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+//
+// Copyright 2017 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// ErrorStrings.h: Contains mapping of commonly used error messages
+
+#ifndef LIBANGLE_ERRORSTRINGS_H_
+#define LIBANGLE_ERRORSTRINGS_H_
+
+namespace gl
+{
+namespace err
+{
+#define MSG constexpr const char *
+
+// clang-format off
+MSG k3DDepthStencil = "Format cannot be GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL if target is GL_TEXTURE_3D";
+MSG kANGLECopyTexture3DUnavailable = "GL_ANGLE_copy_texture_3d extension not available.";
+MSG kANGLECopyTextureMissingRequiredExtension = "Copy*TextureCHROMIUM from EXTERNAL_OES to integer format requires OES_EGL_image_external_essl3";
+MSG kAdvancedBlendEquationWithMRT = "Advanced blend equation can only be used when only one draw buffer is not NONE";
+MSG kAdvancedBlendExtensionNotEnabled = "GL_KHR_blend_equation_advanced extension not enabled.";
+MSG kAtomicCounterResourceName = "Active atomic counter resources are not assigned name strings.";
+MSG kAttributeListNotNull = "Attribute list must be NULL or GL_NONE";
+MSG kAttributeZeroRequiresDivisorLimitation = "The current context doesn't support setting a non-zero divisor on the attribute with index zero. Please reorder the attributes in your vertex shader so that attribute zero can have a zero divisor.";
+MSG kBaseLevelNegative = "Base level must be at least 0.";
+MSG kBaseLevelNonZero = "Base level must be 0.";
+MSG kBaseLevelOutOfRange = "Texture base level out of range";
+MSG kBlendEquationNotEnabled = "Active fragment shader does not include the layout qualifier matching the blend equation";
+MSG kBlitDepthOrStencilFormatMismatch = "Depth/stencil buffer format combination not allowed for blit.";
+MSG kBlitDimensionsOutOfRange = "BlitFramebuffer dimensions out of 32-bit integer range.";
+MSG kBlitExtensionDepthStencilWholeBufferBlit = "Only whole-buffer depth and stencil blits are supported by this extension.";
+MSG kBlitExtensionFormatMismatch = "Attempting to blit and the read and draw buffer formats don't match. read: 0x%04X draw: 0x%04X";
+MSG kBlitExtensionFromInvalidAttachmentType = "Blits are only supported from 2D texture, renderbuffer or default framebuffer attachments in this extension.";
+MSG kBlitExtensionLinear = "Linear blit not supported in this extension.";
+MSG kBlitExtensionMultisampledDepthOrStencil = "Multisampled depth/stencil blit is not supported by this extension.";
+MSG kBlitExtensionMultisampledWholeBufferBlit = "Only whole-buffer blit is supported from a multisampled read buffer in this extension.";
+MSG kBlitExtensionNotAvailable = "Blit extension not available.";
+MSG kBlitExtensionScaleOrFlip = "Scaling and flipping in BlitFramebufferANGLE not supported by this implementation.";
+MSG kBlitExtensionToInvalidAttachmentType = "Blits are only supported to 2D texture, renderbuffer or default framebuffer attachments in this extension.";
+MSG kBlitFeedbackLoop = "Blit feedback loop: the read and draw framebuffers are the same.";
+MSG kBlitFramebufferMissing = "Read and draw framebuffers must both exist for a blit to succeed.";
+MSG kBlitFromMultiview = "Attempt to read from a multi-view framebuffer.";
+MSG kBlitIntegerWithLinearFilter = "Cannot use GL_LINEAR filter when blitting a integer framebuffer.";
+MSG kBlitInvalidFilter = "Invalid blit filter.";
+MSG kBlitInvalidMask = "Invalid blit mask.";
+MSG kBlitMissingColor = "Attempt to read from a missing color attachment of a complete framebuffer.";
+MSG kBlitMissingDepthOrStencil = "Attempt to read from a missing depth/stencil attachment of a complete framebuffer.";
+MSG kBlitMultisampledBoundsMismatch = "Attempt to blit from a multisampled framebuffer and the bounds don't match with the draw framebuffer.";
+MSG kBlitMultisampledFormatOrBoundsMismatch = "Attempt to blit from a multisampled framebuffer and the bounds or format of the color buffer don't match with the draw framebuffer.";
+MSG kBlitOnlyNearestForNonColor = "Only nearest filtering can be used when blitting buffers other than the color buffer.";
+MSG kBlitSameImageColor = "Read and write color attachments cannot be the same image.";
+MSG kBlitSameImageDepthOrStencil = "Read and write depth stencil attachments cannot be the same image.";
+MSG kBlitToMultiview = "Attempt to write to a multi-view framebuffer.";
+MSG kBlitTypeMismatchFixedOrFloat = "If the read buffer contains fixed-point or floating-point values, the draw buffer must as well.";
+MSG kBlitTypeMismatchFixedPoint = "If the read buffer contains fixed-point values, the draw buffer must as well.";
+MSG kBlitTypeMismatchSignedInteger = "If the read buffer contains signed integer values the draw buffer must as well.";
+MSG kBlitTypeMismatchUnsignedInteger = "If the read buffer contains unsigned integer values the draw buffer must as well.";
+MSG kBlitYUVFramebuffer = "Blitting to or from a YUV framebuffer is disallowed.";
+MSG kBufferAlreadyMapped = "Buffer is already mapped.";
+MSG kBufferBoundForTransformFeedback = "Buffer is bound for transform feedback.";
+MSG kBufferImmutable = "Buffer is immutable.";
+MSG kBufferMapped = "An active buffer is mapped";
+MSG kBufferNotBound = "A buffer must be bound.";
+MSG kBufferNotMappable = "Attempted to map buffer object zero.";
+MSG kBufferNotMapped = "Buffer is not mapped.";
+MSG kBufferNotUpdatable = "Buffer is not updatable.";
+MSG kBufferOffsetOverflow = "Buffer offset overflow.";
+MSG kBufferPointerNotAvailable = "Can not get pointer for reserved buffer name zero.";
+MSG kCannotPopDefaultDebugGroup = "Cannot pop the default debug group.";
+MSG kClientBufferInvalid = "Size must not exceed the size of clientbuffer";
+MSG kClientDataInVertexArray = "Client data cannot be used with a non-default vertex array object.";
+MSG kColorNumberGreaterThanMaxDrawBuffers = "Color number for primary color greater than or equal to MAX_DRAW_BUFFERS";
+MSG kColorNumberGreaterThanMaxDualSourceDrawBuffers = "Color number for secondary color greater than or equal to MAX_DUAL_SOURCE_DRAW_BUFFERS";
+MSG kCompressedDataSizeTooSmall = "dataSize is too small";
+MSG kCompressedMismatch = "Compressed data is valid if-and-only-if the texture is compressed.";
+MSG kCompressedTextureDimensionsMustMatchData = "Compressed texture dimensions must exactly match the dimensions of the data passed in.";
+MSG kCompressedTexturesNotAttachable = "Compressed textures cannot be attached to a framebuffer.";
+MSG kConstantColorAlphaLimitation = "Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR as color factors is not supported by this implementation.";
+MSG kContextLost = "Context has been lost.";
+MSG kCopyAlias = "The read and write copy regions alias memory.";
