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-rw-r--r--testing/web-platform/meta/css/css-animations/parsing/animation-computed.html.ini58
-rw-r--r--testing/web-platform/meta/css/css-animations/parsing/animation-valid.html.ini34
2 files changed, 66 insertions, 26 deletions
diff --git a/testing/web-platform/meta/css/css-animations/parsing/animation-computed.html.ini b/testing/web-platform/meta/css/css-animations/parsing/animation-computed.html.ini
index 3f43011441..d3512ef39c 100644
--- a/testing/web-platform/meta/css/css-animations/parsing/animation-computed.html.ini
+++ b/testing/web-platform/meta/css/css-animations/parsing/animation-computed.html.ini
@@ -1,44 +1,70 @@
[animation-computed.html]
- expected:
- if (os == "android") and fission: [OK, TIMEOUT]
[Default animation value]
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value '1s']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value 'cubic-bezier(0, -2, 1, 3)']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value 'ease-in-out']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value '1s -3s']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value '4']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value 'reverse']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value 'both']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value 'paused']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value 'none']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value 'anim']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value 'anim paused both reverse, 4 1s -3s cubic-bezier(0, -2, 1, 3)']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Property animation value 'none, none']
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[Animation with a delay but no duration]
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
diff --git a/testing/web-platform/meta/css/css-animations/parsing/animation-valid.html.ini b/testing/web-platform/meta/css/css-animations/parsing/animation-valid.html.ini
index 302a9486b4..994c9b9e1d 100644
--- a/testing/web-platform/meta/css/css-animations/parsing/animation-valid.html.ini
+++ b/testing/web-platform/meta/css/css-animations/parsing/animation-valid.html.ini
@@ -1,26 +1,40 @@
[animation-valid.html]
- expected:
- if (os == "android") and fission: [TIMEOUT, OK]
[e.style['animation'\] = "cubic-bezier(0, -2, 1, 3)" should set the property value]
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[e.style['animation'\] = "4" should set the property value]
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[e.style['animation'\] = "reverse" should set the property value]
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[e.style['animation'\] = "both" should set the property value]
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[e.style['animation'\] = "paused" should set the property value]
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[e.style['animation'\] = "none" should set the property value]
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[e.style['animation'\] = "anim" should set the property value]
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]
[e.style['animation'\] = "anim paused both reverse, 4 1s -3s cubic-bezier(0, -2, 1, 3)" should set the property value]
- expected: FAIL
+ expected:
+ if (os == "mac") and not debug: [PASS, FAIL]
+ if (os == "android") and not debug: [PASS, FAIL]