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-rw-r--r--media/libvpx/libvpx/vpx_dsp/arm/vpx_convolve_neon.c68
1 files changed, 68 insertions, 0 deletions
diff --git a/media/libvpx/libvpx/vpx_dsp/arm/vpx_convolve_neon.c b/media/libvpx/libvpx/vpx_dsp/arm/vpx_convolve_neon.c
new file mode 100644
index 0000000000..57772ea668
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+++ b/media/libvpx/libvpx/vpx_dsp/arm/vpx_convolve_neon.c
@@ -0,0 +1,68 @@
+/*
+ * Copyright (c) 2013 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <assert.h>
+
+#include "./vpx_dsp_rtcd.h"
+#include "vpx_dsp/vpx_dsp_common.h"
+#include "vpx_dsp/vpx_filter.h"
+#include "vpx_ports/mem.h"
+
+void vpx_convolve8_neon(const uint8_t *src, ptrdiff_t src_stride, uint8_t *dst,
+ ptrdiff_t dst_stride, const InterpKernel *filter,
+ int x0_q4, int x_step_q4, int y0_q4, int y_step_q4,
+ int w, int h) {
+ /* Given our constraints: w <= 64, h <= 64, taps <= 8 we can reduce the
+ * maximum buffer size to 64 * 64 + 7 (+ 1 to make it divisible by 4).
+ */
+ uint8_t temp[64 * 72];
+
+ const int vert_filter_taps = vpx_get_filter_taps(filter[y0_q4]) <= 4 ? 4 : 8;
+ /* Account for the vertical phase needing vert_filter_taps / 2 - 1 lines prior
+ * and vert_filter_taps / 2 lines post. (+1 to make total divisible by 4.) */
+ const int intermediate_height = h + vert_filter_taps;
+ const ptrdiff_t border_offset = vert_filter_taps / 2 - 1;
+
+ assert(y_step_q4 == 16);
+ assert(x_step_q4 == 16);
+
+ /* Filter starting border_offset lines back. The Neon implementation will
+ * ignore the given height and filter a multiple of 4 lines. Since this goes
+ * in to the temp buffer which has lots of extra room and is subsequently
+ * discarded this is safe if somewhat less than ideal. */
+ vpx_convolve8_horiz_neon(src - src_stride * border_offset, src_stride, temp,
+ w, filter, x0_q4, x_step_q4, y0_q4, y_step_q4, w,
+ intermediate_height);
+
+ /* Step into the temp buffer border_offset lines to get actual frame data. */
+ vpx_convolve8_vert_neon(temp + w * border_offset, w, dst, dst_stride, filter,
+ x0_q4, x_step_q4, y0_q4, y_step_q4, w, h);
+}
+
+void vpx_convolve8_avg_neon(const uint8_t *src, ptrdiff_t src_stride,
+ uint8_t *dst, ptrdiff_t dst_stride,
+ const InterpKernel *filter, int x0_q4,
+ int x_step_q4, int y0_q4, int y_step_q4, int w,
+ int h) {
+ uint8_t temp[64 * 72];
+ const int intermediate_height = h + 8;
+
+ assert(y_step_q4 == 16);
+ assert(x_step_q4 == 16);
+
+ /* This implementation has the same issues as above. In addition, we only want
+ * to average the values after both passes.
+ */
+ vpx_convolve8_horiz_neon(src - src_stride * 3, src_stride, temp, w, filter,
+ x0_q4, x_step_q4, y0_q4, y_step_q4, w,
+ intermediate_height);
+ vpx_convolve8_avg_vert_neon(temp + w * 3, w, dst, dst_stride, filter, x0_q4,
+ x_step_q4, y0_q4, y_step_q4, w, h);
+}