+MSG kCopyFromYUVFramebuffer = "Copying from a YUV framebuffer is disallowed.";
+MSG kCubemapFacesEqualDimensions = "Each cubemap face must have equal width and height.";
+MSG kCubemapIncomplete = "Texture is not cubemap complete. All cubemaps faces must be defined and be the same size.";
+MSG kCubemapInvalidDepth = "The cubemap depth must be a multiple of 6.";
+MSG kDataTypeNotAligned = "Data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type.";
+MSG kDefaultFramebuffer = "Default framebuffer is bound.";
+MSG kDefaultFramebufferAttachmentOnUserFBO = "Invalid attachment when a user framebuffer is bound.";
+MSG kDefaultFramebufferInvalidAttachment = "Invalid attachment when the default framebuffer is bound.";
+MSG kDefaultFramebufferInvalidDrawBuffer = "Only NONE or BACK are valid draw buffers for the default framebuffer";
+MSG kDefaultFramebufferTarget = "It is invalid to change default FBO's attachments";
+MSG kDefaultVertexArray = "Default vertex array object is bound.";
+MSG kDestinationImmutable = "Destination texture cannot be immutable.";
+MSG kDestinationLevelNotDefined = "The destination level of the destination texture must be defined.";
+MSG kDestinationTextureTooSmall = "Destination texture too small.";
+MSG kDimensionsMustBePow2 = "Texture dimensions must be power-of-two.";
+MSG kDispatchIndirectBufferNotBound = "Dispatch indirect buffer must be bound.";
+MSG kDrawBufferMaskMismatch = "Active draw buffers with missing fragment shader outputs.";
+MSG kDrawBuffersIndexedExtensionNotAvailable = "EXT/OES_draw_buffers_indexed is not available.";
+MSG kES31OrDrawBuffersIndexedExtensionNotAvailable = "EXT/OES_draw_buffers_indexed or ES 3.1 are required but not available.";
+MSG kDrawBufferTypeMismatch = "Fragment shader output type does not match the bound framebuffer attachment type.";
+MSG kDrawFramebufferIncomplete = "Draw framebuffer is incomplete";
+MSG kDrawIndirectBufferNotBound = "Draw indirect buffer must be bound.";
+MSG kEGLImageCannotCreate2DMultisampled = "Cannot create a 2D texture from a multisampled EGL image.";
+MSG kEGLImageRenderbufferFormatNotSupported = "EGL image internal format is not supported as a renderbuffer.";
+MSG kEGLImageTextureFormatNotSupported = "EGL image internal format is not supported as a texture.";
+MSG kEGLImageTextureTargetMismatch = "The source EGL image is incompatible with the target texture type.";
+MSG kElementArrayBufferBoundForTransformFeedback = "It is undefined behavior to use an element array buffer that is bound for transform feedback.";
+MSG kElementArrayNoBufferOrPointer = "No element array buffer and no pointer.";
+MSG kEnumInvalid = "Invalid enum provided.";
+MSG kEnumNotSupported = "Enum 0x%04X is currently not supported.";
+MSG kEnumRequiresGLES30 = "Enum requires GLES 3.0";
+MSG kEnumRequiresGLES31 = "Enum requires GLES 3.1";
+MSG kES1or32Required = "OpenGL ES 1.x or 3.2 Required";
+MSG kES31Required = "OpenGL ES 3.1 Required";
+MSG kES32Required = "OpenGL ES 3.2 Required";
+MSG kES3Required = "OpenGL ES 3.0 Required.";
+MSG kExceedsComputeWorkGroupCountX = "num_groups_x cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[0]";
+MSG kExceedsComputeWorkGroupCountY = "num_groups_y cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[1]";
+MSG kExceedsComputeWorkGroupCountZ = "num_groups_z cannot be greater than MAX_COMPUTE_WORK_GROUP_COUNT[2]";
+MSG kExceedsElementRange = "Element value exceeds element range.";
+MSG kExceedsFramebufferHeight = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_HEIGHT.";
+MSG kExceedsFramebufferSamples = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_SAMPLES.";
+MSG kExceedsFramebufferWidth = "Params less than 0 or greater than GL_MAX_FRAMEBUFFER_WIDTH.";
+MSG kExceedsMaxColorAttachments = "Index is greater than the maximum supported color attachments";
+MSG kExceedsMaxDebugGroupStackDepth = "Cannot push more than GL_MAX_DEBUG_GROUP_STACK_DEPTH debug groups.";
+MSG kExceedsMaxDebugMessageLength = "Message length is larger than GL_MAX_DEBUG_MESSAGE_LENGTH.";
+MSG kExceedsMaxDrawBuffers = "Draw buffer greater than MAX_DRAW_BUFFERS.";
+MSG kExceedsMaxElement = "Element value exceeds maximum element index.";
+MSG kExceedsMaxImageUnits = "Index must be within [0, MAX_IMAGE_UNITS).";
+MSG kExceedsMaxLabelLength = "Label length is larger than GL_MAX_LABEL_LENGTH.";
+MSG kExceedsMaxShaderStorageBufferBindings = "Index must be within [0, MAX_SHADER_STORAGE_BUFFER_BINDINGS).";
+MSG kExceedsMaxVertexAttribBindings = "Index must be within [0, MAX_VERTEX_ATTRIB_BINDINGS).";
+MSG kExceedsMaxVertexAttribStride = "Stride must be within [0, MAX_VERTEX_ATTRIB_STRIDE).";
+MSG kExceedsNumExtensions = "Index must be within [0, NUM_EXTENSIONS).";
+MSG kExceedsNumRequestableExtensions = "Index must be within [0, NUM_REQUESTABLE_EXTENSIONS_ANGLE).";
+MSG kExpectedProgramName = "Expected a program name, but found a shader name.";
+MSG kExpectedShaderName = "Expected a shader name, but found a program name.";
+MSG kExtensionNotEnabled = "Extension is not enabled.";
+MSG kExtensionNotDisablable = "Extension is not disablable.";
+MSG kExtensionNotRequestable = "Extension is not requestable.";
+MSG kExternalBufferInvalidOffset = "Offset must be zero for external buffers";
+MSG kExternalTextureAttachmentNotYUV = "External texture attached to framebuffer is not YUV.";
+MSG kExternalTextureNotSupported = "External texture extension not enabled";
+MSG kFeedbackLoop = "Feedback loop formed between Framebuffer and active Texture.";
+MSG kFixedNotInWebGL = "GL_FIXED is not supported in WebGL.";
+MSG kFormatNotRenderable = "Internal format is not renderable.";
+MSG kFragDataBindingIndexOutOfRange = "Fragment output color index must be zero or one.";
+MSG kFragmentInputTypeNotFloatingPoint = "Fragment input type is not a floating point scalar or vector.";
+MSG kFramebufferFetchNonCoherentExtensionNotEnabled = "GL_EXT_shader_framebuffer_fetch_non_coherent not enabled.";
+MSG kFramebufferIncomplete = "Framebuffer is incomplete.";
+MSG kFramebufferIncompleteAttachment = "Attachment type must be compatible with attachment object.";
+MSG kFramebufferIncompleteAttachmentDepthGreaterThanMaxLayers = "Framebuffer is incomplete: Attachment depth is greater than MAX_FRAMEBUFFER_LAYERS.";
+MSG kFramebufferIncompleteAttachmentInconsistantBitPlanes = "Framebuffer is incomplete: Attachments have inconsistent bit plane counts.";
+MSG kFramebufferIncompleteAttachmentLayerGreaterThanDepth = "Framebuffer is incomplete: Attachment layer is greater than texture layer count.";
+MSG kFramebufferIncompleteAttachmentLevelNotBaseLevelForIncompleteMipTexture = "Framebuffer is incomplete: Attachment level not equal to the base level and the texture is not mipmap complete.";
