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diff --git a/layout/reftests/svg/smil/transform/rotate-angle-5.svg b/layout/reftests/svg/smil/transform/rotate-angle-5.svg
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+<svg xmlns="http://www.w3.org/2000/svg"
+ xmlns:xlink="http://www.w3.org/1999/xlink"
+ class="reftest-wait"
+ onload="setTimeAndSnapshot(101, true)">
+ <script xlink:href="../smil-util.js" type="text/javascript"/>
+ <!-- Tests to-animation behaviour for a lot of undefined situations.
+ SVG 1.1 doesn't define what should happen here but the behaviour we
+ expect is based on other browsers. -->
+ <!-- to animation: rotation from base value -90 to final value 180 -->
+ <g transform="translate(50 50)">
+ <path d="M-2 50h4v -90h4l -6 -10 -6 10h4z" fill="blue"
+ transform="rotate(-90)">
+ <animateTransform attributeName="transform"
+ type="rotate" to="180" begin="100s" dur="1.5s" fill="freeze"/>
+ </path>
+ </g>
+ <!-- to animation: rotation from base value -810 to final value 990 -->
+ <g transform="translate(150 50)">
+ <path d="M-2 50h4v -90h4l -6 -10 -6 10h4z" fill="blue"
+ transform="rotate(-810)">
+ <animateTransform attributeName="transform"
+ type="rotate" to="990" begin="100s" dur="2s" fill="freeze"/>
+ </path>
+ </g>
+ <!-- to animation: rotation from base value -180 to final value 90 but with
+ other animations combined.
+
+ What happens here is that the rotation animation can't interpolate from
+ the base value as it's not a rotation transformation, so instead it
+ assumes an underlying zero matrix as the base value. (see next comment)
+ -->
+ <g transform="translate(250 50)">
+ <path d="M-2 50h4v -90h4l -6 -10 -6 10h4z" fill="blue"
+ transform="rotate(-90) translate(0 50) scale(2)">
+ <animateTransform attributeName="transform"
+ type="rotate" to="180" begin="100s" dur="2s" fill="freeze" additive="sum"/>
+ </path>
+ </g>
+ <!-- to animation: rotate and scale
+
+ Here again the scale animation can't interpolate from its base value
+ which is of a different type so it assumes a zero matrix NOT an identity
+ matrix (this is what the SVG WG have decided in the SVGT1.2 Tiny test
+ suite).
+ -->
+ <g transform="translate(50 150) rotate(90)">
+ <path d="M-2 50h4v -90h4l -6 -10 -6 10h4z" fill="blue"
+ transform="scale(2)">
+ <animateTransform attributeName="transform"
+ type="rotate" to="180" begin="100s" dur="1s" fill="freeze" additive="sum"/>
+ <animateTransform attributeName="transform"
+ type="scale" to="2" begin="100s" dur="2s" fill="freeze" additive="sum"/>
+ </path>
+ </g>
+ <!-- to animation: translate and rotate
+
+ Likewise here we end up rotating from 0 to 180 because we can't
+ interpolate from the underlying translation transformation.
+ -->
+ <g transform="translate(150 150)">
+ <path d="M-2 50h4v -90h4l -6 -10 -6 10h4z" fill="blue"
+ transform="rotate(-90) translate(0 50) scale(2)">
+ <animateTransform attributeName="transform"
+ type="translate" to="0" begin="100s" dur="1s" fill="freeze" additive="sum"/>
+ <animateTransform attributeName="transform"
+ type="rotate" to="180" begin="100s" dur="2s" fill="freeze" additive="sum"/>
+ </path>
+ </g>
+ <!-- The following are from the reference image -->
+ <g transform="translate(250 150)">
+ <path d="M-2 50h4v -90h4l -6 -10 -6 10h4z" fill="blue"
+ transform="rotate(90)"/>
+ </g>
+ <g transform="translate(50 250)">
+ <path d="M-2 50h4v -90h4l -6 -10 -6 10h4z" fill="blue"
+ transform="rotate(90)"/>
+ </g>
+ <g transform="translate(150 250)">
+ <path d="M-2 50h4v -90h4l -6 -10 -6 10h4z" fill="blue"
+ transform="rotate(90)"/>
+ </g>
+ <g transform="translate(250 250)">
+ <path d="M-2 50h4v -90h4l -6 -10 -6 10h4z" fill="blue"
+ transform="rotate(90)"/>
+ </g>
+</svg>