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Diffstat (limited to 'third_party/libepoxy/libepoxy/src/gl_generated_dispatch.c')
-rw-r--r--third_party/libepoxy/libepoxy/src/gl_generated_dispatch.c130899
1 files changed, 130899 insertions, 0 deletions
diff --git a/third_party/libepoxy/libepoxy/src/gl_generated_dispatch.c b/third_party/libepoxy/libepoxy/src/gl_generated_dispatch.c
new file mode 100644
index 0000000000..980c7d8c88
--- /dev/null
+++ b/third_party/libepoxy/libepoxy/src/gl_generated_dispatch.c
@@ -0,0 +1,130899 @@
+/* GL dispatch code.
+ * This is code-generated from the GL API XML files from Khronos.
+ *
+ * Copyright (c) 2013-2018 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include "config.h"
+
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "dispatch_common.h"
+#include "epoxy/gl.h"
+
+#ifdef __GNUC__
+#define EPOXY_NOINLINE __attribute__((noinline))
+#elif defined (_MSC_VER)
+#define EPOXY_NOINLINE __declspec(noinline)
+#endif
+struct dispatch_table {
+ PFNGLACCUMPROC epoxy_glAccum;
+ PFNGLACCUMXOESPROC epoxy_glAccumxOES;
+ PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC epoxy_glAcquireKeyedMutexWin32EXT;
+ PFNGLACTIVEPROGRAMEXTPROC epoxy_glActiveProgramEXT;
+ PFNGLACTIVESHADERPROGRAMPROC epoxy_glActiveShaderProgram;
+ PFNGLACTIVESHADERPROGRAMEXTPROC epoxy_glActiveShaderProgramEXT;
+ PFNGLACTIVESTENCILFACEEXTPROC epoxy_glActiveStencilFaceEXT;
+ PFNGLACTIVETEXTUREPROC epoxy_glActiveTexture;
+ PFNGLACTIVETEXTUREARBPROC epoxy_glActiveTextureARB;
+ PFNGLACTIVEVARYINGNVPROC epoxy_glActiveVaryingNV;
+ PFNGLALPHAFRAGMENTOP1ATIPROC epoxy_glAlphaFragmentOp1ATI;
+ PFNGLALPHAFRAGMENTOP2ATIPROC epoxy_glAlphaFragmentOp2ATI;
+ PFNGLALPHAFRAGMENTOP3ATIPROC epoxy_glAlphaFragmentOp3ATI;
+ PFNGLALPHAFUNCPROC epoxy_glAlphaFunc;
+ PFNGLALPHAFUNCQCOMPROC epoxy_glAlphaFuncQCOM;
+ PFNGLALPHAFUNCXPROC epoxy_glAlphaFuncx;
+ PFNGLALPHAFUNCXOESPROC epoxy_glAlphaFuncxOES;
+ PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC epoxy_glAlphaToCoverageDitherControlNV;
+ PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC epoxy_glApplyFramebufferAttachmentCMAAINTEL;
+ PFNGLAPPLYTEXTUREEXTPROC epoxy_glApplyTextureEXT;
+ PFNGLAREPROGRAMSRESIDENTNVPROC epoxy_glAreProgramsResidentNV;
+ PFNGLARETEXTURESRESIDENTPROC epoxy_glAreTexturesResident;
+ PFNGLARETEXTURESRESIDENTEXTPROC epoxy_glAreTexturesResidentEXT;
+ PFNGLARRAYELEMENTPROC epoxy_glArrayElement;
+ PFNGLARRAYELEMENTEXTPROC epoxy_glArrayElementEXT;
+ PFNGLARRAYOBJECTATIPROC epoxy_glArrayObjectATI;
+ PFNGLASYNCCOPYBUFFERSUBDATANVXPROC epoxy_glAsyncCopyBufferSubDataNVX;
+ PFNGLASYNCCOPYIMAGESUBDATANVXPROC epoxy_glAsyncCopyImageSubDataNVX;
+ PFNGLASYNCMARKERSGIXPROC epoxy_glAsyncMarkerSGIX;
+ PFNGLATTACHOBJECTARBPROC epoxy_glAttachObjectARB;
+ PFNGLATTACHSHADERPROC epoxy_glAttachShader;
+ PFNGLBEGINPROC epoxy_glBegin_unwrapped;
+ PFNGLBEGINCONDITIONALRENDERPROC epoxy_glBeginConditionalRender;
+ PFNGLBEGINCONDITIONALRENDERNVPROC epoxy_glBeginConditionalRenderNV;
+ PFNGLBEGINCONDITIONALRENDERNVXPROC epoxy_glBeginConditionalRenderNVX;
+ PFNGLBEGINFRAGMENTSHADERATIPROC epoxy_glBeginFragmentShaderATI;
+ PFNGLBEGINOCCLUSIONQUERYNVPROC epoxy_glBeginOcclusionQueryNV;
+ PFNGLBEGINPERFMONITORAMDPROC epoxy_glBeginPerfMonitorAMD;
+ PFNGLBEGINPERFQUERYINTELPROC epoxy_glBeginPerfQueryINTEL;
+ PFNGLBEGINQUERYPROC epoxy_glBeginQuery;
+ PFNGLBEGINQUERYARBPROC epoxy_glBeginQueryARB;
+ PFNGLBEGINQUERYEXTPROC epoxy_glBeginQueryEXT;
+ PFNGLBEGINQUERYINDEXEDPROC epoxy_glBeginQueryIndexed;
+ PFNGLBEGINTRANSFORMFEEDBACKPROC epoxy_glBeginTransformFeedback;
+ PFNGLBEGINTRANSFORMFEEDBACKEXTPROC epoxy_glBeginTransformFeedbackEXT;
+ PFNGLBEGINTRANSFORMFEEDBACKNVPROC epoxy_glBeginTransformFeedbackNV;
+ PFNGLBEGINVERTEXSHADEREXTPROC epoxy_glBeginVertexShaderEXT;
+ PFNGLBEGINVIDEOCAPTURENVPROC epoxy_glBeginVideoCaptureNV;
+ PFNGLBINDATTRIBLOCATIONPROC epoxy_glBindAttribLocation;
+ PFNGLBINDATTRIBLOCATIONARBPROC epoxy_glBindAttribLocationARB;
+ PFNGLBINDBUFFERPROC epoxy_glBindBuffer;
+ PFNGLBINDBUFFERARBPROC epoxy_glBindBufferARB;
+ PFNGLBINDBUFFERBASEPROC epoxy_glBindBufferBase;
+ PFNGLBINDBUFFERBASEEXTPROC epoxy_glBindBufferBaseEXT;
+ PFNGLBINDBUFFERBASENVPROC epoxy_glBindBufferBaseNV;
+ PFNGLBINDBUFFEROFFSETEXTPROC epoxy_glBindBufferOffsetEXT;
+ PFNGLBINDBUFFEROFFSETNVPROC epoxy_glBindBufferOffsetNV;
+ PFNGLBINDBUFFERRANGEPROC epoxy_glBindBufferRange;
+ PFNGLBINDBUFFERRANGEEXTPROC epoxy_glBindBufferRangeEXT;
+ PFNGLBINDBUFFERRANGENVPROC epoxy_glBindBufferRangeNV;
+ PFNGLBINDBUFFERSBASEPROC epoxy_glBindBuffersBase;
+ PFNGLBINDBUFFERSRANGEPROC epoxy_glBindBuffersRange;
+ PFNGLBINDFRAGDATALOCATIONPROC epoxy_glBindFragDataLocation;
+ PFNGLBINDFRAGDATALOCATIONEXTPROC epoxy_glBindFragDataLocationEXT;
+ PFNGLBINDFRAGDATALOCATIONINDEXEDPROC epoxy_glBindFragDataLocationIndexed;
+ PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC epoxy_glBindFragDataLocationIndexedEXT;
+ PFNGLBINDFRAGMENTSHADERATIPROC epoxy_glBindFragmentShaderATI;
+ PFNGLBINDFRAMEBUFFERPROC epoxy_glBindFramebuffer;
+ PFNGLBINDFRAMEBUFFEREXTPROC epoxy_glBindFramebufferEXT;
+ PFNGLBINDFRAMEBUFFEROESPROC epoxy_glBindFramebufferOES;
+ PFNGLBINDIMAGETEXTUREPROC epoxy_glBindImageTexture;
+ PFNGLBINDIMAGETEXTUREEXTPROC epoxy_glBindImageTextureEXT;
+ PFNGLBINDIMAGETEXTURESPROC epoxy_glBindImageTextures;
+ PFNGLBINDLIGHTPARAMETEREXTPROC epoxy_glBindLightParameterEXT;
+ PFNGLBINDMATERIALPARAMETEREXTPROC epoxy_glBindMaterialParameterEXT;
+ PFNGLBINDMULTITEXTUREEXTPROC epoxy_glBindMultiTextureEXT;
+ PFNGLBINDPARAMETEREXTPROC epoxy_glBindParameterEXT;
+ PFNGLBINDPROGRAMARBPROC epoxy_glBindProgramARB;
+ PFNGLBINDPROGRAMNVPROC epoxy_glBindProgramNV;
+ PFNGLBINDPROGRAMPIPELINEPROC epoxy_glBindProgramPipeline;
+ PFNGLBINDPROGRAMPIPELINEEXTPROC epoxy_glBindProgramPipelineEXT;
+ PFNGLBINDRENDERBUFFERPROC epoxy_glBindRenderbuffer;
+ PFNGLBINDRENDERBUFFEREXTPROC epoxy_glBindRenderbufferEXT;
+ PFNGLBINDRENDERBUFFEROESPROC epoxy_glBindRenderbufferOES;
+ PFNGLBINDSAMPLERPROC epoxy_glBindSampler;
+ PFNGLBINDSAMPLERSPROC epoxy_glBindSamplers;
+ PFNGLBINDSHADINGRATEIMAGENVPROC epoxy_glBindShadingRateImageNV;
+ PFNGLBINDTEXGENPARAMETEREXTPROC epoxy_glBindTexGenParameterEXT;
+ PFNGLBINDTEXTUREPROC epoxy_glBindTexture;
+ PFNGLBINDTEXTUREEXTPROC epoxy_glBindTextureEXT;
+ PFNGLBINDTEXTUREUNITPROC epoxy_glBindTextureUnit;
+ PFNGLBINDTEXTUREUNITPARAMETEREXTPROC epoxy_glBindTextureUnitParameterEXT;
+ PFNGLBINDTEXTURESPROC epoxy_glBindTextures;
+ PFNGLBINDTRANSFORMFEEDBACKPROC epoxy_glBindTransformFeedback;
+ PFNGLBINDTRANSFORMFEEDBACKNVPROC epoxy_glBindTransformFeedbackNV;
+ PFNGLBINDVERTEXARRAYPROC epoxy_glBindVertexArray;
+ PFNGLBINDVERTEXARRAYAPPLEPROC epoxy_glBindVertexArrayAPPLE;
+ PFNGLBINDVERTEXARRAYOESPROC epoxy_glBindVertexArrayOES;
+ PFNGLBINDVERTEXBUFFERPROC epoxy_glBindVertexBuffer;
+ PFNGLBINDVERTEXBUFFERSPROC epoxy_glBindVertexBuffers;
+ PFNGLBINDVERTEXSHADEREXTPROC epoxy_glBindVertexShaderEXT;
+ PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC epoxy_glBindVideoCaptureStreamBufferNV;
+ PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC epoxy_glBindVideoCaptureStreamTextureNV;
+ PFNGLBINORMAL3BEXTPROC epoxy_glBinormal3bEXT;
+ PFNGLBINORMAL3BVEXTPROC epoxy_glBinormal3bvEXT;
+ PFNGLBINORMAL3DEXTPROC epoxy_glBinormal3dEXT;
+ PFNGLBINORMAL3DVEXTPROC epoxy_glBinormal3dvEXT;
+ PFNGLBINORMAL3FEXTPROC epoxy_glBinormal3fEXT;
+ PFNGLBINORMAL3FVEXTPROC epoxy_glBinormal3fvEXT;
+ PFNGLBINORMAL3IEXTPROC epoxy_glBinormal3iEXT;
+ PFNGLBINORMAL3IVEXTPROC epoxy_glBinormal3ivEXT;
+ PFNGLBINORMAL3SEXTPROC epoxy_glBinormal3sEXT;
+ PFNGLBINORMAL3SVEXTPROC epoxy_glBinormal3svEXT;
+ PFNGLBINORMALPOINTEREXTPROC epoxy_glBinormalPointerEXT;
+ PFNGLBITMAPPROC epoxy_glBitmap;
+ PFNGLBITMAPXOESPROC epoxy_glBitmapxOES;
+ PFNGLBLENDBARRIERPROC epoxy_glBlendBarrier;
+ PFNGLBLENDBARRIERKHRPROC epoxy_glBlendBarrierKHR;
+ PFNGLBLENDBARRIERNVPROC epoxy_glBlendBarrierNV;
+ PFNGLBLENDCOLORPROC epoxy_glBlendColor;
+ PFNGLBLENDCOLOREXTPROC epoxy_glBlendColorEXT;
+ PFNGLBLENDCOLORXOESPROC epoxy_glBlendColorxOES;
+ PFNGLBLENDEQUATIONPROC epoxy_glBlendEquation;
+ PFNGLBLENDEQUATIONEXTPROC epoxy_glBlendEquationEXT;
+ PFNGLBLENDEQUATIONINDEXEDAMDPROC epoxy_glBlendEquationIndexedAMD;
+ PFNGLBLENDEQUATIONOESPROC epoxy_glBlendEquationOES;
+ PFNGLBLENDEQUATIONSEPARATEPROC epoxy_glBlendEquationSeparate;
+ PFNGLBLENDEQUATIONSEPARATEEXTPROC epoxy_glBlendEquationSeparateEXT;
+ PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC epoxy_glBlendEquationSeparateIndexedAMD;
+ PFNGLBLENDEQUATIONSEPARATEOESPROC epoxy_glBlendEquationSeparateOES;
+ PFNGLBLENDEQUATIONSEPARATEIPROC epoxy_glBlendEquationSeparatei;
+ PFNGLBLENDEQUATIONSEPARATEIARBPROC epoxy_glBlendEquationSeparateiARB;
+ PFNGLBLENDEQUATIONSEPARATEIEXTPROC epoxy_glBlendEquationSeparateiEXT;
+ PFNGLBLENDEQUATIONSEPARATEIOESPROC epoxy_glBlendEquationSeparateiOES;
+ PFNGLBLENDEQUATIONIPROC epoxy_glBlendEquationi;
+ PFNGLBLENDEQUATIONIARBPROC epoxy_glBlendEquationiARB;
+ PFNGLBLENDEQUATIONIEXTPROC epoxy_glBlendEquationiEXT;
+ PFNGLBLENDEQUATIONIOESPROC epoxy_glBlendEquationiOES;
+ PFNGLBLENDFUNCPROC epoxy_glBlendFunc;
+ PFNGLBLENDFUNCINDEXEDAMDPROC epoxy_glBlendFuncIndexedAMD;
+ PFNGLBLENDFUNCSEPARATEPROC epoxy_glBlendFuncSeparate;
+ PFNGLBLENDFUNCSEPARATEEXTPROC epoxy_glBlendFuncSeparateEXT;
+ PFNGLBLENDFUNCSEPARATEINGRPROC epoxy_glBlendFuncSeparateINGR;
+ PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC epoxy_glBlendFuncSeparateIndexedAMD;
+ PFNGLBLENDFUNCSEPARATEOESPROC epoxy_glBlendFuncSeparateOES;
+ PFNGLBLENDFUNCSEPARATEIPROC epoxy_glBlendFuncSeparatei;
+ PFNGLBLENDFUNCSEPARATEIARBPROC epoxy_glBlendFuncSeparateiARB;
+ PFNGLBLENDFUNCSEPARATEIEXTPROC epoxy_glBlendFuncSeparateiEXT;
+ PFNGLBLENDFUNCSEPARATEIOESPROC epoxy_glBlendFuncSeparateiOES;
+ PFNGLBLENDFUNCIPROC epoxy_glBlendFunci;
+ PFNGLBLENDFUNCIARBPROC epoxy_glBlendFunciARB;
+ PFNGLBLENDFUNCIEXTPROC epoxy_glBlendFunciEXT;
+ PFNGLBLENDFUNCIOESPROC epoxy_glBlendFunciOES;
+ PFNGLBLENDPARAMETERINVPROC epoxy_glBlendParameteriNV;
+ PFNGLBLITFRAMEBUFFERPROC epoxy_glBlitFramebuffer;
+ PFNGLBLITFRAMEBUFFERANGLEPROC epoxy_glBlitFramebufferANGLE;
+ PFNGLBLITFRAMEBUFFEREXTPROC epoxy_glBlitFramebufferEXT;
+ PFNGLBLITFRAMEBUFFERNVPROC epoxy_glBlitFramebufferNV;
+ PFNGLBLITNAMEDFRAMEBUFFERPROC epoxy_glBlitNamedFramebuffer;
+ PFNGLBUFFERADDRESSRANGENVPROC epoxy_glBufferAddressRangeNV;
+ PFNGLBUFFERATTACHMEMORYNVPROC epoxy_glBufferAttachMemoryNV;
+ PFNGLBUFFERDATAPROC epoxy_glBufferData;
+ PFNGLBUFFERDATAARBPROC epoxy_glBufferDataARB;
+ PFNGLBUFFERPAGECOMMITMENTARBPROC epoxy_glBufferPageCommitmentARB;
+ PFNGLBUFFERPARAMETERIAPPLEPROC epoxy_glBufferParameteriAPPLE;
+ PFNGLBUFFERSTORAGEPROC epoxy_glBufferStorage;
+ PFNGLBUFFERSTORAGEEXTPROC epoxy_glBufferStorageEXT;
+ PFNGLBUFFERSTORAGEEXTERNALEXTPROC epoxy_glBufferStorageExternalEXT;
+ PFNGLBUFFERSTORAGEMEMEXTPROC epoxy_glBufferStorageMemEXT;
+ PFNGLBUFFERSUBDATAPROC epoxy_glBufferSubData;
+ PFNGLBUFFERSUBDATAARBPROC epoxy_glBufferSubDataARB;
+ PFNGLCALLCOMMANDLISTNVPROC epoxy_glCallCommandListNV;
+ PFNGLCALLLISTPROC epoxy_glCallList;
+ PFNGLCALLLISTSPROC epoxy_glCallLists;
+ PFNGLCHECKFRAMEBUFFERSTATUSPROC epoxy_glCheckFramebufferStatus;
+ PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckFramebufferStatusEXT;
+ PFNGLCHECKFRAMEBUFFERSTATUSOESPROC epoxy_glCheckFramebufferStatusOES;
+ PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC epoxy_glCheckNamedFramebufferStatus;
+ PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckNamedFramebufferStatusEXT;
+ PFNGLCLAMPCOLORPROC epoxy_glClampColor;
+ PFNGLCLAMPCOLORARBPROC epoxy_glClampColorARB;
+ PFNGLCLEARPROC epoxy_glClear;
+ PFNGLCLEARACCUMPROC epoxy_glClearAccum;
+ PFNGLCLEARACCUMXOESPROC epoxy_glClearAccumxOES;
+ PFNGLCLEARBUFFERDATAPROC epoxy_glClearBufferData;
+ PFNGLCLEARBUFFERSUBDATAPROC epoxy_glClearBufferSubData;
+ PFNGLCLEARBUFFERFIPROC epoxy_glClearBufferfi;
+ PFNGLCLEARBUFFERFVPROC epoxy_glClearBufferfv;
+ PFNGLCLEARBUFFERIVPROC epoxy_glClearBufferiv;
+ PFNGLCLEARBUFFERUIVPROC epoxy_glClearBufferuiv;
+ PFNGLCLEARCOLORPROC epoxy_glClearColor;
+ PFNGLCLEARCOLORIIEXTPROC epoxy_glClearColorIiEXT;
+ PFNGLCLEARCOLORIUIEXTPROC epoxy_glClearColorIuiEXT;
+ PFNGLCLEARCOLORXPROC epoxy_glClearColorx;
+ PFNGLCLEARCOLORXOESPROC epoxy_glClearColorxOES;
+ PFNGLCLEARDEPTHPROC epoxy_glClearDepth;
+ PFNGLCLEARDEPTHDNVPROC epoxy_glClearDepthdNV;
+ PFNGLCLEARDEPTHFPROC epoxy_glClearDepthf;
+ PFNGLCLEARDEPTHFOESPROC epoxy_glClearDepthfOES;
+ PFNGLCLEARDEPTHXPROC epoxy_glClearDepthx;
+ PFNGLCLEARDEPTHXOESPROC epoxy_glClearDepthxOES;
+ PFNGLCLEARINDEXPROC epoxy_glClearIndex;
+ PFNGLCLEARNAMEDBUFFERDATAPROC epoxy_glClearNamedBufferData;
+ PFNGLCLEARNAMEDBUFFERDATAEXTPROC epoxy_glClearNamedBufferDataEXT;
+ PFNGLCLEARNAMEDBUFFERSUBDATAPROC epoxy_glClearNamedBufferSubData;
+ PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC epoxy_glClearNamedBufferSubDataEXT;
+ PFNGLCLEARNAMEDFRAMEBUFFERFIPROC epoxy_glClearNamedFramebufferfi;
+ PFNGLCLEARNAMEDFRAMEBUFFERFVPROC epoxy_glClearNamedFramebufferfv;
+ PFNGLCLEARNAMEDFRAMEBUFFERIVPROC epoxy_glClearNamedFramebufferiv;
+ PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC epoxy_glClearNamedFramebufferuiv;
+ PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC epoxy_glClearPixelLocalStorageuiEXT;
+ PFNGLCLEARSTENCILPROC epoxy_glClearStencil;
+ PFNGLCLEARTEXIMAGEPROC epoxy_glClearTexImage;
+ PFNGLCLEARTEXIMAGEEXTPROC epoxy_glClearTexImageEXT;
+ PFNGLCLEARTEXSUBIMAGEPROC epoxy_glClearTexSubImage;
+ PFNGLCLEARTEXSUBIMAGEEXTPROC epoxy_glClearTexSubImageEXT;
+ PFNGLCLIENTACTIVETEXTUREPROC epoxy_glClientActiveTexture;
+ PFNGLCLIENTACTIVETEXTUREARBPROC epoxy_glClientActiveTextureARB;
+ PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC epoxy_glClientActiveVertexStreamATI;
+ PFNGLCLIENTATTRIBDEFAULTEXTPROC epoxy_glClientAttribDefaultEXT;
+ PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC epoxy_glClientWaitSemaphoreui64NVX;
+ PFNGLCLIENTWAITSYNCPROC epoxy_glClientWaitSync;
+ PFNGLCLIENTWAITSYNCAPPLEPROC epoxy_glClientWaitSyncAPPLE;
+ PFNGLCLIPCONTROLPROC epoxy_glClipControl;
+ PFNGLCLIPCONTROLEXTPROC epoxy_glClipControlEXT;
+ PFNGLCLIPPLANEPROC epoxy_glClipPlane;
+ PFNGLCLIPPLANEFPROC epoxy_glClipPlanef;
+ PFNGLCLIPPLANEFIMGPROC epoxy_glClipPlanefIMG;
+ PFNGLCLIPPLANEFOESPROC epoxy_glClipPlanefOES;
+ PFNGLCLIPPLANEXPROC epoxy_glClipPlanex;
+ PFNGLCLIPPLANEXIMGPROC epoxy_glClipPlanexIMG;
+ PFNGLCLIPPLANEXOESPROC epoxy_glClipPlanexOES;
+ PFNGLCOLOR3BPROC epoxy_glColor3b;
+ PFNGLCOLOR3BVPROC epoxy_glColor3bv;
+ PFNGLCOLOR3DPROC epoxy_glColor3d;
+ PFNGLCOLOR3DVPROC epoxy_glColor3dv;
+ PFNGLCOLOR3FPROC epoxy_glColor3f;
+ PFNGLCOLOR3FVERTEX3FSUNPROC epoxy_glColor3fVertex3fSUN;
+ PFNGLCOLOR3FVERTEX3FVSUNPROC epoxy_glColor3fVertex3fvSUN;
+ PFNGLCOLOR3FVPROC epoxy_glColor3fv;
+ PFNGLCOLOR3HNVPROC epoxy_glColor3hNV;
+ PFNGLCOLOR3HVNVPROC epoxy_glColor3hvNV;
+ PFNGLCOLOR3IPROC epoxy_glColor3i;
+ PFNGLCOLOR3IVPROC epoxy_glColor3iv;
+ PFNGLCOLOR3SPROC epoxy_glColor3s;
+ PFNGLCOLOR3SVPROC epoxy_glColor3sv;
+ PFNGLCOLOR3UBPROC epoxy_glColor3ub;
+ PFNGLCOLOR3UBVPROC epoxy_glColor3ubv;
+ PFNGLCOLOR3UIPROC epoxy_glColor3ui;
+ PFNGLCOLOR3UIVPROC epoxy_glColor3uiv;
+ PFNGLCOLOR3USPROC epoxy_glColor3us;
+ PFNGLCOLOR3USVPROC epoxy_glColor3usv;
+ PFNGLCOLOR3XOESPROC epoxy_glColor3xOES;
+ PFNGLCOLOR3XVOESPROC epoxy_glColor3xvOES;
+ PFNGLCOLOR4BPROC epoxy_glColor4b;
+ PFNGLCOLOR4BVPROC epoxy_glColor4bv;
+ PFNGLCOLOR4DPROC epoxy_glColor4d;
+ PFNGLCOLOR4DVPROC epoxy_glColor4dv;
+ PFNGLCOLOR4FPROC epoxy_glColor4f;
+ PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glColor4fNormal3fVertex3fSUN;
+ PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glColor4fNormal3fVertex3fvSUN;
+ PFNGLCOLOR4FVPROC epoxy_glColor4fv;
+ PFNGLCOLOR4HNVPROC epoxy_glColor4hNV;
+ PFNGLCOLOR4HVNVPROC epoxy_glColor4hvNV;
+ PFNGLCOLOR4IPROC epoxy_glColor4i;
+ PFNGLCOLOR4IVPROC epoxy_glColor4iv;
+ PFNGLCOLOR4SPROC epoxy_glColor4s;
+ PFNGLCOLOR4SVPROC epoxy_glColor4sv;
+ PFNGLCOLOR4UBPROC epoxy_glColor4ub;
+ PFNGLCOLOR4UBVERTEX2FSUNPROC epoxy_glColor4ubVertex2fSUN;
+ PFNGLCOLOR4UBVERTEX2FVSUNPROC epoxy_glColor4ubVertex2fvSUN;
+ PFNGLCOLOR4UBVERTEX3FSUNPROC epoxy_glColor4ubVertex3fSUN;
+ PFNGLCOLOR4UBVERTEX3FVSUNPROC epoxy_glColor4ubVertex3fvSUN;
+ PFNGLCOLOR4UBVPROC epoxy_glColor4ubv;
+ PFNGLCOLOR4UIPROC epoxy_glColor4ui;
+ PFNGLCOLOR4UIVPROC epoxy_glColor4uiv;
+ PFNGLCOLOR4USPROC epoxy_glColor4us;
+ PFNGLCOLOR4USVPROC epoxy_glColor4usv;
+ PFNGLCOLOR4XPROC epoxy_glColor4x;
+ PFNGLCOLOR4XOESPROC epoxy_glColor4xOES;
+ PFNGLCOLOR4XVOESPROC epoxy_glColor4xvOES;
+ PFNGLCOLORFORMATNVPROC epoxy_glColorFormatNV;
+ PFNGLCOLORFRAGMENTOP1ATIPROC epoxy_glColorFragmentOp1ATI;
+ PFNGLCOLORFRAGMENTOP2ATIPROC epoxy_glColorFragmentOp2ATI;
+ PFNGLCOLORFRAGMENTOP3ATIPROC epoxy_glColorFragmentOp3ATI;
+ PFNGLCOLORMASKPROC epoxy_glColorMask;
+ PFNGLCOLORMASKINDEXEDEXTPROC epoxy_glColorMaskIndexedEXT;
+ PFNGLCOLORMASKIPROC epoxy_glColorMaski;
+ PFNGLCOLORMASKIEXTPROC epoxy_glColorMaskiEXT;
+ PFNGLCOLORMASKIOESPROC epoxy_glColorMaskiOES;
+ PFNGLCOLORMATERIALPROC epoxy_glColorMaterial;
+ PFNGLCOLORP3UIPROC epoxy_glColorP3ui;
+ PFNGLCOLORP3UIVPROC epoxy_glColorP3uiv;
+ PFNGLCOLORP4UIPROC epoxy_glColorP4ui;
+ PFNGLCOLORP4UIVPROC epoxy_glColorP4uiv;
+ PFNGLCOLORPOINTERPROC epoxy_glColorPointer;
+ PFNGLCOLORPOINTEREXTPROC epoxy_glColorPointerEXT;
+ PFNGLCOLORPOINTERLISTIBMPROC epoxy_glColorPointerListIBM;
+ PFNGLCOLORPOINTERVINTELPROC epoxy_glColorPointervINTEL;
+ PFNGLCOLORSUBTABLEPROC epoxy_glColorSubTable;
+ PFNGLCOLORSUBTABLEEXTPROC epoxy_glColorSubTableEXT;
+ PFNGLCOLORTABLEPROC epoxy_glColorTable;
+ PFNGLCOLORTABLEEXTPROC epoxy_glColorTableEXT;
+ PFNGLCOLORTABLEPARAMETERFVPROC epoxy_glColorTableParameterfv;
+ PFNGLCOLORTABLEPARAMETERFVSGIPROC epoxy_glColorTableParameterfvSGI;
+ PFNGLCOLORTABLEPARAMETERIVPROC epoxy_glColorTableParameteriv;
+ PFNGLCOLORTABLEPARAMETERIVSGIPROC epoxy_glColorTableParameterivSGI;
+ PFNGLCOLORTABLESGIPROC epoxy_glColorTableSGI;
+ PFNGLCOMBINERINPUTNVPROC epoxy_glCombinerInputNV;
+ PFNGLCOMBINEROUTPUTNVPROC epoxy_glCombinerOutputNV;
+ PFNGLCOMBINERPARAMETERFNVPROC epoxy_glCombinerParameterfNV;
+ PFNGLCOMBINERPARAMETERFVNVPROC epoxy_glCombinerParameterfvNV;
+ PFNGLCOMBINERPARAMETERINVPROC epoxy_glCombinerParameteriNV;
+ PFNGLCOMBINERPARAMETERIVNVPROC epoxy_glCombinerParameterivNV;
+ PFNGLCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glCombinerStageParameterfvNV;
+ PFNGLCOMMANDLISTSEGMENTSNVPROC epoxy_glCommandListSegmentsNV;
+ PFNGLCOMPILECOMMANDLISTNVPROC epoxy_glCompileCommandListNV;
+ PFNGLCOMPILESHADERPROC epoxy_glCompileShader;
+ PFNGLCOMPILESHADERARBPROC epoxy_glCompileShaderARB;
+ PFNGLCOMPILESHADERINCLUDEARBPROC epoxy_glCompileShaderIncludeARB;
+ PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC epoxy_glCompressedMultiTexImage1DEXT;
+ PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC epoxy_glCompressedMultiTexImage2DEXT;
+ PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC epoxy_glCompressedMultiTexImage3DEXT;
+ PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC epoxy_glCompressedMultiTexSubImage1DEXT;
+ PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC epoxy_glCompressedMultiTexSubImage2DEXT;
+ PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC epoxy_glCompressedMultiTexSubImage3DEXT;
+ PFNGLCOMPRESSEDTEXIMAGE1DPROC epoxy_glCompressedTexImage1D;
+ PFNGLCOMPRESSEDTEXIMAGE1DARBPROC epoxy_glCompressedTexImage1DARB;
+ PFNGLCOMPRESSEDTEXIMAGE2DPROC epoxy_glCompressedTexImage2D;
+ PFNGLCOMPRESSEDTEXIMAGE2DARBPROC epoxy_glCompressedTexImage2DARB;
+ PFNGLCOMPRESSEDTEXIMAGE3DPROC epoxy_glCompressedTexImage3D;
+ PFNGLCOMPRESSEDTEXIMAGE3DARBPROC epoxy_glCompressedTexImage3DARB;
+ PFNGLCOMPRESSEDTEXIMAGE3DOESPROC epoxy_glCompressedTexImage3DOES;
+ PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC epoxy_glCompressedTexSubImage1D;
+ PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC epoxy_glCompressedTexSubImage1DARB;
+ PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC epoxy_glCompressedTexSubImage2D;
+ PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC epoxy_glCompressedTexSubImage2DARB;
+ PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC epoxy_glCompressedTexSubImage3D;
+ PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC epoxy_glCompressedTexSubImage3DARB;
+ PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC epoxy_glCompressedTexSubImage3DOES;
+ PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC epoxy_glCompressedTextureImage1DEXT;
+ PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC epoxy_glCompressedTextureImage2DEXT;
+ PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC epoxy_glCompressedTextureImage3DEXT;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC epoxy_glCompressedTextureSubImage1D;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC epoxy_glCompressedTextureSubImage1DEXT;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC epoxy_glCompressedTextureSubImage2D;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC epoxy_glCompressedTextureSubImage2DEXT;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC epoxy_glCompressedTextureSubImage3D;
+ PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC epoxy_glCompressedTextureSubImage3DEXT;
+ PFNGLCONSERVATIVERASTERPARAMETERFNVPROC epoxy_glConservativeRasterParameterfNV;
+ PFNGLCONSERVATIVERASTERPARAMETERINVPROC epoxy_glConservativeRasterParameteriNV;
+ PFNGLCONVOLUTIONFILTER1DPROC epoxy_glConvolutionFilter1D;
+ PFNGLCONVOLUTIONFILTER1DEXTPROC epoxy_glConvolutionFilter1DEXT;
+ PFNGLCONVOLUTIONFILTER2DPROC epoxy_glConvolutionFilter2D;
+ PFNGLCONVOLUTIONFILTER2DEXTPROC epoxy_glConvolutionFilter2DEXT;
+ PFNGLCONVOLUTIONPARAMETERFPROC epoxy_glConvolutionParameterf;
+ PFNGLCONVOLUTIONPARAMETERFEXTPROC epoxy_glConvolutionParameterfEXT;
+ PFNGLCONVOLUTIONPARAMETERFVPROC epoxy_glConvolutionParameterfv;
+ PFNGLCONVOLUTIONPARAMETERFVEXTPROC epoxy_glConvolutionParameterfvEXT;
+ PFNGLCONVOLUTIONPARAMETERIPROC epoxy_glConvolutionParameteri;
+ PFNGLCONVOLUTIONPARAMETERIEXTPROC epoxy_glConvolutionParameteriEXT;
+ PFNGLCONVOLUTIONPARAMETERIVPROC epoxy_glConvolutionParameteriv;
+ PFNGLCONVOLUTIONPARAMETERIVEXTPROC epoxy_glConvolutionParameterivEXT;
+ PFNGLCONVOLUTIONPARAMETERXOESPROC epoxy_glConvolutionParameterxOES;
+ PFNGLCONVOLUTIONPARAMETERXVOESPROC epoxy_glConvolutionParameterxvOES;
+ PFNGLCOPYBUFFERSUBDATAPROC epoxy_glCopyBufferSubData;
+ PFNGLCOPYBUFFERSUBDATANVPROC epoxy_glCopyBufferSubDataNV;
+ PFNGLCOPYCOLORSUBTABLEPROC epoxy_glCopyColorSubTable;
+ PFNGLCOPYCOLORSUBTABLEEXTPROC epoxy_glCopyColorSubTableEXT;
+ PFNGLCOPYCOLORTABLEPROC epoxy_glCopyColorTable;
+ PFNGLCOPYCOLORTABLESGIPROC epoxy_glCopyColorTableSGI;
+ PFNGLCOPYCONVOLUTIONFILTER1DPROC epoxy_glCopyConvolutionFilter1D;
+ PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC epoxy_glCopyConvolutionFilter1DEXT;
+ PFNGLCOPYCONVOLUTIONFILTER2DPROC epoxy_glCopyConvolutionFilter2D;
+ PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC epoxy_glCopyConvolutionFilter2DEXT;
+ PFNGLCOPYIMAGESUBDATAPROC epoxy_glCopyImageSubData;
+ PFNGLCOPYIMAGESUBDATAEXTPROC epoxy_glCopyImageSubDataEXT;
+ PFNGLCOPYIMAGESUBDATANVPROC epoxy_glCopyImageSubDataNV;
+ PFNGLCOPYIMAGESUBDATAOESPROC epoxy_glCopyImageSubDataOES;
+ PFNGLCOPYMULTITEXIMAGE1DEXTPROC epoxy_glCopyMultiTexImage1DEXT;
+ PFNGLCOPYMULTITEXIMAGE2DEXTPROC epoxy_glCopyMultiTexImage2DEXT;
+ PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC epoxy_glCopyMultiTexSubImage1DEXT;
+ PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC epoxy_glCopyMultiTexSubImage2DEXT;
+ PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC epoxy_glCopyMultiTexSubImage3DEXT;
+ PFNGLCOPYNAMEDBUFFERSUBDATAPROC epoxy_glCopyNamedBufferSubData;
+ PFNGLCOPYPATHNVPROC epoxy_glCopyPathNV;
+ PFNGLCOPYPIXELSPROC epoxy_glCopyPixels;
+ PFNGLCOPYTEXIMAGE1DPROC epoxy_glCopyTexImage1D;
+ PFNGLCOPYTEXIMAGE1DEXTPROC epoxy_glCopyTexImage1DEXT;
+ PFNGLCOPYTEXIMAGE2DPROC epoxy_glCopyTexImage2D;
+ PFNGLCOPYTEXIMAGE2DEXTPROC epoxy_glCopyTexImage2DEXT;
+ PFNGLCOPYTEXSUBIMAGE1DPROC epoxy_glCopyTexSubImage1D;
+ PFNGLCOPYTEXSUBIMAGE1DEXTPROC epoxy_glCopyTexSubImage1DEXT;
+ PFNGLCOPYTEXSUBIMAGE2DPROC epoxy_glCopyTexSubImage2D;
+ PFNGLCOPYTEXSUBIMAGE2DEXTPROC epoxy_glCopyTexSubImage2DEXT;
+ PFNGLCOPYTEXSUBIMAGE3DPROC epoxy_glCopyTexSubImage3D;
+ PFNGLCOPYTEXSUBIMAGE3DEXTPROC epoxy_glCopyTexSubImage3DEXT;
+ PFNGLCOPYTEXSUBIMAGE3DOESPROC epoxy_glCopyTexSubImage3DOES;
+ PFNGLCOPYTEXTUREIMAGE1DEXTPROC epoxy_glCopyTextureImage1DEXT;
+ PFNGLCOPYTEXTUREIMAGE2DEXTPROC epoxy_glCopyTextureImage2DEXT;
+ PFNGLCOPYTEXTURELEVELSAPPLEPROC epoxy_glCopyTextureLevelsAPPLE;
+ PFNGLCOPYTEXTURESUBIMAGE1DPROC epoxy_glCopyTextureSubImage1D;
+ PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC epoxy_glCopyTextureSubImage1DEXT;
+ PFNGLCOPYTEXTURESUBIMAGE2DPROC epoxy_glCopyTextureSubImage2D;
+ PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC epoxy_glCopyTextureSubImage2DEXT;
+ PFNGLCOPYTEXTURESUBIMAGE3DPROC epoxy_glCopyTextureSubImage3D;
+ PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC epoxy_glCopyTextureSubImage3DEXT;
+ PFNGLCOVERFILLPATHINSTANCEDNVPROC epoxy_glCoverFillPathInstancedNV;
+ PFNGLCOVERFILLPATHNVPROC epoxy_glCoverFillPathNV;
+ PFNGLCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glCoverStrokePathInstancedNV;
+ PFNGLCOVERSTROKEPATHNVPROC epoxy_glCoverStrokePathNV;
+ PFNGLCOVERAGEMASKNVPROC epoxy_glCoverageMaskNV;
+ PFNGLCOVERAGEMODULATIONNVPROC epoxy_glCoverageModulationNV;
+ PFNGLCOVERAGEMODULATIONTABLENVPROC epoxy_glCoverageModulationTableNV;
+ PFNGLCOVERAGEOPERATIONNVPROC epoxy_glCoverageOperationNV;
+ PFNGLCREATEBUFFERSPROC epoxy_glCreateBuffers;
+ PFNGLCREATECOMMANDLISTSNVPROC epoxy_glCreateCommandListsNV;
+ PFNGLCREATEFRAMEBUFFERSPROC epoxy_glCreateFramebuffers;
+ PFNGLCREATEMEMORYOBJECTSEXTPROC epoxy_glCreateMemoryObjectsEXT;
+ PFNGLCREATEPERFQUERYINTELPROC epoxy_glCreatePerfQueryINTEL;
+ PFNGLCREATEPROGRAMPROC epoxy_glCreateProgram;
+ PFNGLCREATEPROGRAMOBJECTARBPROC epoxy_glCreateProgramObjectARB;
+ PFNGLCREATEPROGRAMPIPELINESPROC epoxy_glCreateProgramPipelines;
+ PFNGLCREATEPROGRESSFENCENVXPROC epoxy_glCreateProgressFenceNVX;
+ PFNGLCREATEQUERIESPROC epoxy_glCreateQueries;
+ PFNGLCREATERENDERBUFFERSPROC epoxy_glCreateRenderbuffers;
+ PFNGLCREATESAMPLERSPROC epoxy_glCreateSamplers;
+ PFNGLCREATESHADERPROC epoxy_glCreateShader;
+ PFNGLCREATESHADEROBJECTARBPROC epoxy_glCreateShaderObjectARB;
+ PFNGLCREATESHADERPROGRAMEXTPROC epoxy_glCreateShaderProgramEXT;
+ PFNGLCREATESHADERPROGRAMVPROC epoxy_glCreateShaderProgramv;
+ PFNGLCREATESHADERPROGRAMVEXTPROC epoxy_glCreateShaderProgramvEXT;
+ PFNGLCREATESTATESNVPROC epoxy_glCreateStatesNV;
+ PFNGLCREATESYNCFROMCLEVENTARBPROC epoxy_glCreateSyncFromCLeventARB;
+ PFNGLCREATETEXTURESPROC epoxy_glCreateTextures;
+ PFNGLCREATETRANSFORMFEEDBACKSPROC epoxy_glCreateTransformFeedbacks;
+ PFNGLCREATEVERTEXARRAYSPROC epoxy_glCreateVertexArrays;
+ PFNGLCULLFACEPROC epoxy_glCullFace;
+ PFNGLCULLPARAMETERDVEXTPROC epoxy_glCullParameterdvEXT;
+ PFNGLCULLPARAMETERFVEXTPROC epoxy_glCullParameterfvEXT;
+ PFNGLCURRENTPALETTEMATRIXARBPROC epoxy_glCurrentPaletteMatrixARB;
+ PFNGLCURRENTPALETTEMATRIXOESPROC epoxy_glCurrentPaletteMatrixOES;
+ PFNGLDEBUGMESSAGECALLBACKPROC epoxy_glDebugMessageCallback;
+ PFNGLDEBUGMESSAGECALLBACKAMDPROC epoxy_glDebugMessageCallbackAMD;
+ PFNGLDEBUGMESSAGECALLBACKARBPROC epoxy_glDebugMessageCallbackARB;
+ PFNGLDEBUGMESSAGECALLBACKKHRPROC epoxy_glDebugMessageCallbackKHR;
+ PFNGLDEBUGMESSAGECONTROLPROC epoxy_glDebugMessageControl;
+ PFNGLDEBUGMESSAGECONTROLARBPROC epoxy_glDebugMessageControlARB;
+ PFNGLDEBUGMESSAGECONTROLKHRPROC epoxy_glDebugMessageControlKHR;
+ PFNGLDEBUGMESSAGEENABLEAMDPROC epoxy_glDebugMessageEnableAMD;
+ PFNGLDEBUGMESSAGEINSERTPROC epoxy_glDebugMessageInsert;
+ PFNGLDEBUGMESSAGEINSERTAMDPROC epoxy_glDebugMessageInsertAMD;
+ PFNGLDEBUGMESSAGEINSERTARBPROC epoxy_glDebugMessageInsertARB;
+ PFNGLDEBUGMESSAGEINSERTKHRPROC epoxy_glDebugMessageInsertKHR;
+ PFNGLDEFORMSGIXPROC epoxy_glDeformSGIX;
+ PFNGLDEFORMATIONMAP3DSGIXPROC epoxy_glDeformationMap3dSGIX;
+ PFNGLDEFORMATIONMAP3FSGIXPROC epoxy_glDeformationMap3fSGIX;
+ PFNGLDELETEASYNCMARKERSSGIXPROC epoxy_glDeleteAsyncMarkersSGIX;
+ PFNGLDELETEBUFFERSPROC epoxy_glDeleteBuffers;
+ PFNGLDELETEBUFFERSARBPROC epoxy_glDeleteBuffersARB;
+ PFNGLDELETECOMMANDLISTSNVPROC epoxy_glDeleteCommandListsNV;
+ PFNGLDELETEFENCESAPPLEPROC epoxy_glDeleteFencesAPPLE;
+ PFNGLDELETEFENCESNVPROC epoxy_glDeleteFencesNV;
+ PFNGLDELETEFRAGMENTSHADERATIPROC epoxy_glDeleteFragmentShaderATI;
+ PFNGLDELETEFRAMEBUFFERSPROC epoxy_glDeleteFramebuffers;
+ PFNGLDELETEFRAMEBUFFERSEXTPROC epoxy_glDeleteFramebuffersEXT;
+ PFNGLDELETEFRAMEBUFFERSOESPROC epoxy_glDeleteFramebuffersOES;
+ PFNGLDELETELISTSPROC epoxy_glDeleteLists;
+ PFNGLDELETEMEMORYOBJECTSEXTPROC epoxy_glDeleteMemoryObjectsEXT;
+ PFNGLDELETENAMEDSTRINGARBPROC epoxy_glDeleteNamedStringARB;
+ PFNGLDELETENAMESAMDPROC epoxy_glDeleteNamesAMD;
+ PFNGLDELETEOBJECTARBPROC epoxy_glDeleteObjectARB;
+ PFNGLDELETEOCCLUSIONQUERIESNVPROC epoxy_glDeleteOcclusionQueriesNV;
+ PFNGLDELETEPATHSNVPROC epoxy_glDeletePathsNV;
+ PFNGLDELETEPERFMONITORSAMDPROC epoxy_glDeletePerfMonitorsAMD;
+ PFNGLDELETEPERFQUERYINTELPROC epoxy_glDeletePerfQueryINTEL;
+ PFNGLDELETEPROGRAMPROC epoxy_glDeleteProgram;
+ PFNGLDELETEPROGRAMPIPELINESPROC epoxy_glDeleteProgramPipelines;
+ PFNGLDELETEPROGRAMPIPELINESEXTPROC epoxy_glDeleteProgramPipelinesEXT;
+ PFNGLDELETEPROGRAMSARBPROC epoxy_glDeleteProgramsARB;
+ PFNGLDELETEPROGRAMSNVPROC epoxy_glDeleteProgramsNV;
+ PFNGLDELETEQUERIESPROC epoxy_glDeleteQueries;
+ PFNGLDELETEQUERIESARBPROC epoxy_glDeleteQueriesARB;
+ PFNGLDELETEQUERIESEXTPROC epoxy_glDeleteQueriesEXT;
+ PFNGLDELETEQUERYRESOURCETAGNVPROC epoxy_glDeleteQueryResourceTagNV;
+ PFNGLDELETERENDERBUFFERSPROC epoxy_glDeleteRenderbuffers;
+ PFNGLDELETERENDERBUFFERSEXTPROC epoxy_glDeleteRenderbuffersEXT;
+ PFNGLDELETERENDERBUFFERSOESPROC epoxy_glDeleteRenderbuffersOES;
+ PFNGLDELETESAMPLERSPROC epoxy_glDeleteSamplers;
+ PFNGLDELETESEMAPHORESEXTPROC epoxy_glDeleteSemaphoresEXT;
+ PFNGLDELETESHADERPROC epoxy_glDeleteShader;
+ PFNGLDELETESTATESNVPROC epoxy_glDeleteStatesNV;
+ PFNGLDELETESYNCPROC epoxy_glDeleteSync;
+ PFNGLDELETESYNCAPPLEPROC epoxy_glDeleteSyncAPPLE;
+ PFNGLDELETETEXTURESPROC epoxy_glDeleteTextures;
+ PFNGLDELETETEXTURESEXTPROC epoxy_glDeleteTexturesEXT;
+ PFNGLDELETETRANSFORMFEEDBACKSPROC epoxy_glDeleteTransformFeedbacks;
+ PFNGLDELETETRANSFORMFEEDBACKSNVPROC epoxy_glDeleteTransformFeedbacksNV;
+ PFNGLDELETEVERTEXARRAYSPROC epoxy_glDeleteVertexArrays;
+ PFNGLDELETEVERTEXARRAYSAPPLEPROC epoxy_glDeleteVertexArraysAPPLE;
+ PFNGLDELETEVERTEXARRAYSOESPROC epoxy_glDeleteVertexArraysOES;
+ PFNGLDELETEVERTEXSHADEREXTPROC epoxy_glDeleteVertexShaderEXT;
+ PFNGLDEPTHBOUNDSEXTPROC epoxy_glDepthBoundsEXT;
+ PFNGLDEPTHBOUNDSDNVPROC epoxy_glDepthBoundsdNV;
+ PFNGLDEPTHFUNCPROC epoxy_glDepthFunc;
+ PFNGLDEPTHMASKPROC epoxy_glDepthMask;
+ PFNGLDEPTHRANGEPROC epoxy_glDepthRange;
+ PFNGLDEPTHRANGEARRAYFVNVPROC epoxy_glDepthRangeArrayfvNV;
+ PFNGLDEPTHRANGEARRAYFVOESPROC epoxy_glDepthRangeArrayfvOES;
+ PFNGLDEPTHRANGEARRAYVPROC epoxy_glDepthRangeArrayv;
+ PFNGLDEPTHRANGEINDEXEDPROC epoxy_glDepthRangeIndexed;
+ PFNGLDEPTHRANGEINDEXEDFNVPROC epoxy_glDepthRangeIndexedfNV;
+ PFNGLDEPTHRANGEINDEXEDFOESPROC epoxy_glDepthRangeIndexedfOES;
+ PFNGLDEPTHRANGEDNVPROC epoxy_glDepthRangedNV;
+ PFNGLDEPTHRANGEFPROC epoxy_glDepthRangef;
+ PFNGLDEPTHRANGEFOESPROC epoxy_glDepthRangefOES;
+ PFNGLDEPTHRANGEXPROC epoxy_glDepthRangex;
+ PFNGLDEPTHRANGEXOESPROC epoxy_glDepthRangexOES;
+ PFNGLDETACHOBJECTARBPROC epoxy_glDetachObjectARB;
+ PFNGLDETACHSHADERPROC epoxy_glDetachShader;
+ PFNGLDETAILTEXFUNCSGISPROC epoxy_glDetailTexFuncSGIS;
+ PFNGLDISABLEPROC epoxy_glDisable;
+ PFNGLDISABLECLIENTSTATEPROC epoxy_glDisableClientState;
+ PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC epoxy_glDisableClientStateIndexedEXT;
+ PFNGLDISABLECLIENTSTATEIEXTPROC epoxy_glDisableClientStateiEXT;
+ PFNGLDISABLEDRIVERCONTROLQCOMPROC epoxy_glDisableDriverControlQCOM;
+ PFNGLDISABLEINDEXEDEXTPROC epoxy_glDisableIndexedEXT;
+ PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC epoxy_glDisableVariantClientStateEXT;
+ PFNGLDISABLEVERTEXARRAYATTRIBPROC epoxy_glDisableVertexArrayAttrib;
+ PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC epoxy_glDisableVertexArrayAttribEXT;
+ PFNGLDISABLEVERTEXARRAYEXTPROC epoxy_glDisableVertexArrayEXT;
+ PFNGLDISABLEVERTEXATTRIBAPPLEPROC epoxy_glDisableVertexAttribAPPLE;
+ PFNGLDISABLEVERTEXATTRIBARRAYPROC epoxy_glDisableVertexAttribArray;
+ PFNGLDISABLEVERTEXATTRIBARRAYARBPROC epoxy_glDisableVertexAttribArrayARB;
+ PFNGLDISABLEIPROC epoxy_glDisablei;
+ PFNGLDISABLEIEXTPROC epoxy_glDisableiEXT;
+ PFNGLDISABLEINVPROC epoxy_glDisableiNV;
+ PFNGLDISABLEIOESPROC epoxy_glDisableiOES;
+ PFNGLDISCARDFRAMEBUFFEREXTPROC epoxy_glDiscardFramebufferEXT;
+ PFNGLDISPATCHCOMPUTEPROC epoxy_glDispatchCompute;
+ PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC epoxy_glDispatchComputeGroupSizeARB;
+ PFNGLDISPATCHCOMPUTEINDIRECTPROC epoxy_glDispatchComputeIndirect;
+ PFNGLDRAWARRAYSPROC epoxy_glDrawArrays;
+ PFNGLDRAWARRAYSEXTPROC epoxy_glDrawArraysEXT;
+ PFNGLDRAWARRAYSINDIRECTPROC epoxy_glDrawArraysIndirect;
+ PFNGLDRAWARRAYSINSTANCEDPROC epoxy_glDrawArraysInstanced;
+ PFNGLDRAWARRAYSINSTANCEDANGLEPROC epoxy_glDrawArraysInstancedANGLE;
+ PFNGLDRAWARRAYSINSTANCEDARBPROC epoxy_glDrawArraysInstancedARB;
+ PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC epoxy_glDrawArraysInstancedBaseInstance;
+ PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawArraysInstancedBaseInstanceEXT;
+ PFNGLDRAWARRAYSINSTANCEDEXTPROC epoxy_glDrawArraysInstancedEXT;
+ PFNGLDRAWARRAYSINSTANCEDNVPROC epoxy_glDrawArraysInstancedNV;
+ PFNGLDRAWBUFFERPROC epoxy_glDrawBuffer;
+ PFNGLDRAWBUFFERSPROC epoxy_glDrawBuffers;
+ PFNGLDRAWBUFFERSARBPROC epoxy_glDrawBuffersARB;
+ PFNGLDRAWBUFFERSATIPROC epoxy_glDrawBuffersATI;
+ PFNGLDRAWBUFFERSEXTPROC epoxy_glDrawBuffersEXT;
+ PFNGLDRAWBUFFERSINDEXEDEXTPROC epoxy_glDrawBuffersIndexedEXT;
+ PFNGLDRAWBUFFERSNVPROC epoxy_glDrawBuffersNV;
+ PFNGLDRAWCOMMANDSADDRESSNVPROC epoxy_glDrawCommandsAddressNV;
+ PFNGLDRAWCOMMANDSNVPROC epoxy_glDrawCommandsNV;
+ PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC epoxy_glDrawCommandsStatesAddressNV;
+ PFNGLDRAWCOMMANDSSTATESNVPROC epoxy_glDrawCommandsStatesNV;
+ PFNGLDRAWELEMENTARRAYAPPLEPROC epoxy_glDrawElementArrayAPPLE;
+ PFNGLDRAWELEMENTARRAYATIPROC epoxy_glDrawElementArrayATI;
+ PFNGLDRAWELEMENTSPROC epoxy_glDrawElements;
+ PFNGLDRAWELEMENTSBASEVERTEXPROC epoxy_glDrawElementsBaseVertex;
+ PFNGLDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glDrawElementsBaseVertexEXT;
+ PFNGLDRAWELEMENTSBASEVERTEXOESPROC epoxy_glDrawElementsBaseVertexOES;
+ PFNGLDRAWELEMENTSINDIRECTPROC epoxy_glDrawElementsIndirect;
+ PFNGLDRAWELEMENTSINSTANCEDPROC epoxy_glDrawElementsInstanced;
+ PFNGLDRAWELEMENTSINSTANCEDANGLEPROC epoxy_glDrawElementsInstancedANGLE;
+ PFNGLDRAWELEMENTSINSTANCEDARBPROC epoxy_glDrawElementsInstancedARB;
+ PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseInstance;
+ PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseInstanceEXT;
+ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC epoxy_glDrawElementsInstancedBaseVertex;
+ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstance;
+ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT;
+ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC epoxy_glDrawElementsInstancedBaseVertexEXT;
+ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC epoxy_glDrawElementsInstancedBaseVertexOES;
+ PFNGLDRAWELEMENTSINSTANCEDEXTPROC epoxy_glDrawElementsInstancedEXT;
+ PFNGLDRAWELEMENTSINSTANCEDNVPROC epoxy_glDrawElementsInstancedNV;
+ PFNGLDRAWMESHARRAYSSUNPROC epoxy_glDrawMeshArraysSUN;
+ PFNGLDRAWMESHTASKSINDIRECTNVPROC epoxy_glDrawMeshTasksIndirectNV;
+ PFNGLDRAWMESHTASKSNVPROC epoxy_glDrawMeshTasksNV;
+ PFNGLDRAWPIXELSPROC epoxy_glDrawPixels;
+ PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glDrawRangeElementArrayAPPLE;
+ PFNGLDRAWRANGEELEMENTARRAYATIPROC epoxy_glDrawRangeElementArrayATI;
+ PFNGLDRAWRANGEELEMENTSPROC epoxy_glDrawRangeElements;
+ PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC epoxy_glDrawRangeElementsBaseVertex;
+ PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC epoxy_glDrawRangeElementsBaseVertexEXT;
+ PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC epoxy_glDrawRangeElementsBaseVertexOES;
+ PFNGLDRAWRANGEELEMENTSEXTPROC epoxy_glDrawRangeElementsEXT;
+ PFNGLDRAWTEXFOESPROC epoxy_glDrawTexfOES;
+ PFNGLDRAWTEXFVOESPROC epoxy_glDrawTexfvOES;
+ PFNGLDRAWTEXIOESPROC epoxy_glDrawTexiOES;
+ PFNGLDRAWTEXIVOESPROC epoxy_glDrawTexivOES;
+ PFNGLDRAWTEXSOESPROC epoxy_glDrawTexsOES;
+ PFNGLDRAWTEXSVOESPROC epoxy_glDrawTexsvOES;
+ PFNGLDRAWTEXTURENVPROC epoxy_glDrawTextureNV;
+ PFNGLDRAWTEXXOESPROC epoxy_glDrawTexxOES;
+ PFNGLDRAWTEXXVOESPROC epoxy_glDrawTexxvOES;
+ PFNGLDRAWTRANSFORMFEEDBACKPROC epoxy_glDrawTransformFeedback;
+ PFNGLDRAWTRANSFORMFEEDBACKEXTPROC epoxy_glDrawTransformFeedbackEXT;
+ PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC epoxy_glDrawTransformFeedbackInstanced;
+ PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC epoxy_glDrawTransformFeedbackInstancedEXT;
+ PFNGLDRAWTRANSFORMFEEDBACKNVPROC epoxy_glDrawTransformFeedbackNV;
+ PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC epoxy_glDrawTransformFeedbackStream;
+ PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC epoxy_glDrawTransformFeedbackStreamInstanced;
+ PFNGLDRAWVKIMAGENVPROC epoxy_glDrawVkImageNV;
+ PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC epoxy_glEGLImageTargetRenderbufferStorageOES;
+ PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC epoxy_glEGLImageTargetTexStorageEXT;
+ PFNGLEGLIMAGETARGETTEXTURE2DOESPROC epoxy_glEGLImageTargetTexture2DOES;
+ PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC epoxy_glEGLImageTargetTextureStorageEXT;
+ PFNGLEDGEFLAGPROC epoxy_glEdgeFlag;
+ PFNGLEDGEFLAGFORMATNVPROC epoxy_glEdgeFlagFormatNV;
+ PFNGLEDGEFLAGPOINTERPROC epoxy_glEdgeFlagPointer;
+ PFNGLEDGEFLAGPOINTEREXTPROC epoxy_glEdgeFlagPointerEXT;
+ PFNGLEDGEFLAGPOINTERLISTIBMPROC epoxy_glEdgeFlagPointerListIBM;
+ PFNGLEDGEFLAGVPROC epoxy_glEdgeFlagv;
+ PFNGLELEMENTPOINTERAPPLEPROC epoxy_glElementPointerAPPLE;
+ PFNGLELEMENTPOINTERATIPROC epoxy_glElementPointerATI;
+ PFNGLENABLEPROC epoxy_glEnable;
+ PFNGLENABLECLIENTSTATEPROC epoxy_glEnableClientState;
+ PFNGLENABLECLIENTSTATEINDEXEDEXTPROC epoxy_glEnableClientStateIndexedEXT;
+ PFNGLENABLECLIENTSTATEIEXTPROC epoxy_glEnableClientStateiEXT;
+ PFNGLENABLEDRIVERCONTROLQCOMPROC epoxy_glEnableDriverControlQCOM;
+ PFNGLENABLEINDEXEDEXTPROC epoxy_glEnableIndexedEXT;
+ PFNGLENABLEVARIANTCLIENTSTATEEXTPROC epoxy_glEnableVariantClientStateEXT;
+ PFNGLENABLEVERTEXARRAYATTRIBPROC epoxy_glEnableVertexArrayAttrib;
+ PFNGLENABLEVERTEXARRAYATTRIBEXTPROC epoxy_glEnableVertexArrayAttribEXT;
+ PFNGLENABLEVERTEXARRAYEXTPROC epoxy_glEnableVertexArrayEXT;
+ PFNGLENABLEVERTEXATTRIBAPPLEPROC epoxy_glEnableVertexAttribAPPLE;
+ PFNGLENABLEVERTEXATTRIBARRAYPROC epoxy_glEnableVertexAttribArray;
+ PFNGLENABLEVERTEXATTRIBARRAYARBPROC epoxy_glEnableVertexAttribArrayARB;
+ PFNGLENABLEIPROC epoxy_glEnablei;
+ PFNGLENABLEIEXTPROC epoxy_glEnableiEXT;
+ PFNGLENABLEINVPROC epoxy_glEnableiNV;
+ PFNGLENABLEIOESPROC epoxy_glEnableiOES;
+ PFNGLENDPROC epoxy_glEnd_unwrapped;
+ PFNGLENDCONDITIONALRENDERPROC epoxy_glEndConditionalRender;
+ PFNGLENDCONDITIONALRENDERNVPROC epoxy_glEndConditionalRenderNV;
+ PFNGLENDCONDITIONALRENDERNVXPROC epoxy_glEndConditionalRenderNVX;
+ PFNGLENDFRAGMENTSHADERATIPROC epoxy_glEndFragmentShaderATI;
+ PFNGLENDLISTPROC epoxy_glEndList;
+ PFNGLENDOCCLUSIONQUERYNVPROC epoxy_glEndOcclusionQueryNV;
+ PFNGLENDPERFMONITORAMDPROC epoxy_glEndPerfMonitorAMD;
+ PFNGLENDPERFQUERYINTELPROC epoxy_glEndPerfQueryINTEL;
+ PFNGLENDQUERYPROC epoxy_glEndQuery;
+ PFNGLENDQUERYARBPROC epoxy_glEndQueryARB;
+ PFNGLENDQUERYEXTPROC epoxy_glEndQueryEXT;
+ PFNGLENDQUERYINDEXEDPROC epoxy_glEndQueryIndexed;
+ PFNGLENDTILINGQCOMPROC epoxy_glEndTilingQCOM;
+ PFNGLENDTRANSFORMFEEDBACKPROC epoxy_glEndTransformFeedback;
+ PFNGLENDTRANSFORMFEEDBACKEXTPROC epoxy_glEndTransformFeedbackEXT;
+ PFNGLENDTRANSFORMFEEDBACKNVPROC epoxy_glEndTransformFeedbackNV;
+ PFNGLENDVERTEXSHADEREXTPROC epoxy_glEndVertexShaderEXT;
+ PFNGLENDVIDEOCAPTURENVPROC epoxy_glEndVideoCaptureNV;
+ PFNGLEVALCOORD1DPROC epoxy_glEvalCoord1d;
+ PFNGLEVALCOORD1DVPROC epoxy_glEvalCoord1dv;
+ PFNGLEVALCOORD1FPROC epoxy_glEvalCoord1f;
+ PFNGLEVALCOORD1FVPROC epoxy_glEvalCoord1fv;
+ PFNGLEVALCOORD1XOESPROC epoxy_glEvalCoord1xOES;
+ PFNGLEVALCOORD1XVOESPROC epoxy_glEvalCoord1xvOES;
+ PFNGLEVALCOORD2DPROC epoxy_glEvalCoord2d;
+ PFNGLEVALCOORD2DVPROC epoxy_glEvalCoord2dv;
+ PFNGLEVALCOORD2FPROC epoxy_glEvalCoord2f;
+ PFNGLEVALCOORD2FVPROC epoxy_glEvalCoord2fv;
+ PFNGLEVALCOORD2XOESPROC epoxy_glEvalCoord2xOES;
+ PFNGLEVALCOORD2XVOESPROC epoxy_glEvalCoord2xvOES;
+ PFNGLEVALMAPSNVPROC epoxy_glEvalMapsNV;
+ PFNGLEVALMESH1PROC epoxy_glEvalMesh1;
+ PFNGLEVALMESH2PROC epoxy_glEvalMesh2;
+ PFNGLEVALPOINT1PROC epoxy_glEvalPoint1;
+ PFNGLEVALPOINT2PROC epoxy_glEvalPoint2;
+ PFNGLEVALUATEDEPTHVALUESARBPROC epoxy_glEvaluateDepthValuesARB;
+ PFNGLEXECUTEPROGRAMNVPROC epoxy_glExecuteProgramNV;
+ PFNGLEXTGETBUFFERPOINTERVQCOMPROC epoxy_glExtGetBufferPointervQCOM;
+ PFNGLEXTGETBUFFERSQCOMPROC epoxy_glExtGetBuffersQCOM;
+ PFNGLEXTGETFRAMEBUFFERSQCOMPROC epoxy_glExtGetFramebuffersQCOM;
+ PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC epoxy_glExtGetProgramBinarySourceQCOM;
+ PFNGLEXTGETPROGRAMSQCOMPROC epoxy_glExtGetProgramsQCOM;
+ PFNGLEXTGETRENDERBUFFERSQCOMPROC epoxy_glExtGetRenderbuffersQCOM;
+ PFNGLEXTGETSHADERSQCOMPROC epoxy_glExtGetShadersQCOM;
+ PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC epoxy_glExtGetTexLevelParameterivQCOM;
+ PFNGLEXTGETTEXSUBIMAGEQCOMPROC epoxy_glExtGetTexSubImageQCOM;
+ PFNGLEXTGETTEXTURESQCOMPROC epoxy_glExtGetTexturesQCOM;
+ PFNGLEXTISPROGRAMBINARYQCOMPROC epoxy_glExtIsProgramBinaryQCOM;
+ PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC epoxy_glExtTexObjectStateOverrideiQCOM;
+ PFNGLEXTRACTCOMPONENTEXTPROC epoxy_glExtractComponentEXT;
+ PFNGLFEEDBACKBUFFERPROC epoxy_glFeedbackBuffer;
+ PFNGLFEEDBACKBUFFERXOESPROC epoxy_glFeedbackBufferxOES;
+ PFNGLFENCESYNCPROC epoxy_glFenceSync;
+ PFNGLFENCESYNCAPPLEPROC epoxy_glFenceSyncAPPLE;
+ PFNGLFINALCOMBINERINPUTNVPROC epoxy_glFinalCombinerInputNV;
+ PFNGLFINISHPROC epoxy_glFinish;
+ PFNGLFINISHASYNCSGIXPROC epoxy_glFinishAsyncSGIX;
+ PFNGLFINISHFENCEAPPLEPROC epoxy_glFinishFenceAPPLE;
+ PFNGLFINISHFENCENVPROC epoxy_glFinishFenceNV;
+ PFNGLFINISHOBJECTAPPLEPROC epoxy_glFinishObjectAPPLE;
+ PFNGLFINISHTEXTURESUNXPROC epoxy_glFinishTextureSUNX;
+ PFNGLFLUSHPROC epoxy_glFlush;
+ PFNGLFLUSHMAPPEDBUFFERRANGEPROC epoxy_glFlushMappedBufferRange;
+ PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC epoxy_glFlushMappedBufferRangeAPPLE;
+ PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC epoxy_glFlushMappedBufferRangeEXT;
+ PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC epoxy_glFlushMappedNamedBufferRange;
+ PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC epoxy_glFlushMappedNamedBufferRangeEXT;
+ PFNGLFLUSHPIXELDATARANGENVPROC epoxy_glFlushPixelDataRangeNV;
+ PFNGLFLUSHRASTERSGIXPROC epoxy_glFlushRasterSGIX;
+ PFNGLFLUSHSTATICDATAIBMPROC epoxy_glFlushStaticDataIBM;
+ PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC epoxy_glFlushVertexArrayRangeAPPLE;
+ PFNGLFLUSHVERTEXARRAYRANGENVPROC epoxy_glFlushVertexArrayRangeNV;
+ PFNGLFOGCOORDFORMATNVPROC epoxy_glFogCoordFormatNV;
+ PFNGLFOGCOORDPOINTERPROC epoxy_glFogCoordPointer;
+ PFNGLFOGCOORDPOINTEREXTPROC epoxy_glFogCoordPointerEXT;
+ PFNGLFOGCOORDPOINTERLISTIBMPROC epoxy_glFogCoordPointerListIBM;
+ PFNGLFOGCOORDDPROC epoxy_glFogCoordd;
+ PFNGLFOGCOORDDEXTPROC epoxy_glFogCoorddEXT;
+ PFNGLFOGCOORDDVPROC epoxy_glFogCoorddv;
+ PFNGLFOGCOORDDVEXTPROC epoxy_glFogCoorddvEXT;
+ PFNGLFOGCOORDFPROC epoxy_glFogCoordf;
+ PFNGLFOGCOORDFEXTPROC epoxy_glFogCoordfEXT;
+ PFNGLFOGCOORDFVPROC epoxy_glFogCoordfv;
+ PFNGLFOGCOORDFVEXTPROC epoxy_glFogCoordfvEXT;
+ PFNGLFOGCOORDHNVPROC epoxy_glFogCoordhNV;
+ PFNGLFOGCOORDHVNVPROC epoxy_glFogCoordhvNV;
+ PFNGLFOGFUNCSGISPROC epoxy_glFogFuncSGIS;
+ PFNGLFOGFPROC epoxy_glFogf;
+ PFNGLFOGFVPROC epoxy_glFogfv;
+ PFNGLFOGIPROC epoxy_glFogi;
+ PFNGLFOGIVPROC epoxy_glFogiv;
+ PFNGLFOGXPROC epoxy_glFogx;
+ PFNGLFOGXOESPROC epoxy_glFogxOES;
+ PFNGLFOGXVPROC epoxy_glFogxv;
+ PFNGLFOGXVOESPROC epoxy_glFogxvOES;
+ PFNGLFRAGMENTCOLORMATERIALSGIXPROC epoxy_glFragmentColorMaterialSGIX;
+ PFNGLFRAGMENTCOVERAGECOLORNVPROC epoxy_glFragmentCoverageColorNV;
+ PFNGLFRAGMENTLIGHTMODELFSGIXPROC epoxy_glFragmentLightModelfSGIX;
+ PFNGLFRAGMENTLIGHTMODELFVSGIXPROC epoxy_glFragmentLightModelfvSGIX;
+ PFNGLFRAGMENTLIGHTMODELISGIXPROC epoxy_glFragmentLightModeliSGIX;
+ PFNGLFRAGMENTLIGHTMODELIVSGIXPROC epoxy_glFragmentLightModelivSGIX;
+ PFNGLFRAGMENTLIGHTFSGIXPROC epoxy_glFragmentLightfSGIX;
+ PFNGLFRAGMENTLIGHTFVSGIXPROC epoxy_glFragmentLightfvSGIX;
+ PFNGLFRAGMENTLIGHTISGIXPROC epoxy_glFragmentLightiSGIX;
+ PFNGLFRAGMENTLIGHTIVSGIXPROC epoxy_glFragmentLightivSGIX;
+ PFNGLFRAGMENTMATERIALFSGIXPROC epoxy_glFragmentMaterialfSGIX;
+ PFNGLFRAGMENTMATERIALFVSGIXPROC epoxy_glFragmentMaterialfvSGIX;
+ PFNGLFRAGMENTMATERIALISGIXPROC epoxy_glFragmentMaterialiSGIX;
+ PFNGLFRAGMENTMATERIALIVSGIXPROC epoxy_glFragmentMaterialivSGIX;
+ PFNGLFRAMETERMINATORGREMEDYPROC epoxy_glFrameTerminatorGREMEDY;
+ PFNGLFRAMEZOOMSGIXPROC epoxy_glFrameZoomSGIX;
+ PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC epoxy_glFramebufferDrawBufferEXT;
+ PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC epoxy_glFramebufferDrawBuffersEXT;
+ PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC epoxy_glFramebufferFetchBarrierEXT;
+ PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC epoxy_glFramebufferFetchBarrierQCOM;
+ PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC epoxy_glFramebufferFoveationConfigQCOM;
+ PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC epoxy_glFramebufferFoveationParametersQCOM;
+ PFNGLFRAMEBUFFERPARAMETERIPROC epoxy_glFramebufferParameteri;
+ PFNGLFRAMEBUFFERPARAMETERIMESAPROC epoxy_glFramebufferParameteriMESA;
+ PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC epoxy_glFramebufferPixelLocalStorageSizeEXT;
+ PFNGLFRAMEBUFFERREADBUFFEREXTPROC epoxy_glFramebufferReadBufferEXT;
+ PFNGLFRAMEBUFFERRENDERBUFFERPROC epoxy_glFramebufferRenderbuffer;
+ PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glFramebufferRenderbufferEXT;
+ PFNGLFRAMEBUFFERRENDERBUFFEROESPROC epoxy_glFramebufferRenderbufferOES;
+ PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glFramebufferSampleLocationsfvARB;
+ PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glFramebufferSampleLocationsfvNV;
+ PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC epoxy_glFramebufferSamplePositionsfvAMD;
+ PFNGLFRAMEBUFFERTEXTUREPROC epoxy_glFramebufferTexture;
+ PFNGLFRAMEBUFFERTEXTURE1DPROC epoxy_glFramebufferTexture1D;
+ PFNGLFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glFramebufferTexture1DEXT;
+ PFNGLFRAMEBUFFERTEXTURE2DPROC epoxy_glFramebufferTexture2D;
+ PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC epoxy_glFramebufferTexture2DDownsampleIMG;
+ PFNGLFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glFramebufferTexture2DEXT;
+ PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC epoxy_glFramebufferTexture2DMultisampleEXT;
+ PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC epoxy_glFramebufferTexture2DMultisampleIMG;
+ PFNGLFRAMEBUFFERTEXTURE2DOESPROC epoxy_glFramebufferTexture2DOES;
+ PFNGLFRAMEBUFFERTEXTURE3DPROC epoxy_glFramebufferTexture3D;
+ PFNGLFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glFramebufferTexture3DEXT;
+ PFNGLFRAMEBUFFERTEXTURE3DOESPROC epoxy_glFramebufferTexture3DOES;
+ PFNGLFRAMEBUFFERTEXTUREARBPROC epoxy_glFramebufferTextureARB;
+ PFNGLFRAMEBUFFERTEXTUREEXTPROC epoxy_glFramebufferTextureEXT;
+ PFNGLFRAMEBUFFERTEXTUREFACEARBPROC epoxy_glFramebufferTextureFaceARB;
+ PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glFramebufferTextureFaceEXT;
+ PFNGLFRAMEBUFFERTEXTURELAYERPROC epoxy_glFramebufferTextureLayer;
+ PFNGLFRAMEBUFFERTEXTURELAYERARBPROC epoxy_glFramebufferTextureLayerARB;
+ PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC epoxy_glFramebufferTextureLayerDownsampleIMG;
+ PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glFramebufferTextureLayerEXT;
+ PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultisampleMultiviewOVR;
+ PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultiviewOVR;
+ PFNGLFRAMEBUFFERTEXTUREOESPROC epoxy_glFramebufferTextureOES;
+ PFNGLFREEOBJECTBUFFERATIPROC epoxy_glFreeObjectBufferATI;
+ PFNGLFRONTFACEPROC epoxy_glFrontFace;
+ PFNGLFRUSTUMPROC epoxy_glFrustum;
+ PFNGLFRUSTUMFPROC epoxy_glFrustumf;
+ PFNGLFRUSTUMFOESPROC epoxy_glFrustumfOES;
+ PFNGLFRUSTUMXPROC epoxy_glFrustumx;
+ PFNGLFRUSTUMXOESPROC epoxy_glFrustumxOES;
+ PFNGLGENASYNCMARKERSSGIXPROC epoxy_glGenAsyncMarkersSGIX;
+ PFNGLGENBUFFERSPROC epoxy_glGenBuffers;
+ PFNGLGENBUFFERSARBPROC epoxy_glGenBuffersARB;
+ PFNGLGENFENCESAPPLEPROC epoxy_glGenFencesAPPLE;
+ PFNGLGENFENCESNVPROC epoxy_glGenFencesNV;
+ PFNGLGENFRAGMENTSHADERSATIPROC epoxy_glGenFragmentShadersATI;
+ PFNGLGENFRAMEBUFFERSPROC epoxy_glGenFramebuffers;
+ PFNGLGENFRAMEBUFFERSEXTPROC epoxy_glGenFramebuffersEXT;
+ PFNGLGENFRAMEBUFFERSOESPROC epoxy_glGenFramebuffersOES;
+ PFNGLGENLISTSPROC epoxy_glGenLists;
+ PFNGLGENNAMESAMDPROC epoxy_glGenNamesAMD;
+ PFNGLGENOCCLUSIONQUERIESNVPROC epoxy_glGenOcclusionQueriesNV;
+ PFNGLGENPATHSNVPROC epoxy_glGenPathsNV;
+ PFNGLGENPERFMONITORSAMDPROC epoxy_glGenPerfMonitorsAMD;
+ PFNGLGENPROGRAMPIPELINESPROC epoxy_glGenProgramPipelines;
+ PFNGLGENPROGRAMPIPELINESEXTPROC epoxy_glGenProgramPipelinesEXT;
+ PFNGLGENPROGRAMSARBPROC epoxy_glGenProgramsARB;
+ PFNGLGENPROGRAMSNVPROC epoxy_glGenProgramsNV;
+ PFNGLGENQUERIESPROC epoxy_glGenQueries;
+ PFNGLGENQUERIESARBPROC epoxy_glGenQueriesARB;
+ PFNGLGENQUERIESEXTPROC epoxy_glGenQueriesEXT;
+ PFNGLGENQUERYRESOURCETAGNVPROC epoxy_glGenQueryResourceTagNV;
+ PFNGLGENRENDERBUFFERSPROC epoxy_glGenRenderbuffers;
+ PFNGLGENRENDERBUFFERSEXTPROC epoxy_glGenRenderbuffersEXT;
+ PFNGLGENRENDERBUFFERSOESPROC epoxy_glGenRenderbuffersOES;
+ PFNGLGENSAMPLERSPROC epoxy_glGenSamplers;
+ PFNGLGENSEMAPHORESEXTPROC epoxy_glGenSemaphoresEXT;
+ PFNGLGENSYMBOLSEXTPROC epoxy_glGenSymbolsEXT;
+ PFNGLGENTEXTURESPROC epoxy_glGenTextures;
+ PFNGLGENTEXTURESEXTPROC epoxy_glGenTexturesEXT;
+ PFNGLGENTRANSFORMFEEDBACKSPROC epoxy_glGenTransformFeedbacks;
+ PFNGLGENTRANSFORMFEEDBACKSNVPROC epoxy_glGenTransformFeedbacksNV;
+ PFNGLGENVERTEXARRAYSPROC epoxy_glGenVertexArrays;
+ PFNGLGENVERTEXARRAYSAPPLEPROC epoxy_glGenVertexArraysAPPLE;
+ PFNGLGENVERTEXARRAYSOESPROC epoxy_glGenVertexArraysOES;
+ PFNGLGENVERTEXSHADERSEXTPROC epoxy_glGenVertexShadersEXT;
+ PFNGLGENERATEMIPMAPPROC epoxy_glGenerateMipmap;
+ PFNGLGENERATEMIPMAPEXTPROC epoxy_glGenerateMipmapEXT;
+ PFNGLGENERATEMIPMAPOESPROC epoxy_glGenerateMipmapOES;
+ PFNGLGENERATEMULTITEXMIPMAPEXTPROC epoxy_glGenerateMultiTexMipmapEXT;
+ PFNGLGENERATETEXTUREMIPMAPPROC epoxy_glGenerateTextureMipmap;
+ PFNGLGENERATETEXTUREMIPMAPEXTPROC epoxy_glGenerateTextureMipmapEXT;
+ PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC epoxy_glGetActiveAtomicCounterBufferiv;
+ PFNGLGETACTIVEATTRIBPROC epoxy_glGetActiveAttrib;
+ PFNGLGETACTIVEATTRIBARBPROC epoxy_glGetActiveAttribARB;
+ PFNGLGETACTIVESUBROUTINENAMEPROC epoxy_glGetActiveSubroutineName;
+ PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC epoxy_glGetActiveSubroutineUniformName;
+ PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC epoxy_glGetActiveSubroutineUniformiv;
+ PFNGLGETACTIVEUNIFORMPROC epoxy_glGetActiveUniform;
+ PFNGLGETACTIVEUNIFORMARBPROC epoxy_glGetActiveUniformARB;
+ PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC epoxy_glGetActiveUniformBlockName;
+ PFNGLGETACTIVEUNIFORMBLOCKIVPROC epoxy_glGetActiveUniformBlockiv;
+ PFNGLGETACTIVEUNIFORMNAMEPROC epoxy_glGetActiveUniformName;
+ PFNGLGETACTIVEUNIFORMSIVPROC epoxy_glGetActiveUniformsiv;
+ PFNGLGETACTIVEVARYINGNVPROC epoxy_glGetActiveVaryingNV;
+ PFNGLGETARRAYOBJECTFVATIPROC epoxy_glGetArrayObjectfvATI;
+ PFNGLGETARRAYOBJECTIVATIPROC epoxy_glGetArrayObjectivATI;
+ PFNGLGETATTACHEDOBJECTSARBPROC epoxy_glGetAttachedObjectsARB;
+ PFNGLGETATTACHEDSHADERSPROC epoxy_glGetAttachedShaders;
+ PFNGLGETATTRIBLOCATIONPROC epoxy_glGetAttribLocation;
+ PFNGLGETATTRIBLOCATIONARBPROC epoxy_glGetAttribLocationARB;
+ PFNGLGETBOOLEANINDEXEDVEXTPROC epoxy_glGetBooleanIndexedvEXT;
+ PFNGLGETBOOLEANI_VPROC epoxy_glGetBooleani_v;
+ PFNGLGETBOOLEANVPROC epoxy_glGetBooleanv;
+ PFNGLGETBUFFERPARAMETERI64VPROC epoxy_glGetBufferParameteri64v;
+ PFNGLGETBUFFERPARAMETERIVPROC epoxy_glGetBufferParameteriv;
+ PFNGLGETBUFFERPARAMETERIVARBPROC epoxy_glGetBufferParameterivARB;
+ PFNGLGETBUFFERPARAMETERUI64VNVPROC epoxy_glGetBufferParameterui64vNV;
+ PFNGLGETBUFFERPOINTERVPROC epoxy_glGetBufferPointerv;
+ PFNGLGETBUFFERPOINTERVARBPROC epoxy_glGetBufferPointervARB;
+ PFNGLGETBUFFERPOINTERVOESPROC epoxy_glGetBufferPointervOES;
+ PFNGLGETBUFFERSUBDATAPROC epoxy_glGetBufferSubData;
+ PFNGLGETBUFFERSUBDATAARBPROC epoxy_glGetBufferSubDataARB;
+ PFNGLGETCLIPPLANEPROC epoxy_glGetClipPlane;
+ PFNGLGETCLIPPLANEFPROC epoxy_glGetClipPlanef;
+ PFNGLGETCLIPPLANEFOESPROC epoxy_glGetClipPlanefOES;
+ PFNGLGETCLIPPLANEXPROC epoxy_glGetClipPlanex;
+ PFNGLGETCLIPPLANEXOESPROC epoxy_glGetClipPlanexOES;
+ PFNGLGETCOLORTABLEPROC epoxy_glGetColorTable;
+ PFNGLGETCOLORTABLEEXTPROC epoxy_glGetColorTableEXT;
+ PFNGLGETCOLORTABLEPARAMETERFVPROC epoxy_glGetColorTableParameterfv;
+ PFNGLGETCOLORTABLEPARAMETERFVEXTPROC epoxy_glGetColorTableParameterfvEXT;
+ PFNGLGETCOLORTABLEPARAMETERFVSGIPROC epoxy_glGetColorTableParameterfvSGI;
+ PFNGLGETCOLORTABLEPARAMETERIVPROC epoxy_glGetColorTableParameteriv;
+ PFNGLGETCOLORTABLEPARAMETERIVEXTPROC epoxy_glGetColorTableParameterivEXT;
+ PFNGLGETCOLORTABLEPARAMETERIVSGIPROC epoxy_glGetColorTableParameterivSGI;
+ PFNGLGETCOLORTABLESGIPROC epoxy_glGetColorTableSGI;
+ PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetCombinerInputParameterfvNV;
+ PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetCombinerInputParameterivNV;
+ PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC epoxy_glGetCombinerOutputParameterfvNV;
+ PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC epoxy_glGetCombinerOutputParameterivNV;
+ PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glGetCombinerStageParameterfvNV;
+ PFNGLGETCOMMANDHEADERNVPROC epoxy_glGetCommandHeaderNV;
+ PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC epoxy_glGetCompressedMultiTexImageEXT;
+ PFNGLGETCOMPRESSEDTEXIMAGEPROC epoxy_glGetCompressedTexImage;
+ PFNGLGETCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetCompressedTexImageARB;
+ PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC epoxy_glGetCompressedTextureImage;
+ PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC epoxy_glGetCompressedTextureImageEXT;
+ PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC epoxy_glGetCompressedTextureSubImage;
+ PFNGLGETCONVOLUTIONFILTERPROC epoxy_glGetConvolutionFilter;
+ PFNGLGETCONVOLUTIONFILTEREXTPROC epoxy_glGetConvolutionFilterEXT;
+ PFNGLGETCONVOLUTIONPARAMETERFVPROC epoxy_glGetConvolutionParameterfv;
+ PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC epoxy_glGetConvolutionParameterfvEXT;
+ PFNGLGETCONVOLUTIONPARAMETERIVPROC epoxy_glGetConvolutionParameteriv;
+ PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC epoxy_glGetConvolutionParameterivEXT;
+ PFNGLGETCONVOLUTIONPARAMETERXVOESPROC epoxy_glGetConvolutionParameterxvOES;
+ PFNGLGETCOVERAGEMODULATIONTABLENVPROC epoxy_glGetCoverageModulationTableNV;
+ PFNGLGETDEBUGMESSAGELOGPROC epoxy_glGetDebugMessageLog;
+ PFNGLGETDEBUGMESSAGELOGAMDPROC epoxy_glGetDebugMessageLogAMD;
+ PFNGLGETDEBUGMESSAGELOGARBPROC epoxy_glGetDebugMessageLogARB;
+ PFNGLGETDEBUGMESSAGELOGKHRPROC epoxy_glGetDebugMessageLogKHR;
+ PFNGLGETDETAILTEXFUNCSGISPROC epoxy_glGetDetailTexFuncSGIS;
+ PFNGLGETDOUBLEINDEXEDVEXTPROC epoxy_glGetDoubleIndexedvEXT;
+ PFNGLGETDOUBLEI_VPROC epoxy_glGetDoublei_v;
+ PFNGLGETDOUBLEI_VEXTPROC epoxy_glGetDoublei_vEXT;
+ PFNGLGETDOUBLEVPROC epoxy_glGetDoublev;
+ PFNGLGETDRIVERCONTROLSTRINGQCOMPROC epoxy_glGetDriverControlStringQCOM;
+ PFNGLGETDRIVERCONTROLSQCOMPROC epoxy_glGetDriverControlsQCOM;
+ PFNGLGETERRORPROC epoxy_glGetError;
+ PFNGLGETFENCEIVNVPROC epoxy_glGetFenceivNV;
+ PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetFinalCombinerInputParameterfvNV;
+ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetFinalCombinerInputParameterivNV;
+ PFNGLGETFIRSTPERFQUERYIDINTELPROC epoxy_glGetFirstPerfQueryIdINTEL;
+ PFNGLGETFIXEDVPROC epoxy_glGetFixedv;
+ PFNGLGETFIXEDVOESPROC epoxy_glGetFixedvOES;
+ PFNGLGETFLOATINDEXEDVEXTPROC epoxy_glGetFloatIndexedvEXT;
+ PFNGLGETFLOATI_VPROC epoxy_glGetFloati_v;
+ PFNGLGETFLOATI_VEXTPROC epoxy_glGetFloati_vEXT;
+ PFNGLGETFLOATI_VNVPROC epoxy_glGetFloati_vNV;
+ PFNGLGETFLOATI_VOESPROC epoxy_glGetFloati_vOES;
+ PFNGLGETFLOATVPROC epoxy_glGetFloatv;
+ PFNGLGETFOGFUNCSGISPROC epoxy_glGetFogFuncSGIS;
+ PFNGLGETFRAGDATAINDEXPROC epoxy_glGetFragDataIndex;
+ PFNGLGETFRAGDATAINDEXEXTPROC epoxy_glGetFragDataIndexEXT;
+ PFNGLGETFRAGDATALOCATIONPROC epoxy_glGetFragDataLocation;
+ PFNGLGETFRAGDATALOCATIONEXTPROC epoxy_glGetFragDataLocationEXT;
+ PFNGLGETFRAGMENTLIGHTFVSGIXPROC epoxy_glGetFragmentLightfvSGIX;
+ PFNGLGETFRAGMENTLIGHTIVSGIXPROC epoxy_glGetFragmentLightivSGIX;
+ PFNGLGETFRAGMENTMATERIALFVSGIXPROC epoxy_glGetFragmentMaterialfvSGIX;
+ PFNGLGETFRAGMENTMATERIALIVSGIXPROC epoxy_glGetFragmentMaterialivSGIX;
+ PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetFramebufferAttachmentParameteriv;
+ PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetFramebufferAttachmentParameterivEXT;
+ PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC epoxy_glGetFramebufferAttachmentParameterivOES;
+ PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC epoxy_glGetFramebufferParameterfvAMD;
+ PFNGLGETFRAMEBUFFERPARAMETERIVPROC epoxy_glGetFramebufferParameteriv;
+ PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetFramebufferParameterivEXT;
+ PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC epoxy_glGetFramebufferParameterivMESA;
+ PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC epoxy_glGetFramebufferPixelLocalStorageSizeEXT;
+ PFNGLGETGRAPHICSRESETSTATUSPROC epoxy_glGetGraphicsResetStatus;
+ PFNGLGETGRAPHICSRESETSTATUSARBPROC epoxy_glGetGraphicsResetStatusARB;
+ PFNGLGETGRAPHICSRESETSTATUSEXTPROC epoxy_glGetGraphicsResetStatusEXT;
+ PFNGLGETGRAPHICSRESETSTATUSKHRPROC epoxy_glGetGraphicsResetStatusKHR;
+ PFNGLGETHANDLEARBPROC epoxy_glGetHandleARB;
+ PFNGLGETHISTOGRAMPROC epoxy_glGetHistogram;
+ PFNGLGETHISTOGRAMEXTPROC epoxy_glGetHistogramEXT;
+ PFNGLGETHISTOGRAMPARAMETERFVPROC epoxy_glGetHistogramParameterfv;
+ PFNGLGETHISTOGRAMPARAMETERFVEXTPROC epoxy_glGetHistogramParameterfvEXT;
+ PFNGLGETHISTOGRAMPARAMETERIVPROC epoxy_glGetHistogramParameteriv;
+ PFNGLGETHISTOGRAMPARAMETERIVEXTPROC epoxy_glGetHistogramParameterivEXT;
+ PFNGLGETHISTOGRAMPARAMETERXVOESPROC epoxy_glGetHistogramParameterxvOES;
+ PFNGLGETIMAGEHANDLEARBPROC epoxy_glGetImageHandleARB;
+ PFNGLGETIMAGEHANDLENVPROC epoxy_glGetImageHandleNV;
+ PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glGetImageTransformParameterfvHP;
+ PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glGetImageTransformParameterivHP;
+ PFNGLGETINFOLOGARBPROC epoxy_glGetInfoLogARB;
+ PFNGLGETINSTRUMENTSSGIXPROC epoxy_glGetInstrumentsSGIX;
+ PFNGLGETINTEGER64I_VPROC epoxy_glGetInteger64i_v;
+ PFNGLGETINTEGER64VPROC epoxy_glGetInteger64v;
+ PFNGLGETINTEGER64VAPPLEPROC epoxy_glGetInteger64vAPPLE;
+ PFNGLGETINTEGERINDEXEDVEXTPROC epoxy_glGetIntegerIndexedvEXT;
+ PFNGLGETINTEGERI_VPROC epoxy_glGetIntegeri_v;
+ PFNGLGETINTEGERI_VEXTPROC epoxy_glGetIntegeri_vEXT;
+ PFNGLGETINTEGERUI64I_VNVPROC epoxy_glGetIntegerui64i_vNV;
+ PFNGLGETINTEGERUI64VNVPROC epoxy_glGetIntegerui64vNV;
+ PFNGLGETINTEGERVPROC epoxy_glGetIntegerv;
+ PFNGLGETINTERNALFORMATSAMPLEIVNVPROC epoxy_glGetInternalformatSampleivNV;
+ PFNGLGETINTERNALFORMATI64VPROC epoxy_glGetInternalformati64v;
+ PFNGLGETINTERNALFORMATIVPROC epoxy_glGetInternalformativ;
+ PFNGLGETINVARIANTBOOLEANVEXTPROC epoxy_glGetInvariantBooleanvEXT;
+ PFNGLGETINVARIANTFLOATVEXTPROC epoxy_glGetInvariantFloatvEXT;
+ PFNGLGETINVARIANTINTEGERVEXTPROC epoxy_glGetInvariantIntegervEXT;
+ PFNGLGETLIGHTFVPROC epoxy_glGetLightfv;
+ PFNGLGETLIGHTIVPROC epoxy_glGetLightiv;
+ PFNGLGETLIGHTXOESPROC epoxy_glGetLightxOES;
+ PFNGLGETLIGHTXVPROC epoxy_glGetLightxv;
+ PFNGLGETLIGHTXVOESPROC epoxy_glGetLightxvOES;
+ PFNGLGETLISTPARAMETERFVSGIXPROC epoxy_glGetListParameterfvSGIX;
+ PFNGLGETLISTPARAMETERIVSGIXPROC epoxy_glGetListParameterivSGIX;
+ PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC epoxy_glGetLocalConstantBooleanvEXT;
+ PFNGLGETLOCALCONSTANTFLOATVEXTPROC epoxy_glGetLocalConstantFloatvEXT;
+ PFNGLGETLOCALCONSTANTINTEGERVEXTPROC epoxy_glGetLocalConstantIntegervEXT;
+ PFNGLGETMAPATTRIBPARAMETERFVNVPROC epoxy_glGetMapAttribParameterfvNV;
+ PFNGLGETMAPATTRIBPARAMETERIVNVPROC epoxy_glGetMapAttribParameterivNV;
+ PFNGLGETMAPCONTROLPOINTSNVPROC epoxy_glGetMapControlPointsNV;
+ PFNGLGETMAPPARAMETERFVNVPROC epoxy_glGetMapParameterfvNV;
+ PFNGLGETMAPPARAMETERIVNVPROC epoxy_glGetMapParameterivNV;
+ PFNGLGETMAPDVPROC epoxy_glGetMapdv;
+ PFNGLGETMAPFVPROC epoxy_glGetMapfv;
+ PFNGLGETMAPIVPROC epoxy_glGetMapiv;
+ PFNGLGETMAPXVOESPROC epoxy_glGetMapxvOES;
+ PFNGLGETMATERIALFVPROC epoxy_glGetMaterialfv;
+ PFNGLGETMATERIALIVPROC epoxy_glGetMaterialiv;
+ PFNGLGETMATERIALXOESPROC epoxy_glGetMaterialxOES;
+ PFNGLGETMATERIALXVPROC epoxy_glGetMaterialxv;
+ PFNGLGETMATERIALXVOESPROC epoxy_glGetMaterialxvOES;
+ PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC epoxy_glGetMemoryObjectDetachedResourcesuivNV;
+ PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC epoxy_glGetMemoryObjectParameterivEXT;
+ PFNGLGETMINMAXPROC epoxy_glGetMinmax;
+ PFNGLGETMINMAXEXTPROC epoxy_glGetMinmaxEXT;
+ PFNGLGETMINMAXPARAMETERFVPROC epoxy_glGetMinmaxParameterfv;
+ PFNGLGETMINMAXPARAMETERFVEXTPROC epoxy_glGetMinmaxParameterfvEXT;
+ PFNGLGETMINMAXPARAMETERIVPROC epoxy_glGetMinmaxParameteriv;
+ PFNGLGETMINMAXPARAMETERIVEXTPROC epoxy_glGetMinmaxParameterivEXT;
+ PFNGLGETMULTITEXENVFVEXTPROC epoxy_glGetMultiTexEnvfvEXT;
+ PFNGLGETMULTITEXENVIVEXTPROC epoxy_glGetMultiTexEnvivEXT;
+ PFNGLGETMULTITEXGENDVEXTPROC epoxy_glGetMultiTexGendvEXT;
+ PFNGLGETMULTITEXGENFVEXTPROC epoxy_glGetMultiTexGenfvEXT;
+ PFNGLGETMULTITEXGENIVEXTPROC epoxy_glGetMultiTexGenivEXT;
+ PFNGLGETMULTITEXIMAGEEXTPROC epoxy_glGetMultiTexImageEXT;
+ PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC epoxy_glGetMultiTexLevelParameterfvEXT;
+ PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC epoxy_glGetMultiTexLevelParameterivEXT;
+ PFNGLGETMULTITEXPARAMETERIIVEXTPROC epoxy_glGetMultiTexParameterIivEXT;
+ PFNGLGETMULTITEXPARAMETERIUIVEXTPROC epoxy_glGetMultiTexParameterIuivEXT;
+ PFNGLGETMULTITEXPARAMETERFVEXTPROC epoxy_glGetMultiTexParameterfvEXT;
+ PFNGLGETMULTITEXPARAMETERIVEXTPROC epoxy_glGetMultiTexParameterivEXT;
+ PFNGLGETMULTISAMPLEFVPROC epoxy_glGetMultisamplefv;
+ PFNGLGETMULTISAMPLEFVNVPROC epoxy_glGetMultisamplefvNV;
+ PFNGLGETNAMEDBUFFERPARAMETERI64VPROC epoxy_glGetNamedBufferParameteri64v;
+ PFNGLGETNAMEDBUFFERPARAMETERIVPROC epoxy_glGetNamedBufferParameteriv;
+ PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedBufferParameterivEXT;
+ PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC epoxy_glGetNamedBufferParameterui64vNV;
+ PFNGLGETNAMEDBUFFERPOINTERVPROC epoxy_glGetNamedBufferPointerv;
+ PFNGLGETNAMEDBUFFERPOINTERVEXTPROC epoxy_glGetNamedBufferPointervEXT;
+ PFNGLGETNAMEDBUFFERSUBDATAPROC epoxy_glGetNamedBufferSubData;
+ PFNGLGETNAMEDBUFFERSUBDATAEXTPROC epoxy_glGetNamedBufferSubDataEXT;
+ PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetNamedFramebufferAttachmentParameteriv;
+ PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferAttachmentParameterivEXT;
+ PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC epoxy_glGetNamedFramebufferParameterfvAMD;
+ PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC epoxy_glGetNamedFramebufferParameteriv;
+ PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferParameterivEXT;
+ PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC epoxy_glGetNamedProgramLocalParameterIivEXT;
+ PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC epoxy_glGetNamedProgramLocalParameterIuivEXT;
+ PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC epoxy_glGetNamedProgramLocalParameterdvEXT;
+ PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC epoxy_glGetNamedProgramLocalParameterfvEXT;
+ PFNGLGETNAMEDPROGRAMSTRINGEXTPROC epoxy_glGetNamedProgramStringEXT;
+ PFNGLGETNAMEDPROGRAMIVEXTPROC epoxy_glGetNamedProgramivEXT;
+ PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC epoxy_glGetNamedRenderbufferParameteriv;
+ PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedRenderbufferParameterivEXT;
+ PFNGLGETNAMEDSTRINGARBPROC epoxy_glGetNamedStringARB;
+ PFNGLGETNAMEDSTRINGIVARBPROC epoxy_glGetNamedStringivARB;
+ PFNGLGETNEXTPERFQUERYIDINTELPROC epoxy_glGetNextPerfQueryIdINTEL;
+ PFNGLGETOBJECTBUFFERFVATIPROC epoxy_glGetObjectBufferfvATI;
+ PFNGLGETOBJECTBUFFERIVATIPROC epoxy_glGetObjectBufferivATI;
+ PFNGLGETOBJECTLABELPROC epoxy_glGetObjectLabel;
+ PFNGLGETOBJECTLABELEXTPROC epoxy_glGetObjectLabelEXT;
+ PFNGLGETOBJECTLABELKHRPROC epoxy_glGetObjectLabelKHR;
+ PFNGLGETOBJECTPARAMETERFVARBPROC epoxy_glGetObjectParameterfvARB;
+ PFNGLGETOBJECTPARAMETERIVAPPLEPROC epoxy_glGetObjectParameterivAPPLE;
+ PFNGLGETOBJECTPARAMETERIVARBPROC epoxy_glGetObjectParameterivARB;
+ PFNGLGETOBJECTPTRLABELPROC epoxy_glGetObjectPtrLabel;
+ PFNGLGETOBJECTPTRLABELKHRPROC epoxy_glGetObjectPtrLabelKHR;
+ PFNGLGETOCCLUSIONQUERYIVNVPROC epoxy_glGetOcclusionQueryivNV;
+ PFNGLGETOCCLUSIONQUERYUIVNVPROC epoxy_glGetOcclusionQueryuivNV;
+ PFNGLGETPATHCOLORGENFVNVPROC epoxy_glGetPathColorGenfvNV;
+ PFNGLGETPATHCOLORGENIVNVPROC epoxy_glGetPathColorGenivNV;
+ PFNGLGETPATHCOMMANDSNVPROC epoxy_glGetPathCommandsNV;
+ PFNGLGETPATHCOORDSNVPROC epoxy_glGetPathCoordsNV;
+ PFNGLGETPATHDASHARRAYNVPROC epoxy_glGetPathDashArrayNV;
+ PFNGLGETPATHLENGTHNVPROC epoxy_glGetPathLengthNV;
+ PFNGLGETPATHMETRICRANGENVPROC epoxy_glGetPathMetricRangeNV;
+ PFNGLGETPATHMETRICSNVPROC epoxy_glGetPathMetricsNV;
+ PFNGLGETPATHPARAMETERFVNVPROC epoxy_glGetPathParameterfvNV;
+ PFNGLGETPATHPARAMETERIVNVPROC epoxy_glGetPathParameterivNV;
+ PFNGLGETPATHSPACINGNVPROC epoxy_glGetPathSpacingNV;
+ PFNGLGETPATHTEXGENFVNVPROC epoxy_glGetPathTexGenfvNV;
+ PFNGLGETPATHTEXGENIVNVPROC epoxy_glGetPathTexGenivNV;
+ PFNGLGETPERFCOUNTERINFOINTELPROC epoxy_glGetPerfCounterInfoINTEL;
+ PFNGLGETPERFMONITORCOUNTERDATAAMDPROC epoxy_glGetPerfMonitorCounterDataAMD;
+ PFNGLGETPERFMONITORCOUNTERINFOAMDPROC epoxy_glGetPerfMonitorCounterInfoAMD;
+ PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC epoxy_glGetPerfMonitorCounterStringAMD;
+ PFNGLGETPERFMONITORCOUNTERSAMDPROC epoxy_glGetPerfMonitorCountersAMD;
+ PFNGLGETPERFMONITORGROUPSTRINGAMDPROC epoxy_glGetPerfMonitorGroupStringAMD;
+ PFNGLGETPERFMONITORGROUPSAMDPROC epoxy_glGetPerfMonitorGroupsAMD;
+ PFNGLGETPERFQUERYDATAINTELPROC epoxy_glGetPerfQueryDataINTEL;
+ PFNGLGETPERFQUERYIDBYNAMEINTELPROC epoxy_glGetPerfQueryIdByNameINTEL;
+ PFNGLGETPERFQUERYINFOINTELPROC epoxy_glGetPerfQueryInfoINTEL;
+ PFNGLGETPIXELMAPFVPROC epoxy_glGetPixelMapfv;
+ PFNGLGETPIXELMAPUIVPROC epoxy_glGetPixelMapuiv;
+ PFNGLGETPIXELMAPUSVPROC epoxy_glGetPixelMapusv;
+ PFNGLGETPIXELMAPXVPROC epoxy_glGetPixelMapxv;
+ PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC epoxy_glGetPixelTexGenParameterfvSGIS;
+ PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC epoxy_glGetPixelTexGenParameterivSGIS;
+ PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glGetPixelTransformParameterfvEXT;
+ PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glGetPixelTransformParameterivEXT;
+ PFNGLGETPOINTERINDEXEDVEXTPROC epoxy_glGetPointerIndexedvEXT;
+ PFNGLGETPOINTERI_VEXTPROC epoxy_glGetPointeri_vEXT;
+ PFNGLGETPOINTERVPROC epoxy_glGetPointerv;
+ PFNGLGETPOINTERVEXTPROC epoxy_glGetPointervEXT;
+ PFNGLGETPOINTERVKHRPROC epoxy_glGetPointervKHR;
+ PFNGLGETPOLYGONSTIPPLEPROC epoxy_glGetPolygonStipple;
+ PFNGLGETPROGRAMBINARYPROC epoxy_glGetProgramBinary;
+ PFNGLGETPROGRAMBINARYOESPROC epoxy_glGetProgramBinaryOES;
+ PFNGLGETPROGRAMENVPARAMETERIIVNVPROC epoxy_glGetProgramEnvParameterIivNV;
+ PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC epoxy_glGetProgramEnvParameterIuivNV;
+ PFNGLGETPROGRAMENVPARAMETERDVARBPROC epoxy_glGetProgramEnvParameterdvARB;
+ PFNGLGETPROGRAMENVPARAMETERFVARBPROC epoxy_glGetProgramEnvParameterfvARB;
+ PFNGLGETPROGRAMINFOLOGPROC epoxy_glGetProgramInfoLog;
+ PFNGLGETPROGRAMINTERFACEIVPROC epoxy_glGetProgramInterfaceiv;
+ PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC epoxy_glGetProgramLocalParameterIivNV;
+ PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC epoxy_glGetProgramLocalParameterIuivNV;
+ PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC epoxy_glGetProgramLocalParameterdvARB;
+ PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC epoxy_glGetProgramLocalParameterfvARB;
+ PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC epoxy_glGetProgramNamedParameterdvNV;
+ PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC epoxy_glGetProgramNamedParameterfvNV;
+ PFNGLGETPROGRAMPARAMETERDVNVPROC epoxy_glGetProgramParameterdvNV;
+ PFNGLGETPROGRAMPARAMETERFVNVPROC epoxy_glGetProgramParameterfvNV;
+ PFNGLGETPROGRAMPIPELINEINFOLOGPROC epoxy_glGetProgramPipelineInfoLog;
+ PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC epoxy_glGetProgramPipelineInfoLogEXT;
+ PFNGLGETPROGRAMPIPELINEIVPROC epoxy_glGetProgramPipelineiv;
+ PFNGLGETPROGRAMPIPELINEIVEXTPROC epoxy_glGetProgramPipelineivEXT;
+ PFNGLGETPROGRAMRESOURCEINDEXPROC epoxy_glGetProgramResourceIndex;
+ PFNGLGETPROGRAMRESOURCELOCATIONPROC epoxy_glGetProgramResourceLocation;
+ PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC epoxy_glGetProgramResourceLocationIndex;
+ PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC epoxy_glGetProgramResourceLocationIndexEXT;
+ PFNGLGETPROGRAMRESOURCENAMEPROC epoxy_glGetProgramResourceName;
+ PFNGLGETPROGRAMRESOURCEFVNVPROC epoxy_glGetProgramResourcefvNV;
+ PFNGLGETPROGRAMRESOURCEIVPROC epoxy_glGetProgramResourceiv;
+ PFNGLGETPROGRAMSTAGEIVPROC epoxy_glGetProgramStageiv;
+ PFNGLGETPROGRAMSTRINGARBPROC epoxy_glGetProgramStringARB;
+ PFNGLGETPROGRAMSTRINGNVPROC epoxy_glGetProgramStringNV;
+ PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC epoxy_glGetProgramSubroutineParameteruivNV;
+ PFNGLGETPROGRAMIVPROC epoxy_glGetProgramiv;
+ PFNGLGETPROGRAMIVARBPROC epoxy_glGetProgramivARB;
+ PFNGLGETPROGRAMIVNVPROC epoxy_glGetProgramivNV;
+ PFNGLGETQUERYBUFFEROBJECTI64VPROC epoxy_glGetQueryBufferObjecti64v;
+ PFNGLGETQUERYBUFFEROBJECTIVPROC epoxy_glGetQueryBufferObjectiv;
+ PFNGLGETQUERYBUFFEROBJECTUI64VPROC epoxy_glGetQueryBufferObjectui64v;
+ PFNGLGETQUERYBUFFEROBJECTUIVPROC epoxy_glGetQueryBufferObjectuiv;
+ PFNGLGETQUERYINDEXEDIVPROC epoxy_glGetQueryIndexediv;
+ PFNGLGETQUERYOBJECTI64VPROC epoxy_glGetQueryObjecti64v;
+ PFNGLGETQUERYOBJECTI64VEXTPROC epoxy_glGetQueryObjecti64vEXT;
+ PFNGLGETQUERYOBJECTIVPROC epoxy_glGetQueryObjectiv;
+ PFNGLGETQUERYOBJECTIVARBPROC epoxy_glGetQueryObjectivARB;
+ PFNGLGETQUERYOBJECTIVEXTPROC epoxy_glGetQueryObjectivEXT;
+ PFNGLGETQUERYOBJECTUI64VPROC epoxy_glGetQueryObjectui64v;
+ PFNGLGETQUERYOBJECTUI64VEXTPROC epoxy_glGetQueryObjectui64vEXT;
+ PFNGLGETQUERYOBJECTUIVPROC epoxy_glGetQueryObjectuiv;
+ PFNGLGETQUERYOBJECTUIVARBPROC epoxy_glGetQueryObjectuivARB;
+ PFNGLGETQUERYOBJECTUIVEXTPROC epoxy_glGetQueryObjectuivEXT;
+ PFNGLGETQUERYIVPROC epoxy_glGetQueryiv;
+ PFNGLGETQUERYIVARBPROC epoxy_glGetQueryivARB;
+ PFNGLGETQUERYIVEXTPROC epoxy_glGetQueryivEXT;
+ PFNGLGETRENDERBUFFERPARAMETERIVPROC epoxy_glGetRenderbufferParameteriv;
+ PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetRenderbufferParameterivEXT;
+ PFNGLGETRENDERBUFFERPARAMETERIVOESPROC epoxy_glGetRenderbufferParameterivOES;
+ PFNGLGETSAMPLERPARAMETERIIVPROC epoxy_glGetSamplerParameterIiv;
+ PFNGLGETSAMPLERPARAMETERIIVEXTPROC epoxy_glGetSamplerParameterIivEXT;
+ PFNGLGETSAMPLERPARAMETERIIVOESPROC epoxy_glGetSamplerParameterIivOES;
+ PFNGLGETSAMPLERPARAMETERIUIVPROC epoxy_glGetSamplerParameterIuiv;
+ PFNGLGETSAMPLERPARAMETERIUIVEXTPROC epoxy_glGetSamplerParameterIuivEXT;
+ PFNGLGETSAMPLERPARAMETERIUIVOESPROC epoxy_glGetSamplerParameterIuivOES;
+ PFNGLGETSAMPLERPARAMETERFVPROC epoxy_glGetSamplerParameterfv;
+ PFNGLGETSAMPLERPARAMETERIVPROC epoxy_glGetSamplerParameteriv;
+ PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC epoxy_glGetSemaphoreParameterui64vEXT;
+ PFNGLGETSEPARABLEFILTERPROC epoxy_glGetSeparableFilter;
+ PFNGLGETSEPARABLEFILTEREXTPROC epoxy_glGetSeparableFilterEXT;
+ PFNGLGETSHADERINFOLOGPROC epoxy_glGetShaderInfoLog;
+ PFNGLGETSHADERPRECISIONFORMATPROC epoxy_glGetShaderPrecisionFormat;
+ PFNGLGETSHADERSOURCEPROC epoxy_glGetShaderSource;
+ PFNGLGETSHADERSOURCEARBPROC epoxy_glGetShaderSourceARB;
+ PFNGLGETSHADERIVPROC epoxy_glGetShaderiv;
+ PFNGLGETSHADINGRATEIMAGEPALETTENVPROC epoxy_glGetShadingRateImagePaletteNV;
+ PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC epoxy_glGetShadingRateSampleLocationivNV;
+ PFNGLGETSHARPENTEXFUNCSGISPROC epoxy_glGetSharpenTexFuncSGIS;
+ PFNGLGETSTAGEINDEXNVPROC epoxy_glGetStageIndexNV;
+ PFNGLGETSTRINGPROC epoxy_glGetString;
+ PFNGLGETSTRINGIPROC epoxy_glGetStringi;
+ PFNGLGETSUBROUTINEINDEXPROC epoxy_glGetSubroutineIndex;
+ PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC epoxy_glGetSubroutineUniformLocation;
+ PFNGLGETSYNCIVPROC epoxy_glGetSynciv;
+ PFNGLGETSYNCIVAPPLEPROC epoxy_glGetSyncivAPPLE;
+ PFNGLGETTEXBUMPPARAMETERFVATIPROC epoxy_glGetTexBumpParameterfvATI;
+ PFNGLGETTEXBUMPPARAMETERIVATIPROC epoxy_glGetTexBumpParameterivATI;
+ PFNGLGETTEXENVFVPROC epoxy_glGetTexEnvfv;
+ PFNGLGETTEXENVIVPROC epoxy_glGetTexEnviv;
+ PFNGLGETTEXENVXVPROC epoxy_glGetTexEnvxv;
+ PFNGLGETTEXENVXVOESPROC epoxy_glGetTexEnvxvOES;
+ PFNGLGETTEXFILTERFUNCSGISPROC epoxy_glGetTexFilterFuncSGIS;
+ PFNGLGETTEXGENDVPROC epoxy_glGetTexGendv;
+ PFNGLGETTEXGENFVPROC epoxy_glGetTexGenfv;
+ PFNGLGETTEXGENFVOESPROC epoxy_glGetTexGenfvOES;
+ PFNGLGETTEXGENIVPROC epoxy_glGetTexGeniv;
+ PFNGLGETTEXGENIVOESPROC epoxy_glGetTexGenivOES;
+ PFNGLGETTEXGENXVOESPROC epoxy_glGetTexGenxvOES;
+ PFNGLGETTEXIMAGEPROC epoxy_glGetTexImage;
+ PFNGLGETTEXLEVELPARAMETERFVPROC epoxy_glGetTexLevelParameterfv;
+ PFNGLGETTEXLEVELPARAMETERIVPROC epoxy_glGetTexLevelParameteriv;
+ PFNGLGETTEXLEVELPARAMETERXVOESPROC epoxy_glGetTexLevelParameterxvOES;
+ PFNGLGETTEXPARAMETERIIVPROC epoxy_glGetTexParameterIiv;
+ PFNGLGETTEXPARAMETERIIVEXTPROC epoxy_glGetTexParameterIivEXT;
+ PFNGLGETTEXPARAMETERIIVOESPROC epoxy_glGetTexParameterIivOES;
+ PFNGLGETTEXPARAMETERIUIVPROC epoxy_glGetTexParameterIuiv;
+ PFNGLGETTEXPARAMETERIUIVEXTPROC epoxy_glGetTexParameterIuivEXT;
+ PFNGLGETTEXPARAMETERIUIVOESPROC epoxy_glGetTexParameterIuivOES;
+ PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC epoxy_glGetTexParameterPointervAPPLE;
+ PFNGLGETTEXPARAMETERFVPROC epoxy_glGetTexParameterfv;
+ PFNGLGETTEXPARAMETERIVPROC epoxy_glGetTexParameteriv;
+ PFNGLGETTEXPARAMETERXVPROC epoxy_glGetTexParameterxv;
+ PFNGLGETTEXPARAMETERXVOESPROC epoxy_glGetTexParameterxvOES;
+ PFNGLGETTEXTUREHANDLEARBPROC epoxy_glGetTextureHandleARB;
+ PFNGLGETTEXTUREHANDLEIMGPROC epoxy_glGetTextureHandleIMG;
+ PFNGLGETTEXTUREHANDLENVPROC epoxy_glGetTextureHandleNV;
+ PFNGLGETTEXTUREIMAGEPROC epoxy_glGetTextureImage;
+ PFNGLGETTEXTUREIMAGEEXTPROC epoxy_glGetTextureImageEXT;
+ PFNGLGETTEXTURELEVELPARAMETERFVPROC epoxy_glGetTextureLevelParameterfv;
+ PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC epoxy_glGetTextureLevelParameterfvEXT;
+ PFNGLGETTEXTURELEVELPARAMETERIVPROC epoxy_glGetTextureLevelParameteriv;
+ PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC epoxy_glGetTextureLevelParameterivEXT;
+ PFNGLGETTEXTUREPARAMETERIIVPROC epoxy_glGetTextureParameterIiv;
+ PFNGLGETTEXTUREPARAMETERIIVEXTPROC epoxy_glGetTextureParameterIivEXT;
+ PFNGLGETTEXTUREPARAMETERIUIVPROC epoxy_glGetTextureParameterIuiv;
+ PFNGLGETTEXTUREPARAMETERIUIVEXTPROC epoxy_glGetTextureParameterIuivEXT;
+ PFNGLGETTEXTUREPARAMETERFVPROC epoxy_glGetTextureParameterfv;
+ PFNGLGETTEXTUREPARAMETERFVEXTPROC epoxy_glGetTextureParameterfvEXT;
+ PFNGLGETTEXTUREPARAMETERIVPROC epoxy_glGetTextureParameteriv;
+ PFNGLGETTEXTUREPARAMETERIVEXTPROC epoxy_glGetTextureParameterivEXT;
+ PFNGLGETTEXTURESAMPLERHANDLEARBPROC epoxy_glGetTextureSamplerHandleARB;
+ PFNGLGETTEXTURESAMPLERHANDLEIMGPROC epoxy_glGetTextureSamplerHandleIMG;
+ PFNGLGETTEXTURESAMPLERHANDLENVPROC epoxy_glGetTextureSamplerHandleNV;
+ PFNGLGETTEXTURESUBIMAGEPROC epoxy_glGetTextureSubImage;
+ PFNGLGETTRACKMATRIXIVNVPROC epoxy_glGetTrackMatrixivNV;
+ PFNGLGETTRANSFORMFEEDBACKVARYINGPROC epoxy_glGetTransformFeedbackVarying;
+ PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC epoxy_glGetTransformFeedbackVaryingEXT;
+ PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC epoxy_glGetTransformFeedbackVaryingNV;
+ PFNGLGETTRANSFORMFEEDBACKI64_VPROC epoxy_glGetTransformFeedbacki64_v;
+ PFNGLGETTRANSFORMFEEDBACKI_VPROC epoxy_glGetTransformFeedbacki_v;
+ PFNGLGETTRANSFORMFEEDBACKIVPROC epoxy_glGetTransformFeedbackiv;
+ PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC epoxy_glGetTranslatedShaderSourceANGLE;
+ PFNGLGETUNIFORMBLOCKINDEXPROC epoxy_glGetUniformBlockIndex;
+ PFNGLGETUNIFORMBUFFERSIZEEXTPROC epoxy_glGetUniformBufferSizeEXT;
+ PFNGLGETUNIFORMINDICESPROC epoxy_glGetUniformIndices;
+ PFNGLGETUNIFORMLOCATIONPROC epoxy_glGetUniformLocation;
+ PFNGLGETUNIFORMLOCATIONARBPROC epoxy_glGetUniformLocationARB;
+ PFNGLGETUNIFORMOFFSETEXTPROC epoxy_glGetUniformOffsetEXT;
+ PFNGLGETUNIFORMSUBROUTINEUIVPROC epoxy_glGetUniformSubroutineuiv;
+ PFNGLGETUNIFORMDVPROC epoxy_glGetUniformdv;
+ PFNGLGETUNIFORMFVPROC epoxy_glGetUniformfv;
+ PFNGLGETUNIFORMFVARBPROC epoxy_glGetUniformfvARB;
+ PFNGLGETUNIFORMI64VARBPROC epoxy_glGetUniformi64vARB;
+ PFNGLGETUNIFORMI64VNVPROC epoxy_glGetUniformi64vNV;
+ PFNGLGETUNIFORMIVPROC epoxy_glGetUniformiv;
+ PFNGLGETUNIFORMIVARBPROC epoxy_glGetUniformivARB;
+ PFNGLGETUNIFORMUI64VARBPROC epoxy_glGetUniformui64vARB;
+ PFNGLGETUNIFORMUI64VNVPROC epoxy_glGetUniformui64vNV;
+ PFNGLGETUNIFORMUIVPROC epoxy_glGetUniformuiv;
+ PFNGLGETUNIFORMUIVEXTPROC epoxy_glGetUniformuivEXT;
+ PFNGLGETUNSIGNEDBYTEI_VEXTPROC epoxy_glGetUnsignedBytei_vEXT;
+ PFNGLGETUNSIGNEDBYTEVEXTPROC epoxy_glGetUnsignedBytevEXT;
+ PFNGLGETVARIANTARRAYOBJECTFVATIPROC epoxy_glGetVariantArrayObjectfvATI;
+ PFNGLGETVARIANTARRAYOBJECTIVATIPROC epoxy_glGetVariantArrayObjectivATI;
+ PFNGLGETVARIANTBOOLEANVEXTPROC epoxy_glGetVariantBooleanvEXT;
+ PFNGLGETVARIANTFLOATVEXTPROC epoxy_glGetVariantFloatvEXT;
+ PFNGLGETVARIANTINTEGERVEXTPROC epoxy_glGetVariantIntegervEXT;
+ PFNGLGETVARIANTPOINTERVEXTPROC epoxy_glGetVariantPointervEXT;
+ PFNGLGETVARYINGLOCATIONNVPROC epoxy_glGetVaryingLocationNV;
+ PFNGLGETVERTEXARRAYINDEXED64IVPROC epoxy_glGetVertexArrayIndexed64iv;
+ PFNGLGETVERTEXARRAYINDEXEDIVPROC epoxy_glGetVertexArrayIndexediv;
+ PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC epoxy_glGetVertexArrayIntegeri_vEXT;
+ PFNGLGETVERTEXARRAYINTEGERVEXTPROC epoxy_glGetVertexArrayIntegervEXT;
+ PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC epoxy_glGetVertexArrayPointeri_vEXT;
+ PFNGLGETVERTEXARRAYPOINTERVEXTPROC epoxy_glGetVertexArrayPointervEXT;
+ PFNGLGETVERTEXARRAYIVPROC epoxy_glGetVertexArrayiv;
+ PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC epoxy_glGetVertexAttribArrayObjectfvATI;
+ PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC epoxy_glGetVertexAttribArrayObjectivATI;
+ PFNGLGETVERTEXATTRIBIIVPROC epoxy_glGetVertexAttribIiv;
+ PFNGLGETVERTEXATTRIBIIVEXTPROC epoxy_glGetVertexAttribIivEXT;
+ PFNGLGETVERTEXATTRIBIUIVPROC epoxy_glGetVertexAttribIuiv;
+ PFNGLGETVERTEXATTRIBIUIVEXTPROC epoxy_glGetVertexAttribIuivEXT;
+ PFNGLGETVERTEXATTRIBLDVPROC epoxy_glGetVertexAttribLdv;
+ PFNGLGETVERTEXATTRIBLDVEXTPROC epoxy_glGetVertexAttribLdvEXT;
+ PFNGLGETVERTEXATTRIBLI64VNVPROC epoxy_glGetVertexAttribLi64vNV;
+ PFNGLGETVERTEXATTRIBLUI64VARBPROC epoxy_glGetVertexAttribLui64vARB;
+ PFNGLGETVERTEXATTRIBLUI64VNVPROC epoxy_glGetVertexAttribLui64vNV;
+ PFNGLGETVERTEXATTRIBPOINTERVPROC epoxy_glGetVertexAttribPointerv;
+ PFNGLGETVERTEXATTRIBPOINTERVARBPROC epoxy_glGetVertexAttribPointervARB;
+ PFNGLGETVERTEXATTRIBPOINTERVNVPROC epoxy_glGetVertexAttribPointervNV;
+ PFNGLGETVERTEXATTRIBDVPROC epoxy_glGetVertexAttribdv;
+ PFNGLGETVERTEXATTRIBDVARBPROC epoxy_glGetVertexAttribdvARB;
+ PFNGLGETVERTEXATTRIBDVNVPROC epoxy_glGetVertexAttribdvNV;
+ PFNGLGETVERTEXATTRIBFVPROC epoxy_glGetVertexAttribfv;
+ PFNGLGETVERTEXATTRIBFVARBPROC epoxy_glGetVertexAttribfvARB;
+ PFNGLGETVERTEXATTRIBFVNVPROC epoxy_glGetVertexAttribfvNV;
+ PFNGLGETVERTEXATTRIBIVPROC epoxy_glGetVertexAttribiv;
+ PFNGLGETVERTEXATTRIBIVARBPROC epoxy_glGetVertexAttribivARB;
+ PFNGLGETVERTEXATTRIBIVNVPROC epoxy_glGetVertexAttribivNV;
+ PFNGLGETVIDEOCAPTURESTREAMDVNVPROC epoxy_glGetVideoCaptureStreamdvNV;
+ PFNGLGETVIDEOCAPTURESTREAMFVNVPROC epoxy_glGetVideoCaptureStreamfvNV;
+ PFNGLGETVIDEOCAPTURESTREAMIVNVPROC epoxy_glGetVideoCaptureStreamivNV;
+ PFNGLGETVIDEOCAPTUREIVNVPROC epoxy_glGetVideoCaptureivNV;
+ PFNGLGETVIDEOI64VNVPROC epoxy_glGetVideoi64vNV;
+ PFNGLGETVIDEOIVNVPROC epoxy_glGetVideoivNV;
+ PFNGLGETVIDEOUI64VNVPROC epoxy_glGetVideoui64vNV;
+ PFNGLGETVIDEOUIVNVPROC epoxy_glGetVideouivNV;
+ PFNGLGETVKPROCADDRNVPROC epoxy_glGetVkProcAddrNV;
+ PFNGLGETNCOLORTABLEPROC epoxy_glGetnColorTable;
+ PFNGLGETNCOLORTABLEARBPROC epoxy_glGetnColorTableARB;
+ PFNGLGETNCOMPRESSEDTEXIMAGEPROC epoxy_glGetnCompressedTexImage;
+ PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetnCompressedTexImageARB;
+ PFNGLGETNCONVOLUTIONFILTERPROC epoxy_glGetnConvolutionFilter;
+ PFNGLGETNCONVOLUTIONFILTERARBPROC epoxy_glGetnConvolutionFilterARB;
+ PFNGLGETNHISTOGRAMPROC epoxy_glGetnHistogram;
+ PFNGLGETNHISTOGRAMARBPROC epoxy_glGetnHistogramARB;
+ PFNGLGETNMAPDVPROC epoxy_glGetnMapdv;
+ PFNGLGETNMAPDVARBPROC epoxy_glGetnMapdvARB;
+ PFNGLGETNMAPFVPROC epoxy_glGetnMapfv;
+ PFNGLGETNMAPFVARBPROC epoxy_glGetnMapfvARB;
+ PFNGLGETNMAPIVPROC epoxy_glGetnMapiv;
+ PFNGLGETNMAPIVARBPROC epoxy_glGetnMapivARB;
+ PFNGLGETNMINMAXPROC epoxy_glGetnMinmax;
+ PFNGLGETNMINMAXARBPROC epoxy_glGetnMinmaxARB;
+ PFNGLGETNPIXELMAPFVPROC epoxy_glGetnPixelMapfv;
+ PFNGLGETNPIXELMAPFVARBPROC epoxy_glGetnPixelMapfvARB;
+ PFNGLGETNPIXELMAPUIVPROC epoxy_glGetnPixelMapuiv;
+ PFNGLGETNPIXELMAPUIVARBPROC epoxy_glGetnPixelMapuivARB;
+ PFNGLGETNPIXELMAPUSVPROC epoxy_glGetnPixelMapusv;
+ PFNGLGETNPIXELMAPUSVARBPROC epoxy_glGetnPixelMapusvARB;
+ PFNGLGETNPOLYGONSTIPPLEPROC epoxy_glGetnPolygonStipple;
+ PFNGLGETNPOLYGONSTIPPLEARBPROC epoxy_glGetnPolygonStippleARB;
+ PFNGLGETNSEPARABLEFILTERPROC epoxy_glGetnSeparableFilter;
+ PFNGLGETNSEPARABLEFILTERARBPROC epoxy_glGetnSeparableFilterARB;
+ PFNGLGETNTEXIMAGEPROC epoxy_glGetnTexImage;
+ PFNGLGETNTEXIMAGEARBPROC epoxy_glGetnTexImageARB;
+ PFNGLGETNUNIFORMDVPROC epoxy_glGetnUniformdv;
+ PFNGLGETNUNIFORMDVARBPROC epoxy_glGetnUniformdvARB;
+ PFNGLGETNUNIFORMFVPROC epoxy_glGetnUniformfv;
+ PFNGLGETNUNIFORMFVARBPROC epoxy_glGetnUniformfvARB;
+ PFNGLGETNUNIFORMFVEXTPROC epoxy_glGetnUniformfvEXT;
+ PFNGLGETNUNIFORMFVKHRPROC epoxy_glGetnUniformfvKHR;
+ PFNGLGETNUNIFORMI64VARBPROC epoxy_glGetnUniformi64vARB;
+ PFNGLGETNUNIFORMIVPROC epoxy_glGetnUniformiv;
+ PFNGLGETNUNIFORMIVARBPROC epoxy_glGetnUniformivARB;
+ PFNGLGETNUNIFORMIVEXTPROC epoxy_glGetnUniformivEXT;
+ PFNGLGETNUNIFORMIVKHRPROC epoxy_glGetnUniformivKHR;
+ PFNGLGETNUNIFORMUI64VARBPROC epoxy_glGetnUniformui64vARB;
+ PFNGLGETNUNIFORMUIVPROC epoxy_glGetnUniformuiv;
+ PFNGLGETNUNIFORMUIVARBPROC epoxy_glGetnUniformuivARB;
+ PFNGLGETNUNIFORMUIVKHRPROC epoxy_glGetnUniformuivKHR;
+ PFNGLGLOBALALPHAFACTORBSUNPROC epoxy_glGlobalAlphaFactorbSUN;
+ PFNGLGLOBALALPHAFACTORDSUNPROC epoxy_glGlobalAlphaFactordSUN;
+ PFNGLGLOBALALPHAFACTORFSUNPROC epoxy_glGlobalAlphaFactorfSUN;
+ PFNGLGLOBALALPHAFACTORISUNPROC epoxy_glGlobalAlphaFactoriSUN;
+ PFNGLGLOBALALPHAFACTORSSUNPROC epoxy_glGlobalAlphaFactorsSUN;
+ PFNGLGLOBALALPHAFACTORUBSUNPROC epoxy_glGlobalAlphaFactorubSUN;
+ PFNGLGLOBALALPHAFACTORUISUNPROC epoxy_glGlobalAlphaFactoruiSUN;
+ PFNGLGLOBALALPHAFACTORUSSUNPROC epoxy_glGlobalAlphaFactorusSUN;
+ PFNGLHINTPROC epoxy_glHint;
+ PFNGLHINTPGIPROC epoxy_glHintPGI;
+ PFNGLHISTOGRAMPROC epoxy_glHistogram;
+ PFNGLHISTOGRAMEXTPROC epoxy_glHistogramEXT;
+ PFNGLIGLOOINTERFACESGIXPROC epoxy_glIglooInterfaceSGIX;
+ PFNGLIMAGETRANSFORMPARAMETERFHPPROC epoxy_glImageTransformParameterfHP;
+ PFNGLIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glImageTransformParameterfvHP;
+ PFNGLIMAGETRANSFORMPARAMETERIHPPROC epoxy_glImageTransformParameteriHP;
+ PFNGLIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glImageTransformParameterivHP;
+ PFNGLIMPORTMEMORYFDEXTPROC epoxy_glImportMemoryFdEXT;
+ PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC epoxy_glImportMemoryWin32HandleEXT;
+ PFNGLIMPORTMEMORYWIN32NAMEEXTPROC epoxy_glImportMemoryWin32NameEXT;
+ PFNGLIMPORTSEMAPHOREFDEXTPROC epoxy_glImportSemaphoreFdEXT;
+ PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC epoxy_glImportSemaphoreWin32HandleEXT;
+ PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC epoxy_glImportSemaphoreWin32NameEXT;
+ PFNGLIMPORTSYNCEXTPROC epoxy_glImportSyncEXT;
+ PFNGLINDEXFORMATNVPROC epoxy_glIndexFormatNV;
+ PFNGLINDEXFUNCEXTPROC epoxy_glIndexFuncEXT;
+ PFNGLINDEXMASKPROC epoxy_glIndexMask;
+ PFNGLINDEXMATERIALEXTPROC epoxy_glIndexMaterialEXT;
+ PFNGLINDEXPOINTERPROC epoxy_glIndexPointer;
+ PFNGLINDEXPOINTEREXTPROC epoxy_glIndexPointerEXT;
+ PFNGLINDEXPOINTERLISTIBMPROC epoxy_glIndexPointerListIBM;
+ PFNGLINDEXDPROC epoxy_glIndexd;
+ PFNGLINDEXDVPROC epoxy_glIndexdv;
+ PFNGLINDEXFPROC epoxy_glIndexf;
+ PFNGLINDEXFVPROC epoxy_glIndexfv;
+ PFNGLINDEXIPROC epoxy_glIndexi;
+ PFNGLINDEXIVPROC epoxy_glIndexiv;
+ PFNGLINDEXSPROC epoxy_glIndexs;
+ PFNGLINDEXSVPROC epoxy_glIndexsv;
+ PFNGLINDEXUBPROC epoxy_glIndexub;
+ PFNGLINDEXUBVPROC epoxy_glIndexubv;
+ PFNGLINDEXXOESPROC epoxy_glIndexxOES;
+ PFNGLINDEXXVOESPROC epoxy_glIndexxvOES;
+ PFNGLINITNAMESPROC epoxy_glInitNames;
+ PFNGLINSERTCOMPONENTEXTPROC epoxy_glInsertComponentEXT;
+ PFNGLINSERTEVENTMARKEREXTPROC epoxy_glInsertEventMarkerEXT;
+ PFNGLINSTRUMENTSBUFFERSGIXPROC epoxy_glInstrumentsBufferSGIX;
+ PFNGLINTERLEAVEDARRAYSPROC epoxy_glInterleavedArrays;
+ PFNGLINTERPOLATEPATHSNVPROC epoxy_glInterpolatePathsNV;
+ PFNGLINVALIDATEBUFFERDATAPROC epoxy_glInvalidateBufferData;
+ PFNGLINVALIDATEBUFFERSUBDATAPROC epoxy_glInvalidateBufferSubData;
+ PFNGLINVALIDATEFRAMEBUFFERPROC epoxy_glInvalidateFramebuffer;
+ PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC epoxy_glInvalidateNamedFramebufferData;
+ PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC epoxy_glInvalidateNamedFramebufferSubData;
+ PFNGLINVALIDATESUBFRAMEBUFFERPROC epoxy_glInvalidateSubFramebuffer;
+ PFNGLINVALIDATETEXIMAGEPROC epoxy_glInvalidateTexImage;
+ PFNGLINVALIDATETEXSUBIMAGEPROC epoxy_glInvalidateTexSubImage;
+ PFNGLISASYNCMARKERSGIXPROC epoxy_glIsAsyncMarkerSGIX;
+ PFNGLISBUFFERPROC epoxy_glIsBuffer;
+ PFNGLISBUFFERARBPROC epoxy_glIsBufferARB;
+ PFNGLISBUFFERRESIDENTNVPROC epoxy_glIsBufferResidentNV;
+ PFNGLISCOMMANDLISTNVPROC epoxy_glIsCommandListNV;
+ PFNGLISENABLEDPROC epoxy_glIsEnabled;
+ PFNGLISENABLEDINDEXEDEXTPROC epoxy_glIsEnabledIndexedEXT;
+ PFNGLISENABLEDIPROC epoxy_glIsEnabledi;
+ PFNGLISENABLEDIEXTPROC epoxy_glIsEnablediEXT;
+ PFNGLISENABLEDINVPROC epoxy_glIsEnablediNV;
+ PFNGLISENABLEDIOESPROC epoxy_glIsEnablediOES;
+ PFNGLISFENCEAPPLEPROC epoxy_glIsFenceAPPLE;
+ PFNGLISFENCENVPROC epoxy_glIsFenceNV;
+ PFNGLISFRAMEBUFFERPROC epoxy_glIsFramebuffer;
+ PFNGLISFRAMEBUFFEREXTPROC epoxy_glIsFramebufferEXT;
+ PFNGLISFRAMEBUFFEROESPROC epoxy_glIsFramebufferOES;
+ PFNGLISIMAGEHANDLERESIDENTARBPROC epoxy_glIsImageHandleResidentARB;
+ PFNGLISIMAGEHANDLERESIDENTNVPROC epoxy_glIsImageHandleResidentNV;
+ PFNGLISLISTPROC epoxy_glIsList;
+ PFNGLISMEMORYOBJECTEXTPROC epoxy_glIsMemoryObjectEXT;
+ PFNGLISNAMEAMDPROC epoxy_glIsNameAMD;
+ PFNGLISNAMEDBUFFERRESIDENTNVPROC epoxy_glIsNamedBufferResidentNV;
+ PFNGLISNAMEDSTRINGARBPROC epoxy_glIsNamedStringARB;
+ PFNGLISOBJECTBUFFERATIPROC epoxy_glIsObjectBufferATI;
+ PFNGLISOCCLUSIONQUERYNVPROC epoxy_glIsOcclusionQueryNV;
+ PFNGLISPATHNVPROC epoxy_glIsPathNV;
+ PFNGLISPOINTINFILLPATHNVPROC epoxy_glIsPointInFillPathNV;
+ PFNGLISPOINTINSTROKEPATHNVPROC epoxy_glIsPointInStrokePathNV;
+ PFNGLISPROGRAMPROC epoxy_glIsProgram;
+ PFNGLISPROGRAMARBPROC epoxy_glIsProgramARB;
+ PFNGLISPROGRAMNVPROC epoxy_glIsProgramNV;
+ PFNGLISPROGRAMPIPELINEPROC epoxy_glIsProgramPipeline;
+ PFNGLISPROGRAMPIPELINEEXTPROC epoxy_glIsProgramPipelineEXT;
+ PFNGLISQUERYPROC epoxy_glIsQuery;
+ PFNGLISQUERYARBPROC epoxy_glIsQueryARB;
+ PFNGLISQUERYEXTPROC epoxy_glIsQueryEXT;
+ PFNGLISRENDERBUFFERPROC epoxy_glIsRenderbuffer;
+ PFNGLISRENDERBUFFEREXTPROC epoxy_glIsRenderbufferEXT;
+ PFNGLISRENDERBUFFEROESPROC epoxy_glIsRenderbufferOES;
+ PFNGLISSAMPLERPROC epoxy_glIsSampler;
+ PFNGLISSEMAPHOREEXTPROC epoxy_glIsSemaphoreEXT;
+ PFNGLISSHADERPROC epoxy_glIsShader;
+ PFNGLISSTATENVPROC epoxy_glIsStateNV;
+ PFNGLISSYNCPROC epoxy_glIsSync;
+ PFNGLISSYNCAPPLEPROC epoxy_glIsSyncAPPLE;
+ PFNGLISTEXTUREPROC epoxy_glIsTexture;
+ PFNGLISTEXTUREEXTPROC epoxy_glIsTextureEXT;
+ PFNGLISTEXTUREHANDLERESIDENTARBPROC epoxy_glIsTextureHandleResidentARB;
+ PFNGLISTEXTUREHANDLERESIDENTNVPROC epoxy_glIsTextureHandleResidentNV;
+ PFNGLISTRANSFORMFEEDBACKPROC epoxy_glIsTransformFeedback;
+ PFNGLISTRANSFORMFEEDBACKNVPROC epoxy_glIsTransformFeedbackNV;
+ PFNGLISVARIANTENABLEDEXTPROC epoxy_glIsVariantEnabledEXT;
+ PFNGLISVERTEXARRAYPROC epoxy_glIsVertexArray;
+ PFNGLISVERTEXARRAYAPPLEPROC epoxy_glIsVertexArrayAPPLE;
+ PFNGLISVERTEXARRAYOESPROC epoxy_glIsVertexArrayOES;
+ PFNGLISVERTEXATTRIBENABLEDAPPLEPROC epoxy_glIsVertexAttribEnabledAPPLE;
+ PFNGLLGPUCOPYIMAGESUBDATANVXPROC epoxy_glLGPUCopyImageSubDataNVX;
+ PFNGLLGPUINTERLOCKNVXPROC epoxy_glLGPUInterlockNVX;
+ PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC epoxy_glLGPUNamedBufferSubDataNVX;
+ PFNGLLABELOBJECTEXTPROC epoxy_glLabelObjectEXT;
+ PFNGLLIGHTENVISGIXPROC epoxy_glLightEnviSGIX;
+ PFNGLLIGHTMODELFPROC epoxy_glLightModelf;
+ PFNGLLIGHTMODELFVPROC epoxy_glLightModelfv;
+ PFNGLLIGHTMODELIPROC epoxy_glLightModeli;
+ PFNGLLIGHTMODELIVPROC epoxy_glLightModeliv;
+ PFNGLLIGHTMODELXPROC epoxy_glLightModelx;
+ PFNGLLIGHTMODELXOESPROC epoxy_glLightModelxOES;
+ PFNGLLIGHTMODELXVPROC epoxy_glLightModelxv;
+ PFNGLLIGHTMODELXVOESPROC epoxy_glLightModelxvOES;
+ PFNGLLIGHTFPROC epoxy_glLightf;
+ PFNGLLIGHTFVPROC epoxy_glLightfv;
+ PFNGLLIGHTIPROC epoxy_glLighti;
+ PFNGLLIGHTIVPROC epoxy_glLightiv;
+ PFNGLLIGHTXPROC epoxy_glLightx;
+ PFNGLLIGHTXOESPROC epoxy_glLightxOES;
+ PFNGLLIGHTXVPROC epoxy_glLightxv;
+ PFNGLLIGHTXVOESPROC epoxy_glLightxvOES;
+ PFNGLLINESTIPPLEPROC epoxy_glLineStipple;
+ PFNGLLINEWIDTHPROC epoxy_glLineWidth;
+ PFNGLLINEWIDTHXPROC epoxy_glLineWidthx;
+ PFNGLLINEWIDTHXOESPROC epoxy_glLineWidthxOES;
+ PFNGLLINKPROGRAMPROC epoxy_glLinkProgram;
+ PFNGLLINKPROGRAMARBPROC epoxy_glLinkProgramARB;
+ PFNGLLISTBASEPROC epoxy_glListBase;
+ PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC epoxy_glListDrawCommandsStatesClientNV;
+ PFNGLLISTPARAMETERFSGIXPROC epoxy_glListParameterfSGIX;
+ PFNGLLISTPARAMETERFVSGIXPROC epoxy_glListParameterfvSGIX;
+ PFNGLLISTPARAMETERISGIXPROC epoxy_glListParameteriSGIX;
+ PFNGLLISTPARAMETERIVSGIXPROC epoxy_glListParameterivSGIX;
+ PFNGLLOADIDENTITYPROC epoxy_glLoadIdentity;
+ PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC epoxy_glLoadIdentityDeformationMapSGIX;
+ PFNGLLOADMATRIXDPROC epoxy_glLoadMatrixd;
+ PFNGLLOADMATRIXFPROC epoxy_glLoadMatrixf;
+ PFNGLLOADMATRIXXPROC epoxy_glLoadMatrixx;
+ PFNGLLOADMATRIXXOESPROC epoxy_glLoadMatrixxOES;
+ PFNGLLOADNAMEPROC epoxy_glLoadName;
+ PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC epoxy_glLoadPaletteFromModelViewMatrixOES;
+ PFNGLLOADPROGRAMNVPROC epoxy_glLoadProgramNV;
+ PFNGLLOADTRANSPOSEMATRIXDPROC epoxy_glLoadTransposeMatrixd;
+ PFNGLLOADTRANSPOSEMATRIXDARBPROC epoxy_glLoadTransposeMatrixdARB;
+ PFNGLLOADTRANSPOSEMATRIXFPROC epoxy_glLoadTransposeMatrixf;
+ PFNGLLOADTRANSPOSEMATRIXFARBPROC epoxy_glLoadTransposeMatrixfARB;
+ PFNGLLOADTRANSPOSEMATRIXXOESPROC epoxy_glLoadTransposeMatrixxOES;
+ PFNGLLOCKARRAYSEXTPROC epoxy_glLockArraysEXT;
+ PFNGLLOGICOPPROC epoxy_glLogicOp;
+ PFNGLMAKEBUFFERNONRESIDENTNVPROC epoxy_glMakeBufferNonResidentNV;
+ PFNGLMAKEBUFFERRESIDENTNVPROC epoxy_glMakeBufferResidentNV;
+ PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC epoxy_glMakeImageHandleNonResidentARB;
+ PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC epoxy_glMakeImageHandleNonResidentNV;
+ PFNGLMAKEIMAGEHANDLERESIDENTARBPROC epoxy_glMakeImageHandleResidentARB;
+ PFNGLMAKEIMAGEHANDLERESIDENTNVPROC epoxy_glMakeImageHandleResidentNV;
+ PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC epoxy_glMakeNamedBufferNonResidentNV;
+ PFNGLMAKENAMEDBUFFERRESIDENTNVPROC epoxy_glMakeNamedBufferResidentNV;
+ PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC epoxy_glMakeTextureHandleNonResidentARB;
+ PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC epoxy_glMakeTextureHandleNonResidentNV;
+ PFNGLMAKETEXTUREHANDLERESIDENTARBPROC epoxy_glMakeTextureHandleResidentARB;
+ PFNGLMAKETEXTUREHANDLERESIDENTNVPROC epoxy_glMakeTextureHandleResidentNV;
+ PFNGLMAP1DPROC epoxy_glMap1d;
+ PFNGLMAP1FPROC epoxy_glMap1f;
+ PFNGLMAP1XOESPROC epoxy_glMap1xOES;
+ PFNGLMAP2DPROC epoxy_glMap2d;
+ PFNGLMAP2FPROC epoxy_glMap2f;
+ PFNGLMAP2XOESPROC epoxy_glMap2xOES;
+ PFNGLMAPBUFFERPROC epoxy_glMapBuffer;
+ PFNGLMAPBUFFERARBPROC epoxy_glMapBufferARB;
+ PFNGLMAPBUFFEROESPROC epoxy_glMapBufferOES;
+ PFNGLMAPBUFFERRANGEPROC epoxy_glMapBufferRange;
+ PFNGLMAPBUFFERRANGEEXTPROC epoxy_glMapBufferRangeEXT;
+ PFNGLMAPCONTROLPOINTSNVPROC epoxy_glMapControlPointsNV;
+ PFNGLMAPGRID1DPROC epoxy_glMapGrid1d;
+ PFNGLMAPGRID1FPROC epoxy_glMapGrid1f;
+ PFNGLMAPGRID1XOESPROC epoxy_glMapGrid1xOES;
+ PFNGLMAPGRID2DPROC epoxy_glMapGrid2d;
+ PFNGLMAPGRID2FPROC epoxy_glMapGrid2f;
+ PFNGLMAPGRID2XOESPROC epoxy_glMapGrid2xOES;
+ PFNGLMAPNAMEDBUFFERPROC epoxy_glMapNamedBuffer;
+ PFNGLMAPNAMEDBUFFEREXTPROC epoxy_glMapNamedBufferEXT;
+ PFNGLMAPNAMEDBUFFERRANGEPROC epoxy_glMapNamedBufferRange;
+ PFNGLMAPNAMEDBUFFERRANGEEXTPROC epoxy_glMapNamedBufferRangeEXT;
+ PFNGLMAPOBJECTBUFFERATIPROC epoxy_glMapObjectBufferATI;
+ PFNGLMAPPARAMETERFVNVPROC epoxy_glMapParameterfvNV;
+ PFNGLMAPPARAMETERIVNVPROC epoxy_glMapParameterivNV;
+ PFNGLMAPTEXTURE2DINTELPROC epoxy_glMapTexture2DINTEL;
+ PFNGLMAPVERTEXATTRIB1DAPPLEPROC epoxy_glMapVertexAttrib1dAPPLE;
+ PFNGLMAPVERTEXATTRIB1FAPPLEPROC epoxy_glMapVertexAttrib1fAPPLE;
+ PFNGLMAPVERTEXATTRIB2DAPPLEPROC epoxy_glMapVertexAttrib2dAPPLE;
+ PFNGLMAPVERTEXATTRIB2FAPPLEPROC epoxy_glMapVertexAttrib2fAPPLE;
+ PFNGLMATERIALFPROC epoxy_glMaterialf;
+ PFNGLMATERIALFVPROC epoxy_glMaterialfv;
+ PFNGLMATERIALIPROC epoxy_glMateriali;
+ PFNGLMATERIALIVPROC epoxy_glMaterialiv;
+ PFNGLMATERIALXPROC epoxy_glMaterialx;
+ PFNGLMATERIALXOESPROC epoxy_glMaterialxOES;
+ PFNGLMATERIALXVPROC epoxy_glMaterialxv;
+ PFNGLMATERIALXVOESPROC epoxy_glMaterialxvOES;
+ PFNGLMATRIXFRUSTUMEXTPROC epoxy_glMatrixFrustumEXT;
+ PFNGLMATRIXINDEXPOINTERARBPROC epoxy_glMatrixIndexPointerARB;
+ PFNGLMATRIXINDEXPOINTEROESPROC epoxy_glMatrixIndexPointerOES;
+ PFNGLMATRIXINDEXUBVARBPROC epoxy_glMatrixIndexubvARB;
+ PFNGLMATRIXINDEXUIVARBPROC epoxy_glMatrixIndexuivARB;
+ PFNGLMATRIXINDEXUSVARBPROC epoxy_glMatrixIndexusvARB;
+ PFNGLMATRIXLOAD3X2FNVPROC epoxy_glMatrixLoad3x2fNV;
+ PFNGLMATRIXLOAD3X3FNVPROC epoxy_glMatrixLoad3x3fNV;
+ PFNGLMATRIXLOADIDENTITYEXTPROC epoxy_glMatrixLoadIdentityEXT;
+ PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC epoxy_glMatrixLoadTranspose3x3fNV;
+ PFNGLMATRIXLOADTRANSPOSEDEXTPROC epoxy_glMatrixLoadTransposedEXT;
+ PFNGLMATRIXLOADTRANSPOSEFEXTPROC epoxy_glMatrixLoadTransposefEXT;
+ PFNGLMATRIXLOADDEXTPROC epoxy_glMatrixLoaddEXT;
+ PFNGLMATRIXLOADFEXTPROC epoxy_glMatrixLoadfEXT;
+ PFNGLMATRIXMODEPROC epoxy_glMatrixMode;
+ PFNGLMATRIXMULT3X2FNVPROC epoxy_glMatrixMult3x2fNV;
+ PFNGLMATRIXMULT3X3FNVPROC epoxy_glMatrixMult3x3fNV;
+ PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC epoxy_glMatrixMultTranspose3x3fNV;
+ PFNGLMATRIXMULTTRANSPOSEDEXTPROC epoxy_glMatrixMultTransposedEXT;
+ PFNGLMATRIXMULTTRANSPOSEFEXTPROC epoxy_glMatrixMultTransposefEXT;
+ PFNGLMATRIXMULTDEXTPROC epoxy_glMatrixMultdEXT;
+ PFNGLMATRIXMULTFEXTPROC epoxy_glMatrixMultfEXT;
+ PFNGLMATRIXORTHOEXTPROC epoxy_glMatrixOrthoEXT;
+ PFNGLMATRIXPOPEXTPROC epoxy_glMatrixPopEXT;
+ PFNGLMATRIXPUSHEXTPROC epoxy_glMatrixPushEXT;
+ PFNGLMATRIXROTATEDEXTPROC epoxy_glMatrixRotatedEXT;
+ PFNGLMATRIXROTATEFEXTPROC epoxy_glMatrixRotatefEXT;
+ PFNGLMATRIXSCALEDEXTPROC epoxy_glMatrixScaledEXT;
+ PFNGLMATRIXSCALEFEXTPROC epoxy_glMatrixScalefEXT;
+ PFNGLMATRIXTRANSLATEDEXTPROC epoxy_glMatrixTranslatedEXT;
+ PFNGLMATRIXTRANSLATEFEXTPROC epoxy_glMatrixTranslatefEXT;
+ PFNGLMAXSHADERCOMPILERTHREADSARBPROC epoxy_glMaxShaderCompilerThreadsARB;
+ PFNGLMAXSHADERCOMPILERTHREADSKHRPROC epoxy_glMaxShaderCompilerThreadsKHR;
+ PFNGLMEMORYBARRIERPROC epoxy_glMemoryBarrier;
+ PFNGLMEMORYBARRIERBYREGIONPROC epoxy_glMemoryBarrierByRegion;
+ PFNGLMEMORYBARRIEREXTPROC epoxy_glMemoryBarrierEXT;
+ PFNGLMEMORYOBJECTPARAMETERIVEXTPROC epoxy_glMemoryObjectParameterivEXT;
+ PFNGLMINSAMPLESHADINGPROC epoxy_glMinSampleShading;
+ PFNGLMINSAMPLESHADINGARBPROC epoxy_glMinSampleShadingARB;
+ PFNGLMINSAMPLESHADINGOESPROC epoxy_glMinSampleShadingOES;
+ PFNGLMINMAXPROC epoxy_glMinmax;
+ PFNGLMINMAXEXTPROC epoxy_glMinmaxEXT;
+ PFNGLMULTMATRIXDPROC epoxy_glMultMatrixd;
+ PFNGLMULTMATRIXFPROC epoxy_glMultMatrixf;
+ PFNGLMULTMATRIXXPROC epoxy_glMultMatrixx;
+ PFNGLMULTMATRIXXOESPROC epoxy_glMultMatrixxOES;
+ PFNGLMULTTRANSPOSEMATRIXDPROC epoxy_glMultTransposeMatrixd;
+ PFNGLMULTTRANSPOSEMATRIXDARBPROC epoxy_glMultTransposeMatrixdARB;
+ PFNGLMULTTRANSPOSEMATRIXFPROC epoxy_glMultTransposeMatrixf;
+ PFNGLMULTTRANSPOSEMATRIXFARBPROC epoxy_glMultTransposeMatrixfARB;
+ PFNGLMULTTRANSPOSEMATRIXXOESPROC epoxy_glMultTransposeMatrixxOES;
+ PFNGLMULTIDRAWARRAYSPROC epoxy_glMultiDrawArrays;
+ PFNGLMULTIDRAWARRAYSEXTPROC epoxy_glMultiDrawArraysEXT;
+ PFNGLMULTIDRAWARRAYSINDIRECTPROC epoxy_glMultiDrawArraysIndirect;
+ PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC epoxy_glMultiDrawArraysIndirectAMD;
+ PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawArraysIndirectBindlessCountNV;
+ PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawArraysIndirectBindlessNV;
+ PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC epoxy_glMultiDrawArraysIndirectCount;
+ PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC epoxy_glMultiDrawArraysIndirectCountARB;
+ PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC epoxy_glMultiDrawArraysIndirectEXT;
+ PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC epoxy_glMultiDrawElementArrayAPPLE;
+ PFNGLMULTIDRAWELEMENTSPROC epoxy_glMultiDrawElements;
+ PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC epoxy_glMultiDrawElementsBaseVertex;
+ PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glMultiDrawElementsBaseVertexEXT;
+ PFNGLMULTIDRAWELEMENTSEXTPROC epoxy_glMultiDrawElementsEXT;
+ PFNGLMULTIDRAWELEMENTSINDIRECTPROC epoxy_glMultiDrawElementsIndirect;
+ PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC epoxy_glMultiDrawElementsIndirectAMD;
+ PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawElementsIndirectBindlessCountNV;
+ PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawElementsIndirectBindlessNV;
+ PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC epoxy_glMultiDrawElementsIndirectCount;
+ PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC epoxy_glMultiDrawElementsIndirectCountARB;
+ PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC epoxy_glMultiDrawElementsIndirectEXT;
+ PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC epoxy_glMultiDrawMeshTasksIndirectCountNV;
+ PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC epoxy_glMultiDrawMeshTasksIndirectNV;
+ PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glMultiDrawRangeElementArrayAPPLE;
+ PFNGLMULTIMODEDRAWARRAYSIBMPROC epoxy_glMultiModeDrawArraysIBM;
+ PFNGLMULTIMODEDRAWELEMENTSIBMPROC epoxy_glMultiModeDrawElementsIBM;
+ PFNGLMULTITEXBUFFEREXTPROC epoxy_glMultiTexBufferEXT;
+ PFNGLMULTITEXCOORD1BOESPROC epoxy_glMultiTexCoord1bOES;
+ PFNGLMULTITEXCOORD1BVOESPROC epoxy_glMultiTexCoord1bvOES;
+ PFNGLMULTITEXCOORD1DPROC epoxy_glMultiTexCoord1d;
+ PFNGLMULTITEXCOORD1DARBPROC epoxy_glMultiTexCoord1dARB;
+ PFNGLMULTITEXCOORD1DVPROC epoxy_glMultiTexCoord1dv;
+ PFNGLMULTITEXCOORD1DVARBPROC epoxy_glMultiTexCoord1dvARB;
+ PFNGLMULTITEXCOORD1FPROC epoxy_glMultiTexCoord1f;
+ PFNGLMULTITEXCOORD1FARBPROC epoxy_glMultiTexCoord1fARB;
+ PFNGLMULTITEXCOORD1FVPROC epoxy_glMultiTexCoord1fv;
+ PFNGLMULTITEXCOORD1FVARBPROC epoxy_glMultiTexCoord1fvARB;
+ PFNGLMULTITEXCOORD1HNVPROC epoxy_glMultiTexCoord1hNV;
+ PFNGLMULTITEXCOORD1HVNVPROC epoxy_glMultiTexCoord1hvNV;
+ PFNGLMULTITEXCOORD1IPROC epoxy_glMultiTexCoord1i;
+ PFNGLMULTITEXCOORD1IARBPROC epoxy_glMultiTexCoord1iARB;
+ PFNGLMULTITEXCOORD1IVPROC epoxy_glMultiTexCoord1iv;
+ PFNGLMULTITEXCOORD1IVARBPROC epoxy_glMultiTexCoord1ivARB;
+ PFNGLMULTITEXCOORD1SPROC epoxy_glMultiTexCoord1s;
+ PFNGLMULTITEXCOORD1SARBPROC epoxy_glMultiTexCoord1sARB;
+ PFNGLMULTITEXCOORD1SVPROC epoxy_glMultiTexCoord1sv;
+ PFNGLMULTITEXCOORD1SVARBPROC epoxy_glMultiTexCoord1svARB;
+ PFNGLMULTITEXCOORD1XOESPROC epoxy_glMultiTexCoord1xOES;
+ PFNGLMULTITEXCOORD1XVOESPROC epoxy_glMultiTexCoord1xvOES;
+ PFNGLMULTITEXCOORD2BOESPROC epoxy_glMultiTexCoord2bOES;
+ PFNGLMULTITEXCOORD2BVOESPROC epoxy_glMultiTexCoord2bvOES;
+ PFNGLMULTITEXCOORD2DPROC epoxy_glMultiTexCoord2d;
+ PFNGLMULTITEXCOORD2DARBPROC epoxy_glMultiTexCoord2dARB;
+ PFNGLMULTITEXCOORD2DVPROC epoxy_glMultiTexCoord2dv;
+ PFNGLMULTITEXCOORD2DVARBPROC epoxy_glMultiTexCoord2dvARB;
+ PFNGLMULTITEXCOORD2FPROC epoxy_glMultiTexCoord2f;
+ PFNGLMULTITEXCOORD2FARBPROC epoxy_glMultiTexCoord2fARB;
+ PFNGLMULTITEXCOORD2FVPROC epoxy_glMultiTexCoord2fv;
+ PFNGLMULTITEXCOORD2FVARBPROC epoxy_glMultiTexCoord2fvARB;
+ PFNGLMULTITEXCOORD2HNVPROC epoxy_glMultiTexCoord2hNV;
+ PFNGLMULTITEXCOORD2HVNVPROC epoxy_glMultiTexCoord2hvNV;
+ PFNGLMULTITEXCOORD2IPROC epoxy_glMultiTexCoord2i;
+ PFNGLMULTITEXCOORD2IARBPROC epoxy_glMultiTexCoord2iARB;
+ PFNGLMULTITEXCOORD2IVPROC epoxy_glMultiTexCoord2iv;
+ PFNGLMULTITEXCOORD2IVARBPROC epoxy_glMultiTexCoord2ivARB;
+ PFNGLMULTITEXCOORD2SPROC epoxy_glMultiTexCoord2s;
+ PFNGLMULTITEXCOORD2SARBPROC epoxy_glMultiTexCoord2sARB;
+ PFNGLMULTITEXCOORD2SVPROC epoxy_glMultiTexCoord2sv;
+ PFNGLMULTITEXCOORD2SVARBPROC epoxy_glMultiTexCoord2svARB;
+ PFNGLMULTITEXCOORD2XOESPROC epoxy_glMultiTexCoord2xOES;
+ PFNGLMULTITEXCOORD2XVOESPROC epoxy_glMultiTexCoord2xvOES;
+ PFNGLMULTITEXCOORD3BOESPROC epoxy_glMultiTexCoord3bOES;
+ PFNGLMULTITEXCOORD3BVOESPROC epoxy_glMultiTexCoord3bvOES;
+ PFNGLMULTITEXCOORD3DPROC epoxy_glMultiTexCoord3d;
+ PFNGLMULTITEXCOORD3DARBPROC epoxy_glMultiTexCoord3dARB;
+ PFNGLMULTITEXCOORD3DVPROC epoxy_glMultiTexCoord3dv;
+ PFNGLMULTITEXCOORD3DVARBPROC epoxy_glMultiTexCoord3dvARB;
+ PFNGLMULTITEXCOORD3FPROC epoxy_glMultiTexCoord3f;
+ PFNGLMULTITEXCOORD3FARBPROC epoxy_glMultiTexCoord3fARB;
+ PFNGLMULTITEXCOORD3FVPROC epoxy_glMultiTexCoord3fv;
+ PFNGLMULTITEXCOORD3FVARBPROC epoxy_glMultiTexCoord3fvARB;
+ PFNGLMULTITEXCOORD3HNVPROC epoxy_glMultiTexCoord3hNV;
+ PFNGLMULTITEXCOORD3HVNVPROC epoxy_glMultiTexCoord3hvNV;
+ PFNGLMULTITEXCOORD3IPROC epoxy_glMultiTexCoord3i;
+ PFNGLMULTITEXCOORD3IARBPROC epoxy_glMultiTexCoord3iARB;
+ PFNGLMULTITEXCOORD3IVPROC epoxy_glMultiTexCoord3iv;
+ PFNGLMULTITEXCOORD3IVARBPROC epoxy_glMultiTexCoord3ivARB;
+ PFNGLMULTITEXCOORD3SPROC epoxy_glMultiTexCoord3s;
+ PFNGLMULTITEXCOORD3SARBPROC epoxy_glMultiTexCoord3sARB;
+ PFNGLMULTITEXCOORD3SVPROC epoxy_glMultiTexCoord3sv;
+ PFNGLMULTITEXCOORD3SVARBPROC epoxy_glMultiTexCoord3svARB;
+ PFNGLMULTITEXCOORD3XOESPROC epoxy_glMultiTexCoord3xOES;
+ PFNGLMULTITEXCOORD3XVOESPROC epoxy_glMultiTexCoord3xvOES;
+ PFNGLMULTITEXCOORD4BOESPROC epoxy_glMultiTexCoord4bOES;
+ PFNGLMULTITEXCOORD4BVOESPROC epoxy_glMultiTexCoord4bvOES;
+ PFNGLMULTITEXCOORD4DPROC epoxy_glMultiTexCoord4d;
+ PFNGLMULTITEXCOORD4DARBPROC epoxy_glMultiTexCoord4dARB;
+ PFNGLMULTITEXCOORD4DVPROC epoxy_glMultiTexCoord4dv;
+ PFNGLMULTITEXCOORD4DVARBPROC epoxy_glMultiTexCoord4dvARB;
+ PFNGLMULTITEXCOORD4FPROC epoxy_glMultiTexCoord4f;
+ PFNGLMULTITEXCOORD4FARBPROC epoxy_glMultiTexCoord4fARB;
+ PFNGLMULTITEXCOORD4FVPROC epoxy_glMultiTexCoord4fv;
+ PFNGLMULTITEXCOORD4FVARBPROC epoxy_glMultiTexCoord4fvARB;
+ PFNGLMULTITEXCOORD4HNVPROC epoxy_glMultiTexCoord4hNV;
+ PFNGLMULTITEXCOORD4HVNVPROC epoxy_glMultiTexCoord4hvNV;
+ PFNGLMULTITEXCOORD4IPROC epoxy_glMultiTexCoord4i;
+ PFNGLMULTITEXCOORD4IARBPROC epoxy_glMultiTexCoord4iARB;
+ PFNGLMULTITEXCOORD4IVPROC epoxy_glMultiTexCoord4iv;
+ PFNGLMULTITEXCOORD4IVARBPROC epoxy_glMultiTexCoord4ivARB;
+ PFNGLMULTITEXCOORD4SPROC epoxy_glMultiTexCoord4s;
+ PFNGLMULTITEXCOORD4SARBPROC epoxy_glMultiTexCoord4sARB;
+ PFNGLMULTITEXCOORD4SVPROC epoxy_glMultiTexCoord4sv;
+ PFNGLMULTITEXCOORD4SVARBPROC epoxy_glMultiTexCoord4svARB;
+ PFNGLMULTITEXCOORD4XPROC epoxy_glMultiTexCoord4x;
+ PFNGLMULTITEXCOORD4XOESPROC epoxy_glMultiTexCoord4xOES;
+ PFNGLMULTITEXCOORD4XVOESPROC epoxy_glMultiTexCoord4xvOES;
+ PFNGLMULTITEXCOORDP1UIPROC epoxy_glMultiTexCoordP1ui;
+ PFNGLMULTITEXCOORDP1UIVPROC epoxy_glMultiTexCoordP1uiv;
+ PFNGLMULTITEXCOORDP2UIPROC epoxy_glMultiTexCoordP2ui;
+ PFNGLMULTITEXCOORDP2UIVPROC epoxy_glMultiTexCoordP2uiv;
+ PFNGLMULTITEXCOORDP3UIPROC epoxy_glMultiTexCoordP3ui;
+ PFNGLMULTITEXCOORDP3UIVPROC epoxy_glMultiTexCoordP3uiv;
+ PFNGLMULTITEXCOORDP4UIPROC epoxy_glMultiTexCoordP4ui;
+ PFNGLMULTITEXCOORDP4UIVPROC epoxy_glMultiTexCoordP4uiv;
+ PFNGLMULTITEXCOORDPOINTEREXTPROC epoxy_glMultiTexCoordPointerEXT;
+ PFNGLMULTITEXENVFEXTPROC epoxy_glMultiTexEnvfEXT;
+ PFNGLMULTITEXENVFVEXTPROC epoxy_glMultiTexEnvfvEXT;
+ PFNGLMULTITEXENVIEXTPROC epoxy_glMultiTexEnviEXT;
+ PFNGLMULTITEXENVIVEXTPROC epoxy_glMultiTexEnvivEXT;
+ PFNGLMULTITEXGENDEXTPROC epoxy_glMultiTexGendEXT;
+ PFNGLMULTITEXGENDVEXTPROC epoxy_glMultiTexGendvEXT;
+ PFNGLMULTITEXGENFEXTPROC epoxy_glMultiTexGenfEXT;
+ PFNGLMULTITEXGENFVEXTPROC epoxy_glMultiTexGenfvEXT;
+ PFNGLMULTITEXGENIEXTPROC epoxy_glMultiTexGeniEXT;
+ PFNGLMULTITEXGENIVEXTPROC epoxy_glMultiTexGenivEXT;
+ PFNGLMULTITEXIMAGE1DEXTPROC epoxy_glMultiTexImage1DEXT;
+ PFNGLMULTITEXIMAGE2DEXTPROC epoxy_glMultiTexImage2DEXT;
+ PFNGLMULTITEXIMAGE3DEXTPROC epoxy_glMultiTexImage3DEXT;
+ PFNGLMULTITEXPARAMETERIIVEXTPROC epoxy_glMultiTexParameterIivEXT;
+ PFNGLMULTITEXPARAMETERIUIVEXTPROC epoxy_glMultiTexParameterIuivEXT;
+ PFNGLMULTITEXPARAMETERFEXTPROC epoxy_glMultiTexParameterfEXT;
+ PFNGLMULTITEXPARAMETERFVEXTPROC epoxy_glMultiTexParameterfvEXT;
+ PFNGLMULTITEXPARAMETERIEXTPROC epoxy_glMultiTexParameteriEXT;
+ PFNGLMULTITEXPARAMETERIVEXTPROC epoxy_glMultiTexParameterivEXT;
+ PFNGLMULTITEXRENDERBUFFEREXTPROC epoxy_glMultiTexRenderbufferEXT;
+ PFNGLMULTITEXSUBIMAGE1DEXTPROC epoxy_glMultiTexSubImage1DEXT;
+ PFNGLMULTITEXSUBIMAGE2DEXTPROC epoxy_glMultiTexSubImage2DEXT;
+ PFNGLMULTITEXSUBIMAGE3DEXTPROC epoxy_glMultiTexSubImage3DEXT;
+ PFNGLMULTICASTBARRIERNVPROC epoxy_glMulticastBarrierNV;
+ PFNGLMULTICASTBLITFRAMEBUFFERNVPROC epoxy_glMulticastBlitFramebufferNV;
+ PFNGLMULTICASTBUFFERSUBDATANVPROC epoxy_glMulticastBufferSubDataNV;
+ PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC epoxy_glMulticastCopyBufferSubDataNV;
+ PFNGLMULTICASTCOPYIMAGESUBDATANVPROC epoxy_glMulticastCopyImageSubDataNV;
+ PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glMulticastFramebufferSampleLocationsfvNV;
+ PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC epoxy_glMulticastGetQueryObjecti64vNV;
+ PFNGLMULTICASTGETQUERYOBJECTIVNVPROC epoxy_glMulticastGetQueryObjectivNV;
+ PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC epoxy_glMulticastGetQueryObjectui64vNV;
+ PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC epoxy_glMulticastGetQueryObjectuivNV;
+ PFNGLMULTICASTSCISSORARRAYVNVXPROC epoxy_glMulticastScissorArrayvNVX;
+ PFNGLMULTICASTVIEWPORTARRAYVNVXPROC epoxy_glMulticastViewportArrayvNVX;
+ PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC epoxy_glMulticastViewportPositionWScaleNVX;
+ PFNGLMULTICASTWAITSYNCNVPROC epoxy_glMulticastWaitSyncNV;
+ PFNGLNAMEDBUFFERATTACHMEMORYNVPROC epoxy_glNamedBufferAttachMemoryNV;
+ PFNGLNAMEDBUFFERDATAPROC epoxy_glNamedBufferData;
+ PFNGLNAMEDBUFFERDATAEXTPROC epoxy_glNamedBufferDataEXT;
+ PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC epoxy_glNamedBufferPageCommitmentARB;
+ PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC epoxy_glNamedBufferPageCommitmentEXT;
+ PFNGLNAMEDBUFFERSTORAGEPROC epoxy_glNamedBufferStorage;
+ PFNGLNAMEDBUFFERSTORAGEEXTPROC epoxy_glNamedBufferStorageEXT;
+ PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC epoxy_glNamedBufferStorageExternalEXT;
+ PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC epoxy_glNamedBufferStorageMemEXT;
+ PFNGLNAMEDBUFFERSUBDATAPROC epoxy_glNamedBufferSubData;
+ PFNGLNAMEDBUFFERSUBDATAEXTPROC epoxy_glNamedBufferSubDataEXT;
+ PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC epoxy_glNamedCopyBufferSubDataEXT;
+ PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC epoxy_glNamedFramebufferDrawBuffer;
+ PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC epoxy_glNamedFramebufferDrawBuffers;
+ PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC epoxy_glNamedFramebufferParameteri;
+ PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC epoxy_glNamedFramebufferParameteriEXT;
+ PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC epoxy_glNamedFramebufferReadBuffer;
+ PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC epoxy_glNamedFramebufferRenderbuffer;
+ PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glNamedFramebufferRenderbufferEXT;
+ PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glNamedFramebufferSampleLocationsfvARB;
+ PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glNamedFramebufferSampleLocationsfvNV;
+ PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC epoxy_glNamedFramebufferSamplePositionsfvAMD;
+ PFNGLNAMEDFRAMEBUFFERTEXTUREPROC epoxy_glNamedFramebufferTexture;
+ PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glNamedFramebufferTexture1DEXT;
+ PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glNamedFramebufferTexture2DEXT;
+ PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glNamedFramebufferTexture3DEXT;
+ PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC epoxy_glNamedFramebufferTextureEXT;
+ PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glNamedFramebufferTextureFaceEXT;
+ PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC epoxy_glNamedFramebufferTextureLayer;
+ PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glNamedFramebufferTextureLayerEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC epoxy_glNamedProgramLocalParameter4dEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC epoxy_glNamedProgramLocalParameter4dvEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC epoxy_glNamedProgramLocalParameter4fEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC epoxy_glNamedProgramLocalParameter4fvEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC epoxy_glNamedProgramLocalParameterI4iEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC epoxy_glNamedProgramLocalParameterI4ivEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC epoxy_glNamedProgramLocalParameterI4uiEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC epoxy_glNamedProgramLocalParameterI4uivEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glNamedProgramLocalParameters4fvEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC epoxy_glNamedProgramLocalParametersI4ivEXT;
+ PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC epoxy_glNamedProgramLocalParametersI4uivEXT;
+ PFNGLNAMEDPROGRAMSTRINGEXTPROC epoxy_glNamedProgramStringEXT;
+ PFNGLNAMEDRENDERBUFFERSTORAGEPROC epoxy_glNamedRenderbufferStorage;
+ PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC epoxy_glNamedRenderbufferStorageEXT;
+ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glNamedRenderbufferStorageMultisample;
+ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD;
+ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT;
+ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleEXT;
+ PFNGLNAMEDSTRINGARBPROC epoxy_glNamedStringARB;
+ PFNGLNEWLISTPROC epoxy_glNewList;
+ PFNGLNEWOBJECTBUFFERATIPROC epoxy_glNewObjectBufferATI;
+ PFNGLNORMAL3BPROC epoxy_glNormal3b;
+ PFNGLNORMAL3BVPROC epoxy_glNormal3bv;
+ PFNGLNORMAL3DPROC epoxy_glNormal3d;
+ PFNGLNORMAL3DVPROC epoxy_glNormal3dv;
+ PFNGLNORMAL3FPROC epoxy_glNormal3f;
+ PFNGLNORMAL3FVERTEX3FSUNPROC epoxy_glNormal3fVertex3fSUN;
+ PFNGLNORMAL3FVERTEX3FVSUNPROC epoxy_glNormal3fVertex3fvSUN;
+ PFNGLNORMAL3FVPROC epoxy_glNormal3fv;
+ PFNGLNORMAL3HNVPROC epoxy_glNormal3hNV;
+ PFNGLNORMAL3HVNVPROC epoxy_glNormal3hvNV;
+ PFNGLNORMAL3IPROC epoxy_glNormal3i;
+ PFNGLNORMAL3IVPROC epoxy_glNormal3iv;
+ PFNGLNORMAL3SPROC epoxy_glNormal3s;
+ PFNGLNORMAL3SVPROC epoxy_glNormal3sv;
+ PFNGLNORMAL3XPROC epoxy_glNormal3x;
+ PFNGLNORMAL3XOESPROC epoxy_glNormal3xOES;
+ PFNGLNORMAL3XVOESPROC epoxy_glNormal3xvOES;
+ PFNGLNORMALFORMATNVPROC epoxy_glNormalFormatNV;
+ PFNGLNORMALP3UIPROC epoxy_glNormalP3ui;
+ PFNGLNORMALP3UIVPROC epoxy_glNormalP3uiv;
+ PFNGLNORMALPOINTERPROC epoxy_glNormalPointer;
+ PFNGLNORMALPOINTEREXTPROC epoxy_glNormalPointerEXT;
+ PFNGLNORMALPOINTERLISTIBMPROC epoxy_glNormalPointerListIBM;
+ PFNGLNORMALPOINTERVINTELPROC epoxy_glNormalPointervINTEL;
+ PFNGLNORMALSTREAM3BATIPROC epoxy_glNormalStream3bATI;
+ PFNGLNORMALSTREAM3BVATIPROC epoxy_glNormalStream3bvATI;
+ PFNGLNORMALSTREAM3DATIPROC epoxy_glNormalStream3dATI;
+ PFNGLNORMALSTREAM3DVATIPROC epoxy_glNormalStream3dvATI;
+ PFNGLNORMALSTREAM3FATIPROC epoxy_glNormalStream3fATI;
+ PFNGLNORMALSTREAM3FVATIPROC epoxy_glNormalStream3fvATI;
+ PFNGLNORMALSTREAM3IATIPROC epoxy_glNormalStream3iATI;
+ PFNGLNORMALSTREAM3IVATIPROC epoxy_glNormalStream3ivATI;
+ PFNGLNORMALSTREAM3SATIPROC epoxy_glNormalStream3sATI;
+ PFNGLNORMALSTREAM3SVATIPROC epoxy_glNormalStream3svATI;
+ PFNGLOBJECTLABELPROC epoxy_glObjectLabel;
+ PFNGLOBJECTLABELKHRPROC epoxy_glObjectLabelKHR;
+ PFNGLOBJECTPTRLABELPROC epoxy_glObjectPtrLabel;
+ PFNGLOBJECTPTRLABELKHRPROC epoxy_glObjectPtrLabelKHR;
+ PFNGLOBJECTPURGEABLEAPPLEPROC epoxy_glObjectPurgeableAPPLE;
+ PFNGLOBJECTUNPURGEABLEAPPLEPROC epoxy_glObjectUnpurgeableAPPLE;
+ PFNGLORTHOPROC epoxy_glOrtho;
+ PFNGLORTHOFPROC epoxy_glOrthof;
+ PFNGLORTHOFOESPROC epoxy_glOrthofOES;
+ PFNGLORTHOXPROC epoxy_glOrthox;
+ PFNGLORTHOXOESPROC epoxy_glOrthoxOES;
+ PFNGLPNTRIANGLESFATIPROC epoxy_glPNTrianglesfATI;
+ PFNGLPNTRIANGLESIATIPROC epoxy_glPNTrianglesiATI;
+ PFNGLPASSTEXCOORDATIPROC epoxy_glPassTexCoordATI;
+ PFNGLPASSTHROUGHPROC epoxy_glPassThrough;
+ PFNGLPASSTHROUGHXOESPROC epoxy_glPassThroughxOES;
+ PFNGLPATCHPARAMETERFVPROC epoxy_glPatchParameterfv;
+ PFNGLPATCHPARAMETERIPROC epoxy_glPatchParameteri;
+ PFNGLPATCHPARAMETERIEXTPROC epoxy_glPatchParameteriEXT;
+ PFNGLPATCHPARAMETERIOESPROC epoxy_glPatchParameteriOES;
+ PFNGLPATHCOLORGENNVPROC epoxy_glPathColorGenNV;
+ PFNGLPATHCOMMANDSNVPROC epoxy_glPathCommandsNV;
+ PFNGLPATHCOORDSNVPROC epoxy_glPathCoordsNV;
+ PFNGLPATHCOVERDEPTHFUNCNVPROC epoxy_glPathCoverDepthFuncNV;
+ PFNGLPATHDASHARRAYNVPROC epoxy_glPathDashArrayNV;
+ PFNGLPATHFOGGENNVPROC epoxy_glPathFogGenNV;
+ PFNGLPATHGLYPHINDEXARRAYNVPROC epoxy_glPathGlyphIndexArrayNV;
+ PFNGLPATHGLYPHINDEXRANGENVPROC epoxy_glPathGlyphIndexRangeNV;
+ PFNGLPATHGLYPHRANGENVPROC epoxy_glPathGlyphRangeNV;
+ PFNGLPATHGLYPHSNVPROC epoxy_glPathGlyphsNV;
+ PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC epoxy_glPathMemoryGlyphIndexArrayNV;
+ PFNGLPATHPARAMETERFNVPROC epoxy_glPathParameterfNV;
+ PFNGLPATHPARAMETERFVNVPROC epoxy_glPathParameterfvNV;
+ PFNGLPATHPARAMETERINVPROC epoxy_glPathParameteriNV;
+ PFNGLPATHPARAMETERIVNVPROC epoxy_glPathParameterivNV;
+ PFNGLPATHSTENCILDEPTHOFFSETNVPROC epoxy_glPathStencilDepthOffsetNV;
+ PFNGLPATHSTENCILFUNCNVPROC epoxy_glPathStencilFuncNV;
+ PFNGLPATHSTRINGNVPROC epoxy_glPathStringNV;
+ PFNGLPATHSUBCOMMANDSNVPROC epoxy_glPathSubCommandsNV;
+ PFNGLPATHSUBCOORDSNVPROC epoxy_glPathSubCoordsNV;
+ PFNGLPATHTEXGENNVPROC epoxy_glPathTexGenNV;
+ PFNGLPAUSETRANSFORMFEEDBACKPROC epoxy_glPauseTransformFeedback;
+ PFNGLPAUSETRANSFORMFEEDBACKNVPROC epoxy_glPauseTransformFeedbackNV;
+ PFNGLPIXELDATARANGENVPROC epoxy_glPixelDataRangeNV;
+ PFNGLPIXELMAPFVPROC epoxy_glPixelMapfv;
+ PFNGLPIXELMAPUIVPROC epoxy_glPixelMapuiv;
+ PFNGLPIXELMAPUSVPROC epoxy_glPixelMapusv;
+ PFNGLPIXELMAPXPROC epoxy_glPixelMapx;
+ PFNGLPIXELSTOREFPROC epoxy_glPixelStoref;
+ PFNGLPIXELSTOREIPROC epoxy_glPixelStorei;
+ PFNGLPIXELSTOREXPROC epoxy_glPixelStorex;
+ PFNGLPIXELTEXGENPARAMETERFSGISPROC epoxy_glPixelTexGenParameterfSGIS;
+ PFNGLPIXELTEXGENPARAMETERFVSGISPROC epoxy_glPixelTexGenParameterfvSGIS;
+ PFNGLPIXELTEXGENPARAMETERISGISPROC epoxy_glPixelTexGenParameteriSGIS;
+ PFNGLPIXELTEXGENPARAMETERIVSGISPROC epoxy_glPixelTexGenParameterivSGIS;
+ PFNGLPIXELTEXGENSGIXPROC epoxy_glPixelTexGenSGIX;
+ PFNGLPIXELTRANSFERFPROC epoxy_glPixelTransferf;
+ PFNGLPIXELTRANSFERIPROC epoxy_glPixelTransferi;
+ PFNGLPIXELTRANSFERXOESPROC epoxy_glPixelTransferxOES;
+ PFNGLPIXELTRANSFORMPARAMETERFEXTPROC epoxy_glPixelTransformParameterfEXT;
+ PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glPixelTransformParameterfvEXT;
+ PFNGLPIXELTRANSFORMPARAMETERIEXTPROC epoxy_glPixelTransformParameteriEXT;
+ PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glPixelTransformParameterivEXT;
+ PFNGLPIXELZOOMPROC epoxy_glPixelZoom;
+ PFNGLPIXELZOOMXOESPROC epoxy_glPixelZoomxOES;
+ PFNGLPOINTALONGPATHNVPROC epoxy_glPointAlongPathNV;
+ PFNGLPOINTPARAMETERFPROC epoxy_glPointParameterf;
+ PFNGLPOINTPARAMETERFARBPROC epoxy_glPointParameterfARB;
+ PFNGLPOINTPARAMETERFEXTPROC epoxy_glPointParameterfEXT;
+ PFNGLPOINTPARAMETERFSGISPROC epoxy_glPointParameterfSGIS;
+ PFNGLPOINTPARAMETERFVPROC epoxy_glPointParameterfv;
+ PFNGLPOINTPARAMETERFVARBPROC epoxy_glPointParameterfvARB;
+ PFNGLPOINTPARAMETERFVEXTPROC epoxy_glPointParameterfvEXT;
+ PFNGLPOINTPARAMETERFVSGISPROC epoxy_glPointParameterfvSGIS;
+ PFNGLPOINTPARAMETERIPROC epoxy_glPointParameteri;
+ PFNGLPOINTPARAMETERINVPROC epoxy_glPointParameteriNV;
+ PFNGLPOINTPARAMETERIVPROC epoxy_glPointParameteriv;
+ PFNGLPOINTPARAMETERIVNVPROC epoxy_glPointParameterivNV;
+ PFNGLPOINTPARAMETERXPROC epoxy_glPointParameterx;
+ PFNGLPOINTPARAMETERXOESPROC epoxy_glPointParameterxOES;
+ PFNGLPOINTPARAMETERXVPROC epoxy_glPointParameterxv;
+ PFNGLPOINTPARAMETERXVOESPROC epoxy_glPointParameterxvOES;
+ PFNGLPOINTSIZEPROC epoxy_glPointSize;
+ PFNGLPOINTSIZEPOINTEROESPROC epoxy_glPointSizePointerOES;
+ PFNGLPOINTSIZEXPROC epoxy_glPointSizex;
+ PFNGLPOINTSIZEXOESPROC epoxy_glPointSizexOES;
+ PFNGLPOLLASYNCSGIXPROC epoxy_glPollAsyncSGIX;
+ PFNGLPOLLINSTRUMENTSSGIXPROC epoxy_glPollInstrumentsSGIX;
+ PFNGLPOLYGONMODEPROC epoxy_glPolygonMode;
+ PFNGLPOLYGONMODENVPROC epoxy_glPolygonModeNV;
+ PFNGLPOLYGONOFFSETPROC epoxy_glPolygonOffset;
+ PFNGLPOLYGONOFFSETCLAMPPROC epoxy_glPolygonOffsetClamp;
+ PFNGLPOLYGONOFFSETCLAMPEXTPROC epoxy_glPolygonOffsetClampEXT;
+ PFNGLPOLYGONOFFSETEXTPROC epoxy_glPolygonOffsetEXT;
+ PFNGLPOLYGONOFFSETXPROC epoxy_glPolygonOffsetx;
+ PFNGLPOLYGONOFFSETXOESPROC epoxy_glPolygonOffsetxOES;
+ PFNGLPOLYGONSTIPPLEPROC epoxy_glPolygonStipple;
+ PFNGLPOPATTRIBPROC epoxy_glPopAttrib;
+ PFNGLPOPCLIENTATTRIBPROC epoxy_glPopClientAttrib;
+ PFNGLPOPDEBUGGROUPPROC epoxy_glPopDebugGroup;
+ PFNGLPOPDEBUGGROUPKHRPROC epoxy_glPopDebugGroupKHR;
+ PFNGLPOPGROUPMARKEREXTPROC epoxy_glPopGroupMarkerEXT;
+ PFNGLPOPMATRIXPROC epoxy_glPopMatrix;
+ PFNGLPOPNAMEPROC epoxy_glPopName;
+ PFNGLPRESENTFRAMEDUALFILLNVPROC epoxy_glPresentFrameDualFillNV;
+ PFNGLPRESENTFRAMEKEYEDNVPROC epoxy_glPresentFrameKeyedNV;
+ PFNGLPRIMITIVEBOUNDINGBOXPROC epoxy_glPrimitiveBoundingBox;
+ PFNGLPRIMITIVEBOUNDINGBOXARBPROC epoxy_glPrimitiveBoundingBoxARB;
+ PFNGLPRIMITIVEBOUNDINGBOXEXTPROC epoxy_glPrimitiveBoundingBoxEXT;
+ PFNGLPRIMITIVEBOUNDINGBOXOESPROC epoxy_glPrimitiveBoundingBoxOES;
+ PFNGLPRIMITIVERESTARTINDEXPROC epoxy_glPrimitiveRestartIndex;
+ PFNGLPRIMITIVERESTARTINDEXNVPROC epoxy_glPrimitiveRestartIndexNV;
+ PFNGLPRIMITIVERESTARTNVPROC epoxy_glPrimitiveRestartNV;
+ PFNGLPRIORITIZETEXTURESPROC epoxy_glPrioritizeTextures;
+ PFNGLPRIORITIZETEXTURESEXTPROC epoxy_glPrioritizeTexturesEXT;
+ PFNGLPRIORITIZETEXTURESXOESPROC epoxy_glPrioritizeTexturesxOES;
+ PFNGLPROGRAMBINARYPROC epoxy_glProgramBinary;
+ PFNGLPROGRAMBINARYOESPROC epoxy_glProgramBinaryOES;
+ PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC epoxy_glProgramBufferParametersIivNV;
+ PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC epoxy_glProgramBufferParametersIuivNV;
+ PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC epoxy_glProgramBufferParametersfvNV;
+ PFNGLPROGRAMENVPARAMETER4DARBPROC epoxy_glProgramEnvParameter4dARB;
+ PFNGLPROGRAMENVPARAMETER4DVARBPROC epoxy_glProgramEnvParameter4dvARB;
+ PFNGLPROGRAMENVPARAMETER4FARBPROC epoxy_glProgramEnvParameter4fARB;
+ PFNGLPROGRAMENVPARAMETER4FVARBPROC epoxy_glProgramEnvParameter4fvARB;
+ PFNGLPROGRAMENVPARAMETERI4INVPROC epoxy_glProgramEnvParameterI4iNV;
+ PFNGLPROGRAMENVPARAMETERI4IVNVPROC epoxy_glProgramEnvParameterI4ivNV;
+ PFNGLPROGRAMENVPARAMETERI4UINVPROC epoxy_glProgramEnvParameterI4uiNV;
+ PFNGLPROGRAMENVPARAMETERI4UIVNVPROC epoxy_glProgramEnvParameterI4uivNV;
+ PFNGLPROGRAMENVPARAMETERS4FVEXTPROC epoxy_glProgramEnvParameters4fvEXT;
+ PFNGLPROGRAMENVPARAMETERSI4IVNVPROC epoxy_glProgramEnvParametersI4ivNV;
+ PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC epoxy_glProgramEnvParametersI4uivNV;
+ PFNGLPROGRAMLOCALPARAMETER4DARBPROC epoxy_glProgramLocalParameter4dARB;
+ PFNGLPROGRAMLOCALPARAMETER4DVARBPROC epoxy_glProgramLocalParameter4dvARB;
+ PFNGLPROGRAMLOCALPARAMETER4FARBPROC epoxy_glProgramLocalParameter4fARB;
+ PFNGLPROGRAMLOCALPARAMETER4FVARBPROC epoxy_glProgramLocalParameter4fvARB;
+ PFNGLPROGRAMLOCALPARAMETERI4INVPROC epoxy_glProgramLocalParameterI4iNV;
+ PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC epoxy_glProgramLocalParameterI4ivNV;
+ PFNGLPROGRAMLOCALPARAMETERI4UINVPROC epoxy_glProgramLocalParameterI4uiNV;
+ PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC epoxy_glProgramLocalParameterI4uivNV;
+ PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glProgramLocalParameters4fvEXT;
+ PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC epoxy_glProgramLocalParametersI4ivNV;
+ PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC epoxy_glProgramLocalParametersI4uivNV;
+ PFNGLPROGRAMNAMEDPARAMETER4DNVPROC epoxy_glProgramNamedParameter4dNV;
+ PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC epoxy_glProgramNamedParameter4dvNV;
+ PFNGLPROGRAMNAMEDPARAMETER4FNVPROC epoxy_glProgramNamedParameter4fNV;
+ PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC epoxy_glProgramNamedParameter4fvNV;
+ PFNGLPROGRAMPARAMETER4DNVPROC epoxy_glProgramParameter4dNV;
+ PFNGLPROGRAMPARAMETER4DVNVPROC epoxy_glProgramParameter4dvNV;
+ PFNGLPROGRAMPARAMETER4FNVPROC epoxy_glProgramParameter4fNV;
+ PFNGLPROGRAMPARAMETER4FVNVPROC epoxy_glProgramParameter4fvNV;
+ PFNGLPROGRAMPARAMETERIPROC epoxy_glProgramParameteri;
+ PFNGLPROGRAMPARAMETERIARBPROC epoxy_glProgramParameteriARB;
+ PFNGLPROGRAMPARAMETERIEXTPROC epoxy_glProgramParameteriEXT;
+ PFNGLPROGRAMPARAMETERS4DVNVPROC epoxy_glProgramParameters4dvNV;
+ PFNGLPROGRAMPARAMETERS4FVNVPROC epoxy_glProgramParameters4fvNV;
+ PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC epoxy_glProgramPathFragmentInputGenNV;
+ PFNGLPROGRAMSTRINGARBPROC epoxy_glProgramStringARB;
+ PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC epoxy_glProgramSubroutineParametersuivNV;
+ PFNGLPROGRAMUNIFORM1DPROC epoxy_glProgramUniform1d;
+ PFNGLPROGRAMUNIFORM1DEXTPROC epoxy_glProgramUniform1dEXT;
+ PFNGLPROGRAMUNIFORM1DVPROC epoxy_glProgramUniform1dv;
+ PFNGLPROGRAMUNIFORM1DVEXTPROC epoxy_glProgramUniform1dvEXT;
+ PFNGLPROGRAMUNIFORM1FPROC epoxy_glProgramUniform1f;
+ PFNGLPROGRAMUNIFORM1FEXTPROC epoxy_glProgramUniform1fEXT;
+ PFNGLPROGRAMUNIFORM1FVPROC epoxy_glProgramUniform1fv;
+ PFNGLPROGRAMUNIFORM1FVEXTPROC epoxy_glProgramUniform1fvEXT;
+ PFNGLPROGRAMUNIFORM1IPROC epoxy_glProgramUniform1i;
+ PFNGLPROGRAMUNIFORM1I64ARBPROC epoxy_glProgramUniform1i64ARB;
+ PFNGLPROGRAMUNIFORM1I64NVPROC epoxy_glProgramUniform1i64NV;
+ PFNGLPROGRAMUNIFORM1I64VARBPROC epoxy_glProgramUniform1i64vARB;
+ PFNGLPROGRAMUNIFORM1I64VNVPROC epoxy_glProgramUniform1i64vNV;
+ PFNGLPROGRAMUNIFORM1IEXTPROC epoxy_glProgramUniform1iEXT;
+ PFNGLPROGRAMUNIFORM1IVPROC epoxy_glProgramUniform1iv;
+ PFNGLPROGRAMUNIFORM1IVEXTPROC epoxy_glProgramUniform1ivEXT;
+ PFNGLPROGRAMUNIFORM1UIPROC epoxy_glProgramUniform1ui;
+ PFNGLPROGRAMUNIFORM1UI64ARBPROC epoxy_glProgramUniform1ui64ARB;
+ PFNGLPROGRAMUNIFORM1UI64NVPROC epoxy_glProgramUniform1ui64NV;
+ PFNGLPROGRAMUNIFORM1UI64VARBPROC epoxy_glProgramUniform1ui64vARB;
+ PFNGLPROGRAMUNIFORM1UI64VNVPROC epoxy_glProgramUniform1ui64vNV;
+ PFNGLPROGRAMUNIFORM1UIEXTPROC epoxy_glProgramUniform1uiEXT;
+ PFNGLPROGRAMUNIFORM1UIVPROC epoxy_glProgramUniform1uiv;
+ PFNGLPROGRAMUNIFORM1UIVEXTPROC epoxy_glProgramUniform1uivEXT;
+ PFNGLPROGRAMUNIFORM2DPROC epoxy_glProgramUniform2d;
+ PFNGLPROGRAMUNIFORM2DEXTPROC epoxy_glProgramUniform2dEXT;
+ PFNGLPROGRAMUNIFORM2DVPROC epoxy_glProgramUniform2dv;
+ PFNGLPROGRAMUNIFORM2DVEXTPROC epoxy_glProgramUniform2dvEXT;
+ PFNGLPROGRAMUNIFORM2FPROC epoxy_glProgramUniform2f;
+ PFNGLPROGRAMUNIFORM2FEXTPROC epoxy_glProgramUniform2fEXT;
+ PFNGLPROGRAMUNIFORM2FVPROC epoxy_glProgramUniform2fv;
+ PFNGLPROGRAMUNIFORM2FVEXTPROC epoxy_glProgramUniform2fvEXT;
+ PFNGLPROGRAMUNIFORM2IPROC epoxy_glProgramUniform2i;
+ PFNGLPROGRAMUNIFORM2I64ARBPROC epoxy_glProgramUniform2i64ARB;
+ PFNGLPROGRAMUNIFORM2I64NVPROC epoxy_glProgramUniform2i64NV;
+ PFNGLPROGRAMUNIFORM2I64VARBPROC epoxy_glProgramUniform2i64vARB;
+ PFNGLPROGRAMUNIFORM2I64VNVPROC epoxy_glProgramUniform2i64vNV;
+ PFNGLPROGRAMUNIFORM2IEXTPROC epoxy_glProgramUniform2iEXT;
+ PFNGLPROGRAMUNIFORM2IVPROC epoxy_glProgramUniform2iv;
+ PFNGLPROGRAMUNIFORM2IVEXTPROC epoxy_glProgramUniform2ivEXT;
+ PFNGLPROGRAMUNIFORM2UIPROC epoxy_glProgramUniform2ui;
+ PFNGLPROGRAMUNIFORM2UI64ARBPROC epoxy_glProgramUniform2ui64ARB;
+ PFNGLPROGRAMUNIFORM2UI64NVPROC epoxy_glProgramUniform2ui64NV;
+ PFNGLPROGRAMUNIFORM2UI64VARBPROC epoxy_glProgramUniform2ui64vARB;
+ PFNGLPROGRAMUNIFORM2UI64VNVPROC epoxy_glProgramUniform2ui64vNV;
+ PFNGLPROGRAMUNIFORM2UIEXTPROC epoxy_glProgramUniform2uiEXT;
+ PFNGLPROGRAMUNIFORM2UIVPROC epoxy_glProgramUniform2uiv;
+ PFNGLPROGRAMUNIFORM2UIVEXTPROC epoxy_glProgramUniform2uivEXT;
+ PFNGLPROGRAMUNIFORM3DPROC epoxy_glProgramUniform3d;
+ PFNGLPROGRAMUNIFORM3DEXTPROC epoxy_glProgramUniform3dEXT;
+ PFNGLPROGRAMUNIFORM3DVPROC epoxy_glProgramUniform3dv;
+ PFNGLPROGRAMUNIFORM3DVEXTPROC epoxy_glProgramUniform3dvEXT;
+ PFNGLPROGRAMUNIFORM3FPROC epoxy_glProgramUniform3f;
+ PFNGLPROGRAMUNIFORM3FEXTPROC epoxy_glProgramUniform3fEXT;
+ PFNGLPROGRAMUNIFORM3FVPROC epoxy_glProgramUniform3fv;
+ PFNGLPROGRAMUNIFORM3FVEXTPROC epoxy_glProgramUniform3fvEXT;
+ PFNGLPROGRAMUNIFORM3IPROC epoxy_glProgramUniform3i;
+ PFNGLPROGRAMUNIFORM3I64ARBPROC epoxy_glProgramUniform3i64ARB;
+ PFNGLPROGRAMUNIFORM3I64NVPROC epoxy_glProgramUniform3i64NV;
+ PFNGLPROGRAMUNIFORM3I64VARBPROC epoxy_glProgramUniform3i64vARB;
+ PFNGLPROGRAMUNIFORM3I64VNVPROC epoxy_glProgramUniform3i64vNV;
+ PFNGLPROGRAMUNIFORM3IEXTPROC epoxy_glProgramUniform3iEXT;
+ PFNGLPROGRAMUNIFORM3IVPROC epoxy_glProgramUniform3iv;
+ PFNGLPROGRAMUNIFORM3IVEXTPROC epoxy_glProgramUniform3ivEXT;
+ PFNGLPROGRAMUNIFORM3UIPROC epoxy_glProgramUniform3ui;
+ PFNGLPROGRAMUNIFORM3UI64ARBPROC epoxy_glProgramUniform3ui64ARB;
+ PFNGLPROGRAMUNIFORM3UI64NVPROC epoxy_glProgramUniform3ui64NV;
+ PFNGLPROGRAMUNIFORM3UI64VARBPROC epoxy_glProgramUniform3ui64vARB;
+ PFNGLPROGRAMUNIFORM3UI64VNVPROC epoxy_glProgramUniform3ui64vNV;
+ PFNGLPROGRAMUNIFORM3UIEXTPROC epoxy_glProgramUniform3uiEXT;
+ PFNGLPROGRAMUNIFORM3UIVPROC epoxy_glProgramUniform3uiv;
+ PFNGLPROGRAMUNIFORM3UIVEXTPROC epoxy_glProgramUniform3uivEXT;
+ PFNGLPROGRAMUNIFORM4DPROC epoxy_glProgramUniform4d;
+ PFNGLPROGRAMUNIFORM4DEXTPROC epoxy_glProgramUniform4dEXT;
+ PFNGLPROGRAMUNIFORM4DVPROC epoxy_glProgramUniform4dv;
+ PFNGLPROGRAMUNIFORM4DVEXTPROC epoxy_glProgramUniform4dvEXT;
+ PFNGLPROGRAMUNIFORM4FPROC epoxy_glProgramUniform4f;
+ PFNGLPROGRAMUNIFORM4FEXTPROC epoxy_glProgramUniform4fEXT;
+ PFNGLPROGRAMUNIFORM4FVPROC epoxy_glProgramUniform4fv;
+ PFNGLPROGRAMUNIFORM4FVEXTPROC epoxy_glProgramUniform4fvEXT;
+ PFNGLPROGRAMUNIFORM4IPROC epoxy_glProgramUniform4i;
+ PFNGLPROGRAMUNIFORM4I64ARBPROC epoxy_glProgramUniform4i64ARB;
+ PFNGLPROGRAMUNIFORM4I64NVPROC epoxy_glProgramUniform4i64NV;
+ PFNGLPROGRAMUNIFORM4I64VARBPROC epoxy_glProgramUniform4i64vARB;
+ PFNGLPROGRAMUNIFORM4I64VNVPROC epoxy_glProgramUniform4i64vNV;
+ PFNGLPROGRAMUNIFORM4IEXTPROC epoxy_glProgramUniform4iEXT;
+ PFNGLPROGRAMUNIFORM4IVPROC epoxy_glProgramUniform4iv;
+ PFNGLPROGRAMUNIFORM4IVEXTPROC epoxy_glProgramUniform4ivEXT;
+ PFNGLPROGRAMUNIFORM4UIPROC epoxy_glProgramUniform4ui;
+ PFNGLPROGRAMUNIFORM4UI64ARBPROC epoxy_glProgramUniform4ui64ARB;
+ PFNGLPROGRAMUNIFORM4UI64NVPROC epoxy_glProgramUniform4ui64NV;
+ PFNGLPROGRAMUNIFORM4UI64VARBPROC epoxy_glProgramUniform4ui64vARB;
+ PFNGLPROGRAMUNIFORM4UI64VNVPROC epoxy_glProgramUniform4ui64vNV;
+ PFNGLPROGRAMUNIFORM4UIEXTPROC epoxy_glProgramUniform4uiEXT;
+ PFNGLPROGRAMUNIFORM4UIVPROC epoxy_glProgramUniform4uiv;
+ PFNGLPROGRAMUNIFORM4UIVEXTPROC epoxy_glProgramUniform4uivEXT;
+ PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC epoxy_glProgramUniformHandleui64ARB;
+ PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC epoxy_glProgramUniformHandleui64IMG;
+ PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC epoxy_glProgramUniformHandleui64NV;
+ PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC epoxy_glProgramUniformHandleui64vARB;
+ PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC epoxy_glProgramUniformHandleui64vIMG;
+ PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC epoxy_glProgramUniformHandleui64vNV;
+ PFNGLPROGRAMUNIFORMMATRIX2DVPROC epoxy_glProgramUniformMatrix2dv;
+ PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC epoxy_glProgramUniformMatrix2dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX2FVPROC epoxy_glProgramUniformMatrix2fv;
+ PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC epoxy_glProgramUniformMatrix2fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC epoxy_glProgramUniformMatrix2x3dv;
+ PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC epoxy_glProgramUniformMatrix2x3dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC epoxy_glProgramUniformMatrix2x3fv;
+ PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC epoxy_glProgramUniformMatrix2x3fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC epoxy_glProgramUniformMatrix2x4dv;
+ PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC epoxy_glProgramUniformMatrix2x4dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC epoxy_glProgramUniformMatrix2x4fv;
+ PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC epoxy_glProgramUniformMatrix2x4fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3DVPROC epoxy_glProgramUniformMatrix3dv;
+ PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC epoxy_glProgramUniformMatrix3dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3FVPROC epoxy_glProgramUniformMatrix3fv;
+ PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC epoxy_glProgramUniformMatrix3fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC epoxy_glProgramUniformMatrix3x2dv;
+ PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC epoxy_glProgramUniformMatrix3x2dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC epoxy_glProgramUniformMatrix3x2fv;
+ PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC epoxy_glProgramUniformMatrix3x2fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC epoxy_glProgramUniformMatrix3x4dv;
+ PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC epoxy_glProgramUniformMatrix3x4dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC epoxy_glProgramUniformMatrix3x4fv;
+ PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC epoxy_glProgramUniformMatrix3x4fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4DVPROC epoxy_glProgramUniformMatrix4dv;
+ PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC epoxy_glProgramUniformMatrix4dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4FVPROC epoxy_glProgramUniformMatrix4fv;
+ PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC epoxy_glProgramUniformMatrix4fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC epoxy_glProgramUniformMatrix4x2dv;
+ PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC epoxy_glProgramUniformMatrix4x2dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC epoxy_glProgramUniformMatrix4x2fv;
+ PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC epoxy_glProgramUniformMatrix4x2fvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC epoxy_glProgramUniformMatrix4x3dv;
+ PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC epoxy_glProgramUniformMatrix4x3dvEXT;
+ PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC epoxy_glProgramUniformMatrix4x3fv;
+ PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC epoxy_glProgramUniformMatrix4x3fvEXT;
+ PFNGLPROGRAMUNIFORMUI64NVPROC epoxy_glProgramUniformui64NV;
+ PFNGLPROGRAMUNIFORMUI64VNVPROC epoxy_glProgramUniformui64vNV;
+ PFNGLPROGRAMVERTEXLIMITNVPROC epoxy_glProgramVertexLimitNV;
+ PFNGLPROVOKINGVERTEXPROC epoxy_glProvokingVertex;
+ PFNGLPROVOKINGVERTEXEXTPROC epoxy_glProvokingVertexEXT;
+ PFNGLPUSHATTRIBPROC epoxy_glPushAttrib;
+ PFNGLPUSHCLIENTATTRIBPROC epoxy_glPushClientAttrib;
+ PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC epoxy_glPushClientAttribDefaultEXT;
+ PFNGLPUSHDEBUGGROUPPROC epoxy_glPushDebugGroup;
+ PFNGLPUSHDEBUGGROUPKHRPROC epoxy_glPushDebugGroupKHR;
+ PFNGLPUSHGROUPMARKEREXTPROC epoxy_glPushGroupMarkerEXT;
+ PFNGLPUSHMATRIXPROC epoxy_glPushMatrix;
+ PFNGLPUSHNAMEPROC epoxy_glPushName;
+ PFNGLQUERYCOUNTERPROC epoxy_glQueryCounter;
+ PFNGLQUERYCOUNTEREXTPROC epoxy_glQueryCounterEXT;
+ PFNGLQUERYMATRIXXOESPROC epoxy_glQueryMatrixxOES;
+ PFNGLQUERYOBJECTPARAMETERUIAMDPROC epoxy_glQueryObjectParameteruiAMD;
+ PFNGLQUERYRESOURCENVPROC epoxy_glQueryResourceNV;
+ PFNGLQUERYRESOURCETAGNVPROC epoxy_glQueryResourceTagNV;
+ PFNGLRASTERPOS2DPROC epoxy_glRasterPos2d;
+ PFNGLRASTERPOS2DVPROC epoxy_glRasterPos2dv;
+ PFNGLRASTERPOS2FPROC epoxy_glRasterPos2f;
+ PFNGLRASTERPOS2FVPROC epoxy_glRasterPos2fv;
+ PFNGLRASTERPOS2IPROC epoxy_glRasterPos2i;
+ PFNGLRASTERPOS2IVPROC epoxy_glRasterPos2iv;
+ PFNGLRASTERPOS2SPROC epoxy_glRasterPos2s;
+ PFNGLRASTERPOS2SVPROC epoxy_glRasterPos2sv;
+ PFNGLRASTERPOS2XOESPROC epoxy_glRasterPos2xOES;
+ PFNGLRASTERPOS2XVOESPROC epoxy_glRasterPos2xvOES;
+ PFNGLRASTERPOS3DPROC epoxy_glRasterPos3d;
+ PFNGLRASTERPOS3DVPROC epoxy_glRasterPos3dv;
+ PFNGLRASTERPOS3FPROC epoxy_glRasterPos3f;
+ PFNGLRASTERPOS3FVPROC epoxy_glRasterPos3fv;
+ PFNGLRASTERPOS3IPROC epoxy_glRasterPos3i;
+ PFNGLRASTERPOS3IVPROC epoxy_glRasterPos3iv;
+ PFNGLRASTERPOS3SPROC epoxy_glRasterPos3s;
+ PFNGLRASTERPOS3SVPROC epoxy_glRasterPos3sv;
+ PFNGLRASTERPOS3XOESPROC epoxy_glRasterPos3xOES;
+ PFNGLRASTERPOS3XVOESPROC epoxy_glRasterPos3xvOES;
+ PFNGLRASTERPOS4DPROC epoxy_glRasterPos4d;
+ PFNGLRASTERPOS4DVPROC epoxy_glRasterPos4dv;
+ PFNGLRASTERPOS4FPROC epoxy_glRasterPos4f;
+ PFNGLRASTERPOS4FVPROC epoxy_glRasterPos4fv;
+ PFNGLRASTERPOS4IPROC epoxy_glRasterPos4i;
+ PFNGLRASTERPOS4IVPROC epoxy_glRasterPos4iv;
+ PFNGLRASTERPOS4SPROC epoxy_glRasterPos4s;
+ PFNGLRASTERPOS4SVPROC epoxy_glRasterPos4sv;
+ PFNGLRASTERPOS4XOESPROC epoxy_glRasterPos4xOES;
+ PFNGLRASTERPOS4XVOESPROC epoxy_glRasterPos4xvOES;
+ PFNGLRASTERSAMPLESEXTPROC epoxy_glRasterSamplesEXT;
+ PFNGLREADBUFFERPROC epoxy_glReadBuffer;
+ PFNGLREADBUFFERINDEXEDEXTPROC epoxy_glReadBufferIndexedEXT;
+ PFNGLREADBUFFERNVPROC epoxy_glReadBufferNV;
+ PFNGLREADINSTRUMENTSSGIXPROC epoxy_glReadInstrumentsSGIX;
+ PFNGLREADPIXELSPROC epoxy_glReadPixels;
+ PFNGLREADNPIXELSPROC epoxy_glReadnPixels;
+ PFNGLREADNPIXELSARBPROC epoxy_glReadnPixelsARB;
+ PFNGLREADNPIXELSEXTPROC epoxy_glReadnPixelsEXT;
+ PFNGLREADNPIXELSKHRPROC epoxy_glReadnPixelsKHR;
+ PFNGLRECTDPROC epoxy_glRectd;
+ PFNGLRECTDVPROC epoxy_glRectdv;
+ PFNGLRECTFPROC epoxy_glRectf;
+ PFNGLRECTFVPROC epoxy_glRectfv;
+ PFNGLRECTIPROC epoxy_glRecti;
+ PFNGLRECTIVPROC epoxy_glRectiv;
+ PFNGLRECTSPROC epoxy_glRects;
+ PFNGLRECTSVPROC epoxy_glRectsv;
+ PFNGLRECTXOESPROC epoxy_glRectxOES;
+ PFNGLRECTXVOESPROC epoxy_glRectxvOES;
+ PFNGLREFERENCEPLANESGIXPROC epoxy_glReferencePlaneSGIX;
+ PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC epoxy_glReleaseKeyedMutexWin32EXT;
+ PFNGLRELEASESHADERCOMPILERPROC epoxy_glReleaseShaderCompiler;
+ PFNGLRENDERGPUMASKNVPROC epoxy_glRenderGpuMaskNV;
+ PFNGLRENDERMODEPROC epoxy_glRenderMode;
+ PFNGLRENDERBUFFERSTORAGEPROC epoxy_glRenderbufferStorage;
+ PFNGLRENDERBUFFERSTORAGEEXTPROC epoxy_glRenderbufferStorageEXT;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glRenderbufferStorageMultisample;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC epoxy_glRenderbufferStorageMultisampleANGLE;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC epoxy_glRenderbufferStorageMultisampleAPPLE;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC epoxy_glRenderbufferStorageMultisampleAdvancedAMD;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC epoxy_glRenderbufferStorageMultisampleCoverageNV;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glRenderbufferStorageMultisampleEXT;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC epoxy_glRenderbufferStorageMultisampleIMG;
+ PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC epoxy_glRenderbufferStorageMultisampleNV;
+ PFNGLRENDERBUFFERSTORAGEOESPROC epoxy_glRenderbufferStorageOES;
+ PFNGLREPLACEMENTCODEPOINTERSUNPROC epoxy_glReplacementCodePointerSUN;
+ PFNGLREPLACEMENTCODEUBSUNPROC epoxy_glReplacementCodeubSUN;
+ PFNGLREPLACEMENTCODEUBVSUNPROC epoxy_glReplacementCodeubvSUN;
+ PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fSUN;
+ PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUISUNPROC epoxy_glReplacementCodeuiSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN;
+ PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC epoxy_glReplacementCodeuiVertex3fSUN;
+ PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC epoxy_glReplacementCodeuiVertex3fvSUN;
+ PFNGLREPLACEMENTCODEUIVSUNPROC epoxy_glReplacementCodeuivSUN;
+ PFNGLREPLACEMENTCODEUSSUNPROC epoxy_glReplacementCodeusSUN;
+ PFNGLREPLACEMENTCODEUSVSUNPROC epoxy_glReplacementCodeusvSUN;
+ PFNGLREQUESTRESIDENTPROGRAMSNVPROC epoxy_glRequestResidentProgramsNV;
+ PFNGLRESETHISTOGRAMPROC epoxy_glResetHistogram;
+ PFNGLRESETHISTOGRAMEXTPROC epoxy_glResetHistogramEXT;
+ PFNGLRESETMEMORYOBJECTPARAMETERNVPROC epoxy_glResetMemoryObjectParameterNV;
+ PFNGLRESETMINMAXPROC epoxy_glResetMinmax;
+ PFNGLRESETMINMAXEXTPROC epoxy_glResetMinmaxEXT;
+ PFNGLRESIZEBUFFERSMESAPROC epoxy_glResizeBuffersMESA;
+ PFNGLRESOLVEDEPTHVALUESNVPROC epoxy_glResolveDepthValuesNV;
+ PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC epoxy_glResolveMultisampleFramebufferAPPLE;
+ PFNGLRESUMETRANSFORMFEEDBACKPROC epoxy_glResumeTransformFeedback;
+ PFNGLRESUMETRANSFORMFEEDBACKNVPROC epoxy_glResumeTransformFeedbackNV;
+ PFNGLROTATEDPROC epoxy_glRotated;
+ PFNGLROTATEFPROC epoxy_glRotatef;
+ PFNGLROTATEXPROC epoxy_glRotatex;
+ PFNGLROTATEXOESPROC epoxy_glRotatexOES;
+ PFNGLSAMPLECOVERAGEPROC epoxy_glSampleCoverage;
+ PFNGLSAMPLECOVERAGEARBPROC epoxy_glSampleCoverageARB;
+ PFNGLSAMPLECOVERAGEXPROC epoxy_glSampleCoveragex;
+ PFNGLSAMPLECOVERAGEXOESPROC epoxy_glSampleCoveragexOES;
+ PFNGLSAMPLEMAPATIPROC epoxy_glSampleMapATI;
+ PFNGLSAMPLEMASKEXTPROC epoxy_glSampleMaskEXT;
+ PFNGLSAMPLEMASKINDEXEDNVPROC epoxy_glSampleMaskIndexedNV;
+ PFNGLSAMPLEMASKSGISPROC epoxy_glSampleMaskSGIS;
+ PFNGLSAMPLEMASKIPROC epoxy_glSampleMaski;
+ PFNGLSAMPLEPATTERNEXTPROC epoxy_glSamplePatternEXT;
+ PFNGLSAMPLEPATTERNSGISPROC epoxy_glSamplePatternSGIS;
+ PFNGLSAMPLERPARAMETERIIVPROC epoxy_glSamplerParameterIiv;
+ PFNGLSAMPLERPARAMETERIIVEXTPROC epoxy_glSamplerParameterIivEXT;
+ PFNGLSAMPLERPARAMETERIIVOESPROC epoxy_glSamplerParameterIivOES;
+ PFNGLSAMPLERPARAMETERIUIVPROC epoxy_glSamplerParameterIuiv;
+ PFNGLSAMPLERPARAMETERIUIVEXTPROC epoxy_glSamplerParameterIuivEXT;
+ PFNGLSAMPLERPARAMETERIUIVOESPROC epoxy_glSamplerParameterIuivOES;
+ PFNGLSAMPLERPARAMETERFPROC epoxy_glSamplerParameterf;
+ PFNGLSAMPLERPARAMETERFVPROC epoxy_glSamplerParameterfv;
+ PFNGLSAMPLERPARAMETERIPROC epoxy_glSamplerParameteri;
+ PFNGLSAMPLERPARAMETERIVPROC epoxy_glSamplerParameteriv;
+ PFNGLSCALEDPROC epoxy_glScaled;
+ PFNGLSCALEFPROC epoxy_glScalef;
+ PFNGLSCALEXPROC epoxy_glScalex;
+ PFNGLSCALEXOESPROC epoxy_glScalexOES;
+ PFNGLSCISSORPROC epoxy_glScissor;
+ PFNGLSCISSORARRAYVPROC epoxy_glScissorArrayv;
+ PFNGLSCISSORARRAYVNVPROC epoxy_glScissorArrayvNV;
+ PFNGLSCISSORARRAYVOESPROC epoxy_glScissorArrayvOES;
+ PFNGLSCISSOREXCLUSIVEARRAYVNVPROC epoxy_glScissorExclusiveArrayvNV;
+ PFNGLSCISSOREXCLUSIVENVPROC epoxy_glScissorExclusiveNV;
+ PFNGLSCISSORINDEXEDPROC epoxy_glScissorIndexed;
+ PFNGLSCISSORINDEXEDNVPROC epoxy_glScissorIndexedNV;
+ PFNGLSCISSORINDEXEDOESPROC epoxy_glScissorIndexedOES;
+ PFNGLSCISSORINDEXEDVPROC epoxy_glScissorIndexedv;
+ PFNGLSCISSORINDEXEDVNVPROC epoxy_glScissorIndexedvNV;
+ PFNGLSCISSORINDEXEDVOESPROC epoxy_glScissorIndexedvOES;
+ PFNGLSECONDARYCOLOR3BPROC epoxy_glSecondaryColor3b;
+ PFNGLSECONDARYCOLOR3BEXTPROC epoxy_glSecondaryColor3bEXT;
+ PFNGLSECONDARYCOLOR3BVPROC epoxy_glSecondaryColor3bv;
+ PFNGLSECONDARYCOLOR3BVEXTPROC epoxy_glSecondaryColor3bvEXT;
+ PFNGLSECONDARYCOLOR3DPROC epoxy_glSecondaryColor3d;
+ PFNGLSECONDARYCOLOR3DEXTPROC epoxy_glSecondaryColor3dEXT;
+ PFNGLSECONDARYCOLOR3DVPROC epoxy_glSecondaryColor3dv;
+ PFNGLSECONDARYCOLOR3DVEXTPROC epoxy_glSecondaryColor3dvEXT;
+ PFNGLSECONDARYCOLOR3FPROC epoxy_glSecondaryColor3f;
+ PFNGLSECONDARYCOLOR3FEXTPROC epoxy_glSecondaryColor3fEXT;
+ PFNGLSECONDARYCOLOR3FVPROC epoxy_glSecondaryColor3fv;
+ PFNGLSECONDARYCOLOR3FVEXTPROC epoxy_glSecondaryColor3fvEXT;
+ PFNGLSECONDARYCOLOR3HNVPROC epoxy_glSecondaryColor3hNV;
+ PFNGLSECONDARYCOLOR3HVNVPROC epoxy_glSecondaryColor3hvNV;
+ PFNGLSECONDARYCOLOR3IPROC epoxy_glSecondaryColor3i;
+ PFNGLSECONDARYCOLOR3IEXTPROC epoxy_glSecondaryColor3iEXT;
+ PFNGLSECONDARYCOLOR3IVPROC epoxy_glSecondaryColor3iv;
+ PFNGLSECONDARYCOLOR3IVEXTPROC epoxy_glSecondaryColor3ivEXT;
+ PFNGLSECONDARYCOLOR3SPROC epoxy_glSecondaryColor3s;
+ PFNGLSECONDARYCOLOR3SEXTPROC epoxy_glSecondaryColor3sEXT;
+ PFNGLSECONDARYCOLOR3SVPROC epoxy_glSecondaryColor3sv;
+ PFNGLSECONDARYCOLOR3SVEXTPROC epoxy_glSecondaryColor3svEXT;
+ PFNGLSECONDARYCOLOR3UBPROC epoxy_glSecondaryColor3ub;
+ PFNGLSECONDARYCOLOR3UBEXTPROC epoxy_glSecondaryColor3ubEXT;
+ PFNGLSECONDARYCOLOR3UBVPROC epoxy_glSecondaryColor3ubv;
+ PFNGLSECONDARYCOLOR3UBVEXTPROC epoxy_glSecondaryColor3ubvEXT;
+ PFNGLSECONDARYCOLOR3UIPROC epoxy_glSecondaryColor3ui;
+ PFNGLSECONDARYCOLOR3UIEXTPROC epoxy_glSecondaryColor3uiEXT;
+ PFNGLSECONDARYCOLOR3UIVPROC epoxy_glSecondaryColor3uiv;
+ PFNGLSECONDARYCOLOR3UIVEXTPROC epoxy_glSecondaryColor3uivEXT;
+ PFNGLSECONDARYCOLOR3USPROC epoxy_glSecondaryColor3us;
+ PFNGLSECONDARYCOLOR3USEXTPROC epoxy_glSecondaryColor3usEXT;
+ PFNGLSECONDARYCOLOR3USVPROC epoxy_glSecondaryColor3usv;
+ PFNGLSECONDARYCOLOR3USVEXTPROC epoxy_glSecondaryColor3usvEXT;
+ PFNGLSECONDARYCOLORFORMATNVPROC epoxy_glSecondaryColorFormatNV;
+ PFNGLSECONDARYCOLORP3UIPROC epoxy_glSecondaryColorP3ui;
+ PFNGLSECONDARYCOLORP3UIVPROC epoxy_glSecondaryColorP3uiv;
+ PFNGLSECONDARYCOLORPOINTERPROC epoxy_glSecondaryColorPointer;
+ PFNGLSECONDARYCOLORPOINTEREXTPROC epoxy_glSecondaryColorPointerEXT;
+ PFNGLSECONDARYCOLORPOINTERLISTIBMPROC epoxy_glSecondaryColorPointerListIBM;
+ PFNGLSELECTBUFFERPROC epoxy_glSelectBuffer;
+ PFNGLSELECTPERFMONITORCOUNTERSAMDPROC epoxy_glSelectPerfMonitorCountersAMD;
+ PFNGLSEMAPHOREPARAMETERUI64VEXTPROC epoxy_glSemaphoreParameterui64vEXT;
+ PFNGLSEPARABLEFILTER2DPROC epoxy_glSeparableFilter2D;
+ PFNGLSEPARABLEFILTER2DEXTPROC epoxy_glSeparableFilter2DEXT;
+ PFNGLSETFENCEAPPLEPROC epoxy_glSetFenceAPPLE;
+ PFNGLSETFENCENVPROC epoxy_glSetFenceNV;
+ PFNGLSETFRAGMENTSHADERCONSTANTATIPROC epoxy_glSetFragmentShaderConstantATI;
+ PFNGLSETINVARIANTEXTPROC epoxy_glSetInvariantEXT;
+ PFNGLSETLOCALCONSTANTEXTPROC epoxy_glSetLocalConstantEXT;
+ PFNGLSETMULTISAMPLEFVAMDPROC epoxy_glSetMultisamplefvAMD;
+ PFNGLSHADEMODELPROC epoxy_glShadeModel;
+ PFNGLSHADERBINARYPROC epoxy_glShaderBinary;
+ PFNGLSHADEROP1EXTPROC epoxy_glShaderOp1EXT;
+ PFNGLSHADEROP2EXTPROC epoxy_glShaderOp2EXT;
+ PFNGLSHADEROP3EXTPROC epoxy_glShaderOp3EXT;
+ PFNGLSHADERSOURCEPROC epoxy_glShaderSource;
+ PFNGLSHADERSOURCEARBPROC epoxy_glShaderSourceARB;
+ PFNGLSHADERSTORAGEBLOCKBINDINGPROC epoxy_glShaderStorageBlockBinding;
+ PFNGLSHADINGRATEIMAGEBARRIERNVPROC epoxy_glShadingRateImageBarrierNV;
+ PFNGLSHADINGRATEIMAGEPALETTENVPROC epoxy_glShadingRateImagePaletteNV;
+ PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC epoxy_glShadingRateSampleOrderCustomNV;
+ PFNGLSHADINGRATESAMPLEORDERNVPROC epoxy_glShadingRateSampleOrderNV;
+ PFNGLSHARPENTEXFUNCSGISPROC epoxy_glSharpenTexFuncSGIS;
+ PFNGLSIGNALSEMAPHOREEXTPROC epoxy_glSignalSemaphoreEXT;
+ PFNGLSIGNALSEMAPHOREUI64NVXPROC epoxy_glSignalSemaphoreui64NVX;
+ PFNGLSIGNALVKFENCENVPROC epoxy_glSignalVkFenceNV;
+ PFNGLSIGNALVKSEMAPHORENVPROC epoxy_glSignalVkSemaphoreNV;
+ PFNGLSPECIALIZESHADERPROC epoxy_glSpecializeShader;
+ PFNGLSPECIALIZESHADERARBPROC epoxy_glSpecializeShaderARB;
+ PFNGLSPRITEPARAMETERFSGIXPROC epoxy_glSpriteParameterfSGIX;
+ PFNGLSPRITEPARAMETERFVSGIXPROC epoxy_glSpriteParameterfvSGIX;
+ PFNGLSPRITEPARAMETERISGIXPROC epoxy_glSpriteParameteriSGIX;
+ PFNGLSPRITEPARAMETERIVSGIXPROC epoxy_glSpriteParameterivSGIX;
+ PFNGLSTARTINSTRUMENTSSGIXPROC epoxy_glStartInstrumentsSGIX;
+ PFNGLSTARTTILINGQCOMPROC epoxy_glStartTilingQCOM;
+ PFNGLSTATECAPTURENVPROC epoxy_glStateCaptureNV;
+ PFNGLSTENCILCLEARTAGEXTPROC epoxy_glStencilClearTagEXT;
+ PFNGLSTENCILFILLPATHINSTANCEDNVPROC epoxy_glStencilFillPathInstancedNV;
+ PFNGLSTENCILFILLPATHNVPROC epoxy_glStencilFillPathNV;
+ PFNGLSTENCILFUNCPROC epoxy_glStencilFunc;
+ PFNGLSTENCILFUNCSEPARATEPROC epoxy_glStencilFuncSeparate;
+ PFNGLSTENCILFUNCSEPARATEATIPROC epoxy_glStencilFuncSeparateATI;
+ PFNGLSTENCILMASKPROC epoxy_glStencilMask;
+ PFNGLSTENCILMASKSEPARATEPROC epoxy_glStencilMaskSeparate;
+ PFNGLSTENCILOPPROC epoxy_glStencilOp;
+ PFNGLSTENCILOPSEPARATEPROC epoxy_glStencilOpSeparate;
+ PFNGLSTENCILOPSEPARATEATIPROC epoxy_glStencilOpSeparateATI;
+ PFNGLSTENCILOPVALUEAMDPROC epoxy_glStencilOpValueAMD;
+ PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC epoxy_glStencilStrokePathInstancedNV;
+ PFNGLSTENCILSTROKEPATHNVPROC epoxy_glStencilStrokePathNV;
+ PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC epoxy_glStencilThenCoverFillPathInstancedNV;
+ PFNGLSTENCILTHENCOVERFILLPATHNVPROC epoxy_glStencilThenCoverFillPathNV;
+ PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glStencilThenCoverStrokePathInstancedNV;
+ PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC epoxy_glStencilThenCoverStrokePathNV;
+ PFNGLSTOPINSTRUMENTSSGIXPROC epoxy_glStopInstrumentsSGIX;
+ PFNGLSTRINGMARKERGREMEDYPROC epoxy_glStringMarkerGREMEDY;
+ PFNGLSUBPIXELPRECISIONBIASNVPROC epoxy_glSubpixelPrecisionBiasNV;
+ PFNGLSWIZZLEEXTPROC epoxy_glSwizzleEXT;
+ PFNGLSYNCTEXTUREINTELPROC epoxy_glSyncTextureINTEL;
+ PFNGLTAGSAMPLEBUFFERSGIXPROC epoxy_glTagSampleBufferSGIX;
+ PFNGLTANGENT3BEXTPROC epoxy_glTangent3bEXT;
+ PFNGLTANGENT3BVEXTPROC epoxy_glTangent3bvEXT;
+ PFNGLTANGENT3DEXTPROC epoxy_glTangent3dEXT;
+ PFNGLTANGENT3DVEXTPROC epoxy_glTangent3dvEXT;
+ PFNGLTANGENT3FEXTPROC epoxy_glTangent3fEXT;
+ PFNGLTANGENT3FVEXTPROC epoxy_glTangent3fvEXT;
+ PFNGLTANGENT3IEXTPROC epoxy_glTangent3iEXT;
+ PFNGLTANGENT3IVEXTPROC epoxy_glTangent3ivEXT;
+ PFNGLTANGENT3SEXTPROC epoxy_glTangent3sEXT;
+ PFNGLTANGENT3SVEXTPROC epoxy_glTangent3svEXT;
+ PFNGLTANGENTPOINTEREXTPROC epoxy_glTangentPointerEXT;
+ PFNGLTBUFFERMASK3DFXPROC epoxy_glTbufferMask3DFX;
+ PFNGLTESSELLATIONFACTORAMDPROC epoxy_glTessellationFactorAMD;
+ PFNGLTESSELLATIONMODEAMDPROC epoxy_glTessellationModeAMD;
+ PFNGLTESTFENCEAPPLEPROC epoxy_glTestFenceAPPLE;
+ PFNGLTESTFENCENVPROC epoxy_glTestFenceNV;
+ PFNGLTESTOBJECTAPPLEPROC epoxy_glTestObjectAPPLE;
+ PFNGLTEXATTACHMEMORYNVPROC epoxy_glTexAttachMemoryNV;
+ PFNGLTEXBUFFERPROC epoxy_glTexBuffer;
+ PFNGLTEXBUFFERARBPROC epoxy_glTexBufferARB;
+ PFNGLTEXBUFFEREXTPROC epoxy_glTexBufferEXT;
+ PFNGLTEXBUFFEROESPROC epoxy_glTexBufferOES;
+ PFNGLTEXBUFFERRANGEPROC epoxy_glTexBufferRange;
+ PFNGLTEXBUFFERRANGEEXTPROC epoxy_glTexBufferRangeEXT;
+ PFNGLTEXBUFFERRANGEOESPROC epoxy_glTexBufferRangeOES;
+ PFNGLTEXBUMPPARAMETERFVATIPROC epoxy_glTexBumpParameterfvATI;
+ PFNGLTEXBUMPPARAMETERIVATIPROC epoxy_glTexBumpParameterivATI;
+ PFNGLTEXCOORD1BOESPROC epoxy_glTexCoord1bOES;
+ PFNGLTEXCOORD1BVOESPROC epoxy_glTexCoord1bvOES;
+ PFNGLTEXCOORD1DPROC epoxy_glTexCoord1d;
+ PFNGLTEXCOORD1DVPROC epoxy_glTexCoord1dv;
+ PFNGLTEXCOORD1FPROC epoxy_glTexCoord1f;
+ PFNGLTEXCOORD1FVPROC epoxy_glTexCoord1fv;
+ PFNGLTEXCOORD1HNVPROC epoxy_glTexCoord1hNV;
+ PFNGLTEXCOORD1HVNVPROC epoxy_glTexCoord1hvNV;
+ PFNGLTEXCOORD1IPROC epoxy_glTexCoord1i;
+ PFNGLTEXCOORD1IVPROC epoxy_glTexCoord1iv;
+ PFNGLTEXCOORD1SPROC epoxy_glTexCoord1s;
+ PFNGLTEXCOORD1SVPROC epoxy_glTexCoord1sv;
+ PFNGLTEXCOORD1XOESPROC epoxy_glTexCoord1xOES;
+ PFNGLTEXCOORD1XVOESPROC epoxy_glTexCoord1xvOES;
+ PFNGLTEXCOORD2BOESPROC epoxy_glTexCoord2bOES;
+ PFNGLTEXCOORD2BVOESPROC epoxy_glTexCoord2bvOES;
+ PFNGLTEXCOORD2DPROC epoxy_glTexCoord2d;
+ PFNGLTEXCOORD2DVPROC epoxy_glTexCoord2dv;
+ PFNGLTEXCOORD2FPROC epoxy_glTexCoord2f;
+ PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor3fVertex3fSUN;
+ PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor3fVertex3fvSUN;
+ PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN;
+ PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN;
+ PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC epoxy_glTexCoord2fColor4ubVertex3fSUN;
+ PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4ubVertex3fvSUN;
+ PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fNormal3fVertex3fSUN;
+ PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fNormal3fVertex3fvSUN;
+ PFNGLTEXCOORD2FVERTEX3FSUNPROC epoxy_glTexCoord2fVertex3fSUN;
+ PFNGLTEXCOORD2FVERTEX3FVSUNPROC epoxy_glTexCoord2fVertex3fvSUN;
+ PFNGLTEXCOORD2FVPROC epoxy_glTexCoord2fv;
+ PFNGLTEXCOORD2HNVPROC epoxy_glTexCoord2hNV;
+ PFNGLTEXCOORD2HVNVPROC epoxy_glTexCoord2hvNV;
+ PFNGLTEXCOORD2IPROC epoxy_glTexCoord2i;
+ PFNGLTEXCOORD2IVPROC epoxy_glTexCoord2iv;
+ PFNGLTEXCOORD2SPROC epoxy_glTexCoord2s;
+ PFNGLTEXCOORD2SVPROC epoxy_glTexCoord2sv;
+ PFNGLTEXCOORD2XOESPROC epoxy_glTexCoord2xOES;
+ PFNGLTEXCOORD2XVOESPROC epoxy_glTexCoord2xvOES;
+ PFNGLTEXCOORD3BOESPROC epoxy_glTexCoord3bOES;
+ PFNGLTEXCOORD3BVOESPROC epoxy_glTexCoord3bvOES;
+ PFNGLTEXCOORD3DPROC epoxy_glTexCoord3d;
+ PFNGLTEXCOORD3DVPROC epoxy_glTexCoord3dv;
+ PFNGLTEXCOORD3FPROC epoxy_glTexCoord3f;
+ PFNGLTEXCOORD3FVPROC epoxy_glTexCoord3fv;
+ PFNGLTEXCOORD3HNVPROC epoxy_glTexCoord3hNV;
+ PFNGLTEXCOORD3HVNVPROC epoxy_glTexCoord3hvNV;
+ PFNGLTEXCOORD3IPROC epoxy_glTexCoord3i;
+ PFNGLTEXCOORD3IVPROC epoxy_glTexCoord3iv;
+ PFNGLTEXCOORD3SPROC epoxy_glTexCoord3s;
+ PFNGLTEXCOORD3SVPROC epoxy_glTexCoord3sv;
+ PFNGLTEXCOORD3XOESPROC epoxy_glTexCoord3xOES;
+ PFNGLTEXCOORD3XVOESPROC epoxy_glTexCoord3xvOES;
+ PFNGLTEXCOORD4BOESPROC epoxy_glTexCoord4bOES;
+ PFNGLTEXCOORD4BVOESPROC epoxy_glTexCoord4bvOES;
+ PFNGLTEXCOORD4DPROC epoxy_glTexCoord4d;
+ PFNGLTEXCOORD4DVPROC epoxy_glTexCoord4dv;
+ PFNGLTEXCOORD4FPROC epoxy_glTexCoord4f;
+ PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN;
+ PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN;
+ PFNGLTEXCOORD4FVERTEX4FSUNPROC epoxy_glTexCoord4fVertex4fSUN;
+ PFNGLTEXCOORD4FVERTEX4FVSUNPROC epoxy_glTexCoord4fVertex4fvSUN;
+ PFNGLTEXCOORD4FVPROC epoxy_glTexCoord4fv;
+ PFNGLTEXCOORD4HNVPROC epoxy_glTexCoord4hNV;
+ PFNGLTEXCOORD4HVNVPROC epoxy_glTexCoord4hvNV;
+ PFNGLTEXCOORD4IPROC epoxy_glTexCoord4i;
+ PFNGLTEXCOORD4IVPROC epoxy_glTexCoord4iv;
+ PFNGLTEXCOORD4SPROC epoxy_glTexCoord4s;
+ PFNGLTEXCOORD4SVPROC epoxy_glTexCoord4sv;
+ PFNGLTEXCOORD4XOESPROC epoxy_glTexCoord4xOES;
+ PFNGLTEXCOORD4XVOESPROC epoxy_glTexCoord4xvOES;
+ PFNGLTEXCOORDFORMATNVPROC epoxy_glTexCoordFormatNV;
+ PFNGLTEXCOORDP1UIPROC epoxy_glTexCoordP1ui;
+ PFNGLTEXCOORDP1UIVPROC epoxy_glTexCoordP1uiv;
+ PFNGLTEXCOORDP2UIPROC epoxy_glTexCoordP2ui;
+ PFNGLTEXCOORDP2UIVPROC epoxy_glTexCoordP2uiv;
+ PFNGLTEXCOORDP3UIPROC epoxy_glTexCoordP3ui;
+ PFNGLTEXCOORDP3UIVPROC epoxy_glTexCoordP3uiv;
+ PFNGLTEXCOORDP4UIPROC epoxy_glTexCoordP4ui;
+ PFNGLTEXCOORDP4UIVPROC epoxy_glTexCoordP4uiv;
+ PFNGLTEXCOORDPOINTERPROC epoxy_glTexCoordPointer;
+ PFNGLTEXCOORDPOINTEREXTPROC epoxy_glTexCoordPointerEXT;
+ PFNGLTEXCOORDPOINTERLISTIBMPROC epoxy_glTexCoordPointerListIBM;
+ PFNGLTEXCOORDPOINTERVINTELPROC epoxy_glTexCoordPointervINTEL;
+ PFNGLTEXENVFPROC epoxy_glTexEnvf;
+ PFNGLTEXENVFVPROC epoxy_glTexEnvfv;
+ PFNGLTEXENVIPROC epoxy_glTexEnvi;
+ PFNGLTEXENVIVPROC epoxy_glTexEnviv;
+ PFNGLTEXENVXPROC epoxy_glTexEnvx;
+ PFNGLTEXENVXOESPROC epoxy_glTexEnvxOES;
+ PFNGLTEXENVXVPROC epoxy_glTexEnvxv;
+ PFNGLTEXENVXVOESPROC epoxy_glTexEnvxvOES;
+ PFNGLTEXFILTERFUNCSGISPROC epoxy_glTexFilterFuncSGIS;
+ PFNGLTEXGENDPROC epoxy_glTexGend;
+ PFNGLTEXGENDVPROC epoxy_glTexGendv;
+ PFNGLTEXGENFPROC epoxy_glTexGenf;
+ PFNGLTEXGENFOESPROC epoxy_glTexGenfOES;
+ PFNGLTEXGENFVPROC epoxy_glTexGenfv;
+ PFNGLTEXGENFVOESPROC epoxy_glTexGenfvOES;
+ PFNGLTEXGENIPROC epoxy_glTexGeni;
+ PFNGLTEXGENIOESPROC epoxy_glTexGeniOES;
+ PFNGLTEXGENIVPROC epoxy_glTexGeniv;
+ PFNGLTEXGENIVOESPROC epoxy_glTexGenivOES;
+ PFNGLTEXGENXOESPROC epoxy_glTexGenxOES;
+ PFNGLTEXGENXVOESPROC epoxy_glTexGenxvOES;
+ PFNGLTEXIMAGE1DPROC epoxy_glTexImage1D;
+ PFNGLTEXIMAGE2DPROC epoxy_glTexImage2D;
+ PFNGLTEXIMAGE2DMULTISAMPLEPROC epoxy_glTexImage2DMultisample;
+ PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage2DMultisampleCoverageNV;
+ PFNGLTEXIMAGE3DPROC epoxy_glTexImage3D;
+ PFNGLTEXIMAGE3DEXTPROC epoxy_glTexImage3DEXT;
+ PFNGLTEXIMAGE3DMULTISAMPLEPROC epoxy_glTexImage3DMultisample;
+ PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage3DMultisampleCoverageNV;
+ PFNGLTEXIMAGE3DOESPROC epoxy_glTexImage3DOES;
+ PFNGLTEXIMAGE4DSGISPROC epoxy_glTexImage4DSGIS;
+ PFNGLTEXPAGECOMMITMENTARBPROC epoxy_glTexPageCommitmentARB;
+ PFNGLTEXPAGECOMMITMENTEXTPROC epoxy_glTexPageCommitmentEXT;
+ PFNGLTEXPARAMETERIIVPROC epoxy_glTexParameterIiv;
+ PFNGLTEXPARAMETERIIVEXTPROC epoxy_glTexParameterIivEXT;
+ PFNGLTEXPARAMETERIIVOESPROC epoxy_glTexParameterIivOES;
+ PFNGLTEXPARAMETERIUIVPROC epoxy_glTexParameterIuiv;
+ PFNGLTEXPARAMETERIUIVEXTPROC epoxy_glTexParameterIuivEXT;
+ PFNGLTEXPARAMETERIUIVOESPROC epoxy_glTexParameterIuivOES;
+ PFNGLTEXPARAMETERFPROC epoxy_glTexParameterf;
+ PFNGLTEXPARAMETERFVPROC epoxy_glTexParameterfv;
+ PFNGLTEXPARAMETERIPROC epoxy_glTexParameteri;
+ PFNGLTEXPARAMETERIVPROC epoxy_glTexParameteriv;
+ PFNGLTEXPARAMETERXPROC epoxy_glTexParameterx;
+ PFNGLTEXPARAMETERXOESPROC epoxy_glTexParameterxOES;
+ PFNGLTEXPARAMETERXVPROC epoxy_glTexParameterxv;
+ PFNGLTEXPARAMETERXVOESPROC epoxy_glTexParameterxvOES;
+ PFNGLTEXRENDERBUFFERNVPROC epoxy_glTexRenderbufferNV;
+ PFNGLTEXSTORAGE1DPROC epoxy_glTexStorage1D;
+ PFNGLTEXSTORAGE1DEXTPROC epoxy_glTexStorage1DEXT;
+ PFNGLTEXSTORAGE2DPROC epoxy_glTexStorage2D;
+ PFNGLTEXSTORAGE2DEXTPROC epoxy_glTexStorage2DEXT;
+ PFNGLTEXSTORAGE2DMULTISAMPLEPROC epoxy_glTexStorage2DMultisample;
+ PFNGLTEXSTORAGE3DPROC epoxy_glTexStorage3D;
+ PFNGLTEXSTORAGE3DEXTPROC epoxy_glTexStorage3DEXT;
+ PFNGLTEXSTORAGE3DMULTISAMPLEPROC epoxy_glTexStorage3DMultisample;
+ PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC epoxy_glTexStorage3DMultisampleOES;
+ PFNGLTEXSTORAGEMEM1DEXTPROC epoxy_glTexStorageMem1DEXT;
+ PFNGLTEXSTORAGEMEM2DEXTPROC epoxy_glTexStorageMem2DEXT;
+ PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC epoxy_glTexStorageMem2DMultisampleEXT;
+ PFNGLTEXSTORAGEMEM3DEXTPROC epoxy_glTexStorageMem3DEXT;
+ PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC epoxy_glTexStorageMem3DMultisampleEXT;
+ PFNGLTEXSTORAGESPARSEAMDPROC epoxy_glTexStorageSparseAMD;
+ PFNGLTEXSUBIMAGE1DPROC epoxy_glTexSubImage1D;
+ PFNGLTEXSUBIMAGE1DEXTPROC epoxy_glTexSubImage1DEXT;
+ PFNGLTEXSUBIMAGE2DPROC epoxy_glTexSubImage2D;
+ PFNGLTEXSUBIMAGE2DEXTPROC epoxy_glTexSubImage2DEXT;
+ PFNGLTEXSUBIMAGE3DPROC epoxy_glTexSubImage3D;
+ PFNGLTEXSUBIMAGE3DEXTPROC epoxy_glTexSubImage3DEXT;
+ PFNGLTEXSUBIMAGE3DOESPROC epoxy_glTexSubImage3DOES;
+ PFNGLTEXSUBIMAGE4DSGISPROC epoxy_glTexSubImage4DSGIS;
+ PFNGLTEXTUREATTACHMEMORYNVPROC epoxy_glTextureAttachMemoryNV;
+ PFNGLTEXTUREBARRIERPROC epoxy_glTextureBarrier;
+ PFNGLTEXTUREBARRIERNVPROC epoxy_glTextureBarrierNV;
+ PFNGLTEXTUREBUFFERPROC epoxy_glTextureBuffer;
+ PFNGLTEXTUREBUFFEREXTPROC epoxy_glTextureBufferEXT;
+ PFNGLTEXTUREBUFFERRANGEPROC epoxy_glTextureBufferRange;
+ PFNGLTEXTUREBUFFERRANGEEXTPROC epoxy_glTextureBufferRangeEXT;
+ PFNGLTEXTURECOLORMASKSGISPROC epoxy_glTextureColorMaskSGIS;
+ PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC epoxy_glTextureFoveationParametersQCOM;
+ PFNGLTEXTUREIMAGE1DEXTPROC epoxy_glTextureImage1DEXT;
+ PFNGLTEXTUREIMAGE2DEXTPROC epoxy_glTextureImage2DEXT;
+ PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage2DMultisampleCoverageNV;
+ PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC epoxy_glTextureImage2DMultisampleNV;
+ PFNGLTEXTUREIMAGE3DEXTPROC epoxy_glTextureImage3DEXT;
+ PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage3DMultisampleCoverageNV;
+ PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC epoxy_glTextureImage3DMultisampleNV;
+ PFNGLTEXTURELIGHTEXTPROC epoxy_glTextureLightEXT;
+ PFNGLTEXTUREMATERIALEXTPROC epoxy_glTextureMaterialEXT;
+ PFNGLTEXTURENORMALEXTPROC epoxy_glTextureNormalEXT;
+ PFNGLTEXTUREPAGECOMMITMENTEXTPROC epoxy_glTexturePageCommitmentEXT;
+ PFNGLTEXTUREPARAMETERIIVPROC epoxy_glTextureParameterIiv;
+ PFNGLTEXTUREPARAMETERIIVEXTPROC epoxy_glTextureParameterIivEXT;
+ PFNGLTEXTUREPARAMETERIUIVPROC epoxy_glTextureParameterIuiv;
+ PFNGLTEXTUREPARAMETERIUIVEXTPROC epoxy_glTextureParameterIuivEXT;
+ PFNGLTEXTUREPARAMETERFPROC epoxy_glTextureParameterf;
+ PFNGLTEXTUREPARAMETERFEXTPROC epoxy_glTextureParameterfEXT;
+ PFNGLTEXTUREPARAMETERFVPROC epoxy_glTextureParameterfv;
+ PFNGLTEXTUREPARAMETERFVEXTPROC epoxy_glTextureParameterfvEXT;
+ PFNGLTEXTUREPARAMETERIPROC epoxy_glTextureParameteri;
+ PFNGLTEXTUREPARAMETERIEXTPROC epoxy_glTextureParameteriEXT;
+ PFNGLTEXTUREPARAMETERIVPROC epoxy_glTextureParameteriv;
+ PFNGLTEXTUREPARAMETERIVEXTPROC epoxy_glTextureParameterivEXT;
+ PFNGLTEXTURERANGEAPPLEPROC epoxy_glTextureRangeAPPLE;
+ PFNGLTEXTURERENDERBUFFEREXTPROC epoxy_glTextureRenderbufferEXT;
+ PFNGLTEXTURESTORAGE1DPROC epoxy_glTextureStorage1D;
+ PFNGLTEXTURESTORAGE1DEXTPROC epoxy_glTextureStorage1DEXT;
+ PFNGLTEXTURESTORAGE2DPROC epoxy_glTextureStorage2D;
+ PFNGLTEXTURESTORAGE2DEXTPROC epoxy_glTextureStorage2DEXT;
+ PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC epoxy_glTextureStorage2DMultisample;
+ PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC epoxy_glTextureStorage2DMultisampleEXT;
+ PFNGLTEXTURESTORAGE3DPROC epoxy_glTextureStorage3D;
+ PFNGLTEXTURESTORAGE3DEXTPROC epoxy_glTextureStorage3DEXT;
+ PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC epoxy_glTextureStorage3DMultisample;
+ PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC epoxy_glTextureStorage3DMultisampleEXT;
+ PFNGLTEXTURESTORAGEMEM1DEXTPROC epoxy_glTextureStorageMem1DEXT;
+ PFNGLTEXTURESTORAGEMEM2DEXTPROC epoxy_glTextureStorageMem2DEXT;
+ PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC epoxy_glTextureStorageMem2DMultisampleEXT;
+ PFNGLTEXTURESTORAGEMEM3DEXTPROC epoxy_glTextureStorageMem3DEXT;
+ PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC epoxy_glTextureStorageMem3DMultisampleEXT;
+ PFNGLTEXTURESTORAGESPARSEAMDPROC epoxy_glTextureStorageSparseAMD;
+ PFNGLTEXTURESUBIMAGE1DPROC epoxy_glTextureSubImage1D;
+ PFNGLTEXTURESUBIMAGE1DEXTPROC epoxy_glTextureSubImage1DEXT;
+ PFNGLTEXTURESUBIMAGE2DPROC epoxy_glTextureSubImage2D;
+ PFNGLTEXTURESUBIMAGE2DEXTPROC epoxy_glTextureSubImage2DEXT;
+ PFNGLTEXTURESUBIMAGE3DPROC epoxy_glTextureSubImage3D;
+ PFNGLTEXTURESUBIMAGE3DEXTPROC epoxy_glTextureSubImage3DEXT;
+ PFNGLTEXTUREVIEWPROC epoxy_glTextureView;
+ PFNGLTEXTUREVIEWEXTPROC epoxy_glTextureViewEXT;
+ PFNGLTEXTUREVIEWOESPROC epoxy_glTextureViewOES;
+ PFNGLTRACKMATRIXNVPROC epoxy_glTrackMatrixNV;
+ PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC epoxy_glTransformFeedbackAttribsNV;
+ PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC epoxy_glTransformFeedbackBufferBase;
+ PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC epoxy_glTransformFeedbackBufferRange;
+ PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC epoxy_glTransformFeedbackStreamAttribsNV;
+ PFNGLTRANSFORMFEEDBACKVARYINGSPROC epoxy_glTransformFeedbackVaryings;
+ PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC epoxy_glTransformFeedbackVaryingsEXT;
+ PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC epoxy_glTransformFeedbackVaryingsNV;
+ PFNGLTRANSFORMPATHNVPROC epoxy_glTransformPathNV;
+ PFNGLTRANSLATEDPROC epoxy_glTranslated;
+ PFNGLTRANSLATEFPROC epoxy_glTranslatef;
+ PFNGLTRANSLATEXPROC epoxy_glTranslatex;
+ PFNGLTRANSLATEXOESPROC epoxy_glTranslatexOES;
+ PFNGLUNIFORM1DPROC epoxy_glUniform1d;
+ PFNGLUNIFORM1DVPROC epoxy_glUniform1dv;
+ PFNGLUNIFORM1FPROC epoxy_glUniform1f;
+ PFNGLUNIFORM1FARBPROC epoxy_glUniform1fARB;
+ PFNGLUNIFORM1FVPROC epoxy_glUniform1fv;
+ PFNGLUNIFORM1FVARBPROC epoxy_glUniform1fvARB;
+ PFNGLUNIFORM1IPROC epoxy_glUniform1i;
+ PFNGLUNIFORM1I64ARBPROC epoxy_glUniform1i64ARB;
+ PFNGLUNIFORM1I64NVPROC epoxy_glUniform1i64NV;
+ PFNGLUNIFORM1I64VARBPROC epoxy_glUniform1i64vARB;
+ PFNGLUNIFORM1I64VNVPROC epoxy_glUniform1i64vNV;
+ PFNGLUNIFORM1IARBPROC epoxy_glUniform1iARB;
+ PFNGLUNIFORM1IVPROC epoxy_glUniform1iv;
+ PFNGLUNIFORM1IVARBPROC epoxy_glUniform1ivARB;
+ PFNGLUNIFORM1UIPROC epoxy_glUniform1ui;
+ PFNGLUNIFORM1UI64ARBPROC epoxy_glUniform1ui64ARB;
+ PFNGLUNIFORM1UI64NVPROC epoxy_glUniform1ui64NV;
+ PFNGLUNIFORM1UI64VARBPROC epoxy_glUniform1ui64vARB;
+ PFNGLUNIFORM1UI64VNVPROC epoxy_glUniform1ui64vNV;
+ PFNGLUNIFORM1UIEXTPROC epoxy_glUniform1uiEXT;
+ PFNGLUNIFORM1UIVPROC epoxy_glUniform1uiv;
+ PFNGLUNIFORM1UIVEXTPROC epoxy_glUniform1uivEXT;
+ PFNGLUNIFORM2DPROC epoxy_glUniform2d;
+ PFNGLUNIFORM2DVPROC epoxy_glUniform2dv;
+ PFNGLUNIFORM2FPROC epoxy_glUniform2f;
+ PFNGLUNIFORM2FARBPROC epoxy_glUniform2fARB;
+ PFNGLUNIFORM2FVPROC epoxy_glUniform2fv;
+ PFNGLUNIFORM2FVARBPROC epoxy_glUniform2fvARB;
+ PFNGLUNIFORM2IPROC epoxy_glUniform2i;
+ PFNGLUNIFORM2I64ARBPROC epoxy_glUniform2i64ARB;
+ PFNGLUNIFORM2I64NVPROC epoxy_glUniform2i64NV;
+ PFNGLUNIFORM2I64VARBPROC epoxy_glUniform2i64vARB;
+ PFNGLUNIFORM2I64VNVPROC epoxy_glUniform2i64vNV;
+ PFNGLUNIFORM2IARBPROC epoxy_glUniform2iARB;
+ PFNGLUNIFORM2IVPROC epoxy_glUniform2iv;
+ PFNGLUNIFORM2IVARBPROC epoxy_glUniform2ivARB;
+ PFNGLUNIFORM2UIPROC epoxy_glUniform2ui;
+ PFNGLUNIFORM2UI64ARBPROC epoxy_glUniform2ui64ARB;
+ PFNGLUNIFORM2UI64NVPROC epoxy_glUniform2ui64NV;
+ PFNGLUNIFORM2UI64VARBPROC epoxy_glUniform2ui64vARB;
+ PFNGLUNIFORM2UI64VNVPROC epoxy_glUniform2ui64vNV;
+ PFNGLUNIFORM2UIEXTPROC epoxy_glUniform2uiEXT;
+ PFNGLUNIFORM2UIVPROC epoxy_glUniform2uiv;
+ PFNGLUNIFORM2UIVEXTPROC epoxy_glUniform2uivEXT;
+ PFNGLUNIFORM3DPROC epoxy_glUniform3d;
+ PFNGLUNIFORM3DVPROC epoxy_glUniform3dv;
+ PFNGLUNIFORM3FPROC epoxy_glUniform3f;
+ PFNGLUNIFORM3FARBPROC epoxy_glUniform3fARB;
+ PFNGLUNIFORM3FVPROC epoxy_glUniform3fv;
+ PFNGLUNIFORM3FVARBPROC epoxy_glUniform3fvARB;
+ PFNGLUNIFORM3IPROC epoxy_glUniform3i;
+ PFNGLUNIFORM3I64ARBPROC epoxy_glUniform3i64ARB;
+ PFNGLUNIFORM3I64NVPROC epoxy_glUniform3i64NV;
+ PFNGLUNIFORM3I64VARBPROC epoxy_glUniform3i64vARB;
+ PFNGLUNIFORM3I64VNVPROC epoxy_glUniform3i64vNV;
+ PFNGLUNIFORM3IARBPROC epoxy_glUniform3iARB;
+ PFNGLUNIFORM3IVPROC epoxy_glUniform3iv;
+ PFNGLUNIFORM3IVARBPROC epoxy_glUniform3ivARB;
+ PFNGLUNIFORM3UIPROC epoxy_glUniform3ui;
+ PFNGLUNIFORM3UI64ARBPROC epoxy_glUniform3ui64ARB;
+ PFNGLUNIFORM3UI64NVPROC epoxy_glUniform3ui64NV;
+ PFNGLUNIFORM3UI64VARBPROC epoxy_glUniform3ui64vARB;
+ PFNGLUNIFORM3UI64VNVPROC epoxy_glUniform3ui64vNV;
+ PFNGLUNIFORM3UIEXTPROC epoxy_glUniform3uiEXT;
+ PFNGLUNIFORM3UIVPROC epoxy_glUniform3uiv;
+ PFNGLUNIFORM3UIVEXTPROC epoxy_glUniform3uivEXT;
+ PFNGLUNIFORM4DPROC epoxy_glUniform4d;
+ PFNGLUNIFORM4DVPROC epoxy_glUniform4dv;
+ PFNGLUNIFORM4FPROC epoxy_glUniform4f;
+ PFNGLUNIFORM4FARBPROC epoxy_glUniform4fARB;
+ PFNGLUNIFORM4FVPROC epoxy_glUniform4fv;
+ PFNGLUNIFORM4FVARBPROC epoxy_glUniform4fvARB;
+ PFNGLUNIFORM4IPROC epoxy_glUniform4i;
+ PFNGLUNIFORM4I64ARBPROC epoxy_glUniform4i64ARB;
+ PFNGLUNIFORM4I64NVPROC epoxy_glUniform4i64NV;
+ PFNGLUNIFORM4I64VARBPROC epoxy_glUniform4i64vARB;
+ PFNGLUNIFORM4I64VNVPROC epoxy_glUniform4i64vNV;
+ PFNGLUNIFORM4IARBPROC epoxy_glUniform4iARB;
+ PFNGLUNIFORM4IVPROC epoxy_glUniform4iv;
+ PFNGLUNIFORM4IVARBPROC epoxy_glUniform4ivARB;
+ PFNGLUNIFORM4UIPROC epoxy_glUniform4ui;
+ PFNGLUNIFORM4UI64ARBPROC epoxy_glUniform4ui64ARB;
+ PFNGLUNIFORM4UI64NVPROC epoxy_glUniform4ui64NV;
+ PFNGLUNIFORM4UI64VARBPROC epoxy_glUniform4ui64vARB;
+ PFNGLUNIFORM4UI64VNVPROC epoxy_glUniform4ui64vNV;
+ PFNGLUNIFORM4UIEXTPROC epoxy_glUniform4uiEXT;
+ PFNGLUNIFORM4UIVPROC epoxy_glUniform4uiv;
+ PFNGLUNIFORM4UIVEXTPROC epoxy_glUniform4uivEXT;
+ PFNGLUNIFORMBLOCKBINDINGPROC epoxy_glUniformBlockBinding;
+ PFNGLUNIFORMBUFFEREXTPROC epoxy_glUniformBufferEXT;
+ PFNGLUNIFORMHANDLEUI64ARBPROC epoxy_glUniformHandleui64ARB;
+ PFNGLUNIFORMHANDLEUI64IMGPROC epoxy_glUniformHandleui64IMG;
+ PFNGLUNIFORMHANDLEUI64NVPROC epoxy_glUniformHandleui64NV;
+ PFNGLUNIFORMHANDLEUI64VARBPROC epoxy_glUniformHandleui64vARB;
+ PFNGLUNIFORMHANDLEUI64VIMGPROC epoxy_glUniformHandleui64vIMG;
+ PFNGLUNIFORMHANDLEUI64VNVPROC epoxy_glUniformHandleui64vNV;
+ PFNGLUNIFORMMATRIX2DVPROC epoxy_glUniformMatrix2dv;
+ PFNGLUNIFORMMATRIX2FVPROC epoxy_glUniformMatrix2fv;
+ PFNGLUNIFORMMATRIX2FVARBPROC epoxy_glUniformMatrix2fvARB;
+ PFNGLUNIFORMMATRIX2X3DVPROC epoxy_glUniformMatrix2x3dv;
+ PFNGLUNIFORMMATRIX2X3FVPROC epoxy_glUniformMatrix2x3fv;
+ PFNGLUNIFORMMATRIX2X3FVNVPROC epoxy_glUniformMatrix2x3fvNV;
+ PFNGLUNIFORMMATRIX2X4DVPROC epoxy_glUniformMatrix2x4dv;
+ PFNGLUNIFORMMATRIX2X4FVPROC epoxy_glUniformMatrix2x4fv;
+ PFNGLUNIFORMMATRIX2X4FVNVPROC epoxy_glUniformMatrix2x4fvNV;
+ PFNGLUNIFORMMATRIX3DVPROC epoxy_glUniformMatrix3dv;
+ PFNGLUNIFORMMATRIX3FVPROC epoxy_glUniformMatrix3fv;
+ PFNGLUNIFORMMATRIX3FVARBPROC epoxy_glUniformMatrix3fvARB;
+ PFNGLUNIFORMMATRIX3X2DVPROC epoxy_glUniformMatrix3x2dv;
+ PFNGLUNIFORMMATRIX3X2FVPROC epoxy_glUniformMatrix3x2fv;
+ PFNGLUNIFORMMATRIX3X2FVNVPROC epoxy_glUniformMatrix3x2fvNV;
+ PFNGLUNIFORMMATRIX3X4DVPROC epoxy_glUniformMatrix3x4dv;
+ PFNGLUNIFORMMATRIX3X4FVPROC epoxy_glUniformMatrix3x4fv;
+ PFNGLUNIFORMMATRIX3X4FVNVPROC epoxy_glUniformMatrix3x4fvNV;
+ PFNGLUNIFORMMATRIX4DVPROC epoxy_glUniformMatrix4dv;
+ PFNGLUNIFORMMATRIX4FVPROC epoxy_glUniformMatrix4fv;
+ PFNGLUNIFORMMATRIX4FVARBPROC epoxy_glUniformMatrix4fvARB;
+ PFNGLUNIFORMMATRIX4X2DVPROC epoxy_glUniformMatrix4x2dv;
+ PFNGLUNIFORMMATRIX4X2FVPROC epoxy_glUniformMatrix4x2fv;
+ PFNGLUNIFORMMATRIX4X2FVNVPROC epoxy_glUniformMatrix4x2fvNV;
+ PFNGLUNIFORMMATRIX4X3DVPROC epoxy_glUniformMatrix4x3dv;
+ PFNGLUNIFORMMATRIX4X3FVPROC epoxy_glUniformMatrix4x3fv;
+ PFNGLUNIFORMMATRIX4X3FVNVPROC epoxy_glUniformMatrix4x3fvNV;
+ PFNGLUNIFORMSUBROUTINESUIVPROC epoxy_glUniformSubroutinesuiv;
+ PFNGLUNIFORMUI64NVPROC epoxy_glUniformui64NV;
+ PFNGLUNIFORMUI64VNVPROC epoxy_glUniformui64vNV;
+ PFNGLUNLOCKARRAYSEXTPROC epoxy_glUnlockArraysEXT;
+ PFNGLUNMAPBUFFERPROC epoxy_glUnmapBuffer;
+ PFNGLUNMAPBUFFERARBPROC epoxy_glUnmapBufferARB;
+ PFNGLUNMAPBUFFEROESPROC epoxy_glUnmapBufferOES;
+ PFNGLUNMAPNAMEDBUFFERPROC epoxy_glUnmapNamedBuffer;
+ PFNGLUNMAPNAMEDBUFFEREXTPROC epoxy_glUnmapNamedBufferEXT;
+ PFNGLUNMAPOBJECTBUFFERATIPROC epoxy_glUnmapObjectBufferATI;
+ PFNGLUNMAPTEXTURE2DINTELPROC epoxy_glUnmapTexture2DINTEL;
+ PFNGLUPDATEOBJECTBUFFERATIPROC epoxy_glUpdateObjectBufferATI;
+ PFNGLUPLOADGPUMASKNVXPROC epoxy_glUploadGpuMaskNVX;
+ PFNGLUSEPROGRAMPROC epoxy_glUseProgram;
+ PFNGLUSEPROGRAMOBJECTARBPROC epoxy_glUseProgramObjectARB;
+ PFNGLUSEPROGRAMSTAGESPROC epoxy_glUseProgramStages;
+ PFNGLUSEPROGRAMSTAGESEXTPROC epoxy_glUseProgramStagesEXT;
+ PFNGLUSESHADERPROGRAMEXTPROC epoxy_glUseShaderProgramEXT;
+ PFNGLVDPAUFININVPROC epoxy_glVDPAUFiniNV;
+ PFNGLVDPAUGETSURFACEIVNVPROC epoxy_glVDPAUGetSurfaceivNV;
+ PFNGLVDPAUINITNVPROC epoxy_glVDPAUInitNV;
+ PFNGLVDPAUISSURFACENVPROC epoxy_glVDPAUIsSurfaceNV;
+ PFNGLVDPAUMAPSURFACESNVPROC epoxy_glVDPAUMapSurfacesNV;
+ PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC epoxy_glVDPAURegisterOutputSurfaceNV;
+ PFNGLVDPAUREGISTERVIDEOSURFACENVPROC epoxy_glVDPAURegisterVideoSurfaceNV;
+ PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV;
+ PFNGLVDPAUSURFACEACCESSNVPROC epoxy_glVDPAUSurfaceAccessNV;
+ PFNGLVDPAUUNMAPSURFACESNVPROC epoxy_glVDPAUUnmapSurfacesNV;
+ PFNGLVDPAUUNREGISTERSURFACENVPROC epoxy_glVDPAUUnregisterSurfaceNV;
+ PFNGLVALIDATEPROGRAMPROC epoxy_glValidateProgram;
+ PFNGLVALIDATEPROGRAMARBPROC epoxy_glValidateProgramARB;
+ PFNGLVALIDATEPROGRAMPIPELINEPROC epoxy_glValidateProgramPipeline;
+ PFNGLVALIDATEPROGRAMPIPELINEEXTPROC epoxy_glValidateProgramPipelineEXT;
+ PFNGLVARIANTARRAYOBJECTATIPROC epoxy_glVariantArrayObjectATI;
+ PFNGLVARIANTPOINTEREXTPROC epoxy_glVariantPointerEXT;
+ PFNGLVARIANTBVEXTPROC epoxy_glVariantbvEXT;
+ PFNGLVARIANTDVEXTPROC epoxy_glVariantdvEXT;
+ PFNGLVARIANTFVEXTPROC epoxy_glVariantfvEXT;
+ PFNGLVARIANTIVEXTPROC epoxy_glVariantivEXT;
+ PFNGLVARIANTSVEXTPROC epoxy_glVariantsvEXT;
+ PFNGLVARIANTUBVEXTPROC epoxy_glVariantubvEXT;
+ PFNGLVARIANTUIVEXTPROC epoxy_glVariantuivEXT;
+ PFNGLVARIANTUSVEXTPROC epoxy_glVariantusvEXT;
+ PFNGLVERTEX2BOESPROC epoxy_glVertex2bOES;
+ PFNGLVERTEX2BVOESPROC epoxy_glVertex2bvOES;
+ PFNGLVERTEX2DPROC epoxy_glVertex2d;
+ PFNGLVERTEX2DVPROC epoxy_glVertex2dv;
+ PFNGLVERTEX2FPROC epoxy_glVertex2f;
+ PFNGLVERTEX2FVPROC epoxy_glVertex2fv;
+ PFNGLVERTEX2HNVPROC epoxy_glVertex2hNV;
+ PFNGLVERTEX2HVNVPROC epoxy_glVertex2hvNV;
+ PFNGLVERTEX2IPROC epoxy_glVertex2i;
+ PFNGLVERTEX2IVPROC epoxy_glVertex2iv;
+ PFNGLVERTEX2SPROC epoxy_glVertex2s;
+ PFNGLVERTEX2SVPROC epoxy_glVertex2sv;
+ PFNGLVERTEX2XOESPROC epoxy_glVertex2xOES;
+ PFNGLVERTEX2XVOESPROC epoxy_glVertex2xvOES;
+ PFNGLVERTEX3BOESPROC epoxy_glVertex3bOES;
+ PFNGLVERTEX3BVOESPROC epoxy_glVertex3bvOES;
+ PFNGLVERTEX3DPROC epoxy_glVertex3d;
+ PFNGLVERTEX3DVPROC epoxy_glVertex3dv;
+ PFNGLVERTEX3FPROC epoxy_glVertex3f;
+ PFNGLVERTEX3FVPROC epoxy_glVertex3fv;
+ PFNGLVERTEX3HNVPROC epoxy_glVertex3hNV;
+ PFNGLVERTEX3HVNVPROC epoxy_glVertex3hvNV;
+ PFNGLVERTEX3IPROC epoxy_glVertex3i;
+ PFNGLVERTEX3IVPROC epoxy_glVertex3iv;
+ PFNGLVERTEX3SPROC epoxy_glVertex3s;
+ PFNGLVERTEX3SVPROC epoxy_glVertex3sv;
+ PFNGLVERTEX3XOESPROC epoxy_glVertex3xOES;
+ PFNGLVERTEX3XVOESPROC epoxy_glVertex3xvOES;
+ PFNGLVERTEX4BOESPROC epoxy_glVertex4bOES;
+ PFNGLVERTEX4BVOESPROC epoxy_glVertex4bvOES;
+ PFNGLVERTEX4DPROC epoxy_glVertex4d;
+ PFNGLVERTEX4DVPROC epoxy_glVertex4dv;
+ PFNGLVERTEX4FPROC epoxy_glVertex4f;
+ PFNGLVERTEX4FVPROC epoxy_glVertex4fv;
+ PFNGLVERTEX4HNVPROC epoxy_glVertex4hNV;
+ PFNGLVERTEX4HVNVPROC epoxy_glVertex4hvNV;
+ PFNGLVERTEX4IPROC epoxy_glVertex4i;
+ PFNGLVERTEX4IVPROC epoxy_glVertex4iv;
+ PFNGLVERTEX4SPROC epoxy_glVertex4s;
+ PFNGLVERTEX4SVPROC epoxy_glVertex4sv;
+ PFNGLVERTEX4XOESPROC epoxy_glVertex4xOES;
+ PFNGLVERTEX4XVOESPROC epoxy_glVertex4xvOES;
+ PFNGLVERTEXARRAYATTRIBBINDINGPROC epoxy_glVertexArrayAttribBinding;
+ PFNGLVERTEXARRAYATTRIBFORMATPROC epoxy_glVertexArrayAttribFormat;
+ PFNGLVERTEXARRAYATTRIBIFORMATPROC epoxy_glVertexArrayAttribIFormat;
+ PFNGLVERTEXARRAYATTRIBLFORMATPROC epoxy_glVertexArrayAttribLFormat;
+ PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC epoxy_glVertexArrayBindVertexBufferEXT;
+ PFNGLVERTEXARRAYBINDINGDIVISORPROC epoxy_glVertexArrayBindingDivisor;
+ PFNGLVERTEXARRAYCOLOROFFSETEXTPROC epoxy_glVertexArrayColorOffsetEXT;
+ PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC epoxy_glVertexArrayEdgeFlagOffsetEXT;
+ PFNGLVERTEXARRAYELEMENTBUFFERPROC epoxy_glVertexArrayElementBuffer;
+ PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC epoxy_glVertexArrayFogCoordOffsetEXT;
+ PFNGLVERTEXARRAYINDEXOFFSETEXTPROC epoxy_glVertexArrayIndexOffsetEXT;
+ PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC epoxy_glVertexArrayMultiTexCoordOffsetEXT;
+ PFNGLVERTEXARRAYNORMALOFFSETEXTPROC epoxy_glVertexArrayNormalOffsetEXT;
+ PFNGLVERTEXARRAYPARAMETERIAPPLEPROC epoxy_glVertexArrayParameteriAPPLE;
+ PFNGLVERTEXARRAYRANGEAPPLEPROC epoxy_glVertexArrayRangeAPPLE;
+ PFNGLVERTEXARRAYRANGENVPROC epoxy_glVertexArrayRangeNV;
+ PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC epoxy_glVertexArraySecondaryColorOffsetEXT;
+ PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC epoxy_glVertexArrayTexCoordOffsetEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC epoxy_glVertexArrayVertexAttribBindingEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexArrayVertexAttribDivisorEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC epoxy_glVertexArrayVertexAttribFormatEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC epoxy_glVertexArrayVertexAttribIFormatEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC epoxy_glVertexArrayVertexAttribIOffsetEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC epoxy_glVertexArrayVertexAttribLFormatEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC epoxy_glVertexArrayVertexAttribLOffsetEXT;
+ PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC epoxy_glVertexArrayVertexAttribOffsetEXT;
+ PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC epoxy_glVertexArrayVertexBindingDivisorEXT;
+ PFNGLVERTEXARRAYVERTEXBUFFERPROC epoxy_glVertexArrayVertexBuffer;
+ PFNGLVERTEXARRAYVERTEXBUFFERSPROC epoxy_glVertexArrayVertexBuffers;
+ PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC epoxy_glVertexArrayVertexOffsetEXT;
+ PFNGLVERTEXATTRIB1DPROC epoxy_glVertexAttrib1d;
+ PFNGLVERTEXATTRIB1DARBPROC epoxy_glVertexAttrib1dARB;
+ PFNGLVERTEXATTRIB1DNVPROC epoxy_glVertexAttrib1dNV;
+ PFNGLVERTEXATTRIB1DVPROC epoxy_glVertexAttrib1dv;
+ PFNGLVERTEXATTRIB1DVARBPROC epoxy_glVertexAttrib1dvARB;
+ PFNGLVERTEXATTRIB1DVNVPROC epoxy_glVertexAttrib1dvNV;
+ PFNGLVERTEXATTRIB1FPROC epoxy_glVertexAttrib1f;
+ PFNGLVERTEXATTRIB1FARBPROC epoxy_glVertexAttrib1fARB;
+ PFNGLVERTEXATTRIB1FNVPROC epoxy_glVertexAttrib1fNV;
+ PFNGLVERTEXATTRIB1FVPROC epoxy_glVertexAttrib1fv;
+ PFNGLVERTEXATTRIB1FVARBPROC epoxy_glVertexAttrib1fvARB;
+ PFNGLVERTEXATTRIB1FVNVPROC epoxy_glVertexAttrib1fvNV;
+ PFNGLVERTEXATTRIB1HNVPROC epoxy_glVertexAttrib1hNV;
+ PFNGLVERTEXATTRIB1HVNVPROC epoxy_glVertexAttrib1hvNV;
+ PFNGLVERTEXATTRIB1SPROC epoxy_glVertexAttrib1s;
+ PFNGLVERTEXATTRIB1SARBPROC epoxy_glVertexAttrib1sARB;
+ PFNGLVERTEXATTRIB1SNVPROC epoxy_glVertexAttrib1sNV;
+ PFNGLVERTEXATTRIB1SVPROC epoxy_glVertexAttrib1sv;
+ PFNGLVERTEXATTRIB1SVARBPROC epoxy_glVertexAttrib1svARB;
+ PFNGLVERTEXATTRIB1SVNVPROC epoxy_glVertexAttrib1svNV;
+ PFNGLVERTEXATTRIB2DPROC epoxy_glVertexAttrib2d;
+ PFNGLVERTEXATTRIB2DARBPROC epoxy_glVertexAttrib2dARB;
+ PFNGLVERTEXATTRIB2DNVPROC epoxy_glVertexAttrib2dNV;
+ PFNGLVERTEXATTRIB2DVPROC epoxy_glVertexAttrib2dv;
+ PFNGLVERTEXATTRIB2DVARBPROC epoxy_glVertexAttrib2dvARB;
+ PFNGLVERTEXATTRIB2DVNVPROC epoxy_glVertexAttrib2dvNV;
+ PFNGLVERTEXATTRIB2FPROC epoxy_glVertexAttrib2f;
+ PFNGLVERTEXATTRIB2FARBPROC epoxy_glVertexAttrib2fARB;
+ PFNGLVERTEXATTRIB2FNVPROC epoxy_glVertexAttrib2fNV;
+ PFNGLVERTEXATTRIB2FVPROC epoxy_glVertexAttrib2fv;
+ PFNGLVERTEXATTRIB2FVARBPROC epoxy_glVertexAttrib2fvARB;
+ PFNGLVERTEXATTRIB2FVNVPROC epoxy_glVertexAttrib2fvNV;
+ PFNGLVERTEXATTRIB2HNVPROC epoxy_glVertexAttrib2hNV;
+ PFNGLVERTEXATTRIB2HVNVPROC epoxy_glVertexAttrib2hvNV;
+ PFNGLVERTEXATTRIB2SPROC epoxy_glVertexAttrib2s;
+ PFNGLVERTEXATTRIB2SARBPROC epoxy_glVertexAttrib2sARB;
+ PFNGLVERTEXATTRIB2SNVPROC epoxy_glVertexAttrib2sNV;
+ PFNGLVERTEXATTRIB2SVPROC epoxy_glVertexAttrib2sv;
+ PFNGLVERTEXATTRIB2SVARBPROC epoxy_glVertexAttrib2svARB;
+ PFNGLVERTEXATTRIB2SVNVPROC epoxy_glVertexAttrib2svNV;
+ PFNGLVERTEXATTRIB3DPROC epoxy_glVertexAttrib3d;
+ PFNGLVERTEXATTRIB3DARBPROC epoxy_glVertexAttrib3dARB;
+ PFNGLVERTEXATTRIB3DNVPROC epoxy_glVertexAttrib3dNV;
+ PFNGLVERTEXATTRIB3DVPROC epoxy_glVertexAttrib3dv;
+ PFNGLVERTEXATTRIB3DVARBPROC epoxy_glVertexAttrib3dvARB;
+ PFNGLVERTEXATTRIB3DVNVPROC epoxy_glVertexAttrib3dvNV;
+ PFNGLVERTEXATTRIB3FPROC epoxy_glVertexAttrib3f;
+ PFNGLVERTEXATTRIB3FARBPROC epoxy_glVertexAttrib3fARB;
+ PFNGLVERTEXATTRIB3FNVPROC epoxy_glVertexAttrib3fNV;
+ PFNGLVERTEXATTRIB3FVPROC epoxy_glVertexAttrib3fv;
+ PFNGLVERTEXATTRIB3FVARBPROC epoxy_glVertexAttrib3fvARB;
+ PFNGLVERTEXATTRIB3FVNVPROC epoxy_glVertexAttrib3fvNV;
+ PFNGLVERTEXATTRIB3HNVPROC epoxy_glVertexAttrib3hNV;
+ PFNGLVERTEXATTRIB3HVNVPROC epoxy_glVertexAttrib3hvNV;
+ PFNGLVERTEXATTRIB3SPROC epoxy_glVertexAttrib3s;
+ PFNGLVERTEXATTRIB3SARBPROC epoxy_glVertexAttrib3sARB;
+ PFNGLVERTEXATTRIB3SNVPROC epoxy_glVertexAttrib3sNV;
+ PFNGLVERTEXATTRIB3SVPROC epoxy_glVertexAttrib3sv;
+ PFNGLVERTEXATTRIB3SVARBPROC epoxy_glVertexAttrib3svARB;
+ PFNGLVERTEXATTRIB3SVNVPROC epoxy_glVertexAttrib3svNV;
+ PFNGLVERTEXATTRIB4NBVPROC epoxy_glVertexAttrib4Nbv;
+ PFNGLVERTEXATTRIB4NBVARBPROC epoxy_glVertexAttrib4NbvARB;
+ PFNGLVERTEXATTRIB4NIVPROC epoxy_glVertexAttrib4Niv;
+ PFNGLVERTEXATTRIB4NIVARBPROC epoxy_glVertexAttrib4NivARB;
+ PFNGLVERTEXATTRIB4NSVPROC epoxy_glVertexAttrib4Nsv;
+ PFNGLVERTEXATTRIB4NSVARBPROC epoxy_glVertexAttrib4NsvARB;
+ PFNGLVERTEXATTRIB4NUBPROC epoxy_glVertexAttrib4Nub;
+ PFNGLVERTEXATTRIB4NUBARBPROC epoxy_glVertexAttrib4NubARB;
+ PFNGLVERTEXATTRIB4NUBVPROC epoxy_glVertexAttrib4Nubv;
+ PFNGLVERTEXATTRIB4NUBVARBPROC epoxy_glVertexAttrib4NubvARB;
+ PFNGLVERTEXATTRIB4NUIVPROC epoxy_glVertexAttrib4Nuiv;
+ PFNGLVERTEXATTRIB4NUIVARBPROC epoxy_glVertexAttrib4NuivARB;
+ PFNGLVERTEXATTRIB4NUSVPROC epoxy_glVertexAttrib4Nusv;
+ PFNGLVERTEXATTRIB4NUSVARBPROC epoxy_glVertexAttrib4NusvARB;
+ PFNGLVERTEXATTRIB4BVPROC epoxy_glVertexAttrib4bv;
+ PFNGLVERTEXATTRIB4BVARBPROC epoxy_glVertexAttrib4bvARB;
+ PFNGLVERTEXATTRIB4DPROC epoxy_glVertexAttrib4d;
+ PFNGLVERTEXATTRIB4DARBPROC epoxy_glVertexAttrib4dARB;
+ PFNGLVERTEXATTRIB4DNVPROC epoxy_glVertexAttrib4dNV;
+ PFNGLVERTEXATTRIB4DVPROC epoxy_glVertexAttrib4dv;
+ PFNGLVERTEXATTRIB4DVARBPROC epoxy_glVertexAttrib4dvARB;
+ PFNGLVERTEXATTRIB4DVNVPROC epoxy_glVertexAttrib4dvNV;
+ PFNGLVERTEXATTRIB4FPROC epoxy_glVertexAttrib4f;
+ PFNGLVERTEXATTRIB4FARBPROC epoxy_glVertexAttrib4fARB;
+ PFNGLVERTEXATTRIB4FNVPROC epoxy_glVertexAttrib4fNV;
+ PFNGLVERTEXATTRIB4FVPROC epoxy_glVertexAttrib4fv;
+ PFNGLVERTEXATTRIB4FVARBPROC epoxy_glVertexAttrib4fvARB;
+ PFNGLVERTEXATTRIB4FVNVPROC epoxy_glVertexAttrib4fvNV;
+ PFNGLVERTEXATTRIB4HNVPROC epoxy_glVertexAttrib4hNV;
+ PFNGLVERTEXATTRIB4HVNVPROC epoxy_glVertexAttrib4hvNV;
+ PFNGLVERTEXATTRIB4IVPROC epoxy_glVertexAttrib4iv;
+ PFNGLVERTEXATTRIB4IVARBPROC epoxy_glVertexAttrib4ivARB;
+ PFNGLVERTEXATTRIB4SPROC epoxy_glVertexAttrib4s;
+ PFNGLVERTEXATTRIB4SARBPROC epoxy_glVertexAttrib4sARB;
+ PFNGLVERTEXATTRIB4SNVPROC epoxy_glVertexAttrib4sNV;
+ PFNGLVERTEXATTRIB4SVPROC epoxy_glVertexAttrib4sv;
+ PFNGLVERTEXATTRIB4SVARBPROC epoxy_glVertexAttrib4svARB;
+ PFNGLVERTEXATTRIB4SVNVPROC epoxy_glVertexAttrib4svNV;
+ PFNGLVERTEXATTRIB4UBNVPROC epoxy_glVertexAttrib4ubNV;
+ PFNGLVERTEXATTRIB4UBVPROC epoxy_glVertexAttrib4ubv;
+ PFNGLVERTEXATTRIB4UBVARBPROC epoxy_glVertexAttrib4ubvARB;
+ PFNGLVERTEXATTRIB4UBVNVPROC epoxy_glVertexAttrib4ubvNV;
+ PFNGLVERTEXATTRIB4UIVPROC epoxy_glVertexAttrib4uiv;
+ PFNGLVERTEXATTRIB4UIVARBPROC epoxy_glVertexAttrib4uivARB;
+ PFNGLVERTEXATTRIB4USVPROC epoxy_glVertexAttrib4usv;
+ PFNGLVERTEXATTRIB4USVARBPROC epoxy_glVertexAttrib4usvARB;
+ PFNGLVERTEXATTRIBARRAYOBJECTATIPROC epoxy_glVertexAttribArrayObjectATI;
+ PFNGLVERTEXATTRIBBINDINGPROC epoxy_glVertexAttribBinding;
+ PFNGLVERTEXATTRIBDIVISORPROC epoxy_glVertexAttribDivisor;
+ PFNGLVERTEXATTRIBDIVISORANGLEPROC epoxy_glVertexAttribDivisorANGLE;
+ PFNGLVERTEXATTRIBDIVISORARBPROC epoxy_glVertexAttribDivisorARB;
+ PFNGLVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexAttribDivisorEXT;
+ PFNGLVERTEXATTRIBDIVISORNVPROC epoxy_glVertexAttribDivisorNV;
+ PFNGLVERTEXATTRIBFORMATPROC epoxy_glVertexAttribFormat;
+ PFNGLVERTEXATTRIBFORMATNVPROC epoxy_glVertexAttribFormatNV;
+ PFNGLVERTEXATTRIBI1IPROC epoxy_glVertexAttribI1i;
+ PFNGLVERTEXATTRIBI1IEXTPROC epoxy_glVertexAttribI1iEXT;
+ PFNGLVERTEXATTRIBI1IVPROC epoxy_glVertexAttribI1iv;
+ PFNGLVERTEXATTRIBI1IVEXTPROC epoxy_glVertexAttribI1ivEXT;
+ PFNGLVERTEXATTRIBI1UIPROC epoxy_glVertexAttribI1ui;
+ PFNGLVERTEXATTRIBI1UIEXTPROC epoxy_glVertexAttribI1uiEXT;
+ PFNGLVERTEXATTRIBI1UIVPROC epoxy_glVertexAttribI1uiv;
+ PFNGLVERTEXATTRIBI1UIVEXTPROC epoxy_glVertexAttribI1uivEXT;
+ PFNGLVERTEXATTRIBI2IPROC epoxy_glVertexAttribI2i;
+ PFNGLVERTEXATTRIBI2IEXTPROC epoxy_glVertexAttribI2iEXT;
+ PFNGLVERTEXATTRIBI2IVPROC epoxy_glVertexAttribI2iv;
+ PFNGLVERTEXATTRIBI2IVEXTPROC epoxy_glVertexAttribI2ivEXT;
+ PFNGLVERTEXATTRIBI2UIPROC epoxy_glVertexAttribI2ui;
+ PFNGLVERTEXATTRIBI2UIEXTPROC epoxy_glVertexAttribI2uiEXT;
+ PFNGLVERTEXATTRIBI2UIVPROC epoxy_glVertexAttribI2uiv;
+ PFNGLVERTEXATTRIBI2UIVEXTPROC epoxy_glVertexAttribI2uivEXT;
+ PFNGLVERTEXATTRIBI3IPROC epoxy_glVertexAttribI3i;
+ PFNGLVERTEXATTRIBI3IEXTPROC epoxy_glVertexAttribI3iEXT;
+ PFNGLVERTEXATTRIBI3IVPROC epoxy_glVertexAttribI3iv;
+ PFNGLVERTEXATTRIBI3IVEXTPROC epoxy_glVertexAttribI3ivEXT;
+ PFNGLVERTEXATTRIBI3UIPROC epoxy_glVertexAttribI3ui;
+ PFNGLVERTEXATTRIBI3UIEXTPROC epoxy_glVertexAttribI3uiEXT;
+ PFNGLVERTEXATTRIBI3UIVPROC epoxy_glVertexAttribI3uiv;
+ PFNGLVERTEXATTRIBI3UIVEXTPROC epoxy_glVertexAttribI3uivEXT;
+ PFNGLVERTEXATTRIBI4BVPROC epoxy_glVertexAttribI4bv;
+ PFNGLVERTEXATTRIBI4BVEXTPROC epoxy_glVertexAttribI4bvEXT;
+ PFNGLVERTEXATTRIBI4IPROC epoxy_glVertexAttribI4i;
+ PFNGLVERTEXATTRIBI4IEXTPROC epoxy_glVertexAttribI4iEXT;
+ PFNGLVERTEXATTRIBI4IVPROC epoxy_glVertexAttribI4iv;
+ PFNGLVERTEXATTRIBI4IVEXTPROC epoxy_glVertexAttribI4ivEXT;
+ PFNGLVERTEXATTRIBI4SVPROC epoxy_glVertexAttribI4sv;
+ PFNGLVERTEXATTRIBI4SVEXTPROC epoxy_glVertexAttribI4svEXT;
+ PFNGLVERTEXATTRIBI4UBVPROC epoxy_glVertexAttribI4ubv;
+ PFNGLVERTEXATTRIBI4UBVEXTPROC epoxy_glVertexAttribI4ubvEXT;
+ PFNGLVERTEXATTRIBI4UIPROC epoxy_glVertexAttribI4ui;
+ PFNGLVERTEXATTRIBI4UIEXTPROC epoxy_glVertexAttribI4uiEXT;
+ PFNGLVERTEXATTRIBI4UIVPROC epoxy_glVertexAttribI4uiv;
+ PFNGLVERTEXATTRIBI4UIVEXTPROC epoxy_glVertexAttribI4uivEXT;
+ PFNGLVERTEXATTRIBI4USVPROC epoxy_glVertexAttribI4usv;
+ PFNGLVERTEXATTRIBI4USVEXTPROC epoxy_glVertexAttribI4usvEXT;
+ PFNGLVERTEXATTRIBIFORMATPROC epoxy_glVertexAttribIFormat;
+ PFNGLVERTEXATTRIBIFORMATNVPROC epoxy_glVertexAttribIFormatNV;
+ PFNGLVERTEXATTRIBIPOINTERPROC epoxy_glVertexAttribIPointer;
+ PFNGLVERTEXATTRIBIPOINTEREXTPROC epoxy_glVertexAttribIPointerEXT;
+ PFNGLVERTEXATTRIBL1DPROC epoxy_glVertexAttribL1d;
+ PFNGLVERTEXATTRIBL1DEXTPROC epoxy_glVertexAttribL1dEXT;
+ PFNGLVERTEXATTRIBL1DVPROC epoxy_glVertexAttribL1dv;
+ PFNGLVERTEXATTRIBL1DVEXTPROC epoxy_glVertexAttribL1dvEXT;
+ PFNGLVERTEXATTRIBL1I64NVPROC epoxy_glVertexAttribL1i64NV;
+ PFNGLVERTEXATTRIBL1I64VNVPROC epoxy_glVertexAttribL1i64vNV;
+ PFNGLVERTEXATTRIBL1UI64ARBPROC epoxy_glVertexAttribL1ui64ARB;
+ PFNGLVERTEXATTRIBL1UI64NVPROC epoxy_glVertexAttribL1ui64NV;
+ PFNGLVERTEXATTRIBL1UI64VARBPROC epoxy_glVertexAttribL1ui64vARB;
+ PFNGLVERTEXATTRIBL1UI64VNVPROC epoxy_glVertexAttribL1ui64vNV;
+ PFNGLVERTEXATTRIBL2DPROC epoxy_glVertexAttribL2d;
+ PFNGLVERTEXATTRIBL2DEXTPROC epoxy_glVertexAttribL2dEXT;
+ PFNGLVERTEXATTRIBL2DVPROC epoxy_glVertexAttribL2dv;
+ PFNGLVERTEXATTRIBL2DVEXTPROC epoxy_glVertexAttribL2dvEXT;
+ PFNGLVERTEXATTRIBL2I64NVPROC epoxy_glVertexAttribL2i64NV;
+ PFNGLVERTEXATTRIBL2I64VNVPROC epoxy_glVertexAttribL2i64vNV;
+ PFNGLVERTEXATTRIBL2UI64NVPROC epoxy_glVertexAttribL2ui64NV;
+ PFNGLVERTEXATTRIBL2UI64VNVPROC epoxy_glVertexAttribL2ui64vNV;
+ PFNGLVERTEXATTRIBL3DPROC epoxy_glVertexAttribL3d;
+ PFNGLVERTEXATTRIBL3DEXTPROC epoxy_glVertexAttribL3dEXT;
+ PFNGLVERTEXATTRIBL3DVPROC epoxy_glVertexAttribL3dv;
+ PFNGLVERTEXATTRIBL3DVEXTPROC epoxy_glVertexAttribL3dvEXT;
+ PFNGLVERTEXATTRIBL3I64NVPROC epoxy_glVertexAttribL3i64NV;
+ PFNGLVERTEXATTRIBL3I64VNVPROC epoxy_glVertexAttribL3i64vNV;
+ PFNGLVERTEXATTRIBL3UI64NVPROC epoxy_glVertexAttribL3ui64NV;
+ PFNGLVERTEXATTRIBL3UI64VNVPROC epoxy_glVertexAttribL3ui64vNV;
+ PFNGLVERTEXATTRIBL4DPROC epoxy_glVertexAttribL4d;
+ PFNGLVERTEXATTRIBL4DEXTPROC epoxy_glVertexAttribL4dEXT;
+ PFNGLVERTEXATTRIBL4DVPROC epoxy_glVertexAttribL4dv;
+ PFNGLVERTEXATTRIBL4DVEXTPROC epoxy_glVertexAttribL4dvEXT;
+ PFNGLVERTEXATTRIBL4I64NVPROC epoxy_glVertexAttribL4i64NV;
+ PFNGLVERTEXATTRIBL4I64VNVPROC epoxy_glVertexAttribL4i64vNV;
+ PFNGLVERTEXATTRIBL4UI64NVPROC epoxy_glVertexAttribL4ui64NV;
+ PFNGLVERTEXATTRIBL4UI64VNVPROC epoxy_glVertexAttribL4ui64vNV;
+ PFNGLVERTEXATTRIBLFORMATPROC epoxy_glVertexAttribLFormat;
+ PFNGLVERTEXATTRIBLFORMATNVPROC epoxy_glVertexAttribLFormatNV;
+ PFNGLVERTEXATTRIBLPOINTERPROC epoxy_glVertexAttribLPointer;
+ PFNGLVERTEXATTRIBLPOINTEREXTPROC epoxy_glVertexAttribLPointerEXT;
+ PFNGLVERTEXATTRIBP1UIPROC epoxy_glVertexAttribP1ui;
+ PFNGLVERTEXATTRIBP1UIVPROC epoxy_glVertexAttribP1uiv;
+ PFNGLVERTEXATTRIBP2UIPROC epoxy_glVertexAttribP2ui;
+ PFNGLVERTEXATTRIBP2UIVPROC epoxy_glVertexAttribP2uiv;
+ PFNGLVERTEXATTRIBP3UIPROC epoxy_glVertexAttribP3ui;
+ PFNGLVERTEXATTRIBP3UIVPROC epoxy_glVertexAttribP3uiv;
+ PFNGLVERTEXATTRIBP4UIPROC epoxy_glVertexAttribP4ui;
+ PFNGLVERTEXATTRIBP4UIVPROC epoxy_glVertexAttribP4uiv;
+ PFNGLVERTEXATTRIBPARAMETERIAMDPROC epoxy_glVertexAttribParameteriAMD;
+ PFNGLVERTEXATTRIBPOINTERPROC epoxy_glVertexAttribPointer;
+ PFNGLVERTEXATTRIBPOINTERARBPROC epoxy_glVertexAttribPointerARB;
+ PFNGLVERTEXATTRIBPOINTERNVPROC epoxy_glVertexAttribPointerNV;
+ PFNGLVERTEXATTRIBS1DVNVPROC epoxy_glVertexAttribs1dvNV;
+ PFNGLVERTEXATTRIBS1FVNVPROC epoxy_glVertexAttribs1fvNV;
+ PFNGLVERTEXATTRIBS1HVNVPROC epoxy_glVertexAttribs1hvNV;
+ PFNGLVERTEXATTRIBS1SVNVPROC epoxy_glVertexAttribs1svNV;
+ PFNGLVERTEXATTRIBS2DVNVPROC epoxy_glVertexAttribs2dvNV;
+ PFNGLVERTEXATTRIBS2FVNVPROC epoxy_glVertexAttribs2fvNV;
+ PFNGLVERTEXATTRIBS2HVNVPROC epoxy_glVertexAttribs2hvNV;
+ PFNGLVERTEXATTRIBS2SVNVPROC epoxy_glVertexAttribs2svNV;
+ PFNGLVERTEXATTRIBS3DVNVPROC epoxy_glVertexAttribs3dvNV;
+ PFNGLVERTEXATTRIBS3FVNVPROC epoxy_glVertexAttribs3fvNV;
+ PFNGLVERTEXATTRIBS3HVNVPROC epoxy_glVertexAttribs3hvNV;
+ PFNGLVERTEXATTRIBS3SVNVPROC epoxy_glVertexAttribs3svNV;
+ PFNGLVERTEXATTRIBS4DVNVPROC epoxy_glVertexAttribs4dvNV;
+ PFNGLVERTEXATTRIBS4FVNVPROC epoxy_glVertexAttribs4fvNV;
+ PFNGLVERTEXATTRIBS4HVNVPROC epoxy_glVertexAttribs4hvNV;
+ PFNGLVERTEXATTRIBS4SVNVPROC epoxy_glVertexAttribs4svNV;
+ PFNGLVERTEXATTRIBS4UBVNVPROC epoxy_glVertexAttribs4ubvNV;
+ PFNGLVERTEXBINDINGDIVISORPROC epoxy_glVertexBindingDivisor;
+ PFNGLVERTEXBLENDARBPROC epoxy_glVertexBlendARB;
+ PFNGLVERTEXBLENDENVFATIPROC epoxy_glVertexBlendEnvfATI;
+ PFNGLVERTEXBLENDENVIATIPROC epoxy_glVertexBlendEnviATI;
+ PFNGLVERTEXFORMATNVPROC epoxy_glVertexFormatNV;
+ PFNGLVERTEXP2UIPROC epoxy_glVertexP2ui;
+ PFNGLVERTEXP2UIVPROC epoxy_glVertexP2uiv;
+ PFNGLVERTEXP3UIPROC epoxy_glVertexP3ui;
+ PFNGLVERTEXP3UIVPROC epoxy_glVertexP3uiv;
+ PFNGLVERTEXP4UIPROC epoxy_glVertexP4ui;
+ PFNGLVERTEXP4UIVPROC epoxy_glVertexP4uiv;
+ PFNGLVERTEXPOINTERPROC epoxy_glVertexPointer;
+ PFNGLVERTEXPOINTEREXTPROC epoxy_glVertexPointerEXT;
+ PFNGLVERTEXPOINTERLISTIBMPROC epoxy_glVertexPointerListIBM;
+ PFNGLVERTEXPOINTERVINTELPROC epoxy_glVertexPointervINTEL;
+ PFNGLVERTEXSTREAM1DATIPROC epoxy_glVertexStream1dATI;
+ PFNGLVERTEXSTREAM1DVATIPROC epoxy_glVertexStream1dvATI;
+ PFNGLVERTEXSTREAM1FATIPROC epoxy_glVertexStream1fATI;
+ PFNGLVERTEXSTREAM1FVATIPROC epoxy_glVertexStream1fvATI;
+ PFNGLVERTEXSTREAM1IATIPROC epoxy_glVertexStream1iATI;
+ PFNGLVERTEXSTREAM1IVATIPROC epoxy_glVertexStream1ivATI;
+ PFNGLVERTEXSTREAM1SATIPROC epoxy_glVertexStream1sATI;
+ PFNGLVERTEXSTREAM1SVATIPROC epoxy_glVertexStream1svATI;
+ PFNGLVERTEXSTREAM2DATIPROC epoxy_glVertexStream2dATI;
+ PFNGLVERTEXSTREAM2DVATIPROC epoxy_glVertexStream2dvATI;
+ PFNGLVERTEXSTREAM2FATIPROC epoxy_glVertexStream2fATI;
+ PFNGLVERTEXSTREAM2FVATIPROC epoxy_glVertexStream2fvATI;
+ PFNGLVERTEXSTREAM2IATIPROC epoxy_glVertexStream2iATI;
+ PFNGLVERTEXSTREAM2IVATIPROC epoxy_glVertexStream2ivATI;
+ PFNGLVERTEXSTREAM2SATIPROC epoxy_glVertexStream2sATI;
+ PFNGLVERTEXSTREAM2SVATIPROC epoxy_glVertexStream2svATI;
+ PFNGLVERTEXSTREAM3DATIPROC epoxy_glVertexStream3dATI;
+ PFNGLVERTEXSTREAM3DVATIPROC epoxy_glVertexStream3dvATI;
+ PFNGLVERTEXSTREAM3FATIPROC epoxy_glVertexStream3fATI;
+ PFNGLVERTEXSTREAM3FVATIPROC epoxy_glVertexStream3fvATI;
+ PFNGLVERTEXSTREAM3IATIPROC epoxy_glVertexStream3iATI;
+ PFNGLVERTEXSTREAM3IVATIPROC epoxy_glVertexStream3ivATI;
+ PFNGLVERTEXSTREAM3SATIPROC epoxy_glVertexStream3sATI;
+ PFNGLVERTEXSTREAM3SVATIPROC epoxy_glVertexStream3svATI;
+ PFNGLVERTEXSTREAM4DATIPROC epoxy_glVertexStream4dATI;
+ PFNGLVERTEXSTREAM4DVATIPROC epoxy_glVertexStream4dvATI;
+ PFNGLVERTEXSTREAM4FATIPROC epoxy_glVertexStream4fATI;
+ PFNGLVERTEXSTREAM4FVATIPROC epoxy_glVertexStream4fvATI;
+ PFNGLVERTEXSTREAM4IATIPROC epoxy_glVertexStream4iATI;
+ PFNGLVERTEXSTREAM4IVATIPROC epoxy_glVertexStream4ivATI;
+ PFNGLVERTEXSTREAM4SATIPROC epoxy_glVertexStream4sATI;
+ PFNGLVERTEXSTREAM4SVATIPROC epoxy_glVertexStream4svATI;
+ PFNGLVERTEXWEIGHTPOINTEREXTPROC epoxy_glVertexWeightPointerEXT;
+ PFNGLVERTEXWEIGHTFEXTPROC epoxy_glVertexWeightfEXT;
+ PFNGLVERTEXWEIGHTFVEXTPROC epoxy_glVertexWeightfvEXT;
+ PFNGLVERTEXWEIGHTHNVPROC epoxy_glVertexWeighthNV;
+ PFNGLVERTEXWEIGHTHVNVPROC epoxy_glVertexWeighthvNV;
+ PFNGLVIDEOCAPTURENVPROC epoxy_glVideoCaptureNV;
+ PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC epoxy_glVideoCaptureStreamParameterdvNV;
+ PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC epoxy_glVideoCaptureStreamParameterfvNV;
+ PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC epoxy_glVideoCaptureStreamParameterivNV;
+ PFNGLVIEWPORTPROC epoxy_glViewport;
+ PFNGLVIEWPORTARRAYVPROC epoxy_glViewportArrayv;
+ PFNGLVIEWPORTARRAYVNVPROC epoxy_glViewportArrayvNV;
+ PFNGLVIEWPORTARRAYVOESPROC epoxy_glViewportArrayvOES;
+ PFNGLVIEWPORTINDEXEDFPROC epoxy_glViewportIndexedf;
+ PFNGLVIEWPORTINDEXEDFNVPROC epoxy_glViewportIndexedfNV;
+ PFNGLVIEWPORTINDEXEDFOESPROC epoxy_glViewportIndexedfOES;
+ PFNGLVIEWPORTINDEXEDFVPROC epoxy_glViewportIndexedfv;
+ PFNGLVIEWPORTINDEXEDFVNVPROC epoxy_glViewportIndexedfvNV;
+ PFNGLVIEWPORTINDEXEDFVOESPROC epoxy_glViewportIndexedfvOES;
+ PFNGLVIEWPORTPOSITIONWSCALENVPROC epoxy_glViewportPositionWScaleNV;
+ PFNGLVIEWPORTSWIZZLENVPROC epoxy_glViewportSwizzleNV;
+ PFNGLWAITSEMAPHOREEXTPROC epoxy_glWaitSemaphoreEXT;
+ PFNGLWAITSEMAPHOREUI64NVXPROC epoxy_glWaitSemaphoreui64NVX;
+ PFNGLWAITSYNCPROC epoxy_glWaitSync;
+ PFNGLWAITSYNCAPPLEPROC epoxy_glWaitSyncAPPLE;
+ PFNGLWAITVKSEMAPHORENVPROC epoxy_glWaitVkSemaphoreNV;
+ PFNGLWEIGHTPATHSNVPROC epoxy_glWeightPathsNV;
+ PFNGLWEIGHTPOINTERARBPROC epoxy_glWeightPointerARB;
+ PFNGLWEIGHTPOINTEROESPROC epoxy_glWeightPointerOES;
+ PFNGLWEIGHTBVARBPROC epoxy_glWeightbvARB;
+ PFNGLWEIGHTDVARBPROC epoxy_glWeightdvARB;
+ PFNGLWEIGHTFVARBPROC epoxy_glWeightfvARB;
+ PFNGLWEIGHTIVARBPROC epoxy_glWeightivARB;
+ PFNGLWEIGHTSVARBPROC epoxy_glWeightsvARB;
+ PFNGLWEIGHTUBVARBPROC epoxy_glWeightubvARB;
+ PFNGLWEIGHTUIVARBPROC epoxy_glWeightuivARB;
+ PFNGLWEIGHTUSVARBPROC epoxy_glWeightusvARB;
+ PFNGLWINDOWPOS2DPROC epoxy_glWindowPos2d;
+ PFNGLWINDOWPOS2DARBPROC epoxy_glWindowPos2dARB;
+ PFNGLWINDOWPOS2DMESAPROC epoxy_glWindowPos2dMESA;
+ PFNGLWINDOWPOS2DVPROC epoxy_glWindowPos2dv;
+ PFNGLWINDOWPOS2DVARBPROC epoxy_glWindowPos2dvARB;
+ PFNGLWINDOWPOS2DVMESAPROC epoxy_glWindowPos2dvMESA;
+ PFNGLWINDOWPOS2FPROC epoxy_glWindowPos2f;
+ PFNGLWINDOWPOS2FARBPROC epoxy_glWindowPos2fARB;
+ PFNGLWINDOWPOS2FMESAPROC epoxy_glWindowPos2fMESA;
+ PFNGLWINDOWPOS2FVPROC epoxy_glWindowPos2fv;
+ PFNGLWINDOWPOS2FVARBPROC epoxy_glWindowPos2fvARB;
+ PFNGLWINDOWPOS2FVMESAPROC epoxy_glWindowPos2fvMESA;
+ PFNGLWINDOWPOS2IPROC epoxy_glWindowPos2i;
+ PFNGLWINDOWPOS2IARBPROC epoxy_glWindowPos2iARB;
+ PFNGLWINDOWPOS2IMESAPROC epoxy_glWindowPos2iMESA;
+ PFNGLWINDOWPOS2IVPROC epoxy_glWindowPos2iv;
+ PFNGLWINDOWPOS2IVARBPROC epoxy_glWindowPos2ivARB;
+ PFNGLWINDOWPOS2IVMESAPROC epoxy_glWindowPos2ivMESA;
+ PFNGLWINDOWPOS2SPROC epoxy_glWindowPos2s;
+ PFNGLWINDOWPOS2SARBPROC epoxy_glWindowPos2sARB;
+ PFNGLWINDOWPOS2SMESAPROC epoxy_glWindowPos2sMESA;
+ PFNGLWINDOWPOS2SVPROC epoxy_glWindowPos2sv;
+ PFNGLWINDOWPOS2SVARBPROC epoxy_glWindowPos2svARB;
+ PFNGLWINDOWPOS2SVMESAPROC epoxy_glWindowPos2svMESA;
+ PFNGLWINDOWPOS3DPROC epoxy_glWindowPos3d;
+ PFNGLWINDOWPOS3DARBPROC epoxy_glWindowPos3dARB;
+ PFNGLWINDOWPOS3DMESAPROC epoxy_glWindowPos3dMESA;
+ PFNGLWINDOWPOS3DVPROC epoxy_glWindowPos3dv;
+ PFNGLWINDOWPOS3DVARBPROC epoxy_glWindowPos3dvARB;
+ PFNGLWINDOWPOS3DVMESAPROC epoxy_glWindowPos3dvMESA;
+ PFNGLWINDOWPOS3FPROC epoxy_glWindowPos3f;
+ PFNGLWINDOWPOS3FARBPROC epoxy_glWindowPos3fARB;
+ PFNGLWINDOWPOS3FMESAPROC epoxy_glWindowPos3fMESA;
+ PFNGLWINDOWPOS3FVPROC epoxy_glWindowPos3fv;
+ PFNGLWINDOWPOS3FVARBPROC epoxy_glWindowPos3fvARB;
+ PFNGLWINDOWPOS3FVMESAPROC epoxy_glWindowPos3fvMESA;
+ PFNGLWINDOWPOS3IPROC epoxy_glWindowPos3i;
+ PFNGLWINDOWPOS3IARBPROC epoxy_glWindowPos3iARB;
+ PFNGLWINDOWPOS3IMESAPROC epoxy_glWindowPos3iMESA;
+ PFNGLWINDOWPOS3IVPROC epoxy_glWindowPos3iv;
+ PFNGLWINDOWPOS3IVARBPROC epoxy_glWindowPos3ivARB;
+ PFNGLWINDOWPOS3IVMESAPROC epoxy_glWindowPos3ivMESA;
+ PFNGLWINDOWPOS3SPROC epoxy_glWindowPos3s;
+ PFNGLWINDOWPOS3SARBPROC epoxy_glWindowPos3sARB;
+ PFNGLWINDOWPOS3SMESAPROC epoxy_glWindowPos3sMESA;
+ PFNGLWINDOWPOS3SVPROC epoxy_glWindowPos3sv;
+ PFNGLWINDOWPOS3SVARBPROC epoxy_glWindowPos3svARB;
+ PFNGLWINDOWPOS3SVMESAPROC epoxy_glWindowPos3svMESA;
+ PFNGLWINDOWPOS4DMESAPROC epoxy_glWindowPos4dMESA;
+ PFNGLWINDOWPOS4DVMESAPROC epoxy_glWindowPos4dvMESA;
+ PFNGLWINDOWPOS4FMESAPROC epoxy_glWindowPos4fMESA;
+ PFNGLWINDOWPOS4FVMESAPROC epoxy_glWindowPos4fvMESA;
+ PFNGLWINDOWPOS4IMESAPROC epoxy_glWindowPos4iMESA;
+ PFNGLWINDOWPOS4IVMESAPROC epoxy_glWindowPos4ivMESA;
+ PFNGLWINDOWPOS4SMESAPROC epoxy_glWindowPos4sMESA;
+ PFNGLWINDOWPOS4SVMESAPROC epoxy_glWindowPos4svMESA;
+ PFNGLWINDOWRECTANGLESEXTPROC epoxy_glWindowRectanglesEXT;
+ PFNGLWRITEMASKEXTPROC epoxy_glWriteMaskEXT;
+};
+
+#if USING_DISPATCH_TABLE
+static inline struct dispatch_table *
+get_dispatch_table(void);
+
+#endif
+
+enum gl_provider {
+ gl_provider_terminator = 0,
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_3DFX_tbuffer,
+ PROVIDER_GL_AMD_debug_output,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_GL_AMD_framebuffer_multisample_advanced,
+ PROVIDER_GL_AMD_framebuffer_sample_positions,
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_AMD_interleaved_elements,
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ PROVIDER_GL_AMD_name_gen_delete,
+ PROVIDER_GL_AMD_occlusion_query_event,
+ PROVIDER_GL_AMD_performance_monitor,
+ PROVIDER_GL_AMD_sample_positions,
+ PROVIDER_GL_AMD_sparse_texture,
+ PROVIDER_GL_AMD_stencil_operation_extended,
+ PROVIDER_GL_AMD_vertex_shader_tessellator,
+ PROVIDER_GL_ANGLE_framebuffer_blit,
+ PROVIDER_GL_ANGLE_framebuffer_multisample,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ANGLE_translated_shader_source,
+ PROVIDER_GL_APPLE_copy_texture_levels,
+ PROVIDER_GL_APPLE_element_array,
+ PROVIDER_GL_APPLE_fence,
+ PROVIDER_GL_APPLE_flush_buffer_range,
+ PROVIDER_GL_APPLE_framebuffer_multisample,
+ PROVIDER_GL_APPLE_object_purgeable,
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_GL_APPLE_texture_range,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_GL_APPLE_vertex_array_range,
+ PROVIDER_GL_APPLE_vertex_program_evaluators,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_GL_ARB_ES3_1_compatibility,
+ PROVIDER_GL_ARB_ES3_2_compatibility,
+ PROVIDER_GL_ARB_base_instance,
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_ARB_blend_func_extended,
+ PROVIDER_GL_ARB_buffer_storage,
+ PROVIDER_GL_ARB_cl_event,
+ PROVIDER_GL_ARB_clear_buffer_object,
+ PROVIDER_GL_ARB_clear_texture,
+ PROVIDER_GL_ARB_clip_control,
+ PROVIDER_GL_ARB_color_buffer_float,
+ PROVIDER_GL_ARB_compute_shader,
+ PROVIDER_GL_ARB_compute_variable_group_size,
+ PROVIDER_GL_ARB_copy_buffer,
+ PROVIDER_GL_ARB_copy_image,
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_GL_ARB_direct_state_access,
+ PROVIDER_GL_ARB_draw_buffers,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_GL_ARB_draw_indirect,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_framebuffer_no_attachments,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_GL_ARB_get_texture_sub_image,
+ PROVIDER_GL_ARB_gl_spirv,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ PROVIDER_GL_ARB_gpu_shader_int64,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_ARB_indirect_parameters,
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_GL_ARB_internalformat_query,
+ PROVIDER_GL_ARB_internalformat_query2,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_GL_ARB_matrix_palette,
+ PROVIDER_GL_ARB_multi_bind,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_ARB_multisample,
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_GL_ARB_parallel_shader_compile,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_ARB_polygon_offset_clamp,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_GL_ARB_provoking_vertex,
+ PROVIDER_GL_ARB_robustness,
+ PROVIDER_GL_ARB_sample_locations,
+ PROVIDER_GL_ARB_sample_shading,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_GL_ARB_shader_atomic_counters,
+ PROVIDER_GL_ARB_shader_image_load_store,
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_GL_ARB_shader_storage_buffer_object,
+ PROVIDER_GL_ARB_shader_subroutine,
+ PROVIDER_GL_ARB_shading_language_include,
+ PROVIDER_GL_ARB_sparse_buffer,
+ PROVIDER_GL_ARB_sparse_texture,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_GL_ARB_tessellation_shader,
+ PROVIDER_GL_ARB_texture_barrier,
+ PROVIDER_GL_ARB_texture_buffer_object,
+ PROVIDER_GL_ARB_texture_buffer_range,
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_GL_ARB_texture_multisample,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_GL_ARB_texture_storage_multisample,
+ PROVIDER_GL_ARB_texture_view,
+ PROVIDER_GL_ARB_timer_query,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_GL_ARB_transform_feedback3,
+ PROVIDER_GL_ARB_transform_feedback_instanced,
+ PROVIDER_GL_ARB_transpose_matrix,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_GL_ARB_vertex_blend,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_ATI_draw_buffers,
+ PROVIDER_GL_ATI_element_array,
+ PROVIDER_GL_ATI_envmap_bumpmap,
+ PROVIDER_GL_ATI_fragment_shader,
+ PROVIDER_GL_ATI_map_object_buffer,
+ PROVIDER_GL_ATI_pn_triangles,
+ PROVIDER_GL_ATI_separate_stencil,
+ PROVIDER_GL_ATI_vertex_array_object,
+ PROVIDER_GL_ATI_vertex_attrib_array_object,
+ PROVIDER_GL_ATI_vertex_streams,
+ PROVIDER_GL_EXT_EGL_image_storage,
+ PROVIDER_GL_EXT_base_instance,
+ PROVIDER_GL_EXT_bindable_uniform,
+ PROVIDER_GL_EXT_blend_color,
+ PROVIDER_GL_EXT_blend_equation_separate,
+ PROVIDER_GL_EXT_blend_func_extended,
+ PROVIDER_GL_EXT_blend_func_separate,
+ PROVIDER_GL_EXT_blend_minmax,
+ PROVIDER_GL_EXT_buffer_storage,
+ PROVIDER_GL_EXT_clear_texture,
+ PROVIDER_GL_EXT_clip_control,
+ PROVIDER_GL_EXT_color_subtable,
+ PROVIDER_GL_EXT_compiled_vertex_array,
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_EXT_coordinate_frame,
+ PROVIDER_GL_EXT_copy_image,
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_GL_EXT_cull_vertex,
+ PROVIDER_GL_EXT_debug_label,
+ PROVIDER_GL_EXT_debug_marker,
+ PROVIDER_GL_EXT_depth_bounds_test,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_discard_framebuffer,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_draw_buffers,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_draw_range_elements,
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ PROVIDER_GL_EXT_external_buffer,
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_GL_EXT_framebuffer_blit,
+ PROVIDER_GL_EXT_framebuffer_multisample,
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_GL_EXT_geometry_shader,
+ PROVIDER_GL_EXT_geometry_shader4,
+ PROVIDER_GL_EXT_gpu_program_parameters,
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_GL_EXT_histogram,
+ PROVIDER_GL_EXT_index_func,
+ PROVIDER_GL_EXT_index_material,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_EXT_light_texture,
+ PROVIDER_GL_EXT_map_buffer_range,
+ PROVIDER_GL_EXT_memory_object,
+ PROVIDER_GL_EXT_memory_object_fd,
+ PROVIDER_GL_EXT_memory_object_win32,
+ PROVIDER_GL_EXT_multi_draw_arrays,
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ PROVIDER_GL_EXT_multisample,
+ PROVIDER_GL_EXT_multisampled_render_to_texture,
+ PROVIDER_GL_EXT_multiview_draw_buffers,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_EXT_pixel_transform,
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_GL_EXT_polygon_offset,
+ PROVIDER_GL_EXT_polygon_offset_clamp,
+ PROVIDER_GL_EXT_primitive_bounding_box,
+ PROVIDER_GL_EXT_provoking_vertex,
+ PROVIDER_GL_EXT_raster_multisample,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_GL_EXT_semaphore,
+ PROVIDER_GL_EXT_semaphore_fd,
+ PROVIDER_GL_EXT_semaphore_win32,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_GL_EXT_shader_framebuffer_fetch_non_coherent,
+ PROVIDER_GL_EXT_shader_image_load_store,
+ PROVIDER_GL_EXT_shader_pixel_local_storage2,
+ PROVIDER_GL_EXT_sparse_texture,
+ PROVIDER_GL_EXT_stencil_clear_tag,
+ PROVIDER_GL_EXT_stencil_two_side,
+ PROVIDER_GL_EXT_subtexture,
+ PROVIDER_GL_EXT_tessellation_shader,
+ PROVIDER_GL_EXT_texture3D,
+ PROVIDER_GL_EXT_texture_array,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_EXT_texture_buffer_object,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_GL_EXT_texture_object,
+ PROVIDER_GL_EXT_texture_perturb_normal,
+ PROVIDER_GL_EXT_texture_storage,
+ PROVIDER_GL_EXT_texture_view,
+ PROVIDER_GL_EXT_timer_query,
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_EXT_vertex_array,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_shader,
+ PROVIDER_GL_EXT_vertex_weighting,
+ PROVIDER_GL_EXT_win32_keyed_mutex,
+ PROVIDER_GL_EXT_window_rectangles,
+ PROVIDER_GL_EXT_x11_sync_object,
+ PROVIDER_GL_GREMEDY_frame_terminator,
+ PROVIDER_GL_GREMEDY_string_marker,
+ PROVIDER_GL_HP_image_transform,
+ PROVIDER_GL_IBM_multimode_draw_arrays,
+ PROVIDER_GL_IBM_static_data,
+ PROVIDER_GL_IBM_vertex_array_lists,
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_IMG_framebuffer_downsample,
+ PROVIDER_GL_IMG_multisampled_render_to_texture,
+ PROVIDER_GL_IMG_user_clip_plane,
+ PROVIDER_GL_INGR_blend_func_separate,
+ PROVIDER_GL_INTEL_framebuffer_CMAA,
+ PROVIDER_GL_INTEL_map_texture,
+ PROVIDER_GL_INTEL_parallel_arrays,
+ PROVIDER_GL_INTEL_performance_query,
+ PROVIDER_GL_KHR_blend_equation_advanced,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_GL_KHR_parallel_shader_compile,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_GL_MESA_framebuffer_flip_y,
+ PROVIDER_GL_MESA_resize_buffers,
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_GL_NVX_conditional_render,
+ PROVIDER_GL_NVX_gpu_multicast2,
+ PROVIDER_GL_NVX_linked_gpu_multicast,
+ PROVIDER_GL_NVX_progress_fence,
+ PROVIDER_GL_NV_alpha_to_coverage_dither_control,
+ PROVIDER_GL_NV_bindless_multi_draw_indirect,
+ PROVIDER_GL_NV_bindless_multi_draw_indirect_count,
+ PROVIDER_GL_NV_bindless_texture,
+ PROVIDER_GL_NV_blend_equation_advanced,
+ PROVIDER_GL_NV_clip_space_w_scaling,
+ PROVIDER_GL_NV_command_list,
+ PROVIDER_GL_NV_conditional_render,
+ PROVIDER_GL_NV_conservative_raster,
+ PROVIDER_GL_NV_conservative_raster_dilate,
+ PROVIDER_GL_NV_conservative_raster_pre_snap_triangles,
+ PROVIDER_GL_NV_copy_buffer,
+ PROVIDER_GL_NV_copy_image,
+ PROVIDER_GL_NV_coverage_sample,
+ PROVIDER_GL_NV_depth_buffer_float,
+ PROVIDER_GL_NV_draw_buffers,
+ PROVIDER_GL_NV_draw_instanced,
+ PROVIDER_GL_NV_draw_texture,
+ PROVIDER_GL_NV_draw_vulkan_image,
+ PROVIDER_GL_NV_evaluators,
+ PROVIDER_GL_NV_explicit_multisample,
+ PROVIDER_GL_NV_fence,
+ PROVIDER_GL_NV_fragment_coverage_to_color,
+ PROVIDER_GL_NV_fragment_program,
+ PROVIDER_GL_NV_framebuffer_blit,
+ PROVIDER_GL_NV_framebuffer_mixed_samples,
+ PROVIDER_GL_NV_framebuffer_multisample,
+ PROVIDER_GL_NV_framebuffer_multisample_coverage,
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_GL_NV_gpu_multicast,
+ PROVIDER_GL_NV_gpu_program4,
+ PROVIDER_GL_NV_gpu_program5,
+ PROVIDER_GL_NV_gpu_shader5,
+ PROVIDER_GL_NV_half_float,
+ PROVIDER_GL_NV_instanced_arrays,
+ PROVIDER_GL_NV_internalformat_sample_query,
+ PROVIDER_GL_NV_memory_attachment,
+ PROVIDER_GL_NV_mesh_shader,
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_GL_NV_occlusion_query,
+ PROVIDER_GL_NV_parameter_buffer_object,
+ PROVIDER_GL_NV_path_rendering,
+ PROVIDER_GL_NV_pixel_data_range,
+ PROVIDER_GL_NV_point_sprite,
+ PROVIDER_GL_NV_polygon_mode,
+ PROVIDER_GL_NV_present_video,
+ PROVIDER_GL_NV_primitive_restart,
+ PROVIDER_GL_NV_query_resource,
+ PROVIDER_GL_NV_query_resource_tag,
+ PROVIDER_GL_NV_read_buffer,
+ PROVIDER_GL_NV_register_combiners,
+ PROVIDER_GL_NV_register_combiners2,
+ PROVIDER_GL_NV_sample_locations,
+ PROVIDER_GL_NV_scissor_exclusive,
+ PROVIDER_GL_NV_shader_buffer_load,
+ PROVIDER_GL_NV_shading_rate_image,
+ PROVIDER_GL_NV_texture_barrier,
+ PROVIDER_GL_NV_texture_multisample,
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_GL_NV_vdpau_interop,
+ PROVIDER_GL_NV_vdpau_interop2,
+ PROVIDER_GL_NV_vertex_array_range,
+ PROVIDER_GL_NV_vertex_attrib_integer_64bit,
+ PROVIDER_GL_NV_vertex_buffer_unified_memory,
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_GL_NV_video_capture,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_NV_viewport_swizzle,
+ PROVIDER_GL_OES_EGL_image,
+ PROVIDER_GL_OES_blend_equation_separate,
+ PROVIDER_GL_OES_blend_func_separate,
+ PROVIDER_GL_OES_blend_subtract,
+ PROVIDER_GL_OES_byte_coordinates,
+ PROVIDER_GL_OES_copy_image,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_texture,
+ PROVIDER_GL_OES_fixed_point,
+ PROVIDER_GL_OES_framebuffer_object,
+ PROVIDER_GL_OES_geometry_shader,
+ PROVIDER_GL_OES_get_program_binary,
+ PROVIDER_GL_OES_mapbuffer,
+ PROVIDER_GL_OES_matrix_palette,
+ PROVIDER_GL_OES_point_size_array,
+ PROVIDER_GL_OES_primitive_bounding_box,
+ PROVIDER_GL_OES_query_matrix,
+ PROVIDER_GL_OES_sample_shading,
+ PROVIDER_GL_OES_single_precision,
+ PROVIDER_GL_OES_tessellation_shader,
+ PROVIDER_GL_OES_texture_3D,
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_GL_OES_texture_buffer,
+ PROVIDER_GL_OES_texture_cube_map,
+ PROVIDER_GL_OES_texture_storage_multisample_2d_array,
+ PROVIDER_GL_OES_texture_view,
+ PROVIDER_GL_OES_vertex_array_object,
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_GL_OVR_multiview,
+ PROVIDER_GL_OVR_multiview_multisampled_render_to_texture,
+ PROVIDER_GL_PGI_misc_hints,
+ PROVIDER_GL_QCOM_alpha_test,
+ PROVIDER_GL_QCOM_driver_control,
+ PROVIDER_GL_QCOM_extended_get,
+ PROVIDER_GL_QCOM_extended_get2,
+ PROVIDER_GL_QCOM_framebuffer_foveated,
+ PROVIDER_GL_QCOM_shader_framebuffer_fetch_noncoherent,
+ PROVIDER_GL_QCOM_texture_foveated,
+ PROVIDER_GL_QCOM_tiled_rendering,
+ PROVIDER_GL_SGIS_detail_texture,
+ PROVIDER_GL_SGIS_fog_function,
+ PROVIDER_GL_SGIS_multisample,
+ PROVIDER_GL_SGIS_pixel_texture,
+ PROVIDER_GL_SGIS_point_parameters,
+ PROVIDER_GL_SGIS_sharpen_texture,
+ PROVIDER_GL_SGIS_texture4D,
+ PROVIDER_GL_SGIS_texture_color_mask,
+ PROVIDER_GL_SGIS_texture_filter4,
+ PROVIDER_GL_SGIX_async,
+ PROVIDER_GL_SGIX_flush_raster,
+ PROVIDER_GL_SGIX_fragment_lighting,
+ PROVIDER_GL_SGIX_framezoom,
+ PROVIDER_GL_SGIX_igloo_interface,
+ PROVIDER_GL_SGIX_instruments,
+ PROVIDER_GL_SGIX_list_priority,
+ PROVIDER_GL_SGIX_pixel_texture,
+ PROVIDER_GL_SGIX_polynomial_ffd,
+ PROVIDER_GL_SGIX_reference_plane,
+ PROVIDER_GL_SGIX_sprite,
+ PROVIDER_GL_SGIX_tag_sample_buffer,
+ PROVIDER_GL_SGI_color_table,
+ PROVIDER_GL_SUNX_constant_data,
+ PROVIDER_GL_SUN_global_alpha,
+ PROVIDER_GL_SUN_mesh_array,
+ PROVIDER_GL_SUN_triangle_list,
+ PROVIDER_GL_SUN_vertex,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_always_present,
+} PACKED;
+ENDPACKED
+
+static const char *enum_string =
+ "Desktop OpenGL 1.0\0"
+ "Desktop OpenGL 1.1\0"
+ "Desktop OpenGL 1.2\0"
+ "Desktop OpenGL 1.3\0"
+ "Desktop OpenGL 1.4\0"
+ "Desktop OpenGL 1.5\0"
+ "Desktop OpenGL 2.0\0"
+ "Desktop OpenGL 2.1\0"
+ "Desktop OpenGL 3.0\0"
+ "Desktop OpenGL 3.1\0"
+ "Desktop OpenGL 3.2\0"
+ "Desktop OpenGL 3.3\0"
+ "Desktop OpenGL 4.0\0"
+ "Desktop OpenGL 4.1\0"
+ "Desktop OpenGL 4.2\0"
+ "Desktop OpenGL 4.3\0"
+ "Desktop OpenGL 4.4\0"
+ "Desktop OpenGL 4.5\0"
+ "Desktop OpenGL 4.6\0"
+ "GL_3DFX_tbuffer\0"
+ "GL_AMD_debug_output\0"
+ "GL_AMD_draw_buffers_blend\0"
+ "GL_AMD_framebuffer_multisample_advanced\0"
+ "GL_AMD_framebuffer_sample_positions\0"
+ "GL_AMD_gpu_shader_int64\0"
+ "GL_AMD_interleaved_elements\0"
+ "GL_AMD_multi_draw_indirect\0"
+ "GL_AMD_name_gen_delete\0"
+ "GL_AMD_occlusion_query_event\0"
+ "GL_AMD_performance_monitor\0"
+ "GL_AMD_sample_positions\0"
+ "GL_AMD_sparse_texture\0"
+ "GL_AMD_stencil_operation_extended\0"
+ "GL_AMD_vertex_shader_tessellator\0"
+ "GL_ANGLE_framebuffer_blit\0"
+ "GL_ANGLE_framebuffer_multisample\0"
+ "GL_ANGLE_instanced_arrays\0"
+ "GL_ANGLE_translated_shader_source\0"
+ "GL_APPLE_copy_texture_levels\0"
+ "GL_APPLE_element_array\0"
+ "GL_APPLE_fence\0"
+ "GL_APPLE_flush_buffer_range\0"
+ "GL_APPLE_framebuffer_multisample\0"
+ "GL_APPLE_object_purgeable\0"
+ "GL_APPLE_sync\0"
+ "GL_APPLE_texture_range\0"
+ "GL_APPLE_vertex_array_object\0"
+ "GL_APPLE_vertex_array_range\0"
+ "GL_APPLE_vertex_program_evaluators\0"
+ "GL_ARB_ES2_compatibility\0"
+ "GL_ARB_ES3_1_compatibility\0"
+ "GL_ARB_ES3_2_compatibility\0"
+ "GL_ARB_base_instance\0"
+ "GL_ARB_bindless_texture\0"
+ "GL_ARB_blend_func_extended\0"
+ "GL_ARB_buffer_storage\0"
+ "GL_ARB_cl_event\0"
+ "GL_ARB_clear_buffer_object\0"
+ "GL_ARB_clear_texture\0"
+ "GL_ARB_clip_control\0"
+ "GL_ARB_color_buffer_float\0"
+ "GL_ARB_compute_shader\0"
+ "GL_ARB_compute_variable_group_size\0"
+ "GL_ARB_copy_buffer\0"
+ "GL_ARB_copy_image\0"
+ "GL_ARB_debug_output\0"
+ "GL_ARB_direct_state_access\0"
+ "GL_ARB_draw_buffers\0"
+ "GL_ARB_draw_buffers_blend\0"
+ "GL_ARB_draw_elements_base_vertex\0"
+ "GL_ARB_draw_indirect\0"
+ "GL_ARB_draw_instanced\0"
+ "GL_ARB_fragment_program\0"
+ "GL_ARB_framebuffer_no_attachments\0"
+ "GL_ARB_framebuffer_object\0"
+ "GL_ARB_geometry_shader4\0"
+ "GL_ARB_get_program_binary\0"
+ "GL_ARB_get_texture_sub_image\0"
+ "GL_ARB_gl_spirv\0"
+ "GL_ARB_gpu_shader_fp64\0"
+ "GL_ARB_gpu_shader_int64\0"
+ "GL_ARB_imaging\0"
+ "GL_ARB_indirect_parameters\0"
+ "GL_ARB_instanced_arrays\0"
+ "GL_ARB_internalformat_query\0"
+ "GL_ARB_internalformat_query2\0"
+ "GL_ARB_invalidate_subdata\0"
+ "GL_ARB_map_buffer_range\0"
+ "GL_ARB_matrix_palette\0"
+ "GL_ARB_multi_bind\0"
+ "GL_ARB_multi_draw_indirect\0"
+ "GL_ARB_multisample\0"
+ "GL_ARB_multitexture\0"
+ "GL_ARB_occlusion_query\0"
+ "GL_ARB_parallel_shader_compile\0"
+ "GL_ARB_point_parameters\0"
+ "GL_ARB_polygon_offset_clamp\0"
+ "GL_ARB_program_interface_query\0"
+ "GL_ARB_provoking_vertex\0"
+ "GL_ARB_robustness\0"
+ "GL_ARB_sample_locations\0"
+ "GL_ARB_sample_shading\0"
+ "GL_ARB_sampler_objects\0"
+ "GL_ARB_separate_shader_objects\0"
+ "GL_ARB_shader_atomic_counters\0"
+ "GL_ARB_shader_image_load_store\0"
+ "GL_ARB_shader_objects\0"
+ "GL_ARB_shader_storage_buffer_object\0"
+ "GL_ARB_shader_subroutine\0"
+ "GL_ARB_shading_language_include\0"
+ "GL_ARB_sparse_buffer\0"
+ "GL_ARB_sparse_texture\0"
+ "GL_ARB_sync\0"
+ "GL_ARB_tessellation_shader\0"
+ "GL_ARB_texture_barrier\0"
+ "GL_ARB_texture_buffer_object\0"
+ "GL_ARB_texture_buffer_range\0"
+ "GL_ARB_texture_compression\0"
+ "GL_ARB_texture_multisample\0"
+ "GL_ARB_texture_storage\0"
+ "GL_ARB_texture_storage_multisample\0"
+ "GL_ARB_texture_view\0"
+ "GL_ARB_timer_query\0"
+ "GL_ARB_transform_feedback2\0"
+ "GL_ARB_transform_feedback3\0"
+ "GL_ARB_transform_feedback_instanced\0"
+ "GL_ARB_transpose_matrix\0"
+ "GL_ARB_uniform_buffer_object\0"
+ "GL_ARB_vertex_array_object\0"
+ "GL_ARB_vertex_attrib_64bit\0"
+ "GL_ARB_vertex_attrib_binding\0"
+ "GL_ARB_vertex_blend\0"
+ "GL_ARB_vertex_buffer_object\0"
+ "GL_ARB_vertex_program\0"
+ "GL_ARB_vertex_shader\0"
+ "GL_ARB_vertex_type_2_10_10_10_rev\0"
+ "GL_ARB_viewport_array\0"
+ "GL_ARB_window_pos\0"
+ "GL_ATI_draw_buffers\0"
+ "GL_ATI_element_array\0"
+ "GL_ATI_envmap_bumpmap\0"
+ "GL_ATI_fragment_shader\0"
+ "GL_ATI_map_object_buffer\0"
+ "GL_ATI_pn_triangles\0"
+ "GL_ATI_separate_stencil\0"
+ "GL_ATI_vertex_array_object\0"
+ "GL_ATI_vertex_attrib_array_object\0"
+ "GL_ATI_vertex_streams\0"
+ "GL_EXT_EGL_image_storage\0"
+ "GL_EXT_base_instance\0"
+ "GL_EXT_bindable_uniform\0"
+ "GL_EXT_blend_color\0"
+ "GL_EXT_blend_equation_separate\0"
+ "GL_EXT_blend_func_extended\0"
+ "GL_EXT_blend_func_separate\0"
+ "GL_EXT_blend_minmax\0"
+ "GL_EXT_buffer_storage\0"
+ "GL_EXT_clear_texture\0"
+ "GL_EXT_clip_control\0"
+ "GL_EXT_color_subtable\0"
+ "GL_EXT_compiled_vertex_array\0"
+ "GL_EXT_convolution\0"
+ "GL_EXT_coordinate_frame\0"
+ "GL_EXT_copy_image\0"
+ "GL_EXT_copy_texture\0"
+ "GL_EXT_cull_vertex\0"
+ "GL_EXT_debug_label\0"
+ "GL_EXT_debug_marker\0"
+ "GL_EXT_depth_bounds_test\0"
+ "GL_EXT_direct_state_access\0"
+ "GL_EXT_discard_framebuffer\0"
+ "GL_EXT_disjoint_timer_query\0"
+ "GL_EXT_draw_buffers\0"
+ "GL_EXT_draw_buffers2\0"
+ "GL_EXT_draw_buffers_indexed\0"
+ "GL_EXT_draw_elements_base_vertex\0"
+ "GL_EXT_draw_instanced\0"
+ "GL_EXT_draw_range_elements\0"
+ "GL_EXT_draw_transform_feedback\0"
+ "GL_EXT_external_buffer\0"
+ "GL_EXT_fog_coord\0"
+ "GL_EXT_framebuffer_blit\0"
+ "GL_EXT_framebuffer_multisample\0"
+ "GL_EXT_framebuffer_object\0"
+ "GL_EXT_geometry_shader\0"
+ "GL_EXT_geometry_shader4\0"
+ "GL_EXT_gpu_program_parameters\0"
+ "GL_EXT_gpu_shader4\0"
+ "GL_EXT_histogram\0"
+ "GL_EXT_index_func\0"
+ "GL_EXT_index_material\0"
+ "GL_EXT_instanced_arrays\0"
+ "GL_EXT_light_texture\0"
+ "GL_EXT_map_buffer_range\0"
+ "GL_EXT_memory_object\0"
+ "GL_EXT_memory_object_fd\0"
+ "GL_EXT_memory_object_win32\0"
+ "GL_EXT_multi_draw_arrays\0"
+ "GL_EXT_multi_draw_indirect\0"
+ "GL_EXT_multisample\0"
+ "GL_EXT_multisampled_render_to_texture\0"
+ "GL_EXT_multiview_draw_buffers\0"
+ "GL_EXT_occlusion_query_boolean\0"
+ "GL_EXT_paletted_texture\0"
+ "GL_EXT_pixel_transform\0"
+ "GL_EXT_point_parameters\0"
+ "GL_EXT_polygon_offset\0"
+ "GL_EXT_polygon_offset_clamp\0"
+ "GL_EXT_primitive_bounding_box\0"
+ "GL_EXT_provoking_vertex\0"
+ "GL_EXT_raster_multisample\0"
+ "GL_EXT_robustness\0"
+ "GL_EXT_secondary_color\0"
+ "GL_EXT_semaphore\0"
+ "GL_EXT_semaphore_fd\0"
+ "GL_EXT_semaphore_win32\0"
+ "GL_EXT_separate_shader_objects\0"
+ "GL_EXT_shader_framebuffer_fetch_non_coherent\0"
+ "GL_EXT_shader_image_load_store\0"
+ "GL_EXT_shader_pixel_local_storage2\0"
+ "GL_EXT_sparse_texture\0"
+ "GL_EXT_stencil_clear_tag\0"
+ "GL_EXT_stencil_two_side\0"
+ "GL_EXT_subtexture\0"
+ "GL_EXT_tessellation_shader\0"
+ "GL_EXT_texture3D\0"
+ "GL_EXT_texture_array\0"
+ "GL_EXT_texture_border_clamp\0"
+ "GL_EXT_texture_buffer\0"
+ "GL_EXT_texture_buffer_object\0"
+ "GL_EXT_texture_integer\0"
+ "GL_EXT_texture_object\0"
+ "GL_EXT_texture_perturb_normal\0"
+ "GL_EXT_texture_storage\0"
+ "GL_EXT_texture_view\0"
+ "GL_EXT_timer_query\0"
+ "GL_EXT_transform_feedback\0"
+ "GL_EXT_vertex_array\0"
+ "GL_EXT_vertex_attrib_64bit\0"
+ "GL_EXT_vertex_shader\0"
+ "GL_EXT_vertex_weighting\0"
+ "GL_EXT_win32_keyed_mutex\0"
+ "GL_EXT_window_rectangles\0"
+ "GL_EXT_x11_sync_object\0"
+ "GL_GREMEDY_frame_terminator\0"
+ "GL_GREMEDY_string_marker\0"
+ "GL_HP_image_transform\0"
+ "GL_IBM_multimode_draw_arrays\0"
+ "GL_IBM_static_data\0"
+ "GL_IBM_vertex_array_lists\0"
+ "GL_IMG_bindless_texture\0"
+ "GL_IMG_framebuffer_downsample\0"
+ "GL_IMG_multisampled_render_to_texture\0"
+ "GL_IMG_user_clip_plane\0"
+ "GL_INGR_blend_func_separate\0"
+ "GL_INTEL_framebuffer_CMAA\0"
+ "GL_INTEL_map_texture\0"
+ "GL_INTEL_parallel_arrays\0"
+ "GL_INTEL_performance_query\0"
+ "GL_KHR_blend_equation_advanced\0"
+ "GL_KHR_debug\0"
+ "GL_KHR_parallel_shader_compile\0"
+ "GL_KHR_robustness\0"
+ "GL_MESA_framebuffer_flip_y\0"
+ "GL_MESA_resize_buffers\0"
+ "GL_MESA_window_pos\0"
+ "GL_NVX_conditional_render\0"
+ "GL_NVX_gpu_multicast2\0"
+ "GL_NVX_linked_gpu_multicast\0"
+ "GL_NVX_progress_fence\0"
+ "GL_NV_alpha_to_coverage_dither_control\0"
+ "GL_NV_bindless_multi_draw_indirect\0"
+ "GL_NV_bindless_multi_draw_indirect_count\0"
+ "GL_NV_bindless_texture\0"
+ "GL_NV_blend_equation_advanced\0"
+ "GL_NV_clip_space_w_scaling\0"
+ "GL_NV_command_list\0"
+ "GL_NV_conditional_render\0"
+ "GL_NV_conservative_raster\0"
+ "GL_NV_conservative_raster_dilate\0"
+ "GL_NV_conservative_raster_pre_snap_triangles\0"
+ "GL_NV_copy_buffer\0"
+ "GL_NV_copy_image\0"
+ "GL_NV_coverage_sample\0"
+ "GL_NV_depth_buffer_float\0"
+ "GL_NV_draw_buffers\0"
+ "GL_NV_draw_instanced\0"
+ "GL_NV_draw_texture\0"
+ "GL_NV_draw_vulkan_image\0"
+ "GL_NV_evaluators\0"
+ "GL_NV_explicit_multisample\0"
+ "GL_NV_fence\0"
+ "GL_NV_fragment_coverage_to_color\0"
+ "GL_NV_fragment_program\0"
+ "GL_NV_framebuffer_blit\0"
+ "GL_NV_framebuffer_mixed_samples\0"
+ "GL_NV_framebuffer_multisample\0"
+ "GL_NV_framebuffer_multisample_coverage\0"
+ "GL_NV_geometry_program4\0"
+ "GL_NV_gpu_multicast\0"
+ "GL_NV_gpu_program4\0"
+ "GL_NV_gpu_program5\0"
+ "GL_NV_gpu_shader5\0"
+ "GL_NV_half_float\0"
+ "GL_NV_instanced_arrays\0"
+ "GL_NV_internalformat_sample_query\0"
+ "GL_NV_memory_attachment\0"
+ "GL_NV_mesh_shader\0"
+ "GL_NV_non_square_matrices\0"
+ "GL_NV_occlusion_query\0"
+ "GL_NV_parameter_buffer_object\0"
+ "GL_NV_path_rendering\0"
+ "GL_NV_pixel_data_range\0"
+ "GL_NV_point_sprite\0"
+ "GL_NV_polygon_mode\0"
+ "GL_NV_present_video\0"
+ "GL_NV_primitive_restart\0"
+ "GL_NV_query_resource\0"
+ "GL_NV_query_resource_tag\0"
+ "GL_NV_read_buffer\0"
+ "GL_NV_register_combiners\0"
+ "GL_NV_register_combiners2\0"
+ "GL_NV_sample_locations\0"
+ "GL_NV_scissor_exclusive\0"
+ "GL_NV_shader_buffer_load\0"
+ "GL_NV_shading_rate_image\0"
+ "GL_NV_texture_barrier\0"
+ "GL_NV_texture_multisample\0"
+ "GL_NV_transform_feedback\0"
+ "GL_NV_transform_feedback2\0"
+ "GL_NV_vdpau_interop\0"
+ "GL_NV_vdpau_interop2\0"
+ "GL_NV_vertex_array_range\0"
+ "GL_NV_vertex_attrib_integer_64bit\0"
+ "GL_NV_vertex_buffer_unified_memory\0"
+ "GL_NV_vertex_program\0"
+ "GL_NV_vertex_program4\0"
+ "GL_NV_video_capture\0"
+ "GL_NV_viewport_array\0"
+ "GL_NV_viewport_swizzle\0"
+ "GL_OES_EGL_image\0"
+ "GL_OES_blend_equation_separate\0"
+ "GL_OES_blend_func_separate\0"
+ "GL_OES_blend_subtract\0"
+ "GL_OES_byte_coordinates\0"
+ "GL_OES_copy_image\0"
+ "GL_OES_draw_buffers_indexed\0"
+ "GL_OES_draw_elements_base_vertex\0"
+ "GL_OES_draw_texture\0"
+ "GL_OES_fixed_point\0"
+ "GL_OES_framebuffer_object\0"
+ "GL_OES_geometry_shader\0"
+ "GL_OES_get_program_binary\0"
+ "GL_OES_mapbuffer\0"
+ "GL_OES_matrix_palette\0"
+ "GL_OES_point_size_array\0"
+ "GL_OES_primitive_bounding_box\0"
+ "GL_OES_query_matrix\0"
+ "GL_OES_sample_shading\0"
+ "GL_OES_single_precision\0"
+ "GL_OES_tessellation_shader\0"
+ "GL_OES_texture_3D\0"
+ "GL_OES_texture_border_clamp\0"
+ "GL_OES_texture_buffer\0"
+ "GL_OES_texture_cube_map\0"
+ "GL_OES_texture_storage_multisample_2d_array\0"
+ "GL_OES_texture_view\0"
+ "GL_OES_vertex_array_object\0"
+ "GL_OES_viewport_array\0"
+ "GL_OVR_multiview\0"
+ "GL_OVR_multiview_multisampled_render_to_texture\0"
+ "GL_PGI_misc_hints\0"
+ "GL_QCOM_alpha_test\0"
+ "GL_QCOM_driver_control\0"
+ "GL_QCOM_extended_get\0"
+ "GL_QCOM_extended_get2\0"
+ "GL_QCOM_framebuffer_foveated\0"
+ "GL_QCOM_shader_framebuffer_fetch_noncoherent\0"
+ "GL_QCOM_texture_foveated\0"
+ "GL_QCOM_tiled_rendering\0"
+ "GL_SGIS_detail_texture\0"
+ "GL_SGIS_fog_function\0"
+ "GL_SGIS_multisample\0"
+ "GL_SGIS_pixel_texture\0"
+ "GL_SGIS_point_parameters\0"
+ "GL_SGIS_sharpen_texture\0"
+ "GL_SGIS_texture4D\0"
+ "GL_SGIS_texture_color_mask\0"
+ "GL_SGIS_texture_filter4\0"
+ "GL_SGIX_async\0"
+ "GL_SGIX_flush_raster\0"
+ "GL_SGIX_fragment_lighting\0"
+ "GL_SGIX_framezoom\0"
+ "GL_SGIX_igloo_interface\0"
+ "GL_SGIX_instruments\0"
+ "GL_SGIX_list_priority\0"
+ "GL_SGIX_pixel_texture\0"
+ "GL_SGIX_polynomial_ffd\0"
+ "GL_SGIX_reference_plane\0"
+ "GL_SGIX_sprite\0"
+ "GL_SGIX_tag_sample_buffer\0"
+ "GL_SGI_color_table\0"
+ "GL_SUNX_constant_data\0"
+ "GL_SUN_global_alpha\0"
+ "GL_SUN_mesh_array\0"
+ "GL_SUN_triangle_list\0"
+ "GL_SUN_vertex\0"
+ "OpenGL ES 1.0\0"
+ "OpenGL ES 2.0\0"
+ "OpenGL ES 3.0\0"
+ "OpenGL ES 3.1\0"
+ "OpenGL ES 3.2\0"
+ "always present\0"
+ ;
+
+static const uint16_t enum_string_offsets[] = {
+ -1, /* gl_provider_terminator, unused */
+ 0, /* Desktop OpenGL 1.0 */
+ 19, /* Desktop OpenGL 1.1 */
+ 38, /* Desktop OpenGL 1.2 */
+ 57, /* Desktop OpenGL 1.3 */
+ 76, /* Desktop OpenGL 1.4 */
+ 95, /* Desktop OpenGL 1.5 */
+ 114, /* Desktop OpenGL 2.0 */
+ 133, /* Desktop OpenGL 2.1 */
+ 152, /* Desktop OpenGL 3.0 */
+ 171, /* Desktop OpenGL 3.1 */
+ 190, /* Desktop OpenGL 3.2 */
+ 209, /* Desktop OpenGL 3.3 */
+ 228, /* Desktop OpenGL 4.0 */
+ 247, /* Desktop OpenGL 4.1 */
+ 266, /* Desktop OpenGL 4.2 */
+ 285, /* Desktop OpenGL 4.3 */
+ 304, /* Desktop OpenGL 4.4 */
+ 323, /* Desktop OpenGL 4.5 */
+ 342, /* Desktop OpenGL 4.6 */
+ 361, /* GL_3DFX_tbuffer */
+ 377, /* GL_AMD_debug_output */
+ 397, /* GL_AMD_draw_buffers_blend */
+ 423, /* GL_AMD_framebuffer_multisample_advanced */
+ 463, /* GL_AMD_framebuffer_sample_positions */
+ 499, /* GL_AMD_gpu_shader_int64 */
+ 523, /* GL_AMD_interleaved_elements */
+ 551, /* GL_AMD_multi_draw_indirect */
+ 578, /* GL_AMD_name_gen_delete */
+ 601, /* GL_AMD_occlusion_query_event */
+ 630, /* GL_AMD_performance_monitor */
+ 657, /* GL_AMD_sample_positions */
+ 681, /* GL_AMD_sparse_texture */
+ 703, /* GL_AMD_stencil_operation_extended */
+ 737, /* GL_AMD_vertex_shader_tessellator */
+ 770, /* GL_ANGLE_framebuffer_blit */
+ 796, /* GL_ANGLE_framebuffer_multisample */
+ 829, /* GL_ANGLE_instanced_arrays */
+ 855, /* GL_ANGLE_translated_shader_source */
+ 889, /* GL_APPLE_copy_texture_levels */
+ 918, /* GL_APPLE_element_array */
+ 941, /* GL_APPLE_fence */
+ 956, /* GL_APPLE_flush_buffer_range */
+ 984, /* GL_APPLE_framebuffer_multisample */
+ 1017, /* GL_APPLE_object_purgeable */
+ 1043, /* GL_APPLE_sync */
+ 1057, /* GL_APPLE_texture_range */
+ 1080, /* GL_APPLE_vertex_array_object */
+ 1109, /* GL_APPLE_vertex_array_range */
+ 1137, /* GL_APPLE_vertex_program_evaluators */
+ 1172, /* GL_ARB_ES2_compatibility */
+ 1197, /* GL_ARB_ES3_1_compatibility */
+ 1224, /* GL_ARB_ES3_2_compatibility */
+ 1251, /* GL_ARB_base_instance */
+ 1272, /* GL_ARB_bindless_texture */
+ 1296, /* GL_ARB_blend_func_extended */
+ 1323, /* GL_ARB_buffer_storage */
+ 1345, /* GL_ARB_cl_event */
+ 1361, /* GL_ARB_clear_buffer_object */
+ 1388, /* GL_ARB_clear_texture */
+ 1409, /* GL_ARB_clip_control */
+ 1429, /* GL_ARB_color_buffer_float */
+ 1455, /* GL_ARB_compute_shader */
+ 1477, /* GL_ARB_compute_variable_group_size */
+ 1512, /* GL_ARB_copy_buffer */
+ 1531, /* GL_ARB_copy_image */
+ 1549, /* GL_ARB_debug_output */
+ 1569, /* GL_ARB_direct_state_access */
+ 1596, /* GL_ARB_draw_buffers */
+ 1616, /* GL_ARB_draw_buffers_blend */
+ 1642, /* GL_ARB_draw_elements_base_vertex */
+ 1675, /* GL_ARB_draw_indirect */
+ 1696, /* GL_ARB_draw_instanced */
+ 1718, /* GL_ARB_fragment_program */
+ 1742, /* GL_ARB_framebuffer_no_attachments */
+ 1776, /* GL_ARB_framebuffer_object */
+ 1802, /* GL_ARB_geometry_shader4 */
+ 1826, /* GL_ARB_get_program_binary */
+ 1852, /* GL_ARB_get_texture_sub_image */
+ 1881, /* GL_ARB_gl_spirv */
+ 1897, /* GL_ARB_gpu_shader_fp64 */
+ 1920, /* GL_ARB_gpu_shader_int64 */
+ 1944, /* GL_ARB_imaging */
+ 1959, /* GL_ARB_indirect_parameters */
+ 1986, /* GL_ARB_instanced_arrays */
+ 2010, /* GL_ARB_internalformat_query */
+ 2038, /* GL_ARB_internalformat_query2 */
+ 2067, /* GL_ARB_invalidate_subdata */
+ 2093, /* GL_ARB_map_buffer_range */
+ 2117, /* GL_ARB_matrix_palette */
+ 2139, /* GL_ARB_multi_bind */
+ 2157, /* GL_ARB_multi_draw_indirect */
+ 2184, /* GL_ARB_multisample */
+ 2203, /* GL_ARB_multitexture */
+ 2223, /* GL_ARB_occlusion_query */
+ 2246, /* GL_ARB_parallel_shader_compile */
+ 2277, /* GL_ARB_point_parameters */
+ 2301, /* GL_ARB_polygon_offset_clamp */
+ 2329, /* GL_ARB_program_interface_query */
+ 2360, /* GL_ARB_provoking_vertex */
+ 2384, /* GL_ARB_robustness */
+ 2402, /* GL_ARB_sample_locations */
+ 2426, /* GL_ARB_sample_shading */
+ 2448, /* GL_ARB_sampler_objects */
+ 2471, /* GL_ARB_separate_shader_objects */
+ 2502, /* GL_ARB_shader_atomic_counters */
+ 2532, /* GL_ARB_shader_image_load_store */
+ 2563, /* GL_ARB_shader_objects */
+ 2585, /* GL_ARB_shader_storage_buffer_object */
+ 2621, /* GL_ARB_shader_subroutine */
+ 2646, /* GL_ARB_shading_language_include */
+ 2678, /* GL_ARB_sparse_buffer */
+ 2699, /* GL_ARB_sparse_texture */
+ 2721, /* GL_ARB_sync */
+ 2733, /* GL_ARB_tessellation_shader */
+ 2760, /* GL_ARB_texture_barrier */
+ 2783, /* GL_ARB_texture_buffer_object */
+ 2812, /* GL_ARB_texture_buffer_range */
+ 2840, /* GL_ARB_texture_compression */
+ 2867, /* GL_ARB_texture_multisample */
+ 2894, /* GL_ARB_texture_storage */
+ 2917, /* GL_ARB_texture_storage_multisample */
+ 2952, /* GL_ARB_texture_view */
+ 2972, /* GL_ARB_timer_query */
+ 2991, /* GL_ARB_transform_feedback2 */
+ 3018, /* GL_ARB_transform_feedback3 */
+ 3045, /* GL_ARB_transform_feedback_instanced */
+ 3081, /* GL_ARB_transpose_matrix */
+ 3105, /* GL_ARB_uniform_buffer_object */
+ 3134, /* GL_ARB_vertex_array_object */
+ 3161, /* GL_ARB_vertex_attrib_64bit */
+ 3188, /* GL_ARB_vertex_attrib_binding */
+ 3217, /* GL_ARB_vertex_blend */
+ 3237, /* GL_ARB_vertex_buffer_object */
+ 3265, /* GL_ARB_vertex_program */
+ 3287, /* GL_ARB_vertex_shader */
+ 3308, /* GL_ARB_vertex_type_2_10_10_10_rev */
+ 3342, /* GL_ARB_viewport_array */
+ 3364, /* GL_ARB_window_pos */
+ 3382, /* GL_ATI_draw_buffers */
+ 3402, /* GL_ATI_element_array */
+ 3423, /* GL_ATI_envmap_bumpmap */
+ 3445, /* GL_ATI_fragment_shader */
+ 3468, /* GL_ATI_map_object_buffer */
+ 3493, /* GL_ATI_pn_triangles */
+ 3513, /* GL_ATI_separate_stencil */
+ 3537, /* GL_ATI_vertex_array_object */
+ 3564, /* GL_ATI_vertex_attrib_array_object */
+ 3598, /* GL_ATI_vertex_streams */
+ 3620, /* GL_EXT_EGL_image_storage */
+ 3645, /* GL_EXT_base_instance */
+ 3666, /* GL_EXT_bindable_uniform */
+ 3690, /* GL_EXT_blend_color */
+ 3709, /* GL_EXT_blend_equation_separate */
+ 3740, /* GL_EXT_blend_func_extended */
+ 3767, /* GL_EXT_blend_func_separate */
+ 3794, /* GL_EXT_blend_minmax */
+ 3814, /* GL_EXT_buffer_storage */
+ 3836, /* GL_EXT_clear_texture */
+ 3857, /* GL_EXT_clip_control */
+ 3877, /* GL_EXT_color_subtable */
+ 3899, /* GL_EXT_compiled_vertex_array */
+ 3928, /* GL_EXT_convolution */
+ 3947, /* GL_EXT_coordinate_frame */
+ 3971, /* GL_EXT_copy_image */
+ 3989, /* GL_EXT_copy_texture */
+ 4009, /* GL_EXT_cull_vertex */
+ 4028, /* GL_EXT_debug_label */
+ 4047, /* GL_EXT_debug_marker */
+ 4067, /* GL_EXT_depth_bounds_test */
+ 4092, /* GL_EXT_direct_state_access */
+ 4119, /* GL_EXT_discard_framebuffer */
+ 4146, /* GL_EXT_disjoint_timer_query */
+ 4174, /* GL_EXT_draw_buffers */
+ 4194, /* GL_EXT_draw_buffers2 */
+ 4215, /* GL_EXT_draw_buffers_indexed */
+ 4243, /* GL_EXT_draw_elements_base_vertex */
+ 4276, /* GL_EXT_draw_instanced */
+ 4298, /* GL_EXT_draw_range_elements */
+ 4325, /* GL_EXT_draw_transform_feedback */
+ 4356, /* GL_EXT_external_buffer */
+ 4379, /* GL_EXT_fog_coord */
+ 4396, /* GL_EXT_framebuffer_blit */
+ 4420, /* GL_EXT_framebuffer_multisample */
+ 4451, /* GL_EXT_framebuffer_object */
+ 4477, /* GL_EXT_geometry_shader */
+ 4500, /* GL_EXT_geometry_shader4 */
+ 4524, /* GL_EXT_gpu_program_parameters */
+ 4554, /* GL_EXT_gpu_shader4 */
+ 4573, /* GL_EXT_histogram */
+ 4590, /* GL_EXT_index_func */
+ 4608, /* GL_EXT_index_material */
+ 4630, /* GL_EXT_instanced_arrays */
+ 4654, /* GL_EXT_light_texture */
+ 4675, /* GL_EXT_map_buffer_range */
+ 4699, /* GL_EXT_memory_object */
+ 4720, /* GL_EXT_memory_object_fd */
+ 4744, /* GL_EXT_memory_object_win32 */
+ 4771, /* GL_EXT_multi_draw_arrays */
+ 4796, /* GL_EXT_multi_draw_indirect */
+ 4823, /* GL_EXT_multisample */
+ 4842, /* GL_EXT_multisampled_render_to_texture */
+ 4880, /* GL_EXT_multiview_draw_buffers */
+ 4910, /* GL_EXT_occlusion_query_boolean */
+ 4941, /* GL_EXT_paletted_texture */
+ 4965, /* GL_EXT_pixel_transform */
+ 4988, /* GL_EXT_point_parameters */
+ 5012, /* GL_EXT_polygon_offset */
+ 5034, /* GL_EXT_polygon_offset_clamp */
+ 5062, /* GL_EXT_primitive_bounding_box */
+ 5092, /* GL_EXT_provoking_vertex */
+ 5116, /* GL_EXT_raster_multisample */
+ 5142, /* GL_EXT_robustness */
+ 5160, /* GL_EXT_secondary_color */
+ 5183, /* GL_EXT_semaphore */
+ 5200, /* GL_EXT_semaphore_fd */
+ 5220, /* GL_EXT_semaphore_win32 */
+ 5243, /* GL_EXT_separate_shader_objects */
+ 5274, /* GL_EXT_shader_framebuffer_fetch_non_coherent */
+ 5319, /* GL_EXT_shader_image_load_store */
+ 5350, /* GL_EXT_shader_pixel_local_storage2 */
+ 5385, /* GL_EXT_sparse_texture */
+ 5407, /* GL_EXT_stencil_clear_tag */
+ 5432, /* GL_EXT_stencil_two_side */
+ 5456, /* GL_EXT_subtexture */
+ 5474, /* GL_EXT_tessellation_shader */
+ 5501, /* GL_EXT_texture3D */
+ 5518, /* GL_EXT_texture_array */
+ 5539, /* GL_EXT_texture_border_clamp */
+ 5567, /* GL_EXT_texture_buffer */
+ 5589, /* GL_EXT_texture_buffer_object */
+ 5618, /* GL_EXT_texture_integer */
+ 5641, /* GL_EXT_texture_object */
+ 5663, /* GL_EXT_texture_perturb_normal */
+ 5693, /* GL_EXT_texture_storage */
+ 5716, /* GL_EXT_texture_view */
+ 5736, /* GL_EXT_timer_query */
+ 5755, /* GL_EXT_transform_feedback */
+ 5781, /* GL_EXT_vertex_array */
+ 5801, /* GL_EXT_vertex_attrib_64bit */
+ 5828, /* GL_EXT_vertex_shader */
+ 5849, /* GL_EXT_vertex_weighting */
+ 5873, /* GL_EXT_win32_keyed_mutex */
+ 5898, /* GL_EXT_window_rectangles */
+ 5923, /* GL_EXT_x11_sync_object */
+ 5946, /* GL_GREMEDY_frame_terminator */
+ 5974, /* GL_GREMEDY_string_marker */
+ 5999, /* GL_HP_image_transform */
+ 6021, /* GL_IBM_multimode_draw_arrays */
+ 6050, /* GL_IBM_static_data */
+ 6069, /* GL_IBM_vertex_array_lists */
+ 6095, /* GL_IMG_bindless_texture */
+ 6119, /* GL_IMG_framebuffer_downsample */
+ 6149, /* GL_IMG_multisampled_render_to_texture */
+ 6187, /* GL_IMG_user_clip_plane */
+ 6210, /* GL_INGR_blend_func_separate */
+ 6238, /* GL_INTEL_framebuffer_CMAA */
+ 6264, /* GL_INTEL_map_texture */
+ 6285, /* GL_INTEL_parallel_arrays */
+ 6310, /* GL_INTEL_performance_query */
+ 6337, /* GL_KHR_blend_equation_advanced */
+ 6368, /* GL_KHR_debug */
+ 6381, /* GL_KHR_parallel_shader_compile */
+ 6412, /* GL_KHR_robustness */
+ 6430, /* GL_MESA_framebuffer_flip_y */
+ 6457, /* GL_MESA_resize_buffers */
+ 6480, /* GL_MESA_window_pos */
+ 6499, /* GL_NVX_conditional_render */
+ 6525, /* GL_NVX_gpu_multicast2 */
+ 6547, /* GL_NVX_linked_gpu_multicast */
+ 6575, /* GL_NVX_progress_fence */
+ 6597, /* GL_NV_alpha_to_coverage_dither_control */
+ 6636, /* GL_NV_bindless_multi_draw_indirect */
+ 6671, /* GL_NV_bindless_multi_draw_indirect_count */
+ 6712, /* GL_NV_bindless_texture */
+ 6735, /* GL_NV_blend_equation_advanced */
+ 6765, /* GL_NV_clip_space_w_scaling */
+ 6792, /* GL_NV_command_list */
+ 6811, /* GL_NV_conditional_render */
+ 6836, /* GL_NV_conservative_raster */
+ 6862, /* GL_NV_conservative_raster_dilate */
+ 6895, /* GL_NV_conservative_raster_pre_snap_triangles */
+ 6940, /* GL_NV_copy_buffer */
+ 6958, /* GL_NV_copy_image */
+ 6975, /* GL_NV_coverage_sample */
+ 6997, /* GL_NV_depth_buffer_float */
+ 7022, /* GL_NV_draw_buffers */
+ 7041, /* GL_NV_draw_instanced */
+ 7062, /* GL_NV_draw_texture */
+ 7081, /* GL_NV_draw_vulkan_image */
+ 7105, /* GL_NV_evaluators */
+ 7122, /* GL_NV_explicit_multisample */
+ 7149, /* GL_NV_fence */
+ 7161, /* GL_NV_fragment_coverage_to_color */
+ 7194, /* GL_NV_fragment_program */
+ 7217, /* GL_NV_framebuffer_blit */
+ 7240, /* GL_NV_framebuffer_mixed_samples */
+ 7272, /* GL_NV_framebuffer_multisample */
+ 7302, /* GL_NV_framebuffer_multisample_coverage */
+ 7341, /* GL_NV_geometry_program4 */
+ 7365, /* GL_NV_gpu_multicast */
+ 7385, /* GL_NV_gpu_program4 */
+ 7404, /* GL_NV_gpu_program5 */
+ 7423, /* GL_NV_gpu_shader5 */
+ 7441, /* GL_NV_half_float */
+ 7458, /* GL_NV_instanced_arrays */
+ 7481, /* GL_NV_internalformat_sample_query */
+ 7515, /* GL_NV_memory_attachment */
+ 7539, /* GL_NV_mesh_shader */
+ 7557, /* GL_NV_non_square_matrices */
+ 7583, /* GL_NV_occlusion_query */
+ 7605, /* GL_NV_parameter_buffer_object */
+ 7635, /* GL_NV_path_rendering */
+ 7656, /* GL_NV_pixel_data_range */
+ 7679, /* GL_NV_point_sprite */
+ 7698, /* GL_NV_polygon_mode */
+ 7717, /* GL_NV_present_video */
+ 7737, /* GL_NV_primitive_restart */
+ 7761, /* GL_NV_query_resource */
+ 7782, /* GL_NV_query_resource_tag */
+ 7807, /* GL_NV_read_buffer */
+ 7825, /* GL_NV_register_combiners */
+ 7850, /* GL_NV_register_combiners2 */
+ 7876, /* GL_NV_sample_locations */
+ 7899, /* GL_NV_scissor_exclusive */
+ 7923, /* GL_NV_shader_buffer_load */
+ 7948, /* GL_NV_shading_rate_image */
+ 7973, /* GL_NV_texture_barrier */
+ 7995, /* GL_NV_texture_multisample */
+ 8021, /* GL_NV_transform_feedback */
+ 8046, /* GL_NV_transform_feedback2 */
+ 8072, /* GL_NV_vdpau_interop */
+ 8092, /* GL_NV_vdpau_interop2 */
+ 8113, /* GL_NV_vertex_array_range */
+ 8138, /* GL_NV_vertex_attrib_integer_64bit */
+ 8172, /* GL_NV_vertex_buffer_unified_memory */
+ 8207, /* GL_NV_vertex_program */
+ 8228, /* GL_NV_vertex_program4 */
+ 8250, /* GL_NV_video_capture */
+ 8270, /* GL_NV_viewport_array */
+ 8291, /* GL_NV_viewport_swizzle */
+ 8314, /* GL_OES_EGL_image */
+ 8331, /* GL_OES_blend_equation_separate */
+ 8362, /* GL_OES_blend_func_separate */
+ 8389, /* GL_OES_blend_subtract */
+ 8411, /* GL_OES_byte_coordinates */
+ 8435, /* GL_OES_copy_image */
+ 8453, /* GL_OES_draw_buffers_indexed */
+ 8481, /* GL_OES_draw_elements_base_vertex */
+ 8514, /* GL_OES_draw_texture */
+ 8534, /* GL_OES_fixed_point */
+ 8553, /* GL_OES_framebuffer_object */
+ 8579, /* GL_OES_geometry_shader */
+ 8602, /* GL_OES_get_program_binary */
+ 8628, /* GL_OES_mapbuffer */
+ 8645, /* GL_OES_matrix_palette */
+ 8667, /* GL_OES_point_size_array */
+ 8691, /* GL_OES_primitive_bounding_box */
+ 8721, /* GL_OES_query_matrix */
+ 8741, /* GL_OES_sample_shading */
+ 8763, /* GL_OES_single_precision */
+ 8787, /* GL_OES_tessellation_shader */
+ 8814, /* GL_OES_texture_3D */
+ 8832, /* GL_OES_texture_border_clamp */
+ 8860, /* GL_OES_texture_buffer */
+ 8882, /* GL_OES_texture_cube_map */
+ 8906, /* GL_OES_texture_storage_multisample_2d_array */
+ 8950, /* GL_OES_texture_view */
+ 8970, /* GL_OES_vertex_array_object */
+ 8997, /* GL_OES_viewport_array */
+ 9019, /* GL_OVR_multiview */
+ 9036, /* GL_OVR_multiview_multisampled_render_to_texture */
+ 9084, /* GL_PGI_misc_hints */
+ 9102, /* GL_QCOM_alpha_test */
+ 9121, /* GL_QCOM_driver_control */
+ 9144, /* GL_QCOM_extended_get */
+ 9165, /* GL_QCOM_extended_get2 */
+ 9187, /* GL_QCOM_framebuffer_foveated */
+ 9216, /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
+ 9261, /* GL_QCOM_texture_foveated */
+ 9286, /* GL_QCOM_tiled_rendering */
+ 9310, /* GL_SGIS_detail_texture */
+ 9333, /* GL_SGIS_fog_function */
+ 9354, /* GL_SGIS_multisample */
+ 9374, /* GL_SGIS_pixel_texture */
+ 9396, /* GL_SGIS_point_parameters */
+ 9421, /* GL_SGIS_sharpen_texture */
+ 9445, /* GL_SGIS_texture4D */
+ 9463, /* GL_SGIS_texture_color_mask */
+ 9490, /* GL_SGIS_texture_filter4 */
+ 9514, /* GL_SGIX_async */
+ 9528, /* GL_SGIX_flush_raster */
+ 9549, /* GL_SGIX_fragment_lighting */
+ 9575, /* GL_SGIX_framezoom */
+ 9593, /* GL_SGIX_igloo_interface */
+ 9617, /* GL_SGIX_instruments */
+ 9637, /* GL_SGIX_list_priority */
+ 9659, /* GL_SGIX_pixel_texture */
+ 9681, /* GL_SGIX_polynomial_ffd */
+ 9704, /* GL_SGIX_reference_plane */
+ 9728, /* GL_SGIX_sprite */
+ 9743, /* GL_SGIX_tag_sample_buffer */
+ 9769, /* GL_SGI_color_table */
+ 9788, /* GL_SUNX_constant_data */
+ 9810, /* GL_SUN_global_alpha */
+ 9830, /* GL_SUN_mesh_array */
+ 9848, /* GL_SUN_triangle_list */
+ 9869, /* GL_SUN_vertex */
+ 9883, /* OpenGL ES 1.0 */
+ 9897, /* OpenGL ES 2.0 */
+ 9911, /* OpenGL ES 3.0 */
+ 9925, /* OpenGL ES 3.1 */
+ 9939, /* OpenGL ES 3.2 */
+ 9953, /* always present */
+};
+
+static const char entrypoint_strings[] = {
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 'c',
+ 'u',
+ 'm',
+ 0, // glAccum
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 'c',
+ 'u',
+ 'm',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glAccumxOES
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 'q',
+ 'u',
+ 'i',
+ 'r',
+ 'e',
+ 'K',
+ 'e',
+ 'y',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glAcquireKeyedMutexWin32EXT
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glActiveProgramEXT
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glActiveShaderProgram
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glActiveShaderProgramEXT
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glActiveStencilFaceEXT
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glActiveTexture
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glActiveTextureARB
+ 'g',
+ 'l',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glActiveVaryingNV
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '1',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glAlphaFragmentOp1ATI
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '2',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glAlphaFragmentOp2ATI
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '3',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glAlphaFragmentOp3ATI
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 0, // glAlphaFunc
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glAlphaFuncQCOM
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'x',
+ 0, // glAlphaFuncx
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glAlphaFuncxOES
+ 'g',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'T',
+ 'o',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'D',
+ 'i',
+ 't',
+ 'h',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'N',
+ 'V',
+ 0, // glAlphaToCoverageDitherControlNV
+ 'g',
+ 'l',
+ 'A',
+ 'p',
+ 'p',
+ 'l',
+ 'y',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'M',
+ 'A',
+ 'A',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glApplyFramebufferAttachmentCMAAINTEL
+ 'g',
+ 'l',
+ 'A',
+ 'p',
+ 'p',
+ 'l',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glApplyTextureEXT
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glAreProgramsResidentNV
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 0, // glAreTexturesResident
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glAreTexturesResidentEXT
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 0, // glArrayElement
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glArrayElementEXT
+ 'g',
+ 'l',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glArrayObjectATI
+ 'g',
+ 'l',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glAsyncCopyBufferSubDataNVX
+ 'g',
+ 'l',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glAsyncCopyImageSubDataNVX
+ 'g',
+ 'l',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glAsyncMarkerSGIX
+ 'g',
+ 'l',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glAttachObjectARB
+ 'g',
+ 'l',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glAttachShader
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 0, // glBegin
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glBeginConditionalRender
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glBeginConditionalRenderNV
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glBeginConditionalRenderNVX
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glBeginFragmentShaderATI
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glBeginOcclusionQueryNV
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glBeginPerfMonitorAMD
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glBeginPerfQueryINTEL
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 0, // glBeginQuery
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBeginQueryARB
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBeginQueryEXT
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 0, // glBeginQueryIndexed
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glBeginTransformFeedback
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBeginTransformFeedbackEXT
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glBeginTransformFeedbackNV
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBeginVertexShaderEXT
+ 'g',
+ 'l',
+ 'B',
+ 'e',
+ 'g',
+ 'i',
+ 'n',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBeginVideoCaptureNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glBindAttribLocation
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBindAttribLocationARB
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBindBuffer
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBindBufferARB
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 0, // glBindBufferBase
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindBufferBaseEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBindBufferBaseNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindBufferOffsetEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'N',
+ 'V',
+ 0, // glBindBufferOffsetNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glBindBufferRange
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindBufferRangeEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBindBufferRangeNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 0, // glBindBuffersBase
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glBindBuffersRange
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glBindFragDataLocation
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindFragDataLocationEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 0, // glBindFragDataLocationIndexed
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindFragDataLocationIndexedEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glBindFragmentShaderATI
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBindFramebuffer
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindFramebufferEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBindFramebufferOES
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glBindImageTexture
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindImageTextureEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glBindImageTextures
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindLightParameterEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindMaterialParameterEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindMultiTextureEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindParameterEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBindProgramARB
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'V',
+ 0, // glBindProgramNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 0, // glBindProgramPipeline
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindProgramPipelineEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBindRenderbuffer
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindRenderbufferEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBindRenderbufferOES
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 0, // glBindSampler
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 's',
+ 0, // glBindSamplers
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBindShadingRateImageNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindTexGenParameterEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glBindTexture
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindTextureEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 't',
+ 0, // glBindTextureUnit
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindTextureUnitParameterEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glBindTextures
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glBindTransformFeedback
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glBindTransformFeedbackNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 0, // glBindVertexArray
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glBindVertexArrayAPPLE
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBindVertexArrayOES
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBindVertexBuffer
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glBindVertexBuffers
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBindVertexShaderEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glBindVideoCaptureStreamBufferNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBindVideoCaptureStreamTextureNV
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3bEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3bvEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3dEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3dvEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3fEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3fvEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3iEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3ivEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3sEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormal3svEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 'n',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBinormalPointerEXT
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 't',
+ 'm',
+ 'a',
+ 'p',
+ 0, // glBitmap
+ 'g',
+ 'l',
+ 'B',
+ 'i',
+ 't',
+ 'm',
+ 'a',
+ 'p',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBitmapxOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 0, // glBlendBarrier
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glBlendBarrierKHR
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glBlendBarrierNV
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 0, // glBlendColor
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendColorEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendColorxOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glBlendEquation
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendEquationEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glBlendEquationIndexedAMD
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendEquationOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 0, // glBlendEquationSeparate
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendEquationSeparateEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glBlendEquationSeparateIndexedAMD
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendEquationSeparateOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 0, // glBlendEquationSeparatei
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBlendEquationSeparateiARB
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendEquationSeparateiEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendEquationSeparateiOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'i',
+ 0, // glBlendEquationi
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBlendEquationiARB
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendEquationiEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'q',
+ 'u',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendEquationiOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 0, // glBlendFunc
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glBlendFuncIndexedAMD
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 0, // glBlendFuncSeparate
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendFuncSeparateEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'N',
+ 'G',
+ 'R',
+ 0, // glBlendFuncSeparateINGR
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glBlendFuncSeparateIndexedAMD
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendFuncSeparateOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 0, // glBlendFuncSeparatei
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBlendFuncSeparateiARB
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendFuncSeparateiEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendFuncSeparateiOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'i',
+ 0, // glBlendFunci
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBlendFunciARB
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlendFunciEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glBlendFunciOES
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glBlendParameteriNV
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBlitFramebuffer
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glBlitFramebufferANGLE
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBlitFramebufferEXT
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glBlitFramebufferNV
+ 'g',
+ 'l',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glBlitNamedFramebuffer
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'd',
+ 'd',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glBufferAddressRangeNV
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glBufferAttachMemoryNV
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glBufferData
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBufferDataARB
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBufferPageCommitmentARB
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glBufferParameteriAPPLE
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glBufferStorage
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBufferStorageEXT
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'x',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBufferStorageExternalEXT
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glBufferStorageMemEXT
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glBufferSubData
+ 'g',
+ 'l',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glBufferSubDataARB
+ 'g',
+ 'l',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'N',
+ 'V',
+ 0, // glCallCommandListNV
+ 'g',
+ 'l',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 0, // glCallList
+ 'g',
+ 'l',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 's',
+ 0, // glCallLists
+ 'g',
+ 'l',
+ 'C',
+ 'h',
+ 'e',
+ 'c',
+ 'k',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 0, // glCheckFramebufferStatus
+ 'g',
+ 'l',
+ 'C',
+ 'h',
+ 'e',
+ 'c',
+ 'k',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCheckFramebufferStatusEXT
+ 'g',
+ 'l',
+ 'C',
+ 'h',
+ 'e',
+ 'c',
+ 'k',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCheckFramebufferStatusOES
+ 'g',
+ 'l',
+ 'C',
+ 'h',
+ 'e',
+ 'c',
+ 'k',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 0, // glCheckNamedFramebufferStatus
+ 'g',
+ 'l',
+ 'C',
+ 'h',
+ 'e',
+ 'c',
+ 'k',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCheckNamedFramebufferStatusEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'a',
+ 'm',
+ 'p',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 0, // glClampColor
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'a',
+ 'm',
+ 'p',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glClampColorARB
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 0, // glClear
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'A',
+ 'c',
+ 'c',
+ 'u',
+ 'm',
+ 0, // glClearAccum
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'A',
+ 'c',
+ 'c',
+ 'u',
+ 'm',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClearAccumxOES
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glClearBufferData
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glClearBufferSubData
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 'i',
+ 0, // glClearBufferfi
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glClearBufferfv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glClearBufferiv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glClearBufferuiv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 0, // glClearColor
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'I',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearColorIiEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearColorIuiEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'x',
+ 0, // glClearColorx
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClearColorxOES
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 0, // glClearDepth
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glClearDepthdNV
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'f',
+ 0, // glClearDepthf
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClearDepthfOES
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'x',
+ 0, // glClearDepthx
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClearDepthxOES
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glClearIndex
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glClearNamedBufferData
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearNamedBufferDataEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glClearNamedBufferSubData
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearNamedBufferSubDataEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 'i',
+ 0, // glClearNamedFramebufferfi
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glClearNamedFramebufferfv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glClearNamedFramebufferiv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glClearNamedFramebufferuiv
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearPixelLocalStorageuiEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 0, // glClearStencil
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glClearTexImage
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearTexImageEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glClearTexSubImage
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClearTexSubImageEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glClientActiveTexture
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glClientActiveTextureARB
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glClientActiveVertexStreamATI
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'e',
+ 'f',
+ 'a',
+ 'u',
+ 'l',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClientAttribDefaultEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glClientWaitSemaphoreui64NVX
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // glClientWaitSync
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glClientWaitSyncAPPLE
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 0, // glClipControl
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glClipControlEXT
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 0, // glClipPlane
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'f',
+ 0, // glClipPlanef
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'f',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glClipPlanefIMG
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClipPlanefOES
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'x',
+ 0, // glClipPlanex
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'x',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glClipPlanexIMG
+ 'g',
+ 'l',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glClipPlanexOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 0, // glColor3b
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 'v',
+ 0, // glColor3bv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 0, // glColor3d
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 'v',
+ 0, // glColor3dv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 0, // glColor3f
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor3fVertex3fSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'v',
+ 0, // glColor3fv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glColor3hNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glColor3hvNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 0, // glColor3i
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 'v',
+ 0, // glColor3iv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 0, // glColor3s
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 'v',
+ 0, // glColor3sv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 0, // glColor3ub
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glColor3ubv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 0, // glColor3ui
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glColor3uiv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 0, // glColor3us
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 'v',
+ 0, // glColor3usv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glColor3xOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glColor3xvOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'b',
+ 0, // glColor4b
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'b',
+ 'v',
+ 0, // glColor4bv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'd',
+ 0, // glColor4d
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 0, // glColor4dv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 0, // glColor4f
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 0, // glColor4fv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glColor4hNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glColor4hvNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'i',
+ 0, // glColor4i
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'i',
+ 'v',
+ 0, // glColor4iv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 's',
+ 0, // glColor4s
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 's',
+ 'v',
+ 0, // glColor4sv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 0, // glColor4ub
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4ubVertex2fSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4ubVertex2fvSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4ubVertex3fSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glColor4ubVertex3fvSUN
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glColor4ubv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'i',
+ 0, // glColor4ui
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glColor4uiv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 's',
+ 0, // glColor4us
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 's',
+ 'v',
+ 0, // glColor4usv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'x',
+ 0, // glColor4x
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glColor4xOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glColor4xvOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glColorFormatNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '1',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glColorFragmentOp1ATI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '2',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glColorFragmentOp2ATI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'O',
+ 'p',
+ '3',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glColorFragmentOp3ATI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 0, // glColorMask
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glColorMaskIndexedEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'i',
+ 0, // glColorMaski
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glColorMaskiEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glColorMaskiOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 0, // glColorMaterial
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glColorP3ui
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glColorP3uiv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 0, // glColorP4ui
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glColorP4uiv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glColorPointer
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glColorPointerEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glColorPointerListIBM
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glColorPointervINTEL
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glColorSubTable
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glColorSubTableEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glColorTable
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glColorTableEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glColorTableParameterfv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glColorTableParameterfvSGI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glColorTableParameteriv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glColorTableParameterivSGI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glColorTableSGI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'N',
+ 'V',
+ 0, // glCombinerInputNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'N',
+ 'V',
+ 0, // glCombinerOutputNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glCombinerParameterfNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glCombinerParameterfvNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glCombinerParameteriNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glCombinerParameterivNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glCombinerStageParameterfvNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'S',
+ 'e',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'N',
+ 'V',
+ 0, // glCommandListSegmentsNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'N',
+ 'V',
+ 0, // glCompileCommandListNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glCompileShader
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompileShaderARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'c',
+ 'l',
+ 'u',
+ 'd',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompileShaderIncludeARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexSubImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexSubImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedMultiTexSubImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCompressedTexImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexImage1DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCompressedTexImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexImage2DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glCompressedTexImage3D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexImage3DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCompressedTexImage3DOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCompressedTexSubImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexSubImage1DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCompressedTexSubImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexSubImage2DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glCompressedTexSubImage3D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCompressedTexSubImage3DARB
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCompressedTexSubImage3DOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCompressedTextureSubImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureSubImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCompressedTextureSubImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureSubImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glCompressedTextureSubImage3D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCompressedTextureSubImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 'v',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glConservativeRasterParameterfNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 'v',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glConservativeRasterParameteriNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '1',
+ 'D',
+ 0, // glConvolutionFilter1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionFilter1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 0, // glConvolutionFilter2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionFilter2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glConvolutionParameterf
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionParameterfEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glConvolutionParameterfv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionParameterfvEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glConvolutionParameteri
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionParameteriEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glConvolutionParameteriv
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glConvolutionParameterivEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glConvolutionParameterxOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glConvolutionParameterxvOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glCopyBufferSubData
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // glCopyBufferSubDataNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glCopyColorSubTable
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyColorSubTableEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glCopyColorTable
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glCopyColorTableSGI
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '1',
+ 'D',
+ 0, // glCopyConvolutionFilter1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyConvolutionFilter1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 0, // glCopyConvolutionFilter2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyConvolutionFilter2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glCopyImageSubData
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyImageSubDataEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // glCopyImageSubDataNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCopyImageSubDataOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyMultiTexImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyMultiTexImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyMultiTexSubImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyMultiTexSubImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyMultiTexSubImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glCopyNamedBufferSubData
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glCopyPathNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 0, // glCopyPixels
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCopyTexImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTexImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCopyTexImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTexImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCopyTexSubImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTexSubImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCopyTexSubImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTexSubImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glCopyTexSubImage3D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTexSubImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCopyTexSubImage3DOES
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTextureImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTextureImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 's',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glCopyTextureLevelsAPPLE
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glCopyTextureSubImage1D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTextureSubImage1DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glCopyTextureSubImage2D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTextureSubImage2DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glCopyTextureSubImage3D
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCopyTextureSubImage3DEXT
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glCoverFillPathInstancedNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glCoverFillPathNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glCoverStrokePathInstancedNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glCoverStrokePathNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glCoverageMaskNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'o',
+ 'd',
+ 'u',
+ 'l',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glCoverageModulationNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'o',
+ 'd',
+ 'u',
+ 'l',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glCoverageModulationTableNV
+ 'g',
+ 'l',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'O',
+ 'p',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glCoverageOperationNV
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glCreateBuffers
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 's',
+ 'N',
+ 'V',
+ 0, // glCreateCommandListsNV
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glCreateFramebuffers
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCreateMemoryObjectsEXT
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glCreatePerfQueryINTEL
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glCreateProgram
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCreateProgramObjectARB
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 0, // glCreateProgramPipelines
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glCreateProgressFenceNVX
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 0, // glCreateQueries
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glCreateRenderbuffers
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 's',
+ 0, // glCreateSamplers
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glCreateShader
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCreateShaderObjectARB
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCreateShaderProgramEXT
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'v',
+ 0, // glCreateShaderProgramv
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCreateShaderProgramvEXT
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glCreateStatesNV
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'F',
+ 'r',
+ 'o',
+ 'm',
+ 'C',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCreateSyncFromCLeventARB
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glCreateTextures
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 's',
+ 0, // glCreateTransformFeedbacks
+ 'g',
+ 'l',
+ 'C',
+ 'r',
+ 'e',
+ 'a',
+ 't',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glCreateVertexArrays
+ 'g',
+ 'l',
+ 'C',
+ 'u',
+ 'l',
+ 'l',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 0, // glCullFace
+ 'g',
+ 'l',
+ 'C',
+ 'u',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCullParameterdvEXT
+ 'g',
+ 'l',
+ 'C',
+ 'u',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glCullParameterfvEXT
+ 'g',
+ 'l',
+ 'C',
+ 'u',
+ 'r',
+ 'r',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'l',
+ 'e',
+ 't',
+ 't',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glCurrentPaletteMatrixARB
+ 'g',
+ 'l',
+ 'C',
+ 'u',
+ 'r',
+ 'r',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'l',
+ 'e',
+ 't',
+ 't',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glCurrentPaletteMatrixOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glDebugMessageCallback
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glDebugMessageCallbackAMD
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDebugMessageCallbackARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'a',
+ 'l',
+ 'l',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glDebugMessageCallbackKHR
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 0, // glDebugMessageControl
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDebugMessageControlARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glDebugMessageControlKHR
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glDebugMessageEnableAMD
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 0, // glDebugMessageInsert
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glDebugMessageInsertAMD
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDebugMessageInsertARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glDebugMessageInsertKHR
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glDeformSGIX
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ '3',
+ 'd',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glDeformationMap3dSGIX
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ '3',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glDeformationMap3fSGIX
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glDeleteAsyncMarkersSGIX
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glDeleteBuffers
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDeleteBuffersARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteCommandListsNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 's',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDeleteFencesAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteFencesNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glDeleteFragmentShaderATI
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glDeleteFramebuffers
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteFramebuffersEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDeleteFramebuffersOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 's',
+ 0, // glDeleteLists
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteMemoryObjectsEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDeleteNamedStringARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glDeleteNamesAMD
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDeleteObjectARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteOcclusionQueriesNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeletePathsNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glDeletePerfMonitorsAMD
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glDeletePerfQueryINTEL
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glDeleteProgram
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 0, // glDeleteProgramPipelines
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteProgramPipelinesEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDeleteProgramsARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteProgramsNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 0, // glDeleteQueries
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDeleteQueriesARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteQueriesEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'T',
+ 'a',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glDeleteQueryResourceTagNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glDeleteRenderbuffers
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteRenderbuffersEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDeleteRenderbuffersOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 's',
+ 0, // glDeleteSamplers
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteSemaphoresEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glDeleteShader
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteStatesNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // glDeleteSync
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDeleteSyncAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glDeleteTextures
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteTexturesEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 's',
+ 0, // glDeleteTransformFeedbacks
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDeleteTransformFeedbacksNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glDeleteVertexArrays
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDeleteVertexArraysAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDeleteVertexArraysOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'l',
+ 'e',
+ 't',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDeleteVertexShaderEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDepthBoundsEXT
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 's',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glDepthBoundsdNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 0, // glDepthFunc
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 0, // glDepthMask
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glDepthRange
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glDepthRangeArrayfvNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'f',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDepthRangeArrayfvOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 0, // glDepthRangeArrayv
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 0, // glDepthRangeIndexed
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glDepthRangeIndexedfNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDepthRangeIndexedfOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glDepthRangedNV
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'f',
+ 0, // glDepthRangef
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDepthRangefOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'x',
+ 0, // glDepthRangex
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDepthRangexOES
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDetachObjectARB
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glDetachShader
+ 'g',
+ 'l',
+ 'D',
+ 'e',
+ 't',
+ 'a',
+ 'i',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glDetailTexFuncSGIS
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glDisable
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 0, // glDisableClientState
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableClientStateIndexedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableClientStateiEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'D',
+ 'r',
+ 'i',
+ 'v',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glDisableDriverControlQCOM
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableIndexedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableVariantClientStateEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glDisableVertexArrayAttrib
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableVertexArrayAttribEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableVertexArrayEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDisableVertexAttribAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 0, // glDisableVertexAttribArray
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDisableVertexAttribArrayARB
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 0, // glDisablei
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDisableiEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glDisableiNV
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDisableiOES
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'c',
+ 'a',
+ 'r',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDiscardFramebufferEXT
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'u',
+ 't',
+ 'e',
+ 0, // glDispatchCompute
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'u',
+ 't',
+ 'e',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDispatchComputeGroupSizeARB
+ 'g',
+ 'l',
+ 'D',
+ 'i',
+ 's',
+ 'p',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'u',
+ 't',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 0, // glDispatchComputeIndirect
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glDrawArrays
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawArraysEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 0, // glDrawArraysIndirect
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 0, // glDrawArraysInstanced
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glDrawArraysInstancedANGLE
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDrawArraysInstancedARB
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 0, // glDrawArraysInstancedBaseInstance
