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-rw-r--r--gfx/angle/checkout/src/compiler/translator/tree_util/RunAtTheEndOfShader.cpp129
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diff --git a/gfx/angle/checkout/src/compiler/translator/tree_util/RunAtTheEndOfShader.cpp b/gfx/angle/checkout/src/compiler/translator/tree_util/RunAtTheEndOfShader.cpp
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index 0000000000..daf99185ab
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+++ b/gfx/angle/checkout/src/compiler/translator/tree_util/RunAtTheEndOfShader.cpp
@@ -0,0 +1,129 @@
+//
+// Copyright 2017 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// RunAtTheEndOfShader.cpp: Add code to be run at the end of the shader. In case main() contains a
+// return statement, this is done by replacing the main() function with another function that calls
+// the old main, like this:
+//
+// void main() { body }
+// =>
+// void main0() { body }
+// void main()
+// {
+// main0();
+// codeToRun
+// }
+//
+// This way the code will get run even if the return statement inside main is executed.
+//
+// This is done if main ends in an unconditional |discard| as well, to help with SPIR-V generation
+// that expects no dead-code to be present after branches in a block. To avoid bugs when |discard|
+// is wrapped in unconditional blocks, any |discard| in main() is used as a signal to wrap it.
+//
+
+#include "compiler/translator/tree_util/RunAtTheEndOfShader.h"
+
+#include "compiler/translator/Compiler.h"
+#include "compiler/translator/IntermNode.h"
+#include "compiler/translator/StaticType.h"
+#include "compiler/translator/SymbolTable.h"
+#include "compiler/translator/tree_util/FindMain.h"
+#include "compiler/translator/tree_util/IntermNode_util.h"
+#include "compiler/translator/tree_util/IntermTraverse.h"
+
+namespace sh
+{
+
+namespace
+{
+
+constexpr const ImmutableString kMainString("main");
+
+class ContainsReturnOrDiscardTraverser : public TIntermTraverser
+{
+ public:
+ ContainsReturnOrDiscardTraverser()
+ : TIntermTraverser(true, false, false), mContainsReturnOrDiscard(false)
+ {}
+
+ bool visitBranch(Visit visit, TIntermBranch *node) override
+ {
+ if (node->getFlowOp() == EOpReturn || node->getFlowOp() == EOpKill)
+ {
+ mContainsReturnOrDiscard = true;
+ }
+ return false;
+ }
+
+ bool containsReturnOrDiscard() { return mContainsReturnOrDiscard; }
+
+ private:
+ bool mContainsReturnOrDiscard;
+};
+
+bool ContainsReturnOrDiscard(TIntermNode *node)
+{
+ ContainsReturnOrDiscardTraverser traverser;
+ node->traverse(&traverser);
+ return traverser.containsReturnOrDiscard();
+}
+
+void WrapMainAndAppend(TIntermBlock *root,
+ TIntermFunctionDefinition *main,
+ TIntermNode *codeToRun,
+ TSymbolTable *symbolTable)
+{
+ // Replace main() with main0() with the same body.
+ TFunction *oldMain =
+ new TFunction(symbolTable, kEmptyImmutableString, SymbolType::AngleInternal,
+ StaticType::GetBasic<EbtVoid, EbpUndefined>(), false);
+ TIntermFunctionDefinition *oldMainDefinition =
+ CreateInternalFunctionDefinitionNode(*oldMain, main->getBody());
+
+ bool replaced = root->replaceChildNode(main, oldMainDefinition);
+ ASSERT(replaced);
+
+ // void main()
+ TFunction *newMain = new TFunction(symbolTable, kMainString, SymbolType::UserDefined,
+ StaticType::GetBasic<EbtVoid, EbpUndefined>(), false);
+ TIntermFunctionPrototype *newMainProto = new TIntermFunctionPrototype(newMain);
+
+ // {
+ // main0();
+ // codeToRun
+ // }
+ TIntermBlock *newMainBody = new TIntermBlock();
+ TIntermSequence emptySequence;
+ TIntermAggregate *oldMainCall = TIntermAggregate::CreateFunctionCall(*oldMain, &emptySequence);
+ newMainBody->appendStatement(oldMainCall);
+ newMainBody->appendStatement(codeToRun);
+
+ // Add the new main() to the root node.
+ TIntermFunctionDefinition *newMainDefinition =
+ new TIntermFunctionDefinition(newMainProto, newMainBody);
+ root->appendStatement(newMainDefinition);
+}
+
+} // anonymous namespace
+
+bool RunAtTheEndOfShader(TCompiler *compiler,
+ TIntermBlock *root,
+ TIntermNode *codeToRun,
+ TSymbolTable *symbolTable)
+{
+ TIntermFunctionDefinition *main = FindMain(root);
+ if (ContainsReturnOrDiscard(main))
+ {
+ WrapMainAndAppend(root, main, codeToRun, symbolTable);
+ }
+ else
+ {
+ main->getBody()->appendStatement(codeToRun);
+ }
+
+ return compiler->validateAST(root);
+}
+
+} // namespace sh