diff options
Diffstat (limited to 'gfx/layers/BufferTexture.cpp')
-rw-r--r-- | gfx/layers/BufferTexture.cpp | 535 |
1 files changed, 535 insertions, 0 deletions
diff --git a/gfx/layers/BufferTexture.cpp b/gfx/layers/BufferTexture.cpp new file mode 100644 index 0000000000..61d63874dc --- /dev/null +++ b/gfx/layers/BufferTexture.cpp @@ -0,0 +1,535 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "BufferTexture.h" + +#include <utility> + +#include "libyuv.h" +#include "mozilla/fallible.h" +#include "mozilla/gfx/2D.h" +#include "mozilla/gfx/Logging.h" +#include "mozilla/layers/CompositableForwarder.h" +#include "mozilla/layers/ISurfaceAllocator.h" +#include "mozilla/layers/ImageDataSerializer.h" +#include "mozilla/layers/TextureForwarder.h" + +#include "gfxPlatform.h" + +#ifdef MOZ_WIDGET_GTK +# include "gfxPlatformGtk.h" +#endif + +using mozilla::ipc::IShmemAllocator; + +namespace mozilla { +namespace layers { + +class MemoryTextureData : public BufferTextureData { + public: + static MemoryTextureData* Create(gfx::IntSize aSize, + gfx::SurfaceFormat aFormat, + gfx::BackendType aMoz2DBackend, + LayersBackend aLayersBackend, + TextureFlags aFlags, + TextureAllocationFlags aAllocFlags, + IShmemAllocator* aAllocator); + + virtual TextureData* CreateSimilar( + LayersIPCChannel* aAllocator, LayersBackend aLayersBackend, + TextureFlags aFlags = TextureFlags::DEFAULT, + TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override; + + virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override; + + virtual void Deallocate(LayersIPCChannel*) override; + + MemoryTextureData(const BufferDescriptor& aDesc, + gfx::BackendType aMoz2DBackend, uint8_t* aBuffer, + size_t aBufferSize, bool aAutoDeallocate = false) + : BufferTextureData(aDesc, aMoz2DBackend), + mBuffer(aBuffer), + mBufferSize(aBufferSize), + mAutoDeallocate(aAutoDeallocate) { + MOZ_ASSERT(aBuffer); + MOZ_ASSERT(aBufferSize); + } + + virtual ~MemoryTextureData() override { + if (mAutoDeallocate) { + Deallocate(nullptr); + } + } + + virtual uint8_t* GetBuffer() override { return mBuffer; } + + virtual size_t GetBufferSize() override { return mBufferSize; } + + TextureType GetTextureType() const override { return TextureType::Unknown; } + + protected: + uint8_t* mBuffer; + size_t mBufferSize; + bool mAutoDeallocate; +}; + +class ShmemTextureData : public BufferTextureData { + public: + static ShmemTextureData* Create(gfx::IntSize aSize, + gfx::SurfaceFormat aFormat, + gfx::BackendType aMoz2DBackend, + LayersBackend aLayersBackend, + TextureFlags aFlags, + TextureAllocationFlags aAllocFlags, + IShmemAllocator* aAllocator); + + virtual TextureData* CreateSimilar( + LayersIPCChannel* aAllocator, LayersBackend aLayersBackend, + TextureFlags aFlags = TextureFlags::DEFAULT, + TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override; + + virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override; + + virtual void Deallocate(LayersIPCChannel* aAllocator) override; + + ShmemTextureData(const BufferDescriptor& aDesc, + gfx::BackendType aMoz2DBackend, mozilla::ipc::Shmem aShmem) + : BufferTextureData(aDesc, aMoz2DBackend), mShmem(aShmem) { + MOZ_ASSERT(mShmem.Size<uint8_t>()); + } + + virtual uint8_t* GetBuffer() override { return