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diff --git a/testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.global-states.filter.alpha.blending-expected.html b/testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.global-states.filter.alpha.blending-expected.html
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+++ b/testing/web-platform/tests/html/canvas/offscreen/layers/2d.layer.global-states.filter.alpha.blending-expected.html
@@ -0,0 +1,51 @@
+<!DOCTYPE html>
+<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
+<title>Canvas test: 2d.layer.global-states.filter.alpha.blending</title>
+<h1>2d.layer.global-states.filter.alpha.blending</h1>
+<p class="desc">Checks that layers with filters correctly use global render states.</p>
+<canvas id="canvas" width="200" height="200">
+ <p class="fallback">FAIL (fallback content)</p>
+</canvas>
+<script>
+ const canvas = document.getElementById("canvas");
+ const ctx = canvas.getContext('2d');
+
+ const svg = `
+ <svg xmlns="http://www.w3.org/2000/svg"
+ width="200" height="200"
+ color-interpolation-filters="sRGB">
+ <filter id="filter" x="-100%" y="-100%" width="300%" height="300%">
+ <feColorMatrix
+ type="matrix"
+ values="0.393 0.769 0.189 0 0
+ 0.349 0.686 0.168 0 0
+ 0.272 0.534 0.131 0 0
+ 0 0 0 1 0" />
+ <feComponentTransfer>
+ <feFuncA type="table" tableValues="0 0.7"></feFuncA>
+ </feComponentTransfer>
+ <feDropShadow dx="5" dy="5" flood-color="#81e" />
+ </filter>
+ <g filter="url(#filter)">
+ <rect x="50" y="50" width="75" height="50" fill="rgba(200, 0, 0, 1)"/>
+ <rect x="70" y="70" width="75" height="50" fill="rgba(0, 200, 0, 1)"/>
+ </g>
+ </svg>`;
+
+ const img = new Image();
+ img.width = 200;
+ img.height = 200;
+ img.onload = () => {
+ ctx.fillStyle = 'rgba(0, 0, 255, 1)';
+
+ var circle = new Path2D();
+ circle.arc(90, 90, 45, 0, 2 * Math.PI);
+ ctx.fill(circle);
+
+ ctx.globalAlpha = 0.6;
+ ctx.globalCompositeOperation = 'multiply';
+
+ ctx.drawImage(img, 0, 0);
+ };
+ img.src = 'data:image/svg+xml;base64,' + btoa(svg);
+</script>