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-rw-r--r--gfx/angle/checkout/src/compiler/translator/tree_ops/InitializeVariables.cpp359
1 files changed, 359 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/tree_ops/InitializeVariables.cpp b/gfx/angle/checkout/src/compiler/translator/tree_ops/InitializeVariables.cpp
new file mode 100644
index 0000000000..789610ecc0
--- /dev/null
+++ b/gfx/angle/checkout/src/compiler/translator/tree_ops/InitializeVariables.cpp
@@ -0,0 +1,359 @@
+//
+// Copyright 2002 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#include "compiler/translator/tree_ops/InitializeVariables.h"
+
+#include "angle_gl.h"
+#include "common/debug.h"
+#include "compiler/translator/Compiler.h"
+#include "compiler/translator/StaticType.h"
+#include "compiler/translator/SymbolTable.h"
+#include "compiler/translator/tree_util/FindMain.h"
+#include "compiler/translator/tree_util/IntermNode_util.h"
+#include "compiler/translator/tree_util/IntermTraverse.h"
+#include "compiler/translator/util.h"
+
+namespace sh
+{
+
+namespace
+{
+
+void AddArrayZeroInitSequence(const TIntermTyped *initializedNode,
+ bool canUseLoopsToInitialize,
+ bool highPrecisionSupported,
+ TIntermSequence *initSequenceOut,
+ TSymbolTable *symbolTable);
+
+void AddStructZeroInitSequence(const TIntermTyped *initializedNode,
+ bool canUseLoopsToInitialize,
+ bool highPrecisionSupported,
+ TIntermSequence *initSequenceOut,
+ TSymbolTable *symbolTable);
+
+TIntermBinary *CreateZeroInitAssignment(const TIntermTyped *initializedNode)
+{
+ TIntermTyped *zero = CreateZeroNode(initializedNode->getType());
+ return new TIntermBinary(EOpAssign, initializedNode->deepCopy(), zero);
+}
+
+void AddZeroInitSequence(const TIntermTyped *initializedNode,
+ bool canUseLoopsToInitialize,
+ bool highPrecisionSupported,
+ TIntermSequence *initSequenceOut,
+ TSymbolTable *symbolTable)
+{
+ if (initializedNode->isArray())
+ {
+ AddArrayZeroInitSequence(initializedNode, canUseLoopsToInitialize, highPrecisionSupported,
+ initSequenceOut, symbolTable);
+ }
+ else if (initializedNode->getType().isStructureContainingArrays() ||
+ initializedNode->getType().isNamelessStruct())
+ {
+ AddStructZeroInitSequence(initializedNode, canUseLoopsToInitialize, highPrecisionSupported,
+ initSequenceOut, symbolTable);
+ }
+ else if (initializedNode->getType().isInterfaceBlock())
+ {
+ const TType &type = initializedNode->getType();
+ const TInterfaceBlock &interfaceBlock = *type.getInterfaceBlock();
+ const TFieldList &fieldList = interfaceBlock.fields();
+ for (size_t fieldIndex = 0; fieldIndex < fieldList.size(); ++fieldIndex)
+ {
+ const TField &field = *fieldList[fieldIndex];
+ TIntermTyped *fieldIndexRef = CreateIndexNode(static_cast<int>(fieldIndex));
+ TIntermTyped *fieldReference =
+ new TIntermBinary(TOperator::EOpIndexDirectInterfaceBlock,
+ initializedNode->deepCopy(), fieldIndexRef);
+ TIntermTyped *fieldZero = CreateZeroNode(*field.type());
+ TIntermTyped *assignment =
+ new TIntermBinary(TOperator::EOpAssign, fieldReference, fieldZero);
+ initSequenceOut->push_back(assignment);
+ }
+ }
+ else
+ {
+ initSequenceOut->push_back(CreateZeroInitAssignment(initializedNode));
+ }
+}
+
+void AddStructZeroInitSequence(const TIntermTyped *initializedNode,
+ bool canUseLoopsToInitialize,
+ bool highPrecisionSupported,
+ TIntermSequence *initSequenceOut,
+ TSymbolTable *symbolTable)
+{
+ ASSERT(initializedNode->getBasicType() == EbtStruct);
+ const TStructure *structType = initializedNode->getType().getStruct();
+ for (int i = 0; i < static_cast<int>(structType->fields().size()); ++i)
+ {
+ TIntermBinary *element = new TIntermBinary(EOpIndexDirectStruct,
+ initializedNode->deepCopy(), CreateIndexNode(i));
+ // Structs can't be defined inside structs, so the type of a struct field can't be a
+ // nameless struct.
