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-rw-r--r--media/libvpx/libvpx/vpx_dsp/ppc/sad_vsx.c261
1 files changed, 261 insertions, 0 deletions
diff --git a/media/libvpx/libvpx/vpx_dsp/ppc/sad_vsx.c b/media/libvpx/libvpx/vpx_dsp/ppc/sad_vsx.c
new file mode 100644
index 0000000000..a08ae12413
--- /dev/null
+++ b/media/libvpx/libvpx/vpx_dsp/ppc/sad_vsx.c
@@ -0,0 +1,261 @@
+/*
+ * Copyright (c) 2017 The WebM project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <stdlib.h>
+
+#include "./vpx_dsp_rtcd.h"
+
+#include "vpx_dsp/ppc/types_vsx.h"
+
+#include "vpx/vpx_integer.h"
+#include "vpx_ports/mem.h"
+
+#define PROCESS16(offset) \
+ v_a = vec_vsx_ld(offset, a); \
+ v_b = vec_vsx_ld(offset, b); \
+ v_abs = vec_absd(v_a, v_b); \
+ v_sad = vec_sum4s(v_abs, v_sad);
+
+#define SAD8(height) \
+ unsigned int vpx_sad8x##height##_vsx(const uint8_t *a, int a_stride, \
+ const uint8_t *b, int b_stride) { \
+ int y = 0; \
+ uint8x16_t v_a, v_b, v_abs; \
+ uint32x4_t v_sad = vec_zeros_u32; \
+ \
+ do { \
+ PROCESS16(0) \
+ \
+ a += a_stride; \
+ b += b_stride; \
+ y++; \
+ } while (y < height); \
+ \
+ return v_sad[1] + v_sad[0]; \
+ }
+
+#define SAD16(height) \
+ unsigned int vpx_sad16x##height##_vsx(const uint8_t *a, int a_stride, \
+ const uint8_t *b, int b_stride) { \
+ int y = 0; \
+ uint8x16_t v_a, v_b, v_abs; \
+ uint32x4_t v_sad = vec_zeros_u32; \
+ \
+ do { \
+ PROCESS16(0); \
+ \
+ a += a_stride; \
+ b += b_stride; \
+ y++; \
+ } while (y < height); \
+ \
+ return v_sad[3] + v_sad[2] + v_sad[1] + v_sad[0]; \
+ }
+
+#define SAD32(height) \
+ unsigned int vpx_sad32x##height##_vsx(const uint8_t *a, int a_stride, \
+ const uint8_t *b, int b_stride) { \
+ int y = 0; \
+ uint8x16_t v_a, v_b, v_abs; \
+ uint32x4_t v_sad = vec_zeros_u32; \
+ \
+ do { \
+ PROCESS16(0); \
+ PROCESS16(16); \
+ \
+ a += a_stride; \
+ b += b_stride; \
+ y++; \
+ } while (y < height); \
+ \
+ return v_sad[3] + v_sad[2] + v_sad[1] + v_sad[0]; \
+ }
+
+#define SAD64(height) \
+ unsigned int vpx_sad64x##height##_vsx(const uint8_t *a, int a_stride, \
+ const uint8_t *b, int b_stride) { \
+ int y = 0; \
+ uint8x16_t v_a, v_b, v_abs; \
+ uint32x4_t v_sad = vec_zeros_u32; \
+ \
+ do { \
+ PROCESS16(0); \
+ PROCESS16(16); \
+ PROCESS16(32); \
+ PROCESS16(48); \
+ \
+ a += a_stride; \
+ b += b_stride; \
+ y++; \
+ } while (y < height); \
+ \
+ return v_sad[3] + v_sad[2] + v_sad[1] + v_sad[0]; \
+ }
+
+SAD8(4);
+SAD8(8);
+SAD8(16);
+SAD16(8);
+SAD16(16);
+SAD16(32);
+SAD32(16);
+SAD32(32);
+SAD32(64);
+SAD64(32);
+SAD64(64);
+
+#define SAD16AVG(height) \
+ unsigned int vpx_sad16x##height##_avg_vsx( \
+ const uint8_t *src, int src_stride, const uint8_t *ref, int ref_stride, \
+ const uint8_t *second_pred) { \
+ DECLARE_ALIGNED(16, uint8_t, comp_pred[16 * (height)]); \
+ vpx_comp_avg_pred_vsx(comp_pred, second_pred, 16, height, ref, \
+ ref_stride); \
+ \
+ return vpx_sad16x##height##_vsx(src, src_stride, comp_pred, 16); \
+ }
+
+#define SAD32AVG(height) \
+ unsigned int vpx_sad32x##height##_avg_vsx( \
+ const uint8_t *src, int src_stride, const uint8_t *ref, int ref_stride, \
+ const uint8_t *second_pred) { \
+ DECLARE_ALIGNED(32, uint8_t, comp_pred[32 * (height)]); \
+ vpx_comp_avg_pred_vsx(comp_pred, second_pred, 32, height, ref, \
+ ref_stride); \
+ \
+ return vpx_sad32x##height##_vsx(src, src_stride, comp_pred, 32); \
+ }
+
+#define SAD64AVG(height) \
+ unsigned int vpx_sad64x##height##_avg_vsx( \
+ const uint8_t *src, int src_stride, const uint8_t *ref, int ref_stride, \
+ const uint8_t *second_pred) { \
+ DECLARE_ALIGNED(64, uint8_t, comp_pred[64 * (height)]); \
