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-rw-r--r--gfx/angle/checkout/src/compiler/translator/tree_util/RewriteSampleMaskVariable.h38
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diff --git a/gfx/angle/checkout/src/compiler/translator/tree_util/RewriteSampleMaskVariable.h b/gfx/angle/checkout/src/compiler/translator/tree_util/RewriteSampleMaskVariable.h
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+++ b/gfx/angle/checkout/src/compiler/translator/tree_util/RewriteSampleMaskVariable.h
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+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// RewriteSampleMaskVariable.cpp: Find any references to gl_SampleMask and gl_SampleMaskIn, and
+// rewrite it with ANGLESampleMask or ANGLESampleMaskIn.
+//
+
+#ifndef COMPILER_TRANSLATOR_TREEUTIL_REWRITESAMPLEMASKVARIABLE_H_
+#define COMPILER_TRANSLATOR_TREEUTIL_REWRITESAMPLEMASKVARIABLE_H_
+
+#include "common/angleutils.h"
+
+namespace sh
+{
+
+class TCompiler;
+class TIntermBlock;
+class TSymbolTable;
+class TIntermTyped;
+
+// Rewrite every gl_SampleMask or gl_SampleMaskIn to "ANGLESampleMask" or "ANGLESampleMaskIn", then
+// at the end of shader re-assign the values of this global variable to gl_SampleMask and
+// gl_SampleMaskIn. This to solve the problem which the non constant index is used for the unsized
+// array problem.
+[[nodiscard]] bool RewriteSampleMask(TCompiler *compiler,
+ TIntermBlock *root,
+ TSymbolTable *symbolTable,
+ const TIntermTyped *numSamplesUniform);
+
+[[nodiscard]] bool RewriteSampleMaskIn(TCompiler *compiler,
+ TIntermBlock *root,
+ TSymbolTable *symbolTable);
+
+} // namespace sh
+
+#endif // COMPILER_TRANSLATOR_TREEUTIL_REWRITESAMPLEMASKVARIABLE_H_