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-rw-r--r--gfx/angle/checkout/src/libANGLE/renderer/TextureImpl.cpp200
1 files changed, 200 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/TextureImpl.cpp b/gfx/angle/checkout/src/libANGLE/renderer/TextureImpl.cpp
new file mode 100644
index 0000000000..7e69330e27
--- /dev/null
+++ b/gfx/angle/checkout/src/libANGLE/renderer/TextureImpl.cpp
@@ -0,0 +1,200 @@
+//
+// Copyright 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// TextureImpl.cpp: Defines the abstract rx::TextureImpl classes.
+
+#include "libANGLE/renderer/TextureImpl.h"
+
+namespace rx
+{
+TextureImpl::TextureImpl(const gl::TextureState &state) : mState(state) {}
+
+TextureImpl::~TextureImpl() {}
+
+void TextureImpl::onDestroy(const gl::Context *context) {}
+
+angle::Result TextureImpl::copyTexture(const gl::Context *context,
+ const gl::ImageIndex &index,
+ GLenum internalFormat,
+ GLenum type,
+ GLint sourceLevel,
+ bool unpackFlipY,
+ bool unpackPremultiplyAlpha,
+ bool unpackUnmultiplyAlpha,
+ const gl::Texture *source)
+{
+ UNREACHABLE();
+ return angle::Result::Stop;
+}
+
+angle::Result TextureImpl::copySubTexture(const gl::Context *context,
+ const gl::ImageIndex &index,
+ const gl::Offset &destOffset,
+ GLint sourceLevel,
+ const gl::Box &sourceBox,
+ bool unpackFlipY,
+ bool unpackPremultiplyAlpha,
+ bool unpackUnmultiplyAlpha,
+ const gl::Texture *source)
+{
+ UNREACHABLE();
+ return angle::Result::Stop;
+}
+
+angle::Result TextureImpl::copyRenderbufferSubData(const gl::Context *context,
+ const gl::Renderbuffer *srcBuffer,
+ GLint srcLevel,
+ GLint srcX,
+ GLint srcY,
+ GLint srcZ,
+ GLint dstLevel,
+ GLint dstX,
+ GLint dstY,
+ GLint dstZ,
+ GLsizei srcWidth,
+ GLsizei srcHeight,
+ GLsizei srcDepth)
+{
+ UNREACHABLE();
+ return angle::Result::Stop;
+}
+
+angle::Result TextureImpl::copyTextureSubData(const gl::Context *context,
+ const gl::Texture *srcTexture,
+ GLint srcLevel,
+ GLint srcX,
+ GLint srcY,
+ GLint srcZ,
+ GLint dstLevel,
+ GLint dstX,
+ GLint dstY,
+ GLint dstZ,
+ GLsizei srcWidth,
+ GLsizei srcHeight,
+ GLsizei srcDepth)
+{
+ UNREACHABLE();
+ return angle::Result::Stop;
+}
+
+angle::Result TextureImpl::copyCompressedTexture(const gl::Context *context,
+ const gl::Texture *source)
+{
+ UNREACHABLE();
+ return angle::Result::Stop;
+}
+
+angle::Result TextureImpl::copy3DTexture(const gl::Context *context,
+ gl::TextureTarget target,
+ GLenum internalFormat,
+ GLenum type,
+ GLint sourceLevel,
+ GLint destLevel,
+ bool unpackFlipY,
+ bool unpackPremultiplyAlpha,
+ bool unpackUnmultiplyAlpha,
+ const gl::Texture *source)
+{
+ UNREACHABLE();
+ return angle::Result::Stop;
+}
+
+angle::Result TextureImpl::copy3DSubTexture(const gl::Context *context,
+ const gl::TextureTarget target,
+ const gl::Offset &destOffset,
+ GLint sourceLevel,
+ GLint destLevel,
+ const gl::Box &srcBox,
+ bool unpackFlipY,
+ bool unpackPremultiplyAlpha,
+ bool unpackUnmultiplyAlpha,
+ const gl::Texture *source)
+{
+ UNREACHABLE();
+ return angle::Result::Stop;
+}
+
+angle::Result TextureImpl::setImageExternal(const gl::Context *context,
+ const gl::ImageIndex &index,
+ GLenum internalFormat,
+ const gl::Extents &size,
+ GLenum format,
+ GLenum type)
+{
+ UNREACHABLE();
+ return angle::Result::Stop;
+}
+
+angle::Result TextureImpl::setBuffer(const gl::Context *context, GLenum internalFormat)
+{
+ UNREACHABLE();
+ return angle::Result::Stop;
+}
+
+GLint TextureImpl::getMemorySize() const
+{
+ return 0;
+}
+
+GLint TextureImpl::getLevelMemorySize(gl::TextureTarget target, GLint level)
+{
+ return 0;
+}
+
+GLint TextureImpl::getNativeID() const
+{
+ UNREACHABLE();
+ return 0;
+}
+
+GLenum TextureImpl::getColorReadFormat(const gl::Context *context)
+{
+ UNREACHABLE();
+ return GL_NONE;
+}
+
+GLenum TextureImpl::getColorReadType(const gl::Context *context)
+{
+ UNREACHABLE();
+ return GL_NONE;
+}
+
+angle::Result TextureImpl::getTexImage(const gl::Context *context,
+ const gl::PixelPackState &packState,
+ gl::Buffer *packBuffer,
+ gl::TextureTarget target,
+ GLint level,
+ GLenum format,
+ GLenum type,
+ void *pixels)
+{
+ UNREACHABLE();
+ return angle::Result::Stop;
+}
+
+angle::Result TextureImpl::getCompressedTexImage(const gl::Context *context,
+ const gl::PixelPackState &packState,
+ gl::Buffer *packBuffer,
+ gl::TextureTarget target,
+ GLint level,
+ void *pixels)
+{
+ UNREACHABLE();
+ return angle::Result::Stop;
+}
+
+GLint TextureImpl::getRequiredExternalTextureImageUnits(const gl::Context *context)
+{
+ UNREACHABLE();
+ return 0;
+}
+
+angle::Result TextureImpl::onLabelUpdate(const gl::Context *context)
+{
+ return angle::Result::Continue;
+}
+
+} // namespace rx