+ vpx_comp_avg_pred_vsx(comp_pred, second_pred, 64, height, ref, \
+ ref_stride); \
+ return vpx_sad64x##height##_vsx(src, src_stride, comp_pred, 64); \
+ }
+
+SAD16AVG(8);
+SAD16AVG(16);
+SAD16AVG(32);
+SAD32AVG(16);
+SAD32AVG(32);
+SAD32AVG(64);
+SAD64AVG(32);
+SAD64AVG(64);
+
+#define PROCESS16_4D(offset, ref, v_h, v_l) \
+ v_b = vec_vsx_ld(offset, ref); \
+ v_bh = unpack_to_s16_h(v_b); \
+ v_bl = unpack_to_s16_l(v_b); \
+ v_subh = vec_sub(v_h, v_bh); \
+ v_subl = vec_sub(v_l, v_bl); \
+ v_absh = vec_abs(v_subh); \
+ v_absl = vec_abs(v_subl); \
+ v_sad = vec_sum4s(v_absh, v_sad); \
+ v_sad = vec_sum4s(v_absl, v_sad);
+
+#define UNPACK_SRC(offset, srcv_h, srcv_l) \
+ v_a = vec_vsx_ld(offset, src); \
+ srcv_h = unpack_to_s16_h(v_a); \
+ srcv_l = unpack_to_s16_l(v_a);
+
+#define SAD16_4D(height) \
+ void vpx_sad16x##height##x4d_vsx(const uint8_t *src, int src_stride, \
+ const uint8_t *const ref_array[], \
+ int ref_stride, uint32_t *sad_array) { \
+ int i; \
+ int y; \
+ unsigned int sad[4]; \
+ uint8x16_t v_a, v_b; \
+ int16x8_t v_ah, v_al, v_bh, v_bl, v_absh, v_absl, v_subh, v_subl; \
+ \
+ for (i = 0; i < 4; i++) sad_array[i] = 0; \
+ \
+ for (y = 0; y < height; y++) { \
+ UNPACK_SRC(y *src_stride, v_ah, v_al); \
+ for (i = 0; i < 4; i++) { \
+ int32x4_t v_sad = vec_splat_s32(0); \
+ PROCESS16_4D(y *ref_stride, ref_array[i], v_ah, v_al); \
+ \
+ vec_vsx_st((uint32x4_t)v_sad, 0, sad); \
+ sad_array[i] += (sad[3] + sad[2] + sad[1] + sad[0]); \
+ } \
+ } \
+ }
+
+#define SAD32_4D(height) \
+ void vpx_sad32x##height##x4d_vsx(const uint8_t *src, int src_stride, \
+ const uint8_t *const ref_array[], \
+ int ref_stride, uint32_t *sad_array) { \
+ int i; \
+ int y; \
+ unsigned int sad[4]; \
+ uint8x16_t v_a, v_b; \
+ int16x8_t v_ah1, v_al1, v_ah2, v_al2, v_bh, v_bl; \
+ int16x8_t v_absh, v_absl, v_subh, v_subl; \
+ \
+ for (i = 0; i < 4; i++) sad_array[i] = 0; \
+ \
+ for (y = 0; y < height; y++) { \
+ UNPACK_SRC(y *src_stride, v_ah1, v_al1); \
+ UNPACK_SRC(y *src_stride + 16, v_ah2, v_al2); \
+ for (i = 0; i < 4; i++) { \
+ int32x4_t v_sad = vec_splat_s32(0); \
+ PROCESS16_4D(y *ref_stride, ref_array[i], v_ah1, v_al1); \
+ PROCESS16_4D(y *ref_stride + 16, ref_array[i], v_ah2, v_al2); \
+ \
+ vec_vsx_st((uint32x4_t)v_sad, 0, sad); \
+ sad_array[i] += (sad[3] + sad[2] + sad[1] + sad[0]); \
+ } \
+ } \
+ }
+
+#define SAD64_4D(height) \
+ void vpx_sad64x##height##x4d_vsx(const uint8_t *src, int src_stride, \
+ const uint8_t *const ref_array[], \
+ int ref_stride, uint32_t *sad_array) { \
+ int i; \
+ int y; \
+ unsigned int sad[4]; \
+ uint8x16_t v_a, v_b; \
+ int16x8_t v_ah1, v_al1, v_ah2, v_al2, v_bh, v_bl; \
+ int16x8_t v_ah3, v_al3, v_ah4, v_al4; \
+ int16x8_t v_absh, v_absl, v_subh, v_subl; \
+ \
+ for (i = 0; i < 4; i++) sad_array[i] = 0; \
+ \
+ for (y = 0; y < height; y++) { \
+ UNPACK_SRC(y *src_stride, v_ah1, v_al1); \
+ UNPACK_SRC(y *src_stride + 16, v_ah2, v_al2); \
+ UNPACK_SRC(y *src_stride + 32, v_ah3, v_al3); \
+ UNPACK_SRC(y *src_stride + 48, v_ah4, v_al4); \
+ for (i = 0; i < 4; i++) { \
+ int32x4_t v_sad = vec_splat_s32(0); \
+ PROCESS16_4D(y *ref_stride, ref_array[i], v_ah1, v_al1); \
+ PROCESS16_4D(y *ref_stride + 16, ref_array[i], v_ah2, v_al2); \
+ PROCESS16_4D(y *ref_stride + 32, ref_array[i], v_ah3, v_al3); \
+ PROCESS16_4D(y *ref_stride + 48, ref_array[i], v_ah4, v_al4); \
+ \
+ vec_vsx_st((uint32x4_t)v_sad, 0, sad); \
+ sad_array[i] += (sad[3] + sad[2] + sad[1] + sad[0]); \
+ } \
+ } \
+ }
+
+SAD16_4D(8);
+SAD16_4D(16);
+SAD16_4D(32);
+SAD32_4D(16);
+SAD32_4D(32);
+SAD32_4D(64);
+SAD64_4D(32);
+SAD64_4D(64);