mShmem.get<uint8_t>(); } + + virtual size_t GetBufferSize() override { return mShmem.Size<uint8_t>(); } + + protected: + mozilla::ipc::Shmem mShmem; +}; + +BufferTextureData* BufferTextureData::Create( + gfx::IntSize aSize, gfx::SurfaceFormat aFormat, + gfx::BackendType aMoz2DBackend, LayersBackend aLayersBackend, + TextureFlags aFlags, TextureAllocationFlags aAllocFlags, + mozilla::ipc::IShmemAllocator* aAllocator, bool aIsSameProcess) { + if (!aAllocator || aIsSameProcess) { + return MemoryTextureData::Create(aSize, aFormat, aMoz2DBackend, + aLayersBackend, aFlags, aAllocFlags, + aAllocator); + } else { + return ShmemTextureData::Create(aSize, aFormat, aMoz2DBackend, + aLayersBackend, aFlags, aAllocFlags, + aAllocator); + } +} + +BufferTextureData* BufferTextureData::CreateInternal( + LayersIPCChannel* aAllocator, const BufferDescriptor& aDesc, + gfx::BackendType aMoz2DBackend, int32_t aBufferSize, + TextureFlags aTextureFlags) { + if (!aAllocator || aAllocator->IsSameProcess()) { + uint8_t* buffer = new (fallible) uint8_t[aBufferSize]; + if (!buffer) { + return nullptr; + } + + GfxMemoryImageReporter::DidAlloc(buffer); + + return new MemoryTextureData(aDesc, aMoz2DBackend, buffer, aBufferSize); + } else { + ipc::Shmem shm; + if (!aAllocator->AllocUnsafeShmem(aBufferSize, &shm)) { + return nullptr; + } + + return new ShmemTextureData(aDesc, aMoz2DBackend, shm); + } +} + +BufferTextureData* BufferTextureData::CreateForYCbCr( + KnowsCompositor* aAllocator, const gfx::IntRect& aDisplay, + const gfx::IntSize& aYSize, uint32_t aYStride, + const gfx::IntSize& aCbCrSize, uint32_t aCbCrStride, StereoMode aStereoMode, + gfx::ColorDepth aColorDepth, gfx::YUVColorSpace aYUVColorSpace, + gfx::ColorRange aColorRange, gfx::ChromaSubsampling aSubsampling, + TextureFlags aTextureFlags) { + uint32_t bufSize = ImageDataSerializer::ComputeYCbCrBufferSize( + aYSize, aYStride, aCbCrSize, aCbCrStride); + if (bufSize == 0) { + return nullptr; + } + + uint32_t yOffset; + uint32_t cbOffset; + uint32_t crOffset; + ImageDataSerializer::ComputeYCbCrOffsets(aYStride, aYSize.height, aCbCrStride, + aCbCrSize.height, yOffset, cbOffset, + crOffset); + + YCbCrDescriptor descriptor = + YCbCrDescriptor(aDisplay, aYSize, aYStride, aCbCrSize, aCbCrStride, + yOffset, cbOffset, crOffset, aStereoMode, aColorDepth, + aYUVColorSpace, aColorRange, aSubsampling); + + return CreateInternal( + aAllocator ? aAllocator->GetTextureForwarder() : nullptr, descriptor, + gfx::BackendType::NONE, bufSize, aTextureFlags); +} + +void BufferTextureData::FillInfo(TextureData::Info& aInfo) const { + aInfo.size = GetSize(); + aInfo.format = GetFormat(); + aInfo.hasSynchronization = false; + aInfo.canExposeMappedData = true; + + switch (aInfo.format) { + case gfx::SurfaceFormat::YUV: + case gfx::SurfaceFormat::UNKNOWN: + aInfo.supportsMoz2D = false; + break; + default: + aInfo.supportsMoz2D = true; + } +} + +gfx::IntSize BufferTextureData::GetSize() const { + return ImageDataSerializer::SizeFromBufferDescriptor(mDescriptor); +} + +gfx::IntRect BufferTextureData::GetPictureRect() const { + return ImageDataSerializer::RectFromBufferDescriptor(mDescriptor); +} + +Maybe<gfx::IntSize> BufferTextureData::GetYSize() const { + return