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-rw-r--r--media/libvpx/libvpx/vpx_dsp/ppc/inv_txfm_vsx.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/media/libvpx/libvpx/vpx_dsp/ppc/inv_txfm_vsx.h b/media/libvpx/libvpx/vpx_dsp/ppc/inv_txfm_vsx.h
new file mode 100644
index 0000000000..7031742c1c
--- /dev/null
+++ b/media/libvpx/libvpx/vpx_dsp/ppc/inv_txfm_vsx.h
@@ -0,0 +1,48 @@
+/*
+ * Copyright (c) 2018 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef VPX_VPX_DSP_PPC_INV_TXFM_VSX_H_
+#define VPX_VPX_DSP_PPC_INV_TXFM_VSX_H_
+
+#include "vpx_dsp/ppc/types_vsx.h"
+
+void vpx_round_store4x4_vsx(int16x8_t *in, int16x8_t *out, uint8_t *dest,
+ int stride);
+void vpx_idct4_vsx(int16x8_t *in, int16x8_t *out);
+void vp9_iadst4_vsx(int16x8_t *in, int16x8_t *out);
+
+void vpx_round_store8x8_vsx(int16x8_t *in, uint8_t *dest, int stride);
+void vpx_idct8_vsx(int16x8_t *in, int16x8_t *out);
+void vp9_iadst8_vsx(int16x8_t *in, int16x8_t *out);
+
+#define LOAD_INPUT16(load, source, offset, step, in) \
+ in[0] = load(offset, source); \
+ in[1] = load((step) + (offset), source); \
+ in[2] = load(2 * (step) + (offset), source); \
+ in[3] = load(3 * (step) + (offset), source); \
+ in[4] = load(4 * (step) + (offset), source); \
+ in[5] = load(5 * (step) + (offset), source); \
+ in[6] = load(6 * (step) + (offset), source); \
+ in[7] = load(7 * (step) + (offset), source); \
+ in[8] = load(8 * (step) + (offset), source); \
+ in[9] = load(9 * (step) + (offset), source); \
+ in[10] = load(10 * (step) + (offset), source); \
+ in[11] = load(11 * (step) + (offset), source); \
+ in[12] = load(12 * (step) + (offset), source); \
+ in[13] = load(13 * (step) + (offset), source); \
+ in[14] = load(14 * (step) + (offset), source); \
+ in[15] = load(15 * (step) + (offset), source);
+
+void vpx_round_store16x16_vsx(int16x8_t *src0, int16x8_t *src1, uint8_t *dest,
+ int stride);
+void vpx_idct16_vsx(int16x8_t *src0, int16x8_t *src1);
+void vpx_iadst16_vsx(int16x8_t *src0, int16x8_t *src1);
+
+#endif // VPX_VPX_DSP_PPC_INV_TXFM_VSX_H_