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diff --git a/layout/generic/test/test_scroll_position_restore.html b/layout/generic/test/test_scroll_position_restore.html
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+<!DOCTYPE HTML>
+<html>
+<!--
+https://bugzilla.mozilla.org/show_bug.cgi?id=1269539
+-->
+<head>
+ <meta charset="utf-8">
+ <title>Test for Bug 1269539</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script src="/tests/SimpleTest/paint_listener.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
+</head>
+<body>
+<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=1269539">Mozilla Bug 1269539</a>
+<p id="display"></p>
+<script>
+SimpleTest.waitForExplicitFinish();
+
+var loadCount = 0;
+var childWin = window.open('file_scroll_position_restore.html', '_blank');
+
+function handleLoad() {
+ if (loadCount == 0) {
+ loadCount++;
+ childWin.scrollTo(0, childWin.scrollMaxY);
+ childWin.waitForAllPaintsFlushed(function() {
+ childWin.location.reload();
+ });
+ } else {
+ childWin.waitForAllPaintsFlushed(function() {
+ // Verify that the scroll position was retained.
+ // NOTE: Window.scrollMaY is a long value, so we need to round
+ // Window.scrollY which is double.
+ // NOTE: Window.scrollMaxY is non-standard, so difference < 1.0 would not
+ // be a big problem.
+ is(Math.round(childWin.scrollY), childWin.scrollMaxY);
+ childWin.close();
+ SimpleTest.finish();
+ });
+ }
+}
+
+</script>
+</body>
+</html>