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diff --git a/gfx/angle/checkout/src/libANGLE/AttributeMap.h b/gfx/angle/checkout/src/libANGLE/AttributeMap.h
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+//
+// Copyright 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#ifndef LIBANGLE_ATTRIBUTEMAP_H_
+#define LIBANGLE_ATTRIBUTEMAP_H_
+
+#include "common/FastVector.h"
+#include "common/PackedEnums.h"
+
+#include <EGL/egl.h>
+
+#include <functional>
+#include <vector>
+
+namespace egl
+{
+class Display;
+struct ValidationContext;
+
+// Validates {key, value} for each attribute. Generates an error and returns false on invalid usage.
+using AttributeValidationFunc =
+ std::function<bool(const ValidationContext *, const Display *, EGLAttrib)>;
+
+class AttributeMap final
+{
+ public:
+ static constexpr size_t kMapSize = 2;
+ using Map = angle::FlatUnorderedMap<EGLAttrib, EGLAttrib, kMapSize>;
+
+ AttributeMap();
+ AttributeMap(const AttributeMap &other);
+ AttributeMap &operator=(const AttributeMap &other);
+ ~AttributeMap();
+
+ void insert(EGLAttrib key, EGLAttrib value);
+ bool contains(EGLAttrib key) const;
+
+ EGLAttrib get(EGLAttrib key) const;
+ EGLAttrib get(EGLAttrib key, EGLAttrib defaultValue) const;
+ EGLint getAsInt(EGLAttrib key) const;
+ EGLint getAsInt(EGLAttrib key, EGLint defaultValue) const;
+
+ template <typename PackedEnumT>
+ PackedEnumT getAsPackedEnum(EGLAttrib key) const
+ {
+ return FromEGLenum<PackedEnumT>(static_cast<EGLenum>(get(key)));
+ }
+
+ using const_iterator = Map::const_iterator;
+
+ template <typename PackedEnumT>
+ PackedEnumT getAsPackedEnum(EGLAttrib key, PackedEnumT defaultValue) const
+ {
+ const_iterator iter = attribs().find(key);
+ return (attribs().find(key) != attribs().end())
+ ? FromEGLenum<PackedEnumT>(static_cast<EGLenum>(iter->second))
+ : defaultValue;
+ }
+
+ bool isEmpty() const;
+ std::vector<EGLint> toIntVector() const;
+
+ const_iterator begin() const;
+ const_iterator end() const;
+
+ [[nodiscard]] bool validate(const ValidationContext *val,
+ const egl::Display *display,
+ AttributeValidationFunc validationFunc) const;
+
+ // TODO: remove this and validate at every call site. http://anglebug.com/6671
+ void initializeWithoutValidation() const;
+
+ static AttributeMap CreateFromIntArray(const EGLint *attributes);
+ static AttributeMap CreateFromAttribArray(const EGLAttrib *attributes);
+
+ private:
+ bool isValidated() const;
+
+ const Map &attribs() const
+ {
+ ASSERT(isValidated());
+ return mValidatedAttributes;
+ }
+
+ Map &attribs()
+ {
+ ASSERT(isValidated());
+ return mValidatedAttributes;
+ }
+
+ mutable const EGLint *mIntPointer = nullptr;
+ mutable const EGLAttrib *mAttribPointer = nullptr;
+ mutable Map mValidatedAttributes;
+};
+} // namespace egl
+
+#endif // LIBANGLE_ATTRIBUTEMAP_H_