summaryrefslogtreecommitdiffstats
path: root/gfx/angle/checkout/src/libGLESv2/entry_points_gles_3_2_autogen.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'gfx/angle/checkout/src/libGLESv2/entry_points_gles_3_2_autogen.cpp')
-rw-r--r--gfx/angle/checkout/src/libGLESv2/entry_points_gles_3_2_autogen.cpp1327
1 files changed, 1327 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libGLESv2/entry_points_gles_3_2_autogen.cpp b/gfx/angle/checkout/src/libGLESv2/entry_points_gles_3_2_autogen.cpp
new file mode 100644
index 0000000000..831c92acee
--- /dev/null
+++ b/gfx/angle/checkout/src/libGLESv2/entry_points_gles_3_2_autogen.cpp
@@ -0,0 +1,1327 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by generate_entry_points.py using data from gl.xml.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// entry_points_gles_3_2_autogen.cpp:
+// Defines the GLES 3.2 entry points.
+
+#include "libGLESv2/entry_points_gles_3_2_autogen.h"
+
+#include "common/entry_points_enum_autogen.h"
+#include "libANGLE/Context.h"
+#include "libANGLE/Context.inl.h"
+#include "libANGLE/capture/capture_gles_3_2_autogen.h"
+#include "libANGLE/capture/gl_enum_utils.h"
+#include "libANGLE/entry_points_utils.h"
+#include "libANGLE/validationES32.h"
+#include "libGLESv2/global_state.h"
+
+using namespace gl;
+
+extern "C" {
+void GL_APIENTRY GL_BlendBarrier()
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLBlendBarrier, "context = %d", CID(context));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateBlendBarrier(context, angle::EntryPoint::GLBlendBarrier));
+ if (isCallValid)
+ {
+ context->blendBarrier();
+ }
+ ANGLE_CAPTURE_GL(BlendBarrier, isCallValid, context);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeAlpha)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLBlendEquationSeparatei, "context = %d, buf = %u, modeRGB = %s, modeAlpha = %s",
+ CID(context), buf, GLenumToString(GLESEnum::BlendEquationModeEXT, modeRGB),
+ GLenumToString(GLESEnum::BlendEquationModeEXT, modeAlpha));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateBlendEquationSeparatei(context, angle::EntryPoint::GLBlendEquationSeparatei,
+ buf, modeRGB, modeAlpha));
+ if (isCallValid)
+ {
+ context->blendEquationSeparatei(buf, modeRGB, modeAlpha);
+ }
+ ANGLE_CAPTURE_GL(BlendEquationSeparatei, isCallValid, context, buf, modeRGB, modeAlpha);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_BlendEquationi(GLuint buf, GLenum mode)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLBlendEquationi, "context = %d, buf = %u, mode = %s", CID(context), buf,
+ GLenumToString(GLESEnum::BlendEquationModeEXT, mode));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateBlendEquationi(context, angle::EntryPoint::GLBlendEquationi, buf, mode));
+ if (isCallValid)
+ {
+ context->blendEquationi(buf, mode);
+ }
+ ANGLE_CAPTURE_GL(BlendEquationi, isCallValid, context, buf, mode);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY
+GL_BlendFuncSeparatei(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLBlendFuncSeparatei,
+ "context = %d, buf = %u, srcRGB = %s, dstRGB = %s, srcAlpha = %s, dstAlpha = %s",
+ CID(context), buf, GLenumToString(GLESEnum::BlendingFactor, srcRGB),
+ GLenumToString(GLESEnum::BlendingFactor, dstRGB),
+ GLenumToString(GLESEnum::BlendingFactor, srcAlpha),
+ GLenumToString(GLESEnum::BlendingFactor, dstAlpha));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateBlendFuncSeparatei(context, angle::EntryPoint::GLBlendFuncSeparatei, buf,
+ srcRGB, dstRGB, srcAlpha, dstAlpha));
+ if (isCallValid)
+ {
+ context->blendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha);
+ }
+ ANGLE_CAPTURE_GL(BlendFuncSeparatei, isCallValid, context, buf, srcRGB, dstRGB, srcAlpha,
+ dstAlpha);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_BlendFunci(GLuint buf, GLenum src, GLenum dst)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLBlendFunci, "context = %d, buf = %u, src = %s, dst = %s", CID(context), buf,
+ GLenumToString(GLESEnum::BlendingFactor, src),
+ GLenumToString(GLESEnum::BlendingFactor, dst));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateBlendFunci(context, angle::EntryPoint::GLBlendFunci, buf, src, dst));
+ if (isCallValid)
+ {
+ context->blendFunci(buf, src, dst);
+ }
+ ANGLE_CAPTURE_GL(BlendFunci, isCallValid, context, buf, src, dst);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_ColorMaski(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLColorMaski, "context = %d, index = %u, r = %s, g = %s, b = %s, a = %s",
