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Diffstat (limited to 'media/libvpx/libvpx/third_party/libyuv/include/libyuv/convert_from_argb.h')
-rw-r--r-- | media/libvpx/libvpx/third_party/libyuv/include/libyuv/convert_from_argb.h | 287 |
1 files changed, 287 insertions, 0 deletions
diff --git a/media/libvpx/libvpx/third_party/libyuv/include/libyuv/convert_from_argb.h b/media/libvpx/libvpx/third_party/libyuv/include/libyuv/convert_from_argb.h new file mode 100644 index 0000000000..05c815a093 --- /dev/null +++ b/media/libvpx/libvpx/third_party/libyuv/include/libyuv/convert_from_argb.h @@ -0,0 +1,287 @@ +/* + * Copyright 2012 The LibYuv Project Authors. All rights reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_ +#define INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_ + +#include "libyuv/basic_types.h" + +#ifdef __cplusplus +namespace libyuv { +extern "C" { +#endif + +// Copy ARGB to ARGB. +#define ARGBToARGB ARGBCopy +LIBYUV_API +int ARGBCopy(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_argb, + int dst_stride_argb, + int width, + int height); + +// Convert ARGB To BGRA. +LIBYUV_API +int ARGBToBGRA(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_bgra, + int dst_stride_bgra, + int width, + int height); + +// Convert ARGB To ABGR. +LIBYUV_API +int ARGBToABGR(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_abgr, + int dst_stride_abgr, + int width, + int height); + +// Convert ARGB To RGBA. +LIBYUV_API +int ARGBToRGBA(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_rgba, + int dst_stride_rgba, + int width, + int height); + +// Aliases +#define ARGBToAB30 ABGRToAR30 +#define ABGRToAB30 ARGBToAR30 + +// Convert ABGR To AR30. +LIBYUV_API +int ABGRToAR30(const uint8_t* src_abgr, + int src_stride_abgr, + uint8_t* dst_ar30, + int dst_stride_ar30, + int width, + int height); + +// Convert ARGB To AR30. +LIBYUV_API +int ARGBToAR30(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_ar30, + int dst_stride_ar30, + int width, + int height); + +// Convert ARGB To RGB24. +LIBYUV_API +int ARGBToRGB24(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_rgb24, + int dst_stride_rgb24, + int width, + int height); + +// Convert ARGB To RAW. +LIBYUV_API +int ARGBToRAW(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_raw, + int dst_stride_raw, + int width, + int height); + +// Convert ARGB To RGB565. +LIBYUV_API +int ARGBToRGB565(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_rgb565, + int dst_stride_rgb565, + int width, + int height); + +// Convert ARGB To RGB565 with 4x4 dither matrix (16 bytes). +// Values in dither matrix from 0 to 7 recommended. +// The order of the dither matrix is first byte is upper left. +// TODO(fbarchard): Consider pointer to 2d array for dither4x4. +// const uint8_t(*dither)[4][4]; +LIBYUV_API +int ARGBToRGB565Dither(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_rgb565, + int dst_stride_rgb565, + const uint8_t* dither4x4, + int width, + int height); + +// Convert ARGB To ARGB1555. +LIBYUV_API +int ARGBToARGB1555(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_argb1555, + int dst_stride_argb1555, + int width, + int height); + +// Convert ARGB To ARGB4444. +LIBYUV_API +int ARGBToARGB4444(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_argb4444, + int dst_stride_argb4444, + int width, + int height); + +// Convert ARGB To I444. +LIBYUV_API +int ARGBToI444(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_y, + int dst_stride_y, + uint8_t* dst_u, + int dst_stride_u, + uint8_t* dst_v, + int dst_stride_v, + int width, + int height); + +// Convert ARGB To I422. +LIBYUV_API +int ARGBToI422(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_y, + int dst_stride_y, + uint8_t* dst_u, + int dst_stride_u, + uint8_t* dst_v, + int dst_stride_v, + int width, + int height); + +// Convert ARGB To I420. (also in convert.h) +LIBYUV_API +int ARGBToI420(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_y, + int dst_stride_y, + uint8_t* dst_u, + int dst_stride_u, + uint8_t* dst_v, + int dst_stride_v, + int width, + int height); + +// Convert ARGB to J420. (JPeg full range I420). +LIBYUV_API +int ARGBToJ420(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_yj, + int dst_stride_yj, + uint8_t* dst_u, + int dst_stride_u, + uint8_t* dst_v, + int dst_stride_v, + int width, + int height); + +// Convert ARGB to J422. +LIBYUV_API +int ARGBToJ422(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_yj, + int dst_stride_yj, + uint8_t* dst_u, + int dst_stride_u, + uint8_t* dst_v, + int dst_stride_v, + int width, + int height); + +// Convert ARGB to J400. (JPeg full range). +LIBYUV_API +int ARGBToJ400(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_yj, + int dst_stride_yj, + int width, + int height); + +// Convert ARGB to I400. +LIBYUV_API +int ARGBToI400(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_y, + int dst_stride_y, + int width, + int height); + +// Convert ARGB to G. (Reverse of J400toARGB, which replicates G back to ARGB) +LIBYUV_API +int ARGBToG(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_g, + int dst_stride_g, + int width, + int height); + +// Convert ARGB To NV12. +LIBYUV_API +int ARGBToNV12(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_y, + int dst_stride_y, + uint8_t* dst_uv, + int dst_stride_uv, + int width, + int height); + +// Convert ARGB To NV21. +LIBYUV_API +int ARGBToNV21(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_y, + int dst_stride_y, + uint8_t* dst_vu, + int dst_stride_vu, + int width, + int height); + +// Convert ARGB To NV21. +LIBYUV_API +int ARGBToNV21(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_y, + int dst_stride_y, + uint8_t* dst_vu, + int dst_stride_vu, + int width, + int height); + +// Convert ARGB To YUY2. +LIBYUV_API +int ARGBToYUY2(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_yuy2, + int dst_stride_yuy2, + int width, + int height); + +// Convert ARGB To UYVY. +LIBYUV_API +int ARGBToUYVY(const uint8_t* src_argb, + int src_stride_argb, + uint8_t* dst_uyvy, + int dst_stride_uyvy, + int width, + int height); + +#ifdef __cplusplus +} // extern "C" +} // namespace libyuv +#endif + +#endif // INCLUDE_LIBYUV_CONVERT_FROM_ARGB_H_ |