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diff --git a/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/formatutils9.h b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/formatutils9.h
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+++ b/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d9/formatutils9.h
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+//
+// Copyright 2013 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// formatutils9.h: Queries for GL image formats and their translations to D3D9
+// formats.
+
+#ifndef LIBANGLE_RENDERER_D3D_D3D9_FORMATUTILS9_H_
+#define LIBANGLE_RENDERER_D3D_D3D9_FORMATUTILS9_H_
+
+#include <map>
+
+#include "common/platform.h"
+#include "libANGLE/angletypes.h"
+#include "libANGLE/formatutils.h"
+#include "libANGLE/renderer/Format.h"
+#include "libANGLE/renderer/copyvertex.h"
+#include "libANGLE/renderer/d3d/formatutilsD3D.h"
+#include "libANGLE/renderer/d3d_format.h"
+#include "libANGLE/renderer/renderer_utils.h"
+
+namespace rx
+{
+
+class Renderer9;
+
+namespace d3d9
+{
+
+struct VertexFormat
+{
+ VertexFormat();
+
+ VertexConversionType conversionType;
+ size_t outputElementSize;
+ VertexCopyFunction copyFunction;
+ D3DDECLTYPE nativeFormat;
+ GLenum componentType;
+};
+const VertexFormat &GetVertexFormatInfo(DWORD supportedDeclTypes, angle::FormatID vertexFormatID);
+
+struct TextureFormat
+{
+ TextureFormat();
+
+ D3DFORMAT texFormat;
+ D3DFORMAT renderFormat;
+
+ InitializeTextureDataFunction dataInitializerFunction;
+
+ LoadImageFunction loadFunction;
+};
+const TextureFormat &GetTextureFormatInfo(GLenum internalFormat);
+} // namespace d3d9
+} // namespace rx
+
+#endif // LIBANGLE_RENDERER_D3D_D3D9_FORMATUTILS9_H_