+ CID(context), index, GLbooleanToString(r), GLbooleanToString(g), GLbooleanToString(b),
+ GLbooleanToString(a));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateColorMaski(context, angle::EntryPoint::GLColorMaski, index, r, g, b, a));
+ if (isCallValid)
+ {
+ context->colorMaski(index, r, g, b, a);
+ }
+ ANGLE_CAPTURE_GL(ColorMaski, isCallValid, context, index, r, g, b, a);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_CopyImageSubData(GLuint srcName,
+ GLenum srcTarget,
+ GLint srcLevel,
+ GLint srcX,
+ GLint srcY,
+ GLint srcZ,
+ GLuint dstName,
+ GLenum dstTarget,
+ GLint dstLevel,
+ GLint dstX,
+ GLint dstY,
+ GLint dstZ,
+ GLsizei srcWidth,
+ GLsizei srcHeight,
+ GLsizei srcDepth)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLCopyImageSubData,
+ "context = %d, srcName = %u, srcTarget = %s, srcLevel = %d, srcX = %d, srcY = %d, srcZ = "
+ "%d, dstName = %u, dstTarget = %s, dstLevel = %d, dstX = %d, dstY = %d, dstZ = %d, "
+ "srcWidth = %d, srcHeight = %d, srcDepth = %d",
+ CID(context), srcName, GLenumToString(GLESEnum::CopyImageSubDataTarget, srcTarget),
+ srcLevel, srcX, srcY, srcZ, dstName,
+ GLenumToString(GLESEnum::CopyImageSubDataTarget, dstTarget), dstLevel, dstX, dstY, dstZ,
+ srcWidth, srcHeight, srcDepth);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateCopyImageSubData(context, angle::EntryPoint::GLCopyImageSubData, srcName,
+ srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget,
+ dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth));
+ if (isCallValid)
+ {
+ context->copyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName,
+ dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight,
+ srcDepth);
+ }
+ ANGLE_CAPTURE_GL(CopyImageSubData, isCallValid, context, srcName, srcTarget, srcLevel, srcX,
+ srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth,
+ srcHeight, srcDepth);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLDebugMessageCallback,
+ "context = %d, callback = 0x%016" PRIxPTR ", userParam = 0x%016" PRIxPTR "", CID(context),
+ (uintptr_t)callback, (uintptr_t)userParam);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateDebugMessageCallback(context, angle::EntryPoint::GLDebugMessageCallback,
+ callback, userParam));
+ if (isCallValid)
+ {
+ context->debugMessageCallback(callback, userParam);
+ }
+ ANGLE_CAPTURE_GL(DebugMessageCallback, isCallValid, context, callback, userParam);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_DebugMessageControl(GLenum source,
+ GLenum type,
+ GLenum severity,
+ GLsizei count,
+ const GLuint *ids,
+ GLboolean enabled)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLDebugMessageControl,
+ "context = %d, source = %s, type = %s, severity = %s, count = %d, ids = 0x%016" PRIxPTR
+ ", enabled = %s",
+ CID(context), GLenumToString(GLESEnum::DebugSource, source),
+ GLenumToString(GLESEnum::DebugType, type),
+ GLenumToString(GLESEnum::DebugSeverity, severity), count, (uintptr_t)ids,
+ GLbooleanToString(enabled));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateDebugMessageControl(context, angle::EntryPoint::GLDebugMessageControl, source,
+ type, severity, count, ids, enabled));
+ if (isCallValid)
+ {
+ context->debugMessageControl(source, type, severity, count, ids, enabled);
+ }
+ ANGLE_CAPTURE_GL(DebugMessageControl, isCallValid, context, source, type, severity, count,
+ ids, enabled);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_DebugMessageInsert(GLenum source,
+ GLenum type,
+ GLuint id,
+ GLenum severity,
+ GLsizei length,
+ const GLchar *buf)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLDebugMessageInsert,
+ "context = %d, source = %s, type = %s, id = %u, severity = %s, length = %d, buf = "
+ "0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::DebugSource, source),
+ GLenumToString(GLESEnum::DebugType, type), id,
+ GLenumToString(GLESEnum::DebugSeverity, severity), length, (uintptr_t)buf);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateDebugMessageInsert(context, angle::EntryPoint::GLDebugMessageInsert, source,
+ type, id, severity, length, buf));
+ if (isCallValid)
+ {
+ context->debugMessageInsert(source, type, id, severity, length, buf);
+ }
+ ANGLE_CAPTURE_GL(DebugMessageInsert, isCallValid, context, source, type, id, severity,
+ length, buf);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Disablei(GLenum target, GLuint index)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLDisablei, "context = %d, target = %s, index = %u", CID(context),
