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-rw-r--r--gfx/angle/checkout/src/compiler/translator/tree_util/RunAtTheBeginningOfShader.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/tree_util/RunAtTheBeginningOfShader.h b/gfx/angle/checkout/src/compiler/translator/tree_util/RunAtTheBeginningOfShader.h
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index 0000000000..23ed9f9372
--- /dev/null
+++ b/gfx/angle/checkout/src/compiler/translator/tree_util/RunAtTheBeginningOfShader.h
@@ -0,0 +1,27 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// RunAtTheBeginningOfShader.h: Add code to be run at the beginning of the shader.
+//
+
+#ifndef COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEBEGINNINGOFSHADER_H_
+#define COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEBEGINNINGOFSHADER_H_
+
+#include "common/angleutils.h"
+
+namespace sh
+{
+
+class TCompiler;
+class TIntermBlock;
+class TIntermNode;
+
+[[nodiscard]] bool RunAtTheBeginningOfShader(TCompiler *compiler,
+ TIntermBlock *root,
+ TIntermNode *codeToRun);
+
+} // namespace sh
+
+#endif // COMPILER_TRANSLATOR_TREEUTIL_RUNATTHEBEGINNINGOFSHADER_H_