+MSG kFramebufferIncompleteAttachmentLevelOutOfBaseMaxLevelRange = "Framebuffer is incomplete: Attachment level is not in the [base level, max level] range.";
+MSG kFramebufferIncompleteAttachmentNoDepthBitsInDepthBuffer = "Framebuffer is incomplete: Depth attachment has no depth bits.";
+MSG kFramebufferIncompleteAttachmentNoStencilBitsInStencilBuffer = "Framebuffer is incomplete: Stencil attachment has no stencil bits.";
+MSG kFramebufferIncompleteAttachmentNotCubeComplete = "Framebuffer is incomplete: Attachment is an incomplete cube map.";
+MSG kFramebufferIncompleteAttachmentNotRenderable = "Framebuffer is incomplete: Attachment is not renderable.";
+MSG kFramebufferIncompleteAttachmentSamplesGreaterThanMaxSupportedSamples = "Framebuffer is incomplete: Attachment samples are greater than the maximum supported samples for this format.";
+MSG kFramebufferIncompleteAttachmentsNotUnique = "Framebuffer is incomplete: All attachments must be unique.";
+MSG kFramebufferIncompleteAttachmentWebGLDepthBufferHasStencilBits = "Framebuffer is incomplete: Stencil attachment has depth bits.";
+MSG kFramebufferIncompleteAttachmentWebGLDepthStencilNoDepthOrStencilBits = "Framebuffer is incomplete: Depth stencil attachment has no depth bits or no stencil bits.";
+MSG kFramebufferIncompleteAttachmentWebGLStencilBufferHasDepthBits = "Framebuffer is incomplete: Stencil attachment has depth bits.";
+MSG kFramebufferIncompleteAttachmentZeroSize = "Framebuffer is incomplete: Attachment has zero size.";
+MSG kFramebufferIncompleteColorBitsUsedExceedsMaxColorBitsSupported = "Framebuffer is incomplete: The total number of color bits exceeds the number of output bits supported.";
+MSG kFramebufferIncompleteDefaultZeroSize = "Framebuffer is incomplete: No attachments and default size is zero.";
+MSG kFramebufferIncompleteDepthAndStencilBuffersNotTheSame = "Framebuffer is incomplete: Depth and stencil attachments are not the same.";
+MSG kFramebufferIncompleteDepthStencilInColorBuffer = "Framebuffer is incomplete: Depth stencil texture in color attachment.";
+MSG kFramebufferIncompleteDriverUnsupported = "Framebuffer is incomplete: Driver does not support this framebuffer configuration.";
+MSG kFramebufferIncompleteInconsistantAttachmentSizes = "Framebuffer is incomplete: Attachments are not all the same size.";
+MSG kFramebufferIncompleteInternalError = "Framebuffer is incomplete: Internal error.";
+MSG kFramebufferIncompleteMismatchedLayeredAttachments = "Framebuffer is incomplete: If one attachment is layered, all must be layered.";
+MSG kFramebufferIncompleteMismatchedLayeredTexturetypes = "Framebuffer is incomplete: If an attachments are layered, they must all be the same texture type.";
+MSG kFramebufferIncompleteMultisampleDepthStencilSampleCountDivisibleByColorSampleCount = "Framebuffer is incomplete: Depth stencil sample count must be divisible by the color sample count.";
+MSG kFramebufferIncompleteMultisampleInconsistentFixedSampleLocations = "Framebuffer is incomplete: Attachments have inconsistent fixed sample locations.";
+MSG kFramebufferIncompleteMultisampleInconsistentSampleCounts = "Framebuffer is incomplete: Attachments have different sample counts.";
+MSG kFramebufferIncompleteMultisampleNonFixedSamplesWithRenderbuffers = "Framebuffer is incomplete: All textures must have fixed samples if paired with multisample renderbuffers.";
+MSG kFramebufferIncompleteMultiviewBaseViewMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview base view.";
+MSG kFramebufferIncompleteMultiviewMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview enabled state.";
+MSG kFramebufferIncompleteMultiviewViewsMismatch = "Framebuffer is incomplete: Attachments have inconsistent multiview view counts.";
+MSG kFramebufferIncompleteSurfaceless = "Framebuffer is incomplete: Framebuffer is surfaceless.";
+MSG kFramebufferIncompleteUnsupportedMissmatchedDimensions = "Framebuffer is incomplete: Mismatched attachment sizes are unsupported.";
+MSG kFramebufferIncompleteUnsupportedNonUniqueAttachments = "Framebuffer is incomplete: Non-unique attachments are unsupported.";
+MSG kFramebufferIncompleteUnsupportedSeparateDepthStencilBuffers = "Framebuffer is incomplete: Separate depth and stencil buffers are unsupported.";
+MSG kFramebufferIncompleteWebGLDepthStencilInconsistant = "Framebuffer is incomplete: WebGL depth stencil state is inconsistent.";
+MSG kFramebufferTextureInvalidLayer = "Layer invalid for framebuffer texture attachment.";
+MSG kFramebufferTextureInvalidMipLevel = "Mip level invalid for framebuffer texture attachment.";
+MSG kFramebufferTextureLayerIncorrectTextureType = "Texture is not a three-dimensional, two-dimensional array, two-dimensional multisample array, cube map, or cube map array texture.";
+MSG kGenerateMipmapNotAllowed = "Texture format does not support mipmap generation.";
+MSG kGenerateMipmapZeroSize = "Cannot generate mipmaps for a zero-size texture in a WebGL context.";
+MSG kGeometryShaderExtensionNotEnabled = "GL_EXT_geometry_shader or GL_OES_geometry_shader extension not enabled.";
+MSG kGetImageExtensionNotEnabled = "GL_ANGLE_get_image extension not enabled.";
+MSG kGetImageCompressed = "Texture is compressed, call GetCompressedTexImage instead.";
+MSG kGetImageNotCompressed = "Texture is not compressed, call GetTexImage instead.";
+MSG kGLES1Only = "GLES1-only function.";
+MSG kImageSizeMustBeZero = "imageSize must be 0 if no texture data is provided.";
+MSG kImageSizeTooSmall = "imageSize is too small.";
+MSG kImmutableMemoryObject = "The memory object is immutable.";
+MSG kImmutableTextureBound = "The value of TEXTURE_IMMUTABLE_FORMAT for the texture currently bound to target on the active texture unit is true.";
+MSG kIncompatibleDrawModeAgainstGeometryShader = "Primitive mode is incompatible with the input primitive type of the geometry shader.";
+MSG kIncompatibleDrawModeWithTessellationShader = "When tessellation is active the primitive mode must be GL_PATCHES.";
+MSG kIncompatibleDrawModeWithoutTessellationShader = "When tessellation is not active the primitive mode must not be GL_PATCHES.";
+MSG kIncompatibleTextures = "Texture formats are not compatible";
+MSG kIndexExceedsActiveUniformBlockCount = "Index exceeds active uniform block count.";
+MSG kIndexExceedsMaxActiveUniform = "Index must be less than program active uniform count.";
+MSG kIndexExceedsMaxActiveUniformBlock = "Index must be less than program active uniform block count.";
+MSG kIndexExceedsMaxAtomicCounterBufferBindings = "Index must be less than MAX_ATOMIC_COUNTER_BUFFER_BINDINGS.";
+MSG kIndexExceedsMaxDrawBuffer = "Index must be less than MAX_DRAW_BUFFERS.";