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawArraysInstancedBaseInstanceEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawArraysInstancedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glDrawArraysInstancedNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glDrawBuffer
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glDrawBuffers
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDrawBuffersARB
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glDrawBuffersATI
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawBuffersEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawBuffersIndexedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawBuffersNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'A',
+ 'd',
+ 'd',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawCommandsAddressNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawCommandsNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 's',
+ 'A',
+ 'd',
+ 'd',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawCommandsStatesAddressNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawCommandsStatesNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDrawElementArrayAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glDrawElementArrayATI
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 0, // glDrawElements
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 0, // glDrawElementsBaseVertex
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawElementsBaseVertexEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawElementsBaseVertexOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 0, // glDrawElementsIndirect
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 0, // glDrawElementsInstanced
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glDrawElementsInstancedANGLE
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glDrawElementsInstancedARB
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 0, // glDrawElementsInstancedBaseInstance
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawElementsInstancedBaseInstanceEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 0, // glDrawElementsInstancedBaseVertex
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 0, // glDrawElementsInstancedBaseVertexBaseInstance
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawElementsInstancedBaseVertexBaseInstanceEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawElementsInstancedBaseVertexEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawElementsInstancedBaseVertexOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawElementsInstancedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glDrawElementsInstancedNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glDrawMeshArraysSUN
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ 'T',
+ 'a',
+ 's',
+ 'k',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'N',
+ 'V',
+ 0, // glDrawMeshTasksIndirectNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ 'T',
+ 'a',
+ 's',
+ 'k',
+ 's',
+ 'N',
+ 'V',
+ 0, // glDrawMeshTasksNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 0, // glDrawPixels
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glDrawRangeElementArrayAPPLE
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glDrawRangeElementArrayATI
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 0, // glDrawRangeElements
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 0, // glDrawRangeElementsBaseVertex
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawRangeElementsBaseVertexEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawRangeElementsBaseVertexOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawRangeElementsEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexfOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'f',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexfvOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexiOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexivOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexsOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 's',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexsvOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glDrawTextureNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexxOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'e',
+ 'x',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glDrawTexxvOES
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glDrawTransformFeedback
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawTransformFeedbackEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 0, // glDrawTransformFeedbackInstanced
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glDrawTransformFeedbackInstancedEXT
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glDrawTransformFeedbackNV
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 0, // glDrawTransformFeedbackStream
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 0, // glDrawTransformFeedbackStreamInstanced
+ 'g',
+ 'l',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'V',
+ 'k',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glDrawVkImageNV
+ 'g',
+ 'l',
+ 'E',
+ 'G',
+ 'L',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'a',
+ 'r',
+ 'g',
+ 'e',
+ 't',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEGLImageTargetRenderbufferStorageOES
+ 'g',
+ 'l',
+ 'E',
+ 'G',
+ 'L',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'a',
+ 'r',
+ 'g',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEGLImageTargetTexStorageEXT
+ 'g',
+ 'l',
+ 'E',
+ 'G',
+ 'L',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'a',
+ 'r',
+ 'g',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEGLImageTargetTexture2DOES
+ 'g',
+ 'l',
+ 'E',
+ 'G',
+ 'L',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'a',
+ 'r',
+ 'g',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEGLImageTargetTextureStorageEXT
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 0, // glEdgeFlag
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glEdgeFlagFormatNV
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glEdgeFlagPointer
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEdgeFlagPointerEXT
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glEdgeFlagPointerListIBM
+ 'g',
+ 'l',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'v',
+ 0, // glEdgeFlagv
+ 'g',
+ 'l',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glElementPointerAPPLE
+ 'g',
+ 'l',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glElementPointerATI
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glEnable
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 0, // glEnableClientState
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableClientStateIndexedEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableClientStateiEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'D',
+ 'r',
+ 'i',
+ 'v',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glEnableDriverControlQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableIndexedEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableVariantClientStateEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glEnableVertexArrayAttrib
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableVertexArrayAttribEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableVertexArrayEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glEnableVertexAttribAPPLE
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 0, // glEnableVertexAttribArray
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glEnableVertexAttribArrayARB
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 0, // glEnablei
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEnableiEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glEnableiNV
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEnableiOES
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 0, // glEnd
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glEndConditionalRender
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glEndConditionalRenderNV
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'C',
+ 'o',
+ 'n',
+ 'd',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'a',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glEndConditionalRenderNVX
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glEndFragmentShaderATI
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 0, // glEndList
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glEndOcclusionQueryNV
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glEndPerfMonitorAMD
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glEndPerfQueryINTEL
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 0, // glEndQuery
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glEndQueryARB
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEndQueryEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 0, // glEndQueryIndexed
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'T',
+ 'i',
+ 'l',
+ 'i',
+ 'n',
+ 'g',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glEndTilingQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glEndTransformFeedback
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEndTransformFeedbackEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glEndTransformFeedbackNV
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glEndVertexShaderEXT
+ 'g',
+ 'l',
+ 'E',
+ 'n',
+ 'd',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glEndVideoCaptureNV
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 0, // glEvalCoord1d
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 'v',
+ 0, // glEvalCoord1dv
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 0, // glEvalCoord1f
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 'v',
+ 0, // glEvalCoord1fv
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEvalCoord1xOES
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEvalCoord1xvOES
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 0, // glEvalCoord2d
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 'v',
+ 0, // glEvalCoord2dv
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 0, // glEvalCoord2f
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'v',
+ 0, // glEvalCoord2fv
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEvalCoord2xOES
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glEvalCoord2xvOES
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 's',
+ 'N',
+ 'V',
+ 0, // glEvalMapsNV
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ '1',
+ 0, // glEvalMesh1
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ '2',
+ 0, // glEvalMesh2
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ '1',
+ 0, // glEvalPoint1
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ '2',
+ 0, // glEvalPoint2
+ 'g',
+ 'l',
+ 'E',
+ 'v',
+ 'a',
+ 'l',
+ 'u',
+ 'a',
+ 't',
+ 'e',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'V',
+ 'a',
+ 'l',
+ 'u',
+ 'e',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glEvaluateDepthValuesARB
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 'e',
+ 'c',
+ 'u',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'V',
+ 0, // glExecuteProgramNV
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetBufferPointervQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetBuffersQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetFramebuffersQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetProgramBinarySourceQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetProgramsQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetRenderbuffersQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetShadersQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetTexLevelParameterivQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetTexSubImageQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtGetTexturesQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtIsProgramBinaryQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'O',
+ 'v',
+ 'e',
+ 'r',
+ 'r',
+ 'i',
+ 'd',
+ 'e',
+ 'i',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glExtTexObjectStateOverrideiQCOM
+ 'g',
+ 'l',
+ 'E',
+ 'x',
+ 't',
+ 'r',
+ 'a',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 'n',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glExtractComponentEXT
+ 'g',
+ 'l',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glFeedbackBuffer
+ 'g',
+ 'l',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFeedbackBufferxOES
+ 'g',
+ 'l',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // glFenceSync
+ 'g',
+ 'l',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glFenceSyncAPPLE
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'N',
+ 'V',
+ 0, // glFinalCombinerInputNV
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 0, // glFinish
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFinishAsyncSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glFinishFenceAPPLE
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glFinishFenceNV
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glFinishObjectAPPLE
+ 'g',
+ 'l',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 's',
+ 'h',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'U',
+ 'N',
+ 'X',
+ 0, // glFinishTextureSUNX
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 0, // glFlush
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 'p',
+ 'p',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glFlushMappedBufferRange
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 'p',
+ 'p',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glFlushMappedBufferRangeAPPLE
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 'p',
+ 'p',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFlushMappedBufferRangeEXT
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 'p',
+ 'p',
+ 'e',
+ 'd',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glFlushMappedNamedBufferRange
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 'p',
+ 'p',
+ 'e',
+ 'd',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFlushMappedNamedBufferRangeEXT
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glFlushPixelDataRangeNV
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFlushRasterSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'i',
+ 'c',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glFlushStaticDataIBM
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glFlushVertexArrayRangeAPPLE
+ 'g',
+ 'l',
+ 'F',
+ 'l',
+ 'u',
+ 's',
+ 'h',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glFlushVertexArrayRangeNV
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glFogCoordFormatNV
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glFogCoordPointer
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFogCoordPointerEXT
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glFogCoordPointerListIBM
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'd',
+ 0, // glFogCoordd
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFogCoorddEXT
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'd',
+ 'v',
+ 0, // glFogCoorddv
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFogCoorddvEXT
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'f',
+ 0, // glFogCoordf
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFogCoordfEXT
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'f',
+ 'v',
+ 0, // glFogCoordfv
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFogCoordfvEXT
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glFogCoordhNV
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glFogCoordhvNV
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glFogFuncSGIS
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'f',
+ 0, // glFogf
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'f',
+ 'v',
+ 0, // glFogfv
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'i',
+ 0, // glFogi
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'i',
+ 'v',
+ 0, // glFogiv
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'x',
+ 0, // glFogx
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFogxOES
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'x',
+ 'v',
+ 0, // glFogxv
+ 'g',
+ 'l',
+ 'F',
+ 'o',
+ 'g',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFogxvOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentColorMaterialSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glFragmentCoverageColorNV
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightModelfSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightModelfvSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightModeliSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightModelivSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightfSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightfvSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightiSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentLightivSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentMaterialfSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentMaterialfvSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentMaterialiSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFragmentMaterialivSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'T',
+ 'e',
+ 'r',
+ 'm',
+ 'i',
+ 'n',
+ 'a',
+ 't',
+ 'o',
+ 'r',
+ 'G',
+ 'R',
+ 'E',
+ 'M',
+ 'E',
+ 'D',
+ 'Y',
+ 0, // glFrameTerminatorGREMEDY
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'Z',
+ 'o',
+ 'o',
+ 'm',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glFrameZoomSGIX
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferDrawBufferEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferDrawBuffersEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'F',
+ 'e',
+ 't',
+ 'c',
+ 'h',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferFetchBarrierEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'F',
+ 'e',
+ 't',
+ 'c',
+ 'h',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glFramebufferFetchBarrierQCOM
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'F',
+ 'o',
+ 'v',
+ 'e',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'f',
+ 'i',
+ 'g',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glFramebufferFoveationConfigQCOM
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'F',
+ 'o',
+ 'v',
+ 'e',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glFramebufferFoveationParametersQCOM
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glFramebufferParameteri
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glFramebufferParameteriMESA
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferPixelLocalStorageSizeEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferReadBufferEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glFramebufferRenderbuffer
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferRenderbufferEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFramebufferRenderbufferOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glFramebufferSampleLocationsfvARB
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glFramebufferSampleLocationsfvNV
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'P',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glFramebufferSamplePositionsfvAMD
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glFramebufferTexture
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '1',
+ 'D',
+ 0, // glFramebufferTexture1D
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTexture1DEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 0, // glFramebufferTexture2D
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'D',
+ 'o',
+ 'w',
+ 'n',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glFramebufferTexture2DDownsampleIMG
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTexture2DEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTexture2DMultisampleEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glFramebufferTexture2DMultisampleIMG
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFramebufferTexture2DOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '3',
+ 'D',
+ 0, // glFramebufferTexture3D
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTexture3DEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFramebufferTexture3DOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glFramebufferTextureARB
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTextureEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glFramebufferTextureFaceARB
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTextureFaceEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 0, // glFramebufferTextureLayer
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glFramebufferTextureLayerARB
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 'D',
+ 'o',
+ 'w',
+ 'n',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glFramebufferTextureLayerDownsampleIMG
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glFramebufferTextureLayerEXT
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'v',
+ 'i',
+ 'e',
+ 'w',
+ 'O',
+ 'V',
+ 'R',
+ 0, // glFramebufferTextureMultisampleMultiviewOVR
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'v',
+ 'i',
+ 'e',
+ 'w',
+ 'O',
+ 'V',
+ 'R',
+ 0, // glFramebufferTextureMultiviewOVR
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFramebufferTextureOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'e',
+ 'e',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glFreeObjectBufferATI
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'o',
+ 'n',
+ 't',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 0, // glFrontFace
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 0, // glFrustum
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 'f',
+ 0, // glFrustumf
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFrustumfOES
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 'x',
+ 0, // glFrustumx
+ 'g',
+ 'l',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glFrustumxOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGenAsyncMarkersSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glGenBuffers
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGenBuffersARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 's',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGenFencesAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGenFencesNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGenFragmentShadersATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glGenFramebuffers
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenFramebuffersEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGenFramebuffersOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 's',
+ 0, // glGenLists
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGenNamesAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGenOcclusionQueriesNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGenPathsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGenPerfMonitorsAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 0, // glGenProgramPipelines
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenProgramPipelinesEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGenProgramsARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGenProgramsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 0, // glGenQueries
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGenQueriesARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'i',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenQueriesEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'T',
+ 'a',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glGenQueryResourceTagNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glGenRenderbuffers
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenRenderbuffersEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGenRenderbuffersOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 's',
+ 0, // glGenSamplers
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenSemaphoresEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'S',
+ 'y',
+ 'm',
+ 'b',
+ 'o',
+ 'l',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenSymbolsEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glGenTextures
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenTexturesEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 's',
+ 0, // glGenTransformFeedbacks
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGenTransformFeedbacksNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glGenVertexArrays
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGenVertexArraysAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGenVertexArraysOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenVertexShadersEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 0, // glGenerateMipmap
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenerateMipmapEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGenerateMipmapOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenerateMultiTexMipmapEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 0, // glGenerateTextureMipmap
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 'n',
+ 'e',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'M',
+ 'i',
+ 'p',
+ 'm',
+ 'a',
+ 'p',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGenerateTextureMipmapEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'A',
+ 't',
+ 'o',
+ 'm',
+ 'i',
+ 'c',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetActiveAtomicCounterBufferiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glGetActiveAttrib
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetActiveAttribARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glGetActiveSubroutineName
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glGetActiveSubroutineUniformName
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 0, // glGetActiveSubroutineUniformiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 0, // glGetActiveUniform
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetActiveUniformARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glGetActiveUniformBlockName
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'i',
+ 'v',
+ 0, // glGetActiveUniformBlockiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glGetActiveUniformName
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 's',
+ 'i',
+ 'v',
+ 0, // glGetActiveUniformsiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glGetActiveVaryingNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetArrayObjectfvATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetArrayObjectivATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'e',
+ 'd',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetAttachedObjectsARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'e',
+ 'd',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 's',
+ 0, // glGetAttachedShaders
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glGetAttribLocation
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetAttribLocationARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetBooleanIndexedvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetBooleani_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'v',
+ 0, // glGetBooleanv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetBufferParameteri64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetBufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetBufferParameterivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetBufferParameterui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 0, // glGetBufferPointerv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetBufferPointervARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetBufferPointervOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glGetBufferSubData
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetBufferSubDataARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 0, // glGetClipPlane
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'f',
+ 0, // glGetClipPlanef
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetClipPlanefOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'x',
+ 0, // glGetClipPlanex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'i',
+ 'p',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetClipPlanexOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glGetColorTable
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetColorTableEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetColorTableParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetColorTableParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glGetColorTableParameterfvSGI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetColorTableParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetColorTableParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glGetColorTableParameterivSGI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'S',
+ 'G',
+ 'I',
+ 0, // glGetColorTableSGI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetCombinerInputParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetCombinerInputParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetCombinerOutputParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetCombinerOutputParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetCombinerStageParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'H',
+ 'e',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glGetCommandHeaderNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetCompressedMultiTexImageEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetCompressedTexImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetCompressedTexImageARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetCompressedTextureImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetCompressedTextureImageEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetCompressedTextureSubImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 0, // glGetConvolutionFilter
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetConvolutionFilterEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetConvolutionParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetConvolutionParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetConvolutionParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetConvolutionParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetConvolutionParameterxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'o',
+ 'd',
+ 'u',
+ 'l',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetCoverageModulationTableNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'L',
+ 'o',
+ 'g',
+ 0, // glGetDebugMessageLog
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'L',
+ 'o',
+ 'g',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetDebugMessageLogAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'L',
+ 'o',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetDebugMessageLogARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'M',
+ 'e',
+ 's',
+ 's',
+ 'a',
+ 'g',
+ 'e',
+ 'L',
+ 'o',
+ 'g',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetDebugMessageLogKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'e',
+ 't',
+ 'a',
+ 'i',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetDetailTexFuncSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'o',
+ 'u',
+ 'b',
+ 'l',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetDoubleIndexedvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'o',
+ 'u',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetDoublei_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'o',
+ 'u',
+ 'b',
+ 'l',
+ 'e',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetDoublei_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'o',
+ 'u',
+ 'b',
+ 'l',
+ 'e',
+ 'v',
+ 0, // glGetDoublev
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'r',
+ 'i',
+ 'v',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glGetDriverControlStringQCOM
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'D',
+ 'r',
+ 'i',
+ 'v',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glGetDriverControlsQCOM
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'E',
+ 'r',
+ 'r',
+ 'o',
+ 'r',
+ 0, // glGetError
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetFenceivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'i',
+ 'n',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetFinalCombinerInputParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'i',
+ 'n',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'm',
+ 'b',
+ 'i',
+ 'n',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetFinalCombinerInputParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'i',
+ 'r',
+ 's',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'd',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetFirstPerfQueryIdINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'i',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 0, // glGetFixedv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'i',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetFixedvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFloatIndexedvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetFloati_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFloati_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'i',
+ '_',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetFloati_vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'i',
+ '_',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetFloati_vOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'v',
+ 0, // glGetFloatv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'o',
+ 'g',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetFogFuncSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glGetFragDataIndex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFragDataIndexEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glGetFragDataLocation
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFragDataLocationEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetFragmentLightfvSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetFragmentLightivSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetFragmentMaterialfvSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetFragmentMaterialivSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetFramebufferAttachmentParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFramebufferAttachmentParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetFramebufferAttachmentParameterivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetFramebufferParameterfvAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetFramebufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFramebufferParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glGetFramebufferParameterivMESA
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetFramebufferPixelLocalStorageSizeEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'G',
+ 'r',
+ 'a',
+ 'p',
+ 'h',
+ 'i',
+ 'c',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 0, // glGetGraphicsResetStatus
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'G',
+ 'r',
+ 'a',
+ 'p',
+ 'h',
+ 'i',
+ 'c',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetGraphicsResetStatusARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'G',
+ 'r',
+ 'a',
+ 'p',
+ 'h',
+ 'i',
+ 'c',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetGraphicsResetStatusEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'G',
+ 'r',
+ 'a',
+ 'p',
+ 'h',
+ 'i',
+ 'c',
+ 's',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'u',
+ 's',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetGraphicsResetStatusKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetHandleARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glGetHistogram
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetHistogramEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetHistogramParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetHistogramParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetHistogramParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetHistogramParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetHistogramParameterxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetImageHandleARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetImageHandleNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'H',
+ 'P',
+ 0, // glGetImageTransformParameterfvHP
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'H',
+ 'P',
+ 0, // glGetImageTransformParameterivHP
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'L',
+ 'o',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetInfoLogARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetInstrumentsSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ '6',
+ '4',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetInteger64i_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetInteger64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGetInteger64vAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetIntegerIndexedvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetIntegeri_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetIntegeri_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'i',
+ '_',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetIntegerui64i_vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetIntegerui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'v',
+ 0, // glGetIntegerv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetInternalformatSampleivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetInternalformati64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'i',
+ 'v',
+ 0, // glGetInternalformativ
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetInvariantBooleanvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetInvariantFloatvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetInvariantIntegervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 0, // glGetLightfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'v',
+ 0, // glGetLightiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetLightxOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'v',
+ 0, // glGetLightxv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetLightxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetListParameterfvSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glGetListParameterivSGIX
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetLocalConstantBooleanvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetLocalConstantFloatvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetLocalConstantIntegervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMapAttribParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMapAttribParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGetMapControlPointsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMapParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMapParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'd',
+ 'v',
+ 0, // glGetMapdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 0, // glGetMapfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'i',
+ 'v',
+ 0, // glGetMapiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 'p',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetMapxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 'v',
+ 0, // glGetMaterialfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'v',
+ 0, // glGetMaterialiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetMaterialxOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'v',
+ 0, // glGetMaterialxv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetMaterialxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'D',
+ 'e',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 's',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMemoryObjectDetachedResourcesuivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMemoryObjectParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 0, // glGetMinmax
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMinmaxEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetMinmaxParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMinmaxParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetMinmaxParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMinmaxParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexEnvfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexEnvivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexGendvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexGenfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexGenivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexImageEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexLevelParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexLevelParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexParameterIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexParameterIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetMultiTexParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'f',
+ 'v',
+ 0, // glGetMultisamplefv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetMultisamplefvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetNamedBufferParameteri64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetNamedBufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedBufferParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetNamedBufferParameterui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 0, // glGetNamedBufferPointerv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedBufferPointervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glGetNamedBufferSubData
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedBufferSubDataEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetNamedFramebufferAttachmentParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedFramebufferAttachmentParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetNamedFramebufferParameterfvAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetNamedFramebufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedFramebufferParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramLocalParameterIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramLocalParameterIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramLocalParameterdvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramLocalParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramStringEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedProgramivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetNamedRenderbufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetNamedRenderbufferParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetNamedStringARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetNamedStringivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'N',
+ 'e',
+ 'x',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'd',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetNextPerfQueryIdINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetObjectBufferfvATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetObjectBufferivATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 0, // glGetObjectLabel
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetObjectLabelEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetObjectLabelKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetObjectParameterfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGetObjectParameterivAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetObjectParameterivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 't',
+ 'r',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 0, // glGetObjectPtrLabel
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 't',
+ 'r',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetObjectPtrLabelKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetOcclusionQueryivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetOcclusionQueryuivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathColorGenfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathColorGenivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGetPathCommandsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGetPathCoordsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'D',
+ 'a',
+ 's',
+ 'h',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glGetPathDashArrayNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'L',
+ 'e',
+ 'n',
+ 'g',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glGetPathLengthNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'M',
+ 'e',
+ 't',
+ 'r',
+ 'i',
+ 'c',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetPathMetricRangeNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'M',
+ 'e',
+ 't',
+ 'r',
+ 'i',
+ 'c',
+ 's',
+ 'N',
+ 'V',
+ 0, // glGetPathMetricsNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathParameterivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 'p',
+ 'a',
+ 'c',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glGetPathSpacingNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathTexGenfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetPathTexGenivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetPerfCounterInfoINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorCounterDataAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorCounterInfoAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorCounterStringAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorCountersAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorGroupStringAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glGetPerfMonitorGroupsAMD
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetPerfQueryDataINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'd',
+ 'B',
+ 'y',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetPerfQueryIdByNameINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glGetPerfQueryInfoINTEL
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 0, // glGetPixelMapfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetPixelMapuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 's',
+ 'v',
+ 0, // glGetPixelMapusv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'x',
+ 'v',
+ 0, // glGetPixelMapxv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetPixelTexGenParameterfvSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetPixelTexGenParameterivSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetPixelTransformParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetPixelTransformParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetPointerIndexedvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetPointeri_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 0, // glGetPointerv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetPointervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetPointervKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'S',
+ 't',
+ 'i',
+ 'p',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glGetPolygonStipple
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 0, // glGetProgramBinary
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetProgramBinaryOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramEnvParameterIivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramEnvParameterIuivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramEnvParameterdvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramEnvParameterfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'L',
+ 'o',
+ 'g',
+ 0, // glGetProgramInfoLog
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'i',
+ 'v',
+ 0, // glGetProgramInterfaceiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramLocalParameterIivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramLocalParameterIuivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramLocalParameterdvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramLocalParameterfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramNamedParameterdvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramNamedParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramParameterdvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramParameterfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'L',
+ 'o',
+ 'g',
+ 0, // glGetProgramPipelineInfoLog
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'L',
+ 'o',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetProgramPipelineInfoLogEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'i',
+ 'v',
+ 0, // glGetProgramPipelineiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetProgramPipelineivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glGetProgramResourceIndex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glGetProgramResourceLocation
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glGetProgramResourceLocationIndex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetProgramResourceLocationIndexEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glGetProgramResourceName
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramResourcefvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'i',
+ 'v',
+ 0, // glGetProgramResourceiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 'i',
+ 'v',
+ 0, // glGetProgramStageiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramStringARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glGetProgramStringNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramSubroutineParameteruivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'i',
+ 'v',
+ 0, // glGetProgramiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetProgramivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetProgramivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetQueryBufferObjecti64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 0, // glGetQueryBufferObjectiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetQueryBufferObjectui64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetQueryBufferObjectuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'i',
+ 'v',
+ 0, // glGetQueryIndexediv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetQueryObjecti64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetQueryObjecti64vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 0, // glGetQueryObjectiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetQueryObjectivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetQueryObjectivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 0, // glGetQueryObjectui64v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetQueryObjectui64vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetQueryObjectuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetQueryObjectuivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetQueryObjectuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'i',
+ 'v',
+ 0, // glGetQueryiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetQueryivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetQueryivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetRenderbufferParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetRenderbufferParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetRenderbufferParameterivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glGetSamplerParameterIiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetSamplerParameterIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetSamplerParameterIivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetSamplerParameterIuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetSamplerParameterIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetSamplerParameterIuivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetSamplerParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetSamplerParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetSemaphoreParameterui64vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 0, // glGetSeparableFilter
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetSeparableFilterEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'f',
+ 'o',
+ 'L',
+ 'o',
+ 'g',
+ 0, // glGetShaderInfoLog
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'e',
+ 'c',
+ 'i',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glGetShaderPrecisionFormat
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 0, // glGetShaderSource
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetShaderSourceARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetShaderiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'P',
+ 'a',
+ 'l',
+ 'e',
+ 't',
+ 't',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetShadingRateImagePaletteNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetShadingRateSampleLocationivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'r',
+ 'p',
+ 'e',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetSharpenTexFuncSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'N',
+ 'V',
+ 0, // glGetStageIndexNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glGetString
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'i',
+ 0, // glGetStringi
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glGetSubroutineIndex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glGetSubroutineUniformLocation
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'i',
+ 'v',
+ 0, // glGetSynciv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'i',
+ 'v',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGetSyncivAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'm',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetTexBumpParameterfvATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'm',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetTexBumpParameterivATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'v',
+ 0, // glGetTexEnvfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'v',
+ 0, // glGetTexEnviv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 'v',
+ 0, // glGetTexEnvxv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexEnvxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glGetTexFilterFuncSGIS
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 'v',
+ 0, // glGetTexGendv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 0, // glGetTexGenfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexGenfvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 0, // glGetTexGeniv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexGenivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexGenxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetTexImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetTexLevelParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetTexLevelParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexLevelParameterxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glGetTexParameterIiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTexParameterIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexParameterIivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetTexParameterIuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTexParameterIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexParameterIuivOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glGetTexParameterPointervAPPLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetTexParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetTexParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 0, // glGetTexParameterxv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glGetTexParameterxvOES
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetTextureHandleARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glGetTextureHandleIMG
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetTextureHandleNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetTextureImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureImageEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetTextureLevelParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureLevelParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetTextureLevelParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'e',
+ 'v',
+ 'e',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureLevelParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glGetTextureParameterIiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureParameterIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetTextureParameterIuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureParameterIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glGetTextureParameterfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureParameterfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glGetTextureParameteriv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTextureParameterivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetTextureSamplerHandleARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glGetTextureSamplerHandleIMG
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glGetTextureSamplerHandleNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetTextureSubImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'c',
+ 'k',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetTrackMatrixivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glGetTransformFeedbackVarying
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetTransformFeedbackVaryingEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glGetTransformFeedbackVaryingNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'i',
+ '6',
+ '4',
+ '_',
+ 'v',
+ 0, // glGetTransformFeedbacki64_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'i',
+ '_',
+ 'v',
+ 0, // glGetTransformFeedbacki_v
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'i',
+ 'v',
+ 0, // glGetTransformFeedbackiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'd',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glGetTranslatedShaderSourceANGLE
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glGetUniformBlockIndex
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetUniformBufferSizeEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'c',
+ 'e',
+ 's',
+ 0, // glGetUniformIndices
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glGetUniformLocation
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetUniformLocationARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetUniformOffsetEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetUniformSubroutineuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'd',
+ 'v',
+ 0, // glGetUniformdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 0, // glGetUniformfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetUniformfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetUniformi64vARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetUniformi64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 0, // glGetUniformiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetUniformivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetUniformui64vARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetUniformui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetUniformuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetUniformuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 's',
+ 'i',
+ 'g',
+ 'n',
+ 'e',
+ 'd',
+ 'B',
+ 'y',
+ 't',
+ 'e',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetUnsignedBytei_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'U',
+ 'n',
+ 's',
+ 'i',
+ 'g',
+ 'n',
+ 'e',
+ 'd',
+ 'B',
+ 'y',
+ 't',
+ 'e',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetUnsignedBytevEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetVariantArrayObjectfvATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetVariantArrayObjectivATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'B',
+ 'o',
+ 'o',
+ 'l',
+ 'e',
+ 'a',
+ 'n',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVariantBooleanvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'F',
+ 'l',
+ 'o',
+ 'a',
+ 't',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVariantFloatvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVariantIntegervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVariantPointervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glGetVaryingLocationNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ '6',
+ '4',
+ 'i',
+ 'v',
+ 0, // glGetVertexArrayIndexed64iv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'i',
+ 'v',
+ 0, // glGetVertexArrayIndexediv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexArrayIntegeri_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'g',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexArrayIntegervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ '_',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexArrayPointeri_vEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexArrayPointervEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'i',
+ 'v',
+ 0, // glGetVertexArrayiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetVertexAttribArrayObjectfvATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glGetVertexAttribArrayObjectivATI
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glGetVertexAttribIiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexAttribIivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetVertexAttribIuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexAttribIuivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'd',
+ 'v',
+ 0, // glGetVertexAttribLdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetVertexAttribLdvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribLi64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetVertexAttribLui64vARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribLui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 0, // glGetVertexAttribPointerv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetVertexAttribPointervARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribPointervNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'd',
+ 'v',
+ 0, // glGetVertexAttribdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetVertexAttribdvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribdvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'f',
+ 'v',
+ 0, // glGetVertexAttribfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetVertexAttribfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'i',
+ 'v',
+ 0, // glGetVertexAttribiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetVertexAttribivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVertexAttribivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoCaptureStreamdvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoCaptureStreamfvNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoCaptureStreamivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoCaptureivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoi64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideoui64vNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glGetVideouivNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'V',
+ 'k',
+ 'P',
+ 'r',
+ 'o',
+ 'c',
+ 'A',
+ 'd',
+ 'd',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glGetVkProcAddrNV
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 0, // glGetnColorTable
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'T',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnColorTableARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetnCompressedTexImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'r',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'd',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnCompressedTexImageARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 0, // glGetnConvolutionFilter
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'C',
+ 'o',
+ 'n',
+ 'v',
+ 'o',
+ 'l',
+ 'u',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnConvolutionFilterARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glGetnHistogram
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnHistogramARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'd',
+ 'v',
+ 0, // glGetnMapdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnMapdvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 0, // glGetnMapfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnMapfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'i',
+ 'v',
+ 0, // glGetnMapiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnMapivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 0, // glGetnMinmax
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnMinmaxARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 0, // glGetnPixelMapfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnPixelMapfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetnPixelMapuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnPixelMapuivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 's',
+ 'v',
+ 0, // glGetnPixelMapusv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnPixelMapusvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'S',
+ 't',
+ 'i',
+ 'p',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glGetnPolygonStipple
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'S',
+ 't',
+ 'i',
+ 'p',
+ 'p',
+ 'l',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnPolygonStippleARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 0, // glGetnSeparableFilter
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnSeparableFilterARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glGetnTexImage
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnTexImageARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'd',
+ 'v',
+ 0, // glGetnUniformdv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformdvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 0, // glGetnUniformfv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformfvARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetnUniformfvEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'f',
+ 'v',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetnUniformfvKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformi64vARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 0, // glGetnUniformiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glGetnUniformivEXT
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'i',
+ 'v',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetnUniformivKHR
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformui64vARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glGetnUniformuiv
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glGetnUniformuivARB
+ 'g',
+ 'l',
+ 'G',
+ 'e',
+ 't',
+ 'n',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ 'v',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glGetnUniformuivKHR
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'b',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactorbSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'd',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactordSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactorfSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'i',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactoriSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 's',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactorsSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'u',
+ 'b',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactorubSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'u',
+ 'i',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactoruiSUN
+ 'g',
+ 'l',
+ 'G',
+ 'l',
+ 'o',
+ 'b',
+ 'a',
+ 'l',
+ 'A',
+ 'l',
+ 'p',
+ 'h',
+ 'a',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'u',
+ 's',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glGlobalAlphaFactorusSUN
+ 'g',
+ 'l',
+ 'H',
+ 'i',
+ 'n',
+ 't',
+ 0, // glHint
+ 'g',
+ 'l',
+ 'H',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'G',
+ 'I',
+ 0, // glHintPGI
+ 'g',
+ 'l',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glHistogram
+ 'g',
+ 'l',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glHistogramEXT
+ 'g',
+ 'l',
+ 'I',
+ 'g',
+ 'l',
+ 'o',
+ 'o',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glIglooInterfaceSGIX
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'H',
+ 'P',
+ 0, // glImageTransformParameterfHP
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'H',
+ 'P',
+ 0, // glImageTransformParameterfvHP
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'H',
+ 'P',
+ 0, // glImageTransformParameteriHP
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'H',
+ 'P',
+ 0, // glImageTransformParameterivHP
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'F',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportMemoryFdEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportMemoryWin32HandleEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportMemoryWin32NameEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'F',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportSemaphoreFdEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportSemaphoreWin32HandleEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportSemaphoreWin32NameEXT
+ 'g',
+ 'l',
+ 'I',
+ 'm',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glImportSyncEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIndexFormatNV
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIndexFuncEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 0, // glIndexMask
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIndexMaterialEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glIndexPointer
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIndexPointerEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glIndexPointerListIBM
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'd',
+ 0, // glIndexd
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'd',
+ 'v',
+ 0, // glIndexdv
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'f',
+ 0, // glIndexf
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'f',
+ 'v',
+ 0, // glIndexfv
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'i',
+ 0, // glIndexi
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'i',
+ 'v',
+ 0, // glIndexiv
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 's',
+ 0, // glIndexs
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 's',
+ 'v',
+ 0, // glIndexsv
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'u',
+ 'b',
+ 0, // glIndexub
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glIndexubv
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIndexxOES
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIndexxvOES
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'i',
+ 't',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 's',
+ 0, // glInitNames
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'o',
+ 'n',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glInsertComponentEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 's',
+ 'e',
+ 'r',
+ 't',
+ 'E',
+ 'v',
+ 'e',
+ 'n',
+ 't',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glInsertEventMarkerEXT
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glInstrumentsBufferSGIX
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'l',
+ 'e',
+ 'a',
+ 'v',
+ 'e',
+ 'd',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glInterleavedArrays
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'p',
+ 'o',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 's',
+ 'N',
+ 'V',
+ 0, // glInterpolatePathsNV
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glInvalidateBufferData
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glInvalidateBufferSubData
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glInvalidateFramebuffer
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glInvalidateNamedFramebufferData
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glInvalidateNamedFramebufferSubData
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glInvalidateSubFramebuffer
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glInvalidateTexImage
+ 'g',
+ 'l',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glInvalidateTexSubImage
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glIsAsyncMarkerSGIX
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glIsBuffer
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsBufferARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIsBufferResidentNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIsCommandListNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 0, // glIsEnabled
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsEnabledIndexedEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'i',
+ 0, // glIsEnabledi
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsEnablediEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glIsEnablediNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIsEnablediOES
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glIsFenceAPPLE
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glIsFenceNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glIsFramebuffer
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsFramebufferEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIsFramebufferOES
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsImageHandleResidentARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIsImageHandleResidentNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 0, // glIsList
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsMemoryObjectEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glIsNameAMD
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIsNamedBufferResidentNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsNamedStringARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glIsObjectBufferATI
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'O',
+ 'c',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glIsOcclusionQueryNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glIsPathNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glIsPointInFillPathNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glIsPointInStrokePathNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glIsProgram
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsProgramARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'V',
+ 0, // glIsProgramNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 0, // glIsProgramPipeline
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsProgramPipelineEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 0, // glIsQuery
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsQueryARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsQueryEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glIsRenderbuffer
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsRenderbufferEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIsRenderbufferOES
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 0, // glIsSampler
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsSemaphoreEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glIsShader
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glIsStateNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // glIsSync
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glIsSyncAPPLE
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glIsTexture
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsTextureEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glIsTextureHandleResidentARB
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glIsTextureHandleResidentNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glIsTransformFeedback
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glIsTransformFeedbackNV
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glIsVariantEnabledEXT
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 0, // glIsVertexArray
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glIsVertexArrayAPPLE
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glIsVertexArrayOES
+ 'g',
+ 'l',
+ 'I',
+ 's',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'E',
+ 'n',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'd',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glIsVertexAttribEnabledAPPLE
+ 'g',
+ 'l',
+ 'L',
+ 'G',
+ 'P',
+ 'U',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glLGPUCopyImageSubDataNVX
+ 'g',
+ 'l',
+ 'L',
+ 'G',
+ 'P',
+ 'U',
+ 'I',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glLGPUInterlockNVX
+ 'g',
+ 'l',
+ 'L',
+ 'G',
+ 'P',
+ 'U',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glLGPUNamedBufferSubDataNVX
+ 'g',
+ 'l',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glLabelObjectEXT
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glLightEnviSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'f',
+ 0, // glLightModelf
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'f',
+ 'v',
+ 0, // glLightModelfv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'i',
+ 0, // glLightModeli
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'i',
+ 'v',
+ 0, // glLightModeliv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'x',
+ 0, // glLightModelx
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLightModelxOES
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'x',
+ 'v',
+ 0, // glLightModelxv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLightModelxvOES
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 0, // glLightf
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 0, // glLightfv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 0, // glLighti
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'v',
+ 0, // glLightiv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 0, // glLightx
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLightxOES
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'v',
+ 0, // glLightxv
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLightxvOES
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'e',
+ 'S',
+ 't',
+ 'i',
+ 'p',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glLineStipple
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'e',
+ 'W',
+ 'i',
+ 'd',
+ 't',
+ 'h',
+ 0, // glLineWidth
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'e',
+ 'W',
+ 'i',
+ 'd',
+ 't',
+ 'h',
+ 'x',
+ 0, // glLineWidthx
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'e',
+ 'W',
+ 'i',
+ 'd',
+ 't',
+ 'h',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLineWidthxOES
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'k',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glLinkProgram
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 'n',
+ 'k',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glLinkProgramARB
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 0, // glListBase
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 's',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glListDrawCommandsStatesClientNV
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glListParameterfSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glListParameterfvSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glListParameteriSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glListParameterivSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'I',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'i',
+ 't',
+ 'y',
+ 0, // glLoadIdentity
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'I',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'i',
+ 't',
+ 'y',
+ 'D',
+ 'e',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'M',
+ 'a',
+ 'p',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glLoadIdentityDeformationMapSGIX
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 0, // glLoadMatrixd
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 0, // glLoadMatrixf
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 0, // glLoadMatrixx
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLoadMatrixxOES
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glLoadName
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'P',
+ 'a',
+ 'l',
+ 'e',
+ 't',
+ 't',
+ 'e',
+ 'F',
+ 'r',
+ 'o',
+ 'm',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLoadPaletteFromModelViewMatrixOES
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'V',
+ 0, // glLoadProgramNV
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 0, // glLoadTransposeMatrixd
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glLoadTransposeMatrixdARB
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 0, // glLoadTransposeMatrixf
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glLoadTransposeMatrixfARB
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glLoadTransposeMatrixxOES
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'c',
+ 'k',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glLockArraysEXT
+ 'g',
+ 'l',
+ 'L',
+ 'o',
+ 'g',
+ 'i',
+ 'c',
+ 'O',
+ 'p',
+ 0, // glLogicOp
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeBufferNonResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeBufferResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMakeImageHandleNonResidentARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeImageHandleNonResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMakeImageHandleResidentARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeImageHandleResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeNamedBufferNonResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeNamedBufferResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMakeTextureHandleNonResidentARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'N',
+ 'o',
+ 'n',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeTextureHandleNonResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMakeTextureHandleResidentARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'k',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMakeTextureHandleResidentNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '1',
+ 'd',
+ 0, // glMap1d
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '1',
+ 'f',
+ 0, // glMap1f
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '1',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMap1xOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '2',
+ 'd',
+ 0, // glMap2d
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '2',
+ 'f',
+ 0, // glMap2f
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMap2xOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glMapBuffer
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMapBufferARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMapBufferOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glMapBufferRange
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMapBufferRangeEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'C',
+ 'o',
+ 'n',
+ 't',
+ 'r',
+ 'o',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 's',
+ 'N',
+ 'V',
+ 0, // glMapControlPointsNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '1',
+ 'd',
+ 0, // glMapGrid1d
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '1',
+ 'f',
+ 0, // glMapGrid1f
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '1',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMapGrid1xOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '2',
+ 'd',
+ 0, // glMapGrid2d
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '2',
+ 'f',
+ 0, // glMapGrid2f
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'G',
+ 'r',
+ 'i',
+ 'd',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMapGrid2xOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glMapNamedBuffer
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMapNamedBufferEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glMapNamedBufferRange
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMapNamedBufferRangeEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glMapObjectBufferATI
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMapParameterfvNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMapParameterivNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glMapTexture2DINTEL
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMapVertexAttrib1dAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMapVertexAttrib1fAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMapVertexAttrib2dAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMapVertexAttrib2fAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 0, // glMaterialf
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'f',
+ 'v',
+ 0, // glMaterialfv
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 0, // glMateriali
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'v',
+ 0, // glMaterialiv
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 0, // glMaterialx
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMaterialxOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'v',
+ 0, // glMaterialxv
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMaterialxvOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'F',
+ 'r',
+ 'u',
+ 's',
+ 't',
+ 'u',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixFrustumEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMatrixIndexPointerARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMatrixIndexPointerOES
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'u',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMatrixIndexubvARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMatrixIndexuivARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'u',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMatrixIndexusvARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixLoad3x2fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ '3',
+ 'x',
+ '3',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixLoad3x3fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'I',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'i',
+ 't',
+ 'y',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixLoadIdentityEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ '3',
+ 'x',
+ '3',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixLoadTranspose3x3fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixLoadTransposedEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixLoadTransposefEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixLoaddEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'L',
+ 'o',
+ 'a',
+ 'd',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixLoadfEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 0, // glMatrixMode
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixMult3x2fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ '3',
+ 'x',
+ '3',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixMult3x3fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ '3',
+ 'x',
+ '3',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glMatrixMultTranspose3x3fNV
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixMultTransposedEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixMultTransposefEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixMultdEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixMultfEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixOrthoEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'P',
+ 'o',
+ 'p',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixPopEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixPushEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixRotatedEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixRotatefEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixScaledEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixScalefEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixTranslatedEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMatrixTranslatefEXT
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'r',
+ 'T',
+ 'h',
+ 'r',
+ 'e',
+ 'a',
+ 'd',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMaxShaderCompilerThreadsARB
+ 'g',
+ 'l',
+ 'M',
+ 'a',
+ 'x',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'r',
+ 'T',
+ 'h',
+ 'r',
+ 'e',
+ 'a',
+ 'd',
+ 's',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glMaxShaderCompilerThreadsKHR
+ 'g',
+ 'l',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 0, // glMemoryBarrier
+ 'g',
+ 'l',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'B',
+ 'y',
+ 'R',
+ 'e',
+ 'g',
+ 'i',
+ 'o',
+ 'n',
+ 0, // glMemoryBarrierByRegion
+ 'g',
+ 'l',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMemoryBarrierEXT
+ 'g',
+ 'l',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMemoryObjectParameterivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'i',
+ 'n',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glMinSampleShading
+ 'g',
+ 'l',
+ 'M',
+ 'i',
+ 'n',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMinSampleShadingARB
+ 'g',
+ 'l',
+ 'M',
+ 'i',
+ 'n',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMinSampleShadingOES
+ 'g',
+ 'l',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 0, // glMinmax
+ 'g',
+ 'l',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMinmaxEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 0, // glMultMatrixd
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 0, // glMultMatrixf
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 0, // glMultMatrixx
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultMatrixxOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 0, // glMultTransposeMatrixd
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultTransposeMatrixdARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 0, // glMultTransposeMatrixf
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultTransposeMatrixfARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'p',
+ 'o',
+ 's',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultTransposeMatrixxOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 0, // glMultiDrawArrays
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiDrawArraysEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 0, // glMultiDrawArraysIndirect
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glMultiDrawArraysIndirectAMD
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 's',
+ 's',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMultiDrawArraysIndirectBindlessCountNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 's',
+ 's',
+ 'N',
+ 'V',
+ 0, // glMultiDrawArraysIndirectBindlessNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 0, // glMultiDrawArraysIndirectCount
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiDrawArraysIndirectCountARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiDrawArraysIndirectEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMultiDrawElementArrayAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 0, // glMultiDrawElements
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 0, // glMultiDrawElementsBaseVertex
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiDrawElementsBaseVertexEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiDrawElementsEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 0, // glMultiDrawElementsIndirect
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glMultiDrawElementsIndirectAMD
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 's',
+ 's',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMultiDrawElementsIndirectBindlessCountNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 's',
+ 's',
+ 'N',
+ 'V',
+ 0, // glMultiDrawElementsIndirectBindlessNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 0, // glMultiDrawElementsIndirectCount
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiDrawElementsIndirectCountARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiDrawElementsIndirectEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ 'T',
+ 'a',
+ 's',
+ 'k',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMultiDrawMeshTasksIndirectCountNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'M',
+ 'e',
+ 's',
+ 'h',
+ 'T',
+ 'a',
+ 's',
+ 'k',
+ 's',
+ 'I',
+ 'n',
+ 'd',
+ 'i',
+ 'r',
+ 'e',
+ 'c',
+ 't',
+ 'N',
+ 'V',
+ 0, // glMultiDrawMeshTasksIndirectNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glMultiDrawRangeElementArrayAPPLE
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glMultiModeDrawArraysIBM
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glMultiModeDrawElementsIBM
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexBufferEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord1bOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord1bvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 0, // glMultiTexCoord1d
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1dARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 'v',
+ 0, // glMultiTexCoord1dv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1dvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 0, // glMultiTexCoord1f
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1fARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 'v',
+ 0, // glMultiTexCoord1fv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1fvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord1hNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord1hvNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 0, // glMultiTexCoord1i
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1iARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoord1iv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1ivARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 0, // glMultiTexCoord1s
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1sARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 'v',
+ 0, // glMultiTexCoord1sv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord1svARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord1xOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord1xvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord2bOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord2bvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 0, // glMultiTexCoord2d
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2dARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 'v',
+ 0, // glMultiTexCoord2dv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2dvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 0, // glMultiTexCoord2f
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2fARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'v',
+ 0, // glMultiTexCoord2fv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2fvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord2hNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord2hvNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 0, // glMultiTexCoord2i
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2iARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoord2iv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2ivARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 0, // glMultiTexCoord2s
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2sARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 'v',
+ 0, // glMultiTexCoord2sv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord2svARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord2xOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord2xvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord3bOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord3bvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 0, // glMultiTexCoord3d
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3dARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 'v',
+ 0, // glMultiTexCoord3dv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3dvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 0, // glMultiTexCoord3f
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3fARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 'v',
+ 0, // glMultiTexCoord3fv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3fvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord3hNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord3hvNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 0, // glMultiTexCoord3i
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3iARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoord3iv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3ivARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 0, // glMultiTexCoord3s
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3sARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 'v',
+ 0, // glMultiTexCoord3sv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord3svARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord3xOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord3xvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord4bOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord4bvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 0, // glMultiTexCoord4d
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4dARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 'v',
+ 0, // glMultiTexCoord4dv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4dvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 0, // glMultiTexCoord4f
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4fARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'v',
+ 0, // glMultiTexCoord4fv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4fvARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord4hNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMultiTexCoord4hvNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 0, // glMultiTexCoord4i
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4iARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoord4iv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4ivARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 0, // glMultiTexCoord4s
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4sARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 'v',
+ 0, // glMultiTexCoord4sv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glMultiTexCoord4svARB
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'x',
+ 0, // glMultiTexCoord4x
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord4xOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glMultiTexCoord4xvOES
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 0, // glMultiTexCoordP1ui
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoordP1uiv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 0, // glMultiTexCoordP2ui
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoordP2uiv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glMultiTexCoordP3ui
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoordP3uiv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 0, // glMultiTexCoordP4ui
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glMultiTexCoordP4uiv
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexCoordPointerEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexEnvfEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexEnvfvEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexEnviEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexEnvivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGendEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGendvEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGenfEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGenfvEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGeniEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexGenivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexImage1DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexImage2DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexImage3DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameterIivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameterIuivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameterfEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameterfvEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameteriEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexParameterivEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexRenderbufferEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexSubImage1DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexSubImage2DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glMultiTexSubImage3DEXT
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glMulticastBarrierNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'B',
+ 'l',
+ 'i',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glMulticastBlitFramebufferNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // glMulticastBufferSubDataNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // glMulticastCopyBufferSubDataNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'N',
+ 'V',
+ 0, // glMulticastCopyImageSubDataNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMulticastFramebufferSampleLocationsfvNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMulticastGetQueryObjecti64vNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMulticastGetQueryObjectivNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMulticastGetQueryObjectui64vNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'G',
+ 'e',
+ 't',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glMulticastGetQueryObjectuivNV
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glMulticastScissorArrayvNVX
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glMulticastViewportArrayvNVX
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'P',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'W',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glMulticastViewportPositionWScaleNVX
+ 'g',
+ 'l',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'c',
+ 'a',
+ 's',
+ 't',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'N',
+ 'V',
+ 0, // glMulticastWaitSyncNV
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glNamedBufferAttachMemoryNV
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glNamedBufferData
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferDataEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glNamedBufferPageCommitmentARB
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferPageCommitmentEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glNamedBufferStorage
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferStorageEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'x',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'a',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferStorageExternalEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferStorageMemEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 0, // glNamedBufferSubData
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedBufferSubDataEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'C',
+ 'o',
+ 'p',
+ 'y',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'b',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedCopyBufferSubDataEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glNamedFramebufferDrawBuffer
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'D',
+ 'r',
+ 'a',
+ 'w',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glNamedFramebufferDrawBuffers
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glNamedFramebufferParameteri
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferParameteriEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glNamedFramebufferReadBuffer
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glNamedFramebufferRenderbuffer
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferRenderbufferEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glNamedFramebufferSampleLocationsfvARB
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glNamedFramebufferSampleLocationsfvNV
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'P',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 's',
+ 'f',
+ 'v',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glNamedFramebufferSamplePositionsfvAMD
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 0, // glNamedFramebufferTexture
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTexture1DEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTexture2DEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTexture3DEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTextureEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'F',
+ 'a',
+ 'c',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTextureFaceEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 0, // glNamedFramebufferTextureLayer
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'a',
+ 'y',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedFramebufferTextureLayerEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameter4dEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameter4dvEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameter4fEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameter4fvEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameterI4iEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameterI4ivEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameterI4uiEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameterI4uivEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParameters4fvEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParametersI4ivEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramLocalParametersI4uivEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedProgramStringEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glNamedRenderbufferStorage
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedRenderbufferStorageEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glNamedRenderbufferStorageMultisample
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'A',
+ 'd',
+ 'v',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glNamedRenderbufferStorageMultisampleAdvancedAMD
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedRenderbufferStorageMultisampleCoverageEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNamedRenderbufferStorageMultisampleEXT
+ 'g',
+ 'l',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glNamedStringARB
+ 'g',
+ 'l',
+ 'N',
+ 'e',
+ 'w',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 0, // glNewList
+ 'g',
+ 'l',
+ 'N',
+ 'e',
+ 'w',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNewObjectBufferATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'b',
+ 0, // glNormal3b
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'b',
+ 'v',
+ 0, // glNormal3bv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'd',
+ 0, // glNormal3d
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'd',
+ 'v',
+ 0, // glNormal3dv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 0, // glNormal3f
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'v',
+ 0, // glNormal3fv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glNormal3hNV
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glNormal3hvNV
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'i',
+ 0, // glNormal3i
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'i',
+ 'v',
+ 0, // glNormal3iv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 's',
+ 0, // glNormal3s
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 's',
+ 'v',
+ 0, // glNormal3sv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'x',
+ 0, // glNormal3x
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glNormal3xOES
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glNormal3xvOES
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glNormalFormatNV
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glNormalP3ui
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glNormalP3uiv
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glNormalPointer
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glNormalPointerEXT
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glNormalPointerListIBM
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glNormalPointervINTEL
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'b',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3bATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'b',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3bvATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3dATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'd',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3dvATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3fATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3fvATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3iATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3ivATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3sATI
+ 'g',
+ 'l',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 's',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glNormalStream3svATI
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 0, // glObjectLabel
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glObjectLabelKHR
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 't',
+ 'r',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 0, // glObjectPtrLabel
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 't',
+ 'r',
+ 'L',
+ 'a',
+ 'b',
+ 'e',
+ 'l',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glObjectPtrLabelKHR
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'u',
+ 'r',
+ 'g',
+ 'e',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glObjectPurgeableAPPLE
+ 'g',
+ 'l',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'U',
+ 'n',
+ 'p',
+ 'u',
+ 'r',
+ 'g',
+ 'e',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glObjectUnpurgeableAPPLE
+ 'g',
+ 'l',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 0, // glOrtho
+ 'g',
+ 'l',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 'f',
+ 0, // glOrthof
+ 'g',
+ 'l',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glOrthofOES
+ 'g',
+ 'l',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 'x',
+ 0, // glOrthox
+ 'g',
+ 'l',
+ 'O',
+ 'r',
+ 't',
+ 'h',
+ 'o',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glOrthoxOES
+ 'g',
+ 'l',
+ 'P',
+ 'N',
+ 'T',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 'g',
+ 'l',
+ 'e',
+ 's',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glPNTrianglesfATI
+ 'g',
+ 'l',
+ 'P',
+ 'N',
+ 'T',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 'g',
+ 'l',
+ 'e',
+ 's',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glPNTrianglesiATI
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 's',
+ 's',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glPassTexCoordATI
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 's',
+ 's',
+ 'T',
+ 'h',
+ 'r',
+ 'o',
+ 'u',
+ 'g',
+ 'h',
+ 0, // glPassThrough
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 's',
+ 's',
+ 'T',
+ 'h',
+ 'r',
+ 'o',
+ 'u',
+ 'g',
+ 'h',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPassThroughxOES
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glPatchParameterfv
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glPatchParameteri
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPatchParameteriEXT
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'c',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPatchParameteriOES
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'G',
+ 'e',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glPathColorGenNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glPathCommandsNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glPathCoordsNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'N',
+ 'V',
+ 0, // glPathCoverDepthFuncNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'D',
+ 'a',
+ 's',
+ 'h',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glPathDashArrayNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'F',
+ 'o',
+ 'g',
+ 'G',
+ 'e',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glPathFogGenNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'G',
+ 'l',
+ 'y',
+ 'p',
+ 'h',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glPathGlyphIndexArrayNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'G',
+ 'l',
+ 'y',
+ 'p',
+ 'h',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glPathGlyphIndexRangeNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'G',
+ 'l',
+ 'y',
+ 'p',
+ 'h',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glPathGlyphRangeNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'G',
+ 'l',
+ 'y',
+ 'p',
+ 'h',
+ 's',
+ 'N',
+ 'V',
+ 0, // glPathGlyphsNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'G',
+ 'l',
+ 'y',
+ 'p',
+ 'h',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glPathMemoryGlyphIndexArrayNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glPathParameterfNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glPathParameterfvNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glPathParameteriNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glPathParameterivNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'N',
+ 'V',
+ 0, // glPathStencilDepthOffsetNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'N',
+ 'V',
+ 0, // glPathStencilFuncNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glPathStringNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 'u',
+ 'b',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'a',
+ 'n',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glPathSubCommandsNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'S',
+ 'u',
+ 'b',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 's',
+ 'N',
+ 'V',
+ 0, // glPathSubCoordsNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glPathTexGenNV
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 'u',
+ 's',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glPauseTransformFeedback
+ 'g',
+ 'l',
+ 'P',
+ 'a',
+ 'u',
+ 's',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glPauseTransformFeedbackNV
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'D',
+ 'a',
+ 't',
+ 'a',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glPixelDataRangeNV
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'f',
+ 'v',
+ 0, // glPixelMapfv
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glPixelMapuiv
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'u',
+ 's',
+ 'v',
+ 0, // glPixelMapusv
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'M',
+ 'a',
+ 'p',
+ 'x',
+ 0, // glPixelMapx
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'e',
+ 'f',
+ 0, // glPixelStoref
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'e',
+ 'i',
+ 0, // glPixelStorei
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'e',
+ 'x',
+ 0, // glPixelStorex
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPixelTexGenParameterfSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPixelTexGenParameterfvSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPixelTexGenParameteriSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPixelTexGenParameterivSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glPixelTexGenSGIX
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glPixelTransferf
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glPixelTransferi
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'e',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPixelTransferxOES
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPixelTransformParameterfEXT
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPixelTransformParameterfvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPixelTransformParameteriEXT
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPixelTransformParameterivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'Z',
+ 'o',
+ 'o',
+ 'm',
+ 0, // glPixelZoom
+ 'g',
+ 'l',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'Z',
+ 'o',
+ 'o',
+ 'm',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPixelZoomxOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'A',
+ 'l',
+ 'o',
+ 'n',
+ 'g',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glPointAlongPathNV
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glPointParameterf
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glPointParameterfARB
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPointParameterfEXT
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPointParameterfSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glPointParameterfv
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glPointParameterfvARB
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPointParameterfvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glPointParameterfvSGIS
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glPointParameteri
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glPointParameteriNV
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glPointParameteriv
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glPointParameterivNV
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 0, // glPointParameterx
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPointParameterxOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 0, // glPointParameterxv
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPointParameterxvOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 0, // glPointSize
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPointSizePointerOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'x',
+ 0, // glPointSizex
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'S',
+ 'i',
+ 'z',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPointSizexOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'l',
+ 'A',
+ 's',
+ 'y',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glPollAsyncSGIX
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'l',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glPollInstrumentsSGIX
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 0, // glPolygonMode
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glPolygonModeNV
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 0, // glPolygonOffset
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'a',
+ 'm',
+ 'p',
+ 0, // glPolygonOffsetClamp
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'C',
+ 'l',
+ 'a',
+ 'm',
+ 'p',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPolygonOffsetClampEXT
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPolygonOffsetEXT
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'x',
+ 0, // glPolygonOffsetx
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPolygonOffsetxOES
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'l',
+ 'y',
+ 'g',
+ 'o',
+ 'n',
+ 'S',
+ 't',
+ 'i',
+ 'p',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glPolygonStipple
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glPopAttrib
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glPopClientAttrib
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 0, // glPopDebugGroup
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glPopDebugGroupKHR
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPopGroupMarkerEXT
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 0, // glPopMatrix
+ 'g',
+ 'l',
+ 'P',
+ 'o',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glPopName
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'e',
+ 's',
+ 'e',
+ 'n',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'D',
+ 'u',
+ 'a',
+ 'l',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'N',
+ 'V',
+ 0, // glPresentFrameDualFillNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'e',
+ 's',
+ 'e',
+ 'n',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'K',
+ 'e',
+ 'y',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glPresentFrameKeyedNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'B',
+ 'o',
+ 'x',
+ 0, // glPrimitiveBoundingBox
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'B',
+ 'o',
+ 'x',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glPrimitiveBoundingBoxARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'B',
+ 'o',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPrimitiveBoundingBoxEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'B',
+ 'o',
+ 'u',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'B',
+ 'o',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPrimitiveBoundingBoxOES
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 't',
+ 'a',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 0, // glPrimitiveRestartIndex
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 't',
+ 'a',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'N',
+ 'V',
+ 0, // glPrimitiveRestartIndexNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'i',
+ 'v',
+ 'e',
+ 'R',
+ 'e',
+ 's',
+ 't',
+ 'a',
+ 'r',
+ 't',
+ 'N',
+ 'V',
+ 0, // glPrimitiveRestartNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'o',
+ 'r',
+ 'i',
+ 't',
+ 'i',
+ 'z',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 0, // glPrioritizeTextures
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'o',
+ 'r',
+ 'i',
+ 't',
+ 'i',
+ 'z',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPrioritizeTexturesEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'i',
+ 'o',
+ 'r',
+ 'i',
+ 't',
+ 'i',
+ 'z',
+ 'e',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 's',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glPrioritizeTexturesxOES
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 0, // glProgramBinary
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glProgramBinaryOES
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramBufferParametersIivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramBufferParametersIuivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramBufferParametersfvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramEnvParameter4dARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramEnvParameter4dvARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramEnvParameter4fARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramEnvParameter4fvARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParameterI4iNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParameterI4ivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParameterI4uiNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParameterI4uivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramEnvParameters4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParametersI4ivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'n',
+ 'v',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramEnvParametersI4uivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramLocalParameter4dARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramLocalParameter4dvARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramLocalParameter4fARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramLocalParameter4fvARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParameterI4iNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParameterI4ivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParameterI4uiNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParameterI4uivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramLocalParameters4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParametersI4ivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramLocalParametersI4uivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glProgramNamedParameter4dNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramNamedParameter4dvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glProgramNamedParameter4fNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramNamedParameter4fvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glProgramParameter4dNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramParameter4dvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glProgramParameter4fNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramParameter4fvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glProgramParameteri
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramParameteriARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramParameteriEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ '4',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramParameters4dvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramParameters4fvNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'I',
+ 'n',
+ 'p',
+ 'u',
+ 't',
+ 'G',
+ 'e',
+ 'n',
+ 'N',
+ 'V',
+ 0, // glProgramPathFragmentInputGenNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramStringARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'u',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramSubroutineParametersuivNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 0, // glProgramUniform1d
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1dEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 'v',
+ 0, // glProgramUniform1dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 0, // glProgramUniform1f
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1fEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'v',
+ 0, // glProgramUniform1fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 0, // glProgramUniform1i
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform1i64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform1i64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform1i64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform1i64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1iEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'v',
+ 0, // glProgramUniform1iv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1ivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 0, // glProgramUniform1ui
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform1ui64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform1ui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform1ui64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform1ui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1uiEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glProgramUniform1uiv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform1uivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 0, // glProgramUniform2d
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2dEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 'v',
+ 0, // glProgramUniform2dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 0, // glProgramUniform2f
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2fEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'v',
+ 0, // glProgramUniform2fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 0, // glProgramUniform2i
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform2i64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform2i64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform2i64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform2i64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2iEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'v',
+ 0, // glProgramUniform2iv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2ivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 0, // glProgramUniform2ui
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform2ui64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform2ui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform2ui64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform2ui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2uiEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glProgramUniform2uiv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform2uivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 0, // glProgramUniform3d
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3dEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 'v',
+ 0, // glProgramUniform3dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 0, // glProgramUniform3f
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3fEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 0, // glProgramUniform3fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 0, // glProgramUniform3i
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform3i64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform3i64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform3i64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform3i64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3iEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 0, // glProgramUniform3iv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3ivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 0, // glProgramUniform3ui
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform3ui64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform3ui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform3ui64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform3ui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3uiEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glProgramUniform3uiv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform3uivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 0, // glProgramUniform4d
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4dEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 'v',
+ 0, // glProgramUniform4dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 0, // glProgramUniform4f
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4fEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'v',
+ 0, // glProgramUniform4fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 0, // glProgramUniform4i
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform4i64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform4i64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform4i64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform4i64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4iEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'v',
+ 0, // glProgramUniform4iv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4ivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 0, // glProgramUniform4ui
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform4ui64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniform4ui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniform4ui64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniform4ui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4uiEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glProgramUniform4uiv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniform4uivEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniformHandleui64ARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glProgramUniformHandleui64IMG
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniformHandleui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glProgramUniformHandleui64vARB
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glProgramUniformHandleui64vIMG
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniformHandleui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix2dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix2fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix2x3dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2x3dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix2x3fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2x3fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix2x4dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2x4dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix2x4fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix2x4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix3dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix3fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix3x2dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3x2dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix3x2fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3x2fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix3x4dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3x4dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix3x4fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix3x4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix4dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix4fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix4x2dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4x2dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix4x2fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4x2fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glProgramUniformMatrix4x3dv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4x3dvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glProgramUniformMatrix4x3fv
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProgramUniformMatrix4x3fvEXT
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glProgramUniformui64NV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glProgramUniformui64vNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'L',
+ 'i',
+ 'm',
+ 'i',
+ 't',
+ 'N',
+ 'V',
+ 0, // glProgramVertexLimitNV
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'v',
+ 'o',
+ 'k',
+ 'i',
+ 'n',
+ 'g',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 0, // glProvokingVertex
+ 'g',
+ 'l',
+ 'P',
+ 'r',
+ 'o',
+ 'v',
+ 'o',
+ 'k',
+ 'i',
+ 'n',
+ 'g',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glProvokingVertexEXT
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glPushAttrib
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 0, // glPushClientAttrib
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'C',
+ 'l',
+ 'i',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'e',
+ 'f',
+ 'a',
+ 'u',
+ 'l',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPushClientAttribDefaultEXT
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 0, // glPushDebugGroup
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'D',
+ 'e',
+ 'b',
+ 'u',
+ 'g',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glPushDebugGroupKHR
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'G',
+ 'r',
+ 'o',
+ 'u',
+ 'p',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glPushGroupMarkerEXT
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 0, // glPushMatrix
+ 'g',
+ 'l',
+ 'P',
+ 'u',
+ 's',
+ 'h',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 0, // glPushName
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glQueryCounter
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glQueryCounterEXT
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glQueryMatrixxOES
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glQueryObjectParameteruiAMD
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glQueryResourceNV
+ 'g',
+ 'l',
+ 'Q',
+ 'u',
+ 'e',
+ 'r',
+ 'y',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'T',
+ 'a',
+ 'g',
+ 'N',
+ 'V',
+ 0, // glQueryResourceTagNV
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 0, // glRasterPos2d
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'v',
+ 0, // glRasterPos2dv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 0, // glRasterPos2f
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'v',
+ 0, // glRasterPos2fv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 0, // glRasterPos2i
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'v',
+ 0, // glRasterPos2iv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 0, // glRasterPos2s
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'v',
+ 0, // glRasterPos2sv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos2xOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos2xvOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 0, // glRasterPos3d
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'v',
+ 0, // glRasterPos3dv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 0, // glRasterPos3f
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'v',
+ 0, // glRasterPos3fv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 0, // glRasterPos3i
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'v',
+ 0, // glRasterPos3iv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 0, // glRasterPos3s
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'v',
+ 0, // glRasterPos3sv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos3xOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos3xvOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'd',
+ 0, // glRasterPos4d
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'd',
+ 'v',
+ 0, // glRasterPos4dv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'f',
+ 0, // glRasterPos4f
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 0, // glRasterPos4fv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'i',
+ 0, // glRasterPos4i
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'i',
+ 'v',
+ 0, // glRasterPos4iv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 's',
+ 0, // glRasterPos4s
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 's',
+ 'v',
+ 0, // glRasterPos4sv
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos4xOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRasterPos4xvOES
+ 'g',
+ 'l',
+ 'R',
+ 'a',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glRasterSamplesEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glReadBuffer
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glReadBufferIndexedEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glReadBufferNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glReadInstrumentsSGIX
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 0, // glReadPixels
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 0, // glReadnPixels
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glReadnPixelsARB
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glReadnPixelsEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'a',
+ 'd',
+ 'n',
+ 'P',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 's',
+ 'K',
+ 'H',
+ 'R',
+ 0, // glReadnPixelsKHR
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'd',
+ 0, // glRectd
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'd',
+ 'v',
+ 0, // glRectdv
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'f',
+ 0, // glRectf
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'f',
+ 'v',
+ 0, // glRectfv
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 0, // glRecti
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'i',
+ 'v',
+ 0, // glRectiv
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 's',
+ 0, // glRects
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 's',
+ 'v',
+ 0, // glRectsv
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRectxOES
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRectxvOES
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'f',
+ 'e',
+ 'r',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'P',
+ 'l',
+ 'a',
+ 'n',
+ 'e',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glReferencePlaneSGIX
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'l',
+ 'e',
+ 'a',
+ 's',
+ 'e',
+ 'K',
+ 'e',
+ 'y',
+ 'e',
+ 'd',
+ 'M',
+ 'u',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'i',
+ 'n',
+ '3',
+ '2',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glReleaseKeyedMutexWin32EXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'l',
+ 'e',
+ 'a',
+ 's',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'm',
+ 'p',
+ 'i',
+ 'l',
+ 'e',
+ 'r',
+ 0, // glReleaseShaderCompiler
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'G',
+ 'p',
+ 'u',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glRenderGpuMaskNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 0, // glRenderMode
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glRenderbufferStorage
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glRenderbufferStorageEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glRenderbufferStorageMultisample
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glRenderbufferStorageMultisampleANGLE
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glRenderbufferStorageMultisampleAPPLE
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'A',
+ 'd',
+ 'v',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glRenderbufferStorageMultisampleAdvancedAMD
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glRenderbufferStorageMultisampleCoverageNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glRenderbufferStorageMultisampleEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glRenderbufferStorageMultisampleIMG
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glRenderbufferStorageMultisampleNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRenderbufferStorageOES
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodePointerSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'b',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeubSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'b',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeubvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor3fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor4fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor4fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor4ubVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiColor4ubVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiTexCoord2fVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiVertex3fSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuiVertex3fvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 'i',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeuivSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 's',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeusSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'p',
+ 'l',
+ 'a',
+ 'c',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'C',
+ 'o',
+ 'd',
+ 'e',
+ 'u',
+ 's',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glReplacementCodeusvSUN
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 'q',
+ 'u',
+ 'e',
+ 's',
+ 't',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'd',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 's',
+ 'N',
+ 'V',
+ 0, // glRequestResidentProgramsNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glResetHistogram
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'H',
+ 'i',
+ 's',
+ 't',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glResetHistogramEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glResetMemoryObjectParameterNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 0, // glResetMinmax
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'e',
+ 't',
+ 'M',
+ 'i',
+ 'n',
+ 'm',
+ 'a',
+ 'x',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glResetMinmaxEXT
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'i',
+ 'z',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glResizeBuffersMESA
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'l',
+ 'v',
+ 'e',
+ 'D',
+ 'e',
+ 'p',
+ 't',
+ 'h',
+ 'V',
+ 'a',
+ 'l',
+ 'u',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glResolveDepthValuesNV
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'o',
+ 'l',
+ 'v',
+ 'e',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'F',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glResolveMultisampleFramebufferAPPLE
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'u',
+ 'm',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 0, // glResumeTransformFeedback
+ 'g',
+ 'l',
+ 'R',
+ 'e',
+ 's',
+ 'u',
+ 'm',
+ 'e',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'N',
+ 'V',
+ 0, // glResumeTransformFeedbackNV
+ 'g',
+ 'l',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'd',
+ 0, // glRotated
+ 'g',
+ 'l',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'f',
+ 0, // glRotatef
+ 'g',
+ 'l',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'x',
+ 0, // glRotatex
+ 'g',
+ 'l',
+ 'R',
+ 'o',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glRotatexOES
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 0, // glSampleCoverage
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glSampleCoverageARB
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'x',
+ 0, // glSampleCoveragex
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glSampleCoveragexOES
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'a',
+ 'p',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glSampleMapATI
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSampleMaskEXT
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glSampleMaskIndexedNV
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glSampleMaskSGIS
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'i',
+ 0, // glSampleMaski
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSamplePatternEXT
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 't',
+ 'e',
+ 'r',
+ 'n',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glSamplePatternSGIS
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glSamplerParameterIiv
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSamplerParameterIivEXT
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glSamplerParameterIivOES
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glSamplerParameterIuiv
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSamplerParameterIuivEXT
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glSamplerParameterIuivOES
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glSamplerParameterf
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glSamplerParameterfv
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glSamplerParameteri
+ 'g',
+ 'l',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'r',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glSamplerParameteriv
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'd',
+ 0, // glScaled
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'f',
+ 0, // glScalef
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'x',
+ 0, // glScalex
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glScalexOES
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 0, // glScissor
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 0, // glScissorArrayv
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glScissorArrayvNV
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glScissorArrayvOES
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'E',
+ 'x',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'v',
+ 'e',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glScissorExclusiveArrayvNV
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'E',
+ 'x',
+ 'c',
+ 'l',
+ 'u',
+ 's',
+ 'i',
+ 'v',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glScissorExclusiveNV
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 0, // glScissorIndexed
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glScissorIndexedNV
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glScissorIndexedOES
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 0, // glScissorIndexedv
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glScissorIndexedvNV
+ 'g',
+ 'l',
+ 'S',
+ 'c',
+ 'i',
+ 's',
+ 's',
+ 'o',
+ 'r',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glScissorIndexedvOES
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 0, // glSecondaryColor3b
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3bEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 'v',
+ 0, // glSecondaryColor3bv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3bvEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 0, // glSecondaryColor3d
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3dEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 'v',
+ 0, // glSecondaryColor3dv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3dvEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 0, // glSecondaryColor3f
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3fEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'v',
+ 0, // glSecondaryColor3fv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3fvEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glSecondaryColor3hNV
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glSecondaryColor3hvNV
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 0, // glSecondaryColor3i
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3iEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 'v',
+ 0, // glSecondaryColor3iv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3ivEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 0, // glSecondaryColor3s
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3sEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 'v',
+ 0, // glSecondaryColor3sv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3svEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 0, // glSecondaryColor3ub
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3ubEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glSecondaryColor3ubv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3ubvEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 0, // glSecondaryColor3ui
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3uiEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glSecondaryColor3uiv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3uivEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 0, // glSecondaryColor3us
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3usEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 'v',
+ 0, // glSecondaryColor3usv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'u',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColor3usvEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glSecondaryColorFormatNV
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glSecondaryColorP3ui
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glSecondaryColorP3uiv
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glSecondaryColorPointer
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSecondaryColorPointerEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glSecondaryColorPointerListIBM
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'l',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glSelectBuffer
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'l',
+ 'e',
+ 'c',
+ 't',
+ 'P',
+ 'e',
+ 'r',
+ 'f',
+ 'M',
+ 'o',
+ 'n',
+ 'i',
+ 't',
+ 'o',
+ 'r',
+ 'C',
+ 'o',
+ 'u',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glSelectPerfMonitorCountersAMD
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSemaphoreParameterui64vEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 0, // glSeparableFilter2D
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 'b',
+ 'l',
+ 'e',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSeparableFilter2DEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glSetFenceAPPLE
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glSetFenceNV
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'F',
+ 'r',
+ 'a',
+ 'g',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 't',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glSetFragmentShaderConstantATI
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'I',
+ 'n',
+ 'v',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSetInvariantEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'L',
+ 'o',
+ 'c',
+ 'a',
+ 'l',
+ 'C',
+ 'o',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSetLocalConstantEXT
+ 'g',
+ 'l',
+ 'S',
+ 'e',
+ 't',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'f',
+ 'v',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glSetMultisamplefvAMD
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'l',
+ 0, // glShadeModel
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'B',
+ 'i',
+ 'n',
+ 'a',
+ 'r',
+ 'y',
+ 0, // glShaderBinary
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'O',
+ 'p',
+ '1',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glShaderOp1EXT
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'O',
+ 'p',
+ '2',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glShaderOp2EXT
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'O',
+ 'p',
+ '3',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glShaderOp3EXT
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 0, // glShaderSource
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 'o',
+ 'u',
+ 'r',
+ 'c',
+ 'e',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glShaderSourceARB
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'B',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glShaderStorageBlockBinding
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glShadingRateImageBarrierNV
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ 'P',
+ 'a',
+ 'l',
+ 'e',
+ 't',
+ 't',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glShadingRateImagePaletteNV
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'O',
+ 'r',
+ 'd',
+ 'e',
+ 'r',
+ 'C',
+ 'u',
+ 's',
+ 't',
+ 'o',
+ 'm',
+ 'N',
+ 'V',
+ 0, // glShadingRateSampleOrderCustomNV
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'R',
+ 'a',
+ 't',
+ 'e',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'O',
+ 'r',
+ 'd',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glShadingRateSampleOrderNV
+ 'g',
+ 'l',
+ 'S',
+ 'h',
+ 'a',
+ 'r',
+ 'p',
+ 'e',
+ 'n',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glSharpenTexFuncSGIS
+ 'g',
+ 'l',
+ 'S',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSignalSemaphoreEXT
+ 'g',
+ 'l',
+ 'S',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glSignalSemaphoreui64NVX
+ 'g',
+ 'l',
+ 'S',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'V',
+ 'k',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glSignalVkFenceNV
+ 'g',
+ 'l',
+ 'S',
+ 'i',
+ 'g',
+ 'n',
+ 'a',
+ 'l',
+ 'V',
+ 'k',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glSignalVkSemaphoreNV
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'e',
+ 'c',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'z',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 0, // glSpecializeShader
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'e',
+ 'c',
+ 'i',
+ 'a',
+ 'l',
+ 'i',
+ 'z',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glSpecializeShaderARB
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'r',
+ 'i',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glSpriteParameterfSGIX
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'r',
+ 'i',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glSpriteParameterfvSGIX
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'r',
+ 'i',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glSpriteParameteriSGIX
+ 'g',
+ 'l',
+ 'S',
+ 'p',
+ 'r',
+ 'i',
+ 't',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glSpriteParameterivSGIX
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'a',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glStartInstrumentsSGIX
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'a',
+ 'r',
+ 't',
+ 'T',
+ 'i',
+ 'l',
+ 'i',
+ 'n',
+ 'g',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glStartTilingQCOM
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'a',
+ 't',
+ 'e',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glStateCaptureNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'C',
+ 'l',
+ 'e',
+ 'a',
+ 'r',
+ 'T',
+ 'a',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glStencilClearTagEXT
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glStencilFillPathInstancedNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glStencilFillPathNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 0, // glStencilFunc
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 0, // glStencilFuncSeparate
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glStencilFuncSeparateATI
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 0, // glStencilMask
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 0, // glStencilMaskSeparate
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'O',
+ 'p',
+ 0, // glStencilOp
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'O',
+ 'p',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 0, // glStencilOpSeparate
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'O',
+ 'p',
+ 'S',
+ 'e',
+ 'p',
+ 'a',
+ 'r',
+ 'a',
+ 't',
+ 'e',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glStencilOpSeparateATI
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'O',
+ 'p',
+ 'V',
+ 'a',
+ 'l',
+ 'u',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glStencilOpValueAMD
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glStencilStrokePathInstancedNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glStencilStrokePathNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'T',
+ 'h',
+ 'e',
+ 'n',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glStencilThenCoverFillPathInstancedNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'T',
+ 'h',
+ 'e',
+ 'n',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'F',
+ 'i',
+ 'l',
+ 'l',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glStencilThenCoverFillPathNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'T',
+ 'h',
+ 'e',
+ 'n',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'a',
+ 'n',
+ 'c',
+ 'e',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glStencilThenCoverStrokePathInstancedNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'e',
+ 'n',
+ 'c',
+ 'i',
+ 'l',
+ 'T',
+ 'h',
+ 'e',
+ 'n',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'S',
+ 't',
+ 'r',
+ 'o',
+ 'k',
+ 'e',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glStencilThenCoverStrokePathNV
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'o',
+ 'p',
+ 'I',
+ 'n',
+ 's',
+ 't',
+ 'r',
+ 'u',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 's',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glStopInstrumentsSGIX
+ 'g',
+ 'l',
+ 'S',
+ 't',
+ 'r',
+ 'i',
+ 'n',
+ 'g',
+ 'M',
+ 'a',
+ 'r',
+ 'k',
+ 'e',
+ 'r',
+ 'G',
+ 'R',
+ 'E',
+ 'M',
+ 'E',
+ 'D',
+ 'Y',
+ 0, // glStringMarkerGREMEDY
+ 'g',
+ 'l',
+ 'S',
+ 'u',
+ 'b',
+ 'p',
+ 'i',
+ 'x',
+ 'e',
+ 'l',
+ 'P',
+ 'r',
+ 'e',
+ 'c',
+ 'i',
+ 's',
+ 'i',
+ 'o',
+ 'n',
+ 'B',
+ 'i',
+ 'a',
+ 's',
+ 'N',
+ 'V',
+ 0, // glSubpixelPrecisionBiasNV
+ 'g',
+ 'l',
+ 'S',
+ 'w',
+ 'i',
+ 'z',
+ 'z',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glSwizzleEXT
+ 'g',
+ 'l',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glSyncTextureINTEL
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'g',
+ 'S',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'S',
+ 'G',
+ 'I',
+ 'X',
+ 0, // glTagSampleBufferSGIX
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'b',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3bEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3bvEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3dEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3dvEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3fEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3fvEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3iEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3ivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3sEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ '3',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangent3svEXT
+ 'g',
+ 'l',
+ 'T',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'n',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTangentPointerEXT
+ 'g',
+ 'l',
+ 'T',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ '3',
+ 'D',
+ 'F',
+ 'X',
+ 0, // glTbufferMask3DFX
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'l',
+ 'l',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'F',
+ 'a',
+ 'c',
+ 't',
+ 'o',
+ 'r',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glTessellationFactorAMD
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 's',
+ 's',
+ 'e',
+ 'l',
+ 'l',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'M',
+ 'o',
+ 'd',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glTessellationModeAMD
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 's',
+ 't',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glTestFenceAPPLE
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 's',
+ 't',
+ 'F',
+ 'e',
+ 'n',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTestFenceNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 's',
+ 't',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glTestObjectAPPLE
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glTexAttachMemoryNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glTexBuffer
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glTexBufferARB
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexBufferEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexBufferOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glTexBufferRange
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexBufferRangeEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexBufferRangeOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'm',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glTexBumpParameterfvATI
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'm',
+ 'p',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glTexBumpParameterivATI
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord1bOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord1bvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 0, // glTexCoord1d
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'd',
+ 'v',
+ 0, // glTexCoord1dv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 0, // glTexCoord1f
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'f',
+ 'v',
+ 0, // glTexCoord1fv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glTexCoord1hNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glTexCoord1hvNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 0, // glTexCoord1i
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'i',
+ 'v',
+ 0, // glTexCoord1iv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 0, // glTexCoord1s
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 's',
+ 'v',
+ 0, // glTexCoord1sv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord1xOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '1',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord1xvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord2bOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord2bvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 0, // glTexCoord2d
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'd',
+ 'v',
+ 0, // glTexCoord2dv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 0, // glTexCoord2f
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor3fVertex3fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor4fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor4fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor4ubVertex3fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'u',
+ 'b',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fColor4ubVertex3fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fNormal3fVertex3fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fNormal3fVertex3fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fVertex3fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord2fVertex3fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'f',
+ 'v',
+ 0, // glTexCoord2fv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glTexCoord2hNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glTexCoord2hvNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 0, // glTexCoord2i
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'i',
+ 'v',
+ 0, // glTexCoord2iv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 0, // glTexCoord2s
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 's',
+ 'v',
+ 0, // glTexCoord2sv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord2xOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '2',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord2xvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord3bOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord3bvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 0, // glTexCoord3d
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'd',
+ 'v',
+ 0, // glTexCoord3dv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 0, // glTexCoord3f
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'f',
+ 'v',
+ 0, // glTexCoord3fv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glTexCoord3hNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glTexCoord3hvNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 0, // glTexCoord3i
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'i',
+ 'v',
+ 0, // glTexCoord3iv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 0, // glTexCoord3s
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 's',
+ 'v',
+ 0, // glTexCoord3sv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord3xOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord3xvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord4bOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord4bvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 0, // glTexCoord4d
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'd',
+ 'v',
+ 0, // glTexCoord4dv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 0, // glTexCoord4f
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord4fColor4fNormal3fVertex4fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ '4',
+ 'f',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ '3',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord4fColor4fNormal3fVertex4fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord4fVertex4fSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'S',
+ 'U',
+ 'N',
+ 0, // glTexCoord4fVertex4fvSUN
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'f',
+ 'v',
+ 0, // glTexCoord4fv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glTexCoord4hNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glTexCoord4hvNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 0, // glTexCoord4i
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'i',
+ 'v',
+ 0, // glTexCoord4iv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 0, // glTexCoord4s
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 's',
+ 'v',
+ 0, // glTexCoord4sv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord4xOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ '4',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexCoord4xvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glTexCoordFormatNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 0, // glTexCoordP1ui
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTexCoordP1uiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 0, // glTexCoordP2ui
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTexCoordP2uiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glTexCoordP3ui
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTexCoordP3uiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 0, // glTexCoordP4ui
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTexCoordP4uiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glTexCoordPointer
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexCoordPointerEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glTexCoordPointerListIBM
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glTexCoordPointervINTEL
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 0, // glTexEnvf
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'v',
+ 0, // glTexEnvfv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 0, // glTexEnvi
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'v',
+ 0, // glTexEnviv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 0, // glTexEnvx
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexEnvxOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 'v',
+ 0, // glTexEnvxv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'E',
+ 'n',
+ 'v',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexEnvxvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'F',
+ 'i',
+ 'l',
+ 't',
+ 'e',
+ 'r',
+ 'F',
+ 'u',
+ 'n',
+ 'c',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glTexFilterFuncSGIS
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 0, // glTexGend
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'd',
+ 'v',
+ 0, // glTexGendv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 0, // glTexGenf
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGenfOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 0, // glTexGenfv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'f',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGenfvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 0, // glTexGeni
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGeniOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 0, // glTexGeniv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGenivOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGenxOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'G',
+ 'e',
+ 'n',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexGenxvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glTexImage1D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glTexImage2D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTexImage2DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTexImage2DMultisampleCoverageNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glTexImage3D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexImage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTexImage3DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTexImage3DMultisampleCoverageNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexImage3DOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '4',
+ 'D',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glTexImage4DSGIS
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glTexPageCommitmentARB
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexPageCommitmentEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glTexParameterIiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexParameterIivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexParameterIivOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTexParameterIuiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexParameterIuivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexParameterIuivOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glTexParameterf
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glTexParameterfv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glTexParameteri
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glTexParameteriv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 0, // glTexParameterx
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexParameterxOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 0, // glTexParameterxv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexParameterxvOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glTexRenderbufferNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glTexStorage1D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorage1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glTexStorage2D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorage2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTexStorage2DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glTexStorage3D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTexStorage3DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexStorage3DMultisampleOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorageMem1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorageMem2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorageMem2DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorageMem3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexStorageMem3DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'p',
+ 'a',
+ 'r',
+ 's',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glTexStorageSparseAMD
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glTexSubImage1D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexSubImage1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glTexSubImage2D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexSubImage2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glTexSubImage3D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexSubImage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTexSubImage3DOES
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '4',
+ 'D',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glTexSubImage4DSGIS
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'A',
+ 't',
+ 't',
+ 'a',
+ 'c',
+ 'h',
+ 'M',
+ 'e',
+ 'm',
+ 'o',
+ 'r',
+ 'y',
+ 'N',
+ 'V',
+ 0, // glTextureAttachMemoryNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 0, // glTextureBarrier
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'a',
+ 'r',
+ 'r',
+ 'i',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glTextureBarrierNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glTextureBuffer
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureBufferEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glTextureBufferRange
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureBufferRangeEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'S',
+ 'G',
+ 'I',
+ 'S',
+ 0, // glTextureColorMaskSGIS
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'F',
+ 'o',
+ 'v',
+ 'e',
+ 'a',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 's',
+ 'Q',
+ 'C',
+ 'O',
+ 'M',
+ 0, // glTextureFoveationParametersQCOM
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureImage1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureImage2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTextureImage2DMultisampleCoverageNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTextureImage2DMultisampleNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureImage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'C',
+ 'o',
+ 'v',
+ 'e',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTextureImage3DMultisampleCoverageNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glTextureImage3DMultisampleNV
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'L',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureLightEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'M',
+ 'a',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'a',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureMaterialEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureNormalEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'g',
+ 'e',
+ 'C',
+ 'o',
+ 'm',
+ 'm',
+ 'i',
+ 't',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTexturePageCommitmentEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 0, // glTextureParameterIiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameterIivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glTextureParameterIuiv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'I',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameterIuivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 0, // glTextureParameterf
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameterfEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 0, // glTextureParameterfv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameterfvEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 0, // glTextureParameteri
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameteriEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 0, // glTextureParameteriv
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureParameterivEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glTextureRangeAPPLE
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'R',
+ 'e',
+ 'n',
+ 'd',
+ 'e',
+ 'r',
+ 'b',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureRenderbufferEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glTextureStorage1D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorage1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glTextureStorage2D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorage2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTextureStorage2DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorage2DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glTextureStorage3D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 0, // glTextureStorage3DMultisample
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorage3DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorageMem1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorageMem2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '2',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorageMem2DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorageMem3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'M',
+ 'e',
+ 'm',
+ '3',
+ 'D',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 's',
+ 'a',
+ 'm',
+ 'p',
+ 'l',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureStorageMem3DMultisampleEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'o',
+ 'r',
+ 'a',
+ 'g',
+ 'e',
+ 'S',
+ 'p',
+ 'a',
+ 'r',
+ 's',
+ 'e',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glTextureStorageSparseAMD
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 0, // glTextureSubImage1D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '1',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureSubImage1DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 0, // glTextureSubImage2D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '2',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureSubImage2DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 0, // glTextureSubImage3D
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 'u',
+ 'b',
+ 'I',
+ 'm',
+ 'a',
+ 'g',
+ 'e',
+ '3',
+ 'D',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureSubImage3DEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 0, // glTextureView
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTextureViewEXT
+ 'g',
+ 'l',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTextureViewOES
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'c',
+ 'k',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ 'N',
+ 'V',
+ 0, // glTrackMatrixNV
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ 'N',
+ 'V',
+ 0, // glTransformFeedbackAttribsNV
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'B',
+ 'a',
+ 's',
+ 'e',
+ 0, // glTransformFeedbackBufferBase
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 0, // glTransformFeedbackBufferRange
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ 'N',
+ 'V',
+ 0, // glTransformFeedbackStreamAttribsNV
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 's',
+ 0, // glTransformFeedbackVaryings
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glTransformFeedbackVaryingsEXT
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'F',
+ 'e',
+ 'e',
+ 'd',
+ 'b',
+ 'a',
+ 'c',
+ 'k',
+ 'V',
+ 'a',
+ 'r',
+ 'y',
+ 'i',
+ 'n',
+ 'g',
+ 's',
+ 'N',
+ 'V',
+ 0, // glTransformFeedbackVaryingsNV
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glTransformPathNV
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'd',
+ 0, // glTranslated
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'f',
+ 0, // glTranslatef
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'x',
+ 0, // glTranslatex
+ 'g',
+ 'l',
+ 'T',
+ 'r',
+ 'a',
+ 'n',
+ 's',
+ 'l',
+ 'a',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glTranslatexOES
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 0, // glUniform1d
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'd',
+ 'v',
+ 0, // glUniform1dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 0, // glUniform1f
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1fARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'v',
+ 0, // glUniform1fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 0, // glUniform1i
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1i64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform1i64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1i64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform1i64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1iARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'v',
+ 0, // glUniform1iv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1ivARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 0, // glUniform1ui
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1ui64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform1ui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform1ui64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform1ui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform1uiEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glUniform1uiv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform1uivEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 0, // glUniform2d
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'd',
+ 'v',
+ 0, // glUniform2dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 0, // glUniform2f
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2fARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'v',
+ 0, // glUniform2fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 0, // glUniform2i
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2i64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform2i64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2i64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform2i64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2iARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'v',
+ 0, // glUniform2iv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2ivARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 0, // glUniform2ui
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2ui64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform2ui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform2ui64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform2ui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform2uiEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glUniform2uiv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform2uivEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 0, // glUniform3d
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'd',
+ 'v',
+ 0, // glUniform3dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 0, // glUniform3f
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3fARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 0, // glUniform3fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 0, // glUniform3i
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3i64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform3i64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3i64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform3i64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3iARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 0, // glUniform3iv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3ivARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 0, // glUniform3ui
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3ui64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform3ui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform3ui64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform3ui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform3uiEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glUniform3uiv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform3uivEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 0, // glUniform4d
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'd',
+ 'v',
+ 0, // glUniform4dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 0, // glUniform4f
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4fARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'v',
+ 0, // glUniform4fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 0, // glUniform4i
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4i64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform4i64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4i64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform4i64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4iARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'v',
+ 0, // glUniform4iv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4ivARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 0, // glUniform4ui
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4ui64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniform4ui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniform4ui64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniform4ui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform4uiEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glUniform4uiv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniform4uivEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glUniformBlockBinding
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUniformBufferEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniformHandleui64ARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glUniformHandleui64IMG
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniformHandleui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniformHandleui64vARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'I',
+ 'M',
+ 'G',
+ 0, // glUniformHandleui64vIMG
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'H',
+ 'a',
+ 'n',
+ 'd',
+ 'l',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformHandleui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix2dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix2fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniformMatrix2fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix2x3dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix2x3fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix2x3fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix2x4dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix2x4fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '2',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix2x4fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix3dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix3fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniformMatrix3fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix3x2dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix3x2fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix3x2fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix3x4dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix3x4fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '3',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix3x4fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix4dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix4fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUniformMatrix4fvARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix4x2dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix4x2fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix4x2fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glUniformMatrix4x3dv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glUniformMatrix4x3fv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'M',
+ 'a',
+ 't',
+ 'r',
+ 'i',
+ 'x',
+ '4',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformMatrix4x3fvNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'S',
+ 'u',
+ 'b',
+ 'r',
+ 'o',
+ 'u',
+ 't',
+ 'i',
+ 'n',
+ 'e',
+ 's',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glUniformSubroutinesuiv
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glUniformui64NV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'i',
+ 'f',
+ 'o',
+ 'r',
+ 'm',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glUniformui64vNV
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'l',
+ 'o',
+ 'c',
+ 'k',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUnlockArraysEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glUnmapBuffer
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUnmapBufferARB
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glUnmapBufferOES
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glUnmapNamedBuffer
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'N',
+ 'a',
+ 'm',
+ 'e',
+ 'd',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUnmapNamedBufferEXT
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glUnmapObjectBufferATI
+ 'g',
+ 'l',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'T',
+ 'e',
+ 'x',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ '2',
+ 'D',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glUnmapTexture2DINTEL
+ 'g',
+ 'l',
+ 'U',
+ 'p',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glUpdateObjectBufferATI
+ 'g',
+ 'l',
+ 'U',
+ 'p',
+ 'l',
+ 'o',
+ 'a',
+ 'd',
+ 'G',
+ 'p',
+ 'u',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glUploadGpuMaskNVX
+ 'g',
+ 'l',
+ 'U',
+ 's',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glUseProgram
+ 'g',
+ 'l',
+ 'U',
+ 's',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glUseProgramObjectARB
+ 'g',
+ 'l',
+ 'U',
+ 's',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 's',
+ 0, // glUseProgramStages
+ 'g',
+ 'l',
+ 'U',
+ 's',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'S',
+ 't',
+ 'a',
+ 'g',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUseProgramStagesEXT
+ 'g',
+ 'l',
+ 'U',
+ 's',
+ 'e',
+ 'S',
+ 'h',
+ 'a',
+ 'd',
+ 'e',
+ 'r',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glUseShaderProgramEXT
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'F',
+ 'i',
+ 'n',
+ 'i',
+ 'N',
+ 'V',
+ 0, // glVDPAUFiniNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'G',
+ 'e',
+ 't',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVDPAUGetSurfaceivNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'I',
+ 'n',
+ 'i',
+ 't',
+ 'N',
+ 'V',
+ 0, // glVDPAUInitNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'I',
+ 's',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVDPAUIsSurfaceNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'M',
+ 'a',
+ 'p',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVDPAUMapSurfacesNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'R',
+ 'e',
+ 'g',
+ 'i',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'O',
+ 'u',
+ 't',
+ 'p',
+ 'u',
+ 't',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVDPAURegisterOutputSurfaceNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'R',
+ 'e',
+ 'g',
+ 'i',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVDPAURegisterVideoSurfaceNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'R',
+ 'e',
+ 'g',
+ 'i',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'W',
+ 'i',
+ 't',
+ 'h',
+ 'P',
+ 'i',
+ 'c',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'u',
+ 'c',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVDPAURegisterVideoSurfaceWithPictureStructureNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'A',
+ 'c',
+ 'c',
+ 'e',
+ 's',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVDPAUSurfaceAccessNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'U',
+ 'n',
+ 'm',
+ 'a',
+ 'p',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVDPAUUnmapSurfacesNV
+ 'g',
+ 'l',
+ 'V',
+ 'D',
+ 'P',
+ 'A',
+ 'U',
+ 'U',
+ 'n',
+ 'r',
+ 'e',
+ 'g',
+ 'i',
+ 's',
+ 't',
+ 'e',
+ 'r',
+ 'S',
+ 'u',
+ 'r',
+ 'f',
+ 'a',
+ 'c',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVDPAUUnregisterSurfaceNV
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 0, // glValidateProgram
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glValidateProgramARB
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 0, // glValidateProgramPipeline
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'l',
+ 'i',
+ 'd',
+ 'a',
+ 't',
+ 'e',
+ 'P',
+ 'r',
+ 'o',
+ 'g',
+ 'r',
+ 'a',
+ 'm',
+ 'P',
+ 'i',
+ 'p',
+ 'e',
+ 'l',
+ 'i',
+ 'n',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glValidateProgramPipelineEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVariantArrayObjectATI
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantPointerEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantbvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantdvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantfvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantsvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'u',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantubvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantuivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'a',
+ 'r',
+ 'i',
+ 'a',
+ 'n',
+ 't',
+ 'u',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVariantusvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex2bOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex2bvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'd',
+ 0, // glVertex2d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'd',
+ 'v',
+ 0, // glVertex2dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'f',
+ 0, // glVertex2f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'f',
+ 'v',
+ 0, // glVertex2fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertex2hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertex2hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'i',
+ 0, // glVertex2i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'i',
+ 'v',
+ 0, // glVertex2iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 's',
+ 0, // glVertex2s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 's',
+ 'v',
+ 0, // glVertex2sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex2xOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '2',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex2xvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex3bOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex3bvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'd',
+ 0, // glVertex3d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'd',
+ 'v',
+ 0, // glVertex3dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 0, // glVertex3f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'f',
+ 'v',
+ 0, // glVertex3fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertex3hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertex3hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'i',
+ 0, // glVertex3i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'i',
+ 'v',
+ 0, // glVertex3iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 's',
+ 0, // glVertex3s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 's',
+ 'v',
+ 0, // glVertex3sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex3xOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '3',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex3xvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'b',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex4bOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'b',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex4bvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'd',
+ 0, // glVertex4d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'd',
+ 'v',
+ 0, // glVertex4dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 0, // glVertex4f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'f',
+ 'v',
+ 0, // glVertex4fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertex4hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertex4hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'i',
+ 0, // glVertex4i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'i',
+ 'v',
+ 0, // glVertex4iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 's',
+ 0, // glVertex4s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 's',
+ 'v',
+ 0, // glVertex4sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'x',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex4xOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ '4',
+ 'x',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glVertex4xvOES
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glVertexArrayAttribBinding
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexArrayAttribFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexArrayAttribIFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexArrayAttribLFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayBindVertexBufferEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 0, // glVertexArrayBindingDivisor
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayColorOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'd',
+ 'g',
+ 'e',
+ 'F',
+ 'l',
+ 'a',
+ 'g',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayEdgeFlagOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'E',
+ 'l',
+ 'e',
+ 'm',
+ 'e',
+ 'n',
+ 't',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glVertexArrayElementBuffer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'F',
+ 'o',
+ 'g',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayFogCoordOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayIndexOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'M',
+ 'u',
+ 'l',
+ 't',
+ 'i',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayMultiTexCoordOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'N',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 'l',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayNormalOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glVertexArrayParameteriAPPLE
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glVertexArrayRangeAPPLE
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'R',
+ 'a',
+ 'n',
+ 'g',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVertexArrayRangeNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'S',
+ 'e',
+ 'c',
+ 'o',
+ 'n',
+ 'd',
+ 'a',
+ 'r',
+ 'y',
+ 'C',
+ 'o',
+ 'l',
+ 'o',
+ 'r',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArraySecondaryColorOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'T',
+ 'e',
+ 'x',
+ 'C',
+ 'o',
+ 'o',
+ 'r',
+ 'd',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayTexCoordOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribBindingEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribDivisorEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribFormatEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribIFormatEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribIOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribLFormatEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribLOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexAttribOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexBindingDivisorEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 0, // glVertexArrayVertexBuffer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'u',
+ 'f',
+ 'f',
+ 'e',
+ 'r',
+ 's',
+ 0, // glVertexArrayVertexBuffers
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'O',
+ 'f',
+ 'f',
+ 's',
+ 'e',
+ 't',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexArrayVertexOffsetEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 0, // glVertexAttrib1d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1dARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1dNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'v',
+ 0, // glVertexAttrib1dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1dvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 0, // glVertexAttrib1f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1fARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1fNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'v',
+ 0, // glVertexAttrib1fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1fvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 0, // glVertexAttrib1s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1sARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1sNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 'v',
+ 0, // glVertexAttrib1sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib1svARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '1',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib1svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 0, // glVertexAttrib2d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2dARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2dNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'v',
+ 0, // glVertexAttrib2dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2dvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 0, // glVertexAttrib2f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2fARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2fNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'v',
+ 0, // glVertexAttrib2fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2fvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 0, // glVertexAttrib2s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2sARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2sNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 'v',
+ 0, // glVertexAttrib2sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib2svARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '2',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib2svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 0, // glVertexAttrib3d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3dARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3dNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 'v',
+ 0, // glVertexAttrib3dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3dvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 0, // glVertexAttrib3f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3fARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3fNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 'v',
+ 0, // glVertexAttrib3fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3fvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 0, // glVertexAttrib3s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3sARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3sNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 'v',
+ 0, // glVertexAttrib3sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib3svARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '3',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib3svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'b',
+ 'v',
+ 0, // glVertexAttrib4Nbv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NbvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'i',
+ 'v',
+ 0, // glVertexAttrib4Niv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NivARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 's',
+ 'v',
+ 0, // glVertexAttrib4Nsv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NsvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'b',
+ 0, // glVertexAttrib4Nub
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'b',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NubARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glVertexAttrib4Nubv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NubvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttrib4Nuiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NuivARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 's',
+ 'v',
+ 0, // glVertexAttrib4Nusv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'N',
+ 'u',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4NusvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'b',
+ 'v',
+ 0, // glVertexAttrib4bv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4bvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 0, // glVertexAttrib4d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4dARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4dNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 'v',
+ 0, // glVertexAttrib4dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4dvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 0, // glVertexAttrib4f
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4fARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4fNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 'v',
+ 0, // glVertexAttrib4fv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4fvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4hNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'i',
+ 'v',
+ 0, // glVertexAttrib4iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4ivARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 0, // glVertexAttrib4s
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4sARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4sNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 'v',
+ 0, // glVertexAttrib4sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4svARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'b',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4ubNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glVertexAttrib4ubv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4ubvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttrib4ubvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttrib4uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4uivARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 's',
+ 'v',
+ 0, // glVertexAttrib4usv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ '4',
+ 'u',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttrib4usvARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'O',
+ 'b',
+ 'j',
+ 'e',
+ 'c',
+ 't',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexAttribArrayObjectATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 0, // glVertexAttribBinding
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 0, // glVertexAttribDivisor
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'N',
+ 'G',
+ 'L',
+ 'E',
+ 0, // glVertexAttribDivisorANGLE
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttribDivisorARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribDivisorEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glVertexAttribDivisorNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexAttribFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glVertexAttribFormatNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'i',
+ 0, // glVertexAttribI1i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI1iEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI1iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI1ivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'u',
+ 'i',
+ 0, // glVertexAttribI1ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI1uiEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI1uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI1uivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'i',
+ 0, // glVertexAttribI2i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI2iEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI2iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI2ivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'u',
+ 'i',
+ 0, // glVertexAttribI2ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI2uiEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI2uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI2uivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'i',
+ 0, // glVertexAttribI3i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI3iEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI3iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI3ivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'u',
+ 'i',
+ 0, // glVertexAttribI3ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI3uiEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI3uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI3uivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'b',
+ 'v',
+ 0, // glVertexAttribI4bv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4bvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'i',
+ 0, // glVertexAttribI4i
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4iEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI4iv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4ivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 's',
+ 'v',
+ 0, // glVertexAttribI4sv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4svEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 0, // glVertexAttribI4ubv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4ubvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 0, // glVertexAttribI4ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4uiEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribI4uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4uivEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 's',
+ 'v',
+ 0, // glVertexAttribI4usv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ '4',
+ 'u',
+ 's',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribI4usvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexAttribIFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glVertexAttribIFormatNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glVertexAttribIPointer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'I',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribIPointerEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'd',
+ 0, // glVertexAttribL1d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL1dEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'd',
+ 'v',
+ 0, // glVertexAttribL1dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL1dvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL1i64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL1i64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttribL1ui64ARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL1ui64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttribL1ui64vARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '1',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL1ui64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'd',
+ 0, // glVertexAttribL2d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL2dEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'd',
+ 'v',
+ 0, // glVertexAttribL2dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL2dvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL2i64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL2i64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL2ui64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '2',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL2ui64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'd',
+ 0, // glVertexAttribL3d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL3dEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'd',
+ 'v',
+ 0, // glVertexAttribL3dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL3dvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL3i64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL3i64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL3ui64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '3',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL3ui64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'd',
+ 0, // glVertexAttribL4d
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'd',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL4dEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'd',
+ 'v',
+ 0, // glVertexAttribL4dv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'd',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribL4dvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL4i64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL4i64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL4ui64NV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ '4',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribL4ui64vNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 0, // glVertexAttribLFormat
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glVertexAttribLFormatNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glVertexAttribLPointer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'L',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexAttribLPointerEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 0, // glVertexAttribP1ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '1',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribP1uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 0, // glVertexAttribP2ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribP2uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glVertexAttribP3ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribP3uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 0, // glVertexAttribP4ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexAttribP4uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'A',
+ 'M',
+ 'D',
+ 0, // glVertexAttribParameteriAMD
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glVertexAttribPointer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexAttribPointerARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'N',
+ 'V',
+ 0, // glVertexAttribPointerNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '1',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs1dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '1',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs1fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '1',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs1hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '1',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs1svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '2',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs2dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '2',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs2fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '2',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs2hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '2',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs2svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '3',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs3dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '3',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs3fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '3',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs3hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '3',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs3svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '4',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs4dvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs4fvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '4',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs4hvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '4',
+ 's',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs4svNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'A',
+ 't',
+ 't',
+ 'r',
+ 'i',
+ 'b',
+ 's',
+ '4',
+ 'u',
+ 'b',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexAttribs4ubvNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'i',
+ 'n',
+ 'd',
+ 'i',
+ 'n',
+ 'g',
+ 'D',
+ 'i',
+ 'v',
+ 'i',
+ 's',
+ 'o',
+ 'r',
+ 0, // glVertexBindingDivisor
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glVertexBlendARB
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'n',
+ 'v',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexBlendEnvfATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'B',
+ 'l',
+ 'e',
+ 'n',
+ 'd',
+ 'E',
+ 'n',
+ 'v',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexBlendEnviATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'F',
+ 'o',
+ 'r',
+ 'm',
+ 'a',
+ 't',
+ 'N',
+ 'V',
+ 0, // glVertexFormatNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 0, // glVertexP2ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '2',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexP2uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 0, // glVertexP3ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '3',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexP3uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 0, // glVertexP4ui
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ '4',
+ 'u',
+ 'i',
+ 'v',
+ 0, // glVertexP4uiv
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 0, // glVertexPointer
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexPointerEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'L',
+ 'i',
+ 's',
+ 't',
+ 'I',
+ 'B',
+ 'M',
+ 0, // glVertexPointerListIBM
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'v',
+ 'I',
+ 'N',
+ 'T',
+ 'E',
+ 'L',
+ 0, // glVertexPointervINTEL
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1dATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'd',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1dvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1fATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1fvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1iATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1ivATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1sATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '1',
+ 's',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream1svATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2dATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'd',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2dvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2fATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2fvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2iATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2ivATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2sATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '2',
+ 's',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream2svATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3dATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'd',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3dvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3fATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3fvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3iATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3ivATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3sATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '3',
+ 's',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream3svATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'd',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4dATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'd',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4dvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'f',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4fATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'f',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4fvATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'i',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4iATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 'i',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4ivATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 's',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4sATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ '4',
+ 's',
+ 'v',
+ 'A',
+ 'T',
+ 'I',
+ 0, // glVertexStream4svATI
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexWeightPointerEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexWeightfEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glVertexWeightfvEXT
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'h',
+ 'N',
+ 'V',
+ 0, // glVertexWeighthNV
+ 'g',
+ 'l',
+ 'V',
+ 'e',
+ 'r',
+ 't',
+ 'e',
+ 'x',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'h',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVertexWeighthvNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glVideoCaptureNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'd',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVideoCaptureStreamParameterdvNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVideoCaptureStreamParameterfvNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'd',
+ 'e',
+ 'o',
+ 'C',
+ 'a',
+ 'p',
+ 't',
+ 'u',
+ 'r',
+ 'e',
+ 'S',
+ 't',
+ 'r',
+ 'e',
+ 'a',
+ 'm',
+ 'P',
+ 'a',
+ 'r',
+ 'a',
+ 'm',
+ 'e',
+ 't',
+ 'e',
+ 'r',
+ 'i',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glVideoCaptureStreamParameterivNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 0, // glViewport
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 0, // glViewportArrayv
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glViewportArrayvNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'A',
+ 'r',
+ 'r',
+ 'a',
+ 'y',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glViewportArrayvOES
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 0, // glViewportIndexedf
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'N',
+ 'V',
+ 0, // glViewportIndexedfNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glViewportIndexedfOES
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'v',
+ 0, // glViewportIndexedfv
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'v',
+ 'N',
+ 'V',
+ 0, // glViewportIndexedfvNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'I',
+ 'n',
+ 'd',
+ 'e',
+ 'x',
+ 'e',
+ 'd',
+ 'f',
+ 'v',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glViewportIndexedfvOES
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'P',
+ 'o',
+ 's',
+ 'i',
+ 't',
+ 'i',
+ 'o',
+ 'n',
+ 'W',
+ 'S',
+ 'c',
+ 'a',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glViewportPositionWScaleNV
+ 'g',
+ 'l',
+ 'V',
+ 'i',
+ 'e',
+ 'w',
+ 'p',
+ 'o',
+ 'r',
+ 't',
+ 'S',
+ 'w',
+ 'i',
+ 'z',
+ 'z',
+ 'l',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glViewportSwizzleNV
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glWaitSemaphoreEXT
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'u',
+ 'i',
+ '6',
+ '4',
+ 'N',
+ 'V',
+ 'X',
+ 0, // glWaitSemaphoreui64NVX
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 0, // glWaitSync
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'S',
+ 'y',
+ 'n',
+ 'c',
+ 'A',
+ 'P',
+ 'P',
+ 'L',
+ 'E',
+ 0, // glWaitSyncAPPLE
+ 'g',
+ 'l',
+ 'W',
+ 'a',
+ 'i',
+ 't',
+ 'V',
+ 'k',
+ 'S',
+ 'e',
+ 'm',
+ 'a',
+ 'p',
+ 'h',
+ 'o',
+ 'r',
+ 'e',
+ 'N',
+ 'V',
+ 0, // glWaitVkSemaphoreNV
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'P',
+ 'a',
+ 't',
+ 'h',
+ 's',
+ 'N',
+ 'V',
+ 0, // glWeightPathsNV
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightPointerARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'P',
+ 'o',
+ 'i',
+ 'n',
+ 't',
+ 'e',
+ 'r',
+ 'O',
+ 'E',
+ 'S',
+ 0, // glWeightPointerOES
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightbvARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightdvARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightfvARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightivARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightsvARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'u',
+ 'b',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightubvARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'u',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightuivARB
+ 'g',
+ 'l',
+ 'W',
+ 'e',
+ 'i',
+ 'g',
+ 'h',
+ 't',
+ 'u',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWeightusvARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 0, // glWindowPos2d
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2dARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2dMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'v',
+ 0, // glWindowPos2dv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2dvARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'd',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2dvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 0, // glWindowPos2f
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2fARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2fMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'v',
+ 0, // glWindowPos2fv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2fvARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'f',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2fvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 0, // glWindowPos2i
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2iARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2iMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'v',
+ 0, // glWindowPos2iv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2ivARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 'i',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2ivMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 0, // glWindowPos2s
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2sARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2sMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'v',
+ 0, // glWindowPos2sv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos2svARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '2',
+ 's',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos2svMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 0, // glWindowPos3d
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3dARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3dMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'v',
+ 0, // glWindowPos3dv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3dvARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'd',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3dvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 0, // glWindowPos3f
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3fARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3fMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'v',
+ 0, // glWindowPos3fv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3fvARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'f',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3fvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 0, // glWindowPos3i
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3iARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3iMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'v',
+ 0, // glWindowPos3iv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3ivARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 'i',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3ivMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 0, // glWindowPos3s
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3sARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3sMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'v',
+ 0, // glWindowPos3sv
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'v',
+ 'A',
+ 'R',
+ 'B',
+ 0, // glWindowPos3svARB
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '3',
+ 's',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos3svMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'd',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4dMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'd',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4dvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'f',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4fMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'f',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4fvMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'i',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4iMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 'i',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4ivMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 's',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4sMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'P',
+ 'o',
+ 's',
+ '4',
+ 's',
+ 'v',
+ 'M',
+ 'E',
+ 'S',
+ 'A',
+ 0, // glWindowPos4svMESA
+ 'g',
+ 'l',
+ 'W',
+ 'i',
+ 'n',
+ 'd',
+ 'o',
+ 'w',
+ 'R',
+ 'e',
+ 'c',
+ 't',
+ 'a',
+ 'n',
+ 'g',
+ 'l',
+ 'e',
+ 's',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glWindowRectanglesEXT
+ 'g',
+ 'l',
+ 'W',
+ 'r',
+ 'i',
+ 't',
+ 'e',
+ 'M',
+ 'a',
+ 's',
+ 'k',
+ 'E',
+ 'X',
+ 'T',
+ 0, // glWriteMaskEXT
+ 0 };
+
+static void *gl_provider_resolver(const char *name,
+ const enum gl_provider *providers,
+ const uint32_t *entrypoints)
+{
+ int i;
+ for (i = 0; providers[i] != gl_provider_terminator; i++) {
+ const char *provider_name = enum_string + enum_string_offsets[providers[i]];
+ switch (providers[i]) {
+
+ case PROVIDER_Desktop_OpenGL_1_0:
+ if (epoxy_is_desktop_gl())
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 10);
+ break;
+ case PROVIDER_Desktop_OpenGL_1_1:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 11)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 11);
+ break;
+ case PROVIDER_Desktop_OpenGL_1_2:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 12)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 12);
+ break;
+ case PROVIDER_Desktop_OpenGL_1_3:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 13)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 13);
+ break;
+ case PROVIDER_Desktop_OpenGL_1_4:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 14)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 14);
+ break;
+ case PROVIDER_Desktop_OpenGL_1_5:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 15)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 15);
+ break;
+ case PROVIDER_Desktop_OpenGL_2_0:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 20)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 20);
+ break;
+ case PROVIDER_Desktop_OpenGL_2_1:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 21)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 21);
+ break;
+ case PROVIDER_Desktop_OpenGL_3_0:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 30)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 30);
+ break;
+ case PROVIDER_Desktop_OpenGL_3_1:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 31)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 31);
+ break;
+ case PROVIDER_Desktop_OpenGL_3_2:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 32)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 32);
+ break;
+ case PROVIDER_Desktop_OpenGL_3_3:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 33)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 33);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_0:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 40)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 40);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_1:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 41)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 41);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_2:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 42)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 42);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_3:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 43)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 43);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_4:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 44)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 44);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_5:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 45)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 45);
+ break;
+ case PROVIDER_Desktop_OpenGL_4_6:
+ if (epoxy_is_desktop_gl() && epoxy_conservative_gl_version() >= 46)
+ return epoxy_get_core_proc_address(entrypoint_strings + entrypoints[i], 46);
+ break;
+ case PROVIDER_GL_3DFX_tbuffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_debug_output:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_draw_buffers_blend:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_framebuffer_multisample_advanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_framebuffer_sample_positions:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_gpu_shader_int64:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_interleaved_elements:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_multi_draw_indirect:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_name_gen_delete:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_occlusion_query_event:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_performance_monitor:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_sample_positions:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_sparse_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_stencil_operation_extended:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_AMD_vertex_shader_tessellator:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ANGLE_framebuffer_blit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ANGLE_framebuffer_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ANGLE_instanced_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ANGLE_translated_shader_source:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_copy_texture_levels:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_element_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_fence:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_flush_buffer_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_framebuffer_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_object_purgeable:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_sync:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_texture_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_vertex_array_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_vertex_array_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_APPLE_vertex_program_evaluators:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_ES2_compatibility:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_ES3_1_compatibility:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_ES3_2_compatibility:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_base_instance:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_bindless_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_blend_func_extended:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_buffer_storage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_cl_event:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_clear_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_clear_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_clip_control:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_color_buffer_float:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_compute_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_compute_variable_group_size:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_copy_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_copy_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_debug_output:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_direct_state_access:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_draw_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_draw_buffers_blend:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_draw_elements_base_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_draw_indirect:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_draw_instanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_fragment_program:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_framebuffer_no_attachments:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_framebuffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_geometry_shader4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_get_program_binary:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_get_texture_sub_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_gl_spirv:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_gpu_shader_fp64:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_gpu_shader_int64:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_imaging:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_indirect_parameters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_instanced_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_internalformat_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_internalformat_query2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_invalidate_subdata:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_map_buffer_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_matrix_palette:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_multi_bind:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_multi_draw_indirect:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_multitexture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_occlusion_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_parallel_shader_compile:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_point_parameters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_polygon_offset_clamp:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_program_interface_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_provoking_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_robustness:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sample_locations:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sample_shading:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sampler_objects:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_separate_shader_objects:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shader_atomic_counters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shader_image_load_store:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shader_objects:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shader_storage_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shader_subroutine:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_shading_language_include:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sparse_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sparse_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_sync:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_tessellation_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_barrier:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_buffer_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_compression:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_storage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_storage_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_texture_view:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_timer_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_transform_feedback2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_transform_feedback3:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_transform_feedback_instanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_transpose_matrix:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_uniform_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_array_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_attrib_64bit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_attrib_binding:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_blend:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_program:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_viewport_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ARB_window_pos:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_draw_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_element_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_envmap_bumpmap:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_fragment_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_map_object_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_pn_triangles:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_separate_stencil:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_vertex_array_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_vertex_attrib_array_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_ATI_vertex_streams:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_EGL_image_storage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_base_instance:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_bindable_uniform:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_blend_color:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_blend_equation_separate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_blend_func_extended:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_blend_func_separate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_blend_minmax:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_buffer_storage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_clear_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_clip_control:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_color_subtable:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_compiled_vertex_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_convolution:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_coordinate_frame:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_copy_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_copy_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_cull_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_debug_label:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_debug_marker:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_depth_bounds_test:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_direct_state_access:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_discard_framebuffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_disjoint_timer_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_buffers2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_buffers_indexed:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_elements_base_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_instanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_range_elements:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_draw_transform_feedback:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_external_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_fog_coord:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_framebuffer_blit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_framebuffer_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_framebuffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_geometry_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_geometry_shader4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_gpu_program_parameters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_gpu_shader4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_histogram:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_index_func:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_index_material:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_instanced_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_light_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_map_buffer_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_memory_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_memory_object_fd:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_memory_object_win32:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_multi_draw_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_multi_draw_indirect:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_multisampled_render_to_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_multiview_draw_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_occlusion_query_boolean:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_paletted_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_pixel_transform:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_point_parameters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_polygon_offset:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_polygon_offset_clamp:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_primitive_bounding_box:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_provoking_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_raster_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_robustness:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_secondary_color:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_semaphore:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_semaphore_fd:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_semaphore_win32:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_separate_shader_objects:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_shader_framebuffer_fetch_non_coherent:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_shader_image_load_store:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_shader_pixel_local_storage2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_sparse_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_stencil_clear_tag:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_stencil_two_side:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_subtexture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_tessellation_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture3D:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_border_clamp:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_integer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_perturb_normal:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_storage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_texture_view:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_timer_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_transform_feedback:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_vertex_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_vertex_attrib_64bit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_vertex_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_vertex_weighting:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_win32_keyed_mutex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_window_rectangles:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_EXT_x11_sync_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_GREMEDY_frame_terminator:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_GREMEDY_string_marker:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_HP_image_transform:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IBM_multimode_draw_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IBM_static_data:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IBM_vertex_array_lists:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IMG_bindless_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IMG_framebuffer_downsample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IMG_multisampled_render_to_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_IMG_user_clip_plane:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_INGR_blend_func_separate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_INTEL_framebuffer_CMAA:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_INTEL_map_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_INTEL_parallel_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_INTEL_performance_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_KHR_blend_equation_advanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_KHR_debug:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_KHR_parallel_shader_compile:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_KHR_robustness:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_MESA_framebuffer_flip_y:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_MESA_resize_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_MESA_window_pos:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NVX_conditional_render:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NVX_gpu_multicast2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NVX_linked_gpu_multicast:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NVX_progress_fence:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_alpha_to_coverage_dither_control:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_bindless_multi_draw_indirect:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_bindless_multi_draw_indirect_count:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_bindless_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_blend_equation_advanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_clip_space_w_scaling:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_command_list:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_conditional_render:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_conservative_raster:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_conservative_raster_dilate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_conservative_raster_pre_snap_triangles:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_copy_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_copy_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_coverage_sample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_depth_buffer_float:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_draw_buffers:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_draw_instanced:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_draw_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_draw_vulkan_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_evaluators:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_explicit_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_fence:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_fragment_coverage_to_color:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_fragment_program:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_framebuffer_blit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_framebuffer_mixed_samples:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_framebuffer_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_framebuffer_multisample_coverage:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_geometry_program4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_gpu_multicast:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_gpu_program4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_gpu_program5:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_gpu_shader5:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_half_float:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_instanced_arrays:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_internalformat_sample_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_memory_attachment:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_mesh_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_non_square_matrices:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_occlusion_query:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_parameter_buffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_path_rendering:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_pixel_data_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_point_sprite:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_polygon_mode:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_present_video:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_primitive_restart:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_query_resource:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_query_resource_tag:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_read_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_register_combiners:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_register_combiners2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_sample_locations:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_scissor_exclusive:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_shader_buffer_load:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_shading_rate_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_texture_barrier:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_texture_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_transform_feedback:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_transform_feedback2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vdpau_interop:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vdpau_interop2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vertex_array_range:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vertex_attrib_integer_64bit:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vertex_buffer_unified_memory:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vertex_program:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_vertex_program4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_video_capture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_viewport_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_NV_viewport_swizzle:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_EGL_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_blend_equation_separate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_blend_func_separate:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_blend_subtract:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_byte_coordinates:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_copy_image:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_draw_buffers_indexed:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_draw_elements_base_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_draw_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_fixed_point:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_framebuffer_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_geometry_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_get_program_binary:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_mapbuffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_matrix_palette:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_point_size_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_primitive_bounding_box:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_query_matrix:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_sample_shading:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_single_precision:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_tessellation_shader:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_3D:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_border_clamp:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_cube_map:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_storage_multisample_2d_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_texture_view:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_vertex_array_object:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OES_viewport_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OVR_multiview:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_OVR_multiview_multisampled_render_to_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_PGI_misc_hints:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_alpha_test:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_driver_control:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_extended_get:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_extended_get2:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_framebuffer_foveated:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_shader_framebuffer_fetch_noncoherent:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_texture_foveated:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_QCOM_tiled_rendering:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_detail_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_fog_function:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_multisample:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_pixel_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_point_parameters:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_sharpen_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_texture4D:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_texture_color_mask:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIS_texture_filter4:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_async:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_flush_raster:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_fragment_lighting:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_framezoom:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_igloo_interface:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_instruments:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_list_priority:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_pixel_texture:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_polynomial_ffd:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_reference_plane:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_sprite:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGIX_tag_sample_buffer:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SGI_color_table:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SUNX_constant_data:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SUN_global_alpha:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SUN_mesh_array:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SUN_triangle_list:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_GL_SUN_vertex:
+ if (epoxy_conservative_has_gl_extension(provider_name))
+ return epoxy_get_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_OpenGL_ES_1_0:
+ if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 10 && epoxy_gl_version() < 20)
+ return epoxy_gles1_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_OpenGL_ES_2_0:
+ if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 20)
+ return epoxy_gles2_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_OpenGL_ES_3_0:
+ if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 30)
+ return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_OpenGL_ES_3_1:
+ if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 31)
+ return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_OpenGL_ES_3_2:
+ if (!epoxy_is_desktop_gl() && epoxy_gl_version() >= 32)
+ return epoxy_gles3_dlsym(entrypoint_strings + entrypoints[i]);
+ break;
+ case PROVIDER_always_present:
+ if (true)
+ return epoxy_get_bootstrap_proc_address(entrypoint_strings + entrypoints[i]);
+ break;
+ case gl_provider_terminator:
+ abort(); /* Not reached */
+ }
+ }
+
+ if (epoxy_resolver_failure_handler)
+ return epoxy_resolver_failure_handler(name);
+
+ fprintf(stderr, "No provider of %s found. Requires one of:\n", name);
+ for (i = 0; providers[i] != gl_provider_terminator; i++) {
+ fprintf(stderr, " %s\n", enum_string + enum_string_offsets[providers[i]]);
+ }
+ if (providers[0] == gl_provider_terminator) {
+ fprintf(stderr, " No known providers. This is likely a bug "
+ "in libepoxy code generation\n");
+ }
+ abort();
+}
+
+EPOXY_NOINLINE static void *
+gl_single_resolver(enum gl_provider provider, uint32_t entrypoint_offset);
+
+static void *
+gl_single_resolver(enum gl_provider provider, uint32_t entrypoint_offset)
+{
+ enum gl_provider providers[] = {
+ provider,
+ gl_provider_terminator
+ };
+ return gl_provider_resolver(entrypoint_strings + entrypoint_offset,
+ providers, &entrypoint_offset);
+}
+
+static PFNGLACCUMPROC
+epoxy_glAccum_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 0 /* glAccum */);
+}
+
+static PFNGLACCUMXOESPROC
+epoxy_glAccumxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 8 /* glAccumxOES */);
+}
+
+static PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC
+epoxy_glAcquireKeyedMutexWin32EXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_win32_keyed_mutex, 20 /* glAcquireKeyedMutexWin32EXT */);
+}
+
+static PFNGLACTIVEPROGRAMEXTPROC
+epoxy_glActiveProgramEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 48 /* glActiveProgramEXT */);
+}
+
+static PFNGLACTIVESHADERPROGRAMPROC
+epoxy_glActiveShaderProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67 /* "glActiveShaderProgram" */,
+ 67 /* "glActiveShaderProgram" */,
+ 67 /* "glActiveShaderProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67 /* "glActiveShaderProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLACTIVESHADERPROGRAMEXTPROC
+epoxy_glActiveShaderProgramEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 89 /* glActiveShaderProgramEXT */);
+}
+
+static PFNGLACTIVESTENCILFACEEXTPROC
+epoxy_glActiveStencilFaceEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_stencil_two_side, 114 /* glActiveStencilFaceEXT */);
+}
+
+static PFNGLACTIVETEXTUREPROC
+epoxy_glActiveTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 137 /* "glActiveTexture" */,
+ 137 /* "glActiveTexture" */,
+ 137 /* "glActiveTexture" */,
+ 153 /* "glActiveTextureARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 137 /* "glActiveTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLACTIVETEXTUREARBPROC
+epoxy_glActiveTextureARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 153 /* "glActiveTextureARB" */,
+ 137 /* "glActiveTexture" */,
+ 137 /* "glActiveTexture" */,
+ 137 /* "glActiveTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 153 /* "glActiveTextureARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLACTIVEVARYINGNVPROC
+epoxy_glActiveVaryingNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 172 /* glActiveVaryingNV */);
+}
+
+static PFNGLALPHAFRAGMENTOP1ATIPROC
+epoxy_glAlphaFragmentOp1ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 190 /* glAlphaFragmentOp1ATI */);
+}
+
+static PFNGLALPHAFRAGMENTOP2ATIPROC
+epoxy_glAlphaFragmentOp2ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 212 /* glAlphaFragmentOp2ATI */);
+}
+
+static PFNGLALPHAFRAGMENTOP3ATIPROC
+epoxy_glAlphaFragmentOp3ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 234 /* glAlphaFragmentOp3ATI */);
+}
+
+static PFNGLALPHAFUNCPROC
+epoxy_glAlphaFunc_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 256 /* "glAlphaFunc" */,
+ 256 /* "glAlphaFunc" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 256 /* "glAlphaFunc" */,
+ providers, entrypoints);
+}
+
+static PFNGLALPHAFUNCQCOMPROC
+epoxy_glAlphaFuncQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_alpha_test, 268 /* glAlphaFuncQCOM */);
+}
+
+static PFNGLALPHAFUNCXPROC
+epoxy_glAlphaFuncx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 284 /* glAlphaFuncx */);
+}
+
+static PFNGLALPHAFUNCXOESPROC
+epoxy_glAlphaFuncxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 297 /* glAlphaFuncxOES */);
+}
+
+static PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC
+epoxy_glAlphaToCoverageDitherControlNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_alpha_to_coverage_dither_control, 313 /* glAlphaToCoverageDitherControlNV */);
+}
+
+static PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC
+epoxy_glApplyFramebufferAttachmentCMAAINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_framebuffer_CMAA, 346 /* glApplyFramebufferAttachmentCMAAINTEL */);
+}
+
+static PFNGLAPPLYTEXTUREEXTPROC
+epoxy_glApplyTextureEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_light_texture, 384 /* glApplyTextureEXT */);
+}
+
+static PFNGLAREPROGRAMSRESIDENTNVPROC
+epoxy_glAreProgramsResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 402 /* glAreProgramsResidentNV */);
+}
+
+static PFNGLARETEXTURESRESIDENTPROC
+epoxy_glAreTexturesResident_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 426 /* glAreTexturesResident */);
+}
+
+static PFNGLARETEXTURESRESIDENTEXTPROC
+epoxy_glAreTexturesResidentEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_object, 448 /* glAreTexturesResidentEXT */);
+}
+
+static PFNGLARRAYELEMENTPROC
+epoxy_glArrayElement_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_GL_EXT_vertex_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 473 /* "glArrayElement" */,
+ 488 /* "glArrayElementEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 473 /* "glArrayElement" */,
+ providers, entrypoints);
+}
+
+static PFNGLARRAYELEMENTEXTPROC
+epoxy_glArrayElementEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_array,
+ PROVIDER_Desktop_OpenGL_1_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 488 /* "glArrayElementEXT" */,
+ 473 /* "glArrayElement" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 488 /* "glArrayElementEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLARRAYOBJECTATIPROC
+epoxy_glArrayObjectATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 506 /* glArrayObjectATI */);
+}
+
+static PFNGLASYNCCOPYBUFFERSUBDATANVXPROC
+epoxy_glAsyncCopyBufferSubDataNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 523 /* glAsyncCopyBufferSubDataNVX */);
+}
+
+static PFNGLASYNCCOPYIMAGESUBDATANVXPROC
+epoxy_glAsyncCopyImageSubDataNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 551 /* glAsyncCopyImageSubDataNVX */);
+}
+
+static PFNGLASYNCMARKERSGIXPROC
+epoxy_glAsyncMarkerSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 578 /* glAsyncMarkerSGIX */);
+}
+
+static PFNGLATTACHOBJECTARBPROC
+epoxy_glAttachObjectARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 596 /* "glAttachObjectARB" */,
+ 614 /* "glAttachShader" */,
+ 614 /* "glAttachShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 596 /* "glAttachObjectARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLATTACHSHADERPROC
+epoxy_glAttachShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 614 /* "glAttachShader" */,
+ 614 /* "glAttachShader" */,
+ 596 /* "glAttachObjectARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 614 /* "glAttachShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINPROC
+epoxy_glBegin_unwrapped_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 629 /* glBegin */);
+}
+
+static PFNGLBEGINCONDITIONALRENDERPROC
+epoxy_glBeginConditionalRender_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_conditional_render,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 637 /* "glBeginConditionalRender" */,
+ 662 /* "glBeginConditionalRenderNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 637 /* "glBeginConditionalRender" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINCONDITIONALRENDERNVPROC
+epoxy_glBeginConditionalRenderNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_conditional_render,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 662 /* "glBeginConditionalRenderNV" */,
+ 637 /* "glBeginConditionalRender" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 662 /* "glBeginConditionalRenderNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINCONDITIONALRENDERNVXPROC
+epoxy_glBeginConditionalRenderNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_conditional_render, 689 /* glBeginConditionalRenderNVX */);
+}
+
+static PFNGLBEGINFRAGMENTSHADERATIPROC
+epoxy_glBeginFragmentShaderATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 717 /* glBeginFragmentShaderATI */);
+}
+
+static PFNGLBEGINOCCLUSIONQUERYNVPROC
+epoxy_glBeginOcclusionQueryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 742 /* glBeginOcclusionQueryNV */);
+}
+
+static PFNGLBEGINPERFMONITORAMDPROC
+epoxy_glBeginPerfMonitorAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 766 /* glBeginPerfMonitorAMD */);
+}
+
+static PFNGLBEGINPERFQUERYINTELPROC
+epoxy_glBeginPerfQueryINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 788 /* glBeginPerfQueryINTEL */);
+}
+
+static PFNGLBEGINQUERYPROC
+epoxy_glBeginQuery_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 810 /* "glBeginQuery" */,
+ 810 /* "glBeginQuery" */,
+ 823 /* "glBeginQueryARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 810 /* "glBeginQuery" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINQUERYARBPROC
+epoxy_glBeginQueryARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 823 /* "glBeginQueryARB" */,
+ 810 /* "glBeginQuery" */,
+ 810 /* "glBeginQuery" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 823 /* "glBeginQueryARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINQUERYEXTPROC
+epoxy_glBeginQueryEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 839 /* "glBeginQueryEXT" */,
+ 839 /* "glBeginQueryEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 839 /* "glBeginQueryEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINQUERYINDEXEDPROC
+epoxy_glBeginQueryIndexed_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 855 /* "glBeginQueryIndexed" */,
+ 855 /* "glBeginQueryIndexed" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 855 /* "glBeginQueryIndexed" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINTRANSFORMFEEDBACKPROC
+epoxy_glBeginTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 875 /* "glBeginTransformFeedback" */,
+ 875 /* "glBeginTransformFeedback" */,
+ 900 /* "glBeginTransformFeedbackEXT" */,
+ 928 /* "glBeginTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 875 /* "glBeginTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINTRANSFORMFEEDBACKEXTPROC
+epoxy_glBeginTransformFeedbackEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 900 /* "glBeginTransformFeedbackEXT" */,
+ 875 /* "glBeginTransformFeedback" */,
+ 875 /* "glBeginTransformFeedback" */,
+ 928 /* "glBeginTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 900 /* "glBeginTransformFeedbackEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINTRANSFORMFEEDBACKNVPROC
+epoxy_glBeginTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 928 /* "glBeginTransformFeedbackNV" */,
+ 875 /* "glBeginTransformFeedback" */,
+ 875 /* "glBeginTransformFeedback" */,
+ 900 /* "glBeginTransformFeedbackEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 928 /* "glBeginTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBEGINVERTEXSHADEREXTPROC
+epoxy_glBeginVertexShaderEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 955 /* glBeginVertexShaderEXT */);
+}
+
+static PFNGLBEGINVIDEOCAPTURENVPROC
+epoxy_glBeginVideoCaptureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 978 /* glBeginVideoCaptureNV */);
+}
+
+static PFNGLBINDATTRIBLOCATIONPROC
+epoxy_glBindAttribLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1000 /* "glBindAttribLocation" */,
+ 1000 /* "glBindAttribLocation" */,
+ 1021 /* "glBindAttribLocationARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1000 /* "glBindAttribLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDATTRIBLOCATIONARBPROC
+epoxy_glBindAttribLocationARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1021 /* "glBindAttribLocationARB" */,
+ 1000 /* "glBindAttribLocation" */,
+ 1000 /* "glBindAttribLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1021 /* "glBindAttribLocationARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERPROC
+epoxy_glBindBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1045 /* "glBindBuffer" */,
+ 1045 /* "glBindBuffer" */,
+ 1045 /* "glBindBuffer" */,
+ 1058 /* "glBindBufferARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1045 /* "glBindBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERARBPROC
+epoxy_glBindBufferARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1058 /* "glBindBufferARB" */,
+ 1045 /* "glBindBuffer" */,
+ 1045 /* "glBindBuffer" */,
+ 1045 /* "glBindBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1058 /* "glBindBufferARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERBASEPROC
+epoxy_glBindBufferBase_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1091 /* "glBindBufferBaseEXT" */,
+ 1111 /* "glBindBufferBaseNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1074 /* "glBindBufferBase" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERBASEEXTPROC
+epoxy_glBindBufferBaseEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1091 /* "glBindBufferBaseEXT" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1111 /* "glBindBufferBaseNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1091 /* "glBindBufferBaseEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERBASENVPROC
+epoxy_glBindBufferBaseNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1111 /* "glBindBufferBaseNV" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1074 /* "glBindBufferBase" */,
+ 1091 /* "glBindBufferBaseEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1111 /* "glBindBufferBaseNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFEROFFSETEXTPROC
+epoxy_glBindBufferOffsetEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1130 /* "glBindBufferOffsetEXT" */,
+ 1152 /* "glBindBufferOffsetNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1130 /* "glBindBufferOffsetEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFEROFFSETNVPROC
+epoxy_glBindBufferOffsetNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1152 /* "glBindBufferOffsetNV" */,
+ 1130 /* "glBindBufferOffsetEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1152 /* "glBindBufferOffsetNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERRANGEPROC
+epoxy_glBindBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1191 /* "glBindBufferRangeEXT" */,
+ 1212 /* "glBindBufferRangeNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1173 /* "glBindBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERRANGEEXTPROC
+epoxy_glBindBufferRangeEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1191 /* "glBindBufferRangeEXT" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1212 /* "glBindBufferRangeNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1191 /* "glBindBufferRangeEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERRANGENVPROC
+epoxy_glBindBufferRangeNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1212 /* "glBindBufferRangeNV" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1173 /* "glBindBufferRange" */,
+ 1191 /* "glBindBufferRangeEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1212 /* "glBindBufferRangeNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERSBASEPROC
+epoxy_glBindBuffersBase_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1232 /* "glBindBuffersBase" */,
+ 1232 /* "glBindBuffersBase" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1232 /* "glBindBuffersBase" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDBUFFERSRANGEPROC
+epoxy_glBindBuffersRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1250 /* "glBindBuffersRange" */,
+ 1250 /* "glBindBuffersRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1250 /* "glBindBuffersRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAGDATALOCATIONPROC
+epoxy_glBindFragDataLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_EXT_blend_func_extended,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1269 /* "glBindFragDataLocation" */,
+ 1292 /* "glBindFragDataLocationEXT" */,
+ 1292 /* "glBindFragDataLocationEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1269 /* "glBindFragDataLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAGDATALOCATIONEXTPROC
+epoxy_glBindFragDataLocationEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_func_extended,
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1292 /* "glBindFragDataLocationEXT" */,
+ 1292 /* "glBindFragDataLocationEXT" */,
+ 1269 /* "glBindFragDataLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1292 /* "glBindFragDataLocationEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAGDATALOCATIONINDEXEDPROC
+epoxy_glBindFragDataLocationIndexed_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_blend_func_extended,
+ PROVIDER_GL_EXT_blend_func_extended,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1318 /* "glBindFragDataLocationIndexed" */,
+ 1318 /* "glBindFragDataLocationIndexed" */,
+ 1348 /* "glBindFragDataLocationIndexedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1318 /* "glBindFragDataLocationIndexed" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC
+epoxy_glBindFragDataLocationIndexedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_func_extended,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_blend_func_extended,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1348 /* "glBindFragDataLocationIndexedEXT" */,
+ 1318 /* "glBindFragDataLocationIndexed" */,
+ 1318 /* "glBindFragDataLocationIndexed" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1348 /* "glBindFragDataLocationIndexedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAGMENTSHADERATIPROC
+epoxy_glBindFragmentShaderATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 1381 /* glBindFragmentShaderATI */);
+}
+
+static PFNGLBINDFRAMEBUFFERPROC
+epoxy_glBindFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1405 /* "glBindFramebuffer" */,
+ 1405 /* "glBindFramebuffer" */,
+ 1405 /* "glBindFramebuffer" */,
+ 1423 /* "glBindFramebufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1405 /* "glBindFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAMEBUFFEREXTPROC
+epoxy_glBindFramebufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1423 /* "glBindFramebufferEXT" */,
+ 1405 /* "glBindFramebuffer" */,
+ 1405 /* "glBindFramebuffer" */,
+ 1405 /* "glBindFramebuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1423 /* "glBindFramebufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDFRAMEBUFFEROESPROC
+epoxy_glBindFramebufferOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 1444 /* glBindFramebufferOES */);
+}
+
+static PFNGLBINDIMAGETEXTUREPROC
+epoxy_glBindImageTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_shader_image_load_store,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1465 /* "glBindImageTexture" */,
+ 1465 /* "glBindImageTexture" */,
+ 1465 /* "glBindImageTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1465 /* "glBindImageTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDIMAGETEXTUREEXTPROC
+epoxy_glBindImageTextureEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_shader_image_load_store, 1484 /* glBindImageTextureEXT */);
+}
+
+static PFNGLBINDIMAGETEXTURESPROC
+epoxy_glBindImageTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1506 /* "glBindImageTextures" */,
+ 1506 /* "glBindImageTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1506 /* "glBindImageTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDLIGHTPARAMETEREXTPROC
+epoxy_glBindLightParameterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 1526 /* glBindLightParameterEXT */);
+}
+
+static PFNGLBINDMATERIALPARAMETEREXTPROC
+epoxy_glBindMaterialParameterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 1550 /* glBindMaterialParameterEXT */);
+}
+
+static PFNGLBINDMULTITEXTUREEXTPROC
+epoxy_glBindMultiTextureEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 1577 /* glBindMultiTextureEXT */);
+}
+
+static PFNGLBINDPARAMETEREXTPROC
+epoxy_glBindParameterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 1599 /* glBindParameterEXT */);
+}
+
+static PFNGLBINDPROGRAMARBPROC
+epoxy_glBindProgramARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1618 /* "glBindProgramARB" */,
+ 1618 /* "glBindProgramARB" */,
+ 1635 /* "glBindProgramNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1618 /* "glBindProgramARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDPROGRAMNVPROC
+epoxy_glBindProgramNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1635 /* "glBindProgramNV" */,
+ 1618 /* "glBindProgramARB" */,
+ 1618 /* "glBindProgramARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1635 /* "glBindProgramNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDPROGRAMPIPELINEPROC
+epoxy_glBindProgramPipeline_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1651 /* "glBindProgramPipeline" */,
+ 1651 /* "glBindProgramPipeline" */,
+ 1651 /* "glBindProgramPipeline" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1651 /* "glBindProgramPipeline" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDPROGRAMPIPELINEEXTPROC
+epoxy_glBindProgramPipelineEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 1673 /* glBindProgramPipelineEXT */);
+}
+
+static PFNGLBINDRENDERBUFFERPROC
+epoxy_glBindRenderbuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1698 /* "glBindRenderbuffer" */,
+ 1698 /* "glBindRenderbuffer" */,
+ 1698 /* "glBindRenderbuffer" */,
+ 1717 /* "glBindRenderbufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1698 /* "glBindRenderbuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDRENDERBUFFEREXTPROC
+epoxy_glBindRenderbufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1717 /* "glBindRenderbufferEXT" */,