+ ASSERT(!element->getType().isNamelessStruct());
+ AddZeroInitSequence(element, canUseLoopsToInitialize, highPrecisionSupported,
+ initSequenceOut, symbolTable);
+ }
+}
+
+void AddArrayZeroInitStatementList(const TIntermTyped *initializedNode,
+ bool canUseLoopsToInitialize,
+ bool highPrecisionSupported,
+ TIntermSequence *initSequenceOut,
+ TSymbolTable *symbolTable)
+{
+ for (unsigned int i = 0; i < initializedNode->getOutermostArraySize(); ++i)
+ {
+ TIntermBinary *element =
+ new TIntermBinary(EOpIndexDirect, initializedNode->deepCopy(), CreateIndexNode(i));
+ AddZeroInitSequence(element, canUseLoopsToInitialize, highPrecisionSupported,
+ initSequenceOut, symbolTable);
+ }
+}
+
+void AddArrayZeroInitForLoop(const TIntermTyped *initializedNode,
+ bool highPrecisionSupported,
+ TIntermSequence *initSequenceOut,
+ TSymbolTable *symbolTable)
+{
+ ASSERT(initializedNode->isArray());
+ const TType *mediumpIndexType = StaticType::Get<EbtInt, EbpMedium, EvqTemporary, 1, 1>();
+ const TType *highpIndexType = StaticType::Get<EbtInt, EbpHigh, EvqTemporary, 1, 1>();
+ TVariable *indexVariable =
+ CreateTempVariable(symbolTable, highPrecisionSupported ? highpIndexType : mediumpIndexType);
+
+ TIntermSymbol *indexSymbolNode = CreateTempSymbolNode(indexVariable);
+ TIntermDeclaration *indexInit =
+ CreateTempInitDeclarationNode(indexVariable, CreateZeroNode(indexVariable->getType()));
+ TIntermConstantUnion *arraySizeNode = CreateIndexNode(initializedNode->getOutermostArraySize());
+ TIntermBinary *indexSmallerThanSize =
+ new TIntermBinary(EOpLessThan, indexSymbolNode->deepCopy(), arraySizeNode);
+ TIntermUnary *indexIncrement =
+ new TIntermUnary(EOpPreIncrement, indexSymbolNode->deepCopy(), nullptr);
+
+ TIntermBlock *forLoopBody = new TIntermBlock();
+ TIntermSequence *forLoopBodySeq = forLoopBody->getSequence();
+
+ TIntermBinary *element = new TIntermBinary(EOpIndexIndirect, initializedNode->deepCopy(),
+ indexSymbolNode->deepCopy());
+ AddZeroInitSequence(element, true, highPrecisionSupported, forLoopBodySeq, symbolTable);
+
+ TIntermLoop *forLoop =
+ new TIntermLoop(ELoopFor, indexInit, indexSmallerThanSize, indexIncrement, forLoopBody);
+ initSequenceOut->push_back(forLoop);
+}
+
+void AddArrayZeroInitSequence(const TIntermTyped *initializedNode,
+ bool canUseLoopsToInitialize,
+ bool highPrecisionSupported,
+ TIntermSequence *initSequenceOut,
+ TSymbolTable *symbolTable)
+{
+ // The array elements are assigned one by one to keep the AST compatible with ESSL 1.00 which
+ // doesn't have array assignment. We'll do this either with a for loop or just a list of
+ // statements assigning to each array index. Note that it is important to have the array init in
+ // the right order to workaround http://crbug.com/709317
+ bool isSmallArray = initializedNode->getOutermostArraySize() <= 1u ||
+ (initializedNode->getBasicType() != EbtStruct &&
+ !initializedNode->getType().isArrayOfArrays() &&
+ initializedNode->getOutermostArraySize() <= 3u);
+ if (initializedNode->getQualifier() == EvqFragData ||
+ initializedNode->getQualifier() == EvqFragmentOut || isSmallArray ||
+ !canUseLoopsToInitialize)
+ {
+ // Fragment outputs should not be indexed by non-constant indices.
