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+/** @file
+ @brief Header
+
+ Must be c-safe!
+
+ @date 2014
+
+ @author
+ Sensics, Inc.
+ <http://sensics.com/osvr>
+*/
+
+/*
+// Copyright 2014 Sensics, Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+*/
+
+#ifndef INCLUDED_Pose3C_h_GUID_066CFCE2_229C_4194_5D2B_2602CCD5C439
+#define INCLUDED_Pose3C_h_GUID_066CFCE2_229C_4194_5D2B_2602CCD5C439
+
+/* Internal Includes */
+
+/* Internal Includes */
+#include <osvr/Util/APIBaseC.h>
+#include <osvr/Util/Vec3C.h>
+#include <osvr/Util/QuaternionC.h>
+
+/* Library/third-party includes */
+/* none */
+
+/* Standard includes */
+/* none */
+
+OSVR_EXTERN_C_BEGIN
+
+/** @addtogroup UtilMath
+ @{
+*/
+
+/** @brief A structure defining a 3D (6DOF) rigid body pose: translation and
+ rotation.
+*/
+typedef struct OSVR_Pose3 {
+ /** @brief Position vector */
+ OSVR_Vec3 translation;
+ /** @brief Orientation as a unit quaternion */
+ OSVR_Quaternion rotation;
+} OSVR_Pose3;
+
+/** @brief Set a pose to identity */
+OSVR_INLINE void osvrPose3SetIdentity(OSVR_Pose3* pose) {
+ osvrQuatSetIdentity(&(pose->rotation));
+ osvrVec3Zero(&(pose->translation));
+}
+/** @} */
+
+OSVR_EXTERN_C_END
+
+#endif