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+# This Source Code Form is subject to the terms of the Mozilla Public
+# License, v. 2.0. If a copy of the MPL was not distributed with this
+# file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+# LOCALIZATION NOTE These strings are used inside the Animation inspector
+# which is available as a sidebar panel in the Inspector.
+# The correct localization of this file might be to keep it in
+# English, or another language commonly spoken among web developers.
+# You want to make that choice consistent across the developer tools.
+# A good criteria is the language in which you'd find the best
+# documentation on web development on the web.
+
+# LOCALIZATION NOTE (panel.invalidElementSelected):
+# This is the label shown in the panel when there are no displayable animations.
+# (e.g. In case of user selected a non-element node or a node that is not animated).
+panel.noAnimation=No s'ha trobau animacions pa l'elemento actual.\nSeleccionar bell elemento d'a pachina.
+
+# LOCALIZATION NOTE (player.animationDurationLabel):
+# This string is displayed in each animation player widget. It is the label
+# displayed before the animation duration.
+player.animationDurationLabel=Duración:
+
+# LOCALIZATION NOTE (player.animationDelayLabel):
+# This string is displayed in each animation player widget. It is the label
+# displayed before the animation delay.
+player.animationDelayLabel=Retardo:
+
+# LOCALIZATION NOTE (player.animationEndDelayLabel):
+# This string is displayed in each animation player widget. It is the label
+# displayed before the animation endDelay.
+player.animationEndDelayLabel=Fin d'o retardo:
+
+# LOCALIZATION NOTE (player.animationRateLabel):
+# This string is displayed in each animation player widget. It is the label
+# displayed before the animation playback rate.
+player.animationRateLabel=Taxa de playback:
+
+# LOCALIZATION NOTE (player.animationIterationCountLabel):
+# This string is displayed in each animation player widget. It is the label
+# displayed before the number of times the animation is set to repeat.
+player.animationIterationCountLabel=Repeticions:
+
+# LOCALIZATION NOTE (player.infiniteIterationCount):
+# In case the animation repeats infinitely, this string is displayed next to the
+# player.animationIterationCountLabel string, instead of a number.
+player.infiniteIterationCount=∞
+
+# LOCALIZATION NOTE (player.infiniteIterationCountText):
+# See player.infiniteIterationCount for a description of what this is.
+# Unlike player.infiniteIterationCount, this string isn't used in HTML, but in
+# a tooltip.
+player.infiniteIterationCountText=∞
+
+# LOCALIZATION NOTE (player.animationOverallEasingLabel):
+# This string is displayed in a tooltip that appears when hovering over
+# animations in the timeline. It is the label displayed before the easing
+# that applies to a whole iteration of an animation as opposed to the
+# easing that applies between animation keyframes.
+player.animationOverallEasingLabel=Alivio cheneral:
+
+# LOCALIZATION NOTE (player.animationTimingFunctionLabel):
+# This string is displayed in a tooltip that appears when hovering over
+# animations in the timeline. It is the label displayed before the
+# animation-timing-function for CSS Animations.
+player.animationTimingFunctionLabel=Función de temporización d'animación:
+
+# LOCALIZATION NOTE (player.animationFillLabel):
+# This string is displayed in a tooltip that appears when hovering over
+# animations in the timeline. It is the label displayed before the animation
+# fill mode value.
+player.animationFillLabel=Fill:
+
+# LOCALIZATION NOTE (player.animationDirectionLabel):
+# This string is displayed in a tooltip that appears when hovering over
+# animations in the timeline. It is the label displayed before the animation
+# direction value.
+player.animationDirectionLabel=Dirección:
+
+# LOCALIZATION NOTE (player.timeLabel):
+# This string is displayed in each animation player widget, to indicate either
+# how long (in seconds) the animation lasts, or what is the animation's current
+# time (in seconds too);
+player.timeLabel=%Ss
+
+# LOCALIZATION NOTE (player.playbackRateLabel):
+# This string is displayed in each animation player widget, as the label of
+# drop-down list items that can be used to change the rate at which the
+# animation runs (1× being the default, 2× being twice as fast).