+ // Also it doesn't make sense to use loops to initialize very small arrays.
+ AddArrayZeroInitStatementList(initializedNode, canUseLoopsToInitialize,
+ highPrecisionSupported, initSequenceOut, symbolTable);
+ }
+ else
+ {
+ AddArrayZeroInitForLoop(initializedNode, highPrecisionSupported, initSequenceOut,
+ symbolTable);
+ }
+}
+
+void InsertInitCode(TCompiler *compiler,
+ TIntermSequence *mainBody,
+ const InitVariableList &variables,
+ TSymbolTable *symbolTable,
+ int shaderVersion,
+ const TExtensionBehavior &extensionBehavior,
+ bool canUseLoopsToInitialize,
+ bool highPrecisionSupported)
+{
+ for (const ShaderVariable &var : variables)
+ {
+ // Note that tempVariableName will reference a short-lived char array here - that's fine
+ // since we're only using it to find symbols.
+ ImmutableString tempVariableName(var.name.c_str(), var.name.length());
+
+ TIntermTyped *initializedSymbol = nullptr;
+ if (var.isBuiltIn() && !symbolTable->findUserDefined(tempVariableName))
+ {
+ initializedSymbol =
+ ReferenceBuiltInVariable(tempVariableName, *symbolTable, shaderVersion);
+ if (initializedSymbol->getQualifier() == EvqFragData &&
+ !IsExtensionEnabled(extensionBehavior, TExtension::EXT_draw_buffers))
+ {
+ // If GL_EXT_draw_buffers is disabled, only the 0th index of gl_FragData can be
+ // written to.
+ // TODO(oetuaho): This is a bit hacky and would be better to remove, if we came up
+ // with a good way to do it. Right now "gl_FragData" in symbol table is initialized
+ // to have the array size of MaxDrawBuffers, and the initialization happens before
+ // the shader sets the extensions it is using.
+ initializedSymbol =
+ new TIntermBinary(EOpIndexDirect, initializedSymbol, CreateIndexNode(0));
+ }
+ }
+ else
+ {
+ if (tempVariableName != "")
+ {
+ initializedSymbol = ReferenceGlobalVariable(tempVariableName, *symbolTable);
+ }
+ else
+ {
+ // Must be a nameless interface block.
+ ASSERT(var.structOrBlockName != "");
+ const TSymbol *symbol = symbolTable->findGlobal(var.structOrBlockName);
+ ASSERT(symbol && symbol->isInterfaceBlock());
+ const TInterfaceBlock *block = static_cast<const TInterfaceBlock *>(symbol);
+
+ for (const TField *field : block->fields())
+ {
+ initializedSymbol = ReferenceGlobalVariable(field->name(), *symbolTable);
+
+ TIntermSequence initCode;
+ CreateInitCode(initializedSymbol, canUseLoopsToInitialize,
+ highPrecisionSupported, &initCode, symbolTable);
+ mainBody->insert(mainBody->begin(), initCode.begin(), initCode.end());
+ }
+ // Already inserted init code in this case
+ continue;
+ }
+ }
+ ASSERT(initializedSymbol != nullptr);
+
+ TIntermSequence initCode;
+ CreateInitCode(initializedSymbol, canUseLoopsToInitialize, highPrecisionSupported,
+ &initCode, symbolTable);
+ mainBody->insert(mainBody->begin(), initCode.begin(), initCode.end());
+ }
+}
+
+class InitializeLocalsTraverser : public TIntermTraverser
+{
+ public:
+ InitializeLocalsTraverser(int shaderVersion,
+ TSymbolTable *symbolTable,
+ bool canUseLoopsToInitialize,
+ bool highPrecisionSupported)
+ : TIntermTraverser(true, false, false, symbolTable),
+ mShaderVersion(shaderVersion),
+ mCanUseLoopsToInitialize(canUseLoopsToInitialize),
+ mHighPrecisionSupported(highPrecisionSupported)
+ {}
+
+ protected:
+ bool visitDeclaration(Visit visit, TIntermDeclaration *node) override
+ {
+ for (TIntermNode *declarator : *node->getSequence())
+ {
+ if (!mInGlobalScope && !declarator->getAsBinaryNode())
+ {
+ TIntermSymbol *symbol = declarator->getAsSymbolNode();
+ ASSERT(symbol);
+ if (symbol->variable().symbolType() == SymbolType::Empty)
+ {
+ continue;
+ }
+
+ // Arrays may need to be initialized one element at a time, since ESSL 1.00 does not
+ // support array constructors or assigning arrays.