+MSG kIndexExceedsMaxTransformFeedbackAttribs = "Index must be less than MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.";
+MSG kIndexExceedsMaxUniformBufferBindings = "Index must be less than MAX_UNIFORM_BUFFER_BINDINGS.";
+MSG kIndexExceedsMaxVertexAttribute = "Index must be less than MAX_VERTEX_ATTRIBS.";
+MSG kIndexExceedsMaxWorkgroupDimensions = "Index must be less than the number of workgroup dimensions (3).";
+MSG kIndexExceedsSamples = "Index must be less than the value of SAMPLES.";
+MSG kIndexExceedsTransformFeedbackBufferBindings = "Index is greater than or equal to the number of TRANSFORM_FEEDBACK_BUFFER indexed binding points.";
+MSG kInsufficientBufferSize = "Insufficient buffer size.";
+MSG kInsufficientParams = "More parameters are required than were provided.";
+MSG kInsufficientVertexBufferSize = "Vertex buffer is not big enough for the draw call";
+MSG kIntegerOverflow = "Integer overflow.";
+MSG kInternalFormatRequiresTexture2D = "internalformat is an ETC1 or PVRTC1 format.";
+MSG kInternalFormatRequiresTexture2DArray = "internalformat is an ETC2/EAC format and target is not GL_TEXTURE_2D_ARRAY.";
+MSG kInternalFormatRequiresTexture2DArrayS3TC = "internalformat is an S3TC format and target is not GL_TEXTURE_2D_ARRAY.";
+MSG kInternalFormatRequiresTexture2DArrayRGTC = "internalformat is an RGTC format and target is not GL_TEXTURE_2D_ARRAY.";
+MSG kInternalFormatRequiresTexture2DArrayBPTC = "internalformat is a BPTC format and target is not GL_TEXTURE_2D_ARRAY.";
+MSG kInternalFormatRequiresTexture2DArrayASTC = "internalformat is an ASTC format and target is not GL_TEXTURE_2D_ARRAY.";
+MSG kInvalidAccessBits = "Invalid access bits.";
+MSG kInvalidAccessBitsFlush = "The explicit flushing bit may only be set if the buffer is mapped for writing.";
+MSG kInvalidAccessBitsRead = "Invalid access bits when mapping buffer for reading";
+MSG kInvalidAccessBitsReadWrite = "Need to map buffer for either reading or writing.";
+MSG kInvalidAttachment = "Invalid Attachment Type.";
+MSG kInvalidBindBufferSize = "Invalid buffer binding size.";
+MSG kInvalidBindUniformLocation = "Location must be less than (MAX_VERTEX_UNIFORM_VECTORS + MAX_FRAGMENT_UNIFORM_VECTORS) * 4";
+MSG kInvalidBlendEquation = "Invalid blend equation.";
+MSG kInvalidBlendFunction = "Invalid blend function.";
+MSG kInvalidBlendStateForYUV = "Blending must be disabled when writing to YUV framebuffers.";
+MSG kInvalidBooleanValue = "Invalid boolean value. Must be GL_FALSE or GL_TRUE.";
+MSG kInvalidBorder = "Border must be 0.";
+MSG kInvalidBufferName = "name is not a valid buffer.";
+MSG kInvalidBufferTypes = "Invalid buffer target.";
+MSG kInvalidBufferUsage = "Invalid buffer usage enum.";
+MSG kInvalidBufferUsageFlags = "Invalid buffer usage flags.";
+MSG kInvalidClearMask = "Invalid mask bits.";
+MSG kInvalidClientState = "Invalid client vertex array type.";
+MSG kInvalidClipPlane = "Invalid clip plane.";
+MSG kInvalidColorMaskForYUV = "Red, green and blue color writes must be enabled when writing to YUV framebuffers.";
+MSG kInvalidCombinedImageUnit = "Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_COMBINED_IMAGE_UNITS)";
+MSG kInvalidComponents = "Invalid components.";
+MSG kInvalidCompressedFormat = "Not a valid compressed texture format.";
+MSG kInvalidCompressedImageSize = "Invalid compressed image size.";
+MSG kInvalidCompressedRegionSize = "Invalid region for compressed texture format.";
+MSG kInvalidConstantColor = "CONSTANT_COLOR (or ONE_MINUS_CONSTANT_COLOR) and CONSTANT_ALPHA (or ONE_MINUS_CONSTANT_ALPHA) cannot be used together as source and destination color factors in the blend function.";
+MSG kInvalidCopyCombination = "Invalid copy texture format combination.";
+MSG kInvalidCoverageComponents = "components is not one of GL_RGB, GL_RGBA, GL_ALPHA or GL_NONE.";
+MSG kInvalidCoverMode = "Invalid cover mode.";
+MSG kInvalidExternalCreateFlags = "Create flags must only include bits defined by GL_ANGLE_external_objects_flags";
+MSG kInvalidCullMode = "Cull mode not recognized.";
+MSG kInvalidDebugSeverity = "Invalid debug severity.";
+MSG kInvalidDebugSource = "Invalid debug source.";
+MSG kInvalidDebugSourceType = "If count is greater than zero, source and type cannot be GL_DONT_CARE.";
+MSG kInvalidDebugType = "Invalid debug type.";
+MSG kInvalidDefaultReadBuffer = "Read buffer must be GL_NONE or GL_BACK when reading from the default framebuffer.";
+MSG kInvalidDepthEnum = "Invalid depth enum.";
+MSG kInvalidDepthRange = "Near value cannot be greater than far.";
+MSG kInvalidDepthStencilDrawBuffer = "Draw buffer must be zero when using depth or stencil.";
+MSG kInvalidDestinationTexture = "Destination texture is not a valid texture object.";
+MSG kInvalidDestinationTextureType = "Invalid destination texture type.";
+MSG kInvalidDrawBuffer = "Invalid draw buffer.";
+MSG kInvalidDrawBufferCountForDefault = "The default framebuffer must have exactly one draw buffer.";
+MSG kInvalidDrawBufferValue = "Ith value does not match COLOR_ATTACHMENTi or NONE.";
+MSG kInvalidDrawMode = "Invalid draw mode.";
+MSG kInvalidDrawModeTransformFeedback = "Draw mode must match current transform feedback object's draw mode.";
+MSG kInvalidEGLImage = "EGL image is not valid.";
+MSG kInvalidElementRange = "Invalid element range.";
+MSG kInvalidEmulatedFormat = "Implementation format is emulated.";
+MSG kInvalidFence = "Invalid fence object.";
+MSG kInvalidFenceCondition = "Invalid value for condition.";
+MSG kInvalidFenceState = "Fence must be set.";
+MSG kInvalidFillMode = "Invalid fill mode.";
+MSG kInvalidFilterTexture = "Texture only supports NEAREST and LINEAR filtering.";
+MSG kInvalidFlags = "Invalid value for flags.";
+MSG kInvalidFlushOutOfRange = "Flushed range does not fit into buffer mapping dimensions.";
+MSG kInvalidFlushTarget = "Attempted to flush a buffer not mapped for explicit flushing.";
+MSG kInvalidFlushZero = "Attempted to flush buffer object zero.";
+MSG kInvalidFogDensity = "Invalid fog density (must be nonnegative).";
+MSG kInvalidFogMode = "Invalid fog mode.";
+MSG kInvalidFogParameter = "Invalid fog parameter.";
+MSG kInvalidFormat = "Invalid format.";
+MSG kInvalidFormatCombination = "Invalid combination of format, type and internalFormat.";
+MSG kInvalidFragmentInputBinding = "No such binding.";
+MSG kInvalidFramebufferAttachmentParameter = "Invalid parameter name for framebuffer attachment.";
+MSG kInvalidFramebufferLayer = "Framebuffer layer cannot be less than 0 or greater than GL_MAX_FRAMEBUFFER_LAYERS_EXT.";
+MSG kInvalidFramebufferName = "name is not a valid framebuffer.";
+MSG kInvalidFramebufferTarget = "Invalid framebuffer target.";
+MSG kInvalidFramebufferTextureLevel = "Mipmap level must be 0 when attaching a texture.";
