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-rw-r--r--media/libvpx/libvpx/vpx_dsp/arm/highbd_hadamard_neon.c215
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diff --git a/media/libvpx/libvpx/vpx_dsp/arm/highbd_hadamard_neon.c b/media/libvpx/libvpx/vpx_dsp/arm/highbd_hadamard_neon.c
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+++ b/media/libvpx/libvpx/vpx_dsp/arm/highbd_hadamard_neon.c
@@ -0,0 +1,215 @@
+/*
+ * Copyright (c) 2023 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <arm_neon.h>
+
+#include "./vpx_dsp_rtcd.h"
+#include "./vpx_config.h"
+
+#include "vpx_dsp/arm/mem_neon.h"
+#include "vpx_dsp/arm/transpose_neon.h"
+
+static INLINE void hadamard_highbd_col8_first_pass(int16x8_t *a0, int16x8_t *a1,
+ int16x8_t *a2, int16x8_t *a3,
+ int16x8_t *a4, int16x8_t *a5,
+ int16x8_t *a6,
+ int16x8_t *a7) {
+ int16x8_t b0 = vaddq_s16(*a0, *a1);
+ int16x8_t b1 = vsubq_s16(*a0, *a1);
+ int16x8_t b2 = vaddq_s16(*a2, *a3);
+ int16x8_t b3 = vsubq_s16(*a2, *a3);
+ int16x8_t b4 = vaddq_s16(*a4, *a5);
+ int16x8_t b5 = vsubq_s16(*a4, *a5);
+ int16x8_t b6 = vaddq_s16(*a6, *a7);
+ int16x8_t b7 = vsubq_s16(*a6, *a7);
+
+ int16x8_t c0 = vaddq_s16(b0, b2);
+ int16x8_t c2 = vsubq_s16(b0, b2);
+ int16x8_t c1 = vaddq_s16(b1, b3);
+ int16x8_t c3 = vsubq_s16(b1, b3);
+ int16x8_t c4 = vaddq_s16(b4, b6);
+ int16x8_t c6 = vsubq_s16(b4, b6);
+ int16x8_t c5 = vaddq_s16(b5, b7);
+ int16x8_t c7 = vsubq_s16(b5, b7);
+
+ *a0 = vaddq_s16(c0, c4);
+ *a2 = vsubq_s16(c0, c4);
+ *a7 = vaddq_s16(c1, c5);
+ *a6 = vsubq_s16(c1, c5);
+ *a3 = vaddq_s16(c2, c6);
+ *a1 = vsubq_s16(c2, c6);
+ *a4 = vaddq_s16(c3, c7);
+ *a5 = vsubq_s16(c3, c7);
+}
+
+static INLINE void hadamard_highbd_col4_second_pass(int16x4_t a0, int16x4_t a1,
+ int16x4_t a2, int16x4_t a3,
+ int16x4_t a4, int16x4_t a5,
+ int16x4_t a6, int16x4_t a7,
+ tran_low_t *coeff) {
+ int32x4_t b0 = vaddl_s16(a0, a1);
+ int32x4_t b1 = vsubl_s16(a0, a1);
+ int32x4_t b2 = vaddl_s16(a2, a3);
+ int32x4_t b3 = vsubl_s16(a2, a3);
+ int32x4_t b4 = vaddl_s16(a4, a5);
+ int32x4_t b5 = vsubl_s16(a4, a5);
+ int32x4_t b6 = vaddl_s16(a6, a7);
+ int32x4_t b7 = vsubl_s16(a6, a7);
+
+ int32x4_t c0 = vaddq_s32(b0, b2);
+ int32x4_t c2 = vsubq_s32(b0, b2);
+ int32x4_t c1 = vaddq_s32(b1, b3);
+ int32x4_t c3 = vsubq_s32(b1, b3);
+ int32x4_t c4 = vaddq_s32(b4, b6);
+ int32x4_t c6 = vsubq_s32(b4, b6);
+ int32x4_t c5 = vaddq_s32(b5, b7);
+ int32x4_t c7 = vsubq_s32(b5, b7);
+
