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diff --git a/gfx/angle/checkout/src/common/platform.h b/gfx/angle/checkout/src/common/platform.h
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+//
+// Copyright 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// platform.h: Operating system specific includes and defines.
+
+#ifndef COMMON_PLATFORM_H_
+#define COMMON_PLATFORM_H_
+
+#if defined(_WIN32)
+# define ANGLE_PLATFORM_WINDOWS 1
+#elif defined(__Fuchsia__)
+# define ANGLE_PLATFORM_FUCHSIA 1
+# define ANGLE_PLATFORM_POSIX 1
+#elif defined(__APPLE__)
+# define ANGLE_PLATFORM_APPLE 1
+# define ANGLE_PLATFORM_POSIX 1
+#elif defined(ANDROID)
+# define ANGLE_PLATFORM_ANDROID 1
+# define ANGLE_PLATFORM_POSIX 1
+#elif defined(__ggp__)
+# define ANGLE_PLATFORM_GGP 1
+# define ANGLE_PLATFORM_POSIX 1
+#elif defined(__linux__) || defined(EMSCRIPTEN)
+# define ANGLE_PLATFORM_LINUX 1
+# define ANGLE_PLATFORM_POSIX 1
+#elif defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || \
+ defined(__DragonFly__) || defined(__sun) || defined(__GLIBC__) || defined(__GNU__) || \
+ defined(__QNX__) || defined(__Fuchsia__) || defined(__HAIKU__)
+# define ANGLE_PLATFORM_POSIX 1
+#else
+# error Unsupported platform.
+#endif
+
+#ifdef ANGLE_PLATFORM_WINDOWS
+# ifndef STRICT
+# define STRICT 1
+# endif
+# ifndef WIN32_LEAN_AND_MEAN
+# define WIN32_LEAN_AND_MEAN 1
+# endif
+# ifndef NOMINMAX
+# define NOMINMAX 1
+# endif
+
+# include <intrin.h>
+
+# if defined(WINAPI_FAMILY) && (WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
+# define ANGLE_ENABLE_WINDOWS_UWP 1
+# endif
+
+# if defined(ANGLE_ENABLE_D3D9)
+# include <d3d9.h>
+# include <d3dcompiler.h>
+# endif
+
+// Include D3D11 headers when OpenGL is enabled on Windows for interop extensions.
+# if defined(ANGLE_ENABLE_D3D11) || defined(ANGLE_ENABLE_OPENGL)
+# include <d3d10_1.h>
+# include <d3d11.h>
+# include <d3d11_3.h>
+# include <d3d11on12.h>
+# include <d3d12.h>
+# include <d3dcompiler.h>
+# include <dxgi.h>
+# include <dxgi1_2.h>
+# include <dxgi1_4.h>
+# endif
+
+# if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11)
+# include <wrl.h>
+# endif
+
+# if defined(ANGLE_ENABLE_WINDOWS_UWP)
+# include <dxgi1_3.h>
+# if defined(_DEBUG)
+# include <DXProgrammableCapture.h>
+# include <dxgidebug.h>
+# endif
+# endif
+
+// Include <windows.h> to ensure tests related files can be built when building
+// vulkan only backend ANGLE on windows.
+# if defined(ANGLE_ENABLE_VULKAN)
+# include <windows.h>
+# endif
+
+// Macros 'near', 'far', 'NEAR' and 'FAR' are defined by 'shared/minwindef.h' in the Windows SDK.
+// Macros 'near' and 'far' are empty. They are not used by other Windows headers and are undefined
+// here to avoid identifier conflicts. Macros 'NEAR' and 'FAR' contain 'near' and 'far'. They are
+// used by other Windows headers and are cleared here to avoid compilation errors.
+# undef near
+# undef far
+# undef NEAR
+# undef FAR
+# define NEAR
+# define FAR
+#endif
+
+#if defined(_MSC_VER) && !defined(_M_ARM) && !defined(_M_ARM64)
+# include <intrin.h>
+# define ANGLE_USE_SSE
+#elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))
+# include <x86intrin.h>
+# define ANGLE_USE_SSE
+#endif
+
+// Mips and arm devices need to include stddef for size_t.
+#if defined(__mips__) || defined(__arm__) || defined(__aarch64__)
+# include <stddef.h>
+#endif
+
+// The MemoryBarrier function name collides with a macro under Windows
+// We will undef the macro so that the function name does not get replaced
+#undef MemoryBarrier
+
+// Macro for hinting that an expression is likely to be true/false.
