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Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughr2d11ps.h')
-rw-r--r--gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughr2d11ps.h104
1 files changed, 104 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughr2d11ps.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughr2d11ps.h
new file mode 100644
index 0000000000..1b41ed1602
--- /dev/null
+++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/passthroughr2d11ps.h
@@ -0,0 +1,104 @@
+#if 0
+//
+// Generated by Microsoft (R) HLSL Shader Compiler 10.1
+//
+//
+// Resource Bindings:
+//
+// Name Type Format Dim HLSL Bind Count
+// ------------------------------ ---------- ------- ----------- -------------- ------
+// Sampler sampler NA NA s0 1
+// TextureF texture float4 2d t0 1
+//
+//
+//
+// Input signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_POSITION 0 xyzw 0 POS float
+// TEXCOORD 0 xy 1 NONE float xy
+//
+//
+// Output signature:
+//
+// Name Index Mask Register SysValue Format Used
+// -------------------- ----- ------ -------- -------- ------- ------
+// SV_TARGET 0 xyzw 0 TARGET float xyzw
+//
+//
+// Sampler/Resource to DX9 shader sampler mappings:
+//
+// Target Sampler Source Sampler Source Resource
+// -------------- --------------- ----------------
+// s0 s0 t0
+//
+//
+// Level9 shader bytecode:
+//
+ ps_2_x
+ def c0, 1, 0, 0, 0
+ dcl t0.xy
+ dcl_2d s0
+ texld r0, t0, s0
+ mad r0, r0.x, c0.xyyy, c0.yyyx
+ mov oC0, r0
+
+// approximately 3 instruction slots used (1 texture, 2 arithmetic)
+ps_4_0
+dcl_sampler s0, mode_default
+dcl_resource_texture2d (float,float,float,float) t0
+dcl_input_ps linear v1.xy
+dcl_output o0.xyzw
+dcl_temps 1
+sample r0.xyzw, v1.xyxx, t0.xyzw, s0
+mov o0.x, r0.x
+mov o0.yzw, l(0,0,0,1.000000)
+ret
+// Approximately 4 instruction slots used
+#endif
+
+const BYTE g_PS_PassthroughR2D[] = {
+ 68, 88, 66, 67, 14, 165, 206, 90, 117, 2, 221, 45, 225, 30, 128, 173, 62, 238, 39,
+ 64, 1, 0, 0, 0, 32, 3, 0, 0, 6, 0, 0, 0, 56, 0, 0, 0, 208, 0,
+ 0, 0, 120, 1, 0, 0, 244, 1, 0, 0, 148, 2, 0, 0, 236, 2, 0, 0, 65,
+ 111, 110, 57, 144, 0, 0, 0, 144, 0, 0, 0, 0, 2, 255, 255, 104, 0, 0, 0,
+ 40, 0, 0, 0, 0, 0, 40, 0, 0, 0, 40, 0, 0, 0, 40, 0, 1, 0, 36,
+ 0, 0, 0, 40, 0, 0, 0, 0, 0, 1, 2, 255, 255, 81, 0, 0, 5, 0, 0,
+ 15, 160, 0, 0, 128, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31,
+ 0, 0, 2, 0, 0, 0, 128, 0, 0, 3, 176, 31, 0, 0, 2, 0, 0, 0, 144,
+ 0, 8, 15, 160, 66, 0, 0, 3, 0, 0, 15, 128, 0, 0, 228, 176, 0, 8, 228,
+ 160, 4, 0, 0, 4, 0, 0, 15, 128, 0, 0, 0, 128, 0, 0, 84, 160, 0, 0,
+ 21, 160, 1, 0, 0, 2, 0, 8, 15, 128, 0, 0, 228, 128, 255, 255, 0, 0, 83,
+ 72, 68, 82, 160, 0, 0, 0, 64, 0, 0, 0, 40, 0, 0, 0, 90, 0, 0, 3,
+ 0, 96, 16, 0, 0, 0, 0, 0, 88, 24, 0, 4, 0, 112, 16, 0, 0, 0, 0,
+ 0, 85, 85, 0, 0, 98, 16, 0, 3, 50, 16, 16, 0, 1, 0, 0, 0, 101, 0,
+ 0, 3, 242, 32, 16, 0, 0, 0, 0, 0, 104, 0, 0, 2, 1, 0, 0, 0, 69,
+ 0, 0, 9, 242, 0, 16, 0, 0, 0, 0, 0, 70, 16, 16, 0, 1, 0, 0, 0,
+ 70, 126, 16, 0, 0, 0, 0, 0, 0, 96, 16, 0, 0, 0, 0, 0, 54, 0, 0,
+ 5, 18, 32, 16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 0, 0, 0, 0, 54, 0,
+ 0, 8, 226, 32, 16, 0, 0, 0, 0, 0, 2, 64, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 63, 62, 0, 0, 1, 83, 84, 65, 84,
+ 116, 0, 0, 0, 4, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 82, 68, 69, 70, 152, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 2, 0, 0, 0, 28, 0, 0, 0, 0, 4, 255, 255, 0, 1, 0, 0,
+ 109, 0, 0, 0, 92, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 100, 0,
+ 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 4, 0, 0, 0, 255, 255, 255, 255, 0,
+ 0, 0, 0, 1, 0, 0, 0, 13, 0, 0, 0, 83, 97, 109, 112, 108, 101, 114, 0,
+ 84, 101, 120, 116, 117, 114, 101, 70, 0, 77, 105, 99, 114, 111, 115, 111, 102, 116, 32,
+ 40, 82, 41, 32, 72, 76, 83, 76, 32, 83, 104, 97, 100, 101, 114, 32, 67, 111, 109,
+ 112, 105, 108, 101, 114, 32, 49, 48, 46, 49, 0, 171, 171, 171, 73, 83, 71, 78, 80,
+ 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0,
+ 1, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 68, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 3, 3,
+ 0, 0, 83, 86, 95, 80, 79, 83, 73, 84, 73, 79, 78, 0, 84, 69, 88, 67, 79,
+ 79, 82, 68, 0, 171, 171, 171, 79, 83, 71, 78, 44, 0, 0, 0, 1, 0, 0, 0,
+ 8, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0,
+ 0, 0, 0, 0, 0, 15, 0, 0, 0, 83, 86, 95, 84, 65, 82, 71, 69, 84, 0,
+ 171, 171};