+ int32x4_t d0 = vaddq_s32(c0, c4);
+ int32x4_t d2 = vsubq_s32(c0, c4);
+ int32x4_t d7 = vaddq_s32(c1, c5);
+ int32x4_t d6 = vsubq_s32(c1, c5);
+ int32x4_t d3 = vaddq_s32(c2, c6);
+ int32x4_t d1 = vsubq_s32(c2, c6);
+ int32x4_t d4 = vaddq_s32(c3, c7);
+ int32x4_t d5 = vsubq_s32(c3, c7);
+
+ store_s32q_to_tran_low(coeff + 0, d0);
+ store_s32q_to_tran_low(coeff + 4, d1);
+ store_s32q_to_tran_low(coeff + 8, d2);
+ store_s32q_to_tran_low(coeff + 12, d3);
+ store_s32q_to_tran_low(coeff + 16, d4);
+ store_s32q_to_tran_low(coeff + 20, d5);
+ store_s32q_to_tran_low(coeff + 24, d6);
+ store_s32q_to_tran_low(coeff + 28, d7);
+}
+
+void vpx_highbd_hadamard_8x8_neon(const int16_t *src_diff, ptrdiff_t src_stride,
+ tran_low_t *coeff) {
+ int16x4_t b0, b1, b2, b3, b4, b5, b6, b7;
+
+ int16x8_t s0 = vld1q_s16(src_diff + 0 * src_stride);
+ int16x8_t s1 = vld1q_s16(src_diff + 1 * src_stride);
+ int16x8_t s2 = vld1q_s16(src_diff + 2 * src_stride);
+ int16x8_t s3 = vld1q_s16(src_diff + 3 * src_stride);
+ int16x8_t s4 = vld1q_s16(src_diff + 4 * src_stride);
+ int16x8_t s5 = vld1q_s16(src_diff + 5 * src_stride);
+ int16x8_t s6 = vld1q_s16(src_diff + 6 * src_stride);
+ int16x8_t s7 = vld1q_s16(src_diff + 7 * src_stride);
+
+ // For the first pass we can stay in 16-bit elements (4095*8 = 32760).
+ hadamard_highbd_col8_first_pass(&s0, &s1, &s2, &s3, &s4, &s5, &s6, &s7);
+
+ transpose_s16_8x8(&s0, &s1, &s2, &s3, &s4, &s5, &s6, &s7);
+
+ // For the second pass we need to widen to 32-bit elements, so we're
+ // processing 4 columns at a time.
+ // Skip the second transpose because it is not required.
+
+ b0 = vget_low_s16(s0);
+ b1 = vget_low_s16(s1);
+ b2 = vget_low_s16(s2);
+ b3 = vget_low_s16(s3);
+ b4 = vget_low_s16(s4);
+ b5 = vget_low_s16(s5);
+ b6 = vget_low_s16(s6);
+ b7 = vget_low_s16(s7);
+
+ hadamard_highbd_col4_second_pass(b0, b1, b2, b3, b4, b5, b6, b7, coeff);
+
+ b0 = vget_high_s16(s0);
+ b1 = vget_high_s16(s1);
+ b2 = vget_high_s16(s2);
+ b3 = vget_high_s16(s3);
+ b4 = vget_high_s16(s4);
+ b5 = vget_high_s16(s5);
+ b6 = vget_high_s16(s6);
+ b7 = vget_high_s16(s7);
+
+ hadamard_highbd_col4_second_pass(b0, b1, b2, b3, b4, b5, b6, b7, coeff + 32);
+}
+
+void vpx_highbd_hadamard_16x16_neon(const int16_t *src_diff,
+ ptrdiff_t src_stride, tran_low_t *coeff) {
+ int i = 0;
+
+ // Rearrange 16x16 to 8x32 and remove stride.
+ // Top left first.
+ vpx_highbd_hadamard_8x8_neon(src_diff, src_stride, coeff);
+ // Top right.
