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-rw-r--r--testing/talos/talos/tests/webgl/benchmarks/terrain/perftest.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/testing/talos/talos/tests/webgl/benchmarks/terrain/perftest.html b/testing/talos/talos/tests/webgl/benchmarks/terrain/perftest.html
index a472162552..fc78c1d75c 100644
--- a/testing/talos/talos/tests/webgl/benchmarks/terrain/perftest.html
+++ b/testing/talos/talos/tests/webgl/benchmarks/terrain/perftest.html
@@ -188,7 +188,7 @@
const WARMUP_TIMESTAMPS = 30; // Must be at least 2
const MEASURED_FRAMES = 100;
- var gDoneCallback = function placeholder(intervals) {};
+ var gDoneCallback = function placeholder() {};
var gCurrentTimestamp = 0;
var gResultTimestamps = [];
@@ -202,7 +202,7 @@
});
}
- function draw(timestamp) {
+ function draw() {
// It's possible that under some implementations (even if not our current one),
// the rAF callback arg will be in some way "optimized", e.g. always point to the
// estimated next vsync timestamp, in order to allow the callee to have less