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-rw-r--r--gfx/angle/checkout/src/libANGLE/renderer/d3d/CompilerD3D.cpp24
1 files changed, 24 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/CompilerD3D.cpp b/gfx/angle/checkout/src/libANGLE/renderer/d3d/CompilerD3D.cpp
new file mode 100644
index 0000000000..4656cf4d80
--- /dev/null
+++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/CompilerD3D.cpp
@@ -0,0 +1,24 @@
+//
+// Copyright 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// CompilerD3D:
+// Implementation of the D3D compiler methods.
+//
+
+#include "libANGLE/renderer/d3d/CompilerD3D.h"
+
+namespace rx
+{
+
+CompilerD3D::CompilerD3D(ShShaderOutput translatorOutputType)
+ : mTranslatorOutputType(translatorOutputType)
+{}
+
+ShShaderOutput CompilerD3D::getTranslatorOutputType() const
+{
+ return mTranslatorOutputType;
+}
+
+} // namespace rx