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-rw-r--r--gfx/angle/checkout/src/compiler/translator/tree_ops/gl/RegenerateStructNames.cpp119
1 files changed, 119 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/tree_ops/gl/RegenerateStructNames.cpp b/gfx/angle/checkout/src/compiler/translator/tree_ops/gl/RegenerateStructNames.cpp
new file mode 100644
index 0000000000..e15ef32166
--- /dev/null
+++ b/gfx/angle/checkout/src/compiler/translator/tree_ops/gl/RegenerateStructNames.cpp
@@ -0,0 +1,119 @@
+//
+// Copyright 2002 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#include "compiler/translator/tree_ops/gl/RegenerateStructNames.h"
+
+#include "common/debug.h"
+#include "compiler/translator/Compiler.h"
+#include "compiler/translator/ImmutableStringBuilder.h"
+#include "compiler/translator/SymbolTable.h"
+#include "compiler/translator/tree_util/IntermTraverse.h"
+
+#include <set>
+
+namespace sh
+{
+
+namespace
+{
+constexpr const ImmutableString kPrefix("_webgl_struct_");
+} // anonymous namespace
+
+class RegenerateStructNamesTraverser : public TIntermTraverser
+{
+ public:
+ RegenerateStructNamesTraverser(TSymbolTable *symbolTable)
+ : TIntermTraverser(true, false, false, symbolTable), mScopeDepth(0)
+ {}
+
+ protected:
+ void visitSymbol(TIntermSymbol *) override;
+ bool visitBlock(Visit, TIntermBlock *block) override;
+
+ private:
+ // Indicating the depth of the current scope.
+ // The global scope is 1.
+ int mScopeDepth;
+
+ // If a struct is declared globally, push its ID in this set.
+ std::set<int> mDeclaredGlobalStructs;
+};
+
+void RegenerateStructNamesTraverser::visitSymbol(TIntermSymbol *symbol)
+{
+ ASSERT(symbol);
+ const TType &type = symbol->getType();
+ const TStructure *userType = type.getStruct();
+ if (!userType)
+ return;
+
+ if (userType->symbolType() == SymbolType::BuiltIn ||
+ userType->symbolType() == SymbolType::Empty)
+ {
+ // Built-in struct or nameless struct, do not touch it.
+ return;
+ }
+
+ int uniqueId = userType->uniqueId().get();
+
+ ASSERT(mScopeDepth > 0);
+ if (mScopeDepth == 1)
+ {
+ // If a struct is defined at global scope, we don't map its name.
+ // This is because at global level, the struct might be used to
+ // declare a uniform, so the same name needs to stay the same for
+ // vertex/fragment shaders. However, our mapping uses internal ID,
+ // which will be different for the same struct in vertex/fragment
+ // shaders.
+ // This is OK because names for any structs defined in other scopes
+ // will begin with "_webgl", which is reserved. So there will be
+ // no conflicts among unmapped struct names from global scope and
+ // mapped struct names from other scopes.
+ // However, we need to keep track of these global structs, so if a
+ // variable is used in a local scope, we don't try to modify the
+ // struct name through that variable.
+ mDeclaredGlobalStructs.insert(uniqueId);
+ return;
+ }
+ if (mDeclaredGlobalStructs.count(uniqueId) > 0)
+ return;
+ // Map {name} to _webgl_struct_{uniqueId}_{name}.
+ if (userType->name().beginsWith(kPrefix))
+ {
+ // The name has already been regenerated.
+ return;
+ }
+ ImmutableStringBuilder tmp(kPrefix.length() + sizeof(uniqueId) * 2u + 1u +
+ userType->name().length());
+ tmp << kPrefix;
+ tmp.appendHex(uniqueId);
+ tmp << '_' << userType->name();
+
+ // TODO(oetuaho): Add another mechanism to change symbol names so that the const_cast is not
+ // needed.
+ const_cast<TStructure *>(userType)->setName(tmp);
+}
+
+bool RegenerateStructNamesTraverser::visitBlock(Visit, TIntermBlock *block)
+{
+ ++mScopeDepth;
+ TIntermSequence &sequence = *(block->getSequence());
+ for (TIntermNode *node : sequence)
+ {
+ node->traverse(this);
+ }
+ --mScopeDepth;
+ return false;
+}
+
+bool RegenerateStructNames(TCompiler *compiler, TIntermBlock *root, TSymbolTable *symbolTable)
+{
+ RegenerateStructNamesTraverser traverser(symbolTable);
+ root->traverse(&traverser);
+ return compiler->validateAST(root);
+}
+
+} // namespace sh