+#if !defined(ANGLE_LIKELY) || !defined(ANGLE_UNLIKELY)
+# if defined(__GNUC__) || defined(__clang__)
+# define ANGLE_LIKELY(x) __builtin_expect(!!(x), 1)
+# define ANGLE_UNLIKELY(x) __builtin_expect(!!(x), 0)
+# else
+# define ANGLE_LIKELY(x) (x)
+# define ANGLE_UNLIKELY(x) (x)
+# endif // defined(__GNUC__) || defined(__clang__)
+#endif // !defined(ANGLE_LIKELY) || !defined(ANGLE_UNLIKELY)
+
+#ifdef ANGLE_PLATFORM_APPLE
+# include <TargetConditionals.h>
+# if TARGET_OS_OSX
+# define ANGLE_PLATFORM_MACOS 1
+# elif TARGET_OS_IPHONE
+# define ANGLE_PLATFORM_IOS 1
+# if TARGET_OS_SIMULATOR
+# define ANGLE_PLATFORM_IOS_SIMULATOR 1
+# endif
+# if TARGET_OS_MACCATALYST
+# define ANGLE_PLATFORM_MACCATALYST 1
+# endif
+# elif TARGET_OS_WATCH
+# define ANGLE_PLATFORM_WATCHOS 1
+# if TARGET_OS_SIMULATOR
+# define ANGLE_PLATFORM_IOS_SIMULATOR 1
+# endif
+# elif TARGET_OS_TV
+# define ANGLE_PLATFORM_APPLETV 1
+# if TARGET_OS_SIMULATOR
+# define ANGLE_PLATFORM_IOS_SIMULATOR 1
+# endif
+# endif
+# // This might be useful globally. At the moment it is used
+# // to differentiate MacCatalyst on Intel and Apple Silicon.
+# if defined(__arm64__) || defined(__aarch64__)
+# define ANGLE_CPU_ARM64 1
+# endif
+# // EAGL should be enabled on iOS, but not Mac Catalyst unless it is running on Apple Silicon.
+# if (defined(ANGLE_PLATFORM_IOS) && !defined(ANGLE_PLATFORM_MACCATALYST)) || \
+ (defined(ANGLE_PLATFORM_MACCATALYST) && defined(ANGLE_CPU_ARM64))
+# define ANGLE_ENABLE_EAGL
+# endif
+# // Identify Metal API >= what shipped on macOS Catalina.
+# if (defined(ANGLE_PLATFORM_MACOS) && __MAC_OS_X_VERSION_MAX_ALLOWED >= 101500) || \
+ (defined(ANGLE_PLATFORM_IOS) && __IPHONE_OS_VERSION_MAX_ALLOWED >= 130000)
+# define ANGLE_WITH_MODERN_METAL_API 1
+# endif
+#endif
+
+// Define ANGLE_WITH_ASAN macro.
+#if defined(__has_feature)
+# if __has_feature(address_sanitizer)
+# define ANGLE_WITH_ASAN 1
+# endif
+#endif
+
+// Define ANGLE_WITH_MSAN macro.
+#if defined(__has_feature)
+# if __has_feature(memory_sanitizer)
+# define ANGLE_WITH_MSAN 1
+# endif
+#endif
+
+// Define ANGLE_WITH_TSAN macro.
+#if defined(__has_feature)
+# if __has_feature(thread_sanitizer)
+# define ANGLE_WITH_TSAN 1
+# endif
+#endif
+
+// Define ANGLE_WITH_UBSAN macro.
+#if defined(__has_feature)
+# if __has_feature(undefined_behavior_sanitizer)
+# define ANGLE_WITH_UBSAN 1
+# endif
+#endif
+
+#if defined(ANGLE_WITH_ASAN) || defined(ANGLE_WITH_TSAN) || defined(ANGLE_WITH_UBSAN)
+# define ANGLE_WITH_SANITIZER 1
+#endif // defined(ANGLE_WITH_ASAN) || defined(ANGLE_WITH_TSAN) || defined(ANGLE_WITH_UBSAN)
+
+#include <cstdint>
+#if INTPTR_MAX == INT64_MAX
+# define ANGLE_IS_64_BIT_CPU 1
+#else
+# define ANGLE_IS_32_BIT_CPU 1
+#endif
+
+#endif // COMMON_PLATFORM_H_