+player.playbackRateLabel=×%S
+
+# LOCALIZATION NOTE (player.runningOnCompositorTooltip):
+# This string is displayed as a tooltip for the icon that indicates that the
+# animation is running on the compositor thread.
+player.runningOnCompositorTooltip=Ista animacion ye executando-se en o fil d'o compositor
+
+# LOCALIZATION NOTE (player.allPropertiesOnCompositorTooltip):
+# This string is displayed as a tooltip for the icon that indicates that
+# all of animation is running on the compositor thread.
+player.allPropertiesOnCompositorTooltip=Totas las propiedatz de l'animación son optimizadas
+
+# LOCALIZATION NOTE (player.somePropertiesOnCompositorTooltip):
+# This string is displayed as a tooltip for the icon that indicates that
+# all of animation is not running on the compositor thread.
+player.somePropertiesOnCompositorTooltip=Bellas propiedatz de l'animación son optimizadas
+
+# LOCALIZATION NOTE (timeline.pauseResumeButtonTooltip):
+# This string is displayed in the timeline toolbar, as the tooltip of the
+# pause/resume button that can be used to pause or resume the animations
+timeline.pausedButtonTooltip=Reprener las animacions
+
+# LOCALIZATION NOTE (timeline.pauseResumeButtonTooltip):
+# This string is displayed in the timeline toolbar, as the tooltip of the
+# pause/resume button that can be used to pause or resume the animations
+timeline.resumedButtonTooltip=Pausar las animacions
+
+# LOCALIZATION NOTE (timeline.rewindButtonTooltip):
+# This string is displayed in the timeline toolbar, as the tooltip of the
+# rewind button that can be used to rewind the animations
+timeline.rewindButtonTooltip=Rebobinar las animacions
+
+# LOCALIZATION NOTE (timeline.timeGraduationLabel):
+# This string is displayed at the top of the animation panel, next to each time
+# graduation, to indicate what duration (in milliseconds) this graduation
+# corresponds to.
+timeline.timeGraduationLabel=%Sms
+
+# LOCALIZATION NOTE (timeline.cssanimation.nameLabel):
+# This string is displayed in a tooltip of the animation panel that is shown
+# when hovering over the name of a CSS Animation in the timeline UI.
+# %S will be replaced by the name of the animation at run-time.
+timeline.cssanimation.nameLabel=%S - Animación CSS
+
+# LOCALIZATION NOTE (timeline.csstransition.nameLabel):
+# This string is displayed in a tooltip of the animation panel that is shown
+# when hovering over the name of a CSS Transition in the timeline UI.
+# %S will be replaced by the name of the transition at run-time.
+timeline.csstransition.nameLabel=%S - Transición CSS
+
+# LOCALIZATION NOTE (timeline.scriptanimation.nameLabel):
+# This string is displayed in a tooltip of the animation panel that is shown
+# when hovering over the name of a script-generated animation in the timeline UI.
+# %S will be replaced by the name of the animation at run-time.
+timeline.scriptanimation.nameLabel=%S - Animación de script
+
+# LOCALIZATION NOTE (timeline.scriptanimation.unnamedLabel):
+# This string is displayed in a tooltip of the animation panel that is shown
+# when hovering over an unnamed script-generated animation in the timeline UI.
+timeline.scriptanimation.unnamedLabel=Animación de script
+
+# LOCALIZATION NOTE (timeline.unknown.nameLabel):
+# This string is displayed in a tooltip of the animation panel that is shown
+# when hovering over the name of an unknown animation type in the timeline UI.
+# This can happen if devtools couldn't figure out the type of the animation.
+# %S will be replaced by the name of the transition at run-time.
+timeline.unknown.nameLabel=%S
+
+# LOCALIZATION NOTE (detail.propertiesHeader.percentage):
+# This string is displayed on header label in .animated-properties-header.
+# %S represents the value in percentage with two decimal points, localized.
+# there are two "%" after %S to escape and display "%"
+detail.propertiesHeader.percentage=%S%%
+