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-rw-r--r--gfx/gl/GLContextProviderGLX.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/gfx/gl/GLContextProviderGLX.cpp b/gfx/gl/GLContextProviderGLX.cpp
index cdc5e7ce1a..a7218cd39f 100644
--- a/gfx/gl/GLContextProviderGLX.cpp
+++ b/gfx/gl/GLContextProviderGLX.cpp
@@ -603,9 +603,8 @@ already_AddRefed<GLContext> CreateForWidget(Display* aXDisplay, Window aXWindow,
GLXFBConfig config;
int visid;
- if (!GLContextGLX::FindFBConfigForWindow(aXDisplay, xscreen, aXWindow,
- &config, &visid,
- aHardwareWebRender)) {
+ if (!GLContextGLX::FindFBConfigForWindow(
+ aXDisplay, xscreen, aXWindow, &config, &visid, aHardwareWebRender)) {
return nullptr;
}
@@ -658,7 +657,8 @@ static bool ChooseConfig(GLXLibrary* glx, Display* display, int screen,
};
int numConfigs = 0;
- const auto scopedConfigArr = glx->fChooseFBConfig(display, screen, attribs, &numConfigs);
+ const auto scopedConfigArr =
+ glx->fChooseFBConfig(display, screen, attribs, &numConfigs);
const auto freeConfigList = MakeScopeExit([&]() {
if (scopedConfigArr) {
XFree(scopedConfigArr);
@@ -764,9 +764,11 @@ bool GLContextGLX::FindVisual(Display* display, int screen,
return false;
}
-bool GLContextGLX::FindFBConfigForWindow(
- Display* display, int screen, Window window,
- GLXFBConfig* const out_config, int* const out_visid, bool aWebRender) {
+bool GLContextGLX::FindFBConfigForWindow(Display* display, int screen,
+ Window window,
+ GLXFBConfig* const out_config,
+ int* const out_visid,
+ bool aWebRender) {
// XXX the visual ID is almost certainly the LOCAL_GLX_FBCONFIG_ID, so
// we could probably do this first and replace the glXGetFBConfigs
// with glXChooseConfigs. Docs are sparklingly clear as always.