+MSG kInvalidHandleType = "Invalid handle type.";
+MSG kInvalidImageAccess = "access is not one of the supported tokens.";
+MSG kInvalidImageLayout = "Invalid image layout.";
+MSG kInvalidImageFormat = "format is not one of supported image unit formats.";
+MSG kInvalidIndentifier = "Invalid identifier.";
+MSG kInvalidIndirectOffset = "indirect must be a multiple of the size of uint in basic machine units.";
+MSG kInvalidInternalFormat = "Invalid internal format 0x%04X.";
+MSG kInvalidLight = "Invalid light.";
+MSG kInvalidLightModelParameter = "Invalid light model parameter.";
+MSG kInvalidLightParameter = "Invalid light parameter.";
+MSG kInvalidLogicOp = "Invalid logical operation.";
+MSG kInvalidMapPointerQuery = "GL_BUFFER_MAP_POINTER can only be queried with GetBufferPointerv.";
+MSG kInvalidMaterialFace = "Invalid material face.";
+MSG kInvalidMaterialParameter = "Invalid material parameter.";
+MSG kInvalidMatrixMode = "Invalid matrix mode.";
+MSG kInvalidMemoryBarrierBit = "Invalid memory barrier bit.";
+MSG kInvalidMemoryObject = "Invalid memory object.";
+MSG kInvalidMemoryObjectParameter = "Invalid memory object parameter.";
+MSG kInvalidMipLevel = "Level of detail outside of range.";
+MSG kInvalidMipLevels = "Invalid level count.";
+MSG kInvalidMultisampledFramebufferOperation = "Invalid operation on multisampled framebuffer";
+MSG kInvalidMultitextureUnit = "Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_TEXTURE_UNITS)";
+MSG kInvalidName = "Invalid name.";
+MSG kInvalidNameCharacters = "Name contains invalid characters.";
+MSG kInvalidOriginEnum = "Invalid origin enum.";
+MSG kInvalidPackParametersForWebGL = "Invalid combination of pack parameters for WebGL.";
+MSG kInvalidPerfMonitor = "Invalid perf monitor.";
+MSG kInvalidPerfMonitorCounter = "Invalid perf monitor counter.";
+MSG kInvalidPerfMonitorGroup = "Invalid perf monitor counter group.";
+MSG kInvalidPname = "Invalid pname.";
+MSG kInvalidPointerQuery = "Invalid pointer query.";
+MSG kInvalidPointParameter = "Invalid point parameter.";
+MSG kInvalidPointParameterValue = "Invalid point parameter value (must be non-negative).";
+MSG kInvalidPointSizeValue = "Invalid point size (must be positive).";
+MSG kInvalidPrecision = "Invalid or unsupported precision type.";
+MSG kInvalidPrimitiveMode = "Invalid primitive mode.";
+MSG kInvalidProgramBinaryFormat = "Program binary format is not valid.";
+MSG kInvalidProgramInterface = "Invalid program interface.";
+MSG kInvalidProgramName = "Program object expected.";
+MSG kInvalidProgramPipelineName = "name is not a valid program pipeline.";
+MSG kInvalidProgramResourceIndex = "Invalid program resource index.";
+MSG kInvalidProgramResourceProperty = "Invalid program resource property.";
+MSG kInvalidProjectionMatrix = "Invalid projection matrix. Left/right, top/bottom, near/far intervals cannot be zero, and near/far cannot be less than zero.";
+MSG kInvalidPropCount = "Invalid propCount.";
+MSG kInvalidPropertyForProgramInterface = "Not an allowed program resource property for this program interface";
+MSG kInvalidProvokingVertex = "Invalid provoking vertex.";
+MSG kInvalidQueryId = "Invalid query Id.";
+MSG kInvalidQueryName = "name is not a valid query.";
+MSG kInvalidQueryTarget = "Invalid query target.";
+MSG kInvalidQueryType = "Invalid query type.";
+MSG kInvalidRange = "Invalid range.";
+MSG kInvalidReadBuffer = "Invalid read buffer";
+MSG kInvalidRenderbufferInternalFormat = "Invalid renderbuffer internalformat.";
+MSG kInvalidRenderbufferName = "name is not a valid renderbuffer.";
+MSG kInvalidRenderbufferTarget = "Invalid renderbuffer target.";
+MSG kInvalidRenderbufferTextureParameter = "Invalid parameter name for renderbuffer attachment.";
+MSG kInvalidRenderbufferWidthHeight = "Renderbuffer width and height cannot be negative and cannot exceed maximum texture size.";
+MSG kInvalidResetStatus = "Reset status is not valid";
+MSG kInvalidSampleMaskNumber = "MaskNumber cannot be greater than or equal to the value of MAX_SAMPLE_MASK_WORDS.";
+MSG kInvalidSampler = "Sampler is not valid";
+MSG kInvalidSamplerName = "name is not a valid sampler.";
+MSG kInvalidShaderBinaryFormat = "Invalid shader binary format.";
+MSG kInvalidShaderName = "Shader object expected.";
+MSG kInvalidShaderType = "Invalid shader type.";
+MSG kInvalidShadingModel = "Invalid shading model.";
+MSG kInvalidShadingRate = "Invalid shading rate.";
+MSG kInvalidSourceTexture = "Source texture is not a valid texture object.";
+MSG kInvalidSourceTextureInternalFormat = "Source texture internal format is invalid.";
+MSG kInvalidSourceTextureLevel = "Invalid source texture level.";
+MSG kInvalidSourceTextureSize = "Invalid source texture height or width.";
+MSG kInvalidSourceTextureType = "Source texture must be a valid texture type.";
+MSG kInvalidStencil = "Invalid stencil.";
+MSG kInvalidStencilBitMask = "Invalid stencil bit mask.";
+MSG kInvalidSyncPointer = "Not a valid sync pointer.";
+MSG kInvalidTarget = "Invalid target.";
+MSG kInvalidTextureCombine = "Invalid texture combine mode.";
+MSG kInvalidTextureCombineOp = "Invalid texture combine operand.";
+MSG kInvalidTextureCombineSrc = "Invalid texture combine source.";
+MSG kInvalidTextureEnvMode = "Invalid texture environment mode.";
+MSG kInvalidTextureEnvParameter = "Invalid texture environment parameter.";
+MSG kInvalidTextureEnvScale = "Invalid texture environment scale.";
+MSG kInvalidTextureEnvTarget = "Invalid texture environment target.";
+MSG kInvalidTextureFilterParam = "Texture filter not recognized.";
+MSG kInvalidTextureLevel = "Texture level does not exist.";
+MSG kInvalidTextureName = "Not a valid texture object name.";
+MSG kInvalidTextureRange = "Cannot be less than 0 or greater than maximum number of textures.";
+MSG kInvalidTextureTarget = "Invalid or unsupported texture target.";
+MSG kInvalidTextureType = "Texture has incompatible target.";
+MSG kInvalidTextureWrap = "Texture wrap mode not recognized.";
+MSG kInvalidTimeout = "Invalid value for timeout.";
+MSG kInvalidTransformation = "Invalid transformation.";
+MSG kInvalidTransformFeedbackAttribsCount = "Count exceeds MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS.";
+MSG kInvalidTransformFeedbackName = "name is not a valid transform feedback.";
+MSG kInvalidType = "Invalid type.";
+MSG kInvalidUniformCount = "Only array uniforms may have count > 1.";
+MSG kInvalidUniformLocation = "Invalid uniform location";
+MSG kInvalidUnpackAlignment = "Unpack alignment must be 1, 2, 4 or 8.";
+MSG kInvalidUnpackParametersForWebGL = "Invalid combination of unpack parameters for WebGL.";
+MSG kInvalidExternalUsageFlags = "Usage flags must only include bits defined by GL_ANGLE_external_objects_flags";
