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diff --git a/gfx/angle/checkout/src/libANGLE/renderer/FramebufferAttachmentObjectImpl.h b/gfx/angle/checkout/src/libANGLE/renderer/FramebufferAttachmentObjectImpl.h
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+++ b/gfx/angle/checkout/src/libANGLE/renderer/FramebufferAttachmentObjectImpl.h
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+//
+// Copyright 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// FramebufferAttachmentObjectImpl.h:
+// Common ancenstor for all implementations of FBO attachable-objects.
+// This means Surfaces, Textures and Renderbuffers.
+//
+
+#ifndef LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_
+#define LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_
+
+#include "libANGLE/ImageIndex.h"
+#include "libANGLE/Observer.h"
+
+namespace gl
+{
+class Context;
+} // namespace gl
+
+namespace rx
+{
+class FramebufferAttachmentRenderTarget;
+
+class FramebufferAttachmentObjectImpl : public angle::Subject
+{
+ public:
+ FramebufferAttachmentObjectImpl() {}
+ ~FramebufferAttachmentObjectImpl() override {}
+
+ virtual angle::Result getAttachmentRenderTarget(const gl::Context *context,
+ GLenum binding,
+ const gl::ImageIndex &imageIndex,
+ GLsizei samples,
+ FramebufferAttachmentRenderTarget **rtOut);
+
+ virtual angle::Result initializeContents(const gl::Context *context,
+ GLenum binding,
+ const gl::ImageIndex &imageIndex);
+};
+
+inline angle::Result FramebufferAttachmentObjectImpl::getAttachmentRenderTarget(
+ const gl::Context *context,
+ GLenum binding,
+ const gl::ImageIndex &imageIndex,
+ GLsizei samples,
+ FramebufferAttachmentRenderTarget **rtOut)
+{
+ UNIMPLEMENTED();
+ return angle::Result::Stop;
+}
+
+inline angle::Result FramebufferAttachmentObjectImpl::initializeContents(
+ const gl::Context *context,
+ GLenum binding,
+ const gl::ImageIndex &imageIndex)
+{
+ UNIMPLEMENTED();
+ return angle::Result::Stop;
+}
+
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_