+ vpx_highbd_hadamard_8x8_neon(src_diff + 8, src_stride, coeff + 64);
+ // Bottom left.
+ vpx_highbd_hadamard_8x8_neon(src_diff + 8 * src_stride, src_stride,
+ coeff + 128);
+ // Bottom right.
+ vpx_highbd_hadamard_8x8_neon(src_diff + 8 * src_stride + 8, src_stride,
+ coeff + 192);
+
+ do {
+ int32x4_t a0 = load_tran_low_to_s32q(coeff + 4 * i);
+ int32x4_t a1 = load_tran_low_to_s32q(coeff + 4 * i + 64);
+ int32x4_t a2 = load_tran_low_to_s32q(coeff + 4 * i + 128);
+ int32x4_t a3 = load_tran_low_to_s32q(coeff + 4 * i + 192);
+
+ int32x4_t b0 = vhaddq_s32(a0, a1);
+ int32x4_t b1 = vhsubq_s32(a0, a1);
+ int32x4_t b2 = vhaddq_s32(a2, a3);
+ int32x4_t b3 = vhsubq_s32(a2, a3);
+
+ int32x4_t c0 = vaddq_s32(b0, b2);
+ int32x4_t c1 = vaddq_s32(b1, b3);
+ int32x4_t c2 = vsubq_s32(b0, b2);
+ int32x4_t c3 = vsubq_s32(b1, b3);
+
+ store_s32q_to_tran_low(coeff + 4 * i, c0);
+ store_s32q_to_tran_low(coeff + 4 * i + 64, c1);
+ store_s32q_to_tran_low(coeff + 4 * i + 128, c2);
+ store_s32q_to_tran_low(coeff + 4 * i + 192, c3);
+ } while (++i < 16);
+}
+
+void vpx_highbd_hadamard_32x32_neon(const int16_t *src_diff,
+ ptrdiff_t src_stride, tran_low_t *coeff) {
+ int i = 0;
+
+ // Rearrange 32x32 to 16x64 and remove stride.
+ // Top left first.
+ vpx_highbd_hadamard_16x16_neon(src_diff, src_stride, coeff);
+ // Top right.
+ vpx_highbd_hadamard_16x16_neon(src_diff + 16, src_stride, coeff + 256);
+ // Bottom left.
+ vpx_highbd_hadamard_16x16_neon(src_diff + 16 * src_stride, src_stride,
+ coeff + 512);
+ // Bottom right.
+ vpx_highbd_hadamard_16x16_neon(src_diff + 16 * src_stride + 16, src_stride,
+ coeff + 768);
+
+ do {
+ int32x4_t a0 = load_tran_low_to_s32q(coeff + 4 * i);
+ int32x4_t a1 = load_tran_low_to_s32q(coeff + 4 * i + 256);
+ int32x4_t a2 = load_tran_low_to_s32q(coeff + 4 * i + 512);
+ int32x4_t a3 = load_tran_low_to_s32q(coeff + 4 * i + 768);
+
+ int32x4_t b0 = vshrq_n_s32(vaddq_s32(a0, a1), 2);
+ int32x4_t b1 = vshrq_n_s32(vsubq_s32(a0, a1), 2);
+ int32x4_t b2 = vshrq_n_s32(vaddq_s32(a2, a3), 2);
+ int32x4_t b3 = vshrq_n_s32(vsubq_s32(a2, a3), 2);
+
+ int32x4_t c0 = vaddq_s32(b0, b2);
+ int32x4_t c1 = vaddq_s32(b1, b3);
+ int32x4_t c2 = vsubq_s32(b0, b2);
+ int32x4_t c3 = vsubq_s32(b1, b3);
+
+ store_s32q_to_tran_low(coeff + 4 * i, c0);
+ store_s32q_to_tran_low(coeff + 4 * i + 256, c1);
+ store_s32q_to_tran_low(coeff + 4 * i + 512, c2);
+ store_s32q_to_tran_low(coeff + 4 * i + 768, c3);
+ } while (++i < 64);
+}