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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+//! Generic types for CSS Motion Path.
+
+use crate::values::animated::ToAnimatedZero;
+use crate::values::generics::position::{GenericPosition, GenericPositionOrAuto};
+use crate::values::specified::motion::CoordBox;
+use serde::Deserializer;
+use std::fmt::{self, Write};
+use style_traits::{CssWriter, ToCss};
+
+/// The <size> in ray() function.
+///
+/// https://drafts.fxtf.org/motion-1/#valdef-offsetpath-size
+#[allow(missing_docs)]
+#[derive(
+ Animate,
+ Clone,
+ ComputeSquaredDistance,
+ Copy,
+ Debug,
+ Deserialize,
+ MallocSizeOf,
+ Parse,
+ PartialEq,
+ Serialize,
+ SpecifiedValueInfo,
+ ToAnimatedValue,
+ ToComputedValue,
+ ToCss,
+ ToResolvedValue,
+ ToShmem,
+)]
+#[repr(u8)]
+pub enum RaySize {
+ ClosestSide,
+ ClosestCorner,
+ FarthestSide,
+ FarthestCorner,
+ Sides,
+}
+
+/// The `ray()` function, `ray( [ <angle> && <size> && contain? && [at <position>]? ] )`
+///
+/// https://drafts.fxtf.org/motion-1/#valdef-offsetpath-ray
+#[derive(
+ Animate,
+ Clone,
+ ComputeSquaredDistance,
+ Debug,
+ Deserialize,
+ MallocSizeOf,
+ PartialEq,
+ Serialize,
+ SpecifiedValueInfo,
+ ToAnimatedValue,
+ ToComputedValue,
+ ToResolvedValue,
+ ToShmem,
+)]
+#[repr(C)]
+pub struct GenericRayFunction<Angle, Position> {
+ /// The bearing angle with `0deg` pointing up and positive angles
+ /// representing clockwise rotation.
+ pub angle: Angle,
+ /// Decide the path length used when `offset-distance` is expressed
+ /// as a percentage.
+ pub size: RaySize,
+ /// Clamp `offset-distance` so that the box is entirely contained
+ /// within the path.
+ #[animation(constant)]
+ pub contain: bool,
+ /// The "at <position>" part. If omitted, we use auto to represent it.
+ pub position: GenericPositionOrAuto<Position>,
+}
+
+pub use self::GenericRayFunction as RayFunction;
+
+impl<Angle, Position> ToCss for RayFunction<Angle, Position>
+where
+ Angle: ToCss,
+ Position: ToCss,
+{
+ fn to_css<W>(&self, dest: &mut CssWriter<W>) -> fmt::Result
+ where
+ W: Write,
+ {
+ self.angle.to_css(dest)?;
+
+ if !matches!(self.size, RaySize::ClosestSide) {
+ dest.write_char(' ')?;
+ self.size.to_css(dest)?;
+ }
+
+ if self.contain {
+ dest.write_str(" contain")?;
+ }
+
+ if !matches!(self.position, GenericPositionOrAuto::Auto) {
+ dest.write_str(" at ")?;
+ self.position.to_css(dest)?;
+ }
+
+ Ok(())
+ }
+}
+
+/// Return error if we try to deserialize the url, for Gecko IPC purposes.
+// Note: we cannot use #[serde(skip_deserializing)] variant attribute, which may cause the fatal
+// error when trying to read the parameters because it cannot deserialize the input byte buffer,
+// even if the type of OffsetPathFunction is not an url(), in our tests. This may be an issue of
+// #[serde(skip_deserializing)] on enum, at least in the version (1.0) we are using. So we have to
+// manually implement this deseriailzing function, but return error.
+// FIXME: Bug 1847620, fiure out this is a serde issue or a gecko bug.
+fn deserialize_url<'de, D, T>(_deserializer: D) -> Result<T, D::Error>
+where
+ D: Deserializer<'de>,
+{
+ use crate::serde::de::Error;
+ // Return Err() so the IPC will catch it and assert this as a fetal error.
+ Err(<D as Deserializer>::Error::custom(
+ "we don't support the deserializing for url",
+ ))
+}
+
+/// The <offset-path> value.
