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+//
+// Copyright 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// DisplayImpl.h: Implementation methods of egl::Display
+
+#ifndef LIBANGLE_RENDERER_DISPLAYIMPL_H_
+#define LIBANGLE_RENDERER_DISPLAYIMPL_H_
+
+#include "common/Optional.h"
+#include "common/angleutils.h"
+#include "libANGLE/Caps.h"
+#include "libANGLE/Config.h"
+#include "libANGLE/Error.h"
+#include "libANGLE/Observer.h"
+#include "libANGLE/Stream.h"
+#include "libANGLE/Version.h"
+#include "libANGLE/renderer/EGLImplFactory.h"
+#include "platform/Feature.h"
+
+#include <set>
+#include <vector>
+
+namespace angle
+{
+struct FrontendFeatures;
+} // namespace angle
+
+namespace egl
+{
+class AttributeMap;
+class BlobCache;
+class Display;
+struct DisplayState;
+struct Config;
+class Surface;
+class ImageSibling;
+class Thread;
+} // namespace egl
+
+namespace gl
+{
+class Context;
+} // namespace gl
+
+namespace rx
+{
+class SurfaceImpl;
+class ImageImpl;
+struct ConfigDesc;
+class DeviceImpl;
+class StreamProducerImpl;
+
+class ShareGroupImpl : angle::NonCopyable
+{
+ public:
+ ShareGroupImpl() : mAnyContextWithRobustness(false) {}
+ virtual ~ShareGroupImpl() {}
+ virtual void onDestroy(const egl::Display *display) {}
+
+ void onRobustContextAdd() { mAnyContextWithRobustness = true; }
+ bool hasAnyContextWithRobustness() const { return mAnyContextWithRobustness; }
+
+ private:
+ // Whether any context in the share group has robustness enabled. If any context in the share
+ // group is robust, any program created in any context of the share group must have robustness
+ // enabled. This is because programs are shared between the share group contexts.
+ bool mAnyContextWithRobustness;
+};
+
+class DisplayImpl : public EGLImplFactory, public angle::Subject
+{
+ public:
+ DisplayImpl(const egl::DisplayState &state);
+ ~DisplayImpl() override;
+
+ virtual egl::Error initialize(egl::Display *display) = 0;
+ virtual void terminate() = 0;
+ virtual egl::Error prepareForCall();
+ virtual egl::Error releaseThread();
+
+ virtual egl::Error makeCurrent(egl::Display *display,
+ egl::Surface *drawSurface,
+ egl::Surface *readSurface,
+ gl::Context *context) = 0;
+
+ virtual egl::ConfigSet generateConfigs() = 0;
+
+ virtual bool testDeviceLost() = 0;
+ virtual egl::Error restoreLostDevice(const egl::Display *display) = 0;
+
+ virtual bool isValidNativeWindow(EGLNativeWindowType window) const = 0;
+ virtual egl::Error validateClientBuffer(const egl::Config *configuration,
+ EGLenum buftype,
+ EGLClientBuffer clientBuffer,
+ const egl::AttributeMap &attribs) const;
+ virtual egl::Error validateImageClientBuffer(const gl::Context *context,
+ EGLenum target,
+ EGLClientBuffer clientBuffer,
+ const egl::AttributeMap &attribs) const;
+ virtual egl::Error validatePixmap(const egl::Config *config,
+ EGLNativePixmapType pixmap,
+ const egl::AttributeMap &attributes) const;
+
+ virtual std::string getRendererDescription() = 0;
+ virtual std::string getVendorString() = 0;
+ virtual std::string getVersionString(bool includeFullVersion) = 0;
+
+ virtual DeviceImpl *createDevice();
+
+ virtual egl::Error waitClient(const gl::Context *context) = 0;
+ virtual egl::Error waitNative(const gl::Context *context, EGLint engine) = 0;
+ virtual gl::Version getMaxSupportedESVersion() const = 0;
+ virtual gl::Version getMaxConformantESVersion() const = 0;
+ // If desktop GL is not supported in any capacity for a given backend, this returns None.
+ virtual Optional<gl::Version> getMaxSupportedDesktopVersion() const = 0;
+ const egl::Caps &getCaps() const;
+
+ virtual void setBlobCacheFuncs(EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get) {}
+
+ const egl::DisplayExtensions &getExtensions() const;
+
+ void setBlobCache(egl::BlobCache *blobCache) { mBlobCache = blobCache; }
+ egl::BlobCache *getBlobCache() const { return mBlobCache; }
+
+ virtual void initializeFrontendFeatures(angle::FrontendFeatures *features) const {}
+
+ virtual void populateFeatureList(angle::FeatureList *features) = 0;
+
+ const egl::DisplayState &getState() const { return mState; }
+
+ virtual egl::Error handleGPUSwitch();
+ virtual egl::Error forceGPUSwitch(EGLint gpuIDHigh, EGLint gpuIDLow);
+
+ virtual bool isX11() const;
+ virtual bool isWayland() const;
+ virtual bool isGBM() const;
+
+ virtual bool supportsDmaBufFormat(EGLint format) const;
+ virtual egl::Error queryDmaBufFormats(EGLint max_formats, EGLint *formats, EGLint *num_formats);
+ virtual egl::Error queryDmaBufModifiers(EGLint format,
+ EGLint max_modifiers,
+ EGLuint64KHR *modifiers,
+ EGLBoolean *external_only,
+ EGLint *num_modifiers);
+ GLuint getNextSurfaceID() override;
+
+ protected:
+ const egl::DisplayState &mState;
+
+ private:
+ virtual void generateExtensions(egl::DisplayExtensions *outExtensions) const = 0;
+ virtual void generateCaps(egl::Caps *outCaps) const = 0;
+
+ mutable bool mExtensionsInitialized;
+ mutable egl::DisplayExtensions mExtensions;
+
+ mutable bool mCapsInitialized;
+ mutable egl::Caps mCaps;
+
+ egl::BlobCache *mBlobCache;
+ rx::AtomicSerialFactory mNextSurfaceID;
+};
+
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_DISPLAYIMPL_H_