+ bool arrayConstructorUnavailable =
+ (symbol->isArray() || symbol->getType().isStructureContainingArrays()) &&
+ mShaderVersion == 100;
+ // Nameless struct constructors can't be referred to, so they also need to be
+ // initialized one element at a time.
+ // TODO(oetuaho): Check if it makes sense to initialize using a loop, even if we
+ // could use an initializer. It could at least reduce code size for very large
+ // arrays, but could hurt runtime performance.
+ if (arrayConstructorUnavailable || symbol->getType().isNamelessStruct())
+ {
+ // SimplifyLoopConditions should have been run so the parent node of this node
+ // should not be a loop.
+ ASSERT(getParentNode()->getAsLoopNode() == nullptr);
+ // SeparateDeclarations should have already been run, so we don't need to worry
+ // about further declarators in this declaration depending on the effects of
+ // this declarator.
+ ASSERT(node->getSequence()->size() == 1);
+ TIntermSequence initCode;
+ CreateInitCode(symbol, mCanUseLoopsToInitialize, mHighPrecisionSupported,
+ &initCode, mSymbolTable);
+ insertStatementsInParentBlock(TIntermSequence(), initCode);
+ }
+ else
+ {
+ TIntermBinary *init =
+ new TIntermBinary(EOpInitialize, symbol, CreateZeroNode(symbol->getType()));
+ queueReplacementWithParent(node, symbol, init, OriginalNode::BECOMES_CHILD);
+ }
+ }
+ }
+ return false;
+ }
+
+ private:
+ int mShaderVersion;
+ bool mCanUseLoopsToInitialize;
+ bool mHighPrecisionSupported;
+};
+
+} // namespace
+
+void CreateInitCode(const TIntermTyped *initializedSymbol,
+ bool canUseLoopsToInitialize,
+ bool highPrecisionSupported,
+ TIntermSequence *initCode,
+ TSymbolTable *symbolTable)
+{
+ AddZeroInitSequence(initializedSymbol, canUseLoopsToInitialize, highPrecisionSupported,
+ initCode, symbolTable);
+}
+
+bool InitializeUninitializedLocals(TCompiler *compiler,
+ TIntermBlock *root,
+ int shaderVersion,
+ bool canUseLoopsToInitialize,
+ bool highPrecisionSupported,
+ TSymbolTable *symbolTable)
+{
+ InitializeLocalsTraverser traverser(shaderVersion, symbolTable, canUseLoopsToInitialize,
+ highPrecisionSupported);
+ root->traverse(&traverser);
+ return traverser.updateTree(compiler, root);
+}
+
+bool InitializeVariables(TCompiler *compiler,
+ TIntermBlock *root,
+ const InitVariableList &vars,
+ TSymbolTable *symbolTable,
+ int shaderVersion,
+ const TExtensionBehavior &extensionBehavior,
+ bool canUseLoopsToInitialize,
+ bool highPrecisionSupported)
+{
+ TIntermBlock *body = FindMainBody(root);
+ InsertInitCode(compiler, body->getSequence(), vars, symbolTable, shaderVersion,
+ extensionBehavior, canUseLoopsToInitialize, highPrecisionSupported);
+
+ return compiler->validateAST(root);
+}
+
+} // namespace sh