ImageDataSerializer::YSizeFromBufferDescriptor(mDescriptor); +} + +Maybe<gfx::IntSize> BufferTextureData::GetCbCrSize() const { + return ImageDataSerializer::CbCrSizeFromBufferDescriptor(mDescriptor); +} + +Maybe<int32_t> BufferTextureData::GetYStride() const { + return ImageDataSerializer::YStrideFromBufferDescriptor(mDescriptor); +} + +Maybe<int32_t> BufferTextureData::GetCbCrStride() const { + return ImageDataSerializer::CbCrStrideFromBufferDescriptor(mDescriptor); +} + +Maybe<gfx::YUVColorSpace> BufferTextureData::GetYUVColorSpace() const { + return ImageDataSerializer::YUVColorSpaceFromBufferDescriptor(mDescriptor); +} + +Maybe<gfx::ColorDepth> BufferTextureData::GetColorDepth() const { + return ImageDataSerializer::ColorDepthFromBufferDescriptor(mDescriptor); +} + +Maybe<StereoMode> BufferTextureData::GetStereoMode() const { + return ImageDataSerializer::StereoModeFromBufferDescriptor(mDescriptor); +} + +Maybe<gfx::ChromaSubsampling> BufferTextureData::GetChromaSubsampling() const { + return ImageDataSerializer::ChromaSubsamplingFromBufferDescriptor( + mDescriptor); +} + +gfx::SurfaceFormat BufferTextureData::GetFormat() const { + return ImageDataSerializer::FormatFromBufferDescriptor(mDescriptor); +} + +already_AddRefed<gfx::DrawTarget> BufferTextureData::BorrowDrawTarget() { + if (mDescriptor.type() != BufferDescriptor::TRGBDescriptor) { + return nullptr; + } + + const RGBDescriptor& rgb = mDescriptor.get_RGBDescriptor(); + + uint32_t stride = ImageDataSerializer::GetRGBStride(rgb); + RefPtr<gfx::DrawTarget> dt; + if (gfx::Factory::DoesBackendSupportDataDrawtarget(mMoz2DBackend)) { + dt = gfx::Factory::CreateDrawTargetForData( + mMoz2DBackend, GetBuffer(), rgb.size(), stride, rgb.format(), true); + } + if (!dt) { + // Fall back to supported platform backend. Note that mMoz2DBackend + // does not match the draw target type. + dt = gfxPlatform::CreateDrawTargetForData(GetBuffer(), rgb.size(), stride, + rgb.format(), true); + } + + if (!dt) { + gfxCriticalNote << "BorrowDrawTarget failure, original backend " + << (int)mMoz2DBackend; + } + + return dt.forget(); +} + +bool BufferTextureData::BorrowMappedData(MappedTextureData& aData) { + if (GetFormat() == gfx::SurfaceFormat::YUV) { + return false; + } + + gfx::IntSize size = GetSize(); + + aData.data = GetBuffer(); + aData.size = size; + aData.format = GetFormat(); + aData.stride = + ImageDataSerializer::ComputeRGBStride(aData.format, size.width); + + return true; +} + +bool BufferTextureData::BorrowMappedYCbCrData(MappedYCbCrTextureData& aMap) { + if (mDescriptor.type() != BufferDescriptor::TYCbCrDescriptor) { + return false; + } + + const YCbCrDescriptor& desc = mDescriptor.get_YCbCrDescriptor(); + + uint8_t* data = GetBuffer(); + auto ySize = desc.ySize(); + auto cbCrSize = desc.cbCrSize(); + + aMap.stereoMode = desc.stereoMode(); + aMap.metadata = nullptr; + uint32_t bytesPerPixel = + BytesPerPixel(SurfaceFormatForColorDepth(desc.colorDepth())); + + aMap.y.data = data + desc.yOffset(); + aMap.y.size = ySize; + aMap.y.stride = desc.yStride(); + aMap.y.skip = 0; + aMap.y.bytesPerPixel = bytesPerPixel; + + aMap.cb.data = data + desc.cbOffset(); + aMap.cb.size = cbCrSize; + aMap.cb.stride = desc.cbCrStride(); + aMap.cb.skip = 0; + aMap.cb.bytesPerPixel = bytesPerPixel; + + aMap.cr.data = data + desc.crOffset(); + aMap.cr.size = cbCrSize; + aMap.cr.stride = desc.cbCrStride(); + aMap.cr.skip = 0; + aMap.cr.bytesPerPixel = bytesPerPixel; + + return true; +} + +bool BufferTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface) { + if (mDescriptor.type() != BufferDescriptor::TRGBDescriptor) { + return false; + } + const RGBDescriptor& rgb = mDescriptor.get_RGBDescriptor(); + + uint32_t stride = ImageDataSerializer::GetRGBStride(rgb); + RefPtr<gfx::DataSourceSurface> surface = + gfx::Factory::CreateWrappingDataSourceSurface(GetBuffer(), stride, + rgb.size(), rgb.format()); + + if (!surface) { + gfxCriticalError() << "Failed to get serializer as surface!"; + return false; + } + + RefPtr<gfx::DataSourceSurface> srcSurf = aSurface->GetDataSurface(); + + if (!srcSurf) { + gfxCriticalError() << "Failed to GetDataSurface in UpdateFromSurface (BT)."; + return false; + } + + if (surface->GetSize() != srcSurf->GetSize() || + surface->GetFormat() != srcSurf->GetFormat()) { + gfxCriticalError() << "Attempt to update texture client from a surface " + "with a different size or format (BT)! This: " + << surface->GetSize() << " " << surface->GetFormat() + << " Other: " << aSurface->GetSize() << " " + << aSurface->GetFormat(); + return false; + } + + gfx::DataSourceSurface::MappedSurface sourceMap; + gfx::DataSourceSurface::MappedSurface destMap; + if (!srcSurf->Map(gfx::DataSourceSurface::READ, &sourceMap)) { + gfxCriticalError() + << "Failed to map source surface for UpdateFromSurface (BT)."; + return false; + } + + if (!surface->Map(gfx::DataSourceSurface::WRITE, &destMap)) { + srcSurf->Unmap(); + gfxCriticalError() + << "Failed to map destination surface for UpdateFromSurface."; + return false; + } + + for (int y = 0; y < srcSurf->GetSize().height; y++) { + memcpy(destMap.mData + destMap.mStride * y, + sourceMap.mData + sourceMap.mStride * y, + srcSurf->GetSize().width * BytesPerPixel(srcSurf->GetFormat())); + } + + srcSurf->Unmap(); + surface->Unmap(); + + return true; +} + +bool MemoryTextureData::Serialize(SurfaceDescriptor& aOutDescriptor) { + MOZ_ASSERT(GetFormat() != gfx::SurfaceFormat::UNKNOWN); + if (GetFormat() == gfx::SurfaceFormat::UNKNOWN) { + return false; + } + + uintptr_t ptr = reinterpret_cast<uintptr_t>(mBuffer); + aOutDescriptor = SurfaceDescriptorBuffer(mDescriptor, MemoryOrShmem(ptr)); + + return true; +} + +static bool InitBuffer(uint8_t* buf, size_t bufSize, gfx::SurfaceFormat aFormat, + TextureAllocationFlags aAllocFlags, bool aAlreadyZero) { + if (!buf) { + gfxDebug() << "BufferTextureData: Failed to allocate " << bufSize + << " bytes"; + return false; + } + + if (aAllocFlags & ALLOC_CLEAR_BUFFER) { + if (aFormat == gfx::SurfaceFormat::B8G8R8X8) { + // Even though BGRX was requested, XRGB_UINT32 is what is meant, + // so use 0xFF000000 to put alpha in the right place. + libyuv::ARGBRect(buf, bufSize, 0, 0, bufSize / sizeof(uint32_t), 1, + 0xFF000000); + } else if (!aAlreadyZero) { + memset(buf, 0, bufSize); + } + } + + return true; +} + +MemoryTextureData* MemoryTextureData::Create(gfx::IntSize aSize, + gfx::SurfaceFormat aFormat, + gfx::BackendType aMoz2DBackend, + LayersBackend aLayersBackend, + TextureFlags aFlags, + TextureAllocationFlags aAllocFlags, + IShmemAllocator* aAllocator) { + // Should