summaryrefslogtreecommitdiffstats
path: root/gfx/gl/GLContextTypes.h
diff options
context:
space:
mode:
Diffstat (limited to 'gfx/gl/GLContextTypes.h')
-rw-r--r--gfx/gl/GLContextTypes.h60
1 files changed, 60 insertions, 0 deletions
diff --git a/gfx/gl/GLContextTypes.h b/gfx/gl/GLContextTypes.h
new file mode 100644
index 0000000000..09ea3c21a7
--- /dev/null
+++ b/gfx/gl/GLContextTypes.h
@@ -0,0 +1,60 @@
+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GLCONTEXT_TYPES_H_
+#define GLCONTEXT_TYPES_H_
+
+#include "GLTypes.h"
+#include "mozilla/DefineEnum.h"
+#include "mozilla/TypedEnumBits.h"
+
+namespace mozilla {
+namespace gl {
+
+class GLContext;
+
+enum class GLContextType { Unknown, WGL, CGL, GLX, EGL, EAGL };
+
+enum class OriginPos : uint8_t { TopLeft, BottomLeft };
+
+enum class CreateContextFlags : uint16_t {
+ NONE = 0,
+ REQUIRE_COMPAT_PROFILE = 1 << 0,
+ // Force the use of hardware backed GL, don't allow software implementations.
+ FORBID_SOFTWARE = 1 << 1,
+ /* Don't force discrete GPU to be used (if applicable) */
+ ALLOW_OFFLINE_RENDERER = 1 << 2,
+ // Ask for ES3 if possible
+ PREFER_ES3 = 1 << 3,
+
+ NO_VALIDATION = 1 << 4,
+ PREFER_ROBUSTNESS = 1 << 5,
+ HIGH_POWER = 1 << 6,
+ PROVOKING_VERTEX_DONT_CARE = 1 << 7,
+ PREFER_EXACT_VERSION = 1 << 8,
+ PREFER_MULTITHREADED = 1 << 9,
+
+ FORBID_HARDWARE = 1 << 10,
+};
+MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(CreateContextFlags)
+
+struct GLContextCreateDesc {
+ CreateContextFlags flags = CreateContextFlags::NONE;
+};
+
+struct GLContextDesc final : public GLContextCreateDesc {
+ bool isOffscreen = false;
+};
+
+// -
+
+MOZ_DEFINE_ENUM_CLASS_WITH_BASE(GLVendor, uint8_t,
+ (Intel, NVIDIA, ATI, Qualcomm, Imagination,
+ Nouveau, Vivante, VMware, ARM, Other));
+
+} /* namespace gl */
+} /* namespace mozilla */
+
+#endif /* GLCONTEXT_TYPES_H_ */