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-rw-r--r--gfx/angle/checkout/src/compiler/translator/tree_ops/gl/UseInterfaceBlockFields.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/tree_ops/gl/UseInterfaceBlockFields.h b/gfx/angle/checkout/src/compiler/translator/tree_ops/gl/UseInterfaceBlockFields.h
new file mode 100644
index 0000000000..a4f5f3e5e6
--- /dev/null
+++ b/gfx/angle/checkout/src/compiler/translator/tree_ops/gl/UseInterfaceBlockFields.h
@@ -0,0 +1,44 @@
+//
+// Copyright 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// UseInterfaceBlockFields.h: insert statements to reference all members in InterfaceBlock list at
+// the beginning of main. This is to work around a Mac driver that treats unused standard/shared
+// uniform blocks as inactive.
+
+#ifndef COMPILER_TRANSLATOR_TREEOPS_GL_USEINTERFACEBLOCKFIELDS_H_
+#define COMPILER_TRANSLATOR_TREEOPS_GL_USEINTERFACEBLOCKFIELDS_H_
+
+#include <GLSLANG/ShaderLang.h>
+#include "common/angleutils.h"
+
+namespace sh
+{
+
+class TCompiler;
+class TIntermBlock;
+class TSymbolTable;
+
+using InterfaceBlockList = std::vector<sh::InterfaceBlock>;
+
+#ifdef ANGLE_ENABLE_GLSL
+[[nodiscard]] bool UseInterfaceBlockFields(TCompiler *compiler,
+ TIntermBlock *root,
+ const InterfaceBlockList &blocks,
+ const TSymbolTable &symbolTable);
+#else
+[[nodiscard]] ANGLE_INLINE bool UseInterfaceBlockFields(TCompiler *compiler,
+ TIntermBlock *root,
+ const InterfaceBlockList &blocks,
+ const TSymbolTable &symbolTable)
+{
+ UNREACHABLE();
+ return false;
+}
+#endif
+
+} // namespace sh
+
+#endif // COMPILER_TRANSLATOR_TREEOPS_GL_USEINTERFACEBLOCKFIELDS_H_