+ GLenumToString(GLESEnum::EnableCap, target), index);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateDisablei(context, angle::EntryPoint::GLDisablei, target, index));
+ if (isCallValid)
+ {
+ context->disablei(target, index);
+ }
+ ANGLE_CAPTURE_GL(Disablei, isCallValid, context, target, index);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_DrawElementsBaseVertex(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void *indices,
+ GLint basevertex)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLDrawElementsBaseVertex,
+ "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR
+ ", basevertex = %d",
+ CID(context), GLenumToString(GLESEnum::PrimitiveType, mode), count,
+ GLenumToString(GLESEnum::DrawElementsType, type), (uintptr_t)indices, basevertex);
+
+ if (context)
+ {
+ PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode);
+ DrawElementsType typePacked = PackParam<DrawElementsType>(type);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateDrawElementsBaseVertex(context, angle::EntryPoint::GLDrawElementsBaseVertex,
+ modePacked, count, typePacked, indices, basevertex));
+ if (isCallValid)
+ {
+ context->drawElementsBaseVertex(modePacked, count, typePacked, indices, basevertex);
+ }
+ ANGLE_CAPTURE_GL(DrawElementsBaseVertex, isCallValid, context, modePacked, count,
+ typePacked, indices, basevertex);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_DrawElementsInstancedBaseVertex(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void *indices,
+ GLsizei instancecount,
+ GLint basevertex)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLDrawElementsInstancedBaseVertex,
+ "context = %d, mode = %s, count = %d, type = %s, indices = 0x%016" PRIxPTR
+ ", instancecount = %d, basevertex = %d",
+ CID(context), GLenumToString(GLESEnum::PrimitiveType, mode), count,
+ GLenumToString(GLESEnum::DrawElementsType, type), (uintptr_t)indices, instancecount,
+ basevertex);
+
+ if (context)
+ {
+ PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode);
+ DrawElementsType typePacked = PackParam<DrawElementsType>(type);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateDrawElementsInstancedBaseVertex(
+ context, angle::EntryPoint::GLDrawElementsInstancedBaseVertex,
+ modePacked, count, typePacked, indices, instancecount, basevertex));
+ if (isCallValid)
+ {
+ context->drawElementsInstancedBaseVertex(modePacked, count, typePacked, indices,
+ instancecount, basevertex);
+ }
+ ANGLE_CAPTURE_GL(DrawElementsInstancedBaseVertex, isCallValid, context, modePacked, count,
+ typePacked, indices, instancecount, basevertex);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_DrawRangeElementsBaseVertex(GLenum mode,
+ GLuint start,
+ GLuint end,
+ GLsizei count,
+ GLenum type,
+ const void *indices,
+ GLint basevertex)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLDrawRangeElementsBaseVertex,
+ "context = %d, mode = %s, start = %u, end = %u, count = %d, type = %s, indices = "
+ "0x%016" PRIxPTR ", basevertex = %d",
+ CID(context), GLenumToString(GLESEnum::PrimitiveType, mode), start, end, count,
+ GLenumToString(GLESEnum::DrawElementsType, type), (uintptr_t)indices, basevertex);
+
+ if (context)
+ {
+ PrimitiveMode modePacked = PackParam<PrimitiveMode>(mode);
+ DrawElementsType typePacked = PackParam<DrawElementsType>(type);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateDrawRangeElementsBaseVertex(
+ context, angle::EntryPoint::GLDrawRangeElementsBaseVertex,
+ modePacked, start, end, count, typePacked, indices, basevertex));
+ if (isCallValid)
+ {
+ context->drawRangeElementsBaseVertex(modePacked, start, end, count, typePacked, indices,
+ basevertex);
+ }
+ ANGLE_CAPTURE_GL(DrawRangeElementsBaseVertex, isCallValid, context, modePacked, start, end,
+ count, typePacked, indices, basevertex);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_Enablei(GLenum target, GLuint index)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLEnablei, "context = %d, target = %s, index = %u", CID(context),
+ GLenumToString(GLESEnum::EnableCap, target), index);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateEnablei(context, angle::EntryPoint::GLEnablei, target, index));
+ if (isCallValid)
+ {
+ context->enablei(target, index);
+ }
+ ANGLE_CAPTURE_GL(Enablei, isCallValid, context, target, index);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_FramebufferTexture(GLenum target,
+ GLenum attachment,
