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-rw-r--r--media/libvpx/libvpx/vp9/common/vp9_thread_common.h83
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diff --git a/media/libvpx/libvpx/vp9/common/vp9_thread_common.h b/media/libvpx/libvpx/vp9/common/vp9_thread_common.h
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+++ b/media/libvpx/libvpx/vp9/common/vp9_thread_common.h
@@ -0,0 +1,83 @@
+/*
+ * Copyright (c) 2014 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef VPX_VP9_COMMON_VP9_THREAD_COMMON_H_
+#define VPX_VP9_COMMON_VP9_THREAD_COMMON_H_
+#include "./vpx_config.h"
+#include "vp9/common/vp9_loopfilter.h"
+#include "vpx_util/vpx_thread.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct VP9Common;
+struct FRAME_COUNTS;
+
+// Loopfilter row synchronization
+typedef struct VP9LfSyncData {
+#if CONFIG_MULTITHREAD
+ pthread_mutex_t *mutex;
+ pthread_cond_t *cond;
+#endif
+ // Allocate memory to store the loop-filtered superblock index in each row.
+ int *cur_sb_col;
+ // The optimal sync_range for different resolution and platform should be
+ // determined by testing. Currently, it is chosen to be a power-of-2 number.
+ int sync_range;
+ int rows;
+
+ // Row-based parallel loopfilter data
+ LFWorkerData *lfdata;
+ int num_workers; // number of allocated workers.
+ int num_active_workers; // number of scheduled workers.
+
+#if CONFIG_MULTITHREAD
+ pthread_mutex_t *lf_mutex;
+ pthread_mutex_t *recon_done_mutex;
+ pthread_cond_t *recon_done_cond;
+#endif
+ int *num_tiles_done;
+ int corrupted;
+} VP9LfSync;
+
+// Allocate memory for loopfilter row synchronization.
+void vp9_loop_filter_alloc(VP9LfSync *lf_sync, struct VP9Common *cm, int rows,
+ int width, int num_workers);
+
+// Deallocate loopfilter synchronization related mutex and data.
+void vp9_loop_filter_dealloc(VP9LfSync *lf_sync);
+
+// Multi-threaded loopfilter that uses the tile threads.
+void vp9_loop_filter_frame_mt(YV12_BUFFER_CONFIG *frame, struct VP9Common *cm,
+ struct macroblockd_plane planes[MAX_MB_PLANE],
+ int frame_filter_level, int y_only,
+ int partial_frame, VPxWorker *workers,
+ int num_workers, VP9LfSync *lf_sync);
+
+// Multi-threaded loopfilter initialisations
+void vp9_lpf_mt_init(VP9LfSync *lf_sync, struct VP9Common *cm,
+ int frame_filter_level, int num_workers);
+
+void vp9_loopfilter_rows(LFWorkerData *lf_data, VP9LfSync *lf_sync);
+
+void vp9_set_row(VP9LfSync *lf_sync, int num_tiles, int row, int is_last_row,
+ int corrupted);
+
+void vp9_loopfilter_job(LFWorkerData *lf_data, VP9LfSync *lf_sync);
+
+void vp9_accumulate_frame_counts(struct FRAME_COUNTS *accum,
+ const struct FRAME_COUNTS *counts, int is_dec);
+
+#ifdef __cplusplus
+} // extern "C"
+#endif
+
+#endif // VPX_VP9_COMMON_VP9_THREAD_COMMON_H_