have used CreateForYCbCr. + MOZ_ASSERT(aFormat != gfx::SurfaceFormat::YUV); + + if (aSize.width <= 0 || aSize.height <= 0) { + gfxDebug() << "Asking for buffer of invalid size " << aSize.width << "x" + << aSize.height; + return nullptr; + } + + uint32_t bufSize = ImageDataSerializer::ComputeRGBBufferSize(aSize, aFormat); + if (!bufSize) { + return nullptr; + } + + uint8_t* buf = new (fallible) uint8_t[bufSize]; + if (!InitBuffer(buf, bufSize, aFormat, aAllocFlags, false)) { + return nullptr; + } + + GfxMemoryImageReporter::DidAlloc(buf); + + BufferDescriptor descriptor = RGBDescriptor(aSize, aFormat); + + // Remote textures are not managed by a texture client, so we need to ensure + // that memory is freed when the owning MemoryTextureData goes away. + bool autoDeallocate = !!(aFlags & TextureFlags::REMOTE_TEXTURE); + return new MemoryTextureData(descriptor, aMoz2DBackend, buf, bufSize, + autoDeallocate); +} + +void MemoryTextureData::Deallocate(LayersIPCChannel*) { + MOZ_ASSERT(mBuffer); + GfxMemoryImageReporter::WillFree(mBuffer); + delete[] mBuffer; + mBuffer = nullptr; +} + +TextureData* MemoryTextureData::CreateSimilar( + LayersIPCChannel* aAllocator, LayersBackend aLayersBackend, + TextureFlags aFlags, TextureAllocationFlags aAllocFlags) const { + return MemoryTextureData::Create(GetSize(), GetFormat(), mMoz2DBackend, + aLayersBackend, aFlags, aAllocFlags, + aAllocator); +} + +bool ShmemTextureData::Serialize(SurfaceDescriptor& aOutDescriptor) { + MOZ_ASSERT(GetFormat() != gfx::SurfaceFormat::UNKNOWN); + if (GetFormat() == gfx::SurfaceFormat::UNKNOWN) { + return false; + } + + aOutDescriptor = + SurfaceDescriptorBuffer(mDescriptor, MemoryOrShmem(std::move(mShmem))); + + return true; +} + +ShmemTextureData* ShmemTextureData::Create(gfx::IntSize aSize, + gfx::SurfaceFormat aFormat, + gfx::BackendType aMoz2DBackend, + LayersBackend aLayersBackend, + TextureFlags aFlags, + TextureAllocationFlags aAllocFlags, + IShmemAllocator* aAllocator) { + MOZ_ASSERT(aAllocator); + // Should have used CreateForYCbCr. + MOZ_ASSERT(aFormat != gfx::SurfaceFormat::YUV); + + if (!aAllocator) { + return nullptr; + } + + if (aSize.width <= 0 || aSize.height <= 0) { + gfxDebug() << "Asking for buffer of invalid size " << aSize.width << "x" + << aSize.height; + return nullptr; + } + + uint32_t bufSize = ImageDataSerializer::ComputeRGBBufferSize(aSize, aFormat); + if (!bufSize) { + return nullptr; + } + + mozilla::ipc::Shmem shm; + if (!aAllocator->AllocUnsafeShmem(bufSize, &shm)) { + return nullptr; + } + + uint8_t* buf = shm.get<uint8_t>(); + if (!InitBuffer(buf, bufSize, aFormat, aAllocFlags, true)) { + return nullptr; + } + + BufferDescriptor descriptor = RGBDescriptor(aSize, aFormat); + + return new ShmemTextureData(descriptor, aMoz2DBackend, shm); +} + +TextureData* ShmemTextureData::CreateSimilar( + LayersIPCChannel* aAllocator, LayersBackend aLayersBackend, + TextureFlags aFlags, TextureAllocationFlags aAllocFlags) const { + return ShmemTextureData::Create(GetSize(), GetFormat(), mMoz2DBackend, + aLayersBackend, aFlags, aAllocFlags, + aAllocator); +} + +void ShmemTextureData::Deallocate(LayersIPCChannel* aAllocator) { + aAllocator->DeallocShmem(mShmem); +} + +} // namespace layers +} // namespace mozilla |