+ GLuint texture,
+ GLint level)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLFramebufferTexture,
+ "context = %d, target = %s, attachment = %s, texture = %u, level = %d", CID(context),
+ GLenumToString(GLESEnum::FramebufferTarget, target),
+ GLenumToString(GLESEnum::FramebufferAttachment, attachment), texture, level);
+
+ if (context)
+ {
+ TextureID texturePacked = PackParam<TextureID>(texture);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateFramebufferTexture(context, angle::EntryPoint::GLFramebufferTexture, target,
+ attachment, texturePacked, level));
+ if (isCallValid)
+ {
+ context->framebufferTexture(target, attachment, texturePacked, level);
+ }
+ ANGLE_CAPTURE_GL(FramebufferTexture, isCallValid, context, target, attachment,
+ texturePacked, level);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+GLuint GL_APIENTRY GL_GetDebugMessageLog(GLuint count,
+ GLsizei bufSize,
+ GLenum *sources,
+ GLenum *types,
+ GLuint *ids,
+ GLenum *severities,
+ GLsizei *lengths,
+ GLchar *messageLog)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetDebugMessageLog,
+ "context = %d, count = %u, bufSize = %d, sources = 0x%016" PRIxPTR
+ ", types = 0x%016" PRIxPTR ", ids = 0x%016" PRIxPTR ", severities = 0x%016" PRIxPTR
+ ", lengths = 0x%016" PRIxPTR ", messageLog = 0x%016" PRIxPTR "",
+ CID(context), count, bufSize, (uintptr_t)sources, (uintptr_t)types, (uintptr_t)ids,
+ (uintptr_t)severities, (uintptr_t)lengths, (uintptr_t)messageLog);
+
+ GLuint returnValue;
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetDebugMessageLog(
+ context, angle::EntryPoint::GLGetDebugMessageLog, count, bufSize,
+ sources, types, ids, severities, lengths, messageLog));
+ if (isCallValid)
+ {
+ returnValue = context->getDebugMessageLog(count, bufSize, sources, types, ids,
+ severities, lengths, messageLog);
+ }
+ else
+ {
+ returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetDebugMessageLog, GLuint>();
+ }
+ ANGLE_CAPTURE_GL(GetDebugMessageLog, isCallValid, context, count, bufSize, sources, types,
+ ids, severities, lengths, messageLog, returnValue);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetDebugMessageLog, GLuint>();
+ }
+ return returnValue;
+}
+
+GLenum GL_APIENTRY GL_GetGraphicsResetStatus()
+{
+ Context *context = GetGlobalContext();
+ EVENT(context, GLGetGraphicsResetStatus, "context = %d", CID(context));
+
+ GLenum returnValue;
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateGetGraphicsResetStatus(context, angle::EntryPoint::GLGetGraphicsResetStatus));
+ if (isCallValid)
+ {
+ returnValue = context->getGraphicsResetStatus();
+ }
+ else
+ {
+ returnValue =
+ GetDefaultReturnValue<angle::EntryPoint::GLGetGraphicsResetStatus, GLenum>();
+ }
+ ANGLE_CAPTURE_GL(GetGraphicsResetStatus, isCallValid, context, returnValue);
+ }
+ else
+ {
+
+ returnValue = GetDefaultReturnValue<angle::EntryPoint::GLGetGraphicsResetStatus, GLenum>();
+ }
+ return returnValue;
+}
+
+void GL_APIENTRY
+GL_GetObjectLabel(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetObjectLabel,
+ "context = %d, identifier = %s, name = %u, bufSize = %d, length = 0x%016" PRIxPTR
+ ", label = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::ObjectIdentifier, identifier), name, bufSize,
+ (uintptr_t)length, (uintptr_t)label);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetObjectLabel(context, angle::EntryPoint::GLGetObjectLabel,
+ identifier, name, bufSize, length, label));
+ if (isCallValid)
+ {
+ context->getObjectLabel(identifier, name, bufSize, length, label);
+ }
+ ANGLE_CAPTURE_GL(GetObjectLabel, isCallValid, context, identifier, name, bufSize, length,
+ label);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetObjectPtrLabel(const void *ptr,
+ GLsizei bufSize,
+ GLsizei *length,
+ GLchar *label)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetObjectPtrLabel,
+ "context = %d, ptr = 0x%016" PRIxPTR ", bufSize = %d, length = 0x%016" PRIxPTR
+ ", label = 0x%016" PRIxPTR "",
+ CID(context), (uintptr_t)ptr, bufSize, (uintptr_t)length, (uintptr_t)label);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateGetObjectPtrLabel(context, angle::EntryPoint::GLGetObjectPtrLabel, ptr,
+ bufSize, length, label));
+ if (isCallValid)
+ {
+ context->getObjectPtrLabel(ptr, bufSize, length, label);
+ }
