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-rw-r--r--media/libvpx/libvpx/vpx_dsp/arm/idct4x4_add_neon.c59
1 files changed, 59 insertions, 0 deletions
diff --git a/media/libvpx/libvpx/vpx_dsp/arm/idct4x4_add_neon.c b/media/libvpx/libvpx/vpx_dsp/arm/idct4x4_add_neon.c
new file mode 100644
index 0000000000..8192ee4cf8
--- /dev/null
+++ b/media/libvpx/libvpx/vpx_dsp/arm/idct4x4_add_neon.c
@@ -0,0 +1,59 @@
+/*
+ * Copyright (c) 2014 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <arm_neon.h>
+#include <assert.h>
+
+#include "./vpx_dsp_rtcd.h"
+#include "vpx_dsp/arm/idct_neon.h"
+#include "vpx_dsp/arm/mem_neon.h"
+#include "vpx_dsp/txfm_common.h"
+
+void vpx_idct4x4_16_add_neon(const tran_low_t *input, uint8_t *dest,
+ int stride) {
+ const uint8_t *dst = dest;
+ uint32x2_t s32 = vdup_n_u32(0);
+ int16x8_t a[2];
+ uint8x8_t s, d[2];
+ uint16x8_t sum[2];
+
+ assert(!((intptr_t)dest % sizeof(uint32_t)));
+ assert(!(stride % sizeof(uint32_t)));
+
+ // Rows
+ a[0] = load_tran_low_to_s16q(input);
+ a[1] = load_tran_low_to_s16q(input + 8);
+ transpose_idct4x4_16_bd8(a);
+
+ // Columns
+ a[1] = vcombine_s16(vget_high_s16(a[1]), vget_low_s16(a[1]));
+ transpose_idct4x4_16_bd8(a);
+ a[0] = vrshrq_n_s16(a[0], 4);
+ a[1] = vrshrq_n_s16(a[1], 4);
+
+ s = load_u8(dst, stride);
+ dst += 2 * stride;
+ // The elements are loaded in reverse order.
+ s32 = vld1_lane_u32((const uint32_t *)dst, s32, 1);
+ dst += stride;
+ s32 = vld1_lane_u32((const uint32_t *)dst, s32, 0);
+
+ sum[0] = vaddw_u8(vreinterpretq_u16_s16(a[0]), s);
+ sum[1] = vaddw_u8(vreinterpretq_u16_s16(a[1]), vreinterpret_u8_u32(s32));
+ d[0] = vqmovun_s16(vreinterpretq_s16_u16(sum[0]));
+ d[1] = vqmovun_s16(vreinterpretq_s16_u16(sum[1]));
+
+ store_u8(dest, stride, d[0]);
+ dest += 2 * stride;
+ // The elements are stored in reverse order.
+ vst1_lane_u32((uint32_t *)dest, vreinterpret_u32_u8(d[1]), 1);
+ dest += stride;
+ vst1_lane_u32((uint32_t *)dest, vreinterpret_u32_u8(d[1]), 0);
+}