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diff --git a/gfx/vr/service/OpenVRSession.h b/gfx/vr/service/OpenVRSession.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_VR_SERVICE_OPENVRSESSION_H
+#define GFX_VR_SERVICE_OPENVRSESSION_H
+
+#include "VRSession.h"
+
+#include "openvr.h"
+#include "mozilla/TimeStamp.h"
+#include "moz_external_vr.h"
+#include "OpenVRControllerMapper.h"
+
+#if defined(XP_WIN)
+# include <d3d11_1.h>
+#endif
+class nsITimer;
+
+namespace mozilla {
+namespace gfx {
+class VRThread;
+class OpenVRControllerMapper;
+
+static const int kNumOpenVRHaptics = 1;
+
+enum OpenVRHand : int8_t {
+ Left = 0,
+ Right = 1,
+ Total = 2,
+
+ None = -1
+};
+
+class OpenVRSession : public VRSession {
+ public:
+ OpenVRSession();
+ virtual ~OpenVRSession();
+
+ bool Initialize(mozilla::gfx::VRSystemState& aSystemState,
+ bool aDetectRuntimesOnly) override;
+ void Shutdown() override;
+ void ProcessEvents(mozilla::gfx::VRSystemState& aSystemState) override;
+ void StartFrame(mozilla::gfx::VRSystemState& aSystemState) override;
+ bool StartPresentation() override;
+ void StopPresentation() override;
+ void VibrateHaptic(uint32_t aControllerIdx, uint32_t aHapticIndex,
+ float aIntensity, float aDuration) override;
+ void StopVibrateHaptic(uint32_t aControllerIdx) override;
+ void StopAllHaptics() override;
+
+ protected:
+#if defined(XP_WIN)
+ bool SubmitFrame(const mozilla::gfx::VRLayer_Stereo_Immersive& aLayer,
+ ID3D11Texture2D* aTexture) override;
+#elif defined(XP_MACOSX)
+ bool SubmitFrame(const mozilla::gfx::VRLayer_Stereo_Immersive& aLayer,
+ const VRLayerTextureHandle& aTexture) override;
+#endif
+
+ private:
+ // OpenVR State
+ ::vr::IVRSystem* mVRSystem = nullptr;
+ ::vr::IVRChaperone* mVRChaperone = nullptr;
+ ::vr::IVRCompositor* mVRCompositor = nullptr;
+ ::vr::VRActionSetHandle_t mActionsetFirefox = vr::k_ulInvalidActionSetHandle;
+ OpenVRHand mControllerDeviceIndex[kVRControllerMaxCount];
+ ControllerInfo mControllerHand[OpenVRHand::Total];
+ float mHapticPulseRemaining[kVRControllerMaxCount][kNumOpenVRHaptics];
+ float mHapticPulseIntensity[kVRControllerMaxCount][kNumOpenVRHaptics];
+ bool mIsWindowsMR;
+ TimeStamp mLastHapticUpdate;
+
+ static void HapticTimerCallback(nsITimer* aTimer, void* aClosure);
+ bool InitState(mozilla::gfx::VRSystemState& aSystemState);
+ void UpdateStageParameters(mozilla::gfx::VRDisplayState& aState);
+ void UpdateEyeParameters(mozilla::gfx::VRSystemState& aState);
+ void UpdateHeadsetPose(mozilla::gfx::VRSystemState& aState);
+ void EnumerateControllers(VRSystemState& aState);
+ void UpdateControllerPoses(VRSystemState& aState);
+ void UpdateControllerButtons(VRSystemState& aState);
+ void UpdateTelemetry(VRSystemState& aSystemState);
+ bool SetupContollerActions();
+
+ bool SubmitFrame(const VRLayerTextureHandle& aTextureHandle,
+ ::vr::ETextureType aTextureType,
+ const VRLayerEyeRect& aLeftEyeRect,
+ const VRLayerEyeRect& aRightEyeRect);
+#if defined(XP_WIN)
+ bool CreateD3DObjects();
+#endif
+ void GetControllerDeviceId(::vr::ETrackedDeviceClass aDeviceType,
+ ::vr::TrackedDeviceIndex_t aDeviceIndex,
+ nsCString& aId,
+ mozilla::gfx::VRControllerType& aControllerType);
+ void UpdateHaptics();
+ void StartHapticThread();
+ void StopHapticThread();
+ void StartHapticTimer();
+ void StopHapticTimer();
+ RefPtr<nsITimer> mHapticTimer;
+ RefPtr<VRThread> mHapticThread;
+ mozilla::Mutex mControllerHapticStateMutex MOZ_UNANNOTATED;
+ UniquePtr<OpenVRControllerMapper> mControllerMapper;
+};
+
+} // namespace gfx
+} // namespace mozilla
+
+#endif // GFX_VR_SERVICE_OPENVRSESSION_H