+ ANGLE_CAPTURE_GL(GetObjectPtrLabel, isCallValid, context, ptr, bufSize, length, label);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetPointerv(GLenum pname, void **params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetPointerv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::GetPointervPName, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateGetPointerv(context, angle::EntryPoint::GLGetPointerv, pname, params));
+ if (isCallValid)
+ {
+ context->getPointerv(pname, params);
+ }
+ ANGLE_CAPTURE_GL(GetPointerv, isCallValid, context, pname, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetSamplerParameterIiv(GLuint sampler, GLenum pname, GLint *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetSamplerParameterIiv,
+ "context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ sampler, GLenumToString(GLESEnum::SamplerParameterI, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ SamplerID samplerPacked = PackParam<SamplerID>(sampler);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateGetSamplerParameterIiv(context, angle::EntryPoint::GLGetSamplerParameterIiv,
+ samplerPacked, pname, params));
+ if (isCallValid)
+ {
+ context->getSamplerParameterIiv(samplerPacked, pname, params);
+ }
+ ANGLE_CAPTURE_GL(GetSamplerParameterIiv, isCallValid, context, samplerPacked, pname,
+ params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetSamplerParameterIuiv(GLuint sampler, GLenum pname, GLuint *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetSamplerParameterIuiv,
+ "context = %d, sampler = %u, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ sampler, GLenumToString(GLESEnum::SamplerParameterI, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ SamplerID samplerPacked = PackParam<SamplerID>(sampler);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateGetSamplerParameterIuiv(context, angle::EntryPoint::GLGetSamplerParameterIuiv,
+ samplerPacked, pname, params));
+ if (isCallValid)
+ {
+ context->getSamplerParameterIuiv(samplerPacked, pname, params);
+ }
+ ANGLE_CAPTURE_GL(GetSamplerParameterIuiv, isCallValid, context, samplerPacked, pname,
+ params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetTexParameterIiv,
+ "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::TextureTarget, target),
+ GLenumToString(GLESEnum::GetTextureParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureType targetPacked = PackParam<TextureType>(target);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateGetTexParameterIiv(context, angle::EntryPoint::GLGetTexParameterIiv,
+ targetPacked, pname, params));
+ if (isCallValid)
+ {
+ context->getTexParameterIiv(targetPacked, pname, params);
+ }
+ ANGLE_CAPTURE_GL(GetTexParameterIiv, isCallValid, context, targetPacked, pname, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetTexParameterIuiv,
+ "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::TextureTarget, target),
+ GLenumToString(GLESEnum::GetTextureParameter, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureType targetPacked = PackParam<TextureType>(target);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateGetTexParameterIuiv(context, angle::EntryPoint::GLGetTexParameterIuiv,
+ targetPacked, pname, params));
+ if (isCallValid)
+ {
+ context->getTexParameterIuiv(targetPacked, pname, params);
+ }
+ ANGLE_CAPTURE_GL(GetTexParameterIuiv, isCallValid, context, targetPacked, pname, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetnUniformfv,
+ "context = %d, program = %u, location = %d, bufSize = %d, params = 0x%016" PRIxPTR "",
+ CID(context), program, location, bufSize, (uintptr_t)params);
+
+ if (context)
+ {
+ ShaderProgramID programPacked = PackParam<ShaderProgramID>(program);
+ UniformLocation locationPacked = PackParam<UniformLocation>(location);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetnUniformfv(context, angle::EntryPoint::GLGetnUniformfv,
+ programPacked, locationPacked, bufSize, params));
+ if (isCallValid)
+ {
+ context->getnUniformfv(programPacked, locationPacked, bufSize, params);
+ }
+ ANGLE_CAPTURE_GL(GetnUniformfv, isCallValid, context, programPacked, locationPacked,
+ bufSize, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetnUniformiv(GLuint program, GLint location, GLsizei bufSize, GLint *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetnUniformiv,
+ "context = %d, program = %u, location = %d, bufSize = %d, params = 0x%016" PRIxPTR "",
+ CID(context), program, location, bufSize, (uintptr_t)params);
+
+ if (context)
+ {
+ ShaderProgramID programPacked = PackParam<ShaderProgramID>(program);
