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-rw-r--r--gfx/layers/apz/public/APZPublicUtils.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/gfx/layers/apz/public/APZPublicUtils.h b/gfx/layers/apz/public/APZPublicUtils.h
index 6433008b4c..47a07c8fd6 100644
--- a/gfx/layers/apz/public/APZPublicUtils.h
+++ b/gfx/layers/apz/public/APZPublicUtils.h
@@ -55,9 +55,8 @@ const ScreenMargin CalculatePendingDisplayPort(
* between 1 and 8 inclusive. The multiplier is chosen based on the provided
* base size, such that multiplier is larger when the base size is larger.
* The exact details are somewhat arbitrary and tuned by hand.
- * This function is intended to only be used with WebRender, because that is
- * the codepath that wants to use a larger displayport alignment, because
- * moving the displayport is relatively expensive with WebRender.
+ * We use a large displayport alignment because moving the displayport is
+ * relatively expensive with WebRender.
*/
gfx::IntSize GetDisplayportAlignmentMultiplier(const ScreenSize& aBaseSize);