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-rw-r--r--other-licenses/snappy/01-explicit.patch22
1 files changed, 22 insertions, 0 deletions
diff --git a/other-licenses/snappy/01-explicit.patch b/other-licenses/snappy/01-explicit.patch
new file mode 100644
index 0000000000..7aeb130014
--- /dev/null
+++ b/other-licenses/snappy/01-explicit.patch
@@ -0,0 +1,22 @@
+diff --git a/other-licenses/snappy/src/snappy.h b/other-licenses/snappy/src/snappy.h
+--- a/other-licenses/snappy/src/snappy.h
++++ b/other-licenses/snappy/src/snappy.h
+@@ -60,17 +60,17 @@ namespace snappy {
+ // 9 in the future.
+ // If you played with other compression algorithms, level 1 is equivalent to
+ // fast mode (level 1) of LZ4, level 2 is equivalent to LZ4's level 2 mode
+ // and compresses somewhere around zstd:-3 and zstd:-2 but generally with
+ // faster decompression speeds than snappy:1 and zstd:-3.
+ int level = DefaultCompressionLevel();
+
+ constexpr CompressionOptions() = default;
+- constexpr CompressionOptions(int compression_level)
++ constexpr explicit CompressionOptions(int compression_level)
+ : level(compression_level) {}
+ static constexpr int MinCompressionLevel() { return 1; }
+ static constexpr int MaxCompressionLevel() { return 2; }
+ static constexpr int DefaultCompressionLevel() { return 1; }
+ };
+
+ // ------------------------------------------------------------------------
+ // Generic compression/decompression routines.