+ 1698 /* "glBindRenderbuffer" */,
+ 1698 /* "glBindRenderbuffer" */,
+ 1698 /* "glBindRenderbuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1717 /* "glBindRenderbufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDRENDERBUFFEROESPROC
+epoxy_glBindRenderbufferOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 1739 /* glBindRenderbufferOES */);
+}
+
+static PFNGLBINDSAMPLERPROC
+epoxy_glBindSampler_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1761 /* "glBindSampler" */,
+ 1761 /* "glBindSampler" */,
+ 1761 /* "glBindSampler" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1761 /* "glBindSampler" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDSAMPLERSPROC
+epoxy_glBindSamplers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1775 /* "glBindSamplers" */,
+ 1775 /* "glBindSamplers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1775 /* "glBindSamplers" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDSHADINGRATEIMAGENVPROC
+epoxy_glBindShadingRateImageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 1790 /* glBindShadingRateImageNV */);
+}
+
+static PFNGLBINDTEXGENPARAMETEREXTPROC
+epoxy_glBindTexGenParameterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 1815 /* glBindTexGenParameterEXT */);
+}
+
+static PFNGLBINDTEXTUREPROC
+epoxy_glBindTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_texture_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1840 /* "glBindTexture" */,
+ 1840 /* "glBindTexture" */,
+ 1840 /* "glBindTexture" */,
+ 1854 /* "glBindTextureEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1840 /* "glBindTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDTEXTUREEXTPROC
+epoxy_glBindTextureEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_object,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1854 /* "glBindTextureEXT" */,
+ 1840 /* "glBindTexture" */,
+ 1840 /* "glBindTexture" */,
+ 1840 /* "glBindTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1854 /* "glBindTextureEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDTEXTUREUNITPROC
+epoxy_glBindTextureUnit_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1871 /* "glBindTextureUnit" */,
+ 1871 /* "glBindTextureUnit" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1871 /* "glBindTextureUnit" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDTEXTUREUNITPARAMETEREXTPROC
+epoxy_glBindTextureUnitParameterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 1889 /* glBindTextureUnitParameterEXT */);
+}
+
+static PFNGLBINDTEXTURESPROC
+epoxy_glBindTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1919 /* "glBindTextures" */,
+ 1919 /* "glBindTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1919 /* "glBindTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDTRANSFORMFEEDBACKPROC
+epoxy_glBindTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1934 /* "glBindTransformFeedback" */,
+ 1934 /* "glBindTransformFeedback" */,
+ 1934 /* "glBindTransformFeedback" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1934 /* "glBindTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDTRANSFORMFEEDBACKNVPROC
+epoxy_glBindTransformFeedbackNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback2, 1958 /* glBindTransformFeedbackNV */);
+}
+
+static PFNGLBINDVERTEXARRAYPROC
+epoxy_glBindVertexArray_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ 2002 /* "glBindVertexArrayAPPLE" */,
+ 2025 /* "glBindVertexArrayOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 1984 /* "glBindVertexArray" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDVERTEXARRAYAPPLEPROC
+epoxy_glBindVertexArrayAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2002 /* "glBindVertexArrayAPPLE" */,
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2002 /* "glBindVertexArrayAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDVERTEXARRAYOESPROC
+epoxy_glBindVertexArrayOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2025 /* "glBindVertexArrayOES" */,
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ 1984 /* "glBindVertexArray" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2025 /* "glBindVertexArrayOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDVERTEXBUFFERPROC
+epoxy_glBindVertexBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2046 /* "glBindVertexBuffer" */,
+ 2046 /* "glBindVertexBuffer" */,
+ 2046 /* "glBindVertexBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2046 /* "glBindVertexBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDVERTEXBUFFERSPROC
+epoxy_glBindVertexBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_multi_bind,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2065 /* "glBindVertexBuffers" */,
+ 2065 /* "glBindVertexBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2065 /* "glBindVertexBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLBINDVERTEXSHADEREXTPROC
+epoxy_glBindVertexShaderEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 2085 /* glBindVertexShaderEXT */);
+}
+
+static PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC
+epoxy_glBindVideoCaptureStreamBufferNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 2107 /* glBindVideoCaptureStreamBufferNV */);
+}
+
+static PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC
+epoxy_glBindVideoCaptureStreamTextureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 2140 /* glBindVideoCaptureStreamTextureNV */);
+}
+
+static PFNGLBINORMAL3BEXTPROC
+epoxy_glBinormal3bEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2174 /* glBinormal3bEXT */);
+}
+
+static PFNGLBINORMAL3BVEXTPROC
+epoxy_glBinormal3bvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2190 /* glBinormal3bvEXT */);
+}
+
+static PFNGLBINORMAL3DEXTPROC
+epoxy_glBinormal3dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2207 /* glBinormal3dEXT */);
+}
+
+static PFNGLBINORMAL3DVEXTPROC
+epoxy_glBinormal3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2223 /* glBinormal3dvEXT */);
+}
+
+static PFNGLBINORMAL3FEXTPROC
+epoxy_glBinormal3fEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2240 /* glBinormal3fEXT */);
+}
+
+static PFNGLBINORMAL3FVEXTPROC
+epoxy_glBinormal3fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2256 /* glBinormal3fvEXT */);
+}
+
+static PFNGLBINORMAL3IEXTPROC
+epoxy_glBinormal3iEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2273 /* glBinormal3iEXT */);
+}
+
+static PFNGLBINORMAL3IVEXTPROC
+epoxy_glBinormal3ivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2289 /* glBinormal3ivEXT */);
+}
+
+static PFNGLBINORMAL3SEXTPROC
+epoxy_glBinormal3sEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2306 /* glBinormal3sEXT */);
+}
+
+static PFNGLBINORMAL3SVEXTPROC
+epoxy_glBinormal3svEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2322 /* glBinormal3svEXT */);
+}
+
+static PFNGLBINORMALPOINTEREXTPROC
+epoxy_glBinormalPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 2339 /* glBinormalPointerEXT */);
+}
+
+static PFNGLBITMAPPROC
+epoxy_glBitmap_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 2360 /* glBitmap */);
+}
+
+static PFNGLBITMAPXOESPROC
+epoxy_glBitmapxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 2369 /* glBitmapxOES */);
+}
+
+static PFNGLBLENDBARRIERPROC
+epoxy_glBlendBarrier_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_blend_equation_advanced,
+ PROVIDER_GL_NV_blend_equation_advanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2382 /* "glBlendBarrier" */,
+ 2397 /* "glBlendBarrierKHR" */,
+ 2415 /* "glBlendBarrierNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2382 /* "glBlendBarrier" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDBARRIERKHRPROC
+epoxy_glBlendBarrierKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_blend_equation_advanced,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_NV_blend_equation_advanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2397 /* "glBlendBarrierKHR" */,
+ 2382 /* "glBlendBarrier" */,
+ 2415 /* "glBlendBarrierNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2397 /* "glBlendBarrierKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDBARRIERNVPROC
+epoxy_glBlendBarrierNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_blend_equation_advanced,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_blend_equation_advanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2415 /* "glBlendBarrierNV" */,
+ 2382 /* "glBlendBarrier" */,
+ 2397 /* "glBlendBarrierKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2415 /* "glBlendBarrierNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDCOLORPROC
+epoxy_glBlendColor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_blend_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2432 /* "glBlendColor" */,
+ 2432 /* "glBlendColor" */,
+ 2432 /* "glBlendColor" */,
+ 2445 /* "glBlendColorEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2432 /* "glBlendColor" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDCOLOREXTPROC
+epoxy_glBlendColorEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2445 /* "glBlendColorEXT" */,
+ 2432 /* "glBlendColor" */,
+ 2432 /* "glBlendColor" */,
+ 2432 /* "glBlendColor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2445 /* "glBlendColorEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDCOLORXOESPROC
+epoxy_glBlendColorxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 2461 /* glBlendColorxOES */);
+}
+
+static PFNGLBLENDEQUATIONPROC
+epoxy_glBlendEquation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_blend_minmax,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2478 /* "glBlendEquation" */,
+ 2478 /* "glBlendEquation" */,
+ 2478 /* "glBlendEquation" */,
+ 2494 /* "glBlendEquationEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2478 /* "glBlendEquation" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONEXTPROC
+epoxy_glBlendEquationEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_minmax,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2494 /* "glBlendEquationEXT" */,
+ 2478 /* "glBlendEquation" */,
+ 2478 /* "glBlendEquation" */,
+ 2478 /* "glBlendEquation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2494 /* "glBlendEquationEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONINDEXEDAMDPROC
+epoxy_glBlendEquationIndexedAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2513 /* "glBlendEquationIndexedAMD" */,
+ 2779 /* "glBlendEquationi" */,
+ 2779 /* "glBlendEquationi" */,
+ 2796 /* "glBlendEquationiARB" */,
+ 2816 /* "glBlendEquationiEXT" */,
+ 2836 /* "glBlendEquationiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2513 /* "glBlendEquationIndexedAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONOESPROC
+epoxy_glBlendEquationOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_blend_subtract, 2539 /* glBlendEquationOES */);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEPROC
+epoxy_glBlendEquationSeparate_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_blend_equation_separate,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2558 /* "glBlendEquationSeparate" */,
+ 2558 /* "glBlendEquationSeparate" */,
+ 2582 /* "glBlendEquationSeparateEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2558 /* "glBlendEquationSeparate" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEEXTPROC
+epoxy_glBlendEquationSeparateEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_equation_separate,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2582 /* "glBlendEquationSeparateEXT" */,
+ 2558 /* "glBlendEquationSeparate" */,
+ 2558 /* "glBlendEquationSeparate" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2582 /* "glBlendEquationSeparateEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC
+epoxy_glBlendEquationSeparateIndexedAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2695 /* "glBlendEquationSeparateiARB" */,
+ 2723 /* "glBlendEquationSeparateiEXT" */,
+ 2751 /* "glBlendEquationSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEOESPROC
+epoxy_glBlendEquationSeparateOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_blend_equation_separate, 2643 /* glBlendEquationSeparateOES */);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEIPROC
+epoxy_glBlendEquationSeparatei_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ 2695 /* "glBlendEquationSeparateiARB" */,
+ 2723 /* "glBlendEquationSeparateiEXT" */,
+ 2751 /* "glBlendEquationSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2670 /* "glBlendEquationSeparatei" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEIARBPROC
+epoxy_glBlendEquationSeparateiARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2695 /* "glBlendEquationSeparateiARB" */,
+ 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2723 /* "glBlendEquationSeparateiEXT" */,
+ 2751 /* "glBlendEquationSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2695 /* "glBlendEquationSeparateiARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEIEXTPROC
+epoxy_glBlendEquationSeparateiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2723 /* "glBlendEquationSeparateiEXT" */,
+ 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2695 /* "glBlendEquationSeparateiARB" */,
+ 2751 /* "glBlendEquationSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2723 /* "glBlendEquationSeparateiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONSEPARATEIOESPROC
+epoxy_glBlendEquationSeparateiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2751 /* "glBlendEquationSeparateiOES" */,
+ 2609 /* "glBlendEquationSeparateIndexedAMD" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2670 /* "glBlendEquationSeparatei" */,
+ 2695 /* "glBlendEquationSeparateiARB" */,
+ 2723 /* "glBlendEquationSeparateiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2751 /* "glBlendEquationSeparateiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONIPROC
+epoxy_glBlendEquationi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2779 /* "glBlendEquationi" */,
+ 2779 /* "glBlendEquationi" */,
+ 2513 /* "glBlendEquationIndexedAMD" */,
+ 2796 /* "glBlendEquationiARB" */,
+ 2816 /* "glBlendEquationiEXT" */,
+ 2836 /* "glBlendEquationiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2779 /* "glBlendEquationi" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONIARBPROC
+epoxy_glBlendEquationiARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2796 /* "glBlendEquationiARB" */,
+ 2513 /* "glBlendEquationIndexedAMD" */,
+ 2779 /* "glBlendEquationi" */,
+ 2779 /* "glBlendEquationi" */,
+ 2816 /* "glBlendEquationiEXT" */,
+ 2836 /* "glBlendEquationiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2796 /* "glBlendEquationiARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONIEXTPROC
+epoxy_glBlendEquationiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2816 /* "glBlendEquationiEXT" */,
+ 2513 /* "glBlendEquationIndexedAMD" */,
+ 2779 /* "glBlendEquationi" */,
+ 2779 /* "glBlendEquationi" */,
+ 2796 /* "glBlendEquationiARB" */,
+ 2836 /* "glBlendEquationiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2816 /* "glBlendEquationiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDEQUATIONIOESPROC
+epoxy_glBlendEquationiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2836 /* "glBlendEquationiOES" */,
+ 2513 /* "glBlendEquationIndexedAMD" */,
+ 2779 /* "glBlendEquationi" */,
+ 2779 /* "glBlendEquationi" */,
+ 2796 /* "glBlendEquationiARB" */,
+ 2816 /* "glBlendEquationiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2836 /* "glBlendEquationiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCPROC
+epoxy_glBlendFunc_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2856 /* "glBlendFunc" */,
+ 2856 /* "glBlendFunc" */,
+ 2856 /* "glBlendFunc" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2856 /* "glBlendFunc" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCINDEXEDAMDPROC
+epoxy_glBlendFuncIndexedAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2868 /* "glBlendFuncIndexedAMD" */,
+ 3103 /* "glBlendFunci" */,
+ 3103 /* "glBlendFunci" */,
+ 3116 /* "glBlendFunciARB" */,
+ 3132 /* "glBlendFunciEXT" */,
+ 3148 /* "glBlendFunciOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2868 /* "glBlendFuncIndexedAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEPROC
+epoxy_glBlendFuncSeparate_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_blend_func_separate,
+ PROVIDER_GL_INGR_blend_func_separate,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2890 /* "glBlendFuncSeparate" */,
+ 2890 /* "glBlendFuncSeparate" */,
+ 2910 /* "glBlendFuncSeparateEXT" */,
+ 2933 /* "glBlendFuncSeparateINGR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2890 /* "glBlendFuncSeparate" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEEXTPROC
+epoxy_glBlendFuncSeparateEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_func_separate,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_INGR_blend_func_separate,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2910 /* "glBlendFuncSeparateEXT" */,
+ 2890 /* "glBlendFuncSeparate" */,
+ 2890 /* "glBlendFuncSeparate" */,
+ 2933 /* "glBlendFuncSeparateINGR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2910 /* "glBlendFuncSeparateEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEINGRPROC
+epoxy_glBlendFuncSeparateINGR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_INGR_blend_func_separate,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_blend_func_separate,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2933 /* "glBlendFuncSeparateINGR" */,
+ 2890 /* "glBlendFuncSeparate" */,
+ 2890 /* "glBlendFuncSeparate" */,
+ 2910 /* "glBlendFuncSeparateEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2933 /* "glBlendFuncSeparateINGR" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC
+epoxy_glBlendFuncSeparateIndexedAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3031 /* "glBlendFuncSeparateiARB" */,
+ 3055 /* "glBlendFuncSeparateiEXT" */,
+ 3079 /* "glBlendFuncSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEOESPROC
+epoxy_glBlendFuncSeparateOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_blend_func_separate, 2987 /* glBlendFuncSeparateOES */);
+}
+
+static PFNGLBLENDFUNCSEPARATEIPROC
+epoxy_glBlendFuncSeparatei_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ 3031 /* "glBlendFuncSeparateiARB" */,
+ 3055 /* "glBlendFuncSeparateiEXT" */,
+ 3079 /* "glBlendFuncSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3010 /* "glBlendFuncSeparatei" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEIARBPROC
+epoxy_glBlendFuncSeparateiARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3031 /* "glBlendFuncSeparateiARB" */,
+ 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3055 /* "glBlendFuncSeparateiEXT" */,
+ 3079 /* "glBlendFuncSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3031 /* "glBlendFuncSeparateiARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEIEXTPROC
+epoxy_glBlendFuncSeparateiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3055 /* "glBlendFuncSeparateiEXT" */,
+ 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3031 /* "glBlendFuncSeparateiARB" */,
+ 3079 /* "glBlendFuncSeparateiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3055 /* "glBlendFuncSeparateiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCSEPARATEIOESPROC
+epoxy_glBlendFuncSeparateiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3079 /* "glBlendFuncSeparateiOES" */,
+ 2957 /* "glBlendFuncSeparateIndexedAMD" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3010 /* "glBlendFuncSeparatei" */,
+ 3031 /* "glBlendFuncSeparateiARB" */,
+ 3055 /* "glBlendFuncSeparateiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3079 /* "glBlendFuncSeparateiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCIPROC
+epoxy_glBlendFunci_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3103 /* "glBlendFunci" */,
+ 3103 /* "glBlendFunci" */,
+ 2868 /* "glBlendFuncIndexedAMD" */,
+ 3116 /* "glBlendFunciARB" */,
+ 3132 /* "glBlendFunciEXT" */,
+ 3148 /* "glBlendFunciOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3103 /* "glBlendFunci" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCIARBPROC
+epoxy_glBlendFunciARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3116 /* "glBlendFunciARB" */,
+ 2868 /* "glBlendFuncIndexedAMD" */,
+ 3103 /* "glBlendFunci" */,
+ 3103 /* "glBlendFunci" */,
+ 3132 /* "glBlendFunciEXT" */,
+ 3148 /* "glBlendFunciOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3116 /* "glBlendFunciARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCIEXTPROC
+epoxy_glBlendFunciEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3132 /* "glBlendFunciEXT" */,
+ 2868 /* "glBlendFuncIndexedAMD" */,
+ 3103 /* "glBlendFunci" */,
+ 3103 /* "glBlendFunci" */,
+ 3116 /* "glBlendFunciARB" */,
+ 3148 /* "glBlendFunciOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3132 /* "glBlendFunciEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDFUNCIOESPROC
+epoxy_glBlendFunciOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_AMD_draw_buffers_blend,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_draw_buffers_blend,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3148 /* "glBlendFunciOES" */,
+ 2868 /* "glBlendFuncIndexedAMD" */,
+ 3103 /* "glBlendFunci" */,
+ 3103 /* "glBlendFunci" */,
+ 3116 /* "glBlendFunciARB" */,
+ 3132 /* "glBlendFunciEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3148 /* "glBlendFunciOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLENDPARAMETERINVPROC
+epoxy_glBlendParameteriNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_blend_equation_advanced, 3164 /* glBlendParameteriNV */);
+}
+
+static PFNGLBLITFRAMEBUFFERPROC
+epoxy_glBlitFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_framebuffer_blit,
+ PROVIDER_GL_NV_framebuffer_blit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3225 /* "glBlitFramebufferEXT" */,
+ 3246 /* "glBlitFramebufferNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3184 /* "glBlitFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLITFRAMEBUFFERANGLEPROC
+epoxy_glBlitFramebufferANGLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ANGLE_framebuffer_blit, 3202 /* glBlitFramebufferANGLE */);
+}
+
+static PFNGLBLITFRAMEBUFFEREXTPROC
+epoxy_glBlitFramebufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_blit,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_framebuffer_blit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3225 /* "glBlitFramebufferEXT" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3246 /* "glBlitFramebufferNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3225 /* "glBlitFramebufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLITFRAMEBUFFERNVPROC
+epoxy_glBlitFramebufferNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_framebuffer_blit,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_framebuffer_blit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3246 /* "glBlitFramebufferNV" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3184 /* "glBlitFramebuffer" */,
+ 3225 /* "glBlitFramebufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3246 /* "glBlitFramebufferNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLBLITNAMEDFRAMEBUFFERPROC
+epoxy_glBlitNamedFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3266 /* "glBlitNamedFramebuffer" */,
+ 3266 /* "glBlitNamedFramebuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3266 /* "glBlitNamedFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERADDRESSRANGENVPROC
+epoxy_glBufferAddressRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 3289 /* glBufferAddressRangeNV */);
+}
+
+static PFNGLBUFFERATTACHMEMORYNVPROC
+epoxy_glBufferAttachMemoryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 3312 /* glBufferAttachMemoryNV */);
+}
+
+static PFNGLBUFFERDATAPROC
+epoxy_glBufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3335 /* "glBufferData" */,
+ 3335 /* "glBufferData" */,
+ 3335 /* "glBufferData" */,
+ 3348 /* "glBufferDataARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3335 /* "glBufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERDATAARBPROC
+epoxy_glBufferDataARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3348 /* "glBufferDataARB" */,
+ 3335 /* "glBufferData" */,
+ 3335 /* "glBufferData" */,
+ 3335 /* "glBufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3348 /* "glBufferDataARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERPAGECOMMITMENTARBPROC
+epoxy_glBufferPageCommitmentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sparse_buffer, 3364 /* glBufferPageCommitmentARB */);
+}
+
+static PFNGLBUFFERPARAMETERIAPPLEPROC
+epoxy_glBufferParameteriAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_flush_buffer_range, 3390 /* glBufferParameteriAPPLE */);
+}
+
+static PFNGLBUFFERSTORAGEPROC
+epoxy_glBufferStorage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_buffer_storage,
+ PROVIDER_GL_EXT_buffer_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3414 /* "glBufferStorage" */,
+ 3414 /* "glBufferStorage" */,
+ 3430 /* "glBufferStorageEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3414 /* "glBufferStorage" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERSTORAGEEXTPROC
+epoxy_glBufferStorageEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_buffer_storage,
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_buffer_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3430 /* "glBufferStorageEXT" */,
+ 3414 /* "glBufferStorage" */,
+ 3414 /* "glBufferStorage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3430 /* "glBufferStorageEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERSTORAGEEXTERNALEXTPROC
+epoxy_glBufferStorageExternalEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_external_buffer, 3449 /* glBufferStorageExternalEXT */);
+}
+
+static PFNGLBUFFERSTORAGEMEMEXTPROC
+epoxy_glBufferStorageMemEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 3476 /* glBufferStorageMemEXT */);
+}
+
+static PFNGLBUFFERSUBDATAPROC
+epoxy_glBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3498 /* "glBufferSubData" */,
+ 3498 /* "glBufferSubData" */,
+ 3498 /* "glBufferSubData" */,
+ 3514 /* "glBufferSubDataARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3498 /* "glBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLBUFFERSUBDATAARBPROC
+epoxy_glBufferSubDataARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3514 /* "glBufferSubDataARB" */,
+ 3498 /* "glBufferSubData" */,
+ 3498 /* "glBufferSubData" */,
+ 3498 /* "glBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3514 /* "glBufferSubDataARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCALLCOMMANDLISTNVPROC
+epoxy_glCallCommandListNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 3533 /* glCallCommandListNV */);
+}
+
+static PFNGLCALLLISTPROC
+epoxy_glCallList_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 3553 /* glCallList */);
+}
+
+static PFNGLCALLLISTSPROC
+epoxy_glCallLists_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 3564 /* glCallLists */);
+}
+
+static PFNGLCHECKFRAMEBUFFERSTATUSPROC
+epoxy_glCheckFramebufferStatus_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3576 /* "glCheckFramebufferStatus" */,
+ 3576 /* "glCheckFramebufferStatus" */,
+ 3576 /* "glCheckFramebufferStatus" */,
+ 3601 /* "glCheckFramebufferStatusEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3576 /* "glCheckFramebufferStatus" */,
+ providers, entrypoints);
+}
+
+static PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC
+epoxy_glCheckFramebufferStatusEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3601 /* "glCheckFramebufferStatusEXT" */,
+ 3576 /* "glCheckFramebufferStatus" */,
+ 3576 /* "glCheckFramebufferStatus" */,
+ 3576 /* "glCheckFramebufferStatus" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3601 /* "glCheckFramebufferStatusEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCHECKFRAMEBUFFERSTATUSOESPROC
+epoxy_glCheckFramebufferStatusOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 3629 /* glCheckFramebufferStatusOES */);
+}
+
+static PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC
+epoxy_glCheckNamedFramebufferStatus_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3657 /* "glCheckNamedFramebufferStatus" */,
+ 3657 /* "glCheckNamedFramebufferStatus" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3657 /* "glCheckNamedFramebufferStatus" */,
+ providers, entrypoints);
+}
+
+static PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC
+epoxy_glCheckNamedFramebufferStatusEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 3687 /* glCheckNamedFramebufferStatusEXT */);
+}
+
+static PFNGLCLAMPCOLORPROC
+epoxy_glClampColor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_color_buffer_float,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3720 /* "glClampColor" */,
+ 3733 /* "glClampColorARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3720 /* "glClampColor" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLAMPCOLORARBPROC
+epoxy_glClampColorARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_color_buffer_float,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3733 /* "glClampColorARB" */,
+ 3720 /* "glClampColor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3733 /* "glClampColorARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARPROC
+epoxy_glClear_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3749 /* "glClear" */,
+ 3749 /* "glClear" */,
+ 3749 /* "glClear" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3749 /* "glClear" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARACCUMPROC
+epoxy_glClearAccum_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 3757 /* glClearAccum */);
+}
+
+static PFNGLCLEARACCUMXOESPROC
+epoxy_glClearAccumxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 3770 /* glClearAccumxOES */);
+}
+
+static PFNGLCLEARBUFFERDATAPROC
+epoxy_glClearBufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_clear_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3787 /* "glClearBufferData" */,
+ 3787 /* "glClearBufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3787 /* "glClearBufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARBUFFERSUBDATAPROC
+epoxy_glClearBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_clear_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3805 /* "glClearBufferSubData" */,
+ 3805 /* "glClearBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3805 /* "glClearBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARBUFFERFIPROC
+epoxy_glClearBufferfi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3826 /* "glClearBufferfi" */,
+ 3826 /* "glClearBufferfi" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3826 /* "glClearBufferfi" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARBUFFERFVPROC
+epoxy_glClearBufferfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3842 /* "glClearBufferfv" */,
+ 3842 /* "glClearBufferfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3842 /* "glClearBufferfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARBUFFERIVPROC
+epoxy_glClearBufferiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3858 /* "glClearBufferiv" */,
+ 3858 /* "glClearBufferiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3858 /* "glClearBufferiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARBUFFERUIVPROC
+epoxy_glClearBufferuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3874 /* "glClearBufferuiv" */,
+ 3874 /* "glClearBufferuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3874 /* "glClearBufferuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARCOLORPROC
+epoxy_glClearColor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 3891 /* "glClearColor" */,
+ 3891 /* "glClearColor" */,
+ 3891 /* "glClearColor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 3891 /* "glClearColor" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARCOLORIIEXTPROC
+epoxy_glClearColorIiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_integer, 3904 /* glClearColorIiEXT */);
+}
+
+static PFNGLCLEARCOLORIUIEXTPROC
+epoxy_glClearColorIuiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_integer, 3922 /* glClearColorIuiEXT */);
+}
+
+static PFNGLCLEARCOLORXPROC
+epoxy_glClearColorx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 3941 /* glClearColorx */);
+}
+
+static PFNGLCLEARCOLORXOESPROC
+epoxy_glClearColorxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 3955 /* glClearColorxOES */);
+}
+
+static PFNGLCLEARDEPTHPROC
+epoxy_glClearDepth_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 3972 /* glClearDepth */);
+}
+
+static PFNGLCLEARDEPTHDNVPROC
+epoxy_glClearDepthdNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_depth_buffer_float, 3985 /* glClearDepthdNV */);
+}
+
+static PFNGLCLEARDEPTHFPROC
+epoxy_glClearDepthf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_OES_single_precision,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ 4015 /* "glClearDepthfOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4001 /* "glClearDepthf" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARDEPTHFOESPROC
+epoxy_glClearDepthfOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_single_precision,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4015 /* "glClearDepthfOES" */,
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ 4001 /* "glClearDepthf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4015 /* "glClearDepthfOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARDEPTHXPROC
+epoxy_glClearDepthx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 4032 /* glClearDepthx */);
+}
+
+static PFNGLCLEARDEPTHXOESPROC
+epoxy_glClearDepthxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 4046 /* glClearDepthxOES */);
+}
+
+static PFNGLCLEARINDEXPROC
+epoxy_glClearIndex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4063 /* glClearIndex */);
+}
+
+static PFNGLCLEARNAMEDBUFFERDATAPROC
+epoxy_glClearNamedBufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4076 /* "glClearNamedBufferData" */,
+ 4076 /* "glClearNamedBufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4076 /* "glClearNamedBufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARNAMEDBUFFERDATAEXTPROC
+epoxy_glClearNamedBufferDataEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 4099 /* glClearNamedBufferDataEXT */);
+}
+
+static PFNGLCLEARNAMEDBUFFERSUBDATAPROC
+epoxy_glClearNamedBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4125 /* "glClearNamedBufferSubData" */,
+ 4125 /* "glClearNamedBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4125 /* "glClearNamedBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC
+epoxy_glClearNamedBufferSubDataEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 4151 /* glClearNamedBufferSubDataEXT */);
+}
+
+static PFNGLCLEARNAMEDFRAMEBUFFERFIPROC
+epoxy_glClearNamedFramebufferfi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4180 /* "glClearNamedFramebufferfi" */,
+ 4180 /* "glClearNamedFramebufferfi" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4180 /* "glClearNamedFramebufferfi" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARNAMEDFRAMEBUFFERFVPROC
+epoxy_glClearNamedFramebufferfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4206 /* "glClearNamedFramebufferfv" */,
+ 4206 /* "glClearNamedFramebufferfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4206 /* "glClearNamedFramebufferfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARNAMEDFRAMEBUFFERIVPROC
+epoxy_glClearNamedFramebufferiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4232 /* "glClearNamedFramebufferiv" */,
+ 4232 /* "glClearNamedFramebufferiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4232 /* "glClearNamedFramebufferiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC
+epoxy_glClearNamedFramebufferuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4258 /* "glClearNamedFramebufferuiv" */,
+ 4258 /* "glClearNamedFramebufferuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4258 /* "glClearNamedFramebufferuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC
+epoxy_glClearPixelLocalStorageuiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_shader_pixel_local_storage2, 4285 /* glClearPixelLocalStorageuiEXT */);
+}
+
+static PFNGLCLEARSTENCILPROC
+epoxy_glClearStencil_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4315 /* "glClearStencil" */,
+ 4315 /* "glClearStencil" */,
+ 4315 /* "glClearStencil" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4315 /* "glClearStencil" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARTEXIMAGEPROC
+epoxy_glClearTexImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_clear_texture,
+ PROVIDER_GL_EXT_clear_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4330 /* "glClearTexImage" */,
+ 4330 /* "glClearTexImage" */,
+ 4346 /* "glClearTexImageEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4330 /* "glClearTexImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARTEXIMAGEEXTPROC
+epoxy_glClearTexImageEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_clear_texture,
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_clear_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4346 /* "glClearTexImageEXT" */,
+ 4330 /* "glClearTexImage" */,
+ 4330 /* "glClearTexImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4346 /* "glClearTexImageEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARTEXSUBIMAGEPROC
+epoxy_glClearTexSubImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_clear_texture,
+ PROVIDER_GL_EXT_clear_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4365 /* "glClearTexSubImage" */,
+ 4365 /* "glClearTexSubImage" */,
+ 4384 /* "glClearTexSubImageEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4365 /* "glClearTexSubImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLEARTEXSUBIMAGEEXTPROC
+epoxy_glClearTexSubImageEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_clear_texture,
+ PROVIDER_Desktop_OpenGL_4_4,
+ PROVIDER_GL_ARB_clear_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4384 /* "glClearTexSubImageEXT" */,
+ 4365 /* "glClearTexSubImage" */,
+ 4365 /* "glClearTexSubImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4384 /* "glClearTexSubImageEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIENTACTIVETEXTUREPROC
+epoxy_glClientActiveTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4406 /* "glClientActiveTexture" */,
+ 4406 /* "glClientActiveTexture" */,
+ 4428 /* "glClientActiveTextureARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4406 /* "glClientActiveTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIENTACTIVETEXTUREARBPROC
+epoxy_glClientActiveTextureARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4428 /* "glClientActiveTextureARB" */,
+ 4406 /* "glClientActiveTexture" */,
+ 4406 /* "glClientActiveTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4428 /* "glClientActiveTextureARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC
+epoxy_glClientActiveVertexStreamATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 4453 /* glClientActiveVertexStreamATI */);
+}
+
+static PFNGLCLIENTATTRIBDEFAULTEXTPROC
+epoxy_glClientAttribDefaultEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 4483 /* glClientAttribDefaultEXT */);
+}
+
+static PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC
+epoxy_glClientWaitSemaphoreui64NVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_progress_fence, 4508 /* glClientWaitSemaphoreui64NVX */);
+}
+
+static PFNGLCLIENTWAITSYNCPROC
+epoxy_glClientWaitSync_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4537 /* "glClientWaitSync" */,
+ 4537 /* "glClientWaitSync" */,
+ 4537 /* "glClientWaitSync" */,
+ 4554 /* "glClientWaitSyncAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4537 /* "glClientWaitSync" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIENTWAITSYNCAPPLEPROC
+epoxy_glClientWaitSyncAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4554 /* "glClientWaitSyncAPPLE" */,
+ 4537 /* "glClientWaitSync" */,
+ 4537 /* "glClientWaitSync" */,
+ 4537 /* "glClientWaitSync" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4554 /* "glClientWaitSyncAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIPCONTROLPROC
+epoxy_glClipControl_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_clip_control,
+ PROVIDER_GL_EXT_clip_control,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4576 /* "glClipControl" */,
+ 4576 /* "glClipControl" */,
+ 4590 /* "glClipControlEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4576 /* "glClipControl" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIPCONTROLEXTPROC
+epoxy_glClipControlEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_clip_control,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_clip_control,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 4590 /* "glClipControlEXT" */,
+ 4576 /* "glClipControl" */,
+ 4576 /* "glClipControl" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 4590 /* "glClipControlEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCLIPPLANEPROC
+epoxy_glClipPlane_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4607 /* glClipPlane */);
+}
+
+static PFNGLCLIPPLANEFPROC
+epoxy_glClipPlanef_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 4619 /* glClipPlanef */);
+}
+
+static PFNGLCLIPPLANEFIMGPROC
+epoxy_glClipPlanefIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_user_clip_plane, 4632 /* glClipPlanefIMG */);
+}
+
+static PFNGLCLIPPLANEFOESPROC
+epoxy_glClipPlanefOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_single_precision, 4648 /* glClipPlanefOES */);
+}
+
+static PFNGLCLIPPLANEXPROC
+epoxy_glClipPlanex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 4664 /* glClipPlanex */);
+}
+
+static PFNGLCLIPPLANEXIMGPROC
+epoxy_glClipPlanexIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_user_clip_plane, 4677 /* glClipPlanexIMG */);
+}
+
+static PFNGLCLIPPLANEXOESPROC
+epoxy_glClipPlanexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 4693 /* glClipPlanexOES */);
+}
+
+static PFNGLCOLOR3BPROC
+epoxy_glColor3b_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4709 /* glColor3b */);
+}
+
+static PFNGLCOLOR3BVPROC
+epoxy_glColor3bv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4719 /* glColor3bv */);
+}
+
+static PFNGLCOLOR3DPROC
+epoxy_glColor3d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4730 /* glColor3d */);
+}
+
+static PFNGLCOLOR3DVPROC
+epoxy_glColor3dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4740 /* glColor3dv */);
+}
+
+static PFNGLCOLOR3FPROC
+epoxy_glColor3f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4751 /* glColor3f */);
+}
+
+static PFNGLCOLOR3FVERTEX3FSUNPROC
+epoxy_glColor3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 4761 /* glColor3fVertex3fSUN */);
+}
+
+static PFNGLCOLOR3FVERTEX3FVSUNPROC
+epoxy_glColor3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 4782 /* glColor3fVertex3fvSUN */);
+}
+
+static PFNGLCOLOR3FVPROC
+epoxy_glColor3fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4804 /* glColor3fv */);
+}
+
+static PFNGLCOLOR3HNVPROC
+epoxy_glColor3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 4815 /* glColor3hNV */);
+}
+
+static PFNGLCOLOR3HVNVPROC
+epoxy_glColor3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 4827 /* glColor3hvNV */);
+}
+
+static PFNGLCOLOR3IPROC
+epoxy_glColor3i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4840 /* glColor3i */);
+}
+
+static PFNGLCOLOR3IVPROC
+epoxy_glColor3iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4850 /* glColor3iv */);
+}
+
+static PFNGLCOLOR3SPROC
+epoxy_glColor3s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4861 /* glColor3s */);
+}
+
+static PFNGLCOLOR3SVPROC
+epoxy_glColor3sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4871 /* glColor3sv */);
+}
+
+static PFNGLCOLOR3UBPROC
+epoxy_glColor3ub_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4882 /* glColor3ub */);
+}
+
+static PFNGLCOLOR3UBVPROC
+epoxy_glColor3ubv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4893 /* glColor3ubv */);
+}
+
+static PFNGLCOLOR3UIPROC
+epoxy_glColor3ui_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4905 /* glColor3ui */);
+}
+
+static PFNGLCOLOR3UIVPROC
+epoxy_glColor3uiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4916 /* glColor3uiv */);
+}
+
+static PFNGLCOLOR3USPROC
+epoxy_glColor3us_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4928 /* glColor3us */);
+}
+
+static PFNGLCOLOR3USVPROC
+epoxy_glColor3usv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4939 /* glColor3usv */);
+}
+
+static PFNGLCOLOR3XOESPROC
+epoxy_glColor3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 4951 /* glColor3xOES */);
+}
+
+static PFNGLCOLOR3XVOESPROC
+epoxy_glColor3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 4964 /* glColor3xvOES */);
+}
+
+static PFNGLCOLOR4BPROC
+epoxy_glColor4b_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4978 /* glColor4b */);
+}
+
+static PFNGLCOLOR4BVPROC
+epoxy_glColor4bv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4988 /* glColor4bv */);
+}
+
+static PFNGLCOLOR4DPROC
+epoxy_glColor4d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 4999 /* glColor4d */);
+}
+
+static PFNGLCOLOR4DVPROC
+epoxy_glColor4dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5009 /* glColor4dv */);
+}
+
+static PFNGLCOLOR4FPROC
+epoxy_glColor4f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5020 /* "glColor4f" */,
+ 5020 /* "glColor4f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5020 /* "glColor4f" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC
+epoxy_glColor4fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5030 /* glColor4fNormal3fVertex3fSUN */);
+}
+
+static PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glColor4fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5059 /* glColor4fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLCOLOR4FVPROC
+epoxy_glColor4fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5089 /* glColor4fv */);
+}
+
+static PFNGLCOLOR4HNVPROC
+epoxy_glColor4hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 5100 /* glColor4hNV */);
+}
+
+static PFNGLCOLOR4HVNVPROC
+epoxy_glColor4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 5112 /* glColor4hvNV */);
+}
+
+static PFNGLCOLOR4IPROC
+epoxy_glColor4i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5125 /* glColor4i */);
+}
+
+static PFNGLCOLOR4IVPROC
+epoxy_glColor4iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5135 /* glColor4iv */);
+}
+
+static PFNGLCOLOR4SPROC
+epoxy_glColor4s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5146 /* glColor4s */);
+}
+
+static PFNGLCOLOR4SVPROC
+epoxy_glColor4sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5156 /* glColor4sv */);
+}
+
+static PFNGLCOLOR4UBPROC
+epoxy_glColor4ub_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5167 /* "glColor4ub" */,
+ 5167 /* "glColor4ub" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5167 /* "glColor4ub" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLOR4UBVERTEX2FSUNPROC
+epoxy_glColor4ubVertex2fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5178 /* glColor4ubVertex2fSUN */);
+}
+
+static PFNGLCOLOR4UBVERTEX2FVSUNPROC
+epoxy_glColor4ubVertex2fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5200 /* glColor4ubVertex2fvSUN */);
+}
+
+static PFNGLCOLOR4UBVERTEX3FSUNPROC
+epoxy_glColor4ubVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5223 /* glColor4ubVertex3fSUN */);
+}
+
+static PFNGLCOLOR4UBVERTEX3FVSUNPROC
+epoxy_glColor4ubVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 5245 /* glColor4ubVertex3fvSUN */);
+}
+
+static PFNGLCOLOR4UBVPROC
+epoxy_glColor4ubv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5268 /* glColor4ubv */);
+}
+
+static PFNGLCOLOR4UIPROC
+epoxy_glColor4ui_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5280 /* glColor4ui */);
+}
+
+static PFNGLCOLOR4UIVPROC
+epoxy_glColor4uiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5291 /* glColor4uiv */);
+}
+
+static PFNGLCOLOR4USPROC
+epoxy_glColor4us_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5303 /* glColor4us */);
+}
+
+static PFNGLCOLOR4USVPROC
+epoxy_glColor4usv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5314 /* glColor4usv */);
+}
+
+static PFNGLCOLOR4XPROC
+epoxy_glColor4x_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 5326 /* glColor4x */);
+}
+
+static PFNGLCOLOR4XOESPROC
+epoxy_glColor4xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 5336 /* glColor4xOES */);
+}
+
+static PFNGLCOLOR4XVOESPROC
+epoxy_glColor4xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 5349 /* glColor4xvOES */);
+}
+
+static PFNGLCOLORFORMATNVPROC
+epoxy_glColorFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 5363 /* glColorFormatNV */);
+}
+
+static PFNGLCOLORFRAGMENTOP1ATIPROC
+epoxy_glColorFragmentOp1ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 5379 /* glColorFragmentOp1ATI */);
+}
+
+static PFNGLCOLORFRAGMENTOP2ATIPROC
+epoxy_glColorFragmentOp2ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 5401 /* glColorFragmentOp2ATI */);
+}
+
+static PFNGLCOLORFRAGMENTOP3ATIPROC
+epoxy_glColorFragmentOp3ATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 5423 /* glColorFragmentOp3ATI */);
+}
+
+static PFNGLCOLORMASKPROC
+epoxy_glColorMask_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5445 /* "glColorMask" */,
+ 5445 /* "glColorMask" */,
+ 5445 /* "glColorMask" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5445 /* "glColorMask" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORMASKINDEXEDEXTPROC
+epoxy_glColorMaskIndexedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5457 /* "glColorMaskIndexedEXT" */,
+ 5479 /* "glColorMaski" */,
+ 5479 /* "glColorMaski" */,
+ 5492 /* "glColorMaskiEXT" */,
+ 5508 /* "glColorMaskiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5457 /* "glColorMaskIndexedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORMASKIPROC
+epoxy_glColorMaski_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5479 /* "glColorMaski" */,
+ 5479 /* "glColorMaski" */,
+ 5457 /* "glColorMaskIndexedEXT" */,
+ 5492 /* "glColorMaskiEXT" */,
+ 5508 /* "glColorMaskiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5479 /* "glColorMaski" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORMASKIEXTPROC
+epoxy_glColorMaskiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5492 /* "glColorMaskiEXT" */,
+ 5457 /* "glColorMaskIndexedEXT" */,
+ 5479 /* "glColorMaski" */,
+ 5479 /* "glColorMaski" */,
+ 5508 /* "glColorMaskiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5492 /* "glColorMaskiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORMASKIOESPROC
+epoxy_glColorMaskiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5508 /* "glColorMaskiOES" */,
+ 5457 /* "glColorMaskIndexedEXT" */,
+ 5479 /* "glColorMaski" */,
+ 5479 /* "glColorMaski" */,
+ 5492 /* "glColorMaskiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5508 /* "glColorMaskiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORMATERIALPROC
+epoxy_glColorMaterial_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 5524 /* glColorMaterial */);
+}
+
+static PFNGLCOLORP3UIPROC
+epoxy_glColorP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5540 /* "glColorP3ui" */,
+ 5540 /* "glColorP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5540 /* "glColorP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORP3UIVPROC
+epoxy_glColorP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5552 /* "glColorP3uiv" */,
+ 5552 /* "glColorP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5552 /* "glColorP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORP4UIPROC
+epoxy_glColorP4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5565 /* "glColorP4ui" */,
+ 5565 /* "glColorP4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5565 /* "glColorP4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORP4UIVPROC
+epoxy_glColorP4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5577 /* "glColorP4uiv" */,
+ 5577 /* "glColorP4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5577 /* "glColorP4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORPOINTERPROC
+epoxy_glColorPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5590 /* "glColorPointer" */,
+ 5590 /* "glColorPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5590 /* "glColorPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORPOINTEREXTPROC
+epoxy_glColorPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 5605 /* glColorPointerEXT */);
+}
+
+static PFNGLCOLORPOINTERLISTIBMPROC
+epoxy_glColorPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 5623 /* glColorPointerListIBM */);
+}
+
+static PFNGLCOLORPOINTERVINTELPROC
+epoxy_glColorPointervINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_parallel_arrays, 5645 /* glColorPointervINTEL */);
+}
+
+static PFNGLCOLORSUBTABLEPROC
+epoxy_glColorSubTable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_color_subtable,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5666 /* "glColorSubTable" */,
+ 5682 /* "glColorSubTableEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5666 /* "glColorSubTable" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORSUBTABLEEXTPROC
+epoxy_glColorSubTableEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_color_subtable,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5682 /* "glColorSubTableEXT" */,
+ 5666 /* "glColorSubTable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5682 /* "glColorSubTableEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEPROC
+epoxy_glColorTable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_SGI_color_table,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5701 /* "glColorTable" */,
+ 5714 /* "glColorTableEXT" */,
+ 5832 /* "glColorTableSGI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5701 /* "glColorTable" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEEXTPROC
+epoxy_glColorTableEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_SGI_color_table,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5714 /* "glColorTableEXT" */,
+ 5701 /* "glColorTable" */,
+ 5832 /* "glColorTableSGI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5714 /* "glColorTableEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEPARAMETERFVPROC
+epoxy_glColorTableParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_SGI_color_table,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5730 /* "glColorTableParameterfv" */,
+ 5754 /* "glColorTableParameterfvSGI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5730 /* "glColorTableParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEPARAMETERFVSGIPROC
+epoxy_glColorTableParameterfvSGI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGI_color_table,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5754 /* "glColorTableParameterfvSGI" */,
+ 5730 /* "glColorTableParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5754 /* "glColorTableParameterfvSGI" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEPARAMETERIVPROC
+epoxy_glColorTableParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_SGI_color_table,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5781 /* "glColorTableParameteriv" */,
+ 5805 /* "glColorTableParameterivSGI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5781 /* "glColorTableParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLEPARAMETERIVSGIPROC
+epoxy_glColorTableParameterivSGI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGI_color_table,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5805 /* "glColorTableParameterivSGI" */,
+ 5781 /* "glColorTableParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5805 /* "glColorTableParameterivSGI" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOLORTABLESGIPROC
+epoxy_glColorTableSGI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGI_color_table,
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_paletted_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 5832 /* "glColorTableSGI" */,
+ 5701 /* "glColorTable" */,
+ 5714 /* "glColorTableEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 5832 /* "glColorTableSGI" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMBINERINPUTNVPROC
+epoxy_glCombinerInputNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5848 /* glCombinerInputNV */);
+}
+
+static PFNGLCOMBINEROUTPUTNVPROC
+epoxy_glCombinerOutputNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5866 /* glCombinerOutputNV */);
+}
+
+static PFNGLCOMBINERPARAMETERFNVPROC
+epoxy_glCombinerParameterfNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5885 /* glCombinerParameterfNV */);
+}
+
+static PFNGLCOMBINERPARAMETERFVNVPROC
+epoxy_glCombinerParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5908 /* glCombinerParameterfvNV */);
+}
+
+static PFNGLCOMBINERPARAMETERINVPROC
+epoxy_glCombinerParameteriNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5932 /* glCombinerParameteriNV */);
+}
+
+static PFNGLCOMBINERPARAMETERIVNVPROC
+epoxy_glCombinerParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 5955 /* glCombinerParameterivNV */);
+}
+
+static PFNGLCOMBINERSTAGEPARAMETERFVNVPROC
+epoxy_glCombinerStageParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners2, 5979 /* glCombinerStageParameterfvNV */);
+}
+
+static PFNGLCOMMANDLISTSEGMENTSNVPROC
+epoxy_glCommandListSegmentsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 6008 /* glCommandListSegmentsNV */);
+}
+
+static PFNGLCOMPILECOMMANDLISTNVPROC
+epoxy_glCompileCommandListNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 6032 /* glCompileCommandListNV */);
+}
+
+static PFNGLCOMPILESHADERPROC
+epoxy_glCompileShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6055 /* "glCompileShader" */,
+ 6055 /* "glCompileShader" */,
+ 6071 /* "glCompileShaderARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6055 /* "glCompileShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPILESHADERARBPROC
+epoxy_glCompileShaderARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6071 /* "glCompileShaderARB" */,
+ 6055 /* "glCompileShader" */,
+ 6055 /* "glCompileShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6071 /* "glCompileShaderARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPILESHADERINCLUDEARBPROC
+epoxy_glCompileShaderIncludeARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 6090 /* glCompileShaderIncludeARB */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC
+epoxy_glCompressedMultiTexImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6116 /* glCompressedMultiTexImage1DEXT */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC
+epoxy_glCompressedMultiTexImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6147 /* glCompressedMultiTexImage2DEXT */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC
+epoxy_glCompressedMultiTexImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6178 /* glCompressedMultiTexImage3DEXT */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC
+epoxy_glCompressedMultiTexSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6209 /* glCompressedMultiTexSubImage1DEXT */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC
+epoxy_glCompressedMultiTexSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6243 /* glCompressedMultiTexSubImage2DEXT */);
+}
+
+static PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC
+epoxy_glCompressedMultiTexSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6277 /* glCompressedMultiTexSubImage3DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE1DPROC
+epoxy_glCompressedTexImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6311 /* "glCompressedTexImage1D" */,
+ 6334 /* "glCompressedTexImage1DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6311 /* "glCompressedTexImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE1DARBPROC
+epoxy_glCompressedTexImage1DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6334 /* "glCompressedTexImage1DARB" */,
+ 6311 /* "glCompressedTexImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6334 /* "glCompressedTexImage1DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE2DPROC
+epoxy_glCompressedTexImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6360 /* "glCompressedTexImage2D" */,
+ 6360 /* "glCompressedTexImage2D" */,
+ 6360 /* "glCompressedTexImage2D" */,
+ 6383 /* "glCompressedTexImage2DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6360 /* "glCompressedTexImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE2DARBPROC
+epoxy_glCompressedTexImage2DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6383 /* "glCompressedTexImage2DARB" */,
+ 6360 /* "glCompressedTexImage2D" */,
+ 6360 /* "glCompressedTexImage2D" */,
+ 6360 /* "glCompressedTexImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6383 /* "glCompressedTexImage2DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE3DPROC
+epoxy_glCompressedTexImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6409 /* "glCompressedTexImage3D" */,
+ 6409 /* "glCompressedTexImage3D" */,
+ 6432 /* "glCompressedTexImage3DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6409 /* "glCompressedTexImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE3DARBPROC
+epoxy_glCompressedTexImage3DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6432 /* "glCompressedTexImage3DARB" */,
+ 6409 /* "glCompressedTexImage3D" */,
+ 6409 /* "glCompressedTexImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6432 /* "glCompressedTexImage3DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXIMAGE3DOESPROC
+epoxy_glCompressedTexImage3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 6458 /* glCompressedTexImage3DOES */);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC
+epoxy_glCompressedTexSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6484 /* "glCompressedTexSubImage1D" */,
+ 6510 /* "glCompressedTexSubImage1DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6484 /* "glCompressedTexSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC
+epoxy_glCompressedTexSubImage1DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6510 /* "glCompressedTexSubImage1DARB" */,
+ 6484 /* "glCompressedTexSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6510 /* "glCompressedTexSubImage1DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC
+epoxy_glCompressedTexSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6539 /* "glCompressedTexSubImage2D" */,
+ 6539 /* "glCompressedTexSubImage2D" */,
+ 6539 /* "glCompressedTexSubImage2D" */,
+ 6565 /* "glCompressedTexSubImage2DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6539 /* "glCompressedTexSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC
+epoxy_glCompressedTexSubImage2DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6565 /* "glCompressedTexSubImage2DARB" */,
+ 6539 /* "glCompressedTexSubImage2D" */,
+ 6539 /* "glCompressedTexSubImage2D" */,
+ 6539 /* "glCompressedTexSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6565 /* "glCompressedTexSubImage2DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC
+epoxy_glCompressedTexSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6594 /* "glCompressedTexSubImage3D" */,
+ 6594 /* "glCompressedTexSubImage3D" */,
+ 6620 /* "glCompressedTexSubImage3DARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6594 /* "glCompressedTexSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC
+epoxy_glCompressedTexSubImage3DARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6620 /* "glCompressedTexSubImage3DARB" */,
+ 6594 /* "glCompressedTexSubImage3D" */,
+ 6594 /* "glCompressedTexSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6620 /* "glCompressedTexSubImage3DARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC
+epoxy_glCompressedTexSubImage3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 6649 /* glCompressedTexSubImage3DOES */);
+}
+
+static PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC
+epoxy_glCompressedTextureImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6678 /* glCompressedTextureImage1DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC
+epoxy_glCompressedTextureImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6708 /* glCompressedTextureImage2DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC
+epoxy_glCompressedTextureImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6738 /* glCompressedTextureImage3DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC
+epoxy_glCompressedTextureSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6768 /* "glCompressedTextureSubImage1D" */,
+ 6768 /* "glCompressedTextureSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6768 /* "glCompressedTextureSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC
+epoxy_glCompressedTextureSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6798 /* glCompressedTextureSubImage1DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC
+epoxy_glCompressedTextureSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6831 /* "glCompressedTextureSubImage2D" */,
+ 6831 /* "glCompressedTextureSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6831 /* "glCompressedTextureSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC
+epoxy_glCompressedTextureSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6861 /* glCompressedTextureSubImage2DEXT */);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC
+epoxy_glCompressedTextureSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 6894 /* "glCompressedTextureSubImage3D" */,
+ 6894 /* "glCompressedTextureSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 6894 /* "glCompressedTextureSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC
+epoxy_glCompressedTextureSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 6924 /* glCompressedTextureSubImage3DEXT */);
+}
+
+static PFNGLCONSERVATIVERASTERPARAMETERFNVPROC
+epoxy_glConservativeRasterParameterfNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_conservative_raster_dilate, 6957 /* glConservativeRasterParameterfNV */);
+}
+
+static PFNGLCONSERVATIVERASTERPARAMETERINVPROC
+epoxy_glConservativeRasterParameteriNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_conservative_raster_pre_snap_triangles, 6990 /* glConservativeRasterParameteriNV */);
+}
+
+static PFNGLCONVOLUTIONFILTER1DPROC
+epoxy_glConvolutionFilter1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7023 /* "glConvolutionFilter1D" */,
+ 7045 /* "glConvolutionFilter1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7023 /* "glConvolutionFilter1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONFILTER1DEXTPROC
+epoxy_glConvolutionFilter1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7045 /* "glConvolutionFilter1DEXT" */,
+ 7023 /* "glConvolutionFilter1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7045 /* "glConvolutionFilter1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONFILTER2DPROC
+epoxy_glConvolutionFilter2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7070 /* "glConvolutionFilter2D" */,
+ 7092 /* "glConvolutionFilter2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7070 /* "glConvolutionFilter2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONFILTER2DEXTPROC
+epoxy_glConvolutionFilter2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7092 /* "glConvolutionFilter2DEXT" */,
+ 7070 /* "glConvolutionFilter2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7092 /* "glConvolutionFilter2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERFPROC
+epoxy_glConvolutionParameterf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7117 /* "glConvolutionParameterf" */,
+ 7141 /* "glConvolutionParameterfEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7117 /* "glConvolutionParameterf" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERFEXTPROC
+epoxy_glConvolutionParameterfEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7141 /* "glConvolutionParameterfEXT" */,
+ 7117 /* "glConvolutionParameterf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7141 /* "glConvolutionParameterfEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERFVPROC
+epoxy_glConvolutionParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7168 /* "glConvolutionParameterfv" */,
+ 7193 /* "glConvolutionParameterfvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7168 /* "glConvolutionParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERFVEXTPROC
+epoxy_glConvolutionParameterfvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7193 /* "glConvolutionParameterfvEXT" */,
+ 7168 /* "glConvolutionParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7193 /* "glConvolutionParameterfvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERIPROC
+epoxy_glConvolutionParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7221 /* "glConvolutionParameteri" */,
+ 7245 /* "glConvolutionParameteriEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7221 /* "glConvolutionParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERIEXTPROC
+epoxy_glConvolutionParameteriEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7245 /* "glConvolutionParameteriEXT" */,
+ 7221 /* "glConvolutionParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7245 /* "glConvolutionParameteriEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERIVPROC
+epoxy_glConvolutionParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7272 /* "glConvolutionParameteriv" */,
+ 7297 /* "glConvolutionParameterivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7272 /* "glConvolutionParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERIVEXTPROC
+epoxy_glConvolutionParameterivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7297 /* "glConvolutionParameterivEXT" */,
+ 7272 /* "glConvolutionParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7297 /* "glConvolutionParameterivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCONVOLUTIONPARAMETERXOESPROC
+epoxy_glConvolutionParameterxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 7325 /* glConvolutionParameterxOES */);
+}
+
+static PFNGLCONVOLUTIONPARAMETERXVOESPROC
+epoxy_glConvolutionParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 7352 /* glConvolutionParameterxvOES */);
+}
+
+static PFNGLCOPYBUFFERSUBDATAPROC
+epoxy_glCopyBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_copy_buffer,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_copy_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7380 /* "glCopyBufferSubData" */,
+ 7380 /* "glCopyBufferSubData" */,
+ 7380 /* "glCopyBufferSubData" */,
+ 7400 /* "glCopyBufferSubDataNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7380 /* "glCopyBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYBUFFERSUBDATANVPROC
+epoxy_glCopyBufferSubDataNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_copy_buffer,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_copy_buffer,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7400 /* "glCopyBufferSubDataNV" */,
+ 7380 /* "glCopyBufferSubData" */,
+ 7380 /* "glCopyBufferSubData" */,
+ 7380 /* "glCopyBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7400 /* "glCopyBufferSubDataNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCOLORSUBTABLEPROC
+epoxy_glCopyColorSubTable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_color_subtable,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7422 /* "glCopyColorSubTable" */,
+ 7442 /* "glCopyColorSubTableEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7422 /* "glCopyColorSubTable" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCOLORSUBTABLEEXTPROC
+epoxy_glCopyColorSubTableEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_color_subtable,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7442 /* "glCopyColorSubTableEXT" */,
+ 7422 /* "glCopyColorSubTable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7442 /* "glCopyColorSubTableEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCOLORTABLEPROC
+epoxy_glCopyColorTable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_SGI_color_table,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7465 /* "glCopyColorTable" */,
+ 7482 /* "glCopyColorTableSGI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7465 /* "glCopyColorTable" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCOLORTABLESGIPROC
+epoxy_glCopyColorTableSGI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGI_color_table,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7482 /* "glCopyColorTableSGI" */,
+ 7465 /* "glCopyColorTable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7482 /* "glCopyColorTableSGI" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCONVOLUTIONFILTER1DPROC
+epoxy_glCopyConvolutionFilter1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7502 /* "glCopyConvolutionFilter1D" */,
+ 7528 /* "glCopyConvolutionFilter1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7502 /* "glCopyConvolutionFilter1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC
+epoxy_glCopyConvolutionFilter1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7528 /* "glCopyConvolutionFilter1DEXT" */,
+ 7502 /* "glCopyConvolutionFilter1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7528 /* "glCopyConvolutionFilter1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCONVOLUTIONFILTER2DPROC
+epoxy_glCopyConvolutionFilter2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7557 /* "glCopyConvolutionFilter2D" */,
+ 7583 /* "glCopyConvolutionFilter2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7557 /* "glCopyConvolutionFilter2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC
+epoxy_glCopyConvolutionFilter2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7583 /* "glCopyConvolutionFilter2DEXT" */,
+ 7557 /* "glCopyConvolutionFilter2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7583 /* "glCopyConvolutionFilter2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYIMAGESUBDATAPROC
+epoxy_glCopyImageSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_copy_image,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_copy_image,
+ PROVIDER_GL_OES_copy_image,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7631 /* "glCopyImageSubDataEXT" */,
+ 7674 /* "glCopyImageSubDataOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7612 /* "glCopyImageSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYIMAGESUBDATAEXTPROC
+epoxy_glCopyImageSubDataEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_image,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_copy_image,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_copy_image,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7631 /* "glCopyImageSubDataEXT" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7674 /* "glCopyImageSubDataOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7631 /* "glCopyImageSubDataEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYIMAGESUBDATANVPROC
+epoxy_glCopyImageSubDataNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_copy_image, 7653 /* glCopyImageSubDataNV */);
+}
+
+static PFNGLCOPYIMAGESUBDATAOESPROC
+epoxy_glCopyImageSubDataOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_copy_image,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_copy_image,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_copy_image,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7674 /* "glCopyImageSubDataOES" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7612 /* "glCopyImageSubData" */,
+ 7631 /* "glCopyImageSubDataEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7674 /* "glCopyImageSubDataOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYMULTITEXIMAGE1DEXTPROC
+epoxy_glCopyMultiTexImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 7696 /* glCopyMultiTexImage1DEXT */);
+}
+
+static PFNGLCOPYMULTITEXIMAGE2DEXTPROC
+epoxy_glCopyMultiTexImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 7721 /* glCopyMultiTexImage2DEXT */);
+}
+
+static PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC
+epoxy_glCopyMultiTexSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 7746 /* glCopyMultiTexSubImage1DEXT */);
+}
+
+static PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC
+epoxy_glCopyMultiTexSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 7774 /* glCopyMultiTexSubImage2DEXT */);
+}
+
+static PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC
+epoxy_glCopyMultiTexSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 7802 /* glCopyMultiTexSubImage3DEXT */);
+}
+
+static PFNGLCOPYNAMEDBUFFERSUBDATAPROC
+epoxy_glCopyNamedBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7830 /* "glCopyNamedBufferSubData" */,
+ 7830 /* "glCopyNamedBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7830 /* "glCopyNamedBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYPATHNVPROC
+epoxy_glCopyPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 7855 /* glCopyPathNV */);
+}
+
+static PFNGLCOPYPIXELSPROC
+epoxy_glCopyPixels_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 7868 /* glCopyPixels */);
+}
+
+static PFNGLCOPYTEXIMAGE1DPROC
+epoxy_glCopyTexImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_GL_EXT_copy_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7881 /* "glCopyTexImage1D" */,
+ 7898 /* "glCopyTexImage1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7881 /* "glCopyTexImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXIMAGE1DEXTPROC
+epoxy_glCopyTexImage1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7898 /* "glCopyTexImage1DEXT" */,
+ 7881 /* "glCopyTexImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7898 /* "glCopyTexImage1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXIMAGE2DPROC
+epoxy_glCopyTexImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_copy_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7918 /* "glCopyTexImage2D" */,
+ 7918 /* "glCopyTexImage2D" */,
+ 7918 /* "glCopyTexImage2D" */,
+ 7935 /* "glCopyTexImage2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7918 /* "glCopyTexImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXIMAGE2DEXTPROC
+epoxy_glCopyTexImage2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7935 /* "glCopyTexImage2DEXT" */,
+ 7918 /* "glCopyTexImage2D" */,
+ 7918 /* "glCopyTexImage2D" */,
+ 7918 /* "glCopyTexImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7935 /* "glCopyTexImage2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE1DPROC
+epoxy_glCopyTexSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_GL_EXT_copy_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7955 /* "glCopyTexSubImage1D" */,
+ 7975 /* "glCopyTexSubImage1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7955 /* "glCopyTexSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE1DEXTPROC
+epoxy_glCopyTexSubImage1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7975 /* "glCopyTexSubImage1DEXT" */,
+ 7955 /* "glCopyTexSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7975 /* "glCopyTexSubImage1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE2DPROC
+epoxy_glCopyTexSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_copy_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 7998 /* "glCopyTexSubImage2D" */,
+ 7998 /* "glCopyTexSubImage2D" */,
+ 7998 /* "glCopyTexSubImage2D" */,
+ 8018 /* "glCopyTexSubImage2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 7998 /* "glCopyTexSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE2DEXTPROC
+epoxy_glCopyTexSubImage2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8018 /* "glCopyTexSubImage2DEXT" */,
+ 7998 /* "glCopyTexSubImage2D" */,
+ 7998 /* "glCopyTexSubImage2D" */,
+ 7998 /* "glCopyTexSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8018 /* "glCopyTexSubImage2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE3DPROC
+epoxy_glCopyTexSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_copy_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8041 /* "glCopyTexSubImage3D" */,
+ 8041 /* "glCopyTexSubImage3D" */,
+ 8061 /* "glCopyTexSubImage3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8041 /* "glCopyTexSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE3DEXTPROC
+epoxy_glCopyTexSubImage3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_copy_texture,
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8061 /* "glCopyTexSubImage3DEXT" */,
+ 8041 /* "glCopyTexSubImage3D" */,
+ 8041 /* "glCopyTexSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8061 /* "glCopyTexSubImage3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXSUBIMAGE3DOESPROC
+epoxy_glCopyTexSubImage3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 8084 /* glCopyTexSubImage3DOES */);
+}
+
+static PFNGLCOPYTEXTUREIMAGE1DEXTPROC
+epoxy_glCopyTextureImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 8107 /* glCopyTextureImage1DEXT */);
+}
+
+static PFNGLCOPYTEXTUREIMAGE2DEXTPROC
+epoxy_glCopyTextureImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 8131 /* glCopyTextureImage2DEXT */);
+}
+
+static PFNGLCOPYTEXTURELEVELSAPPLEPROC
+epoxy_glCopyTextureLevelsAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_copy_texture_levels, 8155 /* glCopyTextureLevelsAPPLE */);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE1DPROC
+epoxy_glCopyTextureSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8180 /* "glCopyTextureSubImage1D" */,
+ 8180 /* "glCopyTextureSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8180 /* "glCopyTextureSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC
+epoxy_glCopyTextureSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 8204 /* glCopyTextureSubImage1DEXT */);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE2DPROC
+epoxy_glCopyTextureSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8231 /* "glCopyTextureSubImage2D" */,
+ 8231 /* "glCopyTextureSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8231 /* "glCopyTextureSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC
+epoxy_glCopyTextureSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 8255 /* glCopyTextureSubImage2DEXT */);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE3DPROC
+epoxy_glCopyTextureSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8282 /* "glCopyTextureSubImage3D" */,
+ 8282 /* "glCopyTextureSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8282 /* "glCopyTextureSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC
+epoxy_glCopyTextureSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 8306 /* glCopyTextureSubImage3DEXT */);
+}
+
+static PFNGLCOVERFILLPATHINSTANCEDNVPROC
+epoxy_glCoverFillPathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 8333 /* glCoverFillPathInstancedNV */);
+}
+
+static PFNGLCOVERFILLPATHNVPROC
+epoxy_glCoverFillPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 8360 /* glCoverFillPathNV */);
+}
+
+static PFNGLCOVERSTROKEPATHINSTANCEDNVPROC
+epoxy_glCoverStrokePathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 8378 /* glCoverStrokePathInstancedNV */);
+}
+
+static PFNGLCOVERSTROKEPATHNVPROC
+epoxy_glCoverStrokePathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 8407 /* glCoverStrokePathNV */);
+}
+
+static PFNGLCOVERAGEMASKNVPROC
+epoxy_glCoverageMaskNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_coverage_sample, 8427 /* glCoverageMaskNV */);
+}
+
+static PFNGLCOVERAGEMODULATIONNVPROC
+epoxy_glCoverageModulationNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_framebuffer_mixed_samples, 8444 /* glCoverageModulationNV */);
+}
+
+static PFNGLCOVERAGEMODULATIONTABLENVPROC
+epoxy_glCoverageModulationTableNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_framebuffer_mixed_samples, 8467 /* glCoverageModulationTableNV */);
+}
+
+static PFNGLCOVERAGEOPERATIONNVPROC
+epoxy_glCoverageOperationNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_coverage_sample, 8495 /* glCoverageOperationNV */);
+}
+
+static PFNGLCREATEBUFFERSPROC
+epoxy_glCreateBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8517 /* "glCreateBuffers" */,
+ 8517 /* "glCreateBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8517 /* "glCreateBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATECOMMANDLISTSNVPROC
+epoxy_glCreateCommandListsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 8533 /* glCreateCommandListsNV */);
+}
+
+static PFNGLCREATEFRAMEBUFFERSPROC
+epoxy_glCreateFramebuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8556 /* "glCreateFramebuffers" */,
+ 8556 /* "glCreateFramebuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8556 /* "glCreateFramebuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATEMEMORYOBJECTSEXTPROC
+epoxy_glCreateMemoryObjectsEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 8577 /* glCreateMemoryObjectsEXT */);
+}
+
+static PFNGLCREATEPERFQUERYINTELPROC
+epoxy_glCreatePerfQueryINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 8602 /* glCreatePerfQueryINTEL */);
+}
+
+static PFNGLCREATEPROGRAMPROC
+epoxy_glCreateProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8625 /* "glCreateProgram" */,
+ 8625 /* "glCreateProgram" */,
+ 8641 /* "glCreateProgramObjectARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8625 /* "glCreateProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATEPROGRAMOBJECTARBPROC
+epoxy_glCreateProgramObjectARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8641 /* "glCreateProgramObjectARB" */,
+ 8625 /* "glCreateProgram" */,
+ 8625 /* "glCreateProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8641 /* "glCreateProgramObjectARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATEPROGRAMPIPELINESPROC
+epoxy_glCreateProgramPipelines_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8666 /* "glCreateProgramPipelines" */,
+ 8666 /* "glCreateProgramPipelines" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8666 /* "glCreateProgramPipelines" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATEPROGRESSFENCENVXPROC
+epoxy_glCreateProgressFenceNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_progress_fence, 8691 /* glCreateProgressFenceNVX */);
+}
+
+static PFNGLCREATEQUERIESPROC
+epoxy_glCreateQueries_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8716 /* "glCreateQueries" */,
+ 8716 /* "glCreateQueries" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8716 /* "glCreateQueries" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATERENDERBUFFERSPROC
+epoxy_glCreateRenderbuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8732 /* "glCreateRenderbuffers" */,
+ 8732 /* "glCreateRenderbuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8732 /* "glCreateRenderbuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATESAMPLERSPROC
+epoxy_glCreateSamplers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8754 /* "glCreateSamplers" */,
+ 8754 /* "glCreateSamplers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8754 /* "glCreateSamplers" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATESHADERPROC
+epoxy_glCreateShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8771 /* "glCreateShader" */,
+ 8771 /* "glCreateShader" */,
+ 8786 /* "glCreateShaderObjectARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8771 /* "glCreateShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATESHADEROBJECTARBPROC
+epoxy_glCreateShaderObjectARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8786 /* "glCreateShaderObjectARB" */,
+ 8771 /* "glCreateShader" */,
+ 8771 /* "glCreateShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8786 /* "glCreateShaderObjectARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATESHADERPROGRAMEXTPROC
+epoxy_glCreateShaderProgramEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 8810 /* glCreateShaderProgramEXT */);
+}
+
+static PFNGLCREATESHADERPROGRAMVPROC
+epoxy_glCreateShaderProgramv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8835 /* "glCreateShaderProgramv" */,
+ 8835 /* "glCreateShaderProgramv" */,
+ 8835 /* "glCreateShaderProgramv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8835 /* "glCreateShaderProgramv" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATESHADERPROGRAMVEXTPROC
+epoxy_glCreateShaderProgramvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 8858 /* glCreateShaderProgramvEXT */);
+}
+
+static PFNGLCREATESTATESNVPROC
+epoxy_glCreateStatesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 8884 /* glCreateStatesNV */);
+}
+
+static PFNGLCREATESYNCFROMCLEVENTARBPROC
+epoxy_glCreateSyncFromCLeventARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_cl_event, 8901 /* glCreateSyncFromCLeventARB */);
+}
+
+static PFNGLCREATETEXTURESPROC
+epoxy_glCreateTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8928 /* "glCreateTextures" */,
+ 8928 /* "glCreateTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8928 /* "glCreateTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATETRANSFORMFEEDBACKSPROC
+epoxy_glCreateTransformFeedbacks_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8945 /* "glCreateTransformFeedbacks" */,
+ 8945 /* "glCreateTransformFeedbacks" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8945 /* "glCreateTransformFeedbacks" */,
+ providers, entrypoints);
+}
+
+static PFNGLCREATEVERTEXARRAYSPROC
+epoxy_glCreateVertexArrays_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8972 /* "glCreateVertexArrays" */,
+ 8972 /* "glCreateVertexArrays" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8972 /* "glCreateVertexArrays" */,
+ providers, entrypoints);
+}
+
+static PFNGLCULLFACEPROC
+epoxy_glCullFace_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 8993 /* "glCullFace" */,
+ 8993 /* "glCullFace" */,
+ 8993 /* "glCullFace" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 8993 /* "glCullFace" */,
+ providers, entrypoints);
+}
+
+static PFNGLCULLPARAMETERDVEXTPROC
+epoxy_glCullParameterdvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_cull_vertex, 9004 /* glCullParameterdvEXT */);
+}
+
+static PFNGLCULLPARAMETERFVEXTPROC
+epoxy_glCullParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_cull_vertex, 9025 /* glCullParameterfvEXT */);
+}
+
+static PFNGLCURRENTPALETTEMATRIXARBPROC
+epoxy_glCurrentPaletteMatrixARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_matrix_palette, 9046 /* glCurrentPaletteMatrixARB */);
+}
+
+static PFNGLCURRENTPALETTEMATRIXOESPROC
+epoxy_glCurrentPaletteMatrixOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_matrix_palette, 9072 /* glCurrentPaletteMatrixOES */);
+}
+
+static PFNGLDEBUGMESSAGECALLBACKPROC
+epoxy_glDebugMessageCallback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9147 /* "glDebugMessageCallbackARB" */,
+ 9173 /* "glDebugMessageCallbackKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9098 /* "glDebugMessageCallback" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGECALLBACKAMDPROC
+epoxy_glDebugMessageCallbackAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_debug_output, 9121 /* glDebugMessageCallbackAMD */);
+}
+
+static PFNGLDEBUGMESSAGECALLBACKARBPROC
+epoxy_glDebugMessageCallbackARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9147 /* "glDebugMessageCallbackARB" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9173 /* "glDebugMessageCallbackKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9147 /* "glDebugMessageCallbackARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGECALLBACKKHRPROC
+epoxy_glDebugMessageCallbackKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9173 /* "glDebugMessageCallbackKHR" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9098 /* "glDebugMessageCallback" */,
+ 9147 /* "glDebugMessageCallbackARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9173 /* "glDebugMessageCallbackKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGECONTROLPROC
+epoxy_glDebugMessageControl_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9221 /* "glDebugMessageControlARB" */,
+ 9246 /* "glDebugMessageControlKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9199 /* "glDebugMessageControl" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGECONTROLARBPROC
+epoxy_glDebugMessageControlARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9221 /* "glDebugMessageControlARB" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9246 /* "glDebugMessageControlKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9221 /* "glDebugMessageControlARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGECONTROLKHRPROC
+epoxy_glDebugMessageControlKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9246 /* "glDebugMessageControlKHR" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9199 /* "glDebugMessageControl" */,
+ 9221 /* "glDebugMessageControlARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9246 /* "glDebugMessageControlKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGEENABLEAMDPROC
+epoxy_glDebugMessageEnableAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_debug_output, 9271 /* glDebugMessageEnableAMD */);
+}
+
+static PFNGLDEBUGMESSAGEINSERTPROC
+epoxy_glDebugMessageInsert_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9340 /* "glDebugMessageInsertARB" */,
+ 9364 /* "glDebugMessageInsertKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9295 /* "glDebugMessageInsert" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGEINSERTAMDPROC
+epoxy_glDebugMessageInsertAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_debug_output, 9316 /* glDebugMessageInsertAMD */);
+}
+
+static PFNGLDEBUGMESSAGEINSERTARBPROC
+epoxy_glDebugMessageInsertARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9340 /* "glDebugMessageInsertARB" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9364 /* "glDebugMessageInsertKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9340 /* "glDebugMessageInsertARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEBUGMESSAGEINSERTKHRPROC
+epoxy_glDebugMessageInsertKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9364 /* "glDebugMessageInsertKHR" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9295 /* "glDebugMessageInsert" */,
+ 9340 /* "glDebugMessageInsertARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9364 /* "glDebugMessageInsertKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEFORMSGIXPROC
+epoxy_glDeformSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_polynomial_ffd, 9388 /* glDeformSGIX */);
+}
+
+static PFNGLDEFORMATIONMAP3DSGIXPROC
+epoxy_glDeformationMap3dSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_polynomial_ffd, 9401 /* glDeformationMap3dSGIX */);
+}
+
+static PFNGLDEFORMATIONMAP3FSGIXPROC
+epoxy_glDeformationMap3fSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_polynomial_ffd, 9424 /* glDeformationMap3fSGIX */);
+}
+
+static PFNGLDELETEASYNCMARKERSSGIXPROC
+epoxy_glDeleteAsyncMarkersSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 9447 /* glDeleteAsyncMarkersSGIX */);
+}
+
+static PFNGLDELETEBUFFERSPROC
+epoxy_glDeleteBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9472 /* "glDeleteBuffers" */,
+ 9472 /* "glDeleteBuffers" */,
+ 9472 /* "glDeleteBuffers" */,
+ 9488 /* "glDeleteBuffersARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9472 /* "glDeleteBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEBUFFERSARBPROC
+epoxy_glDeleteBuffersARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9488 /* "glDeleteBuffersARB" */,
+ 9472 /* "glDeleteBuffers" */,
+ 9472 /* "glDeleteBuffers" */,
+ 9472 /* "glDeleteBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9488 /* "glDeleteBuffersARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETECOMMANDLISTSNVPROC
+epoxy_glDeleteCommandListsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 9507 /* glDeleteCommandListsNV */);
+}
+
+static PFNGLDELETEFENCESAPPLEPROC
+epoxy_glDeleteFencesAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 9530 /* glDeleteFencesAPPLE */);
+}
+
+static PFNGLDELETEFENCESNVPROC
+epoxy_glDeleteFencesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 9550 /* glDeleteFencesNV */);
+}
+
+static PFNGLDELETEFRAGMENTSHADERATIPROC
+epoxy_glDeleteFragmentShaderATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 9567 /* glDeleteFragmentShaderATI */);
+}
+
+static PFNGLDELETEFRAMEBUFFERSPROC
+epoxy_glDeleteFramebuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9593 /* "glDeleteFramebuffers" */,
+ 9593 /* "glDeleteFramebuffers" */,
+ 9593 /* "glDeleteFramebuffers" */,
+ 9614 /* "glDeleteFramebuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9593 /* "glDeleteFramebuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEFRAMEBUFFERSEXTPROC
+epoxy_glDeleteFramebuffersEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9614 /* "glDeleteFramebuffersEXT" */,
+ 9593 /* "glDeleteFramebuffers" */,
+ 9593 /* "glDeleteFramebuffers" */,
+ 9593 /* "glDeleteFramebuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9614 /* "glDeleteFramebuffersEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEFRAMEBUFFERSOESPROC
+epoxy_glDeleteFramebuffersOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 9638 /* glDeleteFramebuffersOES */);
+}
+
+static PFNGLDELETELISTSPROC
+epoxy_glDeleteLists_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 9662 /* glDeleteLists */);
+}
+
+static PFNGLDELETEMEMORYOBJECTSEXTPROC
+epoxy_glDeleteMemoryObjectsEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 9676 /* glDeleteMemoryObjectsEXT */);
+}
+
+static PFNGLDELETENAMEDSTRINGARBPROC
+epoxy_glDeleteNamedStringARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 9701 /* glDeleteNamedStringARB */);
+}
+
+static PFNGLDELETENAMESAMDPROC
+epoxy_glDeleteNamesAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_name_gen_delete, 9724 /* glDeleteNamesAMD */);
+}
+
+static PFNGLDELETEOBJECTARBPROC
+epoxy_glDeleteObjectARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 9741 /* glDeleteObjectARB */);
+}
+
+static PFNGLDELETEOCCLUSIONQUERIESNVPROC
+epoxy_glDeleteOcclusionQueriesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 9759 /* glDeleteOcclusionQueriesNV */);
+}
+
+static PFNGLDELETEPATHSNVPROC
+epoxy_glDeletePathsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 9786 /* glDeletePathsNV */);
+}
+
+static PFNGLDELETEPERFMONITORSAMDPROC
+epoxy_glDeletePerfMonitorsAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 9802 /* glDeletePerfMonitorsAMD */);
+}
+
+static PFNGLDELETEPERFQUERYINTELPROC
+epoxy_glDeletePerfQueryINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 9826 /* glDeletePerfQueryINTEL */);
+}
+
+static PFNGLDELETEPROGRAMPROC
+epoxy_glDeleteProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9849 /* "glDeleteProgram" */,
+ 9849 /* "glDeleteProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9849 /* "glDeleteProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEPROGRAMPIPELINESPROC
+epoxy_glDeleteProgramPipelines_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9865 /* "glDeleteProgramPipelines" */,
+ 9865 /* "glDeleteProgramPipelines" */,
+ 9865 /* "glDeleteProgramPipelines" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9865 /* "glDeleteProgramPipelines" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEPROGRAMPIPELINESEXTPROC
+epoxy_glDeleteProgramPipelinesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 9890 /* glDeleteProgramPipelinesEXT */);
+}
+
+static PFNGLDELETEPROGRAMSARBPROC
+epoxy_glDeleteProgramsARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9918 /* "glDeleteProgramsARB" */,
+ 9918 /* "glDeleteProgramsARB" */,
+ 9938 /* "glDeleteProgramsNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9918 /* "glDeleteProgramsARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEPROGRAMSNVPROC
+epoxy_glDeleteProgramsNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9938 /* "glDeleteProgramsNV" */,
+ 9918 /* "glDeleteProgramsARB" */,
+ 9918 /* "glDeleteProgramsARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9938 /* "glDeleteProgramsNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEQUERIESPROC
+epoxy_glDeleteQueries_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9957 /* "glDeleteQueries" */,
+ 9957 /* "glDeleteQueries" */,
+ 9973 /* "glDeleteQueriesARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9957 /* "glDeleteQueries" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEQUERIESARBPROC
+epoxy_glDeleteQueriesARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9973 /* "glDeleteQueriesARB" */,
+ 9957 /* "glDeleteQueries" */,
+ 9957 /* "glDeleteQueries" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9973 /* "glDeleteQueriesARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEQUERIESEXTPROC
+epoxy_glDeleteQueriesEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 9992 /* "glDeleteQueriesEXT" */,
+ 9992 /* "glDeleteQueriesEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 9992 /* "glDeleteQueriesEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEQUERYRESOURCETAGNVPROC
+epoxy_glDeleteQueryResourceTagNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_query_resource_tag, 10011 /* glDeleteQueryResourceTagNV */);
+}
+
+static PFNGLDELETERENDERBUFFERSPROC
+epoxy_glDeleteRenderbuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10038 /* "glDeleteRenderbuffers" */,
+ 10038 /* "glDeleteRenderbuffers" */,
+ 10038 /* "glDeleteRenderbuffers" */,
+ 10060 /* "glDeleteRenderbuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10038 /* "glDeleteRenderbuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETERENDERBUFFERSEXTPROC
+epoxy_glDeleteRenderbuffersEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10060 /* "glDeleteRenderbuffersEXT" */,
+ 10038 /* "glDeleteRenderbuffers" */,
+ 10038 /* "glDeleteRenderbuffers" */,
+ 10038 /* "glDeleteRenderbuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10060 /* "glDeleteRenderbuffersEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETERENDERBUFFERSOESPROC
+epoxy_glDeleteRenderbuffersOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 10085 /* glDeleteRenderbuffersOES */);
+}
+
+static PFNGLDELETESAMPLERSPROC
+epoxy_glDeleteSamplers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10110 /* "glDeleteSamplers" */,
+ 10110 /* "glDeleteSamplers" */,
+ 10110 /* "glDeleteSamplers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10110 /* "glDeleteSamplers" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETESEMAPHORESEXTPROC
+epoxy_glDeleteSemaphoresEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 10127 /* glDeleteSemaphoresEXT */);
+}
+
+static PFNGLDELETESHADERPROC
+epoxy_glDeleteShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10149 /* "glDeleteShader" */,
+ 10149 /* "glDeleteShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10149 /* "glDeleteShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETESTATESNVPROC
+epoxy_glDeleteStatesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 10164 /* glDeleteStatesNV */);
+}
+
+static PFNGLDELETESYNCPROC
+epoxy_glDeleteSync_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10181 /* "glDeleteSync" */,
+ 10181 /* "glDeleteSync" */,
+ 10181 /* "glDeleteSync" */,
+ 10194 /* "glDeleteSyncAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10181 /* "glDeleteSync" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETESYNCAPPLEPROC
+epoxy_glDeleteSyncAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10194 /* "glDeleteSyncAPPLE" */,
+ 10181 /* "glDeleteSync" */,
+ 10181 /* "glDeleteSync" */,
+ 10181 /* "glDeleteSync" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10194 /* "glDeleteSyncAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETETEXTURESPROC
+epoxy_glDeleteTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10212 /* "glDeleteTextures" */,
+ 10212 /* "glDeleteTextures" */,
+ 10212 /* "glDeleteTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10212 /* "glDeleteTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETETEXTURESEXTPROC
+epoxy_glDeleteTexturesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_object, 10229 /* glDeleteTexturesEXT */);
+}
+
+static PFNGLDELETETRANSFORMFEEDBACKSPROC
+epoxy_glDeleteTransformFeedbacks_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ 10276 /* "glDeleteTransformFeedbacksNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10249 /* "glDeleteTransformFeedbacks" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETETRANSFORMFEEDBACKSNVPROC
+epoxy_glDeleteTransformFeedbacksNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10276 /* "glDeleteTransformFeedbacksNV" */,
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ 10249 /* "glDeleteTransformFeedbacks" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10276 /* "glDeleteTransformFeedbacksNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEVERTEXARRAYSPROC
+epoxy_glDeleteVertexArrays_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10326 /* "glDeleteVertexArraysAPPLE" */,
+ 10352 /* "glDeleteVertexArraysOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10305 /* "glDeleteVertexArrays" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEVERTEXARRAYSAPPLEPROC
+epoxy_glDeleteVertexArraysAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10326 /* "glDeleteVertexArraysAPPLE" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10352 /* "glDeleteVertexArraysOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10326 /* "glDeleteVertexArraysAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEVERTEXARRAYSOESPROC
+epoxy_glDeleteVertexArraysOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10352 /* "glDeleteVertexArraysOES" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10305 /* "glDeleteVertexArrays" */,
+ 10326 /* "glDeleteVertexArraysAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10352 /* "glDeleteVertexArraysOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDELETEVERTEXSHADEREXTPROC
+epoxy_glDeleteVertexShaderEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 10376 /* glDeleteVertexShaderEXT */);
+}
+
+static PFNGLDEPTHBOUNDSEXTPROC
+epoxy_glDepthBoundsEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_depth_bounds_test, 10400 /* glDepthBoundsEXT */);
+}
+
+static PFNGLDEPTHBOUNDSDNVPROC
+epoxy_glDepthBoundsdNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_depth_buffer_float, 10417 /* glDepthBoundsdNV */);
+}
+
+static PFNGLDEPTHFUNCPROC
+epoxy_glDepthFunc_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10434 /* "glDepthFunc" */,
+ 10434 /* "glDepthFunc" */,
+ 10434 /* "glDepthFunc" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10434 /* "glDepthFunc" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHMASKPROC
+epoxy_glDepthMask_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10446 /* "glDepthMask" */,
+ 10446 /* "glDepthMask" */,
+ 10446 /* "glDepthMask" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10446 /* "glDepthMask" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHRANGEPROC
+epoxy_glDepthRange_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 10458 /* glDepthRange */);
+}
+
+static PFNGLDEPTHRANGEARRAYFVNVPROC
+epoxy_glDepthRangeArrayfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_viewport_array, 10471 /* glDepthRangeArrayfvNV */);
+}
+
+static PFNGLDEPTHRANGEARRAYFVOESPROC
+epoxy_glDepthRangeArrayfvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_viewport_array, 10493 /* glDepthRangeArrayfvOES */);
+}
+
+static PFNGLDEPTHRANGEARRAYVPROC
+epoxy_glDepthRangeArrayv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10516 /* "glDepthRangeArrayv" */,
+ 10516 /* "glDepthRangeArrayv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10516 /* "glDepthRangeArrayv" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHRANGEINDEXEDPROC
+epoxy_glDepthRangeIndexed_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10535 /* "glDepthRangeIndexed" */,
+ 10535 /* "glDepthRangeIndexed" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10535 /* "glDepthRangeIndexed" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHRANGEINDEXEDFNVPROC
+epoxy_glDepthRangeIndexedfNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_viewport_array, 10555 /* glDepthRangeIndexedfNV */);
+}
+
+static PFNGLDEPTHRANGEINDEXEDFOESPROC
+epoxy_glDepthRangeIndexedfOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_viewport_array, 10578 /* glDepthRangeIndexedfOES */);
+}
+
+static PFNGLDEPTHRANGEDNVPROC
+epoxy_glDepthRangedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_depth_buffer_float, 10602 /* glDepthRangedNV */);
+}
+
+static PFNGLDEPTHRANGEFPROC
+epoxy_glDepthRangef_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_OES_single_precision,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ 10632 /* "glDepthRangefOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10618 /* "glDepthRangef" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHRANGEFOESPROC
+epoxy_glDepthRangefOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_single_precision,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10632 /* "glDepthRangefOES" */,
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ 10618 /* "glDepthRangef" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10632 /* "glDepthRangefOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDEPTHRANGEXPROC
+epoxy_glDepthRangex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 10649 /* glDepthRangex */);
+}
+
+static PFNGLDEPTHRANGEXOESPROC
+epoxy_glDepthRangexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 10663 /* glDepthRangexOES */);
+}
+
+static PFNGLDETACHOBJECTARBPROC
+epoxy_glDetachObjectARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10680 /* "glDetachObjectARB" */,
+ 10698 /* "glDetachShader" */,
+ 10698 /* "glDetachShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10680 /* "glDetachObjectARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDETACHSHADERPROC
+epoxy_glDetachShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10698 /* "glDetachShader" */,
+ 10698 /* "glDetachShader" */,
+ 10680 /* "glDetachObjectARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10698 /* "glDetachShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLDETAILTEXFUNCSGISPROC
+epoxy_glDetailTexFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_detail_texture, 10713 /* glDetailTexFuncSGIS */);
+}
+
+static PFNGLDISABLEPROC
+epoxy_glDisable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10733 /* "glDisable" */,
+ 10733 /* "glDisable" */,
+ 10733 /* "glDisable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10733 /* "glDisable" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLECLIENTSTATEPROC
+epoxy_glDisableClientState_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10743 /* "glDisableClientState" */,
+ 10743 /* "glDisableClientState" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10743 /* "glDisableClientState" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC
+epoxy_glDisableClientStateIndexedEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 10764 /* glDisableClientStateIndexedEXT */);
+}
+
+static PFNGLDISABLECLIENTSTATEIEXTPROC
+epoxy_glDisableClientStateiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 10795 /* glDisableClientStateiEXT */);
+}
+
+static PFNGLDISABLEDRIVERCONTROLQCOMPROC
+epoxy_glDisableDriverControlQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_driver_control, 10820 /* glDisableDriverControlQCOM */);
+}
+
+static PFNGLDISABLEINDEXEDEXTPROC
+epoxy_glDisableIndexedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10847 /* "glDisableIndexedEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 11063 /* "glDisablei" */,
+ 11063 /* "glDisablei" */,
+ 11074 /* "glDisableiEXT" */,
+ 11088 /* "glDisableiNV" */,
+ 11101 /* "glDisableiOES" */,
+ 11101 /* "glDisableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10847 /* "glDisableIndexedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC
+epoxy_glDisableVariantClientStateEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 10867 /* glDisableVariantClientStateEXT */);
+}
+
+static PFNGLDISABLEVERTEXARRAYATTRIBPROC
+epoxy_glDisableVertexArrayAttrib_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 10898 /* "glDisableVertexArrayAttrib" */,
+ 10898 /* "glDisableVertexArrayAttrib" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 10898 /* "glDisableVertexArrayAttrib" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC
+epoxy_glDisableVertexArrayAttribEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 10925 /* glDisableVertexArrayAttribEXT */);
+}
+
+static PFNGLDISABLEVERTEXARRAYEXTPROC
+epoxy_glDisableVertexArrayEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 10955 /* glDisableVertexArrayEXT */);
+}
+
+static PFNGLDISABLEVERTEXATTRIBAPPLEPROC
+epoxy_glDisableVertexAttribAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 10979 /* glDisableVertexAttribAPPLE */);
+}
+
+static PFNGLDISABLEVERTEXATTRIBARRAYPROC
+epoxy_glDisableVertexAttribArray_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11006 /* "glDisableVertexAttribArray" */,
+ 11006 /* "glDisableVertexAttribArray" */,
+ 11033 /* "glDisableVertexAttribArrayARB" */,
+ 11033 /* "glDisableVertexAttribArrayARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11006 /* "glDisableVertexAttribArray" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEVERTEXATTRIBARRAYARBPROC
+epoxy_glDisableVertexAttribArrayARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11033 /* "glDisableVertexAttribArrayARB" */,
+ 11033 /* "glDisableVertexAttribArrayARB" */,
+ 11006 /* "glDisableVertexAttribArray" */,
+ 11006 /* "glDisableVertexAttribArray" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11033 /* "glDisableVertexAttribArrayARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEIPROC
+epoxy_glDisablei_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11063 /* "glDisablei" */,
+ 11063 /* "glDisablei" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 11074 /* "glDisableiEXT" */,
+ 11088 /* "glDisableiNV" */,
+ 11101 /* "glDisableiOES" */,
+ 11101 /* "glDisableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11063 /* "glDisablei" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEIEXTPROC
+epoxy_glDisableiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11074 /* "glDisableiEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 11063 /* "glDisablei" */,
+ 11063 /* "glDisablei" */,
+ 11088 /* "glDisableiNV" */,
+ 11101 /* "glDisableiOES" */,
+ 11101 /* "glDisableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11074 /* "glDisableiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEINVPROC
+epoxy_glDisableiNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11088 /* "glDisableiNV" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 11063 /* "glDisablei" */,
+ 11063 /* "glDisablei" */,
+ 11074 /* "glDisableiEXT" */,
+ 11101 /* "glDisableiOES" */,
+ 11101 /* "glDisableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11088 /* "glDisableiNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISABLEIOESPROC
+epoxy_glDisableiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11101 /* "glDisableiOES" */,
+ 11101 /* "glDisableiOES" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 10847 /* "glDisableIndexedEXT" */,
+ 11063 /* "glDisablei" */,
+ 11063 /* "glDisablei" */,
+ 11074 /* "glDisableiEXT" */,
+ 11088 /* "glDisableiNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11101 /* "glDisableiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISCARDFRAMEBUFFEREXTPROC
+epoxy_glDiscardFramebufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_discard_framebuffer, 11115 /* glDiscardFramebufferEXT */);
+}
+
+static PFNGLDISPATCHCOMPUTEPROC
+epoxy_glDispatchCompute_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_compute_shader,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11139 /* "glDispatchCompute" */,
+ 11139 /* "glDispatchCompute" */,
+ 11139 /* "glDispatchCompute" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11139 /* "glDispatchCompute" */,
+ providers, entrypoints);
+}
+
+static PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC
+epoxy_glDispatchComputeGroupSizeARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_compute_variable_group_size, 11157 /* glDispatchComputeGroupSizeARB */);
+}
+
+static PFNGLDISPATCHCOMPUTEINDIRECTPROC
+epoxy_glDispatchComputeIndirect_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_compute_shader,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11187 /* "glDispatchComputeIndirect" */,
+ 11187 /* "glDispatchComputeIndirect" */,
+ 11187 /* "glDispatchComputeIndirect" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11187 /* "glDispatchComputeIndirect" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSPROC
+epoxy_glDrawArrays_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_vertex_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11213 /* "glDrawArrays" */,
+ 11213 /* "glDrawArrays" */,
+ 11213 /* "glDrawArrays" */,
+ 11226 /* "glDrawArraysEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11213 /* "glDrawArrays" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSEXTPROC
+epoxy_glDrawArraysEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_array,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11226 /* "glDrawArraysEXT" */,
+ 11213 /* "glDrawArrays" */,
+ 11213 /* "glDrawArrays" */,
+ 11213 /* "glDrawArrays" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11226 /* "glDrawArraysEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINDIRECTPROC
+epoxy_glDrawArraysIndirect_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_draw_indirect,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11242 /* "glDrawArraysIndirect" */,
+ 11242 /* "glDrawArraysIndirect" */,
+ 11242 /* "glDrawArraysIndirect" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11242 /* "glDrawArraysIndirect" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDPROC
+epoxy_glDrawArraysInstanced_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11263 /* "glDrawArraysInstanced" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11285 /* "glDrawArraysInstancedANGLE" */,
+ 11312 /* "glDrawArraysInstancedARB" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11433 /* "glDrawArraysInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11263 /* "glDrawArraysInstanced" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDANGLEPROC
+epoxy_glDrawArraysInstancedANGLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11285 /* "glDrawArraysInstancedANGLE" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11312 /* "glDrawArraysInstancedARB" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11433 /* "glDrawArraysInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11285 /* "glDrawArraysInstancedANGLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDARBPROC
+epoxy_glDrawArraysInstancedARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11312 /* "glDrawArraysInstancedARB" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11285 /* "glDrawArraysInstancedANGLE" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11433 /* "glDrawArraysInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11312 /* "glDrawArraysInstancedARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC
+epoxy_glDrawArraysInstancedBaseInstance_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ PROVIDER_GL_EXT_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11337 /* "glDrawArraysInstancedBaseInstance" */,
+ 11337 /* "glDrawArraysInstancedBaseInstance" */,
+ 11371 /* "glDrawArraysInstancedBaseInstanceEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11337 /* "glDrawArraysInstancedBaseInstance" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC
+epoxy_glDrawArraysInstancedBaseInstanceEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_base_instance,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11371 /* "glDrawArraysInstancedBaseInstanceEXT" */,
+ 11337 /* "glDrawArraysInstancedBaseInstance" */,
+ 11337 /* "glDrawArraysInstancedBaseInstance" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11371 /* "glDrawArraysInstancedBaseInstanceEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDEXTPROC
+epoxy_glDrawArraysInstancedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11285 /* "glDrawArraysInstancedANGLE" */,
+ 11312 /* "glDrawArraysInstancedARB" */,
+ 11433 /* "glDrawArraysInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11408 /* "glDrawArraysInstancedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWARRAYSINSTANCEDNVPROC
+epoxy_glDrawArraysInstancedNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_draw_instanced,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11433 /* "glDrawArraysInstancedNV" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11263 /* "glDrawArraysInstanced" */,
+ 11285 /* "glDrawArraysInstancedANGLE" */,
+ 11312 /* "glDrawArraysInstancedARB" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ 11408 /* "glDrawArraysInstancedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11433 /* "glDrawArraysInstancedNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWBUFFERPROC
+epoxy_glDrawBuffer_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 11457 /* glDrawBuffer */);
+}
+
+static PFNGLDRAWBUFFERSPROC
+epoxy_glDrawBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_draw_buffers,
+ PROVIDER_GL_ATI_draw_buffers,
+ PROVIDER_GL_EXT_draw_buffers,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11470 /* "glDrawBuffers" */,
+ 11470 /* "glDrawBuffers" */,
+ 11484 /* "glDrawBuffersARB" */,
+ 11501 /* "glDrawBuffersATI" */,
+ 11518 /* "glDrawBuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11470 /* "glDrawBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWBUFFERSARBPROC
+epoxy_glDrawBuffersARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_buffers,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ATI_draw_buffers,
+ PROVIDER_GL_EXT_draw_buffers,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11484 /* "glDrawBuffersARB" */,
+ 11470 /* "glDrawBuffers" */,
+ 11470 /* "glDrawBuffers" */,
+ 11501 /* "glDrawBuffersATI" */,
+ 11518 /* "glDrawBuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11484 /* "glDrawBuffersARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWBUFFERSATIPROC
+epoxy_glDrawBuffersATI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ATI_draw_buffers,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_draw_buffers,
+ PROVIDER_GL_EXT_draw_buffers,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11501 /* "glDrawBuffersATI" */,
+ 11470 /* "glDrawBuffers" */,
+ 11470 /* "glDrawBuffers" */,
+ 11484 /* "glDrawBuffersARB" */,
+ 11518 /* "glDrawBuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11501 /* "glDrawBuffersATI" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWBUFFERSEXTPROC
+epoxy_glDrawBuffersEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_draw_buffers,
+ PROVIDER_GL_ATI_draw_buffers,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11518 /* "glDrawBuffersEXT" */,
+ 11470 /* "glDrawBuffers" */,
+ 11470 /* "glDrawBuffers" */,
+ 11484 /* "glDrawBuffersARB" */,
+ 11501 /* "glDrawBuffersATI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11518 /* "glDrawBuffersEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWBUFFERSINDEXEDEXTPROC
+epoxy_glDrawBuffersIndexedEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_multiview_draw_buffers, 11535 /* glDrawBuffersIndexedEXT */);
+}
+
+static PFNGLDRAWBUFFERSNVPROC
+epoxy_glDrawBuffersNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_buffers, 11559 /* glDrawBuffersNV */);
+}
+
+static PFNGLDRAWCOMMANDSADDRESSNVPROC
+epoxy_glDrawCommandsAddressNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 11575 /* glDrawCommandsAddressNV */);
+}
+
+static PFNGLDRAWCOMMANDSNVPROC
+epoxy_glDrawCommandsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 11599 /* glDrawCommandsNV */);
+}
+
+static PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC
+epoxy_glDrawCommandsStatesAddressNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 11616 /* glDrawCommandsStatesAddressNV */);
+}
+
+static PFNGLDRAWCOMMANDSSTATESNVPROC
+epoxy_glDrawCommandsStatesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 11646 /* glDrawCommandsStatesNV */);
+}
+
+static PFNGLDRAWELEMENTARRAYAPPLEPROC
+epoxy_glDrawElementArrayAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_element_array, 11669 /* glDrawElementArrayAPPLE */);
+}
+
+static PFNGLDRAWELEMENTARRAYATIPROC
+epoxy_glDrawElementArrayATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_element_array, 11693 /* glDrawElementArrayATI */);
+}
+
+static PFNGLDRAWELEMENTSPROC
+epoxy_glDrawElements_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11715 /* "glDrawElements" */,
+ 11715 /* "glDrawElements" */,
+ 11715 /* "glDrawElements" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11715 /* "glDrawElements" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSBASEVERTEXPROC
+epoxy_glDrawElementsBaseVertex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11755 /* "glDrawElementsBaseVertexEXT" */,
+ 11783 /* "glDrawElementsBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11730 /* "glDrawElementsBaseVertex" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSBASEVERTEXEXTPROC
+epoxy_glDrawElementsBaseVertexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11755 /* "glDrawElementsBaseVertexEXT" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11783 /* "glDrawElementsBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11755 /* "glDrawElementsBaseVertexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSBASEVERTEXOESPROC
+epoxy_glDrawElementsBaseVertexOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11783 /* "glDrawElementsBaseVertexOES" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11730 /* "glDrawElementsBaseVertex" */,
+ 11755 /* "glDrawElementsBaseVertexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11783 /* "glDrawElementsBaseVertexOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINDIRECTPROC
+epoxy_glDrawElementsIndirect_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_draw_indirect,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11811 /* "glDrawElementsIndirect" */,
+ 11811 /* "glDrawElementsIndirect" */,
+ 11811 /* "glDrawElementsIndirect" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11811 /* "glDrawElementsIndirect" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDPROC
+epoxy_glDrawElementsInstanced_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11834 /* "glDrawElementsInstanced" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11858 /* "glDrawElementsInstancedANGLE" */,
+ 11887 /* "glDrawElementsInstancedARB" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12219 /* "glDrawElementsInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11834 /* "glDrawElementsInstanced" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDANGLEPROC
+epoxy_glDrawElementsInstancedANGLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11858 /* "glDrawElementsInstancedANGLE" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11887 /* "glDrawElementsInstancedARB" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12219 /* "glDrawElementsInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11858 /* "glDrawElementsInstancedANGLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDARBPROC
+epoxy_glDrawElementsInstancedARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11887 /* "glDrawElementsInstancedARB" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11858 /* "glDrawElementsInstancedANGLE" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12219 /* "glDrawElementsInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11887 /* "glDrawElementsInstancedARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC
+epoxy_glDrawElementsInstancedBaseInstance_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ PROVIDER_GL_EXT_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11914 /* "glDrawElementsInstancedBaseInstance" */,
+ 11914 /* "glDrawElementsInstancedBaseInstance" */,
+ 11950 /* "glDrawElementsInstancedBaseInstanceEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11914 /* "glDrawElementsInstancedBaseInstance" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC
+epoxy_glDrawElementsInstancedBaseInstanceEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_base_instance,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11950 /* "glDrawElementsInstancedBaseInstanceEXT" */,
+ 11914 /* "glDrawElementsInstancedBaseInstance" */,
+ 11914 /* "glDrawElementsInstancedBaseInstance" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11950 /* "glDrawElementsInstancedBaseInstanceEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC
+epoxy_glDrawElementsInstancedBaseVertex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 12118 /* "glDrawElementsInstancedBaseVertexEXT" */,
+ 12155 /* "glDrawElementsInstancedBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC
+epoxy_glDrawElementsInstancedBaseVertexBaseInstance_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ PROVIDER_GL_EXT_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12023 /* "glDrawElementsInstancedBaseVertexBaseInstance" */,
+ 12023 /* "glDrawElementsInstancedBaseVertexBaseInstance" */,
+ 12069 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12023 /* "glDrawElementsInstancedBaseVertexBaseInstance" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC
+epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_base_instance,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_base_instance,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12069 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */,
+ 12023 /* "glDrawElementsInstancedBaseVertexBaseInstance" */,
+ 12023 /* "glDrawElementsInstancedBaseVertexBaseInstance" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12069 /* "glDrawElementsInstancedBaseVertexBaseInstanceEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC
+epoxy_glDrawElementsInstancedBaseVertexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12118 /* "glDrawElementsInstancedBaseVertexEXT" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 12155 /* "glDrawElementsInstancedBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12118 /* "glDrawElementsInstancedBaseVertexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC
+epoxy_glDrawElementsInstancedBaseVertexOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12155 /* "glDrawElementsInstancedBaseVertexOES" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 11989 /* "glDrawElementsInstancedBaseVertex" */,
+ 12118 /* "glDrawElementsInstancedBaseVertexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12155 /* "glDrawElementsInstancedBaseVertexOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDEXTPROC
+epoxy_glDrawElementsInstancedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_NV_draw_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11858 /* "glDrawElementsInstancedANGLE" */,
+ 11887 /* "glDrawElementsInstancedARB" */,
+ 12219 /* "glDrawElementsInstancedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12192 /* "glDrawElementsInstancedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWELEMENTSINSTANCEDNVPROC
+epoxy_glDrawElementsInstancedNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_draw_instanced,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_draw_instanced,
+ PROVIDER_GL_EXT_draw_instanced,
+ PROVIDER_GL_EXT_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12219 /* "glDrawElementsInstancedNV" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11834 /* "glDrawElementsInstanced" */,
+ 11858 /* "glDrawElementsInstancedANGLE" */,
+ 11887 /* "glDrawElementsInstancedARB" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ 12192 /* "glDrawElementsInstancedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12219 /* "glDrawElementsInstancedNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWMESHARRAYSSUNPROC
+epoxy_glDrawMeshArraysSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_mesh_array, 12245 /* glDrawMeshArraysSUN */);
+}
+
+static PFNGLDRAWMESHTASKSINDIRECTNVPROC
+epoxy_glDrawMeshTasksIndirectNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_mesh_shader, 12265 /* glDrawMeshTasksIndirectNV */);
+}
+
+static PFNGLDRAWMESHTASKSNVPROC
+epoxy_glDrawMeshTasksNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_mesh_shader, 12291 /* glDrawMeshTasksNV */);
+}
+
+static PFNGLDRAWPIXELSPROC
+epoxy_glDrawPixels_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 12309 /* glDrawPixels */);
+}
+
+static PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC
+epoxy_glDrawRangeElementArrayAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_element_array, 12322 /* glDrawRangeElementArrayAPPLE */);
+}
+
+static PFNGLDRAWRANGEELEMENTARRAYATIPROC
+epoxy_glDrawRangeElementArrayATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_element_array, 12351 /* glDrawRangeElementArrayATI */);
+}
+
+static PFNGLDRAWRANGEELEMENTSPROC
+epoxy_glDrawRangeElements_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_draw_range_elements,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12378 /* "glDrawRangeElements" */,
+ 12378 /* "glDrawRangeElements" */,
+ 12494 /* "glDrawRangeElementsEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12378 /* "glDrawRangeElements" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC
+epoxy_glDrawRangeElementsBaseVertex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12428 /* "glDrawRangeElementsBaseVertexEXT" */,
+ 12461 /* "glDrawRangeElementsBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12398 /* "glDrawRangeElementsBaseVertex" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC
+epoxy_glDrawRangeElementsBaseVertexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12428 /* "glDrawRangeElementsBaseVertexEXT" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12461 /* "glDrawRangeElementsBaseVertexOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12428 /* "glDrawRangeElementsBaseVertexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC
+epoxy_glDrawRangeElementsBaseVertexOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12461 /* "glDrawRangeElementsBaseVertexOES" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12398 /* "glDrawRangeElementsBaseVertex" */,
+ 12428 /* "glDrawRangeElementsBaseVertexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12461 /* "glDrawRangeElementsBaseVertexOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWRANGEELEMENTSEXTPROC
+epoxy_glDrawRangeElementsEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_range_elements,
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12494 /* "glDrawRangeElementsEXT" */,
+ 12378 /* "glDrawRangeElements" */,
+ 12378 /* "glDrawRangeElements" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12494 /* "glDrawRangeElementsEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTEXFOESPROC
+epoxy_glDrawTexfOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12517 /* glDrawTexfOES */);
+}
+
+static PFNGLDRAWTEXFVOESPROC
+epoxy_glDrawTexfvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12531 /* glDrawTexfvOES */);
+}
+
+static PFNGLDRAWTEXIOESPROC
+epoxy_glDrawTexiOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12546 /* glDrawTexiOES */);
+}
+
+static PFNGLDRAWTEXIVOESPROC
+epoxy_glDrawTexivOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12560 /* glDrawTexivOES */);
+}
+
+static PFNGLDRAWTEXSOESPROC
+epoxy_glDrawTexsOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12575 /* glDrawTexsOES */);
+}
+
+static PFNGLDRAWTEXSVOESPROC
+epoxy_glDrawTexsvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12589 /* glDrawTexsvOES */);
+}
+
+static PFNGLDRAWTEXTURENVPROC
+epoxy_glDrawTextureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_texture, 12604 /* glDrawTextureNV */);
+}
+
+static PFNGLDRAWTEXXOESPROC
+epoxy_glDrawTexxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12620 /* glDrawTexxOES */);
+}
+
+static PFNGLDRAWTEXXVOESPROC
+epoxy_glDrawTexxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_draw_texture, 12634 /* glDrawTexxvOES */);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKPROC
+epoxy_glDrawTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12649 /* "glDrawTransformFeedback" */,
+ 12649 /* "glDrawTransformFeedback" */,
+ 12673 /* "glDrawTransformFeedbackEXT" */,
+ 12769 /* "glDrawTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12649 /* "glDrawTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKEXTPROC
+epoxy_glDrawTransformFeedbackEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12673 /* "glDrawTransformFeedbackEXT" */,
+ 12649 /* "glDrawTransformFeedback" */,
+ 12649 /* "glDrawTransformFeedback" */,
+ 12769 /* "glDrawTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12673 /* "glDrawTransformFeedbackEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC
+epoxy_glDrawTransformFeedbackInstanced_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_transform_feedback_instanced,
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12700 /* "glDrawTransformFeedbackInstanced" */,
+ 12700 /* "glDrawTransformFeedbackInstanced" */,
+ 12733 /* "glDrawTransformFeedbackInstancedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12700 /* "glDrawTransformFeedbackInstanced" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC
+epoxy_glDrawTransformFeedbackInstancedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_transform_feedback_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12733 /* "glDrawTransformFeedbackInstancedEXT" */,
+ 12700 /* "glDrawTransformFeedbackInstanced" */,
+ 12700 /* "glDrawTransformFeedbackInstanced" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12733 /* "glDrawTransformFeedbackInstancedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKNVPROC
+epoxy_glDrawTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_GL_EXT_draw_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12769 /* "glDrawTransformFeedbackNV" */,
+ 12649 /* "glDrawTransformFeedback" */,
+ 12649 /* "glDrawTransformFeedback" */,
+ 12673 /* "glDrawTransformFeedbackEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12769 /* "glDrawTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC
+epoxy_glDrawTransformFeedbackStream_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12795 /* "glDrawTransformFeedbackStream" */,
+ 12795 /* "glDrawTransformFeedbackStream" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12795 /* "glDrawTransformFeedbackStream" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC
+epoxy_glDrawTransformFeedbackStreamInstanced_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_transform_feedback_instanced,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 12825 /* "glDrawTransformFeedbackStreamInstanced" */,
+ 12825 /* "glDrawTransformFeedbackStreamInstanced" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 12825 /* "glDrawTransformFeedbackStreamInstanced" */,
+ providers, entrypoints);
+}
+
+static PFNGLDRAWVKIMAGENVPROC
+epoxy_glDrawVkImageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_vulkan_image, 12864 /* glDrawVkImageNV */);
+}
+
+static PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC
+epoxy_glEGLImageTargetRenderbufferStorageOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_EGL_image, 12880 /* glEGLImageTargetRenderbufferStorageOES */);
+}
+
+static PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC
+epoxy_glEGLImageTargetTexStorageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_EGL_image_storage, 12919 /* glEGLImageTargetTexStorageEXT */);
+}
+
+static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC
+epoxy_glEGLImageTargetTexture2DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_EGL_image, 12949 /* glEGLImageTargetTexture2DOES */);
+}
+
+static PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC
+epoxy_glEGLImageTargetTextureStorageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_EGL_image_storage, 12978 /* glEGLImageTargetTextureStorageEXT */);
+}
+
+static PFNGLEDGEFLAGPROC
+epoxy_glEdgeFlag_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13012 /* glEdgeFlag */);
+}
+
+static PFNGLEDGEFLAGFORMATNVPROC
+epoxy_glEdgeFlagFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 13023 /* glEdgeFlagFormatNV */);
+}
+
+static PFNGLEDGEFLAGPOINTERPROC
+epoxy_glEdgeFlagPointer_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 13042 /* glEdgeFlagPointer */);
+}
+
+static PFNGLEDGEFLAGPOINTEREXTPROC
+epoxy_glEdgeFlagPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 13060 /* glEdgeFlagPointerEXT */);
+}
+
+static PFNGLEDGEFLAGPOINTERLISTIBMPROC
+epoxy_glEdgeFlagPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 13081 /* glEdgeFlagPointerListIBM */);
+}
+
+static PFNGLEDGEFLAGVPROC
+epoxy_glEdgeFlagv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13106 /* glEdgeFlagv */);
+}
+
+static PFNGLELEMENTPOINTERAPPLEPROC
+epoxy_glElementPointerAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_element_array, 13118 /* glElementPointerAPPLE */);
+}
+
+static PFNGLELEMENTPOINTERATIPROC
+epoxy_glElementPointerATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_element_array, 13140 /* glElementPointerATI */);
+}
+
+static PFNGLENABLEPROC
+epoxy_glEnable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13160 /* "glEnable" */,
+ 13160 /* "glEnable" */,
+ 13160 /* "glEnable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13160 /* "glEnable" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLECLIENTSTATEPROC
+epoxy_glEnableClientState_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13169 /* "glEnableClientState" */,
+ 13169 /* "glEnableClientState" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13169 /* "glEnableClientState" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLECLIENTSTATEINDEXEDEXTPROC
+epoxy_glEnableClientStateIndexedEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 13189 /* glEnableClientStateIndexedEXT */);
+}
+
+static PFNGLENABLECLIENTSTATEIEXTPROC
+epoxy_glEnableClientStateiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 13219 /* glEnableClientStateiEXT */);
+}
+
+static PFNGLENABLEDRIVERCONTROLQCOMPROC
+epoxy_glEnableDriverControlQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_driver_control, 13243 /* glEnableDriverControlQCOM */);
+}
+
+static PFNGLENABLEINDEXEDEXTPROC
+epoxy_glEnableIndexedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13269 /* "glEnableIndexedEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13477 /* "glEnablei" */,
+ 13477 /* "glEnablei" */,
+ 13487 /* "glEnableiEXT" */,
+ 13500 /* "glEnableiNV" */,
+ 13512 /* "glEnableiOES" */,
+ 13512 /* "glEnableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13269 /* "glEnableIndexedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEVARIANTCLIENTSTATEEXTPROC
+epoxy_glEnableVariantClientStateEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 13288 /* glEnableVariantClientStateEXT */);
+}
+
+static PFNGLENABLEVERTEXARRAYATTRIBPROC
+epoxy_glEnableVertexArrayAttrib_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13318 /* "glEnableVertexArrayAttrib" */,
+ 13318 /* "glEnableVertexArrayAttrib" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13318 /* "glEnableVertexArrayAttrib" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEVERTEXARRAYATTRIBEXTPROC
+epoxy_glEnableVertexArrayAttribEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 13344 /* glEnableVertexArrayAttribEXT */);
+}
+
+static PFNGLENABLEVERTEXARRAYEXTPROC
+epoxy_glEnableVertexArrayEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 13373 /* glEnableVertexArrayEXT */);
+}
+
+static PFNGLENABLEVERTEXATTRIBAPPLEPROC
+epoxy_glEnableVertexAttribAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 13396 /* glEnableVertexAttribAPPLE */);
+}
+
+static PFNGLENABLEVERTEXATTRIBARRAYPROC
+epoxy_glEnableVertexAttribArray_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13422 /* "glEnableVertexAttribArray" */,
+ 13422 /* "glEnableVertexAttribArray" */,
+ 13448 /* "glEnableVertexAttribArrayARB" */,
+ 13448 /* "glEnableVertexAttribArrayARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13422 /* "glEnableVertexAttribArray" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEVERTEXATTRIBARRAYARBPROC
+epoxy_glEnableVertexAttribArrayARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13448 /* "glEnableVertexAttribArrayARB" */,
+ 13448 /* "glEnableVertexAttribArrayARB" */,
+ 13422 /* "glEnableVertexAttribArray" */,
+ 13422 /* "glEnableVertexAttribArray" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13448 /* "glEnableVertexAttribArrayARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEIPROC
+epoxy_glEnablei_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13477 /* "glEnablei" */,
+ 13477 /* "glEnablei" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13487 /* "glEnableiEXT" */,
+ 13500 /* "glEnableiNV" */,
+ 13512 /* "glEnableiOES" */,
+ 13512 /* "glEnableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13477 /* "glEnablei" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEIEXTPROC
+epoxy_glEnableiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13487 /* "glEnableiEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13477 /* "glEnablei" */,
+ 13477 /* "glEnablei" */,
+ 13500 /* "glEnableiNV" */,
+ 13512 /* "glEnableiOES" */,
+ 13512 /* "glEnableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13487 /* "glEnableiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEINVPROC
+epoxy_glEnableiNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13500 /* "glEnableiNV" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13477 /* "glEnablei" */,
+ 13477 /* "glEnablei" */,
+ 13487 /* "glEnableiEXT" */,
+ 13512 /* "glEnableiOES" */,
+ 13512 /* "glEnableiOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13500 /* "glEnableiNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLENABLEIOESPROC
+epoxy_glEnableiOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13512 /* "glEnableiOES" */,
+ 13512 /* "glEnableiOES" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13269 /* "glEnableIndexedEXT" */,
+ 13477 /* "glEnablei" */,
+ 13477 /* "glEnablei" */,
+ 13487 /* "glEnableiEXT" */,
+ 13500 /* "glEnableiNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13512 /* "glEnableiOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDPROC
+epoxy_glEnd_unwrapped_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13525 /* glEnd */);
+}
+
+static PFNGLENDCONDITIONALRENDERPROC
+epoxy_glEndConditionalRender_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_conditional_render,
+ PROVIDER_GL_NVX_conditional_render,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13531 /* "glEndConditionalRender" */,
+ 13554 /* "glEndConditionalRenderNV" */,
+ 13579 /* "glEndConditionalRenderNVX" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13531 /* "glEndConditionalRender" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDCONDITIONALRENDERNVPROC
+epoxy_glEndConditionalRenderNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_conditional_render,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NVX_conditional_render,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13554 /* "glEndConditionalRenderNV" */,
+ 13531 /* "glEndConditionalRender" */,
+ 13579 /* "glEndConditionalRenderNVX" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13554 /* "glEndConditionalRenderNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDCONDITIONALRENDERNVXPROC
+epoxy_glEndConditionalRenderNVX_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NVX_conditional_render,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_conditional_render,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13579 /* "glEndConditionalRenderNVX" */,
+ 13531 /* "glEndConditionalRender" */,
+ 13554 /* "glEndConditionalRenderNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13579 /* "glEndConditionalRenderNVX" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDFRAGMENTSHADERATIPROC
+epoxy_glEndFragmentShaderATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 13605 /* glEndFragmentShaderATI */);
+}
+
+static PFNGLENDLISTPROC
+epoxy_glEndList_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13628 /* glEndList */);
+}
+
+static PFNGLENDOCCLUSIONQUERYNVPROC
+epoxy_glEndOcclusionQueryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 13638 /* glEndOcclusionQueryNV */);
+}
+
+static PFNGLENDPERFMONITORAMDPROC
+epoxy_glEndPerfMonitorAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 13660 /* glEndPerfMonitorAMD */);
+}
+
+static PFNGLENDPERFQUERYINTELPROC
+epoxy_glEndPerfQueryINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 13680 /* glEndPerfQueryINTEL */);
+}
+
+static PFNGLENDQUERYPROC
+epoxy_glEndQuery_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13700 /* "glEndQuery" */,
+ 13700 /* "glEndQuery" */,
+ 13711 /* "glEndQueryARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13700 /* "glEndQuery" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDQUERYARBPROC
+epoxy_glEndQueryARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13711 /* "glEndQueryARB" */,
+ 13700 /* "glEndQuery" */,
+ 13700 /* "glEndQuery" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13711 /* "glEndQueryARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDQUERYEXTPROC
+epoxy_glEndQueryEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13725 /* "glEndQueryEXT" */,
+ 13725 /* "glEndQueryEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13725 /* "glEndQueryEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDQUERYINDEXEDPROC
+epoxy_glEndQueryIndexed_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13739 /* "glEndQueryIndexed" */,
+ 13739 /* "glEndQueryIndexed" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13739 /* "glEndQueryIndexed" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDTILINGQCOMPROC
+epoxy_glEndTilingQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_tiled_rendering, 13757 /* glEndTilingQCOM */);
+}
+
+static PFNGLENDTRANSFORMFEEDBACKPROC
+epoxy_glEndTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13773 /* "glEndTransformFeedback" */,
+ 13773 /* "glEndTransformFeedback" */,
+ 13796 /* "glEndTransformFeedbackEXT" */,
+ 13822 /* "glEndTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13773 /* "glEndTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDTRANSFORMFEEDBACKEXTPROC
+epoxy_glEndTransformFeedbackEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13796 /* "glEndTransformFeedbackEXT" */,
+ 13773 /* "glEndTransformFeedback" */,
+ 13773 /* "glEndTransformFeedback" */,
+ 13822 /* "glEndTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13796 /* "glEndTransformFeedbackEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDTRANSFORMFEEDBACKNVPROC
+epoxy_glEndTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 13822 /* "glEndTransformFeedbackNV" */,
+ 13773 /* "glEndTransformFeedback" */,
+ 13773 /* "glEndTransformFeedback" */,
+ 13796 /* "glEndTransformFeedbackEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 13822 /* "glEndTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLENDVERTEXSHADEREXTPROC
+epoxy_glEndVertexShaderEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 13847 /* glEndVertexShaderEXT */);
+}
+
+static PFNGLENDVIDEOCAPTURENVPROC
+epoxy_glEndVideoCaptureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 13868 /* glEndVideoCaptureNV */);
+}
+
+static PFNGLEVALCOORD1DPROC
+epoxy_glEvalCoord1d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13888 /* glEvalCoord1d */);
+}
+
+static PFNGLEVALCOORD1DVPROC
+epoxy_glEvalCoord1dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13902 /* glEvalCoord1dv */);
+}
+
+static PFNGLEVALCOORD1FPROC
+epoxy_glEvalCoord1f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13917 /* glEvalCoord1f */);
+}
+
+static PFNGLEVALCOORD1FVPROC
+epoxy_glEvalCoord1fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13931 /* glEvalCoord1fv */);
+}
+
+static PFNGLEVALCOORD1XOESPROC
+epoxy_glEvalCoord1xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 13946 /* glEvalCoord1xOES */);
+}
+
+static PFNGLEVALCOORD1XVOESPROC
+epoxy_glEvalCoord1xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 13963 /* glEvalCoord1xvOES */);
+}
+
+static PFNGLEVALCOORD2DPROC
+epoxy_glEvalCoord2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13981 /* glEvalCoord2d */);
+}
+
+static PFNGLEVALCOORD2DVPROC
+epoxy_glEvalCoord2dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 13995 /* glEvalCoord2dv */);
+}
+
+static PFNGLEVALCOORD2FPROC
+epoxy_glEvalCoord2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14010 /* glEvalCoord2f */);
+}
+
+static PFNGLEVALCOORD2FVPROC
+epoxy_glEvalCoord2fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14024 /* glEvalCoord2fv */);
+}
+
+static PFNGLEVALCOORD2XOESPROC
+epoxy_glEvalCoord2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 14039 /* glEvalCoord2xOES */);
+}
+
+static PFNGLEVALCOORD2XVOESPROC
+epoxy_glEvalCoord2xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 14056 /* glEvalCoord2xvOES */);
+}
+
+static PFNGLEVALMAPSNVPROC
+epoxy_glEvalMapsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 14074 /* glEvalMapsNV */);
+}
+
+static PFNGLEVALMESH1PROC
+epoxy_glEvalMesh1_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14087 /* glEvalMesh1 */);
+}
+
+static PFNGLEVALMESH2PROC
+epoxy_glEvalMesh2_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14099 /* glEvalMesh2 */);
+}
+
+static PFNGLEVALPOINT1PROC
+epoxy_glEvalPoint1_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14111 /* glEvalPoint1 */);
+}
+
+static PFNGLEVALPOINT2PROC
+epoxy_glEvalPoint2_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14124 /* glEvalPoint2 */);
+}
+
+static PFNGLEVALUATEDEPTHVALUESARBPROC
+epoxy_glEvaluateDepthValuesARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sample_locations, 14137 /* glEvaluateDepthValuesARB */);
+}
+
+static PFNGLEXECUTEPROGRAMNVPROC
+epoxy_glExecuteProgramNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 14162 /* glExecuteProgramNV */);
+}
+
+static PFNGLEXTGETBUFFERPOINTERVQCOMPROC
+epoxy_glExtGetBufferPointervQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14181 /* glExtGetBufferPointervQCOM */);
+}
+
+static PFNGLEXTGETBUFFERSQCOMPROC
+epoxy_glExtGetBuffersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14208 /* glExtGetBuffersQCOM */);
+}
+
+static PFNGLEXTGETFRAMEBUFFERSQCOMPROC
+epoxy_glExtGetFramebuffersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14228 /* glExtGetFramebuffersQCOM */);
+}
+
+static PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC
+epoxy_glExtGetProgramBinarySourceQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get2, 14253 /* glExtGetProgramBinarySourceQCOM */);
+}
+
+static PFNGLEXTGETPROGRAMSQCOMPROC
+epoxy_glExtGetProgramsQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get2, 14285 /* glExtGetProgramsQCOM */);
+}
+
+static PFNGLEXTGETRENDERBUFFERSQCOMPROC
+epoxy_glExtGetRenderbuffersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14306 /* glExtGetRenderbuffersQCOM */);
+}
+
+static PFNGLEXTGETSHADERSQCOMPROC
+epoxy_glExtGetShadersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get2, 14332 /* glExtGetShadersQCOM */);
+}
+
+static PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC
+epoxy_glExtGetTexLevelParameterivQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14352 /* glExtGetTexLevelParameterivQCOM */);
+}
+
+static PFNGLEXTGETTEXSUBIMAGEQCOMPROC
+epoxy_glExtGetTexSubImageQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14384 /* glExtGetTexSubImageQCOM */);
+}
+
+static PFNGLEXTGETTEXTURESQCOMPROC
+epoxy_glExtGetTexturesQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14408 /* glExtGetTexturesQCOM */);
+}
+
+static PFNGLEXTISPROGRAMBINARYQCOMPROC
+epoxy_glExtIsProgramBinaryQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get2, 14429 /* glExtIsProgramBinaryQCOM */);
+}
+
+static PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC
+epoxy_glExtTexObjectStateOverrideiQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_extended_get, 14454 /* glExtTexObjectStateOverrideiQCOM */);
+}
+
+static PFNGLEXTRACTCOMPONENTEXTPROC
+epoxy_glExtractComponentEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 14487 /* glExtractComponentEXT */);
+}
+
+static PFNGLFEEDBACKBUFFERPROC
+epoxy_glFeedbackBuffer_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 14509 /* glFeedbackBuffer */);
+}
+
+static PFNGLFEEDBACKBUFFERXOESPROC
+epoxy_glFeedbackBufferxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 14526 /* glFeedbackBufferxOES */);
+}
+
+static PFNGLFENCESYNCPROC
+epoxy_glFenceSync_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14547 /* "glFenceSync" */,
+ 14547 /* "glFenceSync" */,
+ 14547 /* "glFenceSync" */,
+ 14559 /* "glFenceSyncAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14547 /* "glFenceSync" */,
+ providers, entrypoints);
+}
+
+static PFNGLFENCESYNCAPPLEPROC
+epoxy_glFenceSyncAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14559 /* "glFenceSyncAPPLE" */,
+ 14547 /* "glFenceSync" */,
+ 14547 /* "glFenceSync" */,
+ 14547 /* "glFenceSync" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14559 /* "glFenceSyncAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLFINALCOMBINERINPUTNVPROC
+epoxy_glFinalCombinerInputNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 14576 /* glFinalCombinerInputNV */);
+}
+
+static PFNGLFINISHPROC
+epoxy_glFinish_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14599 /* "glFinish" */,
+ 14599 /* "glFinish" */,
+ 14599 /* "glFinish" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14599 /* "glFinish" */,
+ providers, entrypoints);
+}
+
+static PFNGLFINISHASYNCSGIXPROC
+epoxy_glFinishAsyncSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 14608 /* glFinishAsyncSGIX */);
+}
+
+static PFNGLFINISHFENCEAPPLEPROC
+epoxy_glFinishFenceAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 14626 /* glFinishFenceAPPLE */);
+}
+
+static PFNGLFINISHFENCENVPROC
+epoxy_glFinishFenceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 14645 /* glFinishFenceNV */);
+}
+
+static PFNGLFINISHOBJECTAPPLEPROC
+epoxy_glFinishObjectAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 14661 /* glFinishObjectAPPLE */);
+}
+
+static PFNGLFINISHTEXTURESUNXPROC
+epoxy_glFinishTextureSUNX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUNX_constant_data, 14681 /* glFinishTextureSUNX */);
+}
+
+static PFNGLFLUSHPROC
+epoxy_glFlush_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14701 /* "glFlush" */,
+ 14701 /* "glFlush" */,
+ 14701 /* "glFlush" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14701 /* "glFlush" */,
+ providers, entrypoints);
+}
+
+static PFNGLFLUSHMAPPEDBUFFERRANGEPROC
+epoxy_glFlushMappedBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_flush_buffer_range,
+ PROVIDER_GL_EXT_map_buffer_range,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14734 /* "glFlushMappedBufferRangeAPPLE" */,
+ 14764 /* "glFlushMappedBufferRangeEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14709 /* "glFlushMappedBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC
+epoxy_glFlushMappedBufferRangeAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_flush_buffer_range,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_map_buffer_range,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14734 /* "glFlushMappedBufferRangeAPPLE" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14764 /* "glFlushMappedBufferRangeEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14734 /* "glFlushMappedBufferRangeAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC
+epoxy_glFlushMappedBufferRangeEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_map_buffer_range,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_flush_buffer_range,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14764 /* "glFlushMappedBufferRangeEXT" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14709 /* "glFlushMappedBufferRange" */,
+ 14734 /* "glFlushMappedBufferRangeAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14764 /* "glFlushMappedBufferRangeEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC
+epoxy_glFlushMappedNamedBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14792 /* "glFlushMappedNamedBufferRange" */,
+ 14792 /* "glFlushMappedNamedBufferRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14792 /* "glFlushMappedNamedBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC
+epoxy_glFlushMappedNamedBufferRangeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 14822 /* glFlushMappedNamedBufferRangeEXT */);
+}
+
+static PFNGLFLUSHPIXELDATARANGENVPROC
+epoxy_glFlushPixelDataRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_pixel_data_range, 14855 /* glFlushPixelDataRangeNV */);
+}
+
+static PFNGLFLUSHRASTERSGIXPROC
+epoxy_glFlushRasterSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_flush_raster, 14879 /* glFlushRasterSGIX */);
+}
+
+static PFNGLFLUSHSTATICDATAIBMPROC
+epoxy_glFlushStaticDataIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_static_data, 14897 /* glFlushStaticDataIBM */);
+}
+
+static PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC
+epoxy_glFlushVertexArrayRangeAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_array_range, 14918 /* glFlushVertexArrayRangeAPPLE */);
+}
+
+static PFNGLFLUSHVERTEXARRAYRANGENVPROC
+epoxy_glFlushVertexArrayRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_array_range, 14947 /* glFlushVertexArrayRangeNV */);
+}
+
+static PFNGLFOGCOORDFORMATNVPROC
+epoxy_glFogCoordFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 14973 /* glFogCoordFormatNV */);
+}
+
+static PFNGLFOGCOORDPOINTERPROC
+epoxy_glFogCoordPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_fog_coord,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 14992 /* "glFogCoordPointer" */,
+ 15010 /* "glFogCoordPointerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 14992 /* "glFogCoordPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDPOINTEREXTPROC
+epoxy_glFogCoordPointerEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15010 /* "glFogCoordPointerEXT" */,
+ 14992 /* "glFogCoordPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15010 /* "glFogCoordPointerEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDPOINTERLISTIBMPROC
+epoxy_glFogCoordPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 15031 /* glFogCoordPointerListIBM */);
+}
+
+static PFNGLFOGCOORDDPROC
+epoxy_glFogCoordd_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_fog_coord,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15056 /* "glFogCoordd" */,
+ 15068 /* "glFogCoorddEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15056 /* "glFogCoordd" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDDEXTPROC
+epoxy_glFogCoorddEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15068 /* "glFogCoorddEXT" */,
+ 15056 /* "glFogCoordd" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15068 /* "glFogCoorddEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDDVPROC
+epoxy_glFogCoorddv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_fog_coord,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15083 /* "glFogCoorddv" */,
+ 15096 /* "glFogCoorddvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15083 /* "glFogCoorddv" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDDVEXTPROC
+epoxy_glFogCoorddvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15096 /* "glFogCoorddvEXT" */,
+ 15083 /* "glFogCoorddv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15096 /* "glFogCoorddvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDFPROC
+epoxy_glFogCoordf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_fog_coord,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15112 /* "glFogCoordf" */,
+ 15124 /* "glFogCoordfEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15112 /* "glFogCoordf" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDFEXTPROC
+epoxy_glFogCoordfEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15124 /* "glFogCoordfEXT" */,
+ 15112 /* "glFogCoordf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15124 /* "glFogCoordfEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDFVPROC
+epoxy_glFogCoordfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_fog_coord,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15139 /* "glFogCoordfv" */,
+ 15152 /* "glFogCoordfvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15139 /* "glFogCoordfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDFVEXTPROC
+epoxy_glFogCoordfvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_fog_coord,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15152 /* "glFogCoordfvEXT" */,
+ 15139 /* "glFogCoordfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15152 /* "glFogCoordfvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGCOORDHNVPROC
+epoxy_glFogCoordhNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 15168 /* glFogCoordhNV */);
+}
+
+static PFNGLFOGCOORDHVNVPROC
+epoxy_glFogCoordhvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 15182 /* glFogCoordhvNV */);
+}
+
+static PFNGLFOGFUNCSGISPROC
+epoxy_glFogFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_fog_function, 15197 /* glFogFuncSGIS */);
+}
+
+static PFNGLFOGFPROC
+epoxy_glFogf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15211 /* "glFogf" */,
+ 15211 /* "glFogf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15211 /* "glFogf" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGFVPROC
+epoxy_glFogfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15218 /* "glFogfv" */,
+ 15218 /* "glFogfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15218 /* "glFogfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLFOGIPROC
+epoxy_glFogi_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 15226 /* glFogi */);
+}
+
+static PFNGLFOGIVPROC
+epoxy_glFogiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 15233 /* glFogiv */);
+}
+
+static PFNGLFOGXPROC
+epoxy_glFogx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 15241 /* glFogx */);
+}
+
+static PFNGLFOGXOESPROC
+epoxy_glFogxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 15248 /* glFogxOES */);
+}
+
+static PFNGLFOGXVPROC
+epoxy_glFogxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 15258 /* glFogxv */);
+}
+
+static PFNGLFOGXVOESPROC
+epoxy_glFogxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 15266 /* glFogxvOES */);
+}
+
+static PFNGLFRAGMENTCOLORMATERIALSGIXPROC
+epoxy_glFragmentColorMaterialSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15277 /* glFragmentColorMaterialSGIX */);
+}
+
+static PFNGLFRAGMENTCOVERAGECOLORNVPROC
+epoxy_glFragmentCoverageColorNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_coverage_to_color, 15305 /* glFragmentCoverageColorNV */);
+}
+
+static PFNGLFRAGMENTLIGHTMODELFSGIXPROC
+epoxy_glFragmentLightModelfSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15331 /* glFragmentLightModelfSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTMODELFVSGIXPROC
+epoxy_glFragmentLightModelfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15357 /* glFragmentLightModelfvSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTMODELISGIXPROC
+epoxy_glFragmentLightModeliSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15384 /* glFragmentLightModeliSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTMODELIVSGIXPROC
+epoxy_glFragmentLightModelivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15410 /* glFragmentLightModelivSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTFSGIXPROC
+epoxy_glFragmentLightfSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15437 /* glFragmentLightfSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTFVSGIXPROC
+epoxy_glFragmentLightfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15458 /* glFragmentLightfvSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTISGIXPROC
+epoxy_glFragmentLightiSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15480 /* glFragmentLightiSGIX */);
+}
+
+static PFNGLFRAGMENTLIGHTIVSGIXPROC
+epoxy_glFragmentLightivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15501 /* glFragmentLightivSGIX */);
+}
+
+static PFNGLFRAGMENTMATERIALFSGIXPROC
+epoxy_glFragmentMaterialfSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15523 /* glFragmentMaterialfSGIX */);
+}
+
+static PFNGLFRAGMENTMATERIALFVSGIXPROC
+epoxy_glFragmentMaterialfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15547 /* glFragmentMaterialfvSGIX */);
+}
+
+static PFNGLFRAGMENTMATERIALISGIXPROC
+epoxy_glFragmentMaterialiSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15572 /* glFragmentMaterialiSGIX */);
+}
+
+static PFNGLFRAGMENTMATERIALIVSGIXPROC
+epoxy_glFragmentMaterialivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 15596 /* glFragmentMaterialivSGIX */);
+}
+
+static PFNGLFRAMETERMINATORGREMEDYPROC
+epoxy_glFrameTerminatorGREMEDY_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_GREMEDY_frame_terminator, 15621 /* glFrameTerminatorGREMEDY */);
+}
+
+static PFNGLFRAMEZOOMSGIXPROC
+epoxy_glFrameZoomSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_framezoom, 15646 /* glFrameZoomSGIX */);
+}
+
+static PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC
+epoxy_glFramebufferDrawBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 15662 /* glFramebufferDrawBufferEXT */);
+}
+
+static PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC
+epoxy_glFramebufferDrawBuffersEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 15689 /* glFramebufferDrawBuffersEXT */);
+}
+
+static PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC
+epoxy_glFramebufferFetchBarrierEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_shader_framebuffer_fetch_non_coherent, 15717 /* glFramebufferFetchBarrierEXT */);
+}
+
+static PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC
+epoxy_glFramebufferFetchBarrierQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_shader_framebuffer_fetch_noncoherent, 15746 /* glFramebufferFetchBarrierQCOM */);
+}
+
+static PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC
+epoxy_glFramebufferFoveationConfigQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_framebuffer_foveated, 15776 /* glFramebufferFoveationConfigQCOM */);
+}
+
+static PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC
+epoxy_glFramebufferFoveationParametersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_framebuffer_foveated, 15809 /* glFramebufferFoveationParametersQCOM */);
+}
+
+static PFNGLFRAMEBUFFERPARAMETERIPROC
+epoxy_glFramebufferParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_framebuffer_no_attachments,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15846 /* "glFramebufferParameteri" */,
+ 15846 /* "glFramebufferParameteri" */,
+ 15846 /* "glFramebufferParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15846 /* "glFramebufferParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERPARAMETERIMESAPROC
+epoxy_glFramebufferParameteriMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_framebuffer_flip_y, 15870 /* glFramebufferParameteriMESA */);
+}
+
+static PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC
+epoxy_glFramebufferPixelLocalStorageSizeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_shader_pixel_local_storage2, 15898 /* glFramebufferPixelLocalStorageSizeEXT */);
+}
+
+static PFNGLFRAMEBUFFERREADBUFFEREXTPROC
+epoxy_glFramebufferReadBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 15936 /* glFramebufferReadBufferEXT */);
+}
+
+static PFNGLFRAMEBUFFERRENDERBUFFERPROC
+epoxy_glFramebufferRenderbuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15963 /* "glFramebufferRenderbuffer" */,
+ 15963 /* "glFramebufferRenderbuffer" */,
+ 15963 /* "glFramebufferRenderbuffer" */,
+ 15989 /* "glFramebufferRenderbufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15963 /* "glFramebufferRenderbuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC
+epoxy_glFramebufferRenderbufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 15989 /* "glFramebufferRenderbufferEXT" */,
+ 15963 /* "glFramebufferRenderbuffer" */,
+ 15963 /* "glFramebufferRenderbuffer" */,
+ 15963 /* "glFramebufferRenderbuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 15989 /* "glFramebufferRenderbufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERRENDERBUFFEROESPROC
+epoxy_glFramebufferRenderbufferOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 16018 /* glFramebufferRenderbufferOES */);
+}
+
+static PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC
+epoxy_glFramebufferSampleLocationsfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sample_locations, 16047 /* glFramebufferSampleLocationsfvARB */);
+}
+
+static PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC
+epoxy_glFramebufferSampleLocationsfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_sample_locations, 16081 /* glFramebufferSampleLocationsfvNV */);
+}
+
+static PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC
+epoxy_glFramebufferSamplePositionsfvAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_sample_positions, 16114 /* glFramebufferSamplePositionsfvAMD */);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREPROC
+epoxy_glFramebufferTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_EXT_geometry_shader,
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_GL_OES_geometry_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16148 /* "glFramebufferTexture" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16478 /* "glFramebufferTextureARB" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16782 /* "glFramebufferTextureOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16148 /* "glFramebufferTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE1DPROC
+epoxy_glFramebufferTexture1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16169 /* "glFramebufferTexture1D" */,
+ 16169 /* "glFramebufferTexture1D" */,
+ 16192 /* "glFramebufferTexture1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16169 /* "glFramebufferTexture1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE1DEXTPROC
+epoxy_glFramebufferTexture1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16192 /* "glFramebufferTexture1DEXT" */,
+ 16169 /* "glFramebufferTexture1D" */,
+ 16169 /* "glFramebufferTexture1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16192 /* "glFramebufferTexture1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DPROC
+epoxy_glFramebufferTexture2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16218 /* "glFramebufferTexture2D" */,
+ 16218 /* "glFramebufferTexture2D" */,
+ 16218 /* "glFramebufferTexture2D" */,
+ 16277 /* "glFramebufferTexture2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16218 /* "glFramebufferTexture2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC
+epoxy_glFramebufferTexture2DDownsampleIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_framebuffer_downsample, 16241 /* glFramebufferTexture2DDownsampleIMG */);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DEXTPROC
+epoxy_glFramebufferTexture2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16277 /* "glFramebufferTexture2DEXT" */,
+ 16218 /* "glFramebufferTexture2D" */,
+ 16218 /* "glFramebufferTexture2D" */,
+ 16218 /* "glFramebufferTexture2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16277 /* "glFramebufferTexture2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC
+epoxy_glFramebufferTexture2DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_multisampled_render_to_texture, 16303 /* glFramebufferTexture2DMultisampleEXT */);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC
+epoxy_glFramebufferTexture2DMultisampleIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_multisampled_render_to_texture, 16340 /* glFramebufferTexture2DMultisampleIMG */);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE2DOESPROC
+epoxy_glFramebufferTexture2DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 16377 /* glFramebufferTexture2DOES */);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE3DPROC
+epoxy_glFramebufferTexture3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16403 /* "glFramebufferTexture3D" */,
+ 16403 /* "glFramebufferTexture3D" */,
+ 16426 /* "glFramebufferTexture3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16403 /* "glFramebufferTexture3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE3DEXTPROC
+epoxy_glFramebufferTexture3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16426 /* "glFramebufferTexture3DEXT" */,
+ 16403 /* "glFramebufferTexture3D" */,
+ 16403 /* "glFramebufferTexture3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16426 /* "glFramebufferTexture3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURE3DOESPROC
+epoxy_glFramebufferTexture3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 16452 /* glFramebufferTexture3DOES */);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREARBPROC
+epoxy_glFramebufferTextureARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_geometry_shader,
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_GL_OES_geometry_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16478 /* "glFramebufferTextureARB" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16782 /* "glFramebufferTextureOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16478 /* "glFramebufferTextureARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREEXTPROC
+epoxy_glFramebufferTextureEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_geometry_shader,
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_OES_geometry_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16478 /* "glFramebufferTextureARB" */,
+ 16782 /* "glFramebufferTextureOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16502 /* "glFramebufferTextureEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREFACEARBPROC
+epoxy_glFramebufferTextureFaceARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_NV_geometry_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16526 /* "glFramebufferTextureFaceARB" */,
+ 16554 /* "glFramebufferTextureFaceEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16526 /* "glFramebufferTextureFaceARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC
+epoxy_glFramebufferTextureFaceEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_GL_ARB_geometry_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16554 /* "glFramebufferTextureFaceEXT" */,
+ 16526 /* "glFramebufferTextureFaceARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16554 /* "glFramebufferTextureFaceEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURELAYERPROC
+epoxy_glFramebufferTextureLayer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_EXT_texture_array,
+ PROVIDER_GL_NV_geometry_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16608 /* "glFramebufferTextureLayerARB" */,
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16582 /* "glFramebufferTextureLayer" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURELAYERARBPROC
+epoxy_glFramebufferTextureLayerARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_texture_array,
+ PROVIDER_GL_NV_geometry_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16608 /* "glFramebufferTextureLayerARB" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16608 /* "glFramebufferTextureLayerARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC
+epoxy_glFramebufferTextureLayerDownsampleIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_framebuffer_downsample, 16637 /* glFramebufferTextureLayerDownsampleIMG */);
+}
+
+static PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC
+epoxy_glFramebufferTextureLayerEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_array,
+ PROVIDER_GL_NV_geometry_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_geometry_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ 16676 /* "glFramebufferTextureLayerEXT" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16582 /* "glFramebufferTextureLayer" */,
+ 16608 /* "glFramebufferTextureLayerARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16676 /* "glFramebufferTextureLayerEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC
+epoxy_glFramebufferTextureMultisampleMultiviewOVR_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OVR_multiview_multisampled_render_to_texture, 16705 /* glFramebufferTextureMultisampleMultiviewOVR */);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC
+epoxy_glFramebufferTextureMultiviewOVR_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OVR_multiview, 16749 /* glFramebufferTextureMultiviewOVR */);
+}
+
+static PFNGLFRAMEBUFFERTEXTUREOESPROC
+epoxy_glFramebufferTextureOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_geometry_shader,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_EXT_geometry_shader,
+ PROVIDER_GL_NV_geometry_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16782 /* "glFramebufferTextureOES" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16148 /* "glFramebufferTexture" */,
+ 16478 /* "glFramebufferTextureARB" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ 16502 /* "glFramebufferTextureEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16782 /* "glFramebufferTextureOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLFREEOBJECTBUFFERATIPROC
+epoxy_glFreeObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 16806 /* glFreeObjectBufferATI */);
+}
+
+static PFNGLFRONTFACEPROC
+epoxy_glFrontFace_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16828 /* "glFrontFace" */,
+ 16828 /* "glFrontFace" */,
+ 16828 /* "glFrontFace" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16828 /* "glFrontFace" */,
+ providers, entrypoints);
+}
+
+static PFNGLFRUSTUMPROC
+epoxy_glFrustum_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 16840 /* glFrustum */);
+}
+
+static PFNGLFRUSTUMFPROC
+epoxy_glFrustumf_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 16850 /* glFrustumf */);
+}
+
+static PFNGLFRUSTUMFOESPROC
+epoxy_glFrustumfOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_single_precision, 16861 /* glFrustumfOES */);
+}
+
+static PFNGLFRUSTUMXPROC
+epoxy_glFrustumx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 16875 /* glFrustumx */);
+}
+
+static PFNGLFRUSTUMXOESPROC
+epoxy_glFrustumxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 16886 /* glFrustumxOES */);
+}
+
+static PFNGLGENASYNCMARKERSSGIXPROC
+epoxy_glGenAsyncMarkersSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 16900 /* glGenAsyncMarkersSGIX */);
+}
+
+static PFNGLGENBUFFERSPROC
+epoxy_glGenBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16922 /* "glGenBuffers" */,
+ 16922 /* "glGenBuffers" */,
+ 16922 /* "glGenBuffers" */,
+ 16935 /* "glGenBuffersARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16922 /* "glGenBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENBUFFERSARBPROC
+epoxy_glGenBuffersARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 16935 /* "glGenBuffersARB" */,
+ 16922 /* "glGenBuffers" */,
+ 16922 /* "glGenBuffers" */,
+ 16922 /* "glGenBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 16935 /* "glGenBuffersARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENFENCESAPPLEPROC
+epoxy_glGenFencesAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 16951 /* glGenFencesAPPLE */);
+}
+
+static PFNGLGENFENCESNVPROC
+epoxy_glGenFencesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 16968 /* glGenFencesNV */);
+}
+
+static PFNGLGENFRAGMENTSHADERSATIPROC
+epoxy_glGenFragmentShadersATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 16982 /* glGenFragmentShadersATI */);
+}
+
+static PFNGLGENFRAMEBUFFERSPROC
+epoxy_glGenFramebuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17006 /* "glGenFramebuffers" */,
+ 17006 /* "glGenFramebuffers" */,
+ 17006 /* "glGenFramebuffers" */,
+ 17024 /* "glGenFramebuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17006 /* "glGenFramebuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENFRAMEBUFFERSEXTPROC
+epoxy_glGenFramebuffersEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17024 /* "glGenFramebuffersEXT" */,
+ 17006 /* "glGenFramebuffers" */,
+ 17006 /* "glGenFramebuffers" */,
+ 17006 /* "glGenFramebuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17024 /* "glGenFramebuffersEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENFRAMEBUFFERSOESPROC
+epoxy_glGenFramebuffersOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 17045 /* glGenFramebuffersOES */);
+}
+
+static PFNGLGENLISTSPROC
+epoxy_glGenLists_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 17066 /* glGenLists */);
+}
+
+static PFNGLGENNAMESAMDPROC
+epoxy_glGenNamesAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_name_gen_delete, 17077 /* glGenNamesAMD */);
+}
+
+static PFNGLGENOCCLUSIONQUERIESNVPROC
+epoxy_glGenOcclusionQueriesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 17091 /* glGenOcclusionQueriesNV */);
+}
+
+static PFNGLGENPATHSNVPROC
+epoxy_glGenPathsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 17115 /* glGenPathsNV */);
+}
+
+static PFNGLGENPERFMONITORSAMDPROC
+epoxy_glGenPerfMonitorsAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 17128 /* glGenPerfMonitorsAMD */);
+}
+
+static PFNGLGENPROGRAMPIPELINESPROC
+epoxy_glGenProgramPipelines_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17149 /* "glGenProgramPipelines" */,
+ 17149 /* "glGenProgramPipelines" */,
+ 17149 /* "glGenProgramPipelines" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17149 /* "glGenProgramPipelines" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENPROGRAMPIPELINESEXTPROC
+epoxy_glGenProgramPipelinesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 17171 /* glGenProgramPipelinesEXT */);
+}
+
+static PFNGLGENPROGRAMSARBPROC
+epoxy_glGenProgramsARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17196 /* "glGenProgramsARB" */,
+ 17196 /* "glGenProgramsARB" */,
+ 17213 /* "glGenProgramsNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17196 /* "glGenProgramsARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENPROGRAMSNVPROC
+epoxy_glGenProgramsNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17213 /* "glGenProgramsNV" */,
+ 17196 /* "glGenProgramsARB" */,
+ 17196 /* "glGenProgramsARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17213 /* "glGenProgramsNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENQUERIESPROC
+epoxy_glGenQueries_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17229 /* "glGenQueries" */,
+ 17229 /* "glGenQueries" */,
+ 17242 /* "glGenQueriesARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17229 /* "glGenQueries" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENQUERIESARBPROC
+epoxy_glGenQueriesARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17242 /* "glGenQueriesARB" */,
+ 17229 /* "glGenQueries" */,
+ 17229 /* "glGenQueries" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17242 /* "glGenQueriesARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENQUERIESEXTPROC
+epoxy_glGenQueriesEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17258 /* "glGenQueriesEXT" */,
+ 17258 /* "glGenQueriesEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17258 /* "glGenQueriesEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENQUERYRESOURCETAGNVPROC
+epoxy_glGenQueryResourceTagNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_query_resource_tag, 17274 /* glGenQueryResourceTagNV */);
+}
+
+static PFNGLGENRENDERBUFFERSPROC
+epoxy_glGenRenderbuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17298 /* "glGenRenderbuffers" */,
+ 17298 /* "glGenRenderbuffers" */,
+ 17298 /* "glGenRenderbuffers" */,
+ 17317 /* "glGenRenderbuffersEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17298 /* "glGenRenderbuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENRENDERBUFFERSEXTPROC
+epoxy_glGenRenderbuffersEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17317 /* "glGenRenderbuffersEXT" */,
+ 17298 /* "glGenRenderbuffers" */,
+ 17298 /* "glGenRenderbuffers" */,
+ 17298 /* "glGenRenderbuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17317 /* "glGenRenderbuffersEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENRENDERBUFFERSOESPROC
+epoxy_glGenRenderbuffersOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 17339 /* glGenRenderbuffersOES */);
+}
+
+static PFNGLGENSAMPLERSPROC
+epoxy_glGenSamplers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17361 /* "glGenSamplers" */,
+ 17361 /* "glGenSamplers" */,
+ 17361 /* "glGenSamplers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17361 /* "glGenSamplers" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENSEMAPHORESEXTPROC
+epoxy_glGenSemaphoresEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 17375 /* glGenSemaphoresEXT */);
+}
+
+static PFNGLGENSYMBOLSEXTPROC
+epoxy_glGenSymbolsEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 17394 /* glGenSymbolsEXT */);
+}
+
+static PFNGLGENTEXTURESPROC
+epoxy_glGenTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17410 /* "glGenTextures" */,
+ 17410 /* "glGenTextures" */,
+ 17410 /* "glGenTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17410 /* "glGenTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENTEXTURESEXTPROC
+epoxy_glGenTexturesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_object, 17424 /* glGenTexturesEXT */);
+}
+
+static PFNGLGENTRANSFORMFEEDBACKSPROC
+epoxy_glGenTransformFeedbacks_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17441 /* "glGenTransformFeedbacks" */,
+ 17441 /* "glGenTransformFeedbacks" */,
+ 17441 /* "glGenTransformFeedbacks" */,
+ 17465 /* "glGenTransformFeedbacksNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17441 /* "glGenTransformFeedbacks" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENTRANSFORMFEEDBACKSNVPROC
+epoxy_glGenTransformFeedbacksNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17465 /* "glGenTransformFeedbacksNV" */,
+ 17441 /* "glGenTransformFeedbacks" */,
+ 17441 /* "glGenTransformFeedbacks" */,
+ 17441 /* "glGenTransformFeedbacks" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17465 /* "glGenTransformFeedbacksNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENVERTEXARRAYSPROC
+epoxy_glGenVertexArrays_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17509 /* "glGenVertexArraysAPPLE" */,
+ 17532 /* "glGenVertexArraysOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17491 /* "glGenVertexArrays" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENVERTEXARRAYSAPPLEPROC
+epoxy_glGenVertexArraysAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17509 /* "glGenVertexArraysAPPLE" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17532 /* "glGenVertexArraysOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17509 /* "glGenVertexArraysAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENVERTEXARRAYSOESPROC
+epoxy_glGenVertexArraysOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17532 /* "glGenVertexArraysOES" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17491 /* "glGenVertexArrays" */,
+ 17509 /* "glGenVertexArraysAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17532 /* "glGenVertexArraysOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENVERTEXSHADERSEXTPROC
+epoxy_glGenVertexShadersEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 17553 /* glGenVertexShadersEXT */);
+}
+
+static PFNGLGENERATEMIPMAPPROC
+epoxy_glGenerateMipmap_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17575 /* "glGenerateMipmap" */,
+ 17575 /* "glGenerateMipmap" */,
+ 17575 /* "glGenerateMipmap" */,
+ 17592 /* "glGenerateMipmapEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17575 /* "glGenerateMipmap" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENERATEMIPMAPEXTPROC
+epoxy_glGenerateMipmapEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17592 /* "glGenerateMipmapEXT" */,
+ 17575 /* "glGenerateMipmap" */,
+ 17575 /* "glGenerateMipmap" */,
+ 17575 /* "glGenerateMipmap" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17592 /* "glGenerateMipmapEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENERATEMIPMAPOESPROC
+epoxy_glGenerateMipmapOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 17612 /* glGenerateMipmapOES */);
+}
+
+static PFNGLGENERATEMULTITEXMIPMAPEXTPROC
+epoxy_glGenerateMultiTexMipmapEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 17632 /* glGenerateMultiTexMipmapEXT */);
+}
+
+static PFNGLGENERATETEXTUREMIPMAPPROC
+epoxy_glGenerateTextureMipmap_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17660 /* "glGenerateTextureMipmap" */,
+ 17660 /* "glGenerateTextureMipmap" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17660 /* "glGenerateTextureMipmap" */,
+ providers, entrypoints);
+}
+
+static PFNGLGENERATETEXTUREMIPMAPEXTPROC
+epoxy_glGenerateTextureMipmapEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 17684 /* glGenerateTextureMipmapEXT */);
+}
+
+static PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC
+epoxy_glGetActiveAtomicCounterBufferiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_shader_atomic_counters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17711 /* "glGetActiveAtomicCounterBufferiv" */,
+ 17711 /* "glGetActiveAtomicCounterBufferiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17711 /* "glGetActiveAtomicCounterBufferiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEATTRIBPROC
+epoxy_glGetActiveAttrib_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17744 /* "glGetActiveAttrib" */,
+ 17744 /* "glGetActiveAttrib" */,
+ 17762 /* "glGetActiveAttribARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17744 /* "glGetActiveAttrib" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEATTRIBARBPROC
+epoxy_glGetActiveAttribARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17762 /* "glGetActiveAttribARB" */,
+ 17744 /* "glGetActiveAttrib" */,
+ 17744 /* "glGetActiveAttrib" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17762 /* "glGetActiveAttribARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVESUBROUTINENAMEPROC
+epoxy_glGetActiveSubroutineName_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17783 /* "glGetActiveSubroutineName" */,
+ 17783 /* "glGetActiveSubroutineName" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17783 /* "glGetActiveSubroutineName" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC
+epoxy_glGetActiveSubroutineUniformName_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17809 /* "glGetActiveSubroutineUniformName" */,
+ 17809 /* "glGetActiveSubroutineUniformName" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17809 /* "glGetActiveSubroutineUniformName" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC
+epoxy_glGetActiveSubroutineUniformiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17842 /* "glGetActiveSubroutineUniformiv" */,
+ 17842 /* "glGetActiveSubroutineUniformiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17842 /* "glGetActiveSubroutineUniformiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMPROC
+epoxy_glGetActiveUniform_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17873 /* "glGetActiveUniform" */,
+ 17873 /* "glGetActiveUniform" */,
+ 17892 /* "glGetActiveUniformARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17873 /* "glGetActiveUniform" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMARBPROC
+epoxy_glGetActiveUniformARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17892 /* "glGetActiveUniformARB" */,
+ 17873 /* "glGetActiveUniform" */,
+ 17873 /* "glGetActiveUniform" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17892 /* "glGetActiveUniformARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC
+epoxy_glGetActiveUniformBlockName_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17914 /* "glGetActiveUniformBlockName" */,
+ 17914 /* "glGetActiveUniformBlockName" */,
+ 17914 /* "glGetActiveUniformBlockName" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17914 /* "glGetActiveUniformBlockName" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMBLOCKIVPROC
+epoxy_glGetActiveUniformBlockiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17942 /* "glGetActiveUniformBlockiv" */,
+ 17942 /* "glGetActiveUniformBlockiv" */,
+ 17942 /* "glGetActiveUniformBlockiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17942 /* "glGetActiveUniformBlockiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMNAMEPROC
+epoxy_glGetActiveUniformName_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17968 /* "glGetActiveUniformName" */,
+ 17968 /* "glGetActiveUniformName" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17968 /* "glGetActiveUniformName" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEUNIFORMSIVPROC
+epoxy_glGetActiveUniformsiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 17991 /* "glGetActiveUniformsiv" */,
+ 17991 /* "glGetActiveUniformsiv" */,
+ 17991 /* "glGetActiveUniformsiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 17991 /* "glGetActiveUniformsiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETACTIVEVARYINGNVPROC
+epoxy_glGetActiveVaryingNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 18013 /* glGetActiveVaryingNV */);
+}
+
+static PFNGLGETARRAYOBJECTFVATIPROC
+epoxy_glGetArrayObjectfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 18034 /* glGetArrayObjectfvATI */);
+}
+
+static PFNGLGETARRAYOBJECTIVATIPROC
+epoxy_glGetArrayObjectivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 18056 /* glGetArrayObjectivATI */);
+}
+
+static PFNGLGETATTACHEDOBJECTSARBPROC
+epoxy_glGetAttachedObjectsARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 18078 /* glGetAttachedObjectsARB */);
+}
+
+static PFNGLGETATTACHEDSHADERSPROC
+epoxy_glGetAttachedShaders_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18102 /* "glGetAttachedShaders" */,
+ 18102 /* "glGetAttachedShaders" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18102 /* "glGetAttachedShaders" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETATTRIBLOCATIONPROC
+epoxy_glGetAttribLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18123 /* "glGetAttribLocation" */,
+ 18123 /* "glGetAttribLocation" */,
+ 18143 /* "glGetAttribLocationARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18123 /* "glGetAttribLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETATTRIBLOCATIONARBPROC
+epoxy_glGetAttribLocationARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18143 /* "glGetAttribLocationARB" */,
+ 18123 /* "glGetAttribLocation" */,
+ 18123 /* "glGetAttribLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18143 /* "glGetAttribLocationARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBOOLEANINDEXEDVEXTPROC
+epoxy_glGetBooleanIndexedvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18166 /* "glGetBooleanIndexedvEXT" */,
+ 18166 /* "glGetBooleanIndexedvEXT" */,
+ 18190 /* "glGetBooleani_v" */,
+ 18190 /* "glGetBooleani_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18166 /* "glGetBooleanIndexedvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBOOLEANI_VPROC
+epoxy_glGetBooleani_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18190 /* "glGetBooleani_v" */,
+ 18190 /* "glGetBooleani_v" */,
+ 18166 /* "glGetBooleanIndexedvEXT" */,
+ 18166 /* "glGetBooleanIndexedvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18190 /* "glGetBooleani_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBOOLEANVPROC
+epoxy_glGetBooleanv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18206 /* "glGetBooleanv" */,
+ 18206 /* "glGetBooleanv" */,
+ 18206 /* "glGetBooleanv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18206 /* "glGetBooleanv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPARAMETERI64VPROC
+epoxy_glGetBufferParameteri64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18220 /* "glGetBufferParameteri64v" */,
+ 18220 /* "glGetBufferParameteri64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18220 /* "glGetBufferParameteri64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPARAMETERIVPROC
+epoxy_glGetBufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18245 /* "glGetBufferParameteriv" */,
+ 18245 /* "glGetBufferParameteriv" */,
+ 18245 /* "glGetBufferParameteriv" */,
+ 18268 /* "glGetBufferParameterivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18245 /* "glGetBufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPARAMETERIVARBPROC
+epoxy_glGetBufferParameterivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18268 /* "glGetBufferParameterivARB" */,
+ 18245 /* "glGetBufferParameteriv" */,
+ 18245 /* "glGetBufferParameteriv" */,
+ 18245 /* "glGetBufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18268 /* "glGetBufferParameterivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPARAMETERUI64VNVPROC
+epoxy_glGetBufferParameterui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 18294 /* glGetBufferParameterui64vNV */);
+}
+
+static PFNGLGETBUFFERPOINTERVPROC
+epoxy_glGetBufferPointerv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18322 /* "glGetBufferPointerv" */,
+ 18322 /* "glGetBufferPointerv" */,
+ 18342 /* "glGetBufferPointervARB" */,
+ 18365 /* "glGetBufferPointervOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18322 /* "glGetBufferPointerv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPOINTERVARBPROC
+epoxy_glGetBufferPointervARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18342 /* "glGetBufferPointervARB" */,
+ 18322 /* "glGetBufferPointerv" */,
+ 18322 /* "glGetBufferPointerv" */,
+ 18365 /* "glGetBufferPointervOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18342 /* "glGetBufferPointervARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERPOINTERVOESPROC
+epoxy_glGetBufferPointervOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_mapbuffer,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18365 /* "glGetBufferPointervOES" */,
+ 18322 /* "glGetBufferPointerv" */,
+ 18322 /* "glGetBufferPointerv" */,
+ 18342 /* "glGetBufferPointervARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18365 /* "glGetBufferPointervOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERSUBDATAPROC
+epoxy_glGetBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18388 /* "glGetBufferSubData" */,
+ 18407 /* "glGetBufferSubDataARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18388 /* "glGetBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETBUFFERSUBDATAARBPROC
+epoxy_glGetBufferSubDataARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18407 /* "glGetBufferSubDataARB" */,
+ 18388 /* "glGetBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18407 /* "glGetBufferSubDataARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCLIPPLANEPROC
+epoxy_glGetClipPlane_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 18429 /* glGetClipPlane */);
+}
+
+static PFNGLGETCLIPPLANEFPROC
+epoxy_glGetClipPlanef_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 18444 /* glGetClipPlanef */);
+}
+
+static PFNGLGETCLIPPLANEFOESPROC
+epoxy_glGetClipPlanefOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_single_precision, 18460 /* glGetClipPlanefOES */);
+}
+
+static PFNGLGETCLIPPLANEXPROC
+epoxy_glGetClipPlanex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 18479 /* glGetClipPlanex */);
+}
+
+static PFNGLGETCLIPPLANEXOESPROC
+epoxy_glGetClipPlanexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 18495 /* glGetClipPlanexOES */);
+}
+
+static PFNGLGETCOLORTABLEPROC
+epoxy_glGetColorTable_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_paletted_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18514 /* "glGetColorTable" */,
+ 18530 /* "glGetColorTableEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18514 /* "glGetColorTable" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEEXTPROC
+epoxy_glGetColorTableEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18530 /* "glGetColorTableEXT" */,
+ 18514 /* "glGetColorTable" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18530 /* "glGetColorTableEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERFVPROC
+epoxy_glGetColorTableParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_paletted_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18549 /* "glGetColorTableParameterfv" */,
+ 18576 /* "glGetColorTableParameterfvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18549 /* "glGetColorTableParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERFVEXTPROC
+epoxy_glGetColorTableParameterfvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18576 /* "glGetColorTableParameterfvEXT" */,
+ 18549 /* "glGetColorTableParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18576 /* "glGetColorTableParameterfvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERFVSGIPROC
+epoxy_glGetColorTableParameterfvSGI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGI_color_table, 18606 /* glGetColorTableParameterfvSGI */);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERIVPROC
+epoxy_glGetColorTableParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_paletted_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18636 /* "glGetColorTableParameteriv" */,
+ 18663 /* "glGetColorTableParameterivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18636 /* "glGetColorTableParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERIVEXTPROC
+epoxy_glGetColorTableParameterivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_paletted_texture,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18663 /* "glGetColorTableParameterivEXT" */,
+ 18636 /* "glGetColorTableParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18663 /* "glGetColorTableParameterivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOLORTABLEPARAMETERIVSGIPROC
+epoxy_glGetColorTableParameterivSGI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGI_color_table, 18693 /* glGetColorTableParameterivSGI */);
+}
+
+static PFNGLGETCOLORTABLESGIPROC
+epoxy_glGetColorTableSGI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGI_color_table, 18723 /* glGetColorTableSGI */);
+}
+
+static PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC
+epoxy_glGetCombinerInputParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 18742 /* glGetCombinerInputParameterfvNV */);
+}
+
+static PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC
+epoxy_glGetCombinerInputParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 18774 /* glGetCombinerInputParameterivNV */);
+}
+
+static PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC
+epoxy_glGetCombinerOutputParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 18806 /* glGetCombinerOutputParameterfvNV */);
+}
+
+static PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC
+epoxy_glGetCombinerOutputParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 18839 /* glGetCombinerOutputParameterivNV */);
+}
+
+static PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC
+epoxy_glGetCombinerStageParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners2, 18872 /* glGetCombinerStageParameterfvNV */);
+}
+
+static PFNGLGETCOMMANDHEADERNVPROC
+epoxy_glGetCommandHeaderNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 18904 /* glGetCommandHeaderNV */);
+}
+
+static PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC
+epoxy_glGetCompressedMultiTexImageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 18925 /* glGetCompressedMultiTexImageEXT */);
+}
+
+static PFNGLGETCOMPRESSEDTEXIMAGEPROC
+epoxy_glGetCompressedTexImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_texture_compression,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18957 /* "glGetCompressedTexImage" */,
+ 18981 /* "glGetCompressedTexImageARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18957 /* "glGetCompressedTexImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOMPRESSEDTEXIMAGEARBPROC
+epoxy_glGetCompressedTexImageARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_compression,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 18981 /* "glGetCompressedTexImageARB" */,
+ 18957 /* "glGetCompressedTexImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 18981 /* "glGetCompressedTexImageARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC
+epoxy_glGetCompressedTextureImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19008 /* "glGetCompressedTextureImage" */,
+ 19008 /* "glGetCompressedTextureImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19008 /* "glGetCompressedTextureImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC
+epoxy_glGetCompressedTextureImageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 19036 /* glGetCompressedTextureImageEXT */);
+}
+
+static PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC
+epoxy_glGetCompressedTextureSubImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_get_texture_sub_image,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19067 /* "glGetCompressedTextureSubImage" */,
+ 19067 /* "glGetCompressedTextureSubImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19067 /* "glGetCompressedTextureSubImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETCONVOLUTIONFILTERPROC
+epoxy_glGetConvolutionFilter_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 19098 /* glGetConvolutionFilter */);
+}
+
+static PFNGLGETCONVOLUTIONFILTEREXTPROC
+epoxy_glGetConvolutionFilterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_convolution, 19121 /* glGetConvolutionFilterEXT */);
+}
+
+static PFNGLGETCONVOLUTIONPARAMETERFVPROC
+epoxy_glGetConvolutionParameterfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 19147 /* glGetConvolutionParameterfv */);
+}
+
+static PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC
+epoxy_glGetConvolutionParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_convolution, 19175 /* glGetConvolutionParameterfvEXT */);
+}
+
+static PFNGLGETCONVOLUTIONPARAMETERIVPROC
+epoxy_glGetConvolutionParameteriv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 19206 /* glGetConvolutionParameteriv */);
+}
+
+static PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC
+epoxy_glGetConvolutionParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_convolution, 19234 /* glGetConvolutionParameterivEXT */);
+}
+
+static PFNGLGETCONVOLUTIONPARAMETERXVOESPROC
+epoxy_glGetConvolutionParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 19265 /* glGetConvolutionParameterxvOES */);
+}
+
+static PFNGLGETCOVERAGEMODULATIONTABLENVPROC
+epoxy_glGetCoverageModulationTableNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_framebuffer_mixed_samples, 19296 /* glGetCoverageModulationTableNV */);
+}
+
+static PFNGLGETDEBUGMESSAGELOGPROC
+epoxy_glGetDebugMessageLog_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19372 /* "glGetDebugMessageLogARB" */,
+ 19396 /* "glGetDebugMessageLogKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19327 /* "glGetDebugMessageLog" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDEBUGMESSAGELOGAMDPROC
+epoxy_glGetDebugMessageLogAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_debug_output, 19348 /* glGetDebugMessageLogAMD */);
+}
+
+static PFNGLGETDEBUGMESSAGELOGARBPROC
+epoxy_glGetDebugMessageLogARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_debug_output,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19372 /* "glGetDebugMessageLogARB" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19396 /* "glGetDebugMessageLogKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19372 /* "glGetDebugMessageLogARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDEBUGMESSAGELOGKHRPROC
+epoxy_glGetDebugMessageLogKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_debug_output,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19396 /* "glGetDebugMessageLogKHR" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19327 /* "glGetDebugMessageLog" */,
+ 19372 /* "glGetDebugMessageLogARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19396 /* "glGetDebugMessageLogKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDETAILTEXFUNCSGISPROC
+epoxy_glGetDetailTexFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_detail_texture, 19420 /* glGetDetailTexFuncSGIS */);
+}
+
+static PFNGLGETDOUBLEINDEXEDVEXTPROC
+epoxy_glGetDoubleIndexedvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19443 /* "glGetDoubleIndexedvEXT" */,
+ 19466 /* "glGetDoublei_v" */,
+ 19466 /* "glGetDoublei_v" */,
+ 19481 /* "glGetDoublei_vEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19443 /* "glGetDoubleIndexedvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDOUBLEI_VPROC
+epoxy_glGetDoublei_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19466 /* "glGetDoublei_v" */,
+ 19466 /* "glGetDoublei_v" */,
+ 19443 /* "glGetDoubleIndexedvEXT" */,
+ 19481 /* "glGetDoublei_vEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19466 /* "glGetDoublei_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDOUBLEI_VEXTPROC
+epoxy_glGetDoublei_vEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19481 /* "glGetDoublei_vEXT" */,
+ 19443 /* "glGetDoubleIndexedvEXT" */,
+ 19466 /* "glGetDoublei_v" */,
+ 19466 /* "glGetDoublei_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19481 /* "glGetDoublei_vEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETDOUBLEVPROC
+epoxy_glGetDoublev_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 19499 /* glGetDoublev */);
+}
+
+static PFNGLGETDRIVERCONTROLSTRINGQCOMPROC
+epoxy_glGetDriverControlStringQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_driver_control, 19512 /* glGetDriverControlStringQCOM */);
+}
+
+static PFNGLGETDRIVERCONTROLSQCOMPROC
+epoxy_glGetDriverControlsQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_driver_control, 19541 /* glGetDriverControlsQCOM */);
+}
+
+static PFNGLGETERRORPROC
+epoxy_glGetError_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19565 /* "glGetError" */,
+ 19565 /* "glGetError" */,
+ 19565 /* "glGetError" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19565 /* "glGetError" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFENCEIVNVPROC
+epoxy_glGetFenceivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 19576 /* glGetFenceivNV */);
+}
+
+static PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC
+epoxy_glGetFinalCombinerInputParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 19591 /* glGetFinalCombinerInputParameterfvNV */);
+}
+
+static PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC
+epoxy_glGetFinalCombinerInputParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_register_combiners, 19628 /* glGetFinalCombinerInputParameterivNV */);
+}
+
+static PFNGLGETFIRSTPERFQUERYIDINTELPROC
+epoxy_glGetFirstPerfQueryIdINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 19665 /* glGetFirstPerfQueryIdINTEL */);
+}
+
+static PFNGLGETFIXEDVPROC
+epoxy_glGetFixedv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 19692 /* glGetFixedv */);
+}
+
+static PFNGLGETFIXEDVOESPROC
+epoxy_glGetFixedvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 19704 /* glGetFixedvOES */);
+}
+
+static PFNGLGETFLOATINDEXEDVEXTPROC
+epoxy_glGetFloatIndexedvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19719 /* "glGetFloatIndexedvEXT" */,
+ 19741 /* "glGetFloati_v" */,
+ 19741 /* "glGetFloati_v" */,
+ 19755 /* "glGetFloati_vEXT" */,
+ 19772 /* "glGetFloati_vNV" */,
+ 19788 /* "glGetFloati_vOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19719 /* "glGetFloatIndexedvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFLOATI_VPROC
+epoxy_glGetFloati_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19741 /* "glGetFloati_v" */,
+ 19741 /* "glGetFloati_v" */,
+ 19719 /* "glGetFloatIndexedvEXT" */,
+ 19755 /* "glGetFloati_vEXT" */,
+ 19772 /* "glGetFloati_vNV" */,
+ 19788 /* "glGetFloati_vOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19741 /* "glGetFloati_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFLOATI_VEXTPROC
+epoxy_glGetFloati_vEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19755 /* "glGetFloati_vEXT" */,
+ 19719 /* "glGetFloatIndexedvEXT" */,
+ 19741 /* "glGetFloati_v" */,
+ 19741 /* "glGetFloati_v" */,
+ 19772 /* "glGetFloati_vNV" */,
+ 19788 /* "glGetFloati_vOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19755 /* "glGetFloati_vEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFLOATI_VNVPROC
+epoxy_glGetFloati_vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19772 /* "glGetFloati_vNV" */,
+ 19719 /* "glGetFloatIndexedvEXT" */,
+ 19741 /* "glGetFloati_v" */,
+ 19741 /* "glGetFloati_v" */,
+ 19755 /* "glGetFloati_vEXT" */,
+ 19788 /* "glGetFloati_vOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19772 /* "glGetFloati_vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFLOATI_VOESPROC
+epoxy_glGetFloati_vOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19788 /* "glGetFloati_vOES" */,
+ 19719 /* "glGetFloatIndexedvEXT" */,
+ 19741 /* "glGetFloati_v" */,
+ 19741 /* "glGetFloati_v" */,
+ 19755 /* "glGetFloati_vEXT" */,
+ 19772 /* "glGetFloati_vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19788 /* "glGetFloati_vOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFLOATVPROC
+epoxy_glGetFloatv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19805 /* "glGetFloatv" */,
+ 19805 /* "glGetFloatv" */,
+ 19805 /* "glGetFloatv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19805 /* "glGetFloatv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFOGFUNCSGISPROC
+epoxy_glGetFogFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_fog_function, 19817 /* glGetFogFuncSGIS */);
+}
+
+static PFNGLGETFRAGDATAINDEXPROC
+epoxy_glGetFragDataIndex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_blend_func_extended,
+ PROVIDER_GL_EXT_blend_func_extended,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19834 /* "glGetFragDataIndex" */,
+ 19834 /* "glGetFragDataIndex" */,
+ 19853 /* "glGetFragDataIndexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19834 /* "glGetFragDataIndex" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAGDATAINDEXEXTPROC
+epoxy_glGetFragDataIndexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_blend_func_extended,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_blend_func_extended,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19853 /* "glGetFragDataIndexEXT" */,
+ 19834 /* "glGetFragDataIndex" */,
+ 19834 /* "glGetFragDataIndex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19853 /* "glGetFragDataIndexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAGDATALOCATIONPROC
+epoxy_glGetFragDataLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19875 /* "glGetFragDataLocation" */,
+ 19875 /* "glGetFragDataLocation" */,
+ 19897 /* "glGetFragDataLocationEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19875 /* "glGetFragDataLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAGDATALOCATIONEXTPROC
+epoxy_glGetFragDataLocationEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 19897 /* "glGetFragDataLocationEXT" */,
+ 19875 /* "glGetFragDataLocation" */,
+ 19875 /* "glGetFragDataLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 19897 /* "glGetFragDataLocationEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAGMENTLIGHTFVSGIXPROC
+epoxy_glGetFragmentLightfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 19922 /* glGetFragmentLightfvSGIX */);
+}
+
+static PFNGLGETFRAGMENTLIGHTIVSGIXPROC
+epoxy_glGetFragmentLightivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 19947 /* glGetFragmentLightivSGIX */);
+}
+
+static PFNGLGETFRAGMENTMATERIALFVSGIXPROC
+epoxy_glGetFragmentMaterialfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 19972 /* glGetFragmentMaterialfvSGIX */);
+}
+
+static PFNGLGETFRAGMENTMATERIALIVSGIXPROC
+epoxy_glGetFragmentMaterialivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 20000 /* glGetFragmentMaterialivSGIX */);
+}
+
+static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
+epoxy_glGetFramebufferAttachmentParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ 20066 /* "glGetFramebufferAttachmentParameterivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC
+epoxy_glGetFramebufferAttachmentParameterivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20066 /* "glGetFramebufferAttachmentParameterivEXT" */,
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ 20028 /* "glGetFramebufferAttachmentParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20066 /* "glGetFramebufferAttachmentParameterivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC
+epoxy_glGetFramebufferAttachmentParameterivOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 20107 /* glGetFramebufferAttachmentParameterivOES */);
+}
+
+static PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC
+epoxy_glGetFramebufferParameterfvAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_sample_positions, 20148 /* glGetFramebufferParameterfvAMD */);
+}
+
+static PFNGLGETFRAMEBUFFERPARAMETERIVPROC
+epoxy_glGetFramebufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_framebuffer_no_attachments,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20179 /* "glGetFramebufferParameteriv" */,
+ 20179 /* "glGetFramebufferParameteriv" */,
+ 20179 /* "glGetFramebufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20179 /* "glGetFramebufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC
+epoxy_glGetFramebufferParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 20207 /* glGetFramebufferParameterivEXT */);
+}
+
+static PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC
+epoxy_glGetFramebufferParameterivMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_framebuffer_flip_y, 20238 /* glGetFramebufferParameterivMESA */);
+}
+
+static PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC
+epoxy_glGetFramebufferPixelLocalStorageSizeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_shader_pixel_local_storage2, 20270 /* glGetFramebufferPixelLocalStorageSizeEXT */);
+}
+
+static PFNGLGETGRAPHICSRESETSTATUSPROC
+epoxy_glGetGraphicsResetStatus_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20364 /* "glGetGraphicsResetStatusEXT" */,
+ 20392 /* "glGetGraphicsResetStatusKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20311 /* "glGetGraphicsResetStatus" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETGRAPHICSRESETSTATUSARBPROC
+epoxy_glGetGraphicsResetStatusARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 20336 /* glGetGraphicsResetStatusARB */);
+}
+
+static PFNGLGETGRAPHICSRESETSTATUSEXTPROC
+epoxy_glGetGraphicsResetStatusEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20364 /* "glGetGraphicsResetStatusEXT" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20392 /* "glGetGraphicsResetStatusKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20364 /* "glGetGraphicsResetStatusEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETGRAPHICSRESETSTATUSKHRPROC
+epoxy_glGetGraphicsResetStatusKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20392 /* "glGetGraphicsResetStatusKHR" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20311 /* "glGetGraphicsResetStatus" */,
+ 20364 /* "glGetGraphicsResetStatusEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20392 /* "glGetGraphicsResetStatusKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETHANDLEARBPROC
+epoxy_glGetHandleARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 20420 /* glGetHandleARB */);
+}
+
+static PFNGLGETHISTOGRAMPROC
+epoxy_glGetHistogram_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 20435 /* glGetHistogram */);
+}
+
+static PFNGLGETHISTOGRAMEXTPROC
+epoxy_glGetHistogramEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 20450 /* glGetHistogramEXT */);
+}
+
+static PFNGLGETHISTOGRAMPARAMETERFVPROC
+epoxy_glGetHistogramParameterfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 20468 /* glGetHistogramParameterfv */);
+}
+
+static PFNGLGETHISTOGRAMPARAMETERFVEXTPROC
+epoxy_glGetHistogramParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 20494 /* glGetHistogramParameterfvEXT */);
+}
+
+static PFNGLGETHISTOGRAMPARAMETERIVPROC
+epoxy_glGetHistogramParameteriv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 20523 /* glGetHistogramParameteriv */);
+}
+
+static PFNGLGETHISTOGRAMPARAMETERIVEXTPROC
+epoxy_glGetHistogramParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 20549 /* glGetHistogramParameterivEXT */);
+}
+
+static PFNGLGETHISTOGRAMPARAMETERXVOESPROC
+epoxy_glGetHistogramParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 20578 /* glGetHistogramParameterxvOES */);
+}
+
+static PFNGLGETIMAGEHANDLEARBPROC
+epoxy_glGetImageHandleARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 20607 /* glGetImageHandleARB */);
+}
+
+static PFNGLGETIMAGEHANDLENVPROC
+epoxy_glGetImageHandleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 20627 /* glGetImageHandleNV */);
+}
+
+static PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC
+epoxy_glGetImageTransformParameterfvHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 20646 /* glGetImageTransformParameterfvHP */);
+}
+
+static PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC
+epoxy_glGetImageTransformParameterivHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 20679 /* glGetImageTransformParameterivHP */);
+}
+
+static PFNGLGETINFOLOGARBPROC
+epoxy_glGetInfoLogARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 20712 /* glGetInfoLogARB */);
+}
+
+static PFNGLGETINSTRUMENTSSGIXPROC
+epoxy_glGetInstrumentsSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 20728 /* glGetInstrumentsSGIX */);
+}
+
+static PFNGLGETINTEGER64I_VPROC
+epoxy_glGetInteger64i_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20749 /* "glGetInteger64i_v" */,
+ 20749 /* "glGetInteger64i_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20749 /* "glGetInteger64i_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTEGER64VPROC
+epoxy_glGetInteger64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20767 /* "glGetInteger64v" */,
+ 20767 /* "glGetInteger64v" */,
+ 20767 /* "glGetInteger64v" */,
+ 20783 /* "glGetInteger64vAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20767 /* "glGetInteger64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTEGER64VAPPLEPROC
+epoxy_glGetInteger64vAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20783 /* "glGetInteger64vAPPLE" */,
+ 20767 /* "glGetInteger64v" */,
+ 20767 /* "glGetInteger64v" */,
+ 20767 /* "glGetInteger64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20783 /* "glGetInteger64vAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTEGERINDEXEDVEXTPROC
+epoxy_glGetIntegerIndexedvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20804 /* "glGetIntegerIndexedvEXT" */,
+ 20804 /* "glGetIntegerIndexedvEXT" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20804 /* "glGetIntegerIndexedvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTEGERI_VPROC
+epoxy_glGetIntegeri_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20828 /* "glGetIntegeri_v" */,
+ 20804 /* "glGetIntegerIndexedvEXT" */,
+ 20804 /* "glGetIntegerIndexedvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20828 /* "glGetIntegeri_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTEGERI_VEXTPROC
+epoxy_glGetIntegeri_vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_multiview_draw_buffers, 20844 /* glGetIntegeri_vEXT */);
+}
+
+static PFNGLGETINTEGERUI64I_VNVPROC
+epoxy_glGetIntegerui64i_vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 20863 /* glGetIntegerui64i_vNV */);
+}
+
+static PFNGLGETINTEGERUI64VNVPROC
+epoxy_glGetIntegerui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 20885 /* glGetIntegerui64vNV */);
+}
+
+static PFNGLGETINTEGERVPROC
+epoxy_glGetIntegerv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_always_present, 20905 /* glGetIntegerv */);
+}
+
+static PFNGLGETINTERNALFORMATSAMPLEIVNVPROC
+epoxy_glGetInternalformatSampleivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_internalformat_sample_query, 20919 /* glGetInternalformatSampleivNV */);
+}
+
+static PFNGLGETINTERNALFORMATI64VPROC
+epoxy_glGetInternalformati64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_internalformat_query2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20949 /* "glGetInternalformati64v" */,
+ 20949 /* "glGetInternalformati64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20949 /* "glGetInternalformati64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINTERNALFORMATIVPROC
+epoxy_glGetInternalformativ_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_internalformat_query,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 20973 /* "glGetInternalformativ" */,
+ 20973 /* "glGetInternalformativ" */,
+ 20973 /* "glGetInternalformativ" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 20973 /* "glGetInternalformativ" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETINVARIANTBOOLEANVEXTPROC
+epoxy_glGetInvariantBooleanvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 20995 /* glGetInvariantBooleanvEXT */);
+}
+
+static PFNGLGETINVARIANTFLOATVEXTPROC
+epoxy_glGetInvariantFloatvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 21021 /* glGetInvariantFloatvEXT */);
+}
+
+static PFNGLGETINVARIANTINTEGERVEXTPROC
+epoxy_glGetInvariantIntegervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 21045 /* glGetInvariantIntegervEXT */);
+}
+
+static PFNGLGETLIGHTFVPROC
+epoxy_glGetLightfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 21071 /* "glGetLightfv" */,
+ 21071 /* "glGetLightfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 21071 /* "glGetLightfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETLIGHTIVPROC
+epoxy_glGetLightiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 21084 /* glGetLightiv */);
+}
+
+static PFNGLGETLIGHTXOESPROC
+epoxy_glGetLightxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 21097 /* glGetLightxOES */);
+}
+
+static PFNGLGETLIGHTXVPROC
+epoxy_glGetLightxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 21112 /* glGetLightxv */);
+}
+
+static PFNGLGETLIGHTXVOESPROC
+epoxy_glGetLightxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 21125 /* glGetLightxvOES */);
+}
+
+static PFNGLGETLISTPARAMETERFVSGIXPROC
+epoxy_glGetListParameterfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 21141 /* glGetListParameterfvSGIX */);
+}
+
+static PFNGLGETLISTPARAMETERIVSGIXPROC
+epoxy_glGetListParameterivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 21166 /* glGetListParameterivSGIX */);
+}
+
+static PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC
+epoxy_glGetLocalConstantBooleanvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 21191 /* glGetLocalConstantBooleanvEXT */);
+}
+
+static PFNGLGETLOCALCONSTANTFLOATVEXTPROC
+epoxy_glGetLocalConstantFloatvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 21221 /* glGetLocalConstantFloatvEXT */);
+}
+
+static PFNGLGETLOCALCONSTANTINTEGERVEXTPROC
+epoxy_glGetLocalConstantIntegervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 21249 /* glGetLocalConstantIntegervEXT */);
+}
+
+static PFNGLGETMAPATTRIBPARAMETERFVNVPROC
+epoxy_glGetMapAttribParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 21279 /* glGetMapAttribParameterfvNV */);
+}
+
+static PFNGLGETMAPATTRIBPARAMETERIVNVPROC
+epoxy_glGetMapAttribParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 21307 /* glGetMapAttribParameterivNV */);
+}
+
+static PFNGLGETMAPCONTROLPOINTSNVPROC
+epoxy_glGetMapControlPointsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 21335 /* glGetMapControlPointsNV */);
+}
+
+static PFNGLGETMAPPARAMETERFVNVPROC
+epoxy_glGetMapParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 21359 /* glGetMapParameterfvNV */);
+}
+
+static PFNGLGETMAPPARAMETERIVNVPROC
+epoxy_glGetMapParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 21381 /* glGetMapParameterivNV */);
+}
+
+static PFNGLGETMAPDVPROC
+epoxy_glGetMapdv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 21403 /* glGetMapdv */);
+}
+
+static PFNGLGETMAPFVPROC
+epoxy_glGetMapfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 21414 /* glGetMapfv */);
+}
+
+static PFNGLGETMAPIVPROC
+epoxy_glGetMapiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 21425 /* glGetMapiv */);
+}
+
+static PFNGLGETMAPXVOESPROC
+epoxy_glGetMapxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 21436 /* glGetMapxvOES */);
+}
+
+static PFNGLGETMATERIALFVPROC
+epoxy_glGetMaterialfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 21450 /* "glGetMaterialfv" */,
+ 21450 /* "glGetMaterialfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 21450 /* "glGetMaterialfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETMATERIALIVPROC
+epoxy_glGetMaterialiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 21466 /* glGetMaterialiv */);
+}
+
+static PFNGLGETMATERIALXOESPROC
+epoxy_glGetMaterialxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 21482 /* glGetMaterialxOES */);
+}
+
+static PFNGLGETMATERIALXVPROC
+epoxy_glGetMaterialxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 21500 /* glGetMaterialxv */);
+}
+
+static PFNGLGETMATERIALXVOESPROC
+epoxy_glGetMaterialxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 21516 /* glGetMaterialxvOES */);
+}
+
+static PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC
+epoxy_glGetMemoryObjectDetachedResourcesuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 21535 /* glGetMemoryObjectDetachedResourcesuivNV */);
+}
+
+static PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC
+epoxy_glGetMemoryObjectParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 21575 /* glGetMemoryObjectParameterivEXT */);
+}
+
+static PFNGLGETMINMAXPROC
+epoxy_glGetMinmax_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 21607 /* glGetMinmax */);
+}
+
+static PFNGLGETMINMAXEXTPROC
+epoxy_glGetMinmaxEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 21619 /* glGetMinmaxEXT */);
+}
+
+static PFNGLGETMINMAXPARAMETERFVPROC
+epoxy_glGetMinmaxParameterfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 21634 /* glGetMinmaxParameterfv */);
+}
+
+static PFNGLGETMINMAXPARAMETERFVEXTPROC
+epoxy_glGetMinmaxParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 21657 /* glGetMinmaxParameterfvEXT */);
+}
+
+static PFNGLGETMINMAXPARAMETERIVPROC
+epoxy_glGetMinmaxParameteriv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 21683 /* glGetMinmaxParameteriv */);
+}
+
+static PFNGLGETMINMAXPARAMETERIVEXTPROC
+epoxy_glGetMinmaxParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_histogram, 21706 /* glGetMinmaxParameterivEXT */);
+}
+
+static PFNGLGETMULTITEXENVFVEXTPROC
+epoxy_glGetMultiTexEnvfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21732 /* glGetMultiTexEnvfvEXT */);
+}
+
+static PFNGLGETMULTITEXENVIVEXTPROC
+epoxy_glGetMultiTexEnvivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21754 /* glGetMultiTexEnvivEXT */);
+}
+
+static PFNGLGETMULTITEXGENDVEXTPROC
+epoxy_glGetMultiTexGendvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21776 /* glGetMultiTexGendvEXT */);
+}
+
+static PFNGLGETMULTITEXGENFVEXTPROC
+epoxy_glGetMultiTexGenfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21798 /* glGetMultiTexGenfvEXT */);
+}
+
+static PFNGLGETMULTITEXGENIVEXTPROC
+epoxy_glGetMultiTexGenivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21820 /* glGetMultiTexGenivEXT */);
+}
+
+static PFNGLGETMULTITEXIMAGEEXTPROC
+epoxy_glGetMultiTexImageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21842 /* glGetMultiTexImageEXT */);
+}
+
+static PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC
+epoxy_glGetMultiTexLevelParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21864 /* glGetMultiTexLevelParameterfvEXT */);
+}
+
+static PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC
+epoxy_glGetMultiTexLevelParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21897 /* glGetMultiTexLevelParameterivEXT */);
+}
+
+static PFNGLGETMULTITEXPARAMETERIIVEXTPROC
+epoxy_glGetMultiTexParameterIivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21930 /* glGetMultiTexParameterIivEXT */);
+}
+
+static PFNGLGETMULTITEXPARAMETERIUIVEXTPROC
+epoxy_glGetMultiTexParameterIuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21959 /* glGetMultiTexParameterIuivEXT */);
+}
+
+static PFNGLGETMULTITEXPARAMETERFVEXTPROC
+epoxy_glGetMultiTexParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 21989 /* glGetMultiTexParameterfvEXT */);
+}
+
+static PFNGLGETMULTITEXPARAMETERIVEXTPROC
+epoxy_glGetMultiTexParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22017 /* glGetMultiTexParameterivEXT */);
+}
+
+static PFNGLGETMULTISAMPLEFVPROC
+epoxy_glGetMultisamplefv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_texture_multisample,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_NV_explicit_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22045 /* "glGetMultisamplefv" */,
+ 22045 /* "glGetMultisamplefv" */,
+ 22045 /* "glGetMultisamplefv" */,
+ 22064 /* "glGetMultisamplefvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22045 /* "glGetMultisamplefv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETMULTISAMPLEFVNVPROC
+epoxy_glGetMultisamplefvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_explicit_multisample,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_texture_multisample,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22064 /* "glGetMultisamplefvNV" */,
+ 22045 /* "glGetMultisamplefv" */,
+ 22045 /* "glGetMultisamplefv" */,
+ 22045 /* "glGetMultisamplefv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22064 /* "glGetMultisamplefvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDBUFFERPARAMETERI64VPROC
+epoxy_glGetNamedBufferParameteri64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22085 /* "glGetNamedBufferParameteri64v" */,
+ 22085 /* "glGetNamedBufferParameteri64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22085 /* "glGetNamedBufferParameteri64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDBUFFERPARAMETERIVPROC
+epoxy_glGetNamedBufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22115 /* "glGetNamedBufferParameteriv" */,
+ 22115 /* "glGetNamedBufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22115 /* "glGetNamedBufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC
+epoxy_glGetNamedBufferParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22143 /* glGetNamedBufferParameterivEXT */);
+}
+
+static PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC
+epoxy_glGetNamedBufferParameterui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 22174 /* glGetNamedBufferParameterui64vNV */);
+}
+
+static PFNGLGETNAMEDBUFFERPOINTERVPROC
+epoxy_glGetNamedBufferPointerv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22207 /* "glGetNamedBufferPointerv" */,
+ 22207 /* "glGetNamedBufferPointerv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22207 /* "glGetNamedBufferPointerv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDBUFFERPOINTERVEXTPROC
+epoxy_glGetNamedBufferPointervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22232 /* glGetNamedBufferPointervEXT */);
+}
+
+static PFNGLGETNAMEDBUFFERSUBDATAPROC
+epoxy_glGetNamedBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22260 /* "glGetNamedBufferSubData" */,
+ 22260 /* "glGetNamedBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22260 /* "glGetNamedBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDBUFFERSUBDATAEXTPROC
+epoxy_glGetNamedBufferSubDataEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22284 /* glGetNamedBufferSubDataEXT */);
+}
+
+static PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC
+epoxy_glGetNamedFramebufferAttachmentParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22311 /* "glGetNamedFramebufferAttachmentParameteriv" */,
+ 22311 /* "glGetNamedFramebufferAttachmentParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22311 /* "glGetNamedFramebufferAttachmentParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC
+epoxy_glGetNamedFramebufferAttachmentParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22354 /* glGetNamedFramebufferAttachmentParameterivEXT */);
+}
+
+static PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC
+epoxy_glGetNamedFramebufferParameterfvAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_sample_positions, 22400 /* glGetNamedFramebufferParameterfvAMD */);
+}
+
+static PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC
+epoxy_glGetNamedFramebufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22436 /* "glGetNamedFramebufferParameteriv" */,
+ 22436 /* "glGetNamedFramebufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22436 /* "glGetNamedFramebufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC
+epoxy_glGetNamedFramebufferParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22469 /* glGetNamedFramebufferParameterivEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC
+epoxy_glGetNamedProgramLocalParameterIivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22505 /* glGetNamedProgramLocalParameterIivEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC
+epoxy_glGetNamedProgramLocalParameterIuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22543 /* glGetNamedProgramLocalParameterIuivEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC
+epoxy_glGetNamedProgramLocalParameterdvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22582 /* glGetNamedProgramLocalParameterdvEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC
+epoxy_glGetNamedProgramLocalParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22619 /* glGetNamedProgramLocalParameterfvEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMSTRINGEXTPROC
+epoxy_glGetNamedProgramStringEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22656 /* glGetNamedProgramStringEXT */);
+}
+
+static PFNGLGETNAMEDPROGRAMIVEXTPROC
+epoxy_glGetNamedProgramivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22683 /* glGetNamedProgramivEXT */);
+}
+
+static PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC
+epoxy_glGetNamedRenderbufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22706 /* "glGetNamedRenderbufferParameteriv" */,
+ 22706 /* "glGetNamedRenderbufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22706 /* "glGetNamedRenderbufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC
+epoxy_glGetNamedRenderbufferParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 22740 /* glGetNamedRenderbufferParameterivEXT */);
+}
+
+static PFNGLGETNAMEDSTRINGARBPROC
+epoxy_glGetNamedStringARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 22777 /* glGetNamedStringARB */);
+}
+
+static PFNGLGETNAMEDSTRINGIVARBPROC
+epoxy_glGetNamedStringivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 22797 /* glGetNamedStringivARB */);
+}
+
+static PFNGLGETNEXTPERFQUERYIDINTELPROC
+epoxy_glGetNextPerfQueryIdINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 22819 /* glGetNextPerfQueryIdINTEL */);
+}
+
+static PFNGLGETOBJECTBUFFERFVATIPROC
+epoxy_glGetObjectBufferfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 22845 /* glGetObjectBufferfvATI */);
+}
+
+static PFNGLGETOBJECTBUFFERIVATIPROC
+epoxy_glGetObjectBufferivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 22868 /* glGetObjectBufferivATI */);
+}
+
+static PFNGLGETOBJECTLABELPROC
+epoxy_glGetObjectLabel_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22891 /* "glGetObjectLabel" */,
+ 22891 /* "glGetObjectLabel" */,
+ 22891 /* "glGetObjectLabel" */,
+ 22928 /* "glGetObjectLabelKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22891 /* "glGetObjectLabel" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETOBJECTLABELEXTPROC
+epoxy_glGetObjectLabelEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_debug_label, 22908 /* glGetObjectLabelEXT */);
+}
+
+static PFNGLGETOBJECTLABELKHRPROC
+epoxy_glGetObjectLabelKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 22928 /* "glGetObjectLabelKHR" */,
+ 22891 /* "glGetObjectLabel" */,
+ 22891 /* "glGetObjectLabel" */,
+ 22891 /* "glGetObjectLabel" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 22928 /* "glGetObjectLabelKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETOBJECTPARAMETERFVARBPROC
+epoxy_glGetObjectParameterfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 22948 /* glGetObjectParameterfvARB */);
+}
+
+static PFNGLGETOBJECTPARAMETERIVAPPLEPROC
+epoxy_glGetObjectParameterivAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_object_purgeable, 22974 /* glGetObjectParameterivAPPLE */);
+}
+
+static PFNGLGETOBJECTPARAMETERIVARBPROC
+epoxy_glGetObjectParameterivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shader_objects, 23002 /* glGetObjectParameterivARB */);
+}
+
+static PFNGLGETOBJECTPTRLABELPROC
+epoxy_glGetObjectPtrLabel_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23028 /* "glGetObjectPtrLabel" */,
+ 23028 /* "glGetObjectPtrLabel" */,
+ 23028 /* "glGetObjectPtrLabel" */,
+ 23048 /* "glGetObjectPtrLabelKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23028 /* "glGetObjectPtrLabel" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETOBJECTPTRLABELKHRPROC
+epoxy_glGetObjectPtrLabelKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23048 /* "glGetObjectPtrLabelKHR" */,
+ 23028 /* "glGetObjectPtrLabel" */,
+ 23028 /* "glGetObjectPtrLabel" */,
+ 23028 /* "glGetObjectPtrLabel" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23048 /* "glGetObjectPtrLabelKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETOCCLUSIONQUERYIVNVPROC
+epoxy_glGetOcclusionQueryivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 23071 /* glGetOcclusionQueryivNV */);
+}
+
+static PFNGLGETOCCLUSIONQUERYUIVNVPROC
+epoxy_glGetOcclusionQueryuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 23095 /* glGetOcclusionQueryuivNV */);
+}
+
+static PFNGLGETPATHCOLORGENFVNVPROC
+epoxy_glGetPathColorGenfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23120 /* glGetPathColorGenfvNV */);
+}
+
+static PFNGLGETPATHCOLORGENIVNVPROC
+epoxy_glGetPathColorGenivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23142 /* glGetPathColorGenivNV */);
+}
+
+static PFNGLGETPATHCOMMANDSNVPROC
+epoxy_glGetPathCommandsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23164 /* glGetPathCommandsNV */);
+}
+
+static PFNGLGETPATHCOORDSNVPROC
+epoxy_glGetPathCoordsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23184 /* glGetPathCoordsNV */);
+}
+
+static PFNGLGETPATHDASHARRAYNVPROC
+epoxy_glGetPathDashArrayNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23202 /* glGetPathDashArrayNV */);
+}
+
+static PFNGLGETPATHLENGTHNVPROC
+epoxy_glGetPathLengthNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23223 /* glGetPathLengthNV */);
+}
+
+static PFNGLGETPATHMETRICRANGENVPROC
+epoxy_glGetPathMetricRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23241 /* glGetPathMetricRangeNV */);
+}
+
+static PFNGLGETPATHMETRICSNVPROC
+epoxy_glGetPathMetricsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23264 /* glGetPathMetricsNV */);
+}
+
+static PFNGLGETPATHPARAMETERFVNVPROC
+epoxy_glGetPathParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23283 /* glGetPathParameterfvNV */);
+}
+
+static PFNGLGETPATHPARAMETERIVNVPROC
+epoxy_glGetPathParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23306 /* glGetPathParameterivNV */);
+}
+
+static PFNGLGETPATHSPACINGNVPROC
+epoxy_glGetPathSpacingNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23329 /* glGetPathSpacingNV */);
+}
+
+static PFNGLGETPATHTEXGENFVNVPROC
+epoxy_glGetPathTexGenfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23348 /* glGetPathTexGenfvNV */);
+}
+
+static PFNGLGETPATHTEXGENIVNVPROC
+epoxy_glGetPathTexGenivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 23368 /* glGetPathTexGenivNV */);
+}
+
+static PFNGLGETPERFCOUNTERINFOINTELPROC
+epoxy_glGetPerfCounterInfoINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 23388 /* glGetPerfCounterInfoINTEL */);
+}
+
+static PFNGLGETPERFMONITORCOUNTERDATAAMDPROC
+epoxy_glGetPerfMonitorCounterDataAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23414 /* glGetPerfMonitorCounterDataAMD */);
+}
+
+static PFNGLGETPERFMONITORCOUNTERINFOAMDPROC
+epoxy_glGetPerfMonitorCounterInfoAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23445 /* glGetPerfMonitorCounterInfoAMD */);
+}
+
+static PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC
+epoxy_glGetPerfMonitorCounterStringAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23476 /* glGetPerfMonitorCounterStringAMD */);
+}
+
+static PFNGLGETPERFMONITORCOUNTERSAMDPROC
+epoxy_glGetPerfMonitorCountersAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23509 /* glGetPerfMonitorCountersAMD */);
+}
+
+static PFNGLGETPERFMONITORGROUPSTRINGAMDPROC
+epoxy_glGetPerfMonitorGroupStringAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23537 /* glGetPerfMonitorGroupStringAMD */);
+}
+
+static PFNGLGETPERFMONITORGROUPSAMDPROC
+epoxy_glGetPerfMonitorGroupsAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 23568 /* glGetPerfMonitorGroupsAMD */);
+}
+
+static PFNGLGETPERFQUERYDATAINTELPROC
+epoxy_glGetPerfQueryDataINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 23594 /* glGetPerfQueryDataINTEL */);
+}
+
+static PFNGLGETPERFQUERYIDBYNAMEINTELPROC
+epoxy_glGetPerfQueryIdByNameINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 23618 /* glGetPerfQueryIdByNameINTEL */);
+}
+
+static PFNGLGETPERFQUERYINFOINTELPROC
+epoxy_glGetPerfQueryInfoINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_performance_query, 23646 /* glGetPerfQueryInfoINTEL */);
+}
+
+static PFNGLGETPIXELMAPFVPROC
+epoxy_glGetPixelMapfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 23670 /* glGetPixelMapfv */);
+}
+
+static PFNGLGETPIXELMAPUIVPROC
+epoxy_glGetPixelMapuiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 23686 /* glGetPixelMapuiv */);
+}
+
+static PFNGLGETPIXELMAPUSVPROC
+epoxy_glGetPixelMapusv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 23703 /* glGetPixelMapusv */);
+}
+
+static PFNGLGETPIXELMAPXVPROC
+epoxy_glGetPixelMapxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 23720 /* glGetPixelMapxv */);
+}
+
+static PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC
+epoxy_glGetPixelTexGenParameterfvSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 23736 /* glGetPixelTexGenParameterfvSGIS */);
+}
+
+static PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC
+epoxy_glGetPixelTexGenParameterivSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 23768 /* glGetPixelTexGenParameterivSGIS */);
+}
+
+static PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC
+epoxy_glGetPixelTransformParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 23800 /* glGetPixelTransformParameterfvEXT */);
+}
+
+static PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC
+epoxy_glGetPixelTransformParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 23834 /* glGetPixelTransformParameterivEXT */);
+}
+
+static PFNGLGETPOINTERINDEXEDVEXTPROC
+epoxy_glGetPointerIndexedvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 23868 /* glGetPointerIndexedvEXT */);
+}
+
+static PFNGLGETPOINTERI_VEXTPROC
+epoxy_glGetPointeri_vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 23892 /* glGetPointeri_vEXT */);
+}
+
+static PFNGLGETPOINTERVPROC
+epoxy_glGetPointerv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_vertex_array,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23925 /* "glGetPointervEXT" */,
+ 23942 /* "glGetPointervKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23911 /* "glGetPointerv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPOINTERVEXTPROC
+epoxy_glGetPointervEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_array,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23925 /* "glGetPointervEXT" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23942 /* "glGetPointervKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23925 /* "glGetPointervEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPOINTERVKHRPROC
+epoxy_glGetPointervKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_vertex_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23942 /* "glGetPointervKHR" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23911 /* "glGetPointerv" */,
+ 23925 /* "glGetPointervEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23942 /* "glGetPointervKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPOLYGONSTIPPLEPROC
+epoxy_glGetPolygonStipple_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 23959 /* glGetPolygonStipple */);
+}
+
+static PFNGLGETPROGRAMBINARYPROC
+epoxy_glGetProgramBinary_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_get_program_binary,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23979 /* "glGetProgramBinary" */,
+ 23979 /* "glGetProgramBinary" */,
+ 23979 /* "glGetProgramBinary" */,
+ 23998 /* "glGetProgramBinaryOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23979 /* "glGetProgramBinary" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMBINARYOESPROC
+epoxy_glGetProgramBinaryOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_get_program_binary,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 23998 /* "glGetProgramBinaryOES" */,
+ 23979 /* "glGetProgramBinary" */,
+ 23979 /* "glGetProgramBinary" */,
+ 23979 /* "glGetProgramBinary" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 23998 /* "glGetProgramBinaryOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMENVPARAMETERIIVNVPROC
+epoxy_glGetProgramEnvParameterIivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 24020 /* glGetProgramEnvParameterIivNV */);
+}
+
+static PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC
+epoxy_glGetProgramEnvParameterIuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 24050 /* glGetProgramEnvParameterIuivNV */);
+}
+
+static PFNGLGETPROGRAMENVPARAMETERDVARBPROC
+epoxy_glGetProgramEnvParameterdvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24081 /* "glGetProgramEnvParameterdvARB" */,
+ 24081 /* "glGetProgramEnvParameterdvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24081 /* "glGetProgramEnvParameterdvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMENVPARAMETERFVARBPROC
+epoxy_glGetProgramEnvParameterfvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24111 /* "glGetProgramEnvParameterfvARB" */,
+ 24111 /* "glGetProgramEnvParameterfvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24111 /* "glGetProgramEnvParameterfvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMINFOLOGPROC
+epoxy_glGetProgramInfoLog_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24141 /* "glGetProgramInfoLog" */,
+ 24141 /* "glGetProgramInfoLog" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24141 /* "glGetProgramInfoLog" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMINTERFACEIVPROC
+epoxy_glGetProgramInterfaceiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24161 /* "glGetProgramInterfaceiv" */,
+ 24161 /* "glGetProgramInterfaceiv" */,
+ 24161 /* "glGetProgramInterfaceiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24161 /* "glGetProgramInterfaceiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC
+epoxy_glGetProgramLocalParameterIivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 24185 /* glGetProgramLocalParameterIivNV */);
+}
+
+static PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC
+epoxy_glGetProgramLocalParameterIuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 24217 /* glGetProgramLocalParameterIuivNV */);
+}
+
+static PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC
+epoxy_glGetProgramLocalParameterdvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24250 /* "glGetProgramLocalParameterdvARB" */,
+ 24250 /* "glGetProgramLocalParameterdvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24250 /* "glGetProgramLocalParameterdvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC
+epoxy_glGetProgramLocalParameterfvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24282 /* "glGetProgramLocalParameterfvARB" */,
+ 24282 /* "glGetProgramLocalParameterfvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24282 /* "glGetProgramLocalParameterfvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC
+epoxy_glGetProgramNamedParameterdvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 24314 /* glGetProgramNamedParameterdvNV */);
+}
+
+static PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC
+epoxy_glGetProgramNamedParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 24345 /* glGetProgramNamedParameterfvNV */);
+}
+
+static PFNGLGETPROGRAMPARAMETERDVNVPROC
+epoxy_glGetProgramParameterdvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 24376 /* glGetProgramParameterdvNV */);
+}
+
+static PFNGLGETPROGRAMPARAMETERFVNVPROC
+epoxy_glGetProgramParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 24402 /* glGetProgramParameterfvNV */);
+}
+
+static PFNGLGETPROGRAMPIPELINEINFOLOGPROC
+epoxy_glGetProgramPipelineInfoLog_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24428 /* "glGetProgramPipelineInfoLog" */,
+ 24428 /* "glGetProgramPipelineInfoLog" */,
+ 24428 /* "glGetProgramPipelineInfoLog" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24428 /* "glGetProgramPipelineInfoLog" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC
+epoxy_glGetProgramPipelineInfoLogEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 24456 /* glGetProgramPipelineInfoLogEXT */);
+}
+
+static PFNGLGETPROGRAMPIPELINEIVPROC
+epoxy_glGetProgramPipelineiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24487 /* "glGetProgramPipelineiv" */,
+ 24487 /* "glGetProgramPipelineiv" */,
+ 24487 /* "glGetProgramPipelineiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24487 /* "glGetProgramPipelineiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMPIPELINEIVEXTPROC
+epoxy_glGetProgramPipelineivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 24510 /* glGetProgramPipelineivEXT */);
+}
+
+static PFNGLGETPROGRAMRESOURCEINDEXPROC
+epoxy_glGetProgramResourceIndex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24536 /* "glGetProgramResourceIndex" */,
+ 24536 /* "glGetProgramResourceIndex" */,
+ 24536 /* "glGetProgramResourceIndex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24536 /* "glGetProgramResourceIndex" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMRESOURCELOCATIONPROC
+epoxy_glGetProgramResourceLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24562 /* "glGetProgramResourceLocation" */,
+ 24562 /* "glGetProgramResourceLocation" */,
+ 24562 /* "glGetProgramResourceLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24562 /* "glGetProgramResourceLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC
+epoxy_glGetProgramResourceLocationIndex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24591 /* "glGetProgramResourceLocationIndex" */,
+ 24591 /* "glGetProgramResourceLocationIndex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24591 /* "glGetProgramResourceLocationIndex" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC
+epoxy_glGetProgramResourceLocationIndexEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_blend_func_extended, 24625 /* glGetProgramResourceLocationIndexEXT */);
+}
+
+static PFNGLGETPROGRAMRESOURCENAMEPROC
+epoxy_glGetProgramResourceName_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24662 /* "glGetProgramResourceName" */,
+ 24662 /* "glGetProgramResourceName" */,
+ 24662 /* "glGetProgramResourceName" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24662 /* "glGetProgramResourceName" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMRESOURCEFVNVPROC
+epoxy_glGetProgramResourcefvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 24687 /* glGetProgramResourcefvNV */);
+}
+
+static PFNGLGETPROGRAMRESOURCEIVPROC
+epoxy_glGetProgramResourceiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_program_interface_query,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24712 /* "glGetProgramResourceiv" */,
+ 24712 /* "glGetProgramResourceiv" */,
+ 24712 /* "glGetProgramResourceiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24712 /* "glGetProgramResourceiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMSTAGEIVPROC
+epoxy_glGetProgramStageiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24735 /* "glGetProgramStageiv" */,
+ 24735 /* "glGetProgramStageiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24735 /* "glGetProgramStageiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMSTRINGARBPROC
+epoxy_glGetProgramStringARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24755 /* "glGetProgramStringARB" */,
+ 24755 /* "glGetProgramStringARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24755 /* "glGetProgramStringARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMSTRINGNVPROC
+epoxy_glGetProgramStringNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 24777 /* glGetProgramStringNV */);
+}
+
+static PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC
+epoxy_glGetProgramSubroutineParameteruivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program5, 24798 /* glGetProgramSubroutineParameteruivNV */);
+}
+
+static PFNGLGETPROGRAMIVPROC
+epoxy_glGetProgramiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24835 /* "glGetProgramiv" */,
+ 24835 /* "glGetProgramiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24835 /* "glGetProgramiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMIVARBPROC
+epoxy_glGetProgramivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24850 /* "glGetProgramivARB" */,
+ 24850 /* "glGetProgramivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24850 /* "glGetProgramivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETPROGRAMIVNVPROC
+epoxy_glGetProgramivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 24868 /* glGetProgramivNV */);
+}
+
+static PFNGLGETQUERYBUFFEROBJECTI64VPROC
+epoxy_glGetQueryBufferObjecti64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24885 /* "glGetQueryBufferObjecti64v" */,
+ 24885 /* "glGetQueryBufferObjecti64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24885 /* "glGetQueryBufferObjecti64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYBUFFEROBJECTIVPROC
+epoxy_glGetQueryBufferObjectiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24912 /* "glGetQueryBufferObjectiv" */,
+ 24912 /* "glGetQueryBufferObjectiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24912 /* "glGetQueryBufferObjectiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYBUFFEROBJECTUI64VPROC
+epoxy_glGetQueryBufferObjectui64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24937 /* "glGetQueryBufferObjectui64v" */,
+ 24937 /* "glGetQueryBufferObjectui64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24937 /* "glGetQueryBufferObjectui64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYBUFFEROBJECTUIVPROC
+epoxy_glGetQueryBufferObjectuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24965 /* "glGetQueryBufferObjectuiv" */,
+ 24965 /* "glGetQueryBufferObjectuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24965 /* "glGetQueryBufferObjectuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYINDEXEDIVPROC
+epoxy_glGetQueryIndexediv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 24991 /* "glGetQueryIndexediv" */,
+ 24991 /* "glGetQueryIndexediv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 24991 /* "glGetQueryIndexediv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTI64VPROC
+epoxy_glGetQueryObjecti64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25011 /* "glGetQueryObjecti64v" */,
+ 25011 /* "glGetQueryObjecti64v" */,
+ 25032 /* "glGetQueryObjecti64vEXT" */,
+ 25032 /* "glGetQueryObjecti64vEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25011 /* "glGetQueryObjecti64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTI64VEXTPROC
+epoxy_glGetQueryObjecti64vEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_timer_query,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25032 /* "glGetQueryObjecti64vEXT" */,
+ 25032 /* "glGetQueryObjecti64vEXT" */,
+ 25011 /* "glGetQueryObjecti64v" */,
+ 25011 /* "glGetQueryObjecti64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25032 /* "glGetQueryObjecti64vEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTIVPROC
+epoxy_glGetQueryObjectiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25056 /* "glGetQueryObjectiv" */,
+ 25075 /* "glGetQueryObjectivARB" */,
+ 25097 /* "glGetQueryObjectivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25056 /* "glGetQueryObjectiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTIVARBPROC
+epoxy_glGetQueryObjectivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25075 /* "glGetQueryObjectivARB" */,
+ 25056 /* "glGetQueryObjectiv" */,
+ 25097 /* "glGetQueryObjectivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25075 /* "glGetQueryObjectivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTIVEXTPROC
+epoxy_glGetQueryObjectivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25097 /* "glGetQueryObjectivEXT" */,
+ 25056 /* "glGetQueryObjectiv" */,
+ 25075 /* "glGetQueryObjectivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25097 /* "glGetQueryObjectivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTUI64VPROC
+epoxy_glGetQueryObjectui64v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25119 /* "glGetQueryObjectui64v" */,
+ 25119 /* "glGetQueryObjectui64v" */,
+ 25141 /* "glGetQueryObjectui64vEXT" */,
+ 25141 /* "glGetQueryObjectui64vEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25119 /* "glGetQueryObjectui64v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTUI64VEXTPROC
+epoxy_glGetQueryObjectui64vEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_timer_query,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25141 /* "glGetQueryObjectui64vEXT" */,
+ 25141 /* "glGetQueryObjectui64vEXT" */,
+ 25119 /* "glGetQueryObjectui64v" */,
+ 25119 /* "glGetQueryObjectui64v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25141 /* "glGetQueryObjectui64vEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTUIVPROC
+epoxy_glGetQueryObjectuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25166 /* "glGetQueryObjectuiv" */,
+ 25166 /* "glGetQueryObjectuiv" */,
+ 25186 /* "glGetQueryObjectuivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25166 /* "glGetQueryObjectuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTUIVARBPROC
+epoxy_glGetQueryObjectuivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25186 /* "glGetQueryObjectuivARB" */,
+ 25166 /* "glGetQueryObjectuiv" */,
+ 25166 /* "glGetQueryObjectuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25186 /* "glGetQueryObjectuivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYOBJECTUIVEXTPROC
+epoxy_glGetQueryObjectuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25209 /* "glGetQueryObjectuivEXT" */,
+ 25209 /* "glGetQueryObjectuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25209 /* "glGetQueryObjectuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYIVPROC
+epoxy_glGetQueryiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25232 /* "glGetQueryiv" */,
+ 25232 /* "glGetQueryiv" */,
+ 25245 /* "glGetQueryivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25232 /* "glGetQueryiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYIVARBPROC
+epoxy_glGetQueryivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25245 /* "glGetQueryivARB" */,
+ 25232 /* "glGetQueryiv" */,
+ 25232 /* "glGetQueryiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25245 /* "glGetQueryivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETQUERYIVEXTPROC
+epoxy_glGetQueryivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25261 /* "glGetQueryivEXT" */,
+ 25261 /* "glGetQueryivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25261 /* "glGetQueryivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETRENDERBUFFERPARAMETERIVPROC
+epoxy_glGetRenderbufferParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ 25306 /* "glGetRenderbufferParameterivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25277 /* "glGetRenderbufferParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC
+epoxy_glGetRenderbufferParameterivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25306 /* "glGetRenderbufferParameterivEXT" */,
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ 25277 /* "glGetRenderbufferParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25306 /* "glGetRenderbufferParameterivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETRENDERBUFFERPARAMETERIVOESPROC
+epoxy_glGetRenderbufferParameterivOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 25338 /* glGetRenderbufferParameterivOES */);
+}
+
+static PFNGLGETSAMPLERPARAMETERIIVPROC
+epoxy_glGetSamplerParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25395 /* "glGetSamplerParameterIivEXT" */,
+ 25423 /* "glGetSamplerParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25370 /* "glGetSamplerParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIIVEXTPROC
+epoxy_glGetSamplerParameterIivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25395 /* "glGetSamplerParameterIivEXT" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25423 /* "glGetSamplerParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25395 /* "glGetSamplerParameterIivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIIVOESPROC
+epoxy_glGetSamplerParameterIivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25423 /* "glGetSamplerParameterIivOES" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25370 /* "glGetSamplerParameterIiv" */,
+ 25395 /* "glGetSamplerParameterIivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25423 /* "glGetSamplerParameterIivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIUIVPROC
+epoxy_glGetSamplerParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25477 /* "glGetSamplerParameterIuivEXT" */,
+ 25506 /* "glGetSamplerParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25451 /* "glGetSamplerParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIUIVEXTPROC
+epoxy_glGetSamplerParameterIuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25477 /* "glGetSamplerParameterIuivEXT" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25506 /* "glGetSamplerParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25477 /* "glGetSamplerParameterIuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIUIVOESPROC
+epoxy_glGetSamplerParameterIuivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25506 /* "glGetSamplerParameterIuivOES" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25451 /* "glGetSamplerParameterIuiv" */,
+ 25477 /* "glGetSamplerParameterIuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25506 /* "glGetSamplerParameterIuivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERFVPROC
+epoxy_glGetSamplerParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25535 /* "glGetSamplerParameterfv" */,
+ 25535 /* "glGetSamplerParameterfv" */,
+ 25535 /* "glGetSamplerParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25535 /* "glGetSamplerParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSAMPLERPARAMETERIVPROC
+epoxy_glGetSamplerParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25559 /* "glGetSamplerParameteriv" */,
+ 25559 /* "glGetSamplerParameteriv" */,
+ 25559 /* "glGetSamplerParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25559 /* "glGetSamplerParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC
+epoxy_glGetSemaphoreParameterui64vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 25583 /* glGetSemaphoreParameterui64vEXT */);
+}
+
+static PFNGLGETSEPARABLEFILTERPROC
+epoxy_glGetSeparableFilter_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_imaging, 25615 /* glGetSeparableFilter */);
+}
+
+static PFNGLGETSEPARABLEFILTEREXTPROC
+epoxy_glGetSeparableFilterEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_convolution, 25636 /* glGetSeparableFilterEXT */);
+}
+
+static PFNGLGETSHADERINFOLOGPROC
+epoxy_glGetShaderInfoLog_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25660 /* "glGetShaderInfoLog" */,
+ 25660 /* "glGetShaderInfoLog" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25660 /* "glGetShaderInfoLog" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSHADERPRECISIONFORMATPROC
+epoxy_glGetShaderPrecisionFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25679 /* "glGetShaderPrecisionFormat" */,
+ 25679 /* "glGetShaderPrecisionFormat" */,
+ 25679 /* "glGetShaderPrecisionFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25679 /* "glGetShaderPrecisionFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSHADERSOURCEPROC
+epoxy_glGetShaderSource_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25706 /* "glGetShaderSource" */,
+ 25706 /* "glGetShaderSource" */,
+ 25724 /* "glGetShaderSourceARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25706 /* "glGetShaderSource" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSHADERSOURCEARBPROC
+epoxy_glGetShaderSourceARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25724 /* "glGetShaderSourceARB" */,
+ 25706 /* "glGetShaderSource" */,
+ 25706 /* "glGetShaderSource" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25724 /* "glGetShaderSourceARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSHADERIVPROC
+epoxy_glGetShaderiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25745 /* "glGetShaderiv" */,
+ 25745 /* "glGetShaderiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25745 /* "glGetShaderiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSHADINGRATEIMAGEPALETTENVPROC
+epoxy_glGetShadingRateImagePaletteNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 25759 /* glGetShadingRateImagePaletteNV */);
+}
+
+static PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC
+epoxy_glGetShadingRateSampleLocationivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 25790 /* glGetShadingRateSampleLocationivNV */);
+}
+
+static PFNGLGETSHARPENTEXFUNCSGISPROC
+epoxy_glGetSharpenTexFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_sharpen_texture, 25825 /* glGetSharpenTexFuncSGIS */);
+}
+
+static PFNGLGETSTAGEINDEXNVPROC
+epoxy_glGetStageIndexNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 25849 /* glGetStageIndexNV */);
+}
+
+static PFNGLGETSTRINGPROC
+epoxy_glGetString_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_always_present, 25867 /* glGetString */);
+}
+
+static PFNGLGETSTRINGIPROC
+epoxy_glGetStringi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25879 /* "glGetStringi" */,
+ 25879 /* "glGetStringi" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25879 /* "glGetStringi" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSUBROUTINEINDEXPROC
+epoxy_glGetSubroutineIndex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25892 /* "glGetSubroutineIndex" */,
+ 25892 /* "glGetSubroutineIndex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25892 /* "glGetSubroutineIndex" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC
+epoxy_glGetSubroutineUniformLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25913 /* "glGetSubroutineUniformLocation" */,
+ 25913 /* "glGetSubroutineUniformLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25913 /* "glGetSubroutineUniformLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSYNCIVPROC
+epoxy_glGetSynciv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25944 /* "glGetSynciv" */,
+ 25944 /* "glGetSynciv" */,
+ 25944 /* "glGetSynciv" */,
+ 25956 /* "glGetSyncivAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25944 /* "glGetSynciv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETSYNCIVAPPLEPROC
+epoxy_glGetSyncivAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 25956 /* "glGetSyncivAPPLE" */,
+ 25944 /* "glGetSynciv" */,
+ 25944 /* "glGetSynciv" */,
+ 25944 /* "glGetSynciv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 25956 /* "glGetSyncivAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXBUMPPARAMETERFVATIPROC
+epoxy_glGetTexBumpParameterfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_envmap_bumpmap, 25973 /* glGetTexBumpParameterfvATI */);
+}
+
+static PFNGLGETTEXBUMPPARAMETERIVATIPROC
+epoxy_glGetTexBumpParameterivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_envmap_bumpmap, 26000 /* glGetTexBumpParameterivATI */);
+}
+
+static PFNGLGETTEXENVFVPROC
+epoxy_glGetTexEnvfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26027 /* "glGetTexEnvfv" */,
+ 26027 /* "glGetTexEnvfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26027 /* "glGetTexEnvfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXENVIVPROC
+epoxy_glGetTexEnviv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26041 /* "glGetTexEnviv" */,
+ 26041 /* "glGetTexEnviv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26041 /* "glGetTexEnviv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXENVXVPROC
+epoxy_glGetTexEnvxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 26055 /* glGetTexEnvxv */);
+}
+
+static PFNGLGETTEXENVXVOESPROC
+epoxy_glGetTexEnvxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 26069 /* glGetTexEnvxvOES */);
+}
+
+static PFNGLGETTEXFILTERFUNCSGISPROC
+epoxy_glGetTexFilterFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_texture_filter4, 26086 /* glGetTexFilterFuncSGIS */);
+}
+
+static PFNGLGETTEXGENDVPROC
+epoxy_glGetTexGendv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 26109 /* glGetTexGendv */);
+}
+
+static PFNGLGETTEXGENFVPROC
+epoxy_glGetTexGenfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 26123 /* glGetTexGenfv */);
+}
+
+static PFNGLGETTEXGENFVOESPROC
+epoxy_glGetTexGenfvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 26137 /* glGetTexGenfvOES */);
+}
+
+static PFNGLGETTEXGENIVPROC
+epoxy_glGetTexGeniv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 26154 /* glGetTexGeniv */);
+}
+
+static PFNGLGETTEXGENIVOESPROC
+epoxy_glGetTexGenivOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 26168 /* glGetTexGenivOES */);
+}
+
+static PFNGLGETTEXGENXVOESPROC
+epoxy_glGetTexGenxvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_fixed_point,
+ PROVIDER_GL_OES_texture_cube_map,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26185 /* "glGetTexGenxvOES" */,
+ 26185 /* "glGetTexGenxvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26185 /* "glGetTexGenxvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXIMAGEPROC
+epoxy_glGetTexImage_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 26202 /* glGetTexImage */);
+}
+
+static PFNGLGETTEXLEVELPARAMETERFVPROC
+epoxy_glGetTexLevelParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26216 /* "glGetTexLevelParameterfv" */,
+ 26216 /* "glGetTexLevelParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26216 /* "glGetTexLevelParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXLEVELPARAMETERIVPROC
+epoxy_glGetTexLevelParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26241 /* "glGetTexLevelParameteriv" */,
+ 26241 /* "glGetTexLevelParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26241 /* "glGetTexLevelParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXLEVELPARAMETERXVOESPROC
+epoxy_glGetTexLevelParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 26266 /* glGetTexLevelParameterxvOES */);
+}
+
+static PFNGLGETTEXPARAMETERIIVPROC
+epoxy_glGetTexParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26294 /* "glGetTexParameterIiv" */,
+ 26294 /* "glGetTexParameterIiv" */,
+ 26315 /* "glGetTexParameterIivEXT" */,
+ 26315 /* "glGetTexParameterIivEXT" */,
+ 26339 /* "glGetTexParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26294 /* "glGetTexParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIIVEXTPROC
+epoxy_glGetTexParameterIivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26315 /* "glGetTexParameterIivEXT" */,
+ 26315 /* "glGetTexParameterIivEXT" */,
+ 26294 /* "glGetTexParameterIiv" */,
+ 26294 /* "glGetTexParameterIiv" */,
+ 26339 /* "glGetTexParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26315 /* "glGetTexParameterIivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIIVOESPROC
+epoxy_glGetTexParameterIivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26339 /* "glGetTexParameterIivOES" */,
+ 26294 /* "glGetTexParameterIiv" */,
+ 26294 /* "glGetTexParameterIiv" */,
+ 26315 /* "glGetTexParameterIivEXT" */,
+ 26315 /* "glGetTexParameterIivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26339 /* "glGetTexParameterIivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIUIVPROC
+epoxy_glGetTexParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ 26410 /* "glGetTexParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26363 /* "glGetTexParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIUIVEXTPROC
+epoxy_glGetTexParameterIuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26410 /* "glGetTexParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26385 /* "glGetTexParameterIuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIUIVOESPROC
+epoxy_glGetTexParameterIuivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26410 /* "glGetTexParameterIuivOES" */,
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26363 /* "glGetTexParameterIuiv" */,
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ 26385 /* "glGetTexParameterIuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26410 /* "glGetTexParameterIuivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC
+epoxy_glGetTexParameterPointervAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_texture_range, 26435 /* glGetTexParameterPointervAPPLE */);
+}
+
+static PFNGLGETTEXPARAMETERFVPROC
+epoxy_glGetTexParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26466 /* "glGetTexParameterfv" */,
+ 26466 /* "glGetTexParameterfv" */,
+ 26466 /* "glGetTexParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26466 /* "glGetTexParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERIVPROC
+epoxy_glGetTexParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26486 /* "glGetTexParameteriv" */,
+ 26486 /* "glGetTexParameteriv" */,
+ 26486 /* "glGetTexParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26486 /* "glGetTexParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXPARAMETERXVPROC
