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-rw-r--r--gfx/angle/checkout/src/common/android_util.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/common/android_util.h b/gfx/angle/checkout/src/common/android_util.h
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+++ b/gfx/angle/checkout/src/common/android_util.h
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+//
+// Copyright 2018 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// android_util.h: Utilities for the using the Android platform
+
+#ifndef COMMON_ANDROIDUTIL_H_
+#define COMMON_ANDROIDUTIL_H_
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include <stdint.h>
+#include <array>
+
+#include "angle_gl.h"
+
+struct ANativeWindowBuffer;
+struct AHardwareBuffer;
+
+namespace angle
+{
+
+namespace android
+{
+
+constexpr std::array<GLenum, 3> kSupportedSizedInternalFormats = {GL_RGBA8, GL_RGB8, GL_RGB565};
+
+ANativeWindowBuffer *ClientBufferToANativeWindowBuffer(EGLClientBuffer clientBuffer);
+EGLClientBuffer AHardwareBufferToClientBuffer(const AHardwareBuffer *hardwareBuffer);
+AHardwareBuffer *ClientBufferToAHardwareBuffer(EGLClientBuffer clientBuffer);
+
+EGLClientBuffer CreateEGLClientBufferFromAHardwareBuffer(int width,
+ int height,
+ int depth,
+ int androidFormat,
+ int usage);
+
+void GetANativeWindowBufferProperties(const ANativeWindowBuffer *buffer,
+ int *width,
+ int *height,
+ int *depth,
+ int *pixelFormat,
+ uint64_t *usage);
+GLenum NativePixelFormatToGLInternalFormat(int pixelFormat);
+int GLInternalFormatToNativePixelFormat(GLenum internalFormat);
+
+bool NativePixelFormatIsYUV(int pixelFormat);
+
+AHardwareBuffer *ANativeWindowBufferToAHardwareBuffer(ANativeWindowBuffer *windowBuffer);
+
+uint64_t GetAHBUsage(int eglNativeBufferUsage);
+
+} // namespace android
+} // namespace angle
+
+#endif // COMMON_ANDROIDUTIL_H_