+MSG kInvalidValueExceedsMaxPatchSize = "Value must be less than or equal to MAX_PATCH_SIZE.";
+MSG kInvalidValueNonPositive = "Value must be greater than zero.";
+MSG kInvalidVaryingLocation = "Location exceeds max varying.";
+MSG kInvalidVertexArray = "Vertex array does not exist.";
+MSG kInvalidVertexArrayName = "name is not a valid vertex array.";
+MSG kInvalidVertexAttribSize2101010 = "Type is INT_2_10_10_10_REV or UNSIGNED_INT_2_10_10_10_REV and size is not 4.";
+MSG kInvalidVertexAttribSize1010102 = "Type is INT_10_10_10_2_OES or UNSIGNED_INT_10_10_10_2_OES and size is not 3 or 4.";
+MSG kInvalidVertexAttrSize = "Vertex attribute size must be 1, 2, 3, or 4.";
+MSG kInvalidVertexPointerSize = "Size for built-in vertex attribute is outside allowed range.";
+MSG kInvalidVertexPointerStride = "Invalid stride for built-in vertex attribute.";
+MSG kInvalidVertexPointerType = "Invalid type for built-in vertex attribute.";
+MSG kInvalidWidth = "Invalid width.";
+MSG kInvalidWrapModeTexture = "Invalid wrap mode for texture type.";
+MSG kInvalidZOffset = "zoffset is larger than MAX_3D_TEXTURE_SIZE-1";
+MSG kLengthZero = "Length must not be zero.";
+MSG kLevelNotZero = "Texture level must be zero.";
+MSG kLightParameterOutOfRange = "Light parameter out of range.";
+MSG kMapOutOfRange = "Mapped range does not fit into buffer dimensions.";
+MSG kMaterialParameterOutOfRange = "Material parameter out of range.";
+MSG kMatrixStackOverflow = "Current matrix stack is full.";
+MSG kMatrixStackUnderflow = "Current matrix stack has only a single matrix.";
+MSG kMaxActiveVariablesInterface = "MAX_NUM_ACTIVE_VARIABLES requires a buffer or block interface.";
+MSG kMismatchedFormat = "Format must match internal format.";
+MSG kMismatchedTargetAndFormat = "Invalid texture target and format combination.";
+MSG kMismatchedTypeAndFormat = "Invalid format and type combination.";
+MSG kMismatchedVariableProgram = "Variable is not part of the current program.";
+MSG kMissingName = "No name given.";
+MSG kMissingReadAttachment = "Missing read attachment.";
+MSG kMissingTexture = "No Texture is bound to the specified target.";
+MSG kMissingTextureName = "texture is not the name of an existing texture object.";
+MSG kMultisampleArrayExtensionRequired = "GL_ANGLE_texture_multisample_array not enabled.";
+MSG kMultisampleTextureExtensionOrES31Required = "GL_ANGLE_texture_multisample or GLES 3.1 required.";
+MSG kMultisampleTextureExtensionOrGetTexLevelParameterExtensionOrES31Required = "GL_ANGLE_texture_multisample, GL_ANGLE_get_tex_level_parameter or GLES 3.1 required.";
+MSG kMultiviewActive = "The number of views in the active draw framebuffer is greater than 1.";
+MSG kMultiviewMismatch = "The number of views in the active program and draw framebuffer does not match.";
+MSG kMultiviewNotAvailable = "ANGLE_multiview is not available.";
+MSG kMultiviewReadFramebuffer = "The active read framebuffer object has multiview attachments.";
+MSG kMultiviewTimerQuery = "There is an active query for target GL_TIME_ELAPSED_EXT when the number of views in the active draw framebuffer is greater than 1.";
+MSG kMultiviewTransformFeedback = "There is an active transform feedback object when the number of views in the active draw framebuffer is greater than 1.";
+MSG kMultiviewViewsTooLarge = "numViews cannot be greater than GL_MAX_VIEWS_ANGLE.";
+MSG kMultiviewViewsTooSmall = "numViews cannot be less than 1.";
+MSG kMustHaveElementArrayBinding = "Must have element array buffer bound.";
+MSG kNameBeginsWithGL = "Attributes that begin with 'gl_' are not allowed.";
+MSG kNegativeAttachments = "Negative number of attachments.";
+MSG kNegativeBaseViewIndex = "Negative baseViewIndex.";
+MSG kNegativeBufferSize = "Negative buffer size.";
+MSG kNegativeBufSize = "Invalid bufSize.";
+MSG kNegativeCount = "Negative count.";
+MSG kNegativeHeightWidthDepth = "Cannot have negative height, width, or depth.";
+MSG kNegativeLayer = "Negative layer.";
+MSG kNegativeLength = "Negative length.";
+MSG kNegativeLevel = "Level is negative.";
+MSG kNegativeLocation = "Location cannot be less than 0.";
+MSG kNegativeMaxCount = "Negative maxcount.";
+MSG kNegativeOffset = "Negative offset.";
+MSG kNegativeParam = "param is negative.";
+MSG kNegativePrimcount = "Primcount must be greater than or equal to zero.";
+MSG kNegativeSize = "Negative size.";
+MSG kNegativeStart = "Cannot have negative start.";
+MSG kNegativeStride = "Cannot have negative stride.";
+MSG kNegativeXYZ = "x = y = or z cannot be negative.";
+MSG kNoActiveComputeShaderStage = "No active compute shader stage in this program.";
+MSG kNoActiveGeometryShaderStage = "No active geometry shader stage in this program.";
+MSG kNoActiveGraphicsShaderStage = "It is a undefined behaviour to render without vertex shader stage or fragment shader stage.";
+MSG kNoActiveProgramWithComputeShader = "No active program for the compute shader stage.";
+MSG kNoDefinedClearConversion = "No defined conversion between clear value and attachment format.";
+MSG kNonPositiveDrawTextureDimension = "Both width and height argument of drawn texture must be positive.";
+MSG kNonPositiveSize = "Size must be greater than 0";
+MSG kNoProgramBinaryFormats = "No program binary formats supported.";
+MSG kNoReadFramebuffer = "No active read framebuffer.";
+MSG kNoSampleAlphaToCoveragesLimitation = "Current renderer doesn't support alpha-to-coverage.";
+MSG kNotTextureComplete = "The texture is not complete.";
+MSG kNoTransformArray = "No transform array given.";
+MSG kNoTransformFeedbackOutputVariables = "The active program has specified no output variables to record.";
+MSG kNoZeroDivisor = "At least one enabled attribute must have a divisor of zero.";
+MSG kNVFenceNotSupported = "GL_NV_fence is not supported";
+MSG kObjectNotGenerated = "Object cannot be used because it has not been generated.";
+MSG kOffsetAlignment = "offset must be a multiple of 4.";
+MSG kOffsetAndSizeAlignment = "Offset and size must be multiple of 4.";
+MSG kOffsetMustBeMultipleOfType = "Offset must be a multiple of the passed in datatype.";
+MSG kOffsetMustBeMultipleOfUint = "Offset must be a multiple of sizeof(uint) in basic machine units.";
+MSG kOffsetOverflow = "Offset overflows texture dimensions.";
+MSG kOtherQueryActive = "Other query is active.";
+MSG kOutsideOfBounds = "Parameter outside of bounds.";
+MSG kParamOverflow = "The provided parameters overflow with the provided buffer.";
+MSG kPixelDataNotNull = "Pixel data must be null.";
+MSG kPixelDataNull = "Pixel data cannot be null.";
+MSG kPixelPackBufferBoundForTransformFeedback = "It is undefined behavior to use a pixel pack buffer that is bound for transform feedback.";