+epoxy_glGetTexParameterxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 26506 /* glGetTexParameterxv */);
+}
+
+static PFNGLGETTEXPARAMETERXVOESPROC
+epoxy_glGetTexParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 26526 /* glGetTexParameterxvOES */);
+}
+
+static PFNGLGETTEXTUREHANDLEARBPROC
+epoxy_glGetTextureHandleARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26549 /* "glGetTextureHandleARB" */,
+ 26571 /* "glGetTextureHandleIMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26549 /* "glGetTextureHandleARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREHANDLEIMGPROC
+epoxy_glGetTextureHandleIMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26571 /* "glGetTextureHandleIMG" */,
+ 26549 /* "glGetTextureHandleARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26571 /* "glGetTextureHandleIMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREHANDLENVPROC
+epoxy_glGetTextureHandleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 26593 /* glGetTextureHandleNV */);
+}
+
+static PFNGLGETTEXTUREIMAGEPROC
+epoxy_glGetTextureImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26614 /* "glGetTextureImage" */,
+ 26614 /* "glGetTextureImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26614 /* "glGetTextureImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREIMAGEEXTPROC
+epoxy_glGetTextureImageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26632 /* glGetTextureImageEXT */);
+}
+
+static PFNGLGETTEXTURELEVELPARAMETERFVPROC
+epoxy_glGetTextureLevelParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26653 /* "glGetTextureLevelParameterfv" */,
+ 26653 /* "glGetTextureLevelParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26653 /* "glGetTextureLevelParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC
+epoxy_glGetTextureLevelParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26682 /* glGetTextureLevelParameterfvEXT */);
+}
+
+static PFNGLGETTEXTURELEVELPARAMETERIVPROC
+epoxy_glGetTextureLevelParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26714 /* "glGetTextureLevelParameteriv" */,
+ 26714 /* "glGetTextureLevelParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26714 /* "glGetTextureLevelParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC
+epoxy_glGetTextureLevelParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26743 /* glGetTextureLevelParameterivEXT */);
+}
+
+static PFNGLGETTEXTUREPARAMETERIIVPROC
+epoxy_glGetTextureParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26775 /* "glGetTextureParameterIiv" */,
+ 26775 /* "glGetTextureParameterIiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26775 /* "glGetTextureParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREPARAMETERIIVEXTPROC
+epoxy_glGetTextureParameterIivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26800 /* glGetTextureParameterIivEXT */);
+}
+
+static PFNGLGETTEXTUREPARAMETERIUIVPROC
+epoxy_glGetTextureParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26828 /* "glGetTextureParameterIuiv" */,
+ 26828 /* "glGetTextureParameterIuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26828 /* "glGetTextureParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREPARAMETERIUIVEXTPROC
+epoxy_glGetTextureParameterIuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26854 /* glGetTextureParameterIuivEXT */);
+}
+
+static PFNGLGETTEXTUREPARAMETERFVPROC
+epoxy_glGetTextureParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26883 /* "glGetTextureParameterfv" */,
+ 26883 /* "glGetTextureParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26883 /* "glGetTextureParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREPARAMETERFVEXTPROC
+epoxy_glGetTextureParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26907 /* glGetTextureParameterfvEXT */);
+}
+
+static PFNGLGETTEXTUREPARAMETERIVPROC
+epoxy_glGetTextureParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26934 /* "glGetTextureParameteriv" */,
+ 26934 /* "glGetTextureParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26934 /* "glGetTextureParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTUREPARAMETERIVEXTPROC
+epoxy_glGetTextureParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 26958 /* glGetTextureParameterivEXT */);
+}
+
+static PFNGLGETTEXTURESAMPLERHANDLEARBPROC
+epoxy_glGetTextureSamplerHandleARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 26985 /* "glGetTextureSamplerHandleARB" */,
+ 27014 /* "glGetTextureSamplerHandleIMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 26985 /* "glGetTextureSamplerHandleARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTURESAMPLERHANDLEIMGPROC
+epoxy_glGetTextureSamplerHandleIMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27014 /* "glGetTextureSamplerHandleIMG" */,
+ 26985 /* "glGetTextureSamplerHandleARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27014 /* "glGetTextureSamplerHandleIMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTEXTURESAMPLERHANDLENVPROC
+epoxy_glGetTextureSamplerHandleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 27043 /* glGetTextureSamplerHandleNV */);
+}
+
+static PFNGLGETTEXTURESUBIMAGEPROC
+epoxy_glGetTextureSubImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_get_texture_sub_image,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27071 /* "glGetTextureSubImage" */,
+ 27071 /* "glGetTextureSubImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27071 /* "glGetTextureSubImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRACKMATRIXIVNVPROC
+epoxy_glGetTrackMatrixivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 27092 /* glGetTrackMatrixivNV */);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKVARYINGPROC
+epoxy_glGetTransformFeedbackVarying_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27113 /* "glGetTransformFeedbackVarying" */,
+ 27113 /* "glGetTransformFeedbackVarying" */,
+ 27143 /* "glGetTransformFeedbackVaryingEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27113 /* "glGetTransformFeedbackVarying" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC
+epoxy_glGetTransformFeedbackVaryingEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27143 /* "glGetTransformFeedbackVaryingEXT" */,
+ 27113 /* "glGetTransformFeedbackVarying" */,
+ 27113 /* "glGetTransformFeedbackVarying" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27143 /* "glGetTransformFeedbackVaryingEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC
+epoxy_glGetTransformFeedbackVaryingNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 27176 /* glGetTransformFeedbackVaryingNV */);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKI64_VPROC
+epoxy_glGetTransformFeedbacki64_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27208 /* "glGetTransformFeedbacki64_v" */,
+ 27208 /* "glGetTransformFeedbacki64_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27208 /* "glGetTransformFeedbacki64_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKI_VPROC
+epoxy_glGetTransformFeedbacki_v_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27236 /* "glGetTransformFeedbacki_v" */,
+ 27236 /* "glGetTransformFeedbacki_v" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27236 /* "glGetTransformFeedbacki_v" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRANSFORMFEEDBACKIVPROC
+epoxy_glGetTransformFeedbackiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27262 /* "glGetTransformFeedbackiv" */,
+ 27262 /* "glGetTransformFeedbackiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27262 /* "glGetTransformFeedbackiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC
+epoxy_glGetTranslatedShaderSourceANGLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ANGLE_translated_shader_source, 27287 /* glGetTranslatedShaderSourceANGLE */);
+}
+
+static PFNGLGETUNIFORMBLOCKINDEXPROC
+epoxy_glGetUniformBlockIndex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27320 /* "glGetUniformBlockIndex" */,
+ 27320 /* "glGetUniformBlockIndex" */,
+ 27320 /* "glGetUniformBlockIndex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27320 /* "glGetUniformBlockIndex" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMBUFFERSIZEEXTPROC
+epoxy_glGetUniformBufferSizeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_bindable_uniform, 27343 /* glGetUniformBufferSizeEXT */);
+}
+
+static PFNGLGETUNIFORMINDICESPROC
+epoxy_glGetUniformIndices_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27369 /* "glGetUniformIndices" */,
+ 27369 /* "glGetUniformIndices" */,
+ 27369 /* "glGetUniformIndices" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27369 /* "glGetUniformIndices" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMLOCATIONPROC
+epoxy_glGetUniformLocation_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27389 /* "glGetUniformLocation" */,
+ 27389 /* "glGetUniformLocation" */,
+ 27410 /* "glGetUniformLocationARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27389 /* "glGetUniformLocation" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMLOCATIONARBPROC
+epoxy_glGetUniformLocationARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27410 /* "glGetUniformLocationARB" */,
+ 27389 /* "glGetUniformLocation" */,
+ 27389 /* "glGetUniformLocation" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27410 /* "glGetUniformLocationARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMOFFSETEXTPROC
+epoxy_glGetUniformOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_bindable_uniform, 27434 /* glGetUniformOffsetEXT */);
+}
+
+static PFNGLGETUNIFORMSUBROUTINEUIVPROC
+epoxy_glGetUniformSubroutineuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27456 /* "glGetUniformSubroutineuiv" */,
+ 27456 /* "glGetUniformSubroutineuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27456 /* "glGetUniformSubroutineuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMDVPROC
+epoxy_glGetUniformdv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27482 /* "glGetUniformdv" */,
+ 27482 /* "glGetUniformdv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27482 /* "glGetUniformdv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMFVPROC
+epoxy_glGetUniformfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27497 /* "glGetUniformfv" */,
+ 27497 /* "glGetUniformfv" */,
+ 27512 /* "glGetUniformfvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27497 /* "glGetUniformfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMFVARBPROC
+epoxy_glGetUniformfvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27512 /* "glGetUniformfvARB" */,
+ 27497 /* "glGetUniformfv" */,
+ 27497 /* "glGetUniformfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27512 /* "glGetUniformfvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMI64VARBPROC
+epoxy_glGetUniformi64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 27530 /* glGetUniformi64vARB */);
+}
+
+static PFNGLGETUNIFORMI64VNVPROC
+epoxy_glGetUniformi64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27550 /* "glGetUniformi64vNV" */,
+ 27550 /* "glGetUniformi64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27550 /* "glGetUniformi64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMIVPROC
+epoxy_glGetUniformiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27569 /* "glGetUniformiv" */,
+ 27569 /* "glGetUniformiv" */,
+ 27584 /* "glGetUniformivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27569 /* "glGetUniformiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMIVARBPROC
+epoxy_glGetUniformivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27584 /* "glGetUniformivARB" */,
+ 27569 /* "glGetUniformiv" */,
+ 27569 /* "glGetUniformiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27584 /* "glGetUniformivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMUI64VARBPROC
+epoxy_glGetUniformui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 27602 /* glGetUniformui64vARB */);
+}
+
+static PFNGLGETUNIFORMUI64VNVPROC
+epoxy_glGetUniformui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_shader_buffer_load,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27623 /* "glGetUniformui64vNV" */,
+ 27623 /* "glGetUniformui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27623 /* "glGetUniformui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMUIVPROC
+epoxy_glGetUniformuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27643 /* "glGetUniformuiv" */,
+ 27643 /* "glGetUniformuiv" */,
+ 27659 /* "glGetUniformuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27643 /* "glGetUniformuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNIFORMUIVEXTPROC
+epoxy_glGetUniformuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27659 /* "glGetUniformuivEXT" */,
+ 27643 /* "glGetUniformuiv" */,
+ 27643 /* "glGetUniformuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27659 /* "glGetUniformuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNSIGNEDBYTEI_VEXTPROC
+epoxy_glGetUnsignedBytei_vEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_memory_object,
+ PROVIDER_GL_EXT_semaphore,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27678 /* "glGetUnsignedBytei_vEXT" */,
+ 27678 /* "glGetUnsignedBytei_vEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27678 /* "glGetUnsignedBytei_vEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETUNSIGNEDBYTEVEXTPROC
+epoxy_glGetUnsignedBytevEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_memory_object,
+ PROVIDER_GL_EXT_semaphore,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27702 /* "glGetUnsignedBytevEXT" */,
+ 27702 /* "glGetUnsignedBytevEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27702 /* "glGetUnsignedBytevEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVARIANTARRAYOBJECTFVATIPROC
+epoxy_glGetVariantArrayObjectfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 27724 /* glGetVariantArrayObjectfvATI */);
+}
+
+static PFNGLGETVARIANTARRAYOBJECTIVATIPROC
+epoxy_glGetVariantArrayObjectivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 27753 /* glGetVariantArrayObjectivATI */);
+}
+
+static PFNGLGETVARIANTBOOLEANVEXTPROC
+epoxy_glGetVariantBooleanvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 27782 /* glGetVariantBooleanvEXT */);
+}
+
+static PFNGLGETVARIANTFLOATVEXTPROC
+epoxy_glGetVariantFloatvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 27806 /* glGetVariantFloatvEXT */);
+}
+
+static PFNGLGETVARIANTINTEGERVEXTPROC
+epoxy_glGetVariantIntegervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 27828 /* glGetVariantIntegervEXT */);
+}
+
+static PFNGLGETVARIANTPOINTERVEXTPROC
+epoxy_glGetVariantPointervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 27852 /* glGetVariantPointervEXT */);
+}
+
+static PFNGLGETVARYINGLOCATIONNVPROC
+epoxy_glGetVaryingLocationNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 27876 /* glGetVaryingLocationNV */);
+}
+
+static PFNGLGETVERTEXARRAYINDEXED64IVPROC
+epoxy_glGetVertexArrayIndexed64iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27899 /* "glGetVertexArrayIndexed64iv" */,
+ 27899 /* "glGetVertexArrayIndexed64iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27899 /* "glGetVertexArrayIndexed64iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXARRAYINDEXEDIVPROC
+epoxy_glGetVertexArrayIndexediv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 27927 /* "glGetVertexArrayIndexediv" */,
+ 27927 /* "glGetVertexArrayIndexediv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 27927 /* "glGetVertexArrayIndexediv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC
+epoxy_glGetVertexArrayIntegeri_vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 27953 /* glGetVertexArrayIntegeri_vEXT */);
+}
+
+static PFNGLGETVERTEXARRAYINTEGERVEXTPROC
+epoxy_glGetVertexArrayIntegervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 27983 /* glGetVertexArrayIntegervEXT */);
+}
+
+static PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC
+epoxy_glGetVertexArrayPointeri_vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 28011 /* glGetVertexArrayPointeri_vEXT */);
+}
+
+static PFNGLGETVERTEXARRAYPOINTERVEXTPROC
+epoxy_glGetVertexArrayPointervEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 28041 /* glGetVertexArrayPointervEXT */);
+}
+
+static PFNGLGETVERTEXARRAYIVPROC
+epoxy_glGetVertexArrayiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28069 /* "glGetVertexArrayiv" */,
+ 28069 /* "glGetVertexArrayiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28069 /* "glGetVertexArrayiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC
+epoxy_glGetVertexAttribArrayObjectfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_attrib_array_object, 28088 /* glGetVertexAttribArrayObjectfvATI */);
+}
+
+static PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC
+epoxy_glGetVertexAttribArrayObjectivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_attrib_array_object, 28122 /* glGetVertexAttribArrayObjectivATI */);
+}
+
+static PFNGLGETVERTEXATTRIBIIVPROC
+epoxy_glGetVertexAttribIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28156 /* "glGetVertexAttribIiv" */,
+ 28156 /* "glGetVertexAttribIiv" */,
+ 28177 /* "glGetVertexAttribIivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28156 /* "glGetVertexAttribIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIIVEXTPROC
+epoxy_glGetVertexAttribIivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28177 /* "glGetVertexAttribIivEXT" */,
+ 28156 /* "glGetVertexAttribIiv" */,
+ 28156 /* "glGetVertexAttribIiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28177 /* "glGetVertexAttribIivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIUIVPROC
+epoxy_glGetVertexAttribIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28201 /* "glGetVertexAttribIuiv" */,
+ 28201 /* "glGetVertexAttribIuiv" */,
+ 28223 /* "glGetVertexAttribIuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28201 /* "glGetVertexAttribIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIUIVEXTPROC
+epoxy_glGetVertexAttribIuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28223 /* "glGetVertexAttribIuivEXT" */,
+ 28201 /* "glGetVertexAttribIuiv" */,
+ 28201 /* "glGetVertexAttribIuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28223 /* "glGetVertexAttribIuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBLDVPROC
+epoxy_glGetVertexAttribLdv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28248 /* "glGetVertexAttribLdv" */,
+ 28248 /* "glGetVertexAttribLdv" */,
+ 28269 /* "glGetVertexAttribLdvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28248 /* "glGetVertexAttribLdv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBLDVEXTPROC
+epoxy_glGetVertexAttribLdvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28269 /* "glGetVertexAttribLdvEXT" */,
+ 28248 /* "glGetVertexAttribLdv" */,
+ 28248 /* "glGetVertexAttribLdv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28269 /* "glGetVertexAttribLdvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBLI64VNVPROC
+epoxy_glGetVertexAttribLi64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 28293 /* glGetVertexAttribLi64vNV */);
+}
+
+static PFNGLGETVERTEXATTRIBLUI64VARBPROC
+epoxy_glGetVertexAttribLui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 28318 /* glGetVertexAttribLui64vARB */);
+}
+
+static PFNGLGETVERTEXATTRIBLUI64VNVPROC
+epoxy_glGetVertexAttribLui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 28345 /* glGetVertexAttribLui64vNV */);
+}
+
+static PFNGLGETVERTEXATTRIBPOINTERVPROC
+epoxy_glGetVertexAttribPointerv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ 28426 /* "glGetVertexAttribPointervNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28371 /* "glGetVertexAttribPointerv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBPOINTERVARBPROC
+epoxy_glGetVertexAttribPointervARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28426 /* "glGetVertexAttribPointervNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28397 /* "glGetVertexAttribPointervARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBPOINTERVNVPROC
+epoxy_glGetVertexAttribPointervNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28426 /* "glGetVertexAttribPointervNV" */,
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28371 /* "glGetVertexAttribPointerv" */,
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ 28397 /* "glGetVertexAttribPointervARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28426 /* "glGetVertexAttribPointervNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBDVPROC
+epoxy_glGetVertexAttribdv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28454 /* "glGetVertexAttribdv" */,
+ 28474 /* "glGetVertexAttribdvARB" */,
+ 28474 /* "glGetVertexAttribdvARB" */,
+ 28497 /* "glGetVertexAttribdvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28454 /* "glGetVertexAttribdv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBDVARBPROC
+epoxy_glGetVertexAttribdvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28474 /* "glGetVertexAttribdvARB" */,
+ 28474 /* "glGetVertexAttribdvARB" */,
+ 28454 /* "glGetVertexAttribdv" */,
+ 28497 /* "glGetVertexAttribdvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28474 /* "glGetVertexAttribdvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBDVNVPROC
+epoxy_glGetVertexAttribdvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28497 /* "glGetVertexAttribdvNV" */,
+ 28454 /* "glGetVertexAttribdv" */,
+ 28474 /* "glGetVertexAttribdvARB" */,
+ 28474 /* "glGetVertexAttribdvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28497 /* "glGetVertexAttribdvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBFVPROC
+epoxy_glGetVertexAttribfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28519 /* "glGetVertexAttribfv" */,
+ 28519 /* "glGetVertexAttribfv" */,
+ 28539 /* "glGetVertexAttribfvARB" */,
+ 28539 /* "glGetVertexAttribfvARB" */,
+ 28562 /* "glGetVertexAttribfvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28519 /* "glGetVertexAttribfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBFVARBPROC
+epoxy_glGetVertexAttribfvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28539 /* "glGetVertexAttribfvARB" */,
+ 28539 /* "glGetVertexAttribfvARB" */,
+ 28519 /* "glGetVertexAttribfv" */,
+ 28519 /* "glGetVertexAttribfv" */,
+ 28562 /* "glGetVertexAttribfvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28539 /* "glGetVertexAttribfvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBFVNVPROC
+epoxy_glGetVertexAttribfvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28562 /* "glGetVertexAttribfvNV" */,
+ 28519 /* "glGetVertexAttribfv" */,
+ 28519 /* "glGetVertexAttribfv" */,
+ 28539 /* "glGetVertexAttribfvARB" */,
+ 28539 /* "glGetVertexAttribfvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28562 /* "glGetVertexAttribfvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIVPROC
+epoxy_glGetVertexAttribiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28584 /* "glGetVertexAttribiv" */,
+ 28584 /* "glGetVertexAttribiv" */,
+ 28604 /* "glGetVertexAttribivARB" */,
+ 28604 /* "glGetVertexAttribivARB" */,
+ 28627 /* "glGetVertexAttribivNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28584 /* "glGetVertexAttribiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIVARBPROC
+epoxy_glGetVertexAttribivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28604 /* "glGetVertexAttribivARB" */,
+ 28604 /* "glGetVertexAttribivARB" */,
+ 28584 /* "glGetVertexAttribiv" */,
+ 28584 /* "glGetVertexAttribiv" */,
+ 28627 /* "glGetVertexAttribivNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28604 /* "glGetVertexAttribivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVERTEXATTRIBIVNVPROC
+epoxy_glGetVertexAttribivNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 28627 /* "glGetVertexAttribivNV" */,
+ 28584 /* "glGetVertexAttribiv" */,
+ 28584 /* "glGetVertexAttribiv" */,
+ 28604 /* "glGetVertexAttribivARB" */,
+ 28604 /* "glGetVertexAttribivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 28627 /* "glGetVertexAttribivNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETVIDEOCAPTURESTREAMDVNVPROC
+epoxy_glGetVideoCaptureStreamdvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 28649 /* glGetVideoCaptureStreamdvNV */);
+}
+
+static PFNGLGETVIDEOCAPTURESTREAMFVNVPROC
+epoxy_glGetVideoCaptureStreamfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 28677 /* glGetVideoCaptureStreamfvNV */);
+}
+
+static PFNGLGETVIDEOCAPTURESTREAMIVNVPROC
+epoxy_glGetVideoCaptureStreamivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 28705 /* glGetVideoCaptureStreamivNV */);
+}
+
+static PFNGLGETVIDEOCAPTUREIVNVPROC
+epoxy_glGetVideoCaptureivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 28733 /* glGetVideoCaptureivNV */);
+}
+
+static PFNGLGETVIDEOI64VNVPROC
+epoxy_glGetVideoi64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 28755 /* glGetVideoi64vNV */);
+}
+
+static PFNGLGETVIDEOIVNVPROC
+epoxy_glGetVideoivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 28772 /* glGetVideoivNV */);
+}
+
+static PFNGLGETVIDEOUI64VNVPROC
+epoxy_glGetVideoui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 28787 /* glGetVideoui64vNV */);
+}
+
+static PFNGLGETVIDEOUIVNVPROC
+epoxy_glGetVideouivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 28805 /* glGetVideouivNV */);
+}
+
+static PFNGLGETVKPROCADDRNVPROC
+epoxy_glGetVkProcAddrNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_vulkan_image, 28821 /* glGetVkProcAddrNV */);
+}
+
+static PFNGLGETNCOLORTABLEPROC
+epoxy_glGetnColorTable_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 28839 /* glGetnColorTable */);
+}
+
+static PFNGLGETNCOLORTABLEARBPROC
+epoxy_glGetnColorTableARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 28856 /* glGetnColorTableARB */);
+}
+
+static PFNGLGETNCOMPRESSEDTEXIMAGEPROC
+epoxy_glGetnCompressedTexImage_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 28876 /* glGetnCompressedTexImage */);
+}
+
+static PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC
+epoxy_glGetnCompressedTexImageARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 28901 /* glGetnCompressedTexImageARB */);
+}
+
+static PFNGLGETNCONVOLUTIONFILTERPROC
+epoxy_glGetnConvolutionFilter_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 28929 /* glGetnConvolutionFilter */);
+}
+
+static PFNGLGETNCONVOLUTIONFILTERARBPROC
+epoxy_glGetnConvolutionFilterARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 28953 /* glGetnConvolutionFilterARB */);
+}
+
+static PFNGLGETNHISTOGRAMPROC
+epoxy_glGetnHistogram_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 28980 /* glGetnHistogram */);
+}
+
+static PFNGLGETNHISTOGRAMARBPROC
+epoxy_glGetnHistogramARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 28996 /* glGetnHistogramARB */);
+}
+
+static PFNGLGETNMAPDVPROC
+epoxy_glGetnMapdv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29015 /* glGetnMapdv */);
+}
+
+static PFNGLGETNMAPDVARBPROC
+epoxy_glGetnMapdvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29027 /* glGetnMapdvARB */);
+}
+
+static PFNGLGETNMAPFVPROC
+epoxy_glGetnMapfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29042 /* glGetnMapfv */);
+}
+
+static PFNGLGETNMAPFVARBPROC
+epoxy_glGetnMapfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29054 /* glGetnMapfvARB */);
+}
+
+static PFNGLGETNMAPIVPROC
+epoxy_glGetnMapiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29069 /* glGetnMapiv */);
+}
+
+static PFNGLGETNMAPIVARBPROC
+epoxy_glGetnMapivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29081 /* glGetnMapivARB */);
+}
+
+static PFNGLGETNMINMAXPROC
+epoxy_glGetnMinmax_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29096 /* glGetnMinmax */);
+}
+
+static PFNGLGETNMINMAXARBPROC
+epoxy_glGetnMinmaxARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29109 /* glGetnMinmaxARB */);
+}
+
+static PFNGLGETNPIXELMAPFVPROC
+epoxy_glGetnPixelMapfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29125 /* glGetnPixelMapfv */);
+}
+
+static PFNGLGETNPIXELMAPFVARBPROC
+epoxy_glGetnPixelMapfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29142 /* glGetnPixelMapfvARB */);
+}
+
+static PFNGLGETNPIXELMAPUIVPROC
+epoxy_glGetnPixelMapuiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29162 /* glGetnPixelMapuiv */);
+}
+
+static PFNGLGETNPIXELMAPUIVARBPROC
+epoxy_glGetnPixelMapuivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29180 /* glGetnPixelMapuivARB */);
+}
+
+static PFNGLGETNPIXELMAPUSVPROC
+epoxy_glGetnPixelMapusv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29201 /* glGetnPixelMapusv */);
+}
+
+static PFNGLGETNPIXELMAPUSVARBPROC
+epoxy_glGetnPixelMapusvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29219 /* glGetnPixelMapusvARB */);
+}
+
+static PFNGLGETNPOLYGONSTIPPLEPROC
+epoxy_glGetnPolygonStipple_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29240 /* glGetnPolygonStipple */);
+}
+
+static PFNGLGETNPOLYGONSTIPPLEARBPROC
+epoxy_glGetnPolygonStippleARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29261 /* glGetnPolygonStippleARB */);
+}
+
+static PFNGLGETNSEPARABLEFILTERPROC
+epoxy_glGetnSeparableFilter_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29285 /* glGetnSeparableFilter */);
+}
+
+static PFNGLGETNSEPARABLEFILTERARBPROC
+epoxy_glGetnSeparableFilterARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29307 /* glGetnSeparableFilterARB */);
+}
+
+static PFNGLGETNTEXIMAGEPROC
+epoxy_glGetnTexImage_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29332 /* glGetnTexImage */);
+}
+
+static PFNGLGETNTEXIMAGEARBPROC
+epoxy_glGetnTexImageARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29347 /* glGetnTexImageARB */);
+}
+
+static PFNGLGETNUNIFORMDVPROC
+epoxy_glGetnUniformdv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_4_5, 29365 /* glGetnUniformdv */);
+}
+
+static PFNGLGETNUNIFORMDVARBPROC
+epoxy_glGetnUniformdvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29381 /* glGetnUniformdvARB */);
+}
+
+static PFNGLGETNUNIFORMFVPROC
+epoxy_glGetnUniformfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29435 /* "glGetnUniformfvEXT" */,
+ 29454 /* "glGetnUniformfvKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29400 /* "glGetnUniformfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMFVARBPROC
+epoxy_glGetnUniformfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29416 /* glGetnUniformfvARB */);
+}
+
+static PFNGLGETNUNIFORMFVEXTPROC
+epoxy_glGetnUniformfvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29435 /* "glGetnUniformfvEXT" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29454 /* "glGetnUniformfvKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29435 /* "glGetnUniformfvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMFVKHRPROC
+epoxy_glGetnUniformfvKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29454 /* "glGetnUniformfvKHR" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29400 /* "glGetnUniformfv" */,
+ 29435 /* "glGetnUniformfvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29454 /* "glGetnUniformfvKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMI64VARBPROC
+epoxy_glGetnUniformi64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 29473 /* glGetnUniformi64vARB */);
+}
+
+static PFNGLGETNUNIFORMIVPROC
+epoxy_glGetnUniformiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29529 /* "glGetnUniformivEXT" */,
+ 29548 /* "glGetnUniformivKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29494 /* "glGetnUniformiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMIVARBPROC
+epoxy_glGetnUniformivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29510 /* glGetnUniformivARB */);
+}
+
+static PFNGLGETNUNIFORMIVEXTPROC
+epoxy_glGetnUniformivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29529 /* "glGetnUniformivEXT" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29548 /* "glGetnUniformivKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29529 /* "glGetnUniformivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMIVKHRPROC
+epoxy_glGetnUniformivKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29548 /* "glGetnUniformivKHR" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29494 /* "glGetnUniformiv" */,
+ 29529 /* "glGetnUniformivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29548 /* "glGetnUniformivKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMUI64VARBPROC
+epoxy_glGetnUniformui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 29567 /* glGetnUniformui64vARB */);
+}
+
+static PFNGLGETNUNIFORMUIVPROC
+epoxy_glGetnUniformuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29589 /* "glGetnUniformuiv" */,
+ 29589 /* "glGetnUniformuiv" */,
+ 29589 /* "glGetnUniformuiv" */,
+ 29626 /* "glGetnUniformuivKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29589 /* "glGetnUniformuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLGETNUNIFORMUIVARBPROC
+epoxy_glGetnUniformuivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_robustness, 29606 /* glGetnUniformuivARB */);
+}
+
+static PFNGLGETNUNIFORMUIVKHRPROC
+epoxy_glGetnUniformuivKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29626 /* "glGetnUniformuivKHR" */,
+ 29589 /* "glGetnUniformuiv" */,
+ 29589 /* "glGetnUniformuiv" */,
+ 29589 /* "glGetnUniformuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29626 /* "glGetnUniformuivKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLGLOBALALPHAFACTORBSUNPROC
+epoxy_glGlobalAlphaFactorbSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29646 /* glGlobalAlphaFactorbSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORDSUNPROC
+epoxy_glGlobalAlphaFactordSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29670 /* glGlobalAlphaFactordSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORFSUNPROC
+epoxy_glGlobalAlphaFactorfSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29694 /* glGlobalAlphaFactorfSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORISUNPROC
+epoxy_glGlobalAlphaFactoriSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29718 /* glGlobalAlphaFactoriSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORSSUNPROC
+epoxy_glGlobalAlphaFactorsSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29742 /* glGlobalAlphaFactorsSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORUBSUNPROC
+epoxy_glGlobalAlphaFactorubSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29766 /* glGlobalAlphaFactorubSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORUISUNPROC
+epoxy_glGlobalAlphaFactoruiSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29791 /* glGlobalAlphaFactoruiSUN */);
+}
+
+static PFNGLGLOBALALPHAFACTORUSSUNPROC
+epoxy_glGlobalAlphaFactorusSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_global_alpha, 29816 /* glGlobalAlphaFactorusSUN */);
+}
+
+static PFNGLHINTPROC
+epoxy_glHint_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29841 /* "glHint" */,
+ 29841 /* "glHint" */,
+ 29841 /* "glHint" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29841 /* "glHint" */,
+ providers, entrypoints);
+}
+
+static PFNGLHINTPGIPROC
+epoxy_glHintPGI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_PGI_misc_hints, 29848 /* glHintPGI */);
+}
+
+static PFNGLHISTOGRAMPROC
+epoxy_glHistogram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_histogram,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29858 /* "glHistogram" */,
+ 29870 /* "glHistogramEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29858 /* "glHistogram" */,
+ providers, entrypoints);
+}
+
+static PFNGLHISTOGRAMEXTPROC
+epoxy_glHistogramEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_histogram,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 29870 /* "glHistogramEXT" */,
+ 29858 /* "glHistogram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 29870 /* "glHistogramEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLIGLOOINTERFACESGIXPROC
+epoxy_glIglooInterfaceSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_igloo_interface, 29885 /* glIglooInterfaceSGIX */);
+}
+
+static PFNGLIMAGETRANSFORMPARAMETERFHPPROC
+epoxy_glImageTransformParameterfHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 29906 /* glImageTransformParameterfHP */);
+}
+
+static PFNGLIMAGETRANSFORMPARAMETERFVHPPROC
+epoxy_glImageTransformParameterfvHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 29935 /* glImageTransformParameterfvHP */);
+}
+
+static PFNGLIMAGETRANSFORMPARAMETERIHPPROC
+epoxy_glImageTransformParameteriHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 29965 /* glImageTransformParameteriHP */);
+}
+
+static PFNGLIMAGETRANSFORMPARAMETERIVHPPROC
+epoxy_glImageTransformParameterivHP_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_HP_image_transform, 29994 /* glImageTransformParameterivHP */);
+}
+
+static PFNGLIMPORTMEMORYFDEXTPROC
+epoxy_glImportMemoryFdEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object_fd, 30024 /* glImportMemoryFdEXT */);
+}
+
+static PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC
+epoxy_glImportMemoryWin32HandleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object_win32, 30044 /* glImportMemoryWin32HandleEXT */);
+}
+
+static PFNGLIMPORTMEMORYWIN32NAMEEXTPROC
+epoxy_glImportMemoryWin32NameEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object_win32, 30073 /* glImportMemoryWin32NameEXT */);
+}
+
+static PFNGLIMPORTSEMAPHOREFDEXTPROC
+epoxy_glImportSemaphoreFdEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore_fd, 30100 /* glImportSemaphoreFdEXT */);
+}
+
+static PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC
+epoxy_glImportSemaphoreWin32HandleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore_win32, 30123 /* glImportSemaphoreWin32HandleEXT */);
+}
+
+static PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC
+epoxy_glImportSemaphoreWin32NameEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore_win32, 30155 /* glImportSemaphoreWin32NameEXT */);
+}
+
+static PFNGLIMPORTSYNCEXTPROC
+epoxy_glImportSyncEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_x11_sync_object, 30185 /* glImportSyncEXT */);
+}
+
+static PFNGLINDEXFORMATNVPROC
+epoxy_glIndexFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 30201 /* glIndexFormatNV */);
+}
+
+static PFNGLINDEXFUNCEXTPROC
+epoxy_glIndexFuncEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_index_func, 30217 /* glIndexFuncEXT */);
+}
+
+static PFNGLINDEXMASKPROC
+epoxy_glIndexMask_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30232 /* glIndexMask */);
+}
+
+static PFNGLINDEXMATERIALEXTPROC
+epoxy_glIndexMaterialEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_index_material, 30244 /* glIndexMaterialEXT */);
+}
+
+static PFNGLINDEXPOINTERPROC
+epoxy_glIndexPointer_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 30263 /* glIndexPointer */);
+}
+
+static PFNGLINDEXPOINTEREXTPROC
+epoxy_glIndexPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 30278 /* glIndexPointerEXT */);
+}
+
+static PFNGLINDEXPOINTERLISTIBMPROC
+epoxy_glIndexPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 30296 /* glIndexPointerListIBM */);
+}
+
+static PFNGLINDEXDPROC
+epoxy_glIndexd_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30318 /* glIndexd */);
+}
+
+static PFNGLINDEXDVPROC
+epoxy_glIndexdv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30327 /* glIndexdv */);
+}
+
+static PFNGLINDEXFPROC
+epoxy_glIndexf_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30337 /* glIndexf */);
+}
+
+static PFNGLINDEXFVPROC
+epoxy_glIndexfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30346 /* glIndexfv */);
+}
+
+static PFNGLINDEXIPROC
+epoxy_glIndexi_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30356 /* glIndexi */);
+}
+
+static PFNGLINDEXIVPROC
+epoxy_glIndexiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30365 /* glIndexiv */);
+}
+
+static PFNGLINDEXSPROC
+epoxy_glIndexs_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30375 /* glIndexs */);
+}
+
+static PFNGLINDEXSVPROC
+epoxy_glIndexsv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30384 /* glIndexsv */);
+}
+
+static PFNGLINDEXUBPROC
+epoxy_glIndexub_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 30394 /* glIndexub */);
+}
+
+static PFNGLINDEXUBVPROC
+epoxy_glIndexubv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 30404 /* glIndexubv */);
+}
+
+static PFNGLINDEXXOESPROC
+epoxy_glIndexxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 30415 /* glIndexxOES */);
+}
+
+static PFNGLINDEXXVOESPROC
+epoxy_glIndexxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 30427 /* glIndexxvOES */);
+}
+
+static PFNGLINITNAMESPROC
+epoxy_glInitNames_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 30440 /* glInitNames */);
+}
+
+static PFNGLINSERTCOMPONENTEXTPROC
+epoxy_glInsertComponentEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 30452 /* glInsertComponentEXT */);
+}
+
+static PFNGLINSERTEVENTMARKEREXTPROC
+epoxy_glInsertEventMarkerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_debug_marker, 30473 /* glInsertEventMarkerEXT */);
+}
+
+static PFNGLINSTRUMENTSBUFFERSGIXPROC
+epoxy_glInstrumentsBufferSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 30496 /* glInstrumentsBufferSGIX */);
+}
+
+static PFNGLINTERLEAVEDARRAYSPROC
+epoxy_glInterleavedArrays_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 30520 /* glInterleavedArrays */);
+}
+
+static PFNGLINTERPOLATEPATHSNVPROC
+epoxy_glInterpolatePathsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 30540 /* glInterpolatePathsNV */);
+}
+
+static PFNGLINVALIDATEBUFFERDATAPROC
+epoxy_glInvalidateBufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30561 /* "glInvalidateBufferData" */,
+ 30561 /* "glInvalidateBufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30561 /* "glInvalidateBufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATEBUFFERSUBDATAPROC
+epoxy_glInvalidateBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30584 /* "glInvalidateBufferSubData" */,
+ 30584 /* "glInvalidateBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30584 /* "glInvalidateBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATEFRAMEBUFFERPROC
+epoxy_glInvalidateFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30610 /* "glInvalidateFramebuffer" */,
+ 30610 /* "glInvalidateFramebuffer" */,
+ 30610 /* "glInvalidateFramebuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30610 /* "glInvalidateFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC
+epoxy_glInvalidateNamedFramebufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30634 /* "glInvalidateNamedFramebufferData" */,
+ 30634 /* "glInvalidateNamedFramebufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30634 /* "glInvalidateNamedFramebufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC
+epoxy_glInvalidateNamedFramebufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30667 /* "glInvalidateNamedFramebufferSubData" */,
+ 30667 /* "glInvalidateNamedFramebufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30667 /* "glInvalidateNamedFramebufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATESUBFRAMEBUFFERPROC
+epoxy_glInvalidateSubFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30703 /* "glInvalidateSubFramebuffer" */,
+ 30703 /* "glInvalidateSubFramebuffer" */,
+ 30703 /* "glInvalidateSubFramebuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30703 /* "glInvalidateSubFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATETEXIMAGEPROC
+epoxy_glInvalidateTexImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30730 /* "glInvalidateTexImage" */,
+ 30730 /* "glInvalidateTexImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30730 /* "glInvalidateTexImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLINVALIDATETEXSUBIMAGEPROC
+epoxy_glInvalidateTexSubImage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_invalidate_subdata,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30751 /* "glInvalidateTexSubImage" */,
+ 30751 /* "glInvalidateTexSubImage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30751 /* "glInvalidateTexSubImage" */,
+ providers, entrypoints);
+}
+
+static PFNGLISASYNCMARKERSGIXPROC
+epoxy_glIsAsyncMarkerSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 30775 /* glIsAsyncMarkerSGIX */);
+}
+
+static PFNGLISBUFFERPROC
+epoxy_glIsBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30795 /* "glIsBuffer" */,
+ 30795 /* "glIsBuffer" */,
+ 30795 /* "glIsBuffer" */,
+ 30806 /* "glIsBufferARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30795 /* "glIsBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLISBUFFERARBPROC
+epoxy_glIsBufferARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30806 /* "glIsBufferARB" */,
+ 30795 /* "glIsBuffer" */,
+ 30795 /* "glIsBuffer" */,
+ 30795 /* "glIsBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30806 /* "glIsBufferARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLISBUFFERRESIDENTNVPROC
+epoxy_glIsBufferResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 30820 /* glIsBufferResidentNV */);
+}
+
+static PFNGLISCOMMANDLISTNVPROC
+epoxy_glIsCommandListNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 30841 /* glIsCommandListNV */);
+}
+
+static PFNGLISENABLEDPROC
+epoxy_glIsEnabled_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30859 /* "glIsEnabled" */,
+ 30859 /* "glIsEnabled" */,
+ 30859 /* "glIsEnabled" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30859 /* "glIsEnabled" */,
+ providers, entrypoints);
+}
+
+static PFNGLISENABLEDINDEXEDEXTPROC
+epoxy_glIsEnabledIndexedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30893 /* "glIsEnabledi" */,
+ 30893 /* "glIsEnabledi" */,
+ 30906 /* "glIsEnablediEXT" */,
+ 30922 /* "glIsEnablediNV" */,
+ 30937 /* "glIsEnablediOES" */,
+ 30937 /* "glIsEnablediOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30871 /* "glIsEnabledIndexedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLISENABLEDIPROC
+epoxy_glIsEnabledi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30893 /* "glIsEnabledi" */,
+ 30893 /* "glIsEnabledi" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30906 /* "glIsEnablediEXT" */,
+ 30922 /* "glIsEnablediNV" */,
+ 30937 /* "glIsEnablediOES" */,
+ 30937 /* "glIsEnablediOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30893 /* "glIsEnabledi" */,
+ providers, entrypoints);
+}
+
+static PFNGLISENABLEDIEXTPROC
+epoxy_glIsEnablediEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30906 /* "glIsEnablediEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30893 /* "glIsEnabledi" */,
+ 30893 /* "glIsEnabledi" */,
+ 30922 /* "glIsEnablediNV" */,
+ 30937 /* "glIsEnablediOES" */,
+ 30937 /* "glIsEnablediOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30906 /* "glIsEnablediEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLISENABLEDINVPROC
+epoxy_glIsEnablediNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30922 /* "glIsEnablediNV" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30893 /* "glIsEnabledi" */,
+ 30893 /* "glIsEnabledi" */,
+ 30906 /* "glIsEnablediEXT" */,
+ 30937 /* "glIsEnablediOES" */,
+ 30937 /* "glIsEnablediOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30922 /* "glIsEnablediNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLISENABLEDIOESPROC
+epoxy_glIsEnablediOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_draw_buffers_indexed,
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_draw_buffers2,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_draw_buffers_indexed,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30937 /* "glIsEnablediOES" */,
+ 30937 /* "glIsEnablediOES" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30871 /* "glIsEnabledIndexedEXT" */,
+ 30893 /* "glIsEnabledi" */,
+ 30893 /* "glIsEnabledi" */,
+ 30906 /* "glIsEnablediEXT" */,
+ 30922 /* "glIsEnablediNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30937 /* "glIsEnablediOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLISFENCEAPPLEPROC
+epoxy_glIsFenceAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 30953 /* glIsFenceAPPLE */);
+}
+
+static PFNGLISFENCENVPROC
+epoxy_glIsFenceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 30968 /* glIsFenceNV */);
+}
+
+static PFNGLISFRAMEBUFFERPROC
+epoxy_glIsFramebuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30980 /* "glIsFramebuffer" */,
+ 30980 /* "glIsFramebuffer" */,
+ 30980 /* "glIsFramebuffer" */,
+ 30996 /* "glIsFramebufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30980 /* "glIsFramebuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLISFRAMEBUFFEREXTPROC
+epoxy_glIsFramebufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 30996 /* "glIsFramebufferEXT" */,
+ 30980 /* "glIsFramebuffer" */,
+ 30980 /* "glIsFramebuffer" */,
+ 30980 /* "glIsFramebuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 30996 /* "glIsFramebufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLISFRAMEBUFFEROESPROC
+epoxy_glIsFramebufferOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 31015 /* glIsFramebufferOES */);
+}
+
+static PFNGLISIMAGEHANDLERESIDENTARBPROC
+epoxy_glIsImageHandleResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 31034 /* glIsImageHandleResidentARB */);
+}
+
+static PFNGLISIMAGEHANDLERESIDENTNVPROC
+epoxy_glIsImageHandleResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 31061 /* glIsImageHandleResidentNV */);
+}
+
+static PFNGLISLISTPROC
+epoxy_glIsList_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 31087 /* glIsList */);
+}
+
+static PFNGLISMEMORYOBJECTEXTPROC
+epoxy_glIsMemoryObjectEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 31096 /* glIsMemoryObjectEXT */);
+}
+
+static PFNGLISNAMEAMDPROC
+epoxy_glIsNameAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_name_gen_delete, 31116 /* glIsNameAMD */);
+}
+
+static PFNGLISNAMEDBUFFERRESIDENTNVPROC
+epoxy_glIsNamedBufferResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 31128 /* glIsNamedBufferResidentNV */);
+}
+
+static PFNGLISNAMEDSTRINGARBPROC
+epoxy_glIsNamedStringARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 31154 /* glIsNamedStringARB */);
+}
+
+static PFNGLISOBJECTBUFFERATIPROC
+epoxy_glIsObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 31173 /* glIsObjectBufferATI */);
+}
+
+static PFNGLISOCCLUSIONQUERYNVPROC
+epoxy_glIsOcclusionQueryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_occlusion_query, 31193 /* glIsOcclusionQueryNV */);
+}
+
+static PFNGLISPATHNVPROC
+epoxy_glIsPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 31214 /* glIsPathNV */);
+}
+
+static PFNGLISPOINTINFILLPATHNVPROC
+epoxy_glIsPointInFillPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 31225 /* glIsPointInFillPathNV */);
+}
+
+static PFNGLISPOINTINSTROKEPATHNVPROC
+epoxy_glIsPointInStrokePathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 31247 /* glIsPointInStrokePathNV */);
+}
+
+static PFNGLISPROGRAMPROC
+epoxy_glIsProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31271 /* "glIsProgram" */,
+ 31271 /* "glIsProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31271 /* "glIsProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLISPROGRAMARBPROC
+epoxy_glIsProgramARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31283 /* "glIsProgramARB" */,
+ 31283 /* "glIsProgramARB" */,
+ 31298 /* "glIsProgramNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31283 /* "glIsProgramARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLISPROGRAMNVPROC
+epoxy_glIsProgramNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31298 /* "glIsProgramNV" */,
+ 31283 /* "glIsProgramARB" */,
+ 31283 /* "glIsProgramARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31298 /* "glIsProgramNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLISPROGRAMPIPELINEPROC
+epoxy_glIsProgramPipeline_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31312 /* "glIsProgramPipeline" */,
+ 31312 /* "glIsProgramPipeline" */,
+ 31312 /* "glIsProgramPipeline" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31312 /* "glIsProgramPipeline" */,
+ providers, entrypoints);
+}
+
+static PFNGLISPROGRAMPIPELINEEXTPROC
+epoxy_glIsProgramPipelineEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 31332 /* glIsProgramPipelineEXT */);
+}
+
+static PFNGLISQUERYPROC
+epoxy_glIsQuery_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_occlusion_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31355 /* "glIsQuery" */,
+ 31355 /* "glIsQuery" */,
+ 31365 /* "glIsQueryARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31355 /* "glIsQuery" */,
+ providers, entrypoints);
+}
+
+static PFNGLISQUERYARBPROC
+epoxy_glIsQueryARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_occlusion_query,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31365 /* "glIsQueryARB" */,
+ 31355 /* "glIsQuery" */,
+ 31355 /* "glIsQuery" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31365 /* "glIsQueryARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLISQUERYEXTPROC
+epoxy_glIsQueryEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_GL_EXT_occlusion_query_boolean,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31378 /* "glIsQueryEXT" */,
+ 31378 /* "glIsQueryEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31378 /* "glIsQueryEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLISRENDERBUFFERPROC
+epoxy_glIsRenderbuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31391 /* "glIsRenderbuffer" */,
+ 31391 /* "glIsRenderbuffer" */,
+ 31391 /* "glIsRenderbuffer" */,
+ 31408 /* "glIsRenderbufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31391 /* "glIsRenderbuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLISRENDERBUFFEREXTPROC
+epoxy_glIsRenderbufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31408 /* "glIsRenderbufferEXT" */,
+ 31391 /* "glIsRenderbuffer" */,
+ 31391 /* "glIsRenderbuffer" */,
+ 31391 /* "glIsRenderbuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31408 /* "glIsRenderbufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLISRENDERBUFFEROESPROC
+epoxy_glIsRenderbufferOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 31428 /* glIsRenderbufferOES */);
+}
+
+static PFNGLISSAMPLERPROC
+epoxy_glIsSampler_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31448 /* "glIsSampler" */,
+ 31448 /* "glIsSampler" */,
+ 31448 /* "glIsSampler" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31448 /* "glIsSampler" */,
+ providers, entrypoints);
+}
+
+static PFNGLISSEMAPHOREEXTPROC
+epoxy_glIsSemaphoreEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 31460 /* glIsSemaphoreEXT */);
+}
+
+static PFNGLISSHADERPROC
+epoxy_glIsShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31477 /* "glIsShader" */,
+ 31477 /* "glIsShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31477 /* "glIsShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLISSTATENVPROC
+epoxy_glIsStateNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 31488 /* glIsStateNV */);
+}
+
+static PFNGLISSYNCPROC
+epoxy_glIsSync_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31500 /* "glIsSync" */,
+ 31500 /* "glIsSync" */,
+ 31500 /* "glIsSync" */,
+ 31509 /* "glIsSyncAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31500 /* "glIsSync" */,
+ providers, entrypoints);
+}
+
+static PFNGLISSYNCAPPLEPROC
+epoxy_glIsSyncAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31509 /* "glIsSyncAPPLE" */,
+ 31500 /* "glIsSync" */,
+ 31500 /* "glIsSync" */,
+ 31500 /* "glIsSync" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31509 /* "glIsSyncAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLISTEXTUREPROC
+epoxy_glIsTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31523 /* "glIsTexture" */,
+ 31523 /* "glIsTexture" */,
+ 31523 /* "glIsTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31523 /* "glIsTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLISTEXTUREEXTPROC
+epoxy_glIsTextureEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_object, 31535 /* glIsTextureEXT */);
+}
+
+static PFNGLISTEXTUREHANDLERESIDENTARBPROC
+epoxy_glIsTextureHandleResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 31550 /* glIsTextureHandleResidentARB */);
+}
+
+static PFNGLISTEXTUREHANDLERESIDENTNVPROC
+epoxy_glIsTextureHandleResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 31579 /* glIsTextureHandleResidentNV */);
+}
+
+static PFNGLISTRANSFORMFEEDBACKPROC
+epoxy_glIsTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31607 /* "glIsTransformFeedback" */,
+ 31607 /* "glIsTransformFeedback" */,
+ 31607 /* "glIsTransformFeedback" */,
+ 31629 /* "glIsTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31607 /* "glIsTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLISTRANSFORMFEEDBACKNVPROC
+epoxy_glIsTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31629 /* "glIsTransformFeedbackNV" */,
+ 31607 /* "glIsTransformFeedback" */,
+ 31607 /* "glIsTransformFeedback" */,
+ 31607 /* "glIsTransformFeedback" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31629 /* "glIsTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLISVARIANTENABLEDEXTPROC
+epoxy_glIsVariantEnabledEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 31653 /* glIsVariantEnabledEXT */);
+}
+
+static PFNGLISVERTEXARRAYPROC
+epoxy_glIsVertexArray_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31691 /* "glIsVertexArrayAPPLE" */,
+ 31712 /* "glIsVertexArrayOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31675 /* "glIsVertexArray" */,
+ providers, entrypoints);
+}
+
+static PFNGLISVERTEXARRAYAPPLEPROC
+epoxy_glIsVertexArrayAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31691 /* "glIsVertexArrayAPPLE" */,
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31712 /* "glIsVertexArrayOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31691 /* "glIsVertexArrayAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLISVERTEXARRAYOESPROC
+epoxy_glIsVertexArrayOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_vertex_array_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_vertex_array_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_vertex_array_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31712 /* "glIsVertexArrayOES" */,
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31675 /* "glIsVertexArray" */,
+ 31691 /* "glIsVertexArrayAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31712 /* "glIsVertexArrayOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLISVERTEXATTRIBENABLEDAPPLEPROC
+epoxy_glIsVertexAttribEnabledAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 31731 /* glIsVertexAttribEnabledAPPLE */);
+}
+
+static PFNGLLGPUCOPYIMAGESUBDATANVXPROC
+epoxy_glLGPUCopyImageSubDataNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_linked_gpu_multicast, 31760 /* glLGPUCopyImageSubDataNVX */);
+}
+
+static PFNGLLGPUINTERLOCKNVXPROC
+epoxy_glLGPUInterlockNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_linked_gpu_multicast, 31786 /* glLGPUInterlockNVX */);
+}
+
+static PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC
+epoxy_glLGPUNamedBufferSubDataNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_linked_gpu_multicast, 31805 /* glLGPUNamedBufferSubDataNVX */);
+}
+
+static PFNGLLABELOBJECTEXTPROC
+epoxy_glLabelObjectEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_debug_label, 31833 /* glLabelObjectEXT */);
+}
+
+static PFNGLLIGHTENVISGIXPROC
+epoxy_glLightEnviSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_fragment_lighting, 31850 /* glLightEnviSGIX */);
+}
+
+static PFNGLLIGHTMODELFPROC
+epoxy_glLightModelf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31866 /* "glLightModelf" */,
+ 31866 /* "glLightModelf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31866 /* "glLightModelf" */,
+ providers, entrypoints);
+}
+
+static PFNGLLIGHTMODELFVPROC
+epoxy_glLightModelfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31880 /* "glLightModelfv" */,
+ 31880 /* "glLightModelfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31880 /* "glLightModelfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLLIGHTMODELIPROC
+epoxy_glLightModeli_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 31895 /* glLightModeli */);
+}
+
+static PFNGLLIGHTMODELIVPROC
+epoxy_glLightModeliv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 31909 /* glLightModeliv */);
+}
+
+static PFNGLLIGHTMODELXPROC
+epoxy_glLightModelx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 31924 /* glLightModelx */);
+}
+
+static PFNGLLIGHTMODELXOESPROC
+epoxy_glLightModelxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 31938 /* glLightModelxOES */);
+}
+
+static PFNGLLIGHTMODELXVPROC
+epoxy_glLightModelxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 31955 /* glLightModelxv */);
+}
+
+static PFNGLLIGHTMODELXVOESPROC
+epoxy_glLightModelxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 31970 /* glLightModelxvOES */);
+}
+
+static PFNGLLIGHTFPROC
+epoxy_glLightf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31988 /* "glLightf" */,
+ 31988 /* "glLightf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31988 /* "glLightf" */,
+ providers, entrypoints);
+}
+
+static PFNGLLIGHTFVPROC
+epoxy_glLightfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 31997 /* "glLightfv" */,
+ 31997 /* "glLightfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 31997 /* "glLightfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLLIGHTIPROC
+epoxy_glLighti_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32007 /* glLighti */);
+}
+
+static PFNGLLIGHTIVPROC
+epoxy_glLightiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32016 /* glLightiv */);
+}
+
+static PFNGLLIGHTXPROC
+epoxy_glLightx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 32026 /* glLightx */);
+}
+
+static PFNGLLIGHTXOESPROC
+epoxy_glLightxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32035 /* glLightxOES */);
+}
+
+static PFNGLLIGHTXVPROC
+epoxy_glLightxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 32047 /* glLightxv */);
+}
+
+static PFNGLLIGHTXVOESPROC
+epoxy_glLightxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32057 /* glLightxvOES */);
+}
+
+static PFNGLLINESTIPPLEPROC
+epoxy_glLineStipple_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32070 /* glLineStipple */);
+}
+
+static PFNGLLINEWIDTHPROC
+epoxy_glLineWidth_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32084 /* "glLineWidth" */,
+ 32084 /* "glLineWidth" */,
+ 32084 /* "glLineWidth" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32084 /* "glLineWidth" */,
+ providers, entrypoints);
+}
+
+static PFNGLLINEWIDTHXPROC
+epoxy_glLineWidthx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 32096 /* glLineWidthx */);
+}
+
+static PFNGLLINEWIDTHXOESPROC
+epoxy_glLineWidthxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32109 /* glLineWidthxOES */);
+}
+
+static PFNGLLINKPROGRAMPROC
+epoxy_glLinkProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32125 /* "glLinkProgram" */,
+ 32125 /* "glLinkProgram" */,
+ 32139 /* "glLinkProgramARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32125 /* "glLinkProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLLINKPROGRAMARBPROC
+epoxy_glLinkProgramARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32139 /* "glLinkProgramARB" */,
+ 32125 /* "glLinkProgram" */,
+ 32125 /* "glLinkProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32139 /* "glLinkProgramARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLLISTBASEPROC
+epoxy_glListBase_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32156 /* glListBase */);
+}
+
+static PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC
+epoxy_glListDrawCommandsStatesClientNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 32167 /* glListDrawCommandsStatesClientNV */);
+}
+
+static PFNGLLISTPARAMETERFSGIXPROC
+epoxy_glListParameterfSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 32200 /* glListParameterfSGIX */);
+}
+
+static PFNGLLISTPARAMETERFVSGIXPROC
+epoxy_glListParameterfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 32221 /* glListParameterfvSGIX */);
+}
+
+static PFNGLLISTPARAMETERISGIXPROC
+epoxy_glListParameteriSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 32243 /* glListParameteriSGIX */);
+}
+
+static PFNGLLISTPARAMETERIVSGIXPROC
+epoxy_glListParameterivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_list_priority, 32264 /* glListParameterivSGIX */);
+}
+
+static PFNGLLOADIDENTITYPROC
+epoxy_glLoadIdentity_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32286 /* "glLoadIdentity" */,
+ 32286 /* "glLoadIdentity" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32286 /* "glLoadIdentity" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC
+epoxy_glLoadIdentityDeformationMapSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_polynomial_ffd, 32301 /* glLoadIdentityDeformationMapSGIX */);
+}
+
+static PFNGLLOADMATRIXDPROC
+epoxy_glLoadMatrixd_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32334 /* glLoadMatrixd */);
+}
+
+static PFNGLLOADMATRIXFPROC
+epoxy_glLoadMatrixf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32348 /* "glLoadMatrixf" */,
+ 32348 /* "glLoadMatrixf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32348 /* "glLoadMatrixf" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADMATRIXXPROC
+epoxy_glLoadMatrixx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 32362 /* glLoadMatrixx */);
+}
+
+static PFNGLLOADMATRIXXOESPROC
+epoxy_glLoadMatrixxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32376 /* glLoadMatrixxOES */);
+}
+
+static PFNGLLOADNAMEPROC
+epoxy_glLoadName_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32393 /* glLoadName */);
+}
+
+static PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC
+epoxy_glLoadPaletteFromModelViewMatrixOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_matrix_palette, 32404 /* glLoadPaletteFromModelViewMatrixOES */);
+}
+
+static PFNGLLOADPROGRAMNVPROC
+epoxy_glLoadProgramNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 32440 /* glLoadProgramNV */);
+}
+
+static PFNGLLOADTRANSPOSEMATRIXDPROC
+epoxy_glLoadTransposeMatrixd_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_transpose_matrix,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32456 /* "glLoadTransposeMatrixd" */,
+ 32479 /* "glLoadTransposeMatrixdARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32456 /* "glLoadTransposeMatrixd" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADTRANSPOSEMATRIXDARBPROC
+epoxy_glLoadTransposeMatrixdARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_transpose_matrix,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32479 /* "glLoadTransposeMatrixdARB" */,
+ 32456 /* "glLoadTransposeMatrixd" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32479 /* "glLoadTransposeMatrixdARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADTRANSPOSEMATRIXFPROC
+epoxy_glLoadTransposeMatrixf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_transpose_matrix,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32505 /* "glLoadTransposeMatrixf" */,
+ 32528 /* "glLoadTransposeMatrixfARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32505 /* "glLoadTransposeMatrixf" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADTRANSPOSEMATRIXFARBPROC
+epoxy_glLoadTransposeMatrixfARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_transpose_matrix,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32528 /* "glLoadTransposeMatrixfARB" */,
+ 32505 /* "glLoadTransposeMatrixf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32528 /* "glLoadTransposeMatrixfARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLLOADTRANSPOSEMATRIXXOESPROC
+epoxy_glLoadTransposeMatrixxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32554 /* glLoadTransposeMatrixxOES */);
+}
+
+static PFNGLLOCKARRAYSEXTPROC
+epoxy_glLockArraysEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_compiled_vertex_array, 32580 /* glLockArraysEXT */);
+}
+
+static PFNGLLOGICOPPROC
+epoxy_glLogicOp_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 32596 /* "glLogicOp" */,
+ 32596 /* "glLogicOp" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 32596 /* "glLogicOp" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAKEBUFFERNONRESIDENTNVPROC
+epoxy_glMakeBufferNonResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 32606 /* glMakeBufferNonResidentNV */);
+}
+
+static PFNGLMAKEBUFFERRESIDENTNVPROC
+epoxy_glMakeBufferResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 32632 /* glMakeBufferResidentNV */);
+}
+
+static PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC
+epoxy_glMakeImageHandleNonResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 32655 /* glMakeImageHandleNonResidentARB */);
+}
+
+static PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC
+epoxy_glMakeImageHandleNonResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 32687 /* glMakeImageHandleNonResidentNV */);
+}
+
+static PFNGLMAKEIMAGEHANDLERESIDENTARBPROC
+epoxy_glMakeImageHandleResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 32718 /* glMakeImageHandleResidentARB */);
+}
+
+static PFNGLMAKEIMAGEHANDLERESIDENTNVPROC
+epoxy_glMakeImageHandleResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 32747 /* glMakeImageHandleResidentNV */);
+}
+
+static PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC
+epoxy_glMakeNamedBufferNonResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 32775 /* glMakeNamedBufferNonResidentNV */);
+}
+
+static PFNGLMAKENAMEDBUFFERRESIDENTNVPROC
+epoxy_glMakeNamedBufferResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 32806 /* glMakeNamedBufferResidentNV */);
+}
+
+static PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC
+epoxy_glMakeTextureHandleNonResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 32834 /* glMakeTextureHandleNonResidentARB */);
+}
+
+static PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC
+epoxy_glMakeTextureHandleNonResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 32868 /* glMakeTextureHandleNonResidentNV */);
+}
+
+static PFNGLMAKETEXTUREHANDLERESIDENTARBPROC
+epoxy_glMakeTextureHandleResidentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 32901 /* glMakeTextureHandleResidentARB */);
+}
+
+static PFNGLMAKETEXTUREHANDLERESIDENTNVPROC
+epoxy_glMakeTextureHandleResidentNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 32932 /* glMakeTextureHandleResidentNV */);
+}
+
+static PFNGLMAP1DPROC
+epoxy_glMap1d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32962 /* glMap1d */);
+}
+
+static PFNGLMAP1FPROC
+epoxy_glMap1f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32970 /* glMap1f */);
+}
+
+static PFNGLMAP1XOESPROC
+epoxy_glMap1xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 32978 /* glMap1xOES */);
+}
+
+static PFNGLMAP2DPROC
+epoxy_glMap2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32989 /* glMap2d */);
+}
+
+static PFNGLMAP2FPROC
+epoxy_glMap2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 32997 /* glMap2f */);
+}
+
+static PFNGLMAP2XOESPROC
+epoxy_glMap2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 33005 /* glMap2xOES */);
+}
+
+static PFNGLMAPBUFFERPROC
+epoxy_glMapBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33016 /* "glMapBuffer" */,
+ 33028 /* "glMapBufferARB" */,
+ 33043 /* "glMapBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33016 /* "glMapBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPBUFFERARBPROC
+epoxy_glMapBufferARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33028 /* "glMapBufferARB" */,
+ 33016 /* "glMapBuffer" */,
+ 33043 /* "glMapBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33028 /* "glMapBufferARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPBUFFEROESPROC
+epoxy_glMapBufferOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_mapbuffer,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33043 /* "glMapBufferOES" */,
+ 33016 /* "glMapBuffer" */,
+ 33028 /* "glMapBufferARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33043 /* "glMapBufferOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPBUFFERRANGEPROC
+epoxy_glMapBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_map_buffer_range,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33058 /* "glMapBufferRange" */,
+ 33058 /* "glMapBufferRange" */,
+ 33058 /* "glMapBufferRange" */,
+ 33075 /* "glMapBufferRangeEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33058 /* "glMapBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPBUFFERRANGEEXTPROC
+epoxy_glMapBufferRangeEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_map_buffer_range,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_map_buffer_range,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33075 /* "glMapBufferRangeEXT" */,
+ 33058 /* "glMapBufferRange" */,
+ 33058 /* "glMapBufferRange" */,
+ 33058 /* "glMapBufferRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33075 /* "glMapBufferRangeEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPCONTROLPOINTSNVPROC
+epoxy_glMapControlPointsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 33095 /* glMapControlPointsNV */);
+}
+
+static PFNGLMAPGRID1DPROC
+epoxy_glMapGrid1d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33116 /* glMapGrid1d */);
+}
+
+static PFNGLMAPGRID1FPROC
+epoxy_glMapGrid1f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33128 /* glMapGrid1f */);
+}
+
+static PFNGLMAPGRID1XOESPROC
+epoxy_glMapGrid1xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 33140 /* glMapGrid1xOES */);
+}
+
+static PFNGLMAPGRID2DPROC
+epoxy_glMapGrid2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33155 /* glMapGrid2d */);
+}
+
+static PFNGLMAPGRID2FPROC
+epoxy_glMapGrid2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33167 /* glMapGrid2f */);
+}
+
+static PFNGLMAPGRID2XOESPROC
+epoxy_glMapGrid2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 33179 /* glMapGrid2xOES */);
+}
+
+static PFNGLMAPNAMEDBUFFERPROC
+epoxy_glMapNamedBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33194 /* "glMapNamedBuffer" */,
+ 33194 /* "glMapNamedBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33194 /* "glMapNamedBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPNAMEDBUFFEREXTPROC
+epoxy_glMapNamedBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 33211 /* glMapNamedBufferEXT */);
+}
+
+static PFNGLMAPNAMEDBUFFERRANGEPROC
+epoxy_glMapNamedBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33231 /* "glMapNamedBufferRange" */,
+ 33231 /* "glMapNamedBufferRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33231 /* "glMapNamedBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAPNAMEDBUFFERRANGEEXTPROC
+epoxy_glMapNamedBufferRangeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 33253 /* glMapNamedBufferRangeEXT */);
+}
+
+static PFNGLMAPOBJECTBUFFERATIPROC
+epoxy_glMapObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_map_object_buffer, 33278 /* glMapObjectBufferATI */);
+}
+
+static PFNGLMAPPARAMETERFVNVPROC
+epoxy_glMapParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 33299 /* glMapParameterfvNV */);
+}
+
+static PFNGLMAPPARAMETERIVNVPROC
+epoxy_glMapParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_evaluators, 33318 /* glMapParameterivNV */);
+}
+
+static PFNGLMAPTEXTURE2DINTELPROC
+epoxy_glMapTexture2DINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_map_texture, 33337 /* glMapTexture2DINTEL */);
+}
+
+static PFNGLMAPVERTEXATTRIB1DAPPLEPROC
+epoxy_glMapVertexAttrib1dAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 33357 /* glMapVertexAttrib1dAPPLE */);
+}
+
+static PFNGLMAPVERTEXATTRIB1FAPPLEPROC
+epoxy_glMapVertexAttrib1fAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 33382 /* glMapVertexAttrib1fAPPLE */);
+}
+
+static PFNGLMAPVERTEXATTRIB2DAPPLEPROC
+epoxy_glMapVertexAttrib2dAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 33407 /* glMapVertexAttrib2dAPPLE */);
+}
+
+static PFNGLMAPVERTEXATTRIB2FAPPLEPROC
+epoxy_glMapVertexAttrib2fAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_program_evaluators, 33432 /* glMapVertexAttrib2fAPPLE */);
+}
+
+static PFNGLMATERIALFPROC
+epoxy_glMaterialf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33457 /* "glMaterialf" */,
+ 33457 /* "glMaterialf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33457 /* "glMaterialf" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATERIALFVPROC
+epoxy_glMaterialfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33469 /* "glMaterialfv" */,
+ 33469 /* "glMaterialfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33469 /* "glMaterialfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATERIALIPROC
+epoxy_glMateriali_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33482 /* glMateriali */);
+}
+
+static PFNGLMATERIALIVPROC
+epoxy_glMaterialiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 33494 /* glMaterialiv */);
+}
+
+static PFNGLMATERIALXPROC
+epoxy_glMaterialx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 33507 /* glMaterialx */);
+}
+
+static PFNGLMATERIALXOESPROC
+epoxy_glMaterialxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 33519 /* glMaterialxOES */);
+}
+
+static PFNGLMATERIALXVPROC
+epoxy_glMaterialxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 33534 /* glMaterialxv */);
+}
+
+static PFNGLMATERIALXVOESPROC
+epoxy_glMaterialxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 33547 /* glMaterialxvOES */);
+}
+
+static PFNGLMATRIXFRUSTUMEXTPROC
+epoxy_glMatrixFrustumEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33563 /* "glMatrixFrustumEXT" */,
+ 33563 /* "glMatrixFrustumEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33563 /* "glMatrixFrustumEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXINDEXPOINTERARBPROC
+epoxy_glMatrixIndexPointerARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_matrix_palette, 33582 /* glMatrixIndexPointerARB */);
+}
+
+static PFNGLMATRIXINDEXPOINTEROESPROC
+epoxy_glMatrixIndexPointerOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_matrix_palette, 33606 /* glMatrixIndexPointerOES */);
+}
+
+static PFNGLMATRIXINDEXUBVARBPROC
+epoxy_glMatrixIndexubvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_matrix_palette, 33630 /* glMatrixIndexubvARB */);
+}
+
+static PFNGLMATRIXINDEXUIVARBPROC
+epoxy_glMatrixIndexuivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_matrix_palette, 33650 /* glMatrixIndexuivARB */);
+}
+
+static PFNGLMATRIXINDEXUSVARBPROC
+epoxy_glMatrixIndexusvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_matrix_palette, 33670 /* glMatrixIndexusvARB */);
+}
+
+static PFNGLMATRIXLOAD3X2FNVPROC
+epoxy_glMatrixLoad3x2fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33690 /* glMatrixLoad3x2fNV */);
+}
+
+static PFNGLMATRIXLOAD3X3FNVPROC
+epoxy_glMatrixLoad3x3fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33709 /* glMatrixLoad3x3fNV */);
+}
+
+static PFNGLMATRIXLOADIDENTITYEXTPROC
+epoxy_glMatrixLoadIdentityEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33728 /* "glMatrixLoadIdentityEXT" */,
+ 33728 /* "glMatrixLoadIdentityEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33728 /* "glMatrixLoadIdentityEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC
+epoxy_glMatrixLoadTranspose3x3fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33752 /* glMatrixLoadTranspose3x3fNV */);
+}
+
+static PFNGLMATRIXLOADTRANSPOSEDEXTPROC
+epoxy_glMatrixLoadTransposedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33780 /* "glMatrixLoadTransposedEXT" */,
+ 33780 /* "glMatrixLoadTransposedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33780 /* "glMatrixLoadTransposedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXLOADTRANSPOSEFEXTPROC
+epoxy_glMatrixLoadTransposefEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33806 /* "glMatrixLoadTransposefEXT" */,
+ 33806 /* "glMatrixLoadTransposefEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33806 /* "glMatrixLoadTransposefEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXLOADDEXTPROC
+epoxy_glMatrixLoaddEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33832 /* "glMatrixLoaddEXT" */,
+ 33832 /* "glMatrixLoaddEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33832 /* "glMatrixLoaddEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXLOADFEXTPROC
+epoxy_glMatrixLoadfEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33849 /* "glMatrixLoadfEXT" */,
+ 33849 /* "glMatrixLoadfEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33849 /* "glMatrixLoadfEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXMODEPROC
+epoxy_glMatrixMode_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33866 /* "glMatrixMode" */,
+ 33866 /* "glMatrixMode" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33866 /* "glMatrixMode" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXMULT3X2FNVPROC
+epoxy_glMatrixMult3x2fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33879 /* glMatrixMult3x2fNV */);
+}
+
+static PFNGLMATRIXMULT3X3FNVPROC
+epoxy_glMatrixMult3x3fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33898 /* glMatrixMult3x3fNV */);
+}
+
+static PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC
+epoxy_glMatrixMultTranspose3x3fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 33917 /* glMatrixMultTranspose3x3fNV */);
+}
+
+static PFNGLMATRIXMULTTRANSPOSEDEXTPROC
+epoxy_glMatrixMultTransposedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33945 /* "glMatrixMultTransposedEXT" */,
+ 33945 /* "glMatrixMultTransposedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33945 /* "glMatrixMultTransposedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXMULTTRANSPOSEFEXTPROC
+epoxy_glMatrixMultTransposefEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33971 /* "glMatrixMultTransposefEXT" */,
+ 33971 /* "glMatrixMultTransposefEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33971 /* "glMatrixMultTransposefEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXMULTDEXTPROC
+epoxy_glMatrixMultdEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 33997 /* "glMatrixMultdEXT" */,
+ 33997 /* "glMatrixMultdEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 33997 /* "glMatrixMultdEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXMULTFEXTPROC
+epoxy_glMatrixMultfEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34014 /* "glMatrixMultfEXT" */,
+ 34014 /* "glMatrixMultfEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34014 /* "glMatrixMultfEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXORTHOEXTPROC
+epoxy_glMatrixOrthoEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34031 /* "glMatrixOrthoEXT" */,
+ 34031 /* "glMatrixOrthoEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34031 /* "glMatrixOrthoEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXPOPEXTPROC
+epoxy_glMatrixPopEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34048 /* "glMatrixPopEXT" */,
+ 34048 /* "glMatrixPopEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34048 /* "glMatrixPopEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXPUSHEXTPROC
+epoxy_glMatrixPushEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34063 /* "glMatrixPushEXT" */,
+ 34063 /* "glMatrixPushEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34063 /* "glMatrixPushEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXROTATEDEXTPROC
+epoxy_glMatrixRotatedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34079 /* "glMatrixRotatedEXT" */,
+ 34079 /* "glMatrixRotatedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34079 /* "glMatrixRotatedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXROTATEFEXTPROC
+epoxy_glMatrixRotatefEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34098 /* "glMatrixRotatefEXT" */,
+ 34098 /* "glMatrixRotatefEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34098 /* "glMatrixRotatefEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXSCALEDEXTPROC
+epoxy_glMatrixScaledEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34117 /* "glMatrixScaledEXT" */,
+ 34117 /* "glMatrixScaledEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34117 /* "glMatrixScaledEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXSCALEFEXTPROC
+epoxy_glMatrixScalefEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34135 /* "glMatrixScalefEXT" */,
+ 34135 /* "glMatrixScalefEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34135 /* "glMatrixScalefEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXTRANSLATEDEXTPROC
+epoxy_glMatrixTranslatedEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34153 /* "glMatrixTranslatedEXT" */,
+ 34153 /* "glMatrixTranslatedEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34153 /* "glMatrixTranslatedEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMATRIXTRANSLATEFEXTPROC
+epoxy_glMatrixTranslatefEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_NV_path_rendering,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34175 /* "glMatrixTranslatefEXT" */,
+ 34175 /* "glMatrixTranslatefEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34175 /* "glMatrixTranslatefEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAXSHADERCOMPILERTHREADSARBPROC
+epoxy_glMaxShaderCompilerThreadsARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_parallel_shader_compile,
+ PROVIDER_GL_KHR_parallel_shader_compile,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34197 /* "glMaxShaderCompilerThreadsARB" */,
+ 34227 /* "glMaxShaderCompilerThreadsKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34197 /* "glMaxShaderCompilerThreadsARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMAXSHADERCOMPILERTHREADSKHRPROC
+epoxy_glMaxShaderCompilerThreadsKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_parallel_shader_compile,
+ PROVIDER_GL_ARB_parallel_shader_compile,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34227 /* "glMaxShaderCompilerThreadsKHR" */,
+ 34197 /* "glMaxShaderCompilerThreadsARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34227 /* "glMaxShaderCompilerThreadsKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLMEMORYBARRIERPROC
+epoxy_glMemoryBarrier_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_shader_image_load_store,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_shader_image_load_store,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34257 /* "glMemoryBarrier" */,
+ 34257 /* "glMemoryBarrier" */,
+ 34257 /* "glMemoryBarrier" */,
+ 34297 /* "glMemoryBarrierEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34257 /* "glMemoryBarrier" */,
+ providers, entrypoints);
+}
+
+static PFNGLMEMORYBARRIERBYREGIONPROC
+epoxy_glMemoryBarrierByRegion_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_ES3_1_compatibility,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34273 /* "glMemoryBarrierByRegion" */,
+ 34273 /* "glMemoryBarrierByRegion" */,
+ 34273 /* "glMemoryBarrierByRegion" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34273 /* "glMemoryBarrierByRegion" */,
+ providers, entrypoints);
+}
+
+static PFNGLMEMORYBARRIEREXTPROC
+epoxy_glMemoryBarrierEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_shader_image_load_store,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_shader_image_load_store,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34297 /* "glMemoryBarrierEXT" */,
+ 34257 /* "glMemoryBarrier" */,
+ 34257 /* "glMemoryBarrier" */,
+ 34257 /* "glMemoryBarrier" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34297 /* "glMemoryBarrierEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMEMORYOBJECTPARAMETERIVEXTPROC
+epoxy_glMemoryObjectParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 34316 /* glMemoryObjectParameterivEXT */);
+}
+
+static PFNGLMINSAMPLESHADINGPROC
+epoxy_glMinSampleShading_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_sample_shading,
+ PROVIDER_GL_OES_sample_shading,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34345 /* "glMinSampleShading" */,
+ 34345 /* "glMinSampleShading" */,
+ 34364 /* "glMinSampleShadingARB" */,
+ 34386 /* "glMinSampleShadingOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34345 /* "glMinSampleShading" */,
+ providers, entrypoints);
+}
+
+static PFNGLMINSAMPLESHADINGARBPROC
+epoxy_glMinSampleShadingARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_sample_shading,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_sample_shading,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34364 /* "glMinSampleShadingARB" */,
+ 34345 /* "glMinSampleShading" */,
+ 34345 /* "glMinSampleShading" */,
+ 34386 /* "glMinSampleShadingOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34364 /* "glMinSampleShadingARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMINSAMPLESHADINGOESPROC
+epoxy_glMinSampleShadingOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_sample_shading,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_sample_shading,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34386 /* "glMinSampleShadingOES" */,
+ 34345 /* "glMinSampleShading" */,
+ 34345 /* "glMinSampleShading" */,
+ 34364 /* "glMinSampleShadingARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34386 /* "glMinSampleShadingOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLMINMAXPROC
+epoxy_glMinmax_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_histogram,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34408 /* "glMinmax" */,
+ 34417 /* "glMinmaxEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34408 /* "glMinmax" */,
+ providers, entrypoints);
+}
+
+static PFNGLMINMAXEXTPROC
+epoxy_glMinmaxEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_histogram,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34417 /* "glMinmaxEXT" */,
+ 34408 /* "glMinmax" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34417 /* "glMinmaxEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTMATRIXDPROC
+epoxy_glMultMatrixd_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 34429 /* glMultMatrixd */);
+}
+
+static PFNGLMULTMATRIXFPROC
+epoxy_glMultMatrixf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34443 /* "glMultMatrixf" */,
+ 34443 /* "glMultMatrixf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34443 /* "glMultMatrixf" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTMATRIXXPROC
+epoxy_glMultMatrixx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 34457 /* glMultMatrixx */);
+}
+
+static PFNGLMULTMATRIXXOESPROC
+epoxy_glMultMatrixxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 34471 /* glMultMatrixxOES */);
+}
+
+static PFNGLMULTTRANSPOSEMATRIXDPROC
+epoxy_glMultTransposeMatrixd_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_transpose_matrix,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34488 /* "glMultTransposeMatrixd" */,
+ 34511 /* "glMultTransposeMatrixdARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34488 /* "glMultTransposeMatrixd" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTTRANSPOSEMATRIXDARBPROC
+epoxy_glMultTransposeMatrixdARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_transpose_matrix,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34511 /* "glMultTransposeMatrixdARB" */,
+ 34488 /* "glMultTransposeMatrixd" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34511 /* "glMultTransposeMatrixdARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTTRANSPOSEMATRIXFPROC
+epoxy_glMultTransposeMatrixf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_transpose_matrix,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34537 /* "glMultTransposeMatrixf" */,
+ 34560 /* "glMultTransposeMatrixfARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34537 /* "glMultTransposeMatrixf" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTTRANSPOSEMATRIXFARBPROC
+epoxy_glMultTransposeMatrixfARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_transpose_matrix,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34560 /* "glMultTransposeMatrixfARB" */,
+ 34537 /* "glMultTransposeMatrixf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34560 /* "glMultTransposeMatrixfARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTTRANSPOSEMATRIXXOESPROC
+epoxy_glMultTransposeMatrixxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 34586 /* glMultTransposeMatrixxOES */);
+}
+
+static PFNGLMULTIDRAWARRAYSPROC
+epoxy_glMultiDrawArrays_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_multi_draw_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34612 /* "glMultiDrawArrays" */,
+ 34630 /* "glMultiDrawArraysEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34612 /* "glMultiDrawArrays" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSEXTPROC
+epoxy_glMultiDrawArraysEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multi_draw_arrays,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34630 /* "glMultiDrawArraysEXT" */,
+ 34612 /* "glMultiDrawArrays" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34630 /* "glMultiDrawArraysEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTPROC
+epoxy_glMultiDrawArraysIndirect_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34677 /* "glMultiDrawArraysIndirectAMD" */,
+ 34848 /* "glMultiDrawArraysIndirectEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34651 /* "glMultiDrawArraysIndirect" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC
+epoxy_glMultiDrawArraysIndirectAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34677 /* "glMultiDrawArraysIndirectAMD" */,
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34848 /* "glMultiDrawArraysIndirectEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34677 /* "glMultiDrawArraysIndirectAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC
+epoxy_glMultiDrawArraysIndirectBindlessCountNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_multi_draw_indirect_count, 34706 /* glMultiDrawArraysIndirectBindlessCountNV */);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC
+epoxy_glMultiDrawArraysIndirectBindlessNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_multi_draw_indirect, 34747 /* glMultiDrawArraysIndirectBindlessNV */);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC
+epoxy_glMultiDrawArraysIndirectCount_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_ARB_indirect_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34783 /* "glMultiDrawArraysIndirectCount" */,
+ 34814 /* "glMultiDrawArraysIndirectCountARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34783 /* "glMultiDrawArraysIndirectCount" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC
+epoxy_glMultiDrawArraysIndirectCountARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_indirect_parameters,
+ PROVIDER_Desktop_OpenGL_4_6,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34814 /* "glMultiDrawArraysIndirectCountARB" */,
+ 34783 /* "glMultiDrawArraysIndirectCount" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34814 /* "glMultiDrawArraysIndirectCountARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC
+epoxy_glMultiDrawArraysIndirectEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34848 /* "glMultiDrawArraysIndirectEXT" */,
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34651 /* "glMultiDrawArraysIndirect" */,
+ 34677 /* "glMultiDrawArraysIndirectAMD" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34848 /* "glMultiDrawArraysIndirectEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC
+epoxy_glMultiDrawElementArrayAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_element_array, 34877 /* glMultiDrawElementArrayAPPLE */);
+}
+
+static PFNGLMULTIDRAWELEMENTSPROC
+epoxy_glMultiDrawElements_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_multi_draw_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34906 /* "glMultiDrawElements" */,
+ 34989 /* "glMultiDrawElementsEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34906 /* "glMultiDrawElements" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC
+epoxy_glMultiDrawElementsBaseVertex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34926 /* "glMultiDrawElementsBaseVertex" */,
+ 34926 /* "glMultiDrawElementsBaseVertex" */,
+ 34956 /* "glMultiDrawElementsBaseVertexEXT" */,
+ 34956 /* "glMultiDrawElementsBaseVertexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34926 /* "glMultiDrawElementsBaseVertex" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC
+epoxy_glMultiDrawElementsBaseVertexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_draw_elements_base_vertex,
+ PROVIDER_GL_OES_draw_elements_base_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_draw_elements_base_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34956 /* "glMultiDrawElementsBaseVertexEXT" */,
+ 34956 /* "glMultiDrawElementsBaseVertexEXT" */,
+ 34926 /* "glMultiDrawElementsBaseVertex" */,
+ 34926 /* "glMultiDrawElementsBaseVertex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34956 /* "glMultiDrawElementsBaseVertexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSEXTPROC
+epoxy_glMultiDrawElementsEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multi_draw_arrays,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 34989 /* "glMultiDrawElementsEXT" */,
+ 34906 /* "glMultiDrawElements" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 34989 /* "glMultiDrawElementsEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTPROC
+epoxy_glMultiDrawElementsIndirect_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35040 /* "glMultiDrawElementsIndirectAMD" */,
+ 35221 /* "glMultiDrawElementsIndirectEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35012 /* "glMultiDrawElementsIndirect" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC
+epoxy_glMultiDrawElementsIndirectAMD_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35040 /* "glMultiDrawElementsIndirectAMD" */,
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35221 /* "glMultiDrawElementsIndirectEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35040 /* "glMultiDrawElementsIndirectAMD" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC
+epoxy_glMultiDrawElementsIndirectBindlessCountNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_multi_draw_indirect_count, 35071 /* glMultiDrawElementsIndirectBindlessCountNV */);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC
+epoxy_glMultiDrawElementsIndirectBindlessNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_multi_draw_indirect, 35114 /* glMultiDrawElementsIndirectBindlessNV */);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC
+epoxy_glMultiDrawElementsIndirectCount_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_ARB_indirect_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35152 /* "glMultiDrawElementsIndirectCount" */,
+ 35185 /* "glMultiDrawElementsIndirectCountARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35152 /* "glMultiDrawElementsIndirectCount" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC
+epoxy_glMultiDrawElementsIndirectCountARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_indirect_parameters,
+ PROVIDER_Desktop_OpenGL_4_6,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35185 /* "glMultiDrawElementsIndirectCountARB" */,
+ 35152 /* "glMultiDrawElementsIndirectCount" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35185 /* "glMultiDrawElementsIndirectCountARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC
+epoxy_glMultiDrawElementsIndirectEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multi_draw_indirect,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_multi_draw_indirect,
+ PROVIDER_GL_AMD_multi_draw_indirect,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35221 /* "glMultiDrawElementsIndirectEXT" */,
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35012 /* "glMultiDrawElementsIndirect" */,
+ 35040 /* "glMultiDrawElementsIndirectAMD" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35221 /* "glMultiDrawElementsIndirectEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC
+epoxy_glMultiDrawMeshTasksIndirectCountNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_mesh_shader, 35252 /* glMultiDrawMeshTasksIndirectCountNV */);
+}
+
+static PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC
+epoxy_glMultiDrawMeshTasksIndirectNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_mesh_shader, 35288 /* glMultiDrawMeshTasksIndirectNV */);
+}
+
+static PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC
+epoxy_glMultiDrawRangeElementArrayAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_element_array, 35319 /* glMultiDrawRangeElementArrayAPPLE */);
+}
+
+static PFNGLMULTIMODEDRAWARRAYSIBMPROC
+epoxy_glMultiModeDrawArraysIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_multimode_draw_arrays, 35353 /* glMultiModeDrawArraysIBM */);
+}
+
+static PFNGLMULTIMODEDRAWELEMENTSIBMPROC
+epoxy_glMultiModeDrawElementsIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_multimode_draw_arrays, 35378 /* glMultiModeDrawElementsIBM */);
+}
+
+static PFNGLMULTITEXBUFFEREXTPROC
+epoxy_glMultiTexBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 35405 /* glMultiTexBufferEXT */);
+}
+
+static PFNGLMULTITEXCOORD1BOESPROC
+epoxy_glMultiTexCoord1bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 35425 /* glMultiTexCoord1bOES */);
+}
+
+static PFNGLMULTITEXCOORD1BVOESPROC
+epoxy_glMultiTexCoord1bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 35446 /* glMultiTexCoord1bvOES */);
+}
+
+static PFNGLMULTITEXCOORD1DPROC
+epoxy_glMultiTexCoord1d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35468 /* "glMultiTexCoord1d" */,
+ 35486 /* "glMultiTexCoord1dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35468 /* "glMultiTexCoord1d" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1DARBPROC
+epoxy_glMultiTexCoord1dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35486 /* "glMultiTexCoord1dARB" */,
+ 35468 /* "glMultiTexCoord1d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35486 /* "glMultiTexCoord1dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1DVPROC
+epoxy_glMultiTexCoord1dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35507 /* "glMultiTexCoord1dv" */,
+ 35526 /* "glMultiTexCoord1dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35507 /* "glMultiTexCoord1dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1DVARBPROC
+epoxy_glMultiTexCoord1dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35526 /* "glMultiTexCoord1dvARB" */,
+ 35507 /* "glMultiTexCoord1dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35526 /* "glMultiTexCoord1dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1FPROC
+epoxy_glMultiTexCoord1f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35548 /* "glMultiTexCoord1f" */,
+ 35566 /* "glMultiTexCoord1fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35548 /* "glMultiTexCoord1f" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1FARBPROC
+epoxy_glMultiTexCoord1fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35566 /* "glMultiTexCoord1fARB" */,
+ 35548 /* "glMultiTexCoord1f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35566 /* "glMultiTexCoord1fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1FVPROC
+epoxy_glMultiTexCoord1fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35587 /* "glMultiTexCoord1fv" */,
+ 35606 /* "glMultiTexCoord1fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35587 /* "glMultiTexCoord1fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1FVARBPROC
+epoxy_glMultiTexCoord1fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35606 /* "glMultiTexCoord1fvARB" */,
+ 35587 /* "glMultiTexCoord1fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35606 /* "glMultiTexCoord1fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1HNVPROC
+epoxy_glMultiTexCoord1hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 35628 /* glMultiTexCoord1hNV */);
+}
+
+static PFNGLMULTITEXCOORD1HVNVPROC
+epoxy_glMultiTexCoord1hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 35648 /* glMultiTexCoord1hvNV */);
+}
+
+static PFNGLMULTITEXCOORD1IPROC
+epoxy_glMultiTexCoord1i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35669 /* "glMultiTexCoord1i" */,
+ 35687 /* "glMultiTexCoord1iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35669 /* "glMultiTexCoord1i" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1IARBPROC
+epoxy_glMultiTexCoord1iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35687 /* "glMultiTexCoord1iARB" */,
+ 35669 /* "glMultiTexCoord1i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35687 /* "glMultiTexCoord1iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1IVPROC
+epoxy_glMultiTexCoord1iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35708 /* "glMultiTexCoord1iv" */,
+ 35727 /* "glMultiTexCoord1ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35708 /* "glMultiTexCoord1iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1IVARBPROC
+epoxy_glMultiTexCoord1ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35727 /* "glMultiTexCoord1ivARB" */,
+ 35708 /* "glMultiTexCoord1iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35727 /* "glMultiTexCoord1ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1SPROC
+epoxy_glMultiTexCoord1s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35749 /* "glMultiTexCoord1s" */,
+ 35767 /* "glMultiTexCoord1sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35749 /* "glMultiTexCoord1s" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1SARBPROC
+epoxy_glMultiTexCoord1sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35767 /* "glMultiTexCoord1sARB" */,
+ 35749 /* "glMultiTexCoord1s" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35767 /* "glMultiTexCoord1sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1SVPROC
+epoxy_glMultiTexCoord1sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35788 /* "glMultiTexCoord1sv" */,
+ 35807 /* "glMultiTexCoord1svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35788 /* "glMultiTexCoord1sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1SVARBPROC
+epoxy_glMultiTexCoord1svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35807 /* "glMultiTexCoord1svARB" */,
+ 35788 /* "glMultiTexCoord1sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35807 /* "glMultiTexCoord1svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD1XOESPROC
+epoxy_glMultiTexCoord1xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 35829 /* glMultiTexCoord1xOES */);
+}
+
+static PFNGLMULTITEXCOORD1XVOESPROC
+epoxy_glMultiTexCoord1xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 35850 /* glMultiTexCoord1xvOES */);
+}
+
+static PFNGLMULTITEXCOORD2BOESPROC
+epoxy_glMultiTexCoord2bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 35872 /* glMultiTexCoord2bOES */);
+}
+
+static PFNGLMULTITEXCOORD2BVOESPROC
+epoxy_glMultiTexCoord2bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 35893 /* glMultiTexCoord2bvOES */);
+}
+
+static PFNGLMULTITEXCOORD2DPROC
+epoxy_glMultiTexCoord2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35915 /* "glMultiTexCoord2d" */,
+ 35933 /* "glMultiTexCoord2dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35915 /* "glMultiTexCoord2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2DARBPROC
+epoxy_glMultiTexCoord2dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35933 /* "glMultiTexCoord2dARB" */,
+ 35915 /* "glMultiTexCoord2d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35933 /* "glMultiTexCoord2dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2DVPROC
+epoxy_glMultiTexCoord2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35954 /* "glMultiTexCoord2dv" */,
+ 35973 /* "glMultiTexCoord2dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35954 /* "glMultiTexCoord2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2DVARBPROC
+epoxy_glMultiTexCoord2dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35973 /* "glMultiTexCoord2dvARB" */,
+ 35954 /* "glMultiTexCoord2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35973 /* "glMultiTexCoord2dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2FPROC
+epoxy_glMultiTexCoord2f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 35995 /* "glMultiTexCoord2f" */,
+ 36013 /* "glMultiTexCoord2fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 35995 /* "glMultiTexCoord2f" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2FARBPROC
+epoxy_glMultiTexCoord2fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36013 /* "glMultiTexCoord2fARB" */,
+ 35995 /* "glMultiTexCoord2f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36013 /* "glMultiTexCoord2fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2FVPROC
+epoxy_glMultiTexCoord2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36034 /* "glMultiTexCoord2fv" */,
+ 36053 /* "glMultiTexCoord2fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36034 /* "glMultiTexCoord2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2FVARBPROC
+epoxy_glMultiTexCoord2fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36053 /* "glMultiTexCoord2fvARB" */,
+ 36034 /* "glMultiTexCoord2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36053 /* "glMultiTexCoord2fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2HNVPROC
+epoxy_glMultiTexCoord2hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36075 /* glMultiTexCoord2hNV */);
+}
+
+static PFNGLMULTITEXCOORD2HVNVPROC
+epoxy_glMultiTexCoord2hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36095 /* glMultiTexCoord2hvNV */);
+}
+
+static PFNGLMULTITEXCOORD2IPROC
+epoxy_glMultiTexCoord2i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36116 /* "glMultiTexCoord2i" */,
+ 36134 /* "glMultiTexCoord2iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36116 /* "glMultiTexCoord2i" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2IARBPROC
+epoxy_glMultiTexCoord2iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36134 /* "glMultiTexCoord2iARB" */,
+ 36116 /* "glMultiTexCoord2i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36134 /* "glMultiTexCoord2iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2IVPROC
+epoxy_glMultiTexCoord2iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36155 /* "glMultiTexCoord2iv" */,
+ 36174 /* "glMultiTexCoord2ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36155 /* "glMultiTexCoord2iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2IVARBPROC
+epoxy_glMultiTexCoord2ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36174 /* "glMultiTexCoord2ivARB" */,
+ 36155 /* "glMultiTexCoord2iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36174 /* "glMultiTexCoord2ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2SPROC
+epoxy_glMultiTexCoord2s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36196 /* "glMultiTexCoord2s" */,
+ 36214 /* "glMultiTexCoord2sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36196 /* "glMultiTexCoord2s" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2SARBPROC
+epoxy_glMultiTexCoord2sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36214 /* "glMultiTexCoord2sARB" */,
+ 36196 /* "glMultiTexCoord2s" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36214 /* "glMultiTexCoord2sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2SVPROC
+epoxy_glMultiTexCoord2sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36235 /* "glMultiTexCoord2sv" */,
+ 36254 /* "glMultiTexCoord2svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36235 /* "glMultiTexCoord2sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2SVARBPROC
+epoxy_glMultiTexCoord2svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36254 /* "glMultiTexCoord2svARB" */,
+ 36235 /* "glMultiTexCoord2sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36254 /* "glMultiTexCoord2svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD2XOESPROC
+epoxy_glMultiTexCoord2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 36276 /* glMultiTexCoord2xOES */);
+}
+
+static PFNGLMULTITEXCOORD2XVOESPROC
+epoxy_glMultiTexCoord2xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 36297 /* glMultiTexCoord2xvOES */);
+}
+
+static PFNGLMULTITEXCOORD3BOESPROC
+epoxy_glMultiTexCoord3bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 36319 /* glMultiTexCoord3bOES */);
+}
+
+static PFNGLMULTITEXCOORD3BVOESPROC
+epoxy_glMultiTexCoord3bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 36340 /* glMultiTexCoord3bvOES */);
+}
+
+static PFNGLMULTITEXCOORD3DPROC
+epoxy_glMultiTexCoord3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36362 /* "glMultiTexCoord3d" */,
+ 36380 /* "glMultiTexCoord3dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36362 /* "glMultiTexCoord3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3DARBPROC
+epoxy_glMultiTexCoord3dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36380 /* "glMultiTexCoord3dARB" */,
+ 36362 /* "glMultiTexCoord3d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36380 /* "glMultiTexCoord3dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3DVPROC
+epoxy_glMultiTexCoord3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36401 /* "glMultiTexCoord3dv" */,
+ 36420 /* "glMultiTexCoord3dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36401 /* "glMultiTexCoord3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3DVARBPROC
+epoxy_glMultiTexCoord3dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36420 /* "glMultiTexCoord3dvARB" */,
+ 36401 /* "glMultiTexCoord3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36420 /* "glMultiTexCoord3dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3FPROC
+epoxy_glMultiTexCoord3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36442 /* "glMultiTexCoord3f" */,
+ 36460 /* "glMultiTexCoord3fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36442 /* "glMultiTexCoord3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3FARBPROC
+epoxy_glMultiTexCoord3fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36460 /* "glMultiTexCoord3fARB" */,
+ 36442 /* "glMultiTexCoord3f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36460 /* "glMultiTexCoord3fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3FVPROC
+epoxy_glMultiTexCoord3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36481 /* "glMultiTexCoord3fv" */,
+ 36500 /* "glMultiTexCoord3fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36481 /* "glMultiTexCoord3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3FVARBPROC
+epoxy_glMultiTexCoord3fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36500 /* "glMultiTexCoord3fvARB" */,
+ 36481 /* "glMultiTexCoord3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36500 /* "glMultiTexCoord3fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3HNVPROC
+epoxy_glMultiTexCoord3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36522 /* glMultiTexCoord3hNV */);
+}
+
+static PFNGLMULTITEXCOORD3HVNVPROC
+epoxy_glMultiTexCoord3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36542 /* glMultiTexCoord3hvNV */);
+}
+
+static PFNGLMULTITEXCOORD3IPROC
+epoxy_glMultiTexCoord3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36563 /* "glMultiTexCoord3i" */,
+ 36581 /* "glMultiTexCoord3iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36563 /* "glMultiTexCoord3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3IARBPROC
+epoxy_glMultiTexCoord3iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36581 /* "glMultiTexCoord3iARB" */,
+ 36563 /* "glMultiTexCoord3i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36581 /* "glMultiTexCoord3iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3IVPROC
+epoxy_glMultiTexCoord3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36602 /* "glMultiTexCoord3iv" */,
+ 36621 /* "glMultiTexCoord3ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36602 /* "glMultiTexCoord3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3IVARBPROC
+epoxy_glMultiTexCoord3ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36621 /* "glMultiTexCoord3ivARB" */,
+ 36602 /* "glMultiTexCoord3iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36621 /* "glMultiTexCoord3ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3SPROC
+epoxy_glMultiTexCoord3s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36643 /* "glMultiTexCoord3s" */,
+ 36661 /* "glMultiTexCoord3sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36643 /* "glMultiTexCoord3s" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3SARBPROC
+epoxy_glMultiTexCoord3sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36661 /* "glMultiTexCoord3sARB" */,
+ 36643 /* "glMultiTexCoord3s" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36661 /* "glMultiTexCoord3sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3SVPROC
+epoxy_glMultiTexCoord3sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36682 /* "glMultiTexCoord3sv" */,
+ 36701 /* "glMultiTexCoord3svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36682 /* "glMultiTexCoord3sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3SVARBPROC
+epoxy_glMultiTexCoord3svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36701 /* "glMultiTexCoord3svARB" */,
+ 36682 /* "glMultiTexCoord3sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36701 /* "glMultiTexCoord3svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD3XOESPROC
+epoxy_glMultiTexCoord3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 36723 /* glMultiTexCoord3xOES */);
+}
+
+static PFNGLMULTITEXCOORD3XVOESPROC
+epoxy_glMultiTexCoord3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 36744 /* glMultiTexCoord3xvOES */);
+}
+
+static PFNGLMULTITEXCOORD4BOESPROC
+epoxy_glMultiTexCoord4bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 36766 /* glMultiTexCoord4bOES */);
+}
+
+static PFNGLMULTITEXCOORD4BVOESPROC
+epoxy_glMultiTexCoord4bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 36787 /* glMultiTexCoord4bvOES */);
+}
+
+static PFNGLMULTITEXCOORD4DPROC
+epoxy_glMultiTexCoord4d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36809 /* "glMultiTexCoord4d" */,
+ 36827 /* "glMultiTexCoord4dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36809 /* "glMultiTexCoord4d" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4DARBPROC
+epoxy_glMultiTexCoord4dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36827 /* "glMultiTexCoord4dARB" */,
+ 36809 /* "glMultiTexCoord4d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36827 /* "glMultiTexCoord4dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4DVPROC
+epoxy_glMultiTexCoord4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36848 /* "glMultiTexCoord4dv" */,
+ 36867 /* "glMultiTexCoord4dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36848 /* "glMultiTexCoord4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4DVARBPROC
+epoxy_glMultiTexCoord4dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36867 /* "glMultiTexCoord4dvARB" */,
+ 36848 /* "glMultiTexCoord4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36867 /* "glMultiTexCoord4dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4FPROC
+epoxy_glMultiTexCoord4f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36889 /* "glMultiTexCoord4f" */,
+ 36889 /* "glMultiTexCoord4f" */,
+ 36907 /* "glMultiTexCoord4fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36889 /* "glMultiTexCoord4f" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4FARBPROC
+epoxy_glMultiTexCoord4fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36907 /* "glMultiTexCoord4fARB" */,
+ 36889 /* "glMultiTexCoord4f" */,
+ 36889 /* "glMultiTexCoord4f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36907 /* "glMultiTexCoord4fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4FVPROC
+epoxy_glMultiTexCoord4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36928 /* "glMultiTexCoord4fv" */,
+ 36947 /* "glMultiTexCoord4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36928 /* "glMultiTexCoord4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4FVARBPROC
+epoxy_glMultiTexCoord4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 36947 /* "glMultiTexCoord4fvARB" */,
+ 36928 /* "glMultiTexCoord4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 36947 /* "glMultiTexCoord4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4HNVPROC
+epoxy_glMultiTexCoord4hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36969 /* glMultiTexCoord4hNV */);
+}
+
+static PFNGLMULTITEXCOORD4HVNVPROC
+epoxy_glMultiTexCoord4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 36989 /* glMultiTexCoord4hvNV */);
+}
+
+static PFNGLMULTITEXCOORD4IPROC
+epoxy_glMultiTexCoord4i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37010 /* "glMultiTexCoord4i" */,
+ 37028 /* "glMultiTexCoord4iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37010 /* "glMultiTexCoord4i" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4IARBPROC
+epoxy_glMultiTexCoord4iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37028 /* "glMultiTexCoord4iARB" */,
+ 37010 /* "glMultiTexCoord4i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37028 /* "glMultiTexCoord4iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4IVPROC
+epoxy_glMultiTexCoord4iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37049 /* "glMultiTexCoord4iv" */,
+ 37068 /* "glMultiTexCoord4ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37049 /* "glMultiTexCoord4iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4IVARBPROC
+epoxy_glMultiTexCoord4ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37068 /* "glMultiTexCoord4ivARB" */,
+ 37049 /* "glMultiTexCoord4iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37068 /* "glMultiTexCoord4ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4SPROC
+epoxy_glMultiTexCoord4s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37090 /* "glMultiTexCoord4s" */,
+ 37108 /* "glMultiTexCoord4sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37090 /* "glMultiTexCoord4s" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4SARBPROC
+epoxy_glMultiTexCoord4sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37108 /* "glMultiTexCoord4sARB" */,
+ 37090 /* "glMultiTexCoord4s" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37108 /* "glMultiTexCoord4sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4SVPROC
+epoxy_glMultiTexCoord4sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_GL_ARB_multitexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37129 /* "glMultiTexCoord4sv" */,
+ 37148 /* "glMultiTexCoord4svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37129 /* "glMultiTexCoord4sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4SVARBPROC
+epoxy_glMultiTexCoord4svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multitexture,
+ PROVIDER_Desktop_OpenGL_1_3,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37148 /* "glMultiTexCoord4svARB" */,
+ 37129 /* "glMultiTexCoord4sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37148 /* "glMultiTexCoord4svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORD4XPROC
+epoxy_glMultiTexCoord4x_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 37170 /* glMultiTexCoord4x */);
+}
+
+static PFNGLMULTITEXCOORD4XOESPROC
+epoxy_glMultiTexCoord4xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 37188 /* glMultiTexCoord4xOES */);
+}
+
+static PFNGLMULTITEXCOORD4XVOESPROC
+epoxy_glMultiTexCoord4xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 37209 /* glMultiTexCoord4xvOES */);
+}
+
+static PFNGLMULTITEXCOORDP1UIPROC
+epoxy_glMultiTexCoordP1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37231 /* "glMultiTexCoordP1ui" */,
+ 37231 /* "glMultiTexCoordP1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37231 /* "glMultiTexCoordP1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP1UIVPROC
+epoxy_glMultiTexCoordP1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37251 /* "glMultiTexCoordP1uiv" */,
+ 37251 /* "glMultiTexCoordP1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37251 /* "glMultiTexCoordP1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP2UIPROC
+epoxy_glMultiTexCoordP2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37272 /* "glMultiTexCoordP2ui" */,
+ 37272 /* "glMultiTexCoordP2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37272 /* "glMultiTexCoordP2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP2UIVPROC
+epoxy_glMultiTexCoordP2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37292 /* "glMultiTexCoordP2uiv" */,
+ 37292 /* "glMultiTexCoordP2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37292 /* "glMultiTexCoordP2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP3UIPROC
+epoxy_glMultiTexCoordP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37313 /* "glMultiTexCoordP3ui" */,
+ 37313 /* "glMultiTexCoordP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37313 /* "glMultiTexCoordP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP3UIVPROC
+epoxy_glMultiTexCoordP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37333 /* "glMultiTexCoordP3uiv" */,
+ 37333 /* "glMultiTexCoordP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37333 /* "glMultiTexCoordP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP4UIPROC
+epoxy_glMultiTexCoordP4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37354 /* "glMultiTexCoordP4ui" */,
+ 37354 /* "glMultiTexCoordP4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37354 /* "glMultiTexCoordP4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDP4UIVPROC
+epoxy_glMultiTexCoordP4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 37374 /* "glMultiTexCoordP4uiv" */,
+ 37374 /* "glMultiTexCoordP4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 37374 /* "glMultiTexCoordP4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLMULTITEXCOORDPOINTEREXTPROC
+epoxy_glMultiTexCoordPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37395 /* glMultiTexCoordPointerEXT */);
+}
+
+static PFNGLMULTITEXENVFEXTPROC
+epoxy_glMultiTexEnvfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37421 /* glMultiTexEnvfEXT */);
+}
+
+static PFNGLMULTITEXENVFVEXTPROC
+epoxy_glMultiTexEnvfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37439 /* glMultiTexEnvfvEXT */);
+}
+
+static PFNGLMULTITEXENVIEXTPROC
+epoxy_glMultiTexEnviEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37458 /* glMultiTexEnviEXT */);
+}
+
+static PFNGLMULTITEXENVIVEXTPROC
+epoxy_glMultiTexEnvivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37476 /* glMultiTexEnvivEXT */);
+}
+
+static PFNGLMULTITEXGENDEXTPROC
+epoxy_glMultiTexGendEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37495 /* glMultiTexGendEXT */);
+}
+
+static PFNGLMULTITEXGENDVEXTPROC
+epoxy_glMultiTexGendvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37513 /* glMultiTexGendvEXT */);
+}
+
+static PFNGLMULTITEXGENFEXTPROC
+epoxy_glMultiTexGenfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37532 /* glMultiTexGenfEXT */);
+}
+
+static PFNGLMULTITEXGENFVEXTPROC
+epoxy_glMultiTexGenfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37550 /* glMultiTexGenfvEXT */);
+}
+
+static PFNGLMULTITEXGENIEXTPROC
+epoxy_glMultiTexGeniEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37569 /* glMultiTexGeniEXT */);
+}
+
+static PFNGLMULTITEXGENIVEXTPROC
+epoxy_glMultiTexGenivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37587 /* glMultiTexGenivEXT */);
+}
+
+static PFNGLMULTITEXIMAGE1DEXTPROC
+epoxy_glMultiTexImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37606 /* glMultiTexImage1DEXT */);
+}
+
+static PFNGLMULTITEXIMAGE2DEXTPROC
+epoxy_glMultiTexImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37627 /* glMultiTexImage2DEXT */);
+}
+
+static PFNGLMULTITEXIMAGE3DEXTPROC
+epoxy_glMultiTexImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37648 /* glMultiTexImage3DEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERIIVEXTPROC
+epoxy_glMultiTexParameterIivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37669 /* glMultiTexParameterIivEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERIUIVEXTPROC
+epoxy_glMultiTexParameterIuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37695 /* glMultiTexParameterIuivEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERFEXTPROC
+epoxy_glMultiTexParameterfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37722 /* glMultiTexParameterfEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERFVEXTPROC
+epoxy_glMultiTexParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37746 /* glMultiTexParameterfvEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERIEXTPROC
+epoxy_glMultiTexParameteriEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37771 /* glMultiTexParameteriEXT */);
+}
+
+static PFNGLMULTITEXPARAMETERIVEXTPROC
+epoxy_glMultiTexParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37795 /* glMultiTexParameterivEXT */);
+}
+
+static PFNGLMULTITEXRENDERBUFFEREXTPROC
+epoxy_glMultiTexRenderbufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37820 /* glMultiTexRenderbufferEXT */);
+}
+
+static PFNGLMULTITEXSUBIMAGE1DEXTPROC
+epoxy_glMultiTexSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37846 /* glMultiTexSubImage1DEXT */);
+}
+
+static PFNGLMULTITEXSUBIMAGE2DEXTPROC
+epoxy_glMultiTexSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37870 /* glMultiTexSubImage2DEXT */);
+}
+
+static PFNGLMULTITEXSUBIMAGE3DEXTPROC
+epoxy_glMultiTexSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 37894 /* glMultiTexSubImage3DEXT */);
+}
+
+static PFNGLMULTICASTBARRIERNVPROC
+epoxy_glMulticastBarrierNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 37918 /* glMulticastBarrierNV */);
+}
+
+static PFNGLMULTICASTBLITFRAMEBUFFERNVPROC
+epoxy_glMulticastBlitFramebufferNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 37939 /* glMulticastBlitFramebufferNV */);
+}
+
+static PFNGLMULTICASTBUFFERSUBDATANVPROC
+epoxy_glMulticastBufferSubDataNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 37968 /* glMulticastBufferSubDataNV */);
+}
+
+static PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC
+epoxy_glMulticastCopyBufferSubDataNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 37995 /* glMulticastCopyBufferSubDataNV */);
+}
+
+static PFNGLMULTICASTCOPYIMAGESUBDATANVPROC
+epoxy_glMulticastCopyImageSubDataNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38026 /* glMulticastCopyImageSubDataNV */);
+}
+
+static PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC
+epoxy_glMulticastFramebufferSampleLocationsfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38056 /* glMulticastFramebufferSampleLocationsfvNV */);
+}
+
+static PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC
+epoxy_glMulticastGetQueryObjecti64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38098 /* glMulticastGetQueryObjecti64vNV */);
+}
+
+static PFNGLMULTICASTGETQUERYOBJECTIVNVPROC
+epoxy_glMulticastGetQueryObjectivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38130 /* glMulticastGetQueryObjectivNV */);
+}
+
+static PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC
+epoxy_glMulticastGetQueryObjectui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38160 /* glMulticastGetQueryObjectui64vNV */);
+}
+
+static PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC
+epoxy_glMulticastGetQueryObjectuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38193 /* glMulticastGetQueryObjectuivNV */);
+}
+
+static PFNGLMULTICASTSCISSORARRAYVNVXPROC
+epoxy_glMulticastScissorArrayvNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 38224 /* glMulticastScissorArrayvNVX */);
+}
+
+static PFNGLMULTICASTVIEWPORTARRAYVNVXPROC
+epoxy_glMulticastViewportArrayvNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 38252 /* glMulticastViewportArrayvNVX */);
+}
+
+static PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC
+epoxy_glMulticastViewportPositionWScaleNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 38281 /* glMulticastViewportPositionWScaleNVX */);
+}
+
+static PFNGLMULTICASTWAITSYNCNVPROC
+epoxy_glMulticastWaitSyncNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 38318 /* glMulticastWaitSyncNV */);
+}
+
+static PFNGLNAMEDBUFFERATTACHMEMORYNVPROC
+epoxy_glNamedBufferAttachMemoryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 38340 /* glNamedBufferAttachMemoryNV */);
+}
+
+static PFNGLNAMEDBUFFERDATAPROC
+epoxy_glNamedBufferData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38368 /* "glNamedBufferData" */,
+ 38368 /* "glNamedBufferData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38368 /* "glNamedBufferData" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDBUFFERDATAEXTPROC
+epoxy_glNamedBufferDataEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 38386 /* glNamedBufferDataEXT */);
+}
+
+static PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC
+epoxy_glNamedBufferPageCommitmentARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sparse_buffer, 38407 /* glNamedBufferPageCommitmentARB */);
+}
+
+static PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC
+epoxy_glNamedBufferPageCommitmentEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sparse_buffer, 38438 /* glNamedBufferPageCommitmentEXT */);
+}
+
+static PFNGLNAMEDBUFFERSTORAGEPROC
+epoxy_glNamedBufferStorage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38469 /* "glNamedBufferStorage" */,
+ 38469 /* "glNamedBufferStorage" */,
+ 38490 /* "glNamedBufferStorageEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38469 /* "glNamedBufferStorage" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDBUFFERSTORAGEEXTPROC
+epoxy_glNamedBufferStorageEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38490 /* "glNamedBufferStorageEXT" */,
+ 38469 /* "glNamedBufferStorage" */,
+ 38469 /* "glNamedBufferStorage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38490 /* "glNamedBufferStorageEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC
+epoxy_glNamedBufferStorageExternalEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_external_buffer, 38514 /* glNamedBufferStorageExternalEXT */);
+}
+
+static PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC
+epoxy_glNamedBufferStorageMemEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 38546 /* glNamedBufferStorageMemEXT */);
+}
+
+static PFNGLNAMEDBUFFERSUBDATAPROC
+epoxy_glNamedBufferSubData_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ PROVIDER_GL_EXT_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38573 /* "glNamedBufferSubData" */,
+ 38573 /* "glNamedBufferSubData" */,
+ 38594 /* "glNamedBufferSubDataEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38573 /* "glNamedBufferSubData" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDBUFFERSUBDATAEXTPROC
+epoxy_glNamedBufferSubDataEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38594 /* "glNamedBufferSubDataEXT" */,
+ 38573 /* "glNamedBufferSubData" */,
+ 38573 /* "glNamedBufferSubData" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38594 /* "glNamedBufferSubDataEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC
+epoxy_glNamedCopyBufferSubDataEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 38618 /* glNamedCopyBufferSubDataEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC
+epoxy_glNamedFramebufferDrawBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38646 /* "glNamedFramebufferDrawBuffer" */,
+ 38646 /* "glNamedFramebufferDrawBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38646 /* "glNamedFramebufferDrawBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC
+epoxy_glNamedFramebufferDrawBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38675 /* "glNamedFramebufferDrawBuffers" */,
+ 38675 /* "glNamedFramebufferDrawBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38675 /* "glNamedFramebufferDrawBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC
+epoxy_glNamedFramebufferParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38705 /* "glNamedFramebufferParameteri" */,
+ 38705 /* "glNamedFramebufferParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38705 /* "glNamedFramebufferParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC
+epoxy_glNamedFramebufferParameteriEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 38734 /* glNamedFramebufferParameteriEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC
+epoxy_glNamedFramebufferReadBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38766 /* "glNamedFramebufferReadBuffer" */,
+ 38766 /* "glNamedFramebufferReadBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38766 /* "glNamedFramebufferReadBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC
+epoxy_glNamedFramebufferRenderbuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38795 /* "glNamedFramebufferRenderbuffer" */,
+ 38795 /* "glNamedFramebufferRenderbuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38795 /* "glNamedFramebufferRenderbuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC
+epoxy_glNamedFramebufferRenderbufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 38826 /* glNamedFramebufferRenderbufferEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC
+epoxy_glNamedFramebufferSampleLocationsfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_sample_locations, 38860 /* glNamedFramebufferSampleLocationsfvARB */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC
+epoxy_glNamedFramebufferSampleLocationsfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_sample_locations, 38899 /* glNamedFramebufferSampleLocationsfvNV */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC
+epoxy_glNamedFramebufferSamplePositionsfvAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_sample_positions, 38937 /* glNamedFramebufferSamplePositionsfvAMD */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTUREPROC
+epoxy_glNamedFramebufferTexture_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 38976 /* "glNamedFramebufferTexture" */,
+ 38976 /* "glNamedFramebufferTexture" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 38976 /* "glNamedFramebufferTexture" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC
+epoxy_glNamedFramebufferTexture1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39002 /* glNamedFramebufferTexture1DEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC
+epoxy_glNamedFramebufferTexture2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39033 /* glNamedFramebufferTexture2DEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC
+epoxy_glNamedFramebufferTexture3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39064 /* glNamedFramebufferTexture3DEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC
+epoxy_glNamedFramebufferTextureEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39095 /* glNamedFramebufferTextureEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC
+epoxy_glNamedFramebufferTextureFaceEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39124 /* glNamedFramebufferTextureFaceEXT */);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC
+epoxy_glNamedFramebufferTextureLayer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 39157 /* "glNamedFramebufferTextureLayer" */,
+ 39157 /* "glNamedFramebufferTextureLayer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 39157 /* "glNamedFramebufferTextureLayer" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC
+epoxy_glNamedFramebufferTextureLayerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39188 /* glNamedFramebufferTextureLayerEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC
+epoxy_glNamedProgramLocalParameter4dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39222 /* glNamedProgramLocalParameter4dEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC
+epoxy_glNamedProgramLocalParameter4dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39256 /* glNamedProgramLocalParameter4dvEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC
+epoxy_glNamedProgramLocalParameter4fEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39291 /* glNamedProgramLocalParameter4fEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC
+epoxy_glNamedProgramLocalParameter4fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39325 /* glNamedProgramLocalParameter4fvEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC
+epoxy_glNamedProgramLocalParameterI4iEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39360 /* glNamedProgramLocalParameterI4iEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC
+epoxy_glNamedProgramLocalParameterI4ivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39395 /* glNamedProgramLocalParameterI4ivEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC
+epoxy_glNamedProgramLocalParameterI4uiEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39431 /* glNamedProgramLocalParameterI4uiEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC
+epoxy_glNamedProgramLocalParameterI4uivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39467 /* glNamedProgramLocalParameterI4uivEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC
+epoxy_glNamedProgramLocalParameters4fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39504 /* glNamedProgramLocalParameters4fvEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC
+epoxy_glNamedProgramLocalParametersI4ivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39540 /* glNamedProgramLocalParametersI4ivEXT */);
+}
+
+static PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC
+epoxy_glNamedProgramLocalParametersI4uivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39577 /* glNamedProgramLocalParametersI4uivEXT */);
+}
+
+static PFNGLNAMEDPROGRAMSTRINGEXTPROC
+epoxy_glNamedProgramStringEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39615 /* glNamedProgramStringEXT */);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEPROC
+epoxy_glNamedRenderbufferStorage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 39639 /* "glNamedRenderbufferStorage" */,
+ 39639 /* "glNamedRenderbufferStorage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 39639 /* "glNamedRenderbufferStorage" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC
+epoxy_glNamedRenderbufferStorageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39666 /* glNamedRenderbufferStorageEXT */);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC
+epoxy_glNamedRenderbufferStorageMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 39696 /* "glNamedRenderbufferStorageMultisample" */,
+ 39696 /* "glNamedRenderbufferStorageMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 39696 /* "glNamedRenderbufferStorageMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC
+epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_multisample_advanced, 39734 /* glNamedRenderbufferStorageMultisampleAdvancedAMD */);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC
+epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39783 /* glNamedRenderbufferStorageMultisampleCoverageEXT */);
+}
+
+static PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC
+epoxy_glNamedRenderbufferStorageMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 39832 /* glNamedRenderbufferStorageMultisampleEXT */);
+}
+
+static PFNGLNAMEDSTRINGARBPROC
+epoxy_glNamedStringARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_shading_language_include, 39873 /* glNamedStringARB */);
+}
+
+static PFNGLNEWLISTPROC
+epoxy_glNewList_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 39890 /* glNewList */);
+}
+
+static PFNGLNEWOBJECTBUFFERATIPROC
+epoxy_glNewObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 39900 /* glNewObjectBufferATI */);
+}
+
+static PFNGLNORMAL3BPROC
+epoxy_glNormal3b_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 39921 /* glNormal3b */);
+}
+
+static PFNGLNORMAL3BVPROC
+epoxy_glNormal3bv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 39932 /* glNormal3bv */);
+}
+
+static PFNGLNORMAL3DPROC
+epoxy_glNormal3d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 39944 /* glNormal3d */);
+}
+
+static PFNGLNORMAL3DVPROC
+epoxy_glNormal3dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 39955 /* glNormal3dv */);
+}
+
+static PFNGLNORMAL3FPROC
+epoxy_glNormal3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 39967 /* "glNormal3f" */,
+ 39967 /* "glNormal3f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 39967 /* "glNormal3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLNORMAL3FVERTEX3FSUNPROC
+epoxy_glNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 39978 /* glNormal3fVertex3fSUN */);
+}
+
+static PFNGLNORMAL3FVERTEX3FVSUNPROC
+epoxy_glNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 40000 /* glNormal3fVertex3fvSUN */);
+}
+
+static PFNGLNORMAL3FVPROC
+epoxy_glNormal3fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40023 /* glNormal3fv */);
+}
+
+static PFNGLNORMAL3HNVPROC
+epoxy_glNormal3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 40035 /* glNormal3hNV */);
+}
+
+static PFNGLNORMAL3HVNVPROC
+epoxy_glNormal3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 40048 /* glNormal3hvNV */);
+}
+
+static PFNGLNORMAL3IPROC
+epoxy_glNormal3i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40062 /* glNormal3i */);
+}
+
+static PFNGLNORMAL3IVPROC
+epoxy_glNormal3iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40073 /* glNormal3iv */);
+}
+
+static PFNGLNORMAL3SPROC
+epoxy_glNormal3s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40085 /* glNormal3s */);
+}
+
+static PFNGLNORMAL3SVPROC
+epoxy_glNormal3sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40096 /* glNormal3sv */);
+}
+
+static PFNGLNORMAL3XPROC
+epoxy_glNormal3x_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 40108 /* glNormal3x */);
+}
+
+static PFNGLNORMAL3XOESPROC
+epoxy_glNormal3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 40119 /* glNormal3xOES */);
+}
+
+static PFNGLNORMAL3XVOESPROC
+epoxy_glNormal3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 40133 /* glNormal3xvOES */);
+}
+
+static PFNGLNORMALFORMATNVPROC
+epoxy_glNormalFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 40148 /* glNormalFormatNV */);
+}
+
+static PFNGLNORMALP3UIPROC
+epoxy_glNormalP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40165 /* "glNormalP3ui" */,
+ 40165 /* "glNormalP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40165 /* "glNormalP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLNORMALP3UIVPROC
+epoxy_glNormalP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40178 /* "glNormalP3uiv" */,
+ 40178 /* "glNormalP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40178 /* "glNormalP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLNORMALPOINTERPROC
+epoxy_glNormalPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40192 /* "glNormalPointer" */,
+ 40192 /* "glNormalPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40192 /* "glNormalPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLNORMALPOINTEREXTPROC
+epoxy_glNormalPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 40208 /* glNormalPointerEXT */);
+}
+
+static PFNGLNORMALPOINTERLISTIBMPROC
+epoxy_glNormalPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 40227 /* glNormalPointerListIBM */);
+}
+
+static PFNGLNORMALPOINTERVINTELPROC
+epoxy_glNormalPointervINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_parallel_arrays, 40250 /* glNormalPointervINTEL */);
+}
+
+static PFNGLNORMALSTREAM3BATIPROC
+epoxy_glNormalStream3bATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40272 /* glNormalStream3bATI */);
+}
+
+static PFNGLNORMALSTREAM3BVATIPROC
+epoxy_glNormalStream3bvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40292 /* glNormalStream3bvATI */);
+}
+
+static PFNGLNORMALSTREAM3DATIPROC
+epoxy_glNormalStream3dATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40313 /* glNormalStream3dATI */);
+}
+
+static PFNGLNORMALSTREAM3DVATIPROC
+epoxy_glNormalStream3dvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40333 /* glNormalStream3dvATI */);
+}
+
+static PFNGLNORMALSTREAM3FATIPROC
+epoxy_glNormalStream3fATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40354 /* glNormalStream3fATI */);
+}
+
+static PFNGLNORMALSTREAM3FVATIPROC
+epoxy_glNormalStream3fvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40374 /* glNormalStream3fvATI */);
+}
+
+static PFNGLNORMALSTREAM3IATIPROC
+epoxy_glNormalStream3iATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40395 /* glNormalStream3iATI */);
+}
+
+static PFNGLNORMALSTREAM3IVATIPROC
+epoxy_glNormalStream3ivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40415 /* glNormalStream3ivATI */);
+}
+
+static PFNGLNORMALSTREAM3SATIPROC
+epoxy_glNormalStream3sATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40436 /* glNormalStream3sATI */);
+}
+
+static PFNGLNORMALSTREAM3SVATIPROC
+epoxy_glNormalStream3svATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 40456 /* glNormalStream3svATI */);
+}
+
+static PFNGLOBJECTLABELPROC
+epoxy_glObjectLabel_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40477 /* "glObjectLabel" */,
+ 40477 /* "glObjectLabel" */,
+ 40477 /* "glObjectLabel" */,
+ 40491 /* "glObjectLabelKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40477 /* "glObjectLabel" */,
+ providers, entrypoints);
+}
+
+static PFNGLOBJECTLABELKHRPROC
+epoxy_glObjectLabelKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40491 /* "glObjectLabelKHR" */,
+ 40477 /* "glObjectLabel" */,
+ 40477 /* "glObjectLabel" */,
+ 40477 /* "glObjectLabel" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40491 /* "glObjectLabelKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLOBJECTPTRLABELPROC
+epoxy_glObjectPtrLabel_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40508 /* "glObjectPtrLabel" */,
+ 40508 /* "glObjectPtrLabel" */,
+ 40508 /* "glObjectPtrLabel" */,
+ 40525 /* "glObjectPtrLabelKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40508 /* "glObjectPtrLabel" */,
+ providers, entrypoints);
+}
+
+static PFNGLOBJECTPTRLABELKHRPROC
+epoxy_glObjectPtrLabelKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40525 /* "glObjectPtrLabelKHR" */,
+ 40508 /* "glObjectPtrLabel" */,
+ 40508 /* "glObjectPtrLabel" */,
+ 40508 /* "glObjectPtrLabel" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40525 /* "glObjectPtrLabelKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLOBJECTPURGEABLEAPPLEPROC
+epoxy_glObjectPurgeableAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_object_purgeable, 40545 /* glObjectPurgeableAPPLE */);
+}
+
+static PFNGLOBJECTUNPURGEABLEAPPLEPROC
+epoxy_glObjectUnpurgeableAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_object_purgeable, 40568 /* glObjectUnpurgeableAPPLE */);
+}
+
+static PFNGLORTHOPROC
+epoxy_glOrtho_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40593 /* glOrtho */);
+}
+
+static PFNGLORTHOFPROC
+epoxy_glOrthof_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 40601 /* glOrthof */);
+}
+
+static PFNGLORTHOFOESPROC
+epoxy_glOrthofOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_single_precision, 40610 /* glOrthofOES */);
+}
+
+static PFNGLORTHOXPROC
+epoxy_glOrthox_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 40622 /* glOrthox */);
+}
+
+static PFNGLORTHOXOESPROC
+epoxy_glOrthoxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 40631 /* glOrthoxOES */);
+}
+
+static PFNGLPNTRIANGLESFATIPROC
+epoxy_glPNTrianglesfATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_pn_triangles, 40643 /* glPNTrianglesfATI */);
+}
+
+static PFNGLPNTRIANGLESIATIPROC
+epoxy_glPNTrianglesiATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_pn_triangles, 40661 /* glPNTrianglesiATI */);
+}
+
+static PFNGLPASSTEXCOORDATIPROC
+epoxy_glPassTexCoordATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 40679 /* glPassTexCoordATI */);
+}
+
+static PFNGLPASSTHROUGHPROC
+epoxy_glPassThrough_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 40697 /* glPassThrough */);
+}
+
+static PFNGLPASSTHROUGHXOESPROC
+epoxy_glPassThroughxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 40711 /* glPassThroughxOES */);
+}
+
+static PFNGLPATCHPARAMETERFVPROC
+epoxy_glPatchParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_tessellation_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40729 /* "glPatchParameterfv" */,
+ 40729 /* "glPatchParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40729 /* "glPatchParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPATCHPARAMETERIPROC
+epoxy_glPatchParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_tessellation_shader,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_tessellation_shader,
+ PROVIDER_GL_OES_tessellation_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40766 /* "glPatchParameteriEXT" */,
+ 40787 /* "glPatchParameteriOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40748 /* "glPatchParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLPATCHPARAMETERIEXTPROC
+epoxy_glPatchParameteriEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_tessellation_shader,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_tessellation_shader,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_tessellation_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40766 /* "glPatchParameteriEXT" */,
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40787 /* "glPatchParameteriOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40766 /* "glPatchParameteriEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPATCHPARAMETERIOESPROC
+epoxy_glPatchParameteriOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_tessellation_shader,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_tessellation_shader,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_tessellation_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 40787 /* "glPatchParameteriOES" */,
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40748 /* "glPatchParameteri" */,
+ 40766 /* "glPatchParameteriEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 40787 /* "glPatchParameteriOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLPATHCOLORGENNVPROC
+epoxy_glPathColorGenNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40808 /* glPathColorGenNV */);
+}
+
+static PFNGLPATHCOMMANDSNVPROC
+epoxy_glPathCommandsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40825 /* glPathCommandsNV */);
+}
+
+static PFNGLPATHCOORDSNVPROC
+epoxy_glPathCoordsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40842 /* glPathCoordsNV */);
+}
+
+static PFNGLPATHCOVERDEPTHFUNCNVPROC
+epoxy_glPathCoverDepthFuncNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40857 /* glPathCoverDepthFuncNV */);
+}
+
+static PFNGLPATHDASHARRAYNVPROC
+epoxy_glPathDashArrayNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40880 /* glPathDashArrayNV */);
+}
+
+static PFNGLPATHFOGGENNVPROC
+epoxy_glPathFogGenNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40898 /* glPathFogGenNV */);
+}
+
+static PFNGLPATHGLYPHINDEXARRAYNVPROC
+epoxy_glPathGlyphIndexArrayNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40913 /* glPathGlyphIndexArrayNV */);
+}
+
+static PFNGLPATHGLYPHINDEXRANGENVPROC
+epoxy_glPathGlyphIndexRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40937 /* glPathGlyphIndexRangeNV */);
+}
+
+static PFNGLPATHGLYPHRANGENVPROC
+epoxy_glPathGlyphRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40961 /* glPathGlyphRangeNV */);
+}
+
+static PFNGLPATHGLYPHSNVPROC
+epoxy_glPathGlyphsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40980 /* glPathGlyphsNV */);
+}
+
+static PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC
+epoxy_glPathMemoryGlyphIndexArrayNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 40995 /* glPathMemoryGlyphIndexArrayNV */);
+}
+
+static PFNGLPATHPARAMETERFNVPROC
+epoxy_glPathParameterfNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41025 /* glPathParameterfNV */);
+}
+
+static PFNGLPATHPARAMETERFVNVPROC
+epoxy_glPathParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41044 /* glPathParameterfvNV */);
+}
+
+static PFNGLPATHPARAMETERINVPROC
+epoxy_glPathParameteriNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41064 /* glPathParameteriNV */);
+}
+
+static PFNGLPATHPARAMETERIVNVPROC
+epoxy_glPathParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41083 /* glPathParameterivNV */);
+}
+
+static PFNGLPATHSTENCILDEPTHOFFSETNVPROC
+epoxy_glPathStencilDepthOffsetNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41103 /* glPathStencilDepthOffsetNV */);
+}
+
+static PFNGLPATHSTENCILFUNCNVPROC
+epoxy_glPathStencilFuncNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41130 /* glPathStencilFuncNV */);
+}
+
+static PFNGLPATHSTRINGNVPROC
+epoxy_glPathStringNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41150 /* glPathStringNV */);
+}
+
+static PFNGLPATHSUBCOMMANDSNVPROC
+epoxy_glPathSubCommandsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41165 /* glPathSubCommandsNV */);
+}
+
+static PFNGLPATHSUBCOORDSNVPROC
+epoxy_glPathSubCoordsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41185 /* glPathSubCoordsNV */);
+}
+
+static PFNGLPATHTEXGENNVPROC
+epoxy_glPathTexGenNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41203 /* glPathTexGenNV */);
+}
+
+static PFNGLPAUSETRANSFORMFEEDBACKPROC
+epoxy_glPauseTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41218 /* "glPauseTransformFeedback" */,
+ 41218 /* "glPauseTransformFeedback" */,
+ 41218 /* "glPauseTransformFeedback" */,
+ 41243 /* "glPauseTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41218 /* "glPauseTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLPAUSETRANSFORMFEEDBACKNVPROC
+epoxy_glPauseTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41243 /* "glPauseTransformFeedbackNV" */,
+ 41218 /* "glPauseTransformFeedback" */,
+ 41218 /* "glPauseTransformFeedback" */,
+ 41218 /* "glPauseTransformFeedback" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41243 /* "glPauseTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPIXELDATARANGENVPROC
+epoxy_glPixelDataRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_pixel_data_range, 41270 /* glPixelDataRangeNV */);
+}
+
+static PFNGLPIXELMAPFVPROC
+epoxy_glPixelMapfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41289 /* glPixelMapfv */);
+}
+
+static PFNGLPIXELMAPUIVPROC
+epoxy_glPixelMapuiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41302 /* glPixelMapuiv */);
+}
+
+static PFNGLPIXELMAPUSVPROC
+epoxy_glPixelMapusv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41316 /* glPixelMapusv */);
+}
+
+static PFNGLPIXELMAPXPROC
+epoxy_glPixelMapx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 41330 /* glPixelMapx */);
+}
+
+static PFNGLPIXELSTOREFPROC
+epoxy_glPixelStoref_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41342 /* glPixelStoref */);
+}
+
+static PFNGLPIXELSTOREIPROC
+epoxy_glPixelStorei_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41356 /* "glPixelStorei" */,
+ 41356 /* "glPixelStorei" */,
+ 41356 /* "glPixelStorei" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41356 /* "glPixelStorei" */,
+ providers, entrypoints);
+}
+
+static PFNGLPIXELSTOREXPROC
+epoxy_glPixelStorex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 41370 /* glPixelStorex */);
+}
+
+static PFNGLPIXELTEXGENPARAMETERFSGISPROC
+epoxy_glPixelTexGenParameterfSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 41384 /* glPixelTexGenParameterfSGIS */);
+}
+
+static PFNGLPIXELTEXGENPARAMETERFVSGISPROC
+epoxy_glPixelTexGenParameterfvSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 41412 /* glPixelTexGenParameterfvSGIS */);
+}
+
+static PFNGLPIXELTEXGENPARAMETERISGISPROC
+epoxy_glPixelTexGenParameteriSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 41441 /* glPixelTexGenParameteriSGIS */);
+}
+
+static PFNGLPIXELTEXGENPARAMETERIVSGISPROC
+epoxy_glPixelTexGenParameterivSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_pixel_texture, 41469 /* glPixelTexGenParameterivSGIS */);
+}
+
+static PFNGLPIXELTEXGENSGIXPROC
+epoxy_glPixelTexGenSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_pixel_texture, 41498 /* glPixelTexGenSGIX */);
+}
+
+static PFNGLPIXELTRANSFERFPROC
+epoxy_glPixelTransferf_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41516 /* glPixelTransferf */);
+}
+
+static PFNGLPIXELTRANSFERIPROC
+epoxy_glPixelTransferi_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41533 /* glPixelTransferi */);
+}
+
+static PFNGLPIXELTRANSFERXOESPROC
+epoxy_glPixelTransferxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 41550 /* glPixelTransferxOES */);
+}
+
+static PFNGLPIXELTRANSFORMPARAMETERFEXTPROC
+epoxy_glPixelTransformParameterfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 41570 /* glPixelTransformParameterfEXT */);
+}
+
+static PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC
+epoxy_glPixelTransformParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 41600 /* glPixelTransformParameterfvEXT */);
+}
+
+static PFNGLPIXELTRANSFORMPARAMETERIEXTPROC
+epoxy_glPixelTransformParameteriEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 41631 /* glPixelTransformParameteriEXT */);
+}
+
+static PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC
+epoxy_glPixelTransformParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_pixel_transform, 41661 /* glPixelTransformParameterivEXT */);
+}
+
+static PFNGLPIXELZOOMPROC
+epoxy_glPixelZoom_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 41692 /* glPixelZoom */);
+}
+
+static PFNGLPIXELZOOMXOESPROC
+epoxy_glPixelZoomxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 41704 /* glPixelZoomxOES */);
+}
+
+static PFNGLPOINTALONGPATHNVPROC
+epoxy_glPointAlongPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 41720 /* glPointAlongPathNV */);
+}
+
+static PFNGLPOINTPARAMETERFPROC
+epoxy_glPointParameterf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41739 /* "glPointParameterf" */,
+ 41739 /* "glPointParameterf" */,
+ 41757 /* "glPointParameterfARB" */,
+ 41778 /* "glPointParameterfEXT" */,
+ 41799 /* "glPointParameterfSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41739 /* "glPointParameterf" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFARBPROC
+epoxy_glPointParameterfARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41757 /* "glPointParameterfARB" */,
+ 41739 /* "glPointParameterf" */,
+ 41739 /* "glPointParameterf" */,
+ 41778 /* "glPointParameterfEXT" */,
+ 41799 /* "glPointParameterfSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41757 /* "glPointParameterfARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFEXTPROC
+epoxy_glPointParameterfEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41778 /* "glPointParameterfEXT" */,
+ 41739 /* "glPointParameterf" */,
+ 41739 /* "glPointParameterf" */,
+ 41757 /* "glPointParameterfARB" */,
+ 41799 /* "glPointParameterfSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41778 /* "glPointParameterfEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFSGISPROC
+epoxy_glPointParameterfSGIS_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGIS_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_EXT_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41799 /* "glPointParameterfSGIS" */,
+ 41739 /* "glPointParameterf" */,
+ 41739 /* "glPointParameterf" */,
+ 41757 /* "glPointParameterfARB" */,
+ 41778 /* "glPointParameterfEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41799 /* "glPointParameterfSGIS" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFVPROC
+epoxy_glPointParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41821 /* "glPointParameterfv" */,
+ 41821 /* "glPointParameterfv" */,
+ 41840 /* "glPointParameterfvARB" */,
+ 41862 /* "glPointParameterfvEXT" */,
+ 41884 /* "glPointParameterfvSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41821 /* "glPointParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFVARBPROC
+epoxy_glPointParameterfvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41840 /* "glPointParameterfvARB" */,
+ 41821 /* "glPointParameterfv" */,
+ 41821 /* "glPointParameterfv" */,
+ 41862 /* "glPointParameterfvEXT" */,
+ 41884 /* "glPointParameterfvSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41840 /* "glPointParameterfvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFVEXTPROC
+epoxy_glPointParameterfvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_SGIS_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41862 /* "glPointParameterfvEXT" */,
+ 41821 /* "glPointParameterfv" */,
+ 41821 /* "glPointParameterfv" */,
+ 41840 /* "glPointParameterfvARB" */,
+ 41884 /* "glPointParameterfvSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41862 /* "glPointParameterfvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERFVSGISPROC
+epoxy_glPointParameterfvSGIS_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGIS_point_parameters,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_GL_ARB_point_parameters,
+ PROVIDER_GL_EXT_point_parameters,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41884 /* "glPointParameterfvSGIS" */,
+ 41821 /* "glPointParameterfv" */,
+ 41821 /* "glPointParameterfv" */,
+ 41840 /* "glPointParameterfvARB" */,
+ 41862 /* "glPointParameterfvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41884 /* "glPointParameterfvSGIS" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERIPROC
+epoxy_glPointParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_NV_point_sprite,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41907 /* "glPointParameteri" */,
+ 41925 /* "glPointParameteriNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41907 /* "glPointParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERINVPROC
+epoxy_glPointParameteriNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_point_sprite,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41925 /* "glPointParameteriNV" */,
+ 41907 /* "glPointParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41925 /* "glPointParameteriNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERIVPROC
+epoxy_glPointParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_NV_point_sprite,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41945 /* "glPointParameteriv" */,
+ 41964 /* "glPointParameterivNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41945 /* "glPointParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERIVNVPROC
+epoxy_glPointParameterivNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_point_sprite,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 41964 /* "glPointParameterivNV" */,
+ 41945 /* "glPointParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 41964 /* "glPointParameterivNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTPARAMETERXPROC
+epoxy_glPointParameterx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 41985 /* glPointParameterx */);
+}
+
+static PFNGLPOINTPARAMETERXOESPROC
+epoxy_glPointParameterxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 42003 /* glPointParameterxOES */);
+}
+
+static PFNGLPOINTPARAMETERXVPROC
+epoxy_glPointParameterxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 42024 /* glPointParameterxv */);
+}
+
+static PFNGLPOINTPARAMETERXVOESPROC
+epoxy_glPointParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 42043 /* glPointParameterxvOES */);
+}
+
+static PFNGLPOINTSIZEPROC
+epoxy_glPointSize_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42065 /* "glPointSize" */,
+ 42065 /* "glPointSize" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42065 /* "glPointSize" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOINTSIZEPOINTEROESPROC
+epoxy_glPointSizePointerOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_point_size_array, 42077 /* glPointSizePointerOES */);
+}
+
+static PFNGLPOINTSIZEXPROC
+epoxy_glPointSizex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 42099 /* glPointSizex */);
+}
+
+static PFNGLPOINTSIZEXOESPROC
+epoxy_glPointSizexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 42112 /* glPointSizexOES */);
+}
+
+static PFNGLPOLLASYNCSGIXPROC
+epoxy_glPollAsyncSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_async, 42128 /* glPollAsyncSGIX */);
+}
+
+static PFNGLPOLLINSTRUMENTSSGIXPROC
+epoxy_glPollInstrumentsSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 42144 /* glPollInstrumentsSGIX */);
+}
+
+static PFNGLPOLYGONMODEPROC
+epoxy_glPolygonMode_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_GL_NV_polygon_mode,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42166 /* "glPolygonMode" */,
+ 42180 /* "glPolygonModeNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42166 /* "glPolygonMode" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOLYGONMODENVPROC
+epoxy_glPolygonModeNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_polygon_mode,
+ PROVIDER_Desktop_OpenGL_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42180 /* "glPolygonModeNV" */,
+ 42166 /* "glPolygonMode" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42180 /* "glPolygonModeNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOLYGONOFFSETPROC
+epoxy_glPolygonOffset_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42196 /* "glPolygonOffset" */,
+ 42196 /* "glPolygonOffset" */,
+ 42196 /* "glPolygonOffset" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42196 /* "glPolygonOffset" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOLYGONOFFSETCLAMPPROC
+epoxy_glPolygonOffsetClamp_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_ARB_polygon_offset_clamp,
+ PROVIDER_GL_EXT_polygon_offset_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42212 /* "glPolygonOffsetClamp" */,
+ 42212 /* "glPolygonOffsetClamp" */,
+ 42233 /* "glPolygonOffsetClampEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42212 /* "glPolygonOffsetClamp" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOLYGONOFFSETCLAMPEXTPROC
+epoxy_glPolygonOffsetClampEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_polygon_offset_clamp,
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_ARB_polygon_offset_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42233 /* "glPolygonOffsetClampEXT" */,
+ 42212 /* "glPolygonOffsetClamp" */,
+ 42212 /* "glPolygonOffsetClamp" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42233 /* "glPolygonOffsetClampEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOLYGONOFFSETEXTPROC
+epoxy_glPolygonOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_polygon_offset, 42257 /* glPolygonOffsetEXT */);
+}
+
+static PFNGLPOLYGONOFFSETXPROC
+epoxy_glPolygonOffsetx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 42276 /* glPolygonOffsetx */);
+}
+
+static PFNGLPOLYGONOFFSETXOESPROC
+epoxy_glPolygonOffsetxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 42293 /* glPolygonOffsetxOES */);
+}
+
+static PFNGLPOLYGONSTIPPLEPROC
+epoxy_glPolygonStipple_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 42313 /* glPolygonStipple */);
+}
+
+static PFNGLPOPATTRIBPROC
+epoxy_glPopAttrib_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 42330 /* glPopAttrib */);
+}
+
+static PFNGLPOPCLIENTATTRIBPROC
+epoxy_glPopClientAttrib_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 42342 /* glPopClientAttrib */);
+}
+
+static PFNGLPOPDEBUGGROUPPROC
+epoxy_glPopDebugGroup_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42360 /* "glPopDebugGroup" */,
+ 42360 /* "glPopDebugGroup" */,
+ 42360 /* "glPopDebugGroup" */,
+ 42376 /* "glPopDebugGroupKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42360 /* "glPopDebugGroup" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOPDEBUGGROUPKHRPROC
+epoxy_glPopDebugGroupKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42376 /* "glPopDebugGroupKHR" */,
+ 42360 /* "glPopDebugGroup" */,
+ 42360 /* "glPopDebugGroup" */,
+ 42360 /* "glPopDebugGroup" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42376 /* "glPopDebugGroupKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOPGROUPMARKEREXTPROC
+epoxy_glPopGroupMarkerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_debug_marker, 42395 /* glPopGroupMarkerEXT */);
+}
+
+static PFNGLPOPMATRIXPROC
+epoxy_glPopMatrix_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42415 /* "glPopMatrix" */,
+ 42415 /* "glPopMatrix" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42415 /* "glPopMatrix" */,
+ providers, entrypoints);
+}
+
+static PFNGLPOPNAMEPROC
+epoxy_glPopName_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 42427 /* glPopName */);
+}
+
+static PFNGLPRESENTFRAMEDUALFILLNVPROC
+epoxy_glPresentFrameDualFillNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 42437 /* glPresentFrameDualFillNV */);
+}
+
+static PFNGLPRESENTFRAMEKEYEDNVPROC
+epoxy_glPresentFrameKeyedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_present_video, 42462 /* glPresentFrameKeyedNV */);
+}
+
+static PFNGLPRIMITIVEBOUNDINGBOXPROC
+epoxy_glPrimitiveBoundingBox_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_ES3_2_compatibility,
+ PROVIDER_GL_EXT_primitive_bounding_box,
+ PROVIDER_GL_OES_primitive_bounding_box,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42484 /* "glPrimitiveBoundingBox" */,
+ 42507 /* "glPrimitiveBoundingBoxARB" */,
+ 42533 /* "glPrimitiveBoundingBoxEXT" */,
+ 42559 /* "glPrimitiveBoundingBoxOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42484 /* "glPrimitiveBoundingBox" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIMITIVEBOUNDINGBOXARBPROC
+epoxy_glPrimitiveBoundingBoxARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_ES3_2_compatibility,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_primitive_bounding_box,
+ PROVIDER_GL_OES_primitive_bounding_box,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42507 /* "glPrimitiveBoundingBoxARB" */,
+ 42484 /* "glPrimitiveBoundingBox" */,
+ 42533 /* "glPrimitiveBoundingBoxEXT" */,
+ 42559 /* "glPrimitiveBoundingBoxOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42507 /* "glPrimitiveBoundingBoxARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIMITIVEBOUNDINGBOXEXTPROC
+epoxy_glPrimitiveBoundingBoxEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_primitive_bounding_box,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_ES3_2_compatibility,
+ PROVIDER_GL_OES_primitive_bounding_box,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42533 /* "glPrimitiveBoundingBoxEXT" */,
+ 42484 /* "glPrimitiveBoundingBox" */,
+ 42507 /* "glPrimitiveBoundingBoxARB" */,
+ 42559 /* "glPrimitiveBoundingBoxOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42533 /* "glPrimitiveBoundingBoxEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIMITIVEBOUNDINGBOXOESPROC
+epoxy_glPrimitiveBoundingBoxOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_primitive_bounding_box,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_ES3_2_compatibility,
+ PROVIDER_GL_EXT_primitive_bounding_box,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42559 /* "glPrimitiveBoundingBoxOES" */,
+ 42484 /* "glPrimitiveBoundingBox" */,
+ 42507 /* "glPrimitiveBoundingBoxARB" */,
+ 42533 /* "glPrimitiveBoundingBoxEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42559 /* "glPrimitiveBoundingBoxOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIMITIVERESTARTINDEXPROC
+epoxy_glPrimitiveRestartIndex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_3_1, 42585 /* glPrimitiveRestartIndex */);
+}
+
+static PFNGLPRIMITIVERESTARTINDEXNVPROC
+epoxy_glPrimitiveRestartIndexNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_primitive_restart, 42609 /* glPrimitiveRestartIndexNV */);
+}
+
+static PFNGLPRIMITIVERESTARTNVPROC
+epoxy_glPrimitiveRestartNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_primitive_restart, 42635 /* glPrimitiveRestartNV */);
+}
+
+static PFNGLPRIORITIZETEXTURESPROC
+epoxy_glPrioritizeTextures_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_GL_EXT_texture_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42656 /* "glPrioritizeTextures" */,
+ 42677 /* "glPrioritizeTexturesEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42656 /* "glPrioritizeTextures" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIORITIZETEXTURESEXTPROC
+epoxy_glPrioritizeTexturesEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_object,
+ PROVIDER_Desktop_OpenGL_1_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42677 /* "glPrioritizeTexturesEXT" */,
+ 42656 /* "glPrioritizeTextures" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42677 /* "glPrioritizeTexturesEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPRIORITIZETEXTURESXOESPROC
+epoxy_glPrioritizeTexturesxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 42701 /* glPrioritizeTexturesxOES */);
+}
+
+static PFNGLPROGRAMBINARYPROC
+epoxy_glProgramBinary_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_get_program_binary,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42726 /* "glProgramBinary" */,
+ 42726 /* "glProgramBinary" */,
+ 42726 /* "glProgramBinary" */,
+ 42742 /* "glProgramBinaryOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42726 /* "glProgramBinary" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMBINARYOESPROC
+epoxy_glProgramBinaryOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_get_program_binary,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42742 /* "glProgramBinaryOES" */,
+ 42726 /* "glProgramBinary" */,
+ 42726 /* "glProgramBinary" */,
+ 42726 /* "glProgramBinary" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42742 /* "glProgramBinaryOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC
+epoxy_glProgramBufferParametersIivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_parameter_buffer_object, 42761 /* glProgramBufferParametersIivNV */);
+}
+
+static PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC
+epoxy_glProgramBufferParametersIuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_parameter_buffer_object, 42792 /* glProgramBufferParametersIuivNV */);
+}
+
+static PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC
+epoxy_glProgramBufferParametersfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_parameter_buffer_object, 42824 /* glProgramBufferParametersfvNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETER4DARBPROC
+epoxy_glProgramEnvParameter4dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42854 /* "glProgramEnvParameter4dARB" */,
+ 42854 /* "glProgramEnvParameter4dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42854 /* "glProgramEnvParameter4dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMENVPARAMETER4DVARBPROC
+epoxy_glProgramEnvParameter4dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42881 /* "glProgramEnvParameter4dvARB" */,
+ 42881 /* "glProgramEnvParameter4dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42881 /* "glProgramEnvParameter4dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMENVPARAMETER4FARBPROC
+epoxy_glProgramEnvParameter4fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42909 /* "glProgramEnvParameter4fARB" */,
+ 42909 /* "glProgramEnvParameter4fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42909 /* "glProgramEnvParameter4fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMENVPARAMETER4FVARBPROC
+epoxy_glProgramEnvParameter4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 42936 /* "glProgramEnvParameter4fvARB" */,
+ 42936 /* "glProgramEnvParameter4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 42936 /* "glProgramEnvParameter4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMENVPARAMETERI4INVPROC
+epoxy_glProgramEnvParameterI4iNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 42964 /* glProgramEnvParameterI4iNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETERI4IVNVPROC
+epoxy_glProgramEnvParameterI4ivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 42991 /* glProgramEnvParameterI4ivNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETERI4UINVPROC
+epoxy_glProgramEnvParameterI4uiNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43019 /* glProgramEnvParameterI4uiNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETERI4UIVNVPROC
+epoxy_glProgramEnvParameterI4uivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43047 /* glProgramEnvParameterI4uivNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETERS4FVEXTPROC
+epoxy_glProgramEnvParameters4fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_gpu_program_parameters, 43076 /* glProgramEnvParameters4fvEXT */);
+}
+
+static PFNGLPROGRAMENVPARAMETERSI4IVNVPROC
+epoxy_glProgramEnvParametersI4ivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43105 /* glProgramEnvParametersI4ivNV */);
+}
+
+static PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC
+epoxy_glProgramEnvParametersI4uivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43134 /* glProgramEnvParametersI4uivNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETER4DARBPROC
+epoxy_glProgramLocalParameter4dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43164 /* "glProgramLocalParameter4dARB" */,
+ 43164 /* "glProgramLocalParameter4dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43164 /* "glProgramLocalParameter4dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMLOCALPARAMETER4DVARBPROC
+epoxy_glProgramLocalParameter4dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43193 /* "glProgramLocalParameter4dvARB" */,
+ 43193 /* "glProgramLocalParameter4dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43193 /* "glProgramLocalParameter4dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMLOCALPARAMETER4FARBPROC
+epoxy_glProgramLocalParameter4fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43223 /* "glProgramLocalParameter4fARB" */,
+ 43223 /* "glProgramLocalParameter4fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43223 /* "glProgramLocalParameter4fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMLOCALPARAMETER4FVARBPROC
+epoxy_glProgramLocalParameter4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43252 /* "glProgramLocalParameter4fvARB" */,
+ 43252 /* "glProgramLocalParameter4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43252 /* "glProgramLocalParameter4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERI4INVPROC
+epoxy_glProgramLocalParameterI4iNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43282 /* glProgramLocalParameterI4iNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC
+epoxy_glProgramLocalParameterI4ivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43311 /* glProgramLocalParameterI4ivNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERI4UINVPROC
+epoxy_glProgramLocalParameterI4uiNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43341 /* glProgramLocalParameterI4uiNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC
+epoxy_glProgramLocalParameterI4uivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43371 /* glProgramLocalParameterI4uivNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC
+epoxy_glProgramLocalParameters4fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_gpu_program_parameters, 43402 /* glProgramLocalParameters4fvEXT */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC
+epoxy_glProgramLocalParametersI4ivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43433 /* glProgramLocalParametersI4ivNV */);
+}
+
+static PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC
+epoxy_glProgramLocalParametersI4uivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program4, 43464 /* glProgramLocalParametersI4uivNV */);
+}
+
+static PFNGLPROGRAMNAMEDPARAMETER4DNVPROC
+epoxy_glProgramNamedParameter4dNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 43496 /* glProgramNamedParameter4dNV */);
+}
+
+static PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC
+epoxy_glProgramNamedParameter4dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 43524 /* glProgramNamedParameter4dvNV */);
+}
+
+static PFNGLPROGRAMNAMEDPARAMETER4FNVPROC
+epoxy_glProgramNamedParameter4fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 43553 /* glProgramNamedParameter4fNV */);
+}
+
+static PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC
+epoxy_glProgramNamedParameter4fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fragment_program, 43581 /* glProgramNamedParameter4fvNV */);
+}
+
+static PFNGLPROGRAMPARAMETER4DNVPROC
+epoxy_glProgramParameter4dNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43610 /* glProgramParameter4dNV */);
+}
+
+static PFNGLPROGRAMPARAMETER4DVNVPROC
+epoxy_glProgramParameter4dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43633 /* glProgramParameter4dvNV */);
+}
+
+static PFNGLPROGRAMPARAMETER4FNVPROC
+epoxy_glProgramParameter4fNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43657 /* glProgramParameter4fNV */);
+}
+
+static PFNGLPROGRAMPARAMETER4FVNVPROC
+epoxy_glProgramParameter4fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43680 /* glProgramParameter4fvNV */);
+}
+
+static PFNGLPROGRAMPARAMETERIPROC
+epoxy_glProgramParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_GL_EXT_geometry_shader4,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43724 /* "glProgramParameteriARB" */,
+ 43747 /* "glProgramParameteriEXT" */,
+ 43747 /* "glProgramParameteriEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43704 /* "glProgramParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMPARAMETERIARBPROC
+epoxy_glProgramParameteriARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_geometry_shader4,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_geometry_shader4,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43724 /* "glProgramParameteriARB" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43747 /* "glProgramParameteriEXT" */,
+ 43747 /* "glProgramParameteriEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43724 /* "glProgramParameteriARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMPARAMETERIEXTPROC
+epoxy_glProgramParameteriEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_geometry_shader4,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_get_program_binary,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_geometry_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43747 /* "glProgramParameteriEXT" */,
+ 43747 /* "glProgramParameteriEXT" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43704 /* "glProgramParameteri" */,
+ 43724 /* "glProgramParameteriARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43747 /* "glProgramParameteriEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMPARAMETERS4DVNVPROC
+epoxy_glProgramParameters4dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43770 /* glProgramParameters4dvNV */);
+}
+
+static PFNGLPROGRAMPARAMETERS4FVNVPROC
+epoxy_glProgramParameters4fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 43795 /* glProgramParameters4fvNV */);
+}
+
+static PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC
+epoxy_glProgramPathFragmentInputGenNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 43820 /* glProgramPathFragmentInputGenNV */);
+}
+
+static PFNGLPROGRAMSTRINGARBPROC
+epoxy_glProgramStringARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_fragment_program,
+ PROVIDER_GL_ARB_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43852 /* "glProgramStringARB" */,
+ 43852 /* "glProgramStringARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43852 /* "glProgramStringARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC
+epoxy_glProgramSubroutineParametersuivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_program5, 43871 /* glProgramSubroutineParametersuivNV */);
+}
+
+static PFNGLPROGRAMUNIFORM1DPROC
+epoxy_glProgramUniform1d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43906 /* "glProgramUniform1d" */,
+ 43906 /* "glProgramUniform1d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43906 /* "glProgramUniform1d" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1DEXTPROC
+epoxy_glProgramUniform1dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 43925 /* glProgramUniform1dEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM1DVPROC
+epoxy_glProgramUniform1dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43947 /* "glProgramUniform1dv" */,
+ 43947 /* "glProgramUniform1dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43947 /* "glProgramUniform1dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1DVEXTPROC
+epoxy_glProgramUniform1dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 43967 /* glProgramUniform1dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM1FPROC
+epoxy_glProgramUniform1f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 43990 /* "glProgramUniform1f" */,
+ 43990 /* "glProgramUniform1f" */,
+ 43990 /* "glProgramUniform1f" */,
+ 44009 /* "glProgramUniform1fEXT" */,
+ 44009 /* "glProgramUniform1fEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 43990 /* "glProgramUniform1f" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1FEXTPROC
+epoxy_glProgramUniform1fEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44009 /* "glProgramUniform1fEXT" */,
+ 44009 /* "glProgramUniform1fEXT" */,
+ 43990 /* "glProgramUniform1f" */,
+ 43990 /* "glProgramUniform1f" */,
+ 43990 /* "glProgramUniform1f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44009 /* "glProgramUniform1fEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1FVPROC
+epoxy_glProgramUniform1fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44031 /* "glProgramUniform1fv" */,
+ 44031 /* "glProgramUniform1fv" */,
+ 44031 /* "glProgramUniform1fv" */,
+ 44051 /* "glProgramUniform1fvEXT" */,
+ 44051 /* "glProgramUniform1fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44031 /* "glProgramUniform1fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1FVEXTPROC
+epoxy_glProgramUniform1fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44051 /* "glProgramUniform1fvEXT" */,
+ 44051 /* "glProgramUniform1fvEXT" */,
+ 44031 /* "glProgramUniform1fv" */,
+ 44031 /* "glProgramUniform1fv" */,
+ 44031 /* "glProgramUniform1fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44051 /* "glProgramUniform1fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1IPROC
+epoxy_glProgramUniform1i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44074 /* "glProgramUniform1i" */,
+ 44074 /* "glProgramUniform1i" */,
+ 44074 /* "glProgramUniform1i" */,
+ 44189 /* "glProgramUniform1iEXT" */,
+ 44189 /* "glProgramUniform1iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44074 /* "glProgramUniform1i" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1I64ARBPROC
+epoxy_glProgramUniform1i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44093 /* glProgramUniform1i64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM1I64NVPROC
+epoxy_glProgramUniform1i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44117 /* "glProgramUniform1i64NV" */,
+ 44117 /* "glProgramUniform1i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44117 /* "glProgramUniform1i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1I64VARBPROC
+epoxy_glProgramUniform1i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44140 /* glProgramUniform1i64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM1I64VNVPROC
+epoxy_glProgramUniform1i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44165 /* "glProgramUniform1i64vNV" */,
+ 44165 /* "glProgramUniform1i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44165 /* "glProgramUniform1i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1IEXTPROC
+epoxy_glProgramUniform1iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44189 /* "glProgramUniform1iEXT" */,
+ 44189 /* "glProgramUniform1iEXT" */,
+ 44074 /* "glProgramUniform1i" */,
+ 44074 /* "glProgramUniform1i" */,
+ 44074 /* "glProgramUniform1i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44189 /* "glProgramUniform1iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1IVPROC
+epoxy_glProgramUniform1iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44211 /* "glProgramUniform1iv" */,
+ 44211 /* "glProgramUniform1iv" */,
+ 44211 /* "glProgramUniform1iv" */,
+ 44231 /* "glProgramUniform1ivEXT" */,
+ 44231 /* "glProgramUniform1ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44211 /* "glProgramUniform1iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1IVEXTPROC
+epoxy_glProgramUniform1ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44231 /* "glProgramUniform1ivEXT" */,
+ 44231 /* "glProgramUniform1ivEXT" */,
+ 44211 /* "glProgramUniform1iv" */,
+ 44211 /* "glProgramUniform1iv" */,
+ 44211 /* "glProgramUniform1iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44231 /* "glProgramUniform1ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UIPROC
+epoxy_glProgramUniform1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44254 /* "glProgramUniform1ui" */,
+ 44254 /* "glProgramUniform1ui" */,
+ 44254 /* "glProgramUniform1ui" */,
+ 44374 /* "glProgramUniform1uiEXT" */,
+ 44374 /* "glProgramUniform1uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44254 /* "glProgramUniform1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UI64ARBPROC
+epoxy_glProgramUniform1ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44274 /* glProgramUniform1ui64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM1UI64NVPROC
+epoxy_glProgramUniform1ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44299 /* "glProgramUniform1ui64NV" */,
+ 44299 /* "glProgramUniform1ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44299 /* "glProgramUniform1ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UI64VARBPROC
+epoxy_glProgramUniform1ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44323 /* glProgramUniform1ui64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM1UI64VNVPROC
+epoxy_glProgramUniform1ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44349 /* "glProgramUniform1ui64vNV" */,
+ 44349 /* "glProgramUniform1ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44349 /* "glProgramUniform1ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UIEXTPROC
+epoxy_glProgramUniform1uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44374 /* "glProgramUniform1uiEXT" */,
+ 44374 /* "glProgramUniform1uiEXT" */,
+ 44254 /* "glProgramUniform1ui" */,
+ 44254 /* "glProgramUniform1ui" */,
+ 44254 /* "glProgramUniform1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44374 /* "glProgramUniform1uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UIVPROC
+epoxy_glProgramUniform1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44397 /* "glProgramUniform1uiv" */,
+ 44397 /* "glProgramUniform1uiv" */,
+ 44397 /* "glProgramUniform1uiv" */,
+ 44418 /* "glProgramUniform1uivEXT" */,
+ 44418 /* "glProgramUniform1uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44397 /* "glProgramUniform1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM1UIVEXTPROC
+epoxy_glProgramUniform1uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44418 /* "glProgramUniform1uivEXT" */,
+ 44418 /* "glProgramUniform1uivEXT" */,
+ 44397 /* "glProgramUniform1uiv" */,
+ 44397 /* "glProgramUniform1uiv" */,
+ 44397 /* "glProgramUniform1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44418 /* "glProgramUniform1uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2DPROC
+epoxy_glProgramUniform2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44442 /* "glProgramUniform2d" */,
+ 44442 /* "glProgramUniform2d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44442 /* "glProgramUniform2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2DEXTPROC
+epoxy_glProgramUniform2dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 44461 /* glProgramUniform2dEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM2DVPROC
+epoxy_glProgramUniform2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44483 /* "glProgramUniform2dv" */,
+ 44483 /* "glProgramUniform2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44483 /* "glProgramUniform2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2DVEXTPROC
+epoxy_glProgramUniform2dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 44503 /* glProgramUniform2dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM2FPROC
+epoxy_glProgramUniform2f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44526 /* "glProgramUniform2f" */,
+ 44526 /* "glProgramUniform2f" */,
+ 44526 /* "glProgramUniform2f" */,
+ 44545 /* "glProgramUniform2fEXT" */,
+ 44545 /* "glProgramUniform2fEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44526 /* "glProgramUniform2f" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2FEXTPROC
+epoxy_glProgramUniform2fEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44545 /* "glProgramUniform2fEXT" */,
+ 44545 /* "glProgramUniform2fEXT" */,
+ 44526 /* "glProgramUniform2f" */,
+ 44526 /* "glProgramUniform2f" */,
+ 44526 /* "glProgramUniform2f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44545 /* "glProgramUniform2fEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2FVPROC
+epoxy_glProgramUniform2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44567 /* "glProgramUniform2fv" */,
+ 44567 /* "glProgramUniform2fv" */,
+ 44567 /* "glProgramUniform2fv" */,
+ 44587 /* "glProgramUniform2fvEXT" */,
+ 44587 /* "glProgramUniform2fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44567 /* "glProgramUniform2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2FVEXTPROC
+epoxy_glProgramUniform2fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44587 /* "glProgramUniform2fvEXT" */,
+ 44587 /* "glProgramUniform2fvEXT" */,
+ 44567 /* "glProgramUniform2fv" */,
+ 44567 /* "glProgramUniform2fv" */,
+ 44567 /* "glProgramUniform2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44587 /* "glProgramUniform2fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2IPROC
+epoxy_glProgramUniform2i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44610 /* "glProgramUniform2i" */,
+ 44610 /* "glProgramUniform2i" */,
+ 44610 /* "glProgramUniform2i" */,
+ 44725 /* "glProgramUniform2iEXT" */,
+ 44725 /* "glProgramUniform2iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44610 /* "glProgramUniform2i" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2I64ARBPROC
+epoxy_glProgramUniform2i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44629 /* glProgramUniform2i64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM2I64NVPROC
+epoxy_glProgramUniform2i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44653 /* "glProgramUniform2i64NV" */,
+ 44653 /* "glProgramUniform2i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44653 /* "glProgramUniform2i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2I64VARBPROC
+epoxy_glProgramUniform2i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44676 /* glProgramUniform2i64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM2I64VNVPROC
+epoxy_glProgramUniform2i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44701 /* "glProgramUniform2i64vNV" */,
+ 44701 /* "glProgramUniform2i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44701 /* "glProgramUniform2i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2IEXTPROC
+epoxy_glProgramUniform2iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44725 /* "glProgramUniform2iEXT" */,
+ 44725 /* "glProgramUniform2iEXT" */,
+ 44610 /* "glProgramUniform2i" */,
+ 44610 /* "glProgramUniform2i" */,
+ 44610 /* "glProgramUniform2i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44725 /* "glProgramUniform2iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2IVPROC
+epoxy_glProgramUniform2iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44747 /* "glProgramUniform2iv" */,
+ 44747 /* "glProgramUniform2iv" */,
+ 44747 /* "glProgramUniform2iv" */,
+ 44767 /* "glProgramUniform2ivEXT" */,
+ 44767 /* "glProgramUniform2ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44747 /* "glProgramUniform2iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2IVEXTPROC
+epoxy_glProgramUniform2ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44767 /* "glProgramUniform2ivEXT" */,
+ 44767 /* "glProgramUniform2ivEXT" */,
+ 44747 /* "glProgramUniform2iv" */,
+ 44747 /* "glProgramUniform2iv" */,
+ 44747 /* "glProgramUniform2iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44767 /* "glProgramUniform2ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UIPROC
+epoxy_glProgramUniform2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44790 /* "glProgramUniform2ui" */,
+ 44790 /* "glProgramUniform2ui" */,
+ 44790 /* "glProgramUniform2ui" */,
+ 44910 /* "glProgramUniform2uiEXT" */,
+ 44910 /* "glProgramUniform2uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44790 /* "glProgramUniform2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UI64ARBPROC
+epoxy_glProgramUniform2ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44810 /* glProgramUniform2ui64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM2UI64NVPROC
+epoxy_glProgramUniform2ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44835 /* "glProgramUniform2ui64NV" */,
+ 44835 /* "glProgramUniform2ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44835 /* "glProgramUniform2ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UI64VARBPROC
+epoxy_glProgramUniform2ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 44859 /* glProgramUniform2ui64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM2UI64VNVPROC
+epoxy_glProgramUniform2ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44885 /* "glProgramUniform2ui64vNV" */,
+ 44885 /* "glProgramUniform2ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44885 /* "glProgramUniform2ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UIEXTPROC
+epoxy_glProgramUniform2uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44910 /* "glProgramUniform2uiEXT" */,
+ 44910 /* "glProgramUniform2uiEXT" */,
+ 44790 /* "glProgramUniform2ui" */,
+ 44790 /* "glProgramUniform2ui" */,
+ 44790 /* "glProgramUniform2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44910 /* "glProgramUniform2uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UIVPROC
+epoxy_glProgramUniform2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44933 /* "glProgramUniform2uiv" */,
+ 44933 /* "glProgramUniform2uiv" */,
+ 44933 /* "glProgramUniform2uiv" */,
+ 44954 /* "glProgramUniform2uivEXT" */,
+ 44954 /* "glProgramUniform2uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44933 /* "glProgramUniform2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM2UIVEXTPROC
+epoxy_glProgramUniform2uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44954 /* "glProgramUniform2uivEXT" */,
+ 44954 /* "glProgramUniform2uivEXT" */,
+ 44933 /* "glProgramUniform2uiv" */,
+ 44933 /* "glProgramUniform2uiv" */,
+ 44933 /* "glProgramUniform2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44954 /* "glProgramUniform2uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3DPROC
+epoxy_glProgramUniform3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 44978 /* "glProgramUniform3d" */,
+ 44978 /* "glProgramUniform3d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 44978 /* "glProgramUniform3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3DEXTPROC
+epoxy_glProgramUniform3dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 44997 /* glProgramUniform3dEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM3DVPROC
+epoxy_glProgramUniform3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45019 /* "glProgramUniform3dv" */,
+ 45019 /* "glProgramUniform3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45019 /* "glProgramUniform3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3DVEXTPROC
+epoxy_glProgramUniform3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 45039 /* glProgramUniform3dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM3FPROC
+epoxy_glProgramUniform3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45062 /* "glProgramUniform3f" */,
+ 45062 /* "glProgramUniform3f" */,
+ 45062 /* "glProgramUniform3f" */,
+ 45081 /* "glProgramUniform3fEXT" */,
+ 45081 /* "glProgramUniform3fEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45062 /* "glProgramUniform3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3FEXTPROC
+epoxy_glProgramUniform3fEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45081 /* "glProgramUniform3fEXT" */,
+ 45081 /* "glProgramUniform3fEXT" */,
+ 45062 /* "glProgramUniform3f" */,
+ 45062 /* "glProgramUniform3f" */,
+ 45062 /* "glProgramUniform3f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45081 /* "glProgramUniform3fEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3FVPROC
+epoxy_glProgramUniform3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45103 /* "glProgramUniform3fv" */,
+ 45103 /* "glProgramUniform3fv" */,
+ 45103 /* "glProgramUniform3fv" */,
+ 45123 /* "glProgramUniform3fvEXT" */,
+ 45123 /* "glProgramUniform3fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45103 /* "glProgramUniform3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3FVEXTPROC
+epoxy_glProgramUniform3fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45123 /* "glProgramUniform3fvEXT" */,
+ 45123 /* "glProgramUniform3fvEXT" */,
+ 45103 /* "glProgramUniform3fv" */,
+ 45103 /* "glProgramUniform3fv" */,
+ 45103 /* "glProgramUniform3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45123 /* "glProgramUniform3fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3IPROC
+epoxy_glProgramUniform3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45146 /* "glProgramUniform3i" */,
+ 45146 /* "glProgramUniform3i" */,
+ 45146 /* "glProgramUniform3i" */,
+ 45261 /* "glProgramUniform3iEXT" */,
+ 45261 /* "glProgramUniform3iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45146 /* "glProgramUniform3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3I64ARBPROC
+epoxy_glProgramUniform3i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45165 /* glProgramUniform3i64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM3I64NVPROC
+epoxy_glProgramUniform3i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45189 /* "glProgramUniform3i64NV" */,
+ 45189 /* "glProgramUniform3i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45189 /* "glProgramUniform3i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3I64VARBPROC
+epoxy_glProgramUniform3i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45212 /* glProgramUniform3i64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM3I64VNVPROC
+epoxy_glProgramUniform3i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45237 /* "glProgramUniform3i64vNV" */,
+ 45237 /* "glProgramUniform3i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45237 /* "glProgramUniform3i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3IEXTPROC
+epoxy_glProgramUniform3iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45261 /* "glProgramUniform3iEXT" */,
+ 45261 /* "glProgramUniform3iEXT" */,
+ 45146 /* "glProgramUniform3i" */,
+ 45146 /* "glProgramUniform3i" */,
+ 45146 /* "glProgramUniform3i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45261 /* "glProgramUniform3iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3IVPROC
+epoxy_glProgramUniform3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45283 /* "glProgramUniform3iv" */,
+ 45283 /* "glProgramUniform3iv" */,
+ 45283 /* "glProgramUniform3iv" */,
+ 45303 /* "glProgramUniform3ivEXT" */,
+ 45303 /* "glProgramUniform3ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45283 /* "glProgramUniform3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3IVEXTPROC
+epoxy_glProgramUniform3ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45303 /* "glProgramUniform3ivEXT" */,
+ 45303 /* "glProgramUniform3ivEXT" */,
+ 45283 /* "glProgramUniform3iv" */,
+ 45283 /* "glProgramUniform3iv" */,
+ 45283 /* "glProgramUniform3iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45303 /* "glProgramUniform3ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UIPROC
+epoxy_glProgramUniform3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45326 /* "glProgramUniform3ui" */,
+ 45326 /* "glProgramUniform3ui" */,
+ 45326 /* "glProgramUniform3ui" */,
+ 45446 /* "glProgramUniform3uiEXT" */,
+ 45446 /* "glProgramUniform3uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45326 /* "glProgramUniform3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UI64ARBPROC
+epoxy_glProgramUniform3ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45346 /* glProgramUniform3ui64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM3UI64NVPROC
+epoxy_glProgramUniform3ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45371 /* "glProgramUniform3ui64NV" */,
+ 45371 /* "glProgramUniform3ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45371 /* "glProgramUniform3ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UI64VARBPROC
+epoxy_glProgramUniform3ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45395 /* glProgramUniform3ui64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM3UI64VNVPROC
+epoxy_glProgramUniform3ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45421 /* "glProgramUniform3ui64vNV" */,
+ 45421 /* "glProgramUniform3ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45421 /* "glProgramUniform3ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UIEXTPROC
+epoxy_glProgramUniform3uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45446 /* "glProgramUniform3uiEXT" */,
+ 45446 /* "glProgramUniform3uiEXT" */,
+ 45326 /* "glProgramUniform3ui" */,
+ 45326 /* "glProgramUniform3ui" */,
+ 45326 /* "glProgramUniform3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45446 /* "glProgramUniform3uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UIVPROC
+epoxy_glProgramUniform3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45469 /* "glProgramUniform3uiv" */,
+ 45469 /* "glProgramUniform3uiv" */,
+ 45469 /* "glProgramUniform3uiv" */,
+ 45490 /* "glProgramUniform3uivEXT" */,
+ 45490 /* "glProgramUniform3uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45469 /* "glProgramUniform3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM3UIVEXTPROC
+epoxy_glProgramUniform3uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45490 /* "glProgramUniform3uivEXT" */,
+ 45490 /* "glProgramUniform3uivEXT" */,
+ 45469 /* "glProgramUniform3uiv" */,
+ 45469 /* "glProgramUniform3uiv" */,
+ 45469 /* "glProgramUniform3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45490 /* "glProgramUniform3uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4DPROC
+epoxy_glProgramUniform4d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45514 /* "glProgramUniform4d" */,
+ 45514 /* "glProgramUniform4d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45514 /* "glProgramUniform4d" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4DEXTPROC
+epoxy_glProgramUniform4dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 45533 /* glProgramUniform4dEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM4DVPROC
+epoxy_glProgramUniform4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45555 /* "glProgramUniform4dv" */,
+ 45555 /* "glProgramUniform4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45555 /* "glProgramUniform4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4DVEXTPROC
+epoxy_glProgramUniform4dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 45575 /* glProgramUniform4dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORM4FPROC
+epoxy_glProgramUniform4f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45598 /* "glProgramUniform4f" */,
+ 45598 /* "glProgramUniform4f" */,
+ 45598 /* "glProgramUniform4f" */,
+ 45617 /* "glProgramUniform4fEXT" */,
+ 45617 /* "glProgramUniform4fEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45598 /* "glProgramUniform4f" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4FEXTPROC
+epoxy_glProgramUniform4fEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45617 /* "glProgramUniform4fEXT" */,
+ 45617 /* "glProgramUniform4fEXT" */,
+ 45598 /* "glProgramUniform4f" */,
+ 45598 /* "glProgramUniform4f" */,
+ 45598 /* "glProgramUniform4f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45617 /* "glProgramUniform4fEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4FVPROC
+epoxy_glProgramUniform4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45639 /* "glProgramUniform4fv" */,
+ 45639 /* "glProgramUniform4fv" */,
+ 45639 /* "glProgramUniform4fv" */,
+ 45659 /* "glProgramUniform4fvEXT" */,
+ 45659 /* "glProgramUniform4fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45639 /* "glProgramUniform4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4FVEXTPROC
+epoxy_glProgramUniform4fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45659 /* "glProgramUniform4fvEXT" */,
+ 45659 /* "glProgramUniform4fvEXT" */,
+ 45639 /* "glProgramUniform4fv" */,
+ 45639 /* "glProgramUniform4fv" */,
+ 45639 /* "glProgramUniform4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45659 /* "glProgramUniform4fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4IPROC
+epoxy_glProgramUniform4i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45682 /* "glProgramUniform4i" */,
+ 45682 /* "glProgramUniform4i" */,
+ 45682 /* "glProgramUniform4i" */,
+ 45797 /* "glProgramUniform4iEXT" */,
+ 45797 /* "glProgramUniform4iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45682 /* "glProgramUniform4i" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4I64ARBPROC
+epoxy_glProgramUniform4i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45701 /* glProgramUniform4i64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM4I64NVPROC
+epoxy_glProgramUniform4i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45725 /* "glProgramUniform4i64NV" */,
+ 45725 /* "glProgramUniform4i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45725 /* "glProgramUniform4i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4I64VARBPROC
+epoxy_glProgramUniform4i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45748 /* glProgramUniform4i64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM4I64VNVPROC
+epoxy_glProgramUniform4i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45773 /* "glProgramUniform4i64vNV" */,
+ 45773 /* "glProgramUniform4i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45773 /* "glProgramUniform4i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4IEXTPROC
+epoxy_glProgramUniform4iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45797 /* "glProgramUniform4iEXT" */,
+ 45797 /* "glProgramUniform4iEXT" */,
+ 45682 /* "glProgramUniform4i" */,
+ 45682 /* "glProgramUniform4i" */,
+ 45682 /* "glProgramUniform4i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45797 /* "glProgramUniform4iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4IVPROC
+epoxy_glProgramUniform4iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45819 /* "glProgramUniform4iv" */,
+ 45819 /* "glProgramUniform4iv" */,
+ 45819 /* "glProgramUniform4iv" */,
+ 45839 /* "glProgramUniform4ivEXT" */,
+ 45839 /* "glProgramUniform4ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45819 /* "glProgramUniform4iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4IVEXTPROC
+epoxy_glProgramUniform4ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45839 /* "glProgramUniform4ivEXT" */,
+ 45839 /* "glProgramUniform4ivEXT" */,
+ 45819 /* "glProgramUniform4iv" */,
+ 45819 /* "glProgramUniform4iv" */,
+ 45819 /* "glProgramUniform4iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45839 /* "glProgramUniform4ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UIPROC
+epoxy_glProgramUniform4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45862 /* "glProgramUniform4ui" */,
+ 45862 /* "glProgramUniform4ui" */,
+ 45862 /* "glProgramUniform4ui" */,
+ 45982 /* "glProgramUniform4uiEXT" */,
+ 45982 /* "glProgramUniform4uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45862 /* "glProgramUniform4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UI64ARBPROC
+epoxy_glProgramUniform4ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45882 /* glProgramUniform4ui64ARB */);
+}
+
+static PFNGLPROGRAMUNIFORM4UI64NVPROC
+epoxy_glProgramUniform4ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45907 /* "glProgramUniform4ui64NV" */,
+ 45907 /* "glProgramUniform4ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45907 /* "glProgramUniform4ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UI64VARBPROC
+epoxy_glProgramUniform4ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 45931 /* glProgramUniform4ui64vARB */);
+}
+
+static PFNGLPROGRAMUNIFORM4UI64VNVPROC
+epoxy_glProgramUniform4ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45957 /* "glProgramUniform4ui64vNV" */,
+ 45957 /* "glProgramUniform4ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45957 /* "glProgramUniform4ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UIEXTPROC
+epoxy_glProgramUniform4uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 45982 /* "glProgramUniform4uiEXT" */,
+ 45982 /* "glProgramUniform4uiEXT" */,
+ 45862 /* "glProgramUniform4ui" */,
+ 45862 /* "glProgramUniform4ui" */,
+ 45862 /* "glProgramUniform4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 45982 /* "glProgramUniform4uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UIVPROC
+epoxy_glProgramUniform4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46005 /* "glProgramUniform4uiv" */,
+ 46005 /* "glProgramUniform4uiv" */,
+ 46005 /* "glProgramUniform4uiv" */,
+ 46026 /* "glProgramUniform4uivEXT" */,
+ 46026 /* "glProgramUniform4uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46005 /* "glProgramUniform4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORM4UIVEXTPROC
+epoxy_glProgramUniform4uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46026 /* "glProgramUniform4uivEXT" */,
+ 46026 /* "glProgramUniform4uivEXT" */,
+ 46005 /* "glProgramUniform4uiv" */,
+ 46005 /* "glProgramUniform4uiv" */,
+ 46005 /* "glProgramUniform4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46026 /* "glProgramUniform4uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC
+epoxy_glProgramUniformHandleui64ARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46050 /* "glProgramUniformHandleui64ARB" */,
+ 46080 /* "glProgramUniformHandleui64IMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46050 /* "glProgramUniformHandleui64ARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC
+epoxy_glProgramUniformHandleui64IMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46080 /* "glProgramUniformHandleui64IMG" */,
+ 46050 /* "glProgramUniformHandleui64ARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46080 /* "glProgramUniformHandleui64IMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC
+epoxy_glProgramUniformHandleui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 46110 /* glProgramUniformHandleui64NV */);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC
+epoxy_glProgramUniformHandleui64vARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46139 /* "glProgramUniformHandleui64vARB" */,
+ 46170 /* "glProgramUniformHandleui64vIMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46139 /* "glProgramUniformHandleui64vARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC
+epoxy_glProgramUniformHandleui64vIMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46170 /* "glProgramUniformHandleui64vIMG" */,
+ 46139 /* "glProgramUniformHandleui64vARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46170 /* "glProgramUniformHandleui64vIMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC
+epoxy_glProgramUniformHandleui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 46201 /* glProgramUniformHandleui64vNV */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2DVPROC
+epoxy_glProgramUniformMatrix2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46231 /* "glProgramUniformMatrix2dv" */,
+ 46231 /* "glProgramUniformMatrix2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46231 /* "glProgramUniformMatrix2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC
+epoxy_glProgramUniformMatrix2dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46257 /* glProgramUniformMatrix2dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2FVPROC
+epoxy_glProgramUniformMatrix2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ 46312 /* "glProgramUniformMatrix2fvEXT" */,
+ 46312 /* "glProgramUniformMatrix2fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46286 /* "glProgramUniformMatrix2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC
+epoxy_glProgramUniformMatrix2fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46312 /* "glProgramUniformMatrix2fvEXT" */,
+ 46312 /* "glProgramUniformMatrix2fvEXT" */,
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ 46286 /* "glProgramUniformMatrix2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46312 /* "glProgramUniformMatrix2fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC
+epoxy_glProgramUniformMatrix2x3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46341 /* "glProgramUniformMatrix2x3dv" */,
+ 46341 /* "glProgramUniformMatrix2x3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46341 /* "glProgramUniformMatrix2x3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC
+epoxy_glProgramUniformMatrix2x3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46369 /* glProgramUniformMatrix2x3dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC
+epoxy_glProgramUniformMatrix2x3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ 46428 /* "glProgramUniformMatrix2x3fvEXT" */,
+ 46428 /* "glProgramUniformMatrix2x3fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46400 /* "glProgramUniformMatrix2x3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC
+epoxy_glProgramUniformMatrix2x3fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46428 /* "glProgramUniformMatrix2x3fvEXT" */,
+ 46428 /* "glProgramUniformMatrix2x3fvEXT" */,
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ 46400 /* "glProgramUniformMatrix2x3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46428 /* "glProgramUniformMatrix2x3fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC
+epoxy_glProgramUniformMatrix2x4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46459 /* "glProgramUniformMatrix2x4dv" */,
+ 46459 /* "glProgramUniformMatrix2x4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46459 /* "glProgramUniformMatrix2x4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC
+epoxy_glProgramUniformMatrix2x4dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46487 /* glProgramUniformMatrix2x4dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC
+epoxy_glProgramUniformMatrix2x4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ 46546 /* "glProgramUniformMatrix2x4fvEXT" */,
+ 46546 /* "glProgramUniformMatrix2x4fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46518 /* "glProgramUniformMatrix2x4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC
+epoxy_glProgramUniformMatrix2x4fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46546 /* "glProgramUniformMatrix2x4fvEXT" */,
+ 46546 /* "glProgramUniformMatrix2x4fvEXT" */,
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ 46518 /* "glProgramUniformMatrix2x4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46546 /* "glProgramUniformMatrix2x4fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3DVPROC
+epoxy_glProgramUniformMatrix3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46577 /* "glProgramUniformMatrix3dv" */,
+ 46577 /* "glProgramUniformMatrix3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46577 /* "glProgramUniformMatrix3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC
+epoxy_glProgramUniformMatrix3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46603 /* glProgramUniformMatrix3dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3FVPROC
+epoxy_glProgramUniformMatrix3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ 46658 /* "glProgramUniformMatrix3fvEXT" */,
+ 46658 /* "glProgramUniformMatrix3fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46632 /* "glProgramUniformMatrix3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC
+epoxy_glProgramUniformMatrix3fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46658 /* "glProgramUniformMatrix3fvEXT" */,
+ 46658 /* "glProgramUniformMatrix3fvEXT" */,
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ 46632 /* "glProgramUniformMatrix3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46658 /* "glProgramUniformMatrix3fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC
+epoxy_glProgramUniformMatrix3x2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46687 /* "glProgramUniformMatrix3x2dv" */,
+ 46687 /* "glProgramUniformMatrix3x2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46687 /* "glProgramUniformMatrix3x2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC
+epoxy_glProgramUniformMatrix3x2dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46715 /* glProgramUniformMatrix3x2dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC
+epoxy_glProgramUniformMatrix3x2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ 46774 /* "glProgramUniformMatrix3x2fvEXT" */,
+ 46774 /* "glProgramUniformMatrix3x2fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46746 /* "glProgramUniformMatrix3x2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC
+epoxy_glProgramUniformMatrix3x2fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46774 /* "glProgramUniformMatrix3x2fvEXT" */,
+ 46774 /* "glProgramUniformMatrix3x2fvEXT" */,
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ 46746 /* "glProgramUniformMatrix3x2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46774 /* "glProgramUniformMatrix3x2fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC
+epoxy_glProgramUniformMatrix3x4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46805 /* "glProgramUniformMatrix3x4dv" */,
+ 46805 /* "glProgramUniformMatrix3x4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46805 /* "glProgramUniformMatrix3x4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC
+epoxy_glProgramUniformMatrix3x4dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46833 /* glProgramUniformMatrix3x4dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC
+epoxy_glProgramUniformMatrix3x4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ 46892 /* "glProgramUniformMatrix3x4fvEXT" */,
+ 46892 /* "glProgramUniformMatrix3x4fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46864 /* "glProgramUniformMatrix3x4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC
+epoxy_glProgramUniformMatrix3x4fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46892 /* "glProgramUniformMatrix3x4fvEXT" */,
+ 46892 /* "glProgramUniformMatrix3x4fvEXT" */,
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ 46864 /* "glProgramUniformMatrix3x4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46892 /* "glProgramUniformMatrix3x4fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4DVPROC
+epoxy_glProgramUniformMatrix4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46923 /* "glProgramUniformMatrix4dv" */,
+ 46923 /* "glProgramUniformMatrix4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46923 /* "glProgramUniformMatrix4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC
+epoxy_glProgramUniformMatrix4dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 46949 /* glProgramUniformMatrix4dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4FVPROC
+epoxy_glProgramUniformMatrix4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ 47004 /* "glProgramUniformMatrix4fvEXT" */,
+ 47004 /* "glProgramUniformMatrix4fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 46978 /* "glProgramUniformMatrix4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC
+epoxy_glProgramUniformMatrix4fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47004 /* "glProgramUniformMatrix4fvEXT" */,
+ 47004 /* "glProgramUniformMatrix4fvEXT" */,
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ 46978 /* "glProgramUniformMatrix4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47004 /* "glProgramUniformMatrix4fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC
+epoxy_glProgramUniformMatrix4x2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47033 /* "glProgramUniformMatrix4x2dv" */,
+ 47033 /* "glProgramUniformMatrix4x2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47033 /* "glProgramUniformMatrix4x2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC
+epoxy_glProgramUniformMatrix4x2dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 47061 /* glProgramUniformMatrix4x2dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC
+epoxy_glProgramUniformMatrix4x2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ 47120 /* "glProgramUniformMatrix4x2fvEXT" */,
+ 47120 /* "glProgramUniformMatrix4x2fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47092 /* "glProgramUniformMatrix4x2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC
+epoxy_glProgramUniformMatrix4x2fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47120 /* "glProgramUniformMatrix4x2fvEXT" */,
+ 47120 /* "glProgramUniformMatrix4x2fvEXT" */,
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ 47092 /* "glProgramUniformMatrix4x2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47120 /* "glProgramUniformMatrix4x2fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC
+epoxy_glProgramUniformMatrix4x3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47151 /* "glProgramUniformMatrix4x3dv" */,
+ 47151 /* "glProgramUniformMatrix4x3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47151 /* "glProgramUniformMatrix4x3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC
+epoxy_glProgramUniformMatrix4x3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 47179 /* glProgramUniformMatrix4x3dvEXT */);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC
+epoxy_glProgramUniformMatrix4x3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ 47238 /* "glProgramUniformMatrix4x3fvEXT" */,
+ 47238 /* "glProgramUniformMatrix4x3fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47210 /* "glProgramUniformMatrix4x3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC
+epoxy_glProgramUniformMatrix4x3fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_separate_shader_objects,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47238 /* "glProgramUniformMatrix4x3fvEXT" */,
+ 47238 /* "glProgramUniformMatrix4x3fvEXT" */,
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ 47210 /* "glProgramUniformMatrix4x3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47238 /* "glProgramUniformMatrix4x3fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROGRAMUNIFORMUI64NVPROC
+epoxy_glProgramUniformui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 47269 /* glProgramUniformui64NV */);
+}
+
+static PFNGLPROGRAMUNIFORMUI64VNVPROC
+epoxy_glProgramUniformui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 47292 /* glProgramUniformui64vNV */);
+}
+
+static PFNGLPROGRAMVERTEXLIMITNVPROC
+epoxy_glProgramVertexLimitNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_geometry_program4, 47316 /* glProgramVertexLimitNV */);
+}
+
+static PFNGLPROVOKINGVERTEXPROC
+epoxy_glProvokingVertex_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_provoking_vertex,
+ PROVIDER_GL_EXT_provoking_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47339 /* "glProvokingVertex" */,
+ 47339 /* "glProvokingVertex" */,
+ 47357 /* "glProvokingVertexEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47339 /* "glProvokingVertex" */,
+ providers, entrypoints);
+}
+
+static PFNGLPROVOKINGVERTEXEXTPROC
+epoxy_glProvokingVertexEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_provoking_vertex,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_provoking_vertex,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47357 /* "glProvokingVertexEXT" */,
+ 47339 /* "glProvokingVertex" */,
+ 47339 /* "glProvokingVertex" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47357 /* "glProvokingVertexEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLPUSHATTRIBPROC
+epoxy_glPushAttrib_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47378 /* glPushAttrib */);
+}
+
+static PFNGLPUSHCLIENTATTRIBPROC
+epoxy_glPushClientAttrib_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_1, 47391 /* glPushClientAttrib */);
+}
+
+static PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC
+epoxy_glPushClientAttribDefaultEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 47410 /* glPushClientAttribDefaultEXT */);
+}
+
+static PFNGLPUSHDEBUGGROUPPROC
+epoxy_glPushDebugGroup_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_KHR_debug,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47439 /* "glPushDebugGroup" */,
+ 47439 /* "glPushDebugGroup" */,
+ 47439 /* "glPushDebugGroup" */,
+ 47456 /* "glPushDebugGroupKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47439 /* "glPushDebugGroup" */,
+ providers, entrypoints);
+}
+
+static PFNGLPUSHDEBUGGROUPKHRPROC
+epoxy_glPushDebugGroupKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_KHR_debug,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47456 /* "glPushDebugGroupKHR" */,
+ 47439 /* "glPushDebugGroup" */,
+ 47439 /* "glPushDebugGroup" */,
+ 47439 /* "glPushDebugGroup" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47456 /* "glPushDebugGroupKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLPUSHGROUPMARKEREXTPROC
+epoxy_glPushGroupMarkerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_debug_marker, 47476 /* glPushGroupMarkerEXT */);
+}
+
+static PFNGLPUSHMATRIXPROC
+epoxy_glPushMatrix_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47497 /* "glPushMatrix" */,
+ 47497 /* "glPushMatrix" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47497 /* "glPushMatrix" */,
+ providers, entrypoints);
+}
+
+static PFNGLPUSHNAMEPROC
+epoxy_glPushName_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47510 /* glPushName */);
+}
+
+static PFNGLQUERYCOUNTERPROC
+epoxy_glQueryCounter_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47521 /* "glQueryCounter" */,
+ 47521 /* "glQueryCounter" */,
+ 47536 /* "glQueryCounterEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47521 /* "glQueryCounter" */,
+ providers, entrypoints);
+}
+
+static PFNGLQUERYCOUNTEREXTPROC
+epoxy_glQueryCounterEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_disjoint_timer_query,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_timer_query,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 47536 /* "glQueryCounterEXT" */,
+ 47521 /* "glQueryCounter" */,
+ 47521 /* "glQueryCounter" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 47536 /* "glQueryCounterEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLQUERYMATRIXXOESPROC
+epoxy_glQueryMatrixxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_query_matrix, 47554 /* glQueryMatrixxOES */);
+}
+
+static PFNGLQUERYOBJECTPARAMETERUIAMDPROC
+epoxy_glQueryObjectParameteruiAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_occlusion_query_event, 47572 /* glQueryObjectParameteruiAMD */);
+}
+
+static PFNGLQUERYRESOURCENVPROC
+epoxy_glQueryResourceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_query_resource, 47600 /* glQueryResourceNV */);
+}
+
+static PFNGLQUERYRESOURCETAGNVPROC
+epoxy_glQueryResourceTagNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_query_resource_tag, 47618 /* glQueryResourceTagNV */);
+}
+
+static PFNGLRASTERPOS2DPROC
+epoxy_glRasterPos2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47639 /* glRasterPos2d */);
+}
+
+static PFNGLRASTERPOS2DVPROC
+epoxy_glRasterPos2dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47653 /* glRasterPos2dv */);
+}
+
+static PFNGLRASTERPOS2FPROC
+epoxy_glRasterPos2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47668 /* glRasterPos2f */);
+}
+
+static PFNGLRASTERPOS2FVPROC
+epoxy_glRasterPos2fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47682 /* glRasterPos2fv */);
+}
+
+static PFNGLRASTERPOS2IPROC
+epoxy_glRasterPos2i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47697 /* glRasterPos2i */);
+}
+
+static PFNGLRASTERPOS2IVPROC
+epoxy_glRasterPos2iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47711 /* glRasterPos2iv */);
+}
+
+static PFNGLRASTERPOS2SPROC
+epoxy_glRasterPos2s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47726 /* glRasterPos2s */);
+}
+
+static PFNGLRASTERPOS2SVPROC
+epoxy_glRasterPos2sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47740 /* glRasterPos2sv */);
+}
+
+static PFNGLRASTERPOS2XOESPROC
+epoxy_glRasterPos2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 47755 /* glRasterPos2xOES */);
+}
+
+static PFNGLRASTERPOS2XVOESPROC
+epoxy_glRasterPos2xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 47772 /* glRasterPos2xvOES */);
+}
+
+static PFNGLRASTERPOS3DPROC
+epoxy_glRasterPos3d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47790 /* glRasterPos3d */);
+}
+
+static PFNGLRASTERPOS3DVPROC
+epoxy_glRasterPos3dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47804 /* glRasterPos3dv */);
+}
+
+static PFNGLRASTERPOS3FPROC
+epoxy_glRasterPos3f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47819 /* glRasterPos3f */);
+}
+
+static PFNGLRASTERPOS3FVPROC
+epoxy_glRasterPos3fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47833 /* glRasterPos3fv */);
+}
+
+static PFNGLRASTERPOS3IPROC
+epoxy_glRasterPos3i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47848 /* glRasterPos3i */);
+}
+
+static PFNGLRASTERPOS3IVPROC
+epoxy_glRasterPos3iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47862 /* glRasterPos3iv */);
+}
+
+static PFNGLRASTERPOS3SPROC
+epoxy_glRasterPos3s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47877 /* glRasterPos3s */);
+}
+
+static PFNGLRASTERPOS3SVPROC
+epoxy_glRasterPos3sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47891 /* glRasterPos3sv */);
+}
+
+static PFNGLRASTERPOS3XOESPROC
+epoxy_glRasterPos3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 47906 /* glRasterPos3xOES */);
+}
+
+static PFNGLRASTERPOS3XVOESPROC
+epoxy_glRasterPos3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 47923 /* glRasterPos3xvOES */);
+}
+
+static PFNGLRASTERPOS4DPROC
+epoxy_glRasterPos4d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47941 /* glRasterPos4d */);
+}
+
+static PFNGLRASTERPOS4DVPROC
+epoxy_glRasterPos4dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47955 /* glRasterPos4dv */);
+}
+
+static PFNGLRASTERPOS4FPROC
+epoxy_glRasterPos4f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47970 /* glRasterPos4f */);
+}
+
+static PFNGLRASTERPOS4FVPROC
+epoxy_glRasterPos4fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47984 /* glRasterPos4fv */);
+}
+
+static PFNGLRASTERPOS4IPROC
+epoxy_glRasterPos4i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 47999 /* glRasterPos4i */);
+}
+
+static PFNGLRASTERPOS4IVPROC
+epoxy_glRasterPos4iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48013 /* glRasterPos4iv */);
+}
+
+static PFNGLRASTERPOS4SPROC
+epoxy_glRasterPos4s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48028 /* glRasterPos4s */);
+}
+
+static PFNGLRASTERPOS4SVPROC
+epoxy_glRasterPos4sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48042 /* glRasterPos4sv */);
+}
+
+static PFNGLRASTERPOS4XOESPROC
+epoxy_glRasterPos4xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 48057 /* glRasterPos4xOES */);
+}
+
+static PFNGLRASTERPOS4XVOESPROC
+epoxy_glRasterPos4xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 48074 /* glRasterPos4xvOES */);
+}
+
+static PFNGLRASTERSAMPLESEXTPROC
+epoxy_glRasterSamplesEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_raster_multisample,
+ PROVIDER_GL_NV_framebuffer_mixed_samples,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48092 /* "glRasterSamplesEXT" */,
+ 48092 /* "glRasterSamplesEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48092 /* "glRasterSamplesEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADBUFFERPROC
+epoxy_glReadBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48111 /* "glReadBuffer" */,
+ 48111 /* "glReadBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48111 /* "glReadBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADBUFFERINDEXEDEXTPROC
+epoxy_glReadBufferIndexedEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_multiview_draw_buffers, 48124 /* glReadBufferIndexedEXT */);
+}
+
+static PFNGLREADBUFFERNVPROC
+epoxy_glReadBufferNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_read_buffer, 48147 /* glReadBufferNV */);
+}
+
+static PFNGLREADINSTRUMENTSSGIXPROC
+epoxy_glReadInstrumentsSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 48162 /* glReadInstrumentsSGIX */);
+}
+
+static PFNGLREADPIXELSPROC
+epoxy_glReadPixels_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48184 /* "glReadPixels" */,
+ 48184 /* "glReadPixels" */,
+ 48184 /* "glReadPixels" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48184 /* "glReadPixels" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADNPIXELSPROC
+epoxy_glReadnPixels_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_robustness,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48211 /* "glReadnPixelsARB" */,
+ 48228 /* "glReadnPixelsEXT" */,
+ 48245 /* "glReadnPixelsKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48197 /* "glReadnPixels" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADNPIXELSARBPROC
+epoxy_glReadnPixelsARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48211 /* "glReadnPixelsARB" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48228 /* "glReadnPixelsEXT" */,
+ 48245 /* "glReadnPixelsKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48211 /* "glReadnPixelsARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADNPIXELSEXTPROC
+epoxy_glReadnPixelsEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_robustness,
+ PROVIDER_GL_KHR_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48228 /* "glReadnPixelsEXT" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48211 /* "glReadnPixelsARB" */,
+ 48245 /* "glReadnPixelsKHR" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48228 /* "glReadnPixelsEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLREADNPIXELSKHRPROC
+epoxy_glReadnPixelsKHR_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_KHR_robustness,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_robustness,
+ PROVIDER_GL_EXT_robustness,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48245 /* "glReadnPixelsKHR" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48197 /* "glReadnPixels" */,
+ 48211 /* "glReadnPixelsARB" */,
+ 48228 /* "glReadnPixelsEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48245 /* "glReadnPixelsKHR" */,
+ providers, entrypoints);
+}
+
+static PFNGLRECTDPROC
+epoxy_glRectd_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48262 /* glRectd */);
+}
+
+static PFNGLRECTDVPROC
+epoxy_glRectdv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48270 /* glRectdv */);
+}
+
+static PFNGLRECTFPROC
+epoxy_glRectf_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48279 /* glRectf */);
+}
+
+static PFNGLRECTFVPROC
+epoxy_glRectfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48287 /* glRectfv */);
+}
+
+static PFNGLRECTIPROC
+epoxy_glRecti_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48296 /* glRecti */);
+}
+
+static PFNGLRECTIVPROC
+epoxy_glRectiv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48304 /* glRectiv */);
+}
+
+static PFNGLRECTSPROC
+epoxy_glRects_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48313 /* glRects */);
+}
+
+static PFNGLRECTSVPROC
+epoxy_glRectsv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48321 /* glRectsv */);
+}
+
+static PFNGLRECTXOESPROC
+epoxy_glRectxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 48330 /* glRectxOES */);
+}
+
+static PFNGLRECTXVOESPROC
+epoxy_glRectxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 48341 /* glRectxvOES */);
+}
+
+static PFNGLREFERENCEPLANESGIXPROC
+epoxy_glReferencePlaneSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_reference_plane, 48353 /* glReferencePlaneSGIX */);
+}
+
+static PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC
+epoxy_glReleaseKeyedMutexWin32EXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_win32_keyed_mutex, 48374 /* glReleaseKeyedMutexWin32EXT */);
+}
+
+static PFNGLRELEASESHADERCOMPILERPROC
+epoxy_glReleaseShaderCompiler_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48402 /* "glReleaseShaderCompiler" */,
+ 48402 /* "glReleaseShaderCompiler" */,
+ 48402 /* "glReleaseShaderCompiler" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48402 /* "glReleaseShaderCompiler" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERGPUMASKNVPROC
+epoxy_glRenderGpuMaskNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_gpu_multicast, 48426 /* glRenderGpuMaskNV */);
+}
+
+static PFNGLRENDERMODEPROC
+epoxy_glRenderMode_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 48444 /* glRenderMode */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEPROC
+epoxy_glRenderbufferStorage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_framebuffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48457 /* "glRenderbufferStorage" */,
+ 48457 /* "glRenderbufferStorage" */,
+ 48457 /* "glRenderbufferStorage" */,
+ 48479 /* "glRenderbufferStorageEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48457 /* "glRenderbufferStorage" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERBUFFERSTORAGEEXTPROC
+epoxy_glRenderbufferStorageEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_object,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48479 /* "glRenderbufferStorageEXT" */,
+ 48457 /* "glRenderbufferStorage" */,
+ 48457 /* "glRenderbufferStorage" */,
+ 48457 /* "glRenderbufferStorage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48479 /* "glRenderbufferStorageEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC
+epoxy_glRenderbufferStorageMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_framebuffer_multisample,
+ PROVIDER_GL_EXT_multisampled_render_to_texture,
+ PROVIDER_GL_NV_framebuffer_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ 48772 /* "glRenderbufferStorageMultisampleNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48504 /* "glRenderbufferStorageMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC
+epoxy_glRenderbufferStorageMultisampleANGLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ANGLE_framebuffer_multisample, 48537 /* glRenderbufferStorageMultisampleANGLE */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC
+epoxy_glRenderbufferStorageMultisampleAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_framebuffer_multisample, 48575 /* glRenderbufferStorageMultisampleAPPLE */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC
+epoxy_glRenderbufferStorageMultisampleAdvancedAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_framebuffer_multisample_advanced, 48613 /* glRenderbufferStorageMultisampleAdvancedAMD */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC
+epoxy_glRenderbufferStorageMultisampleCoverageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_framebuffer_multisample_coverage, 48657 /* glRenderbufferStorageMultisampleCoverageNV */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC
+epoxy_glRenderbufferStorageMultisampleEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_framebuffer_multisample,
+ PROVIDER_GL_EXT_multisampled_render_to_texture,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_framebuffer_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48772 /* "glRenderbufferStorageMultisampleNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC
+epoxy_glRenderbufferStorageMultisampleIMG_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IMG_multisampled_render_to_texture, 48736 /* glRenderbufferStorageMultisampleIMG */);
+}
+
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC
+epoxy_glRenderbufferStorageMultisampleNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_framebuffer_multisample,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_ARB_framebuffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_framebuffer_multisample,
+ PROVIDER_GL_EXT_multisampled_render_to_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 48772 /* "glRenderbufferStorageMultisampleNV" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48504 /* "glRenderbufferStorageMultisample" */,
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ 48700 /* "glRenderbufferStorageMultisampleEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 48772 /* "glRenderbufferStorageMultisampleNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLRENDERBUFFERSTORAGEOESPROC
+epoxy_glRenderbufferStorageOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_framebuffer_object, 48807 /* glRenderbufferStorageOES */);
+}
+
+static PFNGLREPLACEMENTCODEPOINTERSUNPROC
+epoxy_glReplacementCodePointerSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 48832 /* glReplacementCodePointerSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUBSUNPROC
+epoxy_glReplacementCodeubSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 48860 /* glReplacementCodeubSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUBVSUNPROC
+epoxy_glReplacementCodeubvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 48883 /* glReplacementCodeubvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiColor3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 48907 /* glReplacementCodeuiColor3fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiColor3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 48945 /* glReplacementCodeuiColor3fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 48984 /* glReplacementCodeuiColor4fNormal3fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49030 /* glReplacementCodeuiColor4fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiColor4ubVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49077 /* glReplacementCodeuiColor4ubVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49116 /* glReplacementCodeuiColor4ubVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49156 /* glReplacementCodeuiNormal3fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49195 /* glReplacementCodeuiNormal3fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUISUNPROC
+epoxy_glReplacementCodeuiSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 49235 /* glReplacementCodeuiSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49258 /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49314 /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49371 /* glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49420 /* glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49470 /* glReplacementCodeuiTexCoord2fVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49511 /* glReplacementCodeuiTexCoord2fVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC
+epoxy_glReplacementCodeuiVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49553 /* glReplacementCodeuiVertex3fSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC
+epoxy_glReplacementCodeuiVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 49584 /* glReplacementCodeuiVertex3fvSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUIVSUNPROC
+epoxy_glReplacementCodeuivSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 49616 /* glReplacementCodeuivSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUSSUNPROC
+epoxy_glReplacementCodeusSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 49640 /* glReplacementCodeusSUN */);
+}
+
+static PFNGLREPLACEMENTCODEUSVSUNPROC
+epoxy_glReplacementCodeusvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_triangle_list, 49663 /* glReplacementCodeusvSUN */);
+}
+
+static PFNGLREQUESTRESIDENTPROGRAMSNVPROC
+epoxy_glRequestResidentProgramsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 49687 /* glRequestResidentProgramsNV */);
+}
+
+static PFNGLRESETHISTOGRAMPROC
+epoxy_glResetHistogram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_histogram,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49715 /* "glResetHistogram" */,
+ 49732 /* "glResetHistogramEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49715 /* "glResetHistogram" */,
+ providers, entrypoints);
+}
+
+static PFNGLRESETHISTOGRAMEXTPROC
+epoxy_glResetHistogramEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_histogram,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49732 /* "glResetHistogramEXT" */,
+ 49715 /* "glResetHistogram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49732 /* "glResetHistogramEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLRESETMEMORYOBJECTPARAMETERNVPROC
+epoxy_glResetMemoryObjectParameterNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 49752 /* glResetMemoryObjectParameterNV */);
+}
+
+static PFNGLRESETMINMAXPROC
+epoxy_glResetMinmax_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_histogram,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49783 /* "glResetMinmax" */,
+ 49797 /* "glResetMinmaxEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49783 /* "glResetMinmax" */,
+ providers, entrypoints);
+}
+
+static PFNGLRESETMINMAXEXTPROC
+epoxy_glResetMinmaxEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_histogram,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49797 /* "glResetMinmaxEXT" */,
+ 49783 /* "glResetMinmax" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49797 /* "glResetMinmaxEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLRESIZEBUFFERSMESAPROC
+epoxy_glResizeBuffersMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_resize_buffers, 49814 /* glResizeBuffersMESA */);
+}
+
+static PFNGLRESOLVEDEPTHVALUESNVPROC
+epoxy_glResolveDepthValuesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_sample_locations, 49834 /* glResolveDepthValuesNV */);
+}
+
+static PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC
+epoxy_glResolveMultisampleFramebufferAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_framebuffer_multisample, 49857 /* glResolveMultisampleFramebufferAPPLE */);
+}
+
+static PFNGLRESUMETRANSFORMFEEDBACKPROC
+epoxy_glResumeTransformFeedback_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_transform_feedback2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49894 /* "glResumeTransformFeedback" */,
+ 49894 /* "glResumeTransformFeedback" */,
+ 49894 /* "glResumeTransformFeedback" */,
+ 49920 /* "glResumeTransformFeedbackNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49894 /* "glResumeTransformFeedback" */,
+ providers, entrypoints);
+}
+
+static PFNGLRESUMETRANSFORMFEEDBACKNVPROC
+epoxy_glResumeTransformFeedbackNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_transform_feedback2,
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_transform_feedback2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49920 /* "glResumeTransformFeedbackNV" */,
+ 49894 /* "glResumeTransformFeedback" */,
+ 49894 /* "glResumeTransformFeedback" */,
+ 49894 /* "glResumeTransformFeedback" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49920 /* "glResumeTransformFeedbackNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLROTATEDPROC
+epoxy_glRotated_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 49948 /* glRotated */);
+}
+
+static PFNGLROTATEFPROC
+epoxy_glRotatef_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49958 /* "glRotatef" */,
+ 49958 /* "glRotatef" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49958 /* "glRotatef" */,
+ providers, entrypoints);
+}
+
+static PFNGLROTATEXPROC
+epoxy_glRotatex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 49968 /* glRotatex */);
+}
+
+static PFNGLROTATEXOESPROC
+epoxy_glRotatexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 49978 /* glRotatexOES */);
+}
+
+static PFNGLSAMPLECOVERAGEPROC
+epoxy_glSampleCoverage_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 49991 /* "glSampleCoverage" */,
+ 49991 /* "glSampleCoverage" */,
+ 49991 /* "glSampleCoverage" */,
+ 50008 /* "glSampleCoverageARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 49991 /* "glSampleCoverage" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLECOVERAGEARBPROC
+epoxy_glSampleCoverageARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_multisample,
+ PROVIDER_Desktop_OpenGL_1_3,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50008 /* "glSampleCoverageARB" */,
+ 49991 /* "glSampleCoverage" */,
+ 49991 /* "glSampleCoverage" */,
+ 49991 /* "glSampleCoverage" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50008 /* "glSampleCoverageARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLECOVERAGEXPROC
+epoxy_glSampleCoveragex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 50028 /* glSampleCoveragex */);
+}
+
+static PFNGLSAMPLECOVERAGEXOESPROC
+epoxy_glSampleCoveragexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 50046 /* glSampleCoveragexOES */);
+}
+
+static PFNGLSAMPLEMAPATIPROC
+epoxy_glSampleMapATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 50067 /* glSampleMapATI */);
+}
+
+static PFNGLSAMPLEMASKEXTPROC
+epoxy_glSampleMaskEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multisample,
+ PROVIDER_GL_SGIS_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50082 /* "glSampleMaskEXT" */,
+ 50120 /* "glSampleMaskSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50082 /* "glSampleMaskEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLEMASKINDEXEDNVPROC
+epoxy_glSampleMaskIndexedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_explicit_multisample, 50098 /* glSampleMaskIndexedNV */);
+}
+
+static PFNGLSAMPLEMASKSGISPROC
+epoxy_glSampleMaskSGIS_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGIS_multisample,
+ PROVIDER_GL_EXT_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50120 /* "glSampleMaskSGIS" */,
+ 50082 /* "glSampleMaskEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50120 /* "glSampleMaskSGIS" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLEMASKIPROC
+epoxy_glSampleMaski_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_texture_multisample,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50137 /* "glSampleMaski" */,
+ 50137 /* "glSampleMaski" */,
+ 50137 /* "glSampleMaski" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50137 /* "glSampleMaski" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLEPATTERNEXTPROC
+epoxy_glSamplePatternEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_multisample,
+ PROVIDER_GL_SGIS_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50151 /* "glSamplePatternEXT" */,
+ 50170 /* "glSamplePatternSGIS" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50151 /* "glSamplePatternEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLEPATTERNSGISPROC
+epoxy_glSamplePatternSGIS_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_SGIS_multisample,
+ PROVIDER_GL_EXT_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50170 /* "glSamplePatternSGIS" */,
+ 50151 /* "glSamplePatternEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50170 /* "glSamplePatternSGIS" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIIVPROC
+epoxy_glSamplerParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50212 /* "glSamplerParameterIivEXT" */,
+ 50237 /* "glSamplerParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50190 /* "glSamplerParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIIVEXTPROC
+epoxy_glSamplerParameterIivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50212 /* "glSamplerParameterIivEXT" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50237 /* "glSamplerParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50212 /* "glSamplerParameterIivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIIVOESPROC
+epoxy_glSamplerParameterIivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50237 /* "glSamplerParameterIivOES" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50190 /* "glSamplerParameterIiv" */,
+ 50212 /* "glSamplerParameterIivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50237 /* "glSamplerParameterIivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIUIVPROC
+epoxy_glSamplerParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50285 /* "glSamplerParameterIuivEXT" */,
+ 50311 /* "glSamplerParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50262 /* "glSamplerParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIUIVEXTPROC
+epoxy_glSamplerParameterIuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50285 /* "glSamplerParameterIuivEXT" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50311 /* "glSamplerParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50285 /* "glSamplerParameterIuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIUIVOESPROC
+epoxy_glSamplerParameterIuivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50311 /* "glSamplerParameterIuivOES" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50262 /* "glSamplerParameterIuiv" */,
+ 50285 /* "glSamplerParameterIuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50311 /* "glSamplerParameterIuivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERFPROC
+epoxy_glSamplerParameterf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50337 /* "glSamplerParameterf" */,
+ 50337 /* "glSamplerParameterf" */,
+ 50337 /* "glSamplerParameterf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50337 /* "glSamplerParameterf" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERFVPROC
+epoxy_glSamplerParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50357 /* "glSamplerParameterfv" */,
+ 50357 /* "glSamplerParameterfv" */,
+ 50357 /* "glSamplerParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50357 /* "glSamplerParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIPROC
+epoxy_glSamplerParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50378 /* "glSamplerParameteri" */,
+ 50378 /* "glSamplerParameteri" */,
+ 50378 /* "glSamplerParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50378 /* "glSamplerParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLSAMPLERPARAMETERIVPROC
+epoxy_glSamplerParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_sampler_objects,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50398 /* "glSamplerParameteriv" */,
+ 50398 /* "glSamplerParameteriv" */,
+ 50398 /* "glSamplerParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50398 /* "glSamplerParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCALEDPROC
+epoxy_glScaled_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 50419 /* glScaled */);
+}
+
+static PFNGLSCALEFPROC
+epoxy_glScalef_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50428 /* "glScalef" */,
+ 50428 /* "glScalef" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50428 /* "glScalef" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCALEXPROC
+epoxy_glScalex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 50437 /* glScalex */);
+}
+
+static PFNGLSCALEXOESPROC
+epoxy_glScalexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 50446 /* glScalexOES */);
+}
+
+static PFNGLSCISSORPROC
+epoxy_glScissor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50458 /* "glScissor" */,
+ 50458 /* "glScissor" */,
+ 50458 /* "glScissor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50458 /* "glScissor" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORARRAYVPROC
+epoxy_glScissorArrayv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50468 /* "glScissorArrayv" */,
+ 50468 /* "glScissorArrayv" */,
+ 50484 /* "glScissorArrayvNV" */,
+ 50502 /* "glScissorArrayvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50468 /* "glScissorArrayv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORARRAYVNVPROC
+epoxy_glScissorArrayvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50484 /* "glScissorArrayvNV" */,
+ 50468 /* "glScissorArrayv" */,
+ 50468 /* "glScissorArrayv" */,
+ 50502 /* "glScissorArrayvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50484 /* "glScissorArrayvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORARRAYVOESPROC
+epoxy_glScissorArrayvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50502 /* "glScissorArrayvOES" */,
+ 50468 /* "glScissorArrayv" */,
+ 50468 /* "glScissorArrayv" */,
+ 50484 /* "glScissorArrayvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50502 /* "glScissorArrayvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSOREXCLUSIVEARRAYVNVPROC
+epoxy_glScissorExclusiveArrayvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_scissor_exclusive, 50521 /* glScissorExclusiveArrayvNV */);
+}
+
+static PFNGLSCISSOREXCLUSIVENVPROC
+epoxy_glScissorExclusiveNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_scissor_exclusive, 50548 /* glScissorExclusiveNV */);
+}
+
+static PFNGLSCISSORINDEXEDPROC
+epoxy_glScissorIndexed_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50569 /* "glScissorIndexed" */,
+ 50569 /* "glScissorIndexed" */,
+ 50586 /* "glScissorIndexedNV" */,
+ 50605 /* "glScissorIndexedOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50569 /* "glScissorIndexed" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORINDEXEDNVPROC
+epoxy_glScissorIndexedNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50586 /* "glScissorIndexedNV" */,
+ 50569 /* "glScissorIndexed" */,
+ 50569 /* "glScissorIndexed" */,
+ 50605 /* "glScissorIndexedOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50586 /* "glScissorIndexedNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORINDEXEDOESPROC
+epoxy_glScissorIndexedOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50605 /* "glScissorIndexedOES" */,
+ 50569 /* "glScissorIndexed" */,
+ 50569 /* "glScissorIndexed" */,
+ 50586 /* "glScissorIndexedNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50605 /* "glScissorIndexedOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORINDEXEDVPROC
+epoxy_glScissorIndexedv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50625 /* "glScissorIndexedv" */,
+ 50625 /* "glScissorIndexedv" */,
+ 50643 /* "glScissorIndexedvNV" */,
+ 50663 /* "glScissorIndexedvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50625 /* "glScissorIndexedv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORINDEXEDVNVPROC
+epoxy_glScissorIndexedvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50643 /* "glScissorIndexedvNV" */,
+ 50625 /* "glScissorIndexedv" */,
+ 50625 /* "glScissorIndexedv" */,
+ 50663 /* "glScissorIndexedvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50643 /* "glScissorIndexedvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLSCISSORINDEXEDVOESPROC
+epoxy_glScissorIndexedvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50663 /* "glScissorIndexedvOES" */,
+ 50625 /* "glScissorIndexedv" */,
+ 50625 /* "glScissorIndexedv" */,
+ 50643 /* "glScissorIndexedvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50663 /* "glScissorIndexedvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3BPROC
+epoxy_glSecondaryColor3b_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50684 /* "glSecondaryColor3b" */,
+ 50703 /* "glSecondaryColor3bEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50684 /* "glSecondaryColor3b" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3BEXTPROC
+epoxy_glSecondaryColor3bEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50703 /* "glSecondaryColor3bEXT" */,
+ 50684 /* "glSecondaryColor3b" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50703 /* "glSecondaryColor3bEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3BVPROC
+epoxy_glSecondaryColor3bv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50725 /* "glSecondaryColor3bv" */,
+ 50745 /* "glSecondaryColor3bvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50725 /* "glSecondaryColor3bv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3BVEXTPROC
+epoxy_glSecondaryColor3bvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50745 /* "glSecondaryColor3bvEXT" */,
+ 50725 /* "glSecondaryColor3bv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50745 /* "glSecondaryColor3bvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3DPROC
+epoxy_glSecondaryColor3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50768 /* "glSecondaryColor3d" */,
+ 50787 /* "glSecondaryColor3dEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50768 /* "glSecondaryColor3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3DEXTPROC
+epoxy_glSecondaryColor3dEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50787 /* "glSecondaryColor3dEXT" */,
+ 50768 /* "glSecondaryColor3d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50787 /* "glSecondaryColor3dEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3DVPROC
+epoxy_glSecondaryColor3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50809 /* "glSecondaryColor3dv" */,
+ 50829 /* "glSecondaryColor3dvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50809 /* "glSecondaryColor3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3DVEXTPROC
+epoxy_glSecondaryColor3dvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50829 /* "glSecondaryColor3dvEXT" */,
+ 50809 /* "glSecondaryColor3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50829 /* "glSecondaryColor3dvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3FPROC
+epoxy_glSecondaryColor3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50852 /* "glSecondaryColor3f" */,
+ 50871 /* "glSecondaryColor3fEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50852 /* "glSecondaryColor3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3FEXTPROC
+epoxy_glSecondaryColor3fEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50871 /* "glSecondaryColor3fEXT" */,
+ 50852 /* "glSecondaryColor3f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50871 /* "glSecondaryColor3fEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3FVPROC
+epoxy_glSecondaryColor3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50893 /* "glSecondaryColor3fv" */,
+ 50913 /* "glSecondaryColor3fvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50893 /* "glSecondaryColor3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3FVEXTPROC
+epoxy_glSecondaryColor3fvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50913 /* "glSecondaryColor3fvEXT" */,
+ 50893 /* "glSecondaryColor3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50913 /* "glSecondaryColor3fvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3HNVPROC
+epoxy_glSecondaryColor3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 50936 /* glSecondaryColor3hNV */);
+}
+
+static PFNGLSECONDARYCOLOR3HVNVPROC
+epoxy_glSecondaryColor3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 50957 /* glSecondaryColor3hvNV */);
+}
+
+static PFNGLSECONDARYCOLOR3IPROC
+epoxy_glSecondaryColor3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50979 /* "glSecondaryColor3i" */,
+ 50998 /* "glSecondaryColor3iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50979 /* "glSecondaryColor3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3IEXTPROC
+epoxy_glSecondaryColor3iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 50998 /* "glSecondaryColor3iEXT" */,
+ 50979 /* "glSecondaryColor3i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 50998 /* "glSecondaryColor3iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3IVPROC
+epoxy_glSecondaryColor3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51020 /* "glSecondaryColor3iv" */,
+ 51040 /* "glSecondaryColor3ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51020 /* "glSecondaryColor3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3IVEXTPROC
+epoxy_glSecondaryColor3ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51040 /* "glSecondaryColor3ivEXT" */,
+ 51020 /* "glSecondaryColor3iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51040 /* "glSecondaryColor3ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3SPROC
+epoxy_glSecondaryColor3s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51063 /* "glSecondaryColor3s" */,
+ 51082 /* "glSecondaryColor3sEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51063 /* "glSecondaryColor3s" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3SEXTPROC
+epoxy_glSecondaryColor3sEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51082 /* "glSecondaryColor3sEXT" */,
+ 51063 /* "glSecondaryColor3s" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51082 /* "glSecondaryColor3sEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3SVPROC
+epoxy_glSecondaryColor3sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51104 /* "glSecondaryColor3sv" */,
+ 51124 /* "glSecondaryColor3svEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51104 /* "glSecondaryColor3sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3SVEXTPROC
+epoxy_glSecondaryColor3svEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51124 /* "glSecondaryColor3svEXT" */,
+ 51104 /* "glSecondaryColor3sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51124 /* "glSecondaryColor3svEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UBPROC
+epoxy_glSecondaryColor3ub_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51147 /* "glSecondaryColor3ub" */,
+ 51167 /* "glSecondaryColor3ubEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51147 /* "glSecondaryColor3ub" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UBEXTPROC
+epoxy_glSecondaryColor3ubEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51167 /* "glSecondaryColor3ubEXT" */,
+ 51147 /* "glSecondaryColor3ub" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51167 /* "glSecondaryColor3ubEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UBVPROC
+epoxy_glSecondaryColor3ubv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51190 /* "glSecondaryColor3ubv" */,
+ 51211 /* "glSecondaryColor3ubvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51190 /* "glSecondaryColor3ubv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UBVEXTPROC
+epoxy_glSecondaryColor3ubvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51211 /* "glSecondaryColor3ubvEXT" */,
+ 51190 /* "glSecondaryColor3ubv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51211 /* "glSecondaryColor3ubvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UIPROC
+epoxy_glSecondaryColor3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51235 /* "glSecondaryColor3ui" */,
+ 51255 /* "glSecondaryColor3uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51235 /* "glSecondaryColor3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UIEXTPROC
+epoxy_glSecondaryColor3uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51255 /* "glSecondaryColor3uiEXT" */,
+ 51235 /* "glSecondaryColor3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51255 /* "glSecondaryColor3uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UIVPROC
+epoxy_glSecondaryColor3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51278 /* "glSecondaryColor3uiv" */,
+ 51299 /* "glSecondaryColor3uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51278 /* "glSecondaryColor3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3UIVEXTPROC
+epoxy_glSecondaryColor3uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51299 /* "glSecondaryColor3uivEXT" */,
+ 51278 /* "glSecondaryColor3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51299 /* "glSecondaryColor3uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3USPROC
+epoxy_glSecondaryColor3us_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51323 /* "glSecondaryColor3us" */,
+ 51343 /* "glSecondaryColor3usEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51323 /* "glSecondaryColor3us" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3USEXTPROC
+epoxy_glSecondaryColor3usEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51343 /* "glSecondaryColor3usEXT" */,
+ 51323 /* "glSecondaryColor3us" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51343 /* "glSecondaryColor3usEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3USVPROC
+epoxy_glSecondaryColor3usv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51366 /* "glSecondaryColor3usv" */,
+ 51387 /* "glSecondaryColor3usvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51366 /* "glSecondaryColor3usv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLOR3USVEXTPROC
+epoxy_glSecondaryColor3usvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51387 /* "glSecondaryColor3usvEXT" */,
+ 51366 /* "glSecondaryColor3usv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51387 /* "glSecondaryColor3usvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLORFORMATNVPROC
+epoxy_glSecondaryColorFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 51411 /* glSecondaryColorFormatNV */);
+}
+
+static PFNGLSECONDARYCOLORP3UIPROC
+epoxy_glSecondaryColorP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51436 /* "glSecondaryColorP3ui" */,
+ 51436 /* "glSecondaryColorP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51436 /* "glSecondaryColorP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLORP3UIVPROC
+epoxy_glSecondaryColorP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51457 /* "glSecondaryColorP3uiv" */,
+ 51457 /* "glSecondaryColorP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51457 /* "glSecondaryColorP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLORPOINTERPROC
+epoxy_glSecondaryColorPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_EXT_secondary_color,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51479 /* "glSecondaryColorPointer" */,
+ 51503 /* "glSecondaryColorPointerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51479 /* "glSecondaryColorPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLORPOINTEREXTPROC
+epoxy_glSecondaryColorPointerEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_secondary_color,
+ PROVIDER_Desktop_OpenGL_1_4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51503 /* "glSecondaryColorPointerEXT" */,
+ 51479 /* "glSecondaryColorPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51503 /* "glSecondaryColorPointerEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSECONDARYCOLORPOINTERLISTIBMPROC
+epoxy_glSecondaryColorPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 51530 /* glSecondaryColorPointerListIBM */);
+}
+
+static PFNGLSELECTBUFFERPROC
+epoxy_glSelectBuffer_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 51561 /* glSelectBuffer */);
+}
+
+static PFNGLSELECTPERFMONITORCOUNTERSAMDPROC
+epoxy_glSelectPerfMonitorCountersAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_performance_monitor, 51576 /* glSelectPerfMonitorCountersAMD */);
+}
+
+static PFNGLSEMAPHOREPARAMETERUI64VEXTPROC
+epoxy_glSemaphoreParameterui64vEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 51607 /* glSemaphoreParameterui64vEXT */);
+}
+
+static PFNGLSEPARABLEFILTER2DPROC
+epoxy_glSeparableFilter2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_imaging,
+ PROVIDER_GL_EXT_convolution,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51636 /* "glSeparableFilter2D" */,
+ 51656 /* "glSeparableFilter2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51636 /* "glSeparableFilter2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLSEPARABLEFILTER2DEXTPROC
+epoxy_glSeparableFilter2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_convolution,
+ PROVIDER_GL_ARB_imaging,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51656 /* "glSeparableFilter2DEXT" */,
+ 51636 /* "glSeparableFilter2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51656 /* "glSeparableFilter2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLSETFENCEAPPLEPROC
+epoxy_glSetFenceAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 51679 /* glSetFenceAPPLE */);
+}
+
+static PFNGLSETFENCENVPROC
+epoxy_glSetFenceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 51695 /* glSetFenceNV */);
+}
+
+static PFNGLSETFRAGMENTSHADERCONSTANTATIPROC
+epoxy_glSetFragmentShaderConstantATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_fragment_shader, 51708 /* glSetFragmentShaderConstantATI */);
+}
+
+static PFNGLSETINVARIANTEXTPROC
+epoxy_glSetInvariantEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 51739 /* glSetInvariantEXT */);
+}
+
+static PFNGLSETLOCALCONSTANTEXTPROC
+epoxy_glSetLocalConstantEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 51757 /* glSetLocalConstantEXT */);
+}
+
+static PFNGLSETMULTISAMPLEFVAMDPROC
+epoxy_glSetMultisamplefvAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_sample_positions, 51779 /* glSetMultisamplefvAMD */);
+}
+
+static PFNGLSHADEMODELPROC
+epoxy_glShadeModel_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51801 /* "glShadeModel" */,
+ 51801 /* "glShadeModel" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51801 /* "glShadeModel" */,
+ providers, entrypoints);
+}
+
+static PFNGLSHADERBINARYPROC
+epoxy_glShaderBinary_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_ES2_compatibility,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51814 /* "glShaderBinary" */,
+ 51814 /* "glShaderBinary" */,
+ 51814 /* "glShaderBinary" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51814 /* "glShaderBinary" */,
+ providers, entrypoints);
+}
+
+static PFNGLSHADEROP1EXTPROC
+epoxy_glShaderOp1EXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 51829 /* glShaderOp1EXT */);
+}
+
+static PFNGLSHADEROP2EXTPROC
+epoxy_glShaderOp2EXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 51844 /* glShaderOp2EXT */);
+}
+
+static PFNGLSHADEROP3EXTPROC
+epoxy_glShaderOp3EXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 51859 /* glShaderOp3EXT */);
+}
+
+static PFNGLSHADERSOURCEPROC
+epoxy_glShaderSource_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51874 /* "glShaderSource" */,
+ 51874 /* "glShaderSource" */,
+ 51889 /* "glShaderSourceARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51874 /* "glShaderSource" */,
+ providers, entrypoints);
+}
+
+static PFNGLSHADERSOURCEARBPROC
+epoxy_glShaderSourceARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51889 /* "glShaderSourceARB" */,
+ 51874 /* "glShaderSource" */,
+ 51874 /* "glShaderSource" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51889 /* "glShaderSourceARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLSHADERSTORAGEBLOCKBINDINGPROC
+epoxy_glShaderStorageBlockBinding_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_shader_storage_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 51907 /* "glShaderStorageBlockBinding" */,
+ 51907 /* "glShaderStorageBlockBinding" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 51907 /* "glShaderStorageBlockBinding" */,
+ providers, entrypoints);
+}
+
+static PFNGLSHADINGRATEIMAGEBARRIERNVPROC
+epoxy_glShadingRateImageBarrierNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 51935 /* glShadingRateImageBarrierNV */);
