diff options
Diffstat (limited to 'gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef2dps.h')
-rw-r--r-- | gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef2dps.h | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef2dps.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef2dps.h new file mode 100644 index 0000000000..091c3e29ea --- /dev/null +++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/swizzlef2dps.h @@ -0,0 +1,126 @@ +#if 0 +// +// Generated by Microsoft (R) HLSL Shader Compiler 10.1 +// +// +// Buffer Definitions: +// +// cbuffer SwizzleProperties +// { +// +// uint4 SwizzleIndices; // Offset: 0 Size: 16 +// +// } +// +// +// Resource Bindings: +// +// Name Type Format Dim HLSL Bind Count +// ------------------------------ ---------- ------- ----------- -------------- ------ +// Sampler sampler NA NA s0 1 +// TextureF2D texture float4 2d t0 1 +// SwizzleProperties cbuffer NA NA cb0 1 +// +// +// +// Input signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_POSITION 0 xyzw 0 POS float +// TEXCOORD 0 xy 1 NONE float xy +// +// +// Output signature: +// +// Name Index Mask Register SysValue Format Used +// -------------------- ----- ------ -------- -------- ------- ------ +// SV_TARGET 0 xyzw 0 TARGET float xyzw +// +ps_4_0 +dcl_constantbuffer CB0[1], immediateIndexed +dcl_sampler s0, mode_default +dcl_resource_texture2d (float,float,float,float) t0 +dcl_input_ps linear v1.xy +dcl_output o0.xyzw +dcl_temps 1 +dcl_indexableTemp x0[6], 4 +sample r0.xyzw, v1.xyxx, t0.xyzw, s0 +mov x0[0].x, r0.x +mov x0[1].x, r0.y +mov x0[2].x, r0.z +mov x0[3].x, r0.w +mov x0[4].x, l(0) +mov x0[5].x, l(1.000000) +mov r0.x, cb0[0].x +mov o0.x, x0[r0.x + 0].x +mov r0.x, cb0[0].y +mov o0.y, x0[r0.x + 0].x +mov r0.x, cb0[0].z +mov o0.z, x0[r0.x + 0].x +mov r0.x, cb0[0].w +mov o0.w, x0[r0.x + 0].x +ret +// Approximately 16 instruction slots used +#endif + +const BYTE g_PS_SwizzleF2D[] = { + 68, 88, 66, 67, 221, 55, 186, 66, 171, 208, 86, 211, 37, 150, 98, 209, 236, 60, 108, + 41, 1, 0, 0, 0, 84, 4, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 88, 1, + 0, 0, 176, 1, 0, 0, 228, 1, 0, 0, 216, 3, 0, 0, 82, 68, 69, 70, 28, + 1, 0, 0, 1, 0, 0, 0, 164, 0, 0, 0, 3, 0, 0, 0, 28, 0, 0, 0, + 0, 4, 255, 255, 0, 1, 0, 0, 244, 0, 0, 0, 124, 0, 0, 0, 3, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, + 0, 0, 1, 0, 0, 0, 132, 0, 0, 0, 2, 0, 0, 0, 5, 0, 0, 0, 4, + 0, 0, 0, 255, 255, 255, 255, 0, 0, 0, 0, 1, 0, 0, 0, 13, 0, 0, 0, + 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 83, 97, 109, 112, 108, 101, + 114, 0, 84, 101, 120, 116, 117, 114, 101, 70, 50, 68, 0, 83, 119, 105, 122, 122, 108, + 101, 80, 114, 111, 112, 101, 114, 116, 105, 101, 115, 0, 171, 171, 171, 143, 0, 0, 0, + 1, 0, 0, 0, 188, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 212, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 2, 0, 0, 0, 228, 0, + 0, 0, 0, 0, 0, 0, 83, 119, 105, 122, 122, 108, 101, 73, 110, 100, 105, 99, 101, + 115, 0, 171, 1, 0, 19, 0, 1, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 77, 105, 99, 114, 111, 115, 111, 102, 116, 32, 40, 82, 41, 32, 72, 76, 83, 76, 32, + 83, 104, 97, 100, 101, 114, 32, 67, 111, 109, 112, 105, 108, 101, 114, 32, 49, 48, 46, + 49, 0, 73, 83, 71, 78, 80, 0, 0, 0, 2, 0, 0, 0, 8, 0, 0, 0, 56, + 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, + 15, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, + 0, 1, 0, 0, 0, 3, 3, 0, 0, 83, 86, 95, 80, 79, 83, 73, 84, 73, 79, + 78, 0, 84, 69, 88, 67, 79, 79, 82, 68, 0, 171, 171, 171, 79, 83, 71, 78, 44, + 0, 0, 0, 1, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 83, 86, 95, + 84, 65, 82, 71, 69, 84, 0, 171, 171, 83, 72, 68, 82, 236, 1, 0, 0, 64, 0, + 0, 0, 123, 0, 0, 0, 89, 0, 0, 4, 70, 142, 32, 0, 0, 0, 0, 0, 1, + 0, 0, 0, 90, 0, 0, 3, 0, 96, 16, 0, 0, 0, 0, 0, 88, 24, 0, 4, + 0, 112, 16, 0, 0, 0, 0, 0, 85, 85, 0, 0, 98, 16, 0, 3, 50, 16, 16, + 0, 1, 0, 0, 0, 101, 0, 0, 3, 242, 32, 16, 0, 0, 0, 0, 0, 104, 0, + 0, 2, 1, 0, 0, 0, 105, 0, 0, 4, 0, 0, 0, 0, 6, 0, 0, 0, 4, + 0, 0, 0, 69, 0, 0, 9, 242, 0, 16, 0, 0, 0, 0, 0, 70, 16, 16, 0, + 1, 0, 0, 0, 70, 126, 16, 0, 0, 0, 0, 0, 0, 96, 16, 0, 0, 0, 0, + 0, 54, 0, 0, 6, 18, 48, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, + 16, 0, 0, 0, 0, 0, 54, 0, 0, 6, 18, 48, 32, 0, 0, 0, 0, 0, 1, + 0, 0, 0, 26, 0, 16, 0, 0, 0, 0, 0, 54, 0, 0, 6, 18, 48, 32, 0, + 0, 0, 0, 0, 2, 0, 0, 0, 42, 0, 16, 0, 0, 0, 0, 0, 54, 0, 0, + 6, 18, 48, 32, 0, 0, 0, 0, 0, 3, 0, 0, 0, 58, 0, 16, 0, 0, 0, + 0, 0, 54, 0, 0, 6, 18, 48, 32, 0, 0, 0, 0, 0, 4, 0, 0, 0, 1, + 64, 0, 0, 0, 0, 0, 0, 54, 0, 0, 6, 18, 48, 32, 0, 0, 0, 0, 0, + 5, 0, 0, 0, 1, 64, 0, 0, 0, 0, 128, 63, 54, 0, 0, 6, 18, 0, 16, + 0, 0, 0, 0, 0, 10, 128, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, + 0, 7, 18, 32, 16, 0, 0, 0, 0, 0, 10, 48, 32, 4, 0, 0, 0, 0, 10, + 0, 16, 0, 0, 0, 0, 0, 54, 0, 0, 6, 18, 0, 16, 0, 0, 0, 0, 0, + 26, 128, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 7, 34, 32, 16, + 0, 0, 0, 0, 0, 10, 48, 32, 4, 0, 0, 0, 0, 10, 0, 16, 0, 0, 0, + 0, 0, 54, 0, 0, 6, 18, 0, 16, 0, 0, 0, 0, 0, 42, 128, 32, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 7, 66, 32, 16, 0, 0, 0, 0, 0, + 10, 48, 32, 4, 0, 0, 0, 0, 10, 0, 16, 0, 0, 0, 0, 0, 54, 0, 0, + 6, 18, 0, 16, 0, 0, 0, 0, 0, 58, 128, 32, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 54, 0, 0, 7, 130, 32, 16, 0, 0, 0, 0, 0, 10, 48, 32, 4, 0, + 0, 0, 0, 10, 0, 16, 0, 0, 0, 0, 0, 62, 0, 0, 1, 83, 84, 65, 84, + 116, 0, 0, 0, 16, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0}; |