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diff --git a/gfx/angle/checkout/src/libANGLE/renderer/SurfaceImpl.h b/gfx/angle/checkout/src/libANGLE/renderer/SurfaceImpl.h
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+//
+// Copyright 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// SurfaceImpl.h: Implementation methods of egl::Surface
+
+#ifndef LIBANGLE_RENDERER_SURFACEIMPL_H_
+#define LIBANGLE_RENDERER_SURFACEIMPL_H_
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include "common/angleutils.h"
+#include "libANGLE/Error.h"
+#include "libANGLE/FramebufferAttachment.h"
+#include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h"
+
+namespace angle
+{
+struct Format;
+}
+
+namespace gl
+{
+class Context;
+class FramebufferState;
+} // namespace gl
+
+namespace egl
+{
+class Display;
+struct Config;
+struct SurfaceState;
+class Thread;
+
+using SupportedTimestamps = angle::PackedEnumBitSet<Timestamp>;
+using SupportedCompositorTimings = angle::PackedEnumBitSet<CompositorTiming>;
+} // namespace egl
+
+namespace rx
+{
+class SurfaceImpl : public FramebufferAttachmentObjectImpl
+{
+ public:
+ SurfaceImpl(const egl::SurfaceState &surfaceState);
+ ~SurfaceImpl() override;
+ virtual void destroy(const egl::Display *display) {}
+
+ virtual egl::Error initialize(const egl::Display *display) = 0;
+ virtual egl::Error makeCurrent(const gl::Context *context);
+ virtual egl::Error unMakeCurrent(const gl::Context *context);
+ virtual egl::Error prepareSwap(const gl::Context *);
+ virtual egl::Error swap(const gl::Context *context) = 0;
+ virtual egl::Error swapWithDamage(const gl::Context *context,
+ const EGLint *rects,
+ EGLint n_rects);
+ virtual egl::Error swapWithFrameToken(const gl::Context *context,
+ EGLFrameTokenANGLE frameToken);
+ virtual egl::Error postSubBuffer(const gl::Context *context,
+ EGLint x,
+ EGLint y,
+ EGLint width,
+ EGLint height) = 0;
+ virtual egl::Error setPresentationTime(EGLnsecsANDROID time);
+ virtual egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) = 0;
+ virtual egl::Error bindTexImage(const gl::Context *context,
+ gl::Texture *texture,
+ EGLint buffer) = 0;
+ virtual egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) = 0;
+ virtual egl::Error getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc) = 0;
+ virtual egl::Error getMscRate(EGLint *numerator, EGLint *denominator) = 0;
+ virtual void setSwapInterval(EGLint interval) = 0;
+ virtual void setFixedWidth(EGLint width);
+ virtual void setFixedHeight(EGLint height);
+
+ // width and height can change with client window resizing
+ virtual EGLint getWidth() const = 0;
+ virtual EGLint getHeight() const = 0;
+ // Note: windows cannot be resized on Android. The approach requires
+ // calling vkGetPhysicalDeviceSurfaceCapabilitiesKHR. However, that is
+ // expensive; and there are troublesome timing issues for other parts of
+ // ANGLE (which cause test failures and crashes). Therefore, a
+ // special-Android-only path is created just for the querying of EGL_WIDTH
+ // and EGL_HEIGHT.
+ // https://issuetracker.google.com/issues/153329980
+ virtual egl::Error getUserWidth(const egl::Display *display, EGLint *value) const;
+ virtual egl::Error getUserHeight(const egl::Display *display, EGLint *value) const;
+
+ virtual EGLint isPostSubBufferSupported() const = 0;
+ virtual EGLint getSwapBehavior() const = 0;
+
+ virtual egl::Error attachToFramebuffer(const gl::Context *context,
+ gl::Framebuffer *framebuffer) = 0;
+ virtual egl::Error detachFromFramebuffer(const gl::Context *context,
+ gl::Framebuffer *framebuffer) = 0;
+
+ // Used to query color format from pbuffers created from D3D textures.
+ virtual const angle::Format *getD3DTextureColorFormat() const;
+
+ // EGL_ANDROID_get_frame_timestamps
+ virtual void setTimestampsEnabled(bool enabled);
+ virtual egl::SupportedCompositorTimings getSupportedCompositorTimings() const;
+ virtual egl::Error getCompositorTiming(EGLint numTimestamps,
+ const EGLint *names,
+ EGLnsecsANDROID *values) const;
+ virtual egl::Error getNextFrameId(EGLuint64KHR *frameId) const;
+ virtual egl::SupportedTimestamps getSupportedTimestamps() const;
+ virtual egl::Error getFrameTimestamps(EGLuint64KHR frameId,
+ EGLint numTimestamps,
+ const EGLint *timestamps,
+ EGLnsecsANDROID *values) const;
+ virtual egl::Error getBufferAge(const gl::Context *context, EGLint *age);
+
+ // EGL_ANDROID_front_buffer_auto_refresh
+ virtual egl::Error setAutoRefreshEnabled(bool enabled);
+
+ // EGL_KHR_lock_surface3
+ virtual egl::Error lockSurface(const egl::Display *display,
+ EGLint usageHint,
+ bool preservePixels,
+ uint8_t **bufferPtrOut,
+ EGLint *bufferPitchOut);
+ virtual egl::Error unlockSurface(const egl::Display *display, bool preservePixels);
+ virtual EGLint origin() const;
+
+ virtual egl::Error setRenderBuffer(EGLint renderBuffer);
+
+ protected:
+ const egl::SurfaceState &mState;
+};
+
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_SURFACEIMPL_H_