+}
+
+static PFNGLSHADINGRATEIMAGEPALETTENVPROC
+epoxy_glShadingRateImagePaletteNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 51963 /* glShadingRateImagePaletteNV */);
+}
+
+static PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC
+epoxy_glShadingRateSampleOrderCustomNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 51991 /* glShadingRateSampleOrderCustomNV */);
+}
+
+static PFNGLSHADINGRATESAMPLEORDERNVPROC
+epoxy_glShadingRateSampleOrderNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shading_rate_image, 52024 /* glShadingRateSampleOrderNV */);
+}
+
+static PFNGLSHARPENTEXFUNCSGISPROC
+epoxy_glSharpenTexFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_sharpen_texture, 52051 /* glSharpenTexFuncSGIS */);
+}
+
+static PFNGLSIGNALSEMAPHOREEXTPROC
+epoxy_glSignalSemaphoreEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 52072 /* glSignalSemaphoreEXT */);
+}
+
+static PFNGLSIGNALSEMAPHOREUI64NVXPROC
+epoxy_glSignalSemaphoreui64NVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_progress_fence, 52093 /* glSignalSemaphoreui64NVX */);
+}
+
+static PFNGLSIGNALVKFENCENVPROC
+epoxy_glSignalVkFenceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_vulkan_image, 52118 /* glSignalVkFenceNV */);
+}
+
+static PFNGLSIGNALVKSEMAPHORENVPROC
+epoxy_glSignalVkSemaphoreNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_vulkan_image, 52136 /* glSignalVkSemaphoreNV */);
+}
+
+static PFNGLSPECIALIZESHADERPROC
+epoxy_glSpecializeShader_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_6,
+ PROVIDER_GL_ARB_gl_spirv,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52158 /* "glSpecializeShader" */,
+ 52177 /* "glSpecializeShaderARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52158 /* "glSpecializeShader" */,
+ providers, entrypoints);
+}
+
+static PFNGLSPECIALIZESHADERARBPROC
+epoxy_glSpecializeShaderARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_gl_spirv,
+ PROVIDER_Desktop_OpenGL_4_6,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52177 /* "glSpecializeShaderARB" */,
+ 52158 /* "glSpecializeShader" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52177 /* "glSpecializeShaderARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLSPRITEPARAMETERFSGIXPROC
+epoxy_glSpriteParameterfSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_sprite, 52199 /* glSpriteParameterfSGIX */);
+}
+
+static PFNGLSPRITEPARAMETERFVSGIXPROC
+epoxy_glSpriteParameterfvSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_sprite, 52222 /* glSpriteParameterfvSGIX */);
+}
+
+static PFNGLSPRITEPARAMETERISGIXPROC
+epoxy_glSpriteParameteriSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_sprite, 52246 /* glSpriteParameteriSGIX */);
+}
+
+static PFNGLSPRITEPARAMETERIVSGIXPROC
+epoxy_glSpriteParameterivSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_sprite, 52269 /* glSpriteParameterivSGIX */);
+}
+
+static PFNGLSTARTINSTRUMENTSSGIXPROC
+epoxy_glStartInstrumentsSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 52293 /* glStartInstrumentsSGIX */);
+}
+
+static PFNGLSTARTTILINGQCOMPROC
+epoxy_glStartTilingQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_tiled_rendering, 52316 /* glStartTilingQCOM */);
+}
+
+static PFNGLSTATECAPTURENVPROC
+epoxy_glStateCaptureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_command_list, 52334 /* glStateCaptureNV */);
+}
+
+static PFNGLSTENCILCLEARTAGEXTPROC
+epoxy_glStencilClearTagEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_stencil_clear_tag, 52351 /* glStencilClearTagEXT */);
+}
+
+static PFNGLSTENCILFILLPATHINSTANCEDNVPROC
+epoxy_glStencilFillPathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52372 /* glStencilFillPathInstancedNV */);
+}
+
+static PFNGLSTENCILFILLPATHNVPROC
+epoxy_glStencilFillPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52401 /* glStencilFillPathNV */);
+}
+
+static PFNGLSTENCILFUNCPROC
+epoxy_glStencilFunc_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52421 /* "glStencilFunc" */,
+ 52421 /* "glStencilFunc" */,
+ 52421 /* "glStencilFunc" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52421 /* "glStencilFunc" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILFUNCSEPARATEPROC
+epoxy_glStencilFuncSeparate_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52435 /* "glStencilFuncSeparate" */,
+ 52435 /* "glStencilFuncSeparate" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52435 /* "glStencilFuncSeparate" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILFUNCSEPARATEATIPROC
+epoxy_glStencilFuncSeparateATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_separate_stencil, 52457 /* glStencilFuncSeparateATI */);
+}
+
+static PFNGLSTENCILMASKPROC
+epoxy_glStencilMask_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52482 /* "glStencilMask" */,
+ 52482 /* "glStencilMask" */,
+ 52482 /* "glStencilMask" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52482 /* "glStencilMask" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILMASKSEPARATEPROC
+epoxy_glStencilMaskSeparate_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52496 /* "glStencilMaskSeparate" */,
+ 52496 /* "glStencilMaskSeparate" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52496 /* "glStencilMaskSeparate" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILOPPROC
+epoxy_glStencilOp_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52518 /* "glStencilOp" */,
+ 52518 /* "glStencilOp" */,
+ 52518 /* "glStencilOp" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52518 /* "glStencilOp" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILOPSEPARATEPROC
+epoxy_glStencilOpSeparate_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ATI_separate_stencil,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52530 /* "glStencilOpSeparate" */,
+ 52530 /* "glStencilOpSeparate" */,
+ 52550 /* "glStencilOpSeparateATI" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52530 /* "glStencilOpSeparate" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILOPSEPARATEATIPROC
+epoxy_glStencilOpSeparateATI_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ATI_separate_stencil,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 52550 /* "glStencilOpSeparateATI" */,
+ 52530 /* "glStencilOpSeparate" */,
+ 52530 /* "glStencilOpSeparate" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 52550 /* "glStencilOpSeparateATI" */,
+ providers, entrypoints);
+}
+
+static PFNGLSTENCILOPVALUEAMDPROC
+epoxy_glStencilOpValueAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_stencil_operation_extended, 52573 /* glStencilOpValueAMD */);
+}
+
+static PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC
+epoxy_glStencilStrokePathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52593 /* glStencilStrokePathInstancedNV */);
+}
+
+static PFNGLSTENCILSTROKEPATHNVPROC
+epoxy_glStencilStrokePathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52624 /* glStencilStrokePathNV */);
+}
+
+static PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC
+epoxy_glStencilThenCoverFillPathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52646 /* glStencilThenCoverFillPathInstancedNV */);
+}
+
+static PFNGLSTENCILTHENCOVERFILLPATHNVPROC
+epoxy_glStencilThenCoverFillPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52684 /* glStencilThenCoverFillPathNV */);
+}
+
+static PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC
+epoxy_glStencilThenCoverStrokePathInstancedNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52713 /* glStencilThenCoverStrokePathInstancedNV */);
+}
+
+static PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC
+epoxy_glStencilThenCoverStrokePathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 52753 /* glStencilThenCoverStrokePathNV */);
+}
+
+static PFNGLSTOPINSTRUMENTSSGIXPROC
+epoxy_glStopInstrumentsSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_instruments, 52784 /* glStopInstrumentsSGIX */);
+}
+
+static PFNGLSTRINGMARKERGREMEDYPROC
+epoxy_glStringMarkerGREMEDY_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_GREMEDY_string_marker, 52806 /* glStringMarkerGREMEDY */);
+}
+
+static PFNGLSUBPIXELPRECISIONBIASNVPROC
+epoxy_glSubpixelPrecisionBiasNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_conservative_raster, 52828 /* glSubpixelPrecisionBiasNV */);
+}
+
+static PFNGLSWIZZLEEXTPROC
+epoxy_glSwizzleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 52854 /* glSwizzleEXT */);
+}
+
+static PFNGLSYNCTEXTUREINTELPROC
+epoxy_glSyncTextureINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_map_texture, 52867 /* glSyncTextureINTEL */);
+}
+
+static PFNGLTAGSAMPLEBUFFERSGIXPROC
+epoxy_glTagSampleBufferSGIX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIX_tag_sample_buffer, 52886 /* glTagSampleBufferSGIX */);
+}
+
+static PFNGLTANGENT3BEXTPROC
+epoxy_glTangent3bEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52908 /* glTangent3bEXT */);
+}
+
+static PFNGLTANGENT3BVEXTPROC
+epoxy_glTangent3bvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52923 /* glTangent3bvEXT */);
+}
+
+static PFNGLTANGENT3DEXTPROC
+epoxy_glTangent3dEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52939 /* glTangent3dEXT */);
+}
+
+static PFNGLTANGENT3DVEXTPROC
+epoxy_glTangent3dvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52954 /* glTangent3dvEXT */);
+}
+
+static PFNGLTANGENT3FEXTPROC
+epoxy_glTangent3fEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52970 /* glTangent3fEXT */);
+}
+
+static PFNGLTANGENT3FVEXTPROC
+epoxy_glTangent3fvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 52985 /* glTangent3fvEXT */);
+}
+
+static PFNGLTANGENT3IEXTPROC
+epoxy_glTangent3iEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 53001 /* glTangent3iEXT */);
+}
+
+static PFNGLTANGENT3IVEXTPROC
+epoxy_glTangent3ivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 53016 /* glTangent3ivEXT */);
+}
+
+static PFNGLTANGENT3SEXTPROC
+epoxy_glTangent3sEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 53032 /* glTangent3sEXT */);
+}
+
+static PFNGLTANGENT3SVEXTPROC
+epoxy_glTangent3svEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 53047 /* glTangent3svEXT */);
+}
+
+static PFNGLTANGENTPOINTEREXTPROC
+epoxy_glTangentPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_coordinate_frame, 53063 /* glTangentPointerEXT */);
+}
+
+static PFNGLTBUFFERMASK3DFXPROC
+epoxy_glTbufferMask3DFX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_3DFX_tbuffer, 53083 /* glTbufferMask3DFX */);
+}
+
+static PFNGLTESSELLATIONFACTORAMDPROC
+epoxy_glTessellationFactorAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_vertex_shader_tessellator, 53101 /* glTessellationFactorAMD */);
+}
+
+static PFNGLTESSELLATIONMODEAMDPROC
+epoxy_glTessellationModeAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_vertex_shader_tessellator, 53125 /* glTessellationModeAMD */);
+}
+
+static PFNGLTESTFENCEAPPLEPROC
+epoxy_glTestFenceAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 53147 /* glTestFenceAPPLE */);
+}
+
+static PFNGLTESTFENCENVPROC
+epoxy_glTestFenceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_fence, 53164 /* glTestFenceNV */);
+}
+
+static PFNGLTESTOBJECTAPPLEPROC
+epoxy_glTestObjectAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_fence, 53178 /* glTestObjectAPPLE */);
+}
+
+static PFNGLTEXATTACHMEMORYNVPROC
+epoxy_glTexAttachMemoryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 53196 /* glTexAttachMemoryNV */);
+}
+
+static PFNGLTEXBUFFERPROC
+epoxy_glTexBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_texture_buffer_object,
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_EXT_texture_buffer_object,
+ PROVIDER_GL_OES_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53216 /* "glTexBuffer" */,
+ 53216 /* "glTexBuffer" */,
+ 53228 /* "glTexBufferARB" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53258 /* "glTexBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53216 /* "glTexBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFERARBPROC
+epoxy_glTexBufferARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_texture_buffer_object,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_EXT_texture_buffer_object,
+ PROVIDER_GL_OES_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53228 /* "glTexBufferARB" */,
+ 53216 /* "glTexBuffer" */,
+ 53216 /* "glTexBuffer" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53258 /* "glTexBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53228 /* "glTexBufferARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFEREXTPROC
+epoxy_glTexBufferEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_EXT_texture_buffer_object,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_texture_buffer_object,
+ PROVIDER_GL_OES_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53243 /* "glTexBufferEXT" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53216 /* "glTexBuffer" */,
+ 53216 /* "glTexBuffer" */,
+ 53228 /* "glTexBufferARB" */,
+ 53258 /* "glTexBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53243 /* "glTexBufferEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFEROESPROC
+epoxy_glTexBufferOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_buffer,
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_ARB_texture_buffer_object,
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_EXT_texture_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53258 /* "glTexBufferOES" */,
+ 53216 /* "glTexBuffer" */,
+ 53216 /* "glTexBuffer" */,
+ 53228 /* "glTexBufferARB" */,
+ 53243 /* "glTexBufferEXT" */,
+ 53243 /* "glTexBufferEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53258 /* "glTexBufferOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFERRANGEPROC
+epoxy_glTexBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_buffer_range,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_GL_OES_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53290 /* "glTexBufferRangeEXT" */,
+ 53310 /* "glTexBufferRangeOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53273 /* "glTexBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFERRANGEEXTPROC
+epoxy_glTexBufferRangeEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_buffer,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_buffer_range,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53290 /* "glTexBufferRangeEXT" */,
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53310 /* "glTexBufferRangeOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53290 /* "glTexBufferRangeEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUFFERRANGEOESPROC
+epoxy_glTexBufferRangeOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_buffer,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_buffer_range,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_buffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 53310 /* "glTexBufferRangeOES" */,
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53273 /* "glTexBufferRange" */,
+ 53290 /* "glTexBufferRangeEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 53310 /* "glTexBufferRangeOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXBUMPPARAMETERFVATIPROC
+epoxy_glTexBumpParameterfvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_envmap_bumpmap, 53330 /* glTexBumpParameterfvATI */);
+}
+
+static PFNGLTEXBUMPPARAMETERIVATIPROC
+epoxy_glTexBumpParameterivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_envmap_bumpmap, 53354 /* glTexBumpParameterivATI */);
+}
+
+static PFNGLTEXCOORD1BOESPROC
+epoxy_glTexCoord1bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 53378 /* glTexCoord1bOES */);
+}
+
+static PFNGLTEXCOORD1BVOESPROC
+epoxy_glTexCoord1bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 53394 /* glTexCoord1bvOES */);
+}
+
+static PFNGLTEXCOORD1DPROC
+epoxy_glTexCoord1d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53411 /* glTexCoord1d */);
+}
+
+static PFNGLTEXCOORD1DVPROC
+epoxy_glTexCoord1dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53424 /* glTexCoord1dv */);
+}
+
+static PFNGLTEXCOORD1FPROC
+epoxy_glTexCoord1f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53438 /* glTexCoord1f */);
+}
+
+static PFNGLTEXCOORD1FVPROC
+epoxy_glTexCoord1fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53451 /* glTexCoord1fv */);
+}
+
+static PFNGLTEXCOORD1HNVPROC
+epoxy_glTexCoord1hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 53465 /* glTexCoord1hNV */);
+}
+
+static PFNGLTEXCOORD1HVNVPROC
+epoxy_glTexCoord1hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 53480 /* glTexCoord1hvNV */);
+}
+
+static PFNGLTEXCOORD1IPROC
+epoxy_glTexCoord1i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53496 /* glTexCoord1i */);
+}
+
+static PFNGLTEXCOORD1IVPROC
+epoxy_glTexCoord1iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53509 /* glTexCoord1iv */);
+}
+
+static PFNGLTEXCOORD1SPROC
+epoxy_glTexCoord1s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53523 /* glTexCoord1s */);
+}
+
+static PFNGLTEXCOORD1SVPROC
+epoxy_glTexCoord1sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53536 /* glTexCoord1sv */);
+}
+
+static PFNGLTEXCOORD1XOESPROC
+epoxy_glTexCoord1xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 53550 /* glTexCoord1xOES */);
+}
+
+static PFNGLTEXCOORD1XVOESPROC
+epoxy_glTexCoord1xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 53566 /* glTexCoord1xvOES */);
+}
+
+static PFNGLTEXCOORD2BOESPROC
+epoxy_glTexCoord2bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 53583 /* glTexCoord2bOES */);
+}
+
+static PFNGLTEXCOORD2BVOESPROC
+epoxy_glTexCoord2bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 53599 /* glTexCoord2bvOES */);
+}
+
+static PFNGLTEXCOORD2DPROC
+epoxy_glTexCoord2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53616 /* glTexCoord2d */);
+}
+
+static PFNGLTEXCOORD2DVPROC
+epoxy_glTexCoord2dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53629 /* glTexCoord2dv */);
+}
+
+static PFNGLTEXCOORD2FPROC
+epoxy_glTexCoord2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53643 /* glTexCoord2f */);
+}
+
+static PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC
+epoxy_glTexCoord2fColor3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53656 /* glTexCoord2fColor3fVertex3fSUN */);
+}
+
+static PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC
+epoxy_glTexCoord2fColor3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53687 /* glTexCoord2fColor3fVertex3fvSUN */);
+}
+
+static PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC
+epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53719 /* glTexCoord2fColor4fNormal3fVertex3fSUN */);
+}
+
+static PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53758 /* glTexCoord2fColor4fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC
+epoxy_glTexCoord2fColor4ubVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53798 /* glTexCoord2fColor4ubVertex3fSUN */);
+}
+
+static PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC
+epoxy_glTexCoord2fColor4ubVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53830 /* glTexCoord2fColor4ubVertex3fvSUN */);
+}
+
+static PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC
+epoxy_glTexCoord2fNormal3fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53863 /* glTexCoord2fNormal3fVertex3fSUN */);
+}
+
+static PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC
+epoxy_glTexCoord2fNormal3fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53895 /* glTexCoord2fNormal3fVertex3fvSUN */);
+}
+
+static PFNGLTEXCOORD2FVERTEX3FSUNPROC
+epoxy_glTexCoord2fVertex3fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53928 /* glTexCoord2fVertex3fSUN */);
+}
+
+static PFNGLTEXCOORD2FVERTEX3FVSUNPROC
+epoxy_glTexCoord2fVertex3fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 53952 /* glTexCoord2fVertex3fvSUN */);
+}
+
+static PFNGLTEXCOORD2FVPROC
+epoxy_glTexCoord2fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 53977 /* glTexCoord2fv */);
+}
+
+static PFNGLTEXCOORD2HNVPROC
+epoxy_glTexCoord2hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 53991 /* glTexCoord2hNV */);
+}
+
+static PFNGLTEXCOORD2HVNVPROC
+epoxy_glTexCoord2hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 54006 /* glTexCoord2hvNV */);
+}
+
+static PFNGLTEXCOORD2IPROC
+epoxy_glTexCoord2i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54022 /* glTexCoord2i */);
+}
+
+static PFNGLTEXCOORD2IVPROC
+epoxy_glTexCoord2iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54035 /* glTexCoord2iv */);
+}
+
+static PFNGLTEXCOORD2SPROC
+epoxy_glTexCoord2s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54049 /* glTexCoord2s */);
+}
+
+static PFNGLTEXCOORD2SVPROC
+epoxy_glTexCoord2sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54062 /* glTexCoord2sv */);
+}
+
+static PFNGLTEXCOORD2XOESPROC
+epoxy_glTexCoord2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54076 /* glTexCoord2xOES */);
+}
+
+static PFNGLTEXCOORD2XVOESPROC
+epoxy_glTexCoord2xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54092 /* glTexCoord2xvOES */);
+}
+
+static PFNGLTEXCOORD3BOESPROC
+epoxy_glTexCoord3bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 54109 /* glTexCoord3bOES */);
+}
+
+static PFNGLTEXCOORD3BVOESPROC
+epoxy_glTexCoord3bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 54125 /* glTexCoord3bvOES */);
+}
+
+static PFNGLTEXCOORD3DPROC
+epoxy_glTexCoord3d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54142 /* glTexCoord3d */);
+}
+
+static PFNGLTEXCOORD3DVPROC
+epoxy_glTexCoord3dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54155 /* glTexCoord3dv */);
+}
+
+static PFNGLTEXCOORD3FPROC
+epoxy_glTexCoord3f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54169 /* glTexCoord3f */);
+}
+
+static PFNGLTEXCOORD3FVPROC
+epoxy_glTexCoord3fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54182 /* glTexCoord3fv */);
+}
+
+static PFNGLTEXCOORD3HNVPROC
+epoxy_glTexCoord3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 54196 /* glTexCoord3hNV */);
+}
+
+static PFNGLTEXCOORD3HVNVPROC
+epoxy_glTexCoord3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 54211 /* glTexCoord3hvNV */);
+}
+
+static PFNGLTEXCOORD3IPROC
+epoxy_glTexCoord3i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54227 /* glTexCoord3i */);
+}
+
+static PFNGLTEXCOORD3IVPROC
+epoxy_glTexCoord3iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54240 /* glTexCoord3iv */);
+}
+
+static PFNGLTEXCOORD3SPROC
+epoxy_glTexCoord3s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54254 /* glTexCoord3s */);
+}
+
+static PFNGLTEXCOORD3SVPROC
+epoxy_glTexCoord3sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54267 /* glTexCoord3sv */);
+}
+
+static PFNGLTEXCOORD3XOESPROC
+epoxy_glTexCoord3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54281 /* glTexCoord3xOES */);
+}
+
+static PFNGLTEXCOORD3XVOESPROC
+epoxy_glTexCoord3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54297 /* glTexCoord3xvOES */);
+}
+
+static PFNGLTEXCOORD4BOESPROC
+epoxy_glTexCoord4bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 54314 /* glTexCoord4bOES */);
+}
+
+static PFNGLTEXCOORD4BVOESPROC
+epoxy_glTexCoord4bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 54330 /* glTexCoord4bvOES */);
+}
+
+static PFNGLTEXCOORD4DPROC
+epoxy_glTexCoord4d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54347 /* glTexCoord4d */);
+}
+
+static PFNGLTEXCOORD4DVPROC
+epoxy_glTexCoord4dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54360 /* glTexCoord4dv */);
+}
+
+static PFNGLTEXCOORD4FPROC
+epoxy_glTexCoord4f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54374 /* glTexCoord4f */);
+}
+
+static PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC
+epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 54387 /* glTexCoord4fColor4fNormal3fVertex4fSUN */);
+}
+
+static PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC
+epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 54426 /* glTexCoord4fColor4fNormal3fVertex4fvSUN */);
+}
+
+static PFNGLTEXCOORD4FVERTEX4FSUNPROC
+epoxy_glTexCoord4fVertex4fSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 54466 /* glTexCoord4fVertex4fSUN */);
+}
+
+static PFNGLTEXCOORD4FVERTEX4FVSUNPROC
+epoxy_glTexCoord4fVertex4fvSUN_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SUN_vertex, 54490 /* glTexCoord4fVertex4fvSUN */);
+}
+
+static PFNGLTEXCOORD4FVPROC
+epoxy_glTexCoord4fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54515 /* glTexCoord4fv */);
+}
+
+static PFNGLTEXCOORD4HNVPROC
+epoxy_glTexCoord4hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 54529 /* glTexCoord4hNV */);
+}
+
+static PFNGLTEXCOORD4HVNVPROC
+epoxy_glTexCoord4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 54544 /* glTexCoord4hvNV */);
+}
+
+static PFNGLTEXCOORD4IPROC
+epoxy_glTexCoord4i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54560 /* glTexCoord4i */);
+}
+
+static PFNGLTEXCOORD4IVPROC
+epoxy_glTexCoord4iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54573 /* glTexCoord4iv */);
+}
+
+static PFNGLTEXCOORD4SPROC
+epoxy_glTexCoord4s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54587 /* glTexCoord4s */);
+}
+
+static PFNGLTEXCOORD4SVPROC
+epoxy_glTexCoord4sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54600 /* glTexCoord4sv */);
+}
+
+static PFNGLTEXCOORD4XOESPROC
+epoxy_glTexCoord4xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54614 /* glTexCoord4xOES */);
+}
+
+static PFNGLTEXCOORD4XVOESPROC
+epoxy_glTexCoord4xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54630 /* glTexCoord4xvOES */);
+}
+
+static PFNGLTEXCOORDFORMATNVPROC
+epoxy_glTexCoordFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 54647 /* glTexCoordFormatNV */);
+}
+
+static PFNGLTEXCOORDP1UIPROC
+epoxy_glTexCoordP1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54666 /* "glTexCoordP1ui" */,
+ 54666 /* "glTexCoordP1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54666 /* "glTexCoordP1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP1UIVPROC
+epoxy_glTexCoordP1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54681 /* "glTexCoordP1uiv" */,
+ 54681 /* "glTexCoordP1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54681 /* "glTexCoordP1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP2UIPROC
+epoxy_glTexCoordP2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54697 /* "glTexCoordP2ui" */,
+ 54697 /* "glTexCoordP2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54697 /* "glTexCoordP2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP2UIVPROC
+epoxy_glTexCoordP2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54712 /* "glTexCoordP2uiv" */,
+ 54712 /* "glTexCoordP2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54712 /* "glTexCoordP2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP3UIPROC
+epoxy_glTexCoordP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54728 /* "glTexCoordP3ui" */,
+ 54728 /* "glTexCoordP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54728 /* "glTexCoordP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP3UIVPROC
+epoxy_glTexCoordP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54743 /* "glTexCoordP3uiv" */,
+ 54743 /* "glTexCoordP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54743 /* "glTexCoordP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP4UIPROC
+epoxy_glTexCoordP4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54759 /* "glTexCoordP4ui" */,
+ 54759 /* "glTexCoordP4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54759 /* "glTexCoordP4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDP4UIVPROC
+epoxy_glTexCoordP4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54774 /* "glTexCoordP4uiv" */,
+ 54774 /* "glTexCoordP4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54774 /* "glTexCoordP4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDPOINTERPROC
+epoxy_glTexCoordPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54790 /* "glTexCoordPointer" */,
+ 54790 /* "glTexCoordPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54790 /* "glTexCoordPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXCOORDPOINTEREXTPROC
+epoxy_glTexCoordPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 54808 /* glTexCoordPointerEXT */);
+}
+
+static PFNGLTEXCOORDPOINTERLISTIBMPROC
+epoxy_glTexCoordPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 54829 /* glTexCoordPointerListIBM */);
+}
+
+static PFNGLTEXCOORDPOINTERVINTELPROC
+epoxy_glTexCoordPointervINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_parallel_arrays, 54854 /* glTexCoordPointervINTEL */);
+}
+
+static PFNGLTEXENVFPROC
+epoxy_glTexEnvf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54878 /* "glTexEnvf" */,
+ 54878 /* "glTexEnvf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54878 /* "glTexEnvf" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXENVFVPROC
+epoxy_glTexEnvfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54888 /* "glTexEnvfv" */,
+ 54888 /* "glTexEnvfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54888 /* "glTexEnvfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXENVIPROC
+epoxy_glTexEnvi_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54899 /* "glTexEnvi" */,
+ 54899 /* "glTexEnvi" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54899 /* "glTexEnvi" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXENVIVPROC
+epoxy_glTexEnviv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 54909 /* "glTexEnviv" */,
+ 54909 /* "glTexEnviv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 54909 /* "glTexEnviv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXENVXPROC
+epoxy_glTexEnvx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 54920 /* glTexEnvx */);
+}
+
+static PFNGLTEXENVXOESPROC
+epoxy_glTexEnvxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54930 /* glTexEnvxOES */);
+}
+
+static PFNGLTEXENVXVPROC
+epoxy_glTexEnvxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 54943 /* glTexEnvxv */);
+}
+
+static PFNGLTEXENVXVOESPROC
+epoxy_glTexEnvxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 54954 /* glTexEnvxvOES */);
+}
+
+static PFNGLTEXFILTERFUNCSGISPROC
+epoxy_glTexFilterFuncSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_texture_filter4, 54968 /* glTexFilterFuncSGIS */);
+}
+
+static PFNGLTEXGENDPROC
+epoxy_glTexGend_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54988 /* glTexGend */);
+}
+
+static PFNGLTEXGENDVPROC
+epoxy_glTexGendv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 54998 /* glTexGendv */);
+}
+
+static PFNGLTEXGENFPROC
+epoxy_glTexGenf_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 55009 /* glTexGenf */);
+}
+
+static PFNGLTEXGENFOESPROC
+epoxy_glTexGenfOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 55019 /* glTexGenfOES */);
+}
+
+static PFNGLTEXGENFVPROC
+epoxy_glTexGenfv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 55032 /* glTexGenfv */);
+}
+
+static PFNGLTEXGENFVOESPROC
+epoxy_glTexGenfvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 55043 /* glTexGenfvOES */);
+}
+
+static PFNGLTEXGENIPROC
+epoxy_glTexGeni_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 55057 /* glTexGeni */);
+}
+
+static PFNGLTEXGENIOESPROC
+epoxy_glTexGeniOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 55067 /* glTexGeniOES */);
+}
+
+static PFNGLTEXGENIVPROC
+epoxy_glTexGeniv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 55080 /* glTexGeniv */);
+}
+
+static PFNGLTEXGENIVOESPROC
+epoxy_glTexGenivOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_cube_map, 55091 /* glTexGenivOES */);
+}
+
+static PFNGLTEXGENXOESPROC
+epoxy_glTexGenxOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_fixed_point,
+ PROVIDER_GL_OES_texture_cube_map,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55105 /* "glTexGenxOES" */,
+ 55105 /* "glTexGenxOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55105 /* "glTexGenxOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXGENXVOESPROC
+epoxy_glTexGenxvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_fixed_point,
+ PROVIDER_GL_OES_texture_cube_map,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55118 /* "glTexGenxvOES" */,
+ 55118 /* "glTexGenxvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55118 /* "glTexGenxvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE1DPROC
+epoxy_glTexImage1D_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 55132 /* glTexImage1D */);
+}
+
+static PFNGLTEXIMAGE2DPROC
+epoxy_glTexImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55145 /* "glTexImage2D" */,
+ 55145 /* "glTexImage2D" */,
+ 55145 /* "glTexImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55145 /* "glTexImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE2DMULTISAMPLEPROC
+epoxy_glTexImage2DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_texture_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55158 /* "glTexImage2DMultisample" */,
+ 55158 /* "glTexImage2DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55158 /* "glTexImage2DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC
+epoxy_glTexImage2DMultisampleCoverageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 55182 /* glTexImage2DMultisampleCoverageNV */);
+}
+
+static PFNGLTEXIMAGE3DPROC
+epoxy_glTexImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_texture3D,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55216 /* "glTexImage3D" */,
+ 55216 /* "glTexImage3D" */,
+ 55229 /* "glTexImage3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55216 /* "glTexImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE3DEXTPROC
+epoxy_glTexImage3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture3D,
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55229 /* "glTexImage3DEXT" */,
+ 55216 /* "glTexImage3D" */,
+ 55216 /* "glTexImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55229 /* "glTexImage3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE3DMULTISAMPLEPROC
+epoxy_glTexImage3DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_texture_multisample,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55245 /* "glTexImage3DMultisample" */,
+ 55245 /* "glTexImage3DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55245 /* "glTexImage3DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC
+epoxy_glTexImage3DMultisampleCoverageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 55269 /* glTexImage3DMultisampleCoverageNV */);
+}
+
+static PFNGLTEXIMAGE3DOESPROC
+epoxy_glTexImage3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 55303 /* glTexImage3DOES */);
+}
+
+static PFNGLTEXIMAGE4DSGISPROC
+epoxy_glTexImage4DSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_texture4D, 55319 /* glTexImage4DSGIS */);
+}
+
+static PFNGLTEXPAGECOMMITMENTARBPROC
+epoxy_glTexPageCommitmentARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_sparse_texture,
+ PROVIDER_GL_EXT_sparse_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55336 /* "glTexPageCommitmentARB" */,
+ 55359 /* "glTexPageCommitmentEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55336 /* "glTexPageCommitmentARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPAGECOMMITMENTEXTPROC
+epoxy_glTexPageCommitmentEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_sparse_texture,
+ PROVIDER_GL_ARB_sparse_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55359 /* "glTexPageCommitmentEXT" */,
+ 55336 /* "glTexPageCommitmentARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55359 /* "glTexPageCommitmentEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIIVPROC
+epoxy_glTexParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55382 /* "glTexParameterIiv" */,
+ 55382 /* "glTexParameterIiv" */,
+ 55400 /* "glTexParameterIivEXT" */,
+ 55400 /* "glTexParameterIivEXT" */,
+ 55421 /* "glTexParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55382 /* "glTexParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIIVEXTPROC
+epoxy_glTexParameterIivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55400 /* "glTexParameterIivEXT" */,
+ 55400 /* "glTexParameterIivEXT" */,
+ 55382 /* "glTexParameterIiv" */,
+ 55382 /* "glTexParameterIiv" */,
+ 55421 /* "glTexParameterIivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55400 /* "glTexParameterIivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIIVOESPROC
+epoxy_glTexParameterIivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55421 /* "glTexParameterIivOES" */,
+ 55382 /* "glTexParameterIiv" */,
+ 55382 /* "glTexParameterIiv" */,
+ 55400 /* "glTexParameterIivEXT" */,
+ 55400 /* "glTexParameterIivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55421 /* "glTexParameterIivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIUIVPROC
+epoxy_glTexParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55442 /* "glTexParameterIuiv" */,
+ 55442 /* "glTexParameterIuiv" */,
+ 55461 /* "glTexParameterIuivEXT" */,
+ 55461 /* "glTexParameterIuivEXT" */,
+ 55483 /* "glTexParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55442 /* "glTexParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIUIVEXTPROC
+epoxy_glTexParameterIuivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_border_clamp,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55461 /* "glTexParameterIuivEXT" */,
+ 55461 /* "glTexParameterIuivEXT" */,
+ 55442 /* "glTexParameterIuiv" */,
+ 55442 /* "glTexParameterIuiv" */,
+ 55483 /* "glTexParameterIuivOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55461 /* "glTexParameterIuivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIUIVOESPROC
+epoxy_glTexParameterIuivOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_border_clamp,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_EXT_texture_border_clamp,
+ PROVIDER_GL_EXT_texture_integer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55483 /* "glTexParameterIuivOES" */,
+ 55442 /* "glTexParameterIuiv" */,
+ 55442 /* "glTexParameterIuiv" */,
+ 55461 /* "glTexParameterIuivEXT" */,
+ 55461 /* "glTexParameterIuivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55483 /* "glTexParameterIuivOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERFPROC
+epoxy_glTexParameterf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55505 /* "glTexParameterf" */,
+ 55505 /* "glTexParameterf" */,
+ 55505 /* "glTexParameterf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55505 /* "glTexParameterf" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERFVPROC
+epoxy_glTexParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55521 /* "glTexParameterfv" */,
+ 55521 /* "glTexParameterfv" */,
+ 55521 /* "glTexParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55521 /* "glTexParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIPROC
+epoxy_glTexParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55538 /* "glTexParameteri" */,
+ 55538 /* "glTexParameteri" */,
+ 55538 /* "glTexParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55538 /* "glTexParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERIVPROC
+epoxy_glTexParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55554 /* "glTexParameteriv" */,
+ 55554 /* "glTexParameteriv" */,
+ 55554 /* "glTexParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55554 /* "glTexParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXPARAMETERXPROC
+epoxy_glTexParameterx_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 55571 /* glTexParameterx */);
+}
+
+static PFNGLTEXPARAMETERXOESPROC
+epoxy_glTexParameterxOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 55587 /* glTexParameterxOES */);
+}
+
+static PFNGLTEXPARAMETERXVPROC
+epoxy_glTexParameterxv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 55606 /* glTexParameterxv */);
+}
+
+static PFNGLTEXPARAMETERXVOESPROC
+epoxy_glTexParameterxvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 55623 /* glTexParameterxvOES */);
+}
+
+static PFNGLTEXRENDERBUFFERNVPROC
+epoxy_glTexRenderbufferNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_explicit_multisample, 55643 /* glTexRenderbufferNV */);
+}
+
+static PFNGLTEXSTORAGE1DPROC
+epoxy_glTexStorage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55663 /* "glTexStorage1D" */,
+ 55663 /* "glTexStorage1D" */,
+ 55678 /* "glTexStorage1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55663 /* "glTexStorage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE1DEXTPROC
+epoxy_glTexStorage1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_storage,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55678 /* "glTexStorage1DEXT" */,
+ 55663 /* "glTexStorage1D" */,
+ 55663 /* "glTexStorage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55678 /* "glTexStorage1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE2DPROC
+epoxy_glTexStorage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55696 /* "glTexStorage2D" */,
+ 55696 /* "glTexStorage2D" */,
+ 55696 /* "glTexStorage2D" */,
+ 55711 /* "glTexStorage2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55696 /* "glTexStorage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE2DEXTPROC
+epoxy_glTexStorage2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_storage,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55711 /* "glTexStorage2DEXT" */,
+ 55696 /* "glTexStorage2D" */,
+ 55696 /* "glTexStorage2D" */,
+ 55696 /* "glTexStorage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55711 /* "glTexStorage2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE2DMULTISAMPLEPROC
+epoxy_glTexStorage2DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_storage_multisample,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55729 /* "glTexStorage2DMultisample" */,
+ 55729 /* "glTexStorage2DMultisample" */,
+ 55729 /* "glTexStorage2DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55729 /* "glTexStorage2DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE3DPROC
+epoxy_glTexStorage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55755 /* "glTexStorage3D" */,
+ 55755 /* "glTexStorage3D" */,
+ 55755 /* "glTexStorage3D" */,
+ 55770 /* "glTexStorage3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55755 /* "glTexStorage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE3DEXTPROC
+epoxy_glTexStorage3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_storage,
+ PROVIDER_Desktop_OpenGL_4_2,
+ PROVIDER_GL_ARB_texture_storage,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55770 /* "glTexStorage3DEXT" */,
+ 55755 /* "glTexStorage3D" */,
+ 55755 /* "glTexStorage3D" */,
+ 55755 /* "glTexStorage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55770 /* "glTexStorage3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE3DMULTISAMPLEPROC
+epoxy_glTexStorage3DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_storage_multisample,
+ PROVIDER_OpenGL_ES_3_2,
+ PROVIDER_GL_OES_texture_storage_multisample_2d_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55788 /* "glTexStorage3DMultisample" */,
+ 55788 /* "glTexStorage3DMultisample" */,
+ 55788 /* "glTexStorage3DMultisample" */,
+ 55814 /* "glTexStorage3DMultisampleOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55788 /* "glTexStorage3DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC
+epoxy_glTexStorage3DMultisampleOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_storage_multisample_2d_array,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_storage_multisample,
+ PROVIDER_OpenGL_ES_3_2,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55814 /* "glTexStorage3DMultisampleOES" */,
+ 55788 /* "glTexStorage3DMultisample" */,
+ 55788 /* "glTexStorage3DMultisample" */,
+ 55788 /* "glTexStorage3DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55814 /* "glTexStorage3DMultisampleOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSTORAGEMEM1DEXTPROC
+epoxy_glTexStorageMem1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 55843 /* glTexStorageMem1DEXT */);
+}
+
+static PFNGLTEXSTORAGEMEM2DEXTPROC
+epoxy_glTexStorageMem2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 55864 /* glTexStorageMem2DEXT */);
+}
+
+static PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC
+epoxy_glTexStorageMem2DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 55885 /* glTexStorageMem2DMultisampleEXT */);
+}
+
+static PFNGLTEXSTORAGEMEM3DEXTPROC
+epoxy_glTexStorageMem3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 55917 /* glTexStorageMem3DEXT */);
+}
+
+static PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC
+epoxy_glTexStorageMem3DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 55938 /* glTexStorageMem3DMultisampleEXT */);
+}
+
+static PFNGLTEXSTORAGESPARSEAMDPROC
+epoxy_glTexStorageSparseAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_sparse_texture, 55970 /* glTexStorageSparseAMD */);
+}
+
+static PFNGLTEXSUBIMAGE1DPROC
+epoxy_glTexSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_GL_EXT_subtexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 55992 /* "glTexSubImage1D" */,
+ 56008 /* "glTexSubImage1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 55992 /* "glTexSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE1DEXTPROC
+epoxy_glTexSubImage1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_subtexture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56008 /* "glTexSubImage1DEXT" */,
+ 55992 /* "glTexSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56008 /* "glTexSubImage1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE2DPROC
+epoxy_glTexSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_EXT_subtexture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56027 /* "glTexSubImage2D" */,
+ 56027 /* "glTexSubImage2D" */,
+ 56027 /* "glTexSubImage2D" */,
+ 56043 /* "glTexSubImage2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56027 /* "glTexSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE2DEXTPROC
+epoxy_glTexSubImage2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_subtexture,
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56043 /* "glTexSubImage2DEXT" */,
+ 56027 /* "glTexSubImage2D" */,
+ 56027 /* "glTexSubImage2D" */,
+ 56027 /* "glTexSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56043 /* "glTexSubImage2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE3DPROC
+epoxy_glTexSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_texture3D,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56062 /* "glTexSubImage3D" */,
+ 56062 /* "glTexSubImage3D" */,
+ 56078 /* "glTexSubImage3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56062 /* "glTexSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE3DEXTPROC
+epoxy_glTexSubImage3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture3D,
+ PROVIDER_Desktop_OpenGL_1_2,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56078 /* "glTexSubImage3DEXT" */,
+ 56062 /* "glTexSubImage3D" */,
+ 56062 /* "glTexSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56078 /* "glTexSubImage3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXSUBIMAGE3DOESPROC
+epoxy_glTexSubImage3DOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_texture_3D, 56097 /* glTexSubImage3DOES */);
+}
+
+static PFNGLTEXSUBIMAGE4DSGISPROC
+epoxy_glTexSubImage4DSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_texture4D, 56116 /* glTexSubImage4DSGIS */);
+}
+
+static PFNGLTEXTUREATTACHMEMORYNVPROC
+epoxy_glTextureAttachMemoryNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_memory_attachment, 56136 /* glTextureAttachMemoryNV */);
+}
+
+static PFNGLTEXTUREBARRIERPROC
+epoxy_glTextureBarrier_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_texture_barrier,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56160 /* "glTextureBarrier" */,
+ 56160 /* "glTextureBarrier" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56160 /* "glTextureBarrier" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREBARRIERNVPROC
+epoxy_glTextureBarrierNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_barrier, 56177 /* glTextureBarrierNV */);
+}
+
+static PFNGLTEXTUREBUFFERPROC
+epoxy_glTextureBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56196 /* "glTextureBuffer" */,
+ 56196 /* "glTextureBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56196 /* "glTextureBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREBUFFEREXTPROC
+epoxy_glTextureBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56212 /* glTextureBufferEXT */);
+}
+
+static PFNGLTEXTUREBUFFERRANGEPROC
+epoxy_glTextureBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56231 /* "glTextureBufferRange" */,
+ 56231 /* "glTextureBufferRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56231 /* "glTextureBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREBUFFERRANGEEXTPROC
+epoxy_glTextureBufferRangeEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56252 /* glTextureBufferRangeEXT */);
+}
+
+static PFNGLTEXTURECOLORMASKSGISPROC
+epoxy_glTextureColorMaskSGIS_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_SGIS_texture_color_mask, 56276 /* glTextureColorMaskSGIS */);
+}
+
+static PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC
+epoxy_glTextureFoveationParametersQCOM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_QCOM_texture_foveated, 56299 /* glTextureFoveationParametersQCOM */);
+}
+
+static PFNGLTEXTUREIMAGE1DEXTPROC
+epoxy_glTextureImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56332 /* glTextureImage1DEXT */);
+}
+
+static PFNGLTEXTUREIMAGE2DEXTPROC
+epoxy_glTextureImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56352 /* glTextureImage2DEXT */);
+}
+
+static PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC
+epoxy_glTextureImage2DMultisampleCoverageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 56372 /* glTextureImage2DMultisampleCoverageNV */);
+}
+
+static PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC
+epoxy_glTextureImage2DMultisampleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 56410 /* glTextureImage2DMultisampleNV */);
+}
+
+static PFNGLTEXTUREIMAGE3DEXTPROC
+epoxy_glTextureImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56440 /* glTextureImage3DEXT */);
+}
+
+static PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC
+epoxy_glTextureImage3DMultisampleCoverageNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 56460 /* glTextureImage3DMultisampleCoverageNV */);
+}
+
+static PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC
+epoxy_glTextureImage3DMultisampleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_texture_multisample, 56498 /* glTextureImage3DMultisampleNV */);
+}
+
+static PFNGLTEXTURELIGHTEXTPROC
+epoxy_glTextureLightEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_light_texture, 56528 /* glTextureLightEXT */);
+}
+
+static PFNGLTEXTUREMATERIALEXTPROC
+epoxy_glTextureMaterialEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_light_texture, 56546 /* glTextureMaterialEXT */);
+}
+
+static PFNGLTEXTURENORMALEXTPROC
+epoxy_glTextureNormalEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_texture_perturb_normal, 56567 /* glTextureNormalEXT */);
+}
+
+static PFNGLTEXTUREPAGECOMMITMENTEXTPROC
+epoxy_glTexturePageCommitmentEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56586 /* glTexturePageCommitmentEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERIIVPROC
+epoxy_glTextureParameterIiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56613 /* "glTextureParameterIiv" */,
+ 56613 /* "glTextureParameterIiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56613 /* "glTextureParameterIiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERIIVEXTPROC
+epoxy_glTextureParameterIivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56635 /* glTextureParameterIivEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERIUIVPROC
+epoxy_glTextureParameterIuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56660 /* "glTextureParameterIuiv" */,
+ 56660 /* "glTextureParameterIuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56660 /* "glTextureParameterIuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERIUIVEXTPROC
+epoxy_glTextureParameterIuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56683 /* glTextureParameterIuivEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERFPROC
+epoxy_glTextureParameterf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56709 /* "glTextureParameterf" */,
+ 56709 /* "glTextureParameterf" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56709 /* "glTextureParameterf" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERFEXTPROC
+epoxy_glTextureParameterfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56729 /* glTextureParameterfEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERFVPROC
+epoxy_glTextureParameterfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56752 /* "glTextureParameterfv" */,
+ 56752 /* "glTextureParameterfv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56752 /* "glTextureParameterfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERFVEXTPROC
+epoxy_glTextureParameterfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56773 /* glTextureParameterfvEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERIPROC
+epoxy_glTextureParameteri_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56797 /* "glTextureParameteri" */,
+ 56797 /* "glTextureParameteri" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56797 /* "glTextureParameteri" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERIEXTPROC
+epoxy_glTextureParameteriEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56817 /* glTextureParameteriEXT */);
+}
+
+static PFNGLTEXTUREPARAMETERIVPROC
+epoxy_glTextureParameteriv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56840 /* "glTextureParameteriv" */,
+ 56840 /* "glTextureParameteriv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56840 /* "glTextureParameteriv" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREPARAMETERIVEXTPROC
+epoxy_glTextureParameterivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56861 /* glTextureParameterivEXT */);
+}
+
+static PFNGLTEXTURERANGEAPPLEPROC
+epoxy_glTextureRangeAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_texture_range, 56885 /* glTextureRangeAPPLE */);
+}
+
+static PFNGLTEXTURERENDERBUFFEREXTPROC
+epoxy_glTextureRenderbufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 56905 /* glTextureRenderbufferEXT */);
+}
+
+static PFNGLTEXTURESTORAGE1DPROC
+epoxy_glTextureStorage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56930 /* "glTextureStorage1D" */,
+ 56930 /* "glTextureStorage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56930 /* "glTextureStorage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE1DEXTPROC
+epoxy_glTextureStorage1DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56949 /* "glTextureStorage1DEXT" */,
+ 56949 /* "glTextureStorage1DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56949 /* "glTextureStorage1DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE2DPROC
+epoxy_glTextureStorage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56971 /* "glTextureStorage2D" */,
+ 56971 /* "glTextureStorage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56971 /* "glTextureStorage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE2DEXTPROC
+epoxy_glTextureStorage2DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 56990 /* "glTextureStorage2DEXT" */,
+ 56990 /* "glTextureStorage2DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 56990 /* "glTextureStorage2DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC
+epoxy_glTextureStorage2DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57012 /* "glTextureStorage2DMultisample" */,
+ 57012 /* "glTextureStorage2DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57012 /* "glTextureStorage2DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC
+epoxy_glTextureStorage2DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 57042 /* glTextureStorage2DMultisampleEXT */);
+}
+
+static PFNGLTEXTURESTORAGE3DPROC
+epoxy_glTextureStorage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57075 /* "glTextureStorage3D" */,
+ 57075 /* "glTextureStorage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57075 /* "glTextureStorage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE3DEXTPROC
+epoxy_glTextureStorage3DEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_direct_state_access,
+ PROVIDER_GL_EXT_texture_storage,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57094 /* "glTextureStorage3DEXT" */,
+ 57094 /* "glTextureStorage3DEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57094 /* "glTextureStorage3DEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC
+epoxy_glTextureStorage3DMultisample_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57116 /* "glTextureStorage3DMultisample" */,
+ 57116 /* "glTextureStorage3DMultisample" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57116 /* "glTextureStorage3DMultisample" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC
+epoxy_glTextureStorage3DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 57146 /* glTextureStorage3DMultisampleEXT */);
+}
+
+static PFNGLTEXTURESTORAGEMEM1DEXTPROC
+epoxy_glTextureStorageMem1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 57179 /* glTextureStorageMem1DEXT */);
+}
+
+static PFNGLTEXTURESTORAGEMEM2DEXTPROC
+epoxy_glTextureStorageMem2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 57204 /* glTextureStorageMem2DEXT */);
+}
+
+static PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC
+epoxy_glTextureStorageMem2DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 57229 /* glTextureStorageMem2DMultisampleEXT */);
+}
+
+static PFNGLTEXTURESTORAGEMEM3DEXTPROC
+epoxy_glTextureStorageMem3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 57265 /* glTextureStorageMem3DEXT */);
+}
+
+static PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC
+epoxy_glTextureStorageMem3DMultisampleEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_memory_object, 57290 /* glTextureStorageMem3DMultisampleEXT */);
+}
+
+static PFNGLTEXTURESTORAGESPARSEAMDPROC
+epoxy_glTextureStorageSparseAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_sparse_texture, 57326 /* glTextureStorageSparseAMD */);
+}
+
+static PFNGLTEXTURESUBIMAGE1DPROC
+epoxy_glTextureSubImage1D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57352 /* "glTextureSubImage1D" */,
+ 57352 /* "glTextureSubImage1D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57352 /* "glTextureSubImage1D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESUBIMAGE1DEXTPROC
+epoxy_glTextureSubImage1DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 57372 /* glTextureSubImage1DEXT */);
+}
+
+static PFNGLTEXTURESUBIMAGE2DPROC
+epoxy_glTextureSubImage2D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57395 /* "glTextureSubImage2D" */,
+ 57395 /* "glTextureSubImage2D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57395 /* "glTextureSubImage2D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESUBIMAGE2DEXTPROC
+epoxy_glTextureSubImage2DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 57415 /* glTextureSubImage2DEXT */);
+}
+
+static PFNGLTEXTURESUBIMAGE3DPROC
+epoxy_glTextureSubImage3D_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57438 /* "glTextureSubImage3D" */,
+ 57438 /* "glTextureSubImage3D" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57438 /* "glTextureSubImage3D" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTURESUBIMAGE3DEXTPROC
+epoxy_glTextureSubImage3DEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 57458 /* glTextureSubImage3DEXT */);
+}
+
+static PFNGLTEXTUREVIEWPROC
+epoxy_glTextureView_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_view,
+ PROVIDER_GL_EXT_texture_view,
+ PROVIDER_GL_OES_texture_view,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57481 /* "glTextureView" */,
+ 57481 /* "glTextureView" */,
+ 57495 /* "glTextureViewEXT" */,
+ 57512 /* "glTextureViewOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57481 /* "glTextureView" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREVIEWEXTPROC
+epoxy_glTextureViewEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_texture_view,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_view,
+ PROVIDER_GL_OES_texture_view,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57495 /* "glTextureViewEXT" */,
+ 57481 /* "glTextureView" */,
+ 57481 /* "glTextureView" */,
+ 57512 /* "glTextureViewOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57495 /* "glTextureViewEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTEXTUREVIEWOESPROC
+epoxy_glTextureViewOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_texture_view,
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_texture_view,
+ PROVIDER_GL_EXT_texture_view,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57512 /* "glTextureViewOES" */,
+ 57481 /* "glTextureView" */,
+ 57481 /* "glTextureView" */,
+ 57495 /* "glTextureViewEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57512 /* "glTextureViewOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRACKMATRIXNVPROC
+epoxy_glTrackMatrixNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 57529 /* glTrackMatrixNV */);
+}
+
+static PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC
+epoxy_glTransformFeedbackAttribsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 57545 /* glTransformFeedbackAttribsNV */);
+}
+
+static PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC
+epoxy_glTransformFeedbackBufferBase_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57574 /* "glTransformFeedbackBufferBase" */,
+ 57574 /* "glTransformFeedbackBufferBase" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57574 /* "glTransformFeedbackBufferBase" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC
+epoxy_glTransformFeedbackBufferRange_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57604 /* "glTransformFeedbackBufferRange" */,
+ 57604 /* "glTransformFeedbackBufferRange" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57604 /* "glTransformFeedbackBufferRange" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC
+epoxy_glTransformFeedbackStreamAttribsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 57635 /* glTransformFeedbackStreamAttribsNV */);
+}
+
+static PFNGLTRANSFORMFEEDBACKVARYINGSPROC
+epoxy_glTransformFeedbackVaryings_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_transform_feedback,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57670 /* "glTransformFeedbackVaryings" */,
+ 57670 /* "glTransformFeedbackVaryings" */,
+ 57698 /* "glTransformFeedbackVaryingsEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57670 /* "glTransformFeedbackVaryings" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC
+epoxy_glTransformFeedbackVaryingsEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_transform_feedback,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57698 /* "glTransformFeedbackVaryingsEXT" */,
+ 57670 /* "glTransformFeedbackVaryings" */,
+ 57670 /* "glTransformFeedbackVaryings" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57698 /* "glTransformFeedbackVaryingsEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC
+epoxy_glTransformFeedbackVaryingsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_transform_feedback, 57729 /* glTransformFeedbackVaryingsNV */);
+}
+
+static PFNGLTRANSFORMPATHNVPROC
+epoxy_glTransformPathNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 57759 /* glTransformPathNV */);
+}
+
+static PFNGLTRANSLATEDPROC
+epoxy_glTranslated_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 57777 /* glTranslated */);
+}
+
+static PFNGLTRANSLATEFPROC
+epoxy_glTranslatef_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57790 /* "glTranslatef" */,
+ 57790 /* "glTranslatef" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57790 /* "glTranslatef" */,
+ providers, entrypoints);
+}
+
+static PFNGLTRANSLATEXPROC
+epoxy_glTranslatex_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_OpenGL_ES_1_0, 57803 /* glTranslatex */);
+}
+
+static PFNGLTRANSLATEXOESPROC
+epoxy_glTranslatexOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 57816 /* glTranslatexOES */);
+}
+
+static PFNGLUNIFORM1DPROC
+epoxy_glUniform1d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57832 /* "glUniform1d" */,
+ 57832 /* "glUniform1d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57832 /* "glUniform1d" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1DVPROC
+epoxy_glUniform1dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57844 /* "glUniform1dv" */,
+ 57844 /* "glUniform1dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57844 /* "glUniform1dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1FPROC
+epoxy_glUniform1f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57857 /* "glUniform1f" */,
+ 57857 /* "glUniform1f" */,
+ 57869 /* "glUniform1fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57857 /* "glUniform1f" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1FARBPROC
+epoxy_glUniform1fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57869 /* "glUniform1fARB" */,
+ 57857 /* "glUniform1f" */,
+ 57857 /* "glUniform1f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57869 /* "glUniform1fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1FVPROC
+epoxy_glUniform1fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57884 /* "glUniform1fv" */,
+ 57884 /* "glUniform1fv" */,
+ 57897 /* "glUniform1fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57884 /* "glUniform1fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1FVARBPROC
+epoxy_glUniform1fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57897 /* "glUniform1fvARB" */,
+ 57884 /* "glUniform1fv" */,
+ 57884 /* "glUniform1fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57897 /* "glUniform1fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1IPROC
+epoxy_glUniform1i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57913 /* "glUniform1i" */,
+ 57913 /* "glUniform1i" */,
+ 57993 /* "glUniform1iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57913 /* "glUniform1i" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1I64ARBPROC
+epoxy_glUniform1i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 57925 /* glUniform1i64ARB */);
+}
+
+static PFNGLUNIFORM1I64NVPROC
+epoxy_glUniform1i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57942 /* "glUniform1i64NV" */,
+ 57942 /* "glUniform1i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57942 /* "glUniform1i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1I64VARBPROC
+epoxy_glUniform1i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 57958 /* glUniform1i64vARB */);
+}
+
+static PFNGLUNIFORM1I64VNVPROC
+epoxy_glUniform1i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57976 /* "glUniform1i64vNV" */,
+ 57976 /* "glUniform1i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57976 /* "glUniform1i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1IARBPROC
+epoxy_glUniform1iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 57993 /* "glUniform1iARB" */,
+ 57913 /* "glUniform1i" */,
+ 57913 /* "glUniform1i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 57993 /* "glUniform1iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1IVPROC
+epoxy_glUniform1iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58008 /* "glUniform1iv" */,
+ 58008 /* "glUniform1iv" */,
+ 58021 /* "glUniform1ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58008 /* "glUniform1iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1IVARBPROC
+epoxy_glUniform1ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58021 /* "glUniform1ivARB" */,
+ 58008 /* "glUniform1iv" */,
+ 58008 /* "glUniform1iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58021 /* "glUniform1ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UIPROC
+epoxy_glUniform1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58037 /* "glUniform1ui" */,
+ 58037 /* "glUniform1ui" */,
+ 58122 /* "glUniform1uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58037 /* "glUniform1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UI64ARBPROC
+epoxy_glUniform1ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58050 /* glUniform1ui64ARB */);
+}
+
+static PFNGLUNIFORM1UI64NVPROC
+epoxy_glUniform1ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58068 /* "glUniform1ui64NV" */,
+ 58068 /* "glUniform1ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58068 /* "glUniform1ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UI64VARBPROC
+epoxy_glUniform1ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58085 /* glUniform1ui64vARB */);
+}
+
+static PFNGLUNIFORM1UI64VNVPROC
+epoxy_glUniform1ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58104 /* "glUniform1ui64vNV" */,
+ 58104 /* "glUniform1ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58104 /* "glUniform1ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UIEXTPROC
+epoxy_glUniform1uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58122 /* "glUniform1uiEXT" */,
+ 58037 /* "glUniform1ui" */,
+ 58037 /* "glUniform1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58122 /* "glUniform1uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UIVPROC
+epoxy_glUniform1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58138 /* "glUniform1uiv" */,
+ 58138 /* "glUniform1uiv" */,
+ 58152 /* "glUniform1uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58138 /* "glUniform1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM1UIVEXTPROC
+epoxy_glUniform1uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58152 /* "glUniform1uivEXT" */,
+ 58138 /* "glUniform1uiv" */,
+ 58138 /* "glUniform1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58152 /* "glUniform1uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2DPROC
+epoxy_glUniform2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58169 /* "glUniform2d" */,
+ 58169 /* "glUniform2d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58169 /* "glUniform2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2DVPROC
+epoxy_glUniform2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58181 /* "glUniform2dv" */,
+ 58181 /* "glUniform2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58181 /* "glUniform2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2FPROC
+epoxy_glUniform2f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58194 /* "glUniform2f" */,
+ 58194 /* "glUniform2f" */,
+ 58206 /* "glUniform2fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58194 /* "glUniform2f" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2FARBPROC
+epoxy_glUniform2fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58206 /* "glUniform2fARB" */,
+ 58194 /* "glUniform2f" */,
+ 58194 /* "glUniform2f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58206 /* "glUniform2fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2FVPROC
+epoxy_glUniform2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58221 /* "glUniform2fv" */,
+ 58221 /* "glUniform2fv" */,
+ 58234 /* "glUniform2fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58221 /* "glUniform2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2FVARBPROC
+epoxy_glUniform2fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58234 /* "glUniform2fvARB" */,
+ 58221 /* "glUniform2fv" */,
+ 58221 /* "glUniform2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58234 /* "glUniform2fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2IPROC
+epoxy_glUniform2i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58250 /* "glUniform2i" */,
+ 58250 /* "glUniform2i" */,
+ 58330 /* "glUniform2iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58250 /* "glUniform2i" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2I64ARBPROC
+epoxy_glUniform2i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58262 /* glUniform2i64ARB */);
+}
+
+static PFNGLUNIFORM2I64NVPROC
+epoxy_glUniform2i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58279 /* "glUniform2i64NV" */,
+ 58279 /* "glUniform2i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58279 /* "glUniform2i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2I64VARBPROC
+epoxy_glUniform2i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58295 /* glUniform2i64vARB */);
+}
+
+static PFNGLUNIFORM2I64VNVPROC
+epoxy_glUniform2i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58313 /* "glUniform2i64vNV" */,
+ 58313 /* "glUniform2i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58313 /* "glUniform2i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2IARBPROC
+epoxy_glUniform2iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58330 /* "glUniform2iARB" */,
+ 58250 /* "glUniform2i" */,
+ 58250 /* "glUniform2i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58330 /* "glUniform2iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2IVPROC
+epoxy_glUniform2iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58345 /* "glUniform2iv" */,
+ 58345 /* "glUniform2iv" */,
+ 58358 /* "glUniform2ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58345 /* "glUniform2iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2IVARBPROC
+epoxy_glUniform2ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58358 /* "glUniform2ivARB" */,
+ 58345 /* "glUniform2iv" */,
+ 58345 /* "glUniform2iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58358 /* "glUniform2ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UIPROC
+epoxy_glUniform2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58374 /* "glUniform2ui" */,
+ 58374 /* "glUniform2ui" */,
+ 58459 /* "glUniform2uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58374 /* "glUniform2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UI64ARBPROC
+epoxy_glUniform2ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58387 /* glUniform2ui64ARB */);
+}
+
+static PFNGLUNIFORM2UI64NVPROC
+epoxy_glUniform2ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58405 /* "glUniform2ui64NV" */,
+ 58405 /* "glUniform2ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58405 /* "glUniform2ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UI64VARBPROC
+epoxy_glUniform2ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58422 /* glUniform2ui64vARB */);
+}
+
+static PFNGLUNIFORM2UI64VNVPROC
+epoxy_glUniform2ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58441 /* "glUniform2ui64vNV" */,
+ 58441 /* "glUniform2ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58441 /* "glUniform2ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UIEXTPROC
+epoxy_glUniform2uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58459 /* "glUniform2uiEXT" */,
+ 58374 /* "glUniform2ui" */,
+ 58374 /* "glUniform2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58459 /* "glUniform2uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UIVPROC
+epoxy_glUniform2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58475 /* "glUniform2uiv" */,
+ 58475 /* "glUniform2uiv" */,
+ 58489 /* "glUniform2uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58475 /* "glUniform2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM2UIVEXTPROC
+epoxy_glUniform2uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58489 /* "glUniform2uivEXT" */,
+ 58475 /* "glUniform2uiv" */,
+ 58475 /* "glUniform2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58489 /* "glUniform2uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3DPROC
+epoxy_glUniform3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58506 /* "glUniform3d" */,
+ 58506 /* "glUniform3d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58506 /* "glUniform3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3DVPROC
+epoxy_glUniform3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58518 /* "glUniform3dv" */,
+ 58518 /* "glUniform3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58518 /* "glUniform3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3FPROC
+epoxy_glUniform3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58531 /* "glUniform3f" */,
+ 58531 /* "glUniform3f" */,
+ 58543 /* "glUniform3fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58531 /* "glUniform3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3FARBPROC
+epoxy_glUniform3fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58543 /* "glUniform3fARB" */,
+ 58531 /* "glUniform3f" */,
+ 58531 /* "glUniform3f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58543 /* "glUniform3fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3FVPROC
+epoxy_glUniform3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58558 /* "glUniform3fv" */,
+ 58558 /* "glUniform3fv" */,
+ 58571 /* "glUniform3fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58558 /* "glUniform3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3FVARBPROC
+epoxy_glUniform3fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58571 /* "glUniform3fvARB" */,
+ 58558 /* "glUniform3fv" */,
+ 58558 /* "glUniform3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58571 /* "glUniform3fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3IPROC
+epoxy_glUniform3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58587 /* "glUniform3i" */,
+ 58587 /* "glUniform3i" */,
+ 58667 /* "glUniform3iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58587 /* "glUniform3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3I64ARBPROC
+epoxy_glUniform3i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58599 /* glUniform3i64ARB */);
+}
+
+static PFNGLUNIFORM3I64NVPROC
+epoxy_glUniform3i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58616 /* "glUniform3i64NV" */,
+ 58616 /* "glUniform3i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58616 /* "glUniform3i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3I64VARBPROC
+epoxy_glUniform3i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58632 /* glUniform3i64vARB */);
+}
+
+static PFNGLUNIFORM3I64VNVPROC
+epoxy_glUniform3i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58650 /* "glUniform3i64vNV" */,
+ 58650 /* "glUniform3i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58650 /* "glUniform3i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3IARBPROC
+epoxy_glUniform3iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58667 /* "glUniform3iARB" */,
+ 58587 /* "glUniform3i" */,
+ 58587 /* "glUniform3i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58667 /* "glUniform3iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3IVPROC
+epoxy_glUniform3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58682 /* "glUniform3iv" */,
+ 58682 /* "glUniform3iv" */,
+ 58695 /* "glUniform3ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58682 /* "glUniform3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3IVARBPROC
+epoxy_glUniform3ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58695 /* "glUniform3ivARB" */,
+ 58682 /* "glUniform3iv" */,
+ 58682 /* "glUniform3iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58695 /* "glUniform3ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UIPROC
+epoxy_glUniform3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58711 /* "glUniform3ui" */,
+ 58711 /* "glUniform3ui" */,
+ 58796 /* "glUniform3uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58711 /* "glUniform3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UI64ARBPROC
+epoxy_glUniform3ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58724 /* glUniform3ui64ARB */);
+}
+
+static PFNGLUNIFORM3UI64NVPROC
+epoxy_glUniform3ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58742 /* "glUniform3ui64NV" */,
+ 58742 /* "glUniform3ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58742 /* "glUniform3ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UI64VARBPROC
+epoxy_glUniform3ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58759 /* glUniform3ui64vARB */);
+}
+
+static PFNGLUNIFORM3UI64VNVPROC
+epoxy_glUniform3ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58778 /* "glUniform3ui64vNV" */,
+ 58778 /* "glUniform3ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58778 /* "glUniform3ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UIEXTPROC
+epoxy_glUniform3uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58796 /* "glUniform3uiEXT" */,
+ 58711 /* "glUniform3ui" */,
+ 58711 /* "glUniform3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58796 /* "glUniform3uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UIVPROC
+epoxy_glUniform3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58812 /* "glUniform3uiv" */,
+ 58812 /* "glUniform3uiv" */,
+ 58826 /* "glUniform3uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58812 /* "glUniform3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM3UIVEXTPROC
+epoxy_glUniform3uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58826 /* "glUniform3uivEXT" */,
+ 58812 /* "glUniform3uiv" */,
+ 58812 /* "glUniform3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58826 /* "glUniform3uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4DPROC
+epoxy_glUniform4d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58843 /* "glUniform4d" */,
+ 58843 /* "glUniform4d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58843 /* "glUniform4d" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4DVPROC
+epoxy_glUniform4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58855 /* "glUniform4dv" */,
+ 58855 /* "glUniform4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58855 /* "glUniform4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4FPROC
+epoxy_glUniform4f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58868 /* "glUniform4f" */,
+ 58868 /* "glUniform4f" */,
+ 58880 /* "glUniform4fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58868 /* "glUniform4f" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4FARBPROC
+epoxy_glUniform4fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58880 /* "glUniform4fARB" */,
+ 58868 /* "glUniform4f" */,
+ 58868 /* "glUniform4f" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58880 /* "glUniform4fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4FVPROC
+epoxy_glUniform4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58895 /* "glUniform4fv" */,
+ 58895 /* "glUniform4fv" */,
+ 58908 /* "glUniform4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58895 /* "glUniform4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4FVARBPROC
+epoxy_glUniform4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58908 /* "glUniform4fvARB" */,
+ 58895 /* "glUniform4fv" */,
+ 58895 /* "glUniform4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58908 /* "glUniform4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4IPROC
+epoxy_glUniform4i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58924 /* "glUniform4i" */,
+ 58924 /* "glUniform4i" */,
+ 59004 /* "glUniform4iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58924 /* "glUniform4i" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4I64ARBPROC
+epoxy_glUniform4i64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58936 /* glUniform4i64ARB */);
+}
+
+static PFNGLUNIFORM4I64NVPROC
+epoxy_glUniform4i64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58953 /* "glUniform4i64NV" */,
+ 58953 /* "glUniform4i64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58953 /* "glUniform4i64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4I64VARBPROC
+epoxy_glUniform4i64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 58969 /* glUniform4i64vARB */);
+}
+
+static PFNGLUNIFORM4I64VNVPROC
+epoxy_glUniform4i64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 58987 /* "glUniform4i64vNV" */,
+ 58987 /* "glUniform4i64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 58987 /* "glUniform4i64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4IARBPROC
+epoxy_glUniform4iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59004 /* "glUniform4iARB" */,
+ 58924 /* "glUniform4i" */,
+ 58924 /* "glUniform4i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59004 /* "glUniform4iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4IVPROC
+epoxy_glUniform4iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59019 /* "glUniform4iv" */,
+ 59019 /* "glUniform4iv" */,
+ 59032 /* "glUniform4ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59019 /* "glUniform4iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4IVARBPROC
+epoxy_glUniform4ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59032 /* "glUniform4ivARB" */,
+ 59019 /* "glUniform4iv" */,
+ 59019 /* "glUniform4iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59032 /* "glUniform4ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UIPROC
+epoxy_glUniform4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59048 /* "glUniform4ui" */,
+ 59048 /* "glUniform4ui" */,
+ 59133 /* "glUniform4uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59048 /* "glUniform4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UI64ARBPROC
+epoxy_glUniform4ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 59061 /* glUniform4ui64ARB */);
+}
+
+static PFNGLUNIFORM4UI64NVPROC
+epoxy_glUniform4ui64NV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59079 /* "glUniform4ui64NV" */,
+ 59079 /* "glUniform4ui64NV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59079 /* "glUniform4ui64NV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UI64VARBPROC
+epoxy_glUniform4ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_gpu_shader_int64, 59096 /* glUniform4ui64vARB */);
+}
+
+static PFNGLUNIFORM4UI64VNVPROC
+epoxy_glUniform4ui64vNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_AMD_gpu_shader_int64,
+ PROVIDER_GL_NV_gpu_shader5,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59115 /* "glUniform4ui64vNV" */,
+ 59115 /* "glUniform4ui64vNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59115 /* "glUniform4ui64vNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UIEXTPROC
+epoxy_glUniform4uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59133 /* "glUniform4uiEXT" */,
+ 59048 /* "glUniform4ui" */,
+ 59048 /* "glUniform4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59133 /* "glUniform4uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UIVPROC
+epoxy_glUniform4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_EXT_gpu_shader4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59149 /* "glUniform4uiv" */,
+ 59149 /* "glUniform4uiv" */,
+ 59163 /* "glUniform4uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59149 /* "glUniform4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORM4UIVEXTPROC
+epoxy_glUniform4uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_gpu_shader4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59163 /* "glUniform4uivEXT" */,
+ 59149 /* "glUniform4uiv" */,
+ 59149 /* "glUniform4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59163 /* "glUniform4uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMBLOCKBINDINGPROC
+epoxy_glUniformBlockBinding_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_1,
+ PROVIDER_GL_ARB_uniform_buffer_object,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59180 /* "glUniformBlockBinding" */,
+ 59180 /* "glUniformBlockBinding" */,
+ 59180 /* "glUniformBlockBinding" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59180 /* "glUniformBlockBinding" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMBUFFEREXTPROC
+epoxy_glUniformBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_bindable_uniform, 59202 /* glUniformBufferEXT */);
+}
+
+static PFNGLUNIFORMHANDLEUI64ARBPROC
+epoxy_glUniformHandleui64ARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59221 /* "glUniformHandleui64ARB" */,
+ 59244 /* "glUniformHandleui64IMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59221 /* "glUniformHandleui64ARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMHANDLEUI64IMGPROC
+epoxy_glUniformHandleui64IMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59244 /* "glUniformHandleui64IMG" */,
+ 59221 /* "glUniformHandleui64ARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59244 /* "glUniformHandleui64IMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMHANDLEUI64NVPROC
+epoxy_glUniformHandleui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 59267 /* glUniformHandleui64NV */);
+}
+
+static PFNGLUNIFORMHANDLEUI64VARBPROC
+epoxy_glUniformHandleui64vARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_bindless_texture,
+ PROVIDER_GL_IMG_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59289 /* "glUniformHandleui64vARB" */,
+ 59313 /* "glUniformHandleui64vIMG" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59289 /* "glUniformHandleui64vARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMHANDLEUI64VIMGPROC
+epoxy_glUniformHandleui64vIMG_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_IMG_bindless_texture,
+ PROVIDER_GL_ARB_bindless_texture,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59313 /* "glUniformHandleui64vIMG" */,
+ 59289 /* "glUniformHandleui64vARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59313 /* "glUniformHandleui64vIMG" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMHANDLEUI64VNVPROC
+epoxy_glUniformHandleui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_bindless_texture, 59337 /* glUniformHandleui64vNV */);
+}
+
+static PFNGLUNIFORMMATRIX2DVPROC
+epoxy_glUniformMatrix2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59360 /* "glUniformMatrix2dv" */,
+ 59360 /* "glUniformMatrix2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59360 /* "glUniformMatrix2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2FVPROC
+epoxy_glUniformMatrix2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59379 /* "glUniformMatrix2fv" */,
+ 59379 /* "glUniformMatrix2fv" */,
+ 59398 /* "glUniformMatrix2fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59379 /* "glUniformMatrix2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2FVARBPROC
+epoxy_glUniformMatrix2fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59398 /* "glUniformMatrix2fvARB" */,
+ 59379 /* "glUniformMatrix2fv" */,
+ 59379 /* "glUniformMatrix2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59398 /* "glUniformMatrix2fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X3DVPROC
+epoxy_glUniformMatrix2x3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59420 /* "glUniformMatrix2x3dv" */,
+ 59420 /* "glUniformMatrix2x3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59420 /* "glUniformMatrix2x3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X3FVPROC
+epoxy_glUniformMatrix2x3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59441 /* "glUniformMatrix2x3fv" */,
+ 59441 /* "glUniformMatrix2x3fv" */,
+ 59462 /* "glUniformMatrix2x3fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59441 /* "glUniformMatrix2x3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X3FVNVPROC
+epoxy_glUniformMatrix2x3fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59462 /* "glUniformMatrix2x3fvNV" */,
+ 59441 /* "glUniformMatrix2x3fv" */,
+ 59441 /* "glUniformMatrix2x3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59462 /* "glUniformMatrix2x3fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X4DVPROC
+epoxy_glUniformMatrix2x4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59485 /* "glUniformMatrix2x4dv" */,
+ 59485 /* "glUniformMatrix2x4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59485 /* "glUniformMatrix2x4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X4FVPROC
+epoxy_glUniformMatrix2x4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59506 /* "glUniformMatrix2x4fv" */,
+ 59506 /* "glUniformMatrix2x4fv" */,
+ 59527 /* "glUniformMatrix2x4fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59506 /* "glUniformMatrix2x4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX2X4FVNVPROC
+epoxy_glUniformMatrix2x4fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59527 /* "glUniformMatrix2x4fvNV" */,
+ 59506 /* "glUniformMatrix2x4fv" */,
+ 59506 /* "glUniformMatrix2x4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59527 /* "glUniformMatrix2x4fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3DVPROC
+epoxy_glUniformMatrix3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59550 /* "glUniformMatrix3dv" */,
+ 59550 /* "glUniformMatrix3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59550 /* "glUniformMatrix3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3FVPROC
+epoxy_glUniformMatrix3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59569 /* "glUniformMatrix3fv" */,
+ 59569 /* "glUniformMatrix3fv" */,
+ 59588 /* "glUniformMatrix3fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59569 /* "glUniformMatrix3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3FVARBPROC
+epoxy_glUniformMatrix3fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59588 /* "glUniformMatrix3fvARB" */,
+ 59569 /* "glUniformMatrix3fv" */,
+ 59569 /* "glUniformMatrix3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59588 /* "glUniformMatrix3fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X2DVPROC
+epoxy_glUniformMatrix3x2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59610 /* "glUniformMatrix3x2dv" */,
+ 59610 /* "glUniformMatrix3x2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59610 /* "glUniformMatrix3x2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X2FVPROC
+epoxy_glUniformMatrix3x2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59631 /* "glUniformMatrix3x2fv" */,
+ 59631 /* "glUniformMatrix3x2fv" */,
+ 59652 /* "glUniformMatrix3x2fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59631 /* "glUniformMatrix3x2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X2FVNVPROC
+epoxy_glUniformMatrix3x2fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59652 /* "glUniformMatrix3x2fvNV" */,
+ 59631 /* "glUniformMatrix3x2fv" */,
+ 59631 /* "glUniformMatrix3x2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59652 /* "glUniformMatrix3x2fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X4DVPROC
+epoxy_glUniformMatrix3x4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59675 /* "glUniformMatrix3x4dv" */,
+ 59675 /* "glUniformMatrix3x4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59675 /* "glUniformMatrix3x4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X4FVPROC
+epoxy_glUniformMatrix3x4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59696 /* "glUniformMatrix3x4fv" */,
+ 59696 /* "glUniformMatrix3x4fv" */,
+ 59717 /* "glUniformMatrix3x4fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59696 /* "glUniformMatrix3x4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX3X4FVNVPROC
+epoxy_glUniformMatrix3x4fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59717 /* "glUniformMatrix3x4fvNV" */,
+ 59696 /* "glUniformMatrix3x4fv" */,
+ 59696 /* "glUniformMatrix3x4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59717 /* "glUniformMatrix3x4fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4DVPROC
+epoxy_glUniformMatrix4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59740 /* "glUniformMatrix4dv" */,
+ 59740 /* "glUniformMatrix4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59740 /* "glUniformMatrix4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4FVPROC
+epoxy_glUniformMatrix4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59759 /* "glUniformMatrix4fv" */,
+ 59759 /* "glUniformMatrix4fv" */,
+ 59778 /* "glUniformMatrix4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59759 /* "glUniformMatrix4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4FVARBPROC
+epoxy_glUniformMatrix4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59778 /* "glUniformMatrix4fvARB" */,
+ 59759 /* "glUniformMatrix4fv" */,
+ 59759 /* "glUniformMatrix4fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59778 /* "glUniformMatrix4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X2DVPROC
+epoxy_glUniformMatrix4x2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59800 /* "glUniformMatrix4x2dv" */,
+ 59800 /* "glUniformMatrix4x2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59800 /* "glUniformMatrix4x2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X2FVPROC
+epoxy_glUniformMatrix4x2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59821 /* "glUniformMatrix4x2fv" */,
+ 59821 /* "glUniformMatrix4x2fv" */,
+ 59842 /* "glUniformMatrix4x2fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59821 /* "glUniformMatrix4x2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X2FVNVPROC
+epoxy_glUniformMatrix4x2fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59842 /* "glUniformMatrix4x2fvNV" */,
+ 59821 /* "glUniformMatrix4x2fv" */,
+ 59821 /* "glUniformMatrix4x2fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59842 /* "glUniformMatrix4x2fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X3DVPROC
+epoxy_glUniformMatrix4x3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_gpu_shader_fp64,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59865 /* "glUniformMatrix4x3dv" */,
+ 59865 /* "glUniformMatrix4x3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59865 /* "glUniformMatrix4x3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X3FVPROC
+epoxy_glUniformMatrix4x3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_non_square_matrices,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59886 /* "glUniformMatrix4x3fv" */,
+ 59886 /* "glUniformMatrix4x3fv" */,
+ 59907 /* "glUniformMatrix4x3fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59886 /* "glUniformMatrix4x3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMMATRIX4X3FVNVPROC
+epoxy_glUniformMatrix4x3fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_non_square_matrices,
+ PROVIDER_Desktop_OpenGL_2_1,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59907 /* "glUniformMatrix4x3fvNV" */,
+ 59886 /* "glUniformMatrix4x3fv" */,
+ 59886 /* "glUniformMatrix4x3fv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59907 /* "glUniformMatrix4x3fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMSUBROUTINESUIVPROC
+epoxy_glUniformSubroutinesuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_0,
+ PROVIDER_GL_ARB_shader_subroutine,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 59930 /* "glUniformSubroutinesuiv" */,
+ 59930 /* "glUniformSubroutinesuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 59930 /* "glUniformSubroutinesuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNIFORMUI64NVPROC
+epoxy_glUniformui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 59954 /* glUniformui64NV */);
+}
+
+static PFNGLUNIFORMUI64VNVPROC
+epoxy_glUniformui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_shader_buffer_load, 59970 /* glUniformui64vNV */);
+}
+
+static PFNGLUNLOCKARRAYSEXTPROC
+epoxy_glUnlockArraysEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_compiled_vertex_array, 59987 /* glUnlockArraysEXT */);
+}
+
+static PFNGLUNMAPBUFFERPROC
+epoxy_glUnmapBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60005 /* "glUnmapBuffer" */,
+ 60005 /* "glUnmapBuffer" */,
+ 60019 /* "glUnmapBufferARB" */,
+ 60036 /* "glUnmapBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60005 /* "glUnmapBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNMAPBUFFERARBPROC
+epoxy_glUnmapBufferARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_OES_mapbuffer,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60019 /* "glUnmapBufferARB" */,
+ 60005 /* "glUnmapBuffer" */,
+ 60005 /* "glUnmapBuffer" */,
+ 60036 /* "glUnmapBufferOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60019 /* "glUnmapBufferARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNMAPBUFFEROESPROC
+epoxy_glUnmapBufferOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_mapbuffer,
+ PROVIDER_Desktop_OpenGL_1_5,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_vertex_buffer_object,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60036 /* "glUnmapBufferOES" */,
+ 60005 /* "glUnmapBuffer" */,
+ 60005 /* "glUnmapBuffer" */,
+ 60019 /* "glUnmapBufferARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60036 /* "glUnmapBufferOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNMAPNAMEDBUFFERPROC
+epoxy_glUnmapNamedBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60053 /* "glUnmapNamedBuffer" */,
+ 60053 /* "glUnmapNamedBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60053 /* "glUnmapNamedBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLUNMAPNAMEDBUFFEREXTPROC
+epoxy_glUnmapNamedBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 60072 /* glUnmapNamedBufferEXT */);
+}
+
+static PFNGLUNMAPOBJECTBUFFERATIPROC
+epoxy_glUnmapObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_map_object_buffer, 60094 /* glUnmapObjectBufferATI */);
+}
+
+static PFNGLUNMAPTEXTURE2DINTELPROC
+epoxy_glUnmapTexture2DINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_map_texture, 60117 /* glUnmapTexture2DINTEL */);
+}
+
+static PFNGLUPDATEOBJECTBUFFERATIPROC
+epoxy_glUpdateObjectBufferATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 60139 /* glUpdateObjectBufferATI */);
+}
+
+static PFNGLUPLOADGPUMASKNVXPROC
+epoxy_glUploadGpuMaskNVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_gpu_multicast2, 60163 /* glUploadGpuMaskNVX */);
+}
+
+static PFNGLUSEPROGRAMPROC
+epoxy_glUseProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60182 /* "glUseProgram" */,
+ 60182 /* "glUseProgram" */,
+ 60195 /* "glUseProgramObjectARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60182 /* "glUseProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLUSEPROGRAMOBJECTARBPROC
+epoxy_glUseProgramObjectARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60195 /* "glUseProgramObjectARB" */,
+ 60182 /* "glUseProgram" */,
+ 60182 /* "glUseProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60195 /* "glUseProgramObjectARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLUSEPROGRAMSTAGESPROC
+epoxy_glUseProgramStages_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60217 /* "glUseProgramStages" */,
+ 60217 /* "glUseProgramStages" */,
+ 60217 /* "glUseProgramStages" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60217 /* "glUseProgramStages" */,
+ providers, entrypoints);
+}
+
+static PFNGLUSEPROGRAMSTAGESEXTPROC
+epoxy_glUseProgramStagesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 60236 /* glUseProgramStagesEXT */);
+}
+
+static PFNGLUSESHADERPROGRAMEXTPROC
+epoxy_glUseShaderProgramEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 60258 /* glUseShaderProgramEXT */);
+}
+
+static PFNGLVDPAUFININVPROC
+epoxy_glVDPAUFiniNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60280 /* glVDPAUFiniNV */);
+}
+
+static PFNGLVDPAUGETSURFACEIVNVPROC
+epoxy_glVDPAUGetSurfaceivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60294 /* glVDPAUGetSurfaceivNV */);
+}
+
+static PFNGLVDPAUINITNVPROC
+epoxy_glVDPAUInitNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60316 /* glVDPAUInitNV */);
+}
+
+static PFNGLVDPAUISSURFACENVPROC
+epoxy_glVDPAUIsSurfaceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60330 /* glVDPAUIsSurfaceNV */);
+}
+
+static PFNGLVDPAUMAPSURFACESNVPROC
+epoxy_glVDPAUMapSurfacesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60349 /* glVDPAUMapSurfacesNV */);
+}
+
+static PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC
+epoxy_glVDPAURegisterOutputSurfaceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60370 /* glVDPAURegisterOutputSurfaceNV */);
+}
+
+static PFNGLVDPAUREGISTERVIDEOSURFACENVPROC
+epoxy_glVDPAURegisterVideoSurfaceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60401 /* glVDPAURegisterVideoSurfaceNV */);
+}
+
+static PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC
+epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop2, 60431 /* glVDPAURegisterVideoSurfaceWithPictureStructureNV */);
+}
+
+static PFNGLVDPAUSURFACEACCESSNVPROC
+epoxy_glVDPAUSurfaceAccessNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60481 /* glVDPAUSurfaceAccessNV */);
+}
+
+static PFNGLVDPAUUNMAPSURFACESNVPROC
+epoxy_glVDPAUUnmapSurfacesNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60504 /* glVDPAUUnmapSurfacesNV */);
+}
+
+static PFNGLVDPAUUNREGISTERSURFACENVPROC
+epoxy_glVDPAUUnregisterSurfaceNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vdpau_interop, 60527 /* glVDPAUUnregisterSurfaceNV */);
+}
+
+static PFNGLVALIDATEPROGRAMPROC
+epoxy_glValidateProgram_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_shader_objects,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60554 /* "glValidateProgram" */,
+ 60554 /* "glValidateProgram" */,
+ 60572 /* "glValidateProgramARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60554 /* "glValidateProgram" */,
+ providers, entrypoints);
+}
+
+static PFNGLVALIDATEPROGRAMARBPROC
+epoxy_glValidateProgramARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_shader_objects,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60572 /* "glValidateProgramARB" */,
+ 60554 /* "glValidateProgram" */,
+ 60554 /* "glValidateProgram" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60572 /* "glValidateProgramARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVALIDATEPROGRAMPIPELINEPROC
+epoxy_glValidateProgramPipeline_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_separate_shader_objects,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 60593 /* "glValidateProgramPipeline" */,
+ 60593 /* "glValidateProgramPipeline" */,
+ 60593 /* "glValidateProgramPipeline" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 60593 /* "glValidateProgramPipeline" */,
+ providers, entrypoints);
+}
+
+static PFNGLVALIDATEPROGRAMPIPELINEEXTPROC
+epoxy_glValidateProgramPipelineEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_separate_shader_objects, 60619 /* glValidateProgramPipelineEXT */);
+}
+
+static PFNGLVARIANTARRAYOBJECTATIPROC
+epoxy_glVariantArrayObjectATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_array_object, 60648 /* glVariantArrayObjectATI */);
+}
+
+static PFNGLVARIANTPOINTEREXTPROC
+epoxy_glVariantPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60672 /* glVariantPointerEXT */);
+}
+
+static PFNGLVARIANTBVEXTPROC
+epoxy_glVariantbvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60692 /* glVariantbvEXT */);
+}
+
+static PFNGLVARIANTDVEXTPROC
+epoxy_glVariantdvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60707 /* glVariantdvEXT */);
+}
+
+static PFNGLVARIANTFVEXTPROC
+epoxy_glVariantfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60722 /* glVariantfvEXT */);
+}
+
+static PFNGLVARIANTIVEXTPROC
+epoxy_glVariantivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60737 /* glVariantivEXT */);
+}
+
+static PFNGLVARIANTSVEXTPROC
+epoxy_glVariantsvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60752 /* glVariantsvEXT */);
+}
+
+static PFNGLVARIANTUBVEXTPROC
+epoxy_glVariantubvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60767 /* glVariantubvEXT */);
+}
+
+static PFNGLVARIANTUIVEXTPROC
+epoxy_glVariantuivEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60783 /* glVariantuivEXT */);
+}
+
+static PFNGLVARIANTUSVEXTPROC
+epoxy_glVariantusvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 60799 /* glVariantusvEXT */);
+}
+
+static PFNGLVERTEX2BOESPROC
+epoxy_glVertex2bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 60815 /* glVertex2bOES */);
+}
+
+static PFNGLVERTEX2BVOESPROC
+epoxy_glVertex2bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 60829 /* glVertex2bvOES */);
+}
+
+static PFNGLVERTEX2DPROC
+epoxy_glVertex2d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60844 /* glVertex2d */);
+}
+
+static PFNGLVERTEX2DVPROC
+epoxy_glVertex2dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60855 /* glVertex2dv */);
+}
+
+static PFNGLVERTEX2FPROC
+epoxy_glVertex2f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60867 /* glVertex2f */);
+}
+
+static PFNGLVERTEX2FVPROC
+epoxy_glVertex2fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60878 /* glVertex2fv */);
+}
+
+static PFNGLVERTEX2HNVPROC
+epoxy_glVertex2hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 60890 /* glVertex2hNV */);
+}
+
+static PFNGLVERTEX2HVNVPROC
+epoxy_glVertex2hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 60903 /* glVertex2hvNV */);
+}
+
+static PFNGLVERTEX2IPROC
+epoxy_glVertex2i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60917 /* glVertex2i */);
+}
+
+static PFNGLVERTEX2IVPROC
+epoxy_glVertex2iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60928 /* glVertex2iv */);
+}
+
+static PFNGLVERTEX2SPROC
+epoxy_glVertex2s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60940 /* glVertex2s */);
+}
+
+static PFNGLVERTEX2SVPROC
+epoxy_glVertex2sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 60951 /* glVertex2sv */);
+}
+
+static PFNGLVERTEX2XOESPROC
+epoxy_glVertex2xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 60963 /* glVertex2xOES */);
+}
+
+static PFNGLVERTEX2XVOESPROC
+epoxy_glVertex2xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 60977 /* glVertex2xvOES */);
+}
+
+static PFNGLVERTEX3BOESPROC
+epoxy_glVertex3bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 60992 /* glVertex3bOES */);
+}
+
+static PFNGLVERTEX3BVOESPROC
+epoxy_glVertex3bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 61006 /* glVertex3bvOES */);
+}
+
+static PFNGLVERTEX3DPROC
+epoxy_glVertex3d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61021 /* glVertex3d */);
+}
+
+static PFNGLVERTEX3DVPROC
+epoxy_glVertex3dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61032 /* glVertex3dv */);
+}
+
+static PFNGLVERTEX3FPROC
+epoxy_glVertex3f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61044 /* glVertex3f */);
+}
+
+static PFNGLVERTEX3FVPROC
+epoxy_glVertex3fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61055 /* glVertex3fv */);
+}
+
+static PFNGLVERTEX3HNVPROC
+epoxy_glVertex3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 61067 /* glVertex3hNV */);
+}
+
+static PFNGLVERTEX3HVNVPROC
+epoxy_glVertex3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 61080 /* glVertex3hvNV */);
+}
+
+static PFNGLVERTEX3IPROC
+epoxy_glVertex3i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61094 /* glVertex3i */);
+}
+
+static PFNGLVERTEX3IVPROC
+epoxy_glVertex3iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61105 /* glVertex3iv */);
+}
+
+static PFNGLVERTEX3SPROC
+epoxy_glVertex3s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61117 /* glVertex3s */);
+}
+
+static PFNGLVERTEX3SVPROC
+epoxy_glVertex3sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61128 /* glVertex3sv */);
+}
+
+static PFNGLVERTEX3XOESPROC
+epoxy_glVertex3xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 61140 /* glVertex3xOES */);
+}
+
+static PFNGLVERTEX3XVOESPROC
+epoxy_glVertex3xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 61154 /* glVertex3xvOES */);
+}
+
+static PFNGLVERTEX4BOESPROC
+epoxy_glVertex4bOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 61169 /* glVertex4bOES */);
+}
+
+static PFNGLVERTEX4BVOESPROC
+epoxy_glVertex4bvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_byte_coordinates, 61183 /* glVertex4bvOES */);
+}
+
+static PFNGLVERTEX4DPROC
+epoxy_glVertex4d_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61198 /* glVertex4d */);
+}
+
+static PFNGLVERTEX4DVPROC
+epoxy_glVertex4dv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61209 /* glVertex4dv */);
+}
+
+static PFNGLVERTEX4FPROC
+epoxy_glVertex4f_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61221 /* glVertex4f */);
+}
+
+static PFNGLVERTEX4FVPROC
+epoxy_glVertex4fv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61232 /* glVertex4fv */);
+}
+
+static PFNGLVERTEX4HNVPROC
+epoxy_glVertex4hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 61244 /* glVertex4hNV */);
+}
+
+static PFNGLVERTEX4HVNVPROC
+epoxy_glVertex4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 61257 /* glVertex4hvNV */);
+}
+
+static PFNGLVERTEX4IPROC
+epoxy_glVertex4i_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61271 /* glVertex4i */);
+}
+
+static PFNGLVERTEX4IVPROC
+epoxy_glVertex4iv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61282 /* glVertex4iv */);
+}
+
+static PFNGLVERTEX4SPROC
+epoxy_glVertex4s_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61294 /* glVertex4s */);
+}
+
+static PFNGLVERTEX4SVPROC
+epoxy_glVertex4sv_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_Desktop_OpenGL_1_0, 61305 /* glVertex4sv */);
+}
+
+static PFNGLVERTEX4XOESPROC
+epoxy_glVertex4xOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 61317 /* glVertex4xOES */);
+}
+
+static PFNGLVERTEX4XVOESPROC
+epoxy_glVertex4xvOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_fixed_point, 61331 /* glVertex4xvOES */);
+}
+
+static PFNGLVERTEXARRAYATTRIBBINDINGPROC
+epoxy_glVertexArrayAttribBinding_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61346 /* "glVertexArrayAttribBinding" */,
+ 61346 /* "glVertexArrayAttribBinding" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61346 /* "glVertexArrayAttribBinding" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYATTRIBFORMATPROC
+epoxy_glVertexArrayAttribFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61373 /* "glVertexArrayAttribFormat" */,
+ 61373 /* "glVertexArrayAttribFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61373 /* "glVertexArrayAttribFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYATTRIBIFORMATPROC
+epoxy_glVertexArrayAttribIFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61399 /* "glVertexArrayAttribIFormat" */,
+ 61399 /* "glVertexArrayAttribIFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61399 /* "glVertexArrayAttribIFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYATTRIBLFORMATPROC
+epoxy_glVertexArrayAttribLFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61426 /* "glVertexArrayAttribLFormat" */,
+ 61426 /* "glVertexArrayAttribLFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61426 /* "glVertexArrayAttribLFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC
+epoxy_glVertexArrayBindVertexBufferEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61453 /* glVertexArrayBindVertexBufferEXT */);
+}
+
+static PFNGLVERTEXARRAYBINDINGDIVISORPROC
+epoxy_glVertexArrayBindingDivisor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61486 /* "glVertexArrayBindingDivisor" */,
+ 61486 /* "glVertexArrayBindingDivisor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61486 /* "glVertexArrayBindingDivisor" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYCOLOROFFSETEXTPROC
+epoxy_glVertexArrayColorOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61514 /* glVertexArrayColorOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC
+epoxy_glVertexArrayEdgeFlagOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61542 /* glVertexArrayEdgeFlagOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYELEMENTBUFFERPROC
+epoxy_glVertexArrayElementBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 61573 /* "glVertexArrayElementBuffer" */,
+ 61573 /* "glVertexArrayElementBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 61573 /* "glVertexArrayElementBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC
+epoxy_glVertexArrayFogCoordOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61600 /* glVertexArrayFogCoordOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYINDEXOFFSETEXTPROC
+epoxy_glVertexArrayIndexOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61631 /* glVertexArrayIndexOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC
+epoxy_glVertexArrayMultiTexCoordOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61659 /* glVertexArrayMultiTexCoordOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYNORMALOFFSETEXTPROC
+epoxy_glVertexArrayNormalOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61695 /* glVertexArrayNormalOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYPARAMETERIAPPLEPROC
+epoxy_glVertexArrayParameteriAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_array_range, 61724 /* glVertexArrayParameteriAPPLE */);
+}
+
+static PFNGLVERTEXARRAYRANGEAPPLEPROC
+epoxy_glVertexArrayRangeAPPLE_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_APPLE_vertex_array_range, 61753 /* glVertexArrayRangeAPPLE */);
+}
+
+static PFNGLVERTEXARRAYRANGENVPROC
+epoxy_glVertexArrayRangeNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_array_range, 61777 /* glVertexArrayRangeNV */);
+}
+
+static PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC
+epoxy_glVertexArraySecondaryColorOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61798 /* glVertexArraySecondaryColorOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC
+epoxy_glVertexArrayTexCoordOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61835 /* glVertexArrayTexCoordOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC
+epoxy_glVertexArrayVertexAttribBindingEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61866 /* glVertexArrayVertexAttribBindingEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC
+epoxy_glVertexArrayVertexAttribDivisorEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61902 /* glVertexArrayVertexAttribDivisorEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC
+epoxy_glVertexArrayVertexAttribFormatEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61938 /* glVertexArrayVertexAttribFormatEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC
+epoxy_glVertexArrayVertexAttribIFormatEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 61973 /* glVertexArrayVertexAttribIFormatEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC
+epoxy_glVertexArrayVertexAttribIOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62009 /* glVertexArrayVertexAttribIOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC
+epoxy_glVertexArrayVertexAttribLFormatEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62045 /* glVertexArrayVertexAttribLFormatEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC
+epoxy_glVertexArrayVertexAttribLOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62081 /* glVertexArrayVertexAttribLOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC
+epoxy_glVertexArrayVertexAttribOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62117 /* glVertexArrayVertexAttribOffsetEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC
+epoxy_glVertexArrayVertexBindingDivisorEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62152 /* glVertexArrayVertexBindingDivisorEXT */);
+}
+
+static PFNGLVERTEXARRAYVERTEXBUFFERPROC
+epoxy_glVertexArrayVertexBuffer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62189 /* "glVertexArrayVertexBuffer" */,
+ 62189 /* "glVertexArrayVertexBuffer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62189 /* "glVertexArrayVertexBuffer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYVERTEXBUFFERSPROC
+epoxy_glVertexArrayVertexBuffers_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_5,
+ PROVIDER_GL_ARB_direct_state_access,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62215 /* "glVertexArrayVertexBuffers" */,
+ 62215 /* "glVertexArrayVertexBuffers" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62215 /* "glVertexArrayVertexBuffers" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC
+epoxy_glVertexArrayVertexOffsetEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_direct_state_access, 62242 /* glVertexArrayVertexOffsetEXT */);
+}
+
+static PFNGLVERTEXATTRIB1DPROC
+epoxy_glVertexAttrib1d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62271 /* "glVertexAttrib1d" */,
+ 62288 /* "glVertexAttrib1dARB" */,
+ 62288 /* "glVertexAttrib1dARB" */,
+ 62308 /* "glVertexAttrib1dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62271 /* "glVertexAttrib1d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1DARBPROC
+epoxy_glVertexAttrib1dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62288 /* "glVertexAttrib1dARB" */,
+ 62288 /* "glVertexAttrib1dARB" */,
+ 62271 /* "glVertexAttrib1d" */,
+ 62308 /* "glVertexAttrib1dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62288 /* "glVertexAttrib1dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1DNVPROC
+epoxy_glVertexAttrib1dNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62308 /* "glVertexAttrib1dNV" */,
+ 62271 /* "glVertexAttrib1d" */,
+ 62288 /* "glVertexAttrib1dARB" */,
+ 62288 /* "glVertexAttrib1dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62308 /* "glVertexAttrib1dNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1DVPROC
+epoxy_glVertexAttrib1dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62327 /* "glVertexAttrib1dv" */,
+ 62345 /* "glVertexAttrib1dvARB" */,
+ 62345 /* "glVertexAttrib1dvARB" */,
+ 62366 /* "glVertexAttrib1dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62327 /* "glVertexAttrib1dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1DVARBPROC
+epoxy_glVertexAttrib1dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62345 /* "glVertexAttrib1dvARB" */,
+ 62345 /* "glVertexAttrib1dvARB" */,
+ 62327 /* "glVertexAttrib1dv" */,
+ 62366 /* "glVertexAttrib1dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62345 /* "glVertexAttrib1dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1DVNVPROC
+epoxy_glVertexAttrib1dvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62366 /* "glVertexAttrib1dvNV" */,
+ 62327 /* "glVertexAttrib1dv" */,
+ 62345 /* "glVertexAttrib1dvARB" */,
+ 62345 /* "glVertexAttrib1dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62366 /* "glVertexAttrib1dvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FPROC
+epoxy_glVertexAttrib1f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62386 /* "glVertexAttrib1f" */,
+ 62386 /* "glVertexAttrib1f" */,
+ 62403 /* "glVertexAttrib1fARB" */,
+ 62403 /* "glVertexAttrib1fARB" */,
+ 62423 /* "glVertexAttrib1fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62386 /* "glVertexAttrib1f" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FARBPROC
+epoxy_glVertexAttrib1fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62403 /* "glVertexAttrib1fARB" */,
+ 62403 /* "glVertexAttrib1fARB" */,
+ 62386 /* "glVertexAttrib1f" */,
+ 62386 /* "glVertexAttrib1f" */,
+ 62423 /* "glVertexAttrib1fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62403 /* "glVertexAttrib1fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FNVPROC
+epoxy_glVertexAttrib1fNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62423 /* "glVertexAttrib1fNV" */,
+ 62386 /* "glVertexAttrib1f" */,
+ 62386 /* "glVertexAttrib1f" */,
+ 62403 /* "glVertexAttrib1fARB" */,
+ 62403 /* "glVertexAttrib1fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62423 /* "glVertexAttrib1fNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FVPROC
+epoxy_glVertexAttrib1fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62442 /* "glVertexAttrib1fv" */,
+ 62442 /* "glVertexAttrib1fv" */,
+ 62460 /* "glVertexAttrib1fvARB" */,
+ 62460 /* "glVertexAttrib1fvARB" */,
+ 62481 /* "glVertexAttrib1fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62442 /* "glVertexAttrib1fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FVARBPROC
+epoxy_glVertexAttrib1fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62460 /* "glVertexAttrib1fvARB" */,
+ 62460 /* "glVertexAttrib1fvARB" */,
+ 62442 /* "glVertexAttrib1fv" */,
+ 62442 /* "glVertexAttrib1fv" */,
+ 62481 /* "glVertexAttrib1fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62460 /* "glVertexAttrib1fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1FVNVPROC
+epoxy_glVertexAttrib1fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62481 /* "glVertexAttrib1fvNV" */,
+ 62442 /* "glVertexAttrib1fv" */,
+ 62442 /* "glVertexAttrib1fv" */,
+ 62460 /* "glVertexAttrib1fvARB" */,
+ 62460 /* "glVertexAttrib1fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62481 /* "glVertexAttrib1fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1HNVPROC
+epoxy_glVertexAttrib1hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 62501 /* glVertexAttrib1hNV */);
+}
+
+static PFNGLVERTEXATTRIB1HVNVPROC
+epoxy_glVertexAttrib1hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 62520 /* glVertexAttrib1hvNV */);
+}
+
+static PFNGLVERTEXATTRIB1SPROC
+epoxy_glVertexAttrib1s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62540 /* "glVertexAttrib1s" */,
+ 62557 /* "glVertexAttrib1sARB" */,
+ 62557 /* "glVertexAttrib1sARB" */,
+ 62577 /* "glVertexAttrib1sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62540 /* "glVertexAttrib1s" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1SARBPROC
+epoxy_glVertexAttrib1sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62557 /* "glVertexAttrib1sARB" */,
+ 62557 /* "glVertexAttrib1sARB" */,
+ 62540 /* "glVertexAttrib1s" */,
+ 62577 /* "glVertexAttrib1sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62557 /* "glVertexAttrib1sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1SNVPROC
+epoxy_glVertexAttrib1sNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62577 /* "glVertexAttrib1sNV" */,
+ 62540 /* "glVertexAttrib1s" */,
+ 62557 /* "glVertexAttrib1sARB" */,
+ 62557 /* "glVertexAttrib1sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62577 /* "glVertexAttrib1sNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1SVPROC
+epoxy_glVertexAttrib1sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62596 /* "glVertexAttrib1sv" */,
+ 62614 /* "glVertexAttrib1svARB" */,
+ 62614 /* "glVertexAttrib1svARB" */,
+ 62635 /* "glVertexAttrib1svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62596 /* "glVertexAttrib1sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1SVARBPROC
+epoxy_glVertexAttrib1svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62614 /* "glVertexAttrib1svARB" */,
+ 62614 /* "glVertexAttrib1svARB" */,
+ 62596 /* "glVertexAttrib1sv" */,
+ 62635 /* "glVertexAttrib1svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62614 /* "glVertexAttrib1svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB1SVNVPROC
+epoxy_glVertexAttrib1svNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62635 /* "glVertexAttrib1svNV" */,
+ 62596 /* "glVertexAttrib1sv" */,
+ 62614 /* "glVertexAttrib1svARB" */,
+ 62614 /* "glVertexAttrib1svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62635 /* "glVertexAttrib1svNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DPROC
+epoxy_glVertexAttrib2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62655 /* "glVertexAttrib2d" */,
+ 62672 /* "glVertexAttrib2dARB" */,
+ 62672 /* "glVertexAttrib2dARB" */,
+ 62692 /* "glVertexAttrib2dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62655 /* "glVertexAttrib2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DARBPROC
+epoxy_glVertexAttrib2dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62672 /* "glVertexAttrib2dARB" */,
+ 62672 /* "glVertexAttrib2dARB" */,
+ 62655 /* "glVertexAttrib2d" */,
+ 62692 /* "glVertexAttrib2dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62672 /* "glVertexAttrib2dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DNVPROC
+epoxy_glVertexAttrib2dNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62692 /* "glVertexAttrib2dNV" */,
+ 62655 /* "glVertexAttrib2d" */,
+ 62672 /* "glVertexAttrib2dARB" */,
+ 62672 /* "glVertexAttrib2dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62692 /* "glVertexAttrib2dNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DVPROC
+epoxy_glVertexAttrib2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62711 /* "glVertexAttrib2dv" */,
+ 62729 /* "glVertexAttrib2dvARB" */,
+ 62729 /* "glVertexAttrib2dvARB" */,
+ 62750 /* "glVertexAttrib2dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62711 /* "glVertexAttrib2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DVARBPROC
+epoxy_glVertexAttrib2dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62729 /* "glVertexAttrib2dvARB" */,
+ 62729 /* "glVertexAttrib2dvARB" */,
+ 62711 /* "glVertexAttrib2dv" */,
+ 62750 /* "glVertexAttrib2dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62729 /* "glVertexAttrib2dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2DVNVPROC
+epoxy_glVertexAttrib2dvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62750 /* "glVertexAttrib2dvNV" */,
+ 62711 /* "glVertexAttrib2dv" */,
+ 62729 /* "glVertexAttrib2dvARB" */,
+ 62729 /* "glVertexAttrib2dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62750 /* "glVertexAttrib2dvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FPROC
+epoxy_glVertexAttrib2f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62770 /* "glVertexAttrib2f" */,
+ 62770 /* "glVertexAttrib2f" */,
+ 62787 /* "glVertexAttrib2fARB" */,
+ 62787 /* "glVertexAttrib2fARB" */,
+ 62807 /* "glVertexAttrib2fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62770 /* "glVertexAttrib2f" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FARBPROC
+epoxy_glVertexAttrib2fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62787 /* "glVertexAttrib2fARB" */,
+ 62787 /* "glVertexAttrib2fARB" */,
+ 62770 /* "glVertexAttrib2f" */,
+ 62770 /* "glVertexAttrib2f" */,
+ 62807 /* "glVertexAttrib2fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62787 /* "glVertexAttrib2fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FNVPROC
+epoxy_glVertexAttrib2fNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62807 /* "glVertexAttrib2fNV" */,
+ 62770 /* "glVertexAttrib2f" */,
+ 62770 /* "glVertexAttrib2f" */,
+ 62787 /* "glVertexAttrib2fARB" */,
+ 62787 /* "glVertexAttrib2fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62807 /* "glVertexAttrib2fNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FVPROC
+epoxy_glVertexAttrib2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62826 /* "glVertexAttrib2fv" */,
+ 62826 /* "glVertexAttrib2fv" */,
+ 62844 /* "glVertexAttrib2fvARB" */,
+ 62844 /* "glVertexAttrib2fvARB" */,
+ 62865 /* "glVertexAttrib2fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62826 /* "glVertexAttrib2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FVARBPROC
+epoxy_glVertexAttrib2fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62844 /* "glVertexAttrib2fvARB" */,
+ 62844 /* "glVertexAttrib2fvARB" */,
+ 62826 /* "glVertexAttrib2fv" */,
+ 62826 /* "glVertexAttrib2fv" */,
+ 62865 /* "glVertexAttrib2fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62844 /* "glVertexAttrib2fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2FVNVPROC
+epoxy_glVertexAttrib2fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62865 /* "glVertexAttrib2fvNV" */,
+ 62826 /* "glVertexAttrib2fv" */,
+ 62826 /* "glVertexAttrib2fv" */,
+ 62844 /* "glVertexAttrib2fvARB" */,
+ 62844 /* "glVertexAttrib2fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62865 /* "glVertexAttrib2fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2HNVPROC
+epoxy_glVertexAttrib2hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 62885 /* glVertexAttrib2hNV */);
+}
+
+static PFNGLVERTEXATTRIB2HVNVPROC
+epoxy_glVertexAttrib2hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 62904 /* glVertexAttrib2hvNV */);
+}
+
+static PFNGLVERTEXATTRIB2SPROC
+epoxy_glVertexAttrib2s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62924 /* "glVertexAttrib2s" */,
+ 62941 /* "glVertexAttrib2sARB" */,
+ 62941 /* "glVertexAttrib2sARB" */,
+ 62961 /* "glVertexAttrib2sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62924 /* "glVertexAttrib2s" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2SARBPROC
+epoxy_glVertexAttrib2sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62941 /* "glVertexAttrib2sARB" */,
+ 62941 /* "glVertexAttrib2sARB" */,
+ 62924 /* "glVertexAttrib2s" */,
+ 62961 /* "glVertexAttrib2sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62941 /* "glVertexAttrib2sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2SNVPROC
+epoxy_glVertexAttrib2sNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62961 /* "glVertexAttrib2sNV" */,
+ 62924 /* "glVertexAttrib2s" */,
+ 62941 /* "glVertexAttrib2sARB" */,
+ 62941 /* "glVertexAttrib2sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62961 /* "glVertexAttrib2sNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2SVPROC
+epoxy_glVertexAttrib2sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62980 /* "glVertexAttrib2sv" */,
+ 62998 /* "glVertexAttrib2svARB" */,
+ 62998 /* "glVertexAttrib2svARB" */,
+ 63019 /* "glVertexAttrib2svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62980 /* "glVertexAttrib2sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2SVARBPROC
+epoxy_glVertexAttrib2svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 62998 /* "glVertexAttrib2svARB" */,
+ 62998 /* "glVertexAttrib2svARB" */,
+ 62980 /* "glVertexAttrib2sv" */,
+ 63019 /* "glVertexAttrib2svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 62998 /* "glVertexAttrib2svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB2SVNVPROC
+epoxy_glVertexAttrib2svNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63019 /* "glVertexAttrib2svNV" */,
+ 62980 /* "glVertexAttrib2sv" */,
+ 62998 /* "glVertexAttrib2svARB" */,
+ 62998 /* "glVertexAttrib2svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63019 /* "glVertexAttrib2svNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DPROC
+epoxy_glVertexAttrib3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63039 /* "glVertexAttrib3d" */,
+ 63056 /* "glVertexAttrib3dARB" */,
+ 63056 /* "glVertexAttrib3dARB" */,
+ 63076 /* "glVertexAttrib3dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63039 /* "glVertexAttrib3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DARBPROC
+epoxy_glVertexAttrib3dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63056 /* "glVertexAttrib3dARB" */,
+ 63056 /* "glVertexAttrib3dARB" */,
+ 63039 /* "glVertexAttrib3d" */,
+ 63076 /* "glVertexAttrib3dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63056 /* "glVertexAttrib3dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DNVPROC
+epoxy_glVertexAttrib3dNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63076 /* "glVertexAttrib3dNV" */,
+ 63039 /* "glVertexAttrib3d" */,
+ 63056 /* "glVertexAttrib3dARB" */,
+ 63056 /* "glVertexAttrib3dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63076 /* "glVertexAttrib3dNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DVPROC
+epoxy_glVertexAttrib3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63095 /* "glVertexAttrib3dv" */,
+ 63113 /* "glVertexAttrib3dvARB" */,
+ 63113 /* "glVertexAttrib3dvARB" */,
+ 63134 /* "glVertexAttrib3dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63095 /* "glVertexAttrib3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DVARBPROC
+epoxy_glVertexAttrib3dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63113 /* "glVertexAttrib3dvARB" */,
+ 63113 /* "glVertexAttrib3dvARB" */,
+ 63095 /* "glVertexAttrib3dv" */,
+ 63134 /* "glVertexAttrib3dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63113 /* "glVertexAttrib3dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3DVNVPROC
+epoxy_glVertexAttrib3dvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63134 /* "glVertexAttrib3dvNV" */,
+ 63095 /* "glVertexAttrib3dv" */,
+ 63113 /* "glVertexAttrib3dvARB" */,
+ 63113 /* "glVertexAttrib3dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63134 /* "glVertexAttrib3dvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FPROC
+epoxy_glVertexAttrib3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63154 /* "glVertexAttrib3f" */,
+ 63154 /* "glVertexAttrib3f" */,
+ 63171 /* "glVertexAttrib3fARB" */,
+ 63171 /* "glVertexAttrib3fARB" */,
+ 63191 /* "glVertexAttrib3fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63154 /* "glVertexAttrib3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FARBPROC
+epoxy_glVertexAttrib3fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63171 /* "glVertexAttrib3fARB" */,
+ 63171 /* "glVertexAttrib3fARB" */,
+ 63154 /* "glVertexAttrib3f" */,
+ 63154 /* "glVertexAttrib3f" */,
+ 63191 /* "glVertexAttrib3fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63171 /* "glVertexAttrib3fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FNVPROC
+epoxy_glVertexAttrib3fNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63191 /* "glVertexAttrib3fNV" */,
+ 63154 /* "glVertexAttrib3f" */,
+ 63154 /* "glVertexAttrib3f" */,
+ 63171 /* "glVertexAttrib3fARB" */,
+ 63171 /* "glVertexAttrib3fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63191 /* "glVertexAttrib3fNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FVPROC
+epoxy_glVertexAttrib3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63210 /* "glVertexAttrib3fv" */,
+ 63210 /* "glVertexAttrib3fv" */,
+ 63228 /* "glVertexAttrib3fvARB" */,
+ 63228 /* "glVertexAttrib3fvARB" */,
+ 63249 /* "glVertexAttrib3fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63210 /* "glVertexAttrib3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FVARBPROC
+epoxy_glVertexAttrib3fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63228 /* "glVertexAttrib3fvARB" */,
+ 63228 /* "glVertexAttrib3fvARB" */,
+ 63210 /* "glVertexAttrib3fv" */,
+ 63210 /* "glVertexAttrib3fv" */,
+ 63249 /* "glVertexAttrib3fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63228 /* "glVertexAttrib3fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3FVNVPROC
+epoxy_glVertexAttrib3fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63249 /* "glVertexAttrib3fvNV" */,
+ 63210 /* "glVertexAttrib3fv" */,
+ 63210 /* "glVertexAttrib3fv" */,
+ 63228 /* "glVertexAttrib3fvARB" */,
+ 63228 /* "glVertexAttrib3fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63249 /* "glVertexAttrib3fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3HNVPROC
+epoxy_glVertexAttrib3hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 63269 /* glVertexAttrib3hNV */);
+}
+
+static PFNGLVERTEXATTRIB3HVNVPROC
+epoxy_glVertexAttrib3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 63288 /* glVertexAttrib3hvNV */);
+}
+
+static PFNGLVERTEXATTRIB3SPROC
+epoxy_glVertexAttrib3s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63308 /* "glVertexAttrib3s" */,
+ 63325 /* "glVertexAttrib3sARB" */,
+ 63325 /* "glVertexAttrib3sARB" */,
+ 63345 /* "glVertexAttrib3sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63308 /* "glVertexAttrib3s" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3SARBPROC
+epoxy_glVertexAttrib3sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63325 /* "glVertexAttrib3sARB" */,
+ 63325 /* "glVertexAttrib3sARB" */,
+ 63308 /* "glVertexAttrib3s" */,
+ 63345 /* "glVertexAttrib3sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63325 /* "glVertexAttrib3sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3SNVPROC
+epoxy_glVertexAttrib3sNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63345 /* "glVertexAttrib3sNV" */,
+ 63308 /* "glVertexAttrib3s" */,
+ 63325 /* "glVertexAttrib3sARB" */,
+ 63325 /* "glVertexAttrib3sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63345 /* "glVertexAttrib3sNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3SVPROC
+epoxy_glVertexAttrib3sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63364 /* "glVertexAttrib3sv" */,
+ 63382 /* "glVertexAttrib3svARB" */,
+ 63382 /* "glVertexAttrib3svARB" */,
+ 63403 /* "glVertexAttrib3svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63364 /* "glVertexAttrib3sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3SVARBPROC
+epoxy_glVertexAttrib3svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63382 /* "glVertexAttrib3svARB" */,
+ 63382 /* "glVertexAttrib3svARB" */,
+ 63364 /* "glVertexAttrib3sv" */,
+ 63403 /* "glVertexAttrib3svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63382 /* "glVertexAttrib3svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB3SVNVPROC
+epoxy_glVertexAttrib3svNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63403 /* "glVertexAttrib3svNV" */,
+ 63364 /* "glVertexAttrib3sv" */,
+ 63382 /* "glVertexAttrib3svARB" */,
+ 63382 /* "glVertexAttrib3svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63403 /* "glVertexAttrib3svNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NBVPROC
+epoxy_glVertexAttrib4Nbv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63423 /* "glVertexAttrib4Nbv" */,
+ 63442 /* "glVertexAttrib4NbvARB" */,
+ 63442 /* "glVertexAttrib4NbvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63423 /* "glVertexAttrib4Nbv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NBVARBPROC
+epoxy_glVertexAttrib4NbvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63442 /* "glVertexAttrib4NbvARB" */,
+ 63442 /* "glVertexAttrib4NbvARB" */,
+ 63423 /* "glVertexAttrib4Nbv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63442 /* "glVertexAttrib4NbvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NIVPROC
+epoxy_glVertexAttrib4Niv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63464 /* "glVertexAttrib4Niv" */,
+ 63483 /* "glVertexAttrib4NivARB" */,
+ 63483 /* "glVertexAttrib4NivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63464 /* "glVertexAttrib4Niv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NIVARBPROC
+epoxy_glVertexAttrib4NivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63483 /* "glVertexAttrib4NivARB" */,
+ 63483 /* "glVertexAttrib4NivARB" */,
+ 63464 /* "glVertexAttrib4Niv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63483 /* "glVertexAttrib4NivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NSVPROC
+epoxy_glVertexAttrib4Nsv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63505 /* "glVertexAttrib4Nsv" */,
+ 63524 /* "glVertexAttrib4NsvARB" */,
+ 63524 /* "glVertexAttrib4NsvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63505 /* "glVertexAttrib4Nsv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NSVARBPROC
+epoxy_glVertexAttrib4NsvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63524 /* "glVertexAttrib4NsvARB" */,
+ 63524 /* "glVertexAttrib4NsvARB" */,
+ 63505 /* "glVertexAttrib4Nsv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63524 /* "glVertexAttrib4NsvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUBPROC
+epoxy_glVertexAttrib4Nub_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63546 /* "glVertexAttrib4Nub" */,
+ 63565 /* "glVertexAttrib4NubARB" */,
+ 63565 /* "glVertexAttrib4NubARB" */,
+ 64178 /* "glVertexAttrib4ubNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63546 /* "glVertexAttrib4Nub" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUBARBPROC
+epoxy_glVertexAttrib4NubARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63565 /* "glVertexAttrib4NubARB" */,
+ 63565 /* "glVertexAttrib4NubARB" */,
+ 63546 /* "glVertexAttrib4Nub" */,
+ 64178 /* "glVertexAttrib4ubNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63565 /* "glVertexAttrib4NubARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUBVPROC
+epoxy_glVertexAttrib4Nubv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63587 /* "glVertexAttrib4Nubv" */,
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ 64239 /* "glVertexAttrib4ubvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63587 /* "glVertexAttrib4Nubv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUBVARBPROC
+epoxy_glVertexAttrib4NubvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ 63587 /* "glVertexAttrib4Nubv" */,
+ 64239 /* "glVertexAttrib4ubvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63607 /* "glVertexAttrib4NubvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUIVPROC
+epoxy_glVertexAttrib4Nuiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63630 /* "glVertexAttrib4Nuiv" */,
+ 63650 /* "glVertexAttrib4NuivARB" */,
+ 63650 /* "glVertexAttrib4NuivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63630 /* "glVertexAttrib4Nuiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUIVARBPROC
+epoxy_glVertexAttrib4NuivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63650 /* "glVertexAttrib4NuivARB" */,
+ 63650 /* "glVertexAttrib4NuivARB" */,
+ 63630 /* "glVertexAttrib4Nuiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63650 /* "glVertexAttrib4NuivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUSVPROC
+epoxy_glVertexAttrib4Nusv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63673 /* "glVertexAttrib4Nusv" */,
+ 63693 /* "glVertexAttrib4NusvARB" */,
+ 63693 /* "glVertexAttrib4NusvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63673 /* "glVertexAttrib4Nusv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4NUSVARBPROC
+epoxy_glVertexAttrib4NusvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63693 /* "glVertexAttrib4NusvARB" */,
+ 63693 /* "glVertexAttrib4NusvARB" */,
+ 63673 /* "glVertexAttrib4Nusv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63693 /* "glVertexAttrib4NusvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4BVPROC
+epoxy_glVertexAttrib4bv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63716 /* "glVertexAttrib4bv" */,
+ 63734 /* "glVertexAttrib4bvARB" */,
+ 63734 /* "glVertexAttrib4bvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63716 /* "glVertexAttrib4bv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4BVARBPROC
+epoxy_glVertexAttrib4bvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63734 /* "glVertexAttrib4bvARB" */,
+ 63734 /* "glVertexAttrib4bvARB" */,
+ 63716 /* "glVertexAttrib4bv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63734 /* "glVertexAttrib4bvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DPROC
+epoxy_glVertexAttrib4d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63755 /* "glVertexAttrib4d" */,
+ 63772 /* "glVertexAttrib4dARB" */,
+ 63772 /* "glVertexAttrib4dARB" */,
+ 63792 /* "glVertexAttrib4dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63755 /* "glVertexAttrib4d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DARBPROC
+epoxy_glVertexAttrib4dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63772 /* "glVertexAttrib4dARB" */,
+ 63772 /* "glVertexAttrib4dARB" */,
+ 63755 /* "glVertexAttrib4d" */,
+ 63792 /* "glVertexAttrib4dNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63772 /* "glVertexAttrib4dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DNVPROC
+epoxy_glVertexAttrib4dNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63792 /* "glVertexAttrib4dNV" */,
+ 63755 /* "glVertexAttrib4d" */,
+ 63772 /* "glVertexAttrib4dARB" */,
+ 63772 /* "glVertexAttrib4dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63792 /* "glVertexAttrib4dNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DVPROC
+epoxy_glVertexAttrib4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63811 /* "glVertexAttrib4dv" */,
+ 63829 /* "glVertexAttrib4dvARB" */,
+ 63829 /* "glVertexAttrib4dvARB" */,
+ 63850 /* "glVertexAttrib4dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63811 /* "glVertexAttrib4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DVARBPROC
+epoxy_glVertexAttrib4dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63829 /* "glVertexAttrib4dvARB" */,
+ 63829 /* "glVertexAttrib4dvARB" */,
+ 63811 /* "glVertexAttrib4dv" */,
+ 63850 /* "glVertexAttrib4dvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63829 /* "glVertexAttrib4dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4DVNVPROC
+epoxy_glVertexAttrib4dvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63850 /* "glVertexAttrib4dvNV" */,
+ 63811 /* "glVertexAttrib4dv" */,
+ 63829 /* "glVertexAttrib4dvARB" */,
+ 63829 /* "glVertexAttrib4dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63850 /* "glVertexAttrib4dvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FPROC
+epoxy_glVertexAttrib4f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63870 /* "glVertexAttrib4f" */,
+ 63870 /* "glVertexAttrib4f" */,
+ 63887 /* "glVertexAttrib4fARB" */,
+ 63887 /* "glVertexAttrib4fARB" */,
+ 63907 /* "glVertexAttrib4fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63870 /* "glVertexAttrib4f" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FARBPROC
+epoxy_glVertexAttrib4fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63887 /* "glVertexAttrib4fARB" */,
+ 63887 /* "glVertexAttrib4fARB" */,
+ 63870 /* "glVertexAttrib4f" */,
+ 63870 /* "glVertexAttrib4f" */,
+ 63907 /* "glVertexAttrib4fNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63887 /* "glVertexAttrib4fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FNVPROC
+epoxy_glVertexAttrib4fNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63907 /* "glVertexAttrib4fNV" */,
+ 63870 /* "glVertexAttrib4f" */,
+ 63870 /* "glVertexAttrib4f" */,
+ 63887 /* "glVertexAttrib4fARB" */,
+ 63887 /* "glVertexAttrib4fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63907 /* "glVertexAttrib4fNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FVPROC
+epoxy_glVertexAttrib4fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63926 /* "glVertexAttrib4fv" */,
+ 63926 /* "glVertexAttrib4fv" */,
+ 63944 /* "glVertexAttrib4fvARB" */,
+ 63944 /* "glVertexAttrib4fvARB" */,
+ 63965 /* "glVertexAttrib4fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63926 /* "glVertexAttrib4fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FVARBPROC
+epoxy_glVertexAttrib4fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63944 /* "glVertexAttrib4fvARB" */,
+ 63944 /* "glVertexAttrib4fvARB" */,
+ 63926 /* "glVertexAttrib4fv" */,
+ 63926 /* "glVertexAttrib4fv" */,
+ 63965 /* "glVertexAttrib4fvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63944 /* "glVertexAttrib4fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4FVNVPROC
+epoxy_glVertexAttrib4fvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 63965 /* "glVertexAttrib4fvNV" */,
+ 63926 /* "glVertexAttrib4fv" */,
+ 63926 /* "glVertexAttrib4fv" */,
+ 63944 /* "glVertexAttrib4fvARB" */,
+ 63944 /* "glVertexAttrib4fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 63965 /* "glVertexAttrib4fvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4HNVPROC
+epoxy_glVertexAttrib4hNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 63985 /* glVertexAttrib4hNV */);
+}
+
+static PFNGLVERTEXATTRIB4HVNVPROC
+epoxy_glVertexAttrib4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 64004 /* glVertexAttrib4hvNV */);
+}
+
+static PFNGLVERTEXATTRIB4IVPROC
+epoxy_glVertexAttrib4iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64024 /* "glVertexAttrib4iv" */,
+ 64042 /* "glVertexAttrib4ivARB" */,
+ 64042 /* "glVertexAttrib4ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64024 /* "glVertexAttrib4iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4IVARBPROC
+epoxy_glVertexAttrib4ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64042 /* "glVertexAttrib4ivARB" */,
+ 64042 /* "glVertexAttrib4ivARB" */,
+ 64024 /* "glVertexAttrib4iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64042 /* "glVertexAttrib4ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SPROC
+epoxy_glVertexAttrib4s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64063 /* "glVertexAttrib4s" */,
+ 64080 /* "glVertexAttrib4sARB" */,
+ 64080 /* "glVertexAttrib4sARB" */,
+ 64100 /* "glVertexAttrib4sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64063 /* "glVertexAttrib4s" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SARBPROC
+epoxy_glVertexAttrib4sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64080 /* "glVertexAttrib4sARB" */,
+ 64080 /* "glVertexAttrib4sARB" */,
+ 64063 /* "glVertexAttrib4s" */,
+ 64100 /* "glVertexAttrib4sNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64080 /* "glVertexAttrib4sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SNVPROC
+epoxy_glVertexAttrib4sNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64100 /* "glVertexAttrib4sNV" */,
+ 64063 /* "glVertexAttrib4s" */,
+ 64080 /* "glVertexAttrib4sARB" */,
+ 64080 /* "glVertexAttrib4sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64100 /* "glVertexAttrib4sNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SVPROC
+epoxy_glVertexAttrib4sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64119 /* "glVertexAttrib4sv" */,
+ 64137 /* "glVertexAttrib4svARB" */,
+ 64137 /* "glVertexAttrib4svARB" */,
+ 64158 /* "glVertexAttrib4svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64119 /* "glVertexAttrib4sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SVARBPROC
+epoxy_glVertexAttrib4svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_NV_vertex_program,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64137 /* "glVertexAttrib4svARB" */,
+ 64137 /* "glVertexAttrib4svARB" */,
+ 64119 /* "glVertexAttrib4sv" */,
+ 64158 /* "glVertexAttrib4svNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64137 /* "glVertexAttrib4svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4SVNVPROC
+epoxy_glVertexAttrib4svNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64158 /* "glVertexAttrib4svNV" */,
+ 64119 /* "glVertexAttrib4sv" */,
+ 64137 /* "glVertexAttrib4svARB" */,
+ 64137 /* "glVertexAttrib4svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64158 /* "glVertexAttrib4svNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UBNVPROC
+epoxy_glVertexAttrib4ubNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64178 /* "glVertexAttrib4ubNV" */,
+ 63546 /* "glVertexAttrib4Nub" */,
+ 63565 /* "glVertexAttrib4NubARB" */,
+ 63565 /* "glVertexAttrib4NubARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64178 /* "glVertexAttrib4ubNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UBVPROC
+epoxy_glVertexAttrib4ubv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64198 /* "glVertexAttrib4ubv" */,
+ 64217 /* "glVertexAttrib4ubvARB" */,
+ 64217 /* "glVertexAttrib4ubvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64198 /* "glVertexAttrib4ubv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UBVARBPROC
+epoxy_glVertexAttrib4ubvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64217 /* "glVertexAttrib4ubvARB" */,
+ 64217 /* "glVertexAttrib4ubvARB" */,
+ 64198 /* "glVertexAttrib4ubv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64217 /* "glVertexAttrib4ubvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UBVNVPROC
+epoxy_glVertexAttrib4ubvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64239 /* "glVertexAttrib4ubvNV" */,
+ 63587 /* "glVertexAttrib4Nubv" */,
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ 63607 /* "glVertexAttrib4NubvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64239 /* "glVertexAttrib4ubvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UIVPROC
+epoxy_glVertexAttrib4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64260 /* "glVertexAttrib4uiv" */,
+ 64279 /* "glVertexAttrib4uivARB" */,
+ 64279 /* "glVertexAttrib4uivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64260 /* "glVertexAttrib4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4UIVARBPROC
+epoxy_glVertexAttrib4uivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64279 /* "glVertexAttrib4uivARB" */,
+ 64279 /* "glVertexAttrib4uivARB" */,
+ 64260 /* "glVertexAttrib4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64279 /* "glVertexAttrib4uivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4USVPROC
+epoxy_glVertexAttrib4usv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64301 /* "glVertexAttrib4usv" */,
+ 64320 /* "glVertexAttrib4usvARB" */,
+ 64320 /* "glVertexAttrib4usvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64301 /* "glVertexAttrib4usv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIB4USVARBPROC
+epoxy_glVertexAttrib4usvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64320 /* "glVertexAttrib4usvARB" */,
+ 64320 /* "glVertexAttrib4usvARB" */,
+ 64301 /* "glVertexAttrib4usv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64320 /* "glVertexAttrib4usvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBARRAYOBJECTATIPROC
+epoxy_glVertexAttribArrayObjectATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_attrib_array_object, 64342 /* glVertexAttribArrayObjectATI */);
+}
+
+static PFNGLVERTEXATTRIBBINDINGPROC
+epoxy_glVertexAttribBinding_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64371 /* "glVertexAttribBinding" */,
+ 64371 /* "glVertexAttribBinding" */,
+ 64371 /* "glVertexAttribBinding" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64371 /* "glVertexAttribBinding" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBDIVISORPROC
+epoxy_glVertexAttribDivisor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64393 /* "glVertexAttribDivisor" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64415 /* "glVertexAttribDivisorANGLE" */,
+ 64442 /* "glVertexAttribDivisorARB" */,
+ 64467 /* "glVertexAttribDivisorEXT" */,
+ 64492 /* "glVertexAttribDivisorNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64393 /* "glVertexAttribDivisor" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBDIVISORANGLEPROC
+epoxy_glVertexAttribDivisorANGLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64415 /* "glVertexAttribDivisorANGLE" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64442 /* "glVertexAttribDivisorARB" */,
+ 64467 /* "glVertexAttribDivisorEXT" */,
+ 64492 /* "glVertexAttribDivisorNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64415 /* "glVertexAttribDivisorANGLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBDIVISORARBPROC
+epoxy_glVertexAttribDivisorARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_GL_NV_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64442 /* "glVertexAttribDivisorARB" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64415 /* "glVertexAttribDivisorANGLE" */,
+ 64467 /* "glVertexAttribDivisorEXT" */,
+ 64492 /* "glVertexAttribDivisorNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64442 /* "glVertexAttribDivisorARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBDIVISOREXTPROC
+epoxy_glVertexAttribDivisorEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_GL_NV_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64467 /* "glVertexAttribDivisorEXT" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64415 /* "glVertexAttribDivisorANGLE" */,
+ 64442 /* "glVertexAttribDivisorARB" */,
+ 64492 /* "glVertexAttribDivisorNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64467 /* "glVertexAttribDivisorEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBDIVISORNVPROC
+epoxy_glVertexAttribDivisorNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_instanced_arrays,
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_ANGLE_instanced_arrays,
+ PROVIDER_GL_ARB_instanced_arrays,
+ PROVIDER_GL_EXT_instanced_arrays,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64492 /* "glVertexAttribDivisorNV" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64393 /* "glVertexAttribDivisor" */,
+ 64415 /* "glVertexAttribDivisorANGLE" */,
+ 64442 /* "glVertexAttribDivisorARB" */,
+ 64467 /* "glVertexAttribDivisorEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64492 /* "glVertexAttribDivisorNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBFORMATPROC
+epoxy_glVertexAttribFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64516 /* "glVertexAttribFormat" */,
+ 64516 /* "glVertexAttribFormat" */,
+ 64516 /* "glVertexAttribFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64516 /* "glVertexAttribFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBFORMATNVPROC
+epoxy_glVertexAttribFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 64537 /* glVertexAttribFormatNV */);
+}
+
+static PFNGLVERTEXATTRIBI1IPROC
+epoxy_glVertexAttribI1i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64560 /* "glVertexAttribI1i" */,
+ 64578 /* "glVertexAttribI1iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64560 /* "glVertexAttribI1i" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1IEXTPROC
+epoxy_glVertexAttribI1iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64578 /* "glVertexAttribI1iEXT" */,
+ 64560 /* "glVertexAttribI1i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64578 /* "glVertexAttribI1iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1IVPROC
+epoxy_glVertexAttribI1iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64599 /* "glVertexAttribI1iv" */,
+ 64618 /* "glVertexAttribI1ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64599 /* "glVertexAttribI1iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1IVEXTPROC
+epoxy_glVertexAttribI1ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64618 /* "glVertexAttribI1ivEXT" */,
+ 64599 /* "glVertexAttribI1iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64618 /* "glVertexAttribI1ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1UIPROC
+epoxy_glVertexAttribI1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64640 /* "glVertexAttribI1ui" */,
+ 64659 /* "glVertexAttribI1uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64640 /* "glVertexAttribI1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1UIEXTPROC
+epoxy_glVertexAttribI1uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64659 /* "glVertexAttribI1uiEXT" */,
+ 64640 /* "glVertexAttribI1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64659 /* "glVertexAttribI1uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1UIVPROC
+epoxy_glVertexAttribI1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64681 /* "glVertexAttribI1uiv" */,
+ 64701 /* "glVertexAttribI1uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64681 /* "glVertexAttribI1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI1UIVEXTPROC
+epoxy_glVertexAttribI1uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64701 /* "glVertexAttribI1uivEXT" */,
+ 64681 /* "glVertexAttribI1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64701 /* "glVertexAttribI1uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2IPROC
+epoxy_glVertexAttribI2i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64724 /* "glVertexAttribI2i" */,
+ 64742 /* "glVertexAttribI2iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64724 /* "glVertexAttribI2i" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2IEXTPROC
+epoxy_glVertexAttribI2iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64742 /* "glVertexAttribI2iEXT" */,
+ 64724 /* "glVertexAttribI2i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64742 /* "glVertexAttribI2iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2IVPROC
+epoxy_glVertexAttribI2iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64763 /* "glVertexAttribI2iv" */,
+ 64782 /* "glVertexAttribI2ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64763 /* "glVertexAttribI2iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2IVEXTPROC
+epoxy_glVertexAttribI2ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64782 /* "glVertexAttribI2ivEXT" */,
+ 64763 /* "glVertexAttribI2iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64782 /* "glVertexAttribI2ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2UIPROC
+epoxy_glVertexAttribI2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64804 /* "glVertexAttribI2ui" */,
+ 64823 /* "glVertexAttribI2uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64804 /* "glVertexAttribI2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2UIEXTPROC
+epoxy_glVertexAttribI2uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64823 /* "glVertexAttribI2uiEXT" */,
+ 64804 /* "glVertexAttribI2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64823 /* "glVertexAttribI2uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2UIVPROC
+epoxy_glVertexAttribI2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64845 /* "glVertexAttribI2uiv" */,
+ 64865 /* "glVertexAttribI2uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64845 /* "glVertexAttribI2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI2UIVEXTPROC
+epoxy_glVertexAttribI2uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64865 /* "glVertexAttribI2uivEXT" */,
+ 64845 /* "glVertexAttribI2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64865 /* "glVertexAttribI2uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3IPROC
+epoxy_glVertexAttribI3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64888 /* "glVertexAttribI3i" */,
+ 64906 /* "glVertexAttribI3iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64888 /* "glVertexAttribI3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3IEXTPROC
+epoxy_glVertexAttribI3iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64906 /* "glVertexAttribI3iEXT" */,
+ 64888 /* "glVertexAttribI3i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64906 /* "glVertexAttribI3iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3IVPROC
+epoxy_glVertexAttribI3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64927 /* "glVertexAttribI3iv" */,
+ 64946 /* "glVertexAttribI3ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64927 /* "glVertexAttribI3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3IVEXTPROC
+epoxy_glVertexAttribI3ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64946 /* "glVertexAttribI3ivEXT" */,
+ 64927 /* "glVertexAttribI3iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64946 /* "glVertexAttribI3ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3UIPROC
+epoxy_glVertexAttribI3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64968 /* "glVertexAttribI3ui" */,
+ 64987 /* "glVertexAttribI3uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64968 /* "glVertexAttribI3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3UIEXTPROC
+epoxy_glVertexAttribI3uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 64987 /* "glVertexAttribI3uiEXT" */,
+ 64968 /* "glVertexAttribI3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 64987 /* "glVertexAttribI3uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3UIVPROC
+epoxy_glVertexAttribI3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65009 /* "glVertexAttribI3uiv" */,
+ 65029 /* "glVertexAttribI3uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65009 /* "glVertexAttribI3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI3UIVEXTPROC
+epoxy_glVertexAttribI3uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65029 /* "glVertexAttribI3uivEXT" */,
+ 65009 /* "glVertexAttribI3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65029 /* "glVertexAttribI3uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4BVPROC
+epoxy_glVertexAttribI4bv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65052 /* "glVertexAttribI4bv" */,
+ 65071 /* "glVertexAttribI4bvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65052 /* "glVertexAttribI4bv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4BVEXTPROC
+epoxy_glVertexAttribI4bvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65071 /* "glVertexAttribI4bvEXT" */,
+ 65052 /* "glVertexAttribI4bv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65071 /* "glVertexAttribI4bvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4IPROC
+epoxy_glVertexAttribI4i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65093 /* "glVertexAttribI4i" */,
+ 65093 /* "glVertexAttribI4i" */,
+ 65111 /* "glVertexAttribI4iEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65093 /* "glVertexAttribI4i" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4IEXTPROC
+epoxy_glVertexAttribI4iEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65111 /* "glVertexAttribI4iEXT" */,
+ 65093 /* "glVertexAttribI4i" */,
+ 65093 /* "glVertexAttribI4i" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65111 /* "glVertexAttribI4iEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4IVPROC
+epoxy_glVertexAttribI4iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65132 /* "glVertexAttribI4iv" */,
+ 65132 /* "glVertexAttribI4iv" */,
+ 65151 /* "glVertexAttribI4ivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65132 /* "glVertexAttribI4iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4IVEXTPROC
+epoxy_glVertexAttribI4ivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65151 /* "glVertexAttribI4ivEXT" */,
+ 65132 /* "glVertexAttribI4iv" */,
+ 65132 /* "glVertexAttribI4iv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65151 /* "glVertexAttribI4ivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4SVPROC
+epoxy_glVertexAttribI4sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65173 /* "glVertexAttribI4sv" */,
+ 65192 /* "glVertexAttribI4svEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65173 /* "glVertexAttribI4sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4SVEXTPROC
+epoxy_glVertexAttribI4svEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65192 /* "glVertexAttribI4svEXT" */,
+ 65173 /* "glVertexAttribI4sv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65192 /* "glVertexAttribI4svEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UBVPROC
+epoxy_glVertexAttribI4ubv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65214 /* "glVertexAttribI4ubv" */,
+ 65234 /* "glVertexAttribI4ubvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65214 /* "glVertexAttribI4ubv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UBVEXTPROC
+epoxy_glVertexAttribI4ubvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65234 /* "glVertexAttribI4ubvEXT" */,
+ 65214 /* "glVertexAttribI4ubv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65234 /* "glVertexAttribI4ubvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UIPROC
+epoxy_glVertexAttribI4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65257 /* "glVertexAttribI4ui" */,
+ 65257 /* "glVertexAttribI4ui" */,
+ 65276 /* "glVertexAttribI4uiEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65257 /* "glVertexAttribI4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UIEXTPROC
+epoxy_glVertexAttribI4uiEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65276 /* "glVertexAttribI4uiEXT" */,
+ 65257 /* "glVertexAttribI4ui" */,
+ 65257 /* "glVertexAttribI4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65276 /* "glVertexAttribI4uiEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UIVPROC
+epoxy_glVertexAttribI4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65298 /* "glVertexAttribI4uiv" */,
+ 65298 /* "glVertexAttribI4uiv" */,
+ 65318 /* "glVertexAttribI4uivEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65298 /* "glVertexAttribI4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4UIVEXTPROC
+epoxy_glVertexAttribI4uivEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65318 /* "glVertexAttribI4uivEXT" */,
+ 65298 /* "glVertexAttribI4uiv" */,
+ 65298 /* "glVertexAttribI4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65318 /* "glVertexAttribI4uivEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4USVPROC
+epoxy_glVertexAttribI4usv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65341 /* "glVertexAttribI4usv" */,
+ 65361 /* "glVertexAttribI4usvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65341 /* "glVertexAttribI4usv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBI4USVEXTPROC
+epoxy_glVertexAttribI4usvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65361 /* "glVertexAttribI4usvEXT" */,
+ 65341 /* "glVertexAttribI4usv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65361 /* "glVertexAttribI4usvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBIFORMATPROC
+epoxy_glVertexAttribIFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65384 /* "glVertexAttribIFormat" */,
+ 65384 /* "glVertexAttribIFormat" */,
+ 65384 /* "glVertexAttribIFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65384 /* "glVertexAttribIFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBIFORMATNVPROC
+epoxy_glVertexAttribIFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 65406 /* glVertexAttribIFormatNV */);
+}
+
+static PFNGLVERTEXATTRIBIPOINTERPROC
+epoxy_glVertexAttribIPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_NV_vertex_program4,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65430 /* "glVertexAttribIPointer" */,
+ 65430 /* "glVertexAttribIPointer" */,
+ 65453 /* "glVertexAttribIPointerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65430 /* "glVertexAttribIPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBIPOINTEREXTPROC
+epoxy_glVertexAttribIPointerEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_vertex_program4,
+ PROVIDER_Desktop_OpenGL_3_0,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65453 /* "glVertexAttribIPointerEXT" */,
+ 65430 /* "glVertexAttribIPointer" */,
+ 65430 /* "glVertexAttribIPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65453 /* "glVertexAttribIPointerEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL1DPROC
+epoxy_glVertexAttribL1d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65479 /* "glVertexAttribL1d" */,
+ 65479 /* "glVertexAttribL1d" */,
+ 65497 /* "glVertexAttribL1dEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65479 /* "glVertexAttribL1d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL1DEXTPROC
+epoxy_glVertexAttribL1dEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65497 /* "glVertexAttribL1dEXT" */,
+ 65479 /* "glVertexAttribL1d" */,
+ 65479 /* "glVertexAttribL1d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65497 /* "glVertexAttribL1dEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL1DVPROC
+epoxy_glVertexAttribL1dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65518 /* "glVertexAttribL1dv" */,
+ 65518 /* "glVertexAttribL1dv" */,
+ 65537 /* "glVertexAttribL1dvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65518 /* "glVertexAttribL1dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL1DVEXTPROC
+epoxy_glVertexAttribL1dvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65537 /* "glVertexAttribL1dvEXT" */,
+ 65518 /* "glVertexAttribL1dv" */,
+ 65518 /* "glVertexAttribL1dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65537 /* "glVertexAttribL1dvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL1I64NVPROC
+epoxy_glVertexAttribL1i64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65559 /* glVertexAttribL1i64NV */);
+}
+
+static PFNGLVERTEXATTRIBL1I64VNVPROC
+epoxy_glVertexAttribL1i64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65581 /* glVertexAttribL1i64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL1UI64ARBPROC
+epoxy_glVertexAttribL1ui64ARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 65604 /* glVertexAttribL1ui64ARB */);
+}
+
+static PFNGLVERTEXATTRIBL1UI64NVPROC
+epoxy_glVertexAttribL1ui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65628 /* glVertexAttribL1ui64NV */);
+}
+
+static PFNGLVERTEXATTRIBL1UI64VARBPROC
+epoxy_glVertexAttribL1ui64vARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_bindless_texture, 65651 /* glVertexAttribL1ui64vARB */);
+}
+
+static PFNGLVERTEXATTRIBL1UI64VNVPROC
+epoxy_glVertexAttribL1ui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65676 /* glVertexAttribL1ui64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL2DPROC
+epoxy_glVertexAttribL2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65700 /* "glVertexAttribL2d" */,
+ 65700 /* "glVertexAttribL2d" */,
+ 65718 /* "glVertexAttribL2dEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65700 /* "glVertexAttribL2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL2DEXTPROC
+epoxy_glVertexAttribL2dEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65718 /* "glVertexAttribL2dEXT" */,
+ 65700 /* "glVertexAttribL2d" */,
+ 65700 /* "glVertexAttribL2d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65718 /* "glVertexAttribL2dEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL2DVPROC
+epoxy_glVertexAttribL2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65739 /* "glVertexAttribL2dv" */,
+ 65739 /* "glVertexAttribL2dv" */,
+ 65758 /* "glVertexAttribL2dvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65739 /* "glVertexAttribL2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL2DVEXTPROC
+epoxy_glVertexAttribL2dvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65758 /* "glVertexAttribL2dvEXT" */,
+ 65739 /* "glVertexAttribL2dv" */,
+ 65739 /* "glVertexAttribL2dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65758 /* "glVertexAttribL2dvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL2I64NVPROC
+epoxy_glVertexAttribL2i64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65780 /* glVertexAttribL2i64NV */);
+}
+
+static PFNGLVERTEXATTRIBL2I64VNVPROC
+epoxy_glVertexAttribL2i64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65802 /* glVertexAttribL2i64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL2UI64NVPROC
+epoxy_glVertexAttribL2ui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65825 /* glVertexAttribL2ui64NV */);
+}
+
+static PFNGLVERTEXATTRIBL2UI64VNVPROC
+epoxy_glVertexAttribL2ui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65848 /* glVertexAttribL2ui64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL3DPROC
+epoxy_glVertexAttribL3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65872 /* "glVertexAttribL3d" */,
+ 65872 /* "glVertexAttribL3d" */,
+ 65890 /* "glVertexAttribL3dEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65872 /* "glVertexAttribL3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL3DEXTPROC
+epoxy_glVertexAttribL3dEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65890 /* "glVertexAttribL3dEXT" */,
+ 65872 /* "glVertexAttribL3d" */,
+ 65872 /* "glVertexAttribL3d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65890 /* "glVertexAttribL3dEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL3DVPROC
+epoxy_glVertexAttribL3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65911 /* "glVertexAttribL3dv" */,
+ 65911 /* "glVertexAttribL3dv" */,
+ 65930 /* "glVertexAttribL3dvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65911 /* "glVertexAttribL3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL3DVEXTPROC
+epoxy_glVertexAttribL3dvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 65930 /* "glVertexAttribL3dvEXT" */,
+ 65911 /* "glVertexAttribL3dv" */,
+ 65911 /* "glVertexAttribL3dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 65930 /* "glVertexAttribL3dvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL3I64NVPROC
+epoxy_glVertexAttribL3i64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65952 /* glVertexAttribL3i64NV */);
+}
+
+static PFNGLVERTEXATTRIBL3I64VNVPROC
+epoxy_glVertexAttribL3i64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65974 /* glVertexAttribL3i64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL3UI64NVPROC
+epoxy_glVertexAttribL3ui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 65997 /* glVertexAttribL3ui64NV */);
+}
+
+static PFNGLVERTEXATTRIBL3UI64VNVPROC
+epoxy_glVertexAttribL3ui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66020 /* glVertexAttribL3ui64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL4DPROC
+epoxy_glVertexAttribL4d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66044 /* "glVertexAttribL4d" */,
+ 66044 /* "glVertexAttribL4d" */,
+ 66062 /* "glVertexAttribL4dEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66044 /* "glVertexAttribL4d" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL4DEXTPROC
+epoxy_glVertexAttribL4dEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66062 /* "glVertexAttribL4dEXT" */,
+ 66044 /* "glVertexAttribL4d" */,
+ 66044 /* "glVertexAttribL4d" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66062 /* "glVertexAttribL4dEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL4DVPROC
+epoxy_glVertexAttribL4dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66083 /* "glVertexAttribL4dv" */,
+ 66083 /* "glVertexAttribL4dv" */,
+ 66102 /* "glVertexAttribL4dvEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66083 /* "glVertexAttribL4dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL4DVEXTPROC
+epoxy_glVertexAttribL4dvEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66102 /* "glVertexAttribL4dvEXT" */,
+ 66083 /* "glVertexAttribL4dv" */,
+ 66083 /* "glVertexAttribL4dv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66102 /* "glVertexAttribL4dvEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBL4I64NVPROC
+epoxy_glVertexAttribL4i64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66124 /* glVertexAttribL4i64NV */);
+}
+
+static PFNGLVERTEXATTRIBL4I64VNVPROC
+epoxy_glVertexAttribL4i64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66146 /* glVertexAttribL4i64vNV */);
+}
+
+static PFNGLVERTEXATTRIBL4UI64NVPROC
+epoxy_glVertexAttribL4ui64NV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66169 /* glVertexAttribL4ui64NV */);
+}
+
+static PFNGLVERTEXATTRIBL4UI64VNVPROC
+epoxy_glVertexAttribL4ui64vNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66192 /* glVertexAttribL4ui64vNV */);
+}
+
+static PFNGLVERTEXATTRIBLFORMATPROC
+epoxy_glVertexAttribLFormat_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66216 /* "glVertexAttribLFormat" */,
+ 66216 /* "glVertexAttribLFormat" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66216 /* "glVertexAttribLFormat" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBLFORMATNVPROC
+epoxy_glVertexAttribLFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_attrib_integer_64bit, 66238 /* glVertexAttribLFormatNV */);
+}
+
+static PFNGLVERTEXATTRIBLPOINTERPROC
+epoxy_glVertexAttribLPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66262 /* "glVertexAttribLPointer" */,
+ 66262 /* "glVertexAttribLPointer" */,
+ 66285 /* "glVertexAttribLPointerEXT" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66262 /* "glVertexAttribLPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBLPOINTEREXTPROC
+epoxy_glVertexAttribLPointerEXT_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_EXT_vertex_attrib_64bit,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_vertex_attrib_64bit,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66285 /* "glVertexAttribLPointerEXT" */,
+ 66262 /* "glVertexAttribLPointer" */,
+ 66262 /* "glVertexAttribLPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66285 /* "glVertexAttribLPointerEXT" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP1UIPROC
+epoxy_glVertexAttribP1ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66311 /* "glVertexAttribP1ui" */,
+ 66311 /* "glVertexAttribP1ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66311 /* "glVertexAttribP1ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP1UIVPROC
+epoxy_glVertexAttribP1uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66330 /* "glVertexAttribP1uiv" */,
+ 66330 /* "glVertexAttribP1uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66330 /* "glVertexAttribP1uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP2UIPROC
+epoxy_glVertexAttribP2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66350 /* "glVertexAttribP2ui" */,
+ 66350 /* "glVertexAttribP2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66350 /* "glVertexAttribP2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP2UIVPROC
+epoxy_glVertexAttribP2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66369 /* "glVertexAttribP2uiv" */,
+ 66369 /* "glVertexAttribP2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66369 /* "glVertexAttribP2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP3UIPROC
+epoxy_glVertexAttribP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66389 /* "glVertexAttribP3ui" */,
+ 66389 /* "glVertexAttribP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66389 /* "glVertexAttribP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP3UIVPROC
+epoxy_glVertexAttribP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66408 /* "glVertexAttribP3uiv" */,
+ 66408 /* "glVertexAttribP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66408 /* "glVertexAttribP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP4UIPROC
+epoxy_glVertexAttribP4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66428 /* "glVertexAttribP4ui" */,
+ 66428 /* "glVertexAttribP4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66428 /* "glVertexAttribP4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBP4UIVPROC
+epoxy_glVertexAttribP4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66447 /* "glVertexAttribP4uiv" */,
+ 66447 /* "glVertexAttribP4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66447 /* "glVertexAttribP4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBPARAMETERIAMDPROC
+epoxy_glVertexAttribParameteriAMD_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_AMD_interleaved_elements, 66467 /* glVertexAttribParameteriAMD */);
+}
+
+static PFNGLVERTEXATTRIBPOINTERPROC
+epoxy_glVertexAttribPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66495 /* "glVertexAttribPointer" */,
+ 66495 /* "glVertexAttribPointer" */,
+ 66517 /* "glVertexAttribPointerARB" */,
+ 66517 /* "glVertexAttribPointerARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66495 /* "glVertexAttribPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBPOINTERARBPROC
+epoxy_glVertexAttribPointerARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_vertex_program,
+ PROVIDER_GL_ARB_vertex_shader,
+ PROVIDER_Desktop_OpenGL_2_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66517 /* "glVertexAttribPointerARB" */,
+ 66517 /* "glVertexAttribPointerARB" */,
+ 66495 /* "glVertexAttribPointer" */,
+ 66495 /* "glVertexAttribPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66517 /* "glVertexAttribPointerARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXATTRIBPOINTERNVPROC
+epoxy_glVertexAttribPointerNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66542 /* glVertexAttribPointerNV */);
+}
+
+static PFNGLVERTEXATTRIBS1DVNVPROC
+epoxy_glVertexAttribs1dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66566 /* glVertexAttribs1dvNV */);
+}
+
+static PFNGLVERTEXATTRIBS1FVNVPROC
+epoxy_glVertexAttribs1fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66587 /* glVertexAttribs1fvNV */);
+}
+
+static PFNGLVERTEXATTRIBS1HVNVPROC
+epoxy_glVertexAttribs1hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 66608 /* glVertexAttribs1hvNV */);
+}
+
+static PFNGLVERTEXATTRIBS1SVNVPROC
+epoxy_glVertexAttribs1svNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66629 /* glVertexAttribs1svNV */);
+}
+
+static PFNGLVERTEXATTRIBS2DVNVPROC
+epoxy_glVertexAttribs2dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66650 /* glVertexAttribs2dvNV */);
+}
+
+static PFNGLVERTEXATTRIBS2FVNVPROC
+epoxy_glVertexAttribs2fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66671 /* glVertexAttribs2fvNV */);
+}
+
+static PFNGLVERTEXATTRIBS2HVNVPROC
+epoxy_glVertexAttribs2hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 66692 /* glVertexAttribs2hvNV */);
+}
+
+static PFNGLVERTEXATTRIBS2SVNVPROC
+epoxy_glVertexAttribs2svNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66713 /* glVertexAttribs2svNV */);
+}
+
+static PFNGLVERTEXATTRIBS3DVNVPROC
+epoxy_glVertexAttribs3dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66734 /* glVertexAttribs3dvNV */);
+}
+
+static PFNGLVERTEXATTRIBS3FVNVPROC
+epoxy_glVertexAttribs3fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66755 /* glVertexAttribs3fvNV */);
+}
+
+static PFNGLVERTEXATTRIBS3HVNVPROC
+epoxy_glVertexAttribs3hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 66776 /* glVertexAttribs3hvNV */);
+}
+
+static PFNGLVERTEXATTRIBS3SVNVPROC
+epoxy_glVertexAttribs3svNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66797 /* glVertexAttribs3svNV */);
+}
+
+static PFNGLVERTEXATTRIBS4DVNVPROC
+epoxy_glVertexAttribs4dvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66818 /* glVertexAttribs4dvNV */);
+}
+
+static PFNGLVERTEXATTRIBS4FVNVPROC
+epoxy_glVertexAttribs4fvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66839 /* glVertexAttribs4fvNV */);
+}
+
+static PFNGLVERTEXATTRIBS4HVNVPROC
+epoxy_glVertexAttribs4hvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 66860 /* glVertexAttribs4hvNV */);
+}
+
+static PFNGLVERTEXATTRIBS4SVNVPROC
+epoxy_glVertexAttribs4svNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66881 /* glVertexAttribs4svNV */);
+}
+
+static PFNGLVERTEXATTRIBS4UBVNVPROC
+epoxy_glVertexAttribs4ubvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_program, 66902 /* glVertexAttribs4ubvNV */);
+}
+
+static PFNGLVERTEXBINDINGDIVISORPROC
+epoxy_glVertexBindingDivisor_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_3,
+ PROVIDER_GL_ARB_vertex_attrib_binding,
+ PROVIDER_OpenGL_ES_3_1,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 66924 /* "glVertexBindingDivisor" */,
+ 66924 /* "glVertexBindingDivisor" */,
+ 66924 /* "glVertexBindingDivisor" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 66924 /* "glVertexBindingDivisor" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXBLENDARBPROC
+epoxy_glVertexBlendARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 66947 /* glVertexBlendARB */);
+}
+
+static PFNGLVERTEXBLENDENVFATIPROC
+epoxy_glVertexBlendEnvfATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 66964 /* glVertexBlendEnvfATI */);
+}
+
+static PFNGLVERTEXBLENDENVIATIPROC
+epoxy_glVertexBlendEnviATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 66985 /* glVertexBlendEnviATI */);
+}
+
+static PFNGLVERTEXFORMATNVPROC
+epoxy_glVertexFormatNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_vertex_buffer_unified_memory, 67006 /* glVertexFormatNV */);
+}
+
+static PFNGLVERTEXP2UIPROC
+epoxy_glVertexP2ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67023 /* "glVertexP2ui" */,
+ 67023 /* "glVertexP2ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67023 /* "glVertexP2ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXP2UIVPROC
+epoxy_glVertexP2uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67036 /* "glVertexP2uiv" */,
+ 67036 /* "glVertexP2uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67036 /* "glVertexP2uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXP3UIPROC
+epoxy_glVertexP3ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67050 /* "glVertexP3ui" */,
+ 67050 /* "glVertexP3ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67050 /* "glVertexP3ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXP3UIVPROC
+epoxy_glVertexP3uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67063 /* "glVertexP3uiv" */,
+ 67063 /* "glVertexP3uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67063 /* "glVertexP3uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXP4UIPROC
+epoxy_glVertexP4ui_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67077 /* "glVertexP4ui" */,
+ 67077 /* "glVertexP4ui" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67077 /* "glVertexP4ui" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXP4UIVPROC
+epoxy_glVertexP4uiv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_3,
+ PROVIDER_GL_ARB_vertex_type_2_10_10_10_rev,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67090 /* "glVertexP4uiv" */,
+ 67090 /* "glVertexP4uiv" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67090 /* "glVertexP4uiv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXPOINTERPROC
+epoxy_glVertexPointer_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_1,
+ PROVIDER_OpenGL_ES_1_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 67104 /* "glVertexPointer" */,
+ 67104 /* "glVertexPointer" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 67104 /* "glVertexPointer" */,
+ providers, entrypoints);
+}
+
+static PFNGLVERTEXPOINTEREXTPROC
+epoxy_glVertexPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_array, 67120 /* glVertexPointerEXT */);
+}
+
+static PFNGLVERTEXPOINTERLISTIBMPROC
+epoxy_glVertexPointerListIBM_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_IBM_vertex_array_lists, 67139 /* glVertexPointerListIBM */);
+}
+
+static PFNGLVERTEXPOINTERVINTELPROC
+epoxy_glVertexPointervINTEL_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_INTEL_parallel_arrays, 67162 /* glVertexPointervINTEL */);
+}
+
+static PFNGLVERTEXSTREAM1DATIPROC
+epoxy_glVertexStream1dATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67184 /* glVertexStream1dATI */);
+}
+
+static PFNGLVERTEXSTREAM1DVATIPROC
+epoxy_glVertexStream1dvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67204 /* glVertexStream1dvATI */);
+}
+
+static PFNGLVERTEXSTREAM1FATIPROC
+epoxy_glVertexStream1fATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67225 /* glVertexStream1fATI */);
+}
+
+static PFNGLVERTEXSTREAM1FVATIPROC
+epoxy_glVertexStream1fvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67245 /* glVertexStream1fvATI */);
+}
+
+static PFNGLVERTEXSTREAM1IATIPROC
+epoxy_glVertexStream1iATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67266 /* glVertexStream1iATI */);
+}
+
+static PFNGLVERTEXSTREAM1IVATIPROC
+epoxy_glVertexStream1ivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67286 /* glVertexStream1ivATI */);
+}
+
+static PFNGLVERTEXSTREAM1SATIPROC
+epoxy_glVertexStream1sATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67307 /* glVertexStream1sATI */);
+}
+
+static PFNGLVERTEXSTREAM1SVATIPROC
+epoxy_glVertexStream1svATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67327 /* glVertexStream1svATI */);
+}
+
+static PFNGLVERTEXSTREAM2DATIPROC
+epoxy_glVertexStream2dATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67348 /* glVertexStream2dATI */);
+}
+
+static PFNGLVERTEXSTREAM2DVATIPROC
+epoxy_glVertexStream2dvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67368 /* glVertexStream2dvATI */);
+}
+
+static PFNGLVERTEXSTREAM2FATIPROC
+epoxy_glVertexStream2fATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67389 /* glVertexStream2fATI */);
+}
+
+static PFNGLVERTEXSTREAM2FVATIPROC
+epoxy_glVertexStream2fvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67409 /* glVertexStream2fvATI */);
+}
+
+static PFNGLVERTEXSTREAM2IATIPROC
+epoxy_glVertexStream2iATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67430 /* glVertexStream2iATI */);
+}
+
+static PFNGLVERTEXSTREAM2IVATIPROC
+epoxy_glVertexStream2ivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67450 /* glVertexStream2ivATI */);
+}
+
+static PFNGLVERTEXSTREAM2SATIPROC
+epoxy_glVertexStream2sATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67471 /* glVertexStream2sATI */);
+}
+
+static PFNGLVERTEXSTREAM2SVATIPROC
+epoxy_glVertexStream2svATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67491 /* glVertexStream2svATI */);
+}
+
+static PFNGLVERTEXSTREAM3DATIPROC
+epoxy_glVertexStream3dATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67512 /* glVertexStream3dATI */);
+}
+
+static PFNGLVERTEXSTREAM3DVATIPROC
+epoxy_glVertexStream3dvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67532 /* glVertexStream3dvATI */);
+}
+
+static PFNGLVERTEXSTREAM3FATIPROC
+epoxy_glVertexStream3fATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67553 /* glVertexStream3fATI */);
+}
+
+static PFNGLVERTEXSTREAM3FVATIPROC
+epoxy_glVertexStream3fvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67573 /* glVertexStream3fvATI */);
+}
+
+static PFNGLVERTEXSTREAM3IATIPROC
+epoxy_glVertexStream3iATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67594 /* glVertexStream3iATI */);
+}
+
+static PFNGLVERTEXSTREAM3IVATIPROC
+epoxy_glVertexStream3ivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67614 /* glVertexStream3ivATI */);
+}
+
+static PFNGLVERTEXSTREAM3SATIPROC
+epoxy_glVertexStream3sATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67635 /* glVertexStream3sATI */);
+}
+
+static PFNGLVERTEXSTREAM3SVATIPROC
+epoxy_glVertexStream3svATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67655 /* glVertexStream3svATI */);
+}
+
+static PFNGLVERTEXSTREAM4DATIPROC
+epoxy_glVertexStream4dATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67676 /* glVertexStream4dATI */);
+}
+
+static PFNGLVERTEXSTREAM4DVATIPROC
+epoxy_glVertexStream4dvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67696 /* glVertexStream4dvATI */);
+}
+
+static PFNGLVERTEXSTREAM4FATIPROC
+epoxy_glVertexStream4fATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67717 /* glVertexStream4fATI */);
+}
+
+static PFNGLVERTEXSTREAM4FVATIPROC
+epoxy_glVertexStream4fvATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67737 /* glVertexStream4fvATI */);
+}
+
+static PFNGLVERTEXSTREAM4IATIPROC
+epoxy_glVertexStream4iATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67758 /* glVertexStream4iATI */);
+}
+
+static PFNGLVERTEXSTREAM4IVATIPROC
+epoxy_glVertexStream4ivATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67778 /* glVertexStream4ivATI */);
+}
+
+static PFNGLVERTEXSTREAM4SATIPROC
+epoxy_glVertexStream4sATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67799 /* glVertexStream4sATI */);
+}
+
+static PFNGLVERTEXSTREAM4SVATIPROC
+epoxy_glVertexStream4svATI_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ATI_vertex_streams, 67819 /* glVertexStream4svATI */);
+}
+
+static PFNGLVERTEXWEIGHTPOINTEREXTPROC
+epoxy_glVertexWeightPointerEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_weighting, 67840 /* glVertexWeightPointerEXT */);
+}
+
+static PFNGLVERTEXWEIGHTFEXTPROC
+epoxy_glVertexWeightfEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_weighting, 67865 /* glVertexWeightfEXT */);
+}
+
+static PFNGLVERTEXWEIGHTFVEXTPROC
+epoxy_glVertexWeightfvEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_weighting, 67884 /* glVertexWeightfvEXT */);
+}
+
+static PFNGLVERTEXWEIGHTHNVPROC
+epoxy_glVertexWeighthNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 67904 /* glVertexWeighthNV */);
+}
+
+static PFNGLVERTEXWEIGHTHVNVPROC
+epoxy_glVertexWeighthvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_half_float, 67922 /* glVertexWeighthvNV */);
+}
+
+static PFNGLVIDEOCAPTURENVPROC
+epoxy_glVideoCaptureNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 67941 /* glVideoCaptureNV */);
+}
+
+static PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC
+epoxy_glVideoCaptureStreamParameterdvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 67958 /* glVideoCaptureStreamParameterdvNV */);
+}
+
+static PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC
+epoxy_glVideoCaptureStreamParameterfvNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 67992 /* glVideoCaptureStreamParameterfvNV */);
+}
+
+static PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC
+epoxy_glVideoCaptureStreamParameterivNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_video_capture, 68026 /* glVideoCaptureStreamParameterivNV */);
+}
+
+static PFNGLVIEWPORTPROC
+epoxy_glViewport_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_0,
+ PROVIDER_OpenGL_ES_1_0,
+ PROVIDER_OpenGL_ES_2_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68060 /* "glViewport" */,
+ 68060 /* "glViewport" */,
+ 68060 /* "glViewport" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68060 /* "glViewport" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTARRAYVPROC
+epoxy_glViewportArrayv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68071 /* "glViewportArrayv" */,
+ 68071 /* "glViewportArrayv" */,
+ 68088 /* "glViewportArrayvNV" */,
+ 68107 /* "glViewportArrayvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68071 /* "glViewportArrayv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTARRAYVNVPROC
+epoxy_glViewportArrayvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68088 /* "glViewportArrayvNV" */,
+ 68071 /* "glViewportArrayv" */,
+ 68071 /* "glViewportArrayv" */,
+ 68107 /* "glViewportArrayvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68088 /* "glViewportArrayvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTARRAYVOESPROC
+epoxy_glViewportArrayvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68107 /* "glViewportArrayvOES" */,
+ 68071 /* "glViewportArrayv" */,
+ 68071 /* "glViewportArrayv" */,
+ 68088 /* "glViewportArrayvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68107 /* "glViewportArrayvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFPROC
+epoxy_glViewportIndexedf_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68127 /* "glViewportIndexedf" */,
+ 68127 /* "glViewportIndexedf" */,
+ 68146 /* "glViewportIndexedfNV" */,
+ 68167 /* "glViewportIndexedfOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68127 /* "glViewportIndexedf" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFNVPROC
+epoxy_glViewportIndexedfNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68146 /* "glViewportIndexedfNV" */,
+ 68127 /* "glViewportIndexedf" */,
+ 68127 /* "glViewportIndexedf" */,
+ 68167 /* "glViewportIndexedfOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68146 /* "glViewportIndexedfNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFOESPROC
+epoxy_glViewportIndexedfOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68167 /* "glViewportIndexedfOES" */,
+ 68127 /* "glViewportIndexedf" */,
+ 68127 /* "glViewportIndexedf" */,
+ 68146 /* "glViewportIndexedfNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68167 /* "glViewportIndexedfOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFVPROC
+epoxy_glViewportIndexedfv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68189 /* "glViewportIndexedfv" */,
+ 68189 /* "glViewportIndexedfv" */,
+ 68209 /* "glViewportIndexedfvNV" */,
+ 68231 /* "glViewportIndexedfvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68189 /* "glViewportIndexedfv" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFVNVPROC
+epoxy_glViewportIndexedfvNV_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_NV_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_OES_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68209 /* "glViewportIndexedfvNV" */,
+ 68189 /* "glViewportIndexedfv" */,
+ 68189 /* "glViewportIndexedfv" */,
+ 68231 /* "glViewportIndexedfvOES" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68209 /* "glViewportIndexedfvNV" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTINDEXEDFVOESPROC
+epoxy_glViewportIndexedfvOES_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_OES_viewport_array,
+ PROVIDER_Desktop_OpenGL_4_1,
+ PROVIDER_GL_ARB_viewport_array,
+ PROVIDER_GL_NV_viewport_array,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68231 /* "glViewportIndexedfvOES" */,
+ 68189 /* "glViewportIndexedfv" */,
+ 68189 /* "glViewportIndexedfv" */,
+ 68209 /* "glViewportIndexedfvNV" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68231 /* "glViewportIndexedfvOES" */,
+ providers, entrypoints);
+}
+
+static PFNGLVIEWPORTPOSITIONWSCALENVPROC
+epoxy_glViewportPositionWScaleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_clip_space_w_scaling, 68254 /* glViewportPositionWScaleNV */);
+}
+
+static PFNGLVIEWPORTSWIZZLENVPROC
+epoxy_glViewportSwizzleNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_viewport_swizzle, 68281 /* glViewportSwizzleNV */);
+}
+
+static PFNGLWAITSEMAPHOREEXTPROC
+epoxy_glWaitSemaphoreEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_semaphore, 68301 /* glWaitSemaphoreEXT */);
+}
+
+static PFNGLWAITSEMAPHOREUI64NVXPROC
+epoxy_glWaitSemaphoreui64NVX_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NVX_progress_fence, 68320 /* glWaitSemaphoreui64NVX */);
+}
+
+static PFNGLWAITSYNCPROC
+epoxy_glWaitSync_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ PROVIDER_GL_APPLE_sync,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68343 /* "glWaitSync" */,
+ 68343 /* "glWaitSync" */,
+ 68343 /* "glWaitSync" */,
+ 68354 /* "glWaitSyncAPPLE" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68343 /* "glWaitSync" */,
+ providers, entrypoints);
+}
+
+static PFNGLWAITSYNCAPPLEPROC
+epoxy_glWaitSyncAPPLE_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_APPLE_sync,
+ PROVIDER_Desktop_OpenGL_3_2,
+ PROVIDER_GL_ARB_sync,
+ PROVIDER_OpenGL_ES_3_0,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68354 /* "glWaitSyncAPPLE" */,
+ 68343 /* "glWaitSync" */,
+ 68343 /* "glWaitSync" */,
+ 68343 /* "glWaitSync" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68354 /* "glWaitSyncAPPLE" */,
+ providers, entrypoints);
+}
+
+static PFNGLWAITVKSEMAPHORENVPROC
+epoxy_glWaitVkSemaphoreNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_draw_vulkan_image, 68370 /* glWaitVkSemaphoreNV */);
+}
+
+static PFNGLWEIGHTPATHSNVPROC
+epoxy_glWeightPathsNV_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_NV_path_rendering, 68390 /* glWeightPathsNV */);
+}
+
+static PFNGLWEIGHTPOINTERARBPROC
+epoxy_glWeightPointerARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68406 /* glWeightPointerARB */);
+}
+
+static PFNGLWEIGHTPOINTEROESPROC
+epoxy_glWeightPointerOES_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_OES_matrix_palette, 68425 /* glWeightPointerOES */);
+}
+
+static PFNGLWEIGHTBVARBPROC
+epoxy_glWeightbvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68444 /* glWeightbvARB */);
+}
+
+static PFNGLWEIGHTDVARBPROC
+epoxy_glWeightdvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68458 /* glWeightdvARB */);
+}
+
+static PFNGLWEIGHTFVARBPROC
+epoxy_glWeightfvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68472 /* glWeightfvARB */);
+}
+
+static PFNGLWEIGHTIVARBPROC
+epoxy_glWeightivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68486 /* glWeightivARB */);
+}
+
+static PFNGLWEIGHTSVARBPROC
+epoxy_glWeightsvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68500 /* glWeightsvARB */);
+}
+
+static PFNGLWEIGHTUBVARBPROC
+epoxy_glWeightubvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68514 /* glWeightubvARB */);
+}
+
+static PFNGLWEIGHTUIVARBPROC
+epoxy_glWeightuivARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68529 /* glWeightuivARB */);
+}
+
+static PFNGLWEIGHTUSVARBPROC
+epoxy_glWeightusvARB_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_ARB_vertex_blend, 68544 /* glWeightusvARB */);
+}
+
+static PFNGLWINDOWPOS2DPROC
+epoxy_glWindowPos2d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68559 /* "glWindowPos2d" */,
+ 68573 /* "glWindowPos2dARB" */,
+ 68590 /* "glWindowPos2dMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68559 /* "glWindowPos2d" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2DARBPROC
+epoxy_glWindowPos2dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68573 /* "glWindowPos2dARB" */,
+ 68559 /* "glWindowPos2d" */,
+ 68590 /* "glWindowPos2dMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68573 /* "glWindowPos2dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2DMESAPROC
+epoxy_glWindowPos2dMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68590 /* "glWindowPos2dMESA" */,
+ 68559 /* "glWindowPos2d" */,
+ 68573 /* "glWindowPos2dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68590 /* "glWindowPos2dMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2DVPROC
+epoxy_glWindowPos2dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68608 /* "glWindowPos2dv" */,
+ 68623 /* "glWindowPos2dvARB" */,
+ 68641 /* "glWindowPos2dvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68608 /* "glWindowPos2dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2DVARBPROC
+epoxy_glWindowPos2dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68623 /* "glWindowPos2dvARB" */,
+ 68608 /* "glWindowPos2dv" */,
+ 68641 /* "glWindowPos2dvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68623 /* "glWindowPos2dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2DVMESAPROC
+epoxy_glWindowPos2dvMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68641 /* "glWindowPos2dvMESA" */,
+ 68608 /* "glWindowPos2dv" */,
+ 68623 /* "glWindowPos2dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68641 /* "glWindowPos2dvMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FPROC
+epoxy_glWindowPos2f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68660 /* "glWindowPos2f" */,
+ 68674 /* "glWindowPos2fARB" */,
+ 68691 /* "glWindowPos2fMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68660 /* "glWindowPos2f" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FARBPROC
+epoxy_glWindowPos2fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68674 /* "glWindowPos2fARB" */,
+ 68660 /* "glWindowPos2f" */,
+ 68691 /* "glWindowPos2fMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68674 /* "glWindowPos2fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FMESAPROC
+epoxy_glWindowPos2fMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68691 /* "glWindowPos2fMESA" */,
+ 68660 /* "glWindowPos2f" */,
+ 68674 /* "glWindowPos2fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68691 /* "glWindowPos2fMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FVPROC
+epoxy_glWindowPos2fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68709 /* "glWindowPos2fv" */,
+ 68724 /* "glWindowPos2fvARB" */,
+ 68742 /* "glWindowPos2fvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68709 /* "glWindowPos2fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FVARBPROC
+epoxy_glWindowPos2fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68724 /* "glWindowPos2fvARB" */,
+ 68709 /* "glWindowPos2fv" */,
+ 68742 /* "glWindowPos2fvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68724 /* "glWindowPos2fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2FVMESAPROC
+epoxy_glWindowPos2fvMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68742 /* "glWindowPos2fvMESA" */,
+ 68709 /* "glWindowPos2fv" */,
+ 68724 /* "glWindowPos2fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68742 /* "glWindowPos2fvMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IPROC
+epoxy_glWindowPos2i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68761 /* "glWindowPos2i" */,
+ 68775 /* "glWindowPos2iARB" */,
+ 68792 /* "glWindowPos2iMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68761 /* "glWindowPos2i" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IARBPROC
+epoxy_glWindowPos2iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68775 /* "glWindowPos2iARB" */,
+ 68761 /* "glWindowPos2i" */,
+ 68792 /* "glWindowPos2iMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68775 /* "glWindowPos2iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IMESAPROC
+epoxy_glWindowPos2iMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68792 /* "glWindowPos2iMESA" */,
+ 68761 /* "glWindowPos2i" */,
+ 68775 /* "glWindowPos2iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68792 /* "glWindowPos2iMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IVPROC
+epoxy_glWindowPos2iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68810 /* "glWindowPos2iv" */,
+ 68825 /* "glWindowPos2ivARB" */,
+ 68843 /* "glWindowPos2ivMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68810 /* "glWindowPos2iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IVARBPROC
+epoxy_glWindowPos2ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68825 /* "glWindowPos2ivARB" */,
+ 68810 /* "glWindowPos2iv" */,
+ 68843 /* "glWindowPos2ivMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68825 /* "glWindowPos2ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2IVMESAPROC
+epoxy_glWindowPos2ivMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68843 /* "glWindowPos2ivMESA" */,
+ 68810 /* "glWindowPos2iv" */,
+ 68825 /* "glWindowPos2ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68843 /* "glWindowPos2ivMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SPROC
+epoxy_glWindowPos2s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68862 /* "glWindowPos2s" */,
+ 68876 /* "glWindowPos2sARB" */,
+ 68893 /* "glWindowPos2sMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68862 /* "glWindowPos2s" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SARBPROC
+epoxy_glWindowPos2sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68876 /* "glWindowPos2sARB" */,
+ 68862 /* "glWindowPos2s" */,
+ 68893 /* "glWindowPos2sMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68876 /* "glWindowPos2sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SMESAPROC
+epoxy_glWindowPos2sMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68893 /* "glWindowPos2sMESA" */,
+ 68862 /* "glWindowPos2s" */,
+ 68876 /* "glWindowPos2sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68893 /* "glWindowPos2sMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SVPROC
+epoxy_glWindowPos2sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68911 /* "glWindowPos2sv" */,
+ 68926 /* "glWindowPos2svARB" */,
+ 68944 /* "glWindowPos2svMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68911 /* "glWindowPos2sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SVARBPROC
+epoxy_glWindowPos2svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68926 /* "glWindowPos2svARB" */,
+ 68911 /* "glWindowPos2sv" */,
+ 68944 /* "glWindowPos2svMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68926 /* "glWindowPos2svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS2SVMESAPROC
+epoxy_glWindowPos2svMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68944 /* "glWindowPos2svMESA" */,
+ 68911 /* "glWindowPos2sv" */,
+ 68926 /* "glWindowPos2svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68944 /* "glWindowPos2svMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DPROC
+epoxy_glWindowPos3d_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68963 /* "glWindowPos3d" */,
+ 68977 /* "glWindowPos3dARB" */,
+ 68994 /* "glWindowPos3dMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68963 /* "glWindowPos3d" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DARBPROC
+epoxy_glWindowPos3dARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68977 /* "glWindowPos3dARB" */,
+ 68963 /* "glWindowPos3d" */,
+ 68994 /* "glWindowPos3dMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68977 /* "glWindowPos3dARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DMESAPROC
+epoxy_glWindowPos3dMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 68994 /* "glWindowPos3dMESA" */,
+ 68963 /* "glWindowPos3d" */,
+ 68977 /* "glWindowPos3dARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 68994 /* "glWindowPos3dMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DVPROC
+epoxy_glWindowPos3dv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69012 /* "glWindowPos3dv" */,
+ 69027 /* "glWindowPos3dvARB" */,
+ 69045 /* "glWindowPos3dvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69012 /* "glWindowPos3dv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DVARBPROC
+epoxy_glWindowPos3dvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69027 /* "glWindowPos3dvARB" */,
+ 69012 /* "glWindowPos3dv" */,
+ 69045 /* "glWindowPos3dvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69027 /* "glWindowPos3dvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3DVMESAPROC
+epoxy_glWindowPos3dvMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69045 /* "glWindowPos3dvMESA" */,
+ 69012 /* "glWindowPos3dv" */,
+ 69027 /* "glWindowPos3dvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69045 /* "glWindowPos3dvMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FPROC
+epoxy_glWindowPos3f_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69064 /* "glWindowPos3f" */,
+ 69078 /* "glWindowPos3fARB" */,
+ 69095 /* "glWindowPos3fMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69064 /* "glWindowPos3f" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FARBPROC
+epoxy_glWindowPos3fARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69078 /* "glWindowPos3fARB" */,
+ 69064 /* "glWindowPos3f" */,
+ 69095 /* "glWindowPos3fMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69078 /* "glWindowPos3fARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FMESAPROC
+epoxy_glWindowPos3fMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69095 /* "glWindowPos3fMESA" */,
+ 69064 /* "glWindowPos3f" */,
+ 69078 /* "glWindowPos3fARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69095 /* "glWindowPos3fMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FVPROC
+epoxy_glWindowPos3fv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69113 /* "glWindowPos3fv" */,
+ 69128 /* "glWindowPos3fvARB" */,
+ 69146 /* "glWindowPos3fvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69113 /* "glWindowPos3fv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FVARBPROC
+epoxy_glWindowPos3fvARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69128 /* "glWindowPos3fvARB" */,
+ 69113 /* "glWindowPos3fv" */,
+ 69146 /* "glWindowPos3fvMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69128 /* "glWindowPos3fvARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3FVMESAPROC
+epoxy_glWindowPos3fvMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69146 /* "glWindowPos3fvMESA" */,
+ 69113 /* "glWindowPos3fv" */,
+ 69128 /* "glWindowPos3fvARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69146 /* "glWindowPos3fvMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IPROC
+epoxy_glWindowPos3i_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69165 /* "glWindowPos3i" */,
+ 69179 /* "glWindowPos3iARB" */,
+ 69196 /* "glWindowPos3iMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69165 /* "glWindowPos3i" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IARBPROC
+epoxy_glWindowPos3iARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69179 /* "glWindowPos3iARB" */,
+ 69165 /* "glWindowPos3i" */,
+ 69196 /* "glWindowPos3iMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69179 /* "glWindowPos3iARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IMESAPROC
+epoxy_glWindowPos3iMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69196 /* "glWindowPos3iMESA" */,
+ 69165 /* "glWindowPos3i" */,
+ 69179 /* "glWindowPos3iARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69196 /* "glWindowPos3iMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IVPROC
+epoxy_glWindowPos3iv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69214 /* "glWindowPos3iv" */,
+ 69229 /* "glWindowPos3ivARB" */,
+ 69247 /* "glWindowPos3ivMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69214 /* "glWindowPos3iv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IVARBPROC
+epoxy_glWindowPos3ivARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69229 /* "glWindowPos3ivARB" */,
+ 69214 /* "glWindowPos3iv" */,
+ 69247 /* "glWindowPos3ivMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69229 /* "glWindowPos3ivARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3IVMESAPROC
+epoxy_glWindowPos3ivMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69247 /* "glWindowPos3ivMESA" */,
+ 69214 /* "glWindowPos3iv" */,
+ 69229 /* "glWindowPos3ivARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69247 /* "glWindowPos3ivMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SPROC
+epoxy_glWindowPos3s_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69266 /* "glWindowPos3s" */,
+ 69280 /* "glWindowPos3sARB" */,
+ 69297 /* "glWindowPos3sMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69266 /* "glWindowPos3s" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SARBPROC
+epoxy_glWindowPos3sARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69280 /* "glWindowPos3sARB" */,
+ 69266 /* "glWindowPos3s" */,
+ 69297 /* "glWindowPos3sMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69280 /* "glWindowPos3sARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SMESAPROC
+epoxy_glWindowPos3sMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69297 /* "glWindowPos3sMESA" */,
+ 69266 /* "glWindowPos3s" */,
+ 69280 /* "glWindowPos3sARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69297 /* "glWindowPos3sMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SVPROC
+epoxy_glWindowPos3sv_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69315 /* "glWindowPos3sv" */,
+ 69330 /* "glWindowPos3svARB" */,
+ 69348 /* "glWindowPos3svMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69315 /* "glWindowPos3sv" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SVARBPROC
+epoxy_glWindowPos3svARB_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_ARB_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_MESA_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69330 /* "glWindowPos3svARB" */,
+ 69315 /* "glWindowPos3sv" */,
+ 69348 /* "glWindowPos3svMESA" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69330 /* "glWindowPos3svARB" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS3SVMESAPROC
+epoxy_glWindowPos3svMESA_resolver(void)
+{
+ static const enum gl_provider providers[] = {
+ PROVIDER_GL_MESA_window_pos,
+ PROVIDER_Desktop_OpenGL_1_4,
+ PROVIDER_GL_ARB_window_pos,
+ gl_provider_terminator
+ };
+ static const uint32_t entrypoints[] = {
+ 69348 /* "glWindowPos3svMESA" */,
+ 69315 /* "glWindowPos3sv" */,
+ 69330 /* "glWindowPos3svARB" */,
+ };
+ return gl_provider_resolver(entrypoint_strings + 69348 /* "glWindowPos3svMESA" */,
+ providers, entrypoints);
+}
+
+static PFNGLWINDOWPOS4DMESAPROC
+epoxy_glWindowPos4dMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69367 /* glWindowPos4dMESA */);
+}
+
+static PFNGLWINDOWPOS4DVMESAPROC
+epoxy_glWindowPos4dvMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69385 /* glWindowPos4dvMESA */);
+}
+
+static PFNGLWINDOWPOS4FMESAPROC
+epoxy_glWindowPos4fMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69404 /* glWindowPos4fMESA */);
+}
+
+static PFNGLWINDOWPOS4FVMESAPROC
+epoxy_glWindowPos4fvMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69422 /* glWindowPos4fvMESA */);
+}
+
+static PFNGLWINDOWPOS4IMESAPROC
+epoxy_glWindowPos4iMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69441 /* glWindowPos4iMESA */);
+}
+
+static PFNGLWINDOWPOS4IVMESAPROC
+epoxy_glWindowPos4ivMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69459 /* glWindowPos4ivMESA */);
+}
+
+static PFNGLWINDOWPOS4SMESAPROC
+epoxy_glWindowPos4sMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69478 /* glWindowPos4sMESA */);
+}
+
+static PFNGLWINDOWPOS4SVMESAPROC
+epoxy_glWindowPos4svMESA_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_MESA_window_pos, 69496 /* glWindowPos4svMESA */);
+}
+
+static PFNGLWINDOWRECTANGLESEXTPROC
+epoxy_glWindowRectanglesEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_window_rectangles, 69515 /* glWindowRectanglesEXT */);
+}
+
+static PFNGLWRITEMASKEXTPROC
+epoxy_glWriteMaskEXT_resolver(void)
+{
+ return gl_single_resolver(PROVIDER_GL_EXT_vertex_shader, 69537 /* glWriteMaskEXT */);
+}
+
+GEN_THUNKS(glAccum, (GLenum op, GLfloat value), (op, value))
+GEN_THUNKS(glAccumxOES, (GLenum op, GLfixed value), (op, value))
+GEN_THUNKS_RET(GLboolean, glAcquireKeyedMutexWin32EXT, (GLuint memory, GLuint64 key, GLuint timeout), (memory, key, timeout))
+GEN_THUNKS(glActiveProgramEXT, (GLuint program), (program))
+GEN_THUNKS(glActiveShaderProgram, (GLuint pipeline, GLuint program), (pipeline, program))
+GEN_THUNKS(glActiveShaderProgramEXT, (GLuint pipeline, GLuint program), (pipeline, program))
+GEN_THUNKS(glActiveStencilFaceEXT, (GLenum face), (face))
+GEN_THUNKS(glActiveTexture, (GLenum texture), (texture))
+GEN_THUNKS(glActiveTextureARB, (GLenum texture), (texture))
+GEN_THUNKS(glActiveVaryingNV, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS(glAlphaFragmentOp1ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod))
+GEN_THUNKS(glAlphaFragmentOp2ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod))
+GEN_THUNKS(glAlphaFragmentOp3ATI, (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod), (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod))
+GEN_THUNKS(glAlphaFunc, (GLenum func, GLfloat ref), (func, ref))
+GEN_THUNKS(glAlphaFuncQCOM, (GLenum func, GLclampf ref), (func, ref))
+GEN_THUNKS(glAlphaFuncx, (GLenum func, GLfixed ref), (func, ref))
+GEN_THUNKS(glAlphaFuncxOES, (GLenum func, GLfixed ref), (func, ref))
+GEN_THUNKS(glAlphaToCoverageDitherControlNV, (GLenum mode), (mode))
+GEN_THUNKS(glApplyFramebufferAttachmentCMAAINTEL, (void), ())
+GEN_THUNKS(glApplyTextureEXT, (GLenum mode), (mode))
+GEN_THUNKS_RET(GLboolean, glAreProgramsResidentNV, (GLsizei n, const GLuint * programs, GLboolean * residences), (n, programs, residences))
+GEN_THUNKS_RET(GLboolean, glAreTexturesResident, (GLsizei n, const GLuint * textures, GLboolean * residences), (n, textures, residences))
+GEN_THUNKS_RET(GLboolean, glAreTexturesResidentEXT, (GLsizei n, const GLuint * textures, GLboolean * residences), (n, textures, residences))
+GEN_THUNKS(glArrayElement, (GLint i), (i))
+GEN_THUNKS(glArrayElementEXT, (GLint i), (i))
+GEN_THUNKS(glArrayObjectATI, (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset), (array, size, type, stride, buffer, offset))
+GEN_THUNKS_RET(GLuint, glAsyncCopyBufferSubDataNVX, (GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray), (waitSemaphoreCount, waitSemaphoreArray, fenceValueArray, readGpu, writeGpuMask, readBuffer, writeBuffer, readOffset, writeOffset, size, signalSemaphoreCount, signalSemaphoreArray, signalValueArray))
+GEN_THUNKS_RET(GLuint, glAsyncCopyImageSubDataNVX, (GLsizei waitSemaphoreCount, const GLuint * waitSemaphoreArray, const GLuint64 * waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint * signalSemaphoreArray, const GLuint64 * signalValueArray), (waitSemaphoreCount, waitSemaphoreArray, waitValueArray, srcGpu, dstGpuMask, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth, signalSemaphoreCount, signalSemaphoreArray, signalValueArray))
+GEN_THUNKS(glAsyncMarkerSGIX, (GLuint marker), (marker))
+GEN_THUNKS(glAttachObjectARB, (GLhandleARB containerObj, GLhandleARB obj), ((uintptr_t)containerObj, (uintptr_t)obj))
+GEN_THUNKS(glAttachShader, (GLuint program, GLuint shader), (program, shader))
+GEN_THUNKS(glBegin_unwrapped, (GLenum mode), (mode))
+GEN_THUNKS(glBeginConditionalRender, (GLuint id, GLenum mode), (id, mode))
+GEN_THUNKS(glBeginConditionalRenderNV, (GLuint id, GLenum mode), (id, mode))
+GEN_THUNKS(glBeginConditionalRenderNVX, (GLuint id), (id))
+GEN_THUNKS(glBeginFragmentShaderATI, (void), ())
+GEN_THUNKS(glBeginOcclusionQueryNV, (GLuint id), (id))
+GEN_THUNKS(glBeginPerfMonitorAMD, (GLuint monitor), (monitor))
+GEN_THUNKS(glBeginPerfQueryINTEL, (GLuint queryHandle), (queryHandle))
+GEN_THUNKS(glBeginQuery, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBeginQueryARB, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBeginQueryEXT, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBeginQueryIndexed, (GLenum target, GLuint index, GLuint id), (target, index, id))
+GEN_THUNKS(glBeginTransformFeedback, (GLenum primitiveMode), (primitiveMode))
+GEN_THUNKS(glBeginTransformFeedbackEXT, (GLenum primitiveMode), (primitiveMode))
+GEN_THUNKS(glBeginTransformFeedbackNV, (GLenum primitiveMode), (primitiveMode))
+GEN_THUNKS(glBeginVertexShaderEXT, (void), ())
+GEN_THUNKS(glBeginVideoCaptureNV, (GLuint video_capture_slot), (video_capture_slot))
+GEN_THUNKS(glBindAttribLocation, (GLuint program, GLuint index, const GLchar * name), (program, index, name))
+GEN_THUNKS(glBindAttribLocationARB, (GLhandleARB programObj, GLuint index, const GLcharARB * name), ((uintptr_t)programObj, index, name))
+GEN_THUNKS(glBindBuffer, (GLenum target, GLuint buffer), (target, buffer))
+GEN_THUNKS(glBindBufferARB, (GLenum target, GLuint buffer), (target, buffer))
+GEN_THUNKS(glBindBufferBase, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer))
+GEN_THUNKS(glBindBufferBaseEXT, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer))
+GEN_THUNKS(glBindBufferBaseNV, (GLenum target, GLuint index, GLuint buffer), (target, index, buffer))
+GEN_THUNKS(glBindBufferOffsetEXT, (GLenum target, GLuint index, GLuint buffer, GLintptr offset), (target, index, buffer, offset))
+GEN_THUNKS(glBindBufferOffsetNV, (GLenum target, GLuint index, GLuint buffer, GLintptr offset), (target, index, buffer, offset))
+GEN_THUNKS(glBindBufferRange, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size))
+GEN_THUNKS(glBindBufferRangeEXT, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size))
+GEN_THUNKS(glBindBufferRangeNV, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, index, buffer, offset, size))
+GEN_THUNKS(glBindBuffersBase, (GLenum target, GLuint first, GLsizei count, const GLuint * buffers), (target, first, count, buffers))
+GEN_THUNKS(glBindBuffersRange, (GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes), (target, first, count, buffers, offsets, sizes))
+GEN_THUNKS(glBindFragDataLocation, (GLuint program, GLuint color, const GLchar * name), (program, color, name))
+GEN_THUNKS(glBindFragDataLocationEXT, (GLuint program, GLuint color, const GLchar * name), (program, color, name))
+GEN_THUNKS(glBindFragDataLocationIndexed, (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name), (program, colorNumber, index, name))
+GEN_THUNKS(glBindFragDataLocationIndexedEXT, (GLuint program, GLuint colorNumber, GLuint index, const GLchar * name), (program, colorNumber, index, name))
+GEN_THUNKS(glBindFragmentShaderATI, (GLuint id), (id))
+GEN_THUNKS(glBindFramebuffer, (GLenum target, GLuint framebuffer), (target, framebuffer))
+GEN_THUNKS(glBindFramebufferEXT, (GLenum target, GLuint framebuffer), (target, framebuffer))
+GEN_THUNKS(glBindFramebufferOES, (GLenum target, GLuint framebuffer), (target, framebuffer))
+GEN_THUNKS(glBindImageTexture, (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format), (unit, texture, level, layered, layer, access, format))
+GEN_THUNKS(glBindImageTextureEXT, (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format), (index, texture, level, layered, layer, access, format))
+GEN_THUNKS(glBindImageTextures, (GLuint first, GLsizei count, const GLuint * textures), (first, count, textures))
+GEN_THUNKS_RET(GLuint, glBindLightParameterEXT, (GLenum light, GLenum value), (light, value))
+GEN_THUNKS_RET(GLuint, glBindMaterialParameterEXT, (GLenum face, GLenum value), (face, value))
+GEN_THUNKS(glBindMultiTextureEXT, (GLenum texunit, GLenum target, GLuint texture), (texunit, target, texture))
+GEN_THUNKS_RET(GLuint, glBindParameterEXT, (GLenum value), (value))
+GEN_THUNKS(glBindProgramARB, (GLenum target, GLuint program), (target, program))
+GEN_THUNKS(glBindProgramNV, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBindProgramPipeline, (GLuint pipeline), (pipeline))
+GEN_THUNKS(glBindProgramPipelineEXT, (GLuint pipeline), (pipeline))
+GEN_THUNKS(glBindRenderbuffer, (GLenum target, GLuint renderbuffer), (target, renderbuffer))
+GEN_THUNKS(glBindRenderbufferEXT, (GLenum target, GLuint renderbuffer), (target, renderbuffer))
+GEN_THUNKS(glBindRenderbufferOES, (GLenum target, GLuint renderbuffer), (target, renderbuffer))
+GEN_THUNKS(glBindSampler, (GLuint unit, GLuint sampler), (unit, sampler))
+GEN_THUNKS(glBindSamplers, (GLuint first, GLsizei count, const GLuint * samplers), (first, count, samplers))
+GEN_THUNKS(glBindShadingRateImageNV, (GLuint texture), (texture))
+GEN_THUNKS_RET(GLuint, glBindTexGenParameterEXT, (GLenum unit, GLenum coord, GLenum value), (unit, coord, value))
+GEN_THUNKS(glBindTexture, (GLenum target, GLuint texture), (target, texture))
+GEN_THUNKS(glBindTextureEXT, (GLenum target, GLuint texture), (target, texture))
+GEN_THUNKS(glBindTextureUnit, (GLuint unit, GLuint texture), (unit, texture))
+GEN_THUNKS_RET(GLuint, glBindTextureUnitParameterEXT, (GLenum unit, GLenum value), (unit, value))
+GEN_THUNKS(glBindTextures, (GLuint first, GLsizei count, const GLuint * textures), (first, count, textures))
+GEN_THUNKS(glBindTransformFeedback, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBindTransformFeedbackNV, (GLenum target, GLuint id), (target, id))
+GEN_THUNKS(glBindVertexArray, (GLuint array), (array))
+GEN_THUNKS(glBindVertexArrayAPPLE, (GLuint array), (array))
+GEN_THUNKS(glBindVertexArrayOES, (GLuint array), (array))
+GEN_THUNKS(glBindVertexBuffer, (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (bindingindex, buffer, offset, stride))
+GEN_THUNKS(glBindVertexBuffers, (GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides), (first, count, buffers, offsets, strides))
+GEN_THUNKS(glBindVertexShaderEXT, (GLuint id), (id))
+GEN_THUNKS(glBindVideoCaptureStreamBufferNV, (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset), (video_capture_slot, stream, frame_region, offset))
+GEN_THUNKS(glBindVideoCaptureStreamTextureNV, (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture), (video_capture_slot, stream, frame_region, target, texture))
+GEN_THUNKS(glBinormal3bEXT, (GLbyte bx, GLbyte by, GLbyte bz), (bx, by, bz))
+GEN_THUNKS(glBinormal3bvEXT, (const GLbyte * v), (v))
+GEN_THUNKS(glBinormal3dEXT, (GLdouble bx, GLdouble by, GLdouble bz), (bx, by, bz))
+GEN_THUNKS(glBinormal3dvEXT, (const GLdouble * v), (v))
+GEN_THUNKS(glBinormal3fEXT, (GLfloat bx, GLfloat by, GLfloat bz), (bx, by, bz))
+GEN_THUNKS(glBinormal3fvEXT, (const GLfloat * v), (v))
+GEN_THUNKS(glBinormal3iEXT, (GLint bx, GLint by, GLint bz), (bx, by, bz))
+GEN_THUNKS(glBinormal3ivEXT, (const GLint * v), (v))
+GEN_THUNKS(glBinormal3sEXT, (GLshort bx, GLshort by, GLshort bz), (bx, by, bz))
+GEN_THUNKS(glBinormal3svEXT, (const GLshort * v), (v))
+GEN_THUNKS(glBinormalPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glBitmap, (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap), (width, height, xorig, yorig, xmove, ymove, bitmap))
+GEN_THUNKS(glBitmapxOES, (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap), (width, height, xorig, yorig, xmove, ymove, bitmap))
+GEN_THUNKS(glBlendBarrier, (void), ())
+GEN_THUNKS(glBlendBarrierKHR, (void), ())
+GEN_THUNKS(glBlendBarrierNV, (void), ())
+GEN_THUNKS(glBlendColor, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha))
+GEN_THUNKS(glBlendColorEXT, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha))
+GEN_THUNKS(glBlendColorxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glBlendEquation, (GLenum mode), (mode))
+GEN_THUNKS(glBlendEquationEXT, (GLenum mode), (mode))
+GEN_THUNKS(glBlendEquationIndexedAMD, (GLuint buf, GLenum mode), (buf, mode))
+GEN_THUNKS(glBlendEquationOES, (GLenum mode), (mode))
+GEN_THUNKS(glBlendEquationSeparate, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateEXT, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateIndexedAMD, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateOES, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparatei, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateiARB, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateiEXT, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationSeparateiOES, (GLuint buf, GLenum modeRGB, GLenum modeAlpha), (buf, modeRGB, modeAlpha))
+GEN_THUNKS(glBlendEquationi, (GLuint buf, GLenum mode), (buf, mode))
+GEN_THUNKS(glBlendEquationiARB, (GLuint buf, GLenum mode), (buf, mode))
+GEN_THUNKS(glBlendEquationiEXT, (GLuint buf, GLenum mode), (buf, mode))
+GEN_THUNKS(glBlendEquationiOES, (GLuint buf, GLenum mode), (buf, mode))
+GEN_THUNKS(glBlendFunc, (GLenum sfactor, GLenum dfactor), (sfactor, dfactor))
+GEN_THUNKS(glBlendFuncIndexedAMD, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst))
+GEN_THUNKS(glBlendFuncSeparate, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha))
+GEN_THUNKS(glBlendFuncSeparateEXT, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha))
+GEN_THUNKS(glBlendFuncSeparateINGR, (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha), (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha))
+GEN_THUNKS(glBlendFuncSeparateIndexedAMD, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFuncSeparateOES, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFuncSeparatei, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFuncSeparateiARB, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFuncSeparateiEXT, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFuncSeparateiOES, (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha), (buf, srcRGB, dstRGB, srcAlpha, dstAlpha))
+GEN_THUNKS(glBlendFunci, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst))
+GEN_THUNKS(glBlendFunciARB, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst))
+GEN_THUNKS(glBlendFunciEXT, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst))
+GEN_THUNKS(glBlendFunciOES, (GLuint buf, GLenum src, GLenum dst), (buf, src, dst))
+GEN_THUNKS(glBlendParameteriNV, (GLenum pname, GLint value), (pname, value))
+GEN_THUNKS(glBlitFramebuffer, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glBlitFramebufferANGLE, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glBlitFramebufferEXT, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glBlitFramebufferNV, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glBlitNamedFramebuffer, (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glBufferAddressRangeNV, (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length), (pname, index, address, length))
+GEN_THUNKS(glBufferAttachMemoryNV, (GLenum target, GLuint memory, GLuint64 offset), (target, memory, offset))
+GEN_THUNKS(glBufferData, (GLenum target, GLsizeiptr size, const void * data, GLenum usage), (target, size, data, usage))
+GEN_THUNKS(glBufferDataARB, (GLenum target, GLsizeiptrARB size, const void * data, GLenum usage), (target, size, data, usage))
+GEN_THUNKS(glBufferPageCommitmentARB, (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit), (target, offset, size, commit))
+GEN_THUNKS(glBufferParameteriAPPLE, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glBufferStorage, (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags), (target, size, data, flags))
+GEN_THUNKS(glBufferStorageEXT, (GLenum target, GLsizeiptr size, const void * data, GLbitfield flags), (target, size, data, flags))
+GEN_THUNKS(glBufferStorageExternalEXT, (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags), (target, offset, size, clientBuffer, flags))
+GEN_THUNKS(glBufferStorageMemEXT, (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset), (target, size, memory, offset))
+GEN_THUNKS(glBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, const void * data), (target, offset, size, data))
+GEN_THUNKS(glBufferSubDataARB, (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data), (target, offset, size, data))
+GEN_THUNKS(glCallCommandListNV, (GLuint list), (list))
+GEN_THUNKS(glCallList, (GLuint list), (list))
+GEN_THUNKS(glCallLists, (GLsizei n, GLenum type, const void * lists), (n, type, lists))
+GEN_THUNKS_RET(GLenum, glCheckFramebufferStatus, (GLenum target), (target))
+GEN_THUNKS_RET(GLenum, glCheckFramebufferStatusEXT, (GLenum target), (target))
+GEN_THUNKS_RET(GLenum, glCheckFramebufferStatusOES, (GLenum target), (target))
+GEN_THUNKS_RET(GLenum, glCheckNamedFramebufferStatus, (GLuint framebuffer, GLenum target), (framebuffer, target))
+GEN_THUNKS_RET(GLenum, glCheckNamedFramebufferStatusEXT, (GLuint framebuffer, GLenum target), (framebuffer, target))
+GEN_THUNKS(glClampColor, (GLenum target, GLenum clamp), (target, clamp))
+GEN_THUNKS(glClampColorARB, (GLenum target, GLenum clamp), (target, clamp))
+GEN_THUNKS(glClear, (GLbitfield mask), (mask))
+GEN_THUNKS(glClearAccum, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearAccumxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearBufferData, (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data), (target, internalformat, format, type, data))
+GEN_THUNKS(glClearBufferSubData, (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (target, internalformat, offset, size, format, type, data))
+GEN_THUNKS(glClearBufferfi, (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil), (buffer, drawbuffer, depth, stencil))
+GEN_THUNKS(glClearBufferfv, (GLenum buffer, GLint drawbuffer, const GLfloat * value), (buffer, drawbuffer, value))
+GEN_THUNKS(glClearBufferiv, (GLenum buffer, GLint drawbuffer, const GLint * value), (buffer, drawbuffer, value))
+GEN_THUNKS(glClearBufferuiv, (GLenum buffer, GLint drawbuffer, const GLuint * value), (buffer, drawbuffer, value))
+GEN_THUNKS(glClearColor, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearColorIiEXT, (GLint red, GLint green, GLint blue, GLint alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearColorIuiEXT, (GLuint red, GLuint green, GLuint blue, GLuint alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearColorx, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearColorxOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glClearDepth, (GLdouble depth), (depth))
+GEN_THUNKS(glClearDepthdNV, (GLdouble depth), (depth))
+GEN_THUNKS(glClearDepthf, (GLfloat d), (d))
+GEN_THUNKS(glClearDepthfOES, (GLclampf depth), (depth))
+GEN_THUNKS(glClearDepthx, (GLfixed depth), (depth))
+GEN_THUNKS(glClearDepthxOES, (GLfixed depth), (depth))
+GEN_THUNKS(glClearIndex, (GLfloat c), (c))
+GEN_THUNKS(glClearNamedBufferData, (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data), (buffer, internalformat, format, type, data))
+GEN_THUNKS(glClearNamedBufferDataEXT, (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data), (buffer, internalformat, format, type, data))
+GEN_THUNKS(glClearNamedBufferSubData, (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (buffer, internalformat, offset, size, format, type, data))
+GEN_THUNKS(glClearNamedBufferSubDataEXT, (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data), (buffer, internalformat, offset, size, format, type, data))
+GEN_THUNKS(glClearNamedFramebufferfi, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil), (framebuffer, buffer, drawbuffer, depth, stencil))
+GEN_THUNKS(glClearNamedFramebufferfv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value), (framebuffer, buffer, drawbuffer, value))
+GEN_THUNKS(glClearNamedFramebufferiv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value), (framebuffer, buffer, drawbuffer, value))
+GEN_THUNKS(glClearNamedFramebufferuiv, (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value), (framebuffer, buffer, drawbuffer, value))
+GEN_THUNKS(glClearPixelLocalStorageuiEXT, (GLsizei offset, GLsizei n, const GLuint * values), (offset, n, values))
+GEN_THUNKS(glClearStencil, (GLint s), (s))
+GEN_THUNKS(glClearTexImage, (GLuint texture, GLint level, GLenum format, GLenum type, const void * data), (texture, level, format, type, data))
+GEN_THUNKS(glClearTexImageEXT, (GLuint texture, GLint level, GLenum format, GLenum type, const void * data), (texture, level, format, type, data))
+GEN_THUNKS(glClearTexSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data))
+GEN_THUNKS(glClearTexSubImageEXT, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data))
+GEN_THUNKS(glClientActiveTexture, (GLenum texture), (texture))
+GEN_THUNKS(glClientActiveTextureARB, (GLenum texture), (texture))
+GEN_THUNKS(glClientActiveVertexStreamATI, (GLenum stream), (stream))
+GEN_THUNKS(glClientAttribDefaultEXT, (GLbitfield mask), (mask))
+GEN_THUNKS(glClientWaitSemaphoreui64NVX, (GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray), (fenceObjectCount, semaphoreArray, fenceValueArray))
+GEN_THUNKS_RET(GLenum, glClientWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout))
+GEN_THUNKS_RET(GLenum, glClientWaitSyncAPPLE, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout))
+GEN_THUNKS(glClipControl, (GLenum origin, GLenum depth), (origin, depth))
+GEN_THUNKS(glClipControlEXT, (GLenum origin, GLenum depth), (origin, depth))
+GEN_THUNKS(glClipPlane, (GLenum plane, const GLdouble * equation), (plane, equation))
+GEN_THUNKS(glClipPlanef, (GLenum p, const GLfloat * eqn), (p, eqn))
+GEN_THUNKS(glClipPlanefIMG, (GLenum p, const GLfloat * eqn), (p, eqn))
+GEN_THUNKS(glClipPlanefOES, (GLenum plane, const GLfloat * equation), (plane, equation))
+GEN_THUNKS(glClipPlanex, (GLenum plane, const GLfixed * equation), (plane, equation))
+GEN_THUNKS(glClipPlanexIMG, (GLenum p, const GLfixed * eqn), (p, eqn))
+GEN_THUNKS(glClipPlanexOES, (GLenum plane, const GLfixed * equation), (plane, equation))
+GEN_THUNKS(glColor3b, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue))
+GEN_THUNKS(glColor3bv, (const GLbyte * v), (v))
+GEN_THUNKS(glColor3d, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue))
+GEN_THUNKS(glColor3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glColor3f, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue))
+GEN_THUNKS(glColor3fVertex3fSUN, (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (r, g, b, x, y, z))
+GEN_THUNKS(glColor3fVertex3fvSUN, (const GLfloat * c, const GLfloat * v), (c, v))
+GEN_THUNKS(glColor3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glColor3hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue), (red, green, blue))
+GEN_THUNKS(glColor3hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glColor3i, (GLint red, GLint green, GLint blue), (red, green, blue))
+GEN_THUNKS(glColor3iv, (const GLint * v), (v))
+GEN_THUNKS(glColor3s, (GLshort red, GLshort green, GLshort blue), (red, green, blue))
+GEN_THUNKS(glColor3sv, (const GLshort * v), (v))
+GEN_THUNKS(glColor3ub, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue))
+GEN_THUNKS(glColor3ubv, (const GLubyte * v), (v))
+GEN_THUNKS(glColor3ui, (GLuint red, GLuint green, GLuint blue), (red, green, blue))
+GEN_THUNKS(glColor3uiv, (const GLuint * v), (v))
+GEN_THUNKS(glColor3us, (GLushort red, GLushort green, GLushort blue), (red, green, blue))
+GEN_THUNKS(glColor3usv, (const GLushort * v), (v))
+GEN_THUNKS(glColor3xOES, (GLfixed red, GLfixed green, GLfixed blue), (red, green, blue))
+GEN_THUNKS(glColor3xvOES, (const GLfixed * components), (components))
+GEN_THUNKS(glColor4b, (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4bv, (const GLbyte * v), (v))
+GEN_THUNKS(glColor4d, (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4dv, (const GLdouble * v), (v))
+GEN_THUNKS(glColor4f, (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4fNormal3fVertex3fSUN, (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (r, g, b, a, nx, ny, nz, x, y, z))
+GEN_THUNKS(glColor4fNormal3fVertex3fvSUN, (const GLfloat * c, const GLfloat * n, const GLfloat * v), (c, n, v))
+GEN_THUNKS(glColor4fv, (const GLfloat * v), (v))
+GEN_THUNKS(glColor4hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glColor4i, (GLint red, GLint green, GLint blue, GLint alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4iv, (const GLint * v), (v))
+GEN_THUNKS(glColor4s, (GLshort red, GLshort green, GLshort blue, GLshort alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4sv, (const GLshort * v), (v))
+GEN_THUNKS(glColor4ub, (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4ubVertex2fSUN, (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y), (r, g, b, a, x, y))
+GEN_THUNKS(glColor4ubVertex2fvSUN, (const GLubyte * c, const GLfloat * v), (c, v))
+GEN_THUNKS(glColor4ubVertex3fSUN, (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (r, g, b, a, x, y, z))
+GEN_THUNKS(glColor4ubVertex3fvSUN, (const GLubyte * c, const GLfloat * v), (c, v))
+GEN_THUNKS(glColor4ubv, (const GLubyte * v), (v))
+GEN_THUNKS(glColor4ui, (GLuint red, GLuint green, GLuint blue, GLuint alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4uiv, (const GLuint * v), (v))
+GEN_THUNKS(glColor4us, (GLushort red, GLushort green, GLushort blue, GLushort alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4usv, (const GLushort * v), (v))
+GEN_THUNKS(glColor4x, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4xOES, (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColor4xvOES, (const GLfixed * components), (components))
+GEN_THUNKS(glColorFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride))
+GEN_THUNKS(glColorFragmentOp1ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod))
+GEN_THUNKS(glColorFragmentOp2ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod))
+GEN_THUNKS(glColorFragmentOp3ATI, (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod), (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod))
+GEN_THUNKS(glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha))
+GEN_THUNKS(glColorMaskIndexedEXT, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a))
+GEN_THUNKS(glColorMaski, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a))
+GEN_THUNKS(glColorMaskiEXT, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a))
+GEN_THUNKS(glColorMaskiOES, (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a), (index, r, g, b, a))
+GEN_THUNKS(glColorMaterial, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glColorP3ui, (GLenum type, GLuint color), (type, color))
+GEN_THUNKS(glColorP3uiv, (GLenum type, const GLuint * color), (type, color))
+GEN_THUNKS(glColorP4ui, (GLenum type, GLuint color), (type, color))
+GEN_THUNKS(glColorP4uiv, (GLenum type, const GLuint * color), (type, color))
+GEN_THUNKS(glColorPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glColorPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer))
+GEN_THUNKS(glColorPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride))
+GEN_THUNKS(glColorPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer))
+GEN_THUNKS(glColorSubTable, (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data), (target, start, count, format, type, data))
+GEN_THUNKS(glColorSubTableEXT, (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data), (target, start, count, format, type, data))
+GEN_THUNKS(glColorTable, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalformat, width, format, type, table))
+GEN_THUNKS(glColorTableEXT, (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalFormat, width, format, type, table))
+GEN_THUNKS(glColorTableParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glColorTableParameterfvSGI, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glColorTableParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glColorTableParameterivSGI, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glColorTableSGI, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table), (target, internalformat, width, format, type, table))
+GEN_THUNKS(glCombinerInputNV, (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage), (stage, portion, variable, input, mapping, componentUsage))
+GEN_THUNKS(glCombinerOutputNV, (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum), (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum))
+GEN_THUNKS(glCombinerParameterfNV, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glCombinerParameterfvNV, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glCombinerParameteriNV, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glCombinerParameterivNV, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glCombinerStageParameterfvNV, (GLenum stage, GLenum pname, const GLfloat * params), (stage, pname, params))
+GEN_THUNKS(glCommandListSegmentsNV, (GLuint list, GLuint segments), (list, segments))
+GEN_THUNKS(glCompileCommandListNV, (GLuint list), (list))
+GEN_THUNKS(glCompileShader, (GLuint shader), (shader))
+GEN_THUNKS(glCompileShaderARB, (GLhandleARB shaderObj), ((uintptr_t)shaderObj))
+GEN_THUNKS(glCompileShaderIncludeARB, (GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length), (shader, count, path, length))
+GEN_THUNKS(glCompressedMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, border, imageSize, bits))
+GEN_THUNKS(glCompressedMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, height, border, imageSize, bits))
+GEN_THUNKS(glCompressedMultiTexImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits), (texunit, target, level, internalformat, width, height, depth, border, imageSize, bits))
+GEN_THUNKS(glCompressedMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, width, format, imageSize, bits))
+GEN_THUNKS(glCompressedMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits))
+GEN_THUNKS(glCompressedMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits), (texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits))
+GEN_THUNKS(glCompressedTexImage1D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage1DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage2DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage3D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage3DARB, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data))
+GEN_THUNKS(glCompressedTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data), (target, level, internalformat, width, height, depth, border, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, width, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage1DARB, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, width, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, width, height, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage2DARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, width, height, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage3DARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data))
+GEN_THUNKS(glCompressedTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data))
+GEN_THUNKS(glCompressedTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, border, imageSize, bits))
+GEN_THUNKS(glCompressedTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, height, border, imageSize, bits))
+GEN_THUNKS(glCompressedTextureImage3DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits), (texture, target, level, internalformat, width, height, depth, border, imageSize, bits))
+GEN_THUNKS(glCompressedTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, width, format, imageSize, data))
+GEN_THUNKS(glCompressedTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, width, format, imageSize, bits))
+GEN_THUNKS(glCompressedTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, yoffset, width, height, format, imageSize, data))
+GEN_THUNKS(glCompressedTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits))
+GEN_THUNKS(glCompressedTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data))
+GEN_THUNKS(glCompressedTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits), (texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits))
+GEN_THUNKS(glConservativeRasterParameterfNV, (GLenum pname, GLfloat value), (pname, value))
+GEN_THUNKS(glConservativeRasterParameteriNV, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glConvolutionFilter1D, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image), (target, internalformat, width, format, type, image))
+GEN_THUNKS(glConvolutionFilter1DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image), (target, internalformat, width, format, type, image))
+GEN_THUNKS(glConvolutionFilter2D, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image), (target, internalformat, width, height, format, type, image))
+GEN_THUNKS(glConvolutionFilter2DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image), (target, internalformat, width, height, format, type, image))
+GEN_THUNKS(glConvolutionParameterf, (GLenum target, GLenum pname, GLfloat params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameterfEXT, (GLenum target, GLenum pname, GLfloat params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameterfvEXT, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameteri, (GLenum target, GLenum pname, GLint params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameteriEXT, (GLenum target, GLenum pname, GLint params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameterivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glConvolutionParameterxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param))
+GEN_THUNKS(glConvolutionParameterxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params))
+GEN_THUNKS(glCopyBufferSubData, (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readTarget, writeTarget, readOffset, writeOffset, size))
+GEN_THUNKS(glCopyBufferSubDataNV, (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readTarget, writeTarget, readOffset, writeOffset, size))
+GEN_THUNKS(glCopyColorSubTable, (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width), (target, start, x, y, width))
+GEN_THUNKS(glCopyColorSubTableEXT, (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width), (target, start, x, y, width))
+GEN_THUNKS(glCopyColorTable, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width))
+GEN_THUNKS(glCopyColorTableSGI, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width))
+GEN_THUNKS(glCopyConvolutionFilter1D, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width))
+GEN_THUNKS(glCopyConvolutionFilter1DEXT, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width), (target, internalformat, x, y, width))
+GEN_THUNKS(glCopyConvolutionFilter2D, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height), (target, internalformat, x, y, width, height))
+GEN_THUNKS(glCopyConvolutionFilter2DEXT, (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height), (target, internalformat, x, y, width, height))
+GEN_THUNKS(glCopyImageSubData, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth))
+GEN_THUNKS(glCopyImageSubDataEXT, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth))
+GEN_THUNKS(glCopyImageSubDataNV, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth))
+GEN_THUNKS(glCopyImageSubDataOES, (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth))
+GEN_THUNKS(glCopyMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (texunit, target, level, internalformat, x, y, width, border))
+GEN_THUNKS(glCopyMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (texunit, target, level, internalformat, x, y, width, height, border))
+GEN_THUNKS(glCopyMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texunit, target, level, xoffset, x, y, width))
+GEN_THUNKS(glCopyMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texunit, target, level, xoffset, yoffset, x, y, width, height))
+GEN_THUNKS(glCopyMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCopyNamedBufferSubData, (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readBuffer, writeBuffer, readOffset, writeOffset, size))
+GEN_THUNKS(glCopyPathNV, (GLuint resultPath, GLuint srcPath), (resultPath, srcPath))
+GEN_THUNKS(glCopyPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type), (x, y, width, height, type))
+GEN_THUNKS(glCopyTexImage1D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (target, level, internalformat, x, y, width, border))
+GEN_THUNKS(glCopyTexImage1DEXT, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (target, level, internalformat, x, y, width, border))
+GEN_THUNKS(glCopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x, y, width, height, border))
+GEN_THUNKS(glCopyTexImage2DEXT, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (target, level, internalformat, x, y, width, height, border))
+GEN_THUNKS(glCopyTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (target, level, xoffset, x, y, width))
+GEN_THUNKS(glCopyTexSubImage1DEXT, (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (target, level, xoffset, x, y, width))
+GEN_THUNKS(glCopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, x, y, width, height))
+GEN_THUNKS(glCopyTexSubImage2DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, x, y, width, height))
+GEN_THUNKS(glCopyTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCopyTexSubImage3DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCopyTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (target, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCopyTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border), (texture, target, level, internalformat, x, y, width, border))
+GEN_THUNKS(glCopyTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border), (texture, target, level, internalformat, x, y, width, height, border))
+GEN_THUNKS(glCopyTextureLevelsAPPLE, (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount), (destinationTexture, sourceTexture, sourceBaseLevel, sourceLevelCount))
+GEN_THUNKS(glCopyTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texture, level, xoffset, x, y, width))
+GEN_THUNKS(glCopyTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width), (texture, target, level, xoffset, x, y, width))
+GEN_THUNKS(glCopyTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, level, xoffset, yoffset, x, y, width, height))
+GEN_THUNKS(glCopyTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, target, level, xoffset, yoffset, x, y, width, height))
+GEN_THUNKS(glCopyTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCopyTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height), (texture, target, level, xoffset, yoffset, zoffset, x, y, width, height))
+GEN_THUNKS(glCoverFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues))
+GEN_THUNKS(glCoverFillPathNV, (GLuint path, GLenum coverMode), (path, coverMode))
+GEN_THUNKS(glCoverStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues))
+GEN_THUNKS(glCoverStrokePathNV, (GLuint path, GLenum coverMode), (path, coverMode))
+GEN_THUNKS(glCoverageMaskNV, (GLboolean mask), (mask))
+GEN_THUNKS(glCoverageModulationNV, (GLenum components), (components))
+GEN_THUNKS(glCoverageModulationTableNV, (GLsizei n, const GLfloat * v), (n, v))
+GEN_THUNKS(glCoverageOperationNV, (GLenum operation), (operation))
+GEN_THUNKS(glCreateBuffers, (GLsizei n, GLuint * buffers), (n, buffers))
+GEN_THUNKS(glCreateCommandListsNV, (GLsizei n, GLuint * lists), (n, lists))
+GEN_THUNKS(glCreateFramebuffers, (GLsizei n, GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glCreateMemoryObjectsEXT, (GLsizei n, GLuint * memoryObjects), (n, memoryObjects))
+GEN_THUNKS(glCreatePerfQueryINTEL, (GLuint queryId, GLuint * queryHandle), (queryId, queryHandle))
+GEN_THUNKS_RET(GLuint, glCreateProgram, (void), ())
+GEN_THUNKS_RET(GLhandleARB, glCreateProgramObjectARB, (void), ())
+GEN_THUNKS(glCreateProgramPipelines, (GLsizei n, GLuint * pipelines), (n, pipelines))
+GEN_THUNKS_RET(GLuint, glCreateProgressFenceNVX, (void), ())
+GEN_THUNKS(glCreateQueries, (GLenum target, GLsizei n, GLuint * ids), (target, n, ids))
+GEN_THUNKS(glCreateRenderbuffers, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glCreateSamplers, (GLsizei n, GLuint * samplers), (n, samplers))
+GEN_THUNKS_RET(GLuint, glCreateShader, (GLenum type), (type))
+GEN_THUNKS_RET(GLhandleARB, glCreateShaderObjectARB, (GLenum shaderType), (shaderType))
+GEN_THUNKS_RET(GLuint, glCreateShaderProgramEXT, (GLenum type, const GLchar * string), (type, string))
+GEN_THUNKS_RET(GLuint, glCreateShaderProgramv, (GLenum type, GLsizei count, const GLchar *const* strings), (type, count, strings))
+GEN_THUNKS_RET(GLuint, glCreateShaderProgramvEXT, (GLenum type, GLsizei count, const GLchar ** strings), (type, count, strings))
+GEN_THUNKS(glCreateStatesNV, (GLsizei n, GLuint * states), (n, states))
+GEN_THUNKS_RET(GLsync, glCreateSyncFromCLeventARB, (struct _cl_context * context, struct _cl_event * event, GLbitfield flags), (context, event, flags))
+GEN_THUNKS(glCreateTextures, (GLenum target, GLsizei n, GLuint * textures), (target, n, textures))
+GEN_THUNKS(glCreateTransformFeedbacks, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glCreateVertexArrays, (GLsizei n, GLuint * arrays), (n, arrays))
+GEN_THUNKS(glCullFace, (GLenum mode), (mode))
+GEN_THUNKS(glCullParameterdvEXT, (GLenum pname, GLdouble * params), (pname, params))
+GEN_THUNKS(glCullParameterfvEXT, (GLenum pname, GLfloat * params), (pname, params))
+GEN_THUNKS(glCurrentPaletteMatrixARB, (GLint index), (index))
+GEN_THUNKS(glCurrentPaletteMatrixOES, (GLuint matrixpaletteindex), (matrixpaletteindex))
+GEN_THUNKS(glDebugMessageCallback, (GLDEBUGPROC callback, const void * userParam), (callback, userParam))
+GEN_THUNKS(glDebugMessageCallbackAMD, (GLDEBUGPROCAMD callback, void * userParam), (callback, userParam))
+GEN_THUNKS(glDebugMessageCallbackARB, (GLDEBUGPROCARB callback, const void * userParam), (callback, userParam))
+GEN_THUNKS(glDebugMessageCallbackKHR, (GLDEBUGPROCKHR callback, const void * userParam), (callback, userParam))
+GEN_THUNKS(glDebugMessageControl, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled))
+GEN_THUNKS(glDebugMessageControlARB, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled))
+GEN_THUNKS(glDebugMessageControlKHR, (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (source, type, severity, count, ids, enabled))
+GEN_THUNKS(glDebugMessageEnableAMD, (GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled), (category, severity, count, ids, enabled))
+GEN_THUNKS(glDebugMessageInsert, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf))
+GEN_THUNKS(glDebugMessageInsertAMD, (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf), (category, severity, id, length, buf))
+GEN_THUNKS(glDebugMessageInsertARB, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf))
+GEN_THUNKS(glDebugMessageInsertKHR, (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf), (source, type, id, severity, length, buf))
+GEN_THUNKS(glDeformSGIX, (GLbitfield mask), (mask))
+GEN_THUNKS(glDeformationMap3dSGIX, (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points))
+GEN_THUNKS(glDeformationMap3fSGIX, (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points))
+GEN_THUNKS(glDeleteAsyncMarkersSGIX, (GLuint marker, GLsizei range), (marker, range))
+GEN_THUNKS(glDeleteBuffers, (GLsizei n, const GLuint * buffers), (n, buffers))
+GEN_THUNKS(glDeleteBuffersARB, (GLsizei n, const GLuint * buffers), (n, buffers))
+GEN_THUNKS(glDeleteCommandListsNV, (GLsizei n, const GLuint * lists), (n, lists))
+GEN_THUNKS(glDeleteFencesAPPLE, (GLsizei n, const GLuint * fences), (n, fences))
+GEN_THUNKS(glDeleteFencesNV, (GLsizei n, const GLuint * fences), (n, fences))
+GEN_THUNKS(glDeleteFragmentShaderATI, (GLuint id), (id))
+GEN_THUNKS(glDeleteFramebuffers, (GLsizei n, const GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glDeleteFramebuffersEXT, (GLsizei n, const GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glDeleteFramebuffersOES, (GLsizei n, const GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glDeleteLists, (GLuint list, GLsizei range), (list, range))
+GEN_THUNKS(glDeleteMemoryObjectsEXT, (GLsizei n, const GLuint * memoryObjects), (n, memoryObjects))
+GEN_THUNKS(glDeleteNamedStringARB, (GLint namelen, const GLchar * name), (namelen, name))
+GEN_THUNKS(glDeleteNamesAMD, (GLenum identifier, GLuint num, const GLuint * names), (identifier, num, names))
+GEN_THUNKS(glDeleteObjectARB, (GLhandleARB obj), ((uintptr_t)obj))
+GEN_THUNKS(glDeleteOcclusionQueriesNV, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeletePathsNV, (GLuint path, GLsizei range), (path, range))
+GEN_THUNKS(glDeletePerfMonitorsAMD, (GLsizei n, GLuint * monitors), (n, monitors))
+GEN_THUNKS(glDeletePerfQueryINTEL, (GLuint queryHandle), (queryHandle))
+GEN_THUNKS(glDeleteProgram, (GLuint program), (program))
+GEN_THUNKS(glDeleteProgramPipelines, (GLsizei n, const GLuint * pipelines), (n, pipelines))
+GEN_THUNKS(glDeleteProgramPipelinesEXT, (GLsizei n, const GLuint * pipelines), (n, pipelines))
+GEN_THUNKS(glDeleteProgramsARB, (GLsizei n, const GLuint * programs), (n, programs))
+GEN_THUNKS(glDeleteProgramsNV, (GLsizei n, const GLuint * programs), (n, programs))
+GEN_THUNKS(glDeleteQueries, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeleteQueriesARB, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeleteQueriesEXT, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeleteQueryResourceTagNV, (GLsizei n, const GLint * tagIds), (n, tagIds))
+GEN_THUNKS(glDeleteRenderbuffers, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glDeleteRenderbuffersEXT, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glDeleteRenderbuffersOES, (GLsizei n, const GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glDeleteSamplers, (GLsizei count, const GLuint * samplers), (count, samplers))
+GEN_THUNKS(glDeleteSemaphoresEXT, (GLsizei n, const GLuint * semaphores), (n, semaphores))
+GEN_THUNKS(glDeleteShader, (GLuint shader), (shader))
+GEN_THUNKS(glDeleteStatesNV, (GLsizei n, const GLuint * states), (n, states))
+GEN_THUNKS(glDeleteSync, (GLsync sync), (sync))
+GEN_THUNKS(glDeleteSyncAPPLE, (GLsync sync), (sync))
+GEN_THUNKS(glDeleteTextures, (GLsizei n, const GLuint * textures), (n, textures))
+GEN_THUNKS(glDeleteTexturesEXT, (GLsizei n, const GLuint * textures), (n, textures))
+GEN_THUNKS(glDeleteTransformFeedbacks, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeleteTransformFeedbacksNV, (GLsizei n, const GLuint * ids), (n, ids))
+GEN_THUNKS(glDeleteVertexArrays, (GLsizei n, const GLuint * arrays), (n, arrays))
+GEN_THUNKS(glDeleteVertexArraysAPPLE, (GLsizei n, const GLuint * arrays), (n, arrays))
+GEN_THUNKS(glDeleteVertexArraysOES, (GLsizei n, const GLuint * arrays), (n, arrays))
+GEN_THUNKS(glDeleteVertexShaderEXT, (GLuint id), (id))
+GEN_THUNKS(glDepthBoundsEXT, (GLclampd zmin, GLclampd zmax), (zmin, zmax))
+GEN_THUNKS(glDepthBoundsdNV, (GLdouble zmin, GLdouble zmax), (zmin, zmax))
+GEN_THUNKS(glDepthFunc, (GLenum func), (func))
+GEN_THUNKS(glDepthMask, (GLboolean flag), (flag))
+GEN_THUNKS(glDepthRange, (GLdouble n, GLdouble f), (n, f))
+GEN_THUNKS(glDepthRangeArrayfvNV, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v))
+GEN_THUNKS(glDepthRangeArrayfvOES, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v))
+GEN_THUNKS(glDepthRangeArrayv, (GLuint first, GLsizei count, const GLdouble * v), (first, count, v))
+GEN_THUNKS(glDepthRangeIndexed, (GLuint index, GLdouble n, GLdouble f), (index, n, f))
+GEN_THUNKS(glDepthRangeIndexedfNV, (GLuint index, GLfloat n, GLfloat f), (index, n, f))
+GEN_THUNKS(glDepthRangeIndexedfOES, (GLuint index, GLfloat n, GLfloat f), (index, n, f))
+GEN_THUNKS(glDepthRangedNV, (GLdouble zNear, GLdouble zFar), (zNear, zFar))
+GEN_THUNKS(glDepthRangef, (GLfloat n, GLfloat f), (n, f))
+GEN_THUNKS(glDepthRangefOES, (GLclampf n, GLclampf f), (n, f))
+GEN_THUNKS(glDepthRangex, (GLfixed n, GLfixed f), (n, f))
+GEN_THUNKS(glDepthRangexOES, (GLfixed n, GLfixed f), (n, f))
+GEN_THUNKS(glDetachObjectARB, (GLhandleARB containerObj, GLhandleARB attachedObj), ((uintptr_t)containerObj, (uintptr_t)attachedObj))
+GEN_THUNKS(glDetachShader, (GLuint program, GLuint shader), (program, shader))
+GEN_THUNKS(glDetailTexFuncSGIS, (GLenum target, GLsizei n, const GLfloat * points), (target, n, points))
+GEN_THUNKS(glDisable, (GLenum cap), (cap))
+GEN_THUNKS(glDisableClientState, (GLenum array), (array))
+GEN_THUNKS(glDisableClientStateIndexedEXT, (GLenum array, GLuint index), (array, index))
+GEN_THUNKS(glDisableClientStateiEXT, (GLenum array, GLuint index), (array, index))
+GEN_THUNKS(glDisableDriverControlQCOM, (GLuint driverControl), (driverControl))
+GEN_THUNKS(glDisableIndexedEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glDisableVariantClientStateEXT, (GLuint id), (id))
+GEN_THUNKS(glDisableVertexArrayAttrib, (GLuint vaobj, GLuint index), (vaobj, index))
+GEN_THUNKS(glDisableVertexArrayAttribEXT, (GLuint vaobj, GLuint index), (vaobj, index))
+GEN_THUNKS(glDisableVertexArrayEXT, (GLuint vaobj, GLenum array), (vaobj, array))
+GEN_THUNKS(glDisableVertexAttribAPPLE, (GLuint index, GLenum pname), (index, pname))
+GEN_THUNKS(glDisableVertexAttribArray, (GLuint index), (index))
+GEN_THUNKS(glDisableVertexAttribArrayARB, (GLuint index), (index))
+GEN_THUNKS(glDisablei, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glDisableiEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glDisableiNV, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glDisableiOES, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glDiscardFramebufferEXT, (GLenum target, GLsizei numAttachments, const GLenum * attachments), (target, numAttachments, attachments))
+GEN_THUNKS(glDispatchCompute, (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z), (num_groups_x, num_groups_y, num_groups_z))
+GEN_THUNKS(glDispatchComputeGroupSizeARB, (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z), (num_groups_x, num_groups_y, num_groups_z, group_size_x, group_size_y, group_size_z))
+GEN_THUNKS(glDispatchComputeIndirect, (GLintptr indirect), (indirect))
+GEN_THUNKS(glDrawArrays, (GLenum mode, GLint first, GLsizei count), (mode, first, count))
+GEN_THUNKS(glDrawArraysEXT, (GLenum mode, GLint first, GLsizei count), (mode, first, count))
+GEN_THUNKS(glDrawArraysIndirect, (GLenum mode, const void * indirect), (mode, indirect))
+GEN_THUNKS(glDrawArraysInstanced, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount), (mode, first, count, instancecount))
+GEN_THUNKS(glDrawArraysInstancedANGLE, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount))
+GEN_THUNKS(glDrawArraysInstancedARB, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount))
+GEN_THUNKS(glDrawArraysInstancedBaseInstance, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance), (mode, first, count, instancecount, baseinstance))
+GEN_THUNKS(glDrawArraysInstancedBaseInstanceEXT, (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance), (mode, first, count, instancecount, baseinstance))
+GEN_THUNKS(glDrawArraysInstancedEXT, (GLenum mode, GLint start, GLsizei count, GLsizei primcount), (mode, start, count, primcount))
+GEN_THUNKS(glDrawArraysInstancedNV, (GLenum mode, GLint first, GLsizei count, GLsizei primcount), (mode, first, count, primcount))
+GEN_THUNKS(glDrawBuffer, (GLenum buf), (buf))
+GEN_THUNKS(glDrawBuffers, (GLsizei n, const GLenum * bufs), (n, bufs))
+GEN_THUNKS(glDrawBuffersARB, (GLsizei n, const GLenum * bufs), (n, bufs))
+GEN_THUNKS(glDrawBuffersATI, (GLsizei n, const GLenum * bufs), (n, bufs))
+GEN_THUNKS(glDrawBuffersEXT, (GLsizei n, const GLenum * bufs), (n, bufs))
+GEN_THUNKS(glDrawBuffersIndexedEXT, (GLint n, const GLenum * location, const GLint * indices), (n, location, indices))
+GEN_THUNKS(glDrawBuffersNV, (GLsizei n, const GLenum * bufs), (n, bufs))
+GEN_THUNKS(glDrawCommandsAddressNV, (GLenum primitiveMode, const GLuint64 * indirects, const GLsizei * sizes, GLuint count), (primitiveMode, indirects, sizes, count))
+GEN_THUNKS(glDrawCommandsNV, (GLenum primitiveMode, GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, GLuint count), (primitiveMode, buffer, indirects, sizes, count))
+GEN_THUNKS(glDrawCommandsStatesAddressNV, (const GLuint64 * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (indirects, sizes, states, fbos, count))
+GEN_THUNKS(glDrawCommandsStatesNV, (GLuint buffer, const GLintptr * indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (buffer, indirects, sizes, states, fbos, count))
+GEN_THUNKS(glDrawElementArrayAPPLE, (GLenum mode, GLint first, GLsizei count), (mode, first, count))
+GEN_THUNKS(glDrawElementArrayATI, (GLenum mode, GLsizei count), (mode, count))
+GEN_THUNKS(glDrawElements, (GLenum mode, GLsizei count, GLenum type, const void * indices), (mode, count, type, indices))
+GEN_THUNKS(glDrawElementsBaseVertex, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex))
+GEN_THUNKS(glDrawElementsBaseVertexEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex))
+GEN_THUNKS(glDrawElementsBaseVertexOES, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, count, type, indices, basevertex))
+GEN_THUNKS(glDrawElementsIndirect, (GLenum mode, GLenum type, const void * indirect), (mode, type, indirect))
+GEN_THUNKS(glDrawElementsInstanced, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount), (mode, count, type, indices, instancecount))
+GEN_THUNKS(glDrawElementsInstancedANGLE, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount))
+GEN_THUNKS(glDrawElementsInstancedARB, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount))
+GEN_THUNKS(glDrawElementsInstancedBaseInstance, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance), (mode, count, type, indices, instancecount, baseinstance))
+GEN_THUNKS(glDrawElementsInstancedBaseInstanceEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance), (mode, count, type, indices, instancecount, baseinstance))
+GEN_THUNKS(glDrawElementsInstancedBaseVertex, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex))
+GEN_THUNKS(glDrawElementsInstancedBaseVertexBaseInstance, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance), (mode, count, type, indices, instancecount, basevertex, baseinstance))
+GEN_THUNKS(glDrawElementsInstancedBaseVertexBaseInstanceEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance), (mode, count, type, indices, instancecount, basevertex, baseinstance))
+GEN_THUNKS(glDrawElementsInstancedBaseVertexEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex))
+GEN_THUNKS(glDrawElementsInstancedBaseVertexOES, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex), (mode, count, type, indices, instancecount, basevertex))
+GEN_THUNKS(glDrawElementsInstancedEXT, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount))
+GEN_THUNKS(glDrawElementsInstancedNV, (GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount), (mode, count, type, indices, primcount))
+GEN_THUNKS(glDrawMeshArraysSUN, (GLenum mode, GLint first, GLsizei count, GLsizei width), (mode, first, count, width))
+GEN_THUNKS(glDrawMeshTasksIndirectNV, (GLintptr indirect), (indirect))
+GEN_THUNKS(glDrawMeshTasksNV, (GLuint first, GLuint count), (first, count))
+GEN_THUNKS(glDrawPixels, (GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (width, height, format, type, pixels))
+GEN_THUNKS(glDrawRangeElementArrayAPPLE, (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count), (mode, start, end, first, count))
+GEN_THUNKS(glDrawRangeElementArrayATI, (GLenum mode, GLuint start, GLuint end, GLsizei count), (mode, start, end, count))
+GEN_THUNKS(glDrawRangeElements, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices), (mode, start, end, count, type, indices))
+GEN_THUNKS(glDrawRangeElementsBaseVertex, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex))
+GEN_THUNKS(glDrawRangeElementsBaseVertexEXT, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex))
+GEN_THUNKS(glDrawRangeElementsBaseVertexOES, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex), (mode, start, end, count, type, indices, basevertex))
+GEN_THUNKS(glDrawRangeElementsEXT, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices), (mode, start, end, count, type, indices))
+GEN_THUNKS(glDrawTexfOES, (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height), (x, y, z, width, height))
+GEN_THUNKS(glDrawTexfvOES, (const GLfloat * coords), (coords))
+GEN_THUNKS(glDrawTexiOES, (GLint x, GLint y, GLint z, GLint width, GLint height), (x, y, z, width, height))
+GEN_THUNKS(glDrawTexivOES, (const GLint * coords), (coords))
+GEN_THUNKS(glDrawTexsOES, (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height), (x, y, z, width, height))
+GEN_THUNKS(glDrawTexsvOES, (const GLshort * coords), (coords))
+GEN_THUNKS(glDrawTextureNV, (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1), (texture, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1))
+GEN_THUNKS(glDrawTexxOES, (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height), (x, y, z, width, height))
+GEN_THUNKS(glDrawTexxvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glDrawTransformFeedback, (GLenum mode, GLuint id), (mode, id))
+GEN_THUNKS(glDrawTransformFeedbackEXT, (GLenum mode, GLuint id), (mode, id))
+GEN_THUNKS(glDrawTransformFeedbackInstanced, (GLenum mode, GLuint id, GLsizei instancecount), (mode, id, instancecount))
+GEN_THUNKS(glDrawTransformFeedbackInstancedEXT, (GLenum mode, GLuint id, GLsizei instancecount), (mode, id, instancecount))
+GEN_THUNKS(glDrawTransformFeedbackNV, (GLenum mode, GLuint id), (mode, id))
+GEN_THUNKS(glDrawTransformFeedbackStream, (GLenum mode, GLuint id, GLuint stream), (mode, id, stream))
+GEN_THUNKS(glDrawTransformFeedbackStreamInstanced, (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount), (mode, id, stream, instancecount))
+GEN_THUNKS(glDrawVkImageNV, (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1), (vkImage, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1))
+GEN_THUNKS(glEGLImageTargetRenderbufferStorageOES, (GLenum target, GLeglImageOES image), (target, image))
+GEN_THUNKS(glEGLImageTargetTexStorageEXT, (GLenum target, GLeglImageOES image, const GLint* attrib_list), (target, image, attrib_list))
+GEN_THUNKS(glEGLImageTargetTexture2DOES, (GLenum target, GLeglImageOES image), (target, image))
+GEN_THUNKS(glEGLImageTargetTextureStorageEXT, (GLuint texture, GLeglImageOES image, const GLint* attrib_list), (texture, image, attrib_list))
+GEN_THUNKS(glEdgeFlag, (GLboolean flag), (flag))
+GEN_THUNKS(glEdgeFlagFormatNV, (GLsizei stride), (stride))
+GEN_THUNKS(glEdgeFlagPointer, (GLsizei stride, const void * pointer), (stride, pointer))
+GEN_THUNKS(glEdgeFlagPointerEXT, (GLsizei stride, GLsizei count, const GLboolean * pointer), (stride, count, pointer))
+GEN_THUNKS(glEdgeFlagPointerListIBM, (GLint stride, const GLboolean ** pointer, GLint ptrstride), (stride, pointer, ptrstride))
+GEN_THUNKS(glEdgeFlagv, (const GLboolean * flag), (flag))
+GEN_THUNKS(glElementPointerAPPLE, (GLenum type, const void * pointer), (type, pointer))
+GEN_THUNKS(glElementPointerATI, (GLenum type, const void * pointer), (type, pointer))
+GEN_THUNKS(glEnable, (GLenum cap), (cap))
+GEN_THUNKS(glEnableClientState, (GLenum array), (array))
+GEN_THUNKS(glEnableClientStateIndexedEXT, (GLenum array, GLuint index), (array, index))
+GEN_THUNKS(glEnableClientStateiEXT, (GLenum array, GLuint index), (array, index))
+GEN_THUNKS(glEnableDriverControlQCOM, (GLuint driverControl), (driverControl))
+GEN_THUNKS(glEnableIndexedEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEnableVariantClientStateEXT, (GLuint id), (id))
+GEN_THUNKS(glEnableVertexArrayAttrib, (GLuint vaobj, GLuint index), (vaobj, index))
+GEN_THUNKS(glEnableVertexArrayAttribEXT, (GLuint vaobj, GLuint index), (vaobj, index))
+GEN_THUNKS(glEnableVertexArrayEXT, (GLuint vaobj, GLenum array), (vaobj, array))
+GEN_THUNKS(glEnableVertexAttribAPPLE, (GLuint index, GLenum pname), (index, pname))
+GEN_THUNKS(glEnableVertexAttribArray, (GLuint index), (index))
+GEN_THUNKS(glEnableVertexAttribArrayARB, (GLuint index), (index))
+GEN_THUNKS(glEnablei, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEnableiEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEnableiNV, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEnableiOES, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEnd_unwrapped, (void), ())
+GEN_THUNKS(glEndConditionalRender, (void), ())
+GEN_THUNKS(glEndConditionalRenderNV, (void), ())
+GEN_THUNKS(glEndConditionalRenderNVX, (void), ())
+GEN_THUNKS(glEndFragmentShaderATI, (void), ())
+GEN_THUNKS(glEndList, (void), ())
+GEN_THUNKS(glEndOcclusionQueryNV, (void), ())
+GEN_THUNKS(glEndPerfMonitorAMD, (GLuint monitor), (monitor))
+GEN_THUNKS(glEndPerfQueryINTEL, (GLuint queryHandle), (queryHandle))
+GEN_THUNKS(glEndQuery, (GLenum target), (target))
+GEN_THUNKS(glEndQueryARB, (GLenum target), (target))
+GEN_THUNKS(glEndQueryEXT, (GLenum target), (target))
+GEN_THUNKS(glEndQueryIndexed, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS(glEndTilingQCOM, (GLbitfield preserveMask), (preserveMask))
+GEN_THUNKS(glEndTransformFeedback, (void), ())