+ UniformLocation locationPacked = PackParam<UniformLocation>(location);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetnUniformiv(context, angle::EntryPoint::GLGetnUniformiv,
+ programPacked, locationPacked, bufSize, params));
+ if (isCallValid)
+ {
+ context->getnUniformiv(programPacked, locationPacked, bufSize, params);
+ }
+ ANGLE_CAPTURE_GL(GetnUniformiv, isCallValid, context, programPacked, locationPacked,
+ bufSize, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_GetnUniformuiv(GLuint program, GLint location, GLsizei bufSize, GLuint *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLGetnUniformuiv,
+ "context = %d, program = %u, location = %d, bufSize = %d, params = 0x%016" PRIxPTR "",
+ CID(context), program, location, bufSize, (uintptr_t)params);
+
+ if (context)
+ {
+ ShaderProgramID programPacked = PackParam<ShaderProgramID>(program);
+ UniformLocation locationPacked = PackParam<UniformLocation>(location);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateGetnUniformuiv(context, angle::EntryPoint::GLGetnUniformuiv,
+ programPacked, locationPacked, bufSize, params));
+ if (isCallValid)
+ {
+ context->getnUniformuiv(programPacked, locationPacked, bufSize, params);
+ }
+ ANGLE_CAPTURE_GL(GetnUniformuiv, isCallValid, context, programPacked, locationPacked,
+ bufSize, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+GLboolean GL_APIENTRY GL_IsEnabledi(GLenum target, GLuint index)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLIsEnabledi, "context = %d, target = %s, index = %u", CID(context),
+ GLenumToString(GLESEnum::EnableCap, target), index);
+
+ GLboolean returnValue;
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateIsEnabledi(context, angle::EntryPoint::GLIsEnabledi, target, index));
+ if (isCallValid)
+ {
+ returnValue = context->isEnabledi(target, index);
+ }
+ else
+ {
+ returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsEnabledi, GLboolean>();
+ }
+ ANGLE_CAPTURE_GL(IsEnabledi, isCallValid, context, target, index, returnValue);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ returnValue = GetDefaultReturnValue<angle::EntryPoint::GLIsEnabledi, GLboolean>();
+ }
+ return returnValue;
+}
+
+void GL_APIENTRY GL_MinSampleShading(GLfloat value)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLMinSampleShading, "context = %d, value = %f", CID(context), value);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateMinSampleShading(context, angle::EntryPoint::GLMinSampleShading, value));
+ if (isCallValid)
+ {
+ context->minSampleShading(value);
+ }
+ ANGLE_CAPTURE_GL(MinSampleShading, isCallValid, context, value);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_ObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLObjectLabel,
+ "context = %d, identifier = %s, name = %u, length = %d, label = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::ObjectIdentifier, identifier), name, length,
+ (uintptr_t)label);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateObjectLabel(context, angle::EntryPoint::GLObjectLabel,
+ identifier, name, length, label));
+ if (isCallValid)
+ {
+ context->objectLabel(identifier, name, length, label);
+ }
+ ANGLE_CAPTURE_GL(ObjectLabel, isCallValid, context, identifier, name, length, label);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_ObjectPtrLabel(const void *ptr, GLsizei length, const GLchar *label)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLObjectPtrLabel,
+ "context = %d, ptr = 0x%016" PRIxPTR ", length = %d, label = 0x%016" PRIxPTR "",
+ CID(context), (uintptr_t)ptr, length, (uintptr_t)label);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateObjectPtrLabel(context, angle::EntryPoint::GLObjectPtrLabel,
+ ptr, length, label));
+ if (isCallValid)
+ {
+ context->objectPtrLabel(ptr, length, label);
+ }
+ ANGLE_CAPTURE_GL(ObjectPtrLabel, isCallValid, context, ptr, length, label);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PatchParameteri(GLenum pname, GLint value)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPatchParameteri, "context = %d, pname = %s, value = %d", CID(context),
+ GLenumToString(GLESEnum::PatchParameterName, pname), value);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidatePatchParameteri(context, angle::EntryPoint::GLPatchParameteri, pname, value));
+ if (isCallValid)
+ {
+ context->patchParameteri(pname, value);
+ }
+ ANGLE_CAPTURE_GL(PatchParameteri, isCallValid, context, pname, value);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PopDebugGroup()
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPopDebugGroup, "context = %d", CID(context));
