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-rw-r--r--gfx/layers/apz/src/OvershootDetector.h45
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diff --git a/gfx/layers/apz/src/OvershootDetector.h b/gfx/layers/apz/src/OvershootDetector.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef mozilla_layers_OvershootDetector_h_
+#define mozilla_layers_OvershootDetector_h_
+
+#include "mozilla/gfx/Types.h" // for Side
+#include "mozilla/Maybe.h"
+#include "mozilla/TimeStamp.h"
+
+namespace mozilla {
+
+class ScrollWheelInput;
+
+namespace layers {
+
+/*
+ * Handles detection and telemetry reporting of overshoot events, which are
+ * situations where the user changes scrolling direction shortly after a
+ * previous scroll in the other direction, indicating that the user likely
+ * scrolled too far and had to backtrack.
+ *
+ * Currently this data collection is focused on forms of input that trigger
+ * animated rather than instant scrolling. That includes ScrollWheelInput
+ * (currently implemented) and KeyboardInput (planned in bug 1838568).
+ */
+class OvershootDetector {
+ public:
+ OvershootDetector() = default;
+
+ // Updates the internal state machine with a new incoming scrollwheel input.
+ void Update(const ScrollWheelInput& aInput);
+
+ private:
+ TimeStamp mLastTimeStamp;
+ Maybe<mozilla::Side> mLastDirection;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif // mozilla_layers_OvershootDetector_h_