+GEN_THUNKS(glEndTransformFeedbackEXT, (void), ())
+GEN_THUNKS(glEndTransformFeedbackNV, (void), ())
+GEN_THUNKS(glEndVertexShaderEXT, (void), ())
+GEN_THUNKS(glEndVideoCaptureNV, (GLuint video_capture_slot), (video_capture_slot))
+GEN_THUNKS(glEvalCoord1d, (GLdouble u), (u))
+GEN_THUNKS(glEvalCoord1dv, (const GLdouble * u), (u))
+GEN_THUNKS(glEvalCoord1f, (GLfloat u), (u))
+GEN_THUNKS(glEvalCoord1fv, (const GLfloat * u), (u))
+GEN_THUNKS(glEvalCoord1xOES, (GLfixed u), (u))
+GEN_THUNKS(glEvalCoord1xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glEvalCoord2d, (GLdouble u, GLdouble v), (u, v))
+GEN_THUNKS(glEvalCoord2dv, (const GLdouble * u), (u))
+GEN_THUNKS(glEvalCoord2f, (GLfloat u, GLfloat v), (u, v))
+GEN_THUNKS(glEvalCoord2fv, (const GLfloat * u), (u))
+GEN_THUNKS(glEvalCoord2xOES, (GLfixed u, GLfixed v), (u, v))
+GEN_THUNKS(glEvalCoord2xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glEvalMapsNV, (GLenum target, GLenum mode), (target, mode))
+GEN_THUNKS(glEvalMesh1, (GLenum mode, GLint i1, GLint i2), (mode, i1, i2))
+GEN_THUNKS(glEvalMesh2, (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2), (mode, i1, i2, j1, j2))
+GEN_THUNKS(glEvalPoint1, (GLint i), (i))
+GEN_THUNKS(glEvalPoint2, (GLint i, GLint j), (i, j))
+GEN_THUNKS(glEvaluateDepthValuesARB, (void), ())
+GEN_THUNKS(glExecuteProgramNV, (GLenum target, GLuint id, const GLfloat * params), (target, id, params))
+GEN_THUNKS(glExtGetBufferPointervQCOM, (GLenum target, void ** params), (target, params))
+GEN_THUNKS(glExtGetBuffersQCOM, (GLuint * buffers, GLint maxBuffers, GLint * numBuffers), (buffers, maxBuffers, numBuffers))
+GEN_THUNKS(glExtGetFramebuffersQCOM, (GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers), (framebuffers, maxFramebuffers, numFramebuffers))
+GEN_THUNKS(glExtGetProgramBinarySourceQCOM, (GLuint program, GLenum shadertype, GLchar * source, GLint * length), (program, shadertype, source, length))
+GEN_THUNKS(glExtGetProgramsQCOM, (GLuint * programs, GLint maxPrograms, GLint * numPrograms), (programs, maxPrograms, numPrograms))
+GEN_THUNKS(glExtGetRenderbuffersQCOM, (GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers), (renderbuffers, maxRenderbuffers, numRenderbuffers))
+GEN_THUNKS(glExtGetShadersQCOM, (GLuint * shaders, GLint maxShaders, GLint * numShaders), (shaders, maxShaders, numShaders))
+GEN_THUNKS(glExtGetTexLevelParameterivQCOM, (GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params), (texture, face, level, pname, params))
+GEN_THUNKS(glExtGetTexSubImageQCOM, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels))
+GEN_THUNKS(glExtGetTexturesQCOM, (GLuint * textures, GLint maxTextures, GLint * numTextures), (textures, maxTextures, numTextures))
+GEN_THUNKS_RET(GLboolean, glExtIsProgramBinaryQCOM, (GLuint program), (program))
+GEN_THUNKS(glExtTexObjectStateOverrideiQCOM, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glExtractComponentEXT, (GLuint res, GLuint src, GLuint num), (res, src, num))
+GEN_THUNKS(glFeedbackBuffer, (GLsizei size, GLenum type, GLfloat * buffer), (size, type, buffer))
+GEN_THUNKS(glFeedbackBufferxOES, (GLsizei n, GLenum type, const GLfixed * buffer), (n, type, buffer))
+GEN_THUNKS_RET(GLsync, glFenceSync, (GLenum condition, GLbitfield flags), (condition, flags))
+GEN_THUNKS_RET(GLsync, glFenceSyncAPPLE, (GLenum condition, GLbitfield flags), (condition, flags))
+GEN_THUNKS(glFinalCombinerInputNV, (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage), (variable, input, mapping, componentUsage))
+GEN_THUNKS(glFinish, (void), ())
+GEN_THUNKS_RET(GLint, glFinishAsyncSGIX, (GLuint * markerp), (markerp))
+GEN_THUNKS(glFinishFenceAPPLE, (GLuint fence), (fence))
+GEN_THUNKS(glFinishFenceNV, (GLuint fence), (fence))
+GEN_THUNKS(glFinishObjectAPPLE, (GLenum object, GLint name), (object, name))
+GEN_THUNKS(glFinishTextureSUNX, (void), ())
+GEN_THUNKS(glFlush, (void), ())
+GEN_THUNKS(glFlushMappedBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length), (target, offset, length))
+GEN_THUNKS(glFlushMappedBufferRangeAPPLE, (GLenum target, GLintptr offset, GLsizeiptr size), (target, offset, size))
+GEN_THUNKS(glFlushMappedBufferRangeEXT, (GLenum target, GLintptr offset, GLsizeiptr length), (target, offset, length))
+GEN_THUNKS(glFlushMappedNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length))
+GEN_THUNKS(glFlushMappedNamedBufferRangeEXT, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length))
+GEN_THUNKS(glFlushPixelDataRangeNV, (GLenum target), (target))
+GEN_THUNKS(glFlushRasterSGIX, (void), ())
+GEN_THUNKS(glFlushStaticDataIBM, (GLenum target), (target))
+GEN_THUNKS(glFlushVertexArrayRangeAPPLE, (GLsizei length, void * pointer), (length, pointer))
+GEN_THUNKS(glFlushVertexArrayRangeNV, (void), ())
+GEN_THUNKS(glFogCoordFormatNV, (GLenum type, GLsizei stride), (type, stride))
+GEN_THUNKS(glFogCoordPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glFogCoordPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glFogCoordPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride))
+GEN_THUNKS(glFogCoordd, (GLdouble coord), (coord))
+GEN_THUNKS(glFogCoorddEXT, (GLdouble coord), (coord))
+GEN_THUNKS(glFogCoorddv, (const GLdouble * coord), (coord))
+GEN_THUNKS(glFogCoorddvEXT, (const GLdouble * coord), (coord))
+GEN_THUNKS(glFogCoordf, (GLfloat coord), (coord))
+GEN_THUNKS(glFogCoordfEXT, (GLfloat coord), (coord))
+GEN_THUNKS(glFogCoordfv, (const GLfloat * coord), (coord))
+GEN_THUNKS(glFogCoordfvEXT, (const GLfloat * coord), (coord))
+GEN_THUNKS(glFogCoordhNV, (GLhalfNV fog), (fog))
+GEN_THUNKS(glFogCoordhvNV, (const GLhalfNV * fog), (fog))
+GEN_THUNKS(glFogFuncSGIS, (GLsizei n, const GLfloat * points), (n, points))
+GEN_THUNKS(glFogf, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glFogfv, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glFogi, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glFogiv, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glFogx, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glFogxOES, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glFogxv, (GLenum pname, const GLfixed * param), (pname, param))
+GEN_THUNKS(glFogxvOES, (GLenum pname, const GLfixed * param), (pname, param))
+GEN_THUNKS(glFragmentColorMaterialSGIX, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glFragmentCoverageColorNV, (GLuint color), (color))
+GEN_THUNKS(glFragmentLightModelfSGIX, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glFragmentLightModelfvSGIX, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glFragmentLightModeliSGIX, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glFragmentLightModelivSGIX, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glFragmentLightfSGIX, (GLenum light, GLenum pname, GLfloat param), (light, pname, param))
+GEN_THUNKS(glFragmentLightfvSGIX, (GLenum light, GLenum pname, const GLfloat * params), (light, pname, params))
+GEN_THUNKS(glFragmentLightiSGIX, (GLenum light, GLenum pname, GLint param), (light, pname, param))
+GEN_THUNKS(glFragmentLightivSGIX, (GLenum light, GLenum pname, const GLint * params), (light, pname, params))
+GEN_THUNKS(glFragmentMaterialfSGIX, (GLenum face, GLenum pname, GLfloat param), (face, pname, param))
+GEN_THUNKS(glFragmentMaterialfvSGIX, (GLenum face, GLenum pname, const GLfloat * params), (face, pname, params))
+GEN_THUNKS(glFragmentMaterialiSGIX, (GLenum face, GLenum pname, GLint param), (face, pname, param))
+GEN_THUNKS(glFragmentMaterialivSGIX, (GLenum face, GLenum pname, const GLint * params), (face, pname, params))
+GEN_THUNKS(glFrameTerminatorGREMEDY, (void), ())
+GEN_THUNKS(glFrameZoomSGIX, (GLint factor), (factor))
+GEN_THUNKS(glFramebufferDrawBufferEXT, (GLuint framebuffer, GLenum mode), (framebuffer, mode))
+GEN_THUNKS(glFramebufferDrawBuffersEXT, (GLuint framebuffer, GLsizei n, const GLenum * bufs), (framebuffer, n, bufs))
+GEN_THUNKS(glFramebufferFetchBarrierEXT, (void), ())
+GEN_THUNKS(glFramebufferFetchBarrierQCOM, (void), ())
+GEN_THUNKS(glFramebufferFoveationConfigQCOM, (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint * providedFeatures), (framebuffer, numLayers, focalPointsPerLayer, requestedFeatures, providedFeatures))
+GEN_THUNKS(glFramebufferFoveationParametersQCOM, (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea), (framebuffer, layer, focalPoint, focalX, focalY, gainX, gainY, foveaArea))
+GEN_THUNKS(glFramebufferParameteri, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glFramebufferParameteriMESA, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glFramebufferPixelLocalStorageSizeEXT, (GLuint target, GLsizei size), (target, size))
+GEN_THUNKS(glFramebufferReadBufferEXT, (GLuint framebuffer, GLenum mode), (framebuffer, mode))
+GEN_THUNKS(glFramebufferRenderbuffer, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer))
+GEN_THUNKS(glFramebufferRenderbufferEXT, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer))
+GEN_THUNKS(glFramebufferRenderbufferOES, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (target, attachment, renderbuffertarget, renderbuffer))
+GEN_THUNKS(glFramebufferSampleLocationsfvARB, (GLenum target, GLuint start, GLsizei count, const GLfloat * v), (target, start, count, v))
+GEN_THUNKS(glFramebufferSampleLocationsfvNV, (GLenum target, GLuint start, GLsizei count, const GLfloat * v), (target, start, count, v))
+GEN_THUNKS(glFramebufferSamplePositionsfvAMD, (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat * values), (target, numsamples, pixelindex, values))
+GEN_THUNKS(glFramebufferTexture, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level))
+GEN_THUNKS(glFramebufferTexture1D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level))
+GEN_THUNKS(glFramebufferTexture1DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level))
+GEN_THUNKS(glFramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level))
+GEN_THUNKS(glFramebufferTexture2DDownsampleIMG, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint xscale, GLint yscale), (target, attachment, textarget, texture, level, xscale, yscale))
+GEN_THUNKS(glFramebufferTexture2DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level))
+GEN_THUNKS(glFramebufferTexture2DMultisampleEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples))
+GEN_THUNKS(glFramebufferTexture2DMultisampleIMG, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples))
+GEN_THUNKS(glFramebufferTexture2DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level))
+GEN_THUNKS(glFramebufferTexture3D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset))
+GEN_THUNKS(glFramebufferTexture3DEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset))
+GEN_THUNKS(glFramebufferTexture3DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset))
+GEN_THUNKS(glFramebufferTextureARB, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level))
+GEN_THUNKS(glFramebufferTextureEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level))
+GEN_THUNKS(glFramebufferTextureFaceARB, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face), (target, attachment, texture, level, face))
+GEN_THUNKS(glFramebufferTextureFaceEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face), (target, attachment, texture, level, face))
+GEN_THUNKS(glFramebufferTextureLayer, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer))
+GEN_THUNKS(glFramebufferTextureLayerARB, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer))
+GEN_THUNKS(glFramebufferTextureLayerDownsampleIMG, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer, GLint xscale, GLint yscale), (target, attachment, texture, level, layer, xscale, yscale))
+GEN_THUNKS(glFramebufferTextureLayerEXT, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer), (target, attachment, texture, level, layer))
+GEN_THUNKS(glFramebufferTextureMultisampleMultiviewOVR, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews), (target, attachment, texture, level, samples, baseViewIndex, numViews))
+GEN_THUNKS(glFramebufferTextureMultiviewOVR, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews), (target, attachment, texture, level, baseViewIndex, numViews))
+GEN_THUNKS(glFramebufferTextureOES, (GLenum target, GLenum attachment, GLuint texture, GLint level), (target, attachment, texture, level))
+GEN_THUNKS(glFreeObjectBufferATI, (GLuint buffer), (buffer))
+GEN_THUNKS(glFrontFace, (GLenum mode), (mode))
+GEN_THUNKS(glFrustum, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left, right, bottom, top, zNear, zFar))
+GEN_THUNKS(glFrustumf, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f))
+GEN_THUNKS(glFrustumfOES, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f))
+GEN_THUNKS(glFrustumx, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f))
+GEN_THUNKS(glFrustumxOES, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f))
+GEN_THUNKS_RET(GLuint, glGenAsyncMarkersSGIX, (GLsizei range), (range))
+GEN_THUNKS(glGenBuffers, (GLsizei n, GLuint * buffers), (n, buffers))
+GEN_THUNKS(glGenBuffersARB, (GLsizei n, GLuint * buffers), (n, buffers))
+GEN_THUNKS(glGenFencesAPPLE, (GLsizei n, GLuint * fences), (n, fences))
+GEN_THUNKS(glGenFencesNV, (GLsizei n, GLuint * fences), (n, fences))
+GEN_THUNKS_RET(GLuint, glGenFragmentShadersATI, (GLuint range), (range))
+GEN_THUNKS(glGenFramebuffers, (GLsizei n, GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glGenFramebuffersEXT, (GLsizei n, GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS(glGenFramebuffersOES, (GLsizei n, GLuint * framebuffers), (n, framebuffers))
+GEN_THUNKS_RET(GLuint, glGenLists, (GLsizei range), (range))
+GEN_THUNKS(glGenNamesAMD, (GLenum identifier, GLuint num, GLuint * names), (identifier, num, names))
+GEN_THUNKS(glGenOcclusionQueriesNV, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS_RET(GLuint, glGenPathsNV, (GLsizei range), (range))
+GEN_THUNKS(glGenPerfMonitorsAMD, (GLsizei n, GLuint * monitors), (n, monitors))
+GEN_THUNKS(glGenProgramPipelines, (GLsizei n, GLuint * pipelines), (n, pipelines))
+GEN_THUNKS(glGenProgramPipelinesEXT, (GLsizei n, GLuint * pipelines), (n, pipelines))
+GEN_THUNKS(glGenProgramsARB, (GLsizei n, GLuint * programs), (n, programs))
+GEN_THUNKS(glGenProgramsNV, (GLsizei n, GLuint * programs), (n, programs))
+GEN_THUNKS(glGenQueries, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glGenQueriesARB, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glGenQueriesEXT, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glGenQueryResourceTagNV, (GLsizei n, GLint * tagIds), (n, tagIds))
+GEN_THUNKS(glGenRenderbuffers, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glGenRenderbuffersEXT, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glGenRenderbuffersOES, (GLsizei n, GLuint * renderbuffers), (n, renderbuffers))
+GEN_THUNKS(glGenSamplers, (GLsizei count, GLuint * samplers), (count, samplers))
+GEN_THUNKS(glGenSemaphoresEXT, (GLsizei n, GLuint * semaphores), (n, semaphores))
+GEN_THUNKS_RET(GLuint, glGenSymbolsEXT, (GLenum datatype, GLenum storagetype, GLenum range, GLuint components), (datatype, storagetype, range, components))
+GEN_THUNKS(glGenTextures, (GLsizei n, GLuint * textures), (n, textures))
+GEN_THUNKS(glGenTexturesEXT, (GLsizei n, GLuint * textures), (n, textures))
+GEN_THUNKS(glGenTransformFeedbacks, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glGenTransformFeedbacksNV, (GLsizei n, GLuint * ids), (n, ids))
+GEN_THUNKS(glGenVertexArrays, (GLsizei n, GLuint * arrays), (n, arrays))
+GEN_THUNKS(glGenVertexArraysAPPLE, (GLsizei n, GLuint * arrays), (n, arrays))
+GEN_THUNKS(glGenVertexArraysOES, (GLsizei n, GLuint * arrays), (n, arrays))
+GEN_THUNKS_RET(GLuint, glGenVertexShadersEXT, (GLuint range), (range))
+GEN_THUNKS(glGenerateMipmap, (GLenum target), (target))
+GEN_THUNKS(glGenerateMipmapEXT, (GLenum target), (target))
+GEN_THUNKS(glGenerateMipmapOES, (GLenum target), (target))
+GEN_THUNKS(glGenerateMultiTexMipmapEXT, (GLenum texunit, GLenum target), (texunit, target))
+GEN_THUNKS(glGenerateTextureMipmap, (GLuint texture), (texture))
+GEN_THUNKS(glGenerateTextureMipmapEXT, (GLuint texture, GLenum target), (texture, target))
+GEN_THUNKS(glGetActiveAtomicCounterBufferiv, (GLuint program, GLuint bufferIndex, GLenum pname, GLint * params), (program, bufferIndex, pname, params))
+GEN_THUNKS(glGetActiveAttrib, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name))
+GEN_THUNKS(glGetActiveAttribARB, (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name), ((uintptr_t)programObj, index, maxLength, length, size, type, name))
+GEN_THUNKS(glGetActiveSubroutineName, (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name), (program, shadertype, index, bufsize, length, name))
+GEN_THUNKS(glGetActiveSubroutineUniformName, (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name), (program, shadertype, index, bufsize, length, name))
+GEN_THUNKS(glGetActiveSubroutineUniformiv, (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values), (program, shadertype, index, pname, values))
+GEN_THUNKS(glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name))
+GEN_THUNKS(glGetActiveUniformARB, (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name), ((uintptr_t)programObj, index, maxLength, length, size, type, name))
+GEN_THUNKS(glGetActiveUniformBlockName, (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName), (program, uniformBlockIndex, bufSize, length, uniformBlockName))
+GEN_THUNKS(glGetActiveUniformBlockiv, (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params), (program, uniformBlockIndex, pname, params))
+GEN_THUNKS(glGetActiveUniformName, (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName), (program, uniformIndex, bufSize, length, uniformName))
+GEN_THUNKS(glGetActiveUniformsiv, (GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params), (program, uniformCount, uniformIndices, pname, params))
+GEN_THUNKS(glGetActiveVaryingNV, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name))
+GEN_THUNKS(glGetArrayObjectfvATI, (GLenum array, GLenum pname, GLfloat * params), (array, pname, params))
+GEN_THUNKS(glGetArrayObjectivATI, (GLenum array, GLenum pname, GLint * params), (array, pname, params))
+GEN_THUNKS(glGetAttachedObjectsARB, (GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj), ((uintptr_t)containerObj, maxCount, count, obj))
+GEN_THUNKS(glGetAttachedShaders, (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders), (program, maxCount, count, shaders))
+GEN_THUNKS_RET(GLint, glGetAttribLocation, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS_RET(GLint, glGetAttribLocationARB, (GLhandleARB programObj, const GLcharARB * name), ((uintptr_t)programObj, name))
+GEN_THUNKS(glGetBooleanIndexedvEXT, (GLenum target, GLuint index, GLboolean * data), (target, index, data))
+GEN_THUNKS(glGetBooleani_v, (GLenum target, GLuint index, GLboolean * data), (target, index, data))
+GEN_THUNKS(glGetBooleanv, (GLenum pname, GLboolean * data), (pname, data))
+GEN_THUNKS(glGetBufferParameteri64v, (GLenum target, GLenum pname, GLint64 * params), (target, pname, params))
+GEN_THUNKS(glGetBufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetBufferParameterivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetBufferParameterui64vNV, (GLenum target, GLenum pname, GLuint64EXT * params), (target, pname, params))
+GEN_THUNKS(glGetBufferPointerv, (GLenum target, GLenum pname, void ** params), (target, pname, params))
+GEN_THUNKS(glGetBufferPointervARB, (GLenum target, GLenum pname, void ** params), (target, pname, params))
+GEN_THUNKS(glGetBufferPointervOES, (GLenum target, GLenum pname, void ** params), (target, pname, params))
+GEN_THUNKS(glGetBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, void * data), (target, offset, size, data))
+GEN_THUNKS(glGetBufferSubDataARB, (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data), (target, offset, size, data))
+GEN_THUNKS(glGetClipPlane, (GLenum plane, GLdouble * equation), (plane, equation))
+GEN_THUNKS(glGetClipPlanef, (GLenum plane, GLfloat * equation), (plane, equation))
+GEN_THUNKS(glGetClipPlanefOES, (GLenum plane, GLfloat * equation), (plane, equation))
+GEN_THUNKS(glGetClipPlanex, (GLenum plane, GLfixed * equation), (plane, equation))
+GEN_THUNKS(glGetClipPlanexOES, (GLenum plane, GLfixed * equation), (plane, equation))
+GEN_THUNKS(glGetColorTable, (GLenum target, GLenum format, GLenum type, void * table), (target, format, type, table))
+GEN_THUNKS(glGetColorTableEXT, (GLenum target, GLenum format, GLenum type, void * data), (target, format, type, data))
+GEN_THUNKS(glGetColorTableParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableParameterfvSGI, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableParameterivSGI, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetColorTableSGI, (GLenum target, GLenum format, GLenum type, void * table), (target, format, type, table))
+GEN_THUNKS(glGetCombinerInputParameterfvNV, (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params), (stage, portion, variable, pname, params))
+GEN_THUNKS(glGetCombinerInputParameterivNV, (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params), (stage, portion, variable, pname, params))
+GEN_THUNKS(glGetCombinerOutputParameterfvNV, (GLenum stage, GLenum portion, GLenum pname, GLfloat * params), (stage, portion, pname, params))
+GEN_THUNKS(glGetCombinerOutputParameterivNV, (GLenum stage, GLenum portion, GLenum pname, GLint * params), (stage, portion, pname, params))
+GEN_THUNKS(glGetCombinerStageParameterfvNV, (GLenum stage, GLenum pname, GLfloat * params), (stage, pname, params))
+GEN_THUNKS_RET(GLuint, glGetCommandHeaderNV, (GLenum tokenID, GLuint size), (tokenID, size))
+GEN_THUNKS(glGetCompressedMultiTexImageEXT, (GLenum texunit, GLenum target, GLint lod, void * img), (texunit, target, lod, img))
+GEN_THUNKS(glGetCompressedTexImage, (GLenum target, GLint level, void * img), (target, level, img))
+GEN_THUNKS(glGetCompressedTexImageARB, (GLenum target, GLint level, void * img), (target, level, img))
+GEN_THUNKS(glGetCompressedTextureImage, (GLuint texture, GLint level, GLsizei bufSize, void * pixels), (texture, level, bufSize, pixels))
+GEN_THUNKS(glGetCompressedTextureImageEXT, (GLuint texture, GLenum target, GLint lod, void * img), (texture, target, lod, img))
+GEN_THUNKS(glGetCompressedTextureSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels))
+GEN_THUNKS(glGetConvolutionFilter, (GLenum target, GLenum format, GLenum type, void * image), (target, format, type, image))
+GEN_THUNKS(glGetConvolutionFilterEXT, (GLenum target, GLenum format, GLenum type, void * image), (target, format, type, image))
+GEN_THUNKS(glGetConvolutionParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetConvolutionParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetConvolutionParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetConvolutionParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetConvolutionParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS(glGetCoverageModulationTableNV, (GLsizei bufsize, GLfloat * v), (bufsize, v))
+GEN_THUNKS_RET(GLuint, glGetDebugMessageLog, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog))
+GEN_THUNKS_RET(GLuint, glGetDebugMessageLogAMD, (GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message), (count, bufsize, categories, severities, ids, lengths, message))
+GEN_THUNKS_RET(GLuint, glGetDebugMessageLogARB, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog))
+GEN_THUNKS_RET(GLuint, glGetDebugMessageLogKHR, (GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog), (count, bufSize, sources, types, ids, severities, lengths, messageLog))
+GEN_THUNKS(glGetDetailTexFuncSGIS, (GLenum target, GLfloat * points), (target, points))
+GEN_THUNKS(glGetDoubleIndexedvEXT, (GLenum target, GLuint index, GLdouble * data), (target, index, data))
+GEN_THUNKS(glGetDoublei_v, (GLenum target, GLuint index, GLdouble * data), (target, index, data))
+GEN_THUNKS(glGetDoublei_vEXT, (GLenum pname, GLuint index, GLdouble * params), (pname, index, params))
+GEN_THUNKS(glGetDoublev, (GLenum pname, GLdouble * data), (pname, data))
+GEN_THUNKS(glGetDriverControlStringQCOM, (GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString), (driverControl, bufSize, length, driverControlString))
+GEN_THUNKS(glGetDriverControlsQCOM, (GLint * num, GLsizei size, GLuint * driverControls), (num, size, driverControls))
+GEN_THUNKS_RET(GLenum, glGetError, (void), ())
+GEN_THUNKS(glGetFenceivNV, (GLuint fence, GLenum pname, GLint * params), (fence, pname, params))
+GEN_THUNKS(glGetFinalCombinerInputParameterfvNV, (GLenum variable, GLenum pname, GLfloat * params), (variable, pname, params))
+GEN_THUNKS(glGetFinalCombinerInputParameterivNV, (GLenum variable, GLenum pname, GLint * params), (variable, pname, params))
+GEN_THUNKS(glGetFirstPerfQueryIdINTEL, (GLuint * queryId), (queryId))
+GEN_THUNKS(glGetFixedv, (GLenum pname, GLfixed * params), (pname, params))
+GEN_THUNKS(glGetFixedvOES, (GLenum pname, GLfixed * params), (pname, params))
+GEN_THUNKS(glGetFloatIndexedvEXT, (GLenum target, GLuint index, GLfloat * data), (target, index, data))
+GEN_THUNKS(glGetFloati_v, (GLenum target, GLuint index, GLfloat * data), (target, index, data))
+GEN_THUNKS(glGetFloati_vEXT, (GLenum pname, GLuint index, GLfloat * params), (pname, index, params))
+GEN_THUNKS(glGetFloati_vNV, (GLenum target, GLuint index, GLfloat * data), (target, index, data))
+GEN_THUNKS(glGetFloati_vOES, (GLenum target, GLuint index, GLfloat * data), (target, index, data))
+GEN_THUNKS(glGetFloatv, (GLenum pname, GLfloat * data), (pname, data))
+GEN_THUNKS(glGetFogFuncSGIS, (GLfloat * points), (points))
+GEN_THUNKS_RET(GLint, glGetFragDataIndex, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS_RET(GLint, glGetFragDataIndexEXT, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS_RET(GLint, glGetFragDataLocation, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS_RET(GLint, glGetFragDataLocationEXT, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS(glGetFragmentLightfvSGIX, (GLenum light, GLenum pname, GLfloat * params), (light, pname, params))
+GEN_THUNKS(glGetFragmentLightivSGIX, (GLenum light, GLenum pname, GLint * params), (light, pname, params))
+GEN_THUNKS(glGetFragmentMaterialfvSGIX, (GLenum face, GLenum pname, GLfloat * params), (face, pname, params))
+GEN_THUNKS(glGetFragmentMaterialivSGIX, (GLenum face, GLenum pname, GLint * params), (face, pname, params))
+GEN_THUNKS(glGetFramebufferAttachmentParameteriv, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params))
+GEN_THUNKS(glGetFramebufferAttachmentParameterivEXT, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params))
+GEN_THUNKS(glGetFramebufferAttachmentParameterivOES, (GLenum target, GLenum attachment, GLenum pname, GLint * params), (target, attachment, pname, params))
+GEN_THUNKS(glGetFramebufferParameterfvAMD, (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values), (target, pname, numsamples, pixelindex, size, values))
+GEN_THUNKS(glGetFramebufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetFramebufferParameterivEXT, (GLuint framebuffer, GLenum pname, GLint * params), (framebuffer, pname, params))
+GEN_THUNKS(glGetFramebufferParameterivMESA, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS_RET(GLsizei, glGetFramebufferPixelLocalStorageSizeEXT, (GLuint target), (target))
+GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatus, (void), ())
+GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusARB, (void), ())
+GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusEXT, (void), ())
+GEN_THUNKS_RET(GLenum, glGetGraphicsResetStatusKHR, (void), ())
+GEN_THUNKS_RET(GLhandleARB, glGetHandleARB, (GLenum pname), (pname))
+GEN_THUNKS(glGetHistogram, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values))
+GEN_THUNKS(glGetHistogramEXT, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values))
+GEN_THUNKS(glGetHistogramParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetHistogramParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetHistogramParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetHistogramParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetHistogramParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS_RET(GLuint64, glGetImageHandleARB, (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format), (texture, level, layered, layer, format))
+GEN_THUNKS_RET(GLuint64, glGetImageHandleNV, (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format), (texture, level, layered, layer, format))
+GEN_THUNKS(glGetImageTransformParameterfvHP, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetImageTransformParameterivHP, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetInfoLogARB, (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog), ((uintptr_t)obj, maxLength, length, infoLog))
+GEN_THUNKS_RET(GLint, glGetInstrumentsSGIX, (void), ())
+GEN_THUNKS(glGetInteger64i_v, (GLenum target, GLuint index, GLint64 * data), (target, index, data))
+GEN_THUNKS(glGetInteger64v, (GLenum pname, GLint64 * data), (pname, data))
+GEN_THUNKS(glGetInteger64vAPPLE, (GLenum pname, GLint64 * params), (pname, params))
+GEN_THUNKS(glGetIntegerIndexedvEXT, (GLenum target, GLuint index, GLint * data), (target, index, data))
+GEN_THUNKS(glGetIntegeri_v, (GLenum target, GLuint index, GLint * data), (target, index, data))
+GEN_THUNKS(glGetIntegeri_vEXT, (GLenum target, GLuint index, GLint * data), (target, index, data))
+GEN_THUNKS(glGetIntegerui64i_vNV, (GLenum value, GLuint index, GLuint64EXT * result), (value, index, result))
+GEN_THUNKS(glGetIntegerui64vNV, (GLenum value, GLuint64EXT * result), (value, result))
+GEN_THUNKS(glGetIntegerv, (GLenum pname, GLint * data), (pname, data))
+GEN_THUNKS(glGetInternalformatSampleivNV, (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint * params), (target, internalformat, samples, pname, bufSize, params))
+GEN_THUNKS(glGetInternalformati64v, (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params), (target, internalformat, pname, bufSize, params))
+GEN_THUNKS(glGetInternalformativ, (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params), (target, internalformat, pname, bufSize, params))
+GEN_THUNKS(glGetInvariantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data))
+GEN_THUNKS(glGetInvariantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data))
+GEN_THUNKS(glGetInvariantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data))
+GEN_THUNKS(glGetLightfv, (GLenum light, GLenum pname, GLfloat * params), (light, pname, params))
+GEN_THUNKS(glGetLightiv, (GLenum light, GLenum pname, GLint * params), (light, pname, params))
+GEN_THUNKS(glGetLightxOES, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params))
+GEN_THUNKS(glGetLightxv, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params))
+GEN_THUNKS(glGetLightxvOES, (GLenum light, GLenum pname, GLfixed * params), (light, pname, params))
+GEN_THUNKS(glGetListParameterfvSGIX, (GLuint list, GLenum pname, GLfloat * params), (list, pname, params))
+GEN_THUNKS(glGetListParameterivSGIX, (GLuint list, GLenum pname, GLint * params), (list, pname, params))
+GEN_THUNKS(glGetLocalConstantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data))
+GEN_THUNKS(glGetLocalConstantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data))
+GEN_THUNKS(glGetLocalConstantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data))
+GEN_THUNKS(glGetMapAttribParameterfvNV, (GLenum target, GLuint index, GLenum pname, GLfloat * params), (target, index, pname, params))
+GEN_THUNKS(glGetMapAttribParameterivNV, (GLenum target, GLuint index, GLenum pname, GLint * params), (target, index, pname, params))
+GEN_THUNKS(glGetMapControlPointsNV, (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points), (target, index, type, ustride, vstride, packed, points))
+GEN_THUNKS(glGetMapParameterfvNV, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetMapParameterivNV, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetMapdv, (GLenum target, GLenum query, GLdouble * v), (target, query, v))
+GEN_THUNKS(glGetMapfv, (GLenum target, GLenum query, GLfloat * v), (target, query, v))
+GEN_THUNKS(glGetMapiv, (GLenum target, GLenum query, GLint * v), (target, query, v))
+GEN_THUNKS(glGetMapxvOES, (GLenum target, GLenum query, GLfixed * v), (target, query, v))
+GEN_THUNKS(glGetMaterialfv, (GLenum face, GLenum pname, GLfloat * params), (face, pname, params))
+GEN_THUNKS(glGetMaterialiv, (GLenum face, GLenum pname, GLint * params), (face, pname, params))
+GEN_THUNKS(glGetMaterialxOES, (GLenum face, GLenum pname, GLfixed param), (face, pname, param))
+GEN_THUNKS(glGetMaterialxv, (GLenum face, GLenum pname, GLfixed * params), (face, pname, params))
+GEN_THUNKS(glGetMaterialxvOES, (GLenum face, GLenum pname, GLfixed * params), (face, pname, params))
+GEN_THUNKS(glGetMemoryObjectDetachedResourcesuivNV, (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint * params), (memory, pname, first, count, params))
+GEN_THUNKS(glGetMemoryObjectParameterivEXT, (GLuint memoryObject, GLenum pname, GLint * params), (memoryObject, pname, params))
+GEN_THUNKS(glGetMinmax, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values))
+GEN_THUNKS(glGetMinmaxEXT, (GLenum target, GLboolean reset, GLenum format, GLenum type, void * values), (target, reset, format, type, values))
+GEN_THUNKS(glGetMinmaxParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetMinmaxParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetMinmaxParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetMinmaxParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetMultiTexEnvfvEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultiTexEnvivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultiTexGendvEXT, (GLenum texunit, GLenum coord, GLenum pname, GLdouble * params), (texunit, coord, pname, params))
+GEN_THUNKS(glGetMultiTexGenfvEXT, (GLenum texunit, GLenum coord, GLenum pname, GLfloat * params), (texunit, coord, pname, params))
+GEN_THUNKS(glGetMultiTexGenivEXT, (GLenum texunit, GLenum coord, GLenum pname, GLint * params), (texunit, coord, pname, params))
+GEN_THUNKS(glGetMultiTexImageEXT, (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (texunit, target, level, format, type, pixels))
+GEN_THUNKS(glGetMultiTexLevelParameterfvEXT, (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params), (texunit, target, level, pname, params))
+GEN_THUNKS(glGetMultiTexLevelParameterivEXT, (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params), (texunit, target, level, pname, params))
+GEN_THUNKS(glGetMultiTexParameterIivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultiTexParameterIuivEXT, (GLenum texunit, GLenum target, GLenum pname, GLuint * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultiTexParameterfvEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultiTexParameterivEXT, (GLenum texunit, GLenum target, GLenum pname, GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glGetMultisamplefv, (GLenum pname, GLuint index, GLfloat * val), (pname, index, val))
+GEN_THUNKS(glGetMultisamplefvNV, (GLenum pname, GLuint index, GLfloat * val), (pname, index, val))
+GEN_THUNKS(glGetNamedBufferParameteri64v, (GLuint buffer, GLenum pname, GLint64 * params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferParameteriv, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferParameterivEXT, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferParameterui64vNV, (GLuint buffer, GLenum pname, GLuint64EXT * params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferPointerv, (GLuint buffer, GLenum pname, void ** params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferPointervEXT, (GLuint buffer, GLenum pname, void ** params), (buffer, pname, params))
+GEN_THUNKS(glGetNamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data), (buffer, offset, size, data))
+GEN_THUNKS(glGetNamedBufferSubDataEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, void * data), (buffer, offset, size, data))
+GEN_THUNKS(glGetNamedFramebufferAttachmentParameteriv, (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params), (framebuffer, attachment, pname, params))
+GEN_THUNKS(glGetNamedFramebufferAttachmentParameterivEXT, (GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params), (framebuffer, attachment, pname, params))
+GEN_THUNKS(glGetNamedFramebufferParameterfvAMD, (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat * values), (framebuffer, pname, numsamples, pixelindex, size, values))
+GEN_THUNKS(glGetNamedFramebufferParameteriv, (GLuint framebuffer, GLenum pname, GLint * param), (framebuffer, pname, param))
+GEN_THUNKS(glGetNamedFramebufferParameterivEXT, (GLuint framebuffer, GLenum pname, GLint * params), (framebuffer, pname, params))
+GEN_THUNKS(glGetNamedProgramLocalParameterIivEXT, (GLuint program, GLenum target, GLuint index, GLint * params), (program, target, index, params))
+GEN_THUNKS(glGetNamedProgramLocalParameterIuivEXT, (GLuint program, GLenum target, GLuint index, GLuint * params), (program, target, index, params))
+GEN_THUNKS(glGetNamedProgramLocalParameterdvEXT, (GLuint program, GLenum target, GLuint index, GLdouble * params), (program, target, index, params))
+GEN_THUNKS(glGetNamedProgramLocalParameterfvEXT, (GLuint program, GLenum target, GLuint index, GLfloat * params), (program, target, index, params))
+GEN_THUNKS(glGetNamedProgramStringEXT, (GLuint program, GLenum target, GLenum pname, void * string), (program, target, pname, string))
+GEN_THUNKS(glGetNamedProgramivEXT, (GLuint program, GLenum target, GLenum pname, GLint * params), (program, target, pname, params))
+GEN_THUNKS(glGetNamedRenderbufferParameteriv, (GLuint renderbuffer, GLenum pname, GLint * params), (renderbuffer, pname, params))
+GEN_THUNKS(glGetNamedRenderbufferParameterivEXT, (GLuint renderbuffer, GLenum pname, GLint * params), (renderbuffer, pname, params))
+GEN_THUNKS(glGetNamedStringARB, (GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string), (namelen, name, bufSize, stringlen, string))
+GEN_THUNKS(glGetNamedStringivARB, (GLint namelen, const GLchar * name, GLenum pname, GLint * params), (namelen, name, pname, params))
+GEN_THUNKS(glGetNextPerfQueryIdINTEL, (GLuint queryId, GLuint * nextQueryId), (queryId, nextQueryId))
+GEN_THUNKS(glGetObjectBufferfvATI, (GLuint buffer, GLenum pname, GLfloat * params), (buffer, pname, params))
+GEN_THUNKS(glGetObjectBufferivATI, (GLuint buffer, GLenum pname, GLint * params), (buffer, pname, params))
+GEN_THUNKS(glGetObjectLabel, (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label), (identifier, name, bufSize, length, label))
+GEN_THUNKS(glGetObjectLabelEXT, (GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label), (type, object, bufSize, length, label))
+GEN_THUNKS(glGetObjectLabelKHR, (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label), (identifier, name, bufSize, length, label))
+GEN_THUNKS(glGetObjectParameterfvARB, (GLhandleARB obj, GLenum pname, GLfloat * params), ((uintptr_t)obj, pname, params))
+GEN_THUNKS(glGetObjectParameterivAPPLE, (GLenum objectType, GLuint name, GLenum pname, GLint * params), (objectType, name, pname, params))
+GEN_THUNKS(glGetObjectParameterivARB, (GLhandleARB obj, GLenum pname, GLint * params), ((uintptr_t)obj, pname, params))
+GEN_THUNKS(glGetObjectPtrLabel, (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label), (ptr, bufSize, length, label))
+GEN_THUNKS(glGetObjectPtrLabelKHR, (const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label), (ptr, bufSize, length, label))
+GEN_THUNKS(glGetOcclusionQueryivNV, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetOcclusionQueryuivNV, (GLuint id, GLenum pname, GLuint * params), (id, pname, params))
+GEN_THUNKS(glGetPathColorGenfvNV, (GLenum color, GLenum pname, GLfloat * value), (color, pname, value))
+GEN_THUNKS(glGetPathColorGenivNV, (GLenum color, GLenum pname, GLint * value), (color, pname, value))
+GEN_THUNKS(glGetPathCommandsNV, (GLuint path, GLubyte * commands), (path, commands))
+GEN_THUNKS(glGetPathCoordsNV, (GLuint path, GLfloat * coords), (path, coords))
+GEN_THUNKS(glGetPathDashArrayNV, (GLuint path, GLfloat * dashArray), (path, dashArray))
+GEN_THUNKS_RET(GLfloat, glGetPathLengthNV, (GLuint path, GLsizei startSegment, GLsizei numSegments), (path, startSegment, numSegments))
+GEN_THUNKS(glGetPathMetricRangeNV, (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics), (metricQueryMask, firstPathName, numPaths, stride, metrics))
+GEN_THUNKS(glGetPathMetricsNV, (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics), (metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics))
+GEN_THUNKS(glGetPathParameterfvNV, (GLuint path, GLenum pname, GLfloat * value), (path, pname, value))
+GEN_THUNKS(glGetPathParameterivNV, (GLuint path, GLenum pname, GLint * value), (path, pname, value))
+GEN_THUNKS(glGetPathSpacingNV, (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing), (pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing))
+GEN_THUNKS(glGetPathTexGenfvNV, (GLenum texCoordSet, GLenum pname, GLfloat * value), (texCoordSet, pname, value))
+GEN_THUNKS(glGetPathTexGenivNV, (GLenum texCoordSet, GLenum pname, GLint * value), (texCoordSet, pname, value))
+GEN_THUNKS(glGetPerfCounterInfoINTEL, (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue), (queryId, counterId, counterNameLength, counterName, counterDescLength, counterDesc, counterOffset, counterDataSize, counterTypeEnum, counterDataTypeEnum, rawCounterMaxValue))
+GEN_THUNKS(glGetPerfMonitorCounterDataAMD, (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten), (monitor, pname, dataSize, data, bytesWritten))
+GEN_THUNKS(glGetPerfMonitorCounterInfoAMD, (GLuint group, GLuint counter, GLenum pname, void * data), (group, counter, pname, data))
+GEN_THUNKS(glGetPerfMonitorCounterStringAMD, (GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString), (group, counter, bufSize, length, counterString))
+GEN_THUNKS(glGetPerfMonitorCountersAMD, (GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters), (group, numCounters, maxActiveCounters, counterSize, counters))
+GEN_THUNKS(glGetPerfMonitorGroupStringAMD, (GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString), (group, bufSize, length, groupString))
+GEN_THUNKS(glGetPerfMonitorGroupsAMD, (GLint * numGroups, GLsizei groupsSize, GLuint * groups), (numGroups, groupsSize, groups))
+GEN_THUNKS(glGetPerfQueryDataINTEL, (GLuint queryHandle, GLuint flags, GLsizei dataSize, void * data, GLuint * bytesWritten), (queryHandle, flags, dataSize, data, bytesWritten))
+GEN_THUNKS(glGetPerfQueryIdByNameINTEL, (GLchar * queryName, GLuint * queryId), (queryName, queryId))
+GEN_THUNKS(glGetPerfQueryInfoINTEL, (GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask), (queryId, queryNameLength, queryName, dataSize, noCounters, noInstances, capsMask))
+GEN_THUNKS(glGetPixelMapfv, (GLenum map, GLfloat * values), (map, values))
+GEN_THUNKS(glGetPixelMapuiv, (GLenum map, GLuint * values), (map, values))
+GEN_THUNKS(glGetPixelMapusv, (GLenum map, GLushort * values), (map, values))
+GEN_THUNKS(glGetPixelMapxv, (GLenum map, GLint size, GLfixed * values), (map, size, values))
+GEN_THUNKS(glGetPixelTexGenParameterfvSGIS, (GLenum pname, GLfloat * params), (pname, params))
+GEN_THUNKS(glGetPixelTexGenParameterivSGIS, (GLenum pname, GLint * params), (pname, params))
+GEN_THUNKS(glGetPixelTransformParameterfvEXT, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetPixelTransformParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetPointerIndexedvEXT, (GLenum target, GLuint index, void ** data), (target, index, data))
+GEN_THUNKS(glGetPointeri_vEXT, (GLenum pname, GLuint index, void ** params), (pname, index, params))
+GEN_THUNKS(glGetPointerv, (GLenum pname, void ** params), (pname, params))
+GEN_THUNKS(glGetPointervEXT, (GLenum pname, void ** params), (pname, params))
+GEN_THUNKS(glGetPointervKHR, (GLenum pname, void ** params), (pname, params))
+GEN_THUNKS(glGetPolygonStipple, (GLubyte * mask), (mask))
+GEN_THUNKS(glGetProgramBinary, (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary), (program, bufSize, length, binaryFormat, binary))
+GEN_THUNKS(glGetProgramBinaryOES, (GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary), (program, bufSize, length, binaryFormat, binary))
+GEN_THUNKS(glGetProgramEnvParameterIivNV, (GLenum target, GLuint index, GLint * params), (target, index, params))
+GEN_THUNKS(glGetProgramEnvParameterIuivNV, (GLenum target, GLuint index, GLuint * params), (target, index, params))
+GEN_THUNKS(glGetProgramEnvParameterdvARB, (GLenum target, GLuint index, GLdouble * params), (target, index, params))
+GEN_THUNKS(glGetProgramEnvParameterfvARB, (GLenum target, GLuint index, GLfloat * params), (target, index, params))
+GEN_THUNKS(glGetProgramInfoLog, (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (program, bufSize, length, infoLog))
+GEN_THUNKS(glGetProgramInterfaceiv, (GLuint program, GLenum programInterface, GLenum pname, GLint * params), (program, programInterface, pname, params))
+GEN_THUNKS(glGetProgramLocalParameterIivNV, (GLenum target, GLuint index, GLint * params), (target, index, params))
+GEN_THUNKS(glGetProgramLocalParameterIuivNV, (GLenum target, GLuint index, GLuint * params), (target, index, params))
+GEN_THUNKS(glGetProgramLocalParameterdvARB, (GLenum target, GLuint index, GLdouble * params), (target, index, params))
+GEN_THUNKS(glGetProgramLocalParameterfvARB, (GLenum target, GLuint index, GLfloat * params), (target, index, params))
+GEN_THUNKS(glGetProgramNamedParameterdvNV, (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params), (id, len, name, params))
+GEN_THUNKS(glGetProgramNamedParameterfvNV, (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params), (id, len, name, params))
+GEN_THUNKS(glGetProgramParameterdvNV, (GLenum target, GLuint index, GLenum pname, GLdouble * params), (target, index, pname, params))
+GEN_THUNKS(glGetProgramParameterfvNV, (GLenum target, GLuint index, GLenum pname, GLfloat * params), (target, index, pname, params))
+GEN_THUNKS(glGetProgramPipelineInfoLog, (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (pipeline, bufSize, length, infoLog))
+GEN_THUNKS(glGetProgramPipelineInfoLogEXT, (GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (pipeline, bufSize, length, infoLog))
+GEN_THUNKS(glGetProgramPipelineiv, (GLuint pipeline, GLenum pname, GLint * params), (pipeline, pname, params))
+GEN_THUNKS(glGetProgramPipelineivEXT, (GLuint pipeline, GLenum pname, GLint * params), (pipeline, pname, params))
+GEN_THUNKS_RET(GLuint, glGetProgramResourceIndex, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name))
+GEN_THUNKS_RET(GLint, glGetProgramResourceLocation, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name))
+GEN_THUNKS_RET(GLint, glGetProgramResourceLocationIndex, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name))
+GEN_THUNKS_RET(GLint, glGetProgramResourceLocationIndexEXT, (GLuint program, GLenum programInterface, const GLchar * name), (program, programInterface, name))
+GEN_THUNKS(glGetProgramResourceName, (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name), (program, programInterface, index, bufSize, length, name))
+GEN_THUNKS(glGetProgramResourcefvNV, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLfloat * params), (program, programInterface, index, propCount, props, bufSize, length, params))
+GEN_THUNKS(glGetProgramResourceiv, (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params), (program, programInterface, index, propCount, props, bufSize, length, params))
+GEN_THUNKS(glGetProgramStageiv, (GLuint program, GLenum shadertype, GLenum pname, GLint * values), (program, shadertype, pname, values))
+GEN_THUNKS(glGetProgramStringARB, (GLenum target, GLenum pname, void * string), (target, pname, string))
+GEN_THUNKS(glGetProgramStringNV, (GLuint id, GLenum pname, GLubyte * program), (id, pname, program))
+GEN_THUNKS(glGetProgramSubroutineParameteruivNV, (GLenum target, GLuint index, GLuint * param), (target, index, param))
+GEN_THUNKS(glGetProgramiv, (GLuint program, GLenum pname, GLint * params), (program, pname, params))
+GEN_THUNKS(glGetProgramivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetProgramivNV, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryBufferObjecti64v, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset))
+GEN_THUNKS(glGetQueryBufferObjectiv, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset))
+GEN_THUNKS(glGetQueryBufferObjectui64v, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset))
+GEN_THUNKS(glGetQueryBufferObjectuiv, (GLuint id, GLuint buffer, GLenum pname, GLintptr offset), (id, buffer, pname, offset))
+GEN_THUNKS(glGetQueryIndexediv, (GLenum target, GLuint index, GLenum pname, GLint * params), (target, index, pname, params))
+GEN_THUNKS(glGetQueryObjecti64v, (GLuint id, GLenum pname, GLint64 * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjecti64vEXT, (GLuint id, GLenum pname, GLint64 * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectiv, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectivARB, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectivEXT, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectui64v, (GLuint id, GLenum pname, GLuint64 * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectui64vEXT, (GLuint id, GLenum pname, GLuint64 * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectuiv, (GLuint id, GLenum pname, GLuint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectuivARB, (GLuint id, GLenum pname, GLuint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryObjectuivEXT, (GLuint id, GLenum pname, GLuint * params), (id, pname, params))
+GEN_THUNKS(glGetQueryiv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetQueryivARB, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetQueryivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetRenderbufferParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetRenderbufferParameterivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetRenderbufferParameterivOES, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetSamplerParameterIiv, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterIivEXT, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterIivOES, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterIuiv, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterIuivEXT, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterIuivOES, (GLuint sampler, GLenum pname, GLuint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameterfv, (GLuint sampler, GLenum pname, GLfloat * params), (sampler, pname, params))
+GEN_THUNKS(glGetSamplerParameteriv, (GLuint sampler, GLenum pname, GLint * params), (sampler, pname, params))
+GEN_THUNKS(glGetSemaphoreParameterui64vEXT, (GLuint semaphore, GLenum pname, GLuint64 * params), (semaphore, pname, params))
+GEN_THUNKS(glGetSeparableFilter, (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span), (target, format, type, row, column, span))
+GEN_THUNKS(glGetSeparableFilterEXT, (GLenum target, GLenum format, GLenum type, void * row, void * column, void * span), (target, format, type, row, column, span))
+GEN_THUNKS(glGetShaderInfoLog, (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog), (shader, bufSize, length, infoLog))
+GEN_THUNKS(glGetShaderPrecisionFormat, (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision), (shadertype, precisiontype, range, precision))
+GEN_THUNKS(glGetShaderSource, (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source), (shader, bufSize, length, source))
+GEN_THUNKS(glGetShaderSourceARB, (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source), ((uintptr_t)obj, maxLength, length, source))
+GEN_THUNKS(glGetShaderiv, (GLuint shader, GLenum pname, GLint * params), (shader, pname, params))
+GEN_THUNKS(glGetShadingRateImagePaletteNV, (GLuint viewport, GLuint entry, GLenum * rate), (viewport, entry, rate))
+GEN_THUNKS(glGetShadingRateSampleLocationivNV, (GLenum rate, GLuint samples, GLuint index, GLint * location), (rate, samples, index, location))
+GEN_THUNKS(glGetSharpenTexFuncSGIS, (GLenum target, GLfloat * points), (target, points))
+GEN_THUNKS_RET(GLushort, glGetStageIndexNV, (GLenum shadertype), (shadertype))
+GEN_THUNKS_RET(const GLubyte *, glGetString, (GLenum name), (name))
+GEN_THUNKS_RET(const GLubyte *, glGetStringi, (GLenum name, GLuint index), (name, index))
+GEN_THUNKS_RET(GLuint, glGetSubroutineIndex, (GLuint program, GLenum shadertype, const GLchar * name), (program, shadertype, name))
+GEN_THUNKS_RET(GLint, glGetSubroutineUniformLocation, (GLuint program, GLenum shadertype, const GLchar * name), (program, shadertype, name))
+GEN_THUNKS(glGetSynciv, (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (sync, pname, bufSize, length, values))
+GEN_THUNKS(glGetSyncivAPPLE, (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (sync, pname, bufSize, length, values))
+GEN_THUNKS(glGetTexBumpParameterfvATI, (GLenum pname, GLfloat * param), (pname, param))
+GEN_THUNKS(glGetTexBumpParameterivATI, (GLenum pname, GLint * param), (pname, param))
+GEN_THUNKS(glGetTexEnvfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetTexEnviv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetTexEnvxv, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS(glGetTexEnvxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS(glGetTexFilterFuncSGIS, (GLenum target, GLenum filter, GLfloat * weights), (target, filter, weights))
+GEN_THUNKS(glGetTexGendv, (GLenum coord, GLenum pname, GLdouble * params), (coord, pname, params))
+GEN_THUNKS(glGetTexGenfv, (GLenum coord, GLenum pname, GLfloat * params), (coord, pname, params))
+GEN_THUNKS(glGetTexGenfvOES, (GLenum coord, GLenum pname, GLfloat * params), (coord, pname, params))
+GEN_THUNKS(glGetTexGeniv, (GLenum coord, GLenum pname, GLint * params), (coord, pname, params))
+GEN_THUNKS(glGetTexGenivOES, (GLenum coord, GLenum pname, GLint * params), (coord, pname, params))
+GEN_THUNKS(glGetTexGenxvOES, (GLenum coord, GLenum pname, GLfixed * params), (coord, pname, params))
+GEN_THUNKS(glGetTexImage, (GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (target, level, format, type, pixels))
+GEN_THUNKS(glGetTexLevelParameterfv, (GLenum target, GLint level, GLenum pname, GLfloat * params), (target, level, pname, params))
+GEN_THUNKS(glGetTexLevelParameteriv, (GLenum target, GLint level, GLenum pname, GLint * params), (target, level, pname, params))
+GEN_THUNKS(glGetTexLevelParameterxvOES, (GLenum target, GLint level, GLenum pname, GLfixed * params), (target, level, pname, params))
+GEN_THUNKS(glGetTexParameterIiv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterIivEXT, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterIivOES, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterIuiv, (GLenum target, GLenum pname, GLuint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterIuivEXT, (GLenum target, GLenum pname, GLuint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterIuivOES, (GLenum target, GLenum pname, GLuint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterPointervAPPLE, (GLenum target, GLenum pname, void ** params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterfv, (GLenum target, GLenum pname, GLfloat * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameteriv, (GLenum target, GLenum pname, GLint * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterxv, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS(glGetTexParameterxvOES, (GLenum target, GLenum pname, GLfixed * params), (target, pname, params))
+GEN_THUNKS_RET(GLuint64, glGetTextureHandleARB, (GLuint texture), (texture))
+GEN_THUNKS_RET(GLuint64, glGetTextureHandleIMG, (GLuint texture), (texture))
+GEN_THUNKS_RET(GLuint64, glGetTextureHandleNV, (GLuint texture), (texture))
+GEN_THUNKS(glGetTextureImage, (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (texture, level, format, type, bufSize, pixels))
+GEN_THUNKS(glGetTextureImageEXT, (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels), (texture, target, level, format, type, pixels))
+GEN_THUNKS(glGetTextureLevelParameterfv, (GLuint texture, GLint level, GLenum pname, GLfloat * params), (texture, level, pname, params))
+GEN_THUNKS(glGetTextureLevelParameterfvEXT, (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params), (texture, target, level, pname, params))
+GEN_THUNKS(glGetTextureLevelParameteriv, (GLuint texture, GLint level, GLenum pname, GLint * params), (texture, level, pname, params))
+GEN_THUNKS(glGetTextureLevelParameterivEXT, (GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params), (texture, target, level, pname, params))
+GEN_THUNKS(glGetTextureParameterIiv, (GLuint texture, GLenum pname, GLint * params), (texture, pname, params))
+GEN_THUNKS(glGetTextureParameterIivEXT, (GLuint texture, GLenum target, GLenum pname, GLint * params), (texture, target, pname, params))
+GEN_THUNKS(glGetTextureParameterIuiv, (GLuint texture, GLenum pname, GLuint * params), (texture, pname, params))
+GEN_THUNKS(glGetTextureParameterIuivEXT, (GLuint texture, GLenum target, GLenum pname, GLuint * params), (texture, target, pname, params))
+GEN_THUNKS(glGetTextureParameterfv, (GLuint texture, GLenum pname, GLfloat * params), (texture, pname, params))
+GEN_THUNKS(glGetTextureParameterfvEXT, (GLuint texture, GLenum target, GLenum pname, GLfloat * params), (texture, target, pname, params))
+GEN_THUNKS(glGetTextureParameteriv, (GLuint texture, GLenum pname, GLint * params), (texture, pname, params))
+GEN_THUNKS(glGetTextureParameterivEXT, (GLuint texture, GLenum target, GLenum pname, GLint * params), (texture, target, pname, params))
+GEN_THUNKS_RET(GLuint64, glGetTextureSamplerHandleARB, (GLuint texture, GLuint sampler), (texture, sampler))
+GEN_THUNKS_RET(GLuint64, glGetTextureSamplerHandleIMG, (GLuint texture, GLuint sampler), (texture, sampler))
+GEN_THUNKS_RET(GLuint64, glGetTextureSamplerHandleNV, (GLuint texture, GLuint sampler), (texture, sampler))
+GEN_THUNKS(glGetTextureSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels))
+GEN_THUNKS(glGetTrackMatrixivNV, (GLenum target, GLuint address, GLenum pname, GLint * params), (target, address, pname, params))
+GEN_THUNKS(glGetTransformFeedbackVarying, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name))
+GEN_THUNKS(glGetTransformFeedbackVaryingEXT, (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name), (program, index, bufSize, length, size, type, name))
+GEN_THUNKS(glGetTransformFeedbackVaryingNV, (GLuint program, GLuint index, GLint * location), (program, index, location))
+GEN_THUNKS(glGetTransformFeedbacki64_v, (GLuint xfb, GLenum pname, GLuint index, GLint64 * param), (xfb, pname, index, param))
+GEN_THUNKS(glGetTransformFeedbacki_v, (GLuint xfb, GLenum pname, GLuint index, GLint * param), (xfb, pname, index, param))
+GEN_THUNKS(glGetTransformFeedbackiv, (GLuint xfb, GLenum pname, GLint * param), (xfb, pname, param))
+GEN_THUNKS(glGetTranslatedShaderSourceANGLE, (GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source), (shader, bufsize, length, source))
+GEN_THUNKS_RET(GLuint, glGetUniformBlockIndex, (GLuint program, const GLchar * uniformBlockName), (program, uniformBlockName))
+GEN_THUNKS_RET(GLint, glGetUniformBufferSizeEXT, (GLuint program, GLint location), (program, location))
+GEN_THUNKS(glGetUniformIndices, (GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices), (program, uniformCount, uniformNames, uniformIndices))
+GEN_THUNKS_RET(GLint, glGetUniformLocation, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS_RET(GLint, glGetUniformLocationARB, (GLhandleARB programObj, const GLcharARB * name), ((uintptr_t)programObj, name))
+GEN_THUNKS_RET(GLintptr, glGetUniformOffsetEXT, (GLuint program, GLint location), (program, location))
+GEN_THUNKS(glGetUniformSubroutineuiv, (GLenum shadertype, GLint location, GLuint * params), (shadertype, location, params))
+GEN_THUNKS(glGetUniformdv, (GLuint program, GLint location, GLdouble * params), (program, location, params))
+GEN_THUNKS(glGetUniformfv, (GLuint program, GLint location, GLfloat * params), (program, location, params))
+GEN_THUNKS(glGetUniformfvARB, (GLhandleARB programObj, GLint location, GLfloat * params), ((uintptr_t)programObj, location, params))
+GEN_THUNKS(glGetUniformi64vARB, (GLuint program, GLint location, GLint64 * params), (program, location, params))
+GEN_THUNKS(glGetUniformi64vNV, (GLuint program, GLint location, GLint64EXT * params), (program, location, params))
+GEN_THUNKS(glGetUniformiv, (GLuint program, GLint location, GLint * params), (program, location, params))
+GEN_THUNKS(glGetUniformivARB, (GLhandleARB programObj, GLint location, GLint * params), ((uintptr_t)programObj, location, params))
+GEN_THUNKS(glGetUniformui64vARB, (GLuint program, GLint location, GLuint64 * params), (program, location, params))
+GEN_THUNKS(glGetUniformui64vNV, (GLuint program, GLint location, GLuint64EXT * params), (program, location, params))
+GEN_THUNKS(glGetUniformuiv, (GLuint program, GLint location, GLuint * params), (program, location, params))
+GEN_THUNKS(glGetUniformuivEXT, (GLuint program, GLint location, GLuint * params), (program, location, params))
+GEN_THUNKS(glGetUnsignedBytei_vEXT, (GLenum target, GLuint index, GLubyte * data), (target, index, data))
+GEN_THUNKS(glGetUnsignedBytevEXT, (GLenum pname, GLubyte * data), (pname, data))
+GEN_THUNKS(glGetVariantArrayObjectfvATI, (GLuint id, GLenum pname, GLfloat * params), (id, pname, params))
+GEN_THUNKS(glGetVariantArrayObjectivATI, (GLuint id, GLenum pname, GLint * params), (id, pname, params))
+GEN_THUNKS(glGetVariantBooleanvEXT, (GLuint id, GLenum value, GLboolean * data), (id, value, data))
+GEN_THUNKS(glGetVariantFloatvEXT, (GLuint id, GLenum value, GLfloat * data), (id, value, data))
+GEN_THUNKS(glGetVariantIntegervEXT, (GLuint id, GLenum value, GLint * data), (id, value, data))
+GEN_THUNKS(glGetVariantPointervEXT, (GLuint id, GLenum value, void ** data), (id, value, data))
+GEN_THUNKS_RET(GLint, glGetVaryingLocationNV, (GLuint program, const GLchar * name), (program, name))
+GEN_THUNKS(glGetVertexArrayIndexed64iv, (GLuint vaobj, GLuint index, GLenum pname, GLint64 * param), (vaobj, index, pname, param))
+GEN_THUNKS(glGetVertexArrayIndexediv, (GLuint vaobj, GLuint index, GLenum pname, GLint * param), (vaobj, index, pname, param))
+GEN_THUNKS(glGetVertexArrayIntegeri_vEXT, (GLuint vaobj, GLuint index, GLenum pname, GLint * param), (vaobj, index, pname, param))
+GEN_THUNKS(glGetVertexArrayIntegervEXT, (GLuint vaobj, GLenum pname, GLint * param), (vaobj, pname, param))
+GEN_THUNKS(glGetVertexArrayPointeri_vEXT, (GLuint vaobj, GLuint index, GLenum pname, void ** param), (vaobj, index, pname, param))
+GEN_THUNKS(glGetVertexArrayPointervEXT, (GLuint vaobj, GLenum pname, void ** param), (vaobj, pname, param))
+GEN_THUNKS(glGetVertexArrayiv, (GLuint vaobj, GLenum pname, GLint * param), (vaobj, pname, param))
+GEN_THUNKS(glGetVertexAttribArrayObjectfvATI, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribArrayObjectivATI, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribIiv, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribIivEXT, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribIuiv, (GLuint index, GLenum pname, GLuint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribIuivEXT, (GLuint index, GLenum pname, GLuint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribLdv, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribLdvEXT, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribLi64vNV, (GLuint index, GLenum pname, GLint64EXT * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribLui64vARB, (GLuint index, GLenum pname, GLuint64EXT * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribLui64vNV, (GLuint index, GLenum pname, GLuint64EXT * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribPointerv, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer))
+GEN_THUNKS(glGetVertexAttribPointervARB, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer))
+GEN_THUNKS(glGetVertexAttribPointervNV, (GLuint index, GLenum pname, void ** pointer), (index, pname, pointer))
+GEN_THUNKS(glGetVertexAttribdv, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribdvARB, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribdvNV, (GLuint index, GLenum pname, GLdouble * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribfv, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribfvARB, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribfvNV, (GLuint index, GLenum pname, GLfloat * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribiv, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribivARB, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVertexAttribivNV, (GLuint index, GLenum pname, GLint * params), (index, pname, params))
+GEN_THUNKS(glGetVideoCaptureStreamdvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glGetVideoCaptureStreamfvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glGetVideoCaptureStreamivNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glGetVideoCaptureivNV, (GLuint video_capture_slot, GLenum pname, GLint * params), (video_capture_slot, pname, params))
+GEN_THUNKS(glGetVideoi64vNV, (GLuint video_slot, GLenum pname, GLint64EXT * params), (video_slot, pname, params))
+GEN_THUNKS(glGetVideoivNV, (GLuint video_slot, GLenum pname, GLint * params), (video_slot, pname, params))
+GEN_THUNKS(glGetVideoui64vNV, (GLuint video_slot, GLenum pname, GLuint64EXT * params), (video_slot, pname, params))
+GEN_THUNKS(glGetVideouivNV, (GLuint video_slot, GLenum pname, GLuint * params), (video_slot, pname, params))
+GEN_THUNKS_RET(GLVULKANPROCNV, glGetVkProcAddrNV, (const GLchar * name), (name))
+GEN_THUNKS(glGetnColorTable, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table), (target, format, type, bufSize, table))
+GEN_THUNKS(glGetnColorTableARB, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table), (target, format, type, bufSize, table))
+GEN_THUNKS(glGetnCompressedTexImage, (GLenum target, GLint lod, GLsizei bufSize, void * pixels), (target, lod, bufSize, pixels))
+GEN_THUNKS(glGetnCompressedTexImageARB, (GLenum target, GLint lod, GLsizei bufSize, void * img), (target, lod, bufSize, img))
+GEN_THUNKS(glGetnConvolutionFilter, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image), (target, format, type, bufSize, image))
+GEN_THUNKS(glGetnConvolutionFilterARB, (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image), (target, format, type, bufSize, image))
+GEN_THUNKS(glGetnHistogram, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values))
+GEN_THUNKS(glGetnHistogramARB, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values))
+GEN_THUNKS(glGetnMapdv, (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMapdvARB, (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMapfv, (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMapfvARB, (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMapiv, (GLenum target, GLenum query, GLsizei bufSize, GLint * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMapivARB, (GLenum target, GLenum query, GLsizei bufSize, GLint * v), (target, query, bufSize, v))
+GEN_THUNKS(glGetnMinmax, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values))
+GEN_THUNKS(glGetnMinmaxARB, (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values), (target, reset, format, type, bufSize, values))
+GEN_THUNKS(glGetnPixelMapfv, (GLenum map, GLsizei bufSize, GLfloat * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPixelMapfvARB, (GLenum map, GLsizei bufSize, GLfloat * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPixelMapuiv, (GLenum map, GLsizei bufSize, GLuint * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPixelMapuivARB, (GLenum map, GLsizei bufSize, GLuint * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPixelMapusv, (GLenum map, GLsizei bufSize, GLushort * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPixelMapusvARB, (GLenum map, GLsizei bufSize, GLushort * values), (map, bufSize, values))
+GEN_THUNKS(glGetnPolygonStipple, (GLsizei bufSize, GLubyte * pattern), (bufSize, pattern))
+GEN_THUNKS(glGetnPolygonStippleARB, (GLsizei bufSize, GLubyte * pattern), (bufSize, pattern))
+GEN_THUNKS(glGetnSeparableFilter, (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span), (target, format, type, rowBufSize, row, columnBufSize, column, span))
+GEN_THUNKS(glGetnSeparableFilterARB, (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span), (target, format, type, rowBufSize, row, columnBufSize, column, span))
+GEN_THUNKS(glGetnTexImage, (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels), (target, level, format, type, bufSize, pixels))
+GEN_THUNKS(glGetnTexImageARB, (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img), (target, level, format, type, bufSize, img))
+GEN_THUNKS(glGetnUniformdv, (GLuint program, GLint location, GLsizei bufSize, GLdouble * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformdvARB, (GLuint program, GLint location, GLsizei bufSize, GLdouble * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformfv, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformfvARB, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformfvEXT, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformfvKHR, (GLuint program, GLint location, GLsizei bufSize, GLfloat * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformi64vARB, (GLuint program, GLint location, GLsizei bufSize, GLint64 * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformiv, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformivARB, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformivEXT, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformivKHR, (GLuint program, GLint location, GLsizei bufSize, GLint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformui64vARB, (GLuint program, GLint location, GLsizei bufSize, GLuint64 * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformuiv, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformuivARB, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGetnUniformuivKHR, (GLuint program, GLint location, GLsizei bufSize, GLuint * params), (program, location, bufSize, params))
+GEN_THUNKS(glGlobalAlphaFactorbSUN, (GLbyte factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactordSUN, (GLdouble factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactorfSUN, (GLfloat factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactoriSUN, (GLint factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactorsSUN, (GLshort factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactorubSUN, (GLubyte factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactoruiSUN, (GLuint factor), (factor))
+GEN_THUNKS(glGlobalAlphaFactorusSUN, (GLushort factor), (factor))
+GEN_THUNKS(glHint, (GLenum target, GLenum mode), (target, mode))
+GEN_THUNKS(glHintPGI, (GLenum target, GLint mode), (target, mode))
+GEN_THUNKS(glHistogram, (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink), (target, width, internalformat, sink))
+GEN_THUNKS(glHistogramEXT, (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink), (target, width, internalformat, sink))
+GEN_THUNKS(glIglooInterfaceSGIX, (GLenum pname, const void * params), (pname, params))
+GEN_THUNKS(glImageTransformParameterfHP, (GLenum target, GLenum pname, GLfloat param), (target, pname, param))
+GEN_THUNKS(glImageTransformParameterfvHP, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glImageTransformParameteriHP, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glImageTransformParameterivHP, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glImportMemoryFdEXT, (GLuint memory, GLuint64 size, GLenum handleType, GLint fd), (memory, size, handleType, fd))
+GEN_THUNKS(glImportMemoryWin32HandleEXT, (GLuint memory, GLuint64 size, GLenum handleType, void * handle), (memory, size, handleType, handle))
+GEN_THUNKS(glImportMemoryWin32NameEXT, (GLuint memory, GLuint64 size, GLenum handleType, const void * name), (memory, size, handleType, name))
+GEN_THUNKS(glImportSemaphoreFdEXT, (GLuint semaphore, GLenum handleType, GLint fd), (semaphore, handleType, fd))
+GEN_THUNKS(glImportSemaphoreWin32HandleEXT, (GLuint semaphore, GLenum handleType, void * handle), (semaphore, handleType, handle))
+GEN_THUNKS(glImportSemaphoreWin32NameEXT, (GLuint semaphore, GLenum handleType, const void * name), (semaphore, handleType, name))
+GEN_THUNKS_RET(GLsync, glImportSyncEXT, (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags), (external_sync_type, external_sync, flags))
+GEN_THUNKS(glIndexFormatNV, (GLenum type, GLsizei stride), (type, stride))
+GEN_THUNKS(glIndexFuncEXT, (GLenum func, GLclampf ref), (func, ref))
+GEN_THUNKS(glIndexMask, (GLuint mask), (mask))
+GEN_THUNKS(glIndexMaterialEXT, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glIndexPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glIndexPointerEXT, (GLenum type, GLsizei stride, GLsizei count, const void * pointer), (type, stride, count, pointer))
+GEN_THUNKS(glIndexPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride))
+GEN_THUNKS(glIndexd, (GLdouble c), (c))
+GEN_THUNKS(glIndexdv, (const GLdouble * c), (c))
+GEN_THUNKS(glIndexf, (GLfloat c), (c))
+GEN_THUNKS(glIndexfv, (const GLfloat * c), (c))
+GEN_THUNKS(glIndexi, (GLint c), (c))
+GEN_THUNKS(glIndexiv, (const GLint * c), (c))
+GEN_THUNKS(glIndexs, (GLshort c), (c))
+GEN_THUNKS(glIndexsv, (const GLshort * c), (c))
+GEN_THUNKS(glIndexub, (GLubyte c), (c))
+GEN_THUNKS(glIndexubv, (const GLubyte * c), (c))
+GEN_THUNKS(glIndexxOES, (GLfixed component), (component))
+GEN_THUNKS(glIndexxvOES, (const GLfixed * component), (component))
+GEN_THUNKS(glInitNames, (void), ())
+GEN_THUNKS(glInsertComponentEXT, (GLuint res, GLuint src, GLuint num), (res, src, num))
+GEN_THUNKS(glInsertEventMarkerEXT, (GLsizei length, const GLchar * marker), (length, marker))
+GEN_THUNKS(glInstrumentsBufferSGIX, (GLsizei size, GLint * buffer), (size, buffer))
+GEN_THUNKS(glInterleavedArrays, (GLenum format, GLsizei stride, const void * pointer), (format, stride, pointer))
+GEN_THUNKS(glInterpolatePathsNV, (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight), (resultPath, pathA, pathB, weight))
+GEN_THUNKS(glInvalidateBufferData, (GLuint buffer), (buffer))
+GEN_THUNKS(glInvalidateBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr length), (buffer, offset, length))
+GEN_THUNKS(glInvalidateFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum * attachments), (target, numAttachments, attachments))
+GEN_THUNKS(glInvalidateNamedFramebufferData, (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments), (framebuffer, numAttachments, attachments))
+GEN_THUNKS(glInvalidateNamedFramebufferSubData, (GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height), (framebuffer, numAttachments, attachments, x, y, width, height))
+GEN_THUNKS(glInvalidateSubFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height), (target, numAttachments, attachments, x, y, width, height))
+GEN_THUNKS(glInvalidateTexImage, (GLuint texture, GLint level), (texture, level))
+GEN_THUNKS(glInvalidateTexSubImage, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth), (texture, level, xoffset, yoffset, zoffset, width, height, depth))
+GEN_THUNKS_RET(GLboolean, glIsAsyncMarkerSGIX, (GLuint marker), (marker))
+GEN_THUNKS_RET(GLboolean, glIsBuffer, (GLuint buffer), (buffer))
+GEN_THUNKS_RET(GLboolean, glIsBufferARB, (GLuint buffer), (buffer))
+GEN_THUNKS_RET(GLboolean, glIsBufferResidentNV, (GLenum target), (target))
+GEN_THUNKS_RET(GLboolean, glIsCommandListNV, (GLuint list), (list))
+GEN_THUNKS_RET(GLboolean, glIsEnabled, (GLenum cap), (cap))
+GEN_THUNKS_RET(GLboolean, glIsEnabledIndexedEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS_RET(GLboolean, glIsEnabledi, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS_RET(GLboolean, glIsEnablediEXT, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS_RET(GLboolean, glIsEnablediNV, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS_RET(GLboolean, glIsEnablediOES, (GLenum target, GLuint index), (target, index))
+GEN_THUNKS_RET(GLboolean, glIsFenceAPPLE, (GLuint fence), (fence))
+GEN_THUNKS_RET(GLboolean, glIsFenceNV, (GLuint fence), (fence))
+GEN_THUNKS_RET(GLboolean, glIsFramebuffer, (GLuint framebuffer), (framebuffer))
+GEN_THUNKS_RET(GLboolean, glIsFramebufferEXT, (GLuint framebuffer), (framebuffer))
+GEN_THUNKS_RET(GLboolean, glIsFramebufferOES, (GLuint framebuffer), (framebuffer))
+GEN_THUNKS_RET(GLboolean, glIsImageHandleResidentARB, (GLuint64 handle), (handle))
+GEN_THUNKS_RET(GLboolean, glIsImageHandleResidentNV, (GLuint64 handle), (handle))
+GEN_THUNKS_RET(GLboolean, glIsList, (GLuint list), (list))
+GEN_THUNKS_RET(GLboolean, glIsMemoryObjectEXT, (GLuint memoryObject), (memoryObject))
+GEN_THUNKS_RET(GLboolean, glIsNameAMD, (GLenum identifier, GLuint name), (identifier, name))
+GEN_THUNKS_RET(GLboolean, glIsNamedBufferResidentNV, (GLuint buffer), (buffer))
+GEN_THUNKS_RET(GLboolean, glIsNamedStringARB, (GLint namelen, const GLchar * name), (namelen, name))
+GEN_THUNKS_RET(GLboolean, glIsObjectBufferATI, (GLuint buffer), (buffer))
+GEN_THUNKS_RET(GLboolean, glIsOcclusionQueryNV, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsPathNV, (GLuint path), (path))
+GEN_THUNKS_RET(GLboolean, glIsPointInFillPathNV, (GLuint path, GLuint mask, GLfloat x, GLfloat y), (path, mask, x, y))
+GEN_THUNKS_RET(GLboolean, glIsPointInStrokePathNV, (GLuint path, GLfloat x, GLfloat y), (path, x, y))
+GEN_THUNKS_RET(GLboolean, glIsProgram, (GLuint program), (program))
+GEN_THUNKS_RET(GLboolean, glIsProgramARB, (GLuint program), (program))
+GEN_THUNKS_RET(GLboolean, glIsProgramNV, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsProgramPipeline, (GLuint pipeline), (pipeline))
+GEN_THUNKS_RET(GLboolean, glIsProgramPipelineEXT, (GLuint pipeline), (pipeline))
+GEN_THUNKS_RET(GLboolean, glIsQuery, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsQueryARB, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsQueryEXT, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsRenderbuffer, (GLuint renderbuffer), (renderbuffer))
+GEN_THUNKS_RET(GLboolean, glIsRenderbufferEXT, (GLuint renderbuffer), (renderbuffer))
+GEN_THUNKS_RET(GLboolean, glIsRenderbufferOES, (GLuint renderbuffer), (renderbuffer))
+GEN_THUNKS_RET(GLboolean, glIsSampler, (GLuint sampler), (sampler))
+GEN_THUNKS_RET(GLboolean, glIsSemaphoreEXT, (GLuint semaphore), (semaphore))
+GEN_THUNKS_RET(GLboolean, glIsShader, (GLuint shader), (shader))
+GEN_THUNKS_RET(GLboolean, glIsStateNV, (GLuint state), (state))
+GEN_THUNKS_RET(GLboolean, glIsSync, (GLsync sync), (sync))
+GEN_THUNKS_RET(GLboolean, glIsSyncAPPLE, (GLsync sync), (sync))
+GEN_THUNKS_RET(GLboolean, glIsTexture, (GLuint texture), (texture))
+GEN_THUNKS_RET(GLboolean, glIsTextureEXT, (GLuint texture), (texture))
+GEN_THUNKS_RET(GLboolean, glIsTextureHandleResidentARB, (GLuint64 handle), (handle))
+GEN_THUNKS_RET(GLboolean, glIsTextureHandleResidentNV, (GLuint64 handle), (handle))
+GEN_THUNKS_RET(GLboolean, glIsTransformFeedback, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsTransformFeedbackNV, (GLuint id), (id))
+GEN_THUNKS_RET(GLboolean, glIsVariantEnabledEXT, (GLuint id, GLenum cap), (id, cap))
+GEN_THUNKS_RET(GLboolean, glIsVertexArray, (GLuint array), (array))
+GEN_THUNKS_RET(GLboolean, glIsVertexArrayAPPLE, (GLuint array), (array))
+GEN_THUNKS_RET(GLboolean, glIsVertexArrayOES, (GLuint array), (array))
+GEN_THUNKS_RET(GLboolean, glIsVertexAttribEnabledAPPLE, (GLuint index, GLenum pname), (index, pname))
+GEN_THUNKS(glLGPUCopyImageSubDataNVX, (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth), (sourceGpu, destinationGpuMask, srcName, srcTarget, srcLevel, srcX, srxY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth))
+GEN_THUNKS(glLGPUInterlockNVX, (void), ())
+GEN_THUNKS(glLGPUNamedBufferSubDataNVX, (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (gpuMask, buffer, offset, size, data))
+GEN_THUNKS(glLabelObjectEXT, (GLenum type, GLuint object, GLsizei length, const GLchar * label), (type, object, length, label))
+GEN_THUNKS(glLightEnviSGIX, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glLightModelf, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glLightModelfv, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glLightModeli, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glLightModeliv, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glLightModelx, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glLightModelxOES, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glLightModelxv, (GLenum pname, const GLfixed * param), (pname, param))
+GEN_THUNKS(glLightModelxvOES, (GLenum pname, const GLfixed * param), (pname, param))
+GEN_THUNKS(glLightf, (GLenum light, GLenum pname, GLfloat param), (light, pname, param))
+GEN_THUNKS(glLightfv, (GLenum light, GLenum pname, const GLfloat * params), (light, pname, params))
+GEN_THUNKS(glLighti, (GLenum light, GLenum pname, GLint param), (light, pname, param))
+GEN_THUNKS(glLightiv, (GLenum light, GLenum pname, const GLint * params), (light, pname, params))
+GEN_THUNKS(glLightx, (GLenum light, GLenum pname, GLfixed param), (light, pname, param))
+GEN_THUNKS(glLightxOES, (GLenum light, GLenum pname, GLfixed param), (light, pname, param))
+GEN_THUNKS(glLightxv, (GLenum light, GLenum pname, const GLfixed * params), (light, pname, params))
+GEN_THUNKS(glLightxvOES, (GLenum light, GLenum pname, const GLfixed * params), (light, pname, params))
+GEN_THUNKS(glLineStipple, (GLint factor, GLushort pattern), (factor, pattern))
+GEN_THUNKS(glLineWidth, (GLfloat width), (width))
+GEN_THUNKS(glLineWidthx, (GLfixed width), (width))
+GEN_THUNKS(glLineWidthxOES, (GLfixed width), (width))
+GEN_THUNKS(glLinkProgram, (GLuint program), (program))
+GEN_THUNKS(glLinkProgramARB, (GLhandleARB programObj), ((uintptr_t)programObj))
+GEN_THUNKS(glListBase, (GLuint base), (base))
+GEN_THUNKS(glListDrawCommandsStatesClientNV, (GLuint list, GLuint segment, const void ** indirects, const GLsizei * sizes, const GLuint * states, const GLuint * fbos, GLuint count), (list, segment, indirects, sizes, states, fbos, count))
+GEN_THUNKS(glListParameterfSGIX, (GLuint list, GLenum pname, GLfloat param), (list, pname, param))
+GEN_THUNKS(glListParameterfvSGIX, (GLuint list, GLenum pname, const GLfloat * params), (list, pname, params))
+GEN_THUNKS(glListParameteriSGIX, (GLuint list, GLenum pname, GLint param), (list, pname, param))
+GEN_THUNKS(glListParameterivSGIX, (GLuint list, GLenum pname, const GLint * params), (list, pname, params))
+GEN_THUNKS(glLoadIdentity, (void), ())
+GEN_THUNKS(glLoadIdentityDeformationMapSGIX, (GLbitfield mask), (mask))
+GEN_THUNKS(glLoadMatrixd, (const GLdouble * m), (m))
+GEN_THUNKS(glLoadMatrixf, (const GLfloat * m), (m))
+GEN_THUNKS(glLoadMatrixx, (const GLfixed * m), (m))
+GEN_THUNKS(glLoadMatrixxOES, (const GLfixed * m), (m))
+GEN_THUNKS(glLoadName, (GLuint name), (name))
+GEN_THUNKS(glLoadPaletteFromModelViewMatrixOES, (void), ())
+GEN_THUNKS(glLoadProgramNV, (GLenum target, GLuint id, GLsizei len, const GLubyte * program), (target, id, len, program))
+GEN_THUNKS(glLoadTransposeMatrixd, (const GLdouble * m), (m))
+GEN_THUNKS(glLoadTransposeMatrixdARB, (const GLdouble * m), (m))
+GEN_THUNKS(glLoadTransposeMatrixf, (const GLfloat * m), (m))
+GEN_THUNKS(glLoadTransposeMatrixfARB, (const GLfloat * m), (m))
+GEN_THUNKS(glLoadTransposeMatrixxOES, (const GLfixed * m), (m))
+GEN_THUNKS(glLockArraysEXT, (GLint first, GLsizei count), (first, count))
+GEN_THUNKS(glLogicOp, (GLenum opcode), (opcode))
+GEN_THUNKS(glMakeBufferNonResidentNV, (GLenum target), (target))
+GEN_THUNKS(glMakeBufferResidentNV, (GLenum target, GLenum access), (target, access))
+GEN_THUNKS(glMakeImageHandleNonResidentARB, (GLuint64 handle), (handle))
+GEN_THUNKS(glMakeImageHandleNonResidentNV, (GLuint64 handle), (handle))
+GEN_THUNKS(glMakeImageHandleResidentARB, (GLuint64 handle, GLenum access), (handle, access))
+GEN_THUNKS(glMakeImageHandleResidentNV, (GLuint64 handle, GLenum access), (handle, access))
+GEN_THUNKS(glMakeNamedBufferNonResidentNV, (GLuint buffer), (buffer))
+GEN_THUNKS(glMakeNamedBufferResidentNV, (GLuint buffer, GLenum access), (buffer, access))
+GEN_THUNKS(glMakeTextureHandleNonResidentARB, (GLuint64 handle), (handle))
+GEN_THUNKS(glMakeTextureHandleNonResidentNV, (GLuint64 handle), (handle))
+GEN_THUNKS(glMakeTextureHandleResidentARB, (GLuint64 handle), (handle))
+GEN_THUNKS(glMakeTextureHandleResidentNV, (GLuint64 handle), (handle))
+GEN_THUNKS(glMap1d, (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points), (target, u1, u2, stride, order, points))
+GEN_THUNKS(glMap1f, (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points), (target, u1, u2, stride, order, points))
+GEN_THUNKS(glMap1xOES, (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points), (target, u1, u2, stride, order, points))
+GEN_THUNKS(glMap2d, (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+GEN_THUNKS(glMap2f, (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+GEN_THUNKS(glMap2xOES, (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+GEN_THUNKS_RET(void *, glMapBuffer, (GLenum target, GLenum access), (target, access))
+GEN_THUNKS_RET(void *, glMapBufferARB, (GLenum target, GLenum access), (target, access))
+GEN_THUNKS_RET(void *, glMapBufferOES, (GLenum target, GLenum access), (target, access))
+GEN_THUNKS_RET(void *, glMapBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access), (target, offset, length, access))
+GEN_THUNKS_RET(void *, glMapBufferRangeEXT, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access), (target, offset, length, access))
+GEN_THUNKS(glMapControlPointsNV, (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points), (target, index, type, ustride, vstride, uorder, vorder, packed, points))
+GEN_THUNKS(glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2), (un, u1, u2))
+GEN_THUNKS(glMapGrid1f, (GLint un, GLfloat u1, GLfloat u2), (un, u1, u2))
+GEN_THUNKS(glMapGrid1xOES, (GLint n, GLfixed u1, GLfixed u2), (n, u1, u2))
+GEN_THUNKS(glMapGrid2d, (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2), (un, u1, u2, vn, v1, v2))
+GEN_THUNKS(glMapGrid2f, (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2), (un, u1, u2, vn, v1, v2))
+GEN_THUNKS(glMapGrid2xOES, (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2), (n, u1, u2, v1, v2))
+GEN_THUNKS_RET(void *, glMapNamedBuffer, (GLuint buffer, GLenum access), (buffer, access))
+GEN_THUNKS_RET(void *, glMapNamedBufferEXT, (GLuint buffer, GLenum access), (buffer, access))
+GEN_THUNKS_RET(void *, glMapNamedBufferRange, (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access), (buffer, offset, length, access))
+GEN_THUNKS_RET(void *, glMapNamedBufferRangeEXT, (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access), (buffer, offset, length, access))
+GEN_THUNKS_RET(void *, glMapObjectBufferATI, (GLuint buffer), (buffer))
+GEN_THUNKS(glMapParameterfvNV, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glMapParameterivNV, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS_RET(void *, glMapTexture2DINTEL, (GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout), (texture, level, access, stride, layout))
+GEN_THUNKS(glMapVertexAttrib1dAPPLE, (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points), (index, size, u1, u2, stride, order, points))
+GEN_THUNKS(glMapVertexAttrib1fAPPLE, (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points), (index, size, u1, u2, stride, order, points))
+GEN_THUNKS(glMapVertexAttrib2dAPPLE, (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points), (index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+GEN_THUNKS(glMapVertexAttrib2fAPPLE, (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points), (index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points))
+GEN_THUNKS(glMaterialf, (GLenum face, GLenum pname, GLfloat param), (face, pname, param))
+GEN_THUNKS(glMaterialfv, (GLenum face, GLenum pname, const GLfloat * params), (face, pname, params))
+GEN_THUNKS(glMateriali, (GLenum face, GLenum pname, GLint param), (face, pname, param))
+GEN_THUNKS(glMaterialiv, (GLenum face, GLenum pname, const GLint * params), (face, pname, params))
+GEN_THUNKS(glMaterialx, (GLenum face, GLenum pname, GLfixed param), (face, pname, param))
+GEN_THUNKS(glMaterialxOES, (GLenum face, GLenum pname, GLfixed param), (face, pname, param))
+GEN_THUNKS(glMaterialxv, (GLenum face, GLenum pname, const GLfixed * param), (face, pname, param))
+GEN_THUNKS(glMaterialxvOES, (GLenum face, GLenum pname, const GLfixed * param), (face, pname, param))
+GEN_THUNKS(glMatrixFrustumEXT, (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (mode, left, right, bottom, top, zNear, zFar))
+GEN_THUNKS(glMatrixIndexPointerARB, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glMatrixIndexPointerOES, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glMatrixIndexubvARB, (GLint size, const GLubyte * indices), (size, indices))
+GEN_THUNKS(glMatrixIndexuivARB, (GLint size, const GLuint * indices), (size, indices))
+GEN_THUNKS(glMatrixIndexusvARB, (GLint size, const GLushort * indices), (size, indices))
+GEN_THUNKS(glMatrixLoad3x2fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixLoad3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixLoadIdentityEXT, (GLenum mode), (mode))
+GEN_THUNKS(glMatrixLoadTranspose3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixLoadTransposedEXT, (GLenum mode, const GLdouble * m), (mode, m))
+GEN_THUNKS(glMatrixLoadTransposefEXT, (GLenum mode, const GLfloat * m), (mode, m))
+GEN_THUNKS(glMatrixLoaddEXT, (GLenum mode, const GLdouble * m), (mode, m))
+GEN_THUNKS(glMatrixLoadfEXT, (GLenum mode, const GLfloat * m), (mode, m))
+GEN_THUNKS(glMatrixMode, (GLenum mode), (mode))
+GEN_THUNKS(glMatrixMult3x2fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixMult3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixMultTranspose3x3fNV, (GLenum matrixMode, const GLfloat * m), (matrixMode, m))
+GEN_THUNKS(glMatrixMultTransposedEXT, (GLenum mode, const GLdouble * m), (mode, m))
+GEN_THUNKS(glMatrixMultTransposefEXT, (GLenum mode, const GLfloat * m), (mode, m))
+GEN_THUNKS(glMatrixMultdEXT, (GLenum mode, const GLdouble * m), (mode, m))
+GEN_THUNKS(glMatrixMultfEXT, (GLenum mode, const GLfloat * m), (mode, m))
+GEN_THUNKS(glMatrixOrthoEXT, (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (mode, left, right, bottom, top, zNear, zFar))
+GEN_THUNKS(glMatrixPopEXT, (GLenum mode), (mode))
+GEN_THUNKS(glMatrixPushEXT, (GLenum mode), (mode))
+GEN_THUNKS(glMatrixRotatedEXT, (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z), (mode, angle, x, y, z))
+GEN_THUNKS(glMatrixRotatefEXT, (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (mode, angle, x, y, z))
+GEN_THUNKS(glMatrixScaledEXT, (GLenum mode, GLdouble x, GLdouble y, GLdouble z), (mode, x, y, z))
+GEN_THUNKS(glMatrixScalefEXT, (GLenum mode, GLfloat x, GLfloat y, GLfloat z), (mode, x, y, z))
+GEN_THUNKS(glMatrixTranslatedEXT, (GLenum mode, GLdouble x, GLdouble y, GLdouble z), (mode, x, y, z))
+GEN_THUNKS(glMatrixTranslatefEXT, (GLenum mode, GLfloat x, GLfloat y, GLfloat z), (mode, x, y, z))
+GEN_THUNKS(glMaxShaderCompilerThreadsARB, (GLuint count), (count))
+GEN_THUNKS(glMaxShaderCompilerThreadsKHR, (GLuint count), (count))
+GEN_THUNKS(glMemoryBarrier, (GLbitfield barriers), (barriers))
+GEN_THUNKS(glMemoryBarrierByRegion, (GLbitfield barriers), (barriers))
+GEN_THUNKS(glMemoryBarrierEXT, (GLbitfield barriers), (barriers))
+GEN_THUNKS(glMemoryObjectParameterivEXT, (GLuint memoryObject, GLenum pname, const GLint * params), (memoryObject, pname, params))
+GEN_THUNKS(glMinSampleShading, (GLfloat value), (value))
+GEN_THUNKS(glMinSampleShadingARB, (GLfloat value), (value))
+GEN_THUNKS(glMinSampleShadingOES, (GLfloat value), (value))
+GEN_THUNKS(glMinmax, (GLenum target, GLenum internalformat, GLboolean sink), (target, internalformat, sink))
+GEN_THUNKS(glMinmaxEXT, (GLenum target, GLenum internalformat, GLboolean sink), (target, internalformat, sink))
+GEN_THUNKS(glMultMatrixd, (const GLdouble * m), (m))
+GEN_THUNKS(glMultMatrixf, (const GLfloat * m), (m))
+GEN_THUNKS(glMultMatrixx, (const GLfixed * m), (m))
+GEN_THUNKS(glMultMatrixxOES, (const GLfixed * m), (m))
+GEN_THUNKS(glMultTransposeMatrixd, (const GLdouble * m), (m))
+GEN_THUNKS(glMultTransposeMatrixdARB, (const GLdouble * m), (m))
+GEN_THUNKS(glMultTransposeMatrixf, (const GLfloat * m), (m))
+GEN_THUNKS(glMultTransposeMatrixfARB, (const GLfloat * m), (m))
+GEN_THUNKS(glMultTransposeMatrixxOES, (const GLfixed * m), (m))
+GEN_THUNKS(glMultiDrawArrays, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount), (mode, first, count, drawcount))
+GEN_THUNKS(glMultiDrawArraysEXT, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, first, count, primcount))
+GEN_THUNKS(glMultiDrawArraysIndirect, (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, indirect, drawcount, stride))
+GEN_THUNKS(glMultiDrawArraysIndirectAMD, (GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride), (mode, indirect, primcount, stride))
+GEN_THUNKS(glMultiDrawArraysIndirectBindlessCountNV, (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount), (mode, indirect, drawCount, maxDrawCount, stride, vertexBufferCount))
+GEN_THUNKS(glMultiDrawArraysIndirectBindlessNV, (GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount), (mode, indirect, drawCount, stride, vertexBufferCount))
+GEN_THUNKS(glMultiDrawArraysIndirectCount, (GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, indirect, drawcount, maxdrawcount, stride))
+GEN_THUNKS(glMultiDrawArraysIndirectCountARB, (GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, indirect, drawcount, maxdrawcount, stride))
+GEN_THUNKS(glMultiDrawArraysIndirectEXT, (GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, indirect, drawcount, stride))
+GEN_THUNKS(glMultiDrawElementArrayAPPLE, (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, first, count, primcount))
+GEN_THUNKS(glMultiDrawElements, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount), (mode, count, type, indices, drawcount))
+GEN_THUNKS(glMultiDrawElementsBaseVertex, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex), (mode, count, type, indices, drawcount, basevertex))
+GEN_THUNKS(glMultiDrawElementsBaseVertexEXT, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, const GLint * basevertex), (mode, count, type, indices, primcount, basevertex))
+GEN_THUNKS(glMultiDrawElementsEXT, (GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount), (mode, count, type, indices, primcount))
+GEN_THUNKS(glMultiDrawElementsIndirect, (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, type, indirect, drawcount, stride))
+GEN_THUNKS(glMultiDrawElementsIndirectAMD, (GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride), (mode, type, indirect, primcount, stride))
+GEN_THUNKS(glMultiDrawElementsIndirectBindlessCountNV, (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount), (mode, type, indirect, drawCount, maxDrawCount, stride, vertexBufferCount))
+GEN_THUNKS(glMultiDrawElementsIndirectBindlessNV, (GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount), (mode, type, indirect, drawCount, stride, vertexBufferCount))
+GEN_THUNKS(glMultiDrawElementsIndirectCount, (GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, type, indirect, drawcount, maxdrawcount, stride))
+GEN_THUNKS(glMultiDrawElementsIndirectCountARB, (GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (mode, type, indirect, drawcount, maxdrawcount, stride))
+GEN_THUNKS(glMultiDrawElementsIndirectEXT, (GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride), (mode, type, indirect, drawcount, stride))
+GEN_THUNKS(glMultiDrawMeshTasksIndirectCountNV, (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride), (indirect, drawcount, maxdrawcount, stride))
+GEN_THUNKS(glMultiDrawMeshTasksIndirectNV, (GLintptr indirect, GLsizei drawcount, GLsizei stride), (indirect, drawcount, stride))
+GEN_THUNKS(glMultiDrawRangeElementArrayAPPLE, (GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount), (mode, start, end, first, count, primcount))
+GEN_THUNKS(glMultiModeDrawArraysIBM, (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride), (mode, first, count, primcount, modestride))
+GEN_THUNKS(glMultiModeDrawElementsIBM, (const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride), (mode, count, type, indices, primcount, modestride))
+GEN_THUNKS(glMultiTexBufferEXT, (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer), (texunit, target, internalformat, buffer))
+GEN_THUNKS(glMultiTexCoord1bOES, (GLenum texture, GLbyte s), (texture, s))
+GEN_THUNKS(glMultiTexCoord1bvOES, (GLenum texture, const GLbyte * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord1d, (GLenum target, GLdouble s), (target, s))
+GEN_THUNKS(glMultiTexCoord1dARB, (GLenum target, GLdouble s), (target, s))
+GEN_THUNKS(glMultiTexCoord1dv, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1dvARB, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1f, (GLenum target, GLfloat s), (target, s))
+GEN_THUNKS(glMultiTexCoord1fARB, (GLenum target, GLfloat s), (target, s))
+GEN_THUNKS(glMultiTexCoord1fv, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1fvARB, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1hNV, (GLenum target, GLhalfNV s), (target, s))
+GEN_THUNKS(glMultiTexCoord1hvNV, (GLenum target, const GLhalfNV * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1i, (GLenum target, GLint s), (target, s))
+GEN_THUNKS(glMultiTexCoord1iARB, (GLenum target, GLint s), (target, s))
+GEN_THUNKS(glMultiTexCoord1iv, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1ivARB, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1s, (GLenum target, GLshort s), (target, s))
+GEN_THUNKS(glMultiTexCoord1sARB, (GLenum target, GLshort s), (target, s))
+GEN_THUNKS(glMultiTexCoord1sv, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1svARB, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord1xOES, (GLenum texture, GLfixed s), (texture, s))
+GEN_THUNKS(glMultiTexCoord1xvOES, (GLenum texture, const GLfixed * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord2bOES, (GLenum texture, GLbyte s, GLbyte t), (texture, s, t))
+GEN_THUNKS(glMultiTexCoord2bvOES, (GLenum texture, const GLbyte * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord2d, (GLenum target, GLdouble s, GLdouble t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2dARB, (GLenum target, GLdouble s, GLdouble t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2dv, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2dvARB, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2f, (GLenum target, GLfloat s, GLfloat t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2fARB, (GLenum target, GLfloat s, GLfloat t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2fv, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2fvARB, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2hNV, (GLenum target, GLhalfNV s, GLhalfNV t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2hvNV, (GLenum target, const GLhalfNV * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2i, (GLenum target, GLint s, GLint t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2iARB, (GLenum target, GLint s, GLint t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2iv, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2ivARB, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2s, (GLenum target, GLshort s, GLshort t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2sARB, (GLenum target, GLshort s, GLshort t), (target, s, t))
+GEN_THUNKS(glMultiTexCoord2sv, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2svARB, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord2xOES, (GLenum texture, GLfixed s, GLfixed t), (texture, s, t))
+GEN_THUNKS(glMultiTexCoord2xvOES, (GLenum texture, const GLfixed * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord3bOES, (GLenum texture, GLbyte s, GLbyte t, GLbyte r), (texture, s, t, r))
+GEN_THUNKS(glMultiTexCoord3bvOES, (GLenum texture, const GLbyte * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord3d, (GLenum target, GLdouble s, GLdouble t, GLdouble r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3dARB, (GLenum target, GLdouble s, GLdouble t, GLdouble r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3dv, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3dvARB, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3f, (GLenum target, GLfloat s, GLfloat t, GLfloat r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3fARB, (GLenum target, GLfloat s, GLfloat t, GLfloat r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3fv, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3fvARB, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3hNV, (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3hvNV, (GLenum target, const GLhalfNV * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3i, (GLenum target, GLint s, GLint t, GLint r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3iARB, (GLenum target, GLint s, GLint t, GLint r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3iv, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3ivARB, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3s, (GLenum target, GLshort s, GLshort t, GLshort r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3sARB, (GLenum target, GLshort s, GLshort t, GLshort r), (target, s, t, r))
+GEN_THUNKS(glMultiTexCoord3sv, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3svARB, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord3xOES, (GLenum texture, GLfixed s, GLfixed t, GLfixed r), (texture, s, t, r))
+GEN_THUNKS(glMultiTexCoord3xvOES, (GLenum texture, const GLfixed * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord4bOES, (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q), (texture, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4bvOES, (GLenum texture, const GLbyte * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoord4d, (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4dARB, (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4dv, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4dvARB, (GLenum target, const GLdouble * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4f, (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4fARB, (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4fv, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4fvARB, (GLenum target, const GLfloat * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4hNV, (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4hvNV, (GLenum target, const GLhalfNV * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4i, (GLenum target, GLint s, GLint t, GLint r, GLint q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4iARB, (GLenum target, GLint s, GLint t, GLint r, GLint q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4iv, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4ivARB, (GLenum target, const GLint * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4s, (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4sARB, (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q), (target, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4sv, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4svARB, (GLenum target, const GLshort * v), (target, v))
+GEN_THUNKS(glMultiTexCoord4x, (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (texture, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4xOES, (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q), (texture, s, t, r, q))
+GEN_THUNKS(glMultiTexCoord4xvOES, (GLenum texture, const GLfixed * coords), (texture, coords))
+GEN_THUNKS(glMultiTexCoordP1ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP1uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP2ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP2uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP3ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP3uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP4ui, (GLenum texture, GLenum type, GLuint coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordP4uiv, (GLenum texture, GLenum type, const GLuint * coords), (texture, type, coords))
+GEN_THUNKS(glMultiTexCoordPointerEXT, (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer), (texunit, size, type, stride, pointer))
+GEN_THUNKS(glMultiTexEnvfEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat param), (texunit, target, pname, param))
+GEN_THUNKS(glMultiTexEnvfvEXT, (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexEnviEXT, (GLenum texunit, GLenum target, GLenum pname, GLint param), (texunit, target, pname, param))
+GEN_THUNKS(glMultiTexEnvivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexGendEXT, (GLenum texunit, GLenum coord, GLenum pname, GLdouble param), (texunit, coord, pname, param))
+GEN_THUNKS(glMultiTexGendvEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params), (texunit, coord, pname, params))
+GEN_THUNKS(glMultiTexGenfEXT, (GLenum texunit, GLenum coord, GLenum pname, GLfloat param), (texunit, coord, pname, param))
+GEN_THUNKS(glMultiTexGenfvEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params), (texunit, coord, pname, params))
+GEN_THUNKS(glMultiTexGeniEXT, (GLenum texunit, GLenum coord, GLenum pname, GLint param), (texunit, coord, pname, param))
+GEN_THUNKS(glMultiTexGenivEXT, (GLenum texunit, GLenum coord, GLenum pname, const GLint * params), (texunit, coord, pname, params))
+GEN_THUNKS(glMultiTexImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, border, format, type, pixels))
+GEN_THUNKS(glMultiTexImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, height, border, format, type, pixels))
+GEN_THUNKS(glMultiTexImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (texunit, target, level, internalformat, width, height, depth, border, format, type, pixels))
+GEN_THUNKS(glMultiTexParameterIivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexParameterIuivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLuint * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexParameterfEXT, (GLenum texunit, GLenum target, GLenum pname, GLfloat param), (texunit, target, pname, param))
+GEN_THUNKS(glMultiTexParameterfvEXT, (GLenum texunit, GLenum target, GLenum pname, const GLfloat * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexParameteriEXT, (GLenum texunit, GLenum target, GLenum pname, GLint param), (texunit, target, pname, param))
+GEN_THUNKS(glMultiTexParameterivEXT, (GLenum texunit, GLenum target, GLenum pname, const GLint * params), (texunit, target, pname, params))
+GEN_THUNKS(glMultiTexRenderbufferEXT, (GLenum texunit, GLenum target, GLuint renderbuffer), (texunit, target, renderbuffer))
+GEN_THUNKS(glMultiTexSubImage1DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, width, format, type, pixels))
+GEN_THUNKS(glMultiTexSubImage2DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, yoffset, width, height, format, type, pixels))
+GEN_THUNKS(glMultiTexSubImage3DEXT, (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glMulticastBarrierNV, (void), ())
+GEN_THUNKS(glMulticastBlitFramebufferNV, (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter), (srcGpu, dstGpu, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter))
+GEN_THUNKS(glMulticastBufferSubDataNV, (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (gpuMask, buffer, offset, size, data))
+GEN_THUNKS(glMulticastCopyBufferSubDataNV, (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readGpu, writeGpuMask, readBuffer, writeBuffer, readOffset, writeOffset, size))
+GEN_THUNKS(glMulticastCopyImageSubDataNV, (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth), (srcGpu, dstGpuMask, srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth))
+GEN_THUNKS(glMulticastFramebufferSampleLocationsfvNV, (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v), (gpu, framebuffer, start, count, v))
+GEN_THUNKS(glMulticastGetQueryObjecti64vNV, (GLuint gpu, GLuint id, GLenum pname, GLint64 * params), (gpu, id, pname, params))
+GEN_THUNKS(glMulticastGetQueryObjectivNV, (GLuint gpu, GLuint id, GLenum pname, GLint * params), (gpu, id, pname, params))
+GEN_THUNKS(glMulticastGetQueryObjectui64vNV, (GLuint gpu, GLuint id, GLenum pname, GLuint64 * params), (gpu, id, pname, params))
+GEN_THUNKS(glMulticastGetQueryObjectuivNV, (GLuint gpu, GLuint id, GLenum pname, GLuint * params), (gpu, id, pname, params))
+GEN_THUNKS(glMulticastScissorArrayvNVX, (GLuint gpu, GLuint first, GLsizei count, const GLint * v), (gpu, first, count, v))
+GEN_THUNKS(glMulticastViewportArrayvNVX, (GLuint gpu, GLuint first, GLsizei count, const GLfloat * v), (gpu, first, count, v))
+GEN_THUNKS(glMulticastViewportPositionWScaleNVX, (GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff), (gpu, index, xcoeff, ycoeff))
+GEN_THUNKS(glMulticastWaitSyncNV, (GLuint signalGpu, GLbitfield waitGpuMask), (signalGpu, waitGpuMask))
+GEN_THUNKS(glNamedBufferAttachMemoryNV, (GLuint buffer, GLuint memory, GLuint64 offset), (buffer, memory, offset))
+GEN_THUNKS(glNamedBufferData, (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage), (buffer, size, data, usage))
+GEN_THUNKS(glNamedBufferDataEXT, (GLuint buffer, GLsizeiptr size, const void * data, GLenum usage), (buffer, size, data, usage))
+GEN_THUNKS(glNamedBufferPageCommitmentARB, (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit), (buffer, offset, size, commit))
+GEN_THUNKS(glNamedBufferPageCommitmentEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit), (buffer, offset, size, commit))
+GEN_THUNKS(glNamedBufferStorage, (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags), (buffer, size, data, flags))
+GEN_THUNKS(glNamedBufferStorageEXT, (GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags), (buffer, size, data, flags))
+GEN_THUNKS(glNamedBufferStorageExternalEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags), (buffer, offset, size, clientBuffer, flags))
+GEN_THUNKS(glNamedBufferStorageMemEXT, (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset), (buffer, size, memory, offset))
+GEN_THUNKS(glNamedBufferSubData, (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (buffer, offset, size, data))
+GEN_THUNKS(glNamedBufferSubDataEXT, (GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data), (buffer, offset, size, data))
+GEN_THUNKS(glNamedCopyBufferSubDataEXT, (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size), (readBuffer, writeBuffer, readOffset, writeOffset, size))
+GEN_THUNKS(glNamedFramebufferDrawBuffer, (GLuint framebuffer, GLenum buf), (framebuffer, buf))
+GEN_THUNKS(glNamedFramebufferDrawBuffers, (GLuint framebuffer, GLsizei n, const GLenum * bufs), (framebuffer, n, bufs))
+GEN_THUNKS(glNamedFramebufferParameteri, (GLuint framebuffer, GLenum pname, GLint param), (framebuffer, pname, param))
+GEN_THUNKS(glNamedFramebufferParameteriEXT, (GLuint framebuffer, GLenum pname, GLint param), (framebuffer, pname, param))
+GEN_THUNKS(glNamedFramebufferReadBuffer, (GLuint framebuffer, GLenum src), (framebuffer, src))
+GEN_THUNKS(glNamedFramebufferRenderbuffer, (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (framebuffer, attachment, renderbuffertarget, renderbuffer))
+GEN_THUNKS(glNamedFramebufferRenderbufferEXT, (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer), (framebuffer, attachment, renderbuffertarget, renderbuffer))
+GEN_THUNKS(glNamedFramebufferSampleLocationsfvARB, (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v), (framebuffer, start, count, v))
+GEN_THUNKS(glNamedFramebufferSampleLocationsfvNV, (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat * v), (framebuffer, start, count, v))
+GEN_THUNKS(glNamedFramebufferSamplePositionsfvAMD, (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat * values), (framebuffer, numsamples, pixelindex, values))
+GEN_THUNKS(glNamedFramebufferTexture, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level), (framebuffer, attachment, texture, level))
+GEN_THUNKS(glNamedFramebufferTexture1DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (framebuffer, attachment, textarget, texture, level))
+GEN_THUNKS(glNamedFramebufferTexture2DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (framebuffer, attachment, textarget, texture, level))
+GEN_THUNKS(glNamedFramebufferTexture3DEXT, (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (framebuffer, attachment, textarget, texture, level, zoffset))
+GEN_THUNKS(glNamedFramebufferTextureEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level), (framebuffer, attachment, texture, level))
+GEN_THUNKS(glNamedFramebufferTextureFaceEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face), (framebuffer, attachment, texture, level, face))
+GEN_THUNKS(glNamedFramebufferTextureLayer, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer), (framebuffer, attachment, texture, level, layer))
+GEN_THUNKS(glNamedFramebufferTextureLayerEXT, (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer), (framebuffer, attachment, texture, level, layer))
+GEN_THUNKS(glNamedProgramLocalParameter4dEXT, (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (program, target, index, x, y, z, w))
+GEN_THUNKS(glNamedProgramLocalParameter4dvEXT, (GLuint program, GLenum target, GLuint index, const GLdouble * params), (program, target, index, params))
+GEN_THUNKS(glNamedProgramLocalParameter4fEXT, (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (program, target, index, x, y, z, w))
+GEN_THUNKS(glNamedProgramLocalParameter4fvEXT, (GLuint program, GLenum target, GLuint index, const GLfloat * params), (program, target, index, params))
+GEN_THUNKS(glNamedProgramLocalParameterI4iEXT, (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (program, target, index, x, y, z, w))
+GEN_THUNKS(glNamedProgramLocalParameterI4ivEXT, (GLuint program, GLenum target, GLuint index, const GLint * params), (program, target, index, params))
+GEN_THUNKS(glNamedProgramLocalParameterI4uiEXT, (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (program, target, index, x, y, z, w))
+GEN_THUNKS(glNamedProgramLocalParameterI4uivEXT, (GLuint program, GLenum target, GLuint index, const GLuint * params), (program, target, index, params))
+GEN_THUNKS(glNamedProgramLocalParameters4fvEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params), (program, target, index, count, params))
+GEN_THUNKS(glNamedProgramLocalParametersI4ivEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params), (program, target, index, count, params))
+GEN_THUNKS(glNamedProgramLocalParametersI4uivEXT, (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params), (program, target, index, count, params))
+GEN_THUNKS(glNamedProgramStringEXT, (GLuint program, GLenum target, GLenum format, GLsizei len, const void * string), (program, target, format, len, string))
+GEN_THUNKS(glNamedRenderbufferStorage, (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, internalformat, width, height))
+GEN_THUNKS(glNamedRenderbufferStorageEXT, (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, internalformat, width, height))
+GEN_THUNKS(glNamedRenderbufferStorageMultisample, (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, samples, internalformat, width, height))
+GEN_THUNKS(glNamedRenderbufferStorageMultisampleAdvancedAMD, (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, samples, storageSamples, internalformat, width, height))
+GEN_THUNKS(glNamedRenderbufferStorageMultisampleCoverageEXT, (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, coverageSamples, colorSamples, internalformat, width, height))
+GEN_THUNKS(glNamedRenderbufferStorageMultisampleEXT, (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (renderbuffer, samples, internalformat, width, height))
+GEN_THUNKS(glNamedStringARB, (GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string), (type, namelen, name, stringlen, string))
+GEN_THUNKS(glNewList, (GLuint list, GLenum mode), (list, mode))
+GEN_THUNKS_RET(GLuint, glNewObjectBufferATI, (GLsizei size, const void * pointer, GLenum usage), (size, pointer, usage))
+GEN_THUNKS(glNormal3b, (GLbyte nx, GLbyte ny, GLbyte nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3bv, (const GLbyte * v), (v))
+GEN_THUNKS(glNormal3d, (GLdouble nx, GLdouble ny, GLdouble nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3fVertex3fSUN, (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (nx, ny, nz, x, y, z))
+GEN_THUNKS(glNormal3fVertex3fvSUN, (const GLfloat * n, const GLfloat * v), (n, v))
+GEN_THUNKS(glNormal3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glNormal3hNV, (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glNormal3i, (GLint nx, GLint ny, GLint nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3iv, (const GLint * v), (v))
+GEN_THUNKS(glNormal3s, (GLshort nx, GLshort ny, GLshort nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3sv, (const GLshort * v), (v))
+GEN_THUNKS(glNormal3x, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3xOES, (GLfixed nx, GLfixed ny, GLfixed nz), (nx, ny, nz))
+GEN_THUNKS(glNormal3xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glNormalFormatNV, (GLenum type, GLsizei stride), (type, stride))
+GEN_THUNKS(glNormalP3ui, (GLenum type, GLuint coords), (type, coords))
+GEN_THUNKS(glNormalP3uiv, (GLenum type, const GLuint * coords), (type, coords))
+GEN_THUNKS(glNormalPointer, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glNormalPointerEXT, (GLenum type, GLsizei stride, GLsizei count, const void * pointer), (type, stride, count, pointer))
+GEN_THUNKS(glNormalPointerListIBM, (GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (type, stride, pointer, ptrstride))
+GEN_THUNKS(glNormalPointervINTEL, (GLenum type, const void ** pointer), (type, pointer))
+GEN_THUNKS(glNormalStream3bATI, (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz), (stream, nx, ny, nz))
+GEN_THUNKS(glNormalStream3bvATI, (GLenum stream, const GLbyte * coords), (stream, coords))
+GEN_THUNKS(glNormalStream3dATI, (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz), (stream, nx, ny, nz))
+GEN_THUNKS(glNormalStream3dvATI, (GLenum stream, const GLdouble * coords), (stream, coords))
+GEN_THUNKS(glNormalStream3fATI, (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz), (stream, nx, ny, nz))
+GEN_THUNKS(glNormalStream3fvATI, (GLenum stream, const GLfloat * coords), (stream, coords))
+GEN_THUNKS(glNormalStream3iATI, (GLenum stream, GLint nx, GLint ny, GLint nz), (stream, nx, ny, nz))
+GEN_THUNKS(glNormalStream3ivATI, (GLenum stream, const GLint * coords), (stream, coords))
+GEN_THUNKS(glNormalStream3sATI, (GLenum stream, GLshort nx, GLshort ny, GLshort nz), (stream, nx, ny, nz))
+GEN_THUNKS(glNormalStream3svATI, (GLenum stream, const GLshort * coords), (stream, coords))
+GEN_THUNKS(glObjectLabel, (GLenum identifier, GLuint name, GLsizei length, const GLchar * label), (identifier, name, length, label))
+GEN_THUNKS(glObjectLabelKHR, (GLenum identifier, GLuint name, GLsizei length, const GLchar * label), (identifier, name, length, label))
+GEN_THUNKS(glObjectPtrLabel, (const void * ptr, GLsizei length, const GLchar * label), (ptr, length, label))
+GEN_THUNKS(glObjectPtrLabelKHR, (const void * ptr, GLsizei length, const GLchar * label), (ptr, length, label))
+GEN_THUNKS_RET(GLenum, glObjectPurgeableAPPLE, (GLenum objectType, GLuint name, GLenum option), (objectType, name, option))
+GEN_THUNKS_RET(GLenum, glObjectUnpurgeableAPPLE, (GLenum objectType, GLuint name, GLenum option), (objectType, name, option))
+GEN_THUNKS(glOrtho, (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar), (left, right, bottom, top, zNear, zFar))
+GEN_THUNKS(glOrthof, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f))
+GEN_THUNKS(glOrthofOES, (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f), (l, r, b, t, n, f))
+GEN_THUNKS(glOrthox, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f))
+GEN_THUNKS(glOrthoxOES, (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f), (l, r, b, t, n, f))
+GEN_THUNKS(glPNTrianglesfATI, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPNTrianglesiATI, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPassTexCoordATI, (GLuint dst, GLuint coord, GLenum swizzle), (dst, coord, swizzle))
+GEN_THUNKS(glPassThrough, (GLfloat token), (token))
+GEN_THUNKS(glPassThroughxOES, (GLfixed token), (token))
+GEN_THUNKS(glPatchParameterfv, (GLenum pname, const GLfloat * values), (pname, values))
+GEN_THUNKS(glPatchParameteri, (GLenum pname, GLint value), (pname, value))
+GEN_THUNKS(glPatchParameteriEXT, (GLenum pname, GLint value), (pname, value))
+GEN_THUNKS(glPatchParameteriOES, (GLenum pname, GLint value), (pname, value))
+GEN_THUNKS(glPathColorGenNV, (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs), (color, genMode, colorFormat, coeffs))
+GEN_THUNKS(glPathCommandsNV, (GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords), (path, numCommands, commands, numCoords, coordType, coords))
+GEN_THUNKS(glPathCoordsNV, (GLuint path, GLsizei numCoords, GLenum coordType, const void * coords), (path, numCoords, coordType, coords))
+GEN_THUNKS(glPathCoverDepthFuncNV, (GLenum func), (func))
+GEN_THUNKS(glPathDashArrayNV, (GLuint path, GLsizei dashCount, const GLfloat * dashArray), (path, dashCount, dashArray))
+GEN_THUNKS(glPathFogGenNV, (GLenum genMode), (genMode))
+GEN_THUNKS_RET(GLenum, glPathGlyphIndexArrayNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale))
+GEN_THUNKS_RET(GLenum, glPathGlyphIndexRangeNV, (GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount), (fontTarget, fontName, fontStyle, pathParameterTemplate, emScale, baseAndCount))
+GEN_THUNKS(glPathGlyphRangeNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale))
+GEN_THUNKS(glPathGlyphsNV, (GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale))
+GEN_THUNKS_RET(GLenum, glPathMemoryGlyphIndexArrayNV, (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void * fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale), (firstPathName, fontTarget, fontSize, fontData, faceIndex, firstGlyphIndex, numGlyphs, pathParameterTemplate, emScale))
+GEN_THUNKS(glPathParameterfNV, (GLuint path, GLenum pname, GLfloat value), (path, pname, value))
+GEN_THUNKS(glPathParameterfvNV, (GLuint path, GLenum pname, const GLfloat * value), (path, pname, value))
+GEN_THUNKS(glPathParameteriNV, (GLuint path, GLenum pname, GLint value), (path, pname, value))
+GEN_THUNKS(glPathParameterivNV, (GLuint path, GLenum pname, const GLint * value), (path, pname, value))
+GEN_THUNKS(glPathStencilDepthOffsetNV, (GLfloat factor, GLfloat units), (factor, units))
+GEN_THUNKS(glPathStencilFuncNV, (GLenum func, GLint ref, GLuint mask), (func, ref, mask))
+GEN_THUNKS(glPathStringNV, (GLuint path, GLenum format, GLsizei length, const void * pathString), (path, format, length, pathString))
+GEN_THUNKS(glPathSubCommandsNV, (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords), (path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords))
+GEN_THUNKS(glPathSubCoordsNV, (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords), (path, coordStart, numCoords, coordType, coords))
+GEN_THUNKS(glPathTexGenNV, (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs), (texCoordSet, genMode, components, coeffs))
+GEN_THUNKS(glPauseTransformFeedback, (void), ())
+GEN_THUNKS(glPauseTransformFeedbackNV, (void), ())
+GEN_THUNKS(glPixelDataRangeNV, (GLenum target, GLsizei length, const void * pointer), (target, length, pointer))
+GEN_THUNKS(glPixelMapfv, (GLenum map, GLsizei mapsize, const GLfloat * values), (map, mapsize, values))
+GEN_THUNKS(glPixelMapuiv, (GLenum map, GLsizei mapsize, const GLuint * values), (map, mapsize, values))
+GEN_THUNKS(glPixelMapusv, (GLenum map, GLsizei mapsize, const GLushort * values), (map, mapsize, values))
+GEN_THUNKS(glPixelMapx, (GLenum map, GLint size, const GLfixed * values), (map, size, values))
+GEN_THUNKS(glPixelStoref, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPixelStorei, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPixelStorex, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glPixelTexGenParameterfSGIS, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPixelTexGenParameterfvSGIS, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glPixelTexGenParameteriSGIS, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPixelTexGenParameterivSGIS, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glPixelTexGenSGIX, (GLenum mode), (mode))
+GEN_THUNKS(glPixelTransferf, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPixelTransferi, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPixelTransferxOES, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glPixelTransformParameterfEXT, (GLenum target, GLenum pname, GLfloat param), (target, pname, param))
+GEN_THUNKS(glPixelTransformParameterfvEXT, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glPixelTransformParameteriEXT, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glPixelTransformParameterivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glPixelZoom, (GLfloat xfactor, GLfloat yfactor), (xfactor, yfactor))
+GEN_THUNKS(glPixelZoomxOES, (GLfixed xfactor, GLfixed yfactor), (xfactor, yfactor))
+GEN_THUNKS_RET(GLboolean, glPointAlongPathNV, (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY), (path, startSegment, numSegments, distance, x, y, tangentX, tangentY))
+GEN_THUNKS(glPointParameterf, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPointParameterfARB, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPointParameterfEXT, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPointParameterfSGIS, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glPointParameterfv, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glPointParameterfvARB, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glPointParameterfvEXT, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glPointParameterfvSGIS, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glPointParameteri, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPointParameteriNV, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glPointParameteriv, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glPointParameterivNV, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glPointParameterx, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glPointParameterxOES, (GLenum pname, GLfixed param), (pname, param))
+GEN_THUNKS(glPointParameterxv, (GLenum pname, const GLfixed * params), (pname, params))
+GEN_THUNKS(glPointParameterxvOES, (GLenum pname, const GLfixed * params), (pname, params))
+GEN_THUNKS(glPointSize, (GLfloat size), (size))
+GEN_THUNKS(glPointSizePointerOES, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glPointSizex, (GLfixed size), (size))
+GEN_THUNKS(glPointSizexOES, (GLfixed size), (size))
+GEN_THUNKS_RET(GLint, glPollAsyncSGIX, (GLuint * markerp), (markerp))
+GEN_THUNKS_RET(GLint, glPollInstrumentsSGIX, (GLint * marker_p), (marker_p))
+GEN_THUNKS(glPolygonMode, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glPolygonModeNV, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glPolygonOffset, (GLfloat factor, GLfloat units), (factor, units))
+GEN_THUNKS(glPolygonOffsetClamp, (GLfloat factor, GLfloat units, GLfloat clamp), (factor, units, clamp))
+GEN_THUNKS(glPolygonOffsetClampEXT, (GLfloat factor, GLfloat units, GLfloat clamp), (factor, units, clamp))
+GEN_THUNKS(glPolygonOffsetEXT, (GLfloat factor, GLfloat bias), (factor, bias))
+GEN_THUNKS(glPolygonOffsetx, (GLfixed factor, GLfixed units), (factor, units))
+GEN_THUNKS(glPolygonOffsetxOES, (GLfixed factor, GLfixed units), (factor, units))
+GEN_THUNKS(glPolygonStipple, (const GLubyte * mask), (mask))
+GEN_THUNKS(glPopAttrib, (void), ())
+GEN_THUNKS(glPopClientAttrib, (void), ())
+GEN_THUNKS(glPopDebugGroup, (void), ())
+GEN_THUNKS(glPopDebugGroupKHR, (void), ())
+GEN_THUNKS(glPopGroupMarkerEXT, (void), ())
+GEN_THUNKS(glPopMatrix, (void), ())
+GEN_THUNKS(glPopName, (void), ())
+GEN_THUNKS(glPresentFrameDualFillNV, (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3), (video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3))
+GEN_THUNKS(glPresentFrameKeyedNV, (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1), (video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1))
+GEN_THUNKS(glPrimitiveBoundingBox, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW))
+GEN_THUNKS(glPrimitiveBoundingBoxARB, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW))
+GEN_THUNKS(glPrimitiveBoundingBoxEXT, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW))
+GEN_THUNKS(glPrimitiveBoundingBoxOES, (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW), (minX, minY, minZ, minW, maxX, maxY, maxZ, maxW))
+GEN_THUNKS(glPrimitiveRestartIndex, (GLuint index), (index))
+GEN_THUNKS(glPrimitiveRestartIndexNV, (GLuint index), (index))
+GEN_THUNKS(glPrimitiveRestartNV, (void), ())
+GEN_THUNKS(glPrioritizeTextures, (GLsizei n, const GLuint * textures, const GLfloat * priorities), (n, textures, priorities))
+GEN_THUNKS(glPrioritizeTexturesEXT, (GLsizei n, const GLuint * textures, const GLclampf * priorities), (n, textures, priorities))
+GEN_THUNKS(glPrioritizeTexturesxOES, (GLsizei n, const GLuint * textures, const GLfixed * priorities), (n, textures, priorities))
+GEN_THUNKS(glProgramBinary, (GLuint program, GLenum binaryFormat, const void * binary, GLsizei length), (program, binaryFormat, binary, length))
+GEN_THUNKS(glProgramBinaryOES, (GLuint program, GLenum binaryFormat, const void * binary, GLint length), (program, binaryFormat, binary, length))
+GEN_THUNKS(glProgramBufferParametersIivNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params), (target, bindingIndex, wordIndex, count, params))
+GEN_THUNKS(glProgramBufferParametersIuivNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params), (target, bindingIndex, wordIndex, count, params))
+GEN_THUNKS(glProgramBufferParametersfvNV, (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params), (target, bindingIndex, wordIndex, count, params))
+GEN_THUNKS(glProgramEnvParameter4dARB, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramEnvParameter4dvARB, (GLenum target, GLuint index, const GLdouble * params), (target, index, params))
+GEN_THUNKS(glProgramEnvParameter4fARB, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramEnvParameter4fvARB, (GLenum target, GLuint index, const GLfloat * params), (target, index, params))
+GEN_THUNKS(glProgramEnvParameterI4iNV, (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramEnvParameterI4ivNV, (GLenum target, GLuint index, const GLint * params), (target, index, params))
+GEN_THUNKS(glProgramEnvParameterI4uiNV, (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramEnvParameterI4uivNV, (GLenum target, GLuint index, const GLuint * params), (target, index, params))
+GEN_THUNKS(glProgramEnvParameters4fvEXT, (GLenum target, GLuint index, GLsizei count, const GLfloat * params), (target, index, count, params))
+GEN_THUNKS(glProgramEnvParametersI4ivNV, (GLenum target, GLuint index, GLsizei count, const GLint * params), (target, index, count, params))
+GEN_THUNKS(glProgramEnvParametersI4uivNV, (GLenum target, GLuint index, GLsizei count, const GLuint * params), (target, index, count, params))
+GEN_THUNKS(glProgramLocalParameter4dARB, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramLocalParameter4dvARB, (GLenum target, GLuint index, const GLdouble * params), (target, index, params))
+GEN_THUNKS(glProgramLocalParameter4fARB, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramLocalParameter4fvARB, (GLenum target, GLuint index, const GLfloat * params), (target, index, params))
+GEN_THUNKS(glProgramLocalParameterI4iNV, (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramLocalParameterI4ivNV, (GLenum target, GLuint index, const GLint * params), (target, index, params))
+GEN_THUNKS(glProgramLocalParameterI4uiNV, (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramLocalParameterI4uivNV, (GLenum target, GLuint index, const GLuint * params), (target, index, params))
+GEN_THUNKS(glProgramLocalParameters4fvEXT, (GLenum target, GLuint index, GLsizei count, const GLfloat * params), (target, index, count, params))
+GEN_THUNKS(glProgramLocalParametersI4ivNV, (GLenum target, GLuint index, GLsizei count, const GLint * params), (target, index, count, params))
+GEN_THUNKS(glProgramLocalParametersI4uivNV, (GLenum target, GLuint index, GLsizei count, const GLuint * params), (target, index, count, params))
+GEN_THUNKS(glProgramNamedParameter4dNV, (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (id, len, name, x, y, z, w))
+GEN_THUNKS(glProgramNamedParameter4dvNV, (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v), (id, len, name, v))
+GEN_THUNKS(glProgramNamedParameter4fNV, (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (id, len, name, x, y, z, w))
+GEN_THUNKS(glProgramNamedParameter4fvNV, (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v), (id, len, name, v))
+GEN_THUNKS(glProgramParameter4dNV, (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramParameter4dvNV, (GLenum target, GLuint index, const GLdouble * v), (target, index, v))
+GEN_THUNKS(glProgramParameter4fNV, (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (target, index, x, y, z, w))
+GEN_THUNKS(glProgramParameter4fvNV, (GLenum target, GLuint index, const GLfloat * v), (target, index, v))
+GEN_THUNKS(glProgramParameteri, (GLuint program, GLenum pname, GLint value), (program, pname, value))
+GEN_THUNKS(glProgramParameteriARB, (GLuint program, GLenum pname, GLint value), (program, pname, value))
+GEN_THUNKS(glProgramParameteriEXT, (GLuint program, GLenum pname, GLint value), (program, pname, value))
+GEN_THUNKS(glProgramParameters4dvNV, (GLenum target, GLuint index, GLsizei count, const GLdouble * v), (target, index, count, v))
+GEN_THUNKS(glProgramParameters4fvNV, (GLenum target, GLuint index, GLsizei count, const GLfloat * v), (target, index, count, v))
+GEN_THUNKS(glProgramPathFragmentInputGenNV, (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat * coeffs), (program, location, genMode, components, coeffs))
+GEN_THUNKS(glProgramStringARB, (GLenum target, GLenum format, GLsizei len, const void * string), (target, format, len, string))
+GEN_THUNKS(glProgramSubroutineParametersuivNV, (GLenum target, GLsizei count, const GLuint * params), (target, count, params))
+GEN_THUNKS(glProgramUniform1d, (GLuint program, GLint location, GLdouble v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1dEXT, (GLuint program, GLint location, GLdouble x), (program, location, x))
+GEN_THUNKS(glProgramUniform1dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1f, (GLuint program, GLint location, GLfloat v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1fEXT, (GLuint program, GLint location, GLfloat v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1i, (GLuint program, GLint location, GLint v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1i64ARB, (GLuint program, GLint location, GLint64 x), (program, location, x))
+GEN_THUNKS(glProgramUniform1i64NV, (GLuint program, GLint location, GLint64EXT x), (program, location, x))
+GEN_THUNKS(glProgramUniform1i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1iEXT, (GLuint program, GLint location, GLint v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1ui, (GLuint program, GLint location, GLuint v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1ui64ARB, (GLuint program, GLint location, GLuint64 x), (program, location, x))
+GEN_THUNKS(glProgramUniform1ui64NV, (GLuint program, GLint location, GLuint64EXT x), (program, location, x))
+GEN_THUNKS(glProgramUniform1ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1uiEXT, (GLuint program, GLint location, GLuint v0), (program, location, v0))
+GEN_THUNKS(glProgramUniform1uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform1uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2d, (GLuint program, GLint location, GLdouble v0, GLdouble v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y), (program, location, x, y))
+GEN_THUNKS(glProgramUniform2dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2f, (GLuint program, GLint location, GLfloat v0, GLfloat v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2i, (GLuint program, GLint location, GLint v0, GLint v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y), (program, location, x, y))
+GEN_THUNKS(glProgramUniform2i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y), (program, location, x, y))
+GEN_THUNKS(glProgramUniform2i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2iEXT, (GLuint program, GLint location, GLint v0, GLint v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2ui, (GLuint program, GLint location, GLuint v0, GLuint v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y), (program, location, x, y))
+GEN_THUNKS(glProgramUniform2ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y), (program, location, x, y))
+GEN_THUNKS(glProgramUniform2ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1), (program, location, v0, v1))
+GEN_THUNKS(glProgramUniform2uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform2uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3d, (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z), (program, location, x, y, z))
+GEN_THUNKS(glProgramUniform3dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3f, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3i, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z), (program, location, x, y, z))
+GEN_THUNKS(glProgramUniform3i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z), (program, location, x, y, z))
+GEN_THUNKS(glProgramUniform3i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3iEXT, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3ui, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z), (program, location, x, y, z))
+GEN_THUNKS(glProgramUniform3ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (program, location, x, y, z))
+GEN_THUNKS(glProgramUniform3ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2), (program, location, v0, v1, v2))
+GEN_THUNKS(glProgramUniform3uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform3uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4d, (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4dEXT, (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (program, location, x, y, z, w))
+GEN_THUNKS(glProgramUniform4dv, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4dvEXT, (GLuint program, GLint location, GLsizei count, const GLdouble * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4f, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4fEXT, (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4fv, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4i, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4i64ARB, (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w), (program, location, x, y, z, w))
+GEN_THUNKS(glProgramUniform4i64NV, (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (program, location, x, y, z, w))
+GEN_THUNKS(glProgramUniform4i64vARB, (GLuint program, GLint location, GLsizei count, const GLint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4i64vNV, (GLuint program, GLint location, GLsizei count, const GLint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4iEXT, (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4iv, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4ivEXT, (GLuint program, GLint location, GLsizei count, const GLint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4ui, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4ui64ARB, (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w), (program, location, x, y, z, w))
+GEN_THUNKS(glProgramUniform4ui64NV, (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (program, location, x, y, z, w))
+GEN_THUNKS(glProgramUniform4ui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4ui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4uiEXT, (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (program, location, v0, v1, v2, v3))
+GEN_THUNKS(glProgramUniform4uiv, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniform4uivEXT, (GLuint program, GLint location, GLsizei count, const GLuint * value), (program, location, count, value))
+GEN_THUNKS(glProgramUniformHandleui64ARB, (GLuint program, GLint location, GLuint64 value), (program, location, value))
+GEN_THUNKS(glProgramUniformHandleui64IMG, (GLuint program, GLint location, GLuint64 value), (program, location, value))
+GEN_THUNKS(glProgramUniformHandleui64NV, (GLuint program, GLint location, GLuint64 value), (program, location, value))
+GEN_THUNKS(glProgramUniformHandleui64vARB, (GLuint program, GLint location, GLsizei count, const GLuint64 * values), (program, location, count, values))
+GEN_THUNKS(glProgramUniformHandleui64vIMG, (GLuint program, GLint location, GLsizei count, const GLuint64 * values), (program, location, count, values))
+GEN_THUNKS(glProgramUniformHandleui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64 * values), (program, location, count, values))
+GEN_THUNKS(glProgramUniformMatrix2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix2x4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix3x4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x2dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x2dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x2fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x3dv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x3dvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x3fv, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformMatrix4x3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (program, location, count, transpose, value))
+GEN_THUNKS(glProgramUniformui64NV, (GLuint program, GLint location, GLuint64EXT value), (program, location, value))
+GEN_THUNKS(glProgramUniformui64vNV, (GLuint program, GLint location, GLsizei count, const GLuint64EXT * value), (program, location, count, value))
+GEN_THUNKS(glProgramVertexLimitNV, (GLenum target, GLint limit), (target, limit))
+GEN_THUNKS(glProvokingVertex, (GLenum mode), (mode))
+GEN_THUNKS(glProvokingVertexEXT, (GLenum mode), (mode))
+GEN_THUNKS(glPushAttrib, (GLbitfield mask), (mask))
+GEN_THUNKS(glPushClientAttrib, (GLbitfield mask), (mask))
+GEN_THUNKS(glPushClientAttribDefaultEXT, (GLbitfield mask), (mask))
+GEN_THUNKS(glPushDebugGroup, (GLenum source, GLuint id, GLsizei length, const GLchar * message), (source, id, length, message))
+GEN_THUNKS(glPushDebugGroupKHR, (GLenum source, GLuint id, GLsizei length, const GLchar * message), (source, id, length, message))
+GEN_THUNKS(glPushGroupMarkerEXT, (GLsizei length, const GLchar * marker), (length, marker))
+GEN_THUNKS(glPushMatrix, (void), ())
+GEN_THUNKS(glPushName, (GLuint name), (name))
+GEN_THUNKS(glQueryCounter, (GLuint id, GLenum target), (id, target))
+GEN_THUNKS(glQueryCounterEXT, (GLuint id, GLenum target), (id, target))
+GEN_THUNKS_RET(GLbitfield, glQueryMatrixxOES, (GLfixed * mantissa, GLint * exponent), (mantissa, exponent))
+GEN_THUNKS(glQueryObjectParameteruiAMD, (GLenum target, GLuint id, GLenum pname, GLuint param), (target, id, pname, param))
+GEN_THUNKS_RET(GLint, glQueryResourceNV, (GLenum queryType, GLint tagId, GLuint bufSize, GLint * buffer), (queryType, tagId, bufSize, buffer))
+GEN_THUNKS(glQueryResourceTagNV, (GLint tagId, const GLchar * tagString), (tagId, tagString))
+GEN_THUNKS(glRasterPos2d, (GLdouble x, GLdouble y), (x, y))
+GEN_THUNKS(glRasterPos2dv, (const GLdouble * v), (v))
+GEN_THUNKS(glRasterPos2f, (GLfloat x, GLfloat y), (x, y))
+GEN_THUNKS(glRasterPos2fv, (const GLfloat * v), (v))
+GEN_THUNKS(glRasterPos2i, (GLint x, GLint y), (x, y))
+GEN_THUNKS(glRasterPos2iv, (const GLint * v), (v))
+GEN_THUNKS(glRasterPos2s, (GLshort x, GLshort y), (x, y))
+GEN_THUNKS(glRasterPos2sv, (const GLshort * v), (v))
+GEN_THUNKS(glRasterPos2xOES, (GLfixed x, GLfixed y), (x, y))
+GEN_THUNKS(glRasterPos2xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glRasterPos3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glRasterPos3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glRasterPos3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glRasterPos3i, (GLint x, GLint y, GLint z), (x, y, z))
+GEN_THUNKS(glRasterPos3iv, (const GLint * v), (v))
+GEN_THUNKS(glRasterPos3s, (GLshort x, GLshort y, GLshort z), (x, y, z))
+GEN_THUNKS(glRasterPos3sv, (const GLshort * v), (v))
+GEN_THUNKS(glRasterPos3xOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glRasterPos3xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glRasterPos4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w))
+GEN_THUNKS(glRasterPos4dv, (const GLdouble * v), (v))
+GEN_THUNKS(glRasterPos4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w))
+GEN_THUNKS(glRasterPos4fv, (const GLfloat * v), (v))
+GEN_THUNKS(glRasterPos4i, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w))
+GEN_THUNKS(glRasterPos4iv, (const GLint * v), (v))
+GEN_THUNKS(glRasterPos4s, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w))
+GEN_THUNKS(glRasterPos4sv, (const GLshort * v), (v))
+GEN_THUNKS(glRasterPos4xOES, (GLfixed x, GLfixed y, GLfixed z, GLfixed w), (x, y, z, w))
+GEN_THUNKS(glRasterPos4xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glRasterSamplesEXT, (GLuint samples, GLboolean fixedsamplelocations), (samples, fixedsamplelocations))
+GEN_THUNKS(glReadBuffer, (GLenum src), (src))
+GEN_THUNKS(glReadBufferIndexedEXT, (GLenum src, GLint index), (src, index))
+GEN_THUNKS(glReadBufferNV, (GLenum mode), (mode))
+GEN_THUNKS(glReadInstrumentsSGIX, (GLint marker), (marker))
+GEN_THUNKS(glReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels), (x, y, width, height, format, type, pixels))
+GEN_THUNKS(glReadnPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data))
+GEN_THUNKS(glReadnPixelsARB, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data))
+GEN_THUNKS(glReadnPixelsEXT, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data))
+GEN_THUNKS(glReadnPixelsKHR, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data), (x, y, width, height, format, type, bufSize, data))
+GEN_THUNKS(glRectd, (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2), (x1, y1, x2, y2))
+GEN_THUNKS(glRectdv, (const GLdouble * v1, const GLdouble * v2), (v1, v2))
+GEN_THUNKS(glRectf, (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2), (x1, y1, x2, y2))
+GEN_THUNKS(glRectfv, (const GLfloat * v1, const GLfloat * v2), (v1, v2))
+GEN_THUNKS(glRecti, (GLint x1, GLint y1, GLint x2, GLint y2), (x1, y1, x2, y2))
+GEN_THUNKS(glRectiv, (const GLint * v1, const GLint * v2), (v1, v2))
+GEN_THUNKS(glRects, (GLshort x1, GLshort y1, GLshort x2, GLshort y2), (x1, y1, x2, y2))
+GEN_THUNKS(glRectsv, (const GLshort * v1, const GLshort * v2), (v1, v2))
+GEN_THUNKS(glRectxOES, (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2), (x1, y1, x2, y2))
+GEN_THUNKS(glRectxvOES, (const GLfixed * v1, const GLfixed * v2), (v1, v2))
+GEN_THUNKS(glReferencePlaneSGIX, (const GLdouble * equation), (equation))
+GEN_THUNKS_RET(GLboolean, glReleaseKeyedMutexWin32EXT, (GLuint memory, GLuint64 key), (memory, key))
+GEN_THUNKS(glReleaseShaderCompiler, (void), ())
+GEN_THUNKS(glRenderGpuMaskNV, (GLbitfield mask), (mask))
+GEN_THUNKS_RET(GLint, glRenderMode, (GLenum mode), (mode))
+GEN_THUNKS(glRenderbufferStorage, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleANGLE, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleAPPLE, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleAdvancedAMD, (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, storageSamples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height), (target, coverageSamples, colorSamples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleIMG, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageMultisampleNV, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height), (target, samples, internalformat, width, height))
+GEN_THUNKS(glRenderbufferStorageOES, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height), (target, internalformat, width, height))
+GEN_THUNKS(glReplacementCodePointerSUN, (GLenum type, GLsizei stride, const void ** pointer), (type, stride, pointer))
+GEN_THUNKS(glReplacementCodeubSUN, (GLubyte code), (code))
+GEN_THUNKS(glReplacementCodeubvSUN, (const GLubyte * code), (code))
+GEN_THUNKS(glReplacementCodeuiColor3fVertex3fSUN, (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, x, y, z))
+GEN_THUNKS(glReplacementCodeuiColor3fVertex3fvSUN, (const GLuint * rc, const GLfloat * c, const GLfloat * v), (rc, c, v))
+GEN_THUNKS(glReplacementCodeuiColor4fNormal3fVertex3fSUN, (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, a, nx, ny, nz, x, y, z))
+GEN_THUNKS(glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (rc, c, n, v))
+GEN_THUNKS(glReplacementCodeuiColor4ubVertex3fSUN, (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (rc, r, g, b, a, x, y, z))
+GEN_THUNKS(glReplacementCodeuiColor4ubVertex3fvSUN, (const GLuint * rc, const GLubyte * c, const GLfloat * v), (rc, c, v))
+GEN_THUNKS(glReplacementCodeuiNormal3fVertex3fSUN, (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, nx, ny, nz, x, y, z))
+GEN_THUNKS(glReplacementCodeuiNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * n, const GLfloat * v), (rc, n, v))
+GEN_THUNKS(glReplacementCodeuiSUN, (GLuint code), (code))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, r, g, b, a, nx, ny, nz, x, y, z))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (rc, tc, c, n, v))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, nx, ny, nz, x, y, z))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v), (rc, tc, n, v))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fVertex3fSUN, (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z), (rc, s, t, x, y, z))
+GEN_THUNKS(glReplacementCodeuiTexCoord2fVertex3fvSUN, (const GLuint * rc, const GLfloat * tc, const GLfloat * v), (rc, tc, v))
+GEN_THUNKS(glReplacementCodeuiVertex3fSUN, (GLuint rc, GLfloat x, GLfloat y, GLfloat z), (rc, x, y, z))
+GEN_THUNKS(glReplacementCodeuiVertex3fvSUN, (const GLuint * rc, const GLfloat * v), (rc, v))
+GEN_THUNKS(glReplacementCodeuivSUN, (const GLuint * code), (code))
+GEN_THUNKS(glReplacementCodeusSUN, (GLushort code), (code))
+GEN_THUNKS(glReplacementCodeusvSUN, (const GLushort * code), (code))
+GEN_THUNKS(glRequestResidentProgramsNV, (GLsizei n, const GLuint * programs), (n, programs))
+GEN_THUNKS(glResetHistogram, (GLenum target), (target))
+GEN_THUNKS(glResetHistogramEXT, (GLenum target), (target))
+GEN_THUNKS(glResetMemoryObjectParameterNV, (GLuint memory, GLenum pname), (memory, pname))
+GEN_THUNKS(glResetMinmax, (GLenum target), (target))
+GEN_THUNKS(glResetMinmaxEXT, (GLenum target), (target))
+GEN_THUNKS(glResizeBuffersMESA, (void), ())
+GEN_THUNKS(glResolveDepthValuesNV, (void), ())
+GEN_THUNKS(glResolveMultisampleFramebufferAPPLE, (void), ())
+GEN_THUNKS(glResumeTransformFeedback, (void), ())
+GEN_THUNKS(glResumeTransformFeedbackNV, (void), ())
+GEN_THUNKS(glRotated, (GLdouble angle, GLdouble x, GLdouble y, GLdouble z), (angle, x, y, z))
+GEN_THUNKS(glRotatef, (GLfloat angle, GLfloat x, GLfloat y, GLfloat z), (angle, x, y, z))
+GEN_THUNKS(glRotatex, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z))
+GEN_THUNKS(glRotatexOES, (GLfixed angle, GLfixed x, GLfixed y, GLfixed z), (angle, x, y, z))
+GEN_THUNKS(glSampleCoverage, (GLfloat value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleCoverageARB, (GLfloat value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleCoveragex, (GLclampx value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleCoveragexOES, (GLclampx value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleMapATI, (GLuint dst, GLuint interp, GLenum swizzle), (dst, interp, swizzle))
+GEN_THUNKS(glSampleMaskEXT, (GLclampf value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleMaskIndexedNV, (GLuint index, GLbitfield mask), (index, mask))
+GEN_THUNKS(glSampleMaskSGIS, (GLclampf value, GLboolean invert), (value, invert))
+GEN_THUNKS(glSampleMaski, (GLuint maskNumber, GLbitfield mask), (maskNumber, mask))
+GEN_THUNKS(glSamplePatternEXT, (GLenum pattern), (pattern))
+GEN_THUNKS(glSamplePatternSGIS, (GLenum pattern), (pattern))
+GEN_THUNKS(glSamplerParameterIiv, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterIivEXT, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterIivOES, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterIuiv, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterIuivEXT, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterIuivOES, (GLuint sampler, GLenum pname, const GLuint * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterf, (GLuint sampler, GLenum pname, GLfloat param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameterfv, (GLuint sampler, GLenum pname, const GLfloat * param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameteri, (GLuint sampler, GLenum pname, GLint param), (sampler, pname, param))
+GEN_THUNKS(glSamplerParameteriv, (GLuint sampler, GLenum pname, const GLint * param), (sampler, pname, param))
+GEN_THUNKS(glScaled, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glScalef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glScalex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glScalexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glScissor, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height))
+GEN_THUNKS(glScissorArrayv, (GLuint first, GLsizei count, const GLint * v), (first, count, v))
+GEN_THUNKS(glScissorArrayvNV, (GLuint first, GLsizei count, const GLint * v), (first, count, v))
+GEN_THUNKS(glScissorArrayvOES, (GLuint first, GLsizei count, const GLint * v), (first, count, v))
+GEN_THUNKS(glScissorExclusiveArrayvNV, (GLuint first, GLsizei count, const GLint * v), (first, count, v))
+GEN_THUNKS(glScissorExclusiveNV, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height))
+GEN_THUNKS(glScissorIndexed, (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height), (index, left, bottom, width, height))
+GEN_THUNKS(glScissorIndexedNV, (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height), (index, left, bottom, width, height))
+GEN_THUNKS(glScissorIndexedOES, (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height), (index, left, bottom, width, height))
+GEN_THUNKS(glScissorIndexedv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glScissorIndexedvNV, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glScissorIndexedvOES, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glSecondaryColor3b, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3bEXT, (GLbyte red, GLbyte green, GLbyte blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3bv, (const GLbyte * v), (v))
+GEN_THUNKS(glSecondaryColor3bvEXT, (const GLbyte * v), (v))
+GEN_THUNKS(glSecondaryColor3d, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3dEXT, (GLdouble red, GLdouble green, GLdouble blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glSecondaryColor3dvEXT, (const GLdouble * v), (v))
+GEN_THUNKS(glSecondaryColor3f, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3fEXT, (GLfloat red, GLfloat green, GLfloat blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glSecondaryColor3fvEXT, (const GLfloat * v), (v))
+GEN_THUNKS(glSecondaryColor3hNV, (GLhalfNV red, GLhalfNV green, GLhalfNV blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glSecondaryColor3i, (GLint red, GLint green, GLint blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3iEXT, (GLint red, GLint green, GLint blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3iv, (const GLint * v), (v))
+GEN_THUNKS(glSecondaryColor3ivEXT, (const GLint * v), (v))
+GEN_THUNKS(glSecondaryColor3s, (GLshort red, GLshort green, GLshort blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3sEXT, (GLshort red, GLshort green, GLshort blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3sv, (const GLshort * v), (v))
+GEN_THUNKS(glSecondaryColor3svEXT, (const GLshort * v), (v))
+GEN_THUNKS(glSecondaryColor3ub, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3ubEXT, (GLubyte red, GLubyte green, GLubyte blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3ubv, (const GLubyte * v), (v))
+GEN_THUNKS(glSecondaryColor3ubvEXT, (const GLubyte * v), (v))
+GEN_THUNKS(glSecondaryColor3ui, (GLuint red, GLuint green, GLuint blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3uiEXT, (GLuint red, GLuint green, GLuint blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3uiv, (const GLuint * v), (v))
+GEN_THUNKS(glSecondaryColor3uivEXT, (const GLuint * v), (v))
+GEN_THUNKS(glSecondaryColor3us, (GLushort red, GLushort green, GLushort blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3usEXT, (GLushort red, GLushort green, GLushort blue), (red, green, blue))
+GEN_THUNKS(glSecondaryColor3usv, (const GLushort * v), (v))
+GEN_THUNKS(glSecondaryColor3usvEXT, (const GLushort * v), (v))
+GEN_THUNKS(glSecondaryColorFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride))
+GEN_THUNKS(glSecondaryColorP3ui, (GLenum type, GLuint color), (type, color))
+GEN_THUNKS(glSecondaryColorP3uiv, (GLenum type, const GLuint * color), (type, color))
+GEN_THUNKS(glSecondaryColorPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glSecondaryColorPointerEXT, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glSecondaryColorPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride))
+GEN_THUNKS(glSelectBuffer, (GLsizei size, GLuint * buffer), (size, buffer))
+GEN_THUNKS(glSelectPerfMonitorCountersAMD, (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList), (monitor, enable, group, numCounters, counterList))
+GEN_THUNKS(glSemaphoreParameterui64vEXT, (GLuint semaphore, GLenum pname, const GLuint64 * params), (semaphore, pname, params))
+GEN_THUNKS(glSeparableFilter2D, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column), (target, internalformat, width, height, format, type, row, column))
+GEN_THUNKS(glSeparableFilter2DEXT, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column), (target, internalformat, width, height, format, type, row, column))
+GEN_THUNKS(glSetFenceAPPLE, (GLuint fence), (fence))
+GEN_THUNKS(glSetFenceNV, (GLuint fence, GLenum condition), (fence, condition))
+GEN_THUNKS(glSetFragmentShaderConstantATI, (GLuint dst, const GLfloat * value), (dst, value))
+GEN_THUNKS(glSetInvariantEXT, (GLuint id, GLenum type, const void * addr), (id, type, addr))
+GEN_THUNKS(glSetLocalConstantEXT, (GLuint id, GLenum type, const void * addr), (id, type, addr))
+GEN_THUNKS(glSetMultisamplefvAMD, (GLenum pname, GLuint index, const GLfloat * val), (pname, index, val))
+GEN_THUNKS(glShadeModel, (GLenum mode), (mode))
+GEN_THUNKS(glShaderBinary, (GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length), (count, shaders, binaryformat, binary, length))
+GEN_THUNKS(glShaderOp1EXT, (GLenum op, GLuint res, GLuint arg1), (op, res, arg1))
+GEN_THUNKS(glShaderOp2EXT, (GLenum op, GLuint res, GLuint arg1, GLuint arg2), (op, res, arg1, arg2))
+GEN_THUNKS(glShaderOp3EXT, (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3), (op, res, arg1, arg2, arg3))
+GEN_THUNKS(glShaderSource, (GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length), (shader, count, string, length))
+GEN_THUNKS(glShaderSourceARB, (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length), ((uintptr_t)shaderObj, count, string, length))
+GEN_THUNKS(glShaderStorageBlockBinding, (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding), (program, storageBlockIndex, storageBlockBinding))
+GEN_THUNKS(glShadingRateImageBarrierNV, (GLboolean synchronize), (synchronize))
+GEN_THUNKS(glShadingRateImagePaletteNV, (GLuint viewport, GLuint first, GLsizei count, const GLenum * rates), (viewport, first, count, rates))
+GEN_THUNKS(glShadingRateSampleOrderCustomNV, (GLenum rate, GLuint samples, const GLint * locations), (rate, samples, locations))
+GEN_THUNKS(glShadingRateSampleOrderNV, (GLenum order), (order))
+GEN_THUNKS(glSharpenTexFuncSGIS, (GLenum target, GLsizei n, const GLfloat * points), (target, n, points))
+GEN_THUNKS(glSignalSemaphoreEXT, (GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * dstLayouts), (semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, dstLayouts))
+GEN_THUNKS(glSignalSemaphoreui64NVX, (GLuint signalGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray), (signalGpu, fenceObjectCount, semaphoreArray, fenceValueArray))
+GEN_THUNKS(glSignalVkFenceNV, (GLuint64 vkFence), (vkFence))
+GEN_THUNKS(glSignalVkSemaphoreNV, (GLuint64 vkSemaphore), (vkSemaphore))
+GEN_THUNKS(glSpecializeShader, (GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue), (shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue))
+GEN_THUNKS(glSpecializeShaderARB, (GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue), (shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue))
+GEN_THUNKS(glSpriteParameterfSGIX, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glSpriteParameterfvSGIX, (GLenum pname, const GLfloat * params), (pname, params))
+GEN_THUNKS(glSpriteParameteriSGIX, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glSpriteParameterivSGIX, (GLenum pname, const GLint * params), (pname, params))
+GEN_THUNKS(glStartInstrumentsSGIX, (void), ())
+GEN_THUNKS(glStartTilingQCOM, (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask), (x, y, width, height, preserveMask))
+GEN_THUNKS(glStateCaptureNV, (GLuint state, GLenum mode), (state, mode))
+GEN_THUNKS(glStencilClearTagEXT, (GLsizei stencilTagBits, GLuint stencilClearTag), (stencilTagBits, stencilClearTag))
+GEN_THUNKS(glStencilFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues))
+GEN_THUNKS(glStencilFillPathNV, (GLuint path, GLenum fillMode, GLuint mask), (path, fillMode, mask))
+GEN_THUNKS(glStencilFunc, (GLenum func, GLint ref, GLuint mask), (func, ref, mask))
+GEN_THUNKS(glStencilFuncSeparate, (GLenum face, GLenum func, GLint ref, GLuint mask), (face, func, ref, mask))
+GEN_THUNKS(glStencilFuncSeparateATI, (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask), (frontfunc, backfunc, ref, mask))
+GEN_THUNKS(glStencilMask, (GLuint mask), (mask))
+GEN_THUNKS(glStencilMaskSeparate, (GLenum face, GLuint mask), (face, mask))
+GEN_THUNKS(glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass), (fail, zfail, zpass))
+GEN_THUNKS(glStencilOpSeparate, (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass), (face, sfail, dpfail, dppass))
+GEN_THUNKS(glStencilOpSeparateATI, (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass), (face, sfail, dpfail, dppass))
+GEN_THUNKS(glStencilOpValueAMD, (GLenum face, GLuint value), (face, value))
+GEN_THUNKS(glStencilStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues))
+GEN_THUNKS(glStencilStrokePathNV, (GLuint path, GLint reference, GLuint mask), (path, reference, mask))
+GEN_THUNKS(glStencilThenCoverFillPathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode, transformType, transformValues))
+GEN_THUNKS(glStencilThenCoverFillPathNV, (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode), (path, fillMode, mask, coverMode))
+GEN_THUNKS(glStencilThenCoverStrokePathInstancedNV, (GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat * transformValues), (numPaths, pathNameType, paths, pathBase, reference, mask, coverMode, transformType, transformValues))
+GEN_THUNKS(glStencilThenCoverStrokePathNV, (GLuint path, GLint reference, GLuint mask, GLenum coverMode), (path, reference, mask, coverMode))
+GEN_THUNKS(glStopInstrumentsSGIX, (GLint marker), (marker))
+GEN_THUNKS(glStringMarkerGREMEDY, (GLsizei len, const void * string), (len, string))
+GEN_THUNKS(glSubpixelPrecisionBiasNV, (GLuint xbits, GLuint ybits), (xbits, ybits))
+GEN_THUNKS(glSwizzleEXT, (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW), (res, in, outX, outY, outZ, outW))
+GEN_THUNKS(glSyncTextureINTEL, (GLuint texture), (texture))
+GEN_THUNKS(glTagSampleBufferSGIX, (void), ())
+GEN_THUNKS(glTangent3bEXT, (GLbyte tx, GLbyte ty, GLbyte tz), (tx, ty, tz))
+GEN_THUNKS(glTangent3bvEXT, (const GLbyte * v), (v))
+GEN_THUNKS(glTangent3dEXT, (GLdouble tx, GLdouble ty, GLdouble tz), (tx, ty, tz))
+GEN_THUNKS(glTangent3dvEXT, (const GLdouble * v), (v))
+GEN_THUNKS(glTangent3fEXT, (GLfloat tx, GLfloat ty, GLfloat tz), (tx, ty, tz))
+GEN_THUNKS(glTangent3fvEXT, (const GLfloat * v), (v))
+GEN_THUNKS(glTangent3iEXT, (GLint tx, GLint ty, GLint tz), (tx, ty, tz))
+GEN_THUNKS(glTangent3ivEXT, (const GLint * v), (v))
+GEN_THUNKS(glTangent3sEXT, (GLshort tx, GLshort ty, GLshort tz), (tx, ty, tz))
+GEN_THUNKS(glTangent3svEXT, (const GLshort * v), (v))
+GEN_THUNKS(glTangentPointerEXT, (GLenum type, GLsizei stride, const void * pointer), (type, stride, pointer))
+GEN_THUNKS(glTbufferMask3DFX, (GLuint mask), (mask))
+GEN_THUNKS(glTessellationFactorAMD, (GLfloat factor), (factor))
+GEN_THUNKS(glTessellationModeAMD, (GLenum mode), (mode))
+GEN_THUNKS_RET(GLboolean, glTestFenceAPPLE, (GLuint fence), (fence))
+GEN_THUNKS_RET(GLboolean, glTestFenceNV, (GLuint fence), (fence))
+GEN_THUNKS_RET(GLboolean, glTestObjectAPPLE, (GLenum object, GLuint name), (object, name))
+GEN_THUNKS(glTexAttachMemoryNV, (GLenum target, GLuint memory, GLuint64 offset), (target, memory, offset))
+GEN_THUNKS(glTexBuffer, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer))
+GEN_THUNKS(glTexBufferARB, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer))
+GEN_THUNKS(glTexBufferEXT, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer))
+GEN_THUNKS(glTexBufferOES, (GLenum target, GLenum internalformat, GLuint buffer), (target, internalformat, buffer))
+GEN_THUNKS(glTexBufferRange, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size))
+GEN_THUNKS(glTexBufferRangeEXT, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size))
+GEN_THUNKS(glTexBufferRangeOES, (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (target, internalformat, buffer, offset, size))
+GEN_THUNKS(glTexBumpParameterfvATI, (GLenum pname, const GLfloat * param), (pname, param))
+GEN_THUNKS(glTexBumpParameterivATI, (GLenum pname, const GLint * param), (pname, param))
+GEN_THUNKS(glTexCoord1bOES, (GLbyte s), (s))
+GEN_THUNKS(glTexCoord1bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glTexCoord1d, (GLdouble s), (s))
+GEN_THUNKS(glTexCoord1dv, (const GLdouble * v), (v))
+GEN_THUNKS(glTexCoord1f, (GLfloat s), (s))
+GEN_THUNKS(glTexCoord1fv, (const GLfloat * v), (v))
+GEN_THUNKS(glTexCoord1hNV, (GLhalfNV s), (s))
+GEN_THUNKS(glTexCoord1hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glTexCoord1i, (GLint s), (s))
+GEN_THUNKS(glTexCoord1iv, (const GLint * v), (v))
+GEN_THUNKS(glTexCoord1s, (GLshort s), (s))
+GEN_THUNKS(glTexCoord1sv, (const GLshort * v), (v))
+GEN_THUNKS(glTexCoord1xOES, (GLfixed s), (s))
+GEN_THUNKS(glTexCoord1xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glTexCoord2bOES, (GLbyte s, GLbyte t), (s, t))
+GEN_THUNKS(glTexCoord2bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glTexCoord2d, (GLdouble s, GLdouble t), (s, t))
+GEN_THUNKS(glTexCoord2dv, (const GLdouble * v), (v))
+GEN_THUNKS(glTexCoord2f, (GLfloat s, GLfloat t), (s, t))
+GEN_THUNKS(glTexCoord2fColor3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, x, y, z))
+GEN_THUNKS(glTexCoord2fColor3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * v), (tc, c, v))
+GEN_THUNKS(glTexCoord2fColor4fNormal3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, a, nx, ny, nz, x, y, z))
+GEN_THUNKS(glTexCoord2fColor4fNormal3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (tc, c, n, v))
+GEN_THUNKS(glTexCoord2fColor4ubVertex3fSUN, (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z), (s, t, r, g, b, a, x, y, z))
+GEN_THUNKS(glTexCoord2fColor4ubVertex3fvSUN, (const GLfloat * tc, const GLubyte * c, const GLfloat * v), (tc, c, v))
+GEN_THUNKS(glTexCoord2fNormal3fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z), (s, t, nx, ny, nz, x, y, z))
+GEN_THUNKS(glTexCoord2fNormal3fVertex3fvSUN, (const GLfloat * tc, const GLfloat * n, const GLfloat * v), (tc, n, v))
+GEN_THUNKS(glTexCoord2fVertex3fSUN, (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z), (s, t, x, y, z))
+GEN_THUNKS(glTexCoord2fVertex3fvSUN, (const GLfloat * tc, const GLfloat * v), (tc, v))
+GEN_THUNKS(glTexCoord2fv, (const GLfloat * v), (v))
+GEN_THUNKS(glTexCoord2hNV, (GLhalfNV s, GLhalfNV t), (s, t))
+GEN_THUNKS(glTexCoord2hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glTexCoord2i, (GLint s, GLint t), (s, t))
+GEN_THUNKS(glTexCoord2iv, (const GLint * v), (v))
+GEN_THUNKS(glTexCoord2s, (GLshort s, GLshort t), (s, t))
+GEN_THUNKS(glTexCoord2sv, (const GLshort * v), (v))
+GEN_THUNKS(glTexCoord2xOES, (GLfixed s, GLfixed t), (s, t))
+GEN_THUNKS(glTexCoord2xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glTexCoord3bOES, (GLbyte s, GLbyte t, GLbyte r), (s, t, r))
+GEN_THUNKS(glTexCoord3bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glTexCoord3d, (GLdouble s, GLdouble t, GLdouble r), (s, t, r))
+GEN_THUNKS(glTexCoord3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glTexCoord3f, (GLfloat s, GLfloat t, GLfloat r), (s, t, r))
+GEN_THUNKS(glTexCoord3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glTexCoord3hNV, (GLhalfNV s, GLhalfNV t, GLhalfNV r), (s, t, r))
+GEN_THUNKS(glTexCoord3hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glTexCoord3i, (GLint s, GLint t, GLint r), (s, t, r))
+GEN_THUNKS(glTexCoord3iv, (const GLint * v), (v))
+GEN_THUNKS(glTexCoord3s, (GLshort s, GLshort t, GLshort r), (s, t, r))
+GEN_THUNKS(glTexCoord3sv, (const GLshort * v), (v))
+GEN_THUNKS(glTexCoord3xOES, (GLfixed s, GLfixed t, GLfixed r), (s, t, r))
+GEN_THUNKS(glTexCoord3xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glTexCoord4bOES, (GLbyte s, GLbyte t, GLbyte r, GLbyte q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glTexCoord4d, (GLdouble s, GLdouble t, GLdouble r, GLdouble q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4dv, (const GLdouble * v), (v))
+GEN_THUNKS(glTexCoord4f, (GLfloat s, GLfloat t, GLfloat r, GLfloat q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4fColor4fNormal3fVertex4fSUN, (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w))
+GEN_THUNKS(glTexCoord4fColor4fNormal3fVertex4fvSUN, (const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v), (tc, c, n, v))
+GEN_THUNKS(glTexCoord4fVertex4fSUN, (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (s, t, p, q, x, y, z, w))
+GEN_THUNKS(glTexCoord4fVertex4fvSUN, (const GLfloat * tc, const GLfloat * v), (tc, v))
+GEN_THUNKS(glTexCoord4fv, (const GLfloat * v), (v))
+GEN_THUNKS(glTexCoord4hNV, (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glTexCoord4i, (GLint s, GLint t, GLint r, GLint q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4iv, (const GLint * v), (v))
+GEN_THUNKS(glTexCoord4s, (GLshort s, GLshort t, GLshort r, GLshort q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4sv, (const GLshort * v), (v))
+GEN_THUNKS(glTexCoord4xOES, (GLfixed s, GLfixed t, GLfixed r, GLfixed q), (s, t, r, q))
+GEN_THUNKS(glTexCoord4xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glTexCoordFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride))
+GEN_THUNKS(glTexCoordP1ui, (GLenum type, GLuint coords), (type, coords))
+GEN_THUNKS(glTexCoordP1uiv, (GLenum type, const GLuint * coords), (type, coords))
+GEN_THUNKS(glTexCoordP2ui, (GLenum type, GLuint coords), (type, coords))
+GEN_THUNKS(glTexCoordP2uiv, (GLenum type, const GLuint * coords), (type, coords))
+GEN_THUNKS(glTexCoordP3ui, (GLenum type, GLuint coords), (type, coords))
+GEN_THUNKS(glTexCoordP3uiv, (GLenum type, const GLuint * coords), (type, coords))
+GEN_THUNKS(glTexCoordP4ui, (GLenum type, GLuint coords), (type, coords))
+GEN_THUNKS(glTexCoordP4uiv, (GLenum type, const GLuint * coords), (type, coords))
+GEN_THUNKS(glTexCoordPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glTexCoordPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer))
+GEN_THUNKS(glTexCoordPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride))
+GEN_THUNKS(glTexCoordPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer))
+GEN_THUNKS(glTexEnvf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param))
+GEN_THUNKS(glTexEnvfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glTexEnvi, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glTexEnviv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glTexEnvx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param))
+GEN_THUNKS(glTexEnvxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param))
+GEN_THUNKS(glTexEnvxv, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params))
+GEN_THUNKS(glTexEnvxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params))
+GEN_THUNKS(glTexFilterFuncSGIS, (GLenum target, GLenum filter, GLsizei n, const GLfloat * weights), (target, filter, n, weights))
+GEN_THUNKS(glTexGend, (GLenum coord, GLenum pname, GLdouble param), (coord, pname, param))
+GEN_THUNKS(glTexGendv, (GLenum coord, GLenum pname, const GLdouble * params), (coord, pname, params))
+GEN_THUNKS(glTexGenf, (GLenum coord, GLenum pname, GLfloat param), (coord, pname, param))
+GEN_THUNKS(glTexGenfOES, (GLenum coord, GLenum pname, GLfloat param), (coord, pname, param))
+GEN_THUNKS(glTexGenfv, (GLenum coord, GLenum pname, const GLfloat * params), (coord, pname, params))
+GEN_THUNKS(glTexGenfvOES, (GLenum coord, GLenum pname, const GLfloat * params), (coord, pname, params))
+GEN_THUNKS(glTexGeni, (GLenum coord, GLenum pname, GLint param), (coord, pname, param))
+GEN_THUNKS(glTexGeniOES, (GLenum coord, GLenum pname, GLint param), (coord, pname, param))
+GEN_THUNKS(glTexGeniv, (GLenum coord, GLenum pname, const GLint * params), (coord, pname, params))
+GEN_THUNKS(glTexGenivOES, (GLenum coord, GLenum pname, const GLint * params), (coord, pname, params))
+GEN_THUNKS(glTexGenxOES, (GLenum coord, GLenum pname, GLfixed param), (coord, pname, param))
+GEN_THUNKS(glTexGenxvOES, (GLenum coord, GLenum pname, const GLfixed * params), (coord, pname, params))
+GEN_THUNKS(glTexImage1D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, border, format, type, pixels))
+GEN_THUNKS(glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, border, format, type, pixels))
+GEN_THUNKS(glTexImage2DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, fixedsamplelocations))
+GEN_THUNKS(glTexImage2DMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations))
+GEN_THUNKS(glTexImage3D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels))
+GEN_THUNKS(glTexImage3DEXT, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels))
+GEN_THUNKS(glTexImage3DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations))
+GEN_THUNKS(glTexImage3DMultisampleCoverageNV, (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations))
+GEN_THUNKS(glTexImage3DOES, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, border, format, type, pixels))
+GEN_THUNKS(glTexImage4DSGIS, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels), (target, level, internalformat, width, height, depth, size4d, border, format, type, pixels))
+GEN_THUNKS(glTexPageCommitmentARB, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (target, level, xoffset, yoffset, zoffset, width, height, depth, commit))
+GEN_THUNKS(glTexPageCommitmentEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (target, level, xoffset, yoffset, zoffset, width, height, depth, commit))
+GEN_THUNKS(glTexParameterIiv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterIivEXT, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterIivOES, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterIuiv, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterIuivEXT, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterIuivOES, (GLenum target, GLenum pname, const GLuint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterf, (GLenum target, GLenum pname, GLfloat param), (target, pname, param))
+GEN_THUNKS(glTexParameterfv, (GLenum target, GLenum pname, const GLfloat * params), (target, pname, params))
+GEN_THUNKS(glTexParameteri, (GLenum target, GLenum pname, GLint param), (target, pname, param))
+GEN_THUNKS(glTexParameteriv, (GLenum target, GLenum pname, const GLint * params), (target, pname, params))
+GEN_THUNKS(glTexParameterx, (GLenum target, GLenum pname, GLfixed param), (target, pname, param))
+GEN_THUNKS(glTexParameterxOES, (GLenum target, GLenum pname, GLfixed param), (target, pname, param))
+GEN_THUNKS(glTexParameterxv, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params))
+GEN_THUNKS(glTexParameterxvOES, (GLenum target, GLenum pname, const GLfixed * params), (target, pname, params))
+GEN_THUNKS(glTexRenderbufferNV, (GLenum target, GLuint renderbuffer), (target, renderbuffer))
+GEN_THUNKS(glTexStorage1D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (target, levels, internalformat, width))
+GEN_THUNKS(glTexStorage1DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (target, levels, internalformat, width))
+GEN_THUNKS(glTexStorage2D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (target, levels, internalformat, width, height))
+GEN_THUNKS(glTexStorage2DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (target, levels, internalformat, width, height))
+GEN_THUNKS(glTexStorage2DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, fixedsamplelocations))
+GEN_THUNKS(glTexStorage3D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (target, levels, internalformat, width, height, depth))
+GEN_THUNKS(glTexStorage3DEXT, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (target, levels, internalformat, width, height, depth))
+GEN_THUNKS(glTexStorage3DMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations))
+GEN_THUNKS(glTexStorage3DMultisampleOES, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (target, samples, internalformat, width, height, depth, fixedsamplelocations))
+GEN_THUNKS(glTexStorageMem1DEXT, (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset), (target, levels, internalFormat, width, memory, offset))
+GEN_THUNKS(glTexStorageMem2DEXT, (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset), (target, levels, internalFormat, width, height, memory, offset))
+GEN_THUNKS(glTexStorageMem2DMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset), (target, samples, internalFormat, width, height, fixedSampleLocations, memory, offset))
+GEN_THUNKS(glTexStorageMem3DEXT, (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset), (target, levels, internalFormat, width, height, depth, memory, offset))
+GEN_THUNKS(glTexStorageMem3DMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset), (target, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset))
+GEN_THUNKS(glTexStorageSparseAMD, (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags), (target, internalFormat, width, height, depth, layers, flags))
+GEN_THUNKS(glTexSubImage1D, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, width, format, type, pixels))
+GEN_THUNKS(glTexSubImage1DEXT, (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, width, format, type, pixels))
+GEN_THUNKS(glTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, width, height, format, type, pixels))
+GEN_THUNKS(glTexSubImage2DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, width, height, format, type, pixels))
+GEN_THUNKS(glTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glTexSubImage3DEXT, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glTexSubImage3DOES, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glTexSubImage4DSGIS, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels), (target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels))
+GEN_THUNKS(glTextureAttachMemoryNV, (GLuint texture, GLuint memory, GLuint64 offset), (texture, memory, offset))
+GEN_THUNKS(glTextureBarrier, (void), ())
+GEN_THUNKS(glTextureBarrierNV, (void), ())
+GEN_THUNKS(glTextureBuffer, (GLuint texture, GLenum internalformat, GLuint buffer), (texture, internalformat, buffer))
+GEN_THUNKS(glTextureBufferEXT, (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer), (texture, target, internalformat, buffer))
+GEN_THUNKS(glTextureBufferRange, (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (texture, internalformat, buffer, offset, size))
+GEN_THUNKS(glTextureBufferRangeEXT, (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size), (texture, target, internalformat, buffer, offset, size))
+GEN_THUNKS(glTextureColorMaskSGIS, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha), (red, green, blue, alpha))
+GEN_THUNKS(glTextureFoveationParametersQCOM, (GLuint texture, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea), (texture, layer, focalPoint, focalX, focalY, gainX, gainY, foveaArea))
+GEN_THUNKS(glTextureImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, border, format, type, pixels))
+GEN_THUNKS(glTextureImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, height, border, format, type, pixels))
+GEN_THUNKS(glTextureImage2DMultisampleCoverageNV, (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations))
+GEN_THUNKS(glTextureImage2DMultisampleNV, (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations), (texture, target, samples, internalFormat, width, height, fixedSampleLocations))
+GEN_THUNKS(glTextureImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels), (texture, target, level, internalformat, width, height, depth, border, format, type, pixels))
+GEN_THUNKS(glTextureImage3DMultisampleCoverageNV, (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations))
+GEN_THUNKS(glTextureImage3DMultisampleNV, (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations), (texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations))
+GEN_THUNKS(glTextureLightEXT, (GLenum pname), (pname))
+GEN_THUNKS(glTextureMaterialEXT, (GLenum face, GLenum mode), (face, mode))
+GEN_THUNKS(glTextureNormalEXT, (GLenum mode), (mode))
+GEN_THUNKS(glTexturePageCommitmentEXT, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit), (texture, level, xoffset, yoffset, zoffset, width, height, depth, commit))
+GEN_THUNKS(glTextureParameterIiv, (GLuint texture, GLenum pname, const GLint * params), (texture, pname, params))
+GEN_THUNKS(glTextureParameterIivEXT, (GLuint texture, GLenum target, GLenum pname, const GLint * params), (texture, target, pname, params))
+GEN_THUNKS(glTextureParameterIuiv, (GLuint texture, GLenum pname, const GLuint * params), (texture, pname, params))
+GEN_THUNKS(glTextureParameterIuivEXT, (GLuint texture, GLenum target, GLenum pname, const GLuint * params), (texture, target, pname, params))
+GEN_THUNKS(glTextureParameterf, (GLuint texture, GLenum pname, GLfloat param), (texture, pname, param))
+GEN_THUNKS(glTextureParameterfEXT, (GLuint texture, GLenum target, GLenum pname, GLfloat param), (texture, target, pname, param))
+GEN_THUNKS(glTextureParameterfv, (GLuint texture, GLenum pname, const GLfloat * param), (texture, pname, param))
+GEN_THUNKS(glTextureParameterfvEXT, (GLuint texture, GLenum target, GLenum pname, const GLfloat * params), (texture, target, pname, params))
+GEN_THUNKS(glTextureParameteri, (GLuint texture, GLenum pname, GLint param), (texture, pname, param))
+GEN_THUNKS(glTextureParameteriEXT, (GLuint texture, GLenum target, GLenum pname, GLint param), (texture, target, pname, param))
+GEN_THUNKS(glTextureParameteriv, (GLuint texture, GLenum pname, const GLint * param), (texture, pname, param))
+GEN_THUNKS(glTextureParameterivEXT, (GLuint texture, GLenum target, GLenum pname, const GLint * params), (texture, target, pname, params))
+GEN_THUNKS(glTextureRangeAPPLE, (GLenum target, GLsizei length, const void * pointer), (target, length, pointer))
+GEN_THUNKS(glTextureRenderbufferEXT, (GLuint texture, GLenum target, GLuint renderbuffer), (texture, target, renderbuffer))
+GEN_THUNKS(glTextureStorage1D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width), (texture, levels, internalformat, width))
+GEN_THUNKS(glTextureStorage1DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width), (texture, target, levels, internalformat, width))
+GEN_THUNKS(glTextureStorage2D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (texture, levels, internalformat, width, height))
+GEN_THUNKS(glTextureStorage2DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height), (texture, target, levels, internalformat, width, height))
+GEN_THUNKS(glTextureStorage2DMultisample, (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (texture, samples, internalformat, width, height, fixedsamplelocations))
+GEN_THUNKS(glTextureStorage2DMultisampleEXT, (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations), (texture, target, samples, internalformat, width, height, fixedsamplelocations))
+GEN_THUNKS(glTextureStorage3D, (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (texture, levels, internalformat, width, height, depth))
+GEN_THUNKS(glTextureStorage3DEXT, (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth), (texture, target, levels, internalformat, width, height, depth))
+GEN_THUNKS(glTextureStorage3DMultisample, (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (texture, samples, internalformat, width, height, depth, fixedsamplelocations))
+GEN_THUNKS(glTextureStorage3DMultisampleEXT, (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations), (texture, target, samples, internalformat, width, height, depth, fixedsamplelocations))
+GEN_THUNKS(glTextureStorageMem1DEXT, (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset), (texture, levels, internalFormat, width, memory, offset))
+GEN_THUNKS(glTextureStorageMem2DEXT, (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset), (texture, levels, internalFormat, width, height, memory, offset))
+GEN_THUNKS(glTextureStorageMem2DMultisampleEXT, (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset), (texture, samples, internalFormat, width, height, fixedSampleLocations, memory, offset))
+GEN_THUNKS(glTextureStorageMem3DEXT, (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset), (texture, levels, internalFormat, width, height, depth, memory, offset))
+GEN_THUNKS(glTextureStorageMem3DMultisampleEXT, (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset), (texture, samples, internalFormat, width, height, depth, fixedSampleLocations, memory, offset))
+GEN_THUNKS(glTextureStorageSparseAMD, (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags), (texture, target, internalFormat, width, height, depth, layers, flags))
+GEN_THUNKS(glTextureSubImage1D, (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, width, format, type, pixels))
+GEN_THUNKS(glTextureSubImage1DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, width, format, type, pixels))
+GEN_THUNKS(glTextureSubImage2D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, yoffset, width, height, format, type, pixels))
+GEN_THUNKS(glTextureSubImage2DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, yoffset, width, height, format, type, pixels))
+GEN_THUNKS(glTextureSubImage3D, (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glTextureSubImage3DEXT, (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels), (texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels))
+GEN_THUNKS(glTextureView, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers))
+GEN_THUNKS(glTextureViewEXT, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers))
+GEN_THUNKS(glTextureViewOES, (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers), (texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers))
+GEN_THUNKS(glTrackMatrixNV, (GLenum target, GLuint address, GLenum matrix, GLenum transform), (target, address, matrix, transform))
+GEN_THUNKS(glTransformFeedbackAttribsNV, (GLsizei count, const GLint * attribs, GLenum bufferMode), (count, attribs, bufferMode))
+GEN_THUNKS(glTransformFeedbackBufferBase, (GLuint xfb, GLuint index, GLuint buffer), (xfb, index, buffer))
+GEN_THUNKS(glTransformFeedbackBufferRange, (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size), (xfb, index, buffer, offset, size))
+GEN_THUNKS(glTransformFeedbackStreamAttribsNV, (GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode), (count, attribs, nbuffers, bufstreams, bufferMode))
+GEN_THUNKS(glTransformFeedbackVaryings, (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode), (program, count, varyings, bufferMode))
+GEN_THUNKS(glTransformFeedbackVaryingsEXT, (GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode), (program, count, varyings, bufferMode))
+GEN_THUNKS(glTransformFeedbackVaryingsNV, (GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode), (program, count, locations, bufferMode))
+GEN_THUNKS(glTransformPathNV, (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues), (resultPath, srcPath, transformType, transformValues))
+GEN_THUNKS(glTranslated, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glTranslatef, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glTranslatex, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glTranslatexOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glUniform1d, (GLint location, GLdouble x), (location, x))
+GEN_THUNKS(glUniform1dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value))
+GEN_THUNKS(glUniform1f, (GLint location, GLfloat v0), (location, v0))
+GEN_THUNKS(glUniform1fARB, (GLint location, GLfloat v0), (location, v0))
+GEN_THUNKS(glUniform1fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform1fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform1i, (GLint location, GLint v0), (location, v0))
+GEN_THUNKS(glUniform1i64ARB, (GLint location, GLint64 x), (location, x))
+GEN_THUNKS(glUniform1i64NV, (GLint location, GLint64EXT x), (location, x))
+GEN_THUNKS(glUniform1i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value))
+GEN_THUNKS(glUniform1i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform1iARB, (GLint location, GLint v0), (location, v0))
+GEN_THUNKS(glUniform1iv, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform1ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform1ui, (GLint location, GLuint v0), (location, v0))
+GEN_THUNKS(glUniform1ui64ARB, (GLint location, GLuint64 x), (location, x))
+GEN_THUNKS(glUniform1ui64NV, (GLint location, GLuint64EXT x), (location, x))
+GEN_THUNKS(glUniform1ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniform1ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform1uiEXT, (GLint location, GLuint v0), (location, v0))
+GEN_THUNKS(glUniform1uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform1uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform2d, (GLint location, GLdouble x, GLdouble y), (location, x, y))
+GEN_THUNKS(glUniform2dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value))
+GEN_THUNKS(glUniform2f, (GLint location, GLfloat v0, GLfloat v1), (location, v0, v1))
+GEN_THUNKS(glUniform2fARB, (GLint location, GLfloat v0, GLfloat v1), (location, v0, v1))
+GEN_THUNKS(glUniform2fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform2fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform2i, (GLint location, GLint v0, GLint v1), (location, v0, v1))
+GEN_THUNKS(glUniform2i64ARB, (GLint location, GLint64 x, GLint64 y), (location, x, y))
+GEN_THUNKS(glUniform2i64NV, (GLint location, GLint64EXT x, GLint64EXT y), (location, x, y))
+GEN_THUNKS(glUniform2i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value))
+GEN_THUNKS(glUniform2i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform2iARB, (GLint location, GLint v0, GLint v1), (location, v0, v1))
+GEN_THUNKS(glUniform2iv, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform2ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform2ui, (GLint location, GLuint v0, GLuint v1), (location, v0, v1))
+GEN_THUNKS(glUniform2ui64ARB, (GLint location, GLuint64 x, GLuint64 y), (location, x, y))
+GEN_THUNKS(glUniform2ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y), (location, x, y))
+GEN_THUNKS(glUniform2ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniform2ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform2uiEXT, (GLint location, GLuint v0, GLuint v1), (location, v0, v1))
+GEN_THUNKS(glUniform2uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform2uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform3d, (GLint location, GLdouble x, GLdouble y, GLdouble z), (location, x, y, z))
+GEN_THUNKS(glUniform3dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value))
+GEN_THUNKS(glUniform3f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3fARB, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform3fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform3i, (GLint location, GLint v0, GLint v1, GLint v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3i64ARB, (GLint location, GLint64 x, GLint64 y, GLint64 z), (location, x, y, z))
+GEN_THUNKS(glUniform3i64NV, (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z), (location, x, y, z))
+GEN_THUNKS(glUniform3i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value))
+GEN_THUNKS(glUniform3i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform3iARB, (GLint location, GLint v0, GLint v1, GLint v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3iv, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform3ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform3ui, (GLint location, GLuint v0, GLuint v1, GLuint v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3ui64ARB, (GLint location, GLuint64 x, GLuint64 y, GLuint64 z), (location, x, y, z))
+GEN_THUNKS(glUniform3ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (location, x, y, z))
+GEN_THUNKS(glUniform3ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniform3ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform3uiEXT, (GLint location, GLuint v0, GLuint v1, GLuint v2), (location, v0, v1, v2))
+GEN_THUNKS(glUniform3uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform3uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform4d, (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (location, x, y, z, w))
+GEN_THUNKS(glUniform4dv, (GLint location, GLsizei count, const GLdouble * value), (location, count, value))
+GEN_THUNKS(glUniform4f, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4fARB, (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4fv, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform4fvARB, (GLint location, GLsizei count, const GLfloat * value), (location, count, value))
+GEN_THUNKS(glUniform4i, (GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4i64ARB, (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w), (location, x, y, z, w))
+GEN_THUNKS(glUniform4i64NV, (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (location, x, y, z, w))
+GEN_THUNKS(glUniform4i64vARB, (GLint location, GLsizei count, const GLint64 * value), (location, count, value))
+GEN_THUNKS(glUniform4i64vNV, (GLint location, GLsizei count, const GLint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform4iARB, (GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4iv, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform4ivARB, (GLint location, GLsizei count, const GLint * value), (location, count, value))
+GEN_THUNKS(glUniform4ui, (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4ui64ARB, (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w), (location, x, y, z, w))
+GEN_THUNKS(glUniform4ui64NV, (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (location, x, y, z, w))
+GEN_THUNKS(glUniform4ui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniform4ui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value))
+GEN_THUNKS(glUniform4uiEXT, (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (location, v0, v1, v2, v3))
+GEN_THUNKS(glUniform4uiv, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniform4uivEXT, (GLint location, GLsizei count, const GLuint * value), (location, count, value))
+GEN_THUNKS(glUniformBlockBinding, (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding), (program, uniformBlockIndex, uniformBlockBinding))
+GEN_THUNKS(glUniformBufferEXT, (GLuint program, GLint location, GLuint buffer), (program, location, buffer))
+GEN_THUNKS(glUniformHandleui64ARB, (GLint location, GLuint64 value), (location, value))
+GEN_THUNKS(glUniformHandleui64IMG, (GLint location, GLuint64 value), (location, value))
+GEN_THUNKS(glUniformHandleui64NV, (GLint location, GLuint64 value), (location, value))
+GEN_THUNKS(glUniformHandleui64vARB, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniformHandleui64vIMG, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniformHandleui64vNV, (GLint location, GLsizei count, const GLuint64 * value), (location, count, value))
+GEN_THUNKS(glUniformMatrix2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x3fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix2x4fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x2fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix3x4fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4fvARB, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x2dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x2fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x3dv, (GLint location, GLsizei count, GLboolean transpose, const GLdouble * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformMatrix4x3fvNV, (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value), (location, count, transpose, value))
+GEN_THUNKS(glUniformSubroutinesuiv, (GLenum shadertype, GLsizei count, const GLuint * indices), (shadertype, count, indices))
+GEN_THUNKS(glUniformui64NV, (GLint location, GLuint64EXT value), (location, value))
+GEN_THUNKS(glUniformui64vNV, (GLint location, GLsizei count, const GLuint64EXT * value), (location, count, value))
+GEN_THUNKS(glUnlockArraysEXT, (void), ())
+GEN_THUNKS_RET(GLboolean, glUnmapBuffer, (GLenum target), (target))
+GEN_THUNKS_RET(GLboolean, glUnmapBufferARB, (GLenum target), (target))
+GEN_THUNKS_RET(GLboolean, glUnmapBufferOES, (GLenum target), (target))
+GEN_THUNKS_RET(GLboolean, glUnmapNamedBuffer, (GLuint buffer), (buffer))
+GEN_THUNKS_RET(GLboolean, glUnmapNamedBufferEXT, (GLuint buffer), (buffer))
+GEN_THUNKS(glUnmapObjectBufferATI, (GLuint buffer), (buffer))
+GEN_THUNKS(glUnmapTexture2DINTEL, (GLuint texture, GLint level), (texture, level))
+GEN_THUNKS(glUpdateObjectBufferATI, (GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve), (buffer, offset, size, pointer, preserve))
+GEN_THUNKS(glUploadGpuMaskNVX, (GLbitfield mask), (mask))
+GEN_THUNKS(glUseProgram, (GLuint program), (program))
+GEN_THUNKS(glUseProgramObjectARB, (GLhandleARB programObj), ((uintptr_t)programObj))
+GEN_THUNKS(glUseProgramStages, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program))
+GEN_THUNKS(glUseProgramStagesEXT, (GLuint pipeline, GLbitfield stages, GLuint program), (pipeline, stages, program))
+GEN_THUNKS(glUseShaderProgramEXT, (GLenum type, GLuint program), (type, program))
+GEN_THUNKS(glVDPAUFiniNV, (void), ())
+GEN_THUNKS(glVDPAUGetSurfaceivNV, (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values), (surface, pname, bufSize, length, values))
+GEN_THUNKS(glVDPAUInitNV, (const void * vdpDevice, const void * getProcAddress), (vdpDevice, getProcAddress))
+GEN_THUNKS_RET(GLboolean, glVDPAUIsSurfaceNV, (GLvdpauSurfaceNV surface), (surface))
+GEN_THUNKS(glVDPAUMapSurfacesNV, (GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces), (numSurfaces, surfaces))
+GEN_THUNKS_RET(GLvdpauSurfaceNV, glVDPAURegisterOutputSurfaceNV, (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames), (vdpSurface, target, numTextureNames, textureNames))
+GEN_THUNKS_RET(GLvdpauSurfaceNV, glVDPAURegisterVideoSurfaceNV, (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames), (vdpSurface, target, numTextureNames, textureNames))
+GEN_THUNKS_RET(GLvdpauSurfaceNV, glVDPAURegisterVideoSurfaceWithPictureStructureNV, (const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames, GLboolean isFrameStructure), (vdpSurface, target, numTextureNames, textureNames, isFrameStructure))
+GEN_THUNKS(glVDPAUSurfaceAccessNV, (GLvdpauSurfaceNV surface, GLenum access), (surface, access))
+GEN_THUNKS(glVDPAUUnmapSurfacesNV, (GLsizei numSurface, const GLvdpauSurfaceNV * surfaces), (numSurface, surfaces))
+GEN_THUNKS(glVDPAUUnregisterSurfaceNV, (GLvdpauSurfaceNV surface), (surface))
+GEN_THUNKS(glValidateProgram, (GLuint program), (program))
+GEN_THUNKS(glValidateProgramARB, (GLhandleARB programObj), ((uintptr_t)programObj))
+GEN_THUNKS(glValidateProgramPipeline, (GLuint pipeline), (pipeline))
+GEN_THUNKS(glValidateProgramPipelineEXT, (GLuint pipeline), (pipeline))
+GEN_THUNKS(glVariantArrayObjectATI, (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset), (id, type, stride, buffer, offset))
+GEN_THUNKS(glVariantPointerEXT, (GLuint id, GLenum type, GLuint stride, const void * addr), (id, type, stride, addr))
+GEN_THUNKS(glVariantbvEXT, (GLuint id, const GLbyte * addr), (id, addr))
+GEN_THUNKS(glVariantdvEXT, (GLuint id, const GLdouble * addr), (id, addr))
+GEN_THUNKS(glVariantfvEXT, (GLuint id, const GLfloat * addr), (id, addr))
+GEN_THUNKS(glVariantivEXT, (GLuint id, const GLint * addr), (id, addr))
+GEN_THUNKS(glVariantsvEXT, (GLuint id, const GLshort * addr), (id, addr))
+GEN_THUNKS(glVariantubvEXT, (GLuint id, const GLubyte * addr), (id, addr))
+GEN_THUNKS(glVariantuivEXT, (GLuint id, const GLuint * addr), (id, addr))
+GEN_THUNKS(glVariantusvEXT, (GLuint id, const GLushort * addr), (id, addr))
+GEN_THUNKS(glVertex2bOES, (GLbyte x, GLbyte y), (x, y))
+GEN_THUNKS(glVertex2bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glVertex2d, (GLdouble x, GLdouble y), (x, y))
+GEN_THUNKS(glVertex2dv, (const GLdouble * v), (v))
+GEN_THUNKS(glVertex2f, (GLfloat x, GLfloat y), (x, y))
+GEN_THUNKS(glVertex2fv, (const GLfloat * v), (v))
+GEN_THUNKS(glVertex2hNV, (GLhalfNV x, GLhalfNV y), (x, y))
+GEN_THUNKS(glVertex2hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glVertex2i, (GLint x, GLint y), (x, y))
+GEN_THUNKS(glVertex2iv, (const GLint * v), (v))
+GEN_THUNKS(glVertex2s, (GLshort x, GLshort y), (x, y))
+GEN_THUNKS(glVertex2sv, (const GLshort * v), (v))
+GEN_THUNKS(glVertex2xOES, (GLfixed x), (x))
+GEN_THUNKS(glVertex2xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glVertex3bOES, (GLbyte x, GLbyte y, GLbyte z), (x, y, z))
+GEN_THUNKS(glVertex3bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glVertex3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glVertex3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glVertex3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glVertex3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glVertex3hNV, (GLhalfNV x, GLhalfNV y, GLhalfNV z), (x, y, z))
+GEN_THUNKS(glVertex3hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glVertex3i, (GLint x, GLint y, GLint z), (x, y, z))
+GEN_THUNKS(glVertex3iv, (const GLint * v), (v))
+GEN_THUNKS(glVertex3s, (GLshort x, GLshort y, GLshort z), (x, y, z))
+GEN_THUNKS(glVertex3sv, (const GLshort * v), (v))
+GEN_THUNKS(glVertex3xOES, (GLfixed x, GLfixed y), (x, y))
+GEN_THUNKS(glVertex3xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glVertex4bOES, (GLbyte x, GLbyte y, GLbyte z, GLbyte w), (x, y, z, w))
+GEN_THUNKS(glVertex4bvOES, (const GLbyte * coords), (coords))
+GEN_THUNKS(glVertex4d, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w))
+GEN_THUNKS(glVertex4dv, (const GLdouble * v), (v))
+GEN_THUNKS(glVertex4f, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w))
+GEN_THUNKS(glVertex4fv, (const GLfloat * v), (v))
+GEN_THUNKS(glVertex4hNV, (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w), (x, y, z, w))
+GEN_THUNKS(glVertex4hvNV, (const GLhalfNV * v), (v))
+GEN_THUNKS(glVertex4i, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w))
+GEN_THUNKS(glVertex4iv, (const GLint * v), (v))
+GEN_THUNKS(glVertex4s, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w))
+GEN_THUNKS(glVertex4sv, (const GLshort * v), (v))
+GEN_THUNKS(glVertex4xOES, (GLfixed x, GLfixed y, GLfixed z), (x, y, z))
+GEN_THUNKS(glVertex4xvOES, (const GLfixed * coords), (coords))
+GEN_THUNKS(glVertexArrayAttribBinding, (GLuint vaobj, GLuint attribindex, GLuint bindingindex), (vaobj, attribindex, bindingindex))
+GEN_THUNKS(glVertexArrayAttribFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (vaobj, attribindex, size, type, normalized, relativeoffset))
+GEN_THUNKS(glVertexArrayAttribIFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexArrayAttribLFormat, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexArrayBindVertexBufferEXT, (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (vaobj, bindingindex, buffer, offset, stride))
+GEN_THUNKS(glVertexArrayBindingDivisor, (GLuint vaobj, GLuint bindingindex, GLuint divisor), (vaobj, bindingindex, divisor))
+GEN_THUNKS(glVertexArrayColorOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayEdgeFlagOffsetEXT, (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset), (vaobj, buffer, stride, offset))
+GEN_THUNKS(glVertexArrayElementBuffer, (GLuint vaobj, GLuint buffer), (vaobj, buffer))
+GEN_THUNKS(glVertexArrayFogCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset))
+GEN_THUNKS(glVertexArrayIndexOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset))
+GEN_THUNKS(glVertexArrayMultiTexCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, texunit, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayNormalOffsetEXT, (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, type, stride, offset))
+GEN_THUNKS(glVertexArrayParameteriAPPLE, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glVertexArrayRangeAPPLE, (GLsizei length, void * pointer), (length, pointer))
+GEN_THUNKS(glVertexArrayRangeNV, (GLsizei length, const void * pointer), (length, pointer))
+GEN_THUNKS(glVertexArraySecondaryColorOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayTexCoordOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayVertexAttribBindingEXT, (GLuint vaobj, GLuint attribindex, GLuint bindingindex), (vaobj, attribindex, bindingindex))
+GEN_THUNKS(glVertexArrayVertexAttribDivisorEXT, (GLuint vaobj, GLuint index, GLuint divisor), (vaobj, index, divisor))
+GEN_THUNKS(glVertexArrayVertexAttribFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (vaobj, attribindex, size, type, normalized, relativeoffset))
+GEN_THUNKS(glVertexArrayVertexAttribIFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexArrayVertexAttribIOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayVertexAttribLFormatEXT, (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (vaobj, attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexArrayVertexAttribLOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, stride, offset))
+GEN_THUNKS(glVertexArrayVertexAttribOffsetEXT, (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset), (vaobj, buffer, index, size, type, normalized, stride, offset))
+GEN_THUNKS(glVertexArrayVertexBindingDivisorEXT, (GLuint vaobj, GLuint bindingindex, GLuint divisor), (vaobj, bindingindex, divisor))
+GEN_THUNKS(glVertexArrayVertexBuffer, (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride), (vaobj, bindingindex, buffer, offset, stride))
+GEN_THUNKS(glVertexArrayVertexBuffers, (GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides), (vaobj, first, count, buffers, offsets, strides))
+GEN_THUNKS(glVertexArrayVertexOffsetEXT, (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset), (vaobj, buffer, size, type, stride, offset))
+GEN_THUNKS(glVertexAttrib1d, (GLuint index, GLdouble x), (index, x))
+GEN_THUNKS(glVertexAttrib1dARB, (GLuint index, GLdouble x), (index, x))
+GEN_THUNKS(glVertexAttrib1dNV, (GLuint index, GLdouble x), (index, x))
+GEN_THUNKS(glVertexAttrib1dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib1dvARB, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib1dvNV, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib1f, (GLuint index, GLfloat x), (index, x))
+GEN_THUNKS(glVertexAttrib1fARB, (GLuint index, GLfloat x), (index, x))
+GEN_THUNKS(glVertexAttrib1fNV, (GLuint index, GLfloat x), (index, x))
+GEN_THUNKS(glVertexAttrib1fv, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib1fvARB, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib1fvNV, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib1hNV, (GLuint index, GLhalfNV x), (index, x))
+GEN_THUNKS(glVertexAttrib1hvNV, (GLuint index, const GLhalfNV * v), (index, v))
+GEN_THUNKS(glVertexAttrib1s, (GLuint index, GLshort x), (index, x))
+GEN_THUNKS(glVertexAttrib1sARB, (GLuint index, GLshort x), (index, x))
+GEN_THUNKS(glVertexAttrib1sNV, (GLuint index, GLshort x), (index, x))
+GEN_THUNKS(glVertexAttrib1sv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib1svARB, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib1svNV, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib2d, (GLuint index, GLdouble x, GLdouble y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2dARB, (GLuint index, GLdouble x, GLdouble y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2dNV, (GLuint index, GLdouble x, GLdouble y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib2dvARB, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib2dvNV, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib2f, (GLuint index, GLfloat x, GLfloat y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2fARB, (GLuint index, GLfloat x, GLfloat y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2fNV, (GLuint index, GLfloat x, GLfloat y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2fv, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib2fvARB, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib2fvNV, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib2hNV, (GLuint index, GLhalfNV x, GLhalfNV y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2hvNV, (GLuint index, const GLhalfNV * v), (index, v))
+GEN_THUNKS(glVertexAttrib2s, (GLuint index, GLshort x, GLshort y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2sARB, (GLuint index, GLshort x, GLshort y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2sNV, (GLuint index, GLshort x, GLshort y), (index, x, y))
+GEN_THUNKS(glVertexAttrib2sv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib2svARB, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib2svNV, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib3d, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3dARB, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3dNV, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib3dvARB, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib3dvNV, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib3f, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3fARB, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3fNV, (GLuint index, GLfloat x, GLfloat y, GLfloat z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3fv, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib3fvARB, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib3fvNV, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib3hNV, (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3hvNV, (GLuint index, const GLhalfNV * v), (index, v))
+GEN_THUNKS(glVertexAttrib3s, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3sARB, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3sNV, (GLuint index, GLshort x, GLshort y, GLshort z), (index, x, y, z))
+GEN_THUNKS(glVertexAttrib3sv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib3svARB, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib3svNV, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Nbv, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NbvARB, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Niv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NivARB, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Nsv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NsvARB, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Nub, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4NubARB, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4Nubv, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NubvARB, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Nuiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NuivARB, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4Nusv, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4NusvARB, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4bv, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4bvARB, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4d, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4dARB, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4dNV, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib4dvARB, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib4dvNV, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttrib4f, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4fARB, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4fNV, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4fv, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib4fvARB, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib4fvNV, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glVertexAttrib4hNV, (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4hvNV, (GLuint index, const GLhalfNV * v), (index, v))
+GEN_THUNKS(glVertexAttrib4iv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4ivARB, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4s, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4sARB, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4sNV, (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4sv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4svARB, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4svNV, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4ubNV, (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttrib4ubv, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4ubvARB, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4ubvNV, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttrib4uiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4uivARB, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttrib4usv, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttrib4usvARB, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttribArrayObjectATI, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset), (index, size, type, normalized, stride, buffer, offset))
+GEN_THUNKS(glVertexAttribBinding, (GLuint attribindex, GLuint bindingindex), (attribindex, bindingindex))
+GEN_THUNKS(glVertexAttribDivisor, (GLuint index, GLuint divisor), (index, divisor))
+GEN_THUNKS(glVertexAttribDivisorANGLE, (GLuint index, GLuint divisor), (index, divisor))
+GEN_THUNKS(glVertexAttribDivisorARB, (GLuint index, GLuint divisor), (index, divisor))
+GEN_THUNKS(glVertexAttribDivisorEXT, (GLuint index, GLuint divisor), (index, divisor))
+GEN_THUNKS(glVertexAttribDivisorNV, (GLuint index, GLuint divisor), (index, divisor))
+GEN_THUNKS(glVertexAttribFormat, (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset), (attribindex, size, type, normalized, relativeoffset))
+GEN_THUNKS(glVertexAttribFormatNV, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride), (index, size, type, normalized, stride))
+GEN_THUNKS(glVertexAttribI1i, (GLuint index, GLint x), (index, x))
+GEN_THUNKS(glVertexAttribI1iEXT, (GLuint index, GLint x), (index, x))
+GEN_THUNKS(glVertexAttribI1iv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI1ivEXT, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI1ui, (GLuint index, GLuint x), (index, x))
+GEN_THUNKS(glVertexAttribI1uiEXT, (GLuint index, GLuint x), (index, x))
+GEN_THUNKS(glVertexAttribI1uiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI1uivEXT, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI2i, (GLuint index, GLint x, GLint y), (index, x, y))
+GEN_THUNKS(glVertexAttribI2iEXT, (GLuint index, GLint x, GLint y), (index, x, y))
+GEN_THUNKS(glVertexAttribI2iv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI2ivEXT, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI2ui, (GLuint index, GLuint x, GLuint y), (index, x, y))
+GEN_THUNKS(glVertexAttribI2uiEXT, (GLuint index, GLuint x, GLuint y), (index, x, y))
+GEN_THUNKS(glVertexAttribI2uiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI2uivEXT, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI3i, (GLuint index, GLint x, GLint y, GLint z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribI3iEXT, (GLuint index, GLint x, GLint y, GLint z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribI3iv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI3ivEXT, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI3ui, (GLuint index, GLuint x, GLuint y, GLuint z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribI3uiEXT, (GLuint index, GLuint x, GLuint y, GLuint z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribI3uiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI3uivEXT, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI4bv, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttribI4bvEXT, (GLuint index, const GLbyte * v), (index, v))
+GEN_THUNKS(glVertexAttribI4i, (GLuint index, GLint x, GLint y, GLint z, GLint w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribI4iEXT, (GLuint index, GLint x, GLint y, GLint z, GLint w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribI4iv, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI4ivEXT, (GLuint index, const GLint * v), (index, v))
+GEN_THUNKS(glVertexAttribI4sv, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttribI4svEXT, (GLuint index, const GLshort * v), (index, v))
+GEN_THUNKS(glVertexAttribI4ubv, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttribI4ubvEXT, (GLuint index, const GLubyte * v), (index, v))
+GEN_THUNKS(glVertexAttribI4ui, (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribI4uiEXT, (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribI4uiv, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI4uivEXT, (GLuint index, const GLuint * v), (index, v))
+GEN_THUNKS(glVertexAttribI4usv, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttribI4usvEXT, (GLuint index, const GLushort * v), (index, v))
+GEN_THUNKS(glVertexAttribIFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexAttribIFormatNV, (GLuint index, GLint size, GLenum type, GLsizei stride), (index, size, type, stride))
+GEN_THUNKS(glVertexAttribIPointer, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer))
+GEN_THUNKS(glVertexAttribIPointerEXT, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer))
+GEN_THUNKS(glVertexAttribL1d, (GLuint index, GLdouble x), (index, x))
+GEN_THUNKS(glVertexAttribL1dEXT, (GLuint index, GLdouble x), (index, x))
+GEN_THUNKS(glVertexAttribL1dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL1dvEXT, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL1i64NV, (GLuint index, GLint64EXT x), (index, x))
+GEN_THUNKS(glVertexAttribL1i64vNV, (GLuint index, const GLint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL1ui64ARB, (GLuint index, GLuint64EXT x), (index, x))
+GEN_THUNKS(glVertexAttribL1ui64NV, (GLuint index, GLuint64EXT x), (index, x))
+GEN_THUNKS(glVertexAttribL1ui64vARB, (GLuint index, const GLuint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL1ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL2d, (GLuint index, GLdouble x, GLdouble y), (index, x, y))
+GEN_THUNKS(glVertexAttribL2dEXT, (GLuint index, GLdouble x, GLdouble y), (index, x, y))
+GEN_THUNKS(glVertexAttribL2dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL2dvEXT, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL2i64NV, (GLuint index, GLint64EXT x, GLint64EXT y), (index, x, y))
+GEN_THUNKS(glVertexAttribL2i64vNV, (GLuint index, const GLint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL2ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y), (index, x, y))
+GEN_THUNKS(glVertexAttribL2ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL3d, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribL3dEXT, (GLuint index, GLdouble x, GLdouble y, GLdouble z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribL3dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL3dvEXT, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL3i64NV, (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribL3i64vNV, (GLuint index, const GLint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL3ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z), (index, x, y, z))
+GEN_THUNKS(glVertexAttribL3ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL4d, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribL4dEXT, (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribL4dv, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL4dvEXT, (GLuint index, const GLdouble * v), (index, v))
+GEN_THUNKS(glVertexAttribL4i64NV, (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribL4i64vNV, (GLuint index, const GLint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribL4ui64NV, (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w), (index, x, y, z, w))
+GEN_THUNKS(glVertexAttribL4ui64vNV, (GLuint index, const GLuint64EXT * v), (index, v))
+GEN_THUNKS(glVertexAttribLFormat, (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset), (attribindex, size, type, relativeoffset))
+GEN_THUNKS(glVertexAttribLFormatNV, (GLuint index, GLint size, GLenum type, GLsizei stride), (index, size, type, stride))
+GEN_THUNKS(glVertexAttribLPointer, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer))
+GEN_THUNKS(glVertexAttribLPointerEXT, (GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer), (index, size, type, stride, pointer))
+GEN_THUNKS(glVertexAttribP1ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP1uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP2ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP2uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP3ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP3uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP4ui, (GLuint index, GLenum type, GLboolean normalized, GLuint value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribP4uiv, (GLuint index, GLenum type, GLboolean normalized, const GLuint * value), (index, type, normalized, value))
+GEN_THUNKS(glVertexAttribParameteriAMD, (GLuint index, GLenum pname, GLint param), (index, pname, param))
+GEN_THUNKS(glVertexAttribPointer, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer), (index, size, type, normalized, stride, pointer))
+GEN_THUNKS(glVertexAttribPointerARB, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer), (index, size, type, normalized, stride, pointer))
+GEN_THUNKS(glVertexAttribPointerNV, (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer), (index, fsize, type, stride, pointer))
+GEN_THUNKS(glVertexAttribs1dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs1fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs1hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v))
+GEN_THUNKS(glVertexAttribs1svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs2dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs2fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs2hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v))
+GEN_THUNKS(glVertexAttribs2svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs3dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs3fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs3hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v))
+GEN_THUNKS(glVertexAttribs3svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs4dvNV, (GLuint index, GLsizei count, const GLdouble * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs4fvNV, (GLuint index, GLsizei count, const GLfloat * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs4hvNV, (GLuint index, GLsizei n, const GLhalfNV * v), (index, n, v))
+GEN_THUNKS(glVertexAttribs4svNV, (GLuint index, GLsizei count, const GLshort * v), (index, count, v))
+GEN_THUNKS(glVertexAttribs4ubvNV, (GLuint index, GLsizei count, const GLubyte * v), (index, count, v))
+GEN_THUNKS(glVertexBindingDivisor, (GLuint bindingindex, GLuint divisor), (bindingindex, divisor))
+GEN_THUNKS(glVertexBlendARB, (GLint count), (count))
+GEN_THUNKS(glVertexBlendEnvfATI, (GLenum pname, GLfloat param), (pname, param))
+GEN_THUNKS(glVertexBlendEnviATI, (GLenum pname, GLint param), (pname, param))
+GEN_THUNKS(glVertexFormatNV, (GLint size, GLenum type, GLsizei stride), (size, type, stride))
+GEN_THUNKS(glVertexP2ui, (GLenum type, GLuint value), (type, value))
+GEN_THUNKS(glVertexP2uiv, (GLenum type, const GLuint * value), (type, value))
+GEN_THUNKS(glVertexP3ui, (GLenum type, GLuint value), (type, value))
+GEN_THUNKS(glVertexP3uiv, (GLenum type, const GLuint * value), (type, value))
+GEN_THUNKS(glVertexP4ui, (GLenum type, GLuint value), (type, value))
+GEN_THUNKS(glVertexP4uiv, (GLenum type, const GLuint * value), (type, value))
+GEN_THUNKS(glVertexPointer, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glVertexPointerEXT, (GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer), (size, type, stride, count, pointer))
+GEN_THUNKS(glVertexPointerListIBM, (GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride), (size, type, stride, pointer, ptrstride))
+GEN_THUNKS(glVertexPointervINTEL, (GLint size, GLenum type, const void ** pointer), (size, type, pointer))
+GEN_THUNKS(glVertexStream1dATI, (GLenum stream, GLdouble x), (stream, x))
+GEN_THUNKS(glVertexStream1dvATI, (GLenum stream, const GLdouble * coords), (stream, coords))
+GEN_THUNKS(glVertexStream1fATI, (GLenum stream, GLfloat x), (stream, x))
+GEN_THUNKS(glVertexStream1fvATI, (GLenum stream, const GLfloat * coords), (stream, coords))
+GEN_THUNKS(glVertexStream1iATI, (GLenum stream, GLint x), (stream, x))
+GEN_THUNKS(glVertexStream1ivATI, (GLenum stream, const GLint * coords), (stream, coords))
+GEN_THUNKS(glVertexStream1sATI, (GLenum stream, GLshort x), (stream, x))
+GEN_THUNKS(glVertexStream1svATI, (GLenum stream, const GLshort * coords), (stream, coords))
+GEN_THUNKS(glVertexStream2dATI, (GLenum stream, GLdouble x, GLdouble y), (stream, x, y))
+GEN_THUNKS(glVertexStream2dvATI, (GLenum stream, const GLdouble * coords), (stream, coords))
+GEN_THUNKS(glVertexStream2fATI, (GLenum stream, GLfloat x, GLfloat y), (stream, x, y))
+GEN_THUNKS(glVertexStream2fvATI, (GLenum stream, const GLfloat * coords), (stream, coords))
+GEN_THUNKS(glVertexStream2iATI, (GLenum stream, GLint x, GLint y), (stream, x, y))
+GEN_THUNKS(glVertexStream2ivATI, (GLenum stream, const GLint * coords), (stream, coords))
+GEN_THUNKS(glVertexStream2sATI, (GLenum stream, GLshort x, GLshort y), (stream, x, y))
+GEN_THUNKS(glVertexStream2svATI, (GLenum stream, const GLshort * coords), (stream, coords))
+GEN_THUNKS(glVertexStream3dATI, (GLenum stream, GLdouble x, GLdouble y, GLdouble z), (stream, x, y, z))
+GEN_THUNKS(glVertexStream3dvATI, (GLenum stream, const GLdouble * coords), (stream, coords))
+GEN_THUNKS(glVertexStream3fATI, (GLenum stream, GLfloat x, GLfloat y, GLfloat z), (stream, x, y, z))
+GEN_THUNKS(glVertexStream3fvATI, (GLenum stream, const GLfloat * coords), (stream, coords))
+GEN_THUNKS(glVertexStream3iATI, (GLenum stream, GLint x, GLint y, GLint z), (stream, x, y, z))
+GEN_THUNKS(glVertexStream3ivATI, (GLenum stream, const GLint * coords), (stream, coords))
+GEN_THUNKS(glVertexStream3sATI, (GLenum stream, GLshort x, GLshort y, GLshort z), (stream, x, y, z))
+GEN_THUNKS(glVertexStream3svATI, (GLenum stream, const GLshort * coords), (stream, coords))
+GEN_THUNKS(glVertexStream4dATI, (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w), (stream, x, y, z, w))
+GEN_THUNKS(glVertexStream4dvATI, (GLenum stream, const GLdouble * coords), (stream, coords))
+GEN_THUNKS(glVertexStream4fATI, (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w), (stream, x, y, z, w))
+GEN_THUNKS(glVertexStream4fvATI, (GLenum stream, const GLfloat * coords), (stream, coords))
+GEN_THUNKS(glVertexStream4iATI, (GLenum stream, GLint x, GLint y, GLint z, GLint w), (stream, x, y, z, w))
+GEN_THUNKS(glVertexStream4ivATI, (GLenum stream, const GLint * coords), (stream, coords))
+GEN_THUNKS(glVertexStream4sATI, (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w), (stream, x, y, z, w))
+GEN_THUNKS(glVertexStream4svATI, (GLenum stream, const GLshort * coords), (stream, coords))
+GEN_THUNKS(glVertexWeightPointerEXT, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glVertexWeightfEXT, (GLfloat weight), (weight))
+GEN_THUNKS(glVertexWeightfvEXT, (const GLfloat * weight), (weight))
+GEN_THUNKS(glVertexWeighthNV, (GLhalfNV weight), (weight))
+GEN_THUNKS(glVertexWeighthvNV, (const GLhalfNV * weight), (weight))
+GEN_THUNKS_RET(GLenum, glVideoCaptureNV, (GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time), (video_capture_slot, sequence_num, capture_time))
+GEN_THUNKS(glVideoCaptureStreamParameterdvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glVideoCaptureStreamParameterfvNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glVideoCaptureStreamParameterivNV, (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params), (video_capture_slot, stream, pname, params))
+GEN_THUNKS(glViewport, (GLint x, GLint y, GLsizei width, GLsizei height), (x, y, width, height))
+GEN_THUNKS(glViewportArrayv, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v))
+GEN_THUNKS(glViewportArrayvNV, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v))
+GEN_THUNKS(glViewportArrayvOES, (GLuint first, GLsizei count, const GLfloat * v), (first, count, v))
+GEN_THUNKS(glViewportIndexedf, (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h), (index, x, y, w, h))
+GEN_THUNKS(glViewportIndexedfNV, (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h), (index, x, y, w, h))
+GEN_THUNKS(glViewportIndexedfOES, (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h), (index, x, y, w, h))
+GEN_THUNKS(glViewportIndexedfv, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glViewportIndexedfvNV, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glViewportIndexedfvOES, (GLuint index, const GLfloat * v), (index, v))
+GEN_THUNKS(glViewportPositionWScaleNV, (GLuint index, GLfloat xcoeff, GLfloat ycoeff), (index, xcoeff, ycoeff))
+GEN_THUNKS(glViewportSwizzleNV, (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew), (index, swizzlex, swizzley, swizzlez, swizzlew))
+GEN_THUNKS(glWaitSemaphoreEXT, (GLuint semaphore, GLuint numBufferBarriers, const GLuint * buffers, GLuint numTextureBarriers, const GLuint * textures, const GLenum * srcLayouts), (semaphore, numBufferBarriers, buffers, numTextureBarriers, textures, srcLayouts))
+GEN_THUNKS(glWaitSemaphoreui64NVX, (GLuint waitGpu, GLsizei fenceObjectCount, const GLuint * semaphoreArray, const GLuint64 * fenceValueArray), (waitGpu, fenceObjectCount, semaphoreArray, fenceValueArray))
+GEN_THUNKS(glWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout))
+GEN_THUNKS(glWaitSyncAPPLE, (GLsync sync, GLbitfield flags, GLuint64 timeout), (sync, flags, timeout))
+GEN_THUNKS(glWaitVkSemaphoreNV, (GLuint64 vkSemaphore), (vkSemaphore))
+GEN_THUNKS(glWeightPathsNV, (GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights), (resultPath, numPaths, paths, weights))
+GEN_THUNKS(glWeightPointerARB, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glWeightPointerOES, (GLint size, GLenum type, GLsizei stride, const void * pointer), (size, type, stride, pointer))
+GEN_THUNKS(glWeightbvARB, (GLint size, const GLbyte * weights), (size, weights))
+GEN_THUNKS(glWeightdvARB, (GLint size, const GLdouble * weights), (size, weights))
+GEN_THUNKS(glWeightfvARB, (GLint size, const GLfloat * weights), (size, weights))
+GEN_THUNKS(glWeightivARB, (GLint size, const GLint * weights), (size, weights))
+GEN_THUNKS(glWeightsvARB, (GLint size, const GLshort * weights), (size, weights))
+GEN_THUNKS(glWeightubvARB, (GLint size, const GLubyte * weights), (size, weights))
+GEN_THUNKS(glWeightuivARB, (GLint size, const GLuint * weights), (size, weights))
+GEN_THUNKS(glWeightusvARB, (GLint size, const GLushort * weights), (size, weights))
+GEN_THUNKS(glWindowPos2d, (GLdouble x, GLdouble y), (x, y))
+GEN_THUNKS(glWindowPos2dARB, (GLdouble x, GLdouble y), (x, y))
+GEN_THUNKS(glWindowPos2dMESA, (GLdouble x, GLdouble y), (x, y))
+GEN_THUNKS(glWindowPos2dv, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos2dvARB, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos2dvMESA, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos2f, (GLfloat x, GLfloat y), (x, y))
+GEN_THUNKS(glWindowPos2fARB, (GLfloat x, GLfloat y), (x, y))
+GEN_THUNKS(glWindowPos2fMESA, (GLfloat x, GLfloat y), (x, y))
+GEN_THUNKS(glWindowPos2fv, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos2fvARB, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos2fvMESA, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos2i, (GLint x, GLint y), (x, y))
+GEN_THUNKS(glWindowPos2iARB, (GLint x, GLint y), (x, y))
+GEN_THUNKS(glWindowPos2iMESA, (GLint x, GLint y), (x, y))
+GEN_THUNKS(glWindowPos2iv, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos2ivARB, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos2ivMESA, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos2s, (GLshort x, GLshort y), (x, y))
+GEN_THUNKS(glWindowPos2sARB, (GLshort x, GLshort y), (x, y))
+GEN_THUNKS(glWindowPos2sMESA, (GLshort x, GLshort y), (x, y))
+GEN_THUNKS(glWindowPos2sv, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos2svARB, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos2svMESA, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos3d, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glWindowPos3dARB, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glWindowPos3dMESA, (GLdouble x, GLdouble y, GLdouble z), (x, y, z))
+GEN_THUNKS(glWindowPos3dv, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos3dvARB, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos3dvMESA, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos3f, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glWindowPos3fARB, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glWindowPos3fMESA, (GLfloat x, GLfloat y, GLfloat z), (x, y, z))
+GEN_THUNKS(glWindowPos3fv, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos3fvARB, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos3fvMESA, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos3i, (GLint x, GLint y, GLint z), (x, y, z))
+GEN_THUNKS(glWindowPos3iARB, (GLint x, GLint y, GLint z), (x, y, z))
+GEN_THUNKS(glWindowPos3iMESA, (GLint x, GLint y, GLint z), (x, y, z))
+GEN_THUNKS(glWindowPos3iv, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos3ivARB, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos3ivMESA, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos3s, (GLshort x, GLshort y, GLshort z), (x, y, z))
+GEN_THUNKS(glWindowPos3sARB, (GLshort x, GLshort y, GLshort z), (x, y, z))
+GEN_THUNKS(glWindowPos3sMESA, (GLshort x, GLshort y, GLshort z), (x, y, z))
+GEN_THUNKS(glWindowPos3sv, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos3svARB, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos3svMESA, (const GLshort * v), (v))
+GEN_THUNKS(glWindowPos4dMESA, (GLdouble x, GLdouble y, GLdouble z, GLdouble w), (x, y, z, w))
+GEN_THUNKS(glWindowPos4dvMESA, (const GLdouble * v), (v))
+GEN_THUNKS(glWindowPos4fMESA, (GLfloat x, GLfloat y, GLfloat z, GLfloat w), (x, y, z, w))
+GEN_THUNKS(glWindowPos4fvMESA, (const GLfloat * v), (v))
+GEN_THUNKS(glWindowPos4iMESA, (GLint x, GLint y, GLint z, GLint w), (x, y, z, w))
+GEN_THUNKS(glWindowPos4ivMESA, (const GLint * v), (v))
+GEN_THUNKS(glWindowPos4sMESA, (GLshort x, GLshort y, GLshort z, GLshort w), (x, y, z, w))
+GEN_THUNKS(glWindowPos4svMESA, (const GLshort * v), (v))
+GEN_THUNKS(glWindowRectanglesEXT, (GLenum mode, GLsizei count, const GLint * box), (mode, count, box))
+GEN_THUNKS(glWriteMaskEXT, (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW), (res, in, outX, outY, outZ, outW))
+
+#if USING_DISPATCH_TABLE
+static struct dispatch_table resolver_table = {
+ epoxy_glAccum_dispatch_table_rewrite_ptr, /* glAccum */
+ epoxy_glAccumxOES_dispatch_table_rewrite_ptr, /* glAccumxOES */
+ epoxy_glAcquireKeyedMutexWin32EXT_dispatch_table_rewrite_ptr, /* glAcquireKeyedMutexWin32EXT */
+ epoxy_glActiveProgramEXT_dispatch_table_rewrite_ptr, /* glActiveProgramEXT */
+ epoxy_glActiveShaderProgram_dispatch_table_rewrite_ptr, /* glActiveShaderProgram */
+ epoxy_glActiveShaderProgramEXT_dispatch_table_rewrite_ptr, /* glActiveShaderProgramEXT */
+ epoxy_glActiveStencilFaceEXT_dispatch_table_rewrite_ptr, /* glActiveStencilFaceEXT */
+ epoxy_glActiveTexture_dispatch_table_rewrite_ptr, /* glActiveTexture */
+ epoxy_glActiveTextureARB_dispatch_table_rewrite_ptr, /* glActiveTextureARB */
+ epoxy_glActiveVaryingNV_dispatch_table_rewrite_ptr, /* glActiveVaryingNV */
+ epoxy_glAlphaFragmentOp1ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp1ATI */
+ epoxy_glAlphaFragmentOp2ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp2ATI */
+ epoxy_glAlphaFragmentOp3ATI_dispatch_table_rewrite_ptr, /* glAlphaFragmentOp3ATI */
+ epoxy_glAlphaFunc_dispatch_table_rewrite_ptr, /* glAlphaFunc */
+ epoxy_glAlphaFuncQCOM_dispatch_table_rewrite_ptr, /* glAlphaFuncQCOM */
+ epoxy_glAlphaFuncx_dispatch_table_rewrite_ptr, /* glAlphaFuncx */
+ epoxy_glAlphaFuncxOES_dispatch_table_rewrite_ptr, /* glAlphaFuncxOES */
+ epoxy_glAlphaToCoverageDitherControlNV_dispatch_table_rewrite_ptr, /* glAlphaToCoverageDitherControlNV */
+ epoxy_glApplyFramebufferAttachmentCMAAINTEL_dispatch_table_rewrite_ptr, /* glApplyFramebufferAttachmentCMAAINTEL */
+ epoxy_glApplyTextureEXT_dispatch_table_rewrite_ptr, /* glApplyTextureEXT */
+ epoxy_glAreProgramsResidentNV_dispatch_table_rewrite_ptr, /* glAreProgramsResidentNV */
+ epoxy_glAreTexturesResident_dispatch_table_rewrite_ptr, /* glAreTexturesResident */
+ epoxy_glAreTexturesResidentEXT_dispatch_table_rewrite_ptr, /* glAreTexturesResidentEXT */
+ epoxy_glArrayElement_dispatch_table_rewrite_ptr, /* glArrayElement */
+ epoxy_glArrayElementEXT_dispatch_table_rewrite_ptr, /* glArrayElementEXT */
+ epoxy_glArrayObjectATI_dispatch_table_rewrite_ptr, /* glArrayObjectATI */
+ epoxy_glAsyncCopyBufferSubDataNVX_dispatch_table_rewrite_ptr, /* glAsyncCopyBufferSubDataNVX */
+ epoxy_glAsyncCopyImageSubDataNVX_dispatch_table_rewrite_ptr, /* glAsyncCopyImageSubDataNVX */
+ epoxy_glAsyncMarkerSGIX_dispatch_table_rewrite_ptr, /* glAsyncMarkerSGIX */
+ epoxy_glAttachObjectARB_dispatch_table_rewrite_ptr, /* glAttachObjectARB */
+ epoxy_glAttachShader_dispatch_table_rewrite_ptr, /* glAttachShader */
+ epoxy_glBegin_unwrapped_dispatch_table_rewrite_ptr, /* glBegin_unwrapped */
+ epoxy_glBeginConditionalRender_dispatch_table_rewrite_ptr, /* glBeginConditionalRender */
+ epoxy_glBeginConditionalRenderNV_dispatch_table_rewrite_ptr, /* glBeginConditionalRenderNV */
+ epoxy_glBeginConditionalRenderNVX_dispatch_table_rewrite_ptr, /* glBeginConditionalRenderNVX */
+ epoxy_glBeginFragmentShaderATI_dispatch_table_rewrite_ptr, /* glBeginFragmentShaderATI */
+ epoxy_glBeginOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glBeginOcclusionQueryNV */
+ epoxy_glBeginPerfMonitorAMD_dispatch_table_rewrite_ptr, /* glBeginPerfMonitorAMD */
+ epoxy_glBeginPerfQueryINTEL_dispatch_table_rewrite_ptr, /* glBeginPerfQueryINTEL */
+ epoxy_glBeginQuery_dispatch_table_rewrite_ptr, /* glBeginQuery */
+ epoxy_glBeginQueryARB_dispatch_table_rewrite_ptr, /* glBeginQueryARB */
+ epoxy_glBeginQueryEXT_dispatch_table_rewrite_ptr, /* glBeginQueryEXT */
+ epoxy_glBeginQueryIndexed_dispatch_table_rewrite_ptr, /* glBeginQueryIndexed */
+ epoxy_glBeginTransformFeedback_dispatch_table_rewrite_ptr, /* glBeginTransformFeedback */
+ epoxy_glBeginTransformFeedbackEXT_dispatch_table_rewrite_ptr, /* glBeginTransformFeedbackEXT */
+ epoxy_glBeginTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glBeginTransformFeedbackNV */
+ epoxy_glBeginVertexShaderEXT_dispatch_table_rewrite_ptr, /* glBeginVertexShaderEXT */
+ epoxy_glBeginVideoCaptureNV_dispatch_table_rewrite_ptr, /* glBeginVideoCaptureNV */
+ epoxy_glBindAttribLocation_dispatch_table_rewrite_ptr, /* glBindAttribLocation */
+ epoxy_glBindAttribLocationARB_dispatch_table_rewrite_ptr, /* glBindAttribLocationARB */
+ epoxy_glBindBuffer_dispatch_table_rewrite_ptr, /* glBindBuffer */
+ epoxy_glBindBufferARB_dispatch_table_rewrite_ptr, /* glBindBufferARB */
+ epoxy_glBindBufferBase_dispatch_table_rewrite_ptr, /* glBindBufferBase */
+ epoxy_glBindBufferBaseEXT_dispatch_table_rewrite_ptr, /* glBindBufferBaseEXT */
+ epoxy_glBindBufferBaseNV_dispatch_table_rewrite_ptr, /* glBindBufferBaseNV */
+ epoxy_glBindBufferOffsetEXT_dispatch_table_rewrite_ptr, /* glBindBufferOffsetEXT */
+ epoxy_glBindBufferOffsetNV_dispatch_table_rewrite_ptr, /* glBindBufferOffsetNV */
+ epoxy_glBindBufferRange_dispatch_table_rewrite_ptr, /* glBindBufferRange */
+ epoxy_glBindBufferRangeEXT_dispatch_table_rewrite_ptr, /* glBindBufferRangeEXT */
+ epoxy_glBindBufferRangeNV_dispatch_table_rewrite_ptr, /* glBindBufferRangeNV */
+ epoxy_glBindBuffersBase_dispatch_table_rewrite_ptr, /* glBindBuffersBase */
+ epoxy_glBindBuffersRange_dispatch_table_rewrite_ptr, /* glBindBuffersRange */
+ epoxy_glBindFragDataLocation_dispatch_table_rewrite_ptr, /* glBindFragDataLocation */
+ epoxy_glBindFragDataLocationEXT_dispatch_table_rewrite_ptr, /* glBindFragDataLocationEXT */
+ epoxy_glBindFragDataLocationIndexed_dispatch_table_rewrite_ptr, /* glBindFragDataLocationIndexed */
+ epoxy_glBindFragDataLocationIndexedEXT_dispatch_table_rewrite_ptr, /* glBindFragDataLocationIndexedEXT */
+ epoxy_glBindFragmentShaderATI_dispatch_table_rewrite_ptr, /* glBindFragmentShaderATI */
+ epoxy_glBindFramebuffer_dispatch_table_rewrite_ptr, /* glBindFramebuffer */
+ epoxy_glBindFramebufferEXT_dispatch_table_rewrite_ptr, /* glBindFramebufferEXT */
+ epoxy_glBindFramebufferOES_dispatch_table_rewrite_ptr, /* glBindFramebufferOES */
+ epoxy_glBindImageTexture_dispatch_table_rewrite_ptr, /* glBindImageTexture */
+ epoxy_glBindImageTextureEXT_dispatch_table_rewrite_ptr, /* glBindImageTextureEXT */
+ epoxy_glBindImageTextures_dispatch_table_rewrite_ptr, /* glBindImageTextures */
+ epoxy_glBindLightParameterEXT_dispatch_table_rewrite_ptr, /* glBindLightParameterEXT */
+ epoxy_glBindMaterialParameterEXT_dispatch_table_rewrite_ptr, /* glBindMaterialParameterEXT */
+ epoxy_glBindMultiTextureEXT_dispatch_table_rewrite_ptr, /* glBindMultiTextureEXT */
+ epoxy_glBindParameterEXT_dispatch_table_rewrite_ptr, /* glBindParameterEXT */
+ epoxy_glBindProgramARB_dispatch_table_rewrite_ptr, /* glBindProgramARB */
+ epoxy_glBindProgramNV_dispatch_table_rewrite_ptr, /* glBindProgramNV */
+ epoxy_glBindProgramPipeline_dispatch_table_rewrite_ptr, /* glBindProgramPipeline */
+ epoxy_glBindProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glBindProgramPipelineEXT */
+ epoxy_glBindRenderbuffer_dispatch_table_rewrite_ptr, /* glBindRenderbuffer */
+ epoxy_glBindRenderbufferEXT_dispatch_table_rewrite_ptr, /* glBindRenderbufferEXT */
+ epoxy_glBindRenderbufferOES_dispatch_table_rewrite_ptr, /* glBindRenderbufferOES */
+ epoxy_glBindSampler_dispatch_table_rewrite_ptr, /* glBindSampler */
+ epoxy_glBindSamplers_dispatch_table_rewrite_ptr, /* glBindSamplers */
+ epoxy_glBindShadingRateImageNV_dispatch_table_rewrite_ptr, /* glBindShadingRateImageNV */
+ epoxy_glBindTexGenParameterEXT_dispatch_table_rewrite_ptr, /* glBindTexGenParameterEXT */
+ epoxy_glBindTexture_dispatch_table_rewrite_ptr, /* glBindTexture */
+ epoxy_glBindTextureEXT_dispatch_table_rewrite_ptr, /* glBindTextureEXT */
+ epoxy_glBindTextureUnit_dispatch_table_rewrite_ptr, /* glBindTextureUnit */
+ epoxy_glBindTextureUnitParameterEXT_dispatch_table_rewrite_ptr, /* glBindTextureUnitParameterEXT */
+ epoxy_glBindTextures_dispatch_table_rewrite_ptr, /* glBindTextures */
+ epoxy_glBindTransformFeedback_dispatch_table_rewrite_ptr, /* glBindTransformFeedback */
+ epoxy_glBindTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glBindTransformFeedbackNV */
+ epoxy_glBindVertexArray_dispatch_table_rewrite_ptr, /* glBindVertexArray */
+ epoxy_glBindVertexArrayAPPLE_dispatch_table_rewrite_ptr, /* glBindVertexArrayAPPLE */
+ epoxy_glBindVertexArrayOES_dispatch_table_rewrite_ptr, /* glBindVertexArrayOES */
+ epoxy_glBindVertexBuffer_dispatch_table_rewrite_ptr, /* glBindVertexBuffer */
+ epoxy_glBindVertexBuffers_dispatch_table_rewrite_ptr, /* glBindVertexBuffers */
+ epoxy_glBindVertexShaderEXT_dispatch_table_rewrite_ptr, /* glBindVertexShaderEXT */
+ epoxy_glBindVideoCaptureStreamBufferNV_dispatch_table_rewrite_ptr, /* glBindVideoCaptureStreamBufferNV */
+ epoxy_glBindVideoCaptureStreamTextureNV_dispatch_table_rewrite_ptr, /* glBindVideoCaptureStreamTextureNV */
+ epoxy_glBinormal3bEXT_dispatch_table_rewrite_ptr, /* glBinormal3bEXT */
+ epoxy_glBinormal3bvEXT_dispatch_table_rewrite_ptr, /* glBinormal3bvEXT */
+ epoxy_glBinormal3dEXT_dispatch_table_rewrite_ptr, /* glBinormal3dEXT */
+ epoxy_glBinormal3dvEXT_dispatch_table_rewrite_ptr, /* glBinormal3dvEXT */
+ epoxy_glBinormal3fEXT_dispatch_table_rewrite_ptr, /* glBinormal3fEXT */
+ epoxy_glBinormal3fvEXT_dispatch_table_rewrite_ptr, /* glBinormal3fvEXT */
+ epoxy_glBinormal3iEXT_dispatch_table_rewrite_ptr, /* glBinormal3iEXT */
+ epoxy_glBinormal3ivEXT_dispatch_table_rewrite_ptr, /* glBinormal3ivEXT */
+ epoxy_glBinormal3sEXT_dispatch_table_rewrite_ptr, /* glBinormal3sEXT */
+ epoxy_glBinormal3svEXT_dispatch_table_rewrite_ptr, /* glBinormal3svEXT */
+ epoxy_glBinormalPointerEXT_dispatch_table_rewrite_ptr, /* glBinormalPointerEXT */
+ epoxy_glBitmap_dispatch_table_rewrite_ptr, /* glBitmap */
+ epoxy_glBitmapxOES_dispatch_table_rewrite_ptr, /* glBitmapxOES */
+ epoxy_glBlendBarrier_dispatch_table_rewrite_ptr, /* glBlendBarrier */
+ epoxy_glBlendBarrierKHR_dispatch_table_rewrite_ptr, /* glBlendBarrierKHR */
+ epoxy_glBlendBarrierNV_dispatch_table_rewrite_ptr, /* glBlendBarrierNV */
+ epoxy_glBlendColor_dispatch_table_rewrite_ptr, /* glBlendColor */
+ epoxy_glBlendColorEXT_dispatch_table_rewrite_ptr, /* glBlendColorEXT */
+ epoxy_glBlendColorxOES_dispatch_table_rewrite_ptr, /* glBlendColorxOES */
+ epoxy_glBlendEquation_dispatch_table_rewrite_ptr, /* glBlendEquation */
+ epoxy_glBlendEquationEXT_dispatch_table_rewrite_ptr, /* glBlendEquationEXT */
+ epoxy_glBlendEquationIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendEquationIndexedAMD */
+ epoxy_glBlendEquationOES_dispatch_table_rewrite_ptr, /* glBlendEquationOES */
+ epoxy_glBlendEquationSeparate_dispatch_table_rewrite_ptr, /* glBlendEquationSeparate */
+ epoxy_glBlendEquationSeparateEXT_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateEXT */
+ epoxy_glBlendEquationSeparateIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateIndexedAMD */
+ epoxy_glBlendEquationSeparateOES_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateOES */
+ epoxy_glBlendEquationSeparatei_dispatch_table_rewrite_ptr, /* glBlendEquationSeparatei */
+ epoxy_glBlendEquationSeparateiARB_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiARB */
+ epoxy_glBlendEquationSeparateiEXT_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiEXT */
+ epoxy_glBlendEquationSeparateiOES_dispatch_table_rewrite_ptr, /* glBlendEquationSeparateiOES */
+ epoxy_glBlendEquationi_dispatch_table_rewrite_ptr, /* glBlendEquationi */
+ epoxy_glBlendEquationiARB_dispatch_table_rewrite_ptr, /* glBlendEquationiARB */
+ epoxy_glBlendEquationiEXT_dispatch_table_rewrite_ptr, /* glBlendEquationiEXT */
+ epoxy_glBlendEquationiOES_dispatch_table_rewrite_ptr, /* glBlendEquationiOES */
+ epoxy_glBlendFunc_dispatch_table_rewrite_ptr, /* glBlendFunc */
+ epoxy_glBlendFuncIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendFuncIndexedAMD */
+ epoxy_glBlendFuncSeparate_dispatch_table_rewrite_ptr, /* glBlendFuncSeparate */
+ epoxy_glBlendFuncSeparateEXT_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateEXT */
+ epoxy_glBlendFuncSeparateINGR_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateINGR */
+ epoxy_glBlendFuncSeparateIndexedAMD_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateIndexedAMD */
+ epoxy_glBlendFuncSeparateOES_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateOES */
+ epoxy_glBlendFuncSeparatei_dispatch_table_rewrite_ptr, /* glBlendFuncSeparatei */
+ epoxy_glBlendFuncSeparateiARB_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiARB */
+ epoxy_glBlendFuncSeparateiEXT_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiEXT */
+ epoxy_glBlendFuncSeparateiOES_dispatch_table_rewrite_ptr, /* glBlendFuncSeparateiOES */
+ epoxy_glBlendFunci_dispatch_table_rewrite_ptr, /* glBlendFunci */
+ epoxy_glBlendFunciARB_dispatch_table_rewrite_ptr, /* glBlendFunciARB */
+ epoxy_glBlendFunciEXT_dispatch_table_rewrite_ptr, /* glBlendFunciEXT */
+ epoxy_glBlendFunciOES_dispatch_table_rewrite_ptr, /* glBlendFunciOES */
+ epoxy_glBlendParameteriNV_dispatch_table_rewrite_ptr, /* glBlendParameteriNV */
+ epoxy_glBlitFramebuffer_dispatch_table_rewrite_ptr, /* glBlitFramebuffer */
+ epoxy_glBlitFramebufferANGLE_dispatch_table_rewrite_ptr, /* glBlitFramebufferANGLE */
+ epoxy_glBlitFramebufferEXT_dispatch_table_rewrite_ptr, /* glBlitFramebufferEXT */
+ epoxy_glBlitFramebufferNV_dispatch_table_rewrite_ptr, /* glBlitFramebufferNV */
+ epoxy_glBlitNamedFramebuffer_dispatch_table_rewrite_ptr, /* glBlitNamedFramebuffer */
+ epoxy_glBufferAddressRangeNV_dispatch_table_rewrite_ptr, /* glBufferAddressRangeNV */
+ epoxy_glBufferAttachMemoryNV_dispatch_table_rewrite_ptr, /* glBufferAttachMemoryNV */
+ epoxy_glBufferData_dispatch_table_rewrite_ptr, /* glBufferData */
+ epoxy_glBufferDataARB_dispatch_table_rewrite_ptr, /* glBufferDataARB */
+ epoxy_glBufferPageCommitmentARB_dispatch_table_rewrite_ptr, /* glBufferPageCommitmentARB */
+ epoxy_glBufferParameteriAPPLE_dispatch_table_rewrite_ptr, /* glBufferParameteriAPPLE */
+ epoxy_glBufferStorage_dispatch_table_rewrite_ptr, /* glBufferStorage */
+ epoxy_glBufferStorageEXT_dispatch_table_rewrite_ptr, /* glBufferStorageEXT */
+ epoxy_glBufferStorageExternalEXT_dispatch_table_rewrite_ptr, /* glBufferStorageExternalEXT */
+ epoxy_glBufferStorageMemEXT_dispatch_table_rewrite_ptr, /* glBufferStorageMemEXT */
+ epoxy_glBufferSubData_dispatch_table_rewrite_ptr, /* glBufferSubData */
+ epoxy_glBufferSubDataARB_dispatch_table_rewrite_ptr, /* glBufferSubDataARB */
+ epoxy_glCallCommandListNV_dispatch_table_rewrite_ptr, /* glCallCommandListNV */
+ epoxy_glCallList_dispatch_table_rewrite_ptr, /* glCallList */
+ epoxy_glCallLists_dispatch_table_rewrite_ptr, /* glCallLists */
+ epoxy_glCheckFramebufferStatus_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatus */
+ epoxy_glCheckFramebufferStatusEXT_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatusEXT */
+ epoxy_glCheckFramebufferStatusOES_dispatch_table_rewrite_ptr, /* glCheckFramebufferStatusOES */
+ epoxy_glCheckNamedFramebufferStatus_dispatch_table_rewrite_ptr, /* glCheckNamedFramebufferStatus */
+ epoxy_glCheckNamedFramebufferStatusEXT_dispatch_table_rewrite_ptr, /* glCheckNamedFramebufferStatusEXT */
+ epoxy_glClampColor_dispatch_table_rewrite_ptr, /* glClampColor */
+ epoxy_glClampColorARB_dispatch_table_rewrite_ptr, /* glClampColorARB */
+ epoxy_glClear_dispatch_table_rewrite_ptr, /* glClear */
+ epoxy_glClearAccum_dispatch_table_rewrite_ptr, /* glClearAccum */
+ epoxy_glClearAccumxOES_dispatch_table_rewrite_ptr, /* glClearAccumxOES */
+ epoxy_glClearBufferData_dispatch_table_rewrite_ptr, /* glClearBufferData */
+ epoxy_glClearBufferSubData_dispatch_table_rewrite_ptr, /* glClearBufferSubData */
+ epoxy_glClearBufferfi_dispatch_table_rewrite_ptr, /* glClearBufferfi */
+ epoxy_glClearBufferfv_dispatch_table_rewrite_ptr, /* glClearBufferfv */
+ epoxy_glClearBufferiv_dispatch_table_rewrite_ptr, /* glClearBufferiv */
+ epoxy_glClearBufferuiv_dispatch_table_rewrite_ptr, /* glClearBufferuiv */
+ epoxy_glClearColor_dispatch_table_rewrite_ptr, /* glClearColor */
+ epoxy_glClearColorIiEXT_dispatch_table_rewrite_ptr, /* glClearColorIiEXT */
+ epoxy_glClearColorIuiEXT_dispatch_table_rewrite_ptr, /* glClearColorIuiEXT */
+ epoxy_glClearColorx_dispatch_table_rewrite_ptr, /* glClearColorx */
+ epoxy_glClearColorxOES_dispatch_table_rewrite_ptr, /* glClearColorxOES */
+ epoxy_glClearDepth_dispatch_table_rewrite_ptr, /* glClearDepth */
+ epoxy_glClearDepthdNV_dispatch_table_rewrite_ptr, /* glClearDepthdNV */
+ epoxy_glClearDepthf_dispatch_table_rewrite_ptr, /* glClearDepthf */
+ epoxy_glClearDepthfOES_dispatch_table_rewrite_ptr, /* glClearDepthfOES */
+ epoxy_glClearDepthx_dispatch_table_rewrite_ptr, /* glClearDepthx */
+ epoxy_glClearDepthxOES_dispatch_table_rewrite_ptr, /* glClearDepthxOES */
+ epoxy_glClearIndex_dispatch_table_rewrite_ptr, /* glClearIndex */
+ epoxy_glClearNamedBufferData_dispatch_table_rewrite_ptr, /* glClearNamedBufferData */
+ epoxy_glClearNamedBufferDataEXT_dispatch_table_rewrite_ptr, /* glClearNamedBufferDataEXT */
+ epoxy_glClearNamedBufferSubData_dispatch_table_rewrite_ptr, /* glClearNamedBufferSubData */
+ epoxy_glClearNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glClearNamedBufferSubDataEXT */
+ epoxy_glClearNamedFramebufferfi_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferfi */
+ epoxy_glClearNamedFramebufferfv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferfv */
+ epoxy_glClearNamedFramebufferiv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferiv */
+ epoxy_glClearNamedFramebufferuiv_dispatch_table_rewrite_ptr, /* glClearNamedFramebufferuiv */
+ epoxy_glClearPixelLocalStorageuiEXT_dispatch_table_rewrite_ptr, /* glClearPixelLocalStorageuiEXT */
+ epoxy_glClearStencil_dispatch_table_rewrite_ptr, /* glClearStencil */
+ epoxy_glClearTexImage_dispatch_table_rewrite_ptr, /* glClearTexImage */
+ epoxy_glClearTexImageEXT_dispatch_table_rewrite_ptr, /* glClearTexImageEXT */
+ epoxy_glClearTexSubImage_dispatch_table_rewrite_ptr, /* glClearTexSubImage */
+ epoxy_glClearTexSubImageEXT_dispatch_table_rewrite_ptr, /* glClearTexSubImageEXT */
+ epoxy_glClientActiveTexture_dispatch_table_rewrite_ptr, /* glClientActiveTexture */
+ epoxy_glClientActiveTextureARB_dispatch_table_rewrite_ptr, /* glClientActiveTextureARB */
+ epoxy_glClientActiveVertexStreamATI_dispatch_table_rewrite_ptr, /* glClientActiveVertexStreamATI */
+ epoxy_glClientAttribDefaultEXT_dispatch_table_rewrite_ptr, /* glClientAttribDefaultEXT */
+ epoxy_glClientWaitSemaphoreui64NVX_dispatch_table_rewrite_ptr, /* glClientWaitSemaphoreui64NVX */
+ epoxy_glClientWaitSync_dispatch_table_rewrite_ptr, /* glClientWaitSync */
+ epoxy_glClientWaitSyncAPPLE_dispatch_table_rewrite_ptr, /* glClientWaitSyncAPPLE */
+ epoxy_glClipControl_dispatch_table_rewrite_ptr, /* glClipControl */
+ epoxy_glClipControlEXT_dispatch_table_rewrite_ptr, /* glClipControlEXT */
+ epoxy_glClipPlane_dispatch_table_rewrite_ptr, /* glClipPlane */
+ epoxy_glClipPlanef_dispatch_table_rewrite_ptr, /* glClipPlanef */
+ epoxy_glClipPlanefIMG_dispatch_table_rewrite_ptr, /* glClipPlanefIMG */
+ epoxy_glClipPlanefOES_dispatch_table_rewrite_ptr, /* glClipPlanefOES */
+ epoxy_glClipPlanex_dispatch_table_rewrite_ptr, /* glClipPlanex */
+ epoxy_glClipPlanexIMG_dispatch_table_rewrite_ptr, /* glClipPlanexIMG */
+ epoxy_glClipPlanexOES_dispatch_table_rewrite_ptr, /* glClipPlanexOES */
+ epoxy_glColor3b_dispatch_table_rewrite_ptr, /* glColor3b */
+ epoxy_glColor3bv_dispatch_table_rewrite_ptr, /* glColor3bv */
+ epoxy_glColor3d_dispatch_table_rewrite_ptr, /* glColor3d */
+ epoxy_glColor3dv_dispatch_table_rewrite_ptr, /* glColor3dv */
+ epoxy_glColor3f_dispatch_table_rewrite_ptr, /* glColor3f */
+ epoxy_glColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor3fVertex3fSUN */
+ epoxy_glColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor3fVertex3fvSUN */
+ epoxy_glColor3fv_dispatch_table_rewrite_ptr, /* glColor3fv */
+ epoxy_glColor3hNV_dispatch_table_rewrite_ptr, /* glColor3hNV */
+ epoxy_glColor3hvNV_dispatch_table_rewrite_ptr, /* glColor3hvNV */
+ epoxy_glColor3i_dispatch_table_rewrite_ptr, /* glColor3i */
+ epoxy_glColor3iv_dispatch_table_rewrite_ptr, /* glColor3iv */
+ epoxy_glColor3s_dispatch_table_rewrite_ptr, /* glColor3s */
+ epoxy_glColor3sv_dispatch_table_rewrite_ptr, /* glColor3sv */
+ epoxy_glColor3ub_dispatch_table_rewrite_ptr, /* glColor3ub */
+ epoxy_glColor3ubv_dispatch_table_rewrite_ptr, /* glColor3ubv */
+ epoxy_glColor3ui_dispatch_table_rewrite_ptr, /* glColor3ui */
+ epoxy_glColor3uiv_dispatch_table_rewrite_ptr, /* glColor3uiv */
+ epoxy_glColor3us_dispatch_table_rewrite_ptr, /* glColor3us */
+ epoxy_glColor3usv_dispatch_table_rewrite_ptr, /* glColor3usv */
+ epoxy_glColor3xOES_dispatch_table_rewrite_ptr, /* glColor3xOES */
+ epoxy_glColor3xvOES_dispatch_table_rewrite_ptr, /* glColor3xvOES */
+ epoxy_glColor4b_dispatch_table_rewrite_ptr, /* glColor4b */
+ epoxy_glColor4bv_dispatch_table_rewrite_ptr, /* glColor4bv */
+ epoxy_glColor4d_dispatch_table_rewrite_ptr, /* glColor4d */
+ epoxy_glColor4dv_dispatch_table_rewrite_ptr, /* glColor4dv */
+ epoxy_glColor4f_dispatch_table_rewrite_ptr, /* glColor4f */
+ epoxy_glColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor4fNormal3fVertex3fSUN */
+ epoxy_glColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor4fNormal3fVertex3fvSUN */
+ epoxy_glColor4fv_dispatch_table_rewrite_ptr, /* glColor4fv */
+ epoxy_glColor4hNV_dispatch_table_rewrite_ptr, /* glColor4hNV */
+ epoxy_glColor4hvNV_dispatch_table_rewrite_ptr, /* glColor4hvNV */
+ epoxy_glColor4i_dispatch_table_rewrite_ptr, /* glColor4i */
+ epoxy_glColor4iv_dispatch_table_rewrite_ptr, /* glColor4iv */
+ epoxy_glColor4s_dispatch_table_rewrite_ptr, /* glColor4s */
+ epoxy_glColor4sv_dispatch_table_rewrite_ptr, /* glColor4sv */
+ epoxy_glColor4ub_dispatch_table_rewrite_ptr, /* glColor4ub */
+ epoxy_glColor4ubVertex2fSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex2fSUN */
+ epoxy_glColor4ubVertex2fvSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex2fvSUN */
+ epoxy_glColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex3fSUN */
+ epoxy_glColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glColor4ubVertex3fvSUN */
+ epoxy_glColor4ubv_dispatch_table_rewrite_ptr, /* glColor4ubv */
+ epoxy_glColor4ui_dispatch_table_rewrite_ptr, /* glColor4ui */
+ epoxy_glColor4uiv_dispatch_table_rewrite_ptr, /* glColor4uiv */
+ epoxy_glColor4us_dispatch_table_rewrite_ptr, /* glColor4us */
+ epoxy_glColor4usv_dispatch_table_rewrite_ptr, /* glColor4usv */
+ epoxy_glColor4x_dispatch_table_rewrite_ptr, /* glColor4x */
+ epoxy_glColor4xOES_dispatch_table_rewrite_ptr, /* glColor4xOES */
+ epoxy_glColor4xvOES_dispatch_table_rewrite_ptr, /* glColor4xvOES */
+ epoxy_glColorFormatNV_dispatch_table_rewrite_ptr, /* glColorFormatNV */
+ epoxy_glColorFragmentOp1ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp1ATI */
+ epoxy_glColorFragmentOp2ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp2ATI */
+ epoxy_glColorFragmentOp3ATI_dispatch_table_rewrite_ptr, /* glColorFragmentOp3ATI */
+ epoxy_glColorMask_dispatch_table_rewrite_ptr, /* glColorMask */
+ epoxy_glColorMaskIndexedEXT_dispatch_table_rewrite_ptr, /* glColorMaskIndexedEXT */
+ epoxy_glColorMaski_dispatch_table_rewrite_ptr, /* glColorMaski */
+ epoxy_glColorMaskiEXT_dispatch_table_rewrite_ptr, /* glColorMaskiEXT */
+ epoxy_glColorMaskiOES_dispatch_table_rewrite_ptr, /* glColorMaskiOES */
+ epoxy_glColorMaterial_dispatch_table_rewrite_ptr, /* glColorMaterial */
+ epoxy_glColorP3ui_dispatch_table_rewrite_ptr, /* glColorP3ui */
+ epoxy_glColorP3uiv_dispatch_table_rewrite_ptr, /* glColorP3uiv */
+ epoxy_glColorP4ui_dispatch_table_rewrite_ptr, /* glColorP4ui */
+ epoxy_glColorP4uiv_dispatch_table_rewrite_ptr, /* glColorP4uiv */
+ epoxy_glColorPointer_dispatch_table_rewrite_ptr, /* glColorPointer */
+ epoxy_glColorPointerEXT_dispatch_table_rewrite_ptr, /* glColorPointerEXT */
+ epoxy_glColorPointerListIBM_dispatch_table_rewrite_ptr, /* glColorPointerListIBM */
+ epoxy_glColorPointervINTEL_dispatch_table_rewrite_ptr, /* glColorPointervINTEL */
+ epoxy_glColorSubTable_dispatch_table_rewrite_ptr, /* glColorSubTable */
+ epoxy_glColorSubTableEXT_dispatch_table_rewrite_ptr, /* glColorSubTableEXT */
+ epoxy_glColorTable_dispatch_table_rewrite_ptr, /* glColorTable */
+ epoxy_glColorTableEXT_dispatch_table_rewrite_ptr, /* glColorTableEXT */
+ epoxy_glColorTableParameterfv_dispatch_table_rewrite_ptr, /* glColorTableParameterfv */
+ epoxy_glColorTableParameterfvSGI_dispatch_table_rewrite_ptr, /* glColorTableParameterfvSGI */
+ epoxy_glColorTableParameteriv_dispatch_table_rewrite_ptr, /* glColorTableParameteriv */
+ epoxy_glColorTableParameterivSGI_dispatch_table_rewrite_ptr, /* glColorTableParameterivSGI */
+ epoxy_glColorTableSGI_dispatch_table_rewrite_ptr, /* glColorTableSGI */
+ epoxy_glCombinerInputNV_dispatch_table_rewrite_ptr, /* glCombinerInputNV */
+ epoxy_glCombinerOutputNV_dispatch_table_rewrite_ptr, /* glCombinerOutputNV */
+ epoxy_glCombinerParameterfNV_dispatch_table_rewrite_ptr, /* glCombinerParameterfNV */
+ epoxy_glCombinerParameterfvNV_dispatch_table_rewrite_ptr, /* glCombinerParameterfvNV */
+ epoxy_glCombinerParameteriNV_dispatch_table_rewrite_ptr, /* glCombinerParameteriNV */
+ epoxy_glCombinerParameterivNV_dispatch_table_rewrite_ptr, /* glCombinerParameterivNV */
+ epoxy_glCombinerStageParameterfvNV_dispatch_table_rewrite_ptr, /* glCombinerStageParameterfvNV */
+ epoxy_glCommandListSegmentsNV_dispatch_table_rewrite_ptr, /* glCommandListSegmentsNV */
+ epoxy_glCompileCommandListNV_dispatch_table_rewrite_ptr, /* glCompileCommandListNV */
+ epoxy_glCompileShader_dispatch_table_rewrite_ptr, /* glCompileShader */
+ epoxy_glCompileShaderARB_dispatch_table_rewrite_ptr, /* glCompileShaderARB */
+ epoxy_glCompileShaderIncludeARB_dispatch_table_rewrite_ptr, /* glCompileShaderIncludeARB */
+ epoxy_glCompressedMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage1DEXT */
+ epoxy_glCompressedMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage2DEXT */
+ epoxy_glCompressedMultiTexImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexImage3DEXT */
+ epoxy_glCompressedMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage1DEXT */
+ epoxy_glCompressedMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage2DEXT */
+ epoxy_glCompressedMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedMultiTexSubImage3DEXT */
+ epoxy_glCompressedTexImage1D_dispatch_table_rewrite_ptr, /* glCompressedTexImage1D */
+ epoxy_glCompressedTexImage1DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage1DARB */
+ epoxy_glCompressedTexImage2D_dispatch_table_rewrite_ptr, /* glCompressedTexImage2D */
+ epoxy_glCompressedTexImage2DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage2DARB */
+ epoxy_glCompressedTexImage3D_dispatch_table_rewrite_ptr, /* glCompressedTexImage3D */
+ epoxy_glCompressedTexImage3DARB_dispatch_table_rewrite_ptr, /* glCompressedTexImage3DARB */
+ epoxy_glCompressedTexImage3DOES_dispatch_table_rewrite_ptr, /* glCompressedTexImage3DOES */
+ epoxy_glCompressedTexSubImage1D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage1D */
+ epoxy_glCompressedTexSubImage1DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage1DARB */
+ epoxy_glCompressedTexSubImage2D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage2D */
+ epoxy_glCompressedTexSubImage2DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage2DARB */
+ epoxy_glCompressedTexSubImage3D_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3D */
+ epoxy_glCompressedTexSubImage3DARB_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3DARB */
+ epoxy_glCompressedTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glCompressedTexSubImage3DOES */
+ epoxy_glCompressedTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage1DEXT */
+ epoxy_glCompressedTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage2DEXT */
+ epoxy_glCompressedTextureImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureImage3DEXT */
+ epoxy_glCompressedTextureSubImage1D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage1D */
+ epoxy_glCompressedTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage1DEXT */
+ epoxy_glCompressedTextureSubImage2D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage2D */
+ epoxy_glCompressedTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage2DEXT */
+ epoxy_glCompressedTextureSubImage3D_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage3D */
+ epoxy_glCompressedTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCompressedTextureSubImage3DEXT */
+ epoxy_glConservativeRasterParameterfNV_dispatch_table_rewrite_ptr, /* glConservativeRasterParameterfNV */
+ epoxy_glConservativeRasterParameteriNV_dispatch_table_rewrite_ptr, /* glConservativeRasterParameteriNV */
+ epoxy_glConvolutionFilter1D_dispatch_table_rewrite_ptr, /* glConvolutionFilter1D */
+ epoxy_glConvolutionFilter1DEXT_dispatch_table_rewrite_ptr, /* glConvolutionFilter1DEXT */
+ epoxy_glConvolutionFilter2D_dispatch_table_rewrite_ptr, /* glConvolutionFilter2D */
+ epoxy_glConvolutionFilter2DEXT_dispatch_table_rewrite_ptr, /* glConvolutionFilter2DEXT */
+ epoxy_glConvolutionParameterf_dispatch_table_rewrite_ptr, /* glConvolutionParameterf */
+ epoxy_glConvolutionParameterfEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterfEXT */
+ epoxy_glConvolutionParameterfv_dispatch_table_rewrite_ptr, /* glConvolutionParameterfv */
+ epoxy_glConvolutionParameterfvEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterfvEXT */
+ epoxy_glConvolutionParameteri_dispatch_table_rewrite_ptr, /* glConvolutionParameteri */
+ epoxy_glConvolutionParameteriEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameteriEXT */
+ epoxy_glConvolutionParameteriv_dispatch_table_rewrite_ptr, /* glConvolutionParameteriv */
+ epoxy_glConvolutionParameterivEXT_dispatch_table_rewrite_ptr, /* glConvolutionParameterivEXT */
+ epoxy_glConvolutionParameterxOES_dispatch_table_rewrite_ptr, /* glConvolutionParameterxOES */
+ epoxy_glConvolutionParameterxvOES_dispatch_table_rewrite_ptr, /* glConvolutionParameterxvOES */
+ epoxy_glCopyBufferSubData_dispatch_table_rewrite_ptr, /* glCopyBufferSubData */
+ epoxy_glCopyBufferSubDataNV_dispatch_table_rewrite_ptr, /* glCopyBufferSubDataNV */
+ epoxy_glCopyColorSubTable_dispatch_table_rewrite_ptr, /* glCopyColorSubTable */
+ epoxy_glCopyColorSubTableEXT_dispatch_table_rewrite_ptr, /* glCopyColorSubTableEXT */
+ epoxy_glCopyColorTable_dispatch_table_rewrite_ptr, /* glCopyColorTable */
+ epoxy_glCopyColorTableSGI_dispatch_table_rewrite_ptr, /* glCopyColorTableSGI */
+ epoxy_glCopyConvolutionFilter1D_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter1D */
+ epoxy_glCopyConvolutionFilter1DEXT_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter1DEXT */
+ epoxy_glCopyConvolutionFilter2D_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter2D */
+ epoxy_glCopyConvolutionFilter2DEXT_dispatch_table_rewrite_ptr, /* glCopyConvolutionFilter2DEXT */
+ epoxy_glCopyImageSubData_dispatch_table_rewrite_ptr, /* glCopyImageSubData */
+ epoxy_glCopyImageSubDataEXT_dispatch_table_rewrite_ptr, /* glCopyImageSubDataEXT */
+ epoxy_glCopyImageSubDataNV_dispatch_table_rewrite_ptr, /* glCopyImageSubDataNV */
+ epoxy_glCopyImageSubDataOES_dispatch_table_rewrite_ptr, /* glCopyImageSubDataOES */
+ epoxy_glCopyMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexImage1DEXT */
+ epoxy_glCopyMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexImage2DEXT */
+ epoxy_glCopyMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage1DEXT */
+ epoxy_glCopyMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage2DEXT */
+ epoxy_glCopyMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyMultiTexSubImage3DEXT */
+ epoxy_glCopyNamedBufferSubData_dispatch_table_rewrite_ptr, /* glCopyNamedBufferSubData */
+ epoxy_glCopyPathNV_dispatch_table_rewrite_ptr, /* glCopyPathNV */
+ epoxy_glCopyPixels_dispatch_table_rewrite_ptr, /* glCopyPixels */
+ epoxy_glCopyTexImage1D_dispatch_table_rewrite_ptr, /* glCopyTexImage1D */
+ epoxy_glCopyTexImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTexImage1DEXT */
+ epoxy_glCopyTexImage2D_dispatch_table_rewrite_ptr, /* glCopyTexImage2D */
+ epoxy_glCopyTexImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTexImage2DEXT */
+ epoxy_glCopyTexSubImage1D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage1D */
+ epoxy_glCopyTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage1DEXT */
+ epoxy_glCopyTexSubImage2D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage2D */
+ epoxy_glCopyTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage2DEXT */
+ epoxy_glCopyTexSubImage3D_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3D */
+ epoxy_glCopyTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3DEXT */
+ epoxy_glCopyTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glCopyTexSubImage3DOES */
+ epoxy_glCopyTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureImage1DEXT */
+ epoxy_glCopyTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureImage2DEXT */
+ epoxy_glCopyTextureLevelsAPPLE_dispatch_table_rewrite_ptr, /* glCopyTextureLevelsAPPLE */
+ epoxy_glCopyTextureSubImage1D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage1D */
+ epoxy_glCopyTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage1DEXT */
+ epoxy_glCopyTextureSubImage2D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage2D */
+ epoxy_glCopyTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage2DEXT */
+ epoxy_glCopyTextureSubImage3D_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage3D */
+ epoxy_glCopyTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glCopyTextureSubImage3DEXT */
+ epoxy_glCoverFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glCoverFillPathInstancedNV */
+ epoxy_glCoverFillPathNV_dispatch_table_rewrite_ptr, /* glCoverFillPathNV */
+ epoxy_glCoverStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glCoverStrokePathInstancedNV */
+ epoxy_glCoverStrokePathNV_dispatch_table_rewrite_ptr, /* glCoverStrokePathNV */
+ epoxy_glCoverageMaskNV_dispatch_table_rewrite_ptr, /* glCoverageMaskNV */
+ epoxy_glCoverageModulationNV_dispatch_table_rewrite_ptr, /* glCoverageModulationNV */
+ epoxy_glCoverageModulationTableNV_dispatch_table_rewrite_ptr, /* glCoverageModulationTableNV */
+ epoxy_glCoverageOperationNV_dispatch_table_rewrite_ptr, /* glCoverageOperationNV */
+ epoxy_glCreateBuffers_dispatch_table_rewrite_ptr, /* glCreateBuffers */
+ epoxy_glCreateCommandListsNV_dispatch_table_rewrite_ptr, /* glCreateCommandListsNV */
+ epoxy_glCreateFramebuffers_dispatch_table_rewrite_ptr, /* glCreateFramebuffers */
+ epoxy_glCreateMemoryObjectsEXT_dispatch_table_rewrite_ptr, /* glCreateMemoryObjectsEXT */
+ epoxy_glCreatePerfQueryINTEL_dispatch_table_rewrite_ptr, /* glCreatePerfQueryINTEL */
+ epoxy_glCreateProgram_dispatch_table_rewrite_ptr, /* glCreateProgram */
+ epoxy_glCreateProgramObjectARB_dispatch_table_rewrite_ptr, /* glCreateProgramObjectARB */
+ epoxy_glCreateProgramPipelines_dispatch_table_rewrite_ptr, /* glCreateProgramPipelines */
+ epoxy_glCreateProgressFenceNVX_dispatch_table_rewrite_ptr, /* glCreateProgressFenceNVX */
+ epoxy_glCreateQueries_dispatch_table_rewrite_ptr, /* glCreateQueries */
+ epoxy_glCreateRenderbuffers_dispatch_table_rewrite_ptr, /* glCreateRenderbuffers */
+ epoxy_glCreateSamplers_dispatch_table_rewrite_ptr, /* glCreateSamplers */
+ epoxy_glCreateShader_dispatch_table_rewrite_ptr, /* glCreateShader */
+ epoxy_glCreateShaderObjectARB_dispatch_table_rewrite_ptr, /* glCreateShaderObjectARB */
+ epoxy_glCreateShaderProgramEXT_dispatch_table_rewrite_ptr, /* glCreateShaderProgramEXT */
+ epoxy_glCreateShaderProgramv_dispatch_table_rewrite_ptr, /* glCreateShaderProgramv */
+ epoxy_glCreateShaderProgramvEXT_dispatch_table_rewrite_ptr, /* glCreateShaderProgramvEXT */
+ epoxy_glCreateStatesNV_dispatch_table_rewrite_ptr, /* glCreateStatesNV */
+ epoxy_glCreateSyncFromCLeventARB_dispatch_table_rewrite_ptr, /* glCreateSyncFromCLeventARB */
+ epoxy_glCreateTextures_dispatch_table_rewrite_ptr, /* glCreateTextures */
+ epoxy_glCreateTransformFeedbacks_dispatch_table_rewrite_ptr, /* glCreateTransformFeedbacks */
+ epoxy_glCreateVertexArrays_dispatch_table_rewrite_ptr, /* glCreateVertexArrays */
+ epoxy_glCullFace_dispatch_table_rewrite_ptr, /* glCullFace */
+ epoxy_glCullParameterdvEXT_dispatch_table_rewrite_ptr, /* glCullParameterdvEXT */
+ epoxy_glCullParameterfvEXT_dispatch_table_rewrite_ptr, /* glCullParameterfvEXT */
+ epoxy_glCurrentPaletteMatrixARB_dispatch_table_rewrite_ptr, /* glCurrentPaletteMatrixARB */
+ epoxy_glCurrentPaletteMatrixOES_dispatch_table_rewrite_ptr, /* glCurrentPaletteMatrixOES */
+ epoxy_glDebugMessageCallback_dispatch_table_rewrite_ptr, /* glDebugMessageCallback */
+ epoxy_glDebugMessageCallbackAMD_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackAMD */
+ epoxy_glDebugMessageCallbackARB_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackARB */
+ epoxy_glDebugMessageCallbackKHR_dispatch_table_rewrite_ptr, /* glDebugMessageCallbackKHR */
+ epoxy_glDebugMessageControl_dispatch_table_rewrite_ptr, /* glDebugMessageControl */
+ epoxy_glDebugMessageControlARB_dispatch_table_rewrite_ptr, /* glDebugMessageControlARB */
+ epoxy_glDebugMessageControlKHR_dispatch_table_rewrite_ptr, /* glDebugMessageControlKHR */
+ epoxy_glDebugMessageEnableAMD_dispatch_table_rewrite_ptr, /* glDebugMessageEnableAMD */
+ epoxy_glDebugMessageInsert_dispatch_table_rewrite_ptr, /* glDebugMessageInsert */
+ epoxy_glDebugMessageInsertAMD_dispatch_table_rewrite_ptr, /* glDebugMessageInsertAMD */
+ epoxy_glDebugMessageInsertARB_dispatch_table_rewrite_ptr, /* glDebugMessageInsertARB */
+ epoxy_glDebugMessageInsertKHR_dispatch_table_rewrite_ptr, /* glDebugMessageInsertKHR */
+ epoxy_glDeformSGIX_dispatch_table_rewrite_ptr, /* glDeformSGIX */
+ epoxy_glDeformationMap3dSGIX_dispatch_table_rewrite_ptr, /* glDeformationMap3dSGIX */
+ epoxy_glDeformationMap3fSGIX_dispatch_table_rewrite_ptr, /* glDeformationMap3fSGIX */
+ epoxy_glDeleteAsyncMarkersSGIX_dispatch_table_rewrite_ptr, /* glDeleteAsyncMarkersSGIX */
+ epoxy_glDeleteBuffers_dispatch_table_rewrite_ptr, /* glDeleteBuffers */
+ epoxy_glDeleteBuffersARB_dispatch_table_rewrite_ptr, /* glDeleteBuffersARB */
+ epoxy_glDeleteCommandListsNV_dispatch_table_rewrite_ptr, /* glDeleteCommandListsNV */
+ epoxy_glDeleteFencesAPPLE_dispatch_table_rewrite_ptr, /* glDeleteFencesAPPLE */
+ epoxy_glDeleteFencesNV_dispatch_table_rewrite_ptr, /* glDeleteFencesNV */
+ epoxy_glDeleteFragmentShaderATI_dispatch_table_rewrite_ptr, /* glDeleteFragmentShaderATI */
+ epoxy_glDeleteFramebuffers_dispatch_table_rewrite_ptr, /* glDeleteFramebuffers */
+ epoxy_glDeleteFramebuffersEXT_dispatch_table_rewrite_ptr, /* glDeleteFramebuffersEXT */
+ epoxy_glDeleteFramebuffersOES_dispatch_table_rewrite_ptr, /* glDeleteFramebuffersOES */
+ epoxy_glDeleteLists_dispatch_table_rewrite_ptr, /* glDeleteLists */
+ epoxy_glDeleteMemoryObjectsEXT_dispatch_table_rewrite_ptr, /* glDeleteMemoryObjectsEXT */
+ epoxy_glDeleteNamedStringARB_dispatch_table_rewrite_ptr, /* glDeleteNamedStringARB */
+ epoxy_glDeleteNamesAMD_dispatch_table_rewrite_ptr, /* glDeleteNamesAMD */
+ epoxy_glDeleteObjectARB_dispatch_table_rewrite_ptr, /* glDeleteObjectARB */
+ epoxy_glDeleteOcclusionQueriesNV_dispatch_table_rewrite_ptr, /* glDeleteOcclusionQueriesNV */
+ epoxy_glDeletePathsNV_dispatch_table_rewrite_ptr, /* glDeletePathsNV */
+ epoxy_glDeletePerfMonitorsAMD_dispatch_table_rewrite_ptr, /* glDeletePerfMonitorsAMD */
+ epoxy_glDeletePerfQueryINTEL_dispatch_table_rewrite_ptr, /* glDeletePerfQueryINTEL */
+ epoxy_glDeleteProgram_dispatch_table_rewrite_ptr, /* glDeleteProgram */
+ epoxy_glDeleteProgramPipelines_dispatch_table_rewrite_ptr, /* glDeleteProgramPipelines */
+ epoxy_glDeleteProgramPipelinesEXT_dispatch_table_rewrite_ptr, /* glDeleteProgramPipelinesEXT */
+ epoxy_glDeleteProgramsARB_dispatch_table_rewrite_ptr, /* glDeleteProgramsARB */
+ epoxy_glDeleteProgramsNV_dispatch_table_rewrite_ptr, /* glDeleteProgramsNV */
+ epoxy_glDeleteQueries_dispatch_table_rewrite_ptr, /* glDeleteQueries */
+ epoxy_glDeleteQueriesARB_dispatch_table_rewrite_ptr, /* glDeleteQueriesARB */
+ epoxy_glDeleteQueriesEXT_dispatch_table_rewrite_ptr, /* glDeleteQueriesEXT */
+ epoxy_glDeleteQueryResourceTagNV_dispatch_table_rewrite_ptr, /* glDeleteQueryResourceTagNV */
+ epoxy_glDeleteRenderbuffers_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffers */
+ epoxy_glDeleteRenderbuffersEXT_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffersEXT */
+ epoxy_glDeleteRenderbuffersOES_dispatch_table_rewrite_ptr, /* glDeleteRenderbuffersOES */
+ epoxy_glDeleteSamplers_dispatch_table_rewrite_ptr, /* glDeleteSamplers */
+ epoxy_glDeleteSemaphoresEXT_dispatch_table_rewrite_ptr, /* glDeleteSemaphoresEXT */
+ epoxy_glDeleteShader_dispatch_table_rewrite_ptr, /* glDeleteShader */
+ epoxy_glDeleteStatesNV_dispatch_table_rewrite_ptr, /* glDeleteStatesNV */
+ epoxy_glDeleteSync_dispatch_table_rewrite_ptr, /* glDeleteSync */
+ epoxy_glDeleteSyncAPPLE_dispatch_table_rewrite_ptr, /* glDeleteSyncAPPLE */
+ epoxy_glDeleteTextures_dispatch_table_rewrite_ptr, /* glDeleteTextures */
+ epoxy_glDeleteTexturesEXT_dispatch_table_rewrite_ptr, /* glDeleteTexturesEXT */
+ epoxy_glDeleteTransformFeedbacks_dispatch_table_rewrite_ptr, /* glDeleteTransformFeedbacks */
+ epoxy_glDeleteTransformFeedbacksNV_dispatch_table_rewrite_ptr, /* glDeleteTransformFeedbacksNV */
+ epoxy_glDeleteVertexArrays_dispatch_table_rewrite_ptr, /* glDeleteVertexArrays */
+ epoxy_glDeleteVertexArraysAPPLE_dispatch_table_rewrite_ptr, /* glDeleteVertexArraysAPPLE */
+ epoxy_glDeleteVertexArraysOES_dispatch_table_rewrite_ptr, /* glDeleteVertexArraysOES */
+ epoxy_glDeleteVertexShaderEXT_dispatch_table_rewrite_ptr, /* glDeleteVertexShaderEXT */
+ epoxy_glDepthBoundsEXT_dispatch_table_rewrite_ptr, /* glDepthBoundsEXT */
+ epoxy_glDepthBoundsdNV_dispatch_table_rewrite_ptr, /* glDepthBoundsdNV */
+ epoxy_glDepthFunc_dispatch_table_rewrite_ptr, /* glDepthFunc */
+ epoxy_glDepthMask_dispatch_table_rewrite_ptr, /* glDepthMask */
+ epoxy_glDepthRange_dispatch_table_rewrite_ptr, /* glDepthRange */
+ epoxy_glDepthRangeArrayfvNV_dispatch_table_rewrite_ptr, /* glDepthRangeArrayfvNV */
+ epoxy_glDepthRangeArrayfvOES_dispatch_table_rewrite_ptr, /* glDepthRangeArrayfvOES */
+ epoxy_glDepthRangeArrayv_dispatch_table_rewrite_ptr, /* glDepthRangeArrayv */
+ epoxy_glDepthRangeIndexed_dispatch_table_rewrite_ptr, /* glDepthRangeIndexed */
+ epoxy_glDepthRangeIndexedfNV_dispatch_table_rewrite_ptr, /* glDepthRangeIndexedfNV */
+ epoxy_glDepthRangeIndexedfOES_dispatch_table_rewrite_ptr, /* glDepthRangeIndexedfOES */
+ epoxy_glDepthRangedNV_dispatch_table_rewrite_ptr, /* glDepthRangedNV */
+ epoxy_glDepthRangef_dispatch_table_rewrite_ptr, /* glDepthRangef */
+ epoxy_glDepthRangefOES_dispatch_table_rewrite_ptr, /* glDepthRangefOES */
+ epoxy_glDepthRangex_dispatch_table_rewrite_ptr, /* glDepthRangex */
+ epoxy_glDepthRangexOES_dispatch_table_rewrite_ptr, /* glDepthRangexOES */
+ epoxy_glDetachObjectARB_dispatch_table_rewrite_ptr, /* glDetachObjectARB */
+ epoxy_glDetachShader_dispatch_table_rewrite_ptr, /* glDetachShader */
+ epoxy_glDetailTexFuncSGIS_dispatch_table_rewrite_ptr, /* glDetailTexFuncSGIS */
+ epoxy_glDisable_dispatch_table_rewrite_ptr, /* glDisable */
+ epoxy_glDisableClientState_dispatch_table_rewrite_ptr, /* glDisableClientState */
+ epoxy_glDisableClientStateIndexedEXT_dispatch_table_rewrite_ptr, /* glDisableClientStateIndexedEXT */
+ epoxy_glDisableClientStateiEXT_dispatch_table_rewrite_ptr, /* glDisableClientStateiEXT */
+ epoxy_glDisableDriverControlQCOM_dispatch_table_rewrite_ptr, /* glDisableDriverControlQCOM */
+ epoxy_glDisableIndexedEXT_dispatch_table_rewrite_ptr, /* glDisableIndexedEXT */
+ epoxy_glDisableVariantClientStateEXT_dispatch_table_rewrite_ptr, /* glDisableVariantClientStateEXT */
+ epoxy_glDisableVertexArrayAttrib_dispatch_table_rewrite_ptr, /* glDisableVertexArrayAttrib */
+ epoxy_glDisableVertexArrayAttribEXT_dispatch_table_rewrite_ptr, /* glDisableVertexArrayAttribEXT */
+ epoxy_glDisableVertexArrayEXT_dispatch_table_rewrite_ptr, /* glDisableVertexArrayEXT */
+ epoxy_glDisableVertexAttribAPPLE_dispatch_table_rewrite_ptr, /* glDisableVertexAttribAPPLE */
+ epoxy_glDisableVertexAttribArray_dispatch_table_rewrite_ptr, /* glDisableVertexAttribArray */
+ epoxy_glDisableVertexAttribArrayARB_dispatch_table_rewrite_ptr, /* glDisableVertexAttribArrayARB */
+ epoxy_glDisablei_dispatch_table_rewrite_ptr, /* glDisablei */
+ epoxy_glDisableiEXT_dispatch_table_rewrite_ptr, /* glDisableiEXT */
+ epoxy_glDisableiNV_dispatch_table_rewrite_ptr, /* glDisableiNV */
+ epoxy_glDisableiOES_dispatch_table_rewrite_ptr, /* glDisableiOES */
+ epoxy_glDiscardFramebufferEXT_dispatch_table_rewrite_ptr, /* glDiscardFramebufferEXT */
+ epoxy_glDispatchCompute_dispatch_table_rewrite_ptr, /* glDispatchCompute */
+ epoxy_glDispatchComputeGroupSizeARB_dispatch_table_rewrite_ptr, /* glDispatchComputeGroupSizeARB */
+ epoxy_glDispatchComputeIndirect_dispatch_table_rewrite_ptr, /* glDispatchComputeIndirect */
+ epoxy_glDrawArrays_dispatch_table_rewrite_ptr, /* glDrawArrays */
+ epoxy_glDrawArraysEXT_dispatch_table_rewrite_ptr, /* glDrawArraysEXT */
+ epoxy_glDrawArraysIndirect_dispatch_table_rewrite_ptr, /* glDrawArraysIndirect */
+ epoxy_glDrawArraysInstanced_dispatch_table_rewrite_ptr, /* glDrawArraysInstanced */
+ epoxy_glDrawArraysInstancedANGLE_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedANGLE */
+ epoxy_glDrawArraysInstancedARB_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedARB */
+ epoxy_glDrawArraysInstancedBaseInstance_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedBaseInstance */
+ epoxy_glDrawArraysInstancedBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedBaseInstanceEXT */
+ epoxy_glDrawArraysInstancedEXT_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedEXT */
+ epoxy_glDrawArraysInstancedNV_dispatch_table_rewrite_ptr, /* glDrawArraysInstancedNV */
+ epoxy_glDrawBuffer_dispatch_table_rewrite_ptr, /* glDrawBuffer */
+ epoxy_glDrawBuffers_dispatch_table_rewrite_ptr, /* glDrawBuffers */
+ epoxy_glDrawBuffersARB_dispatch_table_rewrite_ptr, /* glDrawBuffersARB */
+ epoxy_glDrawBuffersATI_dispatch_table_rewrite_ptr, /* glDrawBuffersATI */
+ epoxy_glDrawBuffersEXT_dispatch_table_rewrite_ptr, /* glDrawBuffersEXT */
+ epoxy_glDrawBuffersIndexedEXT_dispatch_table_rewrite_ptr, /* glDrawBuffersIndexedEXT */
+ epoxy_glDrawBuffersNV_dispatch_table_rewrite_ptr, /* glDrawBuffersNV */
+ epoxy_glDrawCommandsAddressNV_dispatch_table_rewrite_ptr, /* glDrawCommandsAddressNV */
+ epoxy_glDrawCommandsNV_dispatch_table_rewrite_ptr, /* glDrawCommandsNV */
+ epoxy_glDrawCommandsStatesAddressNV_dispatch_table_rewrite_ptr, /* glDrawCommandsStatesAddressNV */
+ epoxy_glDrawCommandsStatesNV_dispatch_table_rewrite_ptr, /* glDrawCommandsStatesNV */
+ epoxy_glDrawElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glDrawElementArrayAPPLE */
+ epoxy_glDrawElementArrayATI_dispatch_table_rewrite_ptr, /* glDrawElementArrayATI */
+ epoxy_glDrawElements_dispatch_table_rewrite_ptr, /* glDrawElements */
+ epoxy_glDrawElementsBaseVertex_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertex */
+ epoxy_glDrawElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertexEXT */
+ epoxy_glDrawElementsBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawElementsBaseVertexOES */
+ epoxy_glDrawElementsIndirect_dispatch_table_rewrite_ptr, /* glDrawElementsIndirect */
+ epoxy_glDrawElementsInstanced_dispatch_table_rewrite_ptr, /* glDrawElementsInstanced */
+ epoxy_glDrawElementsInstancedANGLE_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedANGLE */
+ epoxy_glDrawElementsInstancedARB_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedARB */
+ epoxy_glDrawElementsInstancedBaseInstance_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseInstance */
+ epoxy_glDrawElementsInstancedBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseInstanceEXT */
+ epoxy_glDrawElementsInstancedBaseVertex_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertex */
+ epoxy_glDrawElementsInstancedBaseVertexBaseInstance_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexBaseInstance */
+ epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexBaseInstanceEXT */
+ epoxy_glDrawElementsInstancedBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexEXT */
+ epoxy_glDrawElementsInstancedBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedBaseVertexOES */
+ epoxy_glDrawElementsInstancedEXT_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedEXT */
+ epoxy_glDrawElementsInstancedNV_dispatch_table_rewrite_ptr, /* glDrawElementsInstancedNV */
+ epoxy_glDrawMeshArraysSUN_dispatch_table_rewrite_ptr, /* glDrawMeshArraysSUN */
+ epoxy_glDrawMeshTasksIndirectNV_dispatch_table_rewrite_ptr, /* glDrawMeshTasksIndirectNV */
+ epoxy_glDrawMeshTasksNV_dispatch_table_rewrite_ptr, /* glDrawMeshTasksNV */
+ epoxy_glDrawPixels_dispatch_table_rewrite_ptr, /* glDrawPixels */
+ epoxy_glDrawRangeElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glDrawRangeElementArrayAPPLE */
+ epoxy_glDrawRangeElementArrayATI_dispatch_table_rewrite_ptr, /* glDrawRangeElementArrayATI */
+ epoxy_glDrawRangeElements_dispatch_table_rewrite_ptr, /* glDrawRangeElements */
+ epoxy_glDrawRangeElementsBaseVertex_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertex */
+ epoxy_glDrawRangeElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertexEXT */
+ epoxy_glDrawRangeElementsBaseVertexOES_dispatch_table_rewrite_ptr, /* glDrawRangeElementsBaseVertexOES */
+ epoxy_glDrawRangeElementsEXT_dispatch_table_rewrite_ptr, /* glDrawRangeElementsEXT */
+ epoxy_glDrawTexfOES_dispatch_table_rewrite_ptr, /* glDrawTexfOES */
+ epoxy_glDrawTexfvOES_dispatch_table_rewrite_ptr, /* glDrawTexfvOES */
+ epoxy_glDrawTexiOES_dispatch_table_rewrite_ptr, /* glDrawTexiOES */
+ epoxy_glDrawTexivOES_dispatch_table_rewrite_ptr, /* glDrawTexivOES */
+ epoxy_glDrawTexsOES_dispatch_table_rewrite_ptr, /* glDrawTexsOES */
+ epoxy_glDrawTexsvOES_dispatch_table_rewrite_ptr, /* glDrawTexsvOES */
+ epoxy_glDrawTextureNV_dispatch_table_rewrite_ptr, /* glDrawTextureNV */
+ epoxy_glDrawTexxOES_dispatch_table_rewrite_ptr, /* glDrawTexxOES */
+ epoxy_glDrawTexxvOES_dispatch_table_rewrite_ptr, /* glDrawTexxvOES */
+ epoxy_glDrawTransformFeedback_dispatch_table_rewrite_ptr, /* glDrawTransformFeedback */
+ epoxy_glDrawTransformFeedbackEXT_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackEXT */
+ epoxy_glDrawTransformFeedbackInstanced_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackInstanced */
+ epoxy_glDrawTransformFeedbackInstancedEXT_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackInstancedEXT */
+ epoxy_glDrawTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackNV */
+ epoxy_glDrawTransformFeedbackStream_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackStream */
+ epoxy_glDrawTransformFeedbackStreamInstanced_dispatch_table_rewrite_ptr, /* glDrawTransformFeedbackStreamInstanced */
+ epoxy_glDrawVkImageNV_dispatch_table_rewrite_ptr, /* glDrawVkImageNV */
+ epoxy_glEGLImageTargetRenderbufferStorageOES_dispatch_table_rewrite_ptr, /* glEGLImageTargetRenderbufferStorageOES */
+ epoxy_glEGLImageTargetTexStorageEXT_dispatch_table_rewrite_ptr, /* glEGLImageTargetTexStorageEXT */
+ epoxy_glEGLImageTargetTexture2DOES_dispatch_table_rewrite_ptr, /* glEGLImageTargetTexture2DOES */
+ epoxy_glEGLImageTargetTextureStorageEXT_dispatch_table_rewrite_ptr, /* glEGLImageTargetTextureStorageEXT */
+ epoxy_glEdgeFlag_dispatch_table_rewrite_ptr, /* glEdgeFlag */
+ epoxy_glEdgeFlagFormatNV_dispatch_table_rewrite_ptr, /* glEdgeFlagFormatNV */
+ epoxy_glEdgeFlagPointer_dispatch_table_rewrite_ptr, /* glEdgeFlagPointer */
+ epoxy_glEdgeFlagPointerEXT_dispatch_table_rewrite_ptr, /* glEdgeFlagPointerEXT */
+ epoxy_glEdgeFlagPointerListIBM_dispatch_table_rewrite_ptr, /* glEdgeFlagPointerListIBM */
+ epoxy_glEdgeFlagv_dispatch_table_rewrite_ptr, /* glEdgeFlagv */
+ epoxy_glElementPointerAPPLE_dispatch_table_rewrite_ptr, /* glElementPointerAPPLE */
+ epoxy_glElementPointerATI_dispatch_table_rewrite_ptr, /* glElementPointerATI */
+ epoxy_glEnable_dispatch_table_rewrite_ptr, /* glEnable */
+ epoxy_glEnableClientState_dispatch_table_rewrite_ptr, /* glEnableClientState */
+ epoxy_glEnableClientStateIndexedEXT_dispatch_table_rewrite_ptr, /* glEnableClientStateIndexedEXT */
+ epoxy_glEnableClientStateiEXT_dispatch_table_rewrite_ptr, /* glEnableClientStateiEXT */
+ epoxy_glEnableDriverControlQCOM_dispatch_table_rewrite_ptr, /* glEnableDriverControlQCOM */
+ epoxy_glEnableIndexedEXT_dispatch_table_rewrite_ptr, /* glEnableIndexedEXT */
+ epoxy_glEnableVariantClientStateEXT_dispatch_table_rewrite_ptr, /* glEnableVariantClientStateEXT */
+ epoxy_glEnableVertexArrayAttrib_dispatch_table_rewrite_ptr, /* glEnableVertexArrayAttrib */
+ epoxy_glEnableVertexArrayAttribEXT_dispatch_table_rewrite_ptr, /* glEnableVertexArrayAttribEXT */
+ epoxy_glEnableVertexArrayEXT_dispatch_table_rewrite_ptr, /* glEnableVertexArrayEXT */
+ epoxy_glEnableVertexAttribAPPLE_dispatch_table_rewrite_ptr, /* glEnableVertexAttribAPPLE */
+ epoxy_glEnableVertexAttribArray_dispatch_table_rewrite_ptr, /* glEnableVertexAttribArray */
+ epoxy_glEnableVertexAttribArrayARB_dispatch_table_rewrite_ptr, /* glEnableVertexAttribArrayARB */
+ epoxy_glEnablei_dispatch_table_rewrite_ptr, /* glEnablei */
+ epoxy_glEnableiEXT_dispatch_table_rewrite_ptr, /* glEnableiEXT */
+ epoxy_glEnableiNV_dispatch_table_rewrite_ptr, /* glEnableiNV */
+ epoxy_glEnableiOES_dispatch_table_rewrite_ptr, /* glEnableiOES */
+ epoxy_glEnd_unwrapped_dispatch_table_rewrite_ptr, /* glEnd_unwrapped */
+ epoxy_glEndConditionalRender_dispatch_table_rewrite_ptr, /* glEndConditionalRender */
+ epoxy_glEndConditionalRenderNV_dispatch_table_rewrite_ptr, /* glEndConditionalRenderNV */
+ epoxy_glEndConditionalRenderNVX_dispatch_table_rewrite_ptr, /* glEndConditionalRenderNVX */
+ epoxy_glEndFragmentShaderATI_dispatch_table_rewrite_ptr, /* glEndFragmentShaderATI */
+ epoxy_glEndList_dispatch_table_rewrite_ptr, /* glEndList */
+ epoxy_glEndOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glEndOcclusionQueryNV */
+ epoxy_glEndPerfMonitorAMD_dispatch_table_rewrite_ptr, /* glEndPerfMonitorAMD */
+ epoxy_glEndPerfQueryINTEL_dispatch_table_rewrite_ptr, /* glEndPerfQueryINTEL */
+ epoxy_glEndQuery_dispatch_table_rewrite_ptr, /* glEndQuery */
+ epoxy_glEndQueryARB_dispatch_table_rewrite_ptr, /* glEndQueryARB */
+ epoxy_glEndQueryEXT_dispatch_table_rewrite_ptr, /* glEndQueryEXT */
+ epoxy_glEndQueryIndexed_dispatch_table_rewrite_ptr, /* glEndQueryIndexed */
+ epoxy_glEndTilingQCOM_dispatch_table_rewrite_ptr, /* glEndTilingQCOM */
+ epoxy_glEndTransformFeedback_dispatch_table_rewrite_ptr, /* glEndTransformFeedback */
+ epoxy_glEndTransformFeedbackEXT_dispatch_table_rewrite_ptr, /* glEndTransformFeedbackEXT */
+ epoxy_glEndTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glEndTransformFeedbackNV */
+ epoxy_glEndVertexShaderEXT_dispatch_table_rewrite_ptr, /* glEndVertexShaderEXT */
+ epoxy_glEndVideoCaptureNV_dispatch_table_rewrite_ptr, /* glEndVideoCaptureNV */
+ epoxy_glEvalCoord1d_dispatch_table_rewrite_ptr, /* glEvalCoord1d */
+ epoxy_glEvalCoord1dv_dispatch_table_rewrite_ptr, /* glEvalCoord1dv */
+ epoxy_glEvalCoord1f_dispatch_table_rewrite_ptr, /* glEvalCoord1f */
+ epoxy_glEvalCoord1fv_dispatch_table_rewrite_ptr, /* glEvalCoord1fv */
+ epoxy_glEvalCoord1xOES_dispatch_table_rewrite_ptr, /* glEvalCoord1xOES */
+ epoxy_glEvalCoord1xvOES_dispatch_table_rewrite_ptr, /* glEvalCoord1xvOES */
+ epoxy_glEvalCoord2d_dispatch_table_rewrite_ptr, /* glEvalCoord2d */
+ epoxy_glEvalCoord2dv_dispatch_table_rewrite_ptr, /* glEvalCoord2dv */
+ epoxy_glEvalCoord2f_dispatch_table_rewrite_ptr, /* glEvalCoord2f */
+ epoxy_glEvalCoord2fv_dispatch_table_rewrite_ptr, /* glEvalCoord2fv */
+ epoxy_glEvalCoord2xOES_dispatch_table_rewrite_ptr, /* glEvalCoord2xOES */
+ epoxy_glEvalCoord2xvOES_dispatch_table_rewrite_ptr, /* glEvalCoord2xvOES */
+ epoxy_glEvalMapsNV_dispatch_table_rewrite_ptr, /* glEvalMapsNV */
+ epoxy_glEvalMesh1_dispatch_table_rewrite_ptr, /* glEvalMesh1 */
+ epoxy_glEvalMesh2_dispatch_table_rewrite_ptr, /* glEvalMesh2 */
+ epoxy_glEvalPoint1_dispatch_table_rewrite_ptr, /* glEvalPoint1 */
+ epoxy_glEvalPoint2_dispatch_table_rewrite_ptr, /* glEvalPoint2 */
+ epoxy_glEvaluateDepthValuesARB_dispatch_table_rewrite_ptr, /* glEvaluateDepthValuesARB */
+ epoxy_glExecuteProgramNV_dispatch_table_rewrite_ptr, /* glExecuteProgramNV */
+ epoxy_glExtGetBufferPointervQCOM_dispatch_table_rewrite_ptr, /* glExtGetBufferPointervQCOM */
+ epoxy_glExtGetBuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetBuffersQCOM */
+ epoxy_glExtGetFramebuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetFramebuffersQCOM */
+ epoxy_glExtGetProgramBinarySourceQCOM_dispatch_table_rewrite_ptr, /* glExtGetProgramBinarySourceQCOM */
+ epoxy_glExtGetProgramsQCOM_dispatch_table_rewrite_ptr, /* glExtGetProgramsQCOM */
+ epoxy_glExtGetRenderbuffersQCOM_dispatch_table_rewrite_ptr, /* glExtGetRenderbuffersQCOM */
+ epoxy_glExtGetShadersQCOM_dispatch_table_rewrite_ptr, /* glExtGetShadersQCOM */
+ epoxy_glExtGetTexLevelParameterivQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexLevelParameterivQCOM */
+ epoxy_glExtGetTexSubImageQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexSubImageQCOM */
+ epoxy_glExtGetTexturesQCOM_dispatch_table_rewrite_ptr, /* glExtGetTexturesQCOM */
+ epoxy_glExtIsProgramBinaryQCOM_dispatch_table_rewrite_ptr, /* glExtIsProgramBinaryQCOM */
+ epoxy_glExtTexObjectStateOverrideiQCOM_dispatch_table_rewrite_ptr, /* glExtTexObjectStateOverrideiQCOM */
+ epoxy_glExtractComponentEXT_dispatch_table_rewrite_ptr, /* glExtractComponentEXT */
+ epoxy_glFeedbackBuffer_dispatch_table_rewrite_ptr, /* glFeedbackBuffer */
+ epoxy_glFeedbackBufferxOES_dispatch_table_rewrite_ptr, /* glFeedbackBufferxOES */
+ epoxy_glFenceSync_dispatch_table_rewrite_ptr, /* glFenceSync */
+ epoxy_glFenceSyncAPPLE_dispatch_table_rewrite_ptr, /* glFenceSyncAPPLE */
+ epoxy_glFinalCombinerInputNV_dispatch_table_rewrite_ptr, /* glFinalCombinerInputNV */
+ epoxy_glFinish_dispatch_table_rewrite_ptr, /* glFinish */
+ epoxy_glFinishAsyncSGIX_dispatch_table_rewrite_ptr, /* glFinishAsyncSGIX */
+ epoxy_glFinishFenceAPPLE_dispatch_table_rewrite_ptr, /* glFinishFenceAPPLE */
+ epoxy_glFinishFenceNV_dispatch_table_rewrite_ptr, /* glFinishFenceNV */
+ epoxy_glFinishObjectAPPLE_dispatch_table_rewrite_ptr, /* glFinishObjectAPPLE */
+ epoxy_glFinishTextureSUNX_dispatch_table_rewrite_ptr, /* glFinishTextureSUNX */
+ epoxy_glFlush_dispatch_table_rewrite_ptr, /* glFlush */
+ epoxy_glFlushMappedBufferRange_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRange */
+ epoxy_glFlushMappedBufferRangeAPPLE_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRangeAPPLE */
+ epoxy_glFlushMappedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glFlushMappedBufferRangeEXT */
+ epoxy_glFlushMappedNamedBufferRange_dispatch_table_rewrite_ptr, /* glFlushMappedNamedBufferRange */
+ epoxy_glFlushMappedNamedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glFlushMappedNamedBufferRangeEXT */
+ epoxy_glFlushPixelDataRangeNV_dispatch_table_rewrite_ptr, /* glFlushPixelDataRangeNV */
+ epoxy_glFlushRasterSGIX_dispatch_table_rewrite_ptr, /* glFlushRasterSGIX */
+ epoxy_glFlushStaticDataIBM_dispatch_table_rewrite_ptr, /* glFlushStaticDataIBM */
+ epoxy_glFlushVertexArrayRangeAPPLE_dispatch_table_rewrite_ptr, /* glFlushVertexArrayRangeAPPLE */
+ epoxy_glFlushVertexArrayRangeNV_dispatch_table_rewrite_ptr, /* glFlushVertexArrayRangeNV */
+ epoxy_glFogCoordFormatNV_dispatch_table_rewrite_ptr, /* glFogCoordFormatNV */
+ epoxy_glFogCoordPointer_dispatch_table_rewrite_ptr, /* glFogCoordPointer */
+ epoxy_glFogCoordPointerEXT_dispatch_table_rewrite_ptr, /* glFogCoordPointerEXT */
+ epoxy_glFogCoordPointerListIBM_dispatch_table_rewrite_ptr, /* glFogCoordPointerListIBM */
+ epoxy_glFogCoordd_dispatch_table_rewrite_ptr, /* glFogCoordd */
+ epoxy_glFogCoorddEXT_dispatch_table_rewrite_ptr, /* glFogCoorddEXT */
+ epoxy_glFogCoorddv_dispatch_table_rewrite_ptr, /* glFogCoorddv */
+ epoxy_glFogCoorddvEXT_dispatch_table_rewrite_ptr, /* glFogCoorddvEXT */
+ epoxy_glFogCoordf_dispatch_table_rewrite_ptr, /* glFogCoordf */
+ epoxy_glFogCoordfEXT_dispatch_table_rewrite_ptr, /* glFogCoordfEXT */
+ epoxy_glFogCoordfv_dispatch_table_rewrite_ptr, /* glFogCoordfv */
+ epoxy_glFogCoordfvEXT_dispatch_table_rewrite_ptr, /* glFogCoordfvEXT */
+ epoxy_glFogCoordhNV_dispatch_table_rewrite_ptr, /* glFogCoordhNV */
+ epoxy_glFogCoordhvNV_dispatch_table_rewrite_ptr, /* glFogCoordhvNV */
+ epoxy_glFogFuncSGIS_dispatch_table_rewrite_ptr, /* glFogFuncSGIS */
+ epoxy_glFogf_dispatch_table_rewrite_ptr, /* glFogf */
+ epoxy_glFogfv_dispatch_table_rewrite_ptr, /* glFogfv */
+ epoxy_glFogi_dispatch_table_rewrite_ptr, /* glFogi */
+ epoxy_glFogiv_dispatch_table_rewrite_ptr, /* glFogiv */
+ epoxy_glFogx_dispatch_table_rewrite_ptr, /* glFogx */
+ epoxy_glFogxOES_dispatch_table_rewrite_ptr, /* glFogxOES */
+ epoxy_glFogxv_dispatch_table_rewrite_ptr, /* glFogxv */
+ epoxy_glFogxvOES_dispatch_table_rewrite_ptr, /* glFogxvOES */
+ epoxy_glFragmentColorMaterialSGIX_dispatch_table_rewrite_ptr, /* glFragmentColorMaterialSGIX */
+ epoxy_glFragmentCoverageColorNV_dispatch_table_rewrite_ptr, /* glFragmentCoverageColorNV */
+ epoxy_glFragmentLightModelfSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelfSGIX */
+ epoxy_glFragmentLightModelfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelfvSGIX */
+ epoxy_glFragmentLightModeliSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModeliSGIX */
+ epoxy_glFragmentLightModelivSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightModelivSGIX */
+ epoxy_glFragmentLightfSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightfSGIX */
+ epoxy_glFragmentLightfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightfvSGIX */
+ epoxy_glFragmentLightiSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightiSGIX */
+ epoxy_glFragmentLightivSGIX_dispatch_table_rewrite_ptr, /* glFragmentLightivSGIX */
+ epoxy_glFragmentMaterialfSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialfSGIX */
+ epoxy_glFragmentMaterialfvSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialfvSGIX */
+ epoxy_glFragmentMaterialiSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialiSGIX */
+ epoxy_glFragmentMaterialivSGIX_dispatch_table_rewrite_ptr, /* glFragmentMaterialivSGIX */
+ epoxy_glFrameTerminatorGREMEDY_dispatch_table_rewrite_ptr, /* glFrameTerminatorGREMEDY */
+ epoxy_glFrameZoomSGIX_dispatch_table_rewrite_ptr, /* glFrameZoomSGIX */
+ epoxy_glFramebufferDrawBufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferDrawBufferEXT */
+ epoxy_glFramebufferDrawBuffersEXT_dispatch_table_rewrite_ptr, /* glFramebufferDrawBuffersEXT */
+ epoxy_glFramebufferFetchBarrierEXT_dispatch_table_rewrite_ptr, /* glFramebufferFetchBarrierEXT */
+ epoxy_glFramebufferFetchBarrierQCOM_dispatch_table_rewrite_ptr, /* glFramebufferFetchBarrierQCOM */
+ epoxy_glFramebufferFoveationConfigQCOM_dispatch_table_rewrite_ptr, /* glFramebufferFoveationConfigQCOM */
+ epoxy_glFramebufferFoveationParametersQCOM_dispatch_table_rewrite_ptr, /* glFramebufferFoveationParametersQCOM */
+ epoxy_glFramebufferParameteri_dispatch_table_rewrite_ptr, /* glFramebufferParameteri */
+ epoxy_glFramebufferParameteriMESA_dispatch_table_rewrite_ptr, /* glFramebufferParameteriMESA */
+ epoxy_glFramebufferPixelLocalStorageSizeEXT_dispatch_table_rewrite_ptr, /* glFramebufferPixelLocalStorageSizeEXT */
+ epoxy_glFramebufferReadBufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferReadBufferEXT */
+ epoxy_glFramebufferRenderbuffer_dispatch_table_rewrite_ptr, /* glFramebufferRenderbuffer */
+ epoxy_glFramebufferRenderbufferEXT_dispatch_table_rewrite_ptr, /* glFramebufferRenderbufferEXT */
+ epoxy_glFramebufferRenderbufferOES_dispatch_table_rewrite_ptr, /* glFramebufferRenderbufferOES */
+ epoxy_glFramebufferSampleLocationsfvARB_dispatch_table_rewrite_ptr, /* glFramebufferSampleLocationsfvARB */
+ epoxy_glFramebufferSampleLocationsfvNV_dispatch_table_rewrite_ptr, /* glFramebufferSampleLocationsfvNV */
+ epoxy_glFramebufferSamplePositionsfvAMD_dispatch_table_rewrite_ptr, /* glFramebufferSamplePositionsfvAMD */
+ epoxy_glFramebufferTexture_dispatch_table_rewrite_ptr, /* glFramebufferTexture */
+ epoxy_glFramebufferTexture1D_dispatch_table_rewrite_ptr, /* glFramebufferTexture1D */
+ epoxy_glFramebufferTexture1DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture1DEXT */
+ epoxy_glFramebufferTexture2D_dispatch_table_rewrite_ptr, /* glFramebufferTexture2D */
+ epoxy_glFramebufferTexture2DDownsampleIMG_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DDownsampleIMG */
+ epoxy_glFramebufferTexture2DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DEXT */
+ epoxy_glFramebufferTexture2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DMultisampleEXT */
+ epoxy_glFramebufferTexture2DMultisampleIMG_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DMultisampleIMG */
+ epoxy_glFramebufferTexture2DOES_dispatch_table_rewrite_ptr, /* glFramebufferTexture2DOES */
+ epoxy_glFramebufferTexture3D_dispatch_table_rewrite_ptr, /* glFramebufferTexture3D */
+ epoxy_glFramebufferTexture3DEXT_dispatch_table_rewrite_ptr, /* glFramebufferTexture3DEXT */
+ epoxy_glFramebufferTexture3DOES_dispatch_table_rewrite_ptr, /* glFramebufferTexture3DOES */
+ epoxy_glFramebufferTextureARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureARB */
+ epoxy_glFramebufferTextureEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureEXT */
+ epoxy_glFramebufferTextureFaceARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureFaceARB */
+ epoxy_glFramebufferTextureFaceEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureFaceEXT */
+ epoxy_glFramebufferTextureLayer_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayer */
+ epoxy_glFramebufferTextureLayerARB_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayerARB */
+ epoxy_glFramebufferTextureLayerDownsampleIMG_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayerDownsampleIMG */
+ epoxy_glFramebufferTextureLayerEXT_dispatch_table_rewrite_ptr, /* glFramebufferTextureLayerEXT */
+ epoxy_glFramebufferTextureMultisampleMultiviewOVR_dispatch_table_rewrite_ptr, /* glFramebufferTextureMultisampleMultiviewOVR */
+ epoxy_glFramebufferTextureMultiviewOVR_dispatch_table_rewrite_ptr, /* glFramebufferTextureMultiviewOVR */
+ epoxy_glFramebufferTextureOES_dispatch_table_rewrite_ptr, /* glFramebufferTextureOES */
+ epoxy_glFreeObjectBufferATI_dispatch_table_rewrite_ptr, /* glFreeObjectBufferATI */
+ epoxy_glFrontFace_dispatch_table_rewrite_ptr, /* glFrontFace */
+ epoxy_glFrustum_dispatch_table_rewrite_ptr, /* glFrustum */
+ epoxy_glFrustumf_dispatch_table_rewrite_ptr, /* glFrustumf */
+ epoxy_glFrustumfOES_dispatch_table_rewrite_ptr, /* glFrustumfOES */
+ epoxy_glFrustumx_dispatch_table_rewrite_ptr, /* glFrustumx */
+ epoxy_glFrustumxOES_dispatch_table_rewrite_ptr, /* glFrustumxOES */
+ epoxy_glGenAsyncMarkersSGIX_dispatch_table_rewrite_ptr, /* glGenAsyncMarkersSGIX */
+ epoxy_glGenBuffers_dispatch_table_rewrite_ptr, /* glGenBuffers */
+ epoxy_glGenBuffersARB_dispatch_table_rewrite_ptr, /* glGenBuffersARB */
+ epoxy_glGenFencesAPPLE_dispatch_table_rewrite_ptr, /* glGenFencesAPPLE */
+ epoxy_glGenFencesNV_dispatch_table_rewrite_ptr, /* glGenFencesNV */
+ epoxy_glGenFragmentShadersATI_dispatch_table_rewrite_ptr, /* glGenFragmentShadersATI */
+ epoxy_glGenFramebuffers_dispatch_table_rewrite_ptr, /* glGenFramebuffers */
+ epoxy_glGenFramebuffersEXT_dispatch_table_rewrite_ptr, /* glGenFramebuffersEXT */
+ epoxy_glGenFramebuffersOES_dispatch_table_rewrite_ptr, /* glGenFramebuffersOES */
+ epoxy_glGenLists_dispatch_table_rewrite_ptr, /* glGenLists */
+ epoxy_glGenNamesAMD_dispatch_table_rewrite_ptr, /* glGenNamesAMD */
+ epoxy_glGenOcclusionQueriesNV_dispatch_table_rewrite_ptr, /* glGenOcclusionQueriesNV */
+ epoxy_glGenPathsNV_dispatch_table_rewrite_ptr, /* glGenPathsNV */
+ epoxy_glGenPerfMonitorsAMD_dispatch_table_rewrite_ptr, /* glGenPerfMonitorsAMD */
+ epoxy_glGenProgramPipelines_dispatch_table_rewrite_ptr, /* glGenProgramPipelines */
+ epoxy_glGenProgramPipelinesEXT_dispatch_table_rewrite_ptr, /* glGenProgramPipelinesEXT */
+ epoxy_glGenProgramsARB_dispatch_table_rewrite_ptr, /* glGenProgramsARB */
+ epoxy_glGenProgramsNV_dispatch_table_rewrite_ptr, /* glGenProgramsNV */
+ epoxy_glGenQueries_dispatch_table_rewrite_ptr, /* glGenQueries */
+ epoxy_glGenQueriesARB_dispatch_table_rewrite_ptr, /* glGenQueriesARB */
+ epoxy_glGenQueriesEXT_dispatch_table_rewrite_ptr, /* glGenQueriesEXT */
+ epoxy_glGenQueryResourceTagNV_dispatch_table_rewrite_ptr, /* glGenQueryResourceTagNV */
+ epoxy_glGenRenderbuffers_dispatch_table_rewrite_ptr, /* glGenRenderbuffers */
+ epoxy_glGenRenderbuffersEXT_dispatch_table_rewrite_ptr, /* glGenRenderbuffersEXT */
+ epoxy_glGenRenderbuffersOES_dispatch_table_rewrite_ptr, /* glGenRenderbuffersOES */
+ epoxy_glGenSamplers_dispatch_table_rewrite_ptr, /* glGenSamplers */
+ epoxy_glGenSemaphoresEXT_dispatch_table_rewrite_ptr, /* glGenSemaphoresEXT */
+ epoxy_glGenSymbolsEXT_dispatch_table_rewrite_ptr, /* glGenSymbolsEXT */
+ epoxy_glGenTextures_dispatch_table_rewrite_ptr, /* glGenTextures */
+ epoxy_glGenTexturesEXT_dispatch_table_rewrite_ptr, /* glGenTexturesEXT */
+ epoxy_glGenTransformFeedbacks_dispatch_table_rewrite_ptr, /* glGenTransformFeedbacks */
+ epoxy_glGenTransformFeedbacksNV_dispatch_table_rewrite_ptr, /* glGenTransformFeedbacksNV */
+ epoxy_glGenVertexArrays_dispatch_table_rewrite_ptr, /* glGenVertexArrays */
+ epoxy_glGenVertexArraysAPPLE_dispatch_table_rewrite_ptr, /* glGenVertexArraysAPPLE */
+ epoxy_glGenVertexArraysOES_dispatch_table_rewrite_ptr, /* glGenVertexArraysOES */
+ epoxy_glGenVertexShadersEXT_dispatch_table_rewrite_ptr, /* glGenVertexShadersEXT */
+ epoxy_glGenerateMipmap_dispatch_table_rewrite_ptr, /* glGenerateMipmap */
+ epoxy_glGenerateMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateMipmapEXT */
+ epoxy_glGenerateMipmapOES_dispatch_table_rewrite_ptr, /* glGenerateMipmapOES */
+ epoxy_glGenerateMultiTexMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateMultiTexMipmapEXT */
+ epoxy_glGenerateTextureMipmap_dispatch_table_rewrite_ptr, /* glGenerateTextureMipmap */
+ epoxy_glGenerateTextureMipmapEXT_dispatch_table_rewrite_ptr, /* glGenerateTextureMipmapEXT */
+ epoxy_glGetActiveAtomicCounterBufferiv_dispatch_table_rewrite_ptr, /* glGetActiveAtomicCounterBufferiv */
+ epoxy_glGetActiveAttrib_dispatch_table_rewrite_ptr, /* glGetActiveAttrib */
+ epoxy_glGetActiveAttribARB_dispatch_table_rewrite_ptr, /* glGetActiveAttribARB */
+ epoxy_glGetActiveSubroutineName_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineName */
+ epoxy_glGetActiveSubroutineUniformName_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineUniformName */
+ epoxy_glGetActiveSubroutineUniformiv_dispatch_table_rewrite_ptr, /* glGetActiveSubroutineUniformiv */
+ epoxy_glGetActiveUniform_dispatch_table_rewrite_ptr, /* glGetActiveUniform */
+ epoxy_glGetActiveUniformARB_dispatch_table_rewrite_ptr, /* glGetActiveUniformARB */
+ epoxy_glGetActiveUniformBlockName_dispatch_table_rewrite_ptr, /* glGetActiveUniformBlockName */
+ epoxy_glGetActiveUniformBlockiv_dispatch_table_rewrite_ptr, /* glGetActiveUniformBlockiv */
+ epoxy_glGetActiveUniformName_dispatch_table_rewrite_ptr, /* glGetActiveUniformName */
+ epoxy_glGetActiveUniformsiv_dispatch_table_rewrite_ptr, /* glGetActiveUniformsiv */
+ epoxy_glGetActiveVaryingNV_dispatch_table_rewrite_ptr, /* glGetActiveVaryingNV */
+ epoxy_glGetArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetArrayObjectfvATI */
+ epoxy_glGetArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetArrayObjectivATI */
+ epoxy_glGetAttachedObjectsARB_dispatch_table_rewrite_ptr, /* glGetAttachedObjectsARB */
+ epoxy_glGetAttachedShaders_dispatch_table_rewrite_ptr, /* glGetAttachedShaders */
+ epoxy_glGetAttribLocation_dispatch_table_rewrite_ptr, /* glGetAttribLocation */
+ epoxy_glGetAttribLocationARB_dispatch_table_rewrite_ptr, /* glGetAttribLocationARB */
+ epoxy_glGetBooleanIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetBooleanIndexedvEXT */
+ epoxy_glGetBooleani_v_dispatch_table_rewrite_ptr, /* glGetBooleani_v */
+ epoxy_glGetBooleanv_dispatch_table_rewrite_ptr, /* glGetBooleanv */
+ epoxy_glGetBufferParameteri64v_dispatch_table_rewrite_ptr, /* glGetBufferParameteri64v */
+ epoxy_glGetBufferParameteriv_dispatch_table_rewrite_ptr, /* glGetBufferParameteriv */
+ epoxy_glGetBufferParameterivARB_dispatch_table_rewrite_ptr, /* glGetBufferParameterivARB */
+ epoxy_glGetBufferParameterui64vNV_dispatch_table_rewrite_ptr, /* glGetBufferParameterui64vNV */
+ epoxy_glGetBufferPointerv_dispatch_table_rewrite_ptr, /* glGetBufferPointerv */
+ epoxy_glGetBufferPointervARB_dispatch_table_rewrite_ptr, /* glGetBufferPointervARB */
+ epoxy_glGetBufferPointervOES_dispatch_table_rewrite_ptr, /* glGetBufferPointervOES */
+ epoxy_glGetBufferSubData_dispatch_table_rewrite_ptr, /* glGetBufferSubData */
+ epoxy_glGetBufferSubDataARB_dispatch_table_rewrite_ptr, /* glGetBufferSubDataARB */
+ epoxy_glGetClipPlane_dispatch_table_rewrite_ptr, /* glGetClipPlane */
+ epoxy_glGetClipPlanef_dispatch_table_rewrite_ptr, /* glGetClipPlanef */
+ epoxy_glGetClipPlanefOES_dispatch_table_rewrite_ptr, /* glGetClipPlanefOES */
+ epoxy_glGetClipPlanex_dispatch_table_rewrite_ptr, /* glGetClipPlanex */
+ epoxy_glGetClipPlanexOES_dispatch_table_rewrite_ptr, /* glGetClipPlanexOES */
+ epoxy_glGetColorTable_dispatch_table_rewrite_ptr, /* glGetColorTable */
+ epoxy_glGetColorTableEXT_dispatch_table_rewrite_ptr, /* glGetColorTableEXT */
+ epoxy_glGetColorTableParameterfv_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfv */
+ epoxy_glGetColorTableParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfvEXT */
+ epoxy_glGetColorTableParameterfvSGI_dispatch_table_rewrite_ptr, /* glGetColorTableParameterfvSGI */
+ epoxy_glGetColorTableParameteriv_dispatch_table_rewrite_ptr, /* glGetColorTableParameteriv */
+ epoxy_glGetColorTableParameterivEXT_dispatch_table_rewrite_ptr, /* glGetColorTableParameterivEXT */
+ epoxy_glGetColorTableParameterivSGI_dispatch_table_rewrite_ptr, /* glGetColorTableParameterivSGI */
+ epoxy_glGetColorTableSGI_dispatch_table_rewrite_ptr, /* glGetColorTableSGI */
+ epoxy_glGetCombinerInputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerInputParameterfvNV */
+ epoxy_glGetCombinerInputParameterivNV_dispatch_table_rewrite_ptr, /* glGetCombinerInputParameterivNV */
+ epoxy_glGetCombinerOutputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerOutputParameterfvNV */
+ epoxy_glGetCombinerOutputParameterivNV_dispatch_table_rewrite_ptr, /* glGetCombinerOutputParameterivNV */
+ epoxy_glGetCombinerStageParameterfvNV_dispatch_table_rewrite_ptr, /* glGetCombinerStageParameterfvNV */
+ epoxy_glGetCommandHeaderNV_dispatch_table_rewrite_ptr, /* glGetCommandHeaderNV */
+ epoxy_glGetCompressedMultiTexImageEXT_dispatch_table_rewrite_ptr, /* glGetCompressedMultiTexImageEXT */
+ epoxy_glGetCompressedTexImage_dispatch_table_rewrite_ptr, /* glGetCompressedTexImage */
+ epoxy_glGetCompressedTexImageARB_dispatch_table_rewrite_ptr, /* glGetCompressedTexImageARB */
+ epoxy_glGetCompressedTextureImage_dispatch_table_rewrite_ptr, /* glGetCompressedTextureImage */
+ epoxy_glGetCompressedTextureImageEXT_dispatch_table_rewrite_ptr, /* glGetCompressedTextureImageEXT */
+ epoxy_glGetCompressedTextureSubImage_dispatch_table_rewrite_ptr, /* glGetCompressedTextureSubImage */
+ epoxy_glGetConvolutionFilter_dispatch_table_rewrite_ptr, /* glGetConvolutionFilter */
+ epoxy_glGetConvolutionFilterEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionFilterEXT */
+ epoxy_glGetConvolutionParameterfv_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterfv */
+ epoxy_glGetConvolutionParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterfvEXT */
+ epoxy_glGetConvolutionParameteriv_dispatch_table_rewrite_ptr, /* glGetConvolutionParameteriv */
+ epoxy_glGetConvolutionParameterivEXT_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterivEXT */
+ epoxy_glGetConvolutionParameterxvOES_dispatch_table_rewrite_ptr, /* glGetConvolutionParameterxvOES */
+ epoxy_glGetCoverageModulationTableNV_dispatch_table_rewrite_ptr, /* glGetCoverageModulationTableNV */
+ epoxy_glGetDebugMessageLog_dispatch_table_rewrite_ptr, /* glGetDebugMessageLog */
+ epoxy_glGetDebugMessageLogAMD_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogAMD */
+ epoxy_glGetDebugMessageLogARB_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogARB */
+ epoxy_glGetDebugMessageLogKHR_dispatch_table_rewrite_ptr, /* glGetDebugMessageLogKHR */
+ epoxy_glGetDetailTexFuncSGIS_dispatch_table_rewrite_ptr, /* glGetDetailTexFuncSGIS */
+ epoxy_glGetDoubleIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetDoubleIndexedvEXT */
+ epoxy_glGetDoublei_v_dispatch_table_rewrite_ptr, /* glGetDoublei_v */
+ epoxy_glGetDoublei_vEXT_dispatch_table_rewrite_ptr, /* glGetDoublei_vEXT */
+ epoxy_glGetDoublev_dispatch_table_rewrite_ptr, /* glGetDoublev */
+ epoxy_glGetDriverControlStringQCOM_dispatch_table_rewrite_ptr, /* glGetDriverControlStringQCOM */
+ epoxy_glGetDriverControlsQCOM_dispatch_table_rewrite_ptr, /* glGetDriverControlsQCOM */
+ epoxy_glGetError_dispatch_table_rewrite_ptr, /* glGetError */
+ epoxy_glGetFenceivNV_dispatch_table_rewrite_ptr, /* glGetFenceivNV */
+ epoxy_glGetFinalCombinerInputParameterfvNV_dispatch_table_rewrite_ptr, /* glGetFinalCombinerInputParameterfvNV */
+ epoxy_glGetFinalCombinerInputParameterivNV_dispatch_table_rewrite_ptr, /* glGetFinalCombinerInputParameterivNV */
+ epoxy_glGetFirstPerfQueryIdINTEL_dispatch_table_rewrite_ptr, /* glGetFirstPerfQueryIdINTEL */
+ epoxy_glGetFixedv_dispatch_table_rewrite_ptr, /* glGetFixedv */
+ epoxy_glGetFixedvOES_dispatch_table_rewrite_ptr, /* glGetFixedvOES */
+ epoxy_glGetFloatIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetFloatIndexedvEXT */
+ epoxy_glGetFloati_v_dispatch_table_rewrite_ptr, /* glGetFloati_v */
+ epoxy_glGetFloati_vEXT_dispatch_table_rewrite_ptr, /* glGetFloati_vEXT */
+ epoxy_glGetFloati_vNV_dispatch_table_rewrite_ptr, /* glGetFloati_vNV */
+ epoxy_glGetFloati_vOES_dispatch_table_rewrite_ptr, /* glGetFloati_vOES */
+ epoxy_glGetFloatv_dispatch_table_rewrite_ptr, /* glGetFloatv */
+ epoxy_glGetFogFuncSGIS_dispatch_table_rewrite_ptr, /* glGetFogFuncSGIS */
+ epoxy_glGetFragDataIndex_dispatch_table_rewrite_ptr, /* glGetFragDataIndex */
+ epoxy_glGetFragDataIndexEXT_dispatch_table_rewrite_ptr, /* glGetFragDataIndexEXT */
+ epoxy_glGetFragDataLocation_dispatch_table_rewrite_ptr, /* glGetFragDataLocation */
+ epoxy_glGetFragDataLocationEXT_dispatch_table_rewrite_ptr, /* glGetFragDataLocationEXT */
+ epoxy_glGetFragmentLightfvSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentLightfvSGIX */
+ epoxy_glGetFragmentLightivSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentLightivSGIX */
+ epoxy_glGetFragmentMaterialfvSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentMaterialfvSGIX */
+ epoxy_glGetFragmentMaterialivSGIX_dispatch_table_rewrite_ptr, /* glGetFragmentMaterialivSGIX */
+ epoxy_glGetFramebufferAttachmentParameteriv_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameteriv */
+ epoxy_glGetFramebufferAttachmentParameterivEXT_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameterivEXT */
+ epoxy_glGetFramebufferAttachmentParameterivOES_dispatch_table_rewrite_ptr, /* glGetFramebufferAttachmentParameterivOES */
+ epoxy_glGetFramebufferParameterfvAMD_dispatch_table_rewrite_ptr, /* glGetFramebufferParameterfvAMD */
+ epoxy_glGetFramebufferParameteriv_dispatch_table_rewrite_ptr, /* glGetFramebufferParameteriv */
+ epoxy_glGetFramebufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetFramebufferParameterivEXT */
+ epoxy_glGetFramebufferParameterivMESA_dispatch_table_rewrite_ptr, /* glGetFramebufferParameterivMESA */
+ epoxy_glGetFramebufferPixelLocalStorageSizeEXT_dispatch_table_rewrite_ptr, /* glGetFramebufferPixelLocalStorageSizeEXT */
+ epoxy_glGetGraphicsResetStatus_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatus */
+ epoxy_glGetGraphicsResetStatusARB_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusARB */
+ epoxy_glGetGraphicsResetStatusEXT_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusEXT */
+ epoxy_glGetGraphicsResetStatusKHR_dispatch_table_rewrite_ptr, /* glGetGraphicsResetStatusKHR */
+ epoxy_glGetHandleARB_dispatch_table_rewrite_ptr, /* glGetHandleARB */
+ epoxy_glGetHistogram_dispatch_table_rewrite_ptr, /* glGetHistogram */
+ epoxy_glGetHistogramEXT_dispatch_table_rewrite_ptr, /* glGetHistogramEXT */
+ epoxy_glGetHistogramParameterfv_dispatch_table_rewrite_ptr, /* glGetHistogramParameterfv */
+ epoxy_glGetHistogramParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetHistogramParameterfvEXT */
+ epoxy_glGetHistogramParameteriv_dispatch_table_rewrite_ptr, /* glGetHistogramParameteriv */
+ epoxy_glGetHistogramParameterivEXT_dispatch_table_rewrite_ptr, /* glGetHistogramParameterivEXT */
+ epoxy_glGetHistogramParameterxvOES_dispatch_table_rewrite_ptr, /* glGetHistogramParameterxvOES */
+ epoxy_glGetImageHandleARB_dispatch_table_rewrite_ptr, /* glGetImageHandleARB */
+ epoxy_glGetImageHandleNV_dispatch_table_rewrite_ptr, /* glGetImageHandleNV */
+ epoxy_glGetImageTransformParameterfvHP_dispatch_table_rewrite_ptr, /* glGetImageTransformParameterfvHP */
+ epoxy_glGetImageTransformParameterivHP_dispatch_table_rewrite_ptr, /* glGetImageTransformParameterivHP */
+ epoxy_glGetInfoLogARB_dispatch_table_rewrite_ptr, /* glGetInfoLogARB */
+ epoxy_glGetInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glGetInstrumentsSGIX */
+ epoxy_glGetInteger64i_v_dispatch_table_rewrite_ptr, /* glGetInteger64i_v */
+ epoxy_glGetInteger64v_dispatch_table_rewrite_ptr, /* glGetInteger64v */
+ epoxy_glGetInteger64vAPPLE_dispatch_table_rewrite_ptr, /* glGetInteger64vAPPLE */
+ epoxy_glGetIntegerIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetIntegerIndexedvEXT */
+ epoxy_glGetIntegeri_v_dispatch_table_rewrite_ptr, /* glGetIntegeri_v */
+ epoxy_glGetIntegeri_vEXT_dispatch_table_rewrite_ptr, /* glGetIntegeri_vEXT */
+ epoxy_glGetIntegerui64i_vNV_dispatch_table_rewrite_ptr, /* glGetIntegerui64i_vNV */
+ epoxy_glGetIntegerui64vNV_dispatch_table_rewrite_ptr, /* glGetIntegerui64vNV */
+ epoxy_glGetIntegerv_dispatch_table_rewrite_ptr, /* glGetIntegerv */
+ epoxy_glGetInternalformatSampleivNV_dispatch_table_rewrite_ptr, /* glGetInternalformatSampleivNV */
+ epoxy_glGetInternalformati64v_dispatch_table_rewrite_ptr, /* glGetInternalformati64v */
+ epoxy_glGetInternalformativ_dispatch_table_rewrite_ptr, /* glGetInternalformativ */
+ epoxy_glGetInvariantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetInvariantBooleanvEXT */
+ epoxy_glGetInvariantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetInvariantFloatvEXT */
+ epoxy_glGetInvariantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetInvariantIntegervEXT */
+ epoxy_glGetLightfv_dispatch_table_rewrite_ptr, /* glGetLightfv */
+ epoxy_glGetLightiv_dispatch_table_rewrite_ptr, /* glGetLightiv */
+ epoxy_glGetLightxOES_dispatch_table_rewrite_ptr, /* glGetLightxOES */
+ epoxy_glGetLightxv_dispatch_table_rewrite_ptr, /* glGetLightxv */
+ epoxy_glGetLightxvOES_dispatch_table_rewrite_ptr, /* glGetLightxvOES */
+ epoxy_glGetListParameterfvSGIX_dispatch_table_rewrite_ptr, /* glGetListParameterfvSGIX */
+ epoxy_glGetListParameterivSGIX_dispatch_table_rewrite_ptr, /* glGetListParameterivSGIX */
+ epoxy_glGetLocalConstantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantBooleanvEXT */
+ epoxy_glGetLocalConstantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantFloatvEXT */
+ epoxy_glGetLocalConstantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetLocalConstantIntegervEXT */
+ epoxy_glGetMapAttribParameterfvNV_dispatch_table_rewrite_ptr, /* glGetMapAttribParameterfvNV */
+ epoxy_glGetMapAttribParameterivNV_dispatch_table_rewrite_ptr, /* glGetMapAttribParameterivNV */
+ epoxy_glGetMapControlPointsNV_dispatch_table_rewrite_ptr, /* glGetMapControlPointsNV */
+ epoxy_glGetMapParameterfvNV_dispatch_table_rewrite_ptr, /* glGetMapParameterfvNV */
+ epoxy_glGetMapParameterivNV_dispatch_table_rewrite_ptr, /* glGetMapParameterivNV */
+ epoxy_glGetMapdv_dispatch_table_rewrite_ptr, /* glGetMapdv */
+ epoxy_glGetMapfv_dispatch_table_rewrite_ptr, /* glGetMapfv */
+ epoxy_glGetMapiv_dispatch_table_rewrite_ptr, /* glGetMapiv */
+ epoxy_glGetMapxvOES_dispatch_table_rewrite_ptr, /* glGetMapxvOES */
+ epoxy_glGetMaterialfv_dispatch_table_rewrite_ptr, /* glGetMaterialfv */
+ epoxy_glGetMaterialiv_dispatch_table_rewrite_ptr, /* glGetMaterialiv */
+ epoxy_glGetMaterialxOES_dispatch_table_rewrite_ptr, /* glGetMaterialxOES */
+ epoxy_glGetMaterialxv_dispatch_table_rewrite_ptr, /* glGetMaterialxv */
+ epoxy_glGetMaterialxvOES_dispatch_table_rewrite_ptr, /* glGetMaterialxvOES */
+ epoxy_glGetMemoryObjectDetachedResourcesuivNV_dispatch_table_rewrite_ptr, /* glGetMemoryObjectDetachedResourcesuivNV */
+ epoxy_glGetMemoryObjectParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMemoryObjectParameterivEXT */
+ epoxy_glGetMinmax_dispatch_table_rewrite_ptr, /* glGetMinmax */
+ epoxy_glGetMinmaxEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxEXT */
+ epoxy_glGetMinmaxParameterfv_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterfv */
+ epoxy_glGetMinmaxParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterfvEXT */
+ epoxy_glGetMinmaxParameteriv_dispatch_table_rewrite_ptr, /* glGetMinmaxParameteriv */
+ epoxy_glGetMinmaxParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMinmaxParameterivEXT */
+ epoxy_glGetMultiTexEnvfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexEnvfvEXT */
+ epoxy_glGetMultiTexEnvivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexEnvivEXT */
+ epoxy_glGetMultiTexGendvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGendvEXT */
+ epoxy_glGetMultiTexGenfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGenfvEXT */
+ epoxy_glGetMultiTexGenivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexGenivEXT */
+ epoxy_glGetMultiTexImageEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexImageEXT */
+ epoxy_glGetMultiTexLevelParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexLevelParameterfvEXT */
+ epoxy_glGetMultiTexLevelParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexLevelParameterivEXT */
+ epoxy_glGetMultiTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterIivEXT */
+ epoxy_glGetMultiTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterIuivEXT */
+ epoxy_glGetMultiTexParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterfvEXT */
+ epoxy_glGetMultiTexParameterivEXT_dispatch_table_rewrite_ptr, /* glGetMultiTexParameterivEXT */
+ epoxy_glGetMultisamplefv_dispatch_table_rewrite_ptr, /* glGetMultisamplefv */
+ epoxy_glGetMultisamplefvNV_dispatch_table_rewrite_ptr, /* glGetMultisamplefvNV */
+ epoxy_glGetNamedBufferParameteri64v_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameteri64v */
+ epoxy_glGetNamedBufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameteriv */
+ epoxy_glGetNamedBufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameterivEXT */
+ epoxy_glGetNamedBufferParameterui64vNV_dispatch_table_rewrite_ptr, /* glGetNamedBufferParameterui64vNV */
+ epoxy_glGetNamedBufferPointerv_dispatch_table_rewrite_ptr, /* glGetNamedBufferPointerv */
+ epoxy_glGetNamedBufferPointervEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferPointervEXT */
+ epoxy_glGetNamedBufferSubData_dispatch_table_rewrite_ptr, /* glGetNamedBufferSubData */
+ epoxy_glGetNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glGetNamedBufferSubDataEXT */
+ epoxy_glGetNamedFramebufferAttachmentParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferAttachmentParameteriv */
+ epoxy_glGetNamedFramebufferAttachmentParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferAttachmentParameterivEXT */
+ epoxy_glGetNamedFramebufferParameterfvAMD_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferParameterfvAMD */
+ epoxy_glGetNamedFramebufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferParameteriv */
+ epoxy_glGetNamedFramebufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedFramebufferParameterivEXT */
+ epoxy_glGetNamedProgramLocalParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterIivEXT */
+ epoxy_glGetNamedProgramLocalParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterIuivEXT */
+ epoxy_glGetNamedProgramLocalParameterdvEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterdvEXT */
+ epoxy_glGetNamedProgramLocalParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramLocalParameterfvEXT */
+ epoxy_glGetNamedProgramStringEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramStringEXT */
+ epoxy_glGetNamedProgramivEXT_dispatch_table_rewrite_ptr, /* glGetNamedProgramivEXT */
+ epoxy_glGetNamedRenderbufferParameteriv_dispatch_table_rewrite_ptr, /* glGetNamedRenderbufferParameteriv */
+ epoxy_glGetNamedRenderbufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetNamedRenderbufferParameterivEXT */
+ epoxy_glGetNamedStringARB_dispatch_table_rewrite_ptr, /* glGetNamedStringARB */
+ epoxy_glGetNamedStringivARB_dispatch_table_rewrite_ptr, /* glGetNamedStringivARB */
+ epoxy_glGetNextPerfQueryIdINTEL_dispatch_table_rewrite_ptr, /* glGetNextPerfQueryIdINTEL */
+ epoxy_glGetObjectBufferfvATI_dispatch_table_rewrite_ptr, /* glGetObjectBufferfvATI */
+ epoxy_glGetObjectBufferivATI_dispatch_table_rewrite_ptr, /* glGetObjectBufferivATI */
+ epoxy_glGetObjectLabel_dispatch_table_rewrite_ptr, /* glGetObjectLabel */
+ epoxy_glGetObjectLabelEXT_dispatch_table_rewrite_ptr, /* glGetObjectLabelEXT */
+ epoxy_glGetObjectLabelKHR_dispatch_table_rewrite_ptr, /* glGetObjectLabelKHR */
+ epoxy_glGetObjectParameterfvARB_dispatch_table_rewrite_ptr, /* glGetObjectParameterfvARB */
+ epoxy_glGetObjectParameterivAPPLE_dispatch_table_rewrite_ptr, /* glGetObjectParameterivAPPLE */
+ epoxy_glGetObjectParameterivARB_dispatch_table_rewrite_ptr, /* glGetObjectParameterivARB */
+ epoxy_glGetObjectPtrLabel_dispatch_table_rewrite_ptr, /* glGetObjectPtrLabel */
+ epoxy_glGetObjectPtrLabelKHR_dispatch_table_rewrite_ptr, /* glGetObjectPtrLabelKHR */
+ epoxy_glGetOcclusionQueryivNV_dispatch_table_rewrite_ptr, /* glGetOcclusionQueryivNV */
+ epoxy_glGetOcclusionQueryuivNV_dispatch_table_rewrite_ptr, /* glGetOcclusionQueryuivNV */
+ epoxy_glGetPathColorGenfvNV_dispatch_table_rewrite_ptr, /* glGetPathColorGenfvNV */
+ epoxy_glGetPathColorGenivNV_dispatch_table_rewrite_ptr, /* glGetPathColorGenivNV */
+ epoxy_glGetPathCommandsNV_dispatch_table_rewrite_ptr, /* glGetPathCommandsNV */
+ epoxy_glGetPathCoordsNV_dispatch_table_rewrite_ptr, /* glGetPathCoordsNV */
+ epoxy_glGetPathDashArrayNV_dispatch_table_rewrite_ptr, /* glGetPathDashArrayNV */
+ epoxy_glGetPathLengthNV_dispatch_table_rewrite_ptr, /* glGetPathLengthNV */
+ epoxy_glGetPathMetricRangeNV_dispatch_table_rewrite_ptr, /* glGetPathMetricRangeNV */
+ epoxy_glGetPathMetricsNV_dispatch_table_rewrite_ptr, /* glGetPathMetricsNV */
+ epoxy_glGetPathParameterfvNV_dispatch_table_rewrite_ptr, /* glGetPathParameterfvNV */
+ epoxy_glGetPathParameterivNV_dispatch_table_rewrite_ptr, /* glGetPathParameterivNV */
+ epoxy_glGetPathSpacingNV_dispatch_table_rewrite_ptr, /* glGetPathSpacingNV */
+ epoxy_glGetPathTexGenfvNV_dispatch_table_rewrite_ptr, /* glGetPathTexGenfvNV */
+ epoxy_glGetPathTexGenivNV_dispatch_table_rewrite_ptr, /* glGetPathTexGenivNV */
+ epoxy_glGetPerfCounterInfoINTEL_dispatch_table_rewrite_ptr, /* glGetPerfCounterInfoINTEL */
+ epoxy_glGetPerfMonitorCounterDataAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterDataAMD */
+ epoxy_glGetPerfMonitorCounterInfoAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterInfoAMD */
+ epoxy_glGetPerfMonitorCounterStringAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCounterStringAMD */
+ epoxy_glGetPerfMonitorCountersAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorCountersAMD */
+ epoxy_glGetPerfMonitorGroupStringAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorGroupStringAMD */
+ epoxy_glGetPerfMonitorGroupsAMD_dispatch_table_rewrite_ptr, /* glGetPerfMonitorGroupsAMD */
+ epoxy_glGetPerfQueryDataINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryDataINTEL */
+ epoxy_glGetPerfQueryIdByNameINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryIdByNameINTEL */
+ epoxy_glGetPerfQueryInfoINTEL_dispatch_table_rewrite_ptr, /* glGetPerfQueryInfoINTEL */
+ epoxy_glGetPixelMapfv_dispatch_table_rewrite_ptr, /* glGetPixelMapfv */
+ epoxy_glGetPixelMapuiv_dispatch_table_rewrite_ptr, /* glGetPixelMapuiv */
+ epoxy_glGetPixelMapusv_dispatch_table_rewrite_ptr, /* glGetPixelMapusv */
+ epoxy_glGetPixelMapxv_dispatch_table_rewrite_ptr, /* glGetPixelMapxv */
+ epoxy_glGetPixelTexGenParameterfvSGIS_dispatch_table_rewrite_ptr, /* glGetPixelTexGenParameterfvSGIS */
+ epoxy_glGetPixelTexGenParameterivSGIS_dispatch_table_rewrite_ptr, /* glGetPixelTexGenParameterivSGIS */
+ epoxy_glGetPixelTransformParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetPixelTransformParameterfvEXT */
+ epoxy_glGetPixelTransformParameterivEXT_dispatch_table_rewrite_ptr, /* glGetPixelTransformParameterivEXT */
+ epoxy_glGetPointerIndexedvEXT_dispatch_table_rewrite_ptr, /* glGetPointerIndexedvEXT */
+ epoxy_glGetPointeri_vEXT_dispatch_table_rewrite_ptr, /* glGetPointeri_vEXT */
+ epoxy_glGetPointerv_dispatch_table_rewrite_ptr, /* glGetPointerv */
+ epoxy_glGetPointervEXT_dispatch_table_rewrite_ptr, /* glGetPointervEXT */
+ epoxy_glGetPointervKHR_dispatch_table_rewrite_ptr, /* glGetPointervKHR */
+ epoxy_glGetPolygonStipple_dispatch_table_rewrite_ptr, /* glGetPolygonStipple */
+ epoxy_glGetProgramBinary_dispatch_table_rewrite_ptr, /* glGetProgramBinary */
+ epoxy_glGetProgramBinaryOES_dispatch_table_rewrite_ptr, /* glGetProgramBinaryOES */
+ epoxy_glGetProgramEnvParameterIivNV_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterIivNV */
+ epoxy_glGetProgramEnvParameterIuivNV_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterIuivNV */
+ epoxy_glGetProgramEnvParameterdvARB_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterdvARB */
+ epoxy_glGetProgramEnvParameterfvARB_dispatch_table_rewrite_ptr, /* glGetProgramEnvParameterfvARB */
+ epoxy_glGetProgramInfoLog_dispatch_table_rewrite_ptr, /* glGetProgramInfoLog */
+ epoxy_glGetProgramInterfaceiv_dispatch_table_rewrite_ptr, /* glGetProgramInterfaceiv */
+ epoxy_glGetProgramLocalParameterIivNV_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterIivNV */
+ epoxy_glGetProgramLocalParameterIuivNV_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterIuivNV */
+ epoxy_glGetProgramLocalParameterdvARB_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterdvARB */
+ epoxy_glGetProgramLocalParameterfvARB_dispatch_table_rewrite_ptr, /* glGetProgramLocalParameterfvARB */
+ epoxy_glGetProgramNamedParameterdvNV_dispatch_table_rewrite_ptr, /* glGetProgramNamedParameterdvNV */
+ epoxy_glGetProgramNamedParameterfvNV_dispatch_table_rewrite_ptr, /* glGetProgramNamedParameterfvNV */
+ epoxy_glGetProgramParameterdvNV_dispatch_table_rewrite_ptr, /* glGetProgramParameterdvNV */
+ epoxy_glGetProgramParameterfvNV_dispatch_table_rewrite_ptr, /* glGetProgramParameterfvNV */
+ epoxy_glGetProgramPipelineInfoLog_dispatch_table_rewrite_ptr, /* glGetProgramPipelineInfoLog */
+ epoxy_glGetProgramPipelineInfoLogEXT_dispatch_table_rewrite_ptr, /* glGetProgramPipelineInfoLogEXT */
+ epoxy_glGetProgramPipelineiv_dispatch_table_rewrite_ptr, /* glGetProgramPipelineiv */
+ epoxy_glGetProgramPipelineivEXT_dispatch_table_rewrite_ptr, /* glGetProgramPipelineivEXT */
+ epoxy_glGetProgramResourceIndex_dispatch_table_rewrite_ptr, /* glGetProgramResourceIndex */
+ epoxy_glGetProgramResourceLocation_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocation */
+ epoxy_glGetProgramResourceLocationIndex_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocationIndex */
+ epoxy_glGetProgramResourceLocationIndexEXT_dispatch_table_rewrite_ptr, /* glGetProgramResourceLocationIndexEXT */
+ epoxy_glGetProgramResourceName_dispatch_table_rewrite_ptr, /* glGetProgramResourceName */
+ epoxy_glGetProgramResourcefvNV_dispatch_table_rewrite_ptr, /* glGetProgramResourcefvNV */
+ epoxy_glGetProgramResourceiv_dispatch_table_rewrite_ptr, /* glGetProgramResourceiv */
+ epoxy_glGetProgramStageiv_dispatch_table_rewrite_ptr, /* glGetProgramStageiv */
+ epoxy_glGetProgramStringARB_dispatch_table_rewrite_ptr, /* glGetProgramStringARB */
+ epoxy_glGetProgramStringNV_dispatch_table_rewrite_ptr, /* glGetProgramStringNV */
+ epoxy_glGetProgramSubroutineParameteruivNV_dispatch_table_rewrite_ptr, /* glGetProgramSubroutineParameteruivNV */
+ epoxy_glGetProgramiv_dispatch_table_rewrite_ptr, /* glGetProgramiv */
+ epoxy_glGetProgramivARB_dispatch_table_rewrite_ptr, /* glGetProgramivARB */
+ epoxy_glGetProgramivNV_dispatch_table_rewrite_ptr, /* glGetProgramivNV */
+ epoxy_glGetQueryBufferObjecti64v_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjecti64v */
+ epoxy_glGetQueryBufferObjectiv_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectiv */
+ epoxy_glGetQueryBufferObjectui64v_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectui64v */
+ epoxy_glGetQueryBufferObjectuiv_dispatch_table_rewrite_ptr, /* glGetQueryBufferObjectuiv */
+ epoxy_glGetQueryIndexediv_dispatch_table_rewrite_ptr, /* glGetQueryIndexediv */
+ epoxy_glGetQueryObjecti64v_dispatch_table_rewrite_ptr, /* glGetQueryObjecti64v */
+ epoxy_glGetQueryObjecti64vEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjecti64vEXT */
+ epoxy_glGetQueryObjectiv_dispatch_table_rewrite_ptr, /* glGetQueryObjectiv */
+ epoxy_glGetQueryObjectivARB_dispatch_table_rewrite_ptr, /* glGetQueryObjectivARB */
+ epoxy_glGetQueryObjectivEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectivEXT */
+ epoxy_glGetQueryObjectui64v_dispatch_table_rewrite_ptr, /* glGetQueryObjectui64v */
+ epoxy_glGetQueryObjectui64vEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectui64vEXT */
+ epoxy_glGetQueryObjectuiv_dispatch_table_rewrite_ptr, /* glGetQueryObjectuiv */
+ epoxy_glGetQueryObjectuivARB_dispatch_table_rewrite_ptr, /* glGetQueryObjectuivARB */
+ epoxy_glGetQueryObjectuivEXT_dispatch_table_rewrite_ptr, /* glGetQueryObjectuivEXT */
+ epoxy_glGetQueryiv_dispatch_table_rewrite_ptr, /* glGetQueryiv */
+ epoxy_glGetQueryivARB_dispatch_table_rewrite_ptr, /* glGetQueryivARB */
+ epoxy_glGetQueryivEXT_dispatch_table_rewrite_ptr, /* glGetQueryivEXT */
+ epoxy_glGetRenderbufferParameteriv_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameteriv */
+ epoxy_glGetRenderbufferParameterivEXT_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameterivEXT */
+ epoxy_glGetRenderbufferParameterivOES_dispatch_table_rewrite_ptr, /* glGetRenderbufferParameterivOES */
+ epoxy_glGetSamplerParameterIiv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIiv */
+ epoxy_glGetSamplerParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIivEXT */
+ epoxy_glGetSamplerParameterIivOES_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIivOES */
+ epoxy_glGetSamplerParameterIuiv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuiv */
+ epoxy_glGetSamplerParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuivEXT */
+ epoxy_glGetSamplerParameterIuivOES_dispatch_table_rewrite_ptr, /* glGetSamplerParameterIuivOES */
+ epoxy_glGetSamplerParameterfv_dispatch_table_rewrite_ptr, /* glGetSamplerParameterfv */
+ epoxy_glGetSamplerParameteriv_dispatch_table_rewrite_ptr, /* glGetSamplerParameteriv */
+ epoxy_glGetSemaphoreParameterui64vEXT_dispatch_table_rewrite_ptr, /* glGetSemaphoreParameterui64vEXT */
+ epoxy_glGetSeparableFilter_dispatch_table_rewrite_ptr, /* glGetSeparableFilter */
+ epoxy_glGetSeparableFilterEXT_dispatch_table_rewrite_ptr, /* glGetSeparableFilterEXT */
+ epoxy_glGetShaderInfoLog_dispatch_table_rewrite_ptr, /* glGetShaderInfoLog */
+ epoxy_glGetShaderPrecisionFormat_dispatch_table_rewrite_ptr, /* glGetShaderPrecisionFormat */
+ epoxy_glGetShaderSource_dispatch_table_rewrite_ptr, /* glGetShaderSource */
+ epoxy_glGetShaderSourceARB_dispatch_table_rewrite_ptr, /* glGetShaderSourceARB */
+ epoxy_glGetShaderiv_dispatch_table_rewrite_ptr, /* glGetShaderiv */
+ epoxy_glGetShadingRateImagePaletteNV_dispatch_table_rewrite_ptr, /* glGetShadingRateImagePaletteNV */
+ epoxy_glGetShadingRateSampleLocationivNV_dispatch_table_rewrite_ptr, /* glGetShadingRateSampleLocationivNV */
+ epoxy_glGetSharpenTexFuncSGIS_dispatch_table_rewrite_ptr, /* glGetSharpenTexFuncSGIS */
+ epoxy_glGetStageIndexNV_dispatch_table_rewrite_ptr, /* glGetStageIndexNV */
+ epoxy_glGetString_dispatch_table_rewrite_ptr, /* glGetString */
+ epoxy_glGetStringi_dispatch_table_rewrite_ptr, /* glGetStringi */
+ epoxy_glGetSubroutineIndex_dispatch_table_rewrite_ptr, /* glGetSubroutineIndex */
+ epoxy_glGetSubroutineUniformLocation_dispatch_table_rewrite_ptr, /* glGetSubroutineUniformLocation */
+ epoxy_glGetSynciv_dispatch_table_rewrite_ptr, /* glGetSynciv */
+ epoxy_glGetSyncivAPPLE_dispatch_table_rewrite_ptr, /* glGetSyncivAPPLE */
+ epoxy_glGetTexBumpParameterfvATI_dispatch_table_rewrite_ptr, /* glGetTexBumpParameterfvATI */
+ epoxy_glGetTexBumpParameterivATI_dispatch_table_rewrite_ptr, /* glGetTexBumpParameterivATI */
+ epoxy_glGetTexEnvfv_dispatch_table_rewrite_ptr, /* glGetTexEnvfv */
+ epoxy_glGetTexEnviv_dispatch_table_rewrite_ptr, /* glGetTexEnviv */
+ epoxy_glGetTexEnvxv_dispatch_table_rewrite_ptr, /* glGetTexEnvxv */
+ epoxy_glGetTexEnvxvOES_dispatch_table_rewrite_ptr, /* glGetTexEnvxvOES */
+ epoxy_glGetTexFilterFuncSGIS_dispatch_table_rewrite_ptr, /* glGetTexFilterFuncSGIS */
+ epoxy_glGetTexGendv_dispatch_table_rewrite_ptr, /* glGetTexGendv */
+ epoxy_glGetTexGenfv_dispatch_table_rewrite_ptr, /* glGetTexGenfv */
+ epoxy_glGetTexGenfvOES_dispatch_table_rewrite_ptr, /* glGetTexGenfvOES */
+ epoxy_glGetTexGeniv_dispatch_table_rewrite_ptr, /* glGetTexGeniv */
+ epoxy_glGetTexGenivOES_dispatch_table_rewrite_ptr, /* glGetTexGenivOES */
+ epoxy_glGetTexGenxvOES_dispatch_table_rewrite_ptr, /* glGetTexGenxvOES */
+ epoxy_glGetTexImage_dispatch_table_rewrite_ptr, /* glGetTexImage */
+ epoxy_glGetTexLevelParameterfv_dispatch_table_rewrite_ptr, /* glGetTexLevelParameterfv */
+ epoxy_glGetTexLevelParameteriv_dispatch_table_rewrite_ptr, /* glGetTexLevelParameteriv */
+ epoxy_glGetTexLevelParameterxvOES_dispatch_table_rewrite_ptr, /* glGetTexLevelParameterxvOES */
+ epoxy_glGetTexParameterIiv_dispatch_table_rewrite_ptr, /* glGetTexParameterIiv */
+ epoxy_glGetTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetTexParameterIivEXT */
+ epoxy_glGetTexParameterIivOES_dispatch_table_rewrite_ptr, /* glGetTexParameterIivOES */
+ epoxy_glGetTexParameterIuiv_dispatch_table_rewrite_ptr, /* glGetTexParameterIuiv */
+ epoxy_glGetTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetTexParameterIuivEXT */
+ epoxy_glGetTexParameterIuivOES_dispatch_table_rewrite_ptr, /* glGetTexParameterIuivOES */
+ epoxy_glGetTexParameterPointervAPPLE_dispatch_table_rewrite_ptr, /* glGetTexParameterPointervAPPLE */
+ epoxy_glGetTexParameterfv_dispatch_table_rewrite_ptr, /* glGetTexParameterfv */
+ epoxy_glGetTexParameteriv_dispatch_table_rewrite_ptr, /* glGetTexParameteriv */
+ epoxy_glGetTexParameterxv_dispatch_table_rewrite_ptr, /* glGetTexParameterxv */
+ epoxy_glGetTexParameterxvOES_dispatch_table_rewrite_ptr, /* glGetTexParameterxvOES */
+ epoxy_glGetTextureHandleARB_dispatch_table_rewrite_ptr, /* glGetTextureHandleARB */
+ epoxy_glGetTextureHandleIMG_dispatch_table_rewrite_ptr, /* glGetTextureHandleIMG */
+ epoxy_glGetTextureHandleNV_dispatch_table_rewrite_ptr, /* glGetTextureHandleNV */
+ epoxy_glGetTextureImage_dispatch_table_rewrite_ptr, /* glGetTextureImage */
+ epoxy_glGetTextureImageEXT_dispatch_table_rewrite_ptr, /* glGetTextureImageEXT */
+ epoxy_glGetTextureLevelParameterfv_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterfv */
+ epoxy_glGetTextureLevelParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterfvEXT */
+ epoxy_glGetTextureLevelParameteriv_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameteriv */
+ epoxy_glGetTextureLevelParameterivEXT_dispatch_table_rewrite_ptr, /* glGetTextureLevelParameterivEXT */
+ epoxy_glGetTextureParameterIiv_dispatch_table_rewrite_ptr, /* glGetTextureParameterIiv */
+ epoxy_glGetTextureParameterIivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterIivEXT */
+ epoxy_glGetTextureParameterIuiv_dispatch_table_rewrite_ptr, /* glGetTextureParameterIuiv */
+ epoxy_glGetTextureParameterIuivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterIuivEXT */
+ epoxy_glGetTextureParameterfv_dispatch_table_rewrite_ptr, /* glGetTextureParameterfv */
+ epoxy_glGetTextureParameterfvEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterfvEXT */
+ epoxy_glGetTextureParameteriv_dispatch_table_rewrite_ptr, /* glGetTextureParameteriv */
+ epoxy_glGetTextureParameterivEXT_dispatch_table_rewrite_ptr, /* glGetTextureParameterivEXT */
+ epoxy_glGetTextureSamplerHandleARB_dispatch_table_rewrite_ptr, /* glGetTextureSamplerHandleARB */
+ epoxy_glGetTextureSamplerHandleIMG_dispatch_table_rewrite_ptr, /* glGetTextureSamplerHandleIMG */
+ epoxy_glGetTextureSamplerHandleNV_dispatch_table_rewrite_ptr, /* glGetTextureSamplerHandleNV */
+ epoxy_glGetTextureSubImage_dispatch_table_rewrite_ptr, /* glGetTextureSubImage */
+ epoxy_glGetTrackMatrixivNV_dispatch_table_rewrite_ptr, /* glGetTrackMatrixivNV */
+ epoxy_glGetTransformFeedbackVarying_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVarying */
+ epoxy_glGetTransformFeedbackVaryingEXT_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVaryingEXT */
+ epoxy_glGetTransformFeedbackVaryingNV_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackVaryingNV */
+ epoxy_glGetTransformFeedbacki64_v_dispatch_table_rewrite_ptr, /* glGetTransformFeedbacki64_v */
+ epoxy_glGetTransformFeedbacki_v_dispatch_table_rewrite_ptr, /* glGetTransformFeedbacki_v */
+ epoxy_glGetTransformFeedbackiv_dispatch_table_rewrite_ptr, /* glGetTransformFeedbackiv */
+ epoxy_glGetTranslatedShaderSourceANGLE_dispatch_table_rewrite_ptr, /* glGetTranslatedShaderSourceANGLE */
+ epoxy_glGetUniformBlockIndex_dispatch_table_rewrite_ptr, /* glGetUniformBlockIndex */
+ epoxy_glGetUniformBufferSizeEXT_dispatch_table_rewrite_ptr, /* glGetUniformBufferSizeEXT */
+ epoxy_glGetUniformIndices_dispatch_table_rewrite_ptr, /* glGetUniformIndices */
+ epoxy_glGetUniformLocation_dispatch_table_rewrite_ptr, /* glGetUniformLocation */
+ epoxy_glGetUniformLocationARB_dispatch_table_rewrite_ptr, /* glGetUniformLocationARB */
+ epoxy_glGetUniformOffsetEXT_dispatch_table_rewrite_ptr, /* glGetUniformOffsetEXT */
+ epoxy_glGetUniformSubroutineuiv_dispatch_table_rewrite_ptr, /* glGetUniformSubroutineuiv */
+ epoxy_glGetUniformdv_dispatch_table_rewrite_ptr, /* glGetUniformdv */
+ epoxy_glGetUniformfv_dispatch_table_rewrite_ptr, /* glGetUniformfv */
+ epoxy_glGetUniformfvARB_dispatch_table_rewrite_ptr, /* glGetUniformfvARB */
+ epoxy_glGetUniformi64vARB_dispatch_table_rewrite_ptr, /* glGetUniformi64vARB */
+ epoxy_glGetUniformi64vNV_dispatch_table_rewrite_ptr, /* glGetUniformi64vNV */
+ epoxy_glGetUniformiv_dispatch_table_rewrite_ptr, /* glGetUniformiv */
+ epoxy_glGetUniformivARB_dispatch_table_rewrite_ptr, /* glGetUniformivARB */
+ epoxy_glGetUniformui64vARB_dispatch_table_rewrite_ptr, /* glGetUniformui64vARB */
+ epoxy_glGetUniformui64vNV_dispatch_table_rewrite_ptr, /* glGetUniformui64vNV */
+ epoxy_glGetUniformuiv_dispatch_table_rewrite_ptr, /* glGetUniformuiv */
+ epoxy_glGetUniformuivEXT_dispatch_table_rewrite_ptr, /* glGetUniformuivEXT */
+ epoxy_glGetUnsignedBytei_vEXT_dispatch_table_rewrite_ptr, /* glGetUnsignedBytei_vEXT */
+ epoxy_glGetUnsignedBytevEXT_dispatch_table_rewrite_ptr, /* glGetUnsignedBytevEXT */
+ epoxy_glGetVariantArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetVariantArrayObjectfvATI */
+ epoxy_glGetVariantArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetVariantArrayObjectivATI */
+ epoxy_glGetVariantBooleanvEXT_dispatch_table_rewrite_ptr, /* glGetVariantBooleanvEXT */
+ epoxy_glGetVariantFloatvEXT_dispatch_table_rewrite_ptr, /* glGetVariantFloatvEXT */
+ epoxy_glGetVariantIntegervEXT_dispatch_table_rewrite_ptr, /* glGetVariantIntegervEXT */
+ epoxy_glGetVariantPointervEXT_dispatch_table_rewrite_ptr, /* glGetVariantPointervEXT */
+ epoxy_glGetVaryingLocationNV_dispatch_table_rewrite_ptr, /* glGetVaryingLocationNV */
+ epoxy_glGetVertexArrayIndexed64iv_dispatch_table_rewrite_ptr, /* glGetVertexArrayIndexed64iv */
+ epoxy_glGetVertexArrayIndexediv_dispatch_table_rewrite_ptr, /* glGetVertexArrayIndexediv */
+ epoxy_glGetVertexArrayIntegeri_vEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayIntegeri_vEXT */
+ epoxy_glGetVertexArrayIntegervEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayIntegervEXT */
+ epoxy_glGetVertexArrayPointeri_vEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayPointeri_vEXT */
+ epoxy_glGetVertexArrayPointervEXT_dispatch_table_rewrite_ptr, /* glGetVertexArrayPointervEXT */
+ epoxy_glGetVertexArrayiv_dispatch_table_rewrite_ptr, /* glGetVertexArrayiv */
+ epoxy_glGetVertexAttribArrayObjectfvATI_dispatch_table_rewrite_ptr, /* glGetVertexAttribArrayObjectfvATI */
+ epoxy_glGetVertexAttribArrayObjectivATI_dispatch_table_rewrite_ptr, /* glGetVertexAttribArrayObjectivATI */
+ epoxy_glGetVertexAttribIiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribIiv */
+ epoxy_glGetVertexAttribIivEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribIivEXT */
+ epoxy_glGetVertexAttribIuiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribIuiv */
+ epoxy_glGetVertexAttribIuivEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribIuivEXT */
+ epoxy_glGetVertexAttribLdv_dispatch_table_rewrite_ptr, /* glGetVertexAttribLdv */
+ epoxy_glGetVertexAttribLdvEXT_dispatch_table_rewrite_ptr, /* glGetVertexAttribLdvEXT */
+ epoxy_glGetVertexAttribLi64vNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribLi64vNV */
+ epoxy_glGetVertexAttribLui64vARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribLui64vARB */
+ epoxy_glGetVertexAttribLui64vNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribLui64vNV */
+ epoxy_glGetVertexAttribPointerv_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointerv */
+ epoxy_glGetVertexAttribPointervARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointervARB */
+ epoxy_glGetVertexAttribPointervNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribPointervNV */
+ epoxy_glGetVertexAttribdv_dispatch_table_rewrite_ptr, /* glGetVertexAttribdv */
+ epoxy_glGetVertexAttribdvARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribdvARB */
+ epoxy_glGetVertexAttribdvNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribdvNV */
+ epoxy_glGetVertexAttribfv_dispatch_table_rewrite_ptr, /* glGetVertexAttribfv */
+ epoxy_glGetVertexAttribfvARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribfvARB */
+ epoxy_glGetVertexAttribfvNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribfvNV */
+ epoxy_glGetVertexAttribiv_dispatch_table_rewrite_ptr, /* glGetVertexAttribiv */
+ epoxy_glGetVertexAttribivARB_dispatch_table_rewrite_ptr, /* glGetVertexAttribivARB */
+ epoxy_glGetVertexAttribivNV_dispatch_table_rewrite_ptr, /* glGetVertexAttribivNV */
+ epoxy_glGetVideoCaptureStreamdvNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamdvNV */
+ epoxy_glGetVideoCaptureStreamfvNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamfvNV */
+ epoxy_glGetVideoCaptureStreamivNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureStreamivNV */
+ epoxy_glGetVideoCaptureivNV_dispatch_table_rewrite_ptr, /* glGetVideoCaptureivNV */
+ epoxy_glGetVideoi64vNV_dispatch_table_rewrite_ptr, /* glGetVideoi64vNV */
+ epoxy_glGetVideoivNV_dispatch_table_rewrite_ptr, /* glGetVideoivNV */
+ epoxy_glGetVideoui64vNV_dispatch_table_rewrite_ptr, /* glGetVideoui64vNV */
+ epoxy_glGetVideouivNV_dispatch_table_rewrite_ptr, /* glGetVideouivNV */
+ epoxy_glGetVkProcAddrNV_dispatch_table_rewrite_ptr, /* glGetVkProcAddrNV */
+ epoxy_glGetnColorTable_dispatch_table_rewrite_ptr, /* glGetnColorTable */
+ epoxy_glGetnColorTableARB_dispatch_table_rewrite_ptr, /* glGetnColorTableARB */
+ epoxy_glGetnCompressedTexImage_dispatch_table_rewrite_ptr, /* glGetnCompressedTexImage */
+ epoxy_glGetnCompressedTexImageARB_dispatch_table_rewrite_ptr, /* glGetnCompressedTexImageARB */
+ epoxy_glGetnConvolutionFilter_dispatch_table_rewrite_ptr, /* glGetnConvolutionFilter */
+ epoxy_glGetnConvolutionFilterARB_dispatch_table_rewrite_ptr, /* glGetnConvolutionFilterARB */
+ epoxy_glGetnHistogram_dispatch_table_rewrite_ptr, /* glGetnHistogram */
+ epoxy_glGetnHistogramARB_dispatch_table_rewrite_ptr, /* glGetnHistogramARB */
+ epoxy_glGetnMapdv_dispatch_table_rewrite_ptr, /* glGetnMapdv */
+ epoxy_glGetnMapdvARB_dispatch_table_rewrite_ptr, /* glGetnMapdvARB */
+ epoxy_glGetnMapfv_dispatch_table_rewrite_ptr, /* glGetnMapfv */
+ epoxy_glGetnMapfvARB_dispatch_table_rewrite_ptr, /* glGetnMapfvARB */
+ epoxy_glGetnMapiv_dispatch_table_rewrite_ptr, /* glGetnMapiv */
+ epoxy_glGetnMapivARB_dispatch_table_rewrite_ptr, /* glGetnMapivARB */
+ epoxy_glGetnMinmax_dispatch_table_rewrite_ptr, /* glGetnMinmax */
+ epoxy_glGetnMinmaxARB_dispatch_table_rewrite_ptr, /* glGetnMinmaxARB */
+ epoxy_glGetnPixelMapfv_dispatch_table_rewrite_ptr, /* glGetnPixelMapfv */
+ epoxy_glGetnPixelMapfvARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapfvARB */
+ epoxy_glGetnPixelMapuiv_dispatch_table_rewrite_ptr, /* glGetnPixelMapuiv */
+ epoxy_glGetnPixelMapuivARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapuivARB */
+ epoxy_glGetnPixelMapusv_dispatch_table_rewrite_ptr, /* glGetnPixelMapusv */
+ epoxy_glGetnPixelMapusvARB_dispatch_table_rewrite_ptr, /* glGetnPixelMapusvARB */
+ epoxy_glGetnPolygonStipple_dispatch_table_rewrite_ptr, /* glGetnPolygonStipple */
+ epoxy_glGetnPolygonStippleARB_dispatch_table_rewrite_ptr, /* glGetnPolygonStippleARB */
+ epoxy_glGetnSeparableFilter_dispatch_table_rewrite_ptr, /* glGetnSeparableFilter */
+ epoxy_glGetnSeparableFilterARB_dispatch_table_rewrite_ptr, /* glGetnSeparableFilterARB */
+ epoxy_glGetnTexImage_dispatch_table_rewrite_ptr, /* glGetnTexImage */
+ epoxy_glGetnTexImageARB_dispatch_table_rewrite_ptr, /* glGetnTexImageARB */
+ epoxy_glGetnUniformdv_dispatch_table_rewrite_ptr, /* glGetnUniformdv */
+ epoxy_glGetnUniformdvARB_dispatch_table_rewrite_ptr, /* glGetnUniformdvARB */
+ epoxy_glGetnUniformfv_dispatch_table_rewrite_ptr, /* glGetnUniformfv */
+ epoxy_glGetnUniformfvARB_dispatch_table_rewrite_ptr, /* glGetnUniformfvARB */
+ epoxy_glGetnUniformfvEXT_dispatch_table_rewrite_ptr, /* glGetnUniformfvEXT */
+ epoxy_glGetnUniformfvKHR_dispatch_table_rewrite_ptr, /* glGetnUniformfvKHR */
+ epoxy_glGetnUniformi64vARB_dispatch_table_rewrite_ptr, /* glGetnUniformi64vARB */
+ epoxy_glGetnUniformiv_dispatch_table_rewrite_ptr, /* glGetnUniformiv */
+ epoxy_glGetnUniformivARB_dispatch_table_rewrite_ptr, /* glGetnUniformivARB */
+ epoxy_glGetnUniformivEXT_dispatch_table_rewrite_ptr, /* glGetnUniformivEXT */
+ epoxy_glGetnUniformivKHR_dispatch_table_rewrite_ptr, /* glGetnUniformivKHR */
+ epoxy_glGetnUniformui64vARB_dispatch_table_rewrite_ptr, /* glGetnUniformui64vARB */
+ epoxy_glGetnUniformuiv_dispatch_table_rewrite_ptr, /* glGetnUniformuiv */
+ epoxy_glGetnUniformuivARB_dispatch_table_rewrite_ptr, /* glGetnUniformuivARB */
+ epoxy_glGetnUniformuivKHR_dispatch_table_rewrite_ptr, /* glGetnUniformuivKHR */
+ epoxy_glGlobalAlphaFactorbSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorbSUN */
+ epoxy_glGlobalAlphaFactordSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactordSUN */
+ epoxy_glGlobalAlphaFactorfSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorfSUN */
+ epoxy_glGlobalAlphaFactoriSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactoriSUN */
+ epoxy_glGlobalAlphaFactorsSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorsSUN */
+ epoxy_glGlobalAlphaFactorubSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorubSUN */
+ epoxy_glGlobalAlphaFactoruiSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactoruiSUN */
+ epoxy_glGlobalAlphaFactorusSUN_dispatch_table_rewrite_ptr, /* glGlobalAlphaFactorusSUN */
+ epoxy_glHint_dispatch_table_rewrite_ptr, /* glHint */
+ epoxy_glHintPGI_dispatch_table_rewrite_ptr, /* glHintPGI */
+ epoxy_glHistogram_dispatch_table_rewrite_ptr, /* glHistogram */
+ epoxy_glHistogramEXT_dispatch_table_rewrite_ptr, /* glHistogramEXT */
+ epoxy_glIglooInterfaceSGIX_dispatch_table_rewrite_ptr, /* glIglooInterfaceSGIX */
+ epoxy_glImageTransformParameterfHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterfHP */
+ epoxy_glImageTransformParameterfvHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterfvHP */
+ epoxy_glImageTransformParameteriHP_dispatch_table_rewrite_ptr, /* glImageTransformParameteriHP */
+ epoxy_glImageTransformParameterivHP_dispatch_table_rewrite_ptr, /* glImageTransformParameterivHP */
+ epoxy_glImportMemoryFdEXT_dispatch_table_rewrite_ptr, /* glImportMemoryFdEXT */
+ epoxy_glImportMemoryWin32HandleEXT_dispatch_table_rewrite_ptr, /* glImportMemoryWin32HandleEXT */
+ epoxy_glImportMemoryWin32NameEXT_dispatch_table_rewrite_ptr, /* glImportMemoryWin32NameEXT */
+ epoxy_glImportSemaphoreFdEXT_dispatch_table_rewrite_ptr, /* glImportSemaphoreFdEXT */
+ epoxy_glImportSemaphoreWin32HandleEXT_dispatch_table_rewrite_ptr, /* glImportSemaphoreWin32HandleEXT */
+ epoxy_glImportSemaphoreWin32NameEXT_dispatch_table_rewrite_ptr, /* glImportSemaphoreWin32NameEXT */
+ epoxy_glImportSyncEXT_dispatch_table_rewrite_ptr, /* glImportSyncEXT */
+ epoxy_glIndexFormatNV_dispatch_table_rewrite_ptr, /* glIndexFormatNV */
+ epoxy_glIndexFuncEXT_dispatch_table_rewrite_ptr, /* glIndexFuncEXT */
+ epoxy_glIndexMask_dispatch_table_rewrite_ptr, /* glIndexMask */
+ epoxy_glIndexMaterialEXT_dispatch_table_rewrite_ptr, /* glIndexMaterialEXT */
+ epoxy_glIndexPointer_dispatch_table_rewrite_ptr, /* glIndexPointer */
+ epoxy_glIndexPointerEXT_dispatch_table_rewrite_ptr, /* glIndexPointerEXT */
+ epoxy_glIndexPointerListIBM_dispatch_table_rewrite_ptr, /* glIndexPointerListIBM */
+ epoxy_glIndexd_dispatch_table_rewrite_ptr, /* glIndexd */
+ epoxy_glIndexdv_dispatch_table_rewrite_ptr, /* glIndexdv */
+ epoxy_glIndexf_dispatch_table_rewrite_ptr, /* glIndexf */
+ epoxy_glIndexfv_dispatch_table_rewrite_ptr, /* glIndexfv */
+ epoxy_glIndexi_dispatch_table_rewrite_ptr, /* glIndexi */
+ epoxy_glIndexiv_dispatch_table_rewrite_ptr, /* glIndexiv */
+ epoxy_glIndexs_dispatch_table_rewrite_ptr, /* glIndexs */
+ epoxy_glIndexsv_dispatch_table_rewrite_ptr, /* glIndexsv */
+ epoxy_glIndexub_dispatch_table_rewrite_ptr, /* glIndexub */
+ epoxy_glIndexubv_dispatch_table_rewrite_ptr, /* glIndexubv */
+ epoxy_glIndexxOES_dispatch_table_rewrite_ptr, /* glIndexxOES */
+ epoxy_glIndexxvOES_dispatch_table_rewrite_ptr, /* glIndexxvOES */
+ epoxy_glInitNames_dispatch_table_rewrite_ptr, /* glInitNames */
+ epoxy_glInsertComponentEXT_dispatch_table_rewrite_ptr, /* glInsertComponentEXT */
+ epoxy_glInsertEventMarkerEXT_dispatch_table_rewrite_ptr, /* glInsertEventMarkerEXT */
+ epoxy_glInstrumentsBufferSGIX_dispatch_table_rewrite_ptr, /* glInstrumentsBufferSGIX */
+ epoxy_glInterleavedArrays_dispatch_table_rewrite_ptr, /* glInterleavedArrays */
+ epoxy_glInterpolatePathsNV_dispatch_table_rewrite_ptr, /* glInterpolatePathsNV */
+ epoxy_glInvalidateBufferData_dispatch_table_rewrite_ptr, /* glInvalidateBufferData */
+ epoxy_glInvalidateBufferSubData_dispatch_table_rewrite_ptr, /* glInvalidateBufferSubData */
+ epoxy_glInvalidateFramebuffer_dispatch_table_rewrite_ptr, /* glInvalidateFramebuffer */
+ epoxy_glInvalidateNamedFramebufferData_dispatch_table_rewrite_ptr, /* glInvalidateNamedFramebufferData */
+ epoxy_glInvalidateNamedFramebufferSubData_dispatch_table_rewrite_ptr, /* glInvalidateNamedFramebufferSubData */
+ epoxy_glInvalidateSubFramebuffer_dispatch_table_rewrite_ptr, /* glInvalidateSubFramebuffer */
+ epoxy_glInvalidateTexImage_dispatch_table_rewrite_ptr, /* glInvalidateTexImage */
+ epoxy_glInvalidateTexSubImage_dispatch_table_rewrite_ptr, /* glInvalidateTexSubImage */
+ epoxy_glIsAsyncMarkerSGIX_dispatch_table_rewrite_ptr, /* glIsAsyncMarkerSGIX */
+ epoxy_glIsBuffer_dispatch_table_rewrite_ptr, /* glIsBuffer */
+ epoxy_glIsBufferARB_dispatch_table_rewrite_ptr, /* glIsBufferARB */
+ epoxy_glIsBufferResidentNV_dispatch_table_rewrite_ptr, /* glIsBufferResidentNV */
+ epoxy_glIsCommandListNV_dispatch_table_rewrite_ptr, /* glIsCommandListNV */
+ epoxy_glIsEnabled_dispatch_table_rewrite_ptr, /* glIsEnabled */
+ epoxy_glIsEnabledIndexedEXT_dispatch_table_rewrite_ptr, /* glIsEnabledIndexedEXT */
+ epoxy_glIsEnabledi_dispatch_table_rewrite_ptr, /* glIsEnabledi */
+ epoxy_glIsEnablediEXT_dispatch_table_rewrite_ptr, /* glIsEnablediEXT */
+ epoxy_glIsEnablediNV_dispatch_table_rewrite_ptr, /* glIsEnablediNV */
+ epoxy_glIsEnablediOES_dispatch_table_rewrite_ptr, /* glIsEnablediOES */
+ epoxy_glIsFenceAPPLE_dispatch_table_rewrite_ptr, /* glIsFenceAPPLE */
+ epoxy_glIsFenceNV_dispatch_table_rewrite_ptr, /* glIsFenceNV */
+ epoxy_glIsFramebuffer_dispatch_table_rewrite_ptr, /* glIsFramebuffer */
+ epoxy_glIsFramebufferEXT_dispatch_table_rewrite_ptr, /* glIsFramebufferEXT */
+ epoxy_glIsFramebufferOES_dispatch_table_rewrite_ptr, /* glIsFramebufferOES */
+ epoxy_glIsImageHandleResidentARB_dispatch_table_rewrite_ptr, /* glIsImageHandleResidentARB */
+ epoxy_glIsImageHandleResidentNV_dispatch_table_rewrite_ptr, /* glIsImageHandleResidentNV */
+ epoxy_glIsList_dispatch_table_rewrite_ptr, /* glIsList */
+ epoxy_glIsMemoryObjectEXT_dispatch_table_rewrite_ptr, /* glIsMemoryObjectEXT */
+ epoxy_glIsNameAMD_dispatch_table_rewrite_ptr, /* glIsNameAMD */
+ epoxy_glIsNamedBufferResidentNV_dispatch_table_rewrite_ptr, /* glIsNamedBufferResidentNV */
+ epoxy_glIsNamedStringARB_dispatch_table_rewrite_ptr, /* glIsNamedStringARB */
+ epoxy_glIsObjectBufferATI_dispatch_table_rewrite_ptr, /* glIsObjectBufferATI */
+ epoxy_glIsOcclusionQueryNV_dispatch_table_rewrite_ptr, /* glIsOcclusionQueryNV */
+ epoxy_glIsPathNV_dispatch_table_rewrite_ptr, /* glIsPathNV */
+ epoxy_glIsPointInFillPathNV_dispatch_table_rewrite_ptr, /* glIsPointInFillPathNV */
+ epoxy_glIsPointInStrokePathNV_dispatch_table_rewrite_ptr, /* glIsPointInStrokePathNV */
+ epoxy_glIsProgram_dispatch_table_rewrite_ptr, /* glIsProgram */
+ epoxy_glIsProgramARB_dispatch_table_rewrite_ptr, /* glIsProgramARB */
+ epoxy_glIsProgramNV_dispatch_table_rewrite_ptr, /* glIsProgramNV */
+ epoxy_glIsProgramPipeline_dispatch_table_rewrite_ptr, /* glIsProgramPipeline */
+ epoxy_glIsProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glIsProgramPipelineEXT */
+ epoxy_glIsQuery_dispatch_table_rewrite_ptr, /* glIsQuery */
+ epoxy_glIsQueryARB_dispatch_table_rewrite_ptr, /* glIsQueryARB */
+ epoxy_glIsQueryEXT_dispatch_table_rewrite_ptr, /* glIsQueryEXT */
+ epoxy_glIsRenderbuffer_dispatch_table_rewrite_ptr, /* glIsRenderbuffer */
+ epoxy_glIsRenderbufferEXT_dispatch_table_rewrite_ptr, /* glIsRenderbufferEXT */
+ epoxy_glIsRenderbufferOES_dispatch_table_rewrite_ptr, /* glIsRenderbufferOES */
+ epoxy_glIsSampler_dispatch_table_rewrite_ptr, /* glIsSampler */
+ epoxy_glIsSemaphoreEXT_dispatch_table_rewrite_ptr, /* glIsSemaphoreEXT */
+ epoxy_glIsShader_dispatch_table_rewrite_ptr, /* glIsShader */
+ epoxy_glIsStateNV_dispatch_table_rewrite_ptr, /* glIsStateNV */
+ epoxy_glIsSync_dispatch_table_rewrite_ptr, /* glIsSync */
+ epoxy_glIsSyncAPPLE_dispatch_table_rewrite_ptr, /* glIsSyncAPPLE */
+ epoxy_glIsTexture_dispatch_table_rewrite_ptr, /* glIsTexture */
+ epoxy_glIsTextureEXT_dispatch_table_rewrite_ptr, /* glIsTextureEXT */
+ epoxy_glIsTextureHandleResidentARB_dispatch_table_rewrite_ptr, /* glIsTextureHandleResidentARB */
+ epoxy_glIsTextureHandleResidentNV_dispatch_table_rewrite_ptr, /* glIsTextureHandleResidentNV */
+ epoxy_glIsTransformFeedback_dispatch_table_rewrite_ptr, /* glIsTransformFeedback */
+ epoxy_glIsTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glIsTransformFeedbackNV */
+ epoxy_glIsVariantEnabledEXT_dispatch_table_rewrite_ptr, /* glIsVariantEnabledEXT */
+ epoxy_glIsVertexArray_dispatch_table_rewrite_ptr, /* glIsVertexArray */
+ epoxy_glIsVertexArrayAPPLE_dispatch_table_rewrite_ptr, /* glIsVertexArrayAPPLE */
+ epoxy_glIsVertexArrayOES_dispatch_table_rewrite_ptr, /* glIsVertexArrayOES */
+ epoxy_glIsVertexAttribEnabledAPPLE_dispatch_table_rewrite_ptr, /* glIsVertexAttribEnabledAPPLE */
+ epoxy_glLGPUCopyImageSubDataNVX_dispatch_table_rewrite_ptr, /* glLGPUCopyImageSubDataNVX */
+ epoxy_glLGPUInterlockNVX_dispatch_table_rewrite_ptr, /* glLGPUInterlockNVX */
+ epoxy_glLGPUNamedBufferSubDataNVX_dispatch_table_rewrite_ptr, /* glLGPUNamedBufferSubDataNVX */
+ epoxy_glLabelObjectEXT_dispatch_table_rewrite_ptr, /* glLabelObjectEXT */
+ epoxy_glLightEnviSGIX_dispatch_table_rewrite_ptr, /* glLightEnviSGIX */
+ epoxy_glLightModelf_dispatch_table_rewrite_ptr, /* glLightModelf */
+ epoxy_glLightModelfv_dispatch_table_rewrite_ptr, /* glLightModelfv */
+ epoxy_glLightModeli_dispatch_table_rewrite_ptr, /* glLightModeli */
+ epoxy_glLightModeliv_dispatch_table_rewrite_ptr, /* glLightModeliv */
+ epoxy_glLightModelx_dispatch_table_rewrite_ptr, /* glLightModelx */
+ epoxy_glLightModelxOES_dispatch_table_rewrite_ptr, /* glLightModelxOES */
+ epoxy_glLightModelxv_dispatch_table_rewrite_ptr, /* glLightModelxv */
+ epoxy_glLightModelxvOES_dispatch_table_rewrite_ptr, /* glLightModelxvOES */
+ epoxy_glLightf_dispatch_table_rewrite_ptr, /* glLightf */
+ epoxy_glLightfv_dispatch_table_rewrite_ptr, /* glLightfv */
+ epoxy_glLighti_dispatch_table_rewrite_ptr, /* glLighti */
+ epoxy_glLightiv_dispatch_table_rewrite_ptr, /* glLightiv */
+ epoxy_glLightx_dispatch_table_rewrite_ptr, /* glLightx */
+ epoxy_glLightxOES_dispatch_table_rewrite_ptr, /* glLightxOES */
+ epoxy_glLightxv_dispatch_table_rewrite_ptr, /* glLightxv */
+ epoxy_glLightxvOES_dispatch_table_rewrite_ptr, /* glLightxvOES */
+ epoxy_glLineStipple_dispatch_table_rewrite_ptr, /* glLineStipple */
+ epoxy_glLineWidth_dispatch_table_rewrite_ptr, /* glLineWidth */
+ epoxy_glLineWidthx_dispatch_table_rewrite_ptr, /* glLineWidthx */
+ epoxy_glLineWidthxOES_dispatch_table_rewrite_ptr, /* glLineWidthxOES */
+ epoxy_glLinkProgram_dispatch_table_rewrite_ptr, /* glLinkProgram */
+ epoxy_glLinkProgramARB_dispatch_table_rewrite_ptr, /* glLinkProgramARB */
+ epoxy_glListBase_dispatch_table_rewrite_ptr, /* glListBase */
+ epoxy_glListDrawCommandsStatesClientNV_dispatch_table_rewrite_ptr, /* glListDrawCommandsStatesClientNV */
+ epoxy_glListParameterfSGIX_dispatch_table_rewrite_ptr, /* glListParameterfSGIX */
+ epoxy_glListParameterfvSGIX_dispatch_table_rewrite_ptr, /* glListParameterfvSGIX */
+ epoxy_glListParameteriSGIX_dispatch_table_rewrite_ptr, /* glListParameteriSGIX */
+ epoxy_glListParameterivSGIX_dispatch_table_rewrite_ptr, /* glListParameterivSGIX */
+ epoxy_glLoadIdentity_dispatch_table_rewrite_ptr, /* glLoadIdentity */
+ epoxy_glLoadIdentityDeformationMapSGIX_dispatch_table_rewrite_ptr, /* glLoadIdentityDeformationMapSGIX */
+ epoxy_glLoadMatrixd_dispatch_table_rewrite_ptr, /* glLoadMatrixd */
+ epoxy_glLoadMatrixf_dispatch_table_rewrite_ptr, /* glLoadMatrixf */
+ epoxy_glLoadMatrixx_dispatch_table_rewrite_ptr, /* glLoadMatrixx */
+ epoxy_glLoadMatrixxOES_dispatch_table_rewrite_ptr, /* glLoadMatrixxOES */
+ epoxy_glLoadName_dispatch_table_rewrite_ptr, /* glLoadName */
+ epoxy_glLoadPaletteFromModelViewMatrixOES_dispatch_table_rewrite_ptr, /* glLoadPaletteFromModelViewMatrixOES */
+ epoxy_glLoadProgramNV_dispatch_table_rewrite_ptr, /* glLoadProgramNV */
+ epoxy_glLoadTransposeMatrixd_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixd */
+ epoxy_glLoadTransposeMatrixdARB_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixdARB */
+ epoxy_glLoadTransposeMatrixf_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixf */
+ epoxy_glLoadTransposeMatrixfARB_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixfARB */
+ epoxy_glLoadTransposeMatrixxOES_dispatch_table_rewrite_ptr, /* glLoadTransposeMatrixxOES */
+ epoxy_glLockArraysEXT_dispatch_table_rewrite_ptr, /* glLockArraysEXT */
+ epoxy_glLogicOp_dispatch_table_rewrite_ptr, /* glLogicOp */
+ epoxy_glMakeBufferNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeBufferNonResidentNV */
+ epoxy_glMakeBufferResidentNV_dispatch_table_rewrite_ptr, /* glMakeBufferResidentNV */
+ epoxy_glMakeImageHandleNonResidentARB_dispatch_table_rewrite_ptr, /* glMakeImageHandleNonResidentARB */
+ epoxy_glMakeImageHandleNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeImageHandleNonResidentNV */
+ epoxy_glMakeImageHandleResidentARB_dispatch_table_rewrite_ptr, /* glMakeImageHandleResidentARB */
+ epoxy_glMakeImageHandleResidentNV_dispatch_table_rewrite_ptr, /* glMakeImageHandleResidentNV */
+ epoxy_glMakeNamedBufferNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeNamedBufferNonResidentNV */
+ epoxy_glMakeNamedBufferResidentNV_dispatch_table_rewrite_ptr, /* glMakeNamedBufferResidentNV */
+ epoxy_glMakeTextureHandleNonResidentARB_dispatch_table_rewrite_ptr, /* glMakeTextureHandleNonResidentARB */
+ epoxy_glMakeTextureHandleNonResidentNV_dispatch_table_rewrite_ptr, /* glMakeTextureHandleNonResidentNV */
+ epoxy_glMakeTextureHandleResidentARB_dispatch_table_rewrite_ptr, /* glMakeTextureHandleResidentARB */
+ epoxy_glMakeTextureHandleResidentNV_dispatch_table_rewrite_ptr, /* glMakeTextureHandleResidentNV */
+ epoxy_glMap1d_dispatch_table_rewrite_ptr, /* glMap1d */
+ epoxy_glMap1f_dispatch_table_rewrite_ptr, /* glMap1f */
+ epoxy_glMap1xOES_dispatch_table_rewrite_ptr, /* glMap1xOES */
+ epoxy_glMap2d_dispatch_table_rewrite_ptr, /* glMap2d */
+ epoxy_glMap2f_dispatch_table_rewrite_ptr, /* glMap2f */
+ epoxy_glMap2xOES_dispatch_table_rewrite_ptr, /* glMap2xOES */
+ epoxy_glMapBuffer_dispatch_table_rewrite_ptr, /* glMapBuffer */
+ epoxy_glMapBufferARB_dispatch_table_rewrite_ptr, /* glMapBufferARB */
+ epoxy_glMapBufferOES_dispatch_table_rewrite_ptr, /* glMapBufferOES */
+ epoxy_glMapBufferRange_dispatch_table_rewrite_ptr, /* glMapBufferRange */
+ epoxy_glMapBufferRangeEXT_dispatch_table_rewrite_ptr, /* glMapBufferRangeEXT */
+ epoxy_glMapControlPointsNV_dispatch_table_rewrite_ptr, /* glMapControlPointsNV */
+ epoxy_glMapGrid1d_dispatch_table_rewrite_ptr, /* glMapGrid1d */
+ epoxy_glMapGrid1f_dispatch_table_rewrite_ptr, /* glMapGrid1f */
+ epoxy_glMapGrid1xOES_dispatch_table_rewrite_ptr, /* glMapGrid1xOES */
+ epoxy_glMapGrid2d_dispatch_table_rewrite_ptr, /* glMapGrid2d */
+ epoxy_glMapGrid2f_dispatch_table_rewrite_ptr, /* glMapGrid2f */
+ epoxy_glMapGrid2xOES_dispatch_table_rewrite_ptr, /* glMapGrid2xOES */
+ epoxy_glMapNamedBuffer_dispatch_table_rewrite_ptr, /* glMapNamedBuffer */
+ epoxy_glMapNamedBufferEXT_dispatch_table_rewrite_ptr, /* glMapNamedBufferEXT */
+ epoxy_glMapNamedBufferRange_dispatch_table_rewrite_ptr, /* glMapNamedBufferRange */
+ epoxy_glMapNamedBufferRangeEXT_dispatch_table_rewrite_ptr, /* glMapNamedBufferRangeEXT */
+ epoxy_glMapObjectBufferATI_dispatch_table_rewrite_ptr, /* glMapObjectBufferATI */
+ epoxy_glMapParameterfvNV_dispatch_table_rewrite_ptr, /* glMapParameterfvNV */
+ epoxy_glMapParameterivNV_dispatch_table_rewrite_ptr, /* glMapParameterivNV */
+ epoxy_glMapTexture2DINTEL_dispatch_table_rewrite_ptr, /* glMapTexture2DINTEL */
+ epoxy_glMapVertexAttrib1dAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib1dAPPLE */
+ epoxy_glMapVertexAttrib1fAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib1fAPPLE */
+ epoxy_glMapVertexAttrib2dAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib2dAPPLE */
+ epoxy_glMapVertexAttrib2fAPPLE_dispatch_table_rewrite_ptr, /* glMapVertexAttrib2fAPPLE */
+ epoxy_glMaterialf_dispatch_table_rewrite_ptr, /* glMaterialf */
+ epoxy_glMaterialfv_dispatch_table_rewrite_ptr, /* glMaterialfv */
+ epoxy_glMateriali_dispatch_table_rewrite_ptr, /* glMateriali */
+ epoxy_glMaterialiv_dispatch_table_rewrite_ptr, /* glMaterialiv */
+ epoxy_glMaterialx_dispatch_table_rewrite_ptr, /* glMaterialx */
+ epoxy_glMaterialxOES_dispatch_table_rewrite_ptr, /* glMaterialxOES */
+ epoxy_glMaterialxv_dispatch_table_rewrite_ptr, /* glMaterialxv */
+ epoxy_glMaterialxvOES_dispatch_table_rewrite_ptr, /* glMaterialxvOES */
+ epoxy_glMatrixFrustumEXT_dispatch_table_rewrite_ptr, /* glMatrixFrustumEXT */
+ epoxy_glMatrixIndexPointerARB_dispatch_table_rewrite_ptr, /* glMatrixIndexPointerARB */
+ epoxy_glMatrixIndexPointerOES_dispatch_table_rewrite_ptr, /* glMatrixIndexPointerOES */
+ epoxy_glMatrixIndexubvARB_dispatch_table_rewrite_ptr, /* glMatrixIndexubvARB */
+ epoxy_glMatrixIndexuivARB_dispatch_table_rewrite_ptr, /* glMatrixIndexuivARB */
+ epoxy_glMatrixIndexusvARB_dispatch_table_rewrite_ptr, /* glMatrixIndexusvARB */
+ epoxy_glMatrixLoad3x2fNV_dispatch_table_rewrite_ptr, /* glMatrixLoad3x2fNV */
+ epoxy_glMatrixLoad3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixLoad3x3fNV */
+ epoxy_glMatrixLoadIdentityEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadIdentityEXT */
+ epoxy_glMatrixLoadTranspose3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixLoadTranspose3x3fNV */
+ epoxy_glMatrixLoadTransposedEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadTransposedEXT */
+ epoxy_glMatrixLoadTransposefEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadTransposefEXT */
+ epoxy_glMatrixLoaddEXT_dispatch_table_rewrite_ptr, /* glMatrixLoaddEXT */
+ epoxy_glMatrixLoadfEXT_dispatch_table_rewrite_ptr, /* glMatrixLoadfEXT */
+ epoxy_glMatrixMode_dispatch_table_rewrite_ptr, /* glMatrixMode */
+ epoxy_glMatrixMult3x2fNV_dispatch_table_rewrite_ptr, /* glMatrixMult3x2fNV */
+ epoxy_glMatrixMult3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixMult3x3fNV */
+ epoxy_glMatrixMultTranspose3x3fNV_dispatch_table_rewrite_ptr, /* glMatrixMultTranspose3x3fNV */
+ epoxy_glMatrixMultTransposedEXT_dispatch_table_rewrite_ptr, /* glMatrixMultTransposedEXT */
+ epoxy_glMatrixMultTransposefEXT_dispatch_table_rewrite_ptr, /* glMatrixMultTransposefEXT */
+ epoxy_glMatrixMultdEXT_dispatch_table_rewrite_ptr, /* glMatrixMultdEXT */
+ epoxy_glMatrixMultfEXT_dispatch_table_rewrite_ptr, /* glMatrixMultfEXT */
+ epoxy_glMatrixOrthoEXT_dispatch_table_rewrite_ptr, /* glMatrixOrthoEXT */
+ epoxy_glMatrixPopEXT_dispatch_table_rewrite_ptr, /* glMatrixPopEXT */
+ epoxy_glMatrixPushEXT_dispatch_table_rewrite_ptr, /* glMatrixPushEXT */
+ epoxy_glMatrixRotatedEXT_dispatch_table_rewrite_ptr, /* glMatrixRotatedEXT */
+ epoxy_glMatrixRotatefEXT_dispatch_table_rewrite_ptr, /* glMatrixRotatefEXT */
+ epoxy_glMatrixScaledEXT_dispatch_table_rewrite_ptr, /* glMatrixScaledEXT */
+ epoxy_glMatrixScalefEXT_dispatch_table_rewrite_ptr, /* glMatrixScalefEXT */
+ epoxy_glMatrixTranslatedEXT_dispatch_table_rewrite_ptr, /* glMatrixTranslatedEXT */
+ epoxy_glMatrixTranslatefEXT_dispatch_table_rewrite_ptr, /* glMatrixTranslatefEXT */
+ epoxy_glMaxShaderCompilerThreadsARB_dispatch_table_rewrite_ptr, /* glMaxShaderCompilerThreadsARB */
+ epoxy_glMaxShaderCompilerThreadsKHR_dispatch_table_rewrite_ptr, /* glMaxShaderCompilerThreadsKHR */
+ epoxy_glMemoryBarrier_dispatch_table_rewrite_ptr, /* glMemoryBarrier */
+ epoxy_glMemoryBarrierByRegion_dispatch_table_rewrite_ptr, /* glMemoryBarrierByRegion */
+ epoxy_glMemoryBarrierEXT_dispatch_table_rewrite_ptr, /* glMemoryBarrierEXT */
+ epoxy_glMemoryObjectParameterivEXT_dispatch_table_rewrite_ptr, /* glMemoryObjectParameterivEXT */
+ epoxy_glMinSampleShading_dispatch_table_rewrite_ptr, /* glMinSampleShading */
+ epoxy_glMinSampleShadingARB_dispatch_table_rewrite_ptr, /* glMinSampleShadingARB */
+ epoxy_glMinSampleShadingOES_dispatch_table_rewrite_ptr, /* glMinSampleShadingOES */
+ epoxy_glMinmax_dispatch_table_rewrite_ptr, /* glMinmax */
+ epoxy_glMinmaxEXT_dispatch_table_rewrite_ptr, /* glMinmaxEXT */
+ epoxy_glMultMatrixd_dispatch_table_rewrite_ptr, /* glMultMatrixd */
+ epoxy_glMultMatrixf_dispatch_table_rewrite_ptr, /* glMultMatrixf */
+ epoxy_glMultMatrixx_dispatch_table_rewrite_ptr, /* glMultMatrixx */
+ epoxy_glMultMatrixxOES_dispatch_table_rewrite_ptr, /* glMultMatrixxOES */
+ epoxy_glMultTransposeMatrixd_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixd */
+ epoxy_glMultTransposeMatrixdARB_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixdARB */
+ epoxy_glMultTransposeMatrixf_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixf */
+ epoxy_glMultTransposeMatrixfARB_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixfARB */
+ epoxy_glMultTransposeMatrixxOES_dispatch_table_rewrite_ptr, /* glMultTransposeMatrixxOES */
+ epoxy_glMultiDrawArrays_dispatch_table_rewrite_ptr, /* glMultiDrawArrays */
+ epoxy_glMultiDrawArraysEXT_dispatch_table_rewrite_ptr, /* glMultiDrawArraysEXT */
+ epoxy_glMultiDrawArraysIndirect_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirect */
+ epoxy_glMultiDrawArraysIndirectAMD_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectAMD */
+ epoxy_glMultiDrawArraysIndirectBindlessCountNV_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectBindlessCountNV */
+ epoxy_glMultiDrawArraysIndirectBindlessNV_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectBindlessNV */
+ epoxy_glMultiDrawArraysIndirectCount_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectCount */
+ epoxy_glMultiDrawArraysIndirectCountARB_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectCountARB */
+ epoxy_glMultiDrawArraysIndirectEXT_dispatch_table_rewrite_ptr, /* glMultiDrawArraysIndirectEXT */
+ epoxy_glMultiDrawElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glMultiDrawElementArrayAPPLE */
+ epoxy_glMultiDrawElements_dispatch_table_rewrite_ptr, /* glMultiDrawElements */
+ epoxy_glMultiDrawElementsBaseVertex_dispatch_table_rewrite_ptr, /* glMultiDrawElementsBaseVertex */
+ epoxy_glMultiDrawElementsBaseVertexEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsBaseVertexEXT */
+ epoxy_glMultiDrawElementsEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsEXT */
+ epoxy_glMultiDrawElementsIndirect_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirect */
+ epoxy_glMultiDrawElementsIndirectAMD_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectAMD */
+ epoxy_glMultiDrawElementsIndirectBindlessCountNV_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectBindlessCountNV */
+ epoxy_glMultiDrawElementsIndirectBindlessNV_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectBindlessNV */
+ epoxy_glMultiDrawElementsIndirectCount_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectCount */
+ epoxy_glMultiDrawElementsIndirectCountARB_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectCountARB */
+ epoxy_glMultiDrawElementsIndirectEXT_dispatch_table_rewrite_ptr, /* glMultiDrawElementsIndirectEXT */
+ epoxy_glMultiDrawMeshTasksIndirectCountNV_dispatch_table_rewrite_ptr, /* glMultiDrawMeshTasksIndirectCountNV */
+ epoxy_glMultiDrawMeshTasksIndirectNV_dispatch_table_rewrite_ptr, /* glMultiDrawMeshTasksIndirectNV */
+ epoxy_glMultiDrawRangeElementArrayAPPLE_dispatch_table_rewrite_ptr, /* glMultiDrawRangeElementArrayAPPLE */
+ epoxy_glMultiModeDrawArraysIBM_dispatch_table_rewrite_ptr, /* glMultiModeDrawArraysIBM */
+ epoxy_glMultiModeDrawElementsIBM_dispatch_table_rewrite_ptr, /* glMultiModeDrawElementsIBM */
+ epoxy_glMultiTexBufferEXT_dispatch_table_rewrite_ptr, /* glMultiTexBufferEXT */
+ epoxy_glMultiTexCoord1bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1bOES */
+ epoxy_glMultiTexCoord1bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1bvOES */
+ epoxy_glMultiTexCoord1d_dispatch_table_rewrite_ptr, /* glMultiTexCoord1d */
+ epoxy_glMultiTexCoord1dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dARB */
+ epoxy_glMultiTexCoord1dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dv */
+ epoxy_glMultiTexCoord1dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1dvARB */
+ epoxy_glMultiTexCoord1f_dispatch_table_rewrite_ptr, /* glMultiTexCoord1f */
+ epoxy_glMultiTexCoord1fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fARB */
+ epoxy_glMultiTexCoord1fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fv */
+ epoxy_glMultiTexCoord1fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1fvARB */
+ epoxy_glMultiTexCoord1hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord1hNV */
+ epoxy_glMultiTexCoord1hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord1hvNV */
+ epoxy_glMultiTexCoord1i_dispatch_table_rewrite_ptr, /* glMultiTexCoord1i */
+ epoxy_glMultiTexCoord1iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1iARB */
+ epoxy_glMultiTexCoord1iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1iv */
+ epoxy_glMultiTexCoord1ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1ivARB */
+ epoxy_glMultiTexCoord1s_dispatch_table_rewrite_ptr, /* glMultiTexCoord1s */
+ epoxy_glMultiTexCoord1sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1sARB */
+ epoxy_glMultiTexCoord1sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord1sv */
+ epoxy_glMultiTexCoord1svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord1svARB */
+ epoxy_glMultiTexCoord1xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1xOES */
+ epoxy_glMultiTexCoord1xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord1xvOES */
+ epoxy_glMultiTexCoord2bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2bOES */
+ epoxy_glMultiTexCoord2bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2bvOES */
+ epoxy_glMultiTexCoord2d_dispatch_table_rewrite_ptr, /* glMultiTexCoord2d */
+ epoxy_glMultiTexCoord2dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dARB */
+ epoxy_glMultiTexCoord2dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dv */
+ epoxy_glMultiTexCoord2dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2dvARB */
+ epoxy_glMultiTexCoord2f_dispatch_table_rewrite_ptr, /* glMultiTexCoord2f */
+ epoxy_glMultiTexCoord2fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fARB */
+ epoxy_glMultiTexCoord2fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fv */
+ epoxy_glMultiTexCoord2fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2fvARB */
+ epoxy_glMultiTexCoord2hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord2hNV */
+ epoxy_glMultiTexCoord2hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord2hvNV */
+ epoxy_glMultiTexCoord2i_dispatch_table_rewrite_ptr, /* glMultiTexCoord2i */
+ epoxy_glMultiTexCoord2iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2iARB */
+ epoxy_glMultiTexCoord2iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2iv */
+ epoxy_glMultiTexCoord2ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2ivARB */
+ epoxy_glMultiTexCoord2s_dispatch_table_rewrite_ptr, /* glMultiTexCoord2s */
+ epoxy_glMultiTexCoord2sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2sARB */
+ epoxy_glMultiTexCoord2sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord2sv */
+ epoxy_glMultiTexCoord2svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord2svARB */
+ epoxy_glMultiTexCoord2xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2xOES */
+ epoxy_glMultiTexCoord2xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord2xvOES */
+ epoxy_glMultiTexCoord3bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3bOES */
+ epoxy_glMultiTexCoord3bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3bvOES */
+ epoxy_glMultiTexCoord3d_dispatch_table_rewrite_ptr, /* glMultiTexCoord3d */
+ epoxy_glMultiTexCoord3dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dARB */
+ epoxy_glMultiTexCoord3dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dv */
+ epoxy_glMultiTexCoord3dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3dvARB */
+ epoxy_glMultiTexCoord3f_dispatch_table_rewrite_ptr, /* glMultiTexCoord3f */
+ epoxy_glMultiTexCoord3fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fARB */
+ epoxy_glMultiTexCoord3fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fv */
+ epoxy_glMultiTexCoord3fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3fvARB */
+ epoxy_glMultiTexCoord3hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord3hNV */
+ epoxy_glMultiTexCoord3hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord3hvNV */
+ epoxy_glMultiTexCoord3i_dispatch_table_rewrite_ptr, /* glMultiTexCoord3i */
+ epoxy_glMultiTexCoord3iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3iARB */
+ epoxy_glMultiTexCoord3iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3iv */
+ epoxy_glMultiTexCoord3ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3ivARB */
+ epoxy_glMultiTexCoord3s_dispatch_table_rewrite_ptr, /* glMultiTexCoord3s */
+ epoxy_glMultiTexCoord3sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3sARB */
+ epoxy_glMultiTexCoord3sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord3sv */
+ epoxy_glMultiTexCoord3svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord3svARB */
+ epoxy_glMultiTexCoord3xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3xOES */
+ epoxy_glMultiTexCoord3xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord3xvOES */
+ epoxy_glMultiTexCoord4bOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4bOES */
+ epoxy_glMultiTexCoord4bvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4bvOES */
+ epoxy_glMultiTexCoord4d_dispatch_table_rewrite_ptr, /* glMultiTexCoord4d */
+ epoxy_glMultiTexCoord4dARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dARB */
+ epoxy_glMultiTexCoord4dv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dv */
+ epoxy_glMultiTexCoord4dvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4dvARB */
+ epoxy_glMultiTexCoord4f_dispatch_table_rewrite_ptr, /* glMultiTexCoord4f */
+ epoxy_glMultiTexCoord4fARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fARB */
+ epoxy_glMultiTexCoord4fv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fv */
+ epoxy_glMultiTexCoord4fvARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4fvARB */
+ epoxy_glMultiTexCoord4hNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord4hNV */
+ epoxy_glMultiTexCoord4hvNV_dispatch_table_rewrite_ptr, /* glMultiTexCoord4hvNV */
+ epoxy_glMultiTexCoord4i_dispatch_table_rewrite_ptr, /* glMultiTexCoord4i */
+ epoxy_glMultiTexCoord4iARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4iARB */
+ epoxy_glMultiTexCoord4iv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4iv */
+ epoxy_glMultiTexCoord4ivARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4ivARB */
+ epoxy_glMultiTexCoord4s_dispatch_table_rewrite_ptr, /* glMultiTexCoord4s */
+ epoxy_glMultiTexCoord4sARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4sARB */
+ epoxy_glMultiTexCoord4sv_dispatch_table_rewrite_ptr, /* glMultiTexCoord4sv */
+ epoxy_glMultiTexCoord4svARB_dispatch_table_rewrite_ptr, /* glMultiTexCoord4svARB */
+ epoxy_glMultiTexCoord4x_dispatch_table_rewrite_ptr, /* glMultiTexCoord4x */
+ epoxy_glMultiTexCoord4xOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4xOES */
+ epoxy_glMultiTexCoord4xvOES_dispatch_table_rewrite_ptr, /* glMultiTexCoord4xvOES */
+ epoxy_glMultiTexCoordP1ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP1ui */
+ epoxy_glMultiTexCoordP1uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP1uiv */
+ epoxy_glMultiTexCoordP2ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP2ui */
+ epoxy_glMultiTexCoordP2uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP2uiv */
+ epoxy_glMultiTexCoordP3ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP3ui */
+ epoxy_glMultiTexCoordP3uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP3uiv */
+ epoxy_glMultiTexCoordP4ui_dispatch_table_rewrite_ptr, /* glMultiTexCoordP4ui */
+ epoxy_glMultiTexCoordP4uiv_dispatch_table_rewrite_ptr, /* glMultiTexCoordP4uiv */
+ epoxy_glMultiTexCoordPointerEXT_dispatch_table_rewrite_ptr, /* glMultiTexCoordPointerEXT */
+ epoxy_glMultiTexEnvfEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvfEXT */
+ epoxy_glMultiTexEnvfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvfvEXT */
+ epoxy_glMultiTexEnviEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnviEXT */
+ epoxy_glMultiTexEnvivEXT_dispatch_table_rewrite_ptr, /* glMultiTexEnvivEXT */
+ epoxy_glMultiTexGendEXT_dispatch_table_rewrite_ptr, /* glMultiTexGendEXT */
+ epoxy_glMultiTexGendvEXT_dispatch_table_rewrite_ptr, /* glMultiTexGendvEXT */
+ epoxy_glMultiTexGenfEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenfEXT */
+ epoxy_glMultiTexGenfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenfvEXT */
+ epoxy_glMultiTexGeniEXT_dispatch_table_rewrite_ptr, /* glMultiTexGeniEXT */
+ epoxy_glMultiTexGenivEXT_dispatch_table_rewrite_ptr, /* glMultiTexGenivEXT */
+ epoxy_glMultiTexImage1DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage1DEXT */
+ epoxy_glMultiTexImage2DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage2DEXT */
+ epoxy_glMultiTexImage3DEXT_dispatch_table_rewrite_ptr, /* glMultiTexImage3DEXT */
+ epoxy_glMultiTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterIivEXT */
+ epoxy_glMultiTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterIuivEXT */
+ epoxy_glMultiTexParameterfEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterfEXT */
+ epoxy_glMultiTexParameterfvEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterfvEXT */
+ epoxy_glMultiTexParameteriEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameteriEXT */
+ epoxy_glMultiTexParameterivEXT_dispatch_table_rewrite_ptr, /* glMultiTexParameterivEXT */
+ epoxy_glMultiTexRenderbufferEXT_dispatch_table_rewrite_ptr, /* glMultiTexRenderbufferEXT */
+ epoxy_glMultiTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage1DEXT */
+ epoxy_glMultiTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage2DEXT */
+ epoxy_glMultiTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glMultiTexSubImage3DEXT */
+ epoxy_glMulticastBarrierNV_dispatch_table_rewrite_ptr, /* glMulticastBarrierNV */
+ epoxy_glMulticastBlitFramebufferNV_dispatch_table_rewrite_ptr, /* glMulticastBlitFramebufferNV */
+ epoxy_glMulticastBufferSubDataNV_dispatch_table_rewrite_ptr, /* glMulticastBufferSubDataNV */
+ epoxy_glMulticastCopyBufferSubDataNV_dispatch_table_rewrite_ptr, /* glMulticastCopyBufferSubDataNV */
+ epoxy_glMulticastCopyImageSubDataNV_dispatch_table_rewrite_ptr, /* glMulticastCopyImageSubDataNV */
+ epoxy_glMulticastFramebufferSampleLocationsfvNV_dispatch_table_rewrite_ptr, /* glMulticastFramebufferSampleLocationsfvNV */
+ epoxy_glMulticastGetQueryObjecti64vNV_dispatch_table_rewrite_ptr, /* glMulticastGetQueryObjecti64vNV */
+ epoxy_glMulticastGetQueryObjectivNV_dispatch_table_rewrite_ptr, /* glMulticastGetQueryObjectivNV */
+ epoxy_glMulticastGetQueryObjectui64vNV_dispatch_table_rewrite_ptr, /* glMulticastGetQueryObjectui64vNV */
+ epoxy_glMulticastGetQueryObjectuivNV_dispatch_table_rewrite_ptr, /* glMulticastGetQueryObjectuivNV */
+ epoxy_glMulticastScissorArrayvNVX_dispatch_table_rewrite_ptr, /* glMulticastScissorArrayvNVX */
+ epoxy_glMulticastViewportArrayvNVX_dispatch_table_rewrite_ptr, /* glMulticastViewportArrayvNVX */
+ epoxy_glMulticastViewportPositionWScaleNVX_dispatch_table_rewrite_ptr, /* glMulticastViewportPositionWScaleNVX */
+ epoxy_glMulticastWaitSyncNV_dispatch_table_rewrite_ptr, /* glMulticastWaitSyncNV */
+ epoxy_glNamedBufferAttachMemoryNV_dispatch_table_rewrite_ptr, /* glNamedBufferAttachMemoryNV */
+ epoxy_glNamedBufferData_dispatch_table_rewrite_ptr, /* glNamedBufferData */
+ epoxy_glNamedBufferDataEXT_dispatch_table_rewrite_ptr, /* glNamedBufferDataEXT */
+ epoxy_glNamedBufferPageCommitmentARB_dispatch_table_rewrite_ptr, /* glNamedBufferPageCommitmentARB */
+ epoxy_glNamedBufferPageCommitmentEXT_dispatch_table_rewrite_ptr, /* glNamedBufferPageCommitmentEXT */
+ epoxy_glNamedBufferStorage_dispatch_table_rewrite_ptr, /* glNamedBufferStorage */
+ epoxy_glNamedBufferStorageEXT_dispatch_table_rewrite_ptr, /* glNamedBufferStorageEXT */
+ epoxy_glNamedBufferStorageExternalEXT_dispatch_table_rewrite_ptr, /* glNamedBufferStorageExternalEXT */
+ epoxy_glNamedBufferStorageMemEXT_dispatch_table_rewrite_ptr, /* glNamedBufferStorageMemEXT */
+ epoxy_glNamedBufferSubData_dispatch_table_rewrite_ptr, /* glNamedBufferSubData */
+ epoxy_glNamedBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glNamedBufferSubDataEXT */
+ epoxy_glNamedCopyBufferSubDataEXT_dispatch_table_rewrite_ptr, /* glNamedCopyBufferSubDataEXT */
+ epoxy_glNamedFramebufferDrawBuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferDrawBuffer */
+ epoxy_glNamedFramebufferDrawBuffers_dispatch_table_rewrite_ptr, /* glNamedFramebufferDrawBuffers */
+ epoxy_glNamedFramebufferParameteri_dispatch_table_rewrite_ptr, /* glNamedFramebufferParameteri */
+ epoxy_glNamedFramebufferParameteriEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferParameteriEXT */
+ epoxy_glNamedFramebufferReadBuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferReadBuffer */
+ epoxy_glNamedFramebufferRenderbuffer_dispatch_table_rewrite_ptr, /* glNamedFramebufferRenderbuffer */
+ epoxy_glNamedFramebufferRenderbufferEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferRenderbufferEXT */
+ epoxy_glNamedFramebufferSampleLocationsfvARB_dispatch_table_rewrite_ptr, /* glNamedFramebufferSampleLocationsfvARB */
+ epoxy_glNamedFramebufferSampleLocationsfvNV_dispatch_table_rewrite_ptr, /* glNamedFramebufferSampleLocationsfvNV */
+ epoxy_glNamedFramebufferSamplePositionsfvAMD_dispatch_table_rewrite_ptr, /* glNamedFramebufferSamplePositionsfvAMD */
+ epoxy_glNamedFramebufferTexture_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture */
+ epoxy_glNamedFramebufferTexture1DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture1DEXT */
+ epoxy_glNamedFramebufferTexture2DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture2DEXT */
+ epoxy_glNamedFramebufferTexture3DEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTexture3DEXT */
+ epoxy_glNamedFramebufferTextureEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureEXT */
+ epoxy_glNamedFramebufferTextureFaceEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureFaceEXT */
+ epoxy_glNamedFramebufferTextureLayer_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureLayer */
+ epoxy_glNamedFramebufferTextureLayerEXT_dispatch_table_rewrite_ptr, /* glNamedFramebufferTextureLayerEXT */
+ epoxy_glNamedProgramLocalParameter4dEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4dEXT */
+ epoxy_glNamedProgramLocalParameter4dvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4dvEXT */
+ epoxy_glNamedProgramLocalParameter4fEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4fEXT */
+ epoxy_glNamedProgramLocalParameter4fvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameter4fvEXT */
+ epoxy_glNamedProgramLocalParameterI4iEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4iEXT */
+ epoxy_glNamedProgramLocalParameterI4ivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4ivEXT */
+ epoxy_glNamedProgramLocalParameterI4uiEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4uiEXT */
+ epoxy_glNamedProgramLocalParameterI4uivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameterI4uivEXT */
+ epoxy_glNamedProgramLocalParameters4fvEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParameters4fvEXT */
+ epoxy_glNamedProgramLocalParametersI4ivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParametersI4ivEXT */
+ epoxy_glNamedProgramLocalParametersI4uivEXT_dispatch_table_rewrite_ptr, /* glNamedProgramLocalParametersI4uivEXT */
+ epoxy_glNamedProgramStringEXT_dispatch_table_rewrite_ptr, /* glNamedProgramStringEXT */
+ epoxy_glNamedRenderbufferStorage_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorage */
+ epoxy_glNamedRenderbufferStorageEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageEXT */
+ epoxy_glNamedRenderbufferStorageMultisample_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisample */
+ epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisampleAdvancedAMD */
+ epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisampleCoverageEXT */
+ epoxy_glNamedRenderbufferStorageMultisampleEXT_dispatch_table_rewrite_ptr, /* glNamedRenderbufferStorageMultisampleEXT */
+ epoxy_glNamedStringARB_dispatch_table_rewrite_ptr, /* glNamedStringARB */
+ epoxy_glNewList_dispatch_table_rewrite_ptr, /* glNewList */
+ epoxy_glNewObjectBufferATI_dispatch_table_rewrite_ptr, /* glNewObjectBufferATI */
+ epoxy_glNormal3b_dispatch_table_rewrite_ptr, /* glNormal3b */
+ epoxy_glNormal3bv_dispatch_table_rewrite_ptr, /* glNormal3bv */
+ epoxy_glNormal3d_dispatch_table_rewrite_ptr, /* glNormal3d */
+ epoxy_glNormal3dv_dispatch_table_rewrite_ptr, /* glNormal3dv */
+ epoxy_glNormal3f_dispatch_table_rewrite_ptr, /* glNormal3f */
+ epoxy_glNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glNormal3fVertex3fSUN */
+ epoxy_glNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glNormal3fVertex3fvSUN */
+ epoxy_glNormal3fv_dispatch_table_rewrite_ptr, /* glNormal3fv */
+ epoxy_glNormal3hNV_dispatch_table_rewrite_ptr, /* glNormal3hNV */
+ epoxy_glNormal3hvNV_dispatch_table_rewrite_ptr, /* glNormal3hvNV */
+ epoxy_glNormal3i_dispatch_table_rewrite_ptr, /* glNormal3i */
+ epoxy_glNormal3iv_dispatch_table_rewrite_ptr, /* glNormal3iv */
+ epoxy_glNormal3s_dispatch_table_rewrite_ptr, /* glNormal3s */
+ epoxy_glNormal3sv_dispatch_table_rewrite_ptr, /* glNormal3sv */
+ epoxy_glNormal3x_dispatch_table_rewrite_ptr, /* glNormal3x */
+ epoxy_glNormal3xOES_dispatch_table_rewrite_ptr, /* glNormal3xOES */
+ epoxy_glNormal3xvOES_dispatch_table_rewrite_ptr, /* glNormal3xvOES */
+ epoxy_glNormalFormatNV_dispatch_table_rewrite_ptr, /* glNormalFormatNV */
+ epoxy_glNormalP3ui_dispatch_table_rewrite_ptr, /* glNormalP3ui */
+ epoxy_glNormalP3uiv_dispatch_table_rewrite_ptr, /* glNormalP3uiv */
+ epoxy_glNormalPointer_dispatch_table_rewrite_ptr, /* glNormalPointer */
+ epoxy_glNormalPointerEXT_dispatch_table_rewrite_ptr, /* glNormalPointerEXT */
+ epoxy_glNormalPointerListIBM_dispatch_table_rewrite_ptr, /* glNormalPointerListIBM */
+ epoxy_glNormalPointervINTEL_dispatch_table_rewrite_ptr, /* glNormalPointervINTEL */
+ epoxy_glNormalStream3bATI_dispatch_table_rewrite_ptr, /* glNormalStream3bATI */
+ epoxy_glNormalStream3bvATI_dispatch_table_rewrite_ptr, /* glNormalStream3bvATI */
+ epoxy_glNormalStream3dATI_dispatch_table_rewrite_ptr, /* glNormalStream3dATI */
+ epoxy_glNormalStream3dvATI_dispatch_table_rewrite_ptr, /* glNormalStream3dvATI */
+ epoxy_glNormalStream3fATI_dispatch_table_rewrite_ptr, /* glNormalStream3fATI */
+ epoxy_glNormalStream3fvATI_dispatch_table_rewrite_ptr, /* glNormalStream3fvATI */
+ epoxy_glNormalStream3iATI_dispatch_table_rewrite_ptr, /* glNormalStream3iATI */
+ epoxy_glNormalStream3ivATI_dispatch_table_rewrite_ptr, /* glNormalStream3ivATI */
+ epoxy_glNormalStream3sATI_dispatch_table_rewrite_ptr, /* glNormalStream3sATI */
+ epoxy_glNormalStream3svATI_dispatch_table_rewrite_ptr, /* glNormalStream3svATI */
+ epoxy_glObjectLabel_dispatch_table_rewrite_ptr, /* glObjectLabel */
+ epoxy_glObjectLabelKHR_dispatch_table_rewrite_ptr, /* glObjectLabelKHR */
+ epoxy_glObjectPtrLabel_dispatch_table_rewrite_ptr, /* glObjectPtrLabel */
+ epoxy_glObjectPtrLabelKHR_dispatch_table_rewrite_ptr, /* glObjectPtrLabelKHR */
+ epoxy_glObjectPurgeableAPPLE_dispatch_table_rewrite_ptr, /* glObjectPurgeableAPPLE */
+ epoxy_glObjectUnpurgeableAPPLE_dispatch_table_rewrite_ptr, /* glObjectUnpurgeableAPPLE */
+ epoxy_glOrtho_dispatch_table_rewrite_ptr, /* glOrtho */
+ epoxy_glOrthof_dispatch_table_rewrite_ptr, /* glOrthof */
+ epoxy_glOrthofOES_dispatch_table_rewrite_ptr, /* glOrthofOES */
+ epoxy_glOrthox_dispatch_table_rewrite_ptr, /* glOrthox */
+ epoxy_glOrthoxOES_dispatch_table_rewrite_ptr, /* glOrthoxOES */
+ epoxy_glPNTrianglesfATI_dispatch_table_rewrite_ptr, /* glPNTrianglesfATI */
+ epoxy_glPNTrianglesiATI_dispatch_table_rewrite_ptr, /* glPNTrianglesiATI */
+ epoxy_glPassTexCoordATI_dispatch_table_rewrite_ptr, /* glPassTexCoordATI */
+ epoxy_glPassThrough_dispatch_table_rewrite_ptr, /* glPassThrough */
+ epoxy_glPassThroughxOES_dispatch_table_rewrite_ptr, /* glPassThroughxOES */
+ epoxy_glPatchParameterfv_dispatch_table_rewrite_ptr, /* glPatchParameterfv */
+ epoxy_glPatchParameteri_dispatch_table_rewrite_ptr, /* glPatchParameteri */
+ epoxy_glPatchParameteriEXT_dispatch_table_rewrite_ptr, /* glPatchParameteriEXT */
+ epoxy_glPatchParameteriOES_dispatch_table_rewrite_ptr, /* glPatchParameteriOES */
+ epoxy_glPathColorGenNV_dispatch_table_rewrite_ptr, /* glPathColorGenNV */
+ epoxy_glPathCommandsNV_dispatch_table_rewrite_ptr, /* glPathCommandsNV */
+ epoxy_glPathCoordsNV_dispatch_table_rewrite_ptr, /* glPathCoordsNV */
+ epoxy_glPathCoverDepthFuncNV_dispatch_table_rewrite_ptr, /* glPathCoverDepthFuncNV */
+ epoxy_glPathDashArrayNV_dispatch_table_rewrite_ptr, /* glPathDashArrayNV */
+ epoxy_glPathFogGenNV_dispatch_table_rewrite_ptr, /* glPathFogGenNV */
+ epoxy_glPathGlyphIndexArrayNV_dispatch_table_rewrite_ptr, /* glPathGlyphIndexArrayNV */
+ epoxy_glPathGlyphIndexRangeNV_dispatch_table_rewrite_ptr, /* glPathGlyphIndexRangeNV */
+ epoxy_glPathGlyphRangeNV_dispatch_table_rewrite_ptr, /* glPathGlyphRangeNV */
+ epoxy_glPathGlyphsNV_dispatch_table_rewrite_ptr, /* glPathGlyphsNV */
+ epoxy_glPathMemoryGlyphIndexArrayNV_dispatch_table_rewrite_ptr, /* glPathMemoryGlyphIndexArrayNV */
+ epoxy_glPathParameterfNV_dispatch_table_rewrite_ptr, /* glPathParameterfNV */
+ epoxy_glPathParameterfvNV_dispatch_table_rewrite_ptr, /* glPathParameterfvNV */
+ epoxy_glPathParameteriNV_dispatch_table_rewrite_ptr, /* glPathParameteriNV */
+ epoxy_glPathParameterivNV_dispatch_table_rewrite_ptr, /* glPathParameterivNV */
+ epoxy_glPathStencilDepthOffsetNV_dispatch_table_rewrite_ptr, /* glPathStencilDepthOffsetNV */
+ epoxy_glPathStencilFuncNV_dispatch_table_rewrite_ptr, /* glPathStencilFuncNV */
+ epoxy_glPathStringNV_dispatch_table_rewrite_ptr, /* glPathStringNV */
+ epoxy_glPathSubCommandsNV_dispatch_table_rewrite_ptr, /* glPathSubCommandsNV */
+ epoxy_glPathSubCoordsNV_dispatch_table_rewrite_ptr, /* glPathSubCoordsNV */
+ epoxy_glPathTexGenNV_dispatch_table_rewrite_ptr, /* glPathTexGenNV */
+ epoxy_glPauseTransformFeedback_dispatch_table_rewrite_ptr, /* glPauseTransformFeedback */
+ epoxy_glPauseTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glPauseTransformFeedbackNV */
+ epoxy_glPixelDataRangeNV_dispatch_table_rewrite_ptr, /* glPixelDataRangeNV */
+ epoxy_glPixelMapfv_dispatch_table_rewrite_ptr, /* glPixelMapfv */
+ epoxy_glPixelMapuiv_dispatch_table_rewrite_ptr, /* glPixelMapuiv */
+ epoxy_glPixelMapusv_dispatch_table_rewrite_ptr, /* glPixelMapusv */
+ epoxy_glPixelMapx_dispatch_table_rewrite_ptr, /* glPixelMapx */
+ epoxy_glPixelStoref_dispatch_table_rewrite_ptr, /* glPixelStoref */
+ epoxy_glPixelStorei_dispatch_table_rewrite_ptr, /* glPixelStorei */
+ epoxy_glPixelStorex_dispatch_table_rewrite_ptr, /* glPixelStorex */
+ epoxy_glPixelTexGenParameterfSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterfSGIS */
+ epoxy_glPixelTexGenParameterfvSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterfvSGIS */
+ epoxy_glPixelTexGenParameteriSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameteriSGIS */
+ epoxy_glPixelTexGenParameterivSGIS_dispatch_table_rewrite_ptr, /* glPixelTexGenParameterivSGIS */
+ epoxy_glPixelTexGenSGIX_dispatch_table_rewrite_ptr, /* glPixelTexGenSGIX */
+ epoxy_glPixelTransferf_dispatch_table_rewrite_ptr, /* glPixelTransferf */
+ epoxy_glPixelTransferi_dispatch_table_rewrite_ptr, /* glPixelTransferi */
+ epoxy_glPixelTransferxOES_dispatch_table_rewrite_ptr, /* glPixelTransferxOES */
+ epoxy_glPixelTransformParameterfEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterfEXT */
+ epoxy_glPixelTransformParameterfvEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterfvEXT */
+ epoxy_glPixelTransformParameteriEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameteriEXT */
+ epoxy_glPixelTransformParameterivEXT_dispatch_table_rewrite_ptr, /* glPixelTransformParameterivEXT */
+ epoxy_glPixelZoom_dispatch_table_rewrite_ptr, /* glPixelZoom */
+ epoxy_glPixelZoomxOES_dispatch_table_rewrite_ptr, /* glPixelZoomxOES */
+ epoxy_glPointAlongPathNV_dispatch_table_rewrite_ptr, /* glPointAlongPathNV */
+ epoxy_glPointParameterf_dispatch_table_rewrite_ptr, /* glPointParameterf */
+ epoxy_glPointParameterfARB_dispatch_table_rewrite_ptr, /* glPointParameterfARB */
+ epoxy_glPointParameterfEXT_dispatch_table_rewrite_ptr, /* glPointParameterfEXT */
+ epoxy_glPointParameterfSGIS_dispatch_table_rewrite_ptr, /* glPointParameterfSGIS */
+ epoxy_glPointParameterfv_dispatch_table_rewrite_ptr, /* glPointParameterfv */
+ epoxy_glPointParameterfvARB_dispatch_table_rewrite_ptr, /* glPointParameterfvARB */
+ epoxy_glPointParameterfvEXT_dispatch_table_rewrite_ptr, /* glPointParameterfvEXT */
+ epoxy_glPointParameterfvSGIS_dispatch_table_rewrite_ptr, /* glPointParameterfvSGIS */
+ epoxy_glPointParameteri_dispatch_table_rewrite_ptr, /* glPointParameteri */
+ epoxy_glPointParameteriNV_dispatch_table_rewrite_ptr, /* glPointParameteriNV */
+ epoxy_glPointParameteriv_dispatch_table_rewrite_ptr, /* glPointParameteriv */
+ epoxy_glPointParameterivNV_dispatch_table_rewrite_ptr, /* glPointParameterivNV */
+ epoxy_glPointParameterx_dispatch_table_rewrite_ptr, /* glPointParameterx */
+ epoxy_glPointParameterxOES_dispatch_table_rewrite_ptr, /* glPointParameterxOES */
+ epoxy_glPointParameterxv_dispatch_table_rewrite_ptr, /* glPointParameterxv */
+ epoxy_glPointParameterxvOES_dispatch_table_rewrite_ptr, /* glPointParameterxvOES */
+ epoxy_glPointSize_dispatch_table_rewrite_ptr, /* glPointSize */
+ epoxy_glPointSizePointerOES_dispatch_table_rewrite_ptr, /* glPointSizePointerOES */
+ epoxy_glPointSizex_dispatch_table_rewrite_ptr, /* glPointSizex */
+ epoxy_glPointSizexOES_dispatch_table_rewrite_ptr, /* glPointSizexOES */
+ epoxy_glPollAsyncSGIX_dispatch_table_rewrite_ptr, /* glPollAsyncSGIX */
+ epoxy_glPollInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glPollInstrumentsSGIX */
+ epoxy_glPolygonMode_dispatch_table_rewrite_ptr, /* glPolygonMode */
+ epoxy_glPolygonModeNV_dispatch_table_rewrite_ptr, /* glPolygonModeNV */
+ epoxy_glPolygonOffset_dispatch_table_rewrite_ptr, /* glPolygonOffset */
+ epoxy_glPolygonOffsetClamp_dispatch_table_rewrite_ptr, /* glPolygonOffsetClamp */
+ epoxy_glPolygonOffsetClampEXT_dispatch_table_rewrite_ptr, /* glPolygonOffsetClampEXT */
+ epoxy_glPolygonOffsetEXT_dispatch_table_rewrite_ptr, /* glPolygonOffsetEXT */
+ epoxy_glPolygonOffsetx_dispatch_table_rewrite_ptr, /* glPolygonOffsetx */
+ epoxy_glPolygonOffsetxOES_dispatch_table_rewrite_ptr, /* glPolygonOffsetxOES */
+ epoxy_glPolygonStipple_dispatch_table_rewrite_ptr, /* glPolygonStipple */
+ epoxy_glPopAttrib_dispatch_table_rewrite_ptr, /* glPopAttrib */
+ epoxy_glPopClientAttrib_dispatch_table_rewrite_ptr, /* glPopClientAttrib */
+ epoxy_glPopDebugGroup_dispatch_table_rewrite_ptr, /* glPopDebugGroup */
+ epoxy_glPopDebugGroupKHR_dispatch_table_rewrite_ptr, /* glPopDebugGroupKHR */
+ epoxy_glPopGroupMarkerEXT_dispatch_table_rewrite_ptr, /* glPopGroupMarkerEXT */
+ epoxy_glPopMatrix_dispatch_table_rewrite_ptr, /* glPopMatrix */
+ epoxy_glPopName_dispatch_table_rewrite_ptr, /* glPopName */
+ epoxy_glPresentFrameDualFillNV_dispatch_table_rewrite_ptr, /* glPresentFrameDualFillNV */
+ epoxy_glPresentFrameKeyedNV_dispatch_table_rewrite_ptr, /* glPresentFrameKeyedNV */
+ epoxy_glPrimitiveBoundingBox_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBox */
+ epoxy_glPrimitiveBoundingBoxARB_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxARB */
+ epoxy_glPrimitiveBoundingBoxEXT_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxEXT */
+ epoxy_glPrimitiveBoundingBoxOES_dispatch_table_rewrite_ptr, /* glPrimitiveBoundingBoxOES */
+ epoxy_glPrimitiveRestartIndex_dispatch_table_rewrite_ptr, /* glPrimitiveRestartIndex */
+ epoxy_glPrimitiveRestartIndexNV_dispatch_table_rewrite_ptr, /* glPrimitiveRestartIndexNV */
+ epoxy_glPrimitiveRestartNV_dispatch_table_rewrite_ptr, /* glPrimitiveRestartNV */
+ epoxy_glPrioritizeTextures_dispatch_table_rewrite_ptr, /* glPrioritizeTextures */
+ epoxy_glPrioritizeTexturesEXT_dispatch_table_rewrite_ptr, /* glPrioritizeTexturesEXT */
+ epoxy_glPrioritizeTexturesxOES_dispatch_table_rewrite_ptr, /* glPrioritizeTexturesxOES */
+ epoxy_glProgramBinary_dispatch_table_rewrite_ptr, /* glProgramBinary */
+ epoxy_glProgramBinaryOES_dispatch_table_rewrite_ptr, /* glProgramBinaryOES */
+ epoxy_glProgramBufferParametersIivNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersIivNV */
+ epoxy_glProgramBufferParametersIuivNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersIuivNV */
+ epoxy_glProgramBufferParametersfvNV_dispatch_table_rewrite_ptr, /* glProgramBufferParametersfvNV */
+ epoxy_glProgramEnvParameter4dARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4dARB */
+ epoxy_glProgramEnvParameter4dvARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4dvARB */
+ epoxy_glProgramEnvParameter4fARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4fARB */
+ epoxy_glProgramEnvParameter4fvARB_dispatch_table_rewrite_ptr, /* glProgramEnvParameter4fvARB */
+ epoxy_glProgramEnvParameterI4iNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4iNV */
+ epoxy_glProgramEnvParameterI4ivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4ivNV */
+ epoxy_glProgramEnvParameterI4uiNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4uiNV */
+ epoxy_glProgramEnvParameterI4uivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParameterI4uivNV */
+ epoxy_glProgramEnvParameters4fvEXT_dispatch_table_rewrite_ptr, /* glProgramEnvParameters4fvEXT */
+ epoxy_glProgramEnvParametersI4ivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParametersI4ivNV */
+ epoxy_glProgramEnvParametersI4uivNV_dispatch_table_rewrite_ptr, /* glProgramEnvParametersI4uivNV */
+ epoxy_glProgramLocalParameter4dARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4dARB */
+ epoxy_glProgramLocalParameter4dvARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4dvARB */
+ epoxy_glProgramLocalParameter4fARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4fARB */
+ epoxy_glProgramLocalParameter4fvARB_dispatch_table_rewrite_ptr, /* glProgramLocalParameter4fvARB */
+ epoxy_glProgramLocalParameterI4iNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4iNV */
+ epoxy_glProgramLocalParameterI4ivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4ivNV */
+ epoxy_glProgramLocalParameterI4uiNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4uiNV */
+ epoxy_glProgramLocalParameterI4uivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParameterI4uivNV */
+ epoxy_glProgramLocalParameters4fvEXT_dispatch_table_rewrite_ptr, /* glProgramLocalParameters4fvEXT */
+ epoxy_glProgramLocalParametersI4ivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParametersI4ivNV */
+ epoxy_glProgramLocalParametersI4uivNV_dispatch_table_rewrite_ptr, /* glProgramLocalParametersI4uivNV */
+ epoxy_glProgramNamedParameter4dNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4dNV */
+ epoxy_glProgramNamedParameter4dvNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4dvNV */
+ epoxy_glProgramNamedParameter4fNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4fNV */
+ epoxy_glProgramNamedParameter4fvNV_dispatch_table_rewrite_ptr, /* glProgramNamedParameter4fvNV */
+ epoxy_glProgramParameter4dNV_dispatch_table_rewrite_ptr, /* glProgramParameter4dNV */
+ epoxy_glProgramParameter4dvNV_dispatch_table_rewrite_ptr, /* glProgramParameter4dvNV */
+ epoxy_glProgramParameter4fNV_dispatch_table_rewrite_ptr, /* glProgramParameter4fNV */
+ epoxy_glProgramParameter4fvNV_dispatch_table_rewrite_ptr, /* glProgramParameter4fvNV */
+ epoxy_glProgramParameteri_dispatch_table_rewrite_ptr, /* glProgramParameteri */
+ epoxy_glProgramParameteriARB_dispatch_table_rewrite_ptr, /* glProgramParameteriARB */
+ epoxy_glProgramParameteriEXT_dispatch_table_rewrite_ptr, /* glProgramParameteriEXT */
+ epoxy_glProgramParameters4dvNV_dispatch_table_rewrite_ptr, /* glProgramParameters4dvNV */
+ epoxy_glProgramParameters4fvNV_dispatch_table_rewrite_ptr, /* glProgramParameters4fvNV */
+ epoxy_glProgramPathFragmentInputGenNV_dispatch_table_rewrite_ptr, /* glProgramPathFragmentInputGenNV */
+ epoxy_glProgramStringARB_dispatch_table_rewrite_ptr, /* glProgramStringARB */
+ epoxy_glProgramSubroutineParametersuivNV_dispatch_table_rewrite_ptr, /* glProgramSubroutineParametersuivNV */
+ epoxy_glProgramUniform1d_dispatch_table_rewrite_ptr, /* glProgramUniform1d */
+ epoxy_glProgramUniform1dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1dEXT */
+ epoxy_glProgramUniform1dv_dispatch_table_rewrite_ptr, /* glProgramUniform1dv */
+ epoxy_glProgramUniform1dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1dvEXT */
+ epoxy_glProgramUniform1f_dispatch_table_rewrite_ptr, /* glProgramUniform1f */
+ epoxy_glProgramUniform1fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1fEXT */
+ epoxy_glProgramUniform1fv_dispatch_table_rewrite_ptr, /* glProgramUniform1fv */
+ epoxy_glProgramUniform1fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1fvEXT */
+ epoxy_glProgramUniform1i_dispatch_table_rewrite_ptr, /* glProgramUniform1i */
+ epoxy_glProgramUniform1i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform1i64ARB */
+ epoxy_glProgramUniform1i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform1i64NV */
+ epoxy_glProgramUniform1i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform1i64vARB */
+ epoxy_glProgramUniform1i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform1i64vNV */
+ epoxy_glProgramUniform1iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1iEXT */
+ epoxy_glProgramUniform1iv_dispatch_table_rewrite_ptr, /* glProgramUniform1iv */
+ epoxy_glProgramUniform1ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1ivEXT */
+ epoxy_glProgramUniform1ui_dispatch_table_rewrite_ptr, /* glProgramUniform1ui */
+ epoxy_glProgramUniform1ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64ARB */
+ epoxy_glProgramUniform1ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64NV */
+ epoxy_glProgramUniform1ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64vARB */
+ epoxy_glProgramUniform1ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform1ui64vNV */
+ epoxy_glProgramUniform1uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1uiEXT */
+ epoxy_glProgramUniform1uiv_dispatch_table_rewrite_ptr, /* glProgramUniform1uiv */
+ epoxy_glProgramUniform1uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform1uivEXT */
+ epoxy_glProgramUniform2d_dispatch_table_rewrite_ptr, /* glProgramUniform2d */
+ epoxy_glProgramUniform2dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2dEXT */
+ epoxy_glProgramUniform2dv_dispatch_table_rewrite_ptr, /* glProgramUniform2dv */
+ epoxy_glProgramUniform2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2dvEXT */
+ epoxy_glProgramUniform2f_dispatch_table_rewrite_ptr, /* glProgramUniform2f */
+ epoxy_glProgramUniform2fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2fEXT */
+ epoxy_glProgramUniform2fv_dispatch_table_rewrite_ptr, /* glProgramUniform2fv */
+ epoxy_glProgramUniform2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2fvEXT */
+ epoxy_glProgramUniform2i_dispatch_table_rewrite_ptr, /* glProgramUniform2i */
+ epoxy_glProgramUniform2i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform2i64ARB */
+ epoxy_glProgramUniform2i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform2i64NV */
+ epoxy_glProgramUniform2i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform2i64vARB */
+ epoxy_glProgramUniform2i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform2i64vNV */
+ epoxy_glProgramUniform2iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2iEXT */
+ epoxy_glProgramUniform2iv_dispatch_table_rewrite_ptr, /* glProgramUniform2iv */
+ epoxy_glProgramUniform2ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2ivEXT */
+ epoxy_glProgramUniform2ui_dispatch_table_rewrite_ptr, /* glProgramUniform2ui */
+ epoxy_glProgramUniform2ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64ARB */
+ epoxy_glProgramUniform2ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64NV */
+ epoxy_glProgramUniform2ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64vARB */
+ epoxy_glProgramUniform2ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform2ui64vNV */
+ epoxy_glProgramUniform2uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2uiEXT */
+ epoxy_glProgramUniform2uiv_dispatch_table_rewrite_ptr, /* glProgramUniform2uiv */
+ epoxy_glProgramUniform2uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform2uivEXT */
+ epoxy_glProgramUniform3d_dispatch_table_rewrite_ptr, /* glProgramUniform3d */
+ epoxy_glProgramUniform3dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3dEXT */
+ epoxy_glProgramUniform3dv_dispatch_table_rewrite_ptr, /* glProgramUniform3dv */
+ epoxy_glProgramUniform3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3dvEXT */
+ epoxy_glProgramUniform3f_dispatch_table_rewrite_ptr, /* glProgramUniform3f */
+ epoxy_glProgramUniform3fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3fEXT */
+ epoxy_glProgramUniform3fv_dispatch_table_rewrite_ptr, /* glProgramUniform3fv */
+ epoxy_glProgramUniform3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3fvEXT */
+ epoxy_glProgramUniform3i_dispatch_table_rewrite_ptr, /* glProgramUniform3i */
+ epoxy_glProgramUniform3i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform3i64ARB */
+ epoxy_glProgramUniform3i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform3i64NV */
+ epoxy_glProgramUniform3i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform3i64vARB */
+ epoxy_glProgramUniform3i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform3i64vNV */
+ epoxy_glProgramUniform3iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3iEXT */
+ epoxy_glProgramUniform3iv_dispatch_table_rewrite_ptr, /* glProgramUniform3iv */
+ epoxy_glProgramUniform3ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3ivEXT */
+ epoxy_glProgramUniform3ui_dispatch_table_rewrite_ptr, /* glProgramUniform3ui */
+ epoxy_glProgramUniform3ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64ARB */
+ epoxy_glProgramUniform3ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64NV */
+ epoxy_glProgramUniform3ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64vARB */
+ epoxy_glProgramUniform3ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform3ui64vNV */
+ epoxy_glProgramUniform3uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3uiEXT */
+ epoxy_glProgramUniform3uiv_dispatch_table_rewrite_ptr, /* glProgramUniform3uiv */
+ epoxy_glProgramUniform3uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform3uivEXT */
+ epoxy_glProgramUniform4d_dispatch_table_rewrite_ptr, /* glProgramUniform4d */
+ epoxy_glProgramUniform4dEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4dEXT */
+ epoxy_glProgramUniform4dv_dispatch_table_rewrite_ptr, /* glProgramUniform4dv */
+ epoxy_glProgramUniform4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4dvEXT */
+ epoxy_glProgramUniform4f_dispatch_table_rewrite_ptr, /* glProgramUniform4f */
+ epoxy_glProgramUniform4fEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4fEXT */
+ epoxy_glProgramUniform4fv_dispatch_table_rewrite_ptr, /* glProgramUniform4fv */
+ epoxy_glProgramUniform4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4fvEXT */
+ epoxy_glProgramUniform4i_dispatch_table_rewrite_ptr, /* glProgramUniform4i */
+ epoxy_glProgramUniform4i64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform4i64ARB */
+ epoxy_glProgramUniform4i64NV_dispatch_table_rewrite_ptr, /* glProgramUniform4i64NV */
+ epoxy_glProgramUniform4i64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform4i64vARB */
+ epoxy_glProgramUniform4i64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform4i64vNV */
+ epoxy_glProgramUniform4iEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4iEXT */
+ epoxy_glProgramUniform4iv_dispatch_table_rewrite_ptr, /* glProgramUniform4iv */
+ epoxy_glProgramUniform4ivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4ivEXT */
+ epoxy_glProgramUniform4ui_dispatch_table_rewrite_ptr, /* glProgramUniform4ui */
+ epoxy_glProgramUniform4ui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64ARB */
+ epoxy_glProgramUniform4ui64NV_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64NV */
+ epoxy_glProgramUniform4ui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64vARB */
+ epoxy_glProgramUniform4ui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniform4ui64vNV */
+ epoxy_glProgramUniform4uiEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4uiEXT */
+ epoxy_glProgramUniform4uiv_dispatch_table_rewrite_ptr, /* glProgramUniform4uiv */
+ epoxy_glProgramUniform4uivEXT_dispatch_table_rewrite_ptr, /* glProgramUniform4uivEXT */
+ epoxy_glProgramUniformHandleui64ARB_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64ARB */
+ epoxy_glProgramUniformHandleui64IMG_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64IMG */
+ epoxy_glProgramUniformHandleui64NV_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64NV */
+ epoxy_glProgramUniformHandleui64vARB_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64vARB */
+ epoxy_glProgramUniformHandleui64vIMG_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64vIMG */
+ epoxy_glProgramUniformHandleui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniformHandleui64vNV */
+ epoxy_glProgramUniformMatrix2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2dv */
+ epoxy_glProgramUniformMatrix2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2dvEXT */
+ epoxy_glProgramUniformMatrix2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2fv */
+ epoxy_glProgramUniformMatrix2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2fvEXT */
+ epoxy_glProgramUniformMatrix2x3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3dv */
+ epoxy_glProgramUniformMatrix2x3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3dvEXT */
+ epoxy_glProgramUniformMatrix2x3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3fv */
+ epoxy_glProgramUniformMatrix2x3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x3fvEXT */
+ epoxy_glProgramUniformMatrix2x4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4dv */
+ epoxy_glProgramUniformMatrix2x4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4dvEXT */
+ epoxy_glProgramUniformMatrix2x4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4fv */
+ epoxy_glProgramUniformMatrix2x4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix2x4fvEXT */
+ epoxy_glProgramUniformMatrix3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3dv */
+ epoxy_glProgramUniformMatrix3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3dvEXT */
+ epoxy_glProgramUniformMatrix3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3fv */
+ epoxy_glProgramUniformMatrix3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3fvEXT */
+ epoxy_glProgramUniformMatrix3x2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2dv */
+ epoxy_glProgramUniformMatrix3x2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2dvEXT */
+ epoxy_glProgramUniformMatrix3x2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2fv */
+ epoxy_glProgramUniformMatrix3x2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x2fvEXT */
+ epoxy_glProgramUniformMatrix3x4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4dv */
+ epoxy_glProgramUniformMatrix3x4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4dvEXT */
+ epoxy_glProgramUniformMatrix3x4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4fv */
+ epoxy_glProgramUniformMatrix3x4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix3x4fvEXT */
+ epoxy_glProgramUniformMatrix4dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4dv */
+ epoxy_glProgramUniformMatrix4dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4dvEXT */
+ epoxy_glProgramUniformMatrix4fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4fv */
+ epoxy_glProgramUniformMatrix4fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4fvEXT */
+ epoxy_glProgramUniformMatrix4x2dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2dv */
+ epoxy_glProgramUniformMatrix4x2dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2dvEXT */
+ epoxy_glProgramUniformMatrix4x2fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2fv */
+ epoxy_glProgramUniformMatrix4x2fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x2fvEXT */
+ epoxy_glProgramUniformMatrix4x3dv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3dv */
+ epoxy_glProgramUniformMatrix4x3dvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3dvEXT */
+ epoxy_glProgramUniformMatrix4x3fv_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3fv */
+ epoxy_glProgramUniformMatrix4x3fvEXT_dispatch_table_rewrite_ptr, /* glProgramUniformMatrix4x3fvEXT */
+ epoxy_glProgramUniformui64NV_dispatch_table_rewrite_ptr, /* glProgramUniformui64NV */
+ epoxy_glProgramUniformui64vNV_dispatch_table_rewrite_ptr, /* glProgramUniformui64vNV */
+ epoxy_glProgramVertexLimitNV_dispatch_table_rewrite_ptr, /* glProgramVertexLimitNV */
+ epoxy_glProvokingVertex_dispatch_table_rewrite_ptr, /* glProvokingVertex */
+ epoxy_glProvokingVertexEXT_dispatch_table_rewrite_ptr, /* glProvokingVertexEXT */
+ epoxy_glPushAttrib_dispatch_table_rewrite_ptr, /* glPushAttrib */
+ epoxy_glPushClientAttrib_dispatch_table_rewrite_ptr, /* glPushClientAttrib */
+ epoxy_glPushClientAttribDefaultEXT_dispatch_table_rewrite_ptr, /* glPushClientAttribDefaultEXT */
+ epoxy_glPushDebugGroup_dispatch_table_rewrite_ptr, /* glPushDebugGroup */
+ epoxy_glPushDebugGroupKHR_dispatch_table_rewrite_ptr, /* glPushDebugGroupKHR */
+ epoxy_glPushGroupMarkerEXT_dispatch_table_rewrite_ptr, /* glPushGroupMarkerEXT */
+ epoxy_glPushMatrix_dispatch_table_rewrite_ptr, /* glPushMatrix */
+ epoxy_glPushName_dispatch_table_rewrite_ptr, /* glPushName */
+ epoxy_glQueryCounter_dispatch_table_rewrite_ptr, /* glQueryCounter */
+ epoxy_glQueryCounterEXT_dispatch_table_rewrite_ptr, /* glQueryCounterEXT */
+ epoxy_glQueryMatrixxOES_dispatch_table_rewrite_ptr, /* glQueryMatrixxOES */
+ epoxy_glQueryObjectParameteruiAMD_dispatch_table_rewrite_ptr, /* glQueryObjectParameteruiAMD */
+ epoxy_glQueryResourceNV_dispatch_table_rewrite_ptr, /* glQueryResourceNV */
+ epoxy_glQueryResourceTagNV_dispatch_table_rewrite_ptr, /* glQueryResourceTagNV */
+ epoxy_glRasterPos2d_dispatch_table_rewrite_ptr, /* glRasterPos2d */
+ epoxy_glRasterPos2dv_dispatch_table_rewrite_ptr, /* glRasterPos2dv */
+ epoxy_glRasterPos2f_dispatch_table_rewrite_ptr, /* glRasterPos2f */
+ epoxy_glRasterPos2fv_dispatch_table_rewrite_ptr, /* glRasterPos2fv */
+ epoxy_glRasterPos2i_dispatch_table_rewrite_ptr, /* glRasterPos2i */
+ epoxy_glRasterPos2iv_dispatch_table_rewrite_ptr, /* glRasterPos2iv */
+ epoxy_glRasterPos2s_dispatch_table_rewrite_ptr, /* glRasterPos2s */
+ epoxy_glRasterPos2sv_dispatch_table_rewrite_ptr, /* glRasterPos2sv */
+ epoxy_glRasterPos2xOES_dispatch_table_rewrite_ptr, /* glRasterPos2xOES */
+ epoxy_glRasterPos2xvOES_dispatch_table_rewrite_ptr, /* glRasterPos2xvOES */
+ epoxy_glRasterPos3d_dispatch_table_rewrite_ptr, /* glRasterPos3d */
+ epoxy_glRasterPos3dv_dispatch_table_rewrite_ptr, /* glRasterPos3dv */
+ epoxy_glRasterPos3f_dispatch_table_rewrite_ptr, /* glRasterPos3f */
+ epoxy_glRasterPos3fv_dispatch_table_rewrite_ptr, /* glRasterPos3fv */
+ epoxy_glRasterPos3i_dispatch_table_rewrite_ptr, /* glRasterPos3i */
+ epoxy_glRasterPos3iv_dispatch_table_rewrite_ptr, /* glRasterPos3iv */
+ epoxy_glRasterPos3s_dispatch_table_rewrite_ptr, /* glRasterPos3s */
+ epoxy_glRasterPos3sv_dispatch_table_rewrite_ptr, /* glRasterPos3sv */
+ epoxy_glRasterPos3xOES_dispatch_table_rewrite_ptr, /* glRasterPos3xOES */
+ epoxy_glRasterPos3xvOES_dispatch_table_rewrite_ptr, /* glRasterPos3xvOES */
+ epoxy_glRasterPos4d_dispatch_table_rewrite_ptr, /* glRasterPos4d */
+ epoxy_glRasterPos4dv_dispatch_table_rewrite_ptr, /* glRasterPos4dv */
+ epoxy_glRasterPos4f_dispatch_table_rewrite_ptr, /* glRasterPos4f */
+ epoxy_glRasterPos4fv_dispatch_table_rewrite_ptr, /* glRasterPos4fv */
+ epoxy_glRasterPos4i_dispatch_table_rewrite_ptr, /* glRasterPos4i */
+ epoxy_glRasterPos4iv_dispatch_table_rewrite_ptr, /* glRasterPos4iv */
+ epoxy_glRasterPos4s_dispatch_table_rewrite_ptr, /* glRasterPos4s */
+ epoxy_glRasterPos4sv_dispatch_table_rewrite_ptr, /* glRasterPos4sv */
+ epoxy_glRasterPos4xOES_dispatch_table_rewrite_ptr, /* glRasterPos4xOES */
+ epoxy_glRasterPos4xvOES_dispatch_table_rewrite_ptr, /* glRasterPos4xvOES */
+ epoxy_glRasterSamplesEXT_dispatch_table_rewrite_ptr, /* glRasterSamplesEXT */
+ epoxy_glReadBuffer_dispatch_table_rewrite_ptr, /* glReadBuffer */
+ epoxy_glReadBufferIndexedEXT_dispatch_table_rewrite_ptr, /* glReadBufferIndexedEXT */
+ epoxy_glReadBufferNV_dispatch_table_rewrite_ptr, /* glReadBufferNV */
+ epoxy_glReadInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glReadInstrumentsSGIX */
+ epoxy_glReadPixels_dispatch_table_rewrite_ptr, /* glReadPixels */
+ epoxy_glReadnPixels_dispatch_table_rewrite_ptr, /* glReadnPixels */
+ epoxy_glReadnPixelsARB_dispatch_table_rewrite_ptr, /* glReadnPixelsARB */
+ epoxy_glReadnPixelsEXT_dispatch_table_rewrite_ptr, /* glReadnPixelsEXT */
+ epoxy_glReadnPixelsKHR_dispatch_table_rewrite_ptr, /* glReadnPixelsKHR */
+ epoxy_glRectd_dispatch_table_rewrite_ptr, /* glRectd */
+ epoxy_glRectdv_dispatch_table_rewrite_ptr, /* glRectdv */
+ epoxy_glRectf_dispatch_table_rewrite_ptr, /* glRectf */
+ epoxy_glRectfv_dispatch_table_rewrite_ptr, /* glRectfv */
+ epoxy_glRecti_dispatch_table_rewrite_ptr, /* glRecti */
+ epoxy_glRectiv_dispatch_table_rewrite_ptr, /* glRectiv */
+ epoxy_glRects_dispatch_table_rewrite_ptr, /* glRects */
+ epoxy_glRectsv_dispatch_table_rewrite_ptr, /* glRectsv */
+ epoxy_glRectxOES_dispatch_table_rewrite_ptr, /* glRectxOES */
+ epoxy_glRectxvOES_dispatch_table_rewrite_ptr, /* glRectxvOES */
+ epoxy_glReferencePlaneSGIX_dispatch_table_rewrite_ptr, /* glReferencePlaneSGIX */
+ epoxy_glReleaseKeyedMutexWin32EXT_dispatch_table_rewrite_ptr, /* glReleaseKeyedMutexWin32EXT */
+ epoxy_glReleaseShaderCompiler_dispatch_table_rewrite_ptr, /* glReleaseShaderCompiler */
+ epoxy_glRenderGpuMaskNV_dispatch_table_rewrite_ptr, /* glRenderGpuMaskNV */
+ epoxy_glRenderMode_dispatch_table_rewrite_ptr, /* glRenderMode */
+ epoxy_glRenderbufferStorage_dispatch_table_rewrite_ptr, /* glRenderbufferStorage */
+ epoxy_glRenderbufferStorageEXT_dispatch_table_rewrite_ptr, /* glRenderbufferStorageEXT */
+ epoxy_glRenderbufferStorageMultisample_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisample */
+ epoxy_glRenderbufferStorageMultisampleANGLE_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleANGLE */
+ epoxy_glRenderbufferStorageMultisampleAPPLE_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleAPPLE */
+ epoxy_glRenderbufferStorageMultisampleAdvancedAMD_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleAdvancedAMD */
+ epoxy_glRenderbufferStorageMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleCoverageNV */
+ epoxy_glRenderbufferStorageMultisampleEXT_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleEXT */
+ epoxy_glRenderbufferStorageMultisampleIMG_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleIMG */
+ epoxy_glRenderbufferStorageMultisampleNV_dispatch_table_rewrite_ptr, /* glRenderbufferStorageMultisampleNV */
+ epoxy_glRenderbufferStorageOES_dispatch_table_rewrite_ptr, /* glRenderbufferStorageOES */
+ epoxy_glReplacementCodePointerSUN_dispatch_table_rewrite_ptr, /* glReplacementCodePointerSUN */
+ epoxy_glReplacementCodeubSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeubSUN */
+ epoxy_glReplacementCodeubvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeubvSUN */
+ epoxy_glReplacementCodeuiColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor3fVertex3fSUN */
+ epoxy_glReplacementCodeuiColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor3fVertex3fvSUN */
+ epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ epoxy_glReplacementCodeuiColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4ubVertex3fSUN */
+ epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiColor4ubVertex3fvSUN */
+ epoxy_glReplacementCodeuiNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiNormal3fVertex3fSUN */
+ epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiNormal3fVertex3fvSUN */
+ epoxy_glReplacementCodeuiSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiSUN */
+ epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fVertex3fSUN */
+ epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiTexCoord2fVertex3fvSUN */
+ epoxy_glReplacementCodeuiVertex3fSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiVertex3fSUN */
+ epoxy_glReplacementCodeuiVertex3fvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuiVertex3fvSUN */
+ epoxy_glReplacementCodeuivSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeuivSUN */
+ epoxy_glReplacementCodeusSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeusSUN */
+ epoxy_glReplacementCodeusvSUN_dispatch_table_rewrite_ptr, /* glReplacementCodeusvSUN */
+ epoxy_glRequestResidentProgramsNV_dispatch_table_rewrite_ptr, /* glRequestResidentProgramsNV */
+ epoxy_glResetHistogram_dispatch_table_rewrite_ptr, /* glResetHistogram */
+ epoxy_glResetHistogramEXT_dispatch_table_rewrite_ptr, /* glResetHistogramEXT */
+ epoxy_glResetMemoryObjectParameterNV_dispatch_table_rewrite_ptr, /* glResetMemoryObjectParameterNV */
+ epoxy_glResetMinmax_dispatch_table_rewrite_ptr, /* glResetMinmax */
+ epoxy_glResetMinmaxEXT_dispatch_table_rewrite_ptr, /* glResetMinmaxEXT */
+ epoxy_glResizeBuffersMESA_dispatch_table_rewrite_ptr, /* glResizeBuffersMESA */
+ epoxy_glResolveDepthValuesNV_dispatch_table_rewrite_ptr, /* glResolveDepthValuesNV */
+ epoxy_glResolveMultisampleFramebufferAPPLE_dispatch_table_rewrite_ptr, /* glResolveMultisampleFramebufferAPPLE */
+ epoxy_glResumeTransformFeedback_dispatch_table_rewrite_ptr, /* glResumeTransformFeedback */
+ epoxy_glResumeTransformFeedbackNV_dispatch_table_rewrite_ptr, /* glResumeTransformFeedbackNV */
+ epoxy_glRotated_dispatch_table_rewrite_ptr, /* glRotated */
+ epoxy_glRotatef_dispatch_table_rewrite_ptr, /* glRotatef */
+ epoxy_glRotatex_dispatch_table_rewrite_ptr, /* glRotatex */
+ epoxy_glRotatexOES_dispatch_table_rewrite_ptr, /* glRotatexOES */
+ epoxy_glSampleCoverage_dispatch_table_rewrite_ptr, /* glSampleCoverage */
+ epoxy_glSampleCoverageARB_dispatch_table_rewrite_ptr, /* glSampleCoverageARB */
+ epoxy_glSampleCoveragex_dispatch_table_rewrite_ptr, /* glSampleCoveragex */
+ epoxy_glSampleCoveragexOES_dispatch_table_rewrite_ptr, /* glSampleCoveragexOES */
+ epoxy_glSampleMapATI_dispatch_table_rewrite_ptr, /* glSampleMapATI */
+ epoxy_glSampleMaskEXT_dispatch_table_rewrite_ptr, /* glSampleMaskEXT */
+ epoxy_glSampleMaskIndexedNV_dispatch_table_rewrite_ptr, /* glSampleMaskIndexedNV */
+ epoxy_glSampleMaskSGIS_dispatch_table_rewrite_ptr, /* glSampleMaskSGIS */
+ epoxy_glSampleMaski_dispatch_table_rewrite_ptr, /* glSampleMaski */
+ epoxy_glSamplePatternEXT_dispatch_table_rewrite_ptr, /* glSamplePatternEXT */
+ epoxy_glSamplePatternSGIS_dispatch_table_rewrite_ptr, /* glSamplePatternSGIS */
+ epoxy_glSamplerParameterIiv_dispatch_table_rewrite_ptr, /* glSamplerParameterIiv */
+ epoxy_glSamplerParameterIivEXT_dispatch_table_rewrite_ptr, /* glSamplerParameterIivEXT */
+ epoxy_glSamplerParameterIivOES_dispatch_table_rewrite_ptr, /* glSamplerParameterIivOES */
+ epoxy_glSamplerParameterIuiv_dispatch_table_rewrite_ptr, /* glSamplerParameterIuiv */
+ epoxy_glSamplerParameterIuivEXT_dispatch_table_rewrite_ptr, /* glSamplerParameterIuivEXT */
+ epoxy_glSamplerParameterIuivOES_dispatch_table_rewrite_ptr, /* glSamplerParameterIuivOES */
+ epoxy_glSamplerParameterf_dispatch_table_rewrite_ptr, /* glSamplerParameterf */
+ epoxy_glSamplerParameterfv_dispatch_table_rewrite_ptr, /* glSamplerParameterfv */
+ epoxy_glSamplerParameteri_dispatch_table_rewrite_ptr, /* glSamplerParameteri */
+ epoxy_glSamplerParameteriv_dispatch_table_rewrite_ptr, /* glSamplerParameteriv */
+ epoxy_glScaled_dispatch_table_rewrite_ptr, /* glScaled */
+ epoxy_glScalef_dispatch_table_rewrite_ptr, /* glScalef */
+ epoxy_glScalex_dispatch_table_rewrite_ptr, /* glScalex */
+ epoxy_glScalexOES_dispatch_table_rewrite_ptr, /* glScalexOES */
+ epoxy_glScissor_dispatch_table_rewrite_ptr, /* glScissor */
+ epoxy_glScissorArrayv_dispatch_table_rewrite_ptr, /* glScissorArrayv */
+ epoxy_glScissorArrayvNV_dispatch_table_rewrite_ptr, /* glScissorArrayvNV */
+ epoxy_glScissorArrayvOES_dispatch_table_rewrite_ptr, /* glScissorArrayvOES */
+ epoxy_glScissorExclusiveArrayvNV_dispatch_table_rewrite_ptr, /* glScissorExclusiveArrayvNV */
+ epoxy_glScissorExclusiveNV_dispatch_table_rewrite_ptr, /* glScissorExclusiveNV */
+ epoxy_glScissorIndexed_dispatch_table_rewrite_ptr, /* glScissorIndexed */
+ epoxy_glScissorIndexedNV_dispatch_table_rewrite_ptr, /* glScissorIndexedNV */
+ epoxy_glScissorIndexedOES_dispatch_table_rewrite_ptr, /* glScissorIndexedOES */
+ epoxy_glScissorIndexedv_dispatch_table_rewrite_ptr, /* glScissorIndexedv */
+ epoxy_glScissorIndexedvNV_dispatch_table_rewrite_ptr, /* glScissorIndexedvNV */
+ epoxy_glScissorIndexedvOES_dispatch_table_rewrite_ptr, /* glScissorIndexedvOES */
+ epoxy_glSecondaryColor3b_dispatch_table_rewrite_ptr, /* glSecondaryColor3b */
+ epoxy_glSecondaryColor3bEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3bEXT */
+ epoxy_glSecondaryColor3bv_dispatch_table_rewrite_ptr, /* glSecondaryColor3bv */
+ epoxy_glSecondaryColor3bvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3bvEXT */
+ epoxy_glSecondaryColor3d_dispatch_table_rewrite_ptr, /* glSecondaryColor3d */
+ epoxy_glSecondaryColor3dEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3dEXT */
+ epoxy_glSecondaryColor3dv_dispatch_table_rewrite_ptr, /* glSecondaryColor3dv */
+ epoxy_glSecondaryColor3dvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3dvEXT */
+ epoxy_glSecondaryColor3f_dispatch_table_rewrite_ptr, /* glSecondaryColor3f */
+ epoxy_glSecondaryColor3fEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3fEXT */
+ epoxy_glSecondaryColor3fv_dispatch_table_rewrite_ptr, /* glSecondaryColor3fv */
+ epoxy_glSecondaryColor3fvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3fvEXT */
+ epoxy_glSecondaryColor3hNV_dispatch_table_rewrite_ptr, /* glSecondaryColor3hNV */
+ epoxy_glSecondaryColor3hvNV_dispatch_table_rewrite_ptr, /* glSecondaryColor3hvNV */
+ epoxy_glSecondaryColor3i_dispatch_table_rewrite_ptr, /* glSecondaryColor3i */
+ epoxy_glSecondaryColor3iEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3iEXT */
+ epoxy_glSecondaryColor3iv_dispatch_table_rewrite_ptr, /* glSecondaryColor3iv */
+ epoxy_glSecondaryColor3ivEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ivEXT */
+ epoxy_glSecondaryColor3s_dispatch_table_rewrite_ptr, /* glSecondaryColor3s */
+ epoxy_glSecondaryColor3sEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3sEXT */
+ epoxy_glSecondaryColor3sv_dispatch_table_rewrite_ptr, /* glSecondaryColor3sv */
+ epoxy_glSecondaryColor3svEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3svEXT */
+ epoxy_glSecondaryColor3ub_dispatch_table_rewrite_ptr, /* glSecondaryColor3ub */
+ epoxy_glSecondaryColor3ubEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubEXT */
+ epoxy_glSecondaryColor3ubv_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubv */
+ epoxy_glSecondaryColor3ubvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3ubvEXT */
+ epoxy_glSecondaryColor3ui_dispatch_table_rewrite_ptr, /* glSecondaryColor3ui */
+ epoxy_glSecondaryColor3uiEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3uiEXT */
+ epoxy_glSecondaryColor3uiv_dispatch_table_rewrite_ptr, /* glSecondaryColor3uiv */
+ epoxy_glSecondaryColor3uivEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3uivEXT */
+ epoxy_glSecondaryColor3us_dispatch_table_rewrite_ptr, /* glSecondaryColor3us */
+ epoxy_glSecondaryColor3usEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3usEXT */
+ epoxy_glSecondaryColor3usv_dispatch_table_rewrite_ptr, /* glSecondaryColor3usv */
+ epoxy_glSecondaryColor3usvEXT_dispatch_table_rewrite_ptr, /* glSecondaryColor3usvEXT */
+ epoxy_glSecondaryColorFormatNV_dispatch_table_rewrite_ptr, /* glSecondaryColorFormatNV */
+ epoxy_glSecondaryColorP3ui_dispatch_table_rewrite_ptr, /* glSecondaryColorP3ui */
+ epoxy_glSecondaryColorP3uiv_dispatch_table_rewrite_ptr, /* glSecondaryColorP3uiv */
+ epoxy_glSecondaryColorPointer_dispatch_table_rewrite_ptr, /* glSecondaryColorPointer */
+ epoxy_glSecondaryColorPointerEXT_dispatch_table_rewrite_ptr, /* glSecondaryColorPointerEXT */
+ epoxy_glSecondaryColorPointerListIBM_dispatch_table_rewrite_ptr, /* glSecondaryColorPointerListIBM */
+ epoxy_glSelectBuffer_dispatch_table_rewrite_ptr, /* glSelectBuffer */
+ epoxy_glSelectPerfMonitorCountersAMD_dispatch_table_rewrite_ptr, /* glSelectPerfMonitorCountersAMD */
+ epoxy_glSemaphoreParameterui64vEXT_dispatch_table_rewrite_ptr, /* glSemaphoreParameterui64vEXT */
+ epoxy_glSeparableFilter2D_dispatch_table_rewrite_ptr, /* glSeparableFilter2D */
+ epoxy_glSeparableFilter2DEXT_dispatch_table_rewrite_ptr, /* glSeparableFilter2DEXT */
+ epoxy_glSetFenceAPPLE_dispatch_table_rewrite_ptr, /* glSetFenceAPPLE */
+ epoxy_glSetFenceNV_dispatch_table_rewrite_ptr, /* glSetFenceNV */
+ epoxy_glSetFragmentShaderConstantATI_dispatch_table_rewrite_ptr, /* glSetFragmentShaderConstantATI */
+ epoxy_glSetInvariantEXT_dispatch_table_rewrite_ptr, /* glSetInvariantEXT */
+ epoxy_glSetLocalConstantEXT_dispatch_table_rewrite_ptr, /* glSetLocalConstantEXT */
+ epoxy_glSetMultisamplefvAMD_dispatch_table_rewrite_ptr, /* glSetMultisamplefvAMD */
+ epoxy_glShadeModel_dispatch_table_rewrite_ptr, /* glShadeModel */
+ epoxy_glShaderBinary_dispatch_table_rewrite_ptr, /* glShaderBinary */
+ epoxy_glShaderOp1EXT_dispatch_table_rewrite_ptr, /* glShaderOp1EXT */
+ epoxy_glShaderOp2EXT_dispatch_table_rewrite_ptr, /* glShaderOp2EXT */
+ epoxy_glShaderOp3EXT_dispatch_table_rewrite_ptr, /* glShaderOp3EXT */
+ epoxy_glShaderSource_dispatch_table_rewrite_ptr, /* glShaderSource */
+ epoxy_glShaderSourceARB_dispatch_table_rewrite_ptr, /* glShaderSourceARB */
+ epoxy_glShaderStorageBlockBinding_dispatch_table_rewrite_ptr, /* glShaderStorageBlockBinding */
+ epoxy_glShadingRateImageBarrierNV_dispatch_table_rewrite_ptr, /* glShadingRateImageBarrierNV */
+ epoxy_glShadingRateImagePaletteNV_dispatch_table_rewrite_ptr, /* glShadingRateImagePaletteNV */
+ epoxy_glShadingRateSampleOrderCustomNV_dispatch_table_rewrite_ptr, /* glShadingRateSampleOrderCustomNV */
+ epoxy_glShadingRateSampleOrderNV_dispatch_table_rewrite_ptr, /* glShadingRateSampleOrderNV */
+ epoxy_glSharpenTexFuncSGIS_dispatch_table_rewrite_ptr, /* glSharpenTexFuncSGIS */
+ epoxy_glSignalSemaphoreEXT_dispatch_table_rewrite_ptr, /* glSignalSemaphoreEXT */
+ epoxy_glSignalSemaphoreui64NVX_dispatch_table_rewrite_ptr, /* glSignalSemaphoreui64NVX */
+ epoxy_glSignalVkFenceNV_dispatch_table_rewrite_ptr, /* glSignalVkFenceNV */
+ epoxy_glSignalVkSemaphoreNV_dispatch_table_rewrite_ptr, /* glSignalVkSemaphoreNV */
+ epoxy_glSpecializeShader_dispatch_table_rewrite_ptr, /* glSpecializeShader */
+ epoxy_glSpecializeShaderARB_dispatch_table_rewrite_ptr, /* glSpecializeShaderARB */
+ epoxy_glSpriteParameterfSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterfSGIX */
+ epoxy_glSpriteParameterfvSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterfvSGIX */
+ epoxy_glSpriteParameteriSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameteriSGIX */
+ epoxy_glSpriteParameterivSGIX_dispatch_table_rewrite_ptr, /* glSpriteParameterivSGIX */
+ epoxy_glStartInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glStartInstrumentsSGIX */
+ epoxy_glStartTilingQCOM_dispatch_table_rewrite_ptr, /* glStartTilingQCOM */
+ epoxy_glStateCaptureNV_dispatch_table_rewrite_ptr, /* glStateCaptureNV */
+ epoxy_glStencilClearTagEXT_dispatch_table_rewrite_ptr, /* glStencilClearTagEXT */
+ epoxy_glStencilFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilFillPathInstancedNV */
+ epoxy_glStencilFillPathNV_dispatch_table_rewrite_ptr, /* glStencilFillPathNV */
+ epoxy_glStencilFunc_dispatch_table_rewrite_ptr, /* glStencilFunc */
+ epoxy_glStencilFuncSeparate_dispatch_table_rewrite_ptr, /* glStencilFuncSeparate */
+ epoxy_glStencilFuncSeparateATI_dispatch_table_rewrite_ptr, /* glStencilFuncSeparateATI */
+ epoxy_glStencilMask_dispatch_table_rewrite_ptr, /* glStencilMask */
+ epoxy_glStencilMaskSeparate_dispatch_table_rewrite_ptr, /* glStencilMaskSeparate */
+ epoxy_glStencilOp_dispatch_table_rewrite_ptr, /* glStencilOp */
+ epoxy_glStencilOpSeparate_dispatch_table_rewrite_ptr, /* glStencilOpSeparate */
+ epoxy_glStencilOpSeparateATI_dispatch_table_rewrite_ptr, /* glStencilOpSeparateATI */
+ epoxy_glStencilOpValueAMD_dispatch_table_rewrite_ptr, /* glStencilOpValueAMD */
+ epoxy_glStencilStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilStrokePathInstancedNV */
+ epoxy_glStencilStrokePathNV_dispatch_table_rewrite_ptr, /* glStencilStrokePathNV */
+ epoxy_glStencilThenCoverFillPathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverFillPathInstancedNV */
+ epoxy_glStencilThenCoverFillPathNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverFillPathNV */
+ epoxy_glStencilThenCoverStrokePathInstancedNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverStrokePathInstancedNV */
+ epoxy_glStencilThenCoverStrokePathNV_dispatch_table_rewrite_ptr, /* glStencilThenCoverStrokePathNV */
+ epoxy_glStopInstrumentsSGIX_dispatch_table_rewrite_ptr, /* glStopInstrumentsSGIX */
+ epoxy_glStringMarkerGREMEDY_dispatch_table_rewrite_ptr, /* glStringMarkerGREMEDY */
+ epoxy_glSubpixelPrecisionBiasNV_dispatch_table_rewrite_ptr, /* glSubpixelPrecisionBiasNV */
+ epoxy_glSwizzleEXT_dispatch_table_rewrite_ptr, /* glSwizzleEXT */
+ epoxy_glSyncTextureINTEL_dispatch_table_rewrite_ptr, /* glSyncTextureINTEL */
+ epoxy_glTagSampleBufferSGIX_dispatch_table_rewrite_ptr, /* glTagSampleBufferSGIX */
+ epoxy_glTangent3bEXT_dispatch_table_rewrite_ptr, /* glTangent3bEXT */
+ epoxy_glTangent3bvEXT_dispatch_table_rewrite_ptr, /* glTangent3bvEXT */
+ epoxy_glTangent3dEXT_dispatch_table_rewrite_ptr, /* glTangent3dEXT */
+ epoxy_glTangent3dvEXT_dispatch_table_rewrite_ptr, /* glTangent3dvEXT */
+ epoxy_glTangent3fEXT_dispatch_table_rewrite_ptr, /* glTangent3fEXT */
+ epoxy_glTangent3fvEXT_dispatch_table_rewrite_ptr, /* glTangent3fvEXT */
+ epoxy_glTangent3iEXT_dispatch_table_rewrite_ptr, /* glTangent3iEXT */
+ epoxy_glTangent3ivEXT_dispatch_table_rewrite_ptr, /* glTangent3ivEXT */
+ epoxy_glTangent3sEXT_dispatch_table_rewrite_ptr, /* glTangent3sEXT */
+ epoxy_glTangent3svEXT_dispatch_table_rewrite_ptr, /* glTangent3svEXT */
+ epoxy_glTangentPointerEXT_dispatch_table_rewrite_ptr, /* glTangentPointerEXT */
+ epoxy_glTbufferMask3DFX_dispatch_table_rewrite_ptr, /* glTbufferMask3DFX */
+ epoxy_glTessellationFactorAMD_dispatch_table_rewrite_ptr, /* glTessellationFactorAMD */
+ epoxy_glTessellationModeAMD_dispatch_table_rewrite_ptr, /* glTessellationModeAMD */
+ epoxy_glTestFenceAPPLE_dispatch_table_rewrite_ptr, /* glTestFenceAPPLE */
+ epoxy_glTestFenceNV_dispatch_table_rewrite_ptr, /* glTestFenceNV */
+ epoxy_glTestObjectAPPLE_dispatch_table_rewrite_ptr, /* glTestObjectAPPLE */
+ epoxy_glTexAttachMemoryNV_dispatch_table_rewrite_ptr, /* glTexAttachMemoryNV */
+ epoxy_glTexBuffer_dispatch_table_rewrite_ptr, /* glTexBuffer */
+ epoxy_glTexBufferARB_dispatch_table_rewrite_ptr, /* glTexBufferARB */
+ epoxy_glTexBufferEXT_dispatch_table_rewrite_ptr, /* glTexBufferEXT */
+ epoxy_glTexBufferOES_dispatch_table_rewrite_ptr, /* glTexBufferOES */
+ epoxy_glTexBufferRange_dispatch_table_rewrite_ptr, /* glTexBufferRange */
+ epoxy_glTexBufferRangeEXT_dispatch_table_rewrite_ptr, /* glTexBufferRangeEXT */
+ epoxy_glTexBufferRangeOES_dispatch_table_rewrite_ptr, /* glTexBufferRangeOES */
+ epoxy_glTexBumpParameterfvATI_dispatch_table_rewrite_ptr, /* glTexBumpParameterfvATI */
+ epoxy_glTexBumpParameterivATI_dispatch_table_rewrite_ptr, /* glTexBumpParameterivATI */
+ epoxy_glTexCoord1bOES_dispatch_table_rewrite_ptr, /* glTexCoord1bOES */
+ epoxy_glTexCoord1bvOES_dispatch_table_rewrite_ptr, /* glTexCoord1bvOES */
+ epoxy_glTexCoord1d_dispatch_table_rewrite_ptr, /* glTexCoord1d */
+ epoxy_glTexCoord1dv_dispatch_table_rewrite_ptr, /* glTexCoord1dv */
+ epoxy_glTexCoord1f_dispatch_table_rewrite_ptr, /* glTexCoord1f */
+ epoxy_glTexCoord1fv_dispatch_table_rewrite_ptr, /* glTexCoord1fv */
+ epoxy_glTexCoord1hNV_dispatch_table_rewrite_ptr, /* glTexCoord1hNV */
+ epoxy_glTexCoord1hvNV_dispatch_table_rewrite_ptr, /* glTexCoord1hvNV */
+ epoxy_glTexCoord1i_dispatch_table_rewrite_ptr, /* glTexCoord1i */
+ epoxy_glTexCoord1iv_dispatch_table_rewrite_ptr, /* glTexCoord1iv */
+ epoxy_glTexCoord1s_dispatch_table_rewrite_ptr, /* glTexCoord1s */
+ epoxy_glTexCoord1sv_dispatch_table_rewrite_ptr, /* glTexCoord1sv */
+ epoxy_glTexCoord1xOES_dispatch_table_rewrite_ptr, /* glTexCoord1xOES */
+ epoxy_glTexCoord1xvOES_dispatch_table_rewrite_ptr, /* glTexCoord1xvOES */
+ epoxy_glTexCoord2bOES_dispatch_table_rewrite_ptr, /* glTexCoord2bOES */
+ epoxy_glTexCoord2bvOES_dispatch_table_rewrite_ptr, /* glTexCoord2bvOES */
+ epoxy_glTexCoord2d_dispatch_table_rewrite_ptr, /* glTexCoord2d */
+ epoxy_glTexCoord2dv_dispatch_table_rewrite_ptr, /* glTexCoord2dv */
+ epoxy_glTexCoord2f_dispatch_table_rewrite_ptr, /* glTexCoord2f */
+ epoxy_glTexCoord2fColor3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor3fVertex3fSUN */
+ epoxy_glTexCoord2fColor3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor3fVertex3fvSUN */
+ epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4fNormal3fVertex3fSUN */
+ epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4fNormal3fVertex3fvSUN */
+ epoxy_glTexCoord2fColor4ubVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4ubVertex3fSUN */
+ epoxy_glTexCoord2fColor4ubVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fColor4ubVertex3fvSUN */
+ epoxy_glTexCoord2fNormal3fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fNormal3fVertex3fSUN */
+ epoxy_glTexCoord2fNormal3fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fNormal3fVertex3fvSUN */
+ epoxy_glTexCoord2fVertex3fSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fVertex3fSUN */
+ epoxy_glTexCoord2fVertex3fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord2fVertex3fvSUN */
+ epoxy_glTexCoord2fv_dispatch_table_rewrite_ptr, /* glTexCoord2fv */
+ epoxy_glTexCoord2hNV_dispatch_table_rewrite_ptr, /* glTexCoord2hNV */
+ epoxy_glTexCoord2hvNV_dispatch_table_rewrite_ptr, /* glTexCoord2hvNV */
+ epoxy_glTexCoord2i_dispatch_table_rewrite_ptr, /* glTexCoord2i */
+ epoxy_glTexCoord2iv_dispatch_table_rewrite_ptr, /* glTexCoord2iv */
+ epoxy_glTexCoord2s_dispatch_table_rewrite_ptr, /* glTexCoord2s */
+ epoxy_glTexCoord2sv_dispatch_table_rewrite_ptr, /* glTexCoord2sv */
+ epoxy_glTexCoord2xOES_dispatch_table_rewrite_ptr, /* glTexCoord2xOES */
+ epoxy_glTexCoord2xvOES_dispatch_table_rewrite_ptr, /* glTexCoord2xvOES */
+ epoxy_glTexCoord3bOES_dispatch_table_rewrite_ptr, /* glTexCoord3bOES */
+ epoxy_glTexCoord3bvOES_dispatch_table_rewrite_ptr, /* glTexCoord3bvOES */
+ epoxy_glTexCoord3d_dispatch_table_rewrite_ptr, /* glTexCoord3d */
+ epoxy_glTexCoord3dv_dispatch_table_rewrite_ptr, /* glTexCoord3dv */
+ epoxy_glTexCoord3f_dispatch_table_rewrite_ptr, /* glTexCoord3f */
+ epoxy_glTexCoord3fv_dispatch_table_rewrite_ptr, /* glTexCoord3fv */
+ epoxy_glTexCoord3hNV_dispatch_table_rewrite_ptr, /* glTexCoord3hNV */
+ epoxy_glTexCoord3hvNV_dispatch_table_rewrite_ptr, /* glTexCoord3hvNV */
+ epoxy_glTexCoord3i_dispatch_table_rewrite_ptr, /* glTexCoord3i */
+ epoxy_glTexCoord3iv_dispatch_table_rewrite_ptr, /* glTexCoord3iv */
+ epoxy_glTexCoord3s_dispatch_table_rewrite_ptr, /* glTexCoord3s */
+ epoxy_glTexCoord3sv_dispatch_table_rewrite_ptr, /* glTexCoord3sv */
+ epoxy_glTexCoord3xOES_dispatch_table_rewrite_ptr, /* glTexCoord3xOES */
+ epoxy_glTexCoord3xvOES_dispatch_table_rewrite_ptr, /* glTexCoord3xvOES */
+ epoxy_glTexCoord4bOES_dispatch_table_rewrite_ptr, /* glTexCoord4bOES */
+ epoxy_glTexCoord4bvOES_dispatch_table_rewrite_ptr, /* glTexCoord4bvOES */
+ epoxy_glTexCoord4d_dispatch_table_rewrite_ptr, /* glTexCoord4d */
+ epoxy_glTexCoord4dv_dispatch_table_rewrite_ptr, /* glTexCoord4dv */
+ epoxy_glTexCoord4f_dispatch_table_rewrite_ptr, /* glTexCoord4f */
+ epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fColor4fNormal3fVertex4fSUN */
+ epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fColor4fNormal3fVertex4fvSUN */
+ epoxy_glTexCoord4fVertex4fSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fVertex4fSUN */
+ epoxy_glTexCoord4fVertex4fvSUN_dispatch_table_rewrite_ptr, /* glTexCoord4fVertex4fvSUN */
+ epoxy_glTexCoord4fv_dispatch_table_rewrite_ptr, /* glTexCoord4fv */
+ epoxy_glTexCoord4hNV_dispatch_table_rewrite_ptr, /* glTexCoord4hNV */
+ epoxy_glTexCoord4hvNV_dispatch_table_rewrite_ptr, /* glTexCoord4hvNV */
+ epoxy_glTexCoord4i_dispatch_table_rewrite_ptr, /* glTexCoord4i */
+ epoxy_glTexCoord4iv_dispatch_table_rewrite_ptr, /* glTexCoord4iv */
+ epoxy_glTexCoord4s_dispatch_table_rewrite_ptr, /* glTexCoord4s */
+ epoxy_glTexCoord4sv_dispatch_table_rewrite_ptr, /* glTexCoord4sv */
+ epoxy_glTexCoord4xOES_dispatch_table_rewrite_ptr, /* glTexCoord4xOES */
+ epoxy_glTexCoord4xvOES_dispatch_table_rewrite_ptr, /* glTexCoord4xvOES */
+ epoxy_glTexCoordFormatNV_dispatch_table_rewrite_ptr, /* glTexCoordFormatNV */
+ epoxy_glTexCoordP1ui_dispatch_table_rewrite_ptr, /* glTexCoordP1ui */
+ epoxy_glTexCoordP1uiv_dispatch_table_rewrite_ptr, /* glTexCoordP1uiv */
+ epoxy_glTexCoordP2ui_dispatch_table_rewrite_ptr, /* glTexCoordP2ui */
+ epoxy_glTexCoordP2uiv_dispatch_table_rewrite_ptr, /* glTexCoordP2uiv */
+ epoxy_glTexCoordP3ui_dispatch_table_rewrite_ptr, /* glTexCoordP3ui */
+ epoxy_glTexCoordP3uiv_dispatch_table_rewrite_ptr, /* glTexCoordP3uiv */
+ epoxy_glTexCoordP4ui_dispatch_table_rewrite_ptr, /* glTexCoordP4ui */
+ epoxy_glTexCoordP4uiv_dispatch_table_rewrite_ptr, /* glTexCoordP4uiv */
+ epoxy_glTexCoordPointer_dispatch_table_rewrite_ptr, /* glTexCoordPointer */
+ epoxy_glTexCoordPointerEXT_dispatch_table_rewrite_ptr, /* glTexCoordPointerEXT */
+ epoxy_glTexCoordPointerListIBM_dispatch_table_rewrite_ptr, /* glTexCoordPointerListIBM */
+ epoxy_glTexCoordPointervINTEL_dispatch_table_rewrite_ptr, /* glTexCoordPointervINTEL */
+ epoxy_glTexEnvf_dispatch_table_rewrite_ptr, /* glTexEnvf */
+ epoxy_glTexEnvfv_dispatch_table_rewrite_ptr, /* glTexEnvfv */
+ epoxy_glTexEnvi_dispatch_table_rewrite_ptr, /* glTexEnvi */
+ epoxy_glTexEnviv_dispatch_table_rewrite_ptr, /* glTexEnviv */
+ epoxy_glTexEnvx_dispatch_table_rewrite_ptr, /* glTexEnvx */
+ epoxy_glTexEnvxOES_dispatch_table_rewrite_ptr, /* glTexEnvxOES */
+ epoxy_glTexEnvxv_dispatch_table_rewrite_ptr, /* glTexEnvxv */
+ epoxy_glTexEnvxvOES_dispatch_table_rewrite_ptr, /* glTexEnvxvOES */
+ epoxy_glTexFilterFuncSGIS_dispatch_table_rewrite_ptr, /* glTexFilterFuncSGIS */
+ epoxy_glTexGend_dispatch_table_rewrite_ptr, /* glTexGend */
+ epoxy_glTexGendv_dispatch_table_rewrite_ptr, /* glTexGendv */
+ epoxy_glTexGenf_dispatch_table_rewrite_ptr, /* glTexGenf */
+ epoxy_glTexGenfOES_dispatch_table_rewrite_ptr, /* glTexGenfOES */
+ epoxy_glTexGenfv_dispatch_table_rewrite_ptr, /* glTexGenfv */
+ epoxy_glTexGenfvOES_dispatch_table_rewrite_ptr, /* glTexGenfvOES */
+ epoxy_glTexGeni_dispatch_table_rewrite_ptr, /* glTexGeni */
+ epoxy_glTexGeniOES_dispatch_table_rewrite_ptr, /* glTexGeniOES */
+ epoxy_glTexGeniv_dispatch_table_rewrite_ptr, /* glTexGeniv */
+ epoxy_glTexGenivOES_dispatch_table_rewrite_ptr, /* glTexGenivOES */
+ epoxy_glTexGenxOES_dispatch_table_rewrite_ptr, /* glTexGenxOES */
+ epoxy_glTexGenxvOES_dispatch_table_rewrite_ptr, /* glTexGenxvOES */
+ epoxy_glTexImage1D_dispatch_table_rewrite_ptr, /* glTexImage1D */
+ epoxy_glTexImage2D_dispatch_table_rewrite_ptr, /* glTexImage2D */
+ epoxy_glTexImage2DMultisample_dispatch_table_rewrite_ptr, /* glTexImage2DMultisample */
+ epoxy_glTexImage2DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTexImage2DMultisampleCoverageNV */
+ epoxy_glTexImage3D_dispatch_table_rewrite_ptr, /* glTexImage3D */
+ epoxy_glTexImage3DEXT_dispatch_table_rewrite_ptr, /* glTexImage3DEXT */
+ epoxy_glTexImage3DMultisample_dispatch_table_rewrite_ptr, /* glTexImage3DMultisample */
+ epoxy_glTexImage3DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTexImage3DMultisampleCoverageNV */
+ epoxy_glTexImage3DOES_dispatch_table_rewrite_ptr, /* glTexImage3DOES */
+ epoxy_glTexImage4DSGIS_dispatch_table_rewrite_ptr, /* glTexImage4DSGIS */
+ epoxy_glTexPageCommitmentARB_dispatch_table_rewrite_ptr, /* glTexPageCommitmentARB */
+ epoxy_glTexPageCommitmentEXT_dispatch_table_rewrite_ptr, /* glTexPageCommitmentEXT */
+ epoxy_glTexParameterIiv_dispatch_table_rewrite_ptr, /* glTexParameterIiv */
+ epoxy_glTexParameterIivEXT_dispatch_table_rewrite_ptr, /* glTexParameterIivEXT */
+ epoxy_glTexParameterIivOES_dispatch_table_rewrite_ptr, /* glTexParameterIivOES */
+ epoxy_glTexParameterIuiv_dispatch_table_rewrite_ptr, /* glTexParameterIuiv */
+ epoxy_glTexParameterIuivEXT_dispatch_table_rewrite_ptr, /* glTexParameterIuivEXT */
+ epoxy_glTexParameterIuivOES_dispatch_table_rewrite_ptr, /* glTexParameterIuivOES */
+ epoxy_glTexParameterf_dispatch_table_rewrite_ptr, /* glTexParameterf */
+ epoxy_glTexParameterfv_dispatch_table_rewrite_ptr, /* glTexParameterfv */
+ epoxy_glTexParameteri_dispatch_table_rewrite_ptr, /* glTexParameteri */
+ epoxy_glTexParameteriv_dispatch_table_rewrite_ptr, /* glTexParameteriv */
+ epoxy_glTexParameterx_dispatch_table_rewrite_ptr, /* glTexParameterx */
+ epoxy_glTexParameterxOES_dispatch_table_rewrite_ptr, /* glTexParameterxOES */
+ epoxy_glTexParameterxv_dispatch_table_rewrite_ptr, /* glTexParameterxv */
+ epoxy_glTexParameterxvOES_dispatch_table_rewrite_ptr, /* glTexParameterxvOES */
+ epoxy_glTexRenderbufferNV_dispatch_table_rewrite_ptr, /* glTexRenderbufferNV */
+ epoxy_glTexStorage1D_dispatch_table_rewrite_ptr, /* glTexStorage1D */
+ epoxy_glTexStorage1DEXT_dispatch_table_rewrite_ptr, /* glTexStorage1DEXT */
+ epoxy_glTexStorage2D_dispatch_table_rewrite_ptr, /* glTexStorage2D */
+ epoxy_glTexStorage2DEXT_dispatch_table_rewrite_ptr, /* glTexStorage2DEXT */
+ epoxy_glTexStorage2DMultisample_dispatch_table_rewrite_ptr, /* glTexStorage2DMultisample */
+ epoxy_glTexStorage3D_dispatch_table_rewrite_ptr, /* glTexStorage3D */
+ epoxy_glTexStorage3DEXT_dispatch_table_rewrite_ptr, /* glTexStorage3DEXT */
+ epoxy_glTexStorage3DMultisample_dispatch_table_rewrite_ptr, /* glTexStorage3DMultisample */
+ epoxy_glTexStorage3DMultisampleOES_dispatch_table_rewrite_ptr, /* glTexStorage3DMultisampleOES */
+ epoxy_glTexStorageMem1DEXT_dispatch_table_rewrite_ptr, /* glTexStorageMem1DEXT */
+ epoxy_glTexStorageMem2DEXT_dispatch_table_rewrite_ptr, /* glTexStorageMem2DEXT */
+ epoxy_glTexStorageMem2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTexStorageMem2DMultisampleEXT */
+ epoxy_glTexStorageMem3DEXT_dispatch_table_rewrite_ptr, /* glTexStorageMem3DEXT */
+ epoxy_glTexStorageMem3DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTexStorageMem3DMultisampleEXT */
+ epoxy_glTexStorageSparseAMD_dispatch_table_rewrite_ptr, /* glTexStorageSparseAMD */
+ epoxy_glTexSubImage1D_dispatch_table_rewrite_ptr, /* glTexSubImage1D */
+ epoxy_glTexSubImage1DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage1DEXT */
+ epoxy_glTexSubImage2D_dispatch_table_rewrite_ptr, /* glTexSubImage2D */
+ epoxy_glTexSubImage2DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage2DEXT */
+ epoxy_glTexSubImage3D_dispatch_table_rewrite_ptr, /* glTexSubImage3D */
+ epoxy_glTexSubImage3DEXT_dispatch_table_rewrite_ptr, /* glTexSubImage3DEXT */
+ epoxy_glTexSubImage3DOES_dispatch_table_rewrite_ptr, /* glTexSubImage3DOES */
+ epoxy_glTexSubImage4DSGIS_dispatch_table_rewrite_ptr, /* glTexSubImage4DSGIS */
+ epoxy_glTextureAttachMemoryNV_dispatch_table_rewrite_ptr, /* glTextureAttachMemoryNV */
+ epoxy_glTextureBarrier_dispatch_table_rewrite_ptr, /* glTextureBarrier */
+ epoxy_glTextureBarrierNV_dispatch_table_rewrite_ptr, /* glTextureBarrierNV */
+ epoxy_glTextureBuffer_dispatch_table_rewrite_ptr, /* glTextureBuffer */
+ epoxy_glTextureBufferEXT_dispatch_table_rewrite_ptr, /* glTextureBufferEXT */
+ epoxy_glTextureBufferRange_dispatch_table_rewrite_ptr, /* glTextureBufferRange */
+ epoxy_glTextureBufferRangeEXT_dispatch_table_rewrite_ptr, /* glTextureBufferRangeEXT */
+ epoxy_glTextureColorMaskSGIS_dispatch_table_rewrite_ptr, /* glTextureColorMaskSGIS */
+ epoxy_glTextureFoveationParametersQCOM_dispatch_table_rewrite_ptr, /* glTextureFoveationParametersQCOM */
+ epoxy_glTextureImage1DEXT_dispatch_table_rewrite_ptr, /* glTextureImage1DEXT */
+ epoxy_glTextureImage2DEXT_dispatch_table_rewrite_ptr, /* glTextureImage2DEXT */
+ epoxy_glTextureImage2DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTextureImage2DMultisampleCoverageNV */
+ epoxy_glTextureImage2DMultisampleNV_dispatch_table_rewrite_ptr, /* glTextureImage2DMultisampleNV */
+ epoxy_glTextureImage3DEXT_dispatch_table_rewrite_ptr, /* glTextureImage3DEXT */
+ epoxy_glTextureImage3DMultisampleCoverageNV_dispatch_table_rewrite_ptr, /* glTextureImage3DMultisampleCoverageNV */
+ epoxy_glTextureImage3DMultisampleNV_dispatch_table_rewrite_ptr, /* glTextureImage3DMultisampleNV */
+ epoxy_glTextureLightEXT_dispatch_table_rewrite_ptr, /* glTextureLightEXT */
+ epoxy_glTextureMaterialEXT_dispatch_table_rewrite_ptr, /* glTextureMaterialEXT */
+ epoxy_glTextureNormalEXT_dispatch_table_rewrite_ptr, /* glTextureNormalEXT */
+ epoxy_glTexturePageCommitmentEXT_dispatch_table_rewrite_ptr, /* glTexturePageCommitmentEXT */
+ epoxy_glTextureParameterIiv_dispatch_table_rewrite_ptr, /* glTextureParameterIiv */
+ epoxy_glTextureParameterIivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterIivEXT */
+ epoxy_glTextureParameterIuiv_dispatch_table_rewrite_ptr, /* glTextureParameterIuiv */
+ epoxy_glTextureParameterIuivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterIuivEXT */
+ epoxy_glTextureParameterf_dispatch_table_rewrite_ptr, /* glTextureParameterf */
+ epoxy_glTextureParameterfEXT_dispatch_table_rewrite_ptr, /* glTextureParameterfEXT */
+ epoxy_glTextureParameterfv_dispatch_table_rewrite_ptr, /* glTextureParameterfv */
+ epoxy_glTextureParameterfvEXT_dispatch_table_rewrite_ptr, /* glTextureParameterfvEXT */
+ epoxy_glTextureParameteri_dispatch_table_rewrite_ptr, /* glTextureParameteri */
+ epoxy_glTextureParameteriEXT_dispatch_table_rewrite_ptr, /* glTextureParameteriEXT */
+ epoxy_glTextureParameteriv_dispatch_table_rewrite_ptr, /* glTextureParameteriv */
+ epoxy_glTextureParameterivEXT_dispatch_table_rewrite_ptr, /* glTextureParameterivEXT */
+ epoxy_glTextureRangeAPPLE_dispatch_table_rewrite_ptr, /* glTextureRangeAPPLE */
+ epoxy_glTextureRenderbufferEXT_dispatch_table_rewrite_ptr, /* glTextureRenderbufferEXT */
+ epoxy_glTextureStorage1D_dispatch_table_rewrite_ptr, /* glTextureStorage1D */
+ epoxy_glTextureStorage1DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage1DEXT */
+ epoxy_glTextureStorage2D_dispatch_table_rewrite_ptr, /* glTextureStorage2D */
+ epoxy_glTextureStorage2DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage2DEXT */
+ epoxy_glTextureStorage2DMultisample_dispatch_table_rewrite_ptr, /* glTextureStorage2DMultisample */
+ epoxy_glTextureStorage2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorage2DMultisampleEXT */
+ epoxy_glTextureStorage3D_dispatch_table_rewrite_ptr, /* glTextureStorage3D */
+ epoxy_glTextureStorage3DEXT_dispatch_table_rewrite_ptr, /* glTextureStorage3DEXT */
+ epoxy_glTextureStorage3DMultisample_dispatch_table_rewrite_ptr, /* glTextureStorage3DMultisample */
+ epoxy_glTextureStorage3DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorage3DMultisampleEXT */
+ epoxy_glTextureStorageMem1DEXT_dispatch_table_rewrite_ptr, /* glTextureStorageMem1DEXT */
+ epoxy_glTextureStorageMem2DEXT_dispatch_table_rewrite_ptr, /* glTextureStorageMem2DEXT */
+ epoxy_glTextureStorageMem2DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorageMem2DMultisampleEXT */
+ epoxy_glTextureStorageMem3DEXT_dispatch_table_rewrite_ptr, /* glTextureStorageMem3DEXT */
+ epoxy_glTextureStorageMem3DMultisampleEXT_dispatch_table_rewrite_ptr, /* glTextureStorageMem3DMultisampleEXT */
+ epoxy_glTextureStorageSparseAMD_dispatch_table_rewrite_ptr, /* glTextureStorageSparseAMD */
+ epoxy_glTextureSubImage1D_dispatch_table_rewrite_ptr, /* glTextureSubImage1D */
+ epoxy_glTextureSubImage1DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage1DEXT */
+ epoxy_glTextureSubImage2D_dispatch_table_rewrite_ptr, /* glTextureSubImage2D */
+ epoxy_glTextureSubImage2DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage2DEXT */
+ epoxy_glTextureSubImage3D_dispatch_table_rewrite_ptr, /* glTextureSubImage3D */
+ epoxy_glTextureSubImage3DEXT_dispatch_table_rewrite_ptr, /* glTextureSubImage3DEXT */
+ epoxy_glTextureView_dispatch_table_rewrite_ptr, /* glTextureView */
+ epoxy_glTextureViewEXT_dispatch_table_rewrite_ptr, /* glTextureViewEXT */
+ epoxy_glTextureViewOES_dispatch_table_rewrite_ptr, /* glTextureViewOES */
+ epoxy_glTrackMatrixNV_dispatch_table_rewrite_ptr, /* glTrackMatrixNV */
+ epoxy_glTransformFeedbackAttribsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackAttribsNV */
+ epoxy_glTransformFeedbackBufferBase_dispatch_table_rewrite_ptr, /* glTransformFeedbackBufferBase */
+ epoxy_glTransformFeedbackBufferRange_dispatch_table_rewrite_ptr, /* glTransformFeedbackBufferRange */
+ epoxy_glTransformFeedbackStreamAttribsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackStreamAttribsNV */
+ epoxy_glTransformFeedbackVaryings_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryings */
+ epoxy_glTransformFeedbackVaryingsEXT_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryingsEXT */
+ epoxy_glTransformFeedbackVaryingsNV_dispatch_table_rewrite_ptr, /* glTransformFeedbackVaryingsNV */
+ epoxy_glTransformPathNV_dispatch_table_rewrite_ptr, /* glTransformPathNV */
+ epoxy_glTranslated_dispatch_table_rewrite_ptr, /* glTranslated */
+ epoxy_glTranslatef_dispatch_table_rewrite_ptr, /* glTranslatef */
+ epoxy_glTranslatex_dispatch_table_rewrite_ptr, /* glTranslatex */
+ epoxy_glTranslatexOES_dispatch_table_rewrite_ptr, /* glTranslatexOES */
+ epoxy_glUniform1d_dispatch_table_rewrite_ptr, /* glUniform1d */
+ epoxy_glUniform1dv_dispatch_table_rewrite_ptr, /* glUniform1dv */
+ epoxy_glUniform1f_dispatch_table_rewrite_ptr, /* glUniform1f */
+ epoxy_glUniform1fARB_dispatch_table_rewrite_ptr, /* glUniform1fARB */
+ epoxy_glUniform1fv_dispatch_table_rewrite_ptr, /* glUniform1fv */
+ epoxy_glUniform1fvARB_dispatch_table_rewrite_ptr, /* glUniform1fvARB */
+ epoxy_glUniform1i_dispatch_table_rewrite_ptr, /* glUniform1i */
+ epoxy_glUniform1i64ARB_dispatch_table_rewrite_ptr, /* glUniform1i64ARB */
+ epoxy_glUniform1i64NV_dispatch_table_rewrite_ptr, /* glUniform1i64NV */
+ epoxy_glUniform1i64vARB_dispatch_table_rewrite_ptr, /* glUniform1i64vARB */
+ epoxy_glUniform1i64vNV_dispatch_table_rewrite_ptr, /* glUniform1i64vNV */
+ epoxy_glUniform1iARB_dispatch_table_rewrite_ptr, /* glUniform1iARB */
+ epoxy_glUniform1iv_dispatch_table_rewrite_ptr, /* glUniform1iv */
+ epoxy_glUniform1ivARB_dispatch_table_rewrite_ptr, /* glUniform1ivARB */
+ epoxy_glUniform1ui_dispatch_table_rewrite_ptr, /* glUniform1ui */
+ epoxy_glUniform1ui64ARB_dispatch_table_rewrite_ptr, /* glUniform1ui64ARB */
+ epoxy_glUniform1ui64NV_dispatch_table_rewrite_ptr, /* glUniform1ui64NV */
+ epoxy_glUniform1ui64vARB_dispatch_table_rewrite_ptr, /* glUniform1ui64vARB */
+ epoxy_glUniform1ui64vNV_dispatch_table_rewrite_ptr, /* glUniform1ui64vNV */
+ epoxy_glUniform1uiEXT_dispatch_table_rewrite_ptr, /* glUniform1uiEXT */
+ epoxy_glUniform1uiv_dispatch_table_rewrite_ptr, /* glUniform1uiv */
+ epoxy_glUniform1uivEXT_dispatch_table_rewrite_ptr, /* glUniform1uivEXT */
+ epoxy_glUniform2d_dispatch_table_rewrite_ptr, /* glUniform2d */
+ epoxy_glUniform2dv_dispatch_table_rewrite_ptr, /* glUniform2dv */
+ epoxy_glUniform2f_dispatch_table_rewrite_ptr, /* glUniform2f */
+ epoxy_glUniform2fARB_dispatch_table_rewrite_ptr, /* glUniform2fARB */
+ epoxy_glUniform2fv_dispatch_table_rewrite_ptr, /* glUniform2fv */
+ epoxy_glUniform2fvARB_dispatch_table_rewrite_ptr, /* glUniform2fvARB */
+ epoxy_glUniform2i_dispatch_table_rewrite_ptr, /* glUniform2i */
+ epoxy_glUniform2i64ARB_dispatch_table_rewrite_ptr, /* glUniform2i64ARB */
+ epoxy_glUniform2i64NV_dispatch_table_rewrite_ptr, /* glUniform2i64NV */
+ epoxy_glUniform2i64vARB_dispatch_table_rewrite_ptr, /* glUniform2i64vARB */
+ epoxy_glUniform2i64vNV_dispatch_table_rewrite_ptr, /* glUniform2i64vNV */
+ epoxy_glUniform2iARB_dispatch_table_rewrite_ptr, /* glUniform2iARB */
+ epoxy_glUniform2iv_dispatch_table_rewrite_ptr, /* glUniform2iv */
+ epoxy_glUniform2ivARB_dispatch_table_rewrite_ptr, /* glUniform2ivARB */
+ epoxy_glUniform2ui_dispatch_table_rewrite_ptr, /* glUniform2ui */
+ epoxy_glUniform2ui64ARB_dispatch_table_rewrite_ptr, /* glUniform2ui64ARB */
+ epoxy_glUniform2ui64NV_dispatch_table_rewrite_ptr, /* glUniform2ui64NV */
+ epoxy_glUniform2ui64vARB_dispatch_table_rewrite_ptr, /* glUniform2ui64vARB */
+ epoxy_glUniform2ui64vNV_dispatch_table_rewrite_ptr, /* glUniform2ui64vNV */
+ epoxy_glUniform2uiEXT_dispatch_table_rewrite_ptr, /* glUniform2uiEXT */
+ epoxy_glUniform2uiv_dispatch_table_rewrite_ptr, /* glUniform2uiv */
+ epoxy_glUniform2uivEXT_dispatch_table_rewrite_ptr, /* glUniform2uivEXT */
+ epoxy_glUniform3d_dispatch_table_rewrite_ptr, /* glUniform3d */
+ epoxy_glUniform3dv_dispatch_table_rewrite_ptr, /* glUniform3dv */
+ epoxy_glUniform3f_dispatch_table_rewrite_ptr, /* glUniform3f */
+ epoxy_glUniform3fARB_dispatch_table_rewrite_ptr, /* glUniform3fARB */
+ epoxy_glUniform3fv_dispatch_table_rewrite_ptr, /* glUniform3fv */
+ epoxy_glUniform3fvARB_dispatch_table_rewrite_ptr, /* glUniform3fvARB */
+ epoxy_glUniform3i_dispatch_table_rewrite_ptr, /* glUniform3i */
+ epoxy_glUniform3i64ARB_dispatch_table_rewrite_ptr, /* glUniform3i64ARB */
+ epoxy_glUniform3i64NV_dispatch_table_rewrite_ptr, /* glUniform3i64NV */
+ epoxy_glUniform3i64vARB_dispatch_table_rewrite_ptr, /* glUniform3i64vARB */
+ epoxy_glUniform3i64vNV_dispatch_table_rewrite_ptr, /* glUniform3i64vNV */
+ epoxy_glUniform3iARB_dispatch_table_rewrite_ptr, /* glUniform3iARB */
+ epoxy_glUniform3iv_dispatch_table_rewrite_ptr, /* glUniform3iv */
+ epoxy_glUniform3ivARB_dispatch_table_rewrite_ptr, /* glUniform3ivARB */
+ epoxy_glUniform3ui_dispatch_table_rewrite_ptr, /* glUniform3ui */
+ epoxy_glUniform3ui64ARB_dispatch_table_rewrite_ptr, /* glUniform3ui64ARB */
+ epoxy_glUniform3ui64NV_dispatch_table_rewrite_ptr, /* glUniform3ui64NV */
+ epoxy_glUniform3ui64vARB_dispatch_table_rewrite_ptr, /* glUniform3ui64vARB */
+ epoxy_glUniform3ui64vNV_dispatch_table_rewrite_ptr, /* glUniform3ui64vNV */
+ epoxy_glUniform3uiEXT_dispatch_table_rewrite_ptr, /* glUniform3uiEXT */
+ epoxy_glUniform3uiv_dispatch_table_rewrite_ptr, /* glUniform3uiv */
+ epoxy_glUniform3uivEXT_dispatch_table_rewrite_ptr, /* glUniform3uivEXT */
+ epoxy_glUniform4d_dispatch_table_rewrite_ptr, /* glUniform4d */
+ epoxy_glUniform4dv_dispatch_table_rewrite_ptr, /* glUniform4dv */
+ epoxy_glUniform4f_dispatch_table_rewrite_ptr, /* glUniform4f */
+ epoxy_glUniform4fARB_dispatch_table_rewrite_ptr, /* glUniform4fARB */
+ epoxy_glUniform4fv_dispatch_table_rewrite_ptr, /* glUniform4fv */
+ epoxy_glUniform4fvARB_dispatch_table_rewrite_ptr, /* glUniform4fvARB */
+ epoxy_glUniform4i_dispatch_table_rewrite_ptr, /* glUniform4i */
+ epoxy_glUniform4i64ARB_dispatch_table_rewrite_ptr, /* glUniform4i64ARB */
+ epoxy_glUniform4i64NV_dispatch_table_rewrite_ptr, /* glUniform4i64NV */
+ epoxy_glUniform4i64vARB_dispatch_table_rewrite_ptr, /* glUniform4i64vARB */
+ epoxy_glUniform4i64vNV_dispatch_table_rewrite_ptr, /* glUniform4i64vNV */
+ epoxy_glUniform4iARB_dispatch_table_rewrite_ptr, /* glUniform4iARB */
+ epoxy_glUniform4iv_dispatch_table_rewrite_ptr, /* glUniform4iv */
+ epoxy_glUniform4ivARB_dispatch_table_rewrite_ptr, /* glUniform4ivARB */
+ epoxy_glUniform4ui_dispatch_table_rewrite_ptr, /* glUniform4ui */
+ epoxy_glUniform4ui64ARB_dispatch_table_rewrite_ptr, /* glUniform4ui64ARB */
+ epoxy_glUniform4ui64NV_dispatch_table_rewrite_ptr, /* glUniform4ui64NV */
+ epoxy_glUniform4ui64vARB_dispatch_table_rewrite_ptr, /* glUniform4ui64vARB */
+ epoxy_glUniform4ui64vNV_dispatch_table_rewrite_ptr, /* glUniform4ui64vNV */
+ epoxy_glUniform4uiEXT_dispatch_table_rewrite_ptr, /* glUniform4uiEXT */
+ epoxy_glUniform4uiv_dispatch_table_rewrite_ptr, /* glUniform4uiv */
+ epoxy_glUniform4uivEXT_dispatch_table_rewrite_ptr, /* glUniform4uivEXT */
+ epoxy_glUniformBlockBinding_dispatch_table_rewrite_ptr, /* glUniformBlockBinding */
+ epoxy_glUniformBufferEXT_dispatch_table_rewrite_ptr, /* glUniformBufferEXT */
+ epoxy_glUniformHandleui64ARB_dispatch_table_rewrite_ptr, /* glUniformHandleui64ARB */
+ epoxy_glUniformHandleui64IMG_dispatch_table_rewrite_ptr, /* glUniformHandleui64IMG */
+ epoxy_glUniformHandleui64NV_dispatch_table_rewrite_ptr, /* glUniformHandleui64NV */
+ epoxy_glUniformHandleui64vARB_dispatch_table_rewrite_ptr, /* glUniformHandleui64vARB */
+ epoxy_glUniformHandleui64vIMG_dispatch_table_rewrite_ptr, /* glUniformHandleui64vIMG */
+ epoxy_glUniformHandleui64vNV_dispatch_table_rewrite_ptr, /* glUniformHandleui64vNV */
+ epoxy_glUniformMatrix2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2dv */
+ epoxy_glUniformMatrix2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2fv */
+ epoxy_glUniformMatrix2fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix2fvARB */
+ epoxy_glUniformMatrix2x3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3dv */
+ epoxy_glUniformMatrix2x3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3fv */
+ epoxy_glUniformMatrix2x3fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix2x3fvNV */
+ epoxy_glUniformMatrix2x4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4dv */
+ epoxy_glUniformMatrix2x4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4fv */
+ epoxy_glUniformMatrix2x4fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix2x4fvNV */
+ epoxy_glUniformMatrix3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3dv */
+ epoxy_glUniformMatrix3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3fv */
+ epoxy_glUniformMatrix3fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix3fvARB */
+ epoxy_glUniformMatrix3x2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2dv */
+ epoxy_glUniformMatrix3x2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2fv */
+ epoxy_glUniformMatrix3x2fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix3x2fvNV */
+ epoxy_glUniformMatrix3x4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4dv */
+ epoxy_glUniformMatrix3x4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4fv */
+ epoxy_glUniformMatrix3x4fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix3x4fvNV */
+ epoxy_glUniformMatrix4dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4dv */
+ epoxy_glUniformMatrix4fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4fv */
+ epoxy_glUniformMatrix4fvARB_dispatch_table_rewrite_ptr, /* glUniformMatrix4fvARB */
+ epoxy_glUniformMatrix4x2dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2dv */
+ epoxy_glUniformMatrix4x2fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2fv */
+ epoxy_glUniformMatrix4x2fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix4x2fvNV */
+ epoxy_glUniformMatrix4x3dv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3dv */
+ epoxy_glUniformMatrix4x3fv_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3fv */
+ epoxy_glUniformMatrix4x3fvNV_dispatch_table_rewrite_ptr, /* glUniformMatrix4x3fvNV */
+ epoxy_glUniformSubroutinesuiv_dispatch_table_rewrite_ptr, /* glUniformSubroutinesuiv */
+ epoxy_glUniformui64NV_dispatch_table_rewrite_ptr, /* glUniformui64NV */
+ epoxy_glUniformui64vNV_dispatch_table_rewrite_ptr, /* glUniformui64vNV */
+ epoxy_glUnlockArraysEXT_dispatch_table_rewrite_ptr, /* glUnlockArraysEXT */
+ epoxy_glUnmapBuffer_dispatch_table_rewrite_ptr, /* glUnmapBuffer */
+ epoxy_glUnmapBufferARB_dispatch_table_rewrite_ptr, /* glUnmapBufferARB */
+ epoxy_glUnmapBufferOES_dispatch_table_rewrite_ptr, /* glUnmapBufferOES */
+ epoxy_glUnmapNamedBuffer_dispatch_table_rewrite_ptr, /* glUnmapNamedBuffer */
+ epoxy_glUnmapNamedBufferEXT_dispatch_table_rewrite_ptr, /* glUnmapNamedBufferEXT */
+ epoxy_glUnmapObjectBufferATI_dispatch_table_rewrite_ptr, /* glUnmapObjectBufferATI */
+ epoxy_glUnmapTexture2DINTEL_dispatch_table_rewrite_ptr, /* glUnmapTexture2DINTEL */
+ epoxy_glUpdateObjectBufferATI_dispatch_table_rewrite_ptr, /* glUpdateObjectBufferATI */
+ epoxy_glUploadGpuMaskNVX_dispatch_table_rewrite_ptr, /* glUploadGpuMaskNVX */
+ epoxy_glUseProgram_dispatch_table_rewrite_ptr, /* glUseProgram */
+ epoxy_glUseProgramObjectARB_dispatch_table_rewrite_ptr, /* glUseProgramObjectARB */
+ epoxy_glUseProgramStages_dispatch_table_rewrite_ptr, /* glUseProgramStages */
+ epoxy_glUseProgramStagesEXT_dispatch_table_rewrite_ptr, /* glUseProgramStagesEXT */
+ epoxy_glUseShaderProgramEXT_dispatch_table_rewrite_ptr, /* glUseShaderProgramEXT */
+ epoxy_glVDPAUFiniNV_dispatch_table_rewrite_ptr, /* glVDPAUFiniNV */
+ epoxy_glVDPAUGetSurfaceivNV_dispatch_table_rewrite_ptr, /* glVDPAUGetSurfaceivNV */
+ epoxy_glVDPAUInitNV_dispatch_table_rewrite_ptr, /* glVDPAUInitNV */
+ epoxy_glVDPAUIsSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAUIsSurfaceNV */
+ epoxy_glVDPAUMapSurfacesNV_dispatch_table_rewrite_ptr, /* glVDPAUMapSurfacesNV */
+ epoxy_glVDPAURegisterOutputSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAURegisterOutputSurfaceNV */
+ epoxy_glVDPAURegisterVideoSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAURegisterVideoSurfaceNV */
+ epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV_dispatch_table_rewrite_ptr, /* glVDPAURegisterVideoSurfaceWithPictureStructureNV */
+ epoxy_glVDPAUSurfaceAccessNV_dispatch_table_rewrite_ptr, /* glVDPAUSurfaceAccessNV */
+ epoxy_glVDPAUUnmapSurfacesNV_dispatch_table_rewrite_ptr, /* glVDPAUUnmapSurfacesNV */
+ epoxy_glVDPAUUnregisterSurfaceNV_dispatch_table_rewrite_ptr, /* glVDPAUUnregisterSurfaceNV */
+ epoxy_glValidateProgram_dispatch_table_rewrite_ptr, /* glValidateProgram */
+ epoxy_glValidateProgramARB_dispatch_table_rewrite_ptr, /* glValidateProgramARB */
+ epoxy_glValidateProgramPipeline_dispatch_table_rewrite_ptr, /* glValidateProgramPipeline */
+ epoxy_glValidateProgramPipelineEXT_dispatch_table_rewrite_ptr, /* glValidateProgramPipelineEXT */
+ epoxy_glVariantArrayObjectATI_dispatch_table_rewrite_ptr, /* glVariantArrayObjectATI */
+ epoxy_glVariantPointerEXT_dispatch_table_rewrite_ptr, /* glVariantPointerEXT */
+ epoxy_glVariantbvEXT_dispatch_table_rewrite_ptr, /* glVariantbvEXT */
+ epoxy_glVariantdvEXT_dispatch_table_rewrite_ptr, /* glVariantdvEXT */
+ epoxy_glVariantfvEXT_dispatch_table_rewrite_ptr, /* glVariantfvEXT */
+ epoxy_glVariantivEXT_dispatch_table_rewrite_ptr, /* glVariantivEXT */
+ epoxy_glVariantsvEXT_dispatch_table_rewrite_ptr, /* glVariantsvEXT */
+ epoxy_glVariantubvEXT_dispatch_table_rewrite_ptr, /* glVariantubvEXT */
+ epoxy_glVariantuivEXT_dispatch_table_rewrite_ptr, /* glVariantuivEXT */
+ epoxy_glVariantusvEXT_dispatch_table_rewrite_ptr, /* glVariantusvEXT */
+ epoxy_glVertex2bOES_dispatch_table_rewrite_ptr, /* glVertex2bOES */
+ epoxy_glVertex2bvOES_dispatch_table_rewrite_ptr, /* glVertex2bvOES */
+ epoxy_glVertex2d_dispatch_table_rewrite_ptr, /* glVertex2d */
+ epoxy_glVertex2dv_dispatch_table_rewrite_ptr, /* glVertex2dv */
+ epoxy_glVertex2f_dispatch_table_rewrite_ptr, /* glVertex2f */
+ epoxy_glVertex2fv_dispatch_table_rewrite_ptr, /* glVertex2fv */
+ epoxy_glVertex2hNV_dispatch_table_rewrite_ptr, /* glVertex2hNV */
+ epoxy_glVertex2hvNV_dispatch_table_rewrite_ptr, /* glVertex2hvNV */
+ epoxy_glVertex2i_dispatch_table_rewrite_ptr, /* glVertex2i */
+ epoxy_glVertex2iv_dispatch_table_rewrite_ptr, /* glVertex2iv */
+ epoxy_glVertex2s_dispatch_table_rewrite_ptr, /* glVertex2s */
+ epoxy_glVertex2sv_dispatch_table_rewrite_ptr, /* glVertex2sv */
+ epoxy_glVertex2xOES_dispatch_table_rewrite_ptr, /* glVertex2xOES */
+ epoxy_glVertex2xvOES_dispatch_table_rewrite_ptr, /* glVertex2xvOES */
+ epoxy_glVertex3bOES_dispatch_table_rewrite_ptr, /* glVertex3bOES */
+ epoxy_glVertex3bvOES_dispatch_table_rewrite_ptr, /* glVertex3bvOES */
+ epoxy_glVertex3d_dispatch_table_rewrite_ptr, /* glVertex3d */
+ epoxy_glVertex3dv_dispatch_table_rewrite_ptr, /* glVertex3dv */
+ epoxy_glVertex3f_dispatch_table_rewrite_ptr, /* glVertex3f */
+ epoxy_glVertex3fv_dispatch_table_rewrite_ptr, /* glVertex3fv */
+ epoxy_glVertex3hNV_dispatch_table_rewrite_ptr, /* glVertex3hNV */
+ epoxy_glVertex3hvNV_dispatch_table_rewrite_ptr, /* glVertex3hvNV */
+ epoxy_glVertex3i_dispatch_table_rewrite_ptr, /* glVertex3i */
+ epoxy_glVertex3iv_dispatch_table_rewrite_ptr, /* glVertex3iv */
+ epoxy_glVertex3s_dispatch_table_rewrite_ptr, /* glVertex3s */
+ epoxy_glVertex3sv_dispatch_table_rewrite_ptr, /* glVertex3sv */
+ epoxy_glVertex3xOES_dispatch_table_rewrite_ptr, /* glVertex3xOES */
+ epoxy_glVertex3xvOES_dispatch_table_rewrite_ptr, /* glVertex3xvOES */
+ epoxy_glVertex4bOES_dispatch_table_rewrite_ptr, /* glVertex4bOES */
+ epoxy_glVertex4bvOES_dispatch_table_rewrite_ptr, /* glVertex4bvOES */
+ epoxy_glVertex4d_dispatch_table_rewrite_ptr, /* glVertex4d */
+ epoxy_glVertex4dv_dispatch_table_rewrite_ptr, /* glVertex4dv */
+ epoxy_glVertex4f_dispatch_table_rewrite_ptr, /* glVertex4f */
+ epoxy_glVertex4fv_dispatch_table_rewrite_ptr, /* glVertex4fv */
+ epoxy_glVertex4hNV_dispatch_table_rewrite_ptr, /* glVertex4hNV */
+ epoxy_glVertex4hvNV_dispatch_table_rewrite_ptr, /* glVertex4hvNV */
+ epoxy_glVertex4i_dispatch_table_rewrite_ptr, /* glVertex4i */
+ epoxy_glVertex4iv_dispatch_table_rewrite_ptr, /* glVertex4iv */
+ epoxy_glVertex4s_dispatch_table_rewrite_ptr, /* glVertex4s */
+ epoxy_glVertex4sv_dispatch_table_rewrite_ptr, /* glVertex4sv */
+ epoxy_glVertex4xOES_dispatch_table_rewrite_ptr, /* glVertex4xOES */
+ epoxy_glVertex4xvOES_dispatch_table_rewrite_ptr, /* glVertex4xvOES */
+ epoxy_glVertexArrayAttribBinding_dispatch_table_rewrite_ptr, /* glVertexArrayAttribBinding */
+ epoxy_glVertexArrayAttribFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribFormat */
+ epoxy_glVertexArrayAttribIFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribIFormat */
+ epoxy_glVertexArrayAttribLFormat_dispatch_table_rewrite_ptr, /* glVertexArrayAttribLFormat */
+ epoxy_glVertexArrayBindVertexBufferEXT_dispatch_table_rewrite_ptr, /* glVertexArrayBindVertexBufferEXT */
+ epoxy_glVertexArrayBindingDivisor_dispatch_table_rewrite_ptr, /* glVertexArrayBindingDivisor */
+ epoxy_glVertexArrayColorOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayColorOffsetEXT */
+ epoxy_glVertexArrayEdgeFlagOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayEdgeFlagOffsetEXT */
+ epoxy_glVertexArrayElementBuffer_dispatch_table_rewrite_ptr, /* glVertexArrayElementBuffer */
+ epoxy_glVertexArrayFogCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayFogCoordOffsetEXT */
+ epoxy_glVertexArrayIndexOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayIndexOffsetEXT */
+ epoxy_glVertexArrayMultiTexCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayMultiTexCoordOffsetEXT */
+ epoxy_glVertexArrayNormalOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayNormalOffsetEXT */
+ epoxy_glVertexArrayParameteriAPPLE_dispatch_table_rewrite_ptr, /* glVertexArrayParameteriAPPLE */
+ epoxy_glVertexArrayRangeAPPLE_dispatch_table_rewrite_ptr, /* glVertexArrayRangeAPPLE */
+ epoxy_glVertexArrayRangeNV_dispatch_table_rewrite_ptr, /* glVertexArrayRangeNV */
+ epoxy_glVertexArraySecondaryColorOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArraySecondaryColorOffsetEXT */
+ epoxy_glVertexArrayTexCoordOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayTexCoordOffsetEXT */
+ epoxy_glVertexArrayVertexAttribBindingEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribBindingEXT */
+ epoxy_glVertexArrayVertexAttribDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribDivisorEXT */
+ epoxy_glVertexArrayVertexAttribFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribFormatEXT */
+ epoxy_glVertexArrayVertexAttribIFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribIFormatEXT */
+ epoxy_glVertexArrayVertexAttribIOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribIOffsetEXT */
+ epoxy_glVertexArrayVertexAttribLFormatEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribLFormatEXT */
+ epoxy_glVertexArrayVertexAttribLOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribLOffsetEXT */
+ epoxy_glVertexArrayVertexAttribOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexAttribOffsetEXT */
+ epoxy_glVertexArrayVertexBindingDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBindingDivisorEXT */
+ epoxy_glVertexArrayVertexBuffer_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBuffer */
+ epoxy_glVertexArrayVertexBuffers_dispatch_table_rewrite_ptr, /* glVertexArrayVertexBuffers */
+ epoxy_glVertexArrayVertexOffsetEXT_dispatch_table_rewrite_ptr, /* glVertexArrayVertexOffsetEXT */
+ epoxy_glVertexAttrib1d_dispatch_table_rewrite_ptr, /* glVertexAttrib1d */
+ epoxy_glVertexAttrib1dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1dARB */
+ epoxy_glVertexAttrib1dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1dNV */
+ epoxy_glVertexAttrib1dv_dispatch_table_rewrite_ptr, /* glVertexAttrib1dv */
+ epoxy_glVertexAttrib1dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1dvARB */
+ epoxy_glVertexAttrib1dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1dvNV */
+ epoxy_glVertexAttrib1f_dispatch_table_rewrite_ptr, /* glVertexAttrib1f */
+ epoxy_glVertexAttrib1fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1fARB */
+ epoxy_glVertexAttrib1fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1fNV */
+ epoxy_glVertexAttrib1fv_dispatch_table_rewrite_ptr, /* glVertexAttrib1fv */
+ epoxy_glVertexAttrib1fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1fvARB */
+ epoxy_glVertexAttrib1fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1fvNV */
+ epoxy_glVertexAttrib1hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1hNV */
+ epoxy_glVertexAttrib1hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1hvNV */
+ epoxy_glVertexAttrib1s_dispatch_table_rewrite_ptr, /* glVertexAttrib1s */
+ epoxy_glVertexAttrib1sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1sARB */
+ epoxy_glVertexAttrib1sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1sNV */
+ epoxy_glVertexAttrib1sv_dispatch_table_rewrite_ptr, /* glVertexAttrib1sv */
+ epoxy_glVertexAttrib1svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib1svARB */
+ epoxy_glVertexAttrib1svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib1svNV */
+ epoxy_glVertexAttrib2d_dispatch_table_rewrite_ptr, /* glVertexAttrib2d */
+ epoxy_glVertexAttrib2dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2dARB */
+ epoxy_glVertexAttrib2dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2dNV */
+ epoxy_glVertexAttrib2dv_dispatch_table_rewrite_ptr, /* glVertexAttrib2dv */
+ epoxy_glVertexAttrib2dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2dvARB */
+ epoxy_glVertexAttrib2dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2dvNV */
+ epoxy_glVertexAttrib2f_dispatch_table_rewrite_ptr, /* glVertexAttrib2f */
+ epoxy_glVertexAttrib2fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2fARB */
+ epoxy_glVertexAttrib2fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2fNV */
+ epoxy_glVertexAttrib2fv_dispatch_table_rewrite_ptr, /* glVertexAttrib2fv */
+ epoxy_glVertexAttrib2fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2fvARB */
+ epoxy_glVertexAttrib2fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2fvNV */
+ epoxy_glVertexAttrib2hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2hNV */
+ epoxy_glVertexAttrib2hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2hvNV */
+ epoxy_glVertexAttrib2s_dispatch_table_rewrite_ptr, /* glVertexAttrib2s */
+ epoxy_glVertexAttrib2sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2sARB */
+ epoxy_glVertexAttrib2sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2sNV */
+ epoxy_glVertexAttrib2sv_dispatch_table_rewrite_ptr, /* glVertexAttrib2sv */
+ epoxy_glVertexAttrib2svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib2svARB */
+ epoxy_glVertexAttrib2svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib2svNV */
+ epoxy_glVertexAttrib3d_dispatch_table_rewrite_ptr, /* glVertexAttrib3d */
+ epoxy_glVertexAttrib3dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3dARB */
+ epoxy_glVertexAttrib3dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3dNV */
+ epoxy_glVertexAttrib3dv_dispatch_table_rewrite_ptr, /* glVertexAttrib3dv */
+ epoxy_glVertexAttrib3dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3dvARB */
+ epoxy_glVertexAttrib3dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3dvNV */
+ epoxy_glVertexAttrib3f_dispatch_table_rewrite_ptr, /* glVertexAttrib3f */
+ epoxy_glVertexAttrib3fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3fARB */
+ epoxy_glVertexAttrib3fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3fNV */
+ epoxy_glVertexAttrib3fv_dispatch_table_rewrite_ptr, /* glVertexAttrib3fv */
+ epoxy_glVertexAttrib3fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3fvARB */
+ epoxy_glVertexAttrib3fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3fvNV */
+ epoxy_glVertexAttrib3hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3hNV */
+ epoxy_glVertexAttrib3hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3hvNV */
+ epoxy_glVertexAttrib3s_dispatch_table_rewrite_ptr, /* glVertexAttrib3s */
+ epoxy_glVertexAttrib3sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3sARB */
+ epoxy_glVertexAttrib3sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3sNV */
+ epoxy_glVertexAttrib3sv_dispatch_table_rewrite_ptr, /* glVertexAttrib3sv */
+ epoxy_glVertexAttrib3svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib3svARB */
+ epoxy_glVertexAttrib3svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib3svNV */
+ epoxy_glVertexAttrib4Nbv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nbv */
+ epoxy_glVertexAttrib4NbvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NbvARB */
+ epoxy_glVertexAttrib4Niv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Niv */
+ epoxy_glVertexAttrib4NivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NivARB */
+ epoxy_glVertexAttrib4Nsv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nsv */
+ epoxy_glVertexAttrib4NsvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NsvARB */
+ epoxy_glVertexAttrib4Nub_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nub */
+ epoxy_glVertexAttrib4NubARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NubARB */
+ epoxy_glVertexAttrib4Nubv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nubv */
+ epoxy_glVertexAttrib4NubvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NubvARB */
+ epoxy_glVertexAttrib4Nuiv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nuiv */
+ epoxy_glVertexAttrib4NuivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NuivARB */
+ epoxy_glVertexAttrib4Nusv_dispatch_table_rewrite_ptr, /* glVertexAttrib4Nusv */
+ epoxy_glVertexAttrib4NusvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4NusvARB */
+ epoxy_glVertexAttrib4bv_dispatch_table_rewrite_ptr, /* glVertexAttrib4bv */
+ epoxy_glVertexAttrib4bvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4bvARB */
+ epoxy_glVertexAttrib4d_dispatch_table_rewrite_ptr, /* glVertexAttrib4d */
+ epoxy_glVertexAttrib4dARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4dARB */
+ epoxy_glVertexAttrib4dNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4dNV */
+ epoxy_glVertexAttrib4dv_dispatch_table_rewrite_ptr, /* glVertexAttrib4dv */
+ epoxy_glVertexAttrib4dvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4dvARB */
+ epoxy_glVertexAttrib4dvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4dvNV */
+ epoxy_glVertexAttrib4f_dispatch_table_rewrite_ptr, /* glVertexAttrib4f */
+ epoxy_glVertexAttrib4fARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4fARB */
+ epoxy_glVertexAttrib4fNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4fNV */
+ epoxy_glVertexAttrib4fv_dispatch_table_rewrite_ptr, /* glVertexAttrib4fv */
+ epoxy_glVertexAttrib4fvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4fvARB */
+ epoxy_glVertexAttrib4fvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4fvNV */
+ epoxy_glVertexAttrib4hNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4hNV */
+ epoxy_glVertexAttrib4hvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4hvNV */
+ epoxy_glVertexAttrib4iv_dispatch_table_rewrite_ptr, /* glVertexAttrib4iv */
+ epoxy_glVertexAttrib4ivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4ivARB */
+ epoxy_glVertexAttrib4s_dispatch_table_rewrite_ptr, /* glVertexAttrib4s */
+ epoxy_glVertexAttrib4sARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4sARB */
+ epoxy_glVertexAttrib4sNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4sNV */
+ epoxy_glVertexAttrib4sv_dispatch_table_rewrite_ptr, /* glVertexAttrib4sv */
+ epoxy_glVertexAttrib4svARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4svARB */
+ epoxy_glVertexAttrib4svNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4svNV */
+ epoxy_glVertexAttrib4ubNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubNV */
+ epoxy_glVertexAttrib4ubv_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubv */
+ epoxy_glVertexAttrib4ubvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubvARB */
+ epoxy_glVertexAttrib4ubvNV_dispatch_table_rewrite_ptr, /* glVertexAttrib4ubvNV */
+ epoxy_glVertexAttrib4uiv_dispatch_table_rewrite_ptr, /* glVertexAttrib4uiv */
+ epoxy_glVertexAttrib4uivARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4uivARB */
+ epoxy_glVertexAttrib4usv_dispatch_table_rewrite_ptr, /* glVertexAttrib4usv */
+ epoxy_glVertexAttrib4usvARB_dispatch_table_rewrite_ptr, /* glVertexAttrib4usvARB */
+ epoxy_glVertexAttribArrayObjectATI_dispatch_table_rewrite_ptr, /* glVertexAttribArrayObjectATI */
+ epoxy_glVertexAttribBinding_dispatch_table_rewrite_ptr, /* glVertexAttribBinding */
+ epoxy_glVertexAttribDivisor_dispatch_table_rewrite_ptr, /* glVertexAttribDivisor */
+ epoxy_glVertexAttribDivisorANGLE_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorANGLE */
+ epoxy_glVertexAttribDivisorARB_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorARB */
+ epoxy_glVertexAttribDivisorEXT_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorEXT */
+ epoxy_glVertexAttribDivisorNV_dispatch_table_rewrite_ptr, /* glVertexAttribDivisorNV */
+ epoxy_glVertexAttribFormat_dispatch_table_rewrite_ptr, /* glVertexAttribFormat */
+ epoxy_glVertexAttribFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribFormatNV */
+ epoxy_glVertexAttribI1i_dispatch_table_rewrite_ptr, /* glVertexAttribI1i */
+ epoxy_glVertexAttribI1iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1iEXT */
+ epoxy_glVertexAttribI1iv_dispatch_table_rewrite_ptr, /* glVertexAttribI1iv */
+ epoxy_glVertexAttribI1ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1ivEXT */
+ epoxy_glVertexAttribI1ui_dispatch_table_rewrite_ptr, /* glVertexAttribI1ui */
+ epoxy_glVertexAttribI1uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1uiEXT */
+ epoxy_glVertexAttribI1uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI1uiv */
+ epoxy_glVertexAttribI1uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI1uivEXT */
+ epoxy_glVertexAttribI2i_dispatch_table_rewrite_ptr, /* glVertexAttribI2i */
+ epoxy_glVertexAttribI2iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2iEXT */
+ epoxy_glVertexAttribI2iv_dispatch_table_rewrite_ptr, /* glVertexAttribI2iv */
+ epoxy_glVertexAttribI2ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2ivEXT */
+ epoxy_glVertexAttribI2ui_dispatch_table_rewrite_ptr, /* glVertexAttribI2ui */
+ epoxy_glVertexAttribI2uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2uiEXT */
+ epoxy_glVertexAttribI2uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI2uiv */
+ epoxy_glVertexAttribI2uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI2uivEXT */
+ epoxy_glVertexAttribI3i_dispatch_table_rewrite_ptr, /* glVertexAttribI3i */
+ epoxy_glVertexAttribI3iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3iEXT */
+ epoxy_glVertexAttribI3iv_dispatch_table_rewrite_ptr, /* glVertexAttribI3iv */
+ epoxy_glVertexAttribI3ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3ivEXT */
+ epoxy_glVertexAttribI3ui_dispatch_table_rewrite_ptr, /* glVertexAttribI3ui */
+ epoxy_glVertexAttribI3uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3uiEXT */
+ epoxy_glVertexAttribI3uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI3uiv */
+ epoxy_glVertexAttribI3uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI3uivEXT */
+ epoxy_glVertexAttribI4bv_dispatch_table_rewrite_ptr, /* glVertexAttribI4bv */
+ epoxy_glVertexAttribI4bvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4bvEXT */
+ epoxy_glVertexAttribI4i_dispatch_table_rewrite_ptr, /* glVertexAttribI4i */
+ epoxy_glVertexAttribI4iEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4iEXT */
+ epoxy_glVertexAttribI4iv_dispatch_table_rewrite_ptr, /* glVertexAttribI4iv */
+ epoxy_glVertexAttribI4ivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4ivEXT */
+ epoxy_glVertexAttribI4sv_dispatch_table_rewrite_ptr, /* glVertexAttribI4sv */
+ epoxy_glVertexAttribI4svEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4svEXT */
+ epoxy_glVertexAttribI4ubv_dispatch_table_rewrite_ptr, /* glVertexAttribI4ubv */
+ epoxy_glVertexAttribI4ubvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4ubvEXT */
+ epoxy_glVertexAttribI4ui_dispatch_table_rewrite_ptr, /* glVertexAttribI4ui */
+ epoxy_glVertexAttribI4uiEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4uiEXT */
+ epoxy_glVertexAttribI4uiv_dispatch_table_rewrite_ptr, /* glVertexAttribI4uiv */
+ epoxy_glVertexAttribI4uivEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4uivEXT */
+ epoxy_glVertexAttribI4usv_dispatch_table_rewrite_ptr, /* glVertexAttribI4usv */
+ epoxy_glVertexAttribI4usvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribI4usvEXT */
+ epoxy_glVertexAttribIFormat_dispatch_table_rewrite_ptr, /* glVertexAttribIFormat */
+ epoxy_glVertexAttribIFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribIFormatNV */
+ epoxy_glVertexAttribIPointer_dispatch_table_rewrite_ptr, /* glVertexAttribIPointer */
+ epoxy_glVertexAttribIPointerEXT_dispatch_table_rewrite_ptr, /* glVertexAttribIPointerEXT */
+ epoxy_glVertexAttribL1d_dispatch_table_rewrite_ptr, /* glVertexAttribL1d */
+ epoxy_glVertexAttribL1dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL1dEXT */
+ epoxy_glVertexAttribL1dv_dispatch_table_rewrite_ptr, /* glVertexAttribL1dv */
+ epoxy_glVertexAttribL1dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL1dvEXT */
+ epoxy_glVertexAttribL1i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL1i64NV */
+ epoxy_glVertexAttribL1i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL1i64vNV */
+ epoxy_glVertexAttribL1ui64ARB_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64ARB */
+ epoxy_glVertexAttribL1ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64NV */
+ epoxy_glVertexAttribL1ui64vARB_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64vARB */
+ epoxy_glVertexAttribL1ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL1ui64vNV */
+ epoxy_glVertexAttribL2d_dispatch_table_rewrite_ptr, /* glVertexAttribL2d */
+ epoxy_glVertexAttribL2dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL2dEXT */
+ epoxy_glVertexAttribL2dv_dispatch_table_rewrite_ptr, /* glVertexAttribL2dv */
+ epoxy_glVertexAttribL2dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL2dvEXT */
+ epoxy_glVertexAttribL2i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL2i64NV */
+ epoxy_glVertexAttribL2i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL2i64vNV */
+ epoxy_glVertexAttribL2ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL2ui64NV */
+ epoxy_glVertexAttribL2ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL2ui64vNV */
+ epoxy_glVertexAttribL3d_dispatch_table_rewrite_ptr, /* glVertexAttribL3d */
+ epoxy_glVertexAttribL3dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL3dEXT */
+ epoxy_glVertexAttribL3dv_dispatch_table_rewrite_ptr, /* glVertexAttribL3dv */
+ epoxy_glVertexAttribL3dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL3dvEXT */
+ epoxy_glVertexAttribL3i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL3i64NV */
+ epoxy_glVertexAttribL3i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL3i64vNV */
+ epoxy_glVertexAttribL3ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL3ui64NV */
+ epoxy_glVertexAttribL3ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL3ui64vNV */
+ epoxy_glVertexAttribL4d_dispatch_table_rewrite_ptr, /* glVertexAttribL4d */
+ epoxy_glVertexAttribL4dEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL4dEXT */
+ epoxy_glVertexAttribL4dv_dispatch_table_rewrite_ptr, /* glVertexAttribL4dv */
+ epoxy_glVertexAttribL4dvEXT_dispatch_table_rewrite_ptr, /* glVertexAttribL4dvEXT */
+ epoxy_glVertexAttribL4i64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL4i64NV */
+ epoxy_glVertexAttribL4i64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL4i64vNV */
+ epoxy_glVertexAttribL4ui64NV_dispatch_table_rewrite_ptr, /* glVertexAttribL4ui64NV */
+ epoxy_glVertexAttribL4ui64vNV_dispatch_table_rewrite_ptr, /* glVertexAttribL4ui64vNV */
+ epoxy_glVertexAttribLFormat_dispatch_table_rewrite_ptr, /* glVertexAttribLFormat */
+ epoxy_glVertexAttribLFormatNV_dispatch_table_rewrite_ptr, /* glVertexAttribLFormatNV */
+ epoxy_glVertexAttribLPointer_dispatch_table_rewrite_ptr, /* glVertexAttribLPointer */
+ epoxy_glVertexAttribLPointerEXT_dispatch_table_rewrite_ptr, /* glVertexAttribLPointerEXT */
+ epoxy_glVertexAttribP1ui_dispatch_table_rewrite_ptr, /* glVertexAttribP1ui */
+ epoxy_glVertexAttribP1uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP1uiv */
+ epoxy_glVertexAttribP2ui_dispatch_table_rewrite_ptr, /* glVertexAttribP2ui */
+ epoxy_glVertexAttribP2uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP2uiv */
+ epoxy_glVertexAttribP3ui_dispatch_table_rewrite_ptr, /* glVertexAttribP3ui */
+ epoxy_glVertexAttribP3uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP3uiv */
+ epoxy_glVertexAttribP4ui_dispatch_table_rewrite_ptr, /* glVertexAttribP4ui */
+ epoxy_glVertexAttribP4uiv_dispatch_table_rewrite_ptr, /* glVertexAttribP4uiv */
+ epoxy_glVertexAttribParameteriAMD_dispatch_table_rewrite_ptr, /* glVertexAttribParameteriAMD */
+ epoxy_glVertexAttribPointer_dispatch_table_rewrite_ptr, /* glVertexAttribPointer */
+ epoxy_glVertexAttribPointerARB_dispatch_table_rewrite_ptr, /* glVertexAttribPointerARB */
+ epoxy_glVertexAttribPointerNV_dispatch_table_rewrite_ptr, /* glVertexAttribPointerNV */
+ epoxy_glVertexAttribs1dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1dvNV */
+ epoxy_glVertexAttribs1fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1fvNV */
+ epoxy_glVertexAttribs1hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1hvNV */
+ epoxy_glVertexAttribs1svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs1svNV */
+ epoxy_glVertexAttribs2dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2dvNV */
+ epoxy_glVertexAttribs2fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2fvNV */
+ epoxy_glVertexAttribs2hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2hvNV */
+ epoxy_glVertexAttribs2svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs2svNV */
+ epoxy_glVertexAttribs3dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3dvNV */
+ epoxy_glVertexAttribs3fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3fvNV */
+ epoxy_glVertexAttribs3hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3hvNV */
+ epoxy_glVertexAttribs3svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs3svNV */
+ epoxy_glVertexAttribs4dvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4dvNV */
+ epoxy_glVertexAttribs4fvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4fvNV */
+ epoxy_glVertexAttribs4hvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4hvNV */
+ epoxy_glVertexAttribs4svNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4svNV */
+ epoxy_glVertexAttribs4ubvNV_dispatch_table_rewrite_ptr, /* glVertexAttribs4ubvNV */
+ epoxy_glVertexBindingDivisor_dispatch_table_rewrite_ptr, /* glVertexBindingDivisor */
+ epoxy_glVertexBlendARB_dispatch_table_rewrite_ptr, /* glVertexBlendARB */
+ epoxy_glVertexBlendEnvfATI_dispatch_table_rewrite_ptr, /* glVertexBlendEnvfATI */
+ epoxy_glVertexBlendEnviATI_dispatch_table_rewrite_ptr, /* glVertexBlendEnviATI */
+ epoxy_glVertexFormatNV_dispatch_table_rewrite_ptr, /* glVertexFormatNV */
+ epoxy_glVertexP2ui_dispatch_table_rewrite_ptr, /* glVertexP2ui */
+ epoxy_glVertexP2uiv_dispatch_table_rewrite_ptr, /* glVertexP2uiv */
+ epoxy_glVertexP3ui_dispatch_table_rewrite_ptr, /* glVertexP3ui */
+ epoxy_glVertexP3uiv_dispatch_table_rewrite_ptr, /* glVertexP3uiv */
+ epoxy_glVertexP4ui_dispatch_table_rewrite_ptr, /* glVertexP4ui */
+ epoxy_glVertexP4uiv_dispatch_table_rewrite_ptr, /* glVertexP4uiv */
+ epoxy_glVertexPointer_dispatch_table_rewrite_ptr, /* glVertexPointer */
+ epoxy_glVertexPointerEXT_dispatch_table_rewrite_ptr, /* glVertexPointerEXT */
+ epoxy_glVertexPointerListIBM_dispatch_table_rewrite_ptr, /* glVertexPointerListIBM */
+ epoxy_glVertexPointervINTEL_dispatch_table_rewrite_ptr, /* glVertexPointervINTEL */
+ epoxy_glVertexStream1dATI_dispatch_table_rewrite_ptr, /* glVertexStream1dATI */
+ epoxy_glVertexStream1dvATI_dispatch_table_rewrite_ptr, /* glVertexStream1dvATI */
+ epoxy_glVertexStream1fATI_dispatch_table_rewrite_ptr, /* glVertexStream1fATI */
+ epoxy_glVertexStream1fvATI_dispatch_table_rewrite_ptr, /* glVertexStream1fvATI */
+ epoxy_glVertexStream1iATI_dispatch_table_rewrite_ptr, /* glVertexStream1iATI */
+ epoxy_glVertexStream1ivATI_dispatch_table_rewrite_ptr, /* glVertexStream1ivATI */
+ epoxy_glVertexStream1sATI_dispatch_table_rewrite_ptr, /* glVertexStream1sATI */
+ epoxy_glVertexStream1svATI_dispatch_table_rewrite_ptr, /* glVertexStream1svATI */
+ epoxy_glVertexStream2dATI_dispatch_table_rewrite_ptr, /* glVertexStream2dATI */
+ epoxy_glVertexStream2dvATI_dispatch_table_rewrite_ptr, /* glVertexStream2dvATI */
+ epoxy_glVertexStream2fATI_dispatch_table_rewrite_ptr, /* glVertexStream2fATI */
+ epoxy_glVertexStream2fvATI_dispatch_table_rewrite_ptr, /* glVertexStream2fvATI */
+ epoxy_glVertexStream2iATI_dispatch_table_rewrite_ptr, /* glVertexStream2iATI */
+ epoxy_glVertexStream2ivATI_dispatch_table_rewrite_ptr, /* glVertexStream2ivATI */
+ epoxy_glVertexStream2sATI_dispatch_table_rewrite_ptr, /* glVertexStream2sATI */
+ epoxy_glVertexStream2svATI_dispatch_table_rewrite_ptr, /* glVertexStream2svATI */
+ epoxy_glVertexStream3dATI_dispatch_table_rewrite_ptr, /* glVertexStream3dATI */
+ epoxy_glVertexStream3dvATI_dispatch_table_rewrite_ptr, /* glVertexStream3dvATI */
+ epoxy_glVertexStream3fATI_dispatch_table_rewrite_ptr, /* glVertexStream3fATI */
+ epoxy_glVertexStream3fvATI_dispatch_table_rewrite_ptr, /* glVertexStream3fvATI */
+ epoxy_glVertexStream3iATI_dispatch_table_rewrite_ptr, /* glVertexStream3iATI */
+ epoxy_glVertexStream3ivATI_dispatch_table_rewrite_ptr, /* glVertexStream3ivATI */
+ epoxy_glVertexStream3sATI_dispatch_table_rewrite_ptr, /* glVertexStream3sATI */
+ epoxy_glVertexStream3svATI_dispatch_table_rewrite_ptr, /* glVertexStream3svATI */
+ epoxy_glVertexStream4dATI_dispatch_table_rewrite_ptr, /* glVertexStream4dATI */
+ epoxy_glVertexStream4dvATI_dispatch_table_rewrite_ptr, /* glVertexStream4dvATI */
+ epoxy_glVertexStream4fATI_dispatch_table_rewrite_ptr, /* glVertexStream4fATI */
+ epoxy_glVertexStream4fvATI_dispatch_table_rewrite_ptr, /* glVertexStream4fvATI */
+ epoxy_glVertexStream4iATI_dispatch_table_rewrite_ptr, /* glVertexStream4iATI */
+ epoxy_glVertexStream4ivATI_dispatch_table_rewrite_ptr, /* glVertexStream4ivATI */
+ epoxy_glVertexStream4sATI_dispatch_table_rewrite_ptr, /* glVertexStream4sATI */
+ epoxy_glVertexStream4svATI_dispatch_table_rewrite_ptr, /* glVertexStream4svATI */
+ epoxy_glVertexWeightPointerEXT_dispatch_table_rewrite_ptr, /* glVertexWeightPointerEXT */
+ epoxy_glVertexWeightfEXT_dispatch_table_rewrite_ptr, /* glVertexWeightfEXT */
+ epoxy_glVertexWeightfvEXT_dispatch_table_rewrite_ptr, /* glVertexWeightfvEXT */
+ epoxy_glVertexWeighthNV_dispatch_table_rewrite_ptr, /* glVertexWeighthNV */
+ epoxy_glVertexWeighthvNV_dispatch_table_rewrite_ptr, /* glVertexWeighthvNV */
+ epoxy_glVideoCaptureNV_dispatch_table_rewrite_ptr, /* glVideoCaptureNV */
+ epoxy_glVideoCaptureStreamParameterdvNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterdvNV */
+ epoxy_glVideoCaptureStreamParameterfvNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterfvNV */
+ epoxy_glVideoCaptureStreamParameterivNV_dispatch_table_rewrite_ptr, /* glVideoCaptureStreamParameterivNV */
+ epoxy_glViewport_dispatch_table_rewrite_ptr, /* glViewport */
+ epoxy_glViewportArrayv_dispatch_table_rewrite_ptr, /* glViewportArrayv */
+ epoxy_glViewportArrayvNV_dispatch_table_rewrite_ptr, /* glViewportArrayvNV */
+ epoxy_glViewportArrayvOES_dispatch_table_rewrite_ptr, /* glViewportArrayvOES */
+ epoxy_glViewportIndexedf_dispatch_table_rewrite_ptr, /* glViewportIndexedf */
+ epoxy_glViewportIndexedfNV_dispatch_table_rewrite_ptr, /* glViewportIndexedfNV */
+ epoxy_glViewportIndexedfOES_dispatch_table_rewrite_ptr, /* glViewportIndexedfOES */
+ epoxy_glViewportIndexedfv_dispatch_table_rewrite_ptr, /* glViewportIndexedfv */
+ epoxy_glViewportIndexedfvNV_dispatch_table_rewrite_ptr, /* glViewportIndexedfvNV */
+ epoxy_glViewportIndexedfvOES_dispatch_table_rewrite_ptr, /* glViewportIndexedfvOES */
+ epoxy_glViewportPositionWScaleNV_dispatch_table_rewrite_ptr, /* glViewportPositionWScaleNV */
+ epoxy_glViewportSwizzleNV_dispatch_table_rewrite_ptr, /* glViewportSwizzleNV */
+ epoxy_glWaitSemaphoreEXT_dispatch_table_rewrite_ptr, /* glWaitSemaphoreEXT */
+ epoxy_glWaitSemaphoreui64NVX_dispatch_table_rewrite_ptr, /* glWaitSemaphoreui64NVX */
+ epoxy_glWaitSync_dispatch_table_rewrite_ptr, /* glWaitSync */
+ epoxy_glWaitSyncAPPLE_dispatch_table_rewrite_ptr, /* glWaitSyncAPPLE */
+ epoxy_glWaitVkSemaphoreNV_dispatch_table_rewrite_ptr, /* glWaitVkSemaphoreNV */
+ epoxy_glWeightPathsNV_dispatch_table_rewrite_ptr, /* glWeightPathsNV */
+ epoxy_glWeightPointerARB_dispatch_table_rewrite_ptr, /* glWeightPointerARB */
+ epoxy_glWeightPointerOES_dispatch_table_rewrite_ptr, /* glWeightPointerOES */
+ epoxy_glWeightbvARB_dispatch_table_rewrite_ptr, /* glWeightbvARB */
+ epoxy_glWeightdvARB_dispatch_table_rewrite_ptr, /* glWeightdvARB */
+ epoxy_glWeightfvARB_dispatch_table_rewrite_ptr, /* glWeightfvARB */
+ epoxy_glWeightivARB_dispatch_table_rewrite_ptr, /* glWeightivARB */
+ epoxy_glWeightsvARB_dispatch_table_rewrite_ptr, /* glWeightsvARB */
+ epoxy_glWeightubvARB_dispatch_table_rewrite_ptr, /* glWeightubvARB */
+ epoxy_glWeightuivARB_dispatch_table_rewrite_ptr, /* glWeightuivARB */
+ epoxy_glWeightusvARB_dispatch_table_rewrite_ptr, /* glWeightusvARB */
+ epoxy_glWindowPos2d_dispatch_table_rewrite_ptr, /* glWindowPos2d */
+ epoxy_glWindowPos2dARB_dispatch_table_rewrite_ptr, /* glWindowPos2dARB */
+ epoxy_glWindowPos2dMESA_dispatch_table_rewrite_ptr, /* glWindowPos2dMESA */
+ epoxy_glWindowPos2dv_dispatch_table_rewrite_ptr, /* glWindowPos2dv */
+ epoxy_glWindowPos2dvARB_dispatch_table_rewrite_ptr, /* glWindowPos2dvARB */
+ epoxy_glWindowPos2dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos2dvMESA */
+ epoxy_glWindowPos2f_dispatch_table_rewrite_ptr, /* glWindowPos2f */
+ epoxy_glWindowPos2fARB_dispatch_table_rewrite_ptr, /* glWindowPos2fARB */
+ epoxy_glWindowPos2fMESA_dispatch_table_rewrite_ptr, /* glWindowPos2fMESA */
+ epoxy_glWindowPos2fv_dispatch_table_rewrite_ptr, /* glWindowPos2fv */
+ epoxy_glWindowPos2fvARB_dispatch_table_rewrite_ptr, /* glWindowPos2fvARB */
+ epoxy_glWindowPos2fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos2fvMESA */
+ epoxy_glWindowPos2i_dispatch_table_rewrite_ptr, /* glWindowPos2i */
+ epoxy_glWindowPos2iARB_dispatch_table_rewrite_ptr, /* glWindowPos2iARB */
+ epoxy_glWindowPos2iMESA_dispatch_table_rewrite_ptr, /* glWindowPos2iMESA */
+ epoxy_glWindowPos2iv_dispatch_table_rewrite_ptr, /* glWindowPos2iv */
+ epoxy_glWindowPos2ivARB_dispatch_table_rewrite_ptr, /* glWindowPos2ivARB */
+ epoxy_glWindowPos2ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos2ivMESA */
+ epoxy_glWindowPos2s_dispatch_table_rewrite_ptr, /* glWindowPos2s */
+ epoxy_glWindowPos2sARB_dispatch_table_rewrite_ptr, /* glWindowPos2sARB */
+ epoxy_glWindowPos2sMESA_dispatch_table_rewrite_ptr, /* glWindowPos2sMESA */
+ epoxy_glWindowPos2sv_dispatch_table_rewrite_ptr, /* glWindowPos2sv */
+ epoxy_glWindowPos2svARB_dispatch_table_rewrite_ptr, /* glWindowPos2svARB */
+ epoxy_glWindowPos2svMESA_dispatch_table_rewrite_ptr, /* glWindowPos2svMESA */
+ epoxy_glWindowPos3d_dispatch_table_rewrite_ptr, /* glWindowPos3d */
+ epoxy_glWindowPos3dARB_dispatch_table_rewrite_ptr, /* glWindowPos3dARB */
+ epoxy_glWindowPos3dMESA_dispatch_table_rewrite_ptr, /* glWindowPos3dMESA */
+ epoxy_glWindowPos3dv_dispatch_table_rewrite_ptr, /* glWindowPos3dv */
+ epoxy_glWindowPos3dvARB_dispatch_table_rewrite_ptr, /* glWindowPos3dvARB */
+ epoxy_glWindowPos3dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos3dvMESA */
+ epoxy_glWindowPos3f_dispatch_table_rewrite_ptr, /* glWindowPos3f */
+ epoxy_glWindowPos3fARB_dispatch_table_rewrite_ptr, /* glWindowPos3fARB */
+ epoxy_glWindowPos3fMESA_dispatch_table_rewrite_ptr, /* glWindowPos3fMESA */
+ epoxy_glWindowPos3fv_dispatch_table_rewrite_ptr, /* glWindowPos3fv */
+ epoxy_glWindowPos3fvARB_dispatch_table_rewrite_ptr, /* glWindowPos3fvARB */
+ epoxy_glWindowPos3fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos3fvMESA */
+ epoxy_glWindowPos3i_dispatch_table_rewrite_ptr, /* glWindowPos3i */
+ epoxy_glWindowPos3iARB_dispatch_table_rewrite_ptr, /* glWindowPos3iARB */
+ epoxy_glWindowPos3iMESA_dispatch_table_rewrite_ptr, /* glWindowPos3iMESA */
+ epoxy_glWindowPos3iv_dispatch_table_rewrite_ptr, /* glWindowPos3iv */
+ epoxy_glWindowPos3ivARB_dispatch_table_rewrite_ptr, /* glWindowPos3ivARB */
+ epoxy_glWindowPos3ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos3ivMESA */
+ epoxy_glWindowPos3s_dispatch_table_rewrite_ptr, /* glWindowPos3s */
+ epoxy_glWindowPos3sARB_dispatch_table_rewrite_ptr, /* glWindowPos3sARB */
+ epoxy_glWindowPos3sMESA_dispatch_table_rewrite_ptr, /* glWindowPos3sMESA */
+ epoxy_glWindowPos3sv_dispatch_table_rewrite_ptr, /* glWindowPos3sv */
+ epoxy_glWindowPos3svARB_dispatch_table_rewrite_ptr, /* glWindowPos3svARB */
+ epoxy_glWindowPos3svMESA_dispatch_table_rewrite_ptr, /* glWindowPos3svMESA */
+ epoxy_glWindowPos4dMESA_dispatch_table_rewrite_ptr, /* glWindowPos4dMESA */
+ epoxy_glWindowPos4dvMESA_dispatch_table_rewrite_ptr, /* glWindowPos4dvMESA */
+ epoxy_glWindowPos4fMESA_dispatch_table_rewrite_ptr, /* glWindowPos4fMESA */
+ epoxy_glWindowPos4fvMESA_dispatch_table_rewrite_ptr, /* glWindowPos4fvMESA */
+ epoxy_glWindowPos4iMESA_dispatch_table_rewrite_ptr, /* glWindowPos4iMESA */
+ epoxy_glWindowPos4ivMESA_dispatch_table_rewrite_ptr, /* glWindowPos4ivMESA */
+ epoxy_glWindowPos4sMESA_dispatch_table_rewrite_ptr, /* glWindowPos4sMESA */
+ epoxy_glWindowPos4svMESA_dispatch_table_rewrite_ptr, /* glWindowPos4svMESA */
+ epoxy_glWindowRectanglesEXT_dispatch_table_rewrite_ptr, /* glWindowRectanglesEXT */
+ epoxy_glWriteMaskEXT_dispatch_table_rewrite_ptr, /* glWriteMaskEXT */
+};
+
+uint32_t gl_tls_index;
+uint32_t gl_tls_size = sizeof(struct dispatch_table);
+
+static inline struct dispatch_table *
+get_dispatch_table(void)
+{
+ return TlsGetValue(gl_tls_index);
+}
+
+void
+gl_init_dispatch_table(void)
+{
+ struct dispatch_table *dispatch_table = get_dispatch_table();
+ memcpy(dispatch_table, &resolver_table, sizeof(resolver_table));
+}
+
+void
+gl_switch_to_dispatch_table(void)
+{
+ epoxy_glAccum = epoxy_glAccum_dispatch_table_thunk;
+ epoxy_glAccumxOES = epoxy_glAccumxOES_dispatch_table_thunk;
+ epoxy_glAcquireKeyedMutexWin32EXT = epoxy_glAcquireKeyedMutexWin32EXT_dispatch_table_thunk;
+ epoxy_glActiveProgramEXT = epoxy_glActiveProgramEXT_dispatch_table_thunk;
+ epoxy_glActiveShaderProgram = epoxy_glActiveShaderProgram_dispatch_table_thunk;
+ epoxy_glActiveShaderProgramEXT = epoxy_glActiveShaderProgramEXT_dispatch_table_thunk;
+ epoxy_glActiveStencilFaceEXT = epoxy_glActiveStencilFaceEXT_dispatch_table_thunk;
+ epoxy_glActiveTexture = epoxy_glActiveTexture_dispatch_table_thunk;
+ epoxy_glActiveTextureARB = epoxy_glActiveTextureARB_dispatch_table_thunk;
+ epoxy_glActiveVaryingNV = epoxy_glActiveVaryingNV_dispatch_table_thunk;
+ epoxy_glAlphaFragmentOp1ATI = epoxy_glAlphaFragmentOp1ATI_dispatch_table_thunk;
+ epoxy_glAlphaFragmentOp2ATI = epoxy_glAlphaFragmentOp2ATI_dispatch_table_thunk;
+ epoxy_glAlphaFragmentOp3ATI = epoxy_glAlphaFragmentOp3ATI_dispatch_table_thunk;
+ epoxy_glAlphaFunc = epoxy_glAlphaFunc_dispatch_table_thunk;
+ epoxy_glAlphaFuncQCOM = epoxy_glAlphaFuncQCOM_dispatch_table_thunk;
+ epoxy_glAlphaFuncx = epoxy_glAlphaFuncx_dispatch_table_thunk;
+ epoxy_glAlphaFuncxOES = epoxy_glAlphaFuncxOES_dispatch_table_thunk;
+ epoxy_glAlphaToCoverageDitherControlNV = epoxy_glAlphaToCoverageDitherControlNV_dispatch_table_thunk;
+ epoxy_glApplyFramebufferAttachmentCMAAINTEL = epoxy_glApplyFramebufferAttachmentCMAAINTEL_dispatch_table_thunk;
+ epoxy_glApplyTextureEXT = epoxy_glApplyTextureEXT_dispatch_table_thunk;
+ epoxy_glAreProgramsResidentNV = epoxy_glAreProgramsResidentNV_dispatch_table_thunk;
+ epoxy_glAreTexturesResident = epoxy_glAreTexturesResident_dispatch_table_thunk;
+ epoxy_glAreTexturesResidentEXT = epoxy_glAreTexturesResidentEXT_dispatch_table_thunk;
+ epoxy_glArrayElement = epoxy_glArrayElement_dispatch_table_thunk;
+ epoxy_glArrayElementEXT = epoxy_glArrayElementEXT_dispatch_table_thunk;
+ epoxy_glArrayObjectATI = epoxy_glArrayObjectATI_dispatch_table_thunk;
+ epoxy_glAsyncCopyBufferSubDataNVX = epoxy_glAsyncCopyBufferSubDataNVX_dispatch_table_thunk;
+ epoxy_glAsyncCopyImageSubDataNVX = epoxy_glAsyncCopyImageSubDataNVX_dispatch_table_thunk;
+ epoxy_glAsyncMarkerSGIX = epoxy_glAsyncMarkerSGIX_dispatch_table_thunk;
+ epoxy_glAttachObjectARB = epoxy_glAttachObjectARB_dispatch_table_thunk;
+ epoxy_glAttachShader = epoxy_glAttachShader_dispatch_table_thunk;
+ epoxy_glBegin_unwrapped = epoxy_glBegin_unwrapped_dispatch_table_thunk;
+ epoxy_glBeginConditionalRender = epoxy_glBeginConditionalRender_dispatch_table_thunk;
+ epoxy_glBeginConditionalRenderNV = epoxy_glBeginConditionalRenderNV_dispatch_table_thunk;
+ epoxy_glBeginConditionalRenderNVX = epoxy_glBeginConditionalRenderNVX_dispatch_table_thunk;
+ epoxy_glBeginFragmentShaderATI = epoxy_glBeginFragmentShaderATI_dispatch_table_thunk;
+ epoxy_glBeginOcclusionQueryNV = epoxy_glBeginOcclusionQueryNV_dispatch_table_thunk;
+ epoxy_glBeginPerfMonitorAMD = epoxy_glBeginPerfMonitorAMD_dispatch_table_thunk;
+ epoxy_glBeginPerfQueryINTEL = epoxy_glBeginPerfQueryINTEL_dispatch_table_thunk;
+ epoxy_glBeginQuery = epoxy_glBeginQuery_dispatch_table_thunk;
+ epoxy_glBeginQueryARB = epoxy_glBeginQueryARB_dispatch_table_thunk;
+ epoxy_glBeginQueryEXT = epoxy_glBeginQueryEXT_dispatch_table_thunk;
+ epoxy_glBeginQueryIndexed = epoxy_glBeginQueryIndexed_dispatch_table_thunk;
+ epoxy_glBeginTransformFeedback = epoxy_glBeginTransformFeedback_dispatch_table_thunk;
+ epoxy_glBeginTransformFeedbackEXT = epoxy_glBeginTransformFeedbackEXT_dispatch_table_thunk;
+ epoxy_glBeginTransformFeedbackNV = epoxy_glBeginTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glBeginVertexShaderEXT = epoxy_glBeginVertexShaderEXT_dispatch_table_thunk;
+ epoxy_glBeginVideoCaptureNV = epoxy_glBeginVideoCaptureNV_dispatch_table_thunk;
+ epoxy_glBindAttribLocation = epoxy_glBindAttribLocation_dispatch_table_thunk;
+ epoxy_glBindAttribLocationARB = epoxy_glBindAttribLocationARB_dispatch_table_thunk;
+ epoxy_glBindBuffer = epoxy_glBindBuffer_dispatch_table_thunk;
+ epoxy_glBindBufferARB = epoxy_glBindBufferARB_dispatch_table_thunk;
+ epoxy_glBindBufferBase = epoxy_glBindBufferBase_dispatch_table_thunk;
+ epoxy_glBindBufferBaseEXT = epoxy_glBindBufferBaseEXT_dispatch_table_thunk;
+ epoxy_glBindBufferBaseNV = epoxy_glBindBufferBaseNV_dispatch_table_thunk;
+ epoxy_glBindBufferOffsetEXT = epoxy_glBindBufferOffsetEXT_dispatch_table_thunk;
+ epoxy_glBindBufferOffsetNV = epoxy_glBindBufferOffsetNV_dispatch_table_thunk;
+ epoxy_glBindBufferRange = epoxy_glBindBufferRange_dispatch_table_thunk;
+ epoxy_glBindBufferRangeEXT = epoxy_glBindBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glBindBufferRangeNV = epoxy_glBindBufferRangeNV_dispatch_table_thunk;
+ epoxy_glBindBuffersBase = epoxy_glBindBuffersBase_dispatch_table_thunk;
+ epoxy_glBindBuffersRange = epoxy_glBindBuffersRange_dispatch_table_thunk;
+ epoxy_glBindFragDataLocation = epoxy_glBindFragDataLocation_dispatch_table_thunk;
+ epoxy_glBindFragDataLocationEXT = epoxy_glBindFragDataLocationEXT_dispatch_table_thunk;
+ epoxy_glBindFragDataLocationIndexed = epoxy_glBindFragDataLocationIndexed_dispatch_table_thunk;
+ epoxy_glBindFragDataLocationIndexedEXT = epoxy_glBindFragDataLocationIndexedEXT_dispatch_table_thunk;
+ epoxy_glBindFragmentShaderATI = epoxy_glBindFragmentShaderATI_dispatch_table_thunk;
+ epoxy_glBindFramebuffer = epoxy_glBindFramebuffer_dispatch_table_thunk;
+ epoxy_glBindFramebufferEXT = epoxy_glBindFramebufferEXT_dispatch_table_thunk;
+ epoxy_glBindFramebufferOES = epoxy_glBindFramebufferOES_dispatch_table_thunk;
+ epoxy_glBindImageTexture = epoxy_glBindImageTexture_dispatch_table_thunk;
+ epoxy_glBindImageTextureEXT = epoxy_glBindImageTextureEXT_dispatch_table_thunk;
+ epoxy_glBindImageTextures = epoxy_glBindImageTextures_dispatch_table_thunk;
+ epoxy_glBindLightParameterEXT = epoxy_glBindLightParameterEXT_dispatch_table_thunk;
+ epoxy_glBindMaterialParameterEXT = epoxy_glBindMaterialParameterEXT_dispatch_table_thunk;
+ epoxy_glBindMultiTextureEXT = epoxy_glBindMultiTextureEXT_dispatch_table_thunk;
+ epoxy_glBindParameterEXT = epoxy_glBindParameterEXT_dispatch_table_thunk;
+ epoxy_glBindProgramARB = epoxy_glBindProgramARB_dispatch_table_thunk;
+ epoxy_glBindProgramNV = epoxy_glBindProgramNV_dispatch_table_thunk;
+ epoxy_glBindProgramPipeline = epoxy_glBindProgramPipeline_dispatch_table_thunk;
+ epoxy_glBindProgramPipelineEXT = epoxy_glBindProgramPipelineEXT_dispatch_table_thunk;
+ epoxy_glBindRenderbuffer = epoxy_glBindRenderbuffer_dispatch_table_thunk;
+ epoxy_glBindRenderbufferEXT = epoxy_glBindRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glBindRenderbufferOES = epoxy_glBindRenderbufferOES_dispatch_table_thunk;
+ epoxy_glBindSampler = epoxy_glBindSampler_dispatch_table_thunk;
+ epoxy_glBindSamplers = epoxy_glBindSamplers_dispatch_table_thunk;
+ epoxy_glBindShadingRateImageNV = epoxy_glBindShadingRateImageNV_dispatch_table_thunk;
+ epoxy_glBindTexGenParameterEXT = epoxy_glBindTexGenParameterEXT_dispatch_table_thunk;
+ epoxy_glBindTexture = epoxy_glBindTexture_dispatch_table_thunk;
+ epoxy_glBindTextureEXT = epoxy_glBindTextureEXT_dispatch_table_thunk;
+ epoxy_glBindTextureUnit = epoxy_glBindTextureUnit_dispatch_table_thunk;
+ epoxy_glBindTextureUnitParameterEXT = epoxy_glBindTextureUnitParameterEXT_dispatch_table_thunk;
+ epoxy_glBindTextures = epoxy_glBindTextures_dispatch_table_thunk;
+ epoxy_glBindTransformFeedback = epoxy_glBindTransformFeedback_dispatch_table_thunk;
+ epoxy_glBindTransformFeedbackNV = epoxy_glBindTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glBindVertexArray = epoxy_glBindVertexArray_dispatch_table_thunk;
+ epoxy_glBindVertexArrayAPPLE = epoxy_glBindVertexArrayAPPLE_dispatch_table_thunk;
+ epoxy_glBindVertexArrayOES = epoxy_glBindVertexArrayOES_dispatch_table_thunk;
+ epoxy_glBindVertexBuffer = epoxy_glBindVertexBuffer_dispatch_table_thunk;
+ epoxy_glBindVertexBuffers = epoxy_glBindVertexBuffers_dispatch_table_thunk;
+ epoxy_glBindVertexShaderEXT = epoxy_glBindVertexShaderEXT_dispatch_table_thunk;
+ epoxy_glBindVideoCaptureStreamBufferNV = epoxy_glBindVideoCaptureStreamBufferNV_dispatch_table_thunk;
+ epoxy_glBindVideoCaptureStreamTextureNV = epoxy_glBindVideoCaptureStreamTextureNV_dispatch_table_thunk;
+ epoxy_glBinormal3bEXT = epoxy_glBinormal3bEXT_dispatch_table_thunk;
+ epoxy_glBinormal3bvEXT = epoxy_glBinormal3bvEXT_dispatch_table_thunk;
+ epoxy_glBinormal3dEXT = epoxy_glBinormal3dEXT_dispatch_table_thunk;
+ epoxy_glBinormal3dvEXT = epoxy_glBinormal3dvEXT_dispatch_table_thunk;
+ epoxy_glBinormal3fEXT = epoxy_glBinormal3fEXT_dispatch_table_thunk;
+ epoxy_glBinormal3fvEXT = epoxy_glBinormal3fvEXT_dispatch_table_thunk;
+ epoxy_glBinormal3iEXT = epoxy_glBinormal3iEXT_dispatch_table_thunk;
+ epoxy_glBinormal3ivEXT = epoxy_glBinormal3ivEXT_dispatch_table_thunk;
+ epoxy_glBinormal3sEXT = epoxy_glBinormal3sEXT_dispatch_table_thunk;
+ epoxy_glBinormal3svEXT = epoxy_glBinormal3svEXT_dispatch_table_thunk;
+ epoxy_glBinormalPointerEXT = epoxy_glBinormalPointerEXT_dispatch_table_thunk;
+ epoxy_glBitmap = epoxy_glBitmap_dispatch_table_thunk;
+ epoxy_glBitmapxOES = epoxy_glBitmapxOES_dispatch_table_thunk;
+ epoxy_glBlendBarrier = epoxy_glBlendBarrier_dispatch_table_thunk;
+ epoxy_glBlendBarrierKHR = epoxy_glBlendBarrierKHR_dispatch_table_thunk;
+ epoxy_glBlendBarrierNV = epoxy_glBlendBarrierNV_dispatch_table_thunk;
+ epoxy_glBlendColor = epoxy_glBlendColor_dispatch_table_thunk;
+ epoxy_glBlendColorEXT = epoxy_glBlendColorEXT_dispatch_table_thunk;
+ epoxy_glBlendColorxOES = epoxy_glBlendColorxOES_dispatch_table_thunk;
+ epoxy_glBlendEquation = epoxy_glBlendEquation_dispatch_table_thunk;
+ epoxy_glBlendEquationEXT = epoxy_glBlendEquationEXT_dispatch_table_thunk;
+ epoxy_glBlendEquationIndexedAMD = epoxy_glBlendEquationIndexedAMD_dispatch_table_thunk;
+ epoxy_glBlendEquationOES = epoxy_glBlendEquationOES_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparate = epoxy_glBlendEquationSeparate_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateEXT = epoxy_glBlendEquationSeparateEXT_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateIndexedAMD = epoxy_glBlendEquationSeparateIndexedAMD_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateOES = epoxy_glBlendEquationSeparateOES_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparatei = epoxy_glBlendEquationSeparatei_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateiARB = epoxy_glBlendEquationSeparateiARB_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateiEXT = epoxy_glBlendEquationSeparateiEXT_dispatch_table_thunk;
+ epoxy_glBlendEquationSeparateiOES = epoxy_glBlendEquationSeparateiOES_dispatch_table_thunk;
+ epoxy_glBlendEquationi = epoxy_glBlendEquationi_dispatch_table_thunk;
+ epoxy_glBlendEquationiARB = epoxy_glBlendEquationiARB_dispatch_table_thunk;
+ epoxy_glBlendEquationiEXT = epoxy_glBlendEquationiEXT_dispatch_table_thunk;
+ epoxy_glBlendEquationiOES = epoxy_glBlendEquationiOES_dispatch_table_thunk;
+ epoxy_glBlendFunc = epoxy_glBlendFunc_dispatch_table_thunk;
+ epoxy_glBlendFuncIndexedAMD = epoxy_glBlendFuncIndexedAMD_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparate = epoxy_glBlendFuncSeparate_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateEXT = epoxy_glBlendFuncSeparateEXT_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateINGR = epoxy_glBlendFuncSeparateINGR_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateIndexedAMD = epoxy_glBlendFuncSeparateIndexedAMD_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateOES = epoxy_glBlendFuncSeparateOES_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparatei = epoxy_glBlendFuncSeparatei_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateiARB = epoxy_glBlendFuncSeparateiARB_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateiEXT = epoxy_glBlendFuncSeparateiEXT_dispatch_table_thunk;
+ epoxy_glBlendFuncSeparateiOES = epoxy_glBlendFuncSeparateiOES_dispatch_table_thunk;
+ epoxy_glBlendFunci = epoxy_glBlendFunci_dispatch_table_thunk;
+ epoxy_glBlendFunciARB = epoxy_glBlendFunciARB_dispatch_table_thunk;
+ epoxy_glBlendFunciEXT = epoxy_glBlendFunciEXT_dispatch_table_thunk;
+ epoxy_glBlendFunciOES = epoxy_glBlendFunciOES_dispatch_table_thunk;
+ epoxy_glBlendParameteriNV = epoxy_glBlendParameteriNV_dispatch_table_thunk;
+ epoxy_glBlitFramebuffer = epoxy_glBlitFramebuffer_dispatch_table_thunk;
+ epoxy_glBlitFramebufferANGLE = epoxy_glBlitFramebufferANGLE_dispatch_table_thunk;
+ epoxy_glBlitFramebufferEXT = epoxy_glBlitFramebufferEXT_dispatch_table_thunk;
+ epoxy_glBlitFramebufferNV = epoxy_glBlitFramebufferNV_dispatch_table_thunk;
+ epoxy_glBlitNamedFramebuffer = epoxy_glBlitNamedFramebuffer_dispatch_table_thunk;
+ epoxy_glBufferAddressRangeNV = epoxy_glBufferAddressRangeNV_dispatch_table_thunk;
+ epoxy_glBufferAttachMemoryNV = epoxy_glBufferAttachMemoryNV_dispatch_table_thunk;
+ epoxy_glBufferData = epoxy_glBufferData_dispatch_table_thunk;
+ epoxy_glBufferDataARB = epoxy_glBufferDataARB_dispatch_table_thunk;
+ epoxy_glBufferPageCommitmentARB = epoxy_glBufferPageCommitmentARB_dispatch_table_thunk;
+ epoxy_glBufferParameteriAPPLE = epoxy_glBufferParameteriAPPLE_dispatch_table_thunk;
+ epoxy_glBufferStorage = epoxy_glBufferStorage_dispatch_table_thunk;
+ epoxy_glBufferStorageEXT = epoxy_glBufferStorageEXT_dispatch_table_thunk;
+ epoxy_glBufferStorageExternalEXT = epoxy_glBufferStorageExternalEXT_dispatch_table_thunk;
+ epoxy_glBufferStorageMemEXT = epoxy_glBufferStorageMemEXT_dispatch_table_thunk;
+ epoxy_glBufferSubData = epoxy_glBufferSubData_dispatch_table_thunk;
+ epoxy_glBufferSubDataARB = epoxy_glBufferSubDataARB_dispatch_table_thunk;
+ epoxy_glCallCommandListNV = epoxy_glCallCommandListNV_dispatch_table_thunk;
+ epoxy_glCallList = epoxy_glCallList_dispatch_table_thunk;
+ epoxy_glCallLists = epoxy_glCallLists_dispatch_table_thunk;
+ epoxy_glCheckFramebufferStatus = epoxy_glCheckFramebufferStatus_dispatch_table_thunk;
+ epoxy_glCheckFramebufferStatusEXT = epoxy_glCheckFramebufferStatusEXT_dispatch_table_thunk;
+ epoxy_glCheckFramebufferStatusOES = epoxy_glCheckFramebufferStatusOES_dispatch_table_thunk;
+ epoxy_glCheckNamedFramebufferStatus = epoxy_glCheckNamedFramebufferStatus_dispatch_table_thunk;
+ epoxy_glCheckNamedFramebufferStatusEXT = epoxy_glCheckNamedFramebufferStatusEXT_dispatch_table_thunk;
+ epoxy_glClampColor = epoxy_glClampColor_dispatch_table_thunk;
+ epoxy_glClampColorARB = epoxy_glClampColorARB_dispatch_table_thunk;
+ epoxy_glClear = epoxy_glClear_dispatch_table_thunk;
+ epoxy_glClearAccum = epoxy_glClearAccum_dispatch_table_thunk;
+ epoxy_glClearAccumxOES = epoxy_glClearAccumxOES_dispatch_table_thunk;
+ epoxy_glClearBufferData = epoxy_glClearBufferData_dispatch_table_thunk;
+ epoxy_glClearBufferSubData = epoxy_glClearBufferSubData_dispatch_table_thunk;
+ epoxy_glClearBufferfi = epoxy_glClearBufferfi_dispatch_table_thunk;
+ epoxy_glClearBufferfv = epoxy_glClearBufferfv_dispatch_table_thunk;
+ epoxy_glClearBufferiv = epoxy_glClearBufferiv_dispatch_table_thunk;
+ epoxy_glClearBufferuiv = epoxy_glClearBufferuiv_dispatch_table_thunk;
+ epoxy_glClearColor = epoxy_glClearColor_dispatch_table_thunk;
+ epoxy_glClearColorIiEXT = epoxy_glClearColorIiEXT_dispatch_table_thunk;
+ epoxy_glClearColorIuiEXT = epoxy_glClearColorIuiEXT_dispatch_table_thunk;
+ epoxy_glClearColorx = epoxy_glClearColorx_dispatch_table_thunk;
+ epoxy_glClearColorxOES = epoxy_glClearColorxOES_dispatch_table_thunk;
+ epoxy_glClearDepth = epoxy_glClearDepth_dispatch_table_thunk;
+ epoxy_glClearDepthdNV = epoxy_glClearDepthdNV_dispatch_table_thunk;
+ epoxy_glClearDepthf = epoxy_glClearDepthf_dispatch_table_thunk;
+ epoxy_glClearDepthfOES = epoxy_glClearDepthfOES_dispatch_table_thunk;
+ epoxy_glClearDepthx = epoxy_glClearDepthx_dispatch_table_thunk;
+ epoxy_glClearDepthxOES = epoxy_glClearDepthxOES_dispatch_table_thunk;
+ epoxy_glClearIndex = epoxy_glClearIndex_dispatch_table_thunk;
+ epoxy_glClearNamedBufferData = epoxy_glClearNamedBufferData_dispatch_table_thunk;
+ epoxy_glClearNamedBufferDataEXT = epoxy_glClearNamedBufferDataEXT_dispatch_table_thunk;
+ epoxy_glClearNamedBufferSubData = epoxy_glClearNamedBufferSubData_dispatch_table_thunk;
+ epoxy_glClearNamedBufferSubDataEXT = epoxy_glClearNamedBufferSubDataEXT_dispatch_table_thunk;
+ epoxy_glClearNamedFramebufferfi = epoxy_glClearNamedFramebufferfi_dispatch_table_thunk;
+ epoxy_glClearNamedFramebufferfv = epoxy_glClearNamedFramebufferfv_dispatch_table_thunk;
+ epoxy_glClearNamedFramebufferiv = epoxy_glClearNamedFramebufferiv_dispatch_table_thunk;
+ epoxy_glClearNamedFramebufferuiv = epoxy_glClearNamedFramebufferuiv_dispatch_table_thunk;
+ epoxy_glClearPixelLocalStorageuiEXT = epoxy_glClearPixelLocalStorageuiEXT_dispatch_table_thunk;
+ epoxy_glClearStencil = epoxy_glClearStencil_dispatch_table_thunk;
+ epoxy_glClearTexImage = epoxy_glClearTexImage_dispatch_table_thunk;
+ epoxy_glClearTexImageEXT = epoxy_glClearTexImageEXT_dispatch_table_thunk;
+ epoxy_glClearTexSubImage = epoxy_glClearTexSubImage_dispatch_table_thunk;
+ epoxy_glClearTexSubImageEXT = epoxy_glClearTexSubImageEXT_dispatch_table_thunk;
+ epoxy_glClientActiveTexture = epoxy_glClientActiveTexture_dispatch_table_thunk;
+ epoxy_glClientActiveTextureARB = epoxy_glClientActiveTextureARB_dispatch_table_thunk;
+ epoxy_glClientActiveVertexStreamATI = epoxy_glClientActiveVertexStreamATI_dispatch_table_thunk;
+ epoxy_glClientAttribDefaultEXT = epoxy_glClientAttribDefaultEXT_dispatch_table_thunk;
+ epoxy_glClientWaitSemaphoreui64NVX = epoxy_glClientWaitSemaphoreui64NVX_dispatch_table_thunk;
+ epoxy_glClientWaitSync = epoxy_glClientWaitSync_dispatch_table_thunk;
+ epoxy_glClientWaitSyncAPPLE = epoxy_glClientWaitSyncAPPLE_dispatch_table_thunk;
+ epoxy_glClipControl = epoxy_glClipControl_dispatch_table_thunk;
+ epoxy_glClipControlEXT = epoxy_glClipControlEXT_dispatch_table_thunk;
+ epoxy_glClipPlane = epoxy_glClipPlane_dispatch_table_thunk;
+ epoxy_glClipPlanef = epoxy_glClipPlanef_dispatch_table_thunk;
+ epoxy_glClipPlanefIMG = epoxy_glClipPlanefIMG_dispatch_table_thunk;
+ epoxy_glClipPlanefOES = epoxy_glClipPlanefOES_dispatch_table_thunk;
+ epoxy_glClipPlanex = epoxy_glClipPlanex_dispatch_table_thunk;
+ epoxy_glClipPlanexIMG = epoxy_glClipPlanexIMG_dispatch_table_thunk;
+ epoxy_glClipPlanexOES = epoxy_glClipPlanexOES_dispatch_table_thunk;
+ epoxy_glColor3b = epoxy_glColor3b_dispatch_table_thunk;
+ epoxy_glColor3bv = epoxy_glColor3bv_dispatch_table_thunk;
+ epoxy_glColor3d = epoxy_glColor3d_dispatch_table_thunk;
+ epoxy_glColor3dv = epoxy_glColor3dv_dispatch_table_thunk;
+ epoxy_glColor3f = epoxy_glColor3f_dispatch_table_thunk;
+ epoxy_glColor3fVertex3fSUN = epoxy_glColor3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glColor3fVertex3fvSUN = epoxy_glColor3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glColor3fv = epoxy_glColor3fv_dispatch_table_thunk;
+ epoxy_glColor3hNV = epoxy_glColor3hNV_dispatch_table_thunk;
+ epoxy_glColor3hvNV = epoxy_glColor3hvNV_dispatch_table_thunk;
+ epoxy_glColor3i = epoxy_glColor3i_dispatch_table_thunk;
+ epoxy_glColor3iv = epoxy_glColor3iv_dispatch_table_thunk;
+ epoxy_glColor3s = epoxy_glColor3s_dispatch_table_thunk;
+ epoxy_glColor3sv = epoxy_glColor3sv_dispatch_table_thunk;
+ epoxy_glColor3ub = epoxy_glColor3ub_dispatch_table_thunk;
+ epoxy_glColor3ubv = epoxy_glColor3ubv_dispatch_table_thunk;
+ epoxy_glColor3ui = epoxy_glColor3ui_dispatch_table_thunk;
+ epoxy_glColor3uiv = epoxy_glColor3uiv_dispatch_table_thunk;
+ epoxy_glColor3us = epoxy_glColor3us_dispatch_table_thunk;
+ epoxy_glColor3usv = epoxy_glColor3usv_dispatch_table_thunk;
+ epoxy_glColor3xOES = epoxy_glColor3xOES_dispatch_table_thunk;
+ epoxy_glColor3xvOES = epoxy_glColor3xvOES_dispatch_table_thunk;
+ epoxy_glColor4b = epoxy_glColor4b_dispatch_table_thunk;
+ epoxy_glColor4bv = epoxy_glColor4bv_dispatch_table_thunk;
+ epoxy_glColor4d = epoxy_glColor4d_dispatch_table_thunk;
+ epoxy_glColor4dv = epoxy_glColor4dv_dispatch_table_thunk;
+ epoxy_glColor4f = epoxy_glColor4f_dispatch_table_thunk;
+ epoxy_glColor4fNormal3fVertex3fSUN = epoxy_glColor4fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glColor4fNormal3fVertex3fvSUN = epoxy_glColor4fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glColor4fv = epoxy_glColor4fv_dispatch_table_thunk;
+ epoxy_glColor4hNV = epoxy_glColor4hNV_dispatch_table_thunk;
+ epoxy_glColor4hvNV = epoxy_glColor4hvNV_dispatch_table_thunk;
+ epoxy_glColor4i = epoxy_glColor4i_dispatch_table_thunk;
+ epoxy_glColor4iv = epoxy_glColor4iv_dispatch_table_thunk;
+ epoxy_glColor4s = epoxy_glColor4s_dispatch_table_thunk;
+ epoxy_glColor4sv = epoxy_glColor4sv_dispatch_table_thunk;
+ epoxy_glColor4ub = epoxy_glColor4ub_dispatch_table_thunk;
+ epoxy_glColor4ubVertex2fSUN = epoxy_glColor4ubVertex2fSUN_dispatch_table_thunk;
+ epoxy_glColor4ubVertex2fvSUN = epoxy_glColor4ubVertex2fvSUN_dispatch_table_thunk;
+ epoxy_glColor4ubVertex3fSUN = epoxy_glColor4ubVertex3fSUN_dispatch_table_thunk;
+ epoxy_glColor4ubVertex3fvSUN = epoxy_glColor4ubVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glColor4ubv = epoxy_glColor4ubv_dispatch_table_thunk;
+ epoxy_glColor4ui = epoxy_glColor4ui_dispatch_table_thunk;
+ epoxy_glColor4uiv = epoxy_glColor4uiv_dispatch_table_thunk;
+ epoxy_glColor4us = epoxy_glColor4us_dispatch_table_thunk;
+ epoxy_glColor4usv = epoxy_glColor4usv_dispatch_table_thunk;
+ epoxy_glColor4x = epoxy_glColor4x_dispatch_table_thunk;
+ epoxy_glColor4xOES = epoxy_glColor4xOES_dispatch_table_thunk;
+ epoxy_glColor4xvOES = epoxy_glColor4xvOES_dispatch_table_thunk;
+ epoxy_glColorFormatNV = epoxy_glColorFormatNV_dispatch_table_thunk;
+ epoxy_glColorFragmentOp1ATI = epoxy_glColorFragmentOp1ATI_dispatch_table_thunk;
+ epoxy_glColorFragmentOp2ATI = epoxy_glColorFragmentOp2ATI_dispatch_table_thunk;
+ epoxy_glColorFragmentOp3ATI = epoxy_glColorFragmentOp3ATI_dispatch_table_thunk;
+ epoxy_glColorMask = epoxy_glColorMask_dispatch_table_thunk;
+ epoxy_glColorMaskIndexedEXT = epoxy_glColorMaskIndexedEXT_dispatch_table_thunk;
+ epoxy_glColorMaski = epoxy_glColorMaski_dispatch_table_thunk;
+ epoxy_glColorMaskiEXT = epoxy_glColorMaskiEXT_dispatch_table_thunk;
+ epoxy_glColorMaskiOES = epoxy_glColorMaskiOES_dispatch_table_thunk;
+ epoxy_glColorMaterial = epoxy_glColorMaterial_dispatch_table_thunk;
+ epoxy_glColorP3ui = epoxy_glColorP3ui_dispatch_table_thunk;
+ epoxy_glColorP3uiv = epoxy_glColorP3uiv_dispatch_table_thunk;
+ epoxy_glColorP4ui = epoxy_glColorP4ui_dispatch_table_thunk;
+ epoxy_glColorP4uiv = epoxy_glColorP4uiv_dispatch_table_thunk;
+ epoxy_glColorPointer = epoxy_glColorPointer_dispatch_table_thunk;
+ epoxy_glColorPointerEXT = epoxy_glColorPointerEXT_dispatch_table_thunk;
+ epoxy_glColorPointerListIBM = epoxy_glColorPointerListIBM_dispatch_table_thunk;
+ epoxy_glColorPointervINTEL = epoxy_glColorPointervINTEL_dispatch_table_thunk;
+ epoxy_glColorSubTable = epoxy_glColorSubTable_dispatch_table_thunk;
+ epoxy_glColorSubTableEXT = epoxy_glColorSubTableEXT_dispatch_table_thunk;
+ epoxy_glColorTable = epoxy_glColorTable_dispatch_table_thunk;
+ epoxy_glColorTableEXT = epoxy_glColorTableEXT_dispatch_table_thunk;
+ epoxy_glColorTableParameterfv = epoxy_glColorTableParameterfv_dispatch_table_thunk;
+ epoxy_glColorTableParameterfvSGI = epoxy_glColorTableParameterfvSGI_dispatch_table_thunk;
+ epoxy_glColorTableParameteriv = epoxy_glColorTableParameteriv_dispatch_table_thunk;
+ epoxy_glColorTableParameterivSGI = epoxy_glColorTableParameterivSGI_dispatch_table_thunk;
+ epoxy_glColorTableSGI = epoxy_glColorTableSGI_dispatch_table_thunk;
+ epoxy_glCombinerInputNV = epoxy_glCombinerInputNV_dispatch_table_thunk;
+ epoxy_glCombinerOutputNV = epoxy_glCombinerOutputNV_dispatch_table_thunk;
+ epoxy_glCombinerParameterfNV = epoxy_glCombinerParameterfNV_dispatch_table_thunk;
+ epoxy_glCombinerParameterfvNV = epoxy_glCombinerParameterfvNV_dispatch_table_thunk;
+ epoxy_glCombinerParameteriNV = epoxy_glCombinerParameteriNV_dispatch_table_thunk;
+ epoxy_glCombinerParameterivNV = epoxy_glCombinerParameterivNV_dispatch_table_thunk;
+ epoxy_glCombinerStageParameterfvNV = epoxy_glCombinerStageParameterfvNV_dispatch_table_thunk;
+ epoxy_glCommandListSegmentsNV = epoxy_glCommandListSegmentsNV_dispatch_table_thunk;
+ epoxy_glCompileCommandListNV = epoxy_glCompileCommandListNV_dispatch_table_thunk;
+ epoxy_glCompileShader = epoxy_glCompileShader_dispatch_table_thunk;
+ epoxy_glCompileShaderARB = epoxy_glCompileShaderARB_dispatch_table_thunk;
+ epoxy_glCompileShaderIncludeARB = epoxy_glCompileShaderIncludeARB_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexImage1DEXT = epoxy_glCompressedMultiTexImage1DEXT_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexImage2DEXT = epoxy_glCompressedMultiTexImage2DEXT_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexImage3DEXT = epoxy_glCompressedMultiTexImage3DEXT_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexSubImage1DEXT = epoxy_glCompressedMultiTexSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexSubImage2DEXT = epoxy_glCompressedMultiTexSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glCompressedMultiTexSubImage3DEXT = epoxy_glCompressedMultiTexSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTexImage1D = epoxy_glCompressedTexImage1D_dispatch_table_thunk;
+ epoxy_glCompressedTexImage1DARB = epoxy_glCompressedTexImage1DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexImage2D = epoxy_glCompressedTexImage2D_dispatch_table_thunk;
+ epoxy_glCompressedTexImage2DARB = epoxy_glCompressedTexImage2DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexImage3D = epoxy_glCompressedTexImage3D_dispatch_table_thunk;
+ epoxy_glCompressedTexImage3DARB = epoxy_glCompressedTexImage3DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexImage3DOES = epoxy_glCompressedTexImage3DOES_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage1D = epoxy_glCompressedTexSubImage1D_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage1DARB = epoxy_glCompressedTexSubImage1DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage2D = epoxy_glCompressedTexSubImage2D_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage2DARB = epoxy_glCompressedTexSubImage2DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage3D = epoxy_glCompressedTexSubImage3D_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage3DARB = epoxy_glCompressedTexSubImage3DARB_dispatch_table_thunk;
+ epoxy_glCompressedTexSubImage3DOES = epoxy_glCompressedTexSubImage3DOES_dispatch_table_thunk;
+ epoxy_glCompressedTextureImage1DEXT = epoxy_glCompressedTextureImage1DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTextureImage2DEXT = epoxy_glCompressedTextureImage2DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTextureImage3DEXT = epoxy_glCompressedTextureImage3DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage1D = epoxy_glCompressedTextureSubImage1D_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage1DEXT = epoxy_glCompressedTextureSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage2D = epoxy_glCompressedTextureSubImage2D_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage2DEXT = epoxy_glCompressedTextureSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage3D = epoxy_glCompressedTextureSubImage3D_dispatch_table_thunk;
+ epoxy_glCompressedTextureSubImage3DEXT = epoxy_glCompressedTextureSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glConservativeRasterParameterfNV = epoxy_glConservativeRasterParameterfNV_dispatch_table_thunk;
+ epoxy_glConservativeRasterParameteriNV = epoxy_glConservativeRasterParameteriNV_dispatch_table_thunk;
+ epoxy_glConvolutionFilter1D = epoxy_glConvolutionFilter1D_dispatch_table_thunk;
+ epoxy_glConvolutionFilter1DEXT = epoxy_glConvolutionFilter1DEXT_dispatch_table_thunk;
+ epoxy_glConvolutionFilter2D = epoxy_glConvolutionFilter2D_dispatch_table_thunk;
+ epoxy_glConvolutionFilter2DEXT = epoxy_glConvolutionFilter2DEXT_dispatch_table_thunk;
+ epoxy_glConvolutionParameterf = epoxy_glConvolutionParameterf_dispatch_table_thunk;
+ epoxy_glConvolutionParameterfEXT = epoxy_glConvolutionParameterfEXT_dispatch_table_thunk;
+ epoxy_glConvolutionParameterfv = epoxy_glConvolutionParameterfv_dispatch_table_thunk;
+ epoxy_glConvolutionParameterfvEXT = epoxy_glConvolutionParameterfvEXT_dispatch_table_thunk;
+ epoxy_glConvolutionParameteri = epoxy_glConvolutionParameteri_dispatch_table_thunk;
+ epoxy_glConvolutionParameteriEXT = epoxy_glConvolutionParameteriEXT_dispatch_table_thunk;
+ epoxy_glConvolutionParameteriv = epoxy_glConvolutionParameteriv_dispatch_table_thunk;
+ epoxy_glConvolutionParameterivEXT = epoxy_glConvolutionParameterivEXT_dispatch_table_thunk;
+ epoxy_glConvolutionParameterxOES = epoxy_glConvolutionParameterxOES_dispatch_table_thunk;
+ epoxy_glConvolutionParameterxvOES = epoxy_glConvolutionParameterxvOES_dispatch_table_thunk;
+ epoxy_glCopyBufferSubData = epoxy_glCopyBufferSubData_dispatch_table_thunk;
+ epoxy_glCopyBufferSubDataNV = epoxy_glCopyBufferSubDataNV_dispatch_table_thunk;
+ epoxy_glCopyColorSubTable = epoxy_glCopyColorSubTable_dispatch_table_thunk;
+ epoxy_glCopyColorSubTableEXT = epoxy_glCopyColorSubTableEXT_dispatch_table_thunk;
+ epoxy_glCopyColorTable = epoxy_glCopyColorTable_dispatch_table_thunk;
+ epoxy_glCopyColorTableSGI = epoxy_glCopyColorTableSGI_dispatch_table_thunk;
+ epoxy_glCopyConvolutionFilter1D = epoxy_glCopyConvolutionFilter1D_dispatch_table_thunk;
+ epoxy_glCopyConvolutionFilter1DEXT = epoxy_glCopyConvolutionFilter1DEXT_dispatch_table_thunk;
+ epoxy_glCopyConvolutionFilter2D = epoxy_glCopyConvolutionFilter2D_dispatch_table_thunk;
+ epoxy_glCopyConvolutionFilter2DEXT = epoxy_glCopyConvolutionFilter2DEXT_dispatch_table_thunk;
+ epoxy_glCopyImageSubData = epoxy_glCopyImageSubData_dispatch_table_thunk;
+ epoxy_glCopyImageSubDataEXT = epoxy_glCopyImageSubDataEXT_dispatch_table_thunk;
+ epoxy_glCopyImageSubDataNV = epoxy_glCopyImageSubDataNV_dispatch_table_thunk;
+ epoxy_glCopyImageSubDataOES = epoxy_glCopyImageSubDataOES_dispatch_table_thunk;
+ epoxy_glCopyMultiTexImage1DEXT = epoxy_glCopyMultiTexImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyMultiTexImage2DEXT = epoxy_glCopyMultiTexImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyMultiTexSubImage1DEXT = epoxy_glCopyMultiTexSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyMultiTexSubImage2DEXT = epoxy_glCopyMultiTexSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyMultiTexSubImage3DEXT = epoxy_glCopyMultiTexSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glCopyNamedBufferSubData = epoxy_glCopyNamedBufferSubData_dispatch_table_thunk;
+ epoxy_glCopyPathNV = epoxy_glCopyPathNV_dispatch_table_thunk;
+ epoxy_glCopyPixels = epoxy_glCopyPixels_dispatch_table_thunk;
+ epoxy_glCopyTexImage1D = epoxy_glCopyTexImage1D_dispatch_table_thunk;
+ epoxy_glCopyTexImage1DEXT = epoxy_glCopyTexImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyTexImage2D = epoxy_glCopyTexImage2D_dispatch_table_thunk;
+ epoxy_glCopyTexImage2DEXT = epoxy_glCopyTexImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage1D = epoxy_glCopyTexSubImage1D_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage1DEXT = epoxy_glCopyTexSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage2D = epoxy_glCopyTexSubImage2D_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage2DEXT = epoxy_glCopyTexSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage3D = epoxy_glCopyTexSubImage3D_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage3DEXT = epoxy_glCopyTexSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glCopyTexSubImage3DOES = epoxy_glCopyTexSubImage3DOES_dispatch_table_thunk;
+ epoxy_glCopyTextureImage1DEXT = epoxy_glCopyTextureImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyTextureImage2DEXT = epoxy_glCopyTextureImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyTextureLevelsAPPLE = epoxy_glCopyTextureLevelsAPPLE_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage1D = epoxy_glCopyTextureSubImage1D_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage1DEXT = epoxy_glCopyTextureSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage2D = epoxy_glCopyTextureSubImage2D_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage2DEXT = epoxy_glCopyTextureSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage3D = epoxy_glCopyTextureSubImage3D_dispatch_table_thunk;
+ epoxy_glCopyTextureSubImage3DEXT = epoxy_glCopyTextureSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glCoverFillPathInstancedNV = epoxy_glCoverFillPathInstancedNV_dispatch_table_thunk;
+ epoxy_glCoverFillPathNV = epoxy_glCoverFillPathNV_dispatch_table_thunk;
+ epoxy_glCoverStrokePathInstancedNV = epoxy_glCoverStrokePathInstancedNV_dispatch_table_thunk;
+ epoxy_glCoverStrokePathNV = epoxy_glCoverStrokePathNV_dispatch_table_thunk;
+ epoxy_glCoverageMaskNV = epoxy_glCoverageMaskNV_dispatch_table_thunk;
+ epoxy_glCoverageModulationNV = epoxy_glCoverageModulationNV_dispatch_table_thunk;
+ epoxy_glCoverageModulationTableNV = epoxy_glCoverageModulationTableNV_dispatch_table_thunk;
+ epoxy_glCoverageOperationNV = epoxy_glCoverageOperationNV_dispatch_table_thunk;
+ epoxy_glCreateBuffers = epoxy_glCreateBuffers_dispatch_table_thunk;
+ epoxy_glCreateCommandListsNV = epoxy_glCreateCommandListsNV_dispatch_table_thunk;
+ epoxy_glCreateFramebuffers = epoxy_glCreateFramebuffers_dispatch_table_thunk;
+ epoxy_glCreateMemoryObjectsEXT = epoxy_glCreateMemoryObjectsEXT_dispatch_table_thunk;
+ epoxy_glCreatePerfQueryINTEL = epoxy_glCreatePerfQueryINTEL_dispatch_table_thunk;
+ epoxy_glCreateProgram = epoxy_glCreateProgram_dispatch_table_thunk;
+ epoxy_glCreateProgramObjectARB = epoxy_glCreateProgramObjectARB_dispatch_table_thunk;
+ epoxy_glCreateProgramPipelines = epoxy_glCreateProgramPipelines_dispatch_table_thunk;
+ epoxy_glCreateProgressFenceNVX = epoxy_glCreateProgressFenceNVX_dispatch_table_thunk;
+ epoxy_glCreateQueries = epoxy_glCreateQueries_dispatch_table_thunk;
+ epoxy_glCreateRenderbuffers = epoxy_glCreateRenderbuffers_dispatch_table_thunk;
+ epoxy_glCreateSamplers = epoxy_glCreateSamplers_dispatch_table_thunk;
+ epoxy_glCreateShader = epoxy_glCreateShader_dispatch_table_thunk;
+ epoxy_glCreateShaderObjectARB = epoxy_glCreateShaderObjectARB_dispatch_table_thunk;
+ epoxy_glCreateShaderProgramEXT = epoxy_glCreateShaderProgramEXT_dispatch_table_thunk;
+ epoxy_glCreateShaderProgramv = epoxy_glCreateShaderProgramv_dispatch_table_thunk;
+ epoxy_glCreateShaderProgramvEXT = epoxy_glCreateShaderProgramvEXT_dispatch_table_thunk;
+ epoxy_glCreateStatesNV = epoxy_glCreateStatesNV_dispatch_table_thunk;
+ epoxy_glCreateSyncFromCLeventARB = epoxy_glCreateSyncFromCLeventARB_dispatch_table_thunk;
+ epoxy_glCreateTextures = epoxy_glCreateTextures_dispatch_table_thunk;
+ epoxy_glCreateTransformFeedbacks = epoxy_glCreateTransformFeedbacks_dispatch_table_thunk;
+ epoxy_glCreateVertexArrays = epoxy_glCreateVertexArrays_dispatch_table_thunk;
+ epoxy_glCullFace = epoxy_glCullFace_dispatch_table_thunk;
+ epoxy_glCullParameterdvEXT = epoxy_glCullParameterdvEXT_dispatch_table_thunk;
+ epoxy_glCullParameterfvEXT = epoxy_glCullParameterfvEXT_dispatch_table_thunk;
+ epoxy_glCurrentPaletteMatrixARB = epoxy_glCurrentPaletteMatrixARB_dispatch_table_thunk;
+ epoxy_glCurrentPaletteMatrixOES = epoxy_glCurrentPaletteMatrixOES_dispatch_table_thunk;
+ epoxy_glDebugMessageCallback = epoxy_glDebugMessageCallback_dispatch_table_thunk;
+ epoxy_glDebugMessageCallbackAMD = epoxy_glDebugMessageCallbackAMD_dispatch_table_thunk;
+ epoxy_glDebugMessageCallbackARB = epoxy_glDebugMessageCallbackARB_dispatch_table_thunk;
+ epoxy_glDebugMessageCallbackKHR = epoxy_glDebugMessageCallbackKHR_dispatch_table_thunk;
+ epoxy_glDebugMessageControl = epoxy_glDebugMessageControl_dispatch_table_thunk;
+ epoxy_glDebugMessageControlARB = epoxy_glDebugMessageControlARB_dispatch_table_thunk;
+ epoxy_glDebugMessageControlKHR = epoxy_glDebugMessageControlKHR_dispatch_table_thunk;
+ epoxy_glDebugMessageEnableAMD = epoxy_glDebugMessageEnableAMD_dispatch_table_thunk;
+ epoxy_glDebugMessageInsert = epoxy_glDebugMessageInsert_dispatch_table_thunk;
+ epoxy_glDebugMessageInsertAMD = epoxy_glDebugMessageInsertAMD_dispatch_table_thunk;
+ epoxy_glDebugMessageInsertARB = epoxy_glDebugMessageInsertARB_dispatch_table_thunk;
+ epoxy_glDebugMessageInsertKHR = epoxy_glDebugMessageInsertKHR_dispatch_table_thunk;
+ epoxy_glDeformSGIX = epoxy_glDeformSGIX_dispatch_table_thunk;
+ epoxy_glDeformationMap3dSGIX = epoxy_glDeformationMap3dSGIX_dispatch_table_thunk;
+ epoxy_glDeformationMap3fSGIX = epoxy_glDeformationMap3fSGIX_dispatch_table_thunk;
+ epoxy_glDeleteAsyncMarkersSGIX = epoxy_glDeleteAsyncMarkersSGIX_dispatch_table_thunk;
+ epoxy_glDeleteBuffers = epoxy_glDeleteBuffers_dispatch_table_thunk;
+ epoxy_glDeleteBuffersARB = epoxy_glDeleteBuffersARB_dispatch_table_thunk;
+ epoxy_glDeleteCommandListsNV = epoxy_glDeleteCommandListsNV_dispatch_table_thunk;
+ epoxy_glDeleteFencesAPPLE = epoxy_glDeleteFencesAPPLE_dispatch_table_thunk;
+ epoxy_glDeleteFencesNV = epoxy_glDeleteFencesNV_dispatch_table_thunk;
+ epoxy_glDeleteFragmentShaderATI = epoxy_glDeleteFragmentShaderATI_dispatch_table_thunk;
+ epoxy_glDeleteFramebuffers = epoxy_glDeleteFramebuffers_dispatch_table_thunk;
+ epoxy_glDeleteFramebuffersEXT = epoxy_glDeleteFramebuffersEXT_dispatch_table_thunk;
+ epoxy_glDeleteFramebuffersOES = epoxy_glDeleteFramebuffersOES_dispatch_table_thunk;
+ epoxy_glDeleteLists = epoxy_glDeleteLists_dispatch_table_thunk;
+ epoxy_glDeleteMemoryObjectsEXT = epoxy_glDeleteMemoryObjectsEXT_dispatch_table_thunk;
+ epoxy_glDeleteNamedStringARB = epoxy_glDeleteNamedStringARB_dispatch_table_thunk;
+ epoxy_glDeleteNamesAMD = epoxy_glDeleteNamesAMD_dispatch_table_thunk;
+ epoxy_glDeleteObjectARB = epoxy_glDeleteObjectARB_dispatch_table_thunk;
+ epoxy_glDeleteOcclusionQueriesNV = epoxy_glDeleteOcclusionQueriesNV_dispatch_table_thunk;
+ epoxy_glDeletePathsNV = epoxy_glDeletePathsNV_dispatch_table_thunk;
+ epoxy_glDeletePerfMonitorsAMD = epoxy_glDeletePerfMonitorsAMD_dispatch_table_thunk;
+ epoxy_glDeletePerfQueryINTEL = epoxy_glDeletePerfQueryINTEL_dispatch_table_thunk;
+ epoxy_glDeleteProgram = epoxy_glDeleteProgram_dispatch_table_thunk;
+ epoxy_glDeleteProgramPipelines = epoxy_glDeleteProgramPipelines_dispatch_table_thunk;
+ epoxy_glDeleteProgramPipelinesEXT = epoxy_glDeleteProgramPipelinesEXT_dispatch_table_thunk;
+ epoxy_glDeleteProgramsARB = epoxy_glDeleteProgramsARB_dispatch_table_thunk;
+ epoxy_glDeleteProgramsNV = epoxy_glDeleteProgramsNV_dispatch_table_thunk;
+ epoxy_glDeleteQueries = epoxy_glDeleteQueries_dispatch_table_thunk;
+ epoxy_glDeleteQueriesARB = epoxy_glDeleteQueriesARB_dispatch_table_thunk;
+ epoxy_glDeleteQueriesEXT = epoxy_glDeleteQueriesEXT_dispatch_table_thunk;
+ epoxy_glDeleteQueryResourceTagNV = epoxy_glDeleteQueryResourceTagNV_dispatch_table_thunk;
+ epoxy_glDeleteRenderbuffers = epoxy_glDeleteRenderbuffers_dispatch_table_thunk;
+ epoxy_glDeleteRenderbuffersEXT = epoxy_glDeleteRenderbuffersEXT_dispatch_table_thunk;
+ epoxy_glDeleteRenderbuffersOES = epoxy_glDeleteRenderbuffersOES_dispatch_table_thunk;
+ epoxy_glDeleteSamplers = epoxy_glDeleteSamplers_dispatch_table_thunk;
+ epoxy_glDeleteSemaphoresEXT = epoxy_glDeleteSemaphoresEXT_dispatch_table_thunk;
+ epoxy_glDeleteShader = epoxy_glDeleteShader_dispatch_table_thunk;
+ epoxy_glDeleteStatesNV = epoxy_glDeleteStatesNV_dispatch_table_thunk;
+ epoxy_glDeleteSync = epoxy_glDeleteSync_dispatch_table_thunk;
+ epoxy_glDeleteSyncAPPLE = epoxy_glDeleteSyncAPPLE_dispatch_table_thunk;
+ epoxy_glDeleteTextures = epoxy_glDeleteTextures_dispatch_table_thunk;
+ epoxy_glDeleteTexturesEXT = epoxy_glDeleteTexturesEXT_dispatch_table_thunk;
+ epoxy_glDeleteTransformFeedbacks = epoxy_glDeleteTransformFeedbacks_dispatch_table_thunk;
+ epoxy_glDeleteTransformFeedbacksNV = epoxy_glDeleteTransformFeedbacksNV_dispatch_table_thunk;
+ epoxy_glDeleteVertexArrays = epoxy_glDeleteVertexArrays_dispatch_table_thunk;
+ epoxy_glDeleteVertexArraysAPPLE = epoxy_glDeleteVertexArraysAPPLE_dispatch_table_thunk;
+ epoxy_glDeleteVertexArraysOES = epoxy_glDeleteVertexArraysOES_dispatch_table_thunk;
+ epoxy_glDeleteVertexShaderEXT = epoxy_glDeleteVertexShaderEXT_dispatch_table_thunk;
+ epoxy_glDepthBoundsEXT = epoxy_glDepthBoundsEXT_dispatch_table_thunk;
+ epoxy_glDepthBoundsdNV = epoxy_glDepthBoundsdNV_dispatch_table_thunk;
+ epoxy_glDepthFunc = epoxy_glDepthFunc_dispatch_table_thunk;
+ epoxy_glDepthMask = epoxy_glDepthMask_dispatch_table_thunk;
+ epoxy_glDepthRange = epoxy_glDepthRange_dispatch_table_thunk;
+ epoxy_glDepthRangeArrayfvNV = epoxy_glDepthRangeArrayfvNV_dispatch_table_thunk;
+ epoxy_glDepthRangeArrayfvOES = epoxy_glDepthRangeArrayfvOES_dispatch_table_thunk;
+ epoxy_glDepthRangeArrayv = epoxy_glDepthRangeArrayv_dispatch_table_thunk;
+ epoxy_glDepthRangeIndexed = epoxy_glDepthRangeIndexed_dispatch_table_thunk;
+ epoxy_glDepthRangeIndexedfNV = epoxy_glDepthRangeIndexedfNV_dispatch_table_thunk;
+ epoxy_glDepthRangeIndexedfOES = epoxy_glDepthRangeIndexedfOES_dispatch_table_thunk;
+ epoxy_glDepthRangedNV = epoxy_glDepthRangedNV_dispatch_table_thunk;
+ epoxy_glDepthRangef = epoxy_glDepthRangef_dispatch_table_thunk;
+ epoxy_glDepthRangefOES = epoxy_glDepthRangefOES_dispatch_table_thunk;
+ epoxy_glDepthRangex = epoxy_glDepthRangex_dispatch_table_thunk;
+ epoxy_glDepthRangexOES = epoxy_glDepthRangexOES_dispatch_table_thunk;
+ epoxy_glDetachObjectARB = epoxy_glDetachObjectARB_dispatch_table_thunk;
+ epoxy_glDetachShader = epoxy_glDetachShader_dispatch_table_thunk;
+ epoxy_glDetailTexFuncSGIS = epoxy_glDetailTexFuncSGIS_dispatch_table_thunk;
+ epoxy_glDisable = epoxy_glDisable_dispatch_table_thunk;
+ epoxy_glDisableClientState = epoxy_glDisableClientState_dispatch_table_thunk;
+ epoxy_glDisableClientStateIndexedEXT = epoxy_glDisableClientStateIndexedEXT_dispatch_table_thunk;
+ epoxy_glDisableClientStateiEXT = epoxy_glDisableClientStateiEXT_dispatch_table_thunk;
+ epoxy_glDisableDriverControlQCOM = epoxy_glDisableDriverControlQCOM_dispatch_table_thunk;
+ epoxy_glDisableIndexedEXT = epoxy_glDisableIndexedEXT_dispatch_table_thunk;
+ epoxy_glDisableVariantClientStateEXT = epoxy_glDisableVariantClientStateEXT_dispatch_table_thunk;
+ epoxy_glDisableVertexArrayAttrib = epoxy_glDisableVertexArrayAttrib_dispatch_table_thunk;
+ epoxy_glDisableVertexArrayAttribEXT = epoxy_glDisableVertexArrayAttribEXT_dispatch_table_thunk;
+ epoxy_glDisableVertexArrayEXT = epoxy_glDisableVertexArrayEXT_dispatch_table_thunk;
+ epoxy_glDisableVertexAttribAPPLE = epoxy_glDisableVertexAttribAPPLE_dispatch_table_thunk;
+ epoxy_glDisableVertexAttribArray = epoxy_glDisableVertexAttribArray_dispatch_table_thunk;
+ epoxy_glDisableVertexAttribArrayARB = epoxy_glDisableVertexAttribArrayARB_dispatch_table_thunk;
+ epoxy_glDisablei = epoxy_glDisablei_dispatch_table_thunk;
+ epoxy_glDisableiEXT = epoxy_glDisableiEXT_dispatch_table_thunk;
+ epoxy_glDisableiNV = epoxy_glDisableiNV_dispatch_table_thunk;
+ epoxy_glDisableiOES = epoxy_glDisableiOES_dispatch_table_thunk;
+ epoxy_glDiscardFramebufferEXT = epoxy_glDiscardFramebufferEXT_dispatch_table_thunk;
+ epoxy_glDispatchCompute = epoxy_glDispatchCompute_dispatch_table_thunk;
+ epoxy_glDispatchComputeGroupSizeARB = epoxy_glDispatchComputeGroupSizeARB_dispatch_table_thunk;
+ epoxy_glDispatchComputeIndirect = epoxy_glDispatchComputeIndirect_dispatch_table_thunk;
+ epoxy_glDrawArrays = epoxy_glDrawArrays_dispatch_table_thunk;
+ epoxy_glDrawArraysEXT = epoxy_glDrawArraysEXT_dispatch_table_thunk;
+ epoxy_glDrawArraysIndirect = epoxy_glDrawArraysIndirect_dispatch_table_thunk;
+ epoxy_glDrawArraysInstanced = epoxy_glDrawArraysInstanced_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedANGLE = epoxy_glDrawArraysInstancedANGLE_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedARB = epoxy_glDrawArraysInstancedARB_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedBaseInstance = epoxy_glDrawArraysInstancedBaseInstance_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedBaseInstanceEXT = epoxy_glDrawArraysInstancedBaseInstanceEXT_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedEXT = epoxy_glDrawArraysInstancedEXT_dispatch_table_thunk;
+ epoxy_glDrawArraysInstancedNV = epoxy_glDrawArraysInstancedNV_dispatch_table_thunk;
+ epoxy_glDrawBuffer = epoxy_glDrawBuffer_dispatch_table_thunk;
+ epoxy_glDrawBuffers = epoxy_glDrawBuffers_dispatch_table_thunk;
+ epoxy_glDrawBuffersARB = epoxy_glDrawBuffersARB_dispatch_table_thunk;
+ epoxy_glDrawBuffersATI = epoxy_glDrawBuffersATI_dispatch_table_thunk;
+ epoxy_glDrawBuffersEXT = epoxy_glDrawBuffersEXT_dispatch_table_thunk;
+ epoxy_glDrawBuffersIndexedEXT = epoxy_glDrawBuffersIndexedEXT_dispatch_table_thunk;
+ epoxy_glDrawBuffersNV = epoxy_glDrawBuffersNV_dispatch_table_thunk;
+ epoxy_glDrawCommandsAddressNV = epoxy_glDrawCommandsAddressNV_dispatch_table_thunk;
+ epoxy_glDrawCommandsNV = epoxy_glDrawCommandsNV_dispatch_table_thunk;
+ epoxy_glDrawCommandsStatesAddressNV = epoxy_glDrawCommandsStatesAddressNV_dispatch_table_thunk;
+ epoxy_glDrawCommandsStatesNV = epoxy_glDrawCommandsStatesNV_dispatch_table_thunk;
+ epoxy_glDrawElementArrayAPPLE = epoxy_glDrawElementArrayAPPLE_dispatch_table_thunk;
+ epoxy_glDrawElementArrayATI = epoxy_glDrawElementArrayATI_dispatch_table_thunk;
+ epoxy_glDrawElements = epoxy_glDrawElements_dispatch_table_thunk;
+ epoxy_glDrawElementsBaseVertex = epoxy_glDrawElementsBaseVertex_dispatch_table_thunk;
+ epoxy_glDrawElementsBaseVertexEXT = epoxy_glDrawElementsBaseVertexEXT_dispatch_table_thunk;
+ epoxy_glDrawElementsBaseVertexOES = epoxy_glDrawElementsBaseVertexOES_dispatch_table_thunk;
+ epoxy_glDrawElementsIndirect = epoxy_glDrawElementsIndirect_dispatch_table_thunk;
+ epoxy_glDrawElementsInstanced = epoxy_glDrawElementsInstanced_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedANGLE = epoxy_glDrawElementsInstancedANGLE_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedARB = epoxy_glDrawElementsInstancedARB_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseInstance = epoxy_glDrawElementsInstancedBaseInstance_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseInstanceEXT_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseVertex = epoxy_glDrawElementsInstancedBaseVertex_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseVertexBaseInstance = epoxy_glDrawElementsInstancedBaseVertexBaseInstance_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseVertexEXT = epoxy_glDrawElementsInstancedBaseVertexEXT_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedBaseVertexOES = epoxy_glDrawElementsInstancedBaseVertexOES_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedEXT = epoxy_glDrawElementsInstancedEXT_dispatch_table_thunk;
+ epoxy_glDrawElementsInstancedNV = epoxy_glDrawElementsInstancedNV_dispatch_table_thunk;
+ epoxy_glDrawMeshArraysSUN = epoxy_glDrawMeshArraysSUN_dispatch_table_thunk;
+ epoxy_glDrawMeshTasksIndirectNV = epoxy_glDrawMeshTasksIndirectNV_dispatch_table_thunk;
+ epoxy_glDrawMeshTasksNV = epoxy_glDrawMeshTasksNV_dispatch_table_thunk;
+ epoxy_glDrawPixels = epoxy_glDrawPixels_dispatch_table_thunk;
+ epoxy_glDrawRangeElementArrayAPPLE = epoxy_glDrawRangeElementArrayAPPLE_dispatch_table_thunk;
+ epoxy_glDrawRangeElementArrayATI = epoxy_glDrawRangeElementArrayATI_dispatch_table_thunk;
+ epoxy_glDrawRangeElements = epoxy_glDrawRangeElements_dispatch_table_thunk;
+ epoxy_glDrawRangeElementsBaseVertex = epoxy_glDrawRangeElementsBaseVertex_dispatch_table_thunk;
+ epoxy_glDrawRangeElementsBaseVertexEXT = epoxy_glDrawRangeElementsBaseVertexEXT_dispatch_table_thunk;
+ epoxy_glDrawRangeElementsBaseVertexOES = epoxy_glDrawRangeElementsBaseVertexOES_dispatch_table_thunk;
+ epoxy_glDrawRangeElementsEXT = epoxy_glDrawRangeElementsEXT_dispatch_table_thunk;
+ epoxy_glDrawTexfOES = epoxy_glDrawTexfOES_dispatch_table_thunk;
+ epoxy_glDrawTexfvOES = epoxy_glDrawTexfvOES_dispatch_table_thunk;
+ epoxy_glDrawTexiOES = epoxy_glDrawTexiOES_dispatch_table_thunk;
+ epoxy_glDrawTexivOES = epoxy_glDrawTexivOES_dispatch_table_thunk;
+ epoxy_glDrawTexsOES = epoxy_glDrawTexsOES_dispatch_table_thunk;
+ epoxy_glDrawTexsvOES = epoxy_glDrawTexsvOES_dispatch_table_thunk;
+ epoxy_glDrawTextureNV = epoxy_glDrawTextureNV_dispatch_table_thunk;
+ epoxy_glDrawTexxOES = epoxy_glDrawTexxOES_dispatch_table_thunk;
+ epoxy_glDrawTexxvOES = epoxy_glDrawTexxvOES_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedback = epoxy_glDrawTransformFeedback_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackEXT = epoxy_glDrawTransformFeedbackEXT_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackInstanced = epoxy_glDrawTransformFeedbackInstanced_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackInstancedEXT = epoxy_glDrawTransformFeedbackInstancedEXT_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackNV = epoxy_glDrawTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackStream = epoxy_glDrawTransformFeedbackStream_dispatch_table_thunk;
+ epoxy_glDrawTransformFeedbackStreamInstanced = epoxy_glDrawTransformFeedbackStreamInstanced_dispatch_table_thunk;
+ epoxy_glDrawVkImageNV = epoxy_glDrawVkImageNV_dispatch_table_thunk;
+ epoxy_glEGLImageTargetRenderbufferStorageOES = epoxy_glEGLImageTargetRenderbufferStorageOES_dispatch_table_thunk;
+ epoxy_glEGLImageTargetTexStorageEXT = epoxy_glEGLImageTargetTexStorageEXT_dispatch_table_thunk;
+ epoxy_glEGLImageTargetTexture2DOES = epoxy_glEGLImageTargetTexture2DOES_dispatch_table_thunk;
+ epoxy_glEGLImageTargetTextureStorageEXT = epoxy_glEGLImageTargetTextureStorageEXT_dispatch_table_thunk;
+ epoxy_glEdgeFlag = epoxy_glEdgeFlag_dispatch_table_thunk;
+ epoxy_glEdgeFlagFormatNV = epoxy_glEdgeFlagFormatNV_dispatch_table_thunk;
+ epoxy_glEdgeFlagPointer = epoxy_glEdgeFlagPointer_dispatch_table_thunk;
+ epoxy_glEdgeFlagPointerEXT = epoxy_glEdgeFlagPointerEXT_dispatch_table_thunk;
+ epoxy_glEdgeFlagPointerListIBM = epoxy_glEdgeFlagPointerListIBM_dispatch_table_thunk;
+ epoxy_glEdgeFlagv = epoxy_glEdgeFlagv_dispatch_table_thunk;
+ epoxy_glElementPointerAPPLE = epoxy_glElementPointerAPPLE_dispatch_table_thunk;
+ epoxy_glElementPointerATI = epoxy_glElementPointerATI_dispatch_table_thunk;
+ epoxy_glEnable = epoxy_glEnable_dispatch_table_thunk;
+ epoxy_glEnableClientState = epoxy_glEnableClientState_dispatch_table_thunk;
+ epoxy_glEnableClientStateIndexedEXT = epoxy_glEnableClientStateIndexedEXT_dispatch_table_thunk;
+ epoxy_glEnableClientStateiEXT = epoxy_glEnableClientStateiEXT_dispatch_table_thunk;
+ epoxy_glEnableDriverControlQCOM = epoxy_glEnableDriverControlQCOM_dispatch_table_thunk;
+ epoxy_glEnableIndexedEXT = epoxy_glEnableIndexedEXT_dispatch_table_thunk;
+ epoxy_glEnableVariantClientStateEXT = epoxy_glEnableVariantClientStateEXT_dispatch_table_thunk;