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidatePopDebugGroup(context, angle::EntryPoint::GLPopDebugGroup));
+ if (isCallValid)
+ {
+ context->popDebugGroup();
+ }
+ ANGLE_CAPTURE_GL(PopDebugGroup, isCallValid, context);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PrimitiveBoundingBox(GLfloat minX,
+ GLfloat minY,
+ GLfloat minZ,
+ GLfloat minW,
+ GLfloat maxX,
+ GLfloat maxY,
+ GLfloat maxZ,
+ GLfloat maxW)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPrimitiveBoundingBox,
+ "context = %d, minX = %f, minY = %f, minZ = %f, minW = %f, maxX = %f, maxY = %f, maxZ = "
+ "%f, maxW = %f",
+ CID(context), minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidatePrimitiveBoundingBox(context, angle::EntryPoint::GLPrimitiveBoundingBox, minX,
+ minY, minZ, minW, maxX, maxY, maxZ, maxW));
+ if (isCallValid)
+ {
+ context->primitiveBoundingBox(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW);
+ }
+ ANGLE_CAPTURE_GL(PrimitiveBoundingBox, isCallValid, context, minX, minY, minZ, minW, maxX,
+ maxY, maxZ, maxW);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_PushDebugGroup(GLenum source, GLuint id, GLsizei length, const GLchar *message)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLPushDebugGroup,
+ "context = %d, source = %s, id = %u, length = %d, message = 0x%016" PRIxPTR "",
+ CID(context), GLenumToString(GLESEnum::DebugSource, source), id, length,
+ (uintptr_t)message);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidatePushDebugGroup(context, angle::EntryPoint::GLPushDebugGroup,
+ source, id, length, message));
+ if (isCallValid)
+ {
+ context->pushDebugGroup(source, id, length, message);
+ }
+ ANGLE_CAPTURE_GL(PushDebugGroup, isCallValid, context, source, id, length, message);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_ReadnPixels(GLint x,
+ GLint y,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ GLsizei bufSize,
+ void *data)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLReadnPixels,
+ "context = %d, x = %d, y = %d, width = %d, height = %d, format = %s, type = %s, bufSize "
+ "= %d, data = 0x%016" PRIxPTR "",
+ CID(context), x, y, width, height, GLenumToString(GLESEnum::PixelFormat, format),
+ GLenumToString(GLESEnum::PixelType, type), bufSize, (uintptr_t)data);
+
+ if (context)
+ {
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateReadnPixels(context, angle::EntryPoint::GLReadnPixels, x, y,
+ width, height, format, type, bufSize, data));
+ if (isCallValid)
+ {
+ context->readnPixels(x, y, width, height, format, type, bufSize, data);
+ }
+ ANGLE_CAPTURE_GL(ReadnPixels, isCallValid, context, x, y, width, height, format, type,
+ bufSize, data);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_SamplerParameterIiv(GLuint sampler, GLenum pname, const GLint *param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLSamplerParameterIiv,
+ "context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "", CID(context),
+ sampler, GLenumToString(GLESEnum::SamplerParameterI, pname), (uintptr_t)param);
+
+ if (context)
+ {
+ SamplerID samplerPacked = PackParam<SamplerID>(sampler);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateSamplerParameterIiv(context, angle::EntryPoint::GLSamplerParameterIiv,
+ samplerPacked, pname, param));
+ if (isCallValid)
+ {
+ context->samplerParameterIiv(samplerPacked, pname, param);
+ }
+ ANGLE_CAPTURE_GL(SamplerParameterIiv, isCallValid, context, samplerPacked, pname, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_SamplerParameterIuiv(GLuint sampler, GLenum pname, const GLuint *param)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLSamplerParameterIuiv,
+ "context = %d, sampler = %u, pname = %s, param = 0x%016" PRIxPTR "", CID(context),
+ sampler, GLenumToString(GLESEnum::SamplerParameterI, pname), (uintptr_t)param);
+
+ if (context)
+ {
+ SamplerID samplerPacked = PackParam<SamplerID>(sampler);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateSamplerParameterIuiv(context, angle::EntryPoint::GLSamplerParameterIuiv,
+ samplerPacked, pname, param));
+ if (isCallValid)
+ {
+ context->samplerParameterIuiv(samplerPacked, pname, param);
+ }
+ ANGLE_CAPTURE_GL(SamplerParameterIuiv, isCallValid, context, samplerPacked, pname, param);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexBuffer(GLenum target, GLenum internalformat, GLuint buffer)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexBuffer, "context = %d, target = %s, internalformat = %s, buffer = %u",
