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-rw-r--r--testing/web-platform/tests/css/css-masking/clip-path/animations/clip-path-animation-missing-0-percent.html44
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diff --git a/testing/web-platform/tests/css/css-masking/clip-path/animations/clip-path-animation-missing-0-percent.html b/testing/web-platform/tests/css/css-masking/clip-path/animations/clip-path-animation-missing-0-percent.html
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index 0000000000..4d4fee1b5b
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+++ b/testing/web-platform/tests/css/css-masking/clip-path/animations/clip-path-animation-missing-0-percent.html
@@ -0,0 +1,44 @@
+<!DOCTYPE html>
+<html class="reftest-wait">
+<link rel="help" href="https://drafts.csswg.org/css-shapes-1/#basic-shape-interpolation">
+<link rel="match" href="clip-path-animation-missing-0-percent-ref.html">
+<style>
+ .container {
+ /*TODO(crbug.com/1349062): Support animation keyframes without 0% or 100%.*/
+ width: 100px;
+ height: 100px;
+ background-color: green;
+ /* Use a long animation that start at 50% progress where the slope of the
+ selected timing function is zero. By setting up the animation in this way,
+ we accommodate lengthy delays in running the test without a potential drift
+ in the animated property value. This is important for avoiding flakes,
+ especially on debug builds. The screenshots are taken as soon as the
+ animation is ready, thus the long animation duration has no bearing on
+ the actual duration of the test. */
+ clip-path: circle(5% at 50% 50%);
+ animation: clippath 1000000s cubic-bezier(0, 1, 1, 0) -400000s;
+ }
+
+ @keyframes clippath {
+ 80% {
+ clip-path: circle(25% at 50% 50%);
+ }
+
+ 100% {
+ clip-path: circle(50% at 50% 50%);
+ }
+ }
+</style>
+<script src="/common/reftest-wait.js"></script>
+
+<body>
+ <div class="container"></div>
+
+ <script>
+ document.getAnimations()[0].ready.then(() => {
+ takeScreenshot();
+ });
+ </script>
+</body>
+
+</html>