+ epoxy_glEnableVertexArrayAttrib = epoxy_glEnableVertexArrayAttrib_dispatch_table_thunk;
+ epoxy_glEnableVertexArrayAttribEXT = epoxy_glEnableVertexArrayAttribEXT_dispatch_table_thunk;
+ epoxy_glEnableVertexArrayEXT = epoxy_glEnableVertexArrayEXT_dispatch_table_thunk;
+ epoxy_glEnableVertexAttribAPPLE = epoxy_glEnableVertexAttribAPPLE_dispatch_table_thunk;
+ epoxy_glEnableVertexAttribArray = epoxy_glEnableVertexAttribArray_dispatch_table_thunk;
+ epoxy_glEnableVertexAttribArrayARB = epoxy_glEnableVertexAttribArrayARB_dispatch_table_thunk;
+ epoxy_glEnablei = epoxy_glEnablei_dispatch_table_thunk;
+ epoxy_glEnableiEXT = epoxy_glEnableiEXT_dispatch_table_thunk;
+ epoxy_glEnableiNV = epoxy_glEnableiNV_dispatch_table_thunk;
+ epoxy_glEnableiOES = epoxy_glEnableiOES_dispatch_table_thunk;
+ epoxy_glEnd_unwrapped = epoxy_glEnd_unwrapped_dispatch_table_thunk;
+ epoxy_glEndConditionalRender = epoxy_glEndConditionalRender_dispatch_table_thunk;
+ epoxy_glEndConditionalRenderNV = epoxy_glEndConditionalRenderNV_dispatch_table_thunk;
+ epoxy_glEndConditionalRenderNVX = epoxy_glEndConditionalRenderNVX_dispatch_table_thunk;
+ epoxy_glEndFragmentShaderATI = epoxy_glEndFragmentShaderATI_dispatch_table_thunk;
+ epoxy_glEndList = epoxy_glEndList_dispatch_table_thunk;
+ epoxy_glEndOcclusionQueryNV = epoxy_glEndOcclusionQueryNV_dispatch_table_thunk;
+ epoxy_glEndPerfMonitorAMD = epoxy_glEndPerfMonitorAMD_dispatch_table_thunk;
+ epoxy_glEndPerfQueryINTEL = epoxy_glEndPerfQueryINTEL_dispatch_table_thunk;
+ epoxy_glEndQuery = epoxy_glEndQuery_dispatch_table_thunk;
+ epoxy_glEndQueryARB = epoxy_glEndQueryARB_dispatch_table_thunk;
+ epoxy_glEndQueryEXT = epoxy_glEndQueryEXT_dispatch_table_thunk;
+ epoxy_glEndQueryIndexed = epoxy_glEndQueryIndexed_dispatch_table_thunk;
+ epoxy_glEndTilingQCOM = epoxy_glEndTilingQCOM_dispatch_table_thunk;
+ epoxy_glEndTransformFeedback = epoxy_glEndTransformFeedback_dispatch_table_thunk;
+ epoxy_glEndTransformFeedbackEXT = epoxy_glEndTransformFeedbackEXT_dispatch_table_thunk;
+ epoxy_glEndTransformFeedbackNV = epoxy_glEndTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glEndVertexShaderEXT = epoxy_glEndVertexShaderEXT_dispatch_table_thunk;
+ epoxy_glEndVideoCaptureNV = epoxy_glEndVideoCaptureNV_dispatch_table_thunk;
+ epoxy_glEvalCoord1d = epoxy_glEvalCoord1d_dispatch_table_thunk;
+ epoxy_glEvalCoord1dv = epoxy_glEvalCoord1dv_dispatch_table_thunk;
+ epoxy_glEvalCoord1f = epoxy_glEvalCoord1f_dispatch_table_thunk;
+ epoxy_glEvalCoord1fv = epoxy_glEvalCoord1fv_dispatch_table_thunk;
+ epoxy_glEvalCoord1xOES = epoxy_glEvalCoord1xOES_dispatch_table_thunk;
+ epoxy_glEvalCoord1xvOES = epoxy_glEvalCoord1xvOES_dispatch_table_thunk;
+ epoxy_glEvalCoord2d = epoxy_glEvalCoord2d_dispatch_table_thunk;
+ epoxy_glEvalCoord2dv = epoxy_glEvalCoord2dv_dispatch_table_thunk;
+ epoxy_glEvalCoord2f = epoxy_glEvalCoord2f_dispatch_table_thunk;
+ epoxy_glEvalCoord2fv = epoxy_glEvalCoord2fv_dispatch_table_thunk;
+ epoxy_glEvalCoord2xOES = epoxy_glEvalCoord2xOES_dispatch_table_thunk;
+ epoxy_glEvalCoord2xvOES = epoxy_glEvalCoord2xvOES_dispatch_table_thunk;
+ epoxy_glEvalMapsNV = epoxy_glEvalMapsNV_dispatch_table_thunk;
+ epoxy_glEvalMesh1 = epoxy_glEvalMesh1_dispatch_table_thunk;
+ epoxy_glEvalMesh2 = epoxy_glEvalMesh2_dispatch_table_thunk;
+ epoxy_glEvalPoint1 = epoxy_glEvalPoint1_dispatch_table_thunk;
+ epoxy_glEvalPoint2 = epoxy_glEvalPoint2_dispatch_table_thunk;
+ epoxy_glEvaluateDepthValuesARB = epoxy_glEvaluateDepthValuesARB_dispatch_table_thunk;
+ epoxy_glExecuteProgramNV = epoxy_glExecuteProgramNV_dispatch_table_thunk;
+ epoxy_glExtGetBufferPointervQCOM = epoxy_glExtGetBufferPointervQCOM_dispatch_table_thunk;
+ epoxy_glExtGetBuffersQCOM = epoxy_glExtGetBuffersQCOM_dispatch_table_thunk;
+ epoxy_glExtGetFramebuffersQCOM = epoxy_glExtGetFramebuffersQCOM_dispatch_table_thunk;
+ epoxy_glExtGetProgramBinarySourceQCOM = epoxy_glExtGetProgramBinarySourceQCOM_dispatch_table_thunk;
+ epoxy_glExtGetProgramsQCOM = epoxy_glExtGetProgramsQCOM_dispatch_table_thunk;
+ epoxy_glExtGetRenderbuffersQCOM = epoxy_glExtGetRenderbuffersQCOM_dispatch_table_thunk;
+ epoxy_glExtGetShadersQCOM = epoxy_glExtGetShadersQCOM_dispatch_table_thunk;
+ epoxy_glExtGetTexLevelParameterivQCOM = epoxy_glExtGetTexLevelParameterivQCOM_dispatch_table_thunk;
+ epoxy_glExtGetTexSubImageQCOM = epoxy_glExtGetTexSubImageQCOM_dispatch_table_thunk;
+ epoxy_glExtGetTexturesQCOM = epoxy_glExtGetTexturesQCOM_dispatch_table_thunk;
+ epoxy_glExtIsProgramBinaryQCOM = epoxy_glExtIsProgramBinaryQCOM_dispatch_table_thunk;
+ epoxy_glExtTexObjectStateOverrideiQCOM = epoxy_glExtTexObjectStateOverrideiQCOM_dispatch_table_thunk;
+ epoxy_glExtractComponentEXT = epoxy_glExtractComponentEXT_dispatch_table_thunk;
+ epoxy_glFeedbackBuffer = epoxy_glFeedbackBuffer_dispatch_table_thunk;
+ epoxy_glFeedbackBufferxOES = epoxy_glFeedbackBufferxOES_dispatch_table_thunk;
+ epoxy_glFenceSync = epoxy_glFenceSync_dispatch_table_thunk;
+ epoxy_glFenceSyncAPPLE = epoxy_glFenceSyncAPPLE_dispatch_table_thunk;
+ epoxy_glFinalCombinerInputNV = epoxy_glFinalCombinerInputNV_dispatch_table_thunk;
+ epoxy_glFinish = epoxy_glFinish_dispatch_table_thunk;
+ epoxy_glFinishAsyncSGIX = epoxy_glFinishAsyncSGIX_dispatch_table_thunk;
+ epoxy_glFinishFenceAPPLE = epoxy_glFinishFenceAPPLE_dispatch_table_thunk;
+ epoxy_glFinishFenceNV = epoxy_glFinishFenceNV_dispatch_table_thunk;
+ epoxy_glFinishObjectAPPLE = epoxy_glFinishObjectAPPLE_dispatch_table_thunk;
+ epoxy_glFinishTextureSUNX = epoxy_glFinishTextureSUNX_dispatch_table_thunk;
+ epoxy_glFlush = epoxy_glFlush_dispatch_table_thunk;
+ epoxy_glFlushMappedBufferRange = epoxy_glFlushMappedBufferRange_dispatch_table_thunk;
+ epoxy_glFlushMappedBufferRangeAPPLE = epoxy_glFlushMappedBufferRangeAPPLE_dispatch_table_thunk;
+ epoxy_glFlushMappedBufferRangeEXT = epoxy_glFlushMappedBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glFlushMappedNamedBufferRange = epoxy_glFlushMappedNamedBufferRange_dispatch_table_thunk;
+ epoxy_glFlushMappedNamedBufferRangeEXT = epoxy_glFlushMappedNamedBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glFlushPixelDataRangeNV = epoxy_glFlushPixelDataRangeNV_dispatch_table_thunk;
+ epoxy_glFlushRasterSGIX = epoxy_glFlushRasterSGIX_dispatch_table_thunk;
+ epoxy_glFlushStaticDataIBM = epoxy_glFlushStaticDataIBM_dispatch_table_thunk;
+ epoxy_glFlushVertexArrayRangeAPPLE = epoxy_glFlushVertexArrayRangeAPPLE_dispatch_table_thunk;
+ epoxy_glFlushVertexArrayRangeNV = epoxy_glFlushVertexArrayRangeNV_dispatch_table_thunk;
+ epoxy_glFogCoordFormatNV = epoxy_glFogCoordFormatNV_dispatch_table_thunk;
+ epoxy_glFogCoordPointer = epoxy_glFogCoordPointer_dispatch_table_thunk;
+ epoxy_glFogCoordPointerEXT = epoxy_glFogCoordPointerEXT_dispatch_table_thunk;
+ epoxy_glFogCoordPointerListIBM = epoxy_glFogCoordPointerListIBM_dispatch_table_thunk;
+ epoxy_glFogCoordd = epoxy_glFogCoordd_dispatch_table_thunk;
+ epoxy_glFogCoorddEXT = epoxy_glFogCoorddEXT_dispatch_table_thunk;
+ epoxy_glFogCoorddv = epoxy_glFogCoorddv_dispatch_table_thunk;
+ epoxy_glFogCoorddvEXT = epoxy_glFogCoorddvEXT_dispatch_table_thunk;
+ epoxy_glFogCoordf = epoxy_glFogCoordf_dispatch_table_thunk;
+ epoxy_glFogCoordfEXT = epoxy_glFogCoordfEXT_dispatch_table_thunk;
+ epoxy_glFogCoordfv = epoxy_glFogCoordfv_dispatch_table_thunk;
+ epoxy_glFogCoordfvEXT = epoxy_glFogCoordfvEXT_dispatch_table_thunk;
+ epoxy_glFogCoordhNV = epoxy_glFogCoordhNV_dispatch_table_thunk;
+ epoxy_glFogCoordhvNV = epoxy_glFogCoordhvNV_dispatch_table_thunk;
+ epoxy_glFogFuncSGIS = epoxy_glFogFuncSGIS_dispatch_table_thunk;
+ epoxy_glFogf = epoxy_glFogf_dispatch_table_thunk;
+ epoxy_glFogfv = epoxy_glFogfv_dispatch_table_thunk;
+ epoxy_glFogi = epoxy_glFogi_dispatch_table_thunk;
+ epoxy_glFogiv = epoxy_glFogiv_dispatch_table_thunk;
+ epoxy_glFogx = epoxy_glFogx_dispatch_table_thunk;
+ epoxy_glFogxOES = epoxy_glFogxOES_dispatch_table_thunk;
+ epoxy_glFogxv = epoxy_glFogxv_dispatch_table_thunk;
+ epoxy_glFogxvOES = epoxy_glFogxvOES_dispatch_table_thunk;
+ epoxy_glFragmentColorMaterialSGIX = epoxy_glFragmentColorMaterialSGIX_dispatch_table_thunk;
+ epoxy_glFragmentCoverageColorNV = epoxy_glFragmentCoverageColorNV_dispatch_table_thunk;
+ epoxy_glFragmentLightModelfSGIX = epoxy_glFragmentLightModelfSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightModelfvSGIX = epoxy_glFragmentLightModelfvSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightModeliSGIX = epoxy_glFragmentLightModeliSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightModelivSGIX = epoxy_glFragmentLightModelivSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightfSGIX = epoxy_glFragmentLightfSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightfvSGIX = epoxy_glFragmentLightfvSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightiSGIX = epoxy_glFragmentLightiSGIX_dispatch_table_thunk;
+ epoxy_glFragmentLightivSGIX = epoxy_glFragmentLightivSGIX_dispatch_table_thunk;
+ epoxy_glFragmentMaterialfSGIX = epoxy_glFragmentMaterialfSGIX_dispatch_table_thunk;
+ epoxy_glFragmentMaterialfvSGIX = epoxy_glFragmentMaterialfvSGIX_dispatch_table_thunk;
+ epoxy_glFragmentMaterialiSGIX = epoxy_glFragmentMaterialiSGIX_dispatch_table_thunk;
+ epoxy_glFragmentMaterialivSGIX = epoxy_glFragmentMaterialivSGIX_dispatch_table_thunk;
+ epoxy_glFrameTerminatorGREMEDY = epoxy_glFrameTerminatorGREMEDY_dispatch_table_thunk;
+ epoxy_glFrameZoomSGIX = epoxy_glFrameZoomSGIX_dispatch_table_thunk;
+ epoxy_glFramebufferDrawBufferEXT = epoxy_glFramebufferDrawBufferEXT_dispatch_table_thunk;
+ epoxy_glFramebufferDrawBuffersEXT = epoxy_glFramebufferDrawBuffersEXT_dispatch_table_thunk;
+ epoxy_glFramebufferFetchBarrierEXT = epoxy_glFramebufferFetchBarrierEXT_dispatch_table_thunk;
+ epoxy_glFramebufferFetchBarrierQCOM = epoxy_glFramebufferFetchBarrierQCOM_dispatch_table_thunk;
+ epoxy_glFramebufferFoveationConfigQCOM = epoxy_glFramebufferFoveationConfigQCOM_dispatch_table_thunk;
+ epoxy_glFramebufferFoveationParametersQCOM = epoxy_glFramebufferFoveationParametersQCOM_dispatch_table_thunk;
+ epoxy_glFramebufferParameteri = epoxy_glFramebufferParameteri_dispatch_table_thunk;
+ epoxy_glFramebufferParameteriMESA = epoxy_glFramebufferParameteriMESA_dispatch_table_thunk;
+ epoxy_glFramebufferPixelLocalStorageSizeEXT = epoxy_glFramebufferPixelLocalStorageSizeEXT_dispatch_table_thunk;
+ epoxy_glFramebufferReadBufferEXT = epoxy_glFramebufferReadBufferEXT_dispatch_table_thunk;
+ epoxy_glFramebufferRenderbuffer = epoxy_glFramebufferRenderbuffer_dispatch_table_thunk;
+ epoxy_glFramebufferRenderbufferEXT = epoxy_glFramebufferRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glFramebufferRenderbufferOES = epoxy_glFramebufferRenderbufferOES_dispatch_table_thunk;
+ epoxy_glFramebufferSampleLocationsfvARB = epoxy_glFramebufferSampleLocationsfvARB_dispatch_table_thunk;
+ epoxy_glFramebufferSampleLocationsfvNV = epoxy_glFramebufferSampleLocationsfvNV_dispatch_table_thunk;
+ epoxy_glFramebufferSamplePositionsfvAMD = epoxy_glFramebufferSamplePositionsfvAMD_dispatch_table_thunk;
+ epoxy_glFramebufferTexture = epoxy_glFramebufferTexture_dispatch_table_thunk;
+ epoxy_glFramebufferTexture1D = epoxy_glFramebufferTexture1D_dispatch_table_thunk;
+ epoxy_glFramebufferTexture1DEXT = epoxy_glFramebufferTexture1DEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2D = epoxy_glFramebufferTexture2D_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2DDownsampleIMG = epoxy_glFramebufferTexture2DDownsampleIMG_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2DEXT = epoxy_glFramebufferTexture2DEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2DMultisampleEXT = epoxy_glFramebufferTexture2DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2DMultisampleIMG = epoxy_glFramebufferTexture2DMultisampleIMG_dispatch_table_thunk;
+ epoxy_glFramebufferTexture2DOES = epoxy_glFramebufferTexture2DOES_dispatch_table_thunk;
+ epoxy_glFramebufferTexture3D = epoxy_glFramebufferTexture3D_dispatch_table_thunk;
+ epoxy_glFramebufferTexture3DEXT = epoxy_glFramebufferTexture3DEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTexture3DOES = epoxy_glFramebufferTexture3DOES_dispatch_table_thunk;
+ epoxy_glFramebufferTextureARB = epoxy_glFramebufferTextureARB_dispatch_table_thunk;
+ epoxy_glFramebufferTextureEXT = epoxy_glFramebufferTextureEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTextureFaceARB = epoxy_glFramebufferTextureFaceARB_dispatch_table_thunk;
+ epoxy_glFramebufferTextureFaceEXT = epoxy_glFramebufferTextureFaceEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTextureLayer = epoxy_glFramebufferTextureLayer_dispatch_table_thunk;
+ epoxy_glFramebufferTextureLayerARB = epoxy_glFramebufferTextureLayerARB_dispatch_table_thunk;
+ epoxy_glFramebufferTextureLayerDownsampleIMG = epoxy_glFramebufferTextureLayerDownsampleIMG_dispatch_table_thunk;
+ epoxy_glFramebufferTextureLayerEXT = epoxy_glFramebufferTextureLayerEXT_dispatch_table_thunk;
+ epoxy_glFramebufferTextureMultisampleMultiviewOVR = epoxy_glFramebufferTextureMultisampleMultiviewOVR_dispatch_table_thunk;
+ epoxy_glFramebufferTextureMultiviewOVR = epoxy_glFramebufferTextureMultiviewOVR_dispatch_table_thunk;
+ epoxy_glFramebufferTextureOES = epoxy_glFramebufferTextureOES_dispatch_table_thunk;
+ epoxy_glFreeObjectBufferATI = epoxy_glFreeObjectBufferATI_dispatch_table_thunk;
+ epoxy_glFrontFace = epoxy_glFrontFace_dispatch_table_thunk;
+ epoxy_glFrustum = epoxy_glFrustum_dispatch_table_thunk;
+ epoxy_glFrustumf = epoxy_glFrustumf_dispatch_table_thunk;
+ epoxy_glFrustumfOES = epoxy_glFrustumfOES_dispatch_table_thunk;
+ epoxy_glFrustumx = epoxy_glFrustumx_dispatch_table_thunk;
+ epoxy_glFrustumxOES = epoxy_glFrustumxOES_dispatch_table_thunk;
+ epoxy_glGenAsyncMarkersSGIX = epoxy_glGenAsyncMarkersSGIX_dispatch_table_thunk;
+ epoxy_glGenBuffers = epoxy_glGenBuffers_dispatch_table_thunk;
+ epoxy_glGenBuffersARB = epoxy_glGenBuffersARB_dispatch_table_thunk;
+ epoxy_glGenFencesAPPLE = epoxy_glGenFencesAPPLE_dispatch_table_thunk;
+ epoxy_glGenFencesNV = epoxy_glGenFencesNV_dispatch_table_thunk;
+ epoxy_glGenFragmentShadersATI = epoxy_glGenFragmentShadersATI_dispatch_table_thunk;
+ epoxy_glGenFramebuffers = epoxy_glGenFramebuffers_dispatch_table_thunk;
+ epoxy_glGenFramebuffersEXT = epoxy_glGenFramebuffersEXT_dispatch_table_thunk;
+ epoxy_glGenFramebuffersOES = epoxy_glGenFramebuffersOES_dispatch_table_thunk;
+ epoxy_glGenLists = epoxy_glGenLists_dispatch_table_thunk;
+ epoxy_glGenNamesAMD = epoxy_glGenNamesAMD_dispatch_table_thunk;
+ epoxy_glGenOcclusionQueriesNV = epoxy_glGenOcclusionQueriesNV_dispatch_table_thunk;
+ epoxy_glGenPathsNV = epoxy_glGenPathsNV_dispatch_table_thunk;
+ epoxy_glGenPerfMonitorsAMD = epoxy_glGenPerfMonitorsAMD_dispatch_table_thunk;
+ epoxy_glGenProgramPipelines = epoxy_glGenProgramPipelines_dispatch_table_thunk;
+ epoxy_glGenProgramPipelinesEXT = epoxy_glGenProgramPipelinesEXT_dispatch_table_thunk;
+ epoxy_glGenProgramsARB = epoxy_glGenProgramsARB_dispatch_table_thunk;
+ epoxy_glGenProgramsNV = epoxy_glGenProgramsNV_dispatch_table_thunk;
+ epoxy_glGenQueries = epoxy_glGenQueries_dispatch_table_thunk;
+ epoxy_glGenQueriesARB = epoxy_glGenQueriesARB_dispatch_table_thunk;
+ epoxy_glGenQueriesEXT = epoxy_glGenQueriesEXT_dispatch_table_thunk;
+ epoxy_glGenQueryResourceTagNV = epoxy_glGenQueryResourceTagNV_dispatch_table_thunk;
+ epoxy_glGenRenderbuffers = epoxy_glGenRenderbuffers_dispatch_table_thunk;
+ epoxy_glGenRenderbuffersEXT = epoxy_glGenRenderbuffersEXT_dispatch_table_thunk;
+ epoxy_glGenRenderbuffersOES = epoxy_glGenRenderbuffersOES_dispatch_table_thunk;
+ epoxy_glGenSamplers = epoxy_glGenSamplers_dispatch_table_thunk;
+ epoxy_glGenSemaphoresEXT = epoxy_glGenSemaphoresEXT_dispatch_table_thunk;
+ epoxy_glGenSymbolsEXT = epoxy_glGenSymbolsEXT_dispatch_table_thunk;
+ epoxy_glGenTextures = epoxy_glGenTextures_dispatch_table_thunk;
+ epoxy_glGenTexturesEXT = epoxy_glGenTexturesEXT_dispatch_table_thunk;
+ epoxy_glGenTransformFeedbacks = epoxy_glGenTransformFeedbacks_dispatch_table_thunk;
+ epoxy_glGenTransformFeedbacksNV = epoxy_glGenTransformFeedbacksNV_dispatch_table_thunk;
+ epoxy_glGenVertexArrays = epoxy_glGenVertexArrays_dispatch_table_thunk;
+ epoxy_glGenVertexArraysAPPLE = epoxy_glGenVertexArraysAPPLE_dispatch_table_thunk;
+ epoxy_glGenVertexArraysOES = epoxy_glGenVertexArraysOES_dispatch_table_thunk;
+ epoxy_glGenVertexShadersEXT = epoxy_glGenVertexShadersEXT_dispatch_table_thunk;
+ epoxy_glGenerateMipmap = epoxy_glGenerateMipmap_dispatch_table_thunk;
+ epoxy_glGenerateMipmapEXT = epoxy_glGenerateMipmapEXT_dispatch_table_thunk;
+ epoxy_glGenerateMipmapOES = epoxy_glGenerateMipmapOES_dispatch_table_thunk;
+ epoxy_glGenerateMultiTexMipmapEXT = epoxy_glGenerateMultiTexMipmapEXT_dispatch_table_thunk;
+ epoxy_glGenerateTextureMipmap = epoxy_glGenerateTextureMipmap_dispatch_table_thunk;
+ epoxy_glGenerateTextureMipmapEXT = epoxy_glGenerateTextureMipmapEXT_dispatch_table_thunk;
+ epoxy_glGetActiveAtomicCounterBufferiv = epoxy_glGetActiveAtomicCounterBufferiv_dispatch_table_thunk;
+ epoxy_glGetActiveAttrib = epoxy_glGetActiveAttrib_dispatch_table_thunk;
+ epoxy_glGetActiveAttribARB = epoxy_glGetActiveAttribARB_dispatch_table_thunk;
+ epoxy_glGetActiveSubroutineName = epoxy_glGetActiveSubroutineName_dispatch_table_thunk;
+ epoxy_glGetActiveSubroutineUniformName = epoxy_glGetActiveSubroutineUniformName_dispatch_table_thunk;
+ epoxy_glGetActiveSubroutineUniformiv = epoxy_glGetActiveSubroutineUniformiv_dispatch_table_thunk;
+ epoxy_glGetActiveUniform = epoxy_glGetActiveUniform_dispatch_table_thunk;
+ epoxy_glGetActiveUniformARB = epoxy_glGetActiveUniformARB_dispatch_table_thunk;
+ epoxy_glGetActiveUniformBlockName = epoxy_glGetActiveUniformBlockName_dispatch_table_thunk;
+ epoxy_glGetActiveUniformBlockiv = epoxy_glGetActiveUniformBlockiv_dispatch_table_thunk;
+ epoxy_glGetActiveUniformName = epoxy_glGetActiveUniformName_dispatch_table_thunk;
+ epoxy_glGetActiveUniformsiv = epoxy_glGetActiveUniformsiv_dispatch_table_thunk;
+ epoxy_glGetActiveVaryingNV = epoxy_glGetActiveVaryingNV_dispatch_table_thunk;
+ epoxy_glGetArrayObjectfvATI = epoxy_glGetArrayObjectfvATI_dispatch_table_thunk;
+ epoxy_glGetArrayObjectivATI = epoxy_glGetArrayObjectivATI_dispatch_table_thunk;
+ epoxy_glGetAttachedObjectsARB = epoxy_glGetAttachedObjectsARB_dispatch_table_thunk;
+ epoxy_glGetAttachedShaders = epoxy_glGetAttachedShaders_dispatch_table_thunk;
+ epoxy_glGetAttribLocation = epoxy_glGetAttribLocation_dispatch_table_thunk;
+ epoxy_glGetAttribLocationARB = epoxy_glGetAttribLocationARB_dispatch_table_thunk;
+ epoxy_glGetBooleanIndexedvEXT = epoxy_glGetBooleanIndexedvEXT_dispatch_table_thunk;
+ epoxy_glGetBooleani_v = epoxy_glGetBooleani_v_dispatch_table_thunk;
+ epoxy_glGetBooleanv = epoxy_glGetBooleanv_dispatch_table_thunk;
+ epoxy_glGetBufferParameteri64v = epoxy_glGetBufferParameteri64v_dispatch_table_thunk;
+ epoxy_glGetBufferParameteriv = epoxy_glGetBufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetBufferParameterivARB = epoxy_glGetBufferParameterivARB_dispatch_table_thunk;
+ epoxy_glGetBufferParameterui64vNV = epoxy_glGetBufferParameterui64vNV_dispatch_table_thunk;
+ epoxy_glGetBufferPointerv = epoxy_glGetBufferPointerv_dispatch_table_thunk;
+ epoxy_glGetBufferPointervARB = epoxy_glGetBufferPointervARB_dispatch_table_thunk;
+ epoxy_glGetBufferPointervOES = epoxy_glGetBufferPointervOES_dispatch_table_thunk;
+ epoxy_glGetBufferSubData = epoxy_glGetBufferSubData_dispatch_table_thunk;
+ epoxy_glGetBufferSubDataARB = epoxy_glGetBufferSubDataARB_dispatch_table_thunk;
+ epoxy_glGetClipPlane = epoxy_glGetClipPlane_dispatch_table_thunk;
+ epoxy_glGetClipPlanef = epoxy_glGetClipPlanef_dispatch_table_thunk;
+ epoxy_glGetClipPlanefOES = epoxy_glGetClipPlanefOES_dispatch_table_thunk;
+ epoxy_glGetClipPlanex = epoxy_glGetClipPlanex_dispatch_table_thunk;
+ epoxy_glGetClipPlanexOES = epoxy_glGetClipPlanexOES_dispatch_table_thunk;
+ epoxy_glGetColorTable = epoxy_glGetColorTable_dispatch_table_thunk;
+ epoxy_glGetColorTableEXT = epoxy_glGetColorTableEXT_dispatch_table_thunk;
+ epoxy_glGetColorTableParameterfv = epoxy_glGetColorTableParameterfv_dispatch_table_thunk;
+ epoxy_glGetColorTableParameterfvEXT = epoxy_glGetColorTableParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetColorTableParameterfvSGI = epoxy_glGetColorTableParameterfvSGI_dispatch_table_thunk;
+ epoxy_glGetColorTableParameteriv = epoxy_glGetColorTableParameteriv_dispatch_table_thunk;
+ epoxy_glGetColorTableParameterivEXT = epoxy_glGetColorTableParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetColorTableParameterivSGI = epoxy_glGetColorTableParameterivSGI_dispatch_table_thunk;
+ epoxy_glGetColorTableSGI = epoxy_glGetColorTableSGI_dispatch_table_thunk;
+ epoxy_glGetCombinerInputParameterfvNV = epoxy_glGetCombinerInputParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetCombinerInputParameterivNV = epoxy_glGetCombinerInputParameterivNV_dispatch_table_thunk;
+ epoxy_glGetCombinerOutputParameterfvNV = epoxy_glGetCombinerOutputParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetCombinerOutputParameterivNV = epoxy_glGetCombinerOutputParameterivNV_dispatch_table_thunk;
+ epoxy_glGetCombinerStageParameterfvNV = epoxy_glGetCombinerStageParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetCommandHeaderNV = epoxy_glGetCommandHeaderNV_dispatch_table_thunk;
+ epoxy_glGetCompressedMultiTexImageEXT = epoxy_glGetCompressedMultiTexImageEXT_dispatch_table_thunk;
+ epoxy_glGetCompressedTexImage = epoxy_glGetCompressedTexImage_dispatch_table_thunk;
+ epoxy_glGetCompressedTexImageARB = epoxy_glGetCompressedTexImageARB_dispatch_table_thunk;
+ epoxy_glGetCompressedTextureImage = epoxy_glGetCompressedTextureImage_dispatch_table_thunk;
+ epoxy_glGetCompressedTextureImageEXT = epoxy_glGetCompressedTextureImageEXT_dispatch_table_thunk;
+ epoxy_glGetCompressedTextureSubImage = epoxy_glGetCompressedTextureSubImage_dispatch_table_thunk;
+ epoxy_glGetConvolutionFilter = epoxy_glGetConvolutionFilter_dispatch_table_thunk;
+ epoxy_glGetConvolutionFilterEXT = epoxy_glGetConvolutionFilterEXT_dispatch_table_thunk;
+ epoxy_glGetConvolutionParameterfv = epoxy_glGetConvolutionParameterfv_dispatch_table_thunk;
+ epoxy_glGetConvolutionParameterfvEXT = epoxy_glGetConvolutionParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetConvolutionParameteriv = epoxy_glGetConvolutionParameteriv_dispatch_table_thunk;
+ epoxy_glGetConvolutionParameterivEXT = epoxy_glGetConvolutionParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetConvolutionParameterxvOES = epoxy_glGetConvolutionParameterxvOES_dispatch_table_thunk;
+ epoxy_glGetCoverageModulationTableNV = epoxy_glGetCoverageModulationTableNV_dispatch_table_thunk;
+ epoxy_glGetDebugMessageLog = epoxy_glGetDebugMessageLog_dispatch_table_thunk;
+ epoxy_glGetDebugMessageLogAMD = epoxy_glGetDebugMessageLogAMD_dispatch_table_thunk;
+ epoxy_glGetDebugMessageLogARB = epoxy_glGetDebugMessageLogARB_dispatch_table_thunk;
+ epoxy_glGetDebugMessageLogKHR = epoxy_glGetDebugMessageLogKHR_dispatch_table_thunk;
+ epoxy_glGetDetailTexFuncSGIS = epoxy_glGetDetailTexFuncSGIS_dispatch_table_thunk;
+ epoxy_glGetDoubleIndexedvEXT = epoxy_glGetDoubleIndexedvEXT_dispatch_table_thunk;
+ epoxy_glGetDoublei_v = epoxy_glGetDoublei_v_dispatch_table_thunk;
+ epoxy_glGetDoublei_vEXT = epoxy_glGetDoublei_vEXT_dispatch_table_thunk;
+ epoxy_glGetDoublev = epoxy_glGetDoublev_dispatch_table_thunk;
+ epoxy_glGetDriverControlStringQCOM = epoxy_glGetDriverControlStringQCOM_dispatch_table_thunk;
+ epoxy_glGetDriverControlsQCOM = epoxy_glGetDriverControlsQCOM_dispatch_table_thunk;
+ epoxy_glGetError = epoxy_glGetError_dispatch_table_thunk;
+ epoxy_glGetFenceivNV = epoxy_glGetFenceivNV_dispatch_table_thunk;
+ epoxy_glGetFinalCombinerInputParameterfvNV = epoxy_glGetFinalCombinerInputParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetFinalCombinerInputParameterivNV = epoxy_glGetFinalCombinerInputParameterivNV_dispatch_table_thunk;
+ epoxy_glGetFirstPerfQueryIdINTEL = epoxy_glGetFirstPerfQueryIdINTEL_dispatch_table_thunk;
+ epoxy_glGetFixedv = epoxy_glGetFixedv_dispatch_table_thunk;
+ epoxy_glGetFixedvOES = epoxy_glGetFixedvOES_dispatch_table_thunk;
+ epoxy_glGetFloatIndexedvEXT = epoxy_glGetFloatIndexedvEXT_dispatch_table_thunk;
+ epoxy_glGetFloati_v = epoxy_glGetFloati_v_dispatch_table_thunk;
+ epoxy_glGetFloati_vEXT = epoxy_glGetFloati_vEXT_dispatch_table_thunk;
+ epoxy_glGetFloati_vNV = epoxy_glGetFloati_vNV_dispatch_table_thunk;
+ epoxy_glGetFloati_vOES = epoxy_glGetFloati_vOES_dispatch_table_thunk;
+ epoxy_glGetFloatv = epoxy_glGetFloatv_dispatch_table_thunk;
+ epoxy_glGetFogFuncSGIS = epoxy_glGetFogFuncSGIS_dispatch_table_thunk;
+ epoxy_glGetFragDataIndex = epoxy_glGetFragDataIndex_dispatch_table_thunk;
+ epoxy_glGetFragDataIndexEXT = epoxy_glGetFragDataIndexEXT_dispatch_table_thunk;
+ epoxy_glGetFragDataLocation = epoxy_glGetFragDataLocation_dispatch_table_thunk;
+ epoxy_glGetFragDataLocationEXT = epoxy_glGetFragDataLocationEXT_dispatch_table_thunk;
+ epoxy_glGetFragmentLightfvSGIX = epoxy_glGetFragmentLightfvSGIX_dispatch_table_thunk;
+ epoxy_glGetFragmentLightivSGIX = epoxy_glGetFragmentLightivSGIX_dispatch_table_thunk;
+ epoxy_glGetFragmentMaterialfvSGIX = epoxy_glGetFragmentMaterialfvSGIX_dispatch_table_thunk;
+ epoxy_glGetFragmentMaterialivSGIX = epoxy_glGetFragmentMaterialivSGIX_dispatch_table_thunk;
+ epoxy_glGetFramebufferAttachmentParameteriv = epoxy_glGetFramebufferAttachmentParameteriv_dispatch_table_thunk;
+ epoxy_glGetFramebufferAttachmentParameterivEXT = epoxy_glGetFramebufferAttachmentParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetFramebufferAttachmentParameterivOES = epoxy_glGetFramebufferAttachmentParameterivOES_dispatch_table_thunk;
+ epoxy_glGetFramebufferParameterfvAMD = epoxy_glGetFramebufferParameterfvAMD_dispatch_table_thunk;
+ epoxy_glGetFramebufferParameteriv = epoxy_glGetFramebufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetFramebufferParameterivEXT = epoxy_glGetFramebufferParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetFramebufferParameterivMESA = epoxy_glGetFramebufferParameterivMESA_dispatch_table_thunk;
+ epoxy_glGetFramebufferPixelLocalStorageSizeEXT = epoxy_glGetFramebufferPixelLocalStorageSizeEXT_dispatch_table_thunk;
+ epoxy_glGetGraphicsResetStatus = epoxy_glGetGraphicsResetStatus_dispatch_table_thunk;
+ epoxy_glGetGraphicsResetStatusARB = epoxy_glGetGraphicsResetStatusARB_dispatch_table_thunk;
+ epoxy_glGetGraphicsResetStatusEXT = epoxy_glGetGraphicsResetStatusEXT_dispatch_table_thunk;
+ epoxy_glGetGraphicsResetStatusKHR = epoxy_glGetGraphicsResetStatusKHR_dispatch_table_thunk;
+ epoxy_glGetHandleARB = epoxy_glGetHandleARB_dispatch_table_thunk;
+ epoxy_glGetHistogram = epoxy_glGetHistogram_dispatch_table_thunk;
+ epoxy_glGetHistogramEXT = epoxy_glGetHistogramEXT_dispatch_table_thunk;
+ epoxy_glGetHistogramParameterfv = epoxy_glGetHistogramParameterfv_dispatch_table_thunk;
+ epoxy_glGetHistogramParameterfvEXT = epoxy_glGetHistogramParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetHistogramParameteriv = epoxy_glGetHistogramParameteriv_dispatch_table_thunk;
+ epoxy_glGetHistogramParameterivEXT = epoxy_glGetHistogramParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetHistogramParameterxvOES = epoxy_glGetHistogramParameterxvOES_dispatch_table_thunk;
+ epoxy_glGetImageHandleARB = epoxy_glGetImageHandleARB_dispatch_table_thunk;
+ epoxy_glGetImageHandleNV = epoxy_glGetImageHandleNV_dispatch_table_thunk;
+ epoxy_glGetImageTransformParameterfvHP = epoxy_glGetImageTransformParameterfvHP_dispatch_table_thunk;
+ epoxy_glGetImageTransformParameterivHP = epoxy_glGetImageTransformParameterivHP_dispatch_table_thunk;
+ epoxy_glGetInfoLogARB = epoxy_glGetInfoLogARB_dispatch_table_thunk;
+ epoxy_glGetInstrumentsSGIX = epoxy_glGetInstrumentsSGIX_dispatch_table_thunk;
+ epoxy_glGetInteger64i_v = epoxy_glGetInteger64i_v_dispatch_table_thunk;
+ epoxy_glGetInteger64v = epoxy_glGetInteger64v_dispatch_table_thunk;
+ epoxy_glGetInteger64vAPPLE = epoxy_glGetInteger64vAPPLE_dispatch_table_thunk;
+ epoxy_glGetIntegerIndexedvEXT = epoxy_glGetIntegerIndexedvEXT_dispatch_table_thunk;
+ epoxy_glGetIntegeri_v = epoxy_glGetIntegeri_v_dispatch_table_thunk;
+ epoxy_glGetIntegeri_vEXT = epoxy_glGetIntegeri_vEXT_dispatch_table_thunk;
+ epoxy_glGetIntegerui64i_vNV = epoxy_glGetIntegerui64i_vNV_dispatch_table_thunk;
+ epoxy_glGetIntegerui64vNV = epoxy_glGetIntegerui64vNV_dispatch_table_thunk;
+ epoxy_glGetIntegerv = epoxy_glGetIntegerv_dispatch_table_thunk;
+ epoxy_glGetInternalformatSampleivNV = epoxy_glGetInternalformatSampleivNV_dispatch_table_thunk;
+ epoxy_glGetInternalformati64v = epoxy_glGetInternalformati64v_dispatch_table_thunk;
+ epoxy_glGetInternalformativ = epoxy_glGetInternalformativ_dispatch_table_thunk;
+ epoxy_glGetInvariantBooleanvEXT = epoxy_glGetInvariantBooleanvEXT_dispatch_table_thunk;
+ epoxy_glGetInvariantFloatvEXT = epoxy_glGetInvariantFloatvEXT_dispatch_table_thunk;
+ epoxy_glGetInvariantIntegervEXT = epoxy_glGetInvariantIntegervEXT_dispatch_table_thunk;
+ epoxy_glGetLightfv = epoxy_glGetLightfv_dispatch_table_thunk;
+ epoxy_glGetLightiv = epoxy_glGetLightiv_dispatch_table_thunk;
+ epoxy_glGetLightxOES = epoxy_glGetLightxOES_dispatch_table_thunk;
+ epoxy_glGetLightxv = epoxy_glGetLightxv_dispatch_table_thunk;
+ epoxy_glGetLightxvOES = epoxy_glGetLightxvOES_dispatch_table_thunk;
+ epoxy_glGetListParameterfvSGIX = epoxy_glGetListParameterfvSGIX_dispatch_table_thunk;
+ epoxy_glGetListParameterivSGIX = epoxy_glGetListParameterivSGIX_dispatch_table_thunk;
+ epoxy_glGetLocalConstantBooleanvEXT = epoxy_glGetLocalConstantBooleanvEXT_dispatch_table_thunk;
+ epoxy_glGetLocalConstantFloatvEXT = epoxy_glGetLocalConstantFloatvEXT_dispatch_table_thunk;
+ epoxy_glGetLocalConstantIntegervEXT = epoxy_glGetLocalConstantIntegervEXT_dispatch_table_thunk;
+ epoxy_glGetMapAttribParameterfvNV = epoxy_glGetMapAttribParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetMapAttribParameterivNV = epoxy_glGetMapAttribParameterivNV_dispatch_table_thunk;
+ epoxy_glGetMapControlPointsNV = epoxy_glGetMapControlPointsNV_dispatch_table_thunk;
+ epoxy_glGetMapParameterfvNV = epoxy_glGetMapParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetMapParameterivNV = epoxy_glGetMapParameterivNV_dispatch_table_thunk;
+ epoxy_glGetMapdv = epoxy_glGetMapdv_dispatch_table_thunk;
+ epoxy_glGetMapfv = epoxy_glGetMapfv_dispatch_table_thunk;
+ epoxy_glGetMapiv = epoxy_glGetMapiv_dispatch_table_thunk;
+ epoxy_glGetMapxvOES = epoxy_glGetMapxvOES_dispatch_table_thunk;
+ epoxy_glGetMaterialfv = epoxy_glGetMaterialfv_dispatch_table_thunk;
+ epoxy_glGetMaterialiv = epoxy_glGetMaterialiv_dispatch_table_thunk;
+ epoxy_glGetMaterialxOES = epoxy_glGetMaterialxOES_dispatch_table_thunk;
+ epoxy_glGetMaterialxv = epoxy_glGetMaterialxv_dispatch_table_thunk;
+ epoxy_glGetMaterialxvOES = epoxy_glGetMaterialxvOES_dispatch_table_thunk;
+ epoxy_glGetMemoryObjectDetachedResourcesuivNV = epoxy_glGetMemoryObjectDetachedResourcesuivNV_dispatch_table_thunk;
+ epoxy_glGetMemoryObjectParameterivEXT = epoxy_glGetMemoryObjectParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetMinmax = epoxy_glGetMinmax_dispatch_table_thunk;
+ epoxy_glGetMinmaxEXT = epoxy_glGetMinmaxEXT_dispatch_table_thunk;
+ epoxy_glGetMinmaxParameterfv = epoxy_glGetMinmaxParameterfv_dispatch_table_thunk;
+ epoxy_glGetMinmaxParameterfvEXT = epoxy_glGetMinmaxParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetMinmaxParameteriv = epoxy_glGetMinmaxParameteriv_dispatch_table_thunk;
+ epoxy_glGetMinmaxParameterivEXT = epoxy_glGetMinmaxParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexEnvfvEXT = epoxy_glGetMultiTexEnvfvEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexEnvivEXT = epoxy_glGetMultiTexEnvivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexGendvEXT = epoxy_glGetMultiTexGendvEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexGenfvEXT = epoxy_glGetMultiTexGenfvEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexGenivEXT = epoxy_glGetMultiTexGenivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexImageEXT = epoxy_glGetMultiTexImageEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexLevelParameterfvEXT = epoxy_glGetMultiTexLevelParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexLevelParameterivEXT = epoxy_glGetMultiTexLevelParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexParameterIivEXT = epoxy_glGetMultiTexParameterIivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexParameterIuivEXT = epoxy_glGetMultiTexParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexParameterfvEXT = epoxy_glGetMultiTexParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetMultiTexParameterivEXT = epoxy_glGetMultiTexParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetMultisamplefv = epoxy_glGetMultisamplefv_dispatch_table_thunk;
+ epoxy_glGetMultisamplefvNV = epoxy_glGetMultisamplefvNV_dispatch_table_thunk;
+ epoxy_glGetNamedBufferParameteri64v = epoxy_glGetNamedBufferParameteri64v_dispatch_table_thunk;
+ epoxy_glGetNamedBufferParameteriv = epoxy_glGetNamedBufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetNamedBufferParameterivEXT = epoxy_glGetNamedBufferParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedBufferParameterui64vNV = epoxy_glGetNamedBufferParameterui64vNV_dispatch_table_thunk;
+ epoxy_glGetNamedBufferPointerv = epoxy_glGetNamedBufferPointerv_dispatch_table_thunk;
+ epoxy_glGetNamedBufferPointervEXT = epoxy_glGetNamedBufferPointervEXT_dispatch_table_thunk;
+ epoxy_glGetNamedBufferSubData = epoxy_glGetNamedBufferSubData_dispatch_table_thunk;
+ epoxy_glGetNamedBufferSubDataEXT = epoxy_glGetNamedBufferSubDataEXT_dispatch_table_thunk;
+ epoxy_glGetNamedFramebufferAttachmentParameteriv = epoxy_glGetNamedFramebufferAttachmentParameteriv_dispatch_table_thunk;
+ epoxy_glGetNamedFramebufferAttachmentParameterivEXT = epoxy_glGetNamedFramebufferAttachmentParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedFramebufferParameterfvAMD = epoxy_glGetNamedFramebufferParameterfvAMD_dispatch_table_thunk;
+ epoxy_glGetNamedFramebufferParameteriv = epoxy_glGetNamedFramebufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetNamedFramebufferParameterivEXT = epoxy_glGetNamedFramebufferParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramLocalParameterIivEXT = epoxy_glGetNamedProgramLocalParameterIivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramLocalParameterIuivEXT = epoxy_glGetNamedProgramLocalParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramLocalParameterdvEXT = epoxy_glGetNamedProgramLocalParameterdvEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramLocalParameterfvEXT = epoxy_glGetNamedProgramLocalParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramStringEXT = epoxy_glGetNamedProgramStringEXT_dispatch_table_thunk;
+ epoxy_glGetNamedProgramivEXT = epoxy_glGetNamedProgramivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedRenderbufferParameteriv = epoxy_glGetNamedRenderbufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetNamedRenderbufferParameterivEXT = epoxy_glGetNamedRenderbufferParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetNamedStringARB = epoxy_glGetNamedStringARB_dispatch_table_thunk;
+ epoxy_glGetNamedStringivARB = epoxy_glGetNamedStringivARB_dispatch_table_thunk;
+ epoxy_glGetNextPerfQueryIdINTEL = epoxy_glGetNextPerfQueryIdINTEL_dispatch_table_thunk;
+ epoxy_glGetObjectBufferfvATI = epoxy_glGetObjectBufferfvATI_dispatch_table_thunk;
+ epoxy_glGetObjectBufferivATI = epoxy_glGetObjectBufferivATI_dispatch_table_thunk;
+ epoxy_glGetObjectLabel = epoxy_glGetObjectLabel_dispatch_table_thunk;
+ epoxy_glGetObjectLabelEXT = epoxy_glGetObjectLabelEXT_dispatch_table_thunk;
+ epoxy_glGetObjectLabelKHR = epoxy_glGetObjectLabelKHR_dispatch_table_thunk;
+ epoxy_glGetObjectParameterfvARB = epoxy_glGetObjectParameterfvARB_dispatch_table_thunk;
+ epoxy_glGetObjectParameterivAPPLE = epoxy_glGetObjectParameterivAPPLE_dispatch_table_thunk;
+ epoxy_glGetObjectParameterivARB = epoxy_glGetObjectParameterivARB_dispatch_table_thunk;
+ epoxy_glGetObjectPtrLabel = epoxy_glGetObjectPtrLabel_dispatch_table_thunk;
+ epoxy_glGetObjectPtrLabelKHR = epoxy_glGetObjectPtrLabelKHR_dispatch_table_thunk;
+ epoxy_glGetOcclusionQueryivNV = epoxy_glGetOcclusionQueryivNV_dispatch_table_thunk;
+ epoxy_glGetOcclusionQueryuivNV = epoxy_glGetOcclusionQueryuivNV_dispatch_table_thunk;
+ epoxy_glGetPathColorGenfvNV = epoxy_glGetPathColorGenfvNV_dispatch_table_thunk;
+ epoxy_glGetPathColorGenivNV = epoxy_glGetPathColorGenivNV_dispatch_table_thunk;
+ epoxy_glGetPathCommandsNV = epoxy_glGetPathCommandsNV_dispatch_table_thunk;
+ epoxy_glGetPathCoordsNV = epoxy_glGetPathCoordsNV_dispatch_table_thunk;
+ epoxy_glGetPathDashArrayNV = epoxy_glGetPathDashArrayNV_dispatch_table_thunk;
+ epoxy_glGetPathLengthNV = epoxy_glGetPathLengthNV_dispatch_table_thunk;
+ epoxy_glGetPathMetricRangeNV = epoxy_glGetPathMetricRangeNV_dispatch_table_thunk;
+ epoxy_glGetPathMetricsNV = epoxy_glGetPathMetricsNV_dispatch_table_thunk;
+ epoxy_glGetPathParameterfvNV = epoxy_glGetPathParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetPathParameterivNV = epoxy_glGetPathParameterivNV_dispatch_table_thunk;
+ epoxy_glGetPathSpacingNV = epoxy_glGetPathSpacingNV_dispatch_table_thunk;
+ epoxy_glGetPathTexGenfvNV = epoxy_glGetPathTexGenfvNV_dispatch_table_thunk;
+ epoxy_glGetPathTexGenivNV = epoxy_glGetPathTexGenivNV_dispatch_table_thunk;
+ epoxy_glGetPerfCounterInfoINTEL = epoxy_glGetPerfCounterInfoINTEL_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorCounterDataAMD = epoxy_glGetPerfMonitorCounterDataAMD_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorCounterInfoAMD = epoxy_glGetPerfMonitorCounterInfoAMD_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorCounterStringAMD = epoxy_glGetPerfMonitorCounterStringAMD_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorCountersAMD = epoxy_glGetPerfMonitorCountersAMD_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorGroupStringAMD = epoxy_glGetPerfMonitorGroupStringAMD_dispatch_table_thunk;
+ epoxy_glGetPerfMonitorGroupsAMD = epoxy_glGetPerfMonitorGroupsAMD_dispatch_table_thunk;
+ epoxy_glGetPerfQueryDataINTEL = epoxy_glGetPerfQueryDataINTEL_dispatch_table_thunk;
+ epoxy_glGetPerfQueryIdByNameINTEL = epoxy_glGetPerfQueryIdByNameINTEL_dispatch_table_thunk;
+ epoxy_glGetPerfQueryInfoINTEL = epoxy_glGetPerfQueryInfoINTEL_dispatch_table_thunk;
+ epoxy_glGetPixelMapfv = epoxy_glGetPixelMapfv_dispatch_table_thunk;
+ epoxy_glGetPixelMapuiv = epoxy_glGetPixelMapuiv_dispatch_table_thunk;
+ epoxy_glGetPixelMapusv = epoxy_glGetPixelMapusv_dispatch_table_thunk;
+ epoxy_glGetPixelMapxv = epoxy_glGetPixelMapxv_dispatch_table_thunk;
+ epoxy_glGetPixelTexGenParameterfvSGIS = epoxy_glGetPixelTexGenParameterfvSGIS_dispatch_table_thunk;
+ epoxy_glGetPixelTexGenParameterivSGIS = epoxy_glGetPixelTexGenParameterivSGIS_dispatch_table_thunk;
+ epoxy_glGetPixelTransformParameterfvEXT = epoxy_glGetPixelTransformParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetPixelTransformParameterivEXT = epoxy_glGetPixelTransformParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetPointerIndexedvEXT = epoxy_glGetPointerIndexedvEXT_dispatch_table_thunk;
+ epoxy_glGetPointeri_vEXT = epoxy_glGetPointeri_vEXT_dispatch_table_thunk;
+ epoxy_glGetPointerv = epoxy_glGetPointerv_dispatch_table_thunk;
+ epoxy_glGetPointervEXT = epoxy_glGetPointervEXT_dispatch_table_thunk;
+ epoxy_glGetPointervKHR = epoxy_glGetPointervKHR_dispatch_table_thunk;
+ epoxy_glGetPolygonStipple = epoxy_glGetPolygonStipple_dispatch_table_thunk;
+ epoxy_glGetProgramBinary = epoxy_glGetProgramBinary_dispatch_table_thunk;
+ epoxy_glGetProgramBinaryOES = epoxy_glGetProgramBinaryOES_dispatch_table_thunk;
+ epoxy_glGetProgramEnvParameterIivNV = epoxy_glGetProgramEnvParameterIivNV_dispatch_table_thunk;
+ epoxy_glGetProgramEnvParameterIuivNV = epoxy_glGetProgramEnvParameterIuivNV_dispatch_table_thunk;
+ epoxy_glGetProgramEnvParameterdvARB = epoxy_glGetProgramEnvParameterdvARB_dispatch_table_thunk;
+ epoxy_glGetProgramEnvParameterfvARB = epoxy_glGetProgramEnvParameterfvARB_dispatch_table_thunk;
+ epoxy_glGetProgramInfoLog = epoxy_glGetProgramInfoLog_dispatch_table_thunk;
+ epoxy_glGetProgramInterfaceiv = epoxy_glGetProgramInterfaceiv_dispatch_table_thunk;
+ epoxy_glGetProgramLocalParameterIivNV = epoxy_glGetProgramLocalParameterIivNV_dispatch_table_thunk;
+ epoxy_glGetProgramLocalParameterIuivNV = epoxy_glGetProgramLocalParameterIuivNV_dispatch_table_thunk;
+ epoxy_glGetProgramLocalParameterdvARB = epoxy_glGetProgramLocalParameterdvARB_dispatch_table_thunk;
+ epoxy_glGetProgramLocalParameterfvARB = epoxy_glGetProgramLocalParameterfvARB_dispatch_table_thunk;
+ epoxy_glGetProgramNamedParameterdvNV = epoxy_glGetProgramNamedParameterdvNV_dispatch_table_thunk;
+ epoxy_glGetProgramNamedParameterfvNV = epoxy_glGetProgramNamedParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetProgramParameterdvNV = epoxy_glGetProgramParameterdvNV_dispatch_table_thunk;
+ epoxy_glGetProgramParameterfvNV = epoxy_glGetProgramParameterfvNV_dispatch_table_thunk;
+ epoxy_glGetProgramPipelineInfoLog = epoxy_glGetProgramPipelineInfoLog_dispatch_table_thunk;
+ epoxy_glGetProgramPipelineInfoLogEXT = epoxy_glGetProgramPipelineInfoLogEXT_dispatch_table_thunk;
+ epoxy_glGetProgramPipelineiv = epoxy_glGetProgramPipelineiv_dispatch_table_thunk;
+ epoxy_glGetProgramPipelineivEXT = epoxy_glGetProgramPipelineivEXT_dispatch_table_thunk;
+ epoxy_glGetProgramResourceIndex = epoxy_glGetProgramResourceIndex_dispatch_table_thunk;
+ epoxy_glGetProgramResourceLocation = epoxy_glGetProgramResourceLocation_dispatch_table_thunk;
+ epoxy_glGetProgramResourceLocationIndex = epoxy_glGetProgramResourceLocationIndex_dispatch_table_thunk;
+ epoxy_glGetProgramResourceLocationIndexEXT = epoxy_glGetProgramResourceLocationIndexEXT_dispatch_table_thunk;
+ epoxy_glGetProgramResourceName = epoxy_glGetProgramResourceName_dispatch_table_thunk;
+ epoxy_glGetProgramResourcefvNV = epoxy_glGetProgramResourcefvNV_dispatch_table_thunk;
+ epoxy_glGetProgramResourceiv = epoxy_glGetProgramResourceiv_dispatch_table_thunk;
+ epoxy_glGetProgramStageiv = epoxy_glGetProgramStageiv_dispatch_table_thunk;
+ epoxy_glGetProgramStringARB = epoxy_glGetProgramStringARB_dispatch_table_thunk;
+ epoxy_glGetProgramStringNV = epoxy_glGetProgramStringNV_dispatch_table_thunk;
+ epoxy_glGetProgramSubroutineParameteruivNV = epoxy_glGetProgramSubroutineParameteruivNV_dispatch_table_thunk;
+ epoxy_glGetProgramiv = epoxy_glGetProgramiv_dispatch_table_thunk;
+ epoxy_glGetProgramivARB = epoxy_glGetProgramivARB_dispatch_table_thunk;
+ epoxy_glGetProgramivNV = epoxy_glGetProgramivNV_dispatch_table_thunk;
+ epoxy_glGetQueryBufferObjecti64v = epoxy_glGetQueryBufferObjecti64v_dispatch_table_thunk;
+ epoxy_glGetQueryBufferObjectiv = epoxy_glGetQueryBufferObjectiv_dispatch_table_thunk;
+ epoxy_glGetQueryBufferObjectui64v = epoxy_glGetQueryBufferObjectui64v_dispatch_table_thunk;
+ epoxy_glGetQueryBufferObjectuiv = epoxy_glGetQueryBufferObjectuiv_dispatch_table_thunk;
+ epoxy_glGetQueryIndexediv = epoxy_glGetQueryIndexediv_dispatch_table_thunk;
+ epoxy_glGetQueryObjecti64v = epoxy_glGetQueryObjecti64v_dispatch_table_thunk;
+ epoxy_glGetQueryObjecti64vEXT = epoxy_glGetQueryObjecti64vEXT_dispatch_table_thunk;
+ epoxy_glGetQueryObjectiv = epoxy_glGetQueryObjectiv_dispatch_table_thunk;
+ epoxy_glGetQueryObjectivARB = epoxy_glGetQueryObjectivARB_dispatch_table_thunk;
+ epoxy_glGetQueryObjectivEXT = epoxy_glGetQueryObjectivEXT_dispatch_table_thunk;
+ epoxy_glGetQueryObjectui64v = epoxy_glGetQueryObjectui64v_dispatch_table_thunk;
+ epoxy_glGetQueryObjectui64vEXT = epoxy_glGetQueryObjectui64vEXT_dispatch_table_thunk;
+ epoxy_glGetQueryObjectuiv = epoxy_glGetQueryObjectuiv_dispatch_table_thunk;
+ epoxy_glGetQueryObjectuivARB = epoxy_glGetQueryObjectuivARB_dispatch_table_thunk;
+ epoxy_glGetQueryObjectuivEXT = epoxy_glGetQueryObjectuivEXT_dispatch_table_thunk;
+ epoxy_glGetQueryiv = epoxy_glGetQueryiv_dispatch_table_thunk;
+ epoxy_glGetQueryivARB = epoxy_glGetQueryivARB_dispatch_table_thunk;
+ epoxy_glGetQueryivEXT = epoxy_glGetQueryivEXT_dispatch_table_thunk;
+ epoxy_glGetRenderbufferParameteriv = epoxy_glGetRenderbufferParameteriv_dispatch_table_thunk;
+ epoxy_glGetRenderbufferParameterivEXT = epoxy_glGetRenderbufferParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetRenderbufferParameterivOES = epoxy_glGetRenderbufferParameterivOES_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIiv = epoxy_glGetSamplerParameterIiv_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIivEXT = epoxy_glGetSamplerParameterIivEXT_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIivOES = epoxy_glGetSamplerParameterIivOES_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIuiv = epoxy_glGetSamplerParameterIuiv_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIuivEXT = epoxy_glGetSamplerParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterIuivOES = epoxy_glGetSamplerParameterIuivOES_dispatch_table_thunk;
+ epoxy_glGetSamplerParameterfv = epoxy_glGetSamplerParameterfv_dispatch_table_thunk;
+ epoxy_glGetSamplerParameteriv = epoxy_glGetSamplerParameteriv_dispatch_table_thunk;
+ epoxy_glGetSemaphoreParameterui64vEXT = epoxy_glGetSemaphoreParameterui64vEXT_dispatch_table_thunk;
+ epoxy_glGetSeparableFilter = epoxy_glGetSeparableFilter_dispatch_table_thunk;
+ epoxy_glGetSeparableFilterEXT = epoxy_glGetSeparableFilterEXT_dispatch_table_thunk;
+ epoxy_glGetShaderInfoLog = epoxy_glGetShaderInfoLog_dispatch_table_thunk;
+ epoxy_glGetShaderPrecisionFormat = epoxy_glGetShaderPrecisionFormat_dispatch_table_thunk;
+ epoxy_glGetShaderSource = epoxy_glGetShaderSource_dispatch_table_thunk;
+ epoxy_glGetShaderSourceARB = epoxy_glGetShaderSourceARB_dispatch_table_thunk;
+ epoxy_glGetShaderiv = epoxy_glGetShaderiv_dispatch_table_thunk;
+ epoxy_glGetShadingRateImagePaletteNV = epoxy_glGetShadingRateImagePaletteNV_dispatch_table_thunk;
+ epoxy_glGetShadingRateSampleLocationivNV = epoxy_glGetShadingRateSampleLocationivNV_dispatch_table_thunk;
+ epoxy_glGetSharpenTexFuncSGIS = epoxy_glGetSharpenTexFuncSGIS_dispatch_table_thunk;
+ epoxy_glGetStageIndexNV = epoxy_glGetStageIndexNV_dispatch_table_thunk;
+ epoxy_glGetString = epoxy_glGetString_dispatch_table_thunk;
+ epoxy_glGetStringi = epoxy_glGetStringi_dispatch_table_thunk;
+ epoxy_glGetSubroutineIndex = epoxy_glGetSubroutineIndex_dispatch_table_thunk;
+ epoxy_glGetSubroutineUniformLocation = epoxy_glGetSubroutineUniformLocation_dispatch_table_thunk;
+ epoxy_glGetSynciv = epoxy_glGetSynciv_dispatch_table_thunk;
+ epoxy_glGetSyncivAPPLE = epoxy_glGetSyncivAPPLE_dispatch_table_thunk;
+ epoxy_glGetTexBumpParameterfvATI = epoxy_glGetTexBumpParameterfvATI_dispatch_table_thunk;
+ epoxy_glGetTexBumpParameterivATI = epoxy_glGetTexBumpParameterivATI_dispatch_table_thunk;
+ epoxy_glGetTexEnvfv = epoxy_glGetTexEnvfv_dispatch_table_thunk;
+ epoxy_glGetTexEnviv = epoxy_glGetTexEnviv_dispatch_table_thunk;
+ epoxy_glGetTexEnvxv = epoxy_glGetTexEnvxv_dispatch_table_thunk;
+ epoxy_glGetTexEnvxvOES = epoxy_glGetTexEnvxvOES_dispatch_table_thunk;
+ epoxy_glGetTexFilterFuncSGIS = epoxy_glGetTexFilterFuncSGIS_dispatch_table_thunk;
+ epoxy_glGetTexGendv = epoxy_glGetTexGendv_dispatch_table_thunk;
+ epoxy_glGetTexGenfv = epoxy_glGetTexGenfv_dispatch_table_thunk;
+ epoxy_glGetTexGenfvOES = epoxy_glGetTexGenfvOES_dispatch_table_thunk;
+ epoxy_glGetTexGeniv = epoxy_glGetTexGeniv_dispatch_table_thunk;
+ epoxy_glGetTexGenivOES = epoxy_glGetTexGenivOES_dispatch_table_thunk;
+ epoxy_glGetTexGenxvOES = epoxy_glGetTexGenxvOES_dispatch_table_thunk;
+ epoxy_glGetTexImage = epoxy_glGetTexImage_dispatch_table_thunk;
+ epoxy_glGetTexLevelParameterfv = epoxy_glGetTexLevelParameterfv_dispatch_table_thunk;
+ epoxy_glGetTexLevelParameteriv = epoxy_glGetTexLevelParameteriv_dispatch_table_thunk;
+ epoxy_glGetTexLevelParameterxvOES = epoxy_glGetTexLevelParameterxvOES_dispatch_table_thunk;
+ epoxy_glGetTexParameterIiv = epoxy_glGetTexParameterIiv_dispatch_table_thunk;
+ epoxy_glGetTexParameterIivEXT = epoxy_glGetTexParameterIivEXT_dispatch_table_thunk;
+ epoxy_glGetTexParameterIivOES = epoxy_glGetTexParameterIivOES_dispatch_table_thunk;
+ epoxy_glGetTexParameterIuiv = epoxy_glGetTexParameterIuiv_dispatch_table_thunk;
+ epoxy_glGetTexParameterIuivEXT = epoxy_glGetTexParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glGetTexParameterIuivOES = epoxy_glGetTexParameterIuivOES_dispatch_table_thunk;
+ epoxy_glGetTexParameterPointervAPPLE = epoxy_glGetTexParameterPointervAPPLE_dispatch_table_thunk;
+ epoxy_glGetTexParameterfv = epoxy_glGetTexParameterfv_dispatch_table_thunk;
+ epoxy_glGetTexParameteriv = epoxy_glGetTexParameteriv_dispatch_table_thunk;
+ epoxy_glGetTexParameterxv = epoxy_glGetTexParameterxv_dispatch_table_thunk;
+ epoxy_glGetTexParameterxvOES = epoxy_glGetTexParameterxvOES_dispatch_table_thunk;
+ epoxy_glGetTextureHandleARB = epoxy_glGetTextureHandleARB_dispatch_table_thunk;
+ epoxy_glGetTextureHandleIMG = epoxy_glGetTextureHandleIMG_dispatch_table_thunk;
+ epoxy_glGetTextureHandleNV = epoxy_glGetTextureHandleNV_dispatch_table_thunk;
+ epoxy_glGetTextureImage = epoxy_glGetTextureImage_dispatch_table_thunk;
+ epoxy_glGetTextureImageEXT = epoxy_glGetTextureImageEXT_dispatch_table_thunk;
+ epoxy_glGetTextureLevelParameterfv = epoxy_glGetTextureLevelParameterfv_dispatch_table_thunk;
+ epoxy_glGetTextureLevelParameterfvEXT = epoxy_glGetTextureLevelParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetTextureLevelParameteriv = epoxy_glGetTextureLevelParameteriv_dispatch_table_thunk;
+ epoxy_glGetTextureLevelParameterivEXT = epoxy_glGetTextureLevelParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetTextureParameterIiv = epoxy_glGetTextureParameterIiv_dispatch_table_thunk;
+ epoxy_glGetTextureParameterIivEXT = epoxy_glGetTextureParameterIivEXT_dispatch_table_thunk;
+ epoxy_glGetTextureParameterIuiv = epoxy_glGetTextureParameterIuiv_dispatch_table_thunk;
+ epoxy_glGetTextureParameterIuivEXT = epoxy_glGetTextureParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glGetTextureParameterfv = epoxy_glGetTextureParameterfv_dispatch_table_thunk;
+ epoxy_glGetTextureParameterfvEXT = epoxy_glGetTextureParameterfvEXT_dispatch_table_thunk;
+ epoxy_glGetTextureParameteriv = epoxy_glGetTextureParameteriv_dispatch_table_thunk;
+ epoxy_glGetTextureParameterivEXT = epoxy_glGetTextureParameterivEXT_dispatch_table_thunk;
+ epoxy_glGetTextureSamplerHandleARB = epoxy_glGetTextureSamplerHandleARB_dispatch_table_thunk;
+ epoxy_glGetTextureSamplerHandleIMG = epoxy_glGetTextureSamplerHandleIMG_dispatch_table_thunk;
+ epoxy_glGetTextureSamplerHandleNV = epoxy_glGetTextureSamplerHandleNV_dispatch_table_thunk;
+ epoxy_glGetTextureSubImage = epoxy_glGetTextureSubImage_dispatch_table_thunk;
+ epoxy_glGetTrackMatrixivNV = epoxy_glGetTrackMatrixivNV_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbackVarying = epoxy_glGetTransformFeedbackVarying_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbackVaryingEXT = epoxy_glGetTransformFeedbackVaryingEXT_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbackVaryingNV = epoxy_glGetTransformFeedbackVaryingNV_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbacki64_v = epoxy_glGetTransformFeedbacki64_v_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbacki_v = epoxy_glGetTransformFeedbacki_v_dispatch_table_thunk;
+ epoxy_glGetTransformFeedbackiv = epoxy_glGetTransformFeedbackiv_dispatch_table_thunk;
+ epoxy_glGetTranslatedShaderSourceANGLE = epoxy_glGetTranslatedShaderSourceANGLE_dispatch_table_thunk;
+ epoxy_glGetUniformBlockIndex = epoxy_glGetUniformBlockIndex_dispatch_table_thunk;
+ epoxy_glGetUniformBufferSizeEXT = epoxy_glGetUniformBufferSizeEXT_dispatch_table_thunk;
+ epoxy_glGetUniformIndices = epoxy_glGetUniformIndices_dispatch_table_thunk;
+ epoxy_glGetUniformLocation = epoxy_glGetUniformLocation_dispatch_table_thunk;
+ epoxy_glGetUniformLocationARB = epoxy_glGetUniformLocationARB_dispatch_table_thunk;
+ epoxy_glGetUniformOffsetEXT = epoxy_glGetUniformOffsetEXT_dispatch_table_thunk;
+ epoxy_glGetUniformSubroutineuiv = epoxy_glGetUniformSubroutineuiv_dispatch_table_thunk;
+ epoxy_glGetUniformdv = epoxy_glGetUniformdv_dispatch_table_thunk;
+ epoxy_glGetUniformfv = epoxy_glGetUniformfv_dispatch_table_thunk;
+ epoxy_glGetUniformfvARB = epoxy_glGetUniformfvARB_dispatch_table_thunk;
+ epoxy_glGetUniformi64vARB = epoxy_glGetUniformi64vARB_dispatch_table_thunk;
+ epoxy_glGetUniformi64vNV = epoxy_glGetUniformi64vNV_dispatch_table_thunk;
+ epoxy_glGetUniformiv = epoxy_glGetUniformiv_dispatch_table_thunk;
+ epoxy_glGetUniformivARB = epoxy_glGetUniformivARB_dispatch_table_thunk;
+ epoxy_glGetUniformui64vARB = epoxy_glGetUniformui64vARB_dispatch_table_thunk;
+ epoxy_glGetUniformui64vNV = epoxy_glGetUniformui64vNV_dispatch_table_thunk;
+ epoxy_glGetUniformuiv = epoxy_glGetUniformuiv_dispatch_table_thunk;
+ epoxy_glGetUniformuivEXT = epoxy_glGetUniformuivEXT_dispatch_table_thunk;
+ epoxy_glGetUnsignedBytei_vEXT = epoxy_glGetUnsignedBytei_vEXT_dispatch_table_thunk;
+ epoxy_glGetUnsignedBytevEXT = epoxy_glGetUnsignedBytevEXT_dispatch_table_thunk;
+ epoxy_glGetVariantArrayObjectfvATI = epoxy_glGetVariantArrayObjectfvATI_dispatch_table_thunk;
+ epoxy_glGetVariantArrayObjectivATI = epoxy_glGetVariantArrayObjectivATI_dispatch_table_thunk;
+ epoxy_glGetVariantBooleanvEXT = epoxy_glGetVariantBooleanvEXT_dispatch_table_thunk;
+ epoxy_glGetVariantFloatvEXT = epoxy_glGetVariantFloatvEXT_dispatch_table_thunk;
+ epoxy_glGetVariantIntegervEXT = epoxy_glGetVariantIntegervEXT_dispatch_table_thunk;
+ epoxy_glGetVariantPointervEXT = epoxy_glGetVariantPointervEXT_dispatch_table_thunk;
+ epoxy_glGetVaryingLocationNV = epoxy_glGetVaryingLocationNV_dispatch_table_thunk;
+ epoxy_glGetVertexArrayIndexed64iv = epoxy_glGetVertexArrayIndexed64iv_dispatch_table_thunk;
+ epoxy_glGetVertexArrayIndexediv = epoxy_glGetVertexArrayIndexediv_dispatch_table_thunk;
+ epoxy_glGetVertexArrayIntegeri_vEXT = epoxy_glGetVertexArrayIntegeri_vEXT_dispatch_table_thunk;
+ epoxy_glGetVertexArrayIntegervEXT = epoxy_glGetVertexArrayIntegervEXT_dispatch_table_thunk;
+ epoxy_glGetVertexArrayPointeri_vEXT = epoxy_glGetVertexArrayPointeri_vEXT_dispatch_table_thunk;
+ epoxy_glGetVertexArrayPointervEXT = epoxy_glGetVertexArrayPointervEXT_dispatch_table_thunk;
+ epoxy_glGetVertexArrayiv = epoxy_glGetVertexArrayiv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribArrayObjectfvATI = epoxy_glGetVertexAttribArrayObjectfvATI_dispatch_table_thunk;
+ epoxy_glGetVertexAttribArrayObjectivATI = epoxy_glGetVertexAttribArrayObjectivATI_dispatch_table_thunk;
+ epoxy_glGetVertexAttribIiv = epoxy_glGetVertexAttribIiv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribIivEXT = epoxy_glGetVertexAttribIivEXT_dispatch_table_thunk;
+ epoxy_glGetVertexAttribIuiv = epoxy_glGetVertexAttribIuiv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribIuivEXT = epoxy_glGetVertexAttribIuivEXT_dispatch_table_thunk;
+ epoxy_glGetVertexAttribLdv = epoxy_glGetVertexAttribLdv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribLdvEXT = epoxy_glGetVertexAttribLdvEXT_dispatch_table_thunk;
+ epoxy_glGetVertexAttribLi64vNV = epoxy_glGetVertexAttribLi64vNV_dispatch_table_thunk;
+ epoxy_glGetVertexAttribLui64vARB = epoxy_glGetVertexAttribLui64vARB_dispatch_table_thunk;
+ epoxy_glGetVertexAttribLui64vNV = epoxy_glGetVertexAttribLui64vNV_dispatch_table_thunk;
+ epoxy_glGetVertexAttribPointerv = epoxy_glGetVertexAttribPointerv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribPointervARB = epoxy_glGetVertexAttribPointervARB_dispatch_table_thunk;
+ epoxy_glGetVertexAttribPointervNV = epoxy_glGetVertexAttribPointervNV_dispatch_table_thunk;
+ epoxy_glGetVertexAttribdv = epoxy_glGetVertexAttribdv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribdvARB = epoxy_glGetVertexAttribdvARB_dispatch_table_thunk;
+ epoxy_glGetVertexAttribdvNV = epoxy_glGetVertexAttribdvNV_dispatch_table_thunk;
+ epoxy_glGetVertexAttribfv = epoxy_glGetVertexAttribfv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribfvARB = epoxy_glGetVertexAttribfvARB_dispatch_table_thunk;
+ epoxy_glGetVertexAttribfvNV = epoxy_glGetVertexAttribfvNV_dispatch_table_thunk;
+ epoxy_glGetVertexAttribiv = epoxy_glGetVertexAttribiv_dispatch_table_thunk;
+ epoxy_glGetVertexAttribivARB = epoxy_glGetVertexAttribivARB_dispatch_table_thunk;
+ epoxy_glGetVertexAttribivNV = epoxy_glGetVertexAttribivNV_dispatch_table_thunk;
+ epoxy_glGetVideoCaptureStreamdvNV = epoxy_glGetVideoCaptureStreamdvNV_dispatch_table_thunk;
+ epoxy_glGetVideoCaptureStreamfvNV = epoxy_glGetVideoCaptureStreamfvNV_dispatch_table_thunk;
+ epoxy_glGetVideoCaptureStreamivNV = epoxy_glGetVideoCaptureStreamivNV_dispatch_table_thunk;
+ epoxy_glGetVideoCaptureivNV = epoxy_glGetVideoCaptureivNV_dispatch_table_thunk;
+ epoxy_glGetVideoi64vNV = epoxy_glGetVideoi64vNV_dispatch_table_thunk;
+ epoxy_glGetVideoivNV = epoxy_glGetVideoivNV_dispatch_table_thunk;
+ epoxy_glGetVideoui64vNV = epoxy_glGetVideoui64vNV_dispatch_table_thunk;
+ epoxy_glGetVideouivNV = epoxy_glGetVideouivNV_dispatch_table_thunk;
+ epoxy_glGetVkProcAddrNV = epoxy_glGetVkProcAddrNV_dispatch_table_thunk;
+ epoxy_glGetnColorTable = epoxy_glGetnColorTable_dispatch_table_thunk;
+ epoxy_glGetnColorTableARB = epoxy_glGetnColorTableARB_dispatch_table_thunk;
+ epoxy_glGetnCompressedTexImage = epoxy_glGetnCompressedTexImage_dispatch_table_thunk;
+ epoxy_glGetnCompressedTexImageARB = epoxy_glGetnCompressedTexImageARB_dispatch_table_thunk;
+ epoxy_glGetnConvolutionFilter = epoxy_glGetnConvolutionFilter_dispatch_table_thunk;
+ epoxy_glGetnConvolutionFilterARB = epoxy_glGetnConvolutionFilterARB_dispatch_table_thunk;
+ epoxy_glGetnHistogram = epoxy_glGetnHistogram_dispatch_table_thunk;
+ epoxy_glGetnHistogramARB = epoxy_glGetnHistogramARB_dispatch_table_thunk;
+ epoxy_glGetnMapdv = epoxy_glGetnMapdv_dispatch_table_thunk;
+ epoxy_glGetnMapdvARB = epoxy_glGetnMapdvARB_dispatch_table_thunk;
+ epoxy_glGetnMapfv = epoxy_glGetnMapfv_dispatch_table_thunk;
+ epoxy_glGetnMapfvARB = epoxy_glGetnMapfvARB_dispatch_table_thunk;
+ epoxy_glGetnMapiv = epoxy_glGetnMapiv_dispatch_table_thunk;
+ epoxy_glGetnMapivARB = epoxy_glGetnMapivARB_dispatch_table_thunk;
+ epoxy_glGetnMinmax = epoxy_glGetnMinmax_dispatch_table_thunk;
+ epoxy_glGetnMinmaxARB = epoxy_glGetnMinmaxARB_dispatch_table_thunk;
+ epoxy_glGetnPixelMapfv = epoxy_glGetnPixelMapfv_dispatch_table_thunk;
+ epoxy_glGetnPixelMapfvARB = epoxy_glGetnPixelMapfvARB_dispatch_table_thunk;
+ epoxy_glGetnPixelMapuiv = epoxy_glGetnPixelMapuiv_dispatch_table_thunk;
+ epoxy_glGetnPixelMapuivARB = epoxy_glGetnPixelMapuivARB_dispatch_table_thunk;
+ epoxy_glGetnPixelMapusv = epoxy_glGetnPixelMapusv_dispatch_table_thunk;
+ epoxy_glGetnPixelMapusvARB = epoxy_glGetnPixelMapusvARB_dispatch_table_thunk;
+ epoxy_glGetnPolygonStipple = epoxy_glGetnPolygonStipple_dispatch_table_thunk;
+ epoxy_glGetnPolygonStippleARB = epoxy_glGetnPolygonStippleARB_dispatch_table_thunk;
+ epoxy_glGetnSeparableFilter = epoxy_glGetnSeparableFilter_dispatch_table_thunk;
+ epoxy_glGetnSeparableFilterARB = epoxy_glGetnSeparableFilterARB_dispatch_table_thunk;
+ epoxy_glGetnTexImage = epoxy_glGetnTexImage_dispatch_table_thunk;
+ epoxy_glGetnTexImageARB = epoxy_glGetnTexImageARB_dispatch_table_thunk;
+ epoxy_glGetnUniformdv = epoxy_glGetnUniformdv_dispatch_table_thunk;
+ epoxy_glGetnUniformdvARB = epoxy_glGetnUniformdvARB_dispatch_table_thunk;
+ epoxy_glGetnUniformfv = epoxy_glGetnUniformfv_dispatch_table_thunk;
+ epoxy_glGetnUniformfvARB = epoxy_glGetnUniformfvARB_dispatch_table_thunk;
+ epoxy_glGetnUniformfvEXT = epoxy_glGetnUniformfvEXT_dispatch_table_thunk;
+ epoxy_glGetnUniformfvKHR = epoxy_glGetnUniformfvKHR_dispatch_table_thunk;
+ epoxy_glGetnUniformi64vARB = epoxy_glGetnUniformi64vARB_dispatch_table_thunk;
+ epoxy_glGetnUniformiv = epoxy_glGetnUniformiv_dispatch_table_thunk;
+ epoxy_glGetnUniformivARB = epoxy_glGetnUniformivARB_dispatch_table_thunk;
+ epoxy_glGetnUniformivEXT = epoxy_glGetnUniformivEXT_dispatch_table_thunk;
+ epoxy_glGetnUniformivKHR = epoxy_glGetnUniformivKHR_dispatch_table_thunk;
+ epoxy_glGetnUniformui64vARB = epoxy_glGetnUniformui64vARB_dispatch_table_thunk;
+ epoxy_glGetnUniformuiv = epoxy_glGetnUniformuiv_dispatch_table_thunk;
+ epoxy_glGetnUniformuivARB = epoxy_glGetnUniformuivARB_dispatch_table_thunk;
+ epoxy_glGetnUniformuivKHR = epoxy_glGetnUniformuivKHR_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactorbSUN = epoxy_glGlobalAlphaFactorbSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactordSUN = epoxy_glGlobalAlphaFactordSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactorfSUN = epoxy_glGlobalAlphaFactorfSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactoriSUN = epoxy_glGlobalAlphaFactoriSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactorsSUN = epoxy_glGlobalAlphaFactorsSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactorubSUN = epoxy_glGlobalAlphaFactorubSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactoruiSUN = epoxy_glGlobalAlphaFactoruiSUN_dispatch_table_thunk;
+ epoxy_glGlobalAlphaFactorusSUN = epoxy_glGlobalAlphaFactorusSUN_dispatch_table_thunk;
+ epoxy_glHint = epoxy_glHint_dispatch_table_thunk;
+ epoxy_glHintPGI = epoxy_glHintPGI_dispatch_table_thunk;
+ epoxy_glHistogram = epoxy_glHistogram_dispatch_table_thunk;
+ epoxy_glHistogramEXT = epoxy_glHistogramEXT_dispatch_table_thunk;
+ epoxy_glIglooInterfaceSGIX = epoxy_glIglooInterfaceSGIX_dispatch_table_thunk;
+ epoxy_glImageTransformParameterfHP = epoxy_glImageTransformParameterfHP_dispatch_table_thunk;
+ epoxy_glImageTransformParameterfvHP = epoxy_glImageTransformParameterfvHP_dispatch_table_thunk;
+ epoxy_glImageTransformParameteriHP = epoxy_glImageTransformParameteriHP_dispatch_table_thunk;
+ epoxy_glImageTransformParameterivHP = epoxy_glImageTransformParameterivHP_dispatch_table_thunk;
+ epoxy_glImportMemoryFdEXT = epoxy_glImportMemoryFdEXT_dispatch_table_thunk;
+ epoxy_glImportMemoryWin32HandleEXT = epoxy_glImportMemoryWin32HandleEXT_dispatch_table_thunk;
+ epoxy_glImportMemoryWin32NameEXT = epoxy_glImportMemoryWin32NameEXT_dispatch_table_thunk;
+ epoxy_glImportSemaphoreFdEXT = epoxy_glImportSemaphoreFdEXT_dispatch_table_thunk;
+ epoxy_glImportSemaphoreWin32HandleEXT = epoxy_glImportSemaphoreWin32HandleEXT_dispatch_table_thunk;
+ epoxy_glImportSemaphoreWin32NameEXT = epoxy_glImportSemaphoreWin32NameEXT_dispatch_table_thunk;
+ epoxy_glImportSyncEXT = epoxy_glImportSyncEXT_dispatch_table_thunk;
+ epoxy_glIndexFormatNV = epoxy_glIndexFormatNV_dispatch_table_thunk;
+ epoxy_glIndexFuncEXT = epoxy_glIndexFuncEXT_dispatch_table_thunk;
+ epoxy_glIndexMask = epoxy_glIndexMask_dispatch_table_thunk;
+ epoxy_glIndexMaterialEXT = epoxy_glIndexMaterialEXT_dispatch_table_thunk;
+ epoxy_glIndexPointer = epoxy_glIndexPointer_dispatch_table_thunk;
+ epoxy_glIndexPointerEXT = epoxy_glIndexPointerEXT_dispatch_table_thunk;
+ epoxy_glIndexPointerListIBM = epoxy_glIndexPointerListIBM_dispatch_table_thunk;
+ epoxy_glIndexd = epoxy_glIndexd_dispatch_table_thunk;
+ epoxy_glIndexdv = epoxy_glIndexdv_dispatch_table_thunk;
+ epoxy_glIndexf = epoxy_glIndexf_dispatch_table_thunk;
+ epoxy_glIndexfv = epoxy_glIndexfv_dispatch_table_thunk;
+ epoxy_glIndexi = epoxy_glIndexi_dispatch_table_thunk;
+ epoxy_glIndexiv = epoxy_glIndexiv_dispatch_table_thunk;
+ epoxy_glIndexs = epoxy_glIndexs_dispatch_table_thunk;
+ epoxy_glIndexsv = epoxy_glIndexsv_dispatch_table_thunk;
+ epoxy_glIndexub = epoxy_glIndexub_dispatch_table_thunk;
+ epoxy_glIndexubv = epoxy_glIndexubv_dispatch_table_thunk;
+ epoxy_glIndexxOES = epoxy_glIndexxOES_dispatch_table_thunk;
+ epoxy_glIndexxvOES = epoxy_glIndexxvOES_dispatch_table_thunk;
+ epoxy_glInitNames = epoxy_glInitNames_dispatch_table_thunk;
+ epoxy_glInsertComponentEXT = epoxy_glInsertComponentEXT_dispatch_table_thunk;
+ epoxy_glInsertEventMarkerEXT = epoxy_glInsertEventMarkerEXT_dispatch_table_thunk;
+ epoxy_glInstrumentsBufferSGIX = epoxy_glInstrumentsBufferSGIX_dispatch_table_thunk;
+ epoxy_glInterleavedArrays = epoxy_glInterleavedArrays_dispatch_table_thunk;
+ epoxy_glInterpolatePathsNV = epoxy_glInterpolatePathsNV_dispatch_table_thunk;
+ epoxy_glInvalidateBufferData = epoxy_glInvalidateBufferData_dispatch_table_thunk;
+ epoxy_glInvalidateBufferSubData = epoxy_glInvalidateBufferSubData_dispatch_table_thunk;
+ epoxy_glInvalidateFramebuffer = epoxy_glInvalidateFramebuffer_dispatch_table_thunk;
+ epoxy_glInvalidateNamedFramebufferData = epoxy_glInvalidateNamedFramebufferData_dispatch_table_thunk;
+ epoxy_glInvalidateNamedFramebufferSubData = epoxy_glInvalidateNamedFramebufferSubData_dispatch_table_thunk;
+ epoxy_glInvalidateSubFramebuffer = epoxy_glInvalidateSubFramebuffer_dispatch_table_thunk;
+ epoxy_glInvalidateTexImage = epoxy_glInvalidateTexImage_dispatch_table_thunk;
+ epoxy_glInvalidateTexSubImage = epoxy_glInvalidateTexSubImage_dispatch_table_thunk;
+ epoxy_glIsAsyncMarkerSGIX = epoxy_glIsAsyncMarkerSGIX_dispatch_table_thunk;
+ epoxy_glIsBuffer = epoxy_glIsBuffer_dispatch_table_thunk;
+ epoxy_glIsBufferARB = epoxy_glIsBufferARB_dispatch_table_thunk;
+ epoxy_glIsBufferResidentNV = epoxy_glIsBufferResidentNV_dispatch_table_thunk;
+ epoxy_glIsCommandListNV = epoxy_glIsCommandListNV_dispatch_table_thunk;
+ epoxy_glIsEnabled = epoxy_glIsEnabled_dispatch_table_thunk;
+ epoxy_glIsEnabledIndexedEXT = epoxy_glIsEnabledIndexedEXT_dispatch_table_thunk;
+ epoxy_glIsEnabledi = epoxy_glIsEnabledi_dispatch_table_thunk;
+ epoxy_glIsEnablediEXT = epoxy_glIsEnablediEXT_dispatch_table_thunk;
+ epoxy_glIsEnablediNV = epoxy_glIsEnablediNV_dispatch_table_thunk;
+ epoxy_glIsEnablediOES = epoxy_glIsEnablediOES_dispatch_table_thunk;
+ epoxy_glIsFenceAPPLE = epoxy_glIsFenceAPPLE_dispatch_table_thunk;
+ epoxy_glIsFenceNV = epoxy_glIsFenceNV_dispatch_table_thunk;
+ epoxy_glIsFramebuffer = epoxy_glIsFramebuffer_dispatch_table_thunk;
+ epoxy_glIsFramebufferEXT = epoxy_glIsFramebufferEXT_dispatch_table_thunk;
+ epoxy_glIsFramebufferOES = epoxy_glIsFramebufferOES_dispatch_table_thunk;
+ epoxy_glIsImageHandleResidentARB = epoxy_glIsImageHandleResidentARB_dispatch_table_thunk;
+ epoxy_glIsImageHandleResidentNV = epoxy_glIsImageHandleResidentNV_dispatch_table_thunk;
+ epoxy_glIsList = epoxy_glIsList_dispatch_table_thunk;
+ epoxy_glIsMemoryObjectEXT = epoxy_glIsMemoryObjectEXT_dispatch_table_thunk;
+ epoxy_glIsNameAMD = epoxy_glIsNameAMD_dispatch_table_thunk;
+ epoxy_glIsNamedBufferResidentNV = epoxy_glIsNamedBufferResidentNV_dispatch_table_thunk;
+ epoxy_glIsNamedStringARB = epoxy_glIsNamedStringARB_dispatch_table_thunk;
+ epoxy_glIsObjectBufferATI = epoxy_glIsObjectBufferATI_dispatch_table_thunk;
+ epoxy_glIsOcclusionQueryNV = epoxy_glIsOcclusionQueryNV_dispatch_table_thunk;
+ epoxy_glIsPathNV = epoxy_glIsPathNV_dispatch_table_thunk;
+ epoxy_glIsPointInFillPathNV = epoxy_glIsPointInFillPathNV_dispatch_table_thunk;
+ epoxy_glIsPointInStrokePathNV = epoxy_glIsPointInStrokePathNV_dispatch_table_thunk;
+ epoxy_glIsProgram = epoxy_glIsProgram_dispatch_table_thunk;
+ epoxy_glIsProgramARB = epoxy_glIsProgramARB_dispatch_table_thunk;
+ epoxy_glIsProgramNV = epoxy_glIsProgramNV_dispatch_table_thunk;
+ epoxy_glIsProgramPipeline = epoxy_glIsProgramPipeline_dispatch_table_thunk;
+ epoxy_glIsProgramPipelineEXT = epoxy_glIsProgramPipelineEXT_dispatch_table_thunk;
+ epoxy_glIsQuery = epoxy_glIsQuery_dispatch_table_thunk;
+ epoxy_glIsQueryARB = epoxy_glIsQueryARB_dispatch_table_thunk;
+ epoxy_glIsQueryEXT = epoxy_glIsQueryEXT_dispatch_table_thunk;
+ epoxy_glIsRenderbuffer = epoxy_glIsRenderbuffer_dispatch_table_thunk;
+ epoxy_glIsRenderbufferEXT = epoxy_glIsRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glIsRenderbufferOES = epoxy_glIsRenderbufferOES_dispatch_table_thunk;
+ epoxy_glIsSampler = epoxy_glIsSampler_dispatch_table_thunk;
+ epoxy_glIsSemaphoreEXT = epoxy_glIsSemaphoreEXT_dispatch_table_thunk;
+ epoxy_glIsShader = epoxy_glIsShader_dispatch_table_thunk;
+ epoxy_glIsStateNV = epoxy_glIsStateNV_dispatch_table_thunk;
+ epoxy_glIsSync = epoxy_glIsSync_dispatch_table_thunk;
+ epoxy_glIsSyncAPPLE = epoxy_glIsSyncAPPLE_dispatch_table_thunk;
+ epoxy_glIsTexture = epoxy_glIsTexture_dispatch_table_thunk;
+ epoxy_glIsTextureEXT = epoxy_glIsTextureEXT_dispatch_table_thunk;
+ epoxy_glIsTextureHandleResidentARB = epoxy_glIsTextureHandleResidentARB_dispatch_table_thunk;
+ epoxy_glIsTextureHandleResidentNV = epoxy_glIsTextureHandleResidentNV_dispatch_table_thunk;
+ epoxy_glIsTransformFeedback = epoxy_glIsTransformFeedback_dispatch_table_thunk;
+ epoxy_glIsTransformFeedbackNV = epoxy_glIsTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glIsVariantEnabledEXT = epoxy_glIsVariantEnabledEXT_dispatch_table_thunk;
+ epoxy_glIsVertexArray = epoxy_glIsVertexArray_dispatch_table_thunk;
+ epoxy_glIsVertexArrayAPPLE = epoxy_glIsVertexArrayAPPLE_dispatch_table_thunk;
+ epoxy_glIsVertexArrayOES = epoxy_glIsVertexArrayOES_dispatch_table_thunk;
+ epoxy_glIsVertexAttribEnabledAPPLE = epoxy_glIsVertexAttribEnabledAPPLE_dispatch_table_thunk;
+ epoxy_glLGPUCopyImageSubDataNVX = epoxy_glLGPUCopyImageSubDataNVX_dispatch_table_thunk;
+ epoxy_glLGPUInterlockNVX = epoxy_glLGPUInterlockNVX_dispatch_table_thunk;
+ epoxy_glLGPUNamedBufferSubDataNVX = epoxy_glLGPUNamedBufferSubDataNVX_dispatch_table_thunk;
+ epoxy_glLabelObjectEXT = epoxy_glLabelObjectEXT_dispatch_table_thunk;
+ epoxy_glLightEnviSGIX = epoxy_glLightEnviSGIX_dispatch_table_thunk;
+ epoxy_glLightModelf = epoxy_glLightModelf_dispatch_table_thunk;
+ epoxy_glLightModelfv = epoxy_glLightModelfv_dispatch_table_thunk;
+ epoxy_glLightModeli = epoxy_glLightModeli_dispatch_table_thunk;
+ epoxy_glLightModeliv = epoxy_glLightModeliv_dispatch_table_thunk;
+ epoxy_glLightModelx = epoxy_glLightModelx_dispatch_table_thunk;
+ epoxy_glLightModelxOES = epoxy_glLightModelxOES_dispatch_table_thunk;
+ epoxy_glLightModelxv = epoxy_glLightModelxv_dispatch_table_thunk;
+ epoxy_glLightModelxvOES = epoxy_glLightModelxvOES_dispatch_table_thunk;
+ epoxy_glLightf = epoxy_glLightf_dispatch_table_thunk;
+ epoxy_glLightfv = epoxy_glLightfv_dispatch_table_thunk;
+ epoxy_glLighti = epoxy_glLighti_dispatch_table_thunk;
+ epoxy_glLightiv = epoxy_glLightiv_dispatch_table_thunk;
+ epoxy_glLightx = epoxy_glLightx_dispatch_table_thunk;
+ epoxy_glLightxOES = epoxy_glLightxOES_dispatch_table_thunk;
+ epoxy_glLightxv = epoxy_glLightxv_dispatch_table_thunk;
+ epoxy_glLightxvOES = epoxy_glLightxvOES_dispatch_table_thunk;
+ epoxy_glLineStipple = epoxy_glLineStipple_dispatch_table_thunk;
+ epoxy_glLineWidth = epoxy_glLineWidth_dispatch_table_thunk;
+ epoxy_glLineWidthx = epoxy_glLineWidthx_dispatch_table_thunk;
+ epoxy_glLineWidthxOES = epoxy_glLineWidthxOES_dispatch_table_thunk;
+ epoxy_glLinkProgram = epoxy_glLinkProgram_dispatch_table_thunk;
+ epoxy_glLinkProgramARB = epoxy_glLinkProgramARB_dispatch_table_thunk;
+ epoxy_glListBase = epoxy_glListBase_dispatch_table_thunk;
+ epoxy_glListDrawCommandsStatesClientNV = epoxy_glListDrawCommandsStatesClientNV_dispatch_table_thunk;
+ epoxy_glListParameterfSGIX = epoxy_glListParameterfSGIX_dispatch_table_thunk;
+ epoxy_glListParameterfvSGIX = epoxy_glListParameterfvSGIX_dispatch_table_thunk;
+ epoxy_glListParameteriSGIX = epoxy_glListParameteriSGIX_dispatch_table_thunk;
+ epoxy_glListParameterivSGIX = epoxy_glListParameterivSGIX_dispatch_table_thunk;
+ epoxy_glLoadIdentity = epoxy_glLoadIdentity_dispatch_table_thunk;
+ epoxy_glLoadIdentityDeformationMapSGIX = epoxy_glLoadIdentityDeformationMapSGIX_dispatch_table_thunk;
+ epoxy_glLoadMatrixd = epoxy_glLoadMatrixd_dispatch_table_thunk;
+ epoxy_glLoadMatrixf = epoxy_glLoadMatrixf_dispatch_table_thunk;
+ epoxy_glLoadMatrixx = epoxy_glLoadMatrixx_dispatch_table_thunk;
+ epoxy_glLoadMatrixxOES = epoxy_glLoadMatrixxOES_dispatch_table_thunk;
+ epoxy_glLoadName = epoxy_glLoadName_dispatch_table_thunk;
+ epoxy_glLoadPaletteFromModelViewMatrixOES = epoxy_glLoadPaletteFromModelViewMatrixOES_dispatch_table_thunk;
+ epoxy_glLoadProgramNV = epoxy_glLoadProgramNV_dispatch_table_thunk;
+ epoxy_glLoadTransposeMatrixd = epoxy_glLoadTransposeMatrixd_dispatch_table_thunk;
+ epoxy_glLoadTransposeMatrixdARB = epoxy_glLoadTransposeMatrixdARB_dispatch_table_thunk;
+ epoxy_glLoadTransposeMatrixf = epoxy_glLoadTransposeMatrixf_dispatch_table_thunk;
+ epoxy_glLoadTransposeMatrixfARB = epoxy_glLoadTransposeMatrixfARB_dispatch_table_thunk;
+ epoxy_glLoadTransposeMatrixxOES = epoxy_glLoadTransposeMatrixxOES_dispatch_table_thunk;
+ epoxy_glLockArraysEXT = epoxy_glLockArraysEXT_dispatch_table_thunk;
+ epoxy_glLogicOp = epoxy_glLogicOp_dispatch_table_thunk;
+ epoxy_glMakeBufferNonResidentNV = epoxy_glMakeBufferNonResidentNV_dispatch_table_thunk;
+ epoxy_glMakeBufferResidentNV = epoxy_glMakeBufferResidentNV_dispatch_table_thunk;
+ epoxy_glMakeImageHandleNonResidentARB = epoxy_glMakeImageHandleNonResidentARB_dispatch_table_thunk;
+ epoxy_glMakeImageHandleNonResidentNV = epoxy_glMakeImageHandleNonResidentNV_dispatch_table_thunk;
+ epoxy_glMakeImageHandleResidentARB = epoxy_glMakeImageHandleResidentARB_dispatch_table_thunk;
+ epoxy_glMakeImageHandleResidentNV = epoxy_glMakeImageHandleResidentNV_dispatch_table_thunk;
+ epoxy_glMakeNamedBufferNonResidentNV = epoxy_glMakeNamedBufferNonResidentNV_dispatch_table_thunk;
+ epoxy_glMakeNamedBufferResidentNV = epoxy_glMakeNamedBufferResidentNV_dispatch_table_thunk;
+ epoxy_glMakeTextureHandleNonResidentARB = epoxy_glMakeTextureHandleNonResidentARB_dispatch_table_thunk;
+ epoxy_glMakeTextureHandleNonResidentNV = epoxy_glMakeTextureHandleNonResidentNV_dispatch_table_thunk;
+ epoxy_glMakeTextureHandleResidentARB = epoxy_glMakeTextureHandleResidentARB_dispatch_table_thunk;
+ epoxy_glMakeTextureHandleResidentNV = epoxy_glMakeTextureHandleResidentNV_dispatch_table_thunk;
+ epoxy_glMap1d = epoxy_glMap1d_dispatch_table_thunk;
+ epoxy_glMap1f = epoxy_glMap1f_dispatch_table_thunk;
+ epoxy_glMap1xOES = epoxy_glMap1xOES_dispatch_table_thunk;
+ epoxy_glMap2d = epoxy_glMap2d_dispatch_table_thunk;
+ epoxy_glMap2f = epoxy_glMap2f_dispatch_table_thunk;
+ epoxy_glMap2xOES = epoxy_glMap2xOES_dispatch_table_thunk;
+ epoxy_glMapBuffer = epoxy_glMapBuffer_dispatch_table_thunk;
+ epoxy_glMapBufferARB = epoxy_glMapBufferARB_dispatch_table_thunk;
+ epoxy_glMapBufferOES = epoxy_glMapBufferOES_dispatch_table_thunk;
+ epoxy_glMapBufferRange = epoxy_glMapBufferRange_dispatch_table_thunk;
+ epoxy_glMapBufferRangeEXT = epoxy_glMapBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glMapControlPointsNV = epoxy_glMapControlPointsNV_dispatch_table_thunk;
+ epoxy_glMapGrid1d = epoxy_glMapGrid1d_dispatch_table_thunk;
+ epoxy_glMapGrid1f = epoxy_glMapGrid1f_dispatch_table_thunk;
+ epoxy_glMapGrid1xOES = epoxy_glMapGrid1xOES_dispatch_table_thunk;
+ epoxy_glMapGrid2d = epoxy_glMapGrid2d_dispatch_table_thunk;
+ epoxy_glMapGrid2f = epoxy_glMapGrid2f_dispatch_table_thunk;
+ epoxy_glMapGrid2xOES = epoxy_glMapGrid2xOES_dispatch_table_thunk;
+ epoxy_glMapNamedBuffer = epoxy_glMapNamedBuffer_dispatch_table_thunk;
+ epoxy_glMapNamedBufferEXT = epoxy_glMapNamedBufferEXT_dispatch_table_thunk;
+ epoxy_glMapNamedBufferRange = epoxy_glMapNamedBufferRange_dispatch_table_thunk;
+ epoxy_glMapNamedBufferRangeEXT = epoxy_glMapNamedBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glMapObjectBufferATI = epoxy_glMapObjectBufferATI_dispatch_table_thunk;
+ epoxy_glMapParameterfvNV = epoxy_glMapParameterfvNV_dispatch_table_thunk;
+ epoxy_glMapParameterivNV = epoxy_glMapParameterivNV_dispatch_table_thunk;
+ epoxy_glMapTexture2DINTEL = epoxy_glMapTexture2DINTEL_dispatch_table_thunk;
+ epoxy_glMapVertexAttrib1dAPPLE = epoxy_glMapVertexAttrib1dAPPLE_dispatch_table_thunk;
+ epoxy_glMapVertexAttrib1fAPPLE = epoxy_glMapVertexAttrib1fAPPLE_dispatch_table_thunk;
+ epoxy_glMapVertexAttrib2dAPPLE = epoxy_glMapVertexAttrib2dAPPLE_dispatch_table_thunk;
+ epoxy_glMapVertexAttrib2fAPPLE = epoxy_glMapVertexAttrib2fAPPLE_dispatch_table_thunk;
+ epoxy_glMaterialf = epoxy_glMaterialf_dispatch_table_thunk;
+ epoxy_glMaterialfv = epoxy_glMaterialfv_dispatch_table_thunk;
+ epoxy_glMateriali = epoxy_glMateriali_dispatch_table_thunk;
+ epoxy_glMaterialiv = epoxy_glMaterialiv_dispatch_table_thunk;
+ epoxy_glMaterialx = epoxy_glMaterialx_dispatch_table_thunk;
+ epoxy_glMaterialxOES = epoxy_glMaterialxOES_dispatch_table_thunk;
+ epoxy_glMaterialxv = epoxy_glMaterialxv_dispatch_table_thunk;
+ epoxy_glMaterialxvOES = epoxy_glMaterialxvOES_dispatch_table_thunk;
+ epoxy_glMatrixFrustumEXT = epoxy_glMatrixFrustumEXT_dispatch_table_thunk;
+ epoxy_glMatrixIndexPointerARB = epoxy_glMatrixIndexPointerARB_dispatch_table_thunk;
+ epoxy_glMatrixIndexPointerOES = epoxy_glMatrixIndexPointerOES_dispatch_table_thunk;
+ epoxy_glMatrixIndexubvARB = epoxy_glMatrixIndexubvARB_dispatch_table_thunk;
+ epoxy_glMatrixIndexuivARB = epoxy_glMatrixIndexuivARB_dispatch_table_thunk;
+ epoxy_glMatrixIndexusvARB = epoxy_glMatrixIndexusvARB_dispatch_table_thunk;
+ epoxy_glMatrixLoad3x2fNV = epoxy_glMatrixLoad3x2fNV_dispatch_table_thunk;
+ epoxy_glMatrixLoad3x3fNV = epoxy_glMatrixLoad3x3fNV_dispatch_table_thunk;
+ epoxy_glMatrixLoadIdentityEXT = epoxy_glMatrixLoadIdentityEXT_dispatch_table_thunk;
+ epoxy_glMatrixLoadTranspose3x3fNV = epoxy_glMatrixLoadTranspose3x3fNV_dispatch_table_thunk;
+ epoxy_glMatrixLoadTransposedEXT = epoxy_glMatrixLoadTransposedEXT_dispatch_table_thunk;
+ epoxy_glMatrixLoadTransposefEXT = epoxy_glMatrixLoadTransposefEXT_dispatch_table_thunk;
+ epoxy_glMatrixLoaddEXT = epoxy_glMatrixLoaddEXT_dispatch_table_thunk;
+ epoxy_glMatrixLoadfEXT = epoxy_glMatrixLoadfEXT_dispatch_table_thunk;
+ epoxy_glMatrixMode = epoxy_glMatrixMode_dispatch_table_thunk;
+ epoxy_glMatrixMult3x2fNV = epoxy_glMatrixMult3x2fNV_dispatch_table_thunk;
+ epoxy_glMatrixMult3x3fNV = epoxy_glMatrixMult3x3fNV_dispatch_table_thunk;
+ epoxy_glMatrixMultTranspose3x3fNV = epoxy_glMatrixMultTranspose3x3fNV_dispatch_table_thunk;
+ epoxy_glMatrixMultTransposedEXT = epoxy_glMatrixMultTransposedEXT_dispatch_table_thunk;
+ epoxy_glMatrixMultTransposefEXT = epoxy_glMatrixMultTransposefEXT_dispatch_table_thunk;
+ epoxy_glMatrixMultdEXT = epoxy_glMatrixMultdEXT_dispatch_table_thunk;
+ epoxy_glMatrixMultfEXT = epoxy_glMatrixMultfEXT_dispatch_table_thunk;
+ epoxy_glMatrixOrthoEXT = epoxy_glMatrixOrthoEXT_dispatch_table_thunk;
+ epoxy_glMatrixPopEXT = epoxy_glMatrixPopEXT_dispatch_table_thunk;
+ epoxy_glMatrixPushEXT = epoxy_glMatrixPushEXT_dispatch_table_thunk;
+ epoxy_glMatrixRotatedEXT = epoxy_glMatrixRotatedEXT_dispatch_table_thunk;
+ epoxy_glMatrixRotatefEXT = epoxy_glMatrixRotatefEXT_dispatch_table_thunk;
+ epoxy_glMatrixScaledEXT = epoxy_glMatrixScaledEXT_dispatch_table_thunk;
+ epoxy_glMatrixScalefEXT = epoxy_glMatrixScalefEXT_dispatch_table_thunk;
+ epoxy_glMatrixTranslatedEXT = epoxy_glMatrixTranslatedEXT_dispatch_table_thunk;
+ epoxy_glMatrixTranslatefEXT = epoxy_glMatrixTranslatefEXT_dispatch_table_thunk;
+ epoxy_glMaxShaderCompilerThreadsARB = epoxy_glMaxShaderCompilerThreadsARB_dispatch_table_thunk;
+ epoxy_glMaxShaderCompilerThreadsKHR = epoxy_glMaxShaderCompilerThreadsKHR_dispatch_table_thunk;
+ epoxy_glMemoryBarrier = epoxy_glMemoryBarrier_dispatch_table_thunk;
+ epoxy_glMemoryBarrierByRegion = epoxy_glMemoryBarrierByRegion_dispatch_table_thunk;
+ epoxy_glMemoryBarrierEXT = epoxy_glMemoryBarrierEXT_dispatch_table_thunk;
+ epoxy_glMemoryObjectParameterivEXT = epoxy_glMemoryObjectParameterivEXT_dispatch_table_thunk;
+ epoxy_glMinSampleShading = epoxy_glMinSampleShading_dispatch_table_thunk;
+ epoxy_glMinSampleShadingARB = epoxy_glMinSampleShadingARB_dispatch_table_thunk;
+ epoxy_glMinSampleShadingOES = epoxy_glMinSampleShadingOES_dispatch_table_thunk;
+ epoxy_glMinmax = epoxy_glMinmax_dispatch_table_thunk;
+ epoxy_glMinmaxEXT = epoxy_glMinmaxEXT_dispatch_table_thunk;
+ epoxy_glMultMatrixd = epoxy_glMultMatrixd_dispatch_table_thunk;
+ epoxy_glMultMatrixf = epoxy_glMultMatrixf_dispatch_table_thunk;
+ epoxy_glMultMatrixx = epoxy_glMultMatrixx_dispatch_table_thunk;
+ epoxy_glMultMatrixxOES = epoxy_glMultMatrixxOES_dispatch_table_thunk;
+ epoxy_glMultTransposeMatrixd = epoxy_glMultTransposeMatrixd_dispatch_table_thunk;
+ epoxy_glMultTransposeMatrixdARB = epoxy_glMultTransposeMatrixdARB_dispatch_table_thunk;
+ epoxy_glMultTransposeMatrixf = epoxy_glMultTransposeMatrixf_dispatch_table_thunk;
+ epoxy_glMultTransposeMatrixfARB = epoxy_glMultTransposeMatrixfARB_dispatch_table_thunk;
+ epoxy_glMultTransposeMatrixxOES = epoxy_glMultTransposeMatrixxOES_dispatch_table_thunk;
+ epoxy_glMultiDrawArrays = epoxy_glMultiDrawArrays_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysEXT = epoxy_glMultiDrawArraysEXT_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirect = epoxy_glMultiDrawArraysIndirect_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectAMD = epoxy_glMultiDrawArraysIndirectAMD_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectBindlessCountNV = epoxy_glMultiDrawArraysIndirectBindlessCountNV_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectBindlessNV = epoxy_glMultiDrawArraysIndirectBindlessNV_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectCount = epoxy_glMultiDrawArraysIndirectCount_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectCountARB = epoxy_glMultiDrawArraysIndirectCountARB_dispatch_table_thunk;
+ epoxy_glMultiDrawArraysIndirectEXT = epoxy_glMultiDrawArraysIndirectEXT_dispatch_table_thunk;
+ epoxy_glMultiDrawElementArrayAPPLE = epoxy_glMultiDrawElementArrayAPPLE_dispatch_table_thunk;
+ epoxy_glMultiDrawElements = epoxy_glMultiDrawElements_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsBaseVertex = epoxy_glMultiDrawElementsBaseVertex_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsBaseVertexEXT = epoxy_glMultiDrawElementsBaseVertexEXT_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsEXT = epoxy_glMultiDrawElementsEXT_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirect = epoxy_glMultiDrawElementsIndirect_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectAMD = epoxy_glMultiDrawElementsIndirectAMD_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectBindlessCountNV = epoxy_glMultiDrawElementsIndirectBindlessCountNV_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectBindlessNV = epoxy_glMultiDrawElementsIndirectBindlessNV_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectCount = epoxy_glMultiDrawElementsIndirectCount_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectCountARB = epoxy_glMultiDrawElementsIndirectCountARB_dispatch_table_thunk;
+ epoxy_glMultiDrawElementsIndirectEXT = epoxy_glMultiDrawElementsIndirectEXT_dispatch_table_thunk;
+ epoxy_glMultiDrawMeshTasksIndirectCountNV = epoxy_glMultiDrawMeshTasksIndirectCountNV_dispatch_table_thunk;
+ epoxy_glMultiDrawMeshTasksIndirectNV = epoxy_glMultiDrawMeshTasksIndirectNV_dispatch_table_thunk;
+ epoxy_glMultiDrawRangeElementArrayAPPLE = epoxy_glMultiDrawRangeElementArrayAPPLE_dispatch_table_thunk;
+ epoxy_glMultiModeDrawArraysIBM = epoxy_glMultiModeDrawArraysIBM_dispatch_table_thunk;
+ epoxy_glMultiModeDrawElementsIBM = epoxy_glMultiModeDrawElementsIBM_dispatch_table_thunk;
+ epoxy_glMultiTexBufferEXT = epoxy_glMultiTexBufferEXT_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1bOES = epoxy_glMultiTexCoord1bOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1bvOES = epoxy_glMultiTexCoord1bvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1d = epoxy_glMultiTexCoord1d_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1dARB = epoxy_glMultiTexCoord1dARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1dv = epoxy_glMultiTexCoord1dv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1dvARB = epoxy_glMultiTexCoord1dvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1f = epoxy_glMultiTexCoord1f_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1fARB = epoxy_glMultiTexCoord1fARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1fv = epoxy_glMultiTexCoord1fv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1fvARB = epoxy_glMultiTexCoord1fvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1hNV = epoxy_glMultiTexCoord1hNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1hvNV = epoxy_glMultiTexCoord1hvNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1i = epoxy_glMultiTexCoord1i_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1iARB = epoxy_glMultiTexCoord1iARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1iv = epoxy_glMultiTexCoord1iv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1ivARB = epoxy_glMultiTexCoord1ivARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1s = epoxy_glMultiTexCoord1s_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1sARB = epoxy_glMultiTexCoord1sARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1sv = epoxy_glMultiTexCoord1sv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1svARB = epoxy_glMultiTexCoord1svARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1xOES = epoxy_glMultiTexCoord1xOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord1xvOES = epoxy_glMultiTexCoord1xvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2bOES = epoxy_glMultiTexCoord2bOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2bvOES = epoxy_glMultiTexCoord2bvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2d = epoxy_glMultiTexCoord2d_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2dARB = epoxy_glMultiTexCoord2dARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2dv = epoxy_glMultiTexCoord2dv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2dvARB = epoxy_glMultiTexCoord2dvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2f = epoxy_glMultiTexCoord2f_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2fARB = epoxy_glMultiTexCoord2fARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2fv = epoxy_glMultiTexCoord2fv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2fvARB = epoxy_glMultiTexCoord2fvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2hNV = epoxy_glMultiTexCoord2hNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2hvNV = epoxy_glMultiTexCoord2hvNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2i = epoxy_glMultiTexCoord2i_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2iARB = epoxy_glMultiTexCoord2iARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2iv = epoxy_glMultiTexCoord2iv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2ivARB = epoxy_glMultiTexCoord2ivARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2s = epoxy_glMultiTexCoord2s_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2sARB = epoxy_glMultiTexCoord2sARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2sv = epoxy_glMultiTexCoord2sv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2svARB = epoxy_glMultiTexCoord2svARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2xOES = epoxy_glMultiTexCoord2xOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord2xvOES = epoxy_glMultiTexCoord2xvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3bOES = epoxy_glMultiTexCoord3bOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3bvOES = epoxy_glMultiTexCoord3bvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3d = epoxy_glMultiTexCoord3d_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3dARB = epoxy_glMultiTexCoord3dARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3dv = epoxy_glMultiTexCoord3dv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3dvARB = epoxy_glMultiTexCoord3dvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3f = epoxy_glMultiTexCoord3f_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3fARB = epoxy_glMultiTexCoord3fARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3fv = epoxy_glMultiTexCoord3fv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3fvARB = epoxy_glMultiTexCoord3fvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3hNV = epoxy_glMultiTexCoord3hNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3hvNV = epoxy_glMultiTexCoord3hvNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3i = epoxy_glMultiTexCoord3i_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3iARB = epoxy_glMultiTexCoord3iARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3iv = epoxy_glMultiTexCoord3iv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3ivARB = epoxy_glMultiTexCoord3ivARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3s = epoxy_glMultiTexCoord3s_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3sARB = epoxy_glMultiTexCoord3sARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3sv = epoxy_glMultiTexCoord3sv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3svARB = epoxy_glMultiTexCoord3svARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3xOES = epoxy_glMultiTexCoord3xOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord3xvOES = epoxy_glMultiTexCoord3xvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4bOES = epoxy_glMultiTexCoord4bOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4bvOES = epoxy_glMultiTexCoord4bvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4d = epoxy_glMultiTexCoord4d_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4dARB = epoxy_glMultiTexCoord4dARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4dv = epoxy_glMultiTexCoord4dv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4dvARB = epoxy_glMultiTexCoord4dvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4f = epoxy_glMultiTexCoord4f_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4fARB = epoxy_glMultiTexCoord4fARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4fv = epoxy_glMultiTexCoord4fv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4fvARB = epoxy_glMultiTexCoord4fvARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4hNV = epoxy_glMultiTexCoord4hNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4hvNV = epoxy_glMultiTexCoord4hvNV_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4i = epoxy_glMultiTexCoord4i_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4iARB = epoxy_glMultiTexCoord4iARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4iv = epoxy_glMultiTexCoord4iv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4ivARB = epoxy_glMultiTexCoord4ivARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4s = epoxy_glMultiTexCoord4s_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4sARB = epoxy_glMultiTexCoord4sARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4sv = epoxy_glMultiTexCoord4sv_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4svARB = epoxy_glMultiTexCoord4svARB_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4x = epoxy_glMultiTexCoord4x_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4xOES = epoxy_glMultiTexCoord4xOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoord4xvOES = epoxy_glMultiTexCoord4xvOES_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP1ui = epoxy_glMultiTexCoordP1ui_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP1uiv = epoxy_glMultiTexCoordP1uiv_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP2ui = epoxy_glMultiTexCoordP2ui_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP2uiv = epoxy_glMultiTexCoordP2uiv_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP3ui = epoxy_glMultiTexCoordP3ui_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP3uiv = epoxy_glMultiTexCoordP3uiv_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP4ui = epoxy_glMultiTexCoordP4ui_dispatch_table_thunk;
+ epoxy_glMultiTexCoordP4uiv = epoxy_glMultiTexCoordP4uiv_dispatch_table_thunk;
+ epoxy_glMultiTexCoordPointerEXT = epoxy_glMultiTexCoordPointerEXT_dispatch_table_thunk;
+ epoxy_glMultiTexEnvfEXT = epoxy_glMultiTexEnvfEXT_dispatch_table_thunk;
+ epoxy_glMultiTexEnvfvEXT = epoxy_glMultiTexEnvfvEXT_dispatch_table_thunk;
+ epoxy_glMultiTexEnviEXT = epoxy_glMultiTexEnviEXT_dispatch_table_thunk;
+ epoxy_glMultiTexEnvivEXT = epoxy_glMultiTexEnvivEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGendEXT = epoxy_glMultiTexGendEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGendvEXT = epoxy_glMultiTexGendvEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGenfEXT = epoxy_glMultiTexGenfEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGenfvEXT = epoxy_glMultiTexGenfvEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGeniEXT = epoxy_glMultiTexGeniEXT_dispatch_table_thunk;
+ epoxy_glMultiTexGenivEXT = epoxy_glMultiTexGenivEXT_dispatch_table_thunk;
+ epoxy_glMultiTexImage1DEXT = epoxy_glMultiTexImage1DEXT_dispatch_table_thunk;
+ epoxy_glMultiTexImage2DEXT = epoxy_glMultiTexImage2DEXT_dispatch_table_thunk;
+ epoxy_glMultiTexImage3DEXT = epoxy_glMultiTexImage3DEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameterIivEXT = epoxy_glMultiTexParameterIivEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameterIuivEXT = epoxy_glMultiTexParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameterfEXT = epoxy_glMultiTexParameterfEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameterfvEXT = epoxy_glMultiTexParameterfvEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameteriEXT = epoxy_glMultiTexParameteriEXT_dispatch_table_thunk;
+ epoxy_glMultiTexParameterivEXT = epoxy_glMultiTexParameterivEXT_dispatch_table_thunk;
+ epoxy_glMultiTexRenderbufferEXT = epoxy_glMultiTexRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glMultiTexSubImage1DEXT = epoxy_glMultiTexSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glMultiTexSubImage2DEXT = epoxy_glMultiTexSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glMultiTexSubImage3DEXT = epoxy_glMultiTexSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glMulticastBarrierNV = epoxy_glMulticastBarrierNV_dispatch_table_thunk;
+ epoxy_glMulticastBlitFramebufferNV = epoxy_glMulticastBlitFramebufferNV_dispatch_table_thunk;
+ epoxy_glMulticastBufferSubDataNV = epoxy_glMulticastBufferSubDataNV_dispatch_table_thunk;
+ epoxy_glMulticastCopyBufferSubDataNV = epoxy_glMulticastCopyBufferSubDataNV_dispatch_table_thunk;
+ epoxy_glMulticastCopyImageSubDataNV = epoxy_glMulticastCopyImageSubDataNV_dispatch_table_thunk;
+ epoxy_glMulticastFramebufferSampleLocationsfvNV = epoxy_glMulticastFramebufferSampleLocationsfvNV_dispatch_table_thunk;
+ epoxy_glMulticastGetQueryObjecti64vNV = epoxy_glMulticastGetQueryObjecti64vNV_dispatch_table_thunk;
+ epoxy_glMulticastGetQueryObjectivNV = epoxy_glMulticastGetQueryObjectivNV_dispatch_table_thunk;
+ epoxy_glMulticastGetQueryObjectui64vNV = epoxy_glMulticastGetQueryObjectui64vNV_dispatch_table_thunk;
+ epoxy_glMulticastGetQueryObjectuivNV = epoxy_glMulticastGetQueryObjectuivNV_dispatch_table_thunk;
+ epoxy_glMulticastScissorArrayvNVX = epoxy_glMulticastScissorArrayvNVX_dispatch_table_thunk;
+ epoxy_glMulticastViewportArrayvNVX = epoxy_glMulticastViewportArrayvNVX_dispatch_table_thunk;
+ epoxy_glMulticastViewportPositionWScaleNVX = epoxy_glMulticastViewportPositionWScaleNVX_dispatch_table_thunk;
+ epoxy_glMulticastWaitSyncNV = epoxy_glMulticastWaitSyncNV_dispatch_table_thunk;
+ epoxy_glNamedBufferAttachMemoryNV = epoxy_glNamedBufferAttachMemoryNV_dispatch_table_thunk;
+ epoxy_glNamedBufferData = epoxy_glNamedBufferData_dispatch_table_thunk;
+ epoxy_glNamedBufferDataEXT = epoxy_glNamedBufferDataEXT_dispatch_table_thunk;
+ epoxy_glNamedBufferPageCommitmentARB = epoxy_glNamedBufferPageCommitmentARB_dispatch_table_thunk;
+ epoxy_glNamedBufferPageCommitmentEXT = epoxy_glNamedBufferPageCommitmentEXT_dispatch_table_thunk;
+ epoxy_glNamedBufferStorage = epoxy_glNamedBufferStorage_dispatch_table_thunk;
+ epoxy_glNamedBufferStorageEXT = epoxy_glNamedBufferStorageEXT_dispatch_table_thunk;
+ epoxy_glNamedBufferStorageExternalEXT = epoxy_glNamedBufferStorageExternalEXT_dispatch_table_thunk;
+ epoxy_glNamedBufferStorageMemEXT = epoxy_glNamedBufferStorageMemEXT_dispatch_table_thunk;
+ epoxy_glNamedBufferSubData = epoxy_glNamedBufferSubData_dispatch_table_thunk;
+ epoxy_glNamedBufferSubDataEXT = epoxy_glNamedBufferSubDataEXT_dispatch_table_thunk;
+ epoxy_glNamedCopyBufferSubDataEXT = epoxy_glNamedCopyBufferSubDataEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferDrawBuffer = epoxy_glNamedFramebufferDrawBuffer_dispatch_table_thunk;
+ epoxy_glNamedFramebufferDrawBuffers = epoxy_glNamedFramebufferDrawBuffers_dispatch_table_thunk;
+ epoxy_glNamedFramebufferParameteri = epoxy_glNamedFramebufferParameteri_dispatch_table_thunk;
+ epoxy_glNamedFramebufferParameteriEXT = epoxy_glNamedFramebufferParameteriEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferReadBuffer = epoxy_glNamedFramebufferReadBuffer_dispatch_table_thunk;
+ epoxy_glNamedFramebufferRenderbuffer = epoxy_glNamedFramebufferRenderbuffer_dispatch_table_thunk;
+ epoxy_glNamedFramebufferRenderbufferEXT = epoxy_glNamedFramebufferRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferSampleLocationsfvARB = epoxy_glNamedFramebufferSampleLocationsfvARB_dispatch_table_thunk;
+ epoxy_glNamedFramebufferSampleLocationsfvNV = epoxy_glNamedFramebufferSampleLocationsfvNV_dispatch_table_thunk;
+ epoxy_glNamedFramebufferSamplePositionsfvAMD = epoxy_glNamedFramebufferSamplePositionsfvAMD_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTexture = epoxy_glNamedFramebufferTexture_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTexture1DEXT = epoxy_glNamedFramebufferTexture1DEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTexture2DEXT = epoxy_glNamedFramebufferTexture2DEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTexture3DEXT = epoxy_glNamedFramebufferTexture3DEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTextureEXT = epoxy_glNamedFramebufferTextureEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTextureFaceEXT = epoxy_glNamedFramebufferTextureFaceEXT_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTextureLayer = epoxy_glNamedFramebufferTextureLayer_dispatch_table_thunk;
+ epoxy_glNamedFramebufferTextureLayerEXT = epoxy_glNamedFramebufferTextureLayerEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameter4dEXT = epoxy_glNamedProgramLocalParameter4dEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameter4dvEXT = epoxy_glNamedProgramLocalParameter4dvEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameter4fEXT = epoxy_glNamedProgramLocalParameter4fEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameter4fvEXT = epoxy_glNamedProgramLocalParameter4fvEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameterI4iEXT = epoxy_glNamedProgramLocalParameterI4iEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameterI4ivEXT = epoxy_glNamedProgramLocalParameterI4ivEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameterI4uiEXT = epoxy_glNamedProgramLocalParameterI4uiEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameterI4uivEXT = epoxy_glNamedProgramLocalParameterI4uivEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParameters4fvEXT = epoxy_glNamedProgramLocalParameters4fvEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParametersI4ivEXT = epoxy_glNamedProgramLocalParametersI4ivEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramLocalParametersI4uivEXT = epoxy_glNamedProgramLocalParametersI4uivEXT_dispatch_table_thunk;
+ epoxy_glNamedProgramStringEXT = epoxy_glNamedProgramStringEXT_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorage = epoxy_glNamedRenderbufferStorage_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorageEXT = epoxy_glNamedRenderbufferStorageEXT_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorageMultisample = epoxy_glNamedRenderbufferStorageMultisample_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD = epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT = epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_dispatch_table_thunk;
+ epoxy_glNamedRenderbufferStorageMultisampleEXT = epoxy_glNamedRenderbufferStorageMultisampleEXT_dispatch_table_thunk;
+ epoxy_glNamedStringARB = epoxy_glNamedStringARB_dispatch_table_thunk;
+ epoxy_glNewList = epoxy_glNewList_dispatch_table_thunk;
+ epoxy_glNewObjectBufferATI = epoxy_glNewObjectBufferATI_dispatch_table_thunk;
+ epoxy_glNormal3b = epoxy_glNormal3b_dispatch_table_thunk;
+ epoxy_glNormal3bv = epoxy_glNormal3bv_dispatch_table_thunk;
+ epoxy_glNormal3d = epoxy_glNormal3d_dispatch_table_thunk;
+ epoxy_glNormal3dv = epoxy_glNormal3dv_dispatch_table_thunk;
+ epoxy_glNormal3f = epoxy_glNormal3f_dispatch_table_thunk;
+ epoxy_glNormal3fVertex3fSUN = epoxy_glNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glNormal3fVertex3fvSUN = epoxy_glNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glNormal3fv = epoxy_glNormal3fv_dispatch_table_thunk;
+ epoxy_glNormal3hNV = epoxy_glNormal3hNV_dispatch_table_thunk;
+ epoxy_glNormal3hvNV = epoxy_glNormal3hvNV_dispatch_table_thunk;
+ epoxy_glNormal3i = epoxy_glNormal3i_dispatch_table_thunk;
+ epoxy_glNormal3iv = epoxy_glNormal3iv_dispatch_table_thunk;
+ epoxy_glNormal3s = epoxy_glNormal3s_dispatch_table_thunk;
+ epoxy_glNormal3sv = epoxy_glNormal3sv_dispatch_table_thunk;
+ epoxy_glNormal3x = epoxy_glNormal3x_dispatch_table_thunk;
+ epoxy_glNormal3xOES = epoxy_glNormal3xOES_dispatch_table_thunk;
+ epoxy_glNormal3xvOES = epoxy_glNormal3xvOES_dispatch_table_thunk;
+ epoxy_glNormalFormatNV = epoxy_glNormalFormatNV_dispatch_table_thunk;
+ epoxy_glNormalP3ui = epoxy_glNormalP3ui_dispatch_table_thunk;
+ epoxy_glNormalP3uiv = epoxy_glNormalP3uiv_dispatch_table_thunk;
+ epoxy_glNormalPointer = epoxy_glNormalPointer_dispatch_table_thunk;
+ epoxy_glNormalPointerEXT = epoxy_glNormalPointerEXT_dispatch_table_thunk;
+ epoxy_glNormalPointerListIBM = epoxy_glNormalPointerListIBM_dispatch_table_thunk;
+ epoxy_glNormalPointervINTEL = epoxy_glNormalPointervINTEL_dispatch_table_thunk;
+ epoxy_glNormalStream3bATI = epoxy_glNormalStream3bATI_dispatch_table_thunk;
+ epoxy_glNormalStream3bvATI = epoxy_glNormalStream3bvATI_dispatch_table_thunk;
+ epoxy_glNormalStream3dATI = epoxy_glNormalStream3dATI_dispatch_table_thunk;
+ epoxy_glNormalStream3dvATI = epoxy_glNormalStream3dvATI_dispatch_table_thunk;
+ epoxy_glNormalStream3fATI = epoxy_glNormalStream3fATI_dispatch_table_thunk;
+ epoxy_glNormalStream3fvATI = epoxy_glNormalStream3fvATI_dispatch_table_thunk;
+ epoxy_glNormalStream3iATI = epoxy_glNormalStream3iATI_dispatch_table_thunk;
+ epoxy_glNormalStream3ivATI = epoxy_glNormalStream3ivATI_dispatch_table_thunk;
+ epoxy_glNormalStream3sATI = epoxy_glNormalStream3sATI_dispatch_table_thunk;
+ epoxy_glNormalStream3svATI = epoxy_glNormalStream3svATI_dispatch_table_thunk;
+ epoxy_glObjectLabel = epoxy_glObjectLabel_dispatch_table_thunk;
+ epoxy_glObjectLabelKHR = epoxy_glObjectLabelKHR_dispatch_table_thunk;
+ epoxy_glObjectPtrLabel = epoxy_glObjectPtrLabel_dispatch_table_thunk;
+ epoxy_glObjectPtrLabelKHR = epoxy_glObjectPtrLabelKHR_dispatch_table_thunk;
+ epoxy_glObjectPurgeableAPPLE = epoxy_glObjectPurgeableAPPLE_dispatch_table_thunk;
+ epoxy_glObjectUnpurgeableAPPLE = epoxy_glObjectUnpurgeableAPPLE_dispatch_table_thunk;
+ epoxy_glOrtho = epoxy_glOrtho_dispatch_table_thunk;
+ epoxy_glOrthof = epoxy_glOrthof_dispatch_table_thunk;
+ epoxy_glOrthofOES = epoxy_glOrthofOES_dispatch_table_thunk;
+ epoxy_glOrthox = epoxy_glOrthox_dispatch_table_thunk;
+ epoxy_glOrthoxOES = epoxy_glOrthoxOES_dispatch_table_thunk;
+ epoxy_glPNTrianglesfATI = epoxy_glPNTrianglesfATI_dispatch_table_thunk;
+ epoxy_glPNTrianglesiATI = epoxy_glPNTrianglesiATI_dispatch_table_thunk;
+ epoxy_glPassTexCoordATI = epoxy_glPassTexCoordATI_dispatch_table_thunk;
+ epoxy_glPassThrough = epoxy_glPassThrough_dispatch_table_thunk;
+ epoxy_glPassThroughxOES = epoxy_glPassThroughxOES_dispatch_table_thunk;
+ epoxy_glPatchParameterfv = epoxy_glPatchParameterfv_dispatch_table_thunk;
+ epoxy_glPatchParameteri = epoxy_glPatchParameteri_dispatch_table_thunk;
+ epoxy_glPatchParameteriEXT = epoxy_glPatchParameteriEXT_dispatch_table_thunk;
+ epoxy_glPatchParameteriOES = epoxy_glPatchParameteriOES_dispatch_table_thunk;
+ epoxy_glPathColorGenNV = epoxy_glPathColorGenNV_dispatch_table_thunk;
+ epoxy_glPathCommandsNV = epoxy_glPathCommandsNV_dispatch_table_thunk;
+ epoxy_glPathCoordsNV = epoxy_glPathCoordsNV_dispatch_table_thunk;
+ epoxy_glPathCoverDepthFuncNV = epoxy_glPathCoverDepthFuncNV_dispatch_table_thunk;
+ epoxy_glPathDashArrayNV = epoxy_glPathDashArrayNV_dispatch_table_thunk;
+ epoxy_glPathFogGenNV = epoxy_glPathFogGenNV_dispatch_table_thunk;
+ epoxy_glPathGlyphIndexArrayNV = epoxy_glPathGlyphIndexArrayNV_dispatch_table_thunk;
+ epoxy_glPathGlyphIndexRangeNV = epoxy_glPathGlyphIndexRangeNV_dispatch_table_thunk;
+ epoxy_glPathGlyphRangeNV = epoxy_glPathGlyphRangeNV_dispatch_table_thunk;
+ epoxy_glPathGlyphsNV = epoxy_glPathGlyphsNV_dispatch_table_thunk;
+ epoxy_glPathMemoryGlyphIndexArrayNV = epoxy_glPathMemoryGlyphIndexArrayNV_dispatch_table_thunk;
+ epoxy_glPathParameterfNV = epoxy_glPathParameterfNV_dispatch_table_thunk;
+ epoxy_glPathParameterfvNV = epoxy_glPathParameterfvNV_dispatch_table_thunk;
+ epoxy_glPathParameteriNV = epoxy_glPathParameteriNV_dispatch_table_thunk;
+ epoxy_glPathParameterivNV = epoxy_glPathParameterivNV_dispatch_table_thunk;
+ epoxy_glPathStencilDepthOffsetNV = epoxy_glPathStencilDepthOffsetNV_dispatch_table_thunk;
+ epoxy_glPathStencilFuncNV = epoxy_glPathStencilFuncNV_dispatch_table_thunk;
+ epoxy_glPathStringNV = epoxy_glPathStringNV_dispatch_table_thunk;
+ epoxy_glPathSubCommandsNV = epoxy_glPathSubCommandsNV_dispatch_table_thunk;
+ epoxy_glPathSubCoordsNV = epoxy_glPathSubCoordsNV_dispatch_table_thunk;
+ epoxy_glPathTexGenNV = epoxy_glPathTexGenNV_dispatch_table_thunk;
+ epoxy_glPauseTransformFeedback = epoxy_glPauseTransformFeedback_dispatch_table_thunk;
+ epoxy_glPauseTransformFeedbackNV = epoxy_glPauseTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glPixelDataRangeNV = epoxy_glPixelDataRangeNV_dispatch_table_thunk;
+ epoxy_glPixelMapfv = epoxy_glPixelMapfv_dispatch_table_thunk;
+ epoxy_glPixelMapuiv = epoxy_glPixelMapuiv_dispatch_table_thunk;
+ epoxy_glPixelMapusv = epoxy_glPixelMapusv_dispatch_table_thunk;
+ epoxy_glPixelMapx = epoxy_glPixelMapx_dispatch_table_thunk;
+ epoxy_glPixelStoref = epoxy_glPixelStoref_dispatch_table_thunk;
+ epoxy_glPixelStorei = epoxy_glPixelStorei_dispatch_table_thunk;
+ epoxy_glPixelStorex = epoxy_glPixelStorex_dispatch_table_thunk;
+ epoxy_glPixelTexGenParameterfSGIS = epoxy_glPixelTexGenParameterfSGIS_dispatch_table_thunk;
+ epoxy_glPixelTexGenParameterfvSGIS = epoxy_glPixelTexGenParameterfvSGIS_dispatch_table_thunk;
+ epoxy_glPixelTexGenParameteriSGIS = epoxy_glPixelTexGenParameteriSGIS_dispatch_table_thunk;
+ epoxy_glPixelTexGenParameterivSGIS = epoxy_glPixelTexGenParameterivSGIS_dispatch_table_thunk;
+ epoxy_glPixelTexGenSGIX = epoxy_glPixelTexGenSGIX_dispatch_table_thunk;
+ epoxy_glPixelTransferf = epoxy_glPixelTransferf_dispatch_table_thunk;
+ epoxy_glPixelTransferi = epoxy_glPixelTransferi_dispatch_table_thunk;
+ epoxy_glPixelTransferxOES = epoxy_glPixelTransferxOES_dispatch_table_thunk;
+ epoxy_glPixelTransformParameterfEXT = epoxy_glPixelTransformParameterfEXT_dispatch_table_thunk;
+ epoxy_glPixelTransformParameterfvEXT = epoxy_glPixelTransformParameterfvEXT_dispatch_table_thunk;
+ epoxy_glPixelTransformParameteriEXT = epoxy_glPixelTransformParameteriEXT_dispatch_table_thunk;
+ epoxy_glPixelTransformParameterivEXT = epoxy_glPixelTransformParameterivEXT_dispatch_table_thunk;
+ epoxy_glPixelZoom = epoxy_glPixelZoom_dispatch_table_thunk;
+ epoxy_glPixelZoomxOES = epoxy_glPixelZoomxOES_dispatch_table_thunk;
+ epoxy_glPointAlongPathNV = epoxy_glPointAlongPathNV_dispatch_table_thunk;
+ epoxy_glPointParameterf = epoxy_glPointParameterf_dispatch_table_thunk;
+ epoxy_glPointParameterfARB = epoxy_glPointParameterfARB_dispatch_table_thunk;
+ epoxy_glPointParameterfEXT = epoxy_glPointParameterfEXT_dispatch_table_thunk;
+ epoxy_glPointParameterfSGIS = epoxy_glPointParameterfSGIS_dispatch_table_thunk;
+ epoxy_glPointParameterfv = epoxy_glPointParameterfv_dispatch_table_thunk;
+ epoxy_glPointParameterfvARB = epoxy_glPointParameterfvARB_dispatch_table_thunk;
+ epoxy_glPointParameterfvEXT = epoxy_glPointParameterfvEXT_dispatch_table_thunk;
+ epoxy_glPointParameterfvSGIS = epoxy_glPointParameterfvSGIS_dispatch_table_thunk;
+ epoxy_glPointParameteri = epoxy_glPointParameteri_dispatch_table_thunk;
+ epoxy_glPointParameteriNV = epoxy_glPointParameteriNV_dispatch_table_thunk;
+ epoxy_glPointParameteriv = epoxy_glPointParameteriv_dispatch_table_thunk;
+ epoxy_glPointParameterivNV = epoxy_glPointParameterivNV_dispatch_table_thunk;
+ epoxy_glPointParameterx = epoxy_glPointParameterx_dispatch_table_thunk;
+ epoxy_glPointParameterxOES = epoxy_glPointParameterxOES_dispatch_table_thunk;
+ epoxy_glPointParameterxv = epoxy_glPointParameterxv_dispatch_table_thunk;
+ epoxy_glPointParameterxvOES = epoxy_glPointParameterxvOES_dispatch_table_thunk;
+ epoxy_glPointSize = epoxy_glPointSize_dispatch_table_thunk;
+ epoxy_glPointSizePointerOES = epoxy_glPointSizePointerOES_dispatch_table_thunk;
+ epoxy_glPointSizex = epoxy_glPointSizex_dispatch_table_thunk;
+ epoxy_glPointSizexOES = epoxy_glPointSizexOES_dispatch_table_thunk;
+ epoxy_glPollAsyncSGIX = epoxy_glPollAsyncSGIX_dispatch_table_thunk;
+ epoxy_glPollInstrumentsSGIX = epoxy_glPollInstrumentsSGIX_dispatch_table_thunk;
+ epoxy_glPolygonMode = epoxy_glPolygonMode_dispatch_table_thunk;
+ epoxy_glPolygonModeNV = epoxy_glPolygonModeNV_dispatch_table_thunk;
+ epoxy_glPolygonOffset = epoxy_glPolygonOffset_dispatch_table_thunk;
+ epoxy_glPolygonOffsetClamp = epoxy_glPolygonOffsetClamp_dispatch_table_thunk;
+ epoxy_glPolygonOffsetClampEXT = epoxy_glPolygonOffsetClampEXT_dispatch_table_thunk;
+ epoxy_glPolygonOffsetEXT = epoxy_glPolygonOffsetEXT_dispatch_table_thunk;
+ epoxy_glPolygonOffsetx = epoxy_glPolygonOffsetx_dispatch_table_thunk;
+ epoxy_glPolygonOffsetxOES = epoxy_glPolygonOffsetxOES_dispatch_table_thunk;
+ epoxy_glPolygonStipple = epoxy_glPolygonStipple_dispatch_table_thunk;
+ epoxy_glPopAttrib = epoxy_glPopAttrib_dispatch_table_thunk;
+ epoxy_glPopClientAttrib = epoxy_glPopClientAttrib_dispatch_table_thunk;
+ epoxy_glPopDebugGroup = epoxy_glPopDebugGroup_dispatch_table_thunk;
+ epoxy_glPopDebugGroupKHR = epoxy_glPopDebugGroupKHR_dispatch_table_thunk;
+ epoxy_glPopGroupMarkerEXT = epoxy_glPopGroupMarkerEXT_dispatch_table_thunk;
+ epoxy_glPopMatrix = epoxy_glPopMatrix_dispatch_table_thunk;
+ epoxy_glPopName = epoxy_glPopName_dispatch_table_thunk;
+ epoxy_glPresentFrameDualFillNV = epoxy_glPresentFrameDualFillNV_dispatch_table_thunk;
+ epoxy_glPresentFrameKeyedNV = epoxy_glPresentFrameKeyedNV_dispatch_table_thunk;
+ epoxy_glPrimitiveBoundingBox = epoxy_glPrimitiveBoundingBox_dispatch_table_thunk;
+ epoxy_glPrimitiveBoundingBoxARB = epoxy_glPrimitiveBoundingBoxARB_dispatch_table_thunk;
+ epoxy_glPrimitiveBoundingBoxEXT = epoxy_glPrimitiveBoundingBoxEXT_dispatch_table_thunk;
+ epoxy_glPrimitiveBoundingBoxOES = epoxy_glPrimitiveBoundingBoxOES_dispatch_table_thunk;
+ epoxy_glPrimitiveRestartIndex = epoxy_glPrimitiveRestartIndex_dispatch_table_thunk;
+ epoxy_glPrimitiveRestartIndexNV = epoxy_glPrimitiveRestartIndexNV_dispatch_table_thunk;
+ epoxy_glPrimitiveRestartNV = epoxy_glPrimitiveRestartNV_dispatch_table_thunk;
+ epoxy_glPrioritizeTextures = epoxy_glPrioritizeTextures_dispatch_table_thunk;
+ epoxy_glPrioritizeTexturesEXT = epoxy_glPrioritizeTexturesEXT_dispatch_table_thunk;
+ epoxy_glPrioritizeTexturesxOES = epoxy_glPrioritizeTexturesxOES_dispatch_table_thunk;
+ epoxy_glProgramBinary = epoxy_glProgramBinary_dispatch_table_thunk;
+ epoxy_glProgramBinaryOES = epoxy_glProgramBinaryOES_dispatch_table_thunk;
+ epoxy_glProgramBufferParametersIivNV = epoxy_glProgramBufferParametersIivNV_dispatch_table_thunk;
+ epoxy_glProgramBufferParametersIuivNV = epoxy_glProgramBufferParametersIuivNV_dispatch_table_thunk;
+ epoxy_glProgramBufferParametersfvNV = epoxy_glProgramBufferParametersfvNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParameter4dARB = epoxy_glProgramEnvParameter4dARB_dispatch_table_thunk;
+ epoxy_glProgramEnvParameter4dvARB = epoxy_glProgramEnvParameter4dvARB_dispatch_table_thunk;
+ epoxy_glProgramEnvParameter4fARB = epoxy_glProgramEnvParameter4fARB_dispatch_table_thunk;
+ epoxy_glProgramEnvParameter4fvARB = epoxy_glProgramEnvParameter4fvARB_dispatch_table_thunk;
+ epoxy_glProgramEnvParameterI4iNV = epoxy_glProgramEnvParameterI4iNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParameterI4ivNV = epoxy_glProgramEnvParameterI4ivNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParameterI4uiNV = epoxy_glProgramEnvParameterI4uiNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParameterI4uivNV = epoxy_glProgramEnvParameterI4uivNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParameters4fvEXT = epoxy_glProgramEnvParameters4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramEnvParametersI4ivNV = epoxy_glProgramEnvParametersI4ivNV_dispatch_table_thunk;
+ epoxy_glProgramEnvParametersI4uivNV = epoxy_glProgramEnvParametersI4uivNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParameter4dARB = epoxy_glProgramLocalParameter4dARB_dispatch_table_thunk;
+ epoxy_glProgramLocalParameter4dvARB = epoxy_glProgramLocalParameter4dvARB_dispatch_table_thunk;
+ epoxy_glProgramLocalParameter4fARB = epoxy_glProgramLocalParameter4fARB_dispatch_table_thunk;
+ epoxy_glProgramLocalParameter4fvARB = epoxy_glProgramLocalParameter4fvARB_dispatch_table_thunk;
+ epoxy_glProgramLocalParameterI4iNV = epoxy_glProgramLocalParameterI4iNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParameterI4ivNV = epoxy_glProgramLocalParameterI4ivNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParameterI4uiNV = epoxy_glProgramLocalParameterI4uiNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParameterI4uivNV = epoxy_glProgramLocalParameterI4uivNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParameters4fvEXT = epoxy_glProgramLocalParameters4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramLocalParametersI4ivNV = epoxy_glProgramLocalParametersI4ivNV_dispatch_table_thunk;
+ epoxy_glProgramLocalParametersI4uivNV = epoxy_glProgramLocalParametersI4uivNV_dispatch_table_thunk;
+ epoxy_glProgramNamedParameter4dNV = epoxy_glProgramNamedParameter4dNV_dispatch_table_thunk;
+ epoxy_glProgramNamedParameter4dvNV = epoxy_glProgramNamedParameter4dvNV_dispatch_table_thunk;
+ epoxy_glProgramNamedParameter4fNV = epoxy_glProgramNamedParameter4fNV_dispatch_table_thunk;
+ epoxy_glProgramNamedParameter4fvNV = epoxy_glProgramNamedParameter4fvNV_dispatch_table_thunk;
+ epoxy_glProgramParameter4dNV = epoxy_glProgramParameter4dNV_dispatch_table_thunk;
+ epoxy_glProgramParameter4dvNV = epoxy_glProgramParameter4dvNV_dispatch_table_thunk;
+ epoxy_glProgramParameter4fNV = epoxy_glProgramParameter4fNV_dispatch_table_thunk;
+ epoxy_glProgramParameter4fvNV = epoxy_glProgramParameter4fvNV_dispatch_table_thunk;
+ epoxy_glProgramParameteri = epoxy_glProgramParameteri_dispatch_table_thunk;
+ epoxy_glProgramParameteriARB = epoxy_glProgramParameteriARB_dispatch_table_thunk;
+ epoxy_glProgramParameteriEXT = epoxy_glProgramParameteriEXT_dispatch_table_thunk;
+ epoxy_glProgramParameters4dvNV = epoxy_glProgramParameters4dvNV_dispatch_table_thunk;
+ epoxy_glProgramParameters4fvNV = epoxy_glProgramParameters4fvNV_dispatch_table_thunk;
+ epoxy_glProgramPathFragmentInputGenNV = epoxy_glProgramPathFragmentInputGenNV_dispatch_table_thunk;
+ epoxy_glProgramStringARB = epoxy_glProgramStringARB_dispatch_table_thunk;
+ epoxy_glProgramSubroutineParametersuivNV = epoxy_glProgramSubroutineParametersuivNV_dispatch_table_thunk;
+ epoxy_glProgramUniform1d = epoxy_glProgramUniform1d_dispatch_table_thunk;
+ epoxy_glProgramUniform1dEXT = epoxy_glProgramUniform1dEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1dv = epoxy_glProgramUniform1dv_dispatch_table_thunk;
+ epoxy_glProgramUniform1dvEXT = epoxy_glProgramUniform1dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1f = epoxy_glProgramUniform1f_dispatch_table_thunk;
+ epoxy_glProgramUniform1fEXT = epoxy_glProgramUniform1fEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1fv = epoxy_glProgramUniform1fv_dispatch_table_thunk;
+ epoxy_glProgramUniform1fvEXT = epoxy_glProgramUniform1fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1i = epoxy_glProgramUniform1i_dispatch_table_thunk;
+ epoxy_glProgramUniform1i64ARB = epoxy_glProgramUniform1i64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform1i64NV = epoxy_glProgramUniform1i64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform1i64vARB = epoxy_glProgramUniform1i64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform1i64vNV = epoxy_glProgramUniform1i64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform1iEXT = epoxy_glProgramUniform1iEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1iv = epoxy_glProgramUniform1iv_dispatch_table_thunk;
+ epoxy_glProgramUniform1ivEXT = epoxy_glProgramUniform1ivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1ui = epoxy_glProgramUniform1ui_dispatch_table_thunk;
+ epoxy_glProgramUniform1ui64ARB = epoxy_glProgramUniform1ui64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform1ui64NV = epoxy_glProgramUniform1ui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform1ui64vARB = epoxy_glProgramUniform1ui64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform1ui64vNV = epoxy_glProgramUniform1ui64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform1uiEXT = epoxy_glProgramUniform1uiEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform1uiv = epoxy_glProgramUniform1uiv_dispatch_table_thunk;
+ epoxy_glProgramUniform1uivEXT = epoxy_glProgramUniform1uivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2d = epoxy_glProgramUniform2d_dispatch_table_thunk;
+ epoxy_glProgramUniform2dEXT = epoxy_glProgramUniform2dEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2dv = epoxy_glProgramUniform2dv_dispatch_table_thunk;
+ epoxy_glProgramUniform2dvEXT = epoxy_glProgramUniform2dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2f = epoxy_glProgramUniform2f_dispatch_table_thunk;
+ epoxy_glProgramUniform2fEXT = epoxy_glProgramUniform2fEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2fv = epoxy_glProgramUniform2fv_dispatch_table_thunk;
+ epoxy_glProgramUniform2fvEXT = epoxy_glProgramUniform2fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2i = epoxy_glProgramUniform2i_dispatch_table_thunk;
+ epoxy_glProgramUniform2i64ARB = epoxy_glProgramUniform2i64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform2i64NV = epoxy_glProgramUniform2i64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform2i64vARB = epoxy_glProgramUniform2i64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform2i64vNV = epoxy_glProgramUniform2i64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform2iEXT = epoxy_glProgramUniform2iEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2iv = epoxy_glProgramUniform2iv_dispatch_table_thunk;
+ epoxy_glProgramUniform2ivEXT = epoxy_glProgramUniform2ivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2ui = epoxy_glProgramUniform2ui_dispatch_table_thunk;
+ epoxy_glProgramUniform2ui64ARB = epoxy_glProgramUniform2ui64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform2ui64NV = epoxy_glProgramUniform2ui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform2ui64vARB = epoxy_glProgramUniform2ui64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform2ui64vNV = epoxy_glProgramUniform2ui64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform2uiEXT = epoxy_glProgramUniform2uiEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform2uiv = epoxy_glProgramUniform2uiv_dispatch_table_thunk;
+ epoxy_glProgramUniform2uivEXT = epoxy_glProgramUniform2uivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3d = epoxy_glProgramUniform3d_dispatch_table_thunk;
+ epoxy_glProgramUniform3dEXT = epoxy_glProgramUniform3dEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3dv = epoxy_glProgramUniform3dv_dispatch_table_thunk;
+ epoxy_glProgramUniform3dvEXT = epoxy_glProgramUniform3dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3f = epoxy_glProgramUniform3f_dispatch_table_thunk;
+ epoxy_glProgramUniform3fEXT = epoxy_glProgramUniform3fEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3fv = epoxy_glProgramUniform3fv_dispatch_table_thunk;
+ epoxy_glProgramUniform3fvEXT = epoxy_glProgramUniform3fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3i = epoxy_glProgramUniform3i_dispatch_table_thunk;
+ epoxy_glProgramUniform3i64ARB = epoxy_glProgramUniform3i64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform3i64NV = epoxy_glProgramUniform3i64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform3i64vARB = epoxy_glProgramUniform3i64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform3i64vNV = epoxy_glProgramUniform3i64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform3iEXT = epoxy_glProgramUniform3iEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3iv = epoxy_glProgramUniform3iv_dispatch_table_thunk;
+ epoxy_glProgramUniform3ivEXT = epoxy_glProgramUniform3ivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3ui = epoxy_glProgramUniform3ui_dispatch_table_thunk;
+ epoxy_glProgramUniform3ui64ARB = epoxy_glProgramUniform3ui64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform3ui64NV = epoxy_glProgramUniform3ui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform3ui64vARB = epoxy_glProgramUniform3ui64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform3ui64vNV = epoxy_glProgramUniform3ui64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform3uiEXT = epoxy_glProgramUniform3uiEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform3uiv = epoxy_glProgramUniform3uiv_dispatch_table_thunk;
+ epoxy_glProgramUniform3uivEXT = epoxy_glProgramUniform3uivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4d = epoxy_glProgramUniform4d_dispatch_table_thunk;
+ epoxy_glProgramUniform4dEXT = epoxy_glProgramUniform4dEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4dv = epoxy_glProgramUniform4dv_dispatch_table_thunk;
+ epoxy_glProgramUniform4dvEXT = epoxy_glProgramUniform4dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4f = epoxy_glProgramUniform4f_dispatch_table_thunk;
+ epoxy_glProgramUniform4fEXT = epoxy_glProgramUniform4fEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4fv = epoxy_glProgramUniform4fv_dispatch_table_thunk;
+ epoxy_glProgramUniform4fvEXT = epoxy_glProgramUniform4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4i = epoxy_glProgramUniform4i_dispatch_table_thunk;
+ epoxy_glProgramUniform4i64ARB = epoxy_glProgramUniform4i64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform4i64NV = epoxy_glProgramUniform4i64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform4i64vARB = epoxy_glProgramUniform4i64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform4i64vNV = epoxy_glProgramUniform4i64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform4iEXT = epoxy_glProgramUniform4iEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4iv = epoxy_glProgramUniform4iv_dispatch_table_thunk;
+ epoxy_glProgramUniform4ivEXT = epoxy_glProgramUniform4ivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4ui = epoxy_glProgramUniform4ui_dispatch_table_thunk;
+ epoxy_glProgramUniform4ui64ARB = epoxy_glProgramUniform4ui64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniform4ui64NV = epoxy_glProgramUniform4ui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniform4ui64vARB = epoxy_glProgramUniform4ui64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniform4ui64vNV = epoxy_glProgramUniform4ui64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniform4uiEXT = epoxy_glProgramUniform4uiEXT_dispatch_table_thunk;
+ epoxy_glProgramUniform4uiv = epoxy_glProgramUniform4uiv_dispatch_table_thunk;
+ epoxy_glProgramUniform4uivEXT = epoxy_glProgramUniform4uivEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64ARB = epoxy_glProgramUniformHandleui64ARB_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64IMG = epoxy_glProgramUniformHandleui64IMG_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64NV = epoxy_glProgramUniformHandleui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64vARB = epoxy_glProgramUniformHandleui64vARB_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64vIMG = epoxy_glProgramUniformHandleui64vIMG_dispatch_table_thunk;
+ epoxy_glProgramUniformHandleui64vNV = epoxy_glProgramUniformHandleui64vNV_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2dv = epoxy_glProgramUniformMatrix2dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2dvEXT = epoxy_glProgramUniformMatrix2dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2fv = epoxy_glProgramUniformMatrix2fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2fvEXT = epoxy_glProgramUniformMatrix2fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x3dv = epoxy_glProgramUniformMatrix2x3dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x3dvEXT = epoxy_glProgramUniformMatrix2x3dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x3fv = epoxy_glProgramUniformMatrix2x3fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x3fvEXT = epoxy_glProgramUniformMatrix2x3fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x4dv = epoxy_glProgramUniformMatrix2x4dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x4dvEXT = epoxy_glProgramUniformMatrix2x4dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x4fv = epoxy_glProgramUniformMatrix2x4fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix2x4fvEXT = epoxy_glProgramUniformMatrix2x4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3dv = epoxy_glProgramUniformMatrix3dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3dvEXT = epoxy_glProgramUniformMatrix3dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3fv = epoxy_glProgramUniformMatrix3fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3fvEXT = epoxy_glProgramUniformMatrix3fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x2dv = epoxy_glProgramUniformMatrix3x2dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x2dvEXT = epoxy_glProgramUniformMatrix3x2dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x2fv = epoxy_glProgramUniformMatrix3x2fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x2fvEXT = epoxy_glProgramUniformMatrix3x2fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x4dv = epoxy_glProgramUniformMatrix3x4dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x4dvEXT = epoxy_glProgramUniformMatrix3x4dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x4fv = epoxy_glProgramUniformMatrix3x4fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix3x4fvEXT = epoxy_glProgramUniformMatrix3x4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4dv = epoxy_glProgramUniformMatrix4dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4dvEXT = epoxy_glProgramUniformMatrix4dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4fv = epoxy_glProgramUniformMatrix4fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4fvEXT = epoxy_glProgramUniformMatrix4fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x2dv = epoxy_glProgramUniformMatrix4x2dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x2dvEXT = epoxy_glProgramUniformMatrix4x2dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x2fv = epoxy_glProgramUniformMatrix4x2fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x2fvEXT = epoxy_glProgramUniformMatrix4x2fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x3dv = epoxy_glProgramUniformMatrix4x3dv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x3dvEXT = epoxy_glProgramUniformMatrix4x3dvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x3fv = epoxy_glProgramUniformMatrix4x3fv_dispatch_table_thunk;
+ epoxy_glProgramUniformMatrix4x3fvEXT = epoxy_glProgramUniformMatrix4x3fvEXT_dispatch_table_thunk;
+ epoxy_glProgramUniformui64NV = epoxy_glProgramUniformui64NV_dispatch_table_thunk;
+ epoxy_glProgramUniformui64vNV = epoxy_glProgramUniformui64vNV_dispatch_table_thunk;
+ epoxy_glProgramVertexLimitNV = epoxy_glProgramVertexLimitNV_dispatch_table_thunk;
+ epoxy_glProvokingVertex = epoxy_glProvokingVertex_dispatch_table_thunk;
+ epoxy_glProvokingVertexEXT = epoxy_glProvokingVertexEXT_dispatch_table_thunk;
+ epoxy_glPushAttrib = epoxy_glPushAttrib_dispatch_table_thunk;
+ epoxy_glPushClientAttrib = epoxy_glPushClientAttrib_dispatch_table_thunk;
+ epoxy_glPushClientAttribDefaultEXT = epoxy_glPushClientAttribDefaultEXT_dispatch_table_thunk;
+ epoxy_glPushDebugGroup = epoxy_glPushDebugGroup_dispatch_table_thunk;
+ epoxy_glPushDebugGroupKHR = epoxy_glPushDebugGroupKHR_dispatch_table_thunk;
+ epoxy_glPushGroupMarkerEXT = epoxy_glPushGroupMarkerEXT_dispatch_table_thunk;
+ epoxy_glPushMatrix = epoxy_glPushMatrix_dispatch_table_thunk;
+ epoxy_glPushName = epoxy_glPushName_dispatch_table_thunk;
+ epoxy_glQueryCounter = epoxy_glQueryCounter_dispatch_table_thunk;
+ epoxy_glQueryCounterEXT = epoxy_glQueryCounterEXT_dispatch_table_thunk;
+ epoxy_glQueryMatrixxOES = epoxy_glQueryMatrixxOES_dispatch_table_thunk;
+ epoxy_glQueryObjectParameteruiAMD = epoxy_glQueryObjectParameteruiAMD_dispatch_table_thunk;
+ epoxy_glQueryResourceNV = epoxy_glQueryResourceNV_dispatch_table_thunk;
+ epoxy_glQueryResourceTagNV = epoxy_glQueryResourceTagNV_dispatch_table_thunk;
+ epoxy_glRasterPos2d = epoxy_glRasterPos2d_dispatch_table_thunk;
+ epoxy_glRasterPos2dv = epoxy_glRasterPos2dv_dispatch_table_thunk;
+ epoxy_glRasterPos2f = epoxy_glRasterPos2f_dispatch_table_thunk;
+ epoxy_glRasterPos2fv = epoxy_glRasterPos2fv_dispatch_table_thunk;
+ epoxy_glRasterPos2i = epoxy_glRasterPos2i_dispatch_table_thunk;
+ epoxy_glRasterPos2iv = epoxy_glRasterPos2iv_dispatch_table_thunk;
+ epoxy_glRasterPos2s = epoxy_glRasterPos2s_dispatch_table_thunk;
+ epoxy_glRasterPos2sv = epoxy_glRasterPos2sv_dispatch_table_thunk;
+ epoxy_glRasterPos2xOES = epoxy_glRasterPos2xOES_dispatch_table_thunk;
+ epoxy_glRasterPos2xvOES = epoxy_glRasterPos2xvOES_dispatch_table_thunk;
+ epoxy_glRasterPos3d = epoxy_glRasterPos3d_dispatch_table_thunk;
+ epoxy_glRasterPos3dv = epoxy_glRasterPos3dv_dispatch_table_thunk;
+ epoxy_glRasterPos3f = epoxy_glRasterPos3f_dispatch_table_thunk;
+ epoxy_glRasterPos3fv = epoxy_glRasterPos3fv_dispatch_table_thunk;
+ epoxy_glRasterPos3i = epoxy_glRasterPos3i_dispatch_table_thunk;
+ epoxy_glRasterPos3iv = epoxy_glRasterPos3iv_dispatch_table_thunk;
+ epoxy_glRasterPos3s = epoxy_glRasterPos3s_dispatch_table_thunk;
+ epoxy_glRasterPos3sv = epoxy_glRasterPos3sv_dispatch_table_thunk;
+ epoxy_glRasterPos3xOES = epoxy_glRasterPos3xOES_dispatch_table_thunk;
+ epoxy_glRasterPos3xvOES = epoxy_glRasterPos3xvOES_dispatch_table_thunk;
+ epoxy_glRasterPos4d = epoxy_glRasterPos4d_dispatch_table_thunk;
+ epoxy_glRasterPos4dv = epoxy_glRasterPos4dv_dispatch_table_thunk;
+ epoxy_glRasterPos4f = epoxy_glRasterPos4f_dispatch_table_thunk;
+ epoxy_glRasterPos4fv = epoxy_glRasterPos4fv_dispatch_table_thunk;
+ epoxy_glRasterPos4i = epoxy_glRasterPos4i_dispatch_table_thunk;
+ epoxy_glRasterPos4iv = epoxy_glRasterPos4iv_dispatch_table_thunk;
+ epoxy_glRasterPos4s = epoxy_glRasterPos4s_dispatch_table_thunk;
+ epoxy_glRasterPos4sv = epoxy_glRasterPos4sv_dispatch_table_thunk;
+ epoxy_glRasterPos4xOES = epoxy_glRasterPos4xOES_dispatch_table_thunk;
+ epoxy_glRasterPos4xvOES = epoxy_glRasterPos4xvOES_dispatch_table_thunk;
+ epoxy_glRasterSamplesEXT = epoxy_glRasterSamplesEXT_dispatch_table_thunk;
+ epoxy_glReadBuffer = epoxy_glReadBuffer_dispatch_table_thunk;
+ epoxy_glReadBufferIndexedEXT = epoxy_glReadBufferIndexedEXT_dispatch_table_thunk;
+ epoxy_glReadBufferNV = epoxy_glReadBufferNV_dispatch_table_thunk;
+ epoxy_glReadInstrumentsSGIX = epoxy_glReadInstrumentsSGIX_dispatch_table_thunk;
+ epoxy_glReadPixels = epoxy_glReadPixels_dispatch_table_thunk;
+ epoxy_glReadnPixels = epoxy_glReadnPixels_dispatch_table_thunk;
+ epoxy_glReadnPixelsARB = epoxy_glReadnPixelsARB_dispatch_table_thunk;
+ epoxy_glReadnPixelsEXT = epoxy_glReadnPixelsEXT_dispatch_table_thunk;
+ epoxy_glReadnPixelsKHR = epoxy_glReadnPixelsKHR_dispatch_table_thunk;
+ epoxy_glRectd = epoxy_glRectd_dispatch_table_thunk;
+ epoxy_glRectdv = epoxy_glRectdv_dispatch_table_thunk;
+ epoxy_glRectf = epoxy_glRectf_dispatch_table_thunk;
+ epoxy_glRectfv = epoxy_glRectfv_dispatch_table_thunk;
+ epoxy_glRecti = epoxy_glRecti_dispatch_table_thunk;
+ epoxy_glRectiv = epoxy_glRectiv_dispatch_table_thunk;
+ epoxy_glRects = epoxy_glRects_dispatch_table_thunk;
+ epoxy_glRectsv = epoxy_glRectsv_dispatch_table_thunk;
+ epoxy_glRectxOES = epoxy_glRectxOES_dispatch_table_thunk;
+ epoxy_glRectxvOES = epoxy_glRectxvOES_dispatch_table_thunk;
+ epoxy_glReferencePlaneSGIX = epoxy_glReferencePlaneSGIX_dispatch_table_thunk;
+ epoxy_glReleaseKeyedMutexWin32EXT = epoxy_glReleaseKeyedMutexWin32EXT_dispatch_table_thunk;
+ epoxy_glReleaseShaderCompiler = epoxy_glReleaseShaderCompiler_dispatch_table_thunk;
+ epoxy_glRenderGpuMaskNV = epoxy_glRenderGpuMaskNV_dispatch_table_thunk;
+ epoxy_glRenderMode = epoxy_glRenderMode_dispatch_table_thunk;
+ epoxy_glRenderbufferStorage = epoxy_glRenderbufferStorage_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageEXT = epoxy_glRenderbufferStorageEXT_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisample = epoxy_glRenderbufferStorageMultisample_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleANGLE = epoxy_glRenderbufferStorageMultisampleANGLE_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleAPPLE = epoxy_glRenderbufferStorageMultisampleAPPLE_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleAdvancedAMD = epoxy_glRenderbufferStorageMultisampleAdvancedAMD_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleCoverageNV = epoxy_glRenderbufferStorageMultisampleCoverageNV_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleEXT = epoxy_glRenderbufferStorageMultisampleEXT_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleIMG = epoxy_glRenderbufferStorageMultisampleIMG_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageMultisampleNV = epoxy_glRenderbufferStorageMultisampleNV_dispatch_table_thunk;
+ epoxy_glRenderbufferStorageOES = epoxy_glRenderbufferStorageOES_dispatch_table_thunk;
+ epoxy_glReplacementCodePointerSUN = epoxy_glReplacementCodePointerSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeubSUN = epoxy_glReplacementCodeubSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeubvSUN = epoxy_glReplacementCodeubvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor3fVertex3fSUN = epoxy_glReplacementCodeuiColor3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor3fVertex3fvSUN = epoxy_glReplacementCodeuiColor3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor4ubVertex3fSUN = epoxy_glReplacementCodeuiColor4ubVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiColor4ubVertex3fvSUN = epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiNormal3fVertex3fSUN = epoxy_glReplacementCodeuiNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiSUN = epoxy_glReplacementCodeuiSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiVertex3fSUN = epoxy_glReplacementCodeuiVertex3fSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuiVertex3fvSUN = epoxy_glReplacementCodeuiVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeuivSUN = epoxy_glReplacementCodeuivSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeusSUN = epoxy_glReplacementCodeusSUN_dispatch_table_thunk;
+ epoxy_glReplacementCodeusvSUN = epoxy_glReplacementCodeusvSUN_dispatch_table_thunk;
+ epoxy_glRequestResidentProgramsNV = epoxy_glRequestResidentProgramsNV_dispatch_table_thunk;
+ epoxy_glResetHistogram = epoxy_glResetHistogram_dispatch_table_thunk;
+ epoxy_glResetHistogramEXT = epoxy_glResetHistogramEXT_dispatch_table_thunk;
+ epoxy_glResetMemoryObjectParameterNV = epoxy_glResetMemoryObjectParameterNV_dispatch_table_thunk;
+ epoxy_glResetMinmax = epoxy_glResetMinmax_dispatch_table_thunk;
+ epoxy_glResetMinmaxEXT = epoxy_glResetMinmaxEXT_dispatch_table_thunk;
+ epoxy_glResizeBuffersMESA = epoxy_glResizeBuffersMESA_dispatch_table_thunk;
+ epoxy_glResolveDepthValuesNV = epoxy_glResolveDepthValuesNV_dispatch_table_thunk;
+ epoxy_glResolveMultisampleFramebufferAPPLE = epoxy_glResolveMultisampleFramebufferAPPLE_dispatch_table_thunk;
+ epoxy_glResumeTransformFeedback = epoxy_glResumeTransformFeedback_dispatch_table_thunk;
+ epoxy_glResumeTransformFeedbackNV = epoxy_glResumeTransformFeedbackNV_dispatch_table_thunk;
+ epoxy_glRotated = epoxy_glRotated_dispatch_table_thunk;
+ epoxy_glRotatef = epoxy_glRotatef_dispatch_table_thunk;
+ epoxy_glRotatex = epoxy_glRotatex_dispatch_table_thunk;
+ epoxy_glRotatexOES = epoxy_glRotatexOES_dispatch_table_thunk;
+ epoxy_glSampleCoverage = epoxy_glSampleCoverage_dispatch_table_thunk;
+ epoxy_glSampleCoverageARB = epoxy_glSampleCoverageARB_dispatch_table_thunk;
+ epoxy_glSampleCoveragex = epoxy_glSampleCoveragex_dispatch_table_thunk;
+ epoxy_glSampleCoveragexOES = epoxy_glSampleCoveragexOES_dispatch_table_thunk;
+ epoxy_glSampleMapATI = epoxy_glSampleMapATI_dispatch_table_thunk;
+ epoxy_glSampleMaskEXT = epoxy_glSampleMaskEXT_dispatch_table_thunk;
+ epoxy_glSampleMaskIndexedNV = epoxy_glSampleMaskIndexedNV_dispatch_table_thunk;
+ epoxy_glSampleMaskSGIS = epoxy_glSampleMaskSGIS_dispatch_table_thunk;
+ epoxy_glSampleMaski = epoxy_glSampleMaski_dispatch_table_thunk;
+ epoxy_glSamplePatternEXT = epoxy_glSamplePatternEXT_dispatch_table_thunk;
+ epoxy_glSamplePatternSGIS = epoxy_glSamplePatternSGIS_dispatch_table_thunk;
+ epoxy_glSamplerParameterIiv = epoxy_glSamplerParameterIiv_dispatch_table_thunk;
+ epoxy_glSamplerParameterIivEXT = epoxy_glSamplerParameterIivEXT_dispatch_table_thunk;
+ epoxy_glSamplerParameterIivOES = epoxy_glSamplerParameterIivOES_dispatch_table_thunk;
+ epoxy_glSamplerParameterIuiv = epoxy_glSamplerParameterIuiv_dispatch_table_thunk;
+ epoxy_glSamplerParameterIuivEXT = epoxy_glSamplerParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glSamplerParameterIuivOES = epoxy_glSamplerParameterIuivOES_dispatch_table_thunk;
+ epoxy_glSamplerParameterf = epoxy_glSamplerParameterf_dispatch_table_thunk;
+ epoxy_glSamplerParameterfv = epoxy_glSamplerParameterfv_dispatch_table_thunk;
+ epoxy_glSamplerParameteri = epoxy_glSamplerParameteri_dispatch_table_thunk;
+ epoxy_glSamplerParameteriv = epoxy_glSamplerParameteriv_dispatch_table_thunk;
+ epoxy_glScaled = epoxy_glScaled_dispatch_table_thunk;
+ epoxy_glScalef = epoxy_glScalef_dispatch_table_thunk;
+ epoxy_glScalex = epoxy_glScalex_dispatch_table_thunk;
+ epoxy_glScalexOES = epoxy_glScalexOES_dispatch_table_thunk;
+ epoxy_glScissor = epoxy_glScissor_dispatch_table_thunk;
+ epoxy_glScissorArrayv = epoxy_glScissorArrayv_dispatch_table_thunk;
+ epoxy_glScissorArrayvNV = epoxy_glScissorArrayvNV_dispatch_table_thunk;
+ epoxy_glScissorArrayvOES = epoxy_glScissorArrayvOES_dispatch_table_thunk;
+ epoxy_glScissorExclusiveArrayvNV = epoxy_glScissorExclusiveArrayvNV_dispatch_table_thunk;
+ epoxy_glScissorExclusiveNV = epoxy_glScissorExclusiveNV_dispatch_table_thunk;
+ epoxy_glScissorIndexed = epoxy_glScissorIndexed_dispatch_table_thunk;
+ epoxy_glScissorIndexedNV = epoxy_glScissorIndexedNV_dispatch_table_thunk;
+ epoxy_glScissorIndexedOES = epoxy_glScissorIndexedOES_dispatch_table_thunk;
+ epoxy_glScissorIndexedv = epoxy_glScissorIndexedv_dispatch_table_thunk;
+ epoxy_glScissorIndexedvNV = epoxy_glScissorIndexedvNV_dispatch_table_thunk;
+ epoxy_glScissorIndexedvOES = epoxy_glScissorIndexedvOES_dispatch_table_thunk;
+ epoxy_glSecondaryColor3b = epoxy_glSecondaryColor3b_dispatch_table_thunk;
+ epoxy_glSecondaryColor3bEXT = epoxy_glSecondaryColor3bEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3bv = epoxy_glSecondaryColor3bv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3bvEXT = epoxy_glSecondaryColor3bvEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3d = epoxy_glSecondaryColor3d_dispatch_table_thunk;
+ epoxy_glSecondaryColor3dEXT = epoxy_glSecondaryColor3dEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3dv = epoxy_glSecondaryColor3dv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3dvEXT = epoxy_glSecondaryColor3dvEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3f = epoxy_glSecondaryColor3f_dispatch_table_thunk;
+ epoxy_glSecondaryColor3fEXT = epoxy_glSecondaryColor3fEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3fv = epoxy_glSecondaryColor3fv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3fvEXT = epoxy_glSecondaryColor3fvEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3hNV = epoxy_glSecondaryColor3hNV_dispatch_table_thunk;
+ epoxy_glSecondaryColor3hvNV = epoxy_glSecondaryColor3hvNV_dispatch_table_thunk;
+ epoxy_glSecondaryColor3i = epoxy_glSecondaryColor3i_dispatch_table_thunk;
+ epoxy_glSecondaryColor3iEXT = epoxy_glSecondaryColor3iEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3iv = epoxy_glSecondaryColor3iv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ivEXT = epoxy_glSecondaryColor3ivEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3s = epoxy_glSecondaryColor3s_dispatch_table_thunk;
+ epoxy_glSecondaryColor3sEXT = epoxy_glSecondaryColor3sEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3sv = epoxy_glSecondaryColor3sv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3svEXT = epoxy_glSecondaryColor3svEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ub = epoxy_glSecondaryColor3ub_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ubEXT = epoxy_glSecondaryColor3ubEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ubv = epoxy_glSecondaryColor3ubv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ubvEXT = epoxy_glSecondaryColor3ubvEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3ui = epoxy_glSecondaryColor3ui_dispatch_table_thunk;
+ epoxy_glSecondaryColor3uiEXT = epoxy_glSecondaryColor3uiEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3uiv = epoxy_glSecondaryColor3uiv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3uivEXT = epoxy_glSecondaryColor3uivEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3us = epoxy_glSecondaryColor3us_dispatch_table_thunk;
+ epoxy_glSecondaryColor3usEXT = epoxy_glSecondaryColor3usEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColor3usv = epoxy_glSecondaryColor3usv_dispatch_table_thunk;
+ epoxy_glSecondaryColor3usvEXT = epoxy_glSecondaryColor3usvEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColorFormatNV = epoxy_glSecondaryColorFormatNV_dispatch_table_thunk;
+ epoxy_glSecondaryColorP3ui = epoxy_glSecondaryColorP3ui_dispatch_table_thunk;
+ epoxy_glSecondaryColorP3uiv = epoxy_glSecondaryColorP3uiv_dispatch_table_thunk;
+ epoxy_glSecondaryColorPointer = epoxy_glSecondaryColorPointer_dispatch_table_thunk;
+ epoxy_glSecondaryColorPointerEXT = epoxy_glSecondaryColorPointerEXT_dispatch_table_thunk;
+ epoxy_glSecondaryColorPointerListIBM = epoxy_glSecondaryColorPointerListIBM_dispatch_table_thunk;
+ epoxy_glSelectBuffer = epoxy_glSelectBuffer_dispatch_table_thunk;
+ epoxy_glSelectPerfMonitorCountersAMD = epoxy_glSelectPerfMonitorCountersAMD_dispatch_table_thunk;
+ epoxy_glSemaphoreParameterui64vEXT = epoxy_glSemaphoreParameterui64vEXT_dispatch_table_thunk;
+ epoxy_glSeparableFilter2D = epoxy_glSeparableFilter2D_dispatch_table_thunk;
+ epoxy_glSeparableFilter2DEXT = epoxy_glSeparableFilter2DEXT_dispatch_table_thunk;
+ epoxy_glSetFenceAPPLE = epoxy_glSetFenceAPPLE_dispatch_table_thunk;
+ epoxy_glSetFenceNV = epoxy_glSetFenceNV_dispatch_table_thunk;
+ epoxy_glSetFragmentShaderConstantATI = epoxy_glSetFragmentShaderConstantATI_dispatch_table_thunk;
+ epoxy_glSetInvariantEXT = epoxy_glSetInvariantEXT_dispatch_table_thunk;
+ epoxy_glSetLocalConstantEXT = epoxy_glSetLocalConstantEXT_dispatch_table_thunk;
+ epoxy_glSetMultisamplefvAMD = epoxy_glSetMultisamplefvAMD_dispatch_table_thunk;
+ epoxy_glShadeModel = epoxy_glShadeModel_dispatch_table_thunk;
+ epoxy_glShaderBinary = epoxy_glShaderBinary_dispatch_table_thunk;
+ epoxy_glShaderOp1EXT = epoxy_glShaderOp1EXT_dispatch_table_thunk;
+ epoxy_glShaderOp2EXT = epoxy_glShaderOp2EXT_dispatch_table_thunk;
+ epoxy_glShaderOp3EXT = epoxy_glShaderOp3EXT_dispatch_table_thunk;
+ epoxy_glShaderSource = epoxy_glShaderSource_dispatch_table_thunk;
+ epoxy_glShaderSourceARB = epoxy_glShaderSourceARB_dispatch_table_thunk;
+ epoxy_glShaderStorageBlockBinding = epoxy_glShaderStorageBlockBinding_dispatch_table_thunk;
+ epoxy_glShadingRateImageBarrierNV = epoxy_glShadingRateImageBarrierNV_dispatch_table_thunk;
+ epoxy_glShadingRateImagePaletteNV = epoxy_glShadingRateImagePaletteNV_dispatch_table_thunk;
+ epoxy_glShadingRateSampleOrderCustomNV = epoxy_glShadingRateSampleOrderCustomNV_dispatch_table_thunk;
+ epoxy_glShadingRateSampleOrderNV = epoxy_glShadingRateSampleOrderNV_dispatch_table_thunk;
+ epoxy_glSharpenTexFuncSGIS = epoxy_glSharpenTexFuncSGIS_dispatch_table_thunk;
+ epoxy_glSignalSemaphoreEXT = epoxy_glSignalSemaphoreEXT_dispatch_table_thunk;
+ epoxy_glSignalSemaphoreui64NVX = epoxy_glSignalSemaphoreui64NVX_dispatch_table_thunk;
+ epoxy_glSignalVkFenceNV = epoxy_glSignalVkFenceNV_dispatch_table_thunk;
+ epoxy_glSignalVkSemaphoreNV = epoxy_glSignalVkSemaphoreNV_dispatch_table_thunk;
+ epoxy_glSpecializeShader = epoxy_glSpecializeShader_dispatch_table_thunk;
+ epoxy_glSpecializeShaderARB = epoxy_glSpecializeShaderARB_dispatch_table_thunk;
+ epoxy_glSpriteParameterfSGIX = epoxy_glSpriteParameterfSGIX_dispatch_table_thunk;
+ epoxy_glSpriteParameterfvSGIX = epoxy_glSpriteParameterfvSGIX_dispatch_table_thunk;
+ epoxy_glSpriteParameteriSGIX = epoxy_glSpriteParameteriSGIX_dispatch_table_thunk;
+ epoxy_glSpriteParameterivSGIX = epoxy_glSpriteParameterivSGIX_dispatch_table_thunk;
+ epoxy_glStartInstrumentsSGIX = epoxy_glStartInstrumentsSGIX_dispatch_table_thunk;
+ epoxy_glStartTilingQCOM = epoxy_glStartTilingQCOM_dispatch_table_thunk;
+ epoxy_glStateCaptureNV = epoxy_glStateCaptureNV_dispatch_table_thunk;
+ epoxy_glStencilClearTagEXT = epoxy_glStencilClearTagEXT_dispatch_table_thunk;
+ epoxy_glStencilFillPathInstancedNV = epoxy_glStencilFillPathInstancedNV_dispatch_table_thunk;
+ epoxy_glStencilFillPathNV = epoxy_glStencilFillPathNV_dispatch_table_thunk;
+ epoxy_glStencilFunc = epoxy_glStencilFunc_dispatch_table_thunk;
+ epoxy_glStencilFuncSeparate = epoxy_glStencilFuncSeparate_dispatch_table_thunk;
+ epoxy_glStencilFuncSeparateATI = epoxy_glStencilFuncSeparateATI_dispatch_table_thunk;
+ epoxy_glStencilMask = epoxy_glStencilMask_dispatch_table_thunk;
+ epoxy_glStencilMaskSeparate = epoxy_glStencilMaskSeparate_dispatch_table_thunk;
+ epoxy_glStencilOp = epoxy_glStencilOp_dispatch_table_thunk;
+ epoxy_glStencilOpSeparate = epoxy_glStencilOpSeparate_dispatch_table_thunk;
+ epoxy_glStencilOpSeparateATI = epoxy_glStencilOpSeparateATI_dispatch_table_thunk;
+ epoxy_glStencilOpValueAMD = epoxy_glStencilOpValueAMD_dispatch_table_thunk;
+ epoxy_glStencilStrokePathInstancedNV = epoxy_glStencilStrokePathInstancedNV_dispatch_table_thunk;
+ epoxy_glStencilStrokePathNV = epoxy_glStencilStrokePathNV_dispatch_table_thunk;
+ epoxy_glStencilThenCoverFillPathInstancedNV = epoxy_glStencilThenCoverFillPathInstancedNV_dispatch_table_thunk;
+ epoxy_glStencilThenCoverFillPathNV = epoxy_glStencilThenCoverFillPathNV_dispatch_table_thunk;
+ epoxy_glStencilThenCoverStrokePathInstancedNV = epoxy_glStencilThenCoverStrokePathInstancedNV_dispatch_table_thunk;
+ epoxy_glStencilThenCoverStrokePathNV = epoxy_glStencilThenCoverStrokePathNV_dispatch_table_thunk;
+ epoxy_glStopInstrumentsSGIX = epoxy_glStopInstrumentsSGIX_dispatch_table_thunk;
+ epoxy_glStringMarkerGREMEDY = epoxy_glStringMarkerGREMEDY_dispatch_table_thunk;
+ epoxy_glSubpixelPrecisionBiasNV = epoxy_glSubpixelPrecisionBiasNV_dispatch_table_thunk;
+ epoxy_glSwizzleEXT = epoxy_glSwizzleEXT_dispatch_table_thunk;
+ epoxy_glSyncTextureINTEL = epoxy_glSyncTextureINTEL_dispatch_table_thunk;
+ epoxy_glTagSampleBufferSGIX = epoxy_glTagSampleBufferSGIX_dispatch_table_thunk;
+ epoxy_glTangent3bEXT = epoxy_glTangent3bEXT_dispatch_table_thunk;
+ epoxy_glTangent3bvEXT = epoxy_glTangent3bvEXT_dispatch_table_thunk;
+ epoxy_glTangent3dEXT = epoxy_glTangent3dEXT_dispatch_table_thunk;
+ epoxy_glTangent3dvEXT = epoxy_glTangent3dvEXT_dispatch_table_thunk;
+ epoxy_glTangent3fEXT = epoxy_glTangent3fEXT_dispatch_table_thunk;
+ epoxy_glTangent3fvEXT = epoxy_glTangent3fvEXT_dispatch_table_thunk;
+ epoxy_glTangent3iEXT = epoxy_glTangent3iEXT_dispatch_table_thunk;
+ epoxy_glTangent3ivEXT = epoxy_glTangent3ivEXT_dispatch_table_thunk;
+ epoxy_glTangent3sEXT = epoxy_glTangent3sEXT_dispatch_table_thunk;
+ epoxy_glTangent3svEXT = epoxy_glTangent3svEXT_dispatch_table_thunk;
+ epoxy_glTangentPointerEXT = epoxy_glTangentPointerEXT_dispatch_table_thunk;
+ epoxy_glTbufferMask3DFX = epoxy_glTbufferMask3DFX_dispatch_table_thunk;
+ epoxy_glTessellationFactorAMD = epoxy_glTessellationFactorAMD_dispatch_table_thunk;
+ epoxy_glTessellationModeAMD = epoxy_glTessellationModeAMD_dispatch_table_thunk;
+ epoxy_glTestFenceAPPLE = epoxy_glTestFenceAPPLE_dispatch_table_thunk;
+ epoxy_glTestFenceNV = epoxy_glTestFenceNV_dispatch_table_thunk;
+ epoxy_glTestObjectAPPLE = epoxy_glTestObjectAPPLE_dispatch_table_thunk;
+ epoxy_glTexAttachMemoryNV = epoxy_glTexAttachMemoryNV_dispatch_table_thunk;
+ epoxy_glTexBuffer = epoxy_glTexBuffer_dispatch_table_thunk;
+ epoxy_glTexBufferARB = epoxy_glTexBufferARB_dispatch_table_thunk;
+ epoxy_glTexBufferEXT = epoxy_glTexBufferEXT_dispatch_table_thunk;
+ epoxy_glTexBufferOES = epoxy_glTexBufferOES_dispatch_table_thunk;
+ epoxy_glTexBufferRange = epoxy_glTexBufferRange_dispatch_table_thunk;
+ epoxy_glTexBufferRangeEXT = epoxy_glTexBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glTexBufferRangeOES = epoxy_glTexBufferRangeOES_dispatch_table_thunk;
+ epoxy_glTexBumpParameterfvATI = epoxy_glTexBumpParameterfvATI_dispatch_table_thunk;
+ epoxy_glTexBumpParameterivATI = epoxy_glTexBumpParameterivATI_dispatch_table_thunk;
+ epoxy_glTexCoord1bOES = epoxy_glTexCoord1bOES_dispatch_table_thunk;
+ epoxy_glTexCoord1bvOES = epoxy_glTexCoord1bvOES_dispatch_table_thunk;
+ epoxy_glTexCoord1d = epoxy_glTexCoord1d_dispatch_table_thunk;
+ epoxy_glTexCoord1dv = epoxy_glTexCoord1dv_dispatch_table_thunk;
+ epoxy_glTexCoord1f = epoxy_glTexCoord1f_dispatch_table_thunk;
+ epoxy_glTexCoord1fv = epoxy_glTexCoord1fv_dispatch_table_thunk;
+ epoxy_glTexCoord1hNV = epoxy_glTexCoord1hNV_dispatch_table_thunk;
+ epoxy_glTexCoord1hvNV = epoxy_glTexCoord1hvNV_dispatch_table_thunk;
+ epoxy_glTexCoord1i = epoxy_glTexCoord1i_dispatch_table_thunk;
+ epoxy_glTexCoord1iv = epoxy_glTexCoord1iv_dispatch_table_thunk;
+ epoxy_glTexCoord1s = epoxy_glTexCoord1s_dispatch_table_thunk;
+ epoxy_glTexCoord1sv = epoxy_glTexCoord1sv_dispatch_table_thunk;
+ epoxy_glTexCoord1xOES = epoxy_glTexCoord1xOES_dispatch_table_thunk;
+ epoxy_glTexCoord1xvOES = epoxy_glTexCoord1xvOES_dispatch_table_thunk;
+ epoxy_glTexCoord2bOES = epoxy_glTexCoord2bOES_dispatch_table_thunk;
+ epoxy_glTexCoord2bvOES = epoxy_glTexCoord2bvOES_dispatch_table_thunk;
+ epoxy_glTexCoord2d = epoxy_glTexCoord2d_dispatch_table_thunk;
+ epoxy_glTexCoord2dv = epoxy_glTexCoord2dv_dispatch_table_thunk;
+ epoxy_glTexCoord2f = epoxy_glTexCoord2f_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor3fVertex3fSUN = epoxy_glTexCoord2fColor3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor3fVertex3fvSUN = epoxy_glTexCoord2fColor3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor4ubVertex3fSUN = epoxy_glTexCoord2fColor4ubVertex3fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fColor4ubVertex3fvSUN = epoxy_glTexCoord2fColor4ubVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fNormal3fVertex3fSUN = epoxy_glTexCoord2fNormal3fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fNormal3fVertex3fvSUN = epoxy_glTexCoord2fNormal3fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fVertex3fSUN = epoxy_glTexCoord2fVertex3fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fVertex3fvSUN = epoxy_glTexCoord2fVertex3fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord2fv = epoxy_glTexCoord2fv_dispatch_table_thunk;
+ epoxy_glTexCoord2hNV = epoxy_glTexCoord2hNV_dispatch_table_thunk;
+ epoxy_glTexCoord2hvNV = epoxy_glTexCoord2hvNV_dispatch_table_thunk;
+ epoxy_glTexCoord2i = epoxy_glTexCoord2i_dispatch_table_thunk;
+ epoxy_glTexCoord2iv = epoxy_glTexCoord2iv_dispatch_table_thunk;
+ epoxy_glTexCoord2s = epoxy_glTexCoord2s_dispatch_table_thunk;
+ epoxy_glTexCoord2sv = epoxy_glTexCoord2sv_dispatch_table_thunk;
+ epoxy_glTexCoord2xOES = epoxy_glTexCoord2xOES_dispatch_table_thunk;
+ epoxy_glTexCoord2xvOES = epoxy_glTexCoord2xvOES_dispatch_table_thunk;
+ epoxy_glTexCoord3bOES = epoxy_glTexCoord3bOES_dispatch_table_thunk;
+ epoxy_glTexCoord3bvOES = epoxy_glTexCoord3bvOES_dispatch_table_thunk;
+ epoxy_glTexCoord3d = epoxy_glTexCoord3d_dispatch_table_thunk;
+ epoxy_glTexCoord3dv = epoxy_glTexCoord3dv_dispatch_table_thunk;
+ epoxy_glTexCoord3f = epoxy_glTexCoord3f_dispatch_table_thunk;
+ epoxy_glTexCoord3fv = epoxy_glTexCoord3fv_dispatch_table_thunk;
+ epoxy_glTexCoord3hNV = epoxy_glTexCoord3hNV_dispatch_table_thunk;
+ epoxy_glTexCoord3hvNV = epoxy_glTexCoord3hvNV_dispatch_table_thunk;
+ epoxy_glTexCoord3i = epoxy_glTexCoord3i_dispatch_table_thunk;
+ epoxy_glTexCoord3iv = epoxy_glTexCoord3iv_dispatch_table_thunk;
+ epoxy_glTexCoord3s = epoxy_glTexCoord3s_dispatch_table_thunk;
+ epoxy_glTexCoord3sv = epoxy_glTexCoord3sv_dispatch_table_thunk;
+ epoxy_glTexCoord3xOES = epoxy_glTexCoord3xOES_dispatch_table_thunk;
+ epoxy_glTexCoord3xvOES = epoxy_glTexCoord3xvOES_dispatch_table_thunk;
+ epoxy_glTexCoord4bOES = epoxy_glTexCoord4bOES_dispatch_table_thunk;
+ epoxy_glTexCoord4bvOES = epoxy_glTexCoord4bvOES_dispatch_table_thunk;
+ epoxy_glTexCoord4d = epoxy_glTexCoord4d_dispatch_table_thunk;
+ epoxy_glTexCoord4dv = epoxy_glTexCoord4dv_dispatch_table_thunk;
+ epoxy_glTexCoord4f = epoxy_glTexCoord4f_dispatch_table_thunk;
+ epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord4fVertex4fSUN = epoxy_glTexCoord4fVertex4fSUN_dispatch_table_thunk;
+ epoxy_glTexCoord4fVertex4fvSUN = epoxy_glTexCoord4fVertex4fvSUN_dispatch_table_thunk;
+ epoxy_glTexCoord4fv = epoxy_glTexCoord4fv_dispatch_table_thunk;
+ epoxy_glTexCoord4hNV = epoxy_glTexCoord4hNV_dispatch_table_thunk;
+ epoxy_glTexCoord4hvNV = epoxy_glTexCoord4hvNV_dispatch_table_thunk;
+ epoxy_glTexCoord4i = epoxy_glTexCoord4i_dispatch_table_thunk;
+ epoxy_glTexCoord4iv = epoxy_glTexCoord4iv_dispatch_table_thunk;
+ epoxy_glTexCoord4s = epoxy_glTexCoord4s_dispatch_table_thunk;
+ epoxy_glTexCoord4sv = epoxy_glTexCoord4sv_dispatch_table_thunk;
+ epoxy_glTexCoord4xOES = epoxy_glTexCoord4xOES_dispatch_table_thunk;
+ epoxy_glTexCoord4xvOES = epoxy_glTexCoord4xvOES_dispatch_table_thunk;
+ epoxy_glTexCoordFormatNV = epoxy_glTexCoordFormatNV_dispatch_table_thunk;
+ epoxy_glTexCoordP1ui = epoxy_glTexCoordP1ui_dispatch_table_thunk;
+ epoxy_glTexCoordP1uiv = epoxy_glTexCoordP1uiv_dispatch_table_thunk;
+ epoxy_glTexCoordP2ui = epoxy_glTexCoordP2ui_dispatch_table_thunk;
+ epoxy_glTexCoordP2uiv = epoxy_glTexCoordP2uiv_dispatch_table_thunk;
+ epoxy_glTexCoordP3ui = epoxy_glTexCoordP3ui_dispatch_table_thunk;
+ epoxy_glTexCoordP3uiv = epoxy_glTexCoordP3uiv_dispatch_table_thunk;
+ epoxy_glTexCoordP4ui = epoxy_glTexCoordP4ui_dispatch_table_thunk;
+ epoxy_glTexCoordP4uiv = epoxy_glTexCoordP4uiv_dispatch_table_thunk;
+ epoxy_glTexCoordPointer = epoxy_glTexCoordPointer_dispatch_table_thunk;
+ epoxy_glTexCoordPointerEXT = epoxy_glTexCoordPointerEXT_dispatch_table_thunk;
+ epoxy_glTexCoordPointerListIBM = epoxy_glTexCoordPointerListIBM_dispatch_table_thunk;
+ epoxy_glTexCoordPointervINTEL = epoxy_glTexCoordPointervINTEL_dispatch_table_thunk;
+ epoxy_glTexEnvf = epoxy_glTexEnvf_dispatch_table_thunk;
+ epoxy_glTexEnvfv = epoxy_glTexEnvfv_dispatch_table_thunk;
+ epoxy_glTexEnvi = epoxy_glTexEnvi_dispatch_table_thunk;
+ epoxy_glTexEnviv = epoxy_glTexEnviv_dispatch_table_thunk;
+ epoxy_glTexEnvx = epoxy_glTexEnvx_dispatch_table_thunk;
+ epoxy_glTexEnvxOES = epoxy_glTexEnvxOES_dispatch_table_thunk;
+ epoxy_glTexEnvxv = epoxy_glTexEnvxv_dispatch_table_thunk;
+ epoxy_glTexEnvxvOES = epoxy_glTexEnvxvOES_dispatch_table_thunk;
+ epoxy_glTexFilterFuncSGIS = epoxy_glTexFilterFuncSGIS_dispatch_table_thunk;
+ epoxy_glTexGend = epoxy_glTexGend_dispatch_table_thunk;
+ epoxy_glTexGendv = epoxy_glTexGendv_dispatch_table_thunk;
+ epoxy_glTexGenf = epoxy_glTexGenf_dispatch_table_thunk;
+ epoxy_glTexGenfOES = epoxy_glTexGenfOES_dispatch_table_thunk;
+ epoxy_glTexGenfv = epoxy_glTexGenfv_dispatch_table_thunk;
+ epoxy_glTexGenfvOES = epoxy_glTexGenfvOES_dispatch_table_thunk;
+ epoxy_glTexGeni = epoxy_glTexGeni_dispatch_table_thunk;
+ epoxy_glTexGeniOES = epoxy_glTexGeniOES_dispatch_table_thunk;
+ epoxy_glTexGeniv = epoxy_glTexGeniv_dispatch_table_thunk;
+ epoxy_glTexGenivOES = epoxy_glTexGenivOES_dispatch_table_thunk;
+ epoxy_glTexGenxOES = epoxy_glTexGenxOES_dispatch_table_thunk;
+ epoxy_glTexGenxvOES = epoxy_glTexGenxvOES_dispatch_table_thunk;
+ epoxy_glTexImage1D = epoxy_glTexImage1D_dispatch_table_thunk;
+ epoxy_glTexImage2D = epoxy_glTexImage2D_dispatch_table_thunk;
+ epoxy_glTexImage2DMultisample = epoxy_glTexImage2DMultisample_dispatch_table_thunk;
+ epoxy_glTexImage2DMultisampleCoverageNV = epoxy_glTexImage2DMultisampleCoverageNV_dispatch_table_thunk;
+ epoxy_glTexImage3D = epoxy_glTexImage3D_dispatch_table_thunk;
+ epoxy_glTexImage3DEXT = epoxy_glTexImage3DEXT_dispatch_table_thunk;
+ epoxy_glTexImage3DMultisample = epoxy_glTexImage3DMultisample_dispatch_table_thunk;
+ epoxy_glTexImage3DMultisampleCoverageNV = epoxy_glTexImage3DMultisampleCoverageNV_dispatch_table_thunk;
+ epoxy_glTexImage3DOES = epoxy_glTexImage3DOES_dispatch_table_thunk;
+ epoxy_glTexImage4DSGIS = epoxy_glTexImage4DSGIS_dispatch_table_thunk;
+ epoxy_glTexPageCommitmentARB = epoxy_glTexPageCommitmentARB_dispatch_table_thunk;
+ epoxy_glTexPageCommitmentEXT = epoxy_glTexPageCommitmentEXT_dispatch_table_thunk;
+ epoxy_glTexParameterIiv = epoxy_glTexParameterIiv_dispatch_table_thunk;
+ epoxy_glTexParameterIivEXT = epoxy_glTexParameterIivEXT_dispatch_table_thunk;
+ epoxy_glTexParameterIivOES = epoxy_glTexParameterIivOES_dispatch_table_thunk;
+ epoxy_glTexParameterIuiv = epoxy_glTexParameterIuiv_dispatch_table_thunk;
+ epoxy_glTexParameterIuivEXT = epoxy_glTexParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glTexParameterIuivOES = epoxy_glTexParameterIuivOES_dispatch_table_thunk;
+ epoxy_glTexParameterf = epoxy_glTexParameterf_dispatch_table_thunk;
+ epoxy_glTexParameterfv = epoxy_glTexParameterfv_dispatch_table_thunk;
+ epoxy_glTexParameteri = epoxy_glTexParameteri_dispatch_table_thunk;
+ epoxy_glTexParameteriv = epoxy_glTexParameteriv_dispatch_table_thunk;
+ epoxy_glTexParameterx = epoxy_glTexParameterx_dispatch_table_thunk;
+ epoxy_glTexParameterxOES = epoxy_glTexParameterxOES_dispatch_table_thunk;
+ epoxy_glTexParameterxv = epoxy_glTexParameterxv_dispatch_table_thunk;
+ epoxy_glTexParameterxvOES = epoxy_glTexParameterxvOES_dispatch_table_thunk;
+ epoxy_glTexRenderbufferNV = epoxy_glTexRenderbufferNV_dispatch_table_thunk;
+ epoxy_glTexStorage1D = epoxy_glTexStorage1D_dispatch_table_thunk;
+ epoxy_glTexStorage1DEXT = epoxy_glTexStorage1DEXT_dispatch_table_thunk;
+ epoxy_glTexStorage2D = epoxy_glTexStorage2D_dispatch_table_thunk;
+ epoxy_glTexStorage2DEXT = epoxy_glTexStorage2DEXT_dispatch_table_thunk;
+ epoxy_glTexStorage2DMultisample = epoxy_glTexStorage2DMultisample_dispatch_table_thunk;
+ epoxy_glTexStorage3D = epoxy_glTexStorage3D_dispatch_table_thunk;
+ epoxy_glTexStorage3DEXT = epoxy_glTexStorage3DEXT_dispatch_table_thunk;
+ epoxy_glTexStorage3DMultisample = epoxy_glTexStorage3DMultisample_dispatch_table_thunk;
+ epoxy_glTexStorage3DMultisampleOES = epoxy_glTexStorage3DMultisampleOES_dispatch_table_thunk;
+ epoxy_glTexStorageMem1DEXT = epoxy_glTexStorageMem1DEXT_dispatch_table_thunk;
+ epoxy_glTexStorageMem2DEXT = epoxy_glTexStorageMem2DEXT_dispatch_table_thunk;
+ epoxy_glTexStorageMem2DMultisampleEXT = epoxy_glTexStorageMem2DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTexStorageMem3DEXT = epoxy_glTexStorageMem3DEXT_dispatch_table_thunk;
+ epoxy_glTexStorageMem3DMultisampleEXT = epoxy_glTexStorageMem3DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTexStorageSparseAMD = epoxy_glTexStorageSparseAMD_dispatch_table_thunk;
+ epoxy_glTexSubImage1D = epoxy_glTexSubImage1D_dispatch_table_thunk;
+ epoxy_glTexSubImage1DEXT = epoxy_glTexSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glTexSubImage2D = epoxy_glTexSubImage2D_dispatch_table_thunk;
+ epoxy_glTexSubImage2DEXT = epoxy_glTexSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glTexSubImage3D = epoxy_glTexSubImage3D_dispatch_table_thunk;
+ epoxy_glTexSubImage3DEXT = epoxy_glTexSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glTexSubImage3DOES = epoxy_glTexSubImage3DOES_dispatch_table_thunk;
+ epoxy_glTexSubImage4DSGIS = epoxy_glTexSubImage4DSGIS_dispatch_table_thunk;
+ epoxy_glTextureAttachMemoryNV = epoxy_glTextureAttachMemoryNV_dispatch_table_thunk;
+ epoxy_glTextureBarrier = epoxy_glTextureBarrier_dispatch_table_thunk;
+ epoxy_glTextureBarrierNV = epoxy_glTextureBarrierNV_dispatch_table_thunk;
+ epoxy_glTextureBuffer = epoxy_glTextureBuffer_dispatch_table_thunk;
+ epoxy_glTextureBufferEXT = epoxy_glTextureBufferEXT_dispatch_table_thunk;
+ epoxy_glTextureBufferRange = epoxy_glTextureBufferRange_dispatch_table_thunk;
+ epoxy_glTextureBufferRangeEXT = epoxy_glTextureBufferRangeEXT_dispatch_table_thunk;
+ epoxy_glTextureColorMaskSGIS = epoxy_glTextureColorMaskSGIS_dispatch_table_thunk;
+ epoxy_glTextureFoveationParametersQCOM = epoxy_glTextureFoveationParametersQCOM_dispatch_table_thunk;
+ epoxy_glTextureImage1DEXT = epoxy_glTextureImage1DEXT_dispatch_table_thunk;
+ epoxy_glTextureImage2DEXT = epoxy_glTextureImage2DEXT_dispatch_table_thunk;
+ epoxy_glTextureImage2DMultisampleCoverageNV = epoxy_glTextureImage2DMultisampleCoverageNV_dispatch_table_thunk;
+ epoxy_glTextureImage2DMultisampleNV = epoxy_glTextureImage2DMultisampleNV_dispatch_table_thunk;
+ epoxy_glTextureImage3DEXT = epoxy_glTextureImage3DEXT_dispatch_table_thunk;
+ epoxy_glTextureImage3DMultisampleCoverageNV = epoxy_glTextureImage3DMultisampleCoverageNV_dispatch_table_thunk;
+ epoxy_glTextureImage3DMultisampleNV = epoxy_glTextureImage3DMultisampleNV_dispatch_table_thunk;
+ epoxy_glTextureLightEXT = epoxy_glTextureLightEXT_dispatch_table_thunk;
+ epoxy_glTextureMaterialEXT = epoxy_glTextureMaterialEXT_dispatch_table_thunk;
+ epoxy_glTextureNormalEXT = epoxy_glTextureNormalEXT_dispatch_table_thunk;
+ epoxy_glTexturePageCommitmentEXT = epoxy_glTexturePageCommitmentEXT_dispatch_table_thunk;
+ epoxy_glTextureParameterIiv = epoxy_glTextureParameterIiv_dispatch_table_thunk;
+ epoxy_glTextureParameterIivEXT = epoxy_glTextureParameterIivEXT_dispatch_table_thunk;
+ epoxy_glTextureParameterIuiv = epoxy_glTextureParameterIuiv_dispatch_table_thunk;
+ epoxy_glTextureParameterIuivEXT = epoxy_glTextureParameterIuivEXT_dispatch_table_thunk;
+ epoxy_glTextureParameterf = epoxy_glTextureParameterf_dispatch_table_thunk;
+ epoxy_glTextureParameterfEXT = epoxy_glTextureParameterfEXT_dispatch_table_thunk;
+ epoxy_glTextureParameterfv = epoxy_glTextureParameterfv_dispatch_table_thunk;
+ epoxy_glTextureParameterfvEXT = epoxy_glTextureParameterfvEXT_dispatch_table_thunk;
+ epoxy_glTextureParameteri = epoxy_glTextureParameteri_dispatch_table_thunk;
+ epoxy_glTextureParameteriEXT = epoxy_glTextureParameteriEXT_dispatch_table_thunk;
+ epoxy_glTextureParameteriv = epoxy_glTextureParameteriv_dispatch_table_thunk;
+ epoxy_glTextureParameterivEXT = epoxy_glTextureParameterivEXT_dispatch_table_thunk;
+ epoxy_glTextureRangeAPPLE = epoxy_glTextureRangeAPPLE_dispatch_table_thunk;
+ epoxy_glTextureRenderbufferEXT = epoxy_glTextureRenderbufferEXT_dispatch_table_thunk;
+ epoxy_glTextureStorage1D = epoxy_glTextureStorage1D_dispatch_table_thunk;
+ epoxy_glTextureStorage1DEXT = epoxy_glTextureStorage1DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorage2D = epoxy_glTextureStorage2D_dispatch_table_thunk;
+ epoxy_glTextureStorage2DEXT = epoxy_glTextureStorage2DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorage2DMultisample = epoxy_glTextureStorage2DMultisample_dispatch_table_thunk;
+ epoxy_glTextureStorage2DMultisampleEXT = epoxy_glTextureStorage2DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTextureStorage3D = epoxy_glTextureStorage3D_dispatch_table_thunk;
+ epoxy_glTextureStorage3DEXT = epoxy_glTextureStorage3DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorage3DMultisample = epoxy_glTextureStorage3DMultisample_dispatch_table_thunk;
+ epoxy_glTextureStorage3DMultisampleEXT = epoxy_glTextureStorage3DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageMem1DEXT = epoxy_glTextureStorageMem1DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageMem2DEXT = epoxy_glTextureStorageMem2DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageMem2DMultisampleEXT = epoxy_glTextureStorageMem2DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageMem3DEXT = epoxy_glTextureStorageMem3DEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageMem3DMultisampleEXT = epoxy_glTextureStorageMem3DMultisampleEXT_dispatch_table_thunk;
+ epoxy_glTextureStorageSparseAMD = epoxy_glTextureStorageSparseAMD_dispatch_table_thunk;
+ epoxy_glTextureSubImage1D = epoxy_glTextureSubImage1D_dispatch_table_thunk;
+ epoxy_glTextureSubImage1DEXT = epoxy_glTextureSubImage1DEXT_dispatch_table_thunk;
+ epoxy_glTextureSubImage2D = epoxy_glTextureSubImage2D_dispatch_table_thunk;
+ epoxy_glTextureSubImage2DEXT = epoxy_glTextureSubImage2DEXT_dispatch_table_thunk;
+ epoxy_glTextureSubImage3D = epoxy_glTextureSubImage3D_dispatch_table_thunk;
+ epoxy_glTextureSubImage3DEXT = epoxy_glTextureSubImage3DEXT_dispatch_table_thunk;
+ epoxy_glTextureView = epoxy_glTextureView_dispatch_table_thunk;
+ epoxy_glTextureViewEXT = epoxy_glTextureViewEXT_dispatch_table_thunk;
+ epoxy_glTextureViewOES = epoxy_glTextureViewOES_dispatch_table_thunk;
+ epoxy_glTrackMatrixNV = epoxy_glTrackMatrixNV_dispatch_table_thunk;
+ epoxy_glTransformFeedbackAttribsNV = epoxy_glTransformFeedbackAttribsNV_dispatch_table_thunk;
+ epoxy_glTransformFeedbackBufferBase = epoxy_glTransformFeedbackBufferBase_dispatch_table_thunk;
+ epoxy_glTransformFeedbackBufferRange = epoxy_glTransformFeedbackBufferRange_dispatch_table_thunk;
+ epoxy_glTransformFeedbackStreamAttribsNV = epoxy_glTransformFeedbackStreamAttribsNV_dispatch_table_thunk;
+ epoxy_glTransformFeedbackVaryings = epoxy_glTransformFeedbackVaryings_dispatch_table_thunk;
+ epoxy_glTransformFeedbackVaryingsEXT = epoxy_glTransformFeedbackVaryingsEXT_dispatch_table_thunk;
+ epoxy_glTransformFeedbackVaryingsNV = epoxy_glTransformFeedbackVaryingsNV_dispatch_table_thunk;
+ epoxy_glTransformPathNV = epoxy_glTransformPathNV_dispatch_table_thunk;
+ epoxy_glTranslated = epoxy_glTranslated_dispatch_table_thunk;
+ epoxy_glTranslatef = epoxy_glTranslatef_dispatch_table_thunk;
+ epoxy_glTranslatex = epoxy_glTranslatex_dispatch_table_thunk;
+ epoxy_glTranslatexOES = epoxy_glTranslatexOES_dispatch_table_thunk;
+ epoxy_glUniform1d = epoxy_glUniform1d_dispatch_table_thunk;
+ epoxy_glUniform1dv = epoxy_glUniform1dv_dispatch_table_thunk;
+ epoxy_glUniform1f = epoxy_glUniform1f_dispatch_table_thunk;
+ epoxy_glUniform1fARB = epoxy_glUniform1fARB_dispatch_table_thunk;
+ epoxy_glUniform1fv = epoxy_glUniform1fv_dispatch_table_thunk;
+ epoxy_glUniform1fvARB = epoxy_glUniform1fvARB_dispatch_table_thunk;
+ epoxy_glUniform1i = epoxy_glUniform1i_dispatch_table_thunk;
+ epoxy_glUniform1i64ARB = epoxy_glUniform1i64ARB_dispatch_table_thunk;
+ epoxy_glUniform1i64NV = epoxy_glUniform1i64NV_dispatch_table_thunk;
+ epoxy_glUniform1i64vARB = epoxy_glUniform1i64vARB_dispatch_table_thunk;
+ epoxy_glUniform1i64vNV = epoxy_glUniform1i64vNV_dispatch_table_thunk;
+ epoxy_glUniform1iARB = epoxy_glUniform1iARB_dispatch_table_thunk;
+ epoxy_glUniform1iv = epoxy_glUniform1iv_dispatch_table_thunk;
+ epoxy_glUniform1ivARB = epoxy_glUniform1ivARB_dispatch_table_thunk;
+ epoxy_glUniform1ui = epoxy_glUniform1ui_dispatch_table_thunk;
+ epoxy_glUniform1ui64ARB = epoxy_glUniform1ui64ARB_dispatch_table_thunk;
+ epoxy_glUniform1ui64NV = epoxy_glUniform1ui64NV_dispatch_table_thunk;
+ epoxy_glUniform1ui64vARB = epoxy_glUniform1ui64vARB_dispatch_table_thunk;
+ epoxy_glUniform1ui64vNV = epoxy_glUniform1ui64vNV_dispatch_table_thunk;
+ epoxy_glUniform1uiEXT = epoxy_glUniform1uiEXT_dispatch_table_thunk;
+ epoxy_glUniform1uiv = epoxy_glUniform1uiv_dispatch_table_thunk;
+ epoxy_glUniform1uivEXT = epoxy_glUniform1uivEXT_dispatch_table_thunk;
+ epoxy_glUniform2d = epoxy_glUniform2d_dispatch_table_thunk;
+ epoxy_glUniform2dv = epoxy_glUniform2dv_dispatch_table_thunk;
+ epoxy_glUniform2f = epoxy_glUniform2f_dispatch_table_thunk;
+ epoxy_glUniform2fARB = epoxy_glUniform2fARB_dispatch_table_thunk;
+ epoxy_glUniform2fv = epoxy_glUniform2fv_dispatch_table_thunk;
+ epoxy_glUniform2fvARB = epoxy_glUniform2fvARB_dispatch_table_thunk;
+ epoxy_glUniform2i = epoxy_glUniform2i_dispatch_table_thunk;
+ epoxy_glUniform2i64ARB = epoxy_glUniform2i64ARB_dispatch_table_thunk;
+ epoxy_glUniform2i64NV = epoxy_glUniform2i64NV_dispatch_table_thunk;
+ epoxy_glUniform2i64vARB = epoxy_glUniform2i64vARB_dispatch_table_thunk;
+ epoxy_glUniform2i64vNV = epoxy_glUniform2i64vNV_dispatch_table_thunk;
+ epoxy_glUniform2iARB = epoxy_glUniform2iARB_dispatch_table_thunk;
+ epoxy_glUniform2iv = epoxy_glUniform2iv_dispatch_table_thunk;
+ epoxy_glUniform2ivARB = epoxy_glUniform2ivARB_dispatch_table_thunk;
+ epoxy_glUniform2ui = epoxy_glUniform2ui_dispatch_table_thunk;
+ epoxy_glUniform2ui64ARB = epoxy_glUniform2ui64ARB_dispatch_table_thunk;
+ epoxy_glUniform2ui64NV = epoxy_glUniform2ui64NV_dispatch_table_thunk;
+ epoxy_glUniform2ui64vARB = epoxy_glUniform2ui64vARB_dispatch_table_thunk;
+ epoxy_glUniform2ui64vNV = epoxy_glUniform2ui64vNV_dispatch_table_thunk;
+ epoxy_glUniform2uiEXT = epoxy_glUniform2uiEXT_dispatch_table_thunk;
+ epoxy_glUniform2uiv = epoxy_glUniform2uiv_dispatch_table_thunk;
+ epoxy_glUniform2uivEXT = epoxy_glUniform2uivEXT_dispatch_table_thunk;
+ epoxy_glUniform3d = epoxy_glUniform3d_dispatch_table_thunk;
+ epoxy_glUniform3dv = epoxy_glUniform3dv_dispatch_table_thunk;
+ epoxy_glUniform3f = epoxy_glUniform3f_dispatch_table_thunk;
+ epoxy_glUniform3fARB = epoxy_glUniform3fARB_dispatch_table_thunk;
+ epoxy_glUniform3fv = epoxy_glUniform3fv_dispatch_table_thunk;
+ epoxy_glUniform3fvARB = epoxy_glUniform3fvARB_dispatch_table_thunk;
+ epoxy_glUniform3i = epoxy_glUniform3i_dispatch_table_thunk;
+ epoxy_glUniform3i64ARB = epoxy_glUniform3i64ARB_dispatch_table_thunk;
+ epoxy_glUniform3i64NV = epoxy_glUniform3i64NV_dispatch_table_thunk;
+ epoxy_glUniform3i64vARB = epoxy_glUniform3i64vARB_dispatch_table_thunk;
+ epoxy_glUniform3i64vNV = epoxy_glUniform3i64vNV_dispatch_table_thunk;
+ epoxy_glUniform3iARB = epoxy_glUniform3iARB_dispatch_table_thunk;
+ epoxy_glUniform3iv = epoxy_glUniform3iv_dispatch_table_thunk;
+ epoxy_glUniform3ivARB = epoxy_glUniform3ivARB_dispatch_table_thunk;
+ epoxy_glUniform3ui = epoxy_glUniform3ui_dispatch_table_thunk;
+ epoxy_glUniform3ui64ARB = epoxy_glUniform3ui64ARB_dispatch_table_thunk;
+ epoxy_glUniform3ui64NV = epoxy_glUniform3ui64NV_dispatch_table_thunk;
+ epoxy_glUniform3ui64vARB = epoxy_glUniform3ui64vARB_dispatch_table_thunk;
+ epoxy_glUniform3ui64vNV = epoxy_glUniform3ui64vNV_dispatch_table_thunk;
+ epoxy_glUniform3uiEXT = epoxy_glUniform3uiEXT_dispatch_table_thunk;
+ epoxy_glUniform3uiv = epoxy_glUniform3uiv_dispatch_table_thunk;
+ epoxy_glUniform3uivEXT = epoxy_glUniform3uivEXT_dispatch_table_thunk;
+ epoxy_glUniform4d = epoxy_glUniform4d_dispatch_table_thunk;
+ epoxy_glUniform4dv = epoxy_glUniform4dv_dispatch_table_thunk;
+ epoxy_glUniform4f = epoxy_glUniform4f_dispatch_table_thunk;
+ epoxy_glUniform4fARB = epoxy_glUniform4fARB_dispatch_table_thunk;
+ epoxy_glUniform4fv = epoxy_glUniform4fv_dispatch_table_thunk;
+ epoxy_glUniform4fvARB = epoxy_glUniform4fvARB_dispatch_table_thunk;
+ epoxy_glUniform4i = epoxy_glUniform4i_dispatch_table_thunk;
+ epoxy_glUniform4i64ARB = epoxy_glUniform4i64ARB_dispatch_table_thunk;
+ epoxy_glUniform4i64NV = epoxy_glUniform4i64NV_dispatch_table_thunk;
+ epoxy_glUniform4i64vARB = epoxy_glUniform4i64vARB_dispatch_table_thunk;
+ epoxy_glUniform4i64vNV = epoxy_glUniform4i64vNV_dispatch_table_thunk;
+ epoxy_glUniform4iARB = epoxy_glUniform4iARB_dispatch_table_thunk;
+ epoxy_glUniform4iv = epoxy_glUniform4iv_dispatch_table_thunk;
+ epoxy_glUniform4ivARB = epoxy_glUniform4ivARB_dispatch_table_thunk;
+ epoxy_glUniform4ui = epoxy_glUniform4ui_dispatch_table_thunk;
+ epoxy_glUniform4ui64ARB = epoxy_glUniform4ui64ARB_dispatch_table_thunk;
+ epoxy_glUniform4ui64NV = epoxy_glUniform4ui64NV_dispatch_table_thunk;
+ epoxy_glUniform4ui64vARB = epoxy_glUniform4ui64vARB_dispatch_table_thunk;
+ epoxy_glUniform4ui64vNV = epoxy_glUniform4ui64vNV_dispatch_table_thunk;
+ epoxy_glUniform4uiEXT = epoxy_glUniform4uiEXT_dispatch_table_thunk;
+ epoxy_glUniform4uiv = epoxy_glUniform4uiv_dispatch_table_thunk;
+ epoxy_glUniform4uivEXT = epoxy_glUniform4uivEXT_dispatch_table_thunk;
+ epoxy_glUniformBlockBinding = epoxy_glUniformBlockBinding_dispatch_table_thunk;
+ epoxy_glUniformBufferEXT = epoxy_glUniformBufferEXT_dispatch_table_thunk;
+ epoxy_glUniformHandleui64ARB = epoxy_glUniformHandleui64ARB_dispatch_table_thunk;
+ epoxy_glUniformHandleui64IMG = epoxy_glUniformHandleui64IMG_dispatch_table_thunk;
+ epoxy_glUniformHandleui64NV = epoxy_glUniformHandleui64NV_dispatch_table_thunk;
+ epoxy_glUniformHandleui64vARB = epoxy_glUniformHandleui64vARB_dispatch_table_thunk;
+ epoxy_glUniformHandleui64vIMG = epoxy_glUniformHandleui64vIMG_dispatch_table_thunk;
+ epoxy_glUniformHandleui64vNV = epoxy_glUniformHandleui64vNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix2dv = epoxy_glUniformMatrix2dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2fv = epoxy_glUniformMatrix2fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2fvARB = epoxy_glUniformMatrix2fvARB_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x3dv = epoxy_glUniformMatrix2x3dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x3fv = epoxy_glUniformMatrix2x3fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x3fvNV = epoxy_glUniformMatrix2x3fvNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x4dv = epoxy_glUniformMatrix2x4dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x4fv = epoxy_glUniformMatrix2x4fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix2x4fvNV = epoxy_glUniformMatrix2x4fvNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix3dv = epoxy_glUniformMatrix3dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3fv = epoxy_glUniformMatrix3fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3fvARB = epoxy_glUniformMatrix3fvARB_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x2dv = epoxy_glUniformMatrix3x2dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x2fv = epoxy_glUniformMatrix3x2fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x2fvNV = epoxy_glUniformMatrix3x2fvNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x4dv = epoxy_glUniformMatrix3x4dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x4fv = epoxy_glUniformMatrix3x4fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix3x4fvNV = epoxy_glUniformMatrix3x4fvNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix4dv = epoxy_glUniformMatrix4dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4fv = epoxy_glUniformMatrix4fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4fvARB = epoxy_glUniformMatrix4fvARB_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x2dv = epoxy_glUniformMatrix4x2dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x2fv = epoxy_glUniformMatrix4x2fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x2fvNV = epoxy_glUniformMatrix4x2fvNV_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x3dv = epoxy_glUniformMatrix4x3dv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x3fv = epoxy_glUniformMatrix4x3fv_dispatch_table_thunk;
+ epoxy_glUniformMatrix4x3fvNV = epoxy_glUniformMatrix4x3fvNV_dispatch_table_thunk;
+ epoxy_glUniformSubroutinesuiv = epoxy_glUniformSubroutinesuiv_dispatch_table_thunk;
+ epoxy_glUniformui64NV = epoxy_glUniformui64NV_dispatch_table_thunk;
+ epoxy_glUniformui64vNV = epoxy_glUniformui64vNV_dispatch_table_thunk;
+ epoxy_glUnlockArraysEXT = epoxy_glUnlockArraysEXT_dispatch_table_thunk;
+ epoxy_glUnmapBuffer = epoxy_glUnmapBuffer_dispatch_table_thunk;
+ epoxy_glUnmapBufferARB = epoxy_glUnmapBufferARB_dispatch_table_thunk;
+ epoxy_glUnmapBufferOES = epoxy_glUnmapBufferOES_dispatch_table_thunk;
+ epoxy_glUnmapNamedBuffer = epoxy_glUnmapNamedBuffer_dispatch_table_thunk;
+ epoxy_glUnmapNamedBufferEXT = epoxy_glUnmapNamedBufferEXT_dispatch_table_thunk;
+ epoxy_glUnmapObjectBufferATI = epoxy_glUnmapObjectBufferATI_dispatch_table_thunk;
+ epoxy_glUnmapTexture2DINTEL = epoxy_glUnmapTexture2DINTEL_dispatch_table_thunk;
+ epoxy_glUpdateObjectBufferATI = epoxy_glUpdateObjectBufferATI_dispatch_table_thunk;
+ epoxy_glUploadGpuMaskNVX = epoxy_glUploadGpuMaskNVX_dispatch_table_thunk;
+ epoxy_glUseProgram = epoxy_glUseProgram_dispatch_table_thunk;
+ epoxy_glUseProgramObjectARB = epoxy_glUseProgramObjectARB_dispatch_table_thunk;
+ epoxy_glUseProgramStages = epoxy_glUseProgramStages_dispatch_table_thunk;
+ epoxy_glUseProgramStagesEXT = epoxy_glUseProgramStagesEXT_dispatch_table_thunk;
+ epoxy_glUseShaderProgramEXT = epoxy_glUseShaderProgramEXT_dispatch_table_thunk;
+ epoxy_glVDPAUFiniNV = epoxy_glVDPAUFiniNV_dispatch_table_thunk;
+ epoxy_glVDPAUGetSurfaceivNV = epoxy_glVDPAUGetSurfaceivNV_dispatch_table_thunk;
+ epoxy_glVDPAUInitNV = epoxy_glVDPAUInitNV_dispatch_table_thunk;
+ epoxy_glVDPAUIsSurfaceNV = epoxy_glVDPAUIsSurfaceNV_dispatch_table_thunk;
+ epoxy_glVDPAUMapSurfacesNV = epoxy_glVDPAUMapSurfacesNV_dispatch_table_thunk;
+ epoxy_glVDPAURegisterOutputSurfaceNV = epoxy_glVDPAURegisterOutputSurfaceNV_dispatch_table_thunk;
+ epoxy_glVDPAURegisterVideoSurfaceNV = epoxy_glVDPAURegisterVideoSurfaceNV_dispatch_table_thunk;
+ epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV = epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV_dispatch_table_thunk;
+ epoxy_glVDPAUSurfaceAccessNV = epoxy_glVDPAUSurfaceAccessNV_dispatch_table_thunk;
+ epoxy_glVDPAUUnmapSurfacesNV = epoxy_glVDPAUUnmapSurfacesNV_dispatch_table_thunk;
+ epoxy_glVDPAUUnregisterSurfaceNV = epoxy_glVDPAUUnregisterSurfaceNV_dispatch_table_thunk;
+ epoxy_glValidateProgram = epoxy_glValidateProgram_dispatch_table_thunk;
+ epoxy_glValidateProgramARB = epoxy_glValidateProgramARB_dispatch_table_thunk;
+ epoxy_glValidateProgramPipeline = epoxy_glValidateProgramPipeline_dispatch_table_thunk;
+ epoxy_glValidateProgramPipelineEXT = epoxy_glValidateProgramPipelineEXT_dispatch_table_thunk;
+ epoxy_glVariantArrayObjectATI = epoxy_glVariantArrayObjectATI_dispatch_table_thunk;
+ epoxy_glVariantPointerEXT = epoxy_glVariantPointerEXT_dispatch_table_thunk;
+ epoxy_glVariantbvEXT = epoxy_glVariantbvEXT_dispatch_table_thunk;
+ epoxy_glVariantdvEXT = epoxy_glVariantdvEXT_dispatch_table_thunk;
+ epoxy_glVariantfvEXT = epoxy_glVariantfvEXT_dispatch_table_thunk;
+ epoxy_glVariantivEXT = epoxy_glVariantivEXT_dispatch_table_thunk;
+ epoxy_glVariantsvEXT = epoxy_glVariantsvEXT_dispatch_table_thunk;
+ epoxy_glVariantubvEXT = epoxy_glVariantubvEXT_dispatch_table_thunk;
+ epoxy_glVariantuivEXT = epoxy_glVariantuivEXT_dispatch_table_thunk;
+ epoxy_glVariantusvEXT = epoxy_glVariantusvEXT_dispatch_table_thunk;
+ epoxy_glVertex2bOES = epoxy_glVertex2bOES_dispatch_table_thunk;
+ epoxy_glVertex2bvOES = epoxy_glVertex2bvOES_dispatch_table_thunk;
+ epoxy_glVertex2d = epoxy_glVertex2d_dispatch_table_thunk;
+ epoxy_glVertex2dv = epoxy_glVertex2dv_dispatch_table_thunk;
+ epoxy_glVertex2f = epoxy_glVertex2f_dispatch_table_thunk;
+ epoxy_glVertex2fv = epoxy_glVertex2fv_dispatch_table_thunk;
+ epoxy_glVertex2hNV = epoxy_glVertex2hNV_dispatch_table_thunk;
+ epoxy_glVertex2hvNV = epoxy_glVertex2hvNV_dispatch_table_thunk;
+ epoxy_glVertex2i = epoxy_glVertex2i_dispatch_table_thunk;
+ epoxy_glVertex2iv = epoxy_glVertex2iv_dispatch_table_thunk;
+ epoxy_glVertex2s = epoxy_glVertex2s_dispatch_table_thunk;
+ epoxy_glVertex2sv = epoxy_glVertex2sv_dispatch_table_thunk;
+ epoxy_glVertex2xOES = epoxy_glVertex2xOES_dispatch_table_thunk;
+ epoxy_glVertex2xvOES = epoxy_glVertex2xvOES_dispatch_table_thunk;
+ epoxy_glVertex3bOES = epoxy_glVertex3bOES_dispatch_table_thunk;
+ epoxy_glVertex3bvOES = epoxy_glVertex3bvOES_dispatch_table_thunk;
+ epoxy_glVertex3d = epoxy_glVertex3d_dispatch_table_thunk;
+ epoxy_glVertex3dv = epoxy_glVertex3dv_dispatch_table_thunk;
+ epoxy_glVertex3f = epoxy_glVertex3f_dispatch_table_thunk;
+ epoxy_glVertex3fv = epoxy_glVertex3fv_dispatch_table_thunk;
+ epoxy_glVertex3hNV = epoxy_glVertex3hNV_dispatch_table_thunk;
+ epoxy_glVertex3hvNV = epoxy_glVertex3hvNV_dispatch_table_thunk;
+ epoxy_glVertex3i = epoxy_glVertex3i_dispatch_table_thunk;
+ epoxy_glVertex3iv = epoxy_glVertex3iv_dispatch_table_thunk;
+ epoxy_glVertex3s = epoxy_glVertex3s_dispatch_table_thunk;
+ epoxy_glVertex3sv = epoxy_glVertex3sv_dispatch_table_thunk;
+ epoxy_glVertex3xOES = epoxy_glVertex3xOES_dispatch_table_thunk;
+ epoxy_glVertex3xvOES = epoxy_glVertex3xvOES_dispatch_table_thunk;
+ epoxy_glVertex4bOES = epoxy_glVertex4bOES_dispatch_table_thunk;
+ epoxy_glVertex4bvOES = epoxy_glVertex4bvOES_dispatch_table_thunk;
+ epoxy_glVertex4d = epoxy_glVertex4d_dispatch_table_thunk;
+ epoxy_glVertex4dv = epoxy_glVertex4dv_dispatch_table_thunk;
+ epoxy_glVertex4f = epoxy_glVertex4f_dispatch_table_thunk;
+ epoxy_glVertex4fv = epoxy_glVertex4fv_dispatch_table_thunk;
+ epoxy_glVertex4hNV = epoxy_glVertex4hNV_dispatch_table_thunk;
+ epoxy_glVertex4hvNV = epoxy_glVertex4hvNV_dispatch_table_thunk;
+ epoxy_glVertex4i = epoxy_glVertex4i_dispatch_table_thunk;
+ epoxy_glVertex4iv = epoxy_glVertex4iv_dispatch_table_thunk;
+ epoxy_glVertex4s = epoxy_glVertex4s_dispatch_table_thunk;
+ epoxy_glVertex4sv = epoxy_glVertex4sv_dispatch_table_thunk;
+ epoxy_glVertex4xOES = epoxy_glVertex4xOES_dispatch_table_thunk;
+ epoxy_glVertex4xvOES = epoxy_glVertex4xvOES_dispatch_table_thunk;
+ epoxy_glVertexArrayAttribBinding = epoxy_glVertexArrayAttribBinding_dispatch_table_thunk;
+ epoxy_glVertexArrayAttribFormat = epoxy_glVertexArrayAttribFormat_dispatch_table_thunk;
+ epoxy_glVertexArrayAttribIFormat = epoxy_glVertexArrayAttribIFormat_dispatch_table_thunk;
+ epoxy_glVertexArrayAttribLFormat = epoxy_glVertexArrayAttribLFormat_dispatch_table_thunk;
+ epoxy_glVertexArrayBindVertexBufferEXT = epoxy_glVertexArrayBindVertexBufferEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayBindingDivisor = epoxy_glVertexArrayBindingDivisor_dispatch_table_thunk;
+ epoxy_glVertexArrayColorOffsetEXT = epoxy_glVertexArrayColorOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayEdgeFlagOffsetEXT = epoxy_glVertexArrayEdgeFlagOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayElementBuffer = epoxy_glVertexArrayElementBuffer_dispatch_table_thunk;
+ epoxy_glVertexArrayFogCoordOffsetEXT = epoxy_glVertexArrayFogCoordOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayIndexOffsetEXT = epoxy_glVertexArrayIndexOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayMultiTexCoordOffsetEXT = epoxy_glVertexArrayMultiTexCoordOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayNormalOffsetEXT = epoxy_glVertexArrayNormalOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayParameteriAPPLE = epoxy_glVertexArrayParameteriAPPLE_dispatch_table_thunk;
+ epoxy_glVertexArrayRangeAPPLE = epoxy_glVertexArrayRangeAPPLE_dispatch_table_thunk;
+ epoxy_glVertexArrayRangeNV = epoxy_glVertexArrayRangeNV_dispatch_table_thunk;
+ epoxy_glVertexArraySecondaryColorOffsetEXT = epoxy_glVertexArraySecondaryColorOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayTexCoordOffsetEXT = epoxy_glVertexArrayTexCoordOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribBindingEXT = epoxy_glVertexArrayVertexAttribBindingEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribDivisorEXT = epoxy_glVertexArrayVertexAttribDivisorEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribFormatEXT = epoxy_glVertexArrayVertexAttribFormatEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribIFormatEXT = epoxy_glVertexArrayVertexAttribIFormatEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribIOffsetEXT = epoxy_glVertexArrayVertexAttribIOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribLFormatEXT = epoxy_glVertexArrayVertexAttribLFormatEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribLOffsetEXT = epoxy_glVertexArrayVertexAttribLOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexAttribOffsetEXT = epoxy_glVertexArrayVertexAttribOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexBindingDivisorEXT = epoxy_glVertexArrayVertexBindingDivisorEXT_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexBuffer = epoxy_glVertexArrayVertexBuffer_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexBuffers = epoxy_glVertexArrayVertexBuffers_dispatch_table_thunk;
+ epoxy_glVertexArrayVertexOffsetEXT = epoxy_glVertexArrayVertexOffsetEXT_dispatch_table_thunk;
+ epoxy_glVertexAttrib1d = epoxy_glVertexAttrib1d_dispatch_table_thunk;
+ epoxy_glVertexAttrib1dARB = epoxy_glVertexAttrib1dARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1dNV = epoxy_glVertexAttrib1dNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1dv = epoxy_glVertexAttrib1dv_dispatch_table_thunk;
+ epoxy_glVertexAttrib1dvARB = epoxy_glVertexAttrib1dvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1dvNV = epoxy_glVertexAttrib1dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1f = epoxy_glVertexAttrib1f_dispatch_table_thunk;
+ epoxy_glVertexAttrib1fARB = epoxy_glVertexAttrib1fARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1fNV = epoxy_glVertexAttrib1fNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1fv = epoxy_glVertexAttrib1fv_dispatch_table_thunk;
+ epoxy_glVertexAttrib1fvARB = epoxy_glVertexAttrib1fvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1fvNV = epoxy_glVertexAttrib1fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1hNV = epoxy_glVertexAttrib1hNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1hvNV = epoxy_glVertexAttrib1hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1s = epoxy_glVertexAttrib1s_dispatch_table_thunk;
+ epoxy_glVertexAttrib1sARB = epoxy_glVertexAttrib1sARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1sNV = epoxy_glVertexAttrib1sNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib1sv = epoxy_glVertexAttrib1sv_dispatch_table_thunk;
+ epoxy_glVertexAttrib1svARB = epoxy_glVertexAttrib1svARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib1svNV = epoxy_glVertexAttrib1svNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2d = epoxy_glVertexAttrib2d_dispatch_table_thunk;
+ epoxy_glVertexAttrib2dARB = epoxy_glVertexAttrib2dARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2dNV = epoxy_glVertexAttrib2dNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2dv = epoxy_glVertexAttrib2dv_dispatch_table_thunk;
+ epoxy_glVertexAttrib2dvARB = epoxy_glVertexAttrib2dvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2dvNV = epoxy_glVertexAttrib2dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2f = epoxy_glVertexAttrib2f_dispatch_table_thunk;
+ epoxy_glVertexAttrib2fARB = epoxy_glVertexAttrib2fARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2fNV = epoxy_glVertexAttrib2fNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2fv = epoxy_glVertexAttrib2fv_dispatch_table_thunk;
+ epoxy_glVertexAttrib2fvARB = epoxy_glVertexAttrib2fvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2fvNV = epoxy_glVertexAttrib2fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2hNV = epoxy_glVertexAttrib2hNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2hvNV = epoxy_glVertexAttrib2hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2s = epoxy_glVertexAttrib2s_dispatch_table_thunk;
+ epoxy_glVertexAttrib2sARB = epoxy_glVertexAttrib2sARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2sNV = epoxy_glVertexAttrib2sNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib2sv = epoxy_glVertexAttrib2sv_dispatch_table_thunk;
+ epoxy_glVertexAttrib2svARB = epoxy_glVertexAttrib2svARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib2svNV = epoxy_glVertexAttrib2svNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3d = epoxy_glVertexAttrib3d_dispatch_table_thunk;
+ epoxy_glVertexAttrib3dARB = epoxy_glVertexAttrib3dARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3dNV = epoxy_glVertexAttrib3dNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3dv = epoxy_glVertexAttrib3dv_dispatch_table_thunk;
+ epoxy_glVertexAttrib3dvARB = epoxy_glVertexAttrib3dvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3dvNV = epoxy_glVertexAttrib3dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3f = epoxy_glVertexAttrib3f_dispatch_table_thunk;
+ epoxy_glVertexAttrib3fARB = epoxy_glVertexAttrib3fARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3fNV = epoxy_glVertexAttrib3fNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3fv = epoxy_glVertexAttrib3fv_dispatch_table_thunk;
+ epoxy_glVertexAttrib3fvARB = epoxy_glVertexAttrib3fvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3fvNV = epoxy_glVertexAttrib3fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3hNV = epoxy_glVertexAttrib3hNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3hvNV = epoxy_glVertexAttrib3hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3s = epoxy_glVertexAttrib3s_dispatch_table_thunk;
+ epoxy_glVertexAttrib3sARB = epoxy_glVertexAttrib3sARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3sNV = epoxy_glVertexAttrib3sNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib3sv = epoxy_glVertexAttrib3sv_dispatch_table_thunk;
+ epoxy_glVertexAttrib3svARB = epoxy_glVertexAttrib3svARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib3svNV = epoxy_glVertexAttrib3svNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nbv = epoxy_glVertexAttrib4Nbv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NbvARB = epoxy_glVertexAttrib4NbvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Niv = epoxy_glVertexAttrib4Niv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NivARB = epoxy_glVertexAttrib4NivARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nsv = epoxy_glVertexAttrib4Nsv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NsvARB = epoxy_glVertexAttrib4NsvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nub = epoxy_glVertexAttrib4Nub_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NubARB = epoxy_glVertexAttrib4NubARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nubv = epoxy_glVertexAttrib4Nubv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NubvARB = epoxy_glVertexAttrib4NubvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nuiv = epoxy_glVertexAttrib4Nuiv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NuivARB = epoxy_glVertexAttrib4NuivARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4Nusv = epoxy_glVertexAttrib4Nusv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4NusvARB = epoxy_glVertexAttrib4NusvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4bv = epoxy_glVertexAttrib4bv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4bvARB = epoxy_glVertexAttrib4bvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4d = epoxy_glVertexAttrib4d_dispatch_table_thunk;
+ epoxy_glVertexAttrib4dARB = epoxy_glVertexAttrib4dARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4dNV = epoxy_glVertexAttrib4dNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4dv = epoxy_glVertexAttrib4dv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4dvARB = epoxy_glVertexAttrib4dvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4dvNV = epoxy_glVertexAttrib4dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4f = epoxy_glVertexAttrib4f_dispatch_table_thunk;
+ epoxy_glVertexAttrib4fARB = epoxy_glVertexAttrib4fARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4fNV = epoxy_glVertexAttrib4fNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4fv = epoxy_glVertexAttrib4fv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4fvARB = epoxy_glVertexAttrib4fvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4fvNV = epoxy_glVertexAttrib4fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4hNV = epoxy_glVertexAttrib4hNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4hvNV = epoxy_glVertexAttrib4hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4iv = epoxy_glVertexAttrib4iv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4ivARB = epoxy_glVertexAttrib4ivARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4s = epoxy_glVertexAttrib4s_dispatch_table_thunk;
+ epoxy_glVertexAttrib4sARB = epoxy_glVertexAttrib4sARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4sNV = epoxy_glVertexAttrib4sNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4sv = epoxy_glVertexAttrib4sv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4svARB = epoxy_glVertexAttrib4svARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4svNV = epoxy_glVertexAttrib4svNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4ubNV = epoxy_glVertexAttrib4ubNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4ubv = epoxy_glVertexAttrib4ubv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4ubvARB = epoxy_glVertexAttrib4ubvARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4ubvNV = epoxy_glVertexAttrib4ubvNV_dispatch_table_thunk;
+ epoxy_glVertexAttrib4uiv = epoxy_glVertexAttrib4uiv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4uivARB = epoxy_glVertexAttrib4uivARB_dispatch_table_thunk;
+ epoxy_glVertexAttrib4usv = epoxy_glVertexAttrib4usv_dispatch_table_thunk;
+ epoxy_glVertexAttrib4usvARB = epoxy_glVertexAttrib4usvARB_dispatch_table_thunk;
+ epoxy_glVertexAttribArrayObjectATI = epoxy_glVertexAttribArrayObjectATI_dispatch_table_thunk;
+ epoxy_glVertexAttribBinding = epoxy_glVertexAttribBinding_dispatch_table_thunk;
+ epoxy_glVertexAttribDivisor = epoxy_glVertexAttribDivisor_dispatch_table_thunk;
+ epoxy_glVertexAttribDivisorANGLE = epoxy_glVertexAttribDivisorANGLE_dispatch_table_thunk;
+ epoxy_glVertexAttribDivisorARB = epoxy_glVertexAttribDivisorARB_dispatch_table_thunk;
+ epoxy_glVertexAttribDivisorEXT = epoxy_glVertexAttribDivisorEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribDivisorNV = epoxy_glVertexAttribDivisorNV_dispatch_table_thunk;
+ epoxy_glVertexAttribFormat = epoxy_glVertexAttribFormat_dispatch_table_thunk;
+ epoxy_glVertexAttribFormatNV = epoxy_glVertexAttribFormatNV_dispatch_table_thunk;
+ epoxy_glVertexAttribI1i = epoxy_glVertexAttribI1i_dispatch_table_thunk;
+ epoxy_glVertexAttribI1iEXT = epoxy_glVertexAttribI1iEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI1iv = epoxy_glVertexAttribI1iv_dispatch_table_thunk;
+ epoxy_glVertexAttribI1ivEXT = epoxy_glVertexAttribI1ivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI1ui = epoxy_glVertexAttribI1ui_dispatch_table_thunk;
+ epoxy_glVertexAttribI1uiEXT = epoxy_glVertexAttribI1uiEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI1uiv = epoxy_glVertexAttribI1uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribI1uivEXT = epoxy_glVertexAttribI1uivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI2i = epoxy_glVertexAttribI2i_dispatch_table_thunk;
+ epoxy_glVertexAttribI2iEXT = epoxy_glVertexAttribI2iEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI2iv = epoxy_glVertexAttribI2iv_dispatch_table_thunk;
+ epoxy_glVertexAttribI2ivEXT = epoxy_glVertexAttribI2ivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI2ui = epoxy_glVertexAttribI2ui_dispatch_table_thunk;
+ epoxy_glVertexAttribI2uiEXT = epoxy_glVertexAttribI2uiEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI2uiv = epoxy_glVertexAttribI2uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribI2uivEXT = epoxy_glVertexAttribI2uivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI3i = epoxy_glVertexAttribI3i_dispatch_table_thunk;
+ epoxy_glVertexAttribI3iEXT = epoxy_glVertexAttribI3iEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI3iv = epoxy_glVertexAttribI3iv_dispatch_table_thunk;
+ epoxy_glVertexAttribI3ivEXT = epoxy_glVertexAttribI3ivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI3ui = epoxy_glVertexAttribI3ui_dispatch_table_thunk;
+ epoxy_glVertexAttribI3uiEXT = epoxy_glVertexAttribI3uiEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI3uiv = epoxy_glVertexAttribI3uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribI3uivEXT = epoxy_glVertexAttribI3uivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4bv = epoxy_glVertexAttribI4bv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4bvEXT = epoxy_glVertexAttribI4bvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4i = epoxy_glVertexAttribI4i_dispatch_table_thunk;
+ epoxy_glVertexAttribI4iEXT = epoxy_glVertexAttribI4iEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4iv = epoxy_glVertexAttribI4iv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4ivEXT = epoxy_glVertexAttribI4ivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4sv = epoxy_glVertexAttribI4sv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4svEXT = epoxy_glVertexAttribI4svEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4ubv = epoxy_glVertexAttribI4ubv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4ubvEXT = epoxy_glVertexAttribI4ubvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4ui = epoxy_glVertexAttribI4ui_dispatch_table_thunk;
+ epoxy_glVertexAttribI4uiEXT = epoxy_glVertexAttribI4uiEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4uiv = epoxy_glVertexAttribI4uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4uivEXT = epoxy_glVertexAttribI4uivEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribI4usv = epoxy_glVertexAttribI4usv_dispatch_table_thunk;
+ epoxy_glVertexAttribI4usvEXT = epoxy_glVertexAttribI4usvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribIFormat = epoxy_glVertexAttribIFormat_dispatch_table_thunk;
+ epoxy_glVertexAttribIFormatNV = epoxy_glVertexAttribIFormatNV_dispatch_table_thunk;
+ epoxy_glVertexAttribIPointer = epoxy_glVertexAttribIPointer_dispatch_table_thunk;
+ epoxy_glVertexAttribIPointerEXT = epoxy_glVertexAttribIPointerEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL1d = epoxy_glVertexAttribL1d_dispatch_table_thunk;
+ epoxy_glVertexAttribL1dEXT = epoxy_glVertexAttribL1dEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL1dv = epoxy_glVertexAttribL1dv_dispatch_table_thunk;
+ epoxy_glVertexAttribL1dvEXT = epoxy_glVertexAttribL1dvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL1i64NV = epoxy_glVertexAttribL1i64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL1i64vNV = epoxy_glVertexAttribL1i64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL1ui64ARB = epoxy_glVertexAttribL1ui64ARB_dispatch_table_thunk;
+ epoxy_glVertexAttribL1ui64NV = epoxy_glVertexAttribL1ui64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL1ui64vARB = epoxy_glVertexAttribL1ui64vARB_dispatch_table_thunk;
+ epoxy_glVertexAttribL1ui64vNV = epoxy_glVertexAttribL1ui64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL2d = epoxy_glVertexAttribL2d_dispatch_table_thunk;
+ epoxy_glVertexAttribL2dEXT = epoxy_glVertexAttribL2dEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL2dv = epoxy_glVertexAttribL2dv_dispatch_table_thunk;
+ epoxy_glVertexAttribL2dvEXT = epoxy_glVertexAttribL2dvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL2i64NV = epoxy_glVertexAttribL2i64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL2i64vNV = epoxy_glVertexAttribL2i64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL2ui64NV = epoxy_glVertexAttribL2ui64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL2ui64vNV = epoxy_glVertexAttribL2ui64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL3d = epoxy_glVertexAttribL3d_dispatch_table_thunk;
+ epoxy_glVertexAttribL3dEXT = epoxy_glVertexAttribL3dEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL3dv = epoxy_glVertexAttribL3dv_dispatch_table_thunk;
+ epoxy_glVertexAttribL3dvEXT = epoxy_glVertexAttribL3dvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL3i64NV = epoxy_glVertexAttribL3i64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL3i64vNV = epoxy_glVertexAttribL3i64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL3ui64NV = epoxy_glVertexAttribL3ui64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL3ui64vNV = epoxy_glVertexAttribL3ui64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL4d = epoxy_glVertexAttribL4d_dispatch_table_thunk;
+ epoxy_glVertexAttribL4dEXT = epoxy_glVertexAttribL4dEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL4dv = epoxy_glVertexAttribL4dv_dispatch_table_thunk;
+ epoxy_glVertexAttribL4dvEXT = epoxy_glVertexAttribL4dvEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribL4i64NV = epoxy_glVertexAttribL4i64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL4i64vNV = epoxy_glVertexAttribL4i64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribL4ui64NV = epoxy_glVertexAttribL4ui64NV_dispatch_table_thunk;
+ epoxy_glVertexAttribL4ui64vNV = epoxy_glVertexAttribL4ui64vNV_dispatch_table_thunk;
+ epoxy_glVertexAttribLFormat = epoxy_glVertexAttribLFormat_dispatch_table_thunk;
+ epoxy_glVertexAttribLFormatNV = epoxy_glVertexAttribLFormatNV_dispatch_table_thunk;
+ epoxy_glVertexAttribLPointer = epoxy_glVertexAttribLPointer_dispatch_table_thunk;
+ epoxy_glVertexAttribLPointerEXT = epoxy_glVertexAttribLPointerEXT_dispatch_table_thunk;
+ epoxy_glVertexAttribP1ui = epoxy_glVertexAttribP1ui_dispatch_table_thunk;
+ epoxy_glVertexAttribP1uiv = epoxy_glVertexAttribP1uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribP2ui = epoxy_glVertexAttribP2ui_dispatch_table_thunk;
+ epoxy_glVertexAttribP2uiv = epoxy_glVertexAttribP2uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribP3ui = epoxy_glVertexAttribP3ui_dispatch_table_thunk;
+ epoxy_glVertexAttribP3uiv = epoxy_glVertexAttribP3uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribP4ui = epoxy_glVertexAttribP4ui_dispatch_table_thunk;
+ epoxy_glVertexAttribP4uiv = epoxy_glVertexAttribP4uiv_dispatch_table_thunk;
+ epoxy_glVertexAttribParameteriAMD = epoxy_glVertexAttribParameteriAMD_dispatch_table_thunk;
+ epoxy_glVertexAttribPointer = epoxy_glVertexAttribPointer_dispatch_table_thunk;
+ epoxy_glVertexAttribPointerARB = epoxy_glVertexAttribPointerARB_dispatch_table_thunk;
+ epoxy_glVertexAttribPointerNV = epoxy_glVertexAttribPointerNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs1dvNV = epoxy_glVertexAttribs1dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs1fvNV = epoxy_glVertexAttribs1fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs1hvNV = epoxy_glVertexAttribs1hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs1svNV = epoxy_glVertexAttribs1svNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs2dvNV = epoxy_glVertexAttribs2dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs2fvNV = epoxy_glVertexAttribs2fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs2hvNV = epoxy_glVertexAttribs2hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs2svNV = epoxy_glVertexAttribs2svNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs3dvNV = epoxy_glVertexAttribs3dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs3fvNV = epoxy_glVertexAttribs3fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs3hvNV = epoxy_glVertexAttribs3hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs3svNV = epoxy_glVertexAttribs3svNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs4dvNV = epoxy_glVertexAttribs4dvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs4fvNV = epoxy_glVertexAttribs4fvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs4hvNV = epoxy_glVertexAttribs4hvNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs4svNV = epoxy_glVertexAttribs4svNV_dispatch_table_thunk;
+ epoxy_glVertexAttribs4ubvNV = epoxy_glVertexAttribs4ubvNV_dispatch_table_thunk;
+ epoxy_glVertexBindingDivisor = epoxy_glVertexBindingDivisor_dispatch_table_thunk;
+ epoxy_glVertexBlendARB = epoxy_glVertexBlendARB_dispatch_table_thunk;
+ epoxy_glVertexBlendEnvfATI = epoxy_glVertexBlendEnvfATI_dispatch_table_thunk;
+ epoxy_glVertexBlendEnviATI = epoxy_glVertexBlendEnviATI_dispatch_table_thunk;
+ epoxy_glVertexFormatNV = epoxy_glVertexFormatNV_dispatch_table_thunk;
+ epoxy_glVertexP2ui = epoxy_glVertexP2ui_dispatch_table_thunk;
+ epoxy_glVertexP2uiv = epoxy_glVertexP2uiv_dispatch_table_thunk;
+ epoxy_glVertexP3ui = epoxy_glVertexP3ui_dispatch_table_thunk;
+ epoxy_glVertexP3uiv = epoxy_glVertexP3uiv_dispatch_table_thunk;
+ epoxy_glVertexP4ui = epoxy_glVertexP4ui_dispatch_table_thunk;
+ epoxy_glVertexP4uiv = epoxy_glVertexP4uiv_dispatch_table_thunk;
+ epoxy_glVertexPointer = epoxy_glVertexPointer_dispatch_table_thunk;
+ epoxy_glVertexPointerEXT = epoxy_glVertexPointerEXT_dispatch_table_thunk;
+ epoxy_glVertexPointerListIBM = epoxy_glVertexPointerListIBM_dispatch_table_thunk;
+ epoxy_glVertexPointervINTEL = epoxy_glVertexPointervINTEL_dispatch_table_thunk;
+ epoxy_glVertexStream1dATI = epoxy_glVertexStream1dATI_dispatch_table_thunk;
+ epoxy_glVertexStream1dvATI = epoxy_glVertexStream1dvATI_dispatch_table_thunk;
+ epoxy_glVertexStream1fATI = epoxy_glVertexStream1fATI_dispatch_table_thunk;
+ epoxy_glVertexStream1fvATI = epoxy_glVertexStream1fvATI_dispatch_table_thunk;
+ epoxy_glVertexStream1iATI = epoxy_glVertexStream1iATI_dispatch_table_thunk;
+ epoxy_glVertexStream1ivATI = epoxy_glVertexStream1ivATI_dispatch_table_thunk;
+ epoxy_glVertexStream1sATI = epoxy_glVertexStream1sATI_dispatch_table_thunk;
+ epoxy_glVertexStream1svATI = epoxy_glVertexStream1svATI_dispatch_table_thunk;
+ epoxy_glVertexStream2dATI = epoxy_glVertexStream2dATI_dispatch_table_thunk;
+ epoxy_glVertexStream2dvATI = epoxy_glVertexStream2dvATI_dispatch_table_thunk;
+ epoxy_glVertexStream2fATI = epoxy_glVertexStream2fATI_dispatch_table_thunk;
+ epoxy_glVertexStream2fvATI = epoxy_glVertexStream2fvATI_dispatch_table_thunk;
+ epoxy_glVertexStream2iATI = epoxy_glVertexStream2iATI_dispatch_table_thunk;
+ epoxy_glVertexStream2ivATI = epoxy_glVertexStream2ivATI_dispatch_table_thunk;
+ epoxy_glVertexStream2sATI = epoxy_glVertexStream2sATI_dispatch_table_thunk;
+ epoxy_glVertexStream2svATI = epoxy_glVertexStream2svATI_dispatch_table_thunk;
+ epoxy_glVertexStream3dATI = epoxy_glVertexStream3dATI_dispatch_table_thunk;
+ epoxy_glVertexStream3dvATI = epoxy_glVertexStream3dvATI_dispatch_table_thunk;
+ epoxy_glVertexStream3fATI = epoxy_glVertexStream3fATI_dispatch_table_thunk;
+ epoxy_glVertexStream3fvATI = epoxy_glVertexStream3fvATI_dispatch_table_thunk;
+ epoxy_glVertexStream3iATI = epoxy_glVertexStream3iATI_dispatch_table_thunk;
+ epoxy_glVertexStream3ivATI = epoxy_glVertexStream3ivATI_dispatch_table_thunk;
+ epoxy_glVertexStream3sATI = epoxy_glVertexStream3sATI_dispatch_table_thunk;
+ epoxy_glVertexStream3svATI = epoxy_glVertexStream3svATI_dispatch_table_thunk;
+ epoxy_glVertexStream4dATI = epoxy_glVertexStream4dATI_dispatch_table_thunk;
+ epoxy_glVertexStream4dvATI = epoxy_glVertexStream4dvATI_dispatch_table_thunk;
+ epoxy_glVertexStream4fATI = epoxy_glVertexStream4fATI_dispatch_table_thunk;
+ epoxy_glVertexStream4fvATI = epoxy_glVertexStream4fvATI_dispatch_table_thunk;
+ epoxy_glVertexStream4iATI = epoxy_glVertexStream4iATI_dispatch_table_thunk;
+ epoxy_glVertexStream4ivATI = epoxy_glVertexStream4ivATI_dispatch_table_thunk;
+ epoxy_glVertexStream4sATI = epoxy_glVertexStream4sATI_dispatch_table_thunk;
+ epoxy_glVertexStream4svATI = epoxy_glVertexStream4svATI_dispatch_table_thunk;
+ epoxy_glVertexWeightPointerEXT = epoxy_glVertexWeightPointerEXT_dispatch_table_thunk;
+ epoxy_glVertexWeightfEXT = epoxy_glVertexWeightfEXT_dispatch_table_thunk;
+ epoxy_glVertexWeightfvEXT = epoxy_glVertexWeightfvEXT_dispatch_table_thunk;
+ epoxy_glVertexWeighthNV = epoxy_glVertexWeighthNV_dispatch_table_thunk;
+ epoxy_glVertexWeighthvNV = epoxy_glVertexWeighthvNV_dispatch_table_thunk;
+ epoxy_glVideoCaptureNV = epoxy_glVideoCaptureNV_dispatch_table_thunk;
+ epoxy_glVideoCaptureStreamParameterdvNV = epoxy_glVideoCaptureStreamParameterdvNV_dispatch_table_thunk;
+ epoxy_glVideoCaptureStreamParameterfvNV = epoxy_glVideoCaptureStreamParameterfvNV_dispatch_table_thunk;
+ epoxy_glVideoCaptureStreamParameterivNV = epoxy_glVideoCaptureStreamParameterivNV_dispatch_table_thunk;
+ epoxy_glViewport = epoxy_glViewport_dispatch_table_thunk;
+ epoxy_glViewportArrayv = epoxy_glViewportArrayv_dispatch_table_thunk;
+ epoxy_glViewportArrayvNV = epoxy_glViewportArrayvNV_dispatch_table_thunk;
+ epoxy_glViewportArrayvOES = epoxy_glViewportArrayvOES_dispatch_table_thunk;
+ epoxy_glViewportIndexedf = epoxy_glViewportIndexedf_dispatch_table_thunk;
+ epoxy_glViewportIndexedfNV = epoxy_glViewportIndexedfNV_dispatch_table_thunk;
+ epoxy_glViewportIndexedfOES = epoxy_glViewportIndexedfOES_dispatch_table_thunk;
+ epoxy_glViewportIndexedfv = epoxy_glViewportIndexedfv_dispatch_table_thunk;
+ epoxy_glViewportIndexedfvNV = epoxy_glViewportIndexedfvNV_dispatch_table_thunk;
+ epoxy_glViewportIndexedfvOES = epoxy_glViewportIndexedfvOES_dispatch_table_thunk;
+ epoxy_glViewportPositionWScaleNV = epoxy_glViewportPositionWScaleNV_dispatch_table_thunk;
+ epoxy_glViewportSwizzleNV = epoxy_glViewportSwizzleNV_dispatch_table_thunk;
+ epoxy_glWaitSemaphoreEXT = epoxy_glWaitSemaphoreEXT_dispatch_table_thunk;
+ epoxy_glWaitSemaphoreui64NVX = epoxy_glWaitSemaphoreui64NVX_dispatch_table_thunk;
+ epoxy_glWaitSync = epoxy_glWaitSync_dispatch_table_thunk;
+ epoxy_glWaitSyncAPPLE = epoxy_glWaitSyncAPPLE_dispatch_table_thunk;
+ epoxy_glWaitVkSemaphoreNV = epoxy_glWaitVkSemaphoreNV_dispatch_table_thunk;
+ epoxy_glWeightPathsNV = epoxy_glWeightPathsNV_dispatch_table_thunk;
+ epoxy_glWeightPointerARB = epoxy_glWeightPointerARB_dispatch_table_thunk;
+ epoxy_glWeightPointerOES = epoxy_glWeightPointerOES_dispatch_table_thunk;
+ epoxy_glWeightbvARB = epoxy_glWeightbvARB_dispatch_table_thunk;
+ epoxy_glWeightdvARB = epoxy_glWeightdvARB_dispatch_table_thunk;
+ epoxy_glWeightfvARB = epoxy_glWeightfvARB_dispatch_table_thunk;
+ epoxy_glWeightivARB = epoxy_glWeightivARB_dispatch_table_thunk;
+ epoxy_glWeightsvARB = epoxy_glWeightsvARB_dispatch_table_thunk;
+ epoxy_glWeightubvARB = epoxy_glWeightubvARB_dispatch_table_thunk;
+ epoxy_glWeightuivARB = epoxy_glWeightuivARB_dispatch_table_thunk;
+ epoxy_glWeightusvARB = epoxy_glWeightusvARB_dispatch_table_thunk;
+ epoxy_glWindowPos2d = epoxy_glWindowPos2d_dispatch_table_thunk;
+ epoxy_glWindowPos2dARB = epoxy_glWindowPos2dARB_dispatch_table_thunk;
+ epoxy_glWindowPos2dMESA = epoxy_glWindowPos2dMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2dv = epoxy_glWindowPos2dv_dispatch_table_thunk;
+ epoxy_glWindowPos2dvARB = epoxy_glWindowPos2dvARB_dispatch_table_thunk;
+ epoxy_glWindowPos2dvMESA = epoxy_glWindowPos2dvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2f = epoxy_glWindowPos2f_dispatch_table_thunk;
+ epoxy_glWindowPos2fARB = epoxy_glWindowPos2fARB_dispatch_table_thunk;
+ epoxy_glWindowPos2fMESA = epoxy_glWindowPos2fMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2fv = epoxy_glWindowPos2fv_dispatch_table_thunk;
+ epoxy_glWindowPos2fvARB = epoxy_glWindowPos2fvARB_dispatch_table_thunk;
+ epoxy_glWindowPos2fvMESA = epoxy_glWindowPos2fvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2i = epoxy_glWindowPos2i_dispatch_table_thunk;
+ epoxy_glWindowPos2iARB = epoxy_glWindowPos2iARB_dispatch_table_thunk;
+ epoxy_glWindowPos2iMESA = epoxy_glWindowPos2iMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2iv = epoxy_glWindowPos2iv_dispatch_table_thunk;
+ epoxy_glWindowPos2ivARB = epoxy_glWindowPos2ivARB_dispatch_table_thunk;
+ epoxy_glWindowPos2ivMESA = epoxy_glWindowPos2ivMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2s = epoxy_glWindowPos2s_dispatch_table_thunk;
+ epoxy_glWindowPos2sARB = epoxy_glWindowPos2sARB_dispatch_table_thunk;
+ epoxy_glWindowPos2sMESA = epoxy_glWindowPos2sMESA_dispatch_table_thunk;
+ epoxy_glWindowPos2sv = epoxy_glWindowPos2sv_dispatch_table_thunk;
+ epoxy_glWindowPos2svARB = epoxy_glWindowPos2svARB_dispatch_table_thunk;
+ epoxy_glWindowPos2svMESA = epoxy_glWindowPos2svMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3d = epoxy_glWindowPos3d_dispatch_table_thunk;
+ epoxy_glWindowPos3dARB = epoxy_glWindowPos3dARB_dispatch_table_thunk;
+ epoxy_glWindowPos3dMESA = epoxy_glWindowPos3dMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3dv = epoxy_glWindowPos3dv_dispatch_table_thunk;
+ epoxy_glWindowPos3dvARB = epoxy_glWindowPos3dvARB_dispatch_table_thunk;
+ epoxy_glWindowPos3dvMESA = epoxy_glWindowPos3dvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3f = epoxy_glWindowPos3f_dispatch_table_thunk;
+ epoxy_glWindowPos3fARB = epoxy_glWindowPos3fARB_dispatch_table_thunk;
+ epoxy_glWindowPos3fMESA = epoxy_glWindowPos3fMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3fv = epoxy_glWindowPos3fv_dispatch_table_thunk;
+ epoxy_glWindowPos3fvARB = epoxy_glWindowPos3fvARB_dispatch_table_thunk;
+ epoxy_glWindowPos3fvMESA = epoxy_glWindowPos3fvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3i = epoxy_glWindowPos3i_dispatch_table_thunk;
+ epoxy_glWindowPos3iARB = epoxy_glWindowPos3iARB_dispatch_table_thunk;
+ epoxy_glWindowPos3iMESA = epoxy_glWindowPos3iMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3iv = epoxy_glWindowPos3iv_dispatch_table_thunk;
+ epoxy_glWindowPos3ivARB = epoxy_glWindowPos3ivARB_dispatch_table_thunk;
+ epoxy_glWindowPos3ivMESA = epoxy_glWindowPos3ivMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3s = epoxy_glWindowPos3s_dispatch_table_thunk;
+ epoxy_glWindowPos3sARB = epoxy_glWindowPos3sARB_dispatch_table_thunk;
+ epoxy_glWindowPos3sMESA = epoxy_glWindowPos3sMESA_dispatch_table_thunk;
+ epoxy_glWindowPos3sv = epoxy_glWindowPos3sv_dispatch_table_thunk;
+ epoxy_glWindowPos3svARB = epoxy_glWindowPos3svARB_dispatch_table_thunk;
+ epoxy_glWindowPos3svMESA = epoxy_glWindowPos3svMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4dMESA = epoxy_glWindowPos4dMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4dvMESA = epoxy_glWindowPos4dvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4fMESA = epoxy_glWindowPos4fMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4fvMESA = epoxy_glWindowPos4fvMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4iMESA = epoxy_glWindowPos4iMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4ivMESA = epoxy_glWindowPos4ivMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4sMESA = epoxy_glWindowPos4sMESA_dispatch_table_thunk;
+ epoxy_glWindowPos4svMESA = epoxy_glWindowPos4svMESA_dispatch_table_thunk;
+ epoxy_glWindowRectanglesEXT = epoxy_glWindowRectanglesEXT_dispatch_table_thunk;
+ epoxy_glWriteMaskEXT = epoxy_glWriteMaskEXT_dispatch_table_thunk;
+}
+
+#endif /* !USING_DISPATCH_TABLE */
+PFNGLACCUMPROC epoxy_glAccum = epoxy_glAccum_global_rewrite_ptr;
+
+PFNGLACCUMXOESPROC epoxy_glAccumxOES = epoxy_glAccumxOES_global_rewrite_ptr;
+
+PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC epoxy_glAcquireKeyedMutexWin32EXT = epoxy_glAcquireKeyedMutexWin32EXT_global_rewrite_ptr;
+
+PFNGLACTIVEPROGRAMEXTPROC epoxy_glActiveProgramEXT = epoxy_glActiveProgramEXT_global_rewrite_ptr;
+
+PFNGLACTIVESHADERPROGRAMPROC epoxy_glActiveShaderProgram = epoxy_glActiveShaderProgram_global_rewrite_ptr;
+
+PFNGLACTIVESHADERPROGRAMEXTPROC epoxy_glActiveShaderProgramEXT = epoxy_glActiveShaderProgramEXT_global_rewrite_ptr;
+
+PFNGLACTIVESTENCILFACEEXTPROC epoxy_glActiveStencilFaceEXT = epoxy_glActiveStencilFaceEXT_global_rewrite_ptr;
+
+PFNGLACTIVETEXTUREPROC epoxy_glActiveTexture = epoxy_glActiveTexture_global_rewrite_ptr;
+
+PFNGLACTIVETEXTUREARBPROC epoxy_glActiveTextureARB = epoxy_glActiveTextureARB_global_rewrite_ptr;
+
+PFNGLACTIVEVARYINGNVPROC epoxy_glActiveVaryingNV = epoxy_glActiveVaryingNV_global_rewrite_ptr;
+
+PFNGLALPHAFRAGMENTOP1ATIPROC epoxy_glAlphaFragmentOp1ATI = epoxy_glAlphaFragmentOp1ATI_global_rewrite_ptr;
+
+PFNGLALPHAFRAGMENTOP2ATIPROC epoxy_glAlphaFragmentOp2ATI = epoxy_glAlphaFragmentOp2ATI_global_rewrite_ptr;
+
+PFNGLALPHAFRAGMENTOP3ATIPROC epoxy_glAlphaFragmentOp3ATI = epoxy_glAlphaFragmentOp3ATI_global_rewrite_ptr;
+
+PFNGLALPHAFUNCPROC epoxy_glAlphaFunc = epoxy_glAlphaFunc_global_rewrite_ptr;
+
+PFNGLALPHAFUNCQCOMPROC epoxy_glAlphaFuncQCOM = epoxy_glAlphaFuncQCOM_global_rewrite_ptr;
+
+PFNGLALPHAFUNCXPROC epoxy_glAlphaFuncx = epoxy_glAlphaFuncx_global_rewrite_ptr;
+
+PFNGLALPHAFUNCXOESPROC epoxy_glAlphaFuncxOES = epoxy_glAlphaFuncxOES_global_rewrite_ptr;
+
+PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC epoxy_glAlphaToCoverageDitherControlNV = epoxy_glAlphaToCoverageDitherControlNV_global_rewrite_ptr;
+
+PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC epoxy_glApplyFramebufferAttachmentCMAAINTEL = epoxy_glApplyFramebufferAttachmentCMAAINTEL_global_rewrite_ptr;
+
+PFNGLAPPLYTEXTUREEXTPROC epoxy_glApplyTextureEXT = epoxy_glApplyTextureEXT_global_rewrite_ptr;
+
+PFNGLAREPROGRAMSRESIDENTNVPROC epoxy_glAreProgramsResidentNV = epoxy_glAreProgramsResidentNV_global_rewrite_ptr;
+
+PFNGLARETEXTURESRESIDENTPROC epoxy_glAreTexturesResident = epoxy_glAreTexturesResident_global_rewrite_ptr;
+
+PFNGLARETEXTURESRESIDENTEXTPROC epoxy_glAreTexturesResidentEXT = epoxy_glAreTexturesResidentEXT_global_rewrite_ptr;
+
+PFNGLARRAYELEMENTPROC epoxy_glArrayElement = epoxy_glArrayElement_global_rewrite_ptr;
+
+PFNGLARRAYELEMENTEXTPROC epoxy_glArrayElementEXT = epoxy_glArrayElementEXT_global_rewrite_ptr;
+
+PFNGLARRAYOBJECTATIPROC epoxy_glArrayObjectATI = epoxy_glArrayObjectATI_global_rewrite_ptr;
+
+PFNGLASYNCCOPYBUFFERSUBDATANVXPROC epoxy_glAsyncCopyBufferSubDataNVX = epoxy_glAsyncCopyBufferSubDataNVX_global_rewrite_ptr;
+
+PFNGLASYNCCOPYIMAGESUBDATANVXPROC epoxy_glAsyncCopyImageSubDataNVX = epoxy_glAsyncCopyImageSubDataNVX_global_rewrite_ptr;
+
+PFNGLASYNCMARKERSGIXPROC epoxy_glAsyncMarkerSGIX = epoxy_glAsyncMarkerSGIX_global_rewrite_ptr;
+
+PFNGLATTACHOBJECTARBPROC epoxy_glAttachObjectARB = epoxy_glAttachObjectARB_global_rewrite_ptr;
+
+PFNGLATTACHSHADERPROC epoxy_glAttachShader = epoxy_glAttachShader_global_rewrite_ptr;
+
+PFNGLBEGINPROC epoxy_glBegin_unwrapped = epoxy_glBegin_unwrapped_global_rewrite_ptr;
+
+PFNGLBEGINCONDITIONALRENDERPROC epoxy_glBeginConditionalRender = epoxy_glBeginConditionalRender_global_rewrite_ptr;
+
+PFNGLBEGINCONDITIONALRENDERNVPROC epoxy_glBeginConditionalRenderNV = epoxy_glBeginConditionalRenderNV_global_rewrite_ptr;
+
+PFNGLBEGINCONDITIONALRENDERNVXPROC epoxy_glBeginConditionalRenderNVX = epoxy_glBeginConditionalRenderNVX_global_rewrite_ptr;
+
+PFNGLBEGINFRAGMENTSHADERATIPROC epoxy_glBeginFragmentShaderATI = epoxy_glBeginFragmentShaderATI_global_rewrite_ptr;
+
+PFNGLBEGINOCCLUSIONQUERYNVPROC epoxy_glBeginOcclusionQueryNV = epoxy_glBeginOcclusionQueryNV_global_rewrite_ptr;
+
+PFNGLBEGINPERFMONITORAMDPROC epoxy_glBeginPerfMonitorAMD = epoxy_glBeginPerfMonitorAMD_global_rewrite_ptr;
+
+PFNGLBEGINPERFQUERYINTELPROC epoxy_glBeginPerfQueryINTEL = epoxy_glBeginPerfQueryINTEL_global_rewrite_ptr;
+
+PFNGLBEGINQUERYPROC epoxy_glBeginQuery = epoxy_glBeginQuery_global_rewrite_ptr;
+
+PFNGLBEGINQUERYARBPROC epoxy_glBeginQueryARB = epoxy_glBeginQueryARB_global_rewrite_ptr;
+
+PFNGLBEGINQUERYEXTPROC epoxy_glBeginQueryEXT = epoxy_glBeginQueryEXT_global_rewrite_ptr;
+
+PFNGLBEGINQUERYINDEXEDPROC epoxy_glBeginQueryIndexed = epoxy_glBeginQueryIndexed_global_rewrite_ptr;
+
+PFNGLBEGINTRANSFORMFEEDBACKPROC epoxy_glBeginTransformFeedback = epoxy_glBeginTransformFeedback_global_rewrite_ptr;
+
+PFNGLBEGINTRANSFORMFEEDBACKEXTPROC epoxy_glBeginTransformFeedbackEXT = epoxy_glBeginTransformFeedbackEXT_global_rewrite_ptr;
+
+PFNGLBEGINTRANSFORMFEEDBACKNVPROC epoxy_glBeginTransformFeedbackNV = epoxy_glBeginTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLBEGINVERTEXSHADEREXTPROC epoxy_glBeginVertexShaderEXT = epoxy_glBeginVertexShaderEXT_global_rewrite_ptr;
+
+PFNGLBEGINVIDEOCAPTURENVPROC epoxy_glBeginVideoCaptureNV = epoxy_glBeginVideoCaptureNV_global_rewrite_ptr;
+
+PFNGLBINDATTRIBLOCATIONPROC epoxy_glBindAttribLocation = epoxy_glBindAttribLocation_global_rewrite_ptr;
+
+PFNGLBINDATTRIBLOCATIONARBPROC epoxy_glBindAttribLocationARB = epoxy_glBindAttribLocationARB_global_rewrite_ptr;
+
+PFNGLBINDBUFFERPROC epoxy_glBindBuffer = epoxy_glBindBuffer_global_rewrite_ptr;
+
+PFNGLBINDBUFFERARBPROC epoxy_glBindBufferARB = epoxy_glBindBufferARB_global_rewrite_ptr;
+
+PFNGLBINDBUFFERBASEPROC epoxy_glBindBufferBase = epoxy_glBindBufferBase_global_rewrite_ptr;
+
+PFNGLBINDBUFFERBASEEXTPROC epoxy_glBindBufferBaseEXT = epoxy_glBindBufferBaseEXT_global_rewrite_ptr;
+
+PFNGLBINDBUFFERBASENVPROC epoxy_glBindBufferBaseNV = epoxy_glBindBufferBaseNV_global_rewrite_ptr;
+
+PFNGLBINDBUFFEROFFSETEXTPROC epoxy_glBindBufferOffsetEXT = epoxy_glBindBufferOffsetEXT_global_rewrite_ptr;
+
+PFNGLBINDBUFFEROFFSETNVPROC epoxy_glBindBufferOffsetNV = epoxy_glBindBufferOffsetNV_global_rewrite_ptr;
+
+PFNGLBINDBUFFERRANGEPROC epoxy_glBindBufferRange = epoxy_glBindBufferRange_global_rewrite_ptr;
+
+PFNGLBINDBUFFERRANGEEXTPROC epoxy_glBindBufferRangeEXT = epoxy_glBindBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLBINDBUFFERRANGENVPROC epoxy_glBindBufferRangeNV = epoxy_glBindBufferRangeNV_global_rewrite_ptr;
+
+PFNGLBINDBUFFERSBASEPROC epoxy_glBindBuffersBase = epoxy_glBindBuffersBase_global_rewrite_ptr;
+
+PFNGLBINDBUFFERSRANGEPROC epoxy_glBindBuffersRange = epoxy_glBindBuffersRange_global_rewrite_ptr;
+
+PFNGLBINDFRAGDATALOCATIONPROC epoxy_glBindFragDataLocation = epoxy_glBindFragDataLocation_global_rewrite_ptr;
+
+PFNGLBINDFRAGDATALOCATIONEXTPROC epoxy_glBindFragDataLocationEXT = epoxy_glBindFragDataLocationEXT_global_rewrite_ptr;
+
+PFNGLBINDFRAGDATALOCATIONINDEXEDPROC epoxy_glBindFragDataLocationIndexed = epoxy_glBindFragDataLocationIndexed_global_rewrite_ptr;
+
+PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC epoxy_glBindFragDataLocationIndexedEXT = epoxy_glBindFragDataLocationIndexedEXT_global_rewrite_ptr;
+
+PFNGLBINDFRAGMENTSHADERATIPROC epoxy_glBindFragmentShaderATI = epoxy_glBindFragmentShaderATI_global_rewrite_ptr;
+
+PFNGLBINDFRAMEBUFFERPROC epoxy_glBindFramebuffer = epoxy_glBindFramebuffer_global_rewrite_ptr;
+
+PFNGLBINDFRAMEBUFFEREXTPROC epoxy_glBindFramebufferEXT = epoxy_glBindFramebufferEXT_global_rewrite_ptr;
+
+PFNGLBINDFRAMEBUFFEROESPROC epoxy_glBindFramebufferOES = epoxy_glBindFramebufferOES_global_rewrite_ptr;
+
+PFNGLBINDIMAGETEXTUREPROC epoxy_glBindImageTexture = epoxy_glBindImageTexture_global_rewrite_ptr;
+
+PFNGLBINDIMAGETEXTUREEXTPROC epoxy_glBindImageTextureEXT = epoxy_glBindImageTextureEXT_global_rewrite_ptr;
+
+PFNGLBINDIMAGETEXTURESPROC epoxy_glBindImageTextures = epoxy_glBindImageTextures_global_rewrite_ptr;
+
+PFNGLBINDLIGHTPARAMETEREXTPROC epoxy_glBindLightParameterEXT = epoxy_glBindLightParameterEXT_global_rewrite_ptr;
+
+PFNGLBINDMATERIALPARAMETEREXTPROC epoxy_glBindMaterialParameterEXT = epoxy_glBindMaterialParameterEXT_global_rewrite_ptr;
+
+PFNGLBINDMULTITEXTUREEXTPROC epoxy_glBindMultiTextureEXT = epoxy_glBindMultiTextureEXT_global_rewrite_ptr;
+
+PFNGLBINDPARAMETEREXTPROC epoxy_glBindParameterEXT = epoxy_glBindParameterEXT_global_rewrite_ptr;
+
+PFNGLBINDPROGRAMARBPROC epoxy_glBindProgramARB = epoxy_glBindProgramARB_global_rewrite_ptr;
+
+PFNGLBINDPROGRAMNVPROC epoxy_glBindProgramNV = epoxy_glBindProgramNV_global_rewrite_ptr;
+
+PFNGLBINDPROGRAMPIPELINEPROC epoxy_glBindProgramPipeline = epoxy_glBindProgramPipeline_global_rewrite_ptr;
+
+PFNGLBINDPROGRAMPIPELINEEXTPROC epoxy_glBindProgramPipelineEXT = epoxy_glBindProgramPipelineEXT_global_rewrite_ptr;
+
+PFNGLBINDRENDERBUFFERPROC epoxy_glBindRenderbuffer = epoxy_glBindRenderbuffer_global_rewrite_ptr;
+
+PFNGLBINDRENDERBUFFEREXTPROC epoxy_glBindRenderbufferEXT = epoxy_glBindRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLBINDRENDERBUFFEROESPROC epoxy_glBindRenderbufferOES = epoxy_glBindRenderbufferOES_global_rewrite_ptr;
+
+PFNGLBINDSAMPLERPROC epoxy_glBindSampler = epoxy_glBindSampler_global_rewrite_ptr;
+
+PFNGLBINDSAMPLERSPROC epoxy_glBindSamplers = epoxy_glBindSamplers_global_rewrite_ptr;
+
+PFNGLBINDSHADINGRATEIMAGENVPROC epoxy_glBindShadingRateImageNV = epoxy_glBindShadingRateImageNV_global_rewrite_ptr;
+
+PFNGLBINDTEXGENPARAMETEREXTPROC epoxy_glBindTexGenParameterEXT = epoxy_glBindTexGenParameterEXT_global_rewrite_ptr;
+
+PFNGLBINDTEXTUREPROC epoxy_glBindTexture = epoxy_glBindTexture_global_rewrite_ptr;
+
+PFNGLBINDTEXTUREEXTPROC epoxy_glBindTextureEXT = epoxy_glBindTextureEXT_global_rewrite_ptr;
+
+PFNGLBINDTEXTUREUNITPROC epoxy_glBindTextureUnit = epoxy_glBindTextureUnit_global_rewrite_ptr;
+
+PFNGLBINDTEXTUREUNITPARAMETEREXTPROC epoxy_glBindTextureUnitParameterEXT = epoxy_glBindTextureUnitParameterEXT_global_rewrite_ptr;
+
+PFNGLBINDTEXTURESPROC epoxy_glBindTextures = epoxy_glBindTextures_global_rewrite_ptr;
+
+PFNGLBINDTRANSFORMFEEDBACKPROC epoxy_glBindTransformFeedback = epoxy_glBindTransformFeedback_global_rewrite_ptr;
+
+PFNGLBINDTRANSFORMFEEDBACKNVPROC epoxy_glBindTransformFeedbackNV = epoxy_glBindTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLBINDVERTEXARRAYPROC epoxy_glBindVertexArray = epoxy_glBindVertexArray_global_rewrite_ptr;
+
+PFNGLBINDVERTEXARRAYAPPLEPROC epoxy_glBindVertexArrayAPPLE = epoxy_glBindVertexArrayAPPLE_global_rewrite_ptr;
+
+PFNGLBINDVERTEXARRAYOESPROC epoxy_glBindVertexArrayOES = epoxy_glBindVertexArrayOES_global_rewrite_ptr;
+
+PFNGLBINDVERTEXBUFFERPROC epoxy_glBindVertexBuffer = epoxy_glBindVertexBuffer_global_rewrite_ptr;
+
+PFNGLBINDVERTEXBUFFERSPROC epoxy_glBindVertexBuffers = epoxy_glBindVertexBuffers_global_rewrite_ptr;
+
+PFNGLBINDVERTEXSHADEREXTPROC epoxy_glBindVertexShaderEXT = epoxy_glBindVertexShaderEXT_global_rewrite_ptr;
+
+PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC epoxy_glBindVideoCaptureStreamBufferNV = epoxy_glBindVideoCaptureStreamBufferNV_global_rewrite_ptr;
+
+PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC epoxy_glBindVideoCaptureStreamTextureNV = epoxy_glBindVideoCaptureStreamTextureNV_global_rewrite_ptr;
+
+PFNGLBINORMAL3BEXTPROC epoxy_glBinormal3bEXT = epoxy_glBinormal3bEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3BVEXTPROC epoxy_glBinormal3bvEXT = epoxy_glBinormal3bvEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3DEXTPROC epoxy_glBinormal3dEXT = epoxy_glBinormal3dEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3DVEXTPROC epoxy_glBinormal3dvEXT = epoxy_glBinormal3dvEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3FEXTPROC epoxy_glBinormal3fEXT = epoxy_glBinormal3fEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3FVEXTPROC epoxy_glBinormal3fvEXT = epoxy_glBinormal3fvEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3IEXTPROC epoxy_glBinormal3iEXT = epoxy_glBinormal3iEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3IVEXTPROC epoxy_glBinormal3ivEXT = epoxy_glBinormal3ivEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3SEXTPROC epoxy_glBinormal3sEXT = epoxy_glBinormal3sEXT_global_rewrite_ptr;
+
+PFNGLBINORMAL3SVEXTPROC epoxy_glBinormal3svEXT = epoxy_glBinormal3svEXT_global_rewrite_ptr;
+
+PFNGLBINORMALPOINTEREXTPROC epoxy_glBinormalPointerEXT = epoxy_glBinormalPointerEXT_global_rewrite_ptr;
+
+PFNGLBITMAPPROC epoxy_glBitmap = epoxy_glBitmap_global_rewrite_ptr;
+
+PFNGLBITMAPXOESPROC epoxy_glBitmapxOES = epoxy_glBitmapxOES_global_rewrite_ptr;
+
+PFNGLBLENDBARRIERPROC epoxy_glBlendBarrier = epoxy_glBlendBarrier_global_rewrite_ptr;
+
+PFNGLBLENDBARRIERKHRPROC epoxy_glBlendBarrierKHR = epoxy_glBlendBarrierKHR_global_rewrite_ptr;
+
+PFNGLBLENDBARRIERNVPROC epoxy_glBlendBarrierNV = epoxy_glBlendBarrierNV_global_rewrite_ptr;
+
+PFNGLBLENDCOLORPROC epoxy_glBlendColor = epoxy_glBlendColor_global_rewrite_ptr;
+
+PFNGLBLENDCOLOREXTPROC epoxy_glBlendColorEXT = epoxy_glBlendColorEXT_global_rewrite_ptr;
+
+PFNGLBLENDCOLORXOESPROC epoxy_glBlendColorxOES = epoxy_glBlendColorxOES_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONPROC epoxy_glBlendEquation = epoxy_glBlendEquation_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONEXTPROC epoxy_glBlendEquationEXT = epoxy_glBlendEquationEXT_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONINDEXEDAMDPROC epoxy_glBlendEquationIndexedAMD = epoxy_glBlendEquationIndexedAMD_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONOESPROC epoxy_glBlendEquationOES = epoxy_glBlendEquationOES_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEPROC epoxy_glBlendEquationSeparate = epoxy_glBlendEquationSeparate_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEEXTPROC epoxy_glBlendEquationSeparateEXT = epoxy_glBlendEquationSeparateEXT_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC epoxy_glBlendEquationSeparateIndexedAMD = epoxy_glBlendEquationSeparateIndexedAMD_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEOESPROC epoxy_glBlendEquationSeparateOES = epoxy_glBlendEquationSeparateOES_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEIPROC epoxy_glBlendEquationSeparatei = epoxy_glBlendEquationSeparatei_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEIARBPROC epoxy_glBlendEquationSeparateiARB = epoxy_glBlendEquationSeparateiARB_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEIEXTPROC epoxy_glBlendEquationSeparateiEXT = epoxy_glBlendEquationSeparateiEXT_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONSEPARATEIOESPROC epoxy_glBlendEquationSeparateiOES = epoxy_glBlendEquationSeparateiOES_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONIPROC epoxy_glBlendEquationi = epoxy_glBlendEquationi_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONIARBPROC epoxy_glBlendEquationiARB = epoxy_glBlendEquationiARB_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONIEXTPROC epoxy_glBlendEquationiEXT = epoxy_glBlendEquationiEXT_global_rewrite_ptr;
+
+PFNGLBLENDEQUATIONIOESPROC epoxy_glBlendEquationiOES = epoxy_glBlendEquationiOES_global_rewrite_ptr;
+
+PFNGLBLENDFUNCPROC epoxy_glBlendFunc = epoxy_glBlendFunc_global_rewrite_ptr;
+
+PFNGLBLENDFUNCINDEXEDAMDPROC epoxy_glBlendFuncIndexedAMD = epoxy_glBlendFuncIndexedAMD_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEPROC epoxy_glBlendFuncSeparate = epoxy_glBlendFuncSeparate_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEEXTPROC epoxy_glBlendFuncSeparateEXT = epoxy_glBlendFuncSeparateEXT_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEINGRPROC epoxy_glBlendFuncSeparateINGR = epoxy_glBlendFuncSeparateINGR_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC epoxy_glBlendFuncSeparateIndexedAMD = epoxy_glBlendFuncSeparateIndexedAMD_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEOESPROC epoxy_glBlendFuncSeparateOES = epoxy_glBlendFuncSeparateOES_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEIPROC epoxy_glBlendFuncSeparatei = epoxy_glBlendFuncSeparatei_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEIARBPROC epoxy_glBlendFuncSeparateiARB = epoxy_glBlendFuncSeparateiARB_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEIEXTPROC epoxy_glBlendFuncSeparateiEXT = epoxy_glBlendFuncSeparateiEXT_global_rewrite_ptr;
+
+PFNGLBLENDFUNCSEPARATEIOESPROC epoxy_glBlendFuncSeparateiOES = epoxy_glBlendFuncSeparateiOES_global_rewrite_ptr;
+
+PFNGLBLENDFUNCIPROC epoxy_glBlendFunci = epoxy_glBlendFunci_global_rewrite_ptr;
+
+PFNGLBLENDFUNCIARBPROC epoxy_glBlendFunciARB = epoxy_glBlendFunciARB_global_rewrite_ptr;
+
+PFNGLBLENDFUNCIEXTPROC epoxy_glBlendFunciEXT = epoxy_glBlendFunciEXT_global_rewrite_ptr;
+
+PFNGLBLENDFUNCIOESPROC epoxy_glBlendFunciOES = epoxy_glBlendFunciOES_global_rewrite_ptr;
+
+PFNGLBLENDPARAMETERINVPROC epoxy_glBlendParameteriNV = epoxy_glBlendParameteriNV_global_rewrite_ptr;
+
+PFNGLBLITFRAMEBUFFERPROC epoxy_glBlitFramebuffer = epoxy_glBlitFramebuffer_global_rewrite_ptr;
+
+PFNGLBLITFRAMEBUFFERANGLEPROC epoxy_glBlitFramebufferANGLE = epoxy_glBlitFramebufferANGLE_global_rewrite_ptr;
+
+PFNGLBLITFRAMEBUFFEREXTPROC epoxy_glBlitFramebufferEXT = epoxy_glBlitFramebufferEXT_global_rewrite_ptr;
+
+PFNGLBLITFRAMEBUFFERNVPROC epoxy_glBlitFramebufferNV = epoxy_glBlitFramebufferNV_global_rewrite_ptr;
+
+PFNGLBLITNAMEDFRAMEBUFFERPROC epoxy_glBlitNamedFramebuffer = epoxy_glBlitNamedFramebuffer_global_rewrite_ptr;
+
+PFNGLBUFFERADDRESSRANGENVPROC epoxy_glBufferAddressRangeNV = epoxy_glBufferAddressRangeNV_global_rewrite_ptr;
+
+PFNGLBUFFERATTACHMEMORYNVPROC epoxy_glBufferAttachMemoryNV = epoxy_glBufferAttachMemoryNV_global_rewrite_ptr;
+
+PFNGLBUFFERDATAPROC epoxy_glBufferData = epoxy_glBufferData_global_rewrite_ptr;
+
+PFNGLBUFFERDATAARBPROC epoxy_glBufferDataARB = epoxy_glBufferDataARB_global_rewrite_ptr;
+
+PFNGLBUFFERPAGECOMMITMENTARBPROC epoxy_glBufferPageCommitmentARB = epoxy_glBufferPageCommitmentARB_global_rewrite_ptr;
+
+PFNGLBUFFERPARAMETERIAPPLEPROC epoxy_glBufferParameteriAPPLE = epoxy_glBufferParameteriAPPLE_global_rewrite_ptr;
+
+PFNGLBUFFERSTORAGEPROC epoxy_glBufferStorage = epoxy_glBufferStorage_global_rewrite_ptr;
+
+PFNGLBUFFERSTORAGEEXTPROC epoxy_glBufferStorageEXT = epoxy_glBufferStorageEXT_global_rewrite_ptr;
+
+PFNGLBUFFERSTORAGEEXTERNALEXTPROC epoxy_glBufferStorageExternalEXT = epoxy_glBufferStorageExternalEXT_global_rewrite_ptr;
+
+PFNGLBUFFERSTORAGEMEMEXTPROC epoxy_glBufferStorageMemEXT = epoxy_glBufferStorageMemEXT_global_rewrite_ptr;
+
+PFNGLBUFFERSUBDATAPROC epoxy_glBufferSubData = epoxy_glBufferSubData_global_rewrite_ptr;
+
+PFNGLBUFFERSUBDATAARBPROC epoxy_glBufferSubDataARB = epoxy_glBufferSubDataARB_global_rewrite_ptr;
+
+PFNGLCALLCOMMANDLISTNVPROC epoxy_glCallCommandListNV = epoxy_glCallCommandListNV_global_rewrite_ptr;
+
+PFNGLCALLLISTPROC epoxy_glCallList = epoxy_glCallList_global_rewrite_ptr;
+
+PFNGLCALLLISTSPROC epoxy_glCallLists = epoxy_glCallLists_global_rewrite_ptr;
+
+PFNGLCHECKFRAMEBUFFERSTATUSPROC epoxy_glCheckFramebufferStatus = epoxy_glCheckFramebufferStatus_global_rewrite_ptr;
+
+PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckFramebufferStatusEXT = epoxy_glCheckFramebufferStatusEXT_global_rewrite_ptr;
+
+PFNGLCHECKFRAMEBUFFERSTATUSOESPROC epoxy_glCheckFramebufferStatusOES = epoxy_glCheckFramebufferStatusOES_global_rewrite_ptr;
+
+PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC epoxy_glCheckNamedFramebufferStatus = epoxy_glCheckNamedFramebufferStatus_global_rewrite_ptr;
+
+PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC epoxy_glCheckNamedFramebufferStatusEXT = epoxy_glCheckNamedFramebufferStatusEXT_global_rewrite_ptr;
+
+PFNGLCLAMPCOLORPROC epoxy_glClampColor = epoxy_glClampColor_global_rewrite_ptr;
+
+PFNGLCLAMPCOLORARBPROC epoxy_glClampColorARB = epoxy_glClampColorARB_global_rewrite_ptr;
+
+PFNGLCLEARPROC epoxy_glClear = epoxy_glClear_global_rewrite_ptr;
+
+PFNGLCLEARACCUMPROC epoxy_glClearAccum = epoxy_glClearAccum_global_rewrite_ptr;
+
+PFNGLCLEARACCUMXOESPROC epoxy_glClearAccumxOES = epoxy_glClearAccumxOES_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERDATAPROC epoxy_glClearBufferData = epoxy_glClearBufferData_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERSUBDATAPROC epoxy_glClearBufferSubData = epoxy_glClearBufferSubData_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERFIPROC epoxy_glClearBufferfi = epoxy_glClearBufferfi_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERFVPROC epoxy_glClearBufferfv = epoxy_glClearBufferfv_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERIVPROC epoxy_glClearBufferiv = epoxy_glClearBufferiv_global_rewrite_ptr;
+
+PFNGLCLEARBUFFERUIVPROC epoxy_glClearBufferuiv = epoxy_glClearBufferuiv_global_rewrite_ptr;
+
+PFNGLCLEARCOLORPROC epoxy_glClearColor = epoxy_glClearColor_global_rewrite_ptr;
+
+PFNGLCLEARCOLORIIEXTPROC epoxy_glClearColorIiEXT = epoxy_glClearColorIiEXT_global_rewrite_ptr;
+
+PFNGLCLEARCOLORIUIEXTPROC epoxy_glClearColorIuiEXT = epoxy_glClearColorIuiEXT_global_rewrite_ptr;
+
+PFNGLCLEARCOLORXPROC epoxy_glClearColorx = epoxy_glClearColorx_global_rewrite_ptr;
+
+PFNGLCLEARCOLORXOESPROC epoxy_glClearColorxOES = epoxy_glClearColorxOES_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHPROC epoxy_glClearDepth = epoxy_glClearDepth_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHDNVPROC epoxy_glClearDepthdNV = epoxy_glClearDepthdNV_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHFPROC epoxy_glClearDepthf = epoxy_glClearDepthf_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHFOESPROC epoxy_glClearDepthfOES = epoxy_glClearDepthfOES_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHXPROC epoxy_glClearDepthx = epoxy_glClearDepthx_global_rewrite_ptr;
+
+PFNGLCLEARDEPTHXOESPROC epoxy_glClearDepthxOES = epoxy_glClearDepthxOES_global_rewrite_ptr;
+
+PFNGLCLEARINDEXPROC epoxy_glClearIndex = epoxy_glClearIndex_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDBUFFERDATAPROC epoxy_glClearNamedBufferData = epoxy_glClearNamedBufferData_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDBUFFERDATAEXTPROC epoxy_glClearNamedBufferDataEXT = epoxy_glClearNamedBufferDataEXT_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDBUFFERSUBDATAPROC epoxy_glClearNamedBufferSubData = epoxy_glClearNamedBufferSubData_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC epoxy_glClearNamedBufferSubDataEXT = epoxy_glClearNamedBufferSubDataEXT_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDFRAMEBUFFERFIPROC epoxy_glClearNamedFramebufferfi = epoxy_glClearNamedFramebufferfi_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDFRAMEBUFFERFVPROC epoxy_glClearNamedFramebufferfv = epoxy_glClearNamedFramebufferfv_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDFRAMEBUFFERIVPROC epoxy_glClearNamedFramebufferiv = epoxy_glClearNamedFramebufferiv_global_rewrite_ptr;
+
+PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC epoxy_glClearNamedFramebufferuiv = epoxy_glClearNamedFramebufferuiv_global_rewrite_ptr;
+
+PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC epoxy_glClearPixelLocalStorageuiEXT = epoxy_glClearPixelLocalStorageuiEXT_global_rewrite_ptr;
+
+PFNGLCLEARSTENCILPROC epoxy_glClearStencil = epoxy_glClearStencil_global_rewrite_ptr;
+
+PFNGLCLEARTEXIMAGEPROC epoxy_glClearTexImage = epoxy_glClearTexImage_global_rewrite_ptr;
+
+PFNGLCLEARTEXIMAGEEXTPROC epoxy_glClearTexImageEXT = epoxy_glClearTexImageEXT_global_rewrite_ptr;
+
+PFNGLCLEARTEXSUBIMAGEPROC epoxy_glClearTexSubImage = epoxy_glClearTexSubImage_global_rewrite_ptr;
+
+PFNGLCLEARTEXSUBIMAGEEXTPROC epoxy_glClearTexSubImageEXT = epoxy_glClearTexSubImageEXT_global_rewrite_ptr;
+
+PFNGLCLIENTACTIVETEXTUREPROC epoxy_glClientActiveTexture = epoxy_glClientActiveTexture_global_rewrite_ptr;
+
+PFNGLCLIENTACTIVETEXTUREARBPROC epoxy_glClientActiveTextureARB = epoxy_glClientActiveTextureARB_global_rewrite_ptr;
+
+PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC epoxy_glClientActiveVertexStreamATI = epoxy_glClientActiveVertexStreamATI_global_rewrite_ptr;
+
+PFNGLCLIENTATTRIBDEFAULTEXTPROC epoxy_glClientAttribDefaultEXT = epoxy_glClientAttribDefaultEXT_global_rewrite_ptr;
+
+PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC epoxy_glClientWaitSemaphoreui64NVX = epoxy_glClientWaitSemaphoreui64NVX_global_rewrite_ptr;
+
+PFNGLCLIENTWAITSYNCPROC epoxy_glClientWaitSync = epoxy_glClientWaitSync_global_rewrite_ptr;
+
+PFNGLCLIENTWAITSYNCAPPLEPROC epoxy_glClientWaitSyncAPPLE = epoxy_glClientWaitSyncAPPLE_global_rewrite_ptr;
+
+PFNGLCLIPCONTROLPROC epoxy_glClipControl = epoxy_glClipControl_global_rewrite_ptr;
+
+PFNGLCLIPCONTROLEXTPROC epoxy_glClipControlEXT = epoxy_glClipControlEXT_global_rewrite_ptr;
+
+PFNGLCLIPPLANEPROC epoxy_glClipPlane = epoxy_glClipPlane_global_rewrite_ptr;
+
+PFNGLCLIPPLANEFPROC epoxy_glClipPlanef = epoxy_glClipPlanef_global_rewrite_ptr;
+
+PFNGLCLIPPLANEFIMGPROC epoxy_glClipPlanefIMG = epoxy_glClipPlanefIMG_global_rewrite_ptr;
+
+PFNGLCLIPPLANEFOESPROC epoxy_glClipPlanefOES = epoxy_glClipPlanefOES_global_rewrite_ptr;
+
+PFNGLCLIPPLANEXPROC epoxy_glClipPlanex = epoxy_glClipPlanex_global_rewrite_ptr;
+
+PFNGLCLIPPLANEXIMGPROC epoxy_glClipPlanexIMG = epoxy_glClipPlanexIMG_global_rewrite_ptr;
+
+PFNGLCLIPPLANEXOESPROC epoxy_glClipPlanexOES = epoxy_glClipPlanexOES_global_rewrite_ptr;
+
+PFNGLCOLOR3BPROC epoxy_glColor3b = epoxy_glColor3b_global_rewrite_ptr;
+
+PFNGLCOLOR3BVPROC epoxy_glColor3bv = epoxy_glColor3bv_global_rewrite_ptr;
+
+PFNGLCOLOR3DPROC epoxy_glColor3d = epoxy_glColor3d_global_rewrite_ptr;
+
+PFNGLCOLOR3DVPROC epoxy_glColor3dv = epoxy_glColor3dv_global_rewrite_ptr;
+
+PFNGLCOLOR3FPROC epoxy_glColor3f = epoxy_glColor3f_global_rewrite_ptr;
+
+PFNGLCOLOR3FVERTEX3FSUNPROC epoxy_glColor3fVertex3fSUN = epoxy_glColor3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLCOLOR3FVERTEX3FVSUNPROC epoxy_glColor3fVertex3fvSUN = epoxy_glColor3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLCOLOR3FVPROC epoxy_glColor3fv = epoxy_glColor3fv_global_rewrite_ptr;
+
+PFNGLCOLOR3HNVPROC epoxy_glColor3hNV = epoxy_glColor3hNV_global_rewrite_ptr;
+
+PFNGLCOLOR3HVNVPROC epoxy_glColor3hvNV = epoxy_glColor3hvNV_global_rewrite_ptr;
+
+PFNGLCOLOR3IPROC epoxy_glColor3i = epoxy_glColor3i_global_rewrite_ptr;
+
+PFNGLCOLOR3IVPROC epoxy_glColor3iv = epoxy_glColor3iv_global_rewrite_ptr;
+
+PFNGLCOLOR3SPROC epoxy_glColor3s = epoxy_glColor3s_global_rewrite_ptr;
+
+PFNGLCOLOR3SVPROC epoxy_glColor3sv = epoxy_glColor3sv_global_rewrite_ptr;
+
+PFNGLCOLOR3UBPROC epoxy_glColor3ub = epoxy_glColor3ub_global_rewrite_ptr;
+
+PFNGLCOLOR3UBVPROC epoxy_glColor3ubv = epoxy_glColor3ubv_global_rewrite_ptr;
+
+PFNGLCOLOR3UIPROC epoxy_glColor3ui = epoxy_glColor3ui_global_rewrite_ptr;
+
+PFNGLCOLOR3UIVPROC epoxy_glColor3uiv = epoxy_glColor3uiv_global_rewrite_ptr;
+
+PFNGLCOLOR3USPROC epoxy_glColor3us = epoxy_glColor3us_global_rewrite_ptr;
+
+PFNGLCOLOR3USVPROC epoxy_glColor3usv = epoxy_glColor3usv_global_rewrite_ptr;
+
+PFNGLCOLOR3XOESPROC epoxy_glColor3xOES = epoxy_glColor3xOES_global_rewrite_ptr;
+
+PFNGLCOLOR3XVOESPROC epoxy_glColor3xvOES = epoxy_glColor3xvOES_global_rewrite_ptr;
+
+PFNGLCOLOR4BPROC epoxy_glColor4b = epoxy_glColor4b_global_rewrite_ptr;
+
+PFNGLCOLOR4BVPROC epoxy_glColor4bv = epoxy_glColor4bv_global_rewrite_ptr;
+
+PFNGLCOLOR4DPROC epoxy_glColor4d = epoxy_glColor4d_global_rewrite_ptr;
+
+PFNGLCOLOR4DVPROC epoxy_glColor4dv = epoxy_glColor4dv_global_rewrite_ptr;
+
+PFNGLCOLOR4FPROC epoxy_glColor4f = epoxy_glColor4f_global_rewrite_ptr;
+
+PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glColor4fNormal3fVertex3fSUN = epoxy_glColor4fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glColor4fNormal3fVertex3fvSUN = epoxy_glColor4fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4FVPROC epoxy_glColor4fv = epoxy_glColor4fv_global_rewrite_ptr;
+
+PFNGLCOLOR4HNVPROC epoxy_glColor4hNV = epoxy_glColor4hNV_global_rewrite_ptr;
+
+PFNGLCOLOR4HVNVPROC epoxy_glColor4hvNV = epoxy_glColor4hvNV_global_rewrite_ptr;
+
+PFNGLCOLOR4IPROC epoxy_glColor4i = epoxy_glColor4i_global_rewrite_ptr;
+
+PFNGLCOLOR4IVPROC epoxy_glColor4iv = epoxy_glColor4iv_global_rewrite_ptr;
+
+PFNGLCOLOR4SPROC epoxy_glColor4s = epoxy_glColor4s_global_rewrite_ptr;
+
+PFNGLCOLOR4SVPROC epoxy_glColor4sv = epoxy_glColor4sv_global_rewrite_ptr;
+
+PFNGLCOLOR4UBPROC epoxy_glColor4ub = epoxy_glColor4ub_global_rewrite_ptr;
+
+PFNGLCOLOR4UBVERTEX2FSUNPROC epoxy_glColor4ubVertex2fSUN = epoxy_glColor4ubVertex2fSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4UBVERTEX2FVSUNPROC epoxy_glColor4ubVertex2fvSUN = epoxy_glColor4ubVertex2fvSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4UBVERTEX3FSUNPROC epoxy_glColor4ubVertex3fSUN = epoxy_glColor4ubVertex3fSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4UBVERTEX3FVSUNPROC epoxy_glColor4ubVertex3fvSUN = epoxy_glColor4ubVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLCOLOR4UBVPROC epoxy_glColor4ubv = epoxy_glColor4ubv_global_rewrite_ptr;
+
+PFNGLCOLOR4UIPROC epoxy_glColor4ui = epoxy_glColor4ui_global_rewrite_ptr;
+
+PFNGLCOLOR4UIVPROC epoxy_glColor4uiv = epoxy_glColor4uiv_global_rewrite_ptr;
+
+PFNGLCOLOR4USPROC epoxy_glColor4us = epoxy_glColor4us_global_rewrite_ptr;
+
+PFNGLCOLOR4USVPROC epoxy_glColor4usv = epoxy_glColor4usv_global_rewrite_ptr;
+
+PFNGLCOLOR4XPROC epoxy_glColor4x = epoxy_glColor4x_global_rewrite_ptr;
+
+PFNGLCOLOR4XOESPROC epoxy_glColor4xOES = epoxy_glColor4xOES_global_rewrite_ptr;
+
+PFNGLCOLOR4XVOESPROC epoxy_glColor4xvOES = epoxy_glColor4xvOES_global_rewrite_ptr;
+
+PFNGLCOLORFORMATNVPROC epoxy_glColorFormatNV = epoxy_glColorFormatNV_global_rewrite_ptr;
+
+PFNGLCOLORFRAGMENTOP1ATIPROC epoxy_glColorFragmentOp1ATI = epoxy_glColorFragmentOp1ATI_global_rewrite_ptr;
+
+PFNGLCOLORFRAGMENTOP2ATIPROC epoxy_glColorFragmentOp2ATI = epoxy_glColorFragmentOp2ATI_global_rewrite_ptr;
+
+PFNGLCOLORFRAGMENTOP3ATIPROC epoxy_glColorFragmentOp3ATI = epoxy_glColorFragmentOp3ATI_global_rewrite_ptr;
+
+PFNGLCOLORMASKPROC epoxy_glColorMask = epoxy_glColorMask_global_rewrite_ptr;
+
+PFNGLCOLORMASKINDEXEDEXTPROC epoxy_glColorMaskIndexedEXT = epoxy_glColorMaskIndexedEXT_global_rewrite_ptr;
+
+PFNGLCOLORMASKIPROC epoxy_glColorMaski = epoxy_glColorMaski_global_rewrite_ptr;
+
+PFNGLCOLORMASKIEXTPROC epoxy_glColorMaskiEXT = epoxy_glColorMaskiEXT_global_rewrite_ptr;
+
+PFNGLCOLORMASKIOESPROC epoxy_glColorMaskiOES = epoxy_glColorMaskiOES_global_rewrite_ptr;
+
+PFNGLCOLORMATERIALPROC epoxy_glColorMaterial = epoxy_glColorMaterial_global_rewrite_ptr;
+
+PFNGLCOLORP3UIPROC epoxy_glColorP3ui = epoxy_glColorP3ui_global_rewrite_ptr;
+
+PFNGLCOLORP3UIVPROC epoxy_glColorP3uiv = epoxy_glColorP3uiv_global_rewrite_ptr;
+
+PFNGLCOLORP4UIPROC epoxy_glColorP4ui = epoxy_glColorP4ui_global_rewrite_ptr;
+
+PFNGLCOLORP4UIVPROC epoxy_glColorP4uiv = epoxy_glColorP4uiv_global_rewrite_ptr;
+
+PFNGLCOLORPOINTERPROC epoxy_glColorPointer = epoxy_glColorPointer_global_rewrite_ptr;
+
+PFNGLCOLORPOINTEREXTPROC epoxy_glColorPointerEXT = epoxy_glColorPointerEXT_global_rewrite_ptr;
+
+PFNGLCOLORPOINTERLISTIBMPROC epoxy_glColorPointerListIBM = epoxy_glColorPointerListIBM_global_rewrite_ptr;
+
+PFNGLCOLORPOINTERVINTELPROC epoxy_glColorPointervINTEL = epoxy_glColorPointervINTEL_global_rewrite_ptr;
+
+PFNGLCOLORSUBTABLEPROC epoxy_glColorSubTable = epoxy_glColorSubTable_global_rewrite_ptr;
+
+PFNGLCOLORSUBTABLEEXTPROC epoxy_glColorSubTableEXT = epoxy_glColorSubTableEXT_global_rewrite_ptr;
+
+PFNGLCOLORTABLEPROC epoxy_glColorTable = epoxy_glColorTable_global_rewrite_ptr;
+
+PFNGLCOLORTABLEEXTPROC epoxy_glColorTableEXT = epoxy_glColorTableEXT_global_rewrite_ptr;
+
+PFNGLCOLORTABLEPARAMETERFVPROC epoxy_glColorTableParameterfv = epoxy_glColorTableParameterfv_global_rewrite_ptr;
+
+PFNGLCOLORTABLEPARAMETERFVSGIPROC epoxy_glColorTableParameterfvSGI = epoxy_glColorTableParameterfvSGI_global_rewrite_ptr;
+
+PFNGLCOLORTABLEPARAMETERIVPROC epoxy_glColorTableParameteriv = epoxy_glColorTableParameteriv_global_rewrite_ptr;
+
+PFNGLCOLORTABLEPARAMETERIVSGIPROC epoxy_glColorTableParameterivSGI = epoxy_glColorTableParameterivSGI_global_rewrite_ptr;
+
+PFNGLCOLORTABLESGIPROC epoxy_glColorTableSGI = epoxy_glColorTableSGI_global_rewrite_ptr;
+
+PFNGLCOMBINERINPUTNVPROC epoxy_glCombinerInputNV = epoxy_glCombinerInputNV_global_rewrite_ptr;
+
+PFNGLCOMBINEROUTPUTNVPROC epoxy_glCombinerOutputNV = epoxy_glCombinerOutputNV_global_rewrite_ptr;
+
+PFNGLCOMBINERPARAMETERFNVPROC epoxy_glCombinerParameterfNV = epoxy_glCombinerParameterfNV_global_rewrite_ptr;
+
+PFNGLCOMBINERPARAMETERFVNVPROC epoxy_glCombinerParameterfvNV = epoxy_glCombinerParameterfvNV_global_rewrite_ptr;
+
+PFNGLCOMBINERPARAMETERINVPROC epoxy_glCombinerParameteriNV = epoxy_glCombinerParameteriNV_global_rewrite_ptr;
+
+PFNGLCOMBINERPARAMETERIVNVPROC epoxy_glCombinerParameterivNV = epoxy_glCombinerParameterivNV_global_rewrite_ptr;
+
+PFNGLCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glCombinerStageParameterfvNV = epoxy_glCombinerStageParameterfvNV_global_rewrite_ptr;
+
+PFNGLCOMMANDLISTSEGMENTSNVPROC epoxy_glCommandListSegmentsNV = epoxy_glCommandListSegmentsNV_global_rewrite_ptr;
+
+PFNGLCOMPILECOMMANDLISTNVPROC epoxy_glCompileCommandListNV = epoxy_glCompileCommandListNV_global_rewrite_ptr;
+
+PFNGLCOMPILESHADERPROC epoxy_glCompileShader = epoxy_glCompileShader_global_rewrite_ptr;
+
+PFNGLCOMPILESHADERARBPROC epoxy_glCompileShaderARB = epoxy_glCompileShaderARB_global_rewrite_ptr;
+
+PFNGLCOMPILESHADERINCLUDEARBPROC epoxy_glCompileShaderIncludeARB = epoxy_glCompileShaderIncludeARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC epoxy_glCompressedMultiTexImage1DEXT = epoxy_glCompressedMultiTexImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC epoxy_glCompressedMultiTexImage2DEXT = epoxy_glCompressedMultiTexImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC epoxy_glCompressedMultiTexImage3DEXT = epoxy_glCompressedMultiTexImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC epoxy_glCompressedMultiTexSubImage1DEXT = epoxy_glCompressedMultiTexSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC epoxy_glCompressedMultiTexSubImage2DEXT = epoxy_glCompressedMultiTexSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC epoxy_glCompressedMultiTexSubImage3DEXT = epoxy_glCompressedMultiTexSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE1DPROC epoxy_glCompressedTexImage1D = epoxy_glCompressedTexImage1D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE1DARBPROC epoxy_glCompressedTexImage1DARB = epoxy_glCompressedTexImage1DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE2DPROC epoxy_glCompressedTexImage2D = epoxy_glCompressedTexImage2D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE2DARBPROC epoxy_glCompressedTexImage2DARB = epoxy_glCompressedTexImage2DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE3DPROC epoxy_glCompressedTexImage3D = epoxy_glCompressedTexImage3D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE3DARBPROC epoxy_glCompressedTexImage3DARB = epoxy_glCompressedTexImage3DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXIMAGE3DOESPROC epoxy_glCompressedTexImage3DOES = epoxy_glCompressedTexImage3DOES_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC epoxy_glCompressedTexSubImage1D = epoxy_glCompressedTexSubImage1D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC epoxy_glCompressedTexSubImage1DARB = epoxy_glCompressedTexSubImage1DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC epoxy_glCompressedTexSubImage2D = epoxy_glCompressedTexSubImage2D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC epoxy_glCompressedTexSubImage2DARB = epoxy_glCompressedTexSubImage2DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC epoxy_glCompressedTexSubImage3D = epoxy_glCompressedTexSubImage3D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC epoxy_glCompressedTexSubImage3DARB = epoxy_glCompressedTexSubImage3DARB_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC epoxy_glCompressedTexSubImage3DOES = epoxy_glCompressedTexSubImage3DOES_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC epoxy_glCompressedTextureImage1DEXT = epoxy_glCompressedTextureImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC epoxy_glCompressedTextureImage2DEXT = epoxy_glCompressedTextureImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC epoxy_glCompressedTextureImage3DEXT = epoxy_glCompressedTextureImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC epoxy_glCompressedTextureSubImage1D = epoxy_glCompressedTextureSubImage1D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC epoxy_glCompressedTextureSubImage1DEXT = epoxy_glCompressedTextureSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC epoxy_glCompressedTextureSubImage2D = epoxy_glCompressedTextureSubImage2D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC epoxy_glCompressedTextureSubImage2DEXT = epoxy_glCompressedTextureSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC epoxy_glCompressedTextureSubImage3D = epoxy_glCompressedTextureSubImage3D_global_rewrite_ptr;
+
+PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC epoxy_glCompressedTextureSubImage3DEXT = epoxy_glCompressedTextureSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLCONSERVATIVERASTERPARAMETERFNVPROC epoxy_glConservativeRasterParameterfNV = epoxy_glConservativeRasterParameterfNV_global_rewrite_ptr;
+
+PFNGLCONSERVATIVERASTERPARAMETERINVPROC epoxy_glConservativeRasterParameteriNV = epoxy_glConservativeRasterParameteriNV_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONFILTER1DPROC epoxy_glConvolutionFilter1D = epoxy_glConvolutionFilter1D_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONFILTER1DEXTPROC epoxy_glConvolutionFilter1DEXT = epoxy_glConvolutionFilter1DEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONFILTER2DPROC epoxy_glConvolutionFilter2D = epoxy_glConvolutionFilter2D_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONFILTER2DEXTPROC epoxy_glConvolutionFilter2DEXT = epoxy_glConvolutionFilter2DEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERFPROC epoxy_glConvolutionParameterf = epoxy_glConvolutionParameterf_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERFEXTPROC epoxy_glConvolutionParameterfEXT = epoxy_glConvolutionParameterfEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERFVPROC epoxy_glConvolutionParameterfv = epoxy_glConvolutionParameterfv_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERFVEXTPROC epoxy_glConvolutionParameterfvEXT = epoxy_glConvolutionParameterfvEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERIPROC epoxy_glConvolutionParameteri = epoxy_glConvolutionParameteri_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERIEXTPROC epoxy_glConvolutionParameteriEXT = epoxy_glConvolutionParameteriEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERIVPROC epoxy_glConvolutionParameteriv = epoxy_glConvolutionParameteriv_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERIVEXTPROC epoxy_glConvolutionParameterivEXT = epoxy_glConvolutionParameterivEXT_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERXOESPROC epoxy_glConvolutionParameterxOES = epoxy_glConvolutionParameterxOES_global_rewrite_ptr;
+
+PFNGLCONVOLUTIONPARAMETERXVOESPROC epoxy_glConvolutionParameterxvOES = epoxy_glConvolutionParameterxvOES_global_rewrite_ptr;
+
+PFNGLCOPYBUFFERSUBDATAPROC epoxy_glCopyBufferSubData = epoxy_glCopyBufferSubData_global_rewrite_ptr;
+
+PFNGLCOPYBUFFERSUBDATANVPROC epoxy_glCopyBufferSubDataNV = epoxy_glCopyBufferSubDataNV_global_rewrite_ptr;
+
+PFNGLCOPYCOLORSUBTABLEPROC epoxy_glCopyColorSubTable = epoxy_glCopyColorSubTable_global_rewrite_ptr;
+
+PFNGLCOPYCOLORSUBTABLEEXTPROC epoxy_glCopyColorSubTableEXT = epoxy_glCopyColorSubTableEXT_global_rewrite_ptr;
+
+PFNGLCOPYCOLORTABLEPROC epoxy_glCopyColorTable = epoxy_glCopyColorTable_global_rewrite_ptr;
+
+PFNGLCOPYCOLORTABLESGIPROC epoxy_glCopyColorTableSGI = epoxy_glCopyColorTableSGI_global_rewrite_ptr;
+
+PFNGLCOPYCONVOLUTIONFILTER1DPROC epoxy_glCopyConvolutionFilter1D = epoxy_glCopyConvolutionFilter1D_global_rewrite_ptr;
+
+PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC epoxy_glCopyConvolutionFilter1DEXT = epoxy_glCopyConvolutionFilter1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYCONVOLUTIONFILTER2DPROC epoxy_glCopyConvolutionFilter2D = epoxy_glCopyConvolutionFilter2D_global_rewrite_ptr;
+
+PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC epoxy_glCopyConvolutionFilter2DEXT = epoxy_glCopyConvolutionFilter2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYIMAGESUBDATAPROC epoxy_glCopyImageSubData = epoxy_glCopyImageSubData_global_rewrite_ptr;
+
+PFNGLCOPYIMAGESUBDATAEXTPROC epoxy_glCopyImageSubDataEXT = epoxy_glCopyImageSubDataEXT_global_rewrite_ptr;
+
+PFNGLCOPYIMAGESUBDATANVPROC epoxy_glCopyImageSubDataNV = epoxy_glCopyImageSubDataNV_global_rewrite_ptr;
+
+PFNGLCOPYIMAGESUBDATAOESPROC epoxy_glCopyImageSubDataOES = epoxy_glCopyImageSubDataOES_global_rewrite_ptr;
+
+PFNGLCOPYMULTITEXIMAGE1DEXTPROC epoxy_glCopyMultiTexImage1DEXT = epoxy_glCopyMultiTexImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYMULTITEXIMAGE2DEXTPROC epoxy_glCopyMultiTexImage2DEXT = epoxy_glCopyMultiTexImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC epoxy_glCopyMultiTexSubImage1DEXT = epoxy_glCopyMultiTexSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC epoxy_glCopyMultiTexSubImage2DEXT = epoxy_glCopyMultiTexSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC epoxy_glCopyMultiTexSubImage3DEXT = epoxy_glCopyMultiTexSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOPYNAMEDBUFFERSUBDATAPROC epoxy_glCopyNamedBufferSubData = epoxy_glCopyNamedBufferSubData_global_rewrite_ptr;
+
+PFNGLCOPYPATHNVPROC epoxy_glCopyPathNV = epoxy_glCopyPathNV_global_rewrite_ptr;
+
+PFNGLCOPYPIXELSPROC epoxy_glCopyPixels = epoxy_glCopyPixels_global_rewrite_ptr;
+
+PFNGLCOPYTEXIMAGE1DPROC epoxy_glCopyTexImage1D = epoxy_glCopyTexImage1D_global_rewrite_ptr;
+
+PFNGLCOPYTEXIMAGE1DEXTPROC epoxy_glCopyTexImage1DEXT = epoxy_glCopyTexImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXIMAGE2DPROC epoxy_glCopyTexImage2D = epoxy_glCopyTexImage2D_global_rewrite_ptr;
+
+PFNGLCOPYTEXIMAGE2DEXTPROC epoxy_glCopyTexImage2DEXT = epoxy_glCopyTexImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE1DPROC epoxy_glCopyTexSubImage1D = epoxy_glCopyTexSubImage1D_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE1DEXTPROC epoxy_glCopyTexSubImage1DEXT = epoxy_glCopyTexSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE2DPROC epoxy_glCopyTexSubImage2D = epoxy_glCopyTexSubImage2D_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE2DEXTPROC epoxy_glCopyTexSubImage2DEXT = epoxy_glCopyTexSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE3DPROC epoxy_glCopyTexSubImage3D = epoxy_glCopyTexSubImage3D_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE3DEXTPROC epoxy_glCopyTexSubImage3DEXT = epoxy_glCopyTexSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXSUBIMAGE3DOESPROC epoxy_glCopyTexSubImage3DOES = epoxy_glCopyTexSubImage3DOES_global_rewrite_ptr;
+
+PFNGLCOPYTEXTUREIMAGE1DEXTPROC epoxy_glCopyTextureImage1DEXT = epoxy_glCopyTextureImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXTUREIMAGE2DEXTPROC epoxy_glCopyTextureImage2DEXT = epoxy_glCopyTextureImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURELEVELSAPPLEPROC epoxy_glCopyTextureLevelsAPPLE = epoxy_glCopyTextureLevelsAPPLE_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE1DPROC epoxy_glCopyTextureSubImage1D = epoxy_glCopyTextureSubImage1D_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC epoxy_glCopyTextureSubImage1DEXT = epoxy_glCopyTextureSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE2DPROC epoxy_glCopyTextureSubImage2D = epoxy_glCopyTextureSubImage2D_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC epoxy_glCopyTextureSubImage2DEXT = epoxy_glCopyTextureSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE3DPROC epoxy_glCopyTextureSubImage3D = epoxy_glCopyTextureSubImage3D_global_rewrite_ptr;
+
+PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC epoxy_glCopyTextureSubImage3DEXT = epoxy_glCopyTextureSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLCOVERFILLPATHINSTANCEDNVPROC epoxy_glCoverFillPathInstancedNV = epoxy_glCoverFillPathInstancedNV_global_rewrite_ptr;
+
+PFNGLCOVERFILLPATHNVPROC epoxy_glCoverFillPathNV = epoxy_glCoverFillPathNV_global_rewrite_ptr;
+
+PFNGLCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glCoverStrokePathInstancedNV = epoxy_glCoverStrokePathInstancedNV_global_rewrite_ptr;
+
+PFNGLCOVERSTROKEPATHNVPROC epoxy_glCoverStrokePathNV = epoxy_glCoverStrokePathNV_global_rewrite_ptr;
+
+PFNGLCOVERAGEMASKNVPROC epoxy_glCoverageMaskNV = epoxy_glCoverageMaskNV_global_rewrite_ptr;
+
+PFNGLCOVERAGEMODULATIONNVPROC epoxy_glCoverageModulationNV = epoxy_glCoverageModulationNV_global_rewrite_ptr;
+
+PFNGLCOVERAGEMODULATIONTABLENVPROC epoxy_glCoverageModulationTableNV = epoxy_glCoverageModulationTableNV_global_rewrite_ptr;
+
+PFNGLCOVERAGEOPERATIONNVPROC epoxy_glCoverageOperationNV = epoxy_glCoverageOperationNV_global_rewrite_ptr;
+
+PFNGLCREATEBUFFERSPROC epoxy_glCreateBuffers = epoxy_glCreateBuffers_global_rewrite_ptr;
+
+PFNGLCREATECOMMANDLISTSNVPROC epoxy_glCreateCommandListsNV = epoxy_glCreateCommandListsNV_global_rewrite_ptr;
+
+PFNGLCREATEFRAMEBUFFERSPROC epoxy_glCreateFramebuffers = epoxy_glCreateFramebuffers_global_rewrite_ptr;
+
+PFNGLCREATEMEMORYOBJECTSEXTPROC epoxy_glCreateMemoryObjectsEXT = epoxy_glCreateMemoryObjectsEXT_global_rewrite_ptr;
+
+PFNGLCREATEPERFQUERYINTELPROC epoxy_glCreatePerfQueryINTEL = epoxy_glCreatePerfQueryINTEL_global_rewrite_ptr;
+
+PFNGLCREATEPROGRAMPROC epoxy_glCreateProgram = epoxy_glCreateProgram_global_rewrite_ptr;
+
+PFNGLCREATEPROGRAMOBJECTARBPROC epoxy_glCreateProgramObjectARB = epoxy_glCreateProgramObjectARB_global_rewrite_ptr;
+
+PFNGLCREATEPROGRAMPIPELINESPROC epoxy_glCreateProgramPipelines = epoxy_glCreateProgramPipelines_global_rewrite_ptr;
+
+PFNGLCREATEPROGRESSFENCENVXPROC epoxy_glCreateProgressFenceNVX = epoxy_glCreateProgressFenceNVX_global_rewrite_ptr;
+
+PFNGLCREATEQUERIESPROC epoxy_glCreateQueries = epoxy_glCreateQueries_global_rewrite_ptr;
+
+PFNGLCREATERENDERBUFFERSPROC epoxy_glCreateRenderbuffers = epoxy_glCreateRenderbuffers_global_rewrite_ptr;
+
+PFNGLCREATESAMPLERSPROC epoxy_glCreateSamplers = epoxy_glCreateSamplers_global_rewrite_ptr;
+
+PFNGLCREATESHADERPROC epoxy_glCreateShader = epoxy_glCreateShader_global_rewrite_ptr;
+
+PFNGLCREATESHADEROBJECTARBPROC epoxy_glCreateShaderObjectARB = epoxy_glCreateShaderObjectARB_global_rewrite_ptr;
+
+PFNGLCREATESHADERPROGRAMEXTPROC epoxy_glCreateShaderProgramEXT = epoxy_glCreateShaderProgramEXT_global_rewrite_ptr;
+
+PFNGLCREATESHADERPROGRAMVPROC epoxy_glCreateShaderProgramv = epoxy_glCreateShaderProgramv_global_rewrite_ptr;
+
+PFNGLCREATESHADERPROGRAMVEXTPROC epoxy_glCreateShaderProgramvEXT = epoxy_glCreateShaderProgramvEXT_global_rewrite_ptr;
+
+PFNGLCREATESTATESNVPROC epoxy_glCreateStatesNV = epoxy_glCreateStatesNV_global_rewrite_ptr;
+
+PFNGLCREATESYNCFROMCLEVENTARBPROC epoxy_glCreateSyncFromCLeventARB = epoxy_glCreateSyncFromCLeventARB_global_rewrite_ptr;
+
+PFNGLCREATETEXTURESPROC epoxy_glCreateTextures = epoxy_glCreateTextures_global_rewrite_ptr;
+
+PFNGLCREATETRANSFORMFEEDBACKSPROC epoxy_glCreateTransformFeedbacks = epoxy_glCreateTransformFeedbacks_global_rewrite_ptr;
+
+PFNGLCREATEVERTEXARRAYSPROC epoxy_glCreateVertexArrays = epoxy_glCreateVertexArrays_global_rewrite_ptr;
+
+PFNGLCULLFACEPROC epoxy_glCullFace = epoxy_glCullFace_global_rewrite_ptr;
+
+PFNGLCULLPARAMETERDVEXTPROC epoxy_glCullParameterdvEXT = epoxy_glCullParameterdvEXT_global_rewrite_ptr;
+
+PFNGLCULLPARAMETERFVEXTPROC epoxy_glCullParameterfvEXT = epoxy_glCullParameterfvEXT_global_rewrite_ptr;
+
+PFNGLCURRENTPALETTEMATRIXARBPROC epoxy_glCurrentPaletteMatrixARB = epoxy_glCurrentPaletteMatrixARB_global_rewrite_ptr;
+
+PFNGLCURRENTPALETTEMATRIXOESPROC epoxy_glCurrentPaletteMatrixOES = epoxy_glCurrentPaletteMatrixOES_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECALLBACKPROC epoxy_glDebugMessageCallback = epoxy_glDebugMessageCallback_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECALLBACKAMDPROC epoxy_glDebugMessageCallbackAMD = epoxy_glDebugMessageCallbackAMD_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECALLBACKARBPROC epoxy_glDebugMessageCallbackARB = epoxy_glDebugMessageCallbackARB_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECALLBACKKHRPROC epoxy_glDebugMessageCallbackKHR = epoxy_glDebugMessageCallbackKHR_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECONTROLPROC epoxy_glDebugMessageControl = epoxy_glDebugMessageControl_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECONTROLARBPROC epoxy_glDebugMessageControlARB = epoxy_glDebugMessageControlARB_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGECONTROLKHRPROC epoxy_glDebugMessageControlKHR = epoxy_glDebugMessageControlKHR_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGEENABLEAMDPROC epoxy_glDebugMessageEnableAMD = epoxy_glDebugMessageEnableAMD_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGEINSERTPROC epoxy_glDebugMessageInsert = epoxy_glDebugMessageInsert_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGEINSERTAMDPROC epoxy_glDebugMessageInsertAMD = epoxy_glDebugMessageInsertAMD_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGEINSERTARBPROC epoxy_glDebugMessageInsertARB = epoxy_glDebugMessageInsertARB_global_rewrite_ptr;
+
+PFNGLDEBUGMESSAGEINSERTKHRPROC epoxy_glDebugMessageInsertKHR = epoxy_glDebugMessageInsertKHR_global_rewrite_ptr;
+
+PFNGLDEFORMSGIXPROC epoxy_glDeformSGIX = epoxy_glDeformSGIX_global_rewrite_ptr;
+
+PFNGLDEFORMATIONMAP3DSGIXPROC epoxy_glDeformationMap3dSGIX = epoxy_glDeformationMap3dSGIX_global_rewrite_ptr;
+
+PFNGLDEFORMATIONMAP3FSGIXPROC epoxy_glDeformationMap3fSGIX = epoxy_glDeformationMap3fSGIX_global_rewrite_ptr;
+
+PFNGLDELETEASYNCMARKERSSGIXPROC epoxy_glDeleteAsyncMarkersSGIX = epoxy_glDeleteAsyncMarkersSGIX_global_rewrite_ptr;
+
+PFNGLDELETEBUFFERSPROC epoxy_glDeleteBuffers = epoxy_glDeleteBuffers_global_rewrite_ptr;
+
+PFNGLDELETEBUFFERSARBPROC epoxy_glDeleteBuffersARB = epoxy_glDeleteBuffersARB_global_rewrite_ptr;
+
+PFNGLDELETECOMMANDLISTSNVPROC epoxy_glDeleteCommandListsNV = epoxy_glDeleteCommandListsNV_global_rewrite_ptr;
+
+PFNGLDELETEFENCESAPPLEPROC epoxy_glDeleteFencesAPPLE = epoxy_glDeleteFencesAPPLE_global_rewrite_ptr;
+
+PFNGLDELETEFENCESNVPROC epoxy_glDeleteFencesNV = epoxy_glDeleteFencesNV_global_rewrite_ptr;
+
+PFNGLDELETEFRAGMENTSHADERATIPROC epoxy_glDeleteFragmentShaderATI = epoxy_glDeleteFragmentShaderATI_global_rewrite_ptr;
+
+PFNGLDELETEFRAMEBUFFERSPROC epoxy_glDeleteFramebuffers = epoxy_glDeleteFramebuffers_global_rewrite_ptr;
+
+PFNGLDELETEFRAMEBUFFERSEXTPROC epoxy_glDeleteFramebuffersEXT = epoxy_glDeleteFramebuffersEXT_global_rewrite_ptr;
+
+PFNGLDELETEFRAMEBUFFERSOESPROC epoxy_glDeleteFramebuffersOES = epoxy_glDeleteFramebuffersOES_global_rewrite_ptr;
+
+PFNGLDELETELISTSPROC epoxy_glDeleteLists = epoxy_glDeleteLists_global_rewrite_ptr;
+
+PFNGLDELETEMEMORYOBJECTSEXTPROC epoxy_glDeleteMemoryObjectsEXT = epoxy_glDeleteMemoryObjectsEXT_global_rewrite_ptr;
+
+PFNGLDELETENAMEDSTRINGARBPROC epoxy_glDeleteNamedStringARB = epoxy_glDeleteNamedStringARB_global_rewrite_ptr;
+
+PFNGLDELETENAMESAMDPROC epoxy_glDeleteNamesAMD = epoxy_glDeleteNamesAMD_global_rewrite_ptr;
+
+PFNGLDELETEOBJECTARBPROC epoxy_glDeleteObjectARB = epoxy_glDeleteObjectARB_global_rewrite_ptr;
+
+PFNGLDELETEOCCLUSIONQUERIESNVPROC epoxy_glDeleteOcclusionQueriesNV = epoxy_glDeleteOcclusionQueriesNV_global_rewrite_ptr;
+
+PFNGLDELETEPATHSNVPROC epoxy_glDeletePathsNV = epoxy_glDeletePathsNV_global_rewrite_ptr;
+
+PFNGLDELETEPERFMONITORSAMDPROC epoxy_glDeletePerfMonitorsAMD = epoxy_glDeletePerfMonitorsAMD_global_rewrite_ptr;
+
+PFNGLDELETEPERFQUERYINTELPROC epoxy_glDeletePerfQueryINTEL = epoxy_glDeletePerfQueryINTEL_global_rewrite_ptr;
+
+PFNGLDELETEPROGRAMPROC epoxy_glDeleteProgram = epoxy_glDeleteProgram_global_rewrite_ptr;
+
+PFNGLDELETEPROGRAMPIPELINESPROC epoxy_glDeleteProgramPipelines = epoxy_glDeleteProgramPipelines_global_rewrite_ptr;
+
+PFNGLDELETEPROGRAMPIPELINESEXTPROC epoxy_glDeleteProgramPipelinesEXT = epoxy_glDeleteProgramPipelinesEXT_global_rewrite_ptr;
+
+PFNGLDELETEPROGRAMSARBPROC epoxy_glDeleteProgramsARB = epoxy_glDeleteProgramsARB_global_rewrite_ptr;
+
+PFNGLDELETEPROGRAMSNVPROC epoxy_glDeleteProgramsNV = epoxy_glDeleteProgramsNV_global_rewrite_ptr;
+
+PFNGLDELETEQUERIESPROC epoxy_glDeleteQueries = epoxy_glDeleteQueries_global_rewrite_ptr;
+
+PFNGLDELETEQUERIESARBPROC epoxy_glDeleteQueriesARB = epoxy_glDeleteQueriesARB_global_rewrite_ptr;
+
+PFNGLDELETEQUERIESEXTPROC epoxy_glDeleteQueriesEXT = epoxy_glDeleteQueriesEXT_global_rewrite_ptr;
+
+PFNGLDELETEQUERYRESOURCETAGNVPROC epoxy_glDeleteQueryResourceTagNV = epoxy_glDeleteQueryResourceTagNV_global_rewrite_ptr;
+
+PFNGLDELETERENDERBUFFERSPROC epoxy_glDeleteRenderbuffers = epoxy_glDeleteRenderbuffers_global_rewrite_ptr;
+
+PFNGLDELETERENDERBUFFERSEXTPROC epoxy_glDeleteRenderbuffersEXT = epoxy_glDeleteRenderbuffersEXT_global_rewrite_ptr;
+
+PFNGLDELETERENDERBUFFERSOESPROC epoxy_glDeleteRenderbuffersOES = epoxy_glDeleteRenderbuffersOES_global_rewrite_ptr;
+
+PFNGLDELETESAMPLERSPROC epoxy_glDeleteSamplers = epoxy_glDeleteSamplers_global_rewrite_ptr;
+
+PFNGLDELETESEMAPHORESEXTPROC epoxy_glDeleteSemaphoresEXT = epoxy_glDeleteSemaphoresEXT_global_rewrite_ptr;
+
+PFNGLDELETESHADERPROC epoxy_glDeleteShader = epoxy_glDeleteShader_global_rewrite_ptr;
+
+PFNGLDELETESTATESNVPROC epoxy_glDeleteStatesNV = epoxy_glDeleteStatesNV_global_rewrite_ptr;
+
+PFNGLDELETESYNCPROC epoxy_glDeleteSync = epoxy_glDeleteSync_global_rewrite_ptr;
+
+PFNGLDELETESYNCAPPLEPROC epoxy_glDeleteSyncAPPLE = epoxy_glDeleteSyncAPPLE_global_rewrite_ptr;
+
+PFNGLDELETETEXTURESPROC epoxy_glDeleteTextures = epoxy_glDeleteTextures_global_rewrite_ptr;
+
+PFNGLDELETETEXTURESEXTPROC epoxy_glDeleteTexturesEXT = epoxy_glDeleteTexturesEXT_global_rewrite_ptr;
+
+PFNGLDELETETRANSFORMFEEDBACKSPROC epoxy_glDeleteTransformFeedbacks = epoxy_glDeleteTransformFeedbacks_global_rewrite_ptr;
+
+PFNGLDELETETRANSFORMFEEDBACKSNVPROC epoxy_glDeleteTransformFeedbacksNV = epoxy_glDeleteTransformFeedbacksNV_global_rewrite_ptr;
+
+PFNGLDELETEVERTEXARRAYSPROC epoxy_glDeleteVertexArrays = epoxy_glDeleteVertexArrays_global_rewrite_ptr;
+
+PFNGLDELETEVERTEXARRAYSAPPLEPROC epoxy_glDeleteVertexArraysAPPLE = epoxy_glDeleteVertexArraysAPPLE_global_rewrite_ptr;
+
+PFNGLDELETEVERTEXARRAYSOESPROC epoxy_glDeleteVertexArraysOES = epoxy_glDeleteVertexArraysOES_global_rewrite_ptr;
+
+PFNGLDELETEVERTEXSHADEREXTPROC epoxy_glDeleteVertexShaderEXT = epoxy_glDeleteVertexShaderEXT_global_rewrite_ptr;
+
+PFNGLDEPTHBOUNDSEXTPROC epoxy_glDepthBoundsEXT = epoxy_glDepthBoundsEXT_global_rewrite_ptr;
+
+PFNGLDEPTHBOUNDSDNVPROC epoxy_glDepthBoundsdNV = epoxy_glDepthBoundsdNV_global_rewrite_ptr;
+
+PFNGLDEPTHFUNCPROC epoxy_glDepthFunc = epoxy_glDepthFunc_global_rewrite_ptr;
+
+PFNGLDEPTHMASKPROC epoxy_glDepthMask = epoxy_glDepthMask_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEPROC epoxy_glDepthRange = epoxy_glDepthRange_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEARRAYFVNVPROC epoxy_glDepthRangeArrayfvNV = epoxy_glDepthRangeArrayfvNV_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEARRAYFVOESPROC epoxy_glDepthRangeArrayfvOES = epoxy_glDepthRangeArrayfvOES_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEARRAYVPROC epoxy_glDepthRangeArrayv = epoxy_glDepthRangeArrayv_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEINDEXEDPROC epoxy_glDepthRangeIndexed = epoxy_glDepthRangeIndexed_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEINDEXEDFNVPROC epoxy_glDepthRangeIndexedfNV = epoxy_glDepthRangeIndexedfNV_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEINDEXEDFOESPROC epoxy_glDepthRangeIndexedfOES = epoxy_glDepthRangeIndexedfOES_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEDNVPROC epoxy_glDepthRangedNV = epoxy_glDepthRangedNV_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEFPROC epoxy_glDepthRangef = epoxy_glDepthRangef_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEFOESPROC epoxy_glDepthRangefOES = epoxy_glDepthRangefOES_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEXPROC epoxy_glDepthRangex = epoxy_glDepthRangex_global_rewrite_ptr;
+
+PFNGLDEPTHRANGEXOESPROC epoxy_glDepthRangexOES = epoxy_glDepthRangexOES_global_rewrite_ptr;
+
+PFNGLDETACHOBJECTARBPROC epoxy_glDetachObjectARB = epoxy_glDetachObjectARB_global_rewrite_ptr;
+
+PFNGLDETACHSHADERPROC epoxy_glDetachShader = epoxy_glDetachShader_global_rewrite_ptr;
+
+PFNGLDETAILTEXFUNCSGISPROC epoxy_glDetailTexFuncSGIS = epoxy_glDetailTexFuncSGIS_global_rewrite_ptr;
+
+PFNGLDISABLEPROC epoxy_glDisable = epoxy_glDisable_global_rewrite_ptr;
+
+PFNGLDISABLECLIENTSTATEPROC epoxy_glDisableClientState = epoxy_glDisableClientState_global_rewrite_ptr;
+
+PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC epoxy_glDisableClientStateIndexedEXT = epoxy_glDisableClientStateIndexedEXT_global_rewrite_ptr;
+
+PFNGLDISABLECLIENTSTATEIEXTPROC epoxy_glDisableClientStateiEXT = epoxy_glDisableClientStateiEXT_global_rewrite_ptr;
+
+PFNGLDISABLEDRIVERCONTROLQCOMPROC epoxy_glDisableDriverControlQCOM = epoxy_glDisableDriverControlQCOM_global_rewrite_ptr;
+
+PFNGLDISABLEINDEXEDEXTPROC epoxy_glDisableIndexedEXT = epoxy_glDisableIndexedEXT_global_rewrite_ptr;
+
+PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC epoxy_glDisableVariantClientStateEXT = epoxy_glDisableVariantClientStateEXT_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXARRAYATTRIBPROC epoxy_glDisableVertexArrayAttrib = epoxy_glDisableVertexArrayAttrib_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC epoxy_glDisableVertexArrayAttribEXT = epoxy_glDisableVertexArrayAttribEXT_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXARRAYEXTPROC epoxy_glDisableVertexArrayEXT = epoxy_glDisableVertexArrayEXT_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXATTRIBAPPLEPROC epoxy_glDisableVertexAttribAPPLE = epoxy_glDisableVertexAttribAPPLE_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXATTRIBARRAYPROC epoxy_glDisableVertexAttribArray = epoxy_glDisableVertexAttribArray_global_rewrite_ptr;
+
+PFNGLDISABLEVERTEXATTRIBARRAYARBPROC epoxy_glDisableVertexAttribArrayARB = epoxy_glDisableVertexAttribArrayARB_global_rewrite_ptr;
+
+PFNGLDISABLEIPROC epoxy_glDisablei = epoxy_glDisablei_global_rewrite_ptr;
+
+PFNGLDISABLEIEXTPROC epoxy_glDisableiEXT = epoxy_glDisableiEXT_global_rewrite_ptr;
+
+PFNGLDISABLEINVPROC epoxy_glDisableiNV = epoxy_glDisableiNV_global_rewrite_ptr;
+
+PFNGLDISABLEIOESPROC epoxy_glDisableiOES = epoxy_glDisableiOES_global_rewrite_ptr;
+
+PFNGLDISCARDFRAMEBUFFEREXTPROC epoxy_glDiscardFramebufferEXT = epoxy_glDiscardFramebufferEXT_global_rewrite_ptr;
+
+PFNGLDISPATCHCOMPUTEPROC epoxy_glDispatchCompute = epoxy_glDispatchCompute_global_rewrite_ptr;
+
+PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC epoxy_glDispatchComputeGroupSizeARB = epoxy_glDispatchComputeGroupSizeARB_global_rewrite_ptr;
+
+PFNGLDISPATCHCOMPUTEINDIRECTPROC epoxy_glDispatchComputeIndirect = epoxy_glDispatchComputeIndirect_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSPROC epoxy_glDrawArrays = epoxy_glDrawArrays_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSEXTPROC epoxy_glDrawArraysEXT = epoxy_glDrawArraysEXT_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINDIRECTPROC epoxy_glDrawArraysIndirect = epoxy_glDrawArraysIndirect_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDPROC epoxy_glDrawArraysInstanced = epoxy_glDrawArraysInstanced_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDANGLEPROC epoxy_glDrawArraysInstancedANGLE = epoxy_glDrawArraysInstancedANGLE_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDARBPROC epoxy_glDrawArraysInstancedARB = epoxy_glDrawArraysInstancedARB_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC epoxy_glDrawArraysInstancedBaseInstance = epoxy_glDrawArraysInstancedBaseInstance_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawArraysInstancedBaseInstanceEXT = epoxy_glDrawArraysInstancedBaseInstanceEXT_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDEXTPROC epoxy_glDrawArraysInstancedEXT = epoxy_glDrawArraysInstancedEXT_global_rewrite_ptr;
+
+PFNGLDRAWARRAYSINSTANCEDNVPROC epoxy_glDrawArraysInstancedNV = epoxy_glDrawArraysInstancedNV_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERPROC epoxy_glDrawBuffer = epoxy_glDrawBuffer_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSPROC epoxy_glDrawBuffers = epoxy_glDrawBuffers_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSARBPROC epoxy_glDrawBuffersARB = epoxy_glDrawBuffersARB_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSATIPROC epoxy_glDrawBuffersATI = epoxy_glDrawBuffersATI_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSEXTPROC epoxy_glDrawBuffersEXT = epoxy_glDrawBuffersEXT_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSINDEXEDEXTPROC epoxy_glDrawBuffersIndexedEXT = epoxy_glDrawBuffersIndexedEXT_global_rewrite_ptr;
+
+PFNGLDRAWBUFFERSNVPROC epoxy_glDrawBuffersNV = epoxy_glDrawBuffersNV_global_rewrite_ptr;
+
+PFNGLDRAWCOMMANDSADDRESSNVPROC epoxy_glDrawCommandsAddressNV = epoxy_glDrawCommandsAddressNV_global_rewrite_ptr;
+
+PFNGLDRAWCOMMANDSNVPROC epoxy_glDrawCommandsNV = epoxy_glDrawCommandsNV_global_rewrite_ptr;
+
+PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC epoxy_glDrawCommandsStatesAddressNV = epoxy_glDrawCommandsStatesAddressNV_global_rewrite_ptr;
+
+PFNGLDRAWCOMMANDSSTATESNVPROC epoxy_glDrawCommandsStatesNV = epoxy_glDrawCommandsStatesNV_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTARRAYAPPLEPROC epoxy_glDrawElementArrayAPPLE = epoxy_glDrawElementArrayAPPLE_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTARRAYATIPROC epoxy_glDrawElementArrayATI = epoxy_glDrawElementArrayATI_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSPROC epoxy_glDrawElements = epoxy_glDrawElements_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSBASEVERTEXPROC epoxy_glDrawElementsBaseVertex = epoxy_glDrawElementsBaseVertex_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glDrawElementsBaseVertexEXT = epoxy_glDrawElementsBaseVertexEXT_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSBASEVERTEXOESPROC epoxy_glDrawElementsBaseVertexOES = epoxy_glDrawElementsBaseVertexOES_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINDIRECTPROC epoxy_glDrawElementsIndirect = epoxy_glDrawElementsIndirect_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDPROC epoxy_glDrawElementsInstanced = epoxy_glDrawElementsInstanced_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDANGLEPROC epoxy_glDrawElementsInstancedANGLE = epoxy_glDrawElementsInstancedANGLE_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDARBPROC epoxy_glDrawElementsInstancedARB = epoxy_glDrawElementsInstancedARB_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseInstance = epoxy_glDrawElementsInstancedBaseInstance_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseInstanceEXT_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC epoxy_glDrawElementsInstancedBaseVertex = epoxy_glDrawElementsInstancedBaseVertex_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstance = epoxy_glDrawElementsInstancedBaseVertexBaseInstance_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT = epoxy_glDrawElementsInstancedBaseVertexBaseInstanceEXT_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC epoxy_glDrawElementsInstancedBaseVertexEXT = epoxy_glDrawElementsInstancedBaseVertexEXT_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC epoxy_glDrawElementsInstancedBaseVertexOES = epoxy_glDrawElementsInstancedBaseVertexOES_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDEXTPROC epoxy_glDrawElementsInstancedEXT = epoxy_glDrawElementsInstancedEXT_global_rewrite_ptr;
+
+PFNGLDRAWELEMENTSINSTANCEDNVPROC epoxy_glDrawElementsInstancedNV = epoxy_glDrawElementsInstancedNV_global_rewrite_ptr;
+
+PFNGLDRAWMESHARRAYSSUNPROC epoxy_glDrawMeshArraysSUN = epoxy_glDrawMeshArraysSUN_global_rewrite_ptr;
+
+PFNGLDRAWMESHTASKSINDIRECTNVPROC epoxy_glDrawMeshTasksIndirectNV = epoxy_glDrawMeshTasksIndirectNV_global_rewrite_ptr;
+
+PFNGLDRAWMESHTASKSNVPROC epoxy_glDrawMeshTasksNV = epoxy_glDrawMeshTasksNV_global_rewrite_ptr;
+
+PFNGLDRAWPIXELSPROC epoxy_glDrawPixels = epoxy_glDrawPixels_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glDrawRangeElementArrayAPPLE = epoxy_glDrawRangeElementArrayAPPLE_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTARRAYATIPROC epoxy_glDrawRangeElementArrayATI = epoxy_glDrawRangeElementArrayATI_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTSPROC epoxy_glDrawRangeElements = epoxy_glDrawRangeElements_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC epoxy_glDrawRangeElementsBaseVertex = epoxy_glDrawRangeElementsBaseVertex_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC epoxy_glDrawRangeElementsBaseVertexEXT = epoxy_glDrawRangeElementsBaseVertexEXT_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC epoxy_glDrawRangeElementsBaseVertexOES = epoxy_glDrawRangeElementsBaseVertexOES_global_rewrite_ptr;
+
+PFNGLDRAWRANGEELEMENTSEXTPROC epoxy_glDrawRangeElementsEXT = epoxy_glDrawRangeElementsEXT_global_rewrite_ptr;
+
+PFNGLDRAWTEXFOESPROC epoxy_glDrawTexfOES = epoxy_glDrawTexfOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXFVOESPROC epoxy_glDrawTexfvOES = epoxy_glDrawTexfvOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXIOESPROC epoxy_glDrawTexiOES = epoxy_glDrawTexiOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXIVOESPROC epoxy_glDrawTexivOES = epoxy_glDrawTexivOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXSOESPROC epoxy_glDrawTexsOES = epoxy_glDrawTexsOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXSVOESPROC epoxy_glDrawTexsvOES = epoxy_glDrawTexsvOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXTURENVPROC epoxy_glDrawTextureNV = epoxy_glDrawTextureNV_global_rewrite_ptr;
+
+PFNGLDRAWTEXXOESPROC epoxy_glDrawTexxOES = epoxy_glDrawTexxOES_global_rewrite_ptr;
+
+PFNGLDRAWTEXXVOESPROC epoxy_glDrawTexxvOES = epoxy_glDrawTexxvOES_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKPROC epoxy_glDrawTransformFeedback = epoxy_glDrawTransformFeedback_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKEXTPROC epoxy_glDrawTransformFeedbackEXT = epoxy_glDrawTransformFeedbackEXT_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC epoxy_glDrawTransformFeedbackInstanced = epoxy_glDrawTransformFeedbackInstanced_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC epoxy_glDrawTransformFeedbackInstancedEXT = epoxy_glDrawTransformFeedbackInstancedEXT_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKNVPROC epoxy_glDrawTransformFeedbackNV = epoxy_glDrawTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC epoxy_glDrawTransformFeedbackStream = epoxy_glDrawTransformFeedbackStream_global_rewrite_ptr;
+
+PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC epoxy_glDrawTransformFeedbackStreamInstanced = epoxy_glDrawTransformFeedbackStreamInstanced_global_rewrite_ptr;
+
+PFNGLDRAWVKIMAGENVPROC epoxy_glDrawVkImageNV = epoxy_glDrawVkImageNV_global_rewrite_ptr;
+
+PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC epoxy_glEGLImageTargetRenderbufferStorageOES = epoxy_glEGLImageTargetRenderbufferStorageOES_global_rewrite_ptr;
+
+PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC epoxy_glEGLImageTargetTexStorageEXT = epoxy_glEGLImageTargetTexStorageEXT_global_rewrite_ptr;
+
+PFNGLEGLIMAGETARGETTEXTURE2DOESPROC epoxy_glEGLImageTargetTexture2DOES = epoxy_glEGