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-rwxr-xr-xtesting/web-platform/tests/websockets/handlers/send-backpressure_wsh.py39
1 files changed, 39 insertions, 0 deletions
diff --git a/testing/web-platform/tests/websockets/handlers/send-backpressure_wsh.py b/testing/web-platform/tests/websockets/handlers/send-backpressure_wsh.py
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+++ b/testing/web-platform/tests/websockets/handlers/send-backpressure_wsh.py
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+#!/usr/bin/python
+
+import time
+
+# The amount of internal buffering a WebSocket connection has is not
+# standardised, and varies depending upon the OS. Setting this number too small
+# will result in false negatives, as the entire message gets buffered. Setting
+# this number too large will result in false positives, when it takes more than
+# 2 seconds to transmit the message anyway. This number was arrived at by
+# trial-and-error.
+MESSAGE_SIZE = 1024 * 1024
+
+# With Windows 10 and Python 3, the OS will buffer an entire message in memory
+# and return from send() immediately, even if it is very large. To work around
+# this problem, send multiple messages.
+MESSAGE_COUNT = 16
+
+
+def web_socket_do_extra_handshake(request):
+ # Turn off permessage-deflate, otherwise it shrinks our big message to a
+ # tiny message.
+ request.ws_extension_processors = []
+
+
+def web_socket_transfer_data(request):
+ # Send empty message to fill the ReadableStream queue
+ request.ws_stream.send_message(b'', binary=True)
+
+ # TODO(ricea@chromium.org): Use time.perf_counter() when migration to python
+ # 3 is complete. time.time() can go backwards.
+ start_time = time.time()
+
+ # The large messages that will be blocked by backpressure.
+ for i in range(MESSAGE_COUNT):
+ request.ws_stream.send_message(b' ' * MESSAGE_SIZE, binary=True)
+
+ # Report the time taken to send the large message.
+ request.ws_stream.send_message(str(time.time() - start_time),
+ binary=False)