+MSG kPixelUnpackBufferBoundForTransformFeedback = "It is undefined behavior to use a pixel unpack buffer that is bound for transform feedback.";
+MSG kPLSActive = "Operation not permitted while pixel local storage is active.";
+MSG kPLSDefaultFramebufferBound = "Default framebuffer object name 0 does not support pixel local storage.";
+MSG kPLSDitherEnabled = "Attempted to begin pixel local storage with GL_DITHER enabled.";
+MSG kPLSDimensionsDontMatchRenderingArea = "Pixel local storage backing texture dimensions not equal to the rendering area.";
+MSG kPLSEnablingDeinitializedPlane = "Attempted to enable a pixel local storage plane that is in a deinitialized state.";
+MSG kPLSExtensionNotEnabled = "GL_ANGLE_shader_pixel_local_storage not enabled.";
+MSG kPLSInactive = "Pixel local storage is not active.";
+MSG kPLSInvalidInternalformat = "Invalid pixel local storage internal format.";
+MSG kPLSInvalidLoadOperation = "Invalid pixel local storage Load Operation.";
+MSG kPLSInvalidTextureType = "Invalid pixel local storage texture type.";
+MSG kPLSKeepingMemorylessPlane = "Load Operation GL_KEEP is invalid for memoryless planes.";
+MSG kPLSMaxColorAttachmentsExceded = "Framebuffer cannot have images attached to color attachment points on or after COLOR_ATTACHMENT0 + MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PIXEL_LOCAL_STORAGE_ANGLE.";
+MSG kPLSMaxCombinedDrawBuffersAndPlanesExceded = "Framebuffer cannot have images attached to color attachment points on or after COLOR_ATTACHMENT0 + MAX_COMBINED_DRAW_BUFFERS_AND_PIXEL_LOCAL_STORAGE_PLANES_ANGLE - <planes>.";
+MSG kPLSMismatchedBackingTextureSizes = "Mismatched pixel local storage backing texture sizes.";
+MSG kPLSMultisamplingEnabled = "Attempted to begin pixel local storage with a multisampled framebuffer.";
+MSG kPLSNoAttachmentsNoTextureBacked = "Draw framebuffer has no attachments and no enabled, texture-backed pixel local storage planes.";
+MSG kPLSNullClearData = "cleardata cannot null if Load Operation GL_CLEAR_ANGLE is specified.";
+MSG kPLSNullLoadOps = "loadops cannot null.";
+MSG kPLSPlaneLessThanZero = "Plane cannot be less than 0.";
+MSG kPLSPlaneOutOfRange = "Plane must be less than GL_MAX_PIXEL_LOCAL_STORAGE_PLANES_ANGLE.";
+MSG kPLSPlanesLessThanOne = "Planes must be greater than 0.";
+MSG kPLSPlanesOutOfRange = "Planes must be less than or equal to GL_MAX_PIXEL_LOCAL_STORAGE_PLANES_ANGLE.";
+MSG kPLSRasterizerDiscardEnabled = "Attempted to begin pixel local storage with GL_RASTERIZER_DISCARD enabled.";
+MSG kPLSReservedDrawBufferInUse = "When beginning pixel local storage, glDrawBuffers must all be GL_NONE at indices greater than or equal to: min(GL_MAX_COLOR_ATTACHMENTS_WITH_ACTIVE_PLS_ANGLE, GL_MAX_COMBINED_DRAW_BUFFERS_AND_PLS_PLANES_ANGLE - <planes>).";
+MSG kPLSSampleAlphaToCoverageEnabled = "Attempted to begin pixel local storage with GL_SAMPLE_ALPHA_TO_COVERAGE enabled.";
+MSG kPLSSampleCoverageEnabled = "Attempted to begin pixel local storage with GL_SAMPLE_COVERAGE enabled.";
+MSG kPointSizeArrayExtensionNotEnabled = "GL_OES_point_size_array not enabled.";
+MSG kProgramDoesNotExist = "Program doesn't exist.";
+MSG kProgramInterfaceMustBeProgramOutput = "programInterface must be set to GL_PROGRAM_OUTPUT.";
+MSG kProgramNotBound = "A program must be bound.";
+MSG kProgramNotLinked = "Program not linked.";
+MSG kQueryActive = "Query is active.";
+MSG kQueryExtensionNotEnabled = "Query extension not enabled.";
+MSG kQueryInactive = "Query is not active.";
+MSG kQueryTargetMismatch = "Query type does not match target.";
+MSG kReadBufferNone = "Read buffer is GL_NONE.";
+MSG kReadBufferNotAttached = "Read buffer has no attachment.";
+MSG kRectangleTextureCompressed = "Rectangle texture cannot have a compressed format.";
+MSG kRelativeOffsetTooLarge = "relativeOffset cannot be greater than MAX_VERTEX_ATTRIB_RELATIVE_OFFSET.";
+MSG kRenderableInternalFormat = "SizedInternalformat must be color-renderable, depth-renderable, or stencil-renderable.";
+MSG kRenderbufferNotBound = "A renderbuffer must be bound.";
+MSG kResourceMaxRenderbufferSize = "Desired resource size is greater than max renderbuffer size.";
+MSG kResourceMaxTextureSize = "Desired resource size is greater than max texture size.";
+MSG kRobustResourceInitializationExtensionRequired = "EGL_ANGLE_robust_resource_initialization not enabled.";
+MSG kSamplerFormatMismatch = "Mismatch between texture format and sampler type (signed/unsigned/float/shadow).";
+MSG kSamplerUniformValueOutOfRange = "Sampler uniform value out of range.";
+MSG kSamplesOutOfRange = "Samples must not be greater than maximum supported value for the format.";
+MSG kSamplesZero = "Samples may not be zero.";
+MSG kShaderAttachmentHasShader = "Shader attachment already has a shader.";
+MSG kShaderSourceInvalidCharacters = "Shader source contains invalid characters.";
+MSG kShaderStorageBufferOffsetAlignment = "Offset must be multiple of value of SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT.";
+MSG kShaderToDetachMustBeAttached = "Shader to be detached must be currently attached to the program.";
+MSG kShadingRateExtensionNotAvailable = "GL_QCOM_shading_rate extension not available.";
+MSG kSourceLevelNotDefined = "The source level of the source texture must be defined.";
+MSG kSourceTextureLevelZeroDefined = "Source texture must level 0 defined.";
+MSG kSourceTextureMustBeCompressed = "Source texture must have a compressed internal format.";
+MSG kSourceTextureTooSmall = "The specified dimensions are outside of the bounds of the texture.";
+MSG kStencilReferenceMaskOrMismatch = "Stencil reference and mask values must be the same for front facing and back facing triangles.";
+MSG kStrideExceedsWebGLLimit = "Stride is over the maximum stride allowed by WebGL.";
+MSG kStrideMustBeMultipleOfType = "Stride must be a multiple of the passed in datatype.";
+MSG kSyncMissing = "Sync object does not exist.";
+MSG kTargetMustBeTexture2DMultisampleArrayOES = "Target must be TEXTURE_2D_MULTISAMPLE_ARRAY_OES.";
+MSG kTessellationShaderExtensionNotEnabled = "GL_EXT_tessellation_shader extension not enabled.";
+MSG kTessellationShaderRequiresBothControlAndEvaluation = "Tessellation requires both control and evaluation shaders.";
+MSG kTessellationShaderRequiresVertexShader = "Any command that transfers vertices to the GL requires a vertex shader if the current program uses a tessellation shader.";
+MSG kTextureBufferExtensionNotAvailable = "Texture buffer extension not available.";
+MSG kTextureBufferOffsetAlignment = "Offset must be multiple of value of TEXTURE_BUFFER_OFFSET_ALIGNMENT.";
+MSG kTextureBufferSize = "Texture buffer size must be a positive integer.";