+ CID(context), GLenumToString(GLESEnum::TextureTarget, target),
+ GLenumToString(GLESEnum::SizedInternalFormat, internalformat), buffer);
+
+ if (context)
+ {
+ TextureType targetPacked = PackParam<TextureType>(target);
+ BufferID bufferPacked = PackParam<BufferID>(buffer);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateTexBuffer(context, angle::EntryPoint::GLTexBuffer, targetPacked,
+ internalformat, bufferPacked));
+ if (isCallValid)
+ {
+ context->texBuffer(targetPacked, internalformat, bufferPacked);
+ }
+ ANGLE_CAPTURE_GL(TexBuffer, isCallValid, context, targetPacked, internalformat,
+ bufferPacked);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexBufferRange(GLenum target,
+ GLenum internalformat,
+ GLuint buffer,
+ GLintptr offset,
+ GLsizeiptr size)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexBufferRange,
+ "context = %d, target = %s, internalformat = %s, buffer = %u, offset = %llu, size = %llu",
+ CID(context), GLenumToString(GLESEnum::TextureTarget, target),
+ GLenumToString(GLESEnum::SizedInternalFormat, internalformat), buffer,
+ static_cast<unsigned long long>(offset), static_cast<unsigned long long>(size));
+
+ if (context)
+ {
+ TextureType targetPacked = PackParam<TextureType>(target);
+ BufferID bufferPacked = PackParam<BufferID>(buffer);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateTexBufferRange(context, angle::EntryPoint::GLTexBufferRange, targetPacked,
+ internalformat, bufferPacked, offset, size));
+ if (isCallValid)
+ {
+ context->texBufferRange(targetPacked, internalformat, bufferPacked, offset, size);
+ }
+ ANGLE_CAPTURE_GL(TexBufferRange, isCallValid, context, targetPacked, internalformat,
+ bufferPacked, offset, size);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexParameterIiv,
+ "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::TextureTarget, target),
+ GLenumToString(GLESEnum::TextureParameterName, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureType targetPacked = PackParam<TextureType>(target);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateTexParameterIiv(context, angle::EntryPoint::GLTexParameterIiv,
+ targetPacked, pname, params));
+ if (isCallValid)
+ {
+ context->texParameterIiv(targetPacked, pname, params);
+ }
+ ANGLE_CAPTURE_GL(TexParameterIiv, isCallValid, context, targetPacked, pname, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexParameterIuiv,
+ "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
+ GLenumToString(GLESEnum::TextureTarget, target),
+ GLenumToString(GLESEnum::TextureParameterName, pname), (uintptr_t)params);
+
+ if (context)
+ {
+ TextureType targetPacked = PackParam<TextureType>(target);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid = (context->skipValidation() ||
+ ValidateTexParameterIuiv(context, angle::EntryPoint::GLTexParameterIuiv,
+ targetPacked, pname, params));
+ if (isCallValid)
+ {
+ context->texParameterIuiv(targetPacked, pname, params);
+ }
+ ANGLE_CAPTURE_GL(TexParameterIuiv, isCallValid, context, targetPacked, pname, params);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+void GL_APIENTRY GL_TexStorage3DMultisample(GLenum target,
+ GLsizei samples,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLsizei depth,
+ GLboolean fixedsamplelocations)
+{
+ Context *context = GetValidGlobalContext();
+ EVENT(context, GLTexStorage3DMultisample,
+ "context = %d, target = %s, samples = %d, internalformat = %s, width = %d, height = %d, "
+ "depth = %d, fixedsamplelocations = %s",
+ CID(context), GLenumToString(GLESEnum::TextureTarget, target), samples,
+ GLenumToString(GLESEnum::SizedInternalFormat, internalformat), width, height, depth,
+ GLbooleanToString(fixedsamplelocations));
+
+ if (context)
+ {
+ TextureType targetPacked = PackParam<TextureType>(target);
+ SCOPED_SHARE_CONTEXT_LOCK(context);
+ bool isCallValid =
+ (context->skipValidation() ||
+ ValidateTexStorage3DMultisample(context, angle::EntryPoint::GLTexStorage3DMultisample,
+ targetPacked, samples, internalformat, width, height,
+ depth, fixedsamplelocations));
+ if (isCallValid)
+ {
+ context->texStorage3DMultisample(targetPacked, samples, internalformat, width, height,
+ depth, fixedsamplelocations);
+ }
+ ANGLE_CAPTURE_GL(TexStorage3DMultisample, isCallValid, context, targetPacked, samples,
+ internalformat, width, height, depth, fixedsamplelocations);
+ }
+ else
+ {
+ GenerateContextLostErrorOnCurrentGlobalContext();
+ }
+}
+
+} // extern "C"