+/// <offset-path> = <ray()> | <url> | <basic-shape>
+///
+/// https://drafts.fxtf.org/motion-1/#typedef-offset-path
+#[derive(
+ Animate,
+ Clone,
+ ComputeSquaredDistance,
+ Debug,
+ Deserialize,
+ MallocSizeOf,
+ PartialEq,
+ Serialize,
+ SpecifiedValueInfo,
+ ToAnimatedValue,
+ ToComputedValue,
+ ToCss,
+ ToResolvedValue,
+ ToShmem,
+)]
+#[animation(no_bound(U))]
+#[repr(C, u8)]
+pub enum GenericOffsetPathFunction<Shapes, RayFunction, U> {
+ /// ray() function, which defines a path in the polar coordinate system.
+ /// Use Box<> to make sure the size of offset-path is not too large.
+ #[css(function)]
+ Ray(RayFunction),
+ /// A URL reference to an SVG shape element. If the URL does not reference a shape element,
+ /// this behaves as path("m 0 0") instead.
+ #[animation(error)]
+ #[serde(deserialize_with = "deserialize_url")]
+ #[serde(skip_serializing)]
+ Url(U),
+ /// The <basic-shape> value.
+ Shape(Shapes),
+}
+
+pub use self::GenericOffsetPathFunction as OffsetPathFunction;
+
+/// The offset-path property.
+/// offset-path: none | <offset-path> || <coord-box>
+///
+/// https://drafts.fxtf.org/motion-1/#offset-path-property
+#[derive(
+ Animate,
+ Clone,
+ ComputeSquaredDistance,
+ Debug,
+ Deserialize,
+ MallocSizeOf,
+ PartialEq,
+ Serialize,
+ SpecifiedValueInfo,
+ ToAnimatedValue,
+ ToComputedValue,
+ ToCss,
+ ToResolvedValue,
+ ToShmem,
+)]
+#[repr(C, u8)]
+pub enum GenericOffsetPath<Function> {
+ /// <offset-path> || <coord-box>.
+ OffsetPath {
+ /// <offset-path> part.
+ // Note: Use Box<> to make sure the size of this property doesn't go over the threshold.
+ path: Box<Function>,
+ /// <coord-box> part.
+ #[css(skip_if = "CoordBox::is_default")]
+ coord_box: CoordBox,
+ },
+ /// Only <coord-box>. This represents that <offset-path> is omitted, so we use the default
+ /// value, inset(0 round X), where X is the value of border-radius on the element that
+ /// establishes the containing block for this element.
+ CoordBox(CoordBox),
+ /// None value.
+ #[animation(error)]
+ None,
+}
+
+pub use self::GenericOffsetPath as OffsetPath;
+
+impl<Function> OffsetPath<Function> {
+ /// Return None.
+ #[inline]
+ pub fn none() -> Self {
+ OffsetPath::None
+ }
+}
+
+impl<Function> ToAnimatedZero for OffsetPath<Function> {
+ #[inline]
+ fn to_animated_zero(&self) -> Result<Self, ()> {
+ Err(())
+ }
+}
+
+/// The offset-position property, which specifies the offset starting position that is used by the
+/// <offset-path> functions if they don’t specify their own starting position.
+///
+/// https://drafts.fxtf.org/motion-1/#offset-position-property
+#[derive(
+ Animate,
+ Clone,
+ ComputeSquaredDistance,
+ Copy,
+ Debug,
+ Deserialize,
+ MallocSizeOf,
+ Parse,
+ PartialEq,
+ Serialize,
+ SpecifiedValueInfo,
+ ToAnimatedValue,
+ ToAnimatedZero,
+ ToComputedValue,
+ ToCss,
+ ToResolvedValue,
+ ToShmem,
+)]
+#[repr(C, u8)]
+pub enum GenericOffsetPosition<H, V> {
+ /// The element does not have an offset starting position.
+ Normal,
+ /// The offset starting position is the top-left corner of the box.
+ Auto,
+ /// The offset starting position is the result of using the <position> to position a 0x0 object
+ /// area within the box’s containing block.
+ Position(
+ #[css(field_bound)]
+ #[parse(field_bound)]
+ GenericPosition<H, V>,
+ ),
+}
+
+pub use self::GenericOffsetPosition as OffsetPosition;
+
+impl<H, V> OffsetPosition<H, V> {
+ /// Returns the initial value, normal.
+ #[inline]
+ pub fn normal() -> Self {
+ Self::Normal
+ }
+}