+MSG kTextureBufferSizeOffset = "Texture buffer offset + size must be less than or equal to BUFFER_SIZE.";
+MSG kTextureBufferTarget = "Target must be TEXTURE_BUFFER.";
+MSG kTextureBufferInternalFormat = "Internal format is not an accepted sized internal format.";
+MSG kTextureBufferInvalidBuffer = "If buffer is nonzero, it must match the name of an existing buffer object.";
+MSG kTextureFormatMismatch = "Passed in texture target and format must match the one originally used to define the texture.";
+MSG kTextureIsImmutable = "Texture is immutable.";
+MSG kTextureIsNotImmutable = "Texture is not immutable.";
+MSG kTextureIsNeitherImmutableNorTextureBuffer = "Texture is not the name of an immutable texture object or a buffer texture.";
+MSG kTextureLayerOutOfRange = "Layer is larger than texture depth.";
+MSG kTextureLevelOutOfRange = "Level is larger than texture level count.";
+MSG kTextureNotBound = "A texture must be bound.";
+MSG kTextureNotPow2 = "The texture is a non-power-of-two texture.";
+MSG kTextureRectangleNotSupported = "Context does not support GL_ANGLE_texture_rectangle";
+MSG kTextureSizeTooSmall = "Texture dimensions must all be greater than zero.";
+MSG kTextureTargetMismatch = "Textarget must match the texture target type.";
+MSG kTextureTargetMismatchWithLabel = "Textarget must match the texture target type. Requested: %d Texture's: %d label: %s";
+MSG kTextureTargetRequiresES31 = "Texture target requires at least OpenGL ES 3.1.";
+MSG kTextureTypeConflict = "Two textures of different types use the same sampler location.";
+MSG kTextureTypeMismatch = "Passed in texture type must match the one originally used to define the texture.";
+MSG kTextureWidthOrHeightOutOfRange = "Width and height must be less than or equal to GL_MAX_TEXTURE_SIZE.";
+MSG kTextureDepthOutOfRange = "Depth must be less than or equal to MAX_ARRAY_TEXTURE_LAYERS";
+MSG kTransfomFeedbackAlreadyActive = "Transform feedback is already active.";
+MSG kTransformFeedbackActiveDelete = "Attempt to delete an active transform feedback.";
+MSG kTransformFeedbackActiveDuringLink = "Cannot link program while program is associated with an active transform feedback object.";
+MSG kTransformFeedbackBufferDoubleBound = "A transform feedback buffer that would be written to is also bound to a non-transform-feedback target, which would cause undefined behavior.";
+MSG kTransformFeedbackBufferMissing = "Every binding point used in transform feedback mode must have a buffer object bound.";
+MSG kTransformFeedbackBufferMultipleOutputs = "Transform feedback has a buffer bound to multiple outputs.";
+MSG kTransformFeedbackBufferTooSmall = "Not enough space in bound transform feedback buffers.";
+MSG kTransformFeedbackDoesNotExist = "Transform feedback object that does not exist.";
+MSG kTransformFeedbackNotActive = "No Transform Feedback object is active.";
+MSG kTransformFeedbackNotPaused = "The active Transform Feedback object is not paused.";
+MSG kTransformFeedbackPaused = "The active Transform Feedback object is paused.";
+MSG kTransformFeedbackProgramBinary = "Cannot change program binary while program is associated with an active transform feedback object.";
+MSG kTransformFeedbackTargetActive = "Target is TRANSFORM_FEEDBACK_BUFFER and transform feedback is currently active.";
+MSG kTransformFeedbackUseProgram = "Cannot change active program while transform feedback is unpaused.";
+MSG kTransformFeedbackVaryingIndexOutOfRange = "Index must be less than the transform feedback varying count in the program.";
+MSG kTypeNotUnsignedShortByte = "Only UNSIGNED_SHORT and UNSIGNED_BYTE types are supported.";
+MSG kUniformBufferBoundForTransformFeedback = "It is undefined behavior to use an uniform buffer that is bound for transform feedback.";
+MSG kUniformBufferOffsetAlignment = "Offset must be multiple of value of UNIFORM_BUFFER_OFFSET_ALIGNMENT.";
+MSG kUniformBufferTooSmall = "It is undefined behaviour to use a uniform buffer that is too small.";
+MSG kUniformBufferUnbound = "It is undefined behaviour to have a used but unbound uniform buffer.";
+MSG kUniformSizeMismatch = "Uniform size does not match uniform method.";
+MSG kUniformTypeMismatch = "Uniform type does not match uniform method.";
+MSG kUnimplementedComputeShaderPrecision = "Compute shader precision not yet implemented.";
+MSG kUnknownParameter = "Unknown parameter value.";
+MSG kUnsizedInternalFormatUnsupported = "Internalformat is one of the unsupported unsized base internalformats.";
+MSG kUnsupportedDrawModeForTransformFeedback = "The draw command is unsupported when transform feedback is active and not paused.";
+MSG kUnsupportedFloatBlending = "GL_BLEND with floating-point color attachments requires the EXT_float_blend extension.";
+MSG kVertexArrayNoBuffer = "An enabled vertex array has no buffer.";
+MSG kVertexArrayNoBufferPointer = "An enabled vertex array has no buffer and no pointer.";
+MSG kVertexBufferBoundForTransformFeedback = "It is undefined behavior to use a vertex buffer that is bound for transform feedback.";
+MSG kVertexShaderTypeMismatch = "Vertex shader input type does not match the type of the bound vertex attribute.";
+MSG kViewportNegativeSize = "Viewport size cannot be negative.";
+MSG kViewsExceedMaxArrayLayers = "baseViewIndex+numViews cannot be greater than GL_MAX_ARRAY_TEXTURE_LAYERS.";
+MSG kWebgl2NameLengthLimitExceeded = "Location lengths must not be greater than 1024 characters.";
+MSG kWebglBindAttribLocationReservedPrefix = "Attributes that begin with 'webgl_', or '_webgl_' are not allowed.";
+MSG kWebglNameLengthLimitExceeded = "Location name lengths must not be greater than 256 characters.";
+MSG kYUVOutputMissmatch = "Program and framebuffer YUV output state does not match.";
+MSG kYUVTargetExtensionRequired = "GL_EXT_YUV_target not enabled.";
+MSG kZeroBoundToTarget = "Zero is bound to target.";
+MSG kUnrecognizedShaderStageBit = "Unrecognized shader stage bit.";
+MSG kProgramNotSeparable = "Program object was not linked with its PROGRAM_SEPARABLE status set.";
+MSG kProgramPipelineDoesNotExist = "Program pipeline does not exist.";
+MSG kNotAllStagesOfSeparableProgramUsed = "A program object is active for at least one, but not all of the shader stages that were present when the program was linked.";
+MSG kNoExecutableCodeInstalled = "There is no current program object specified by UseProgram, there is a current program pipeline object, and that object is empty (no executable code is installed for any stage).";
+MSG kProgramPipelineLinkFailed = "Program pipeline link failed";
+MSG kProtectedTexturesExtensionRequired = "GL_EXT_protected_textures not enabled.";
+
+// clang-format on
+
+#undef MSG
+} // namespace err
+} // namespace gl
+#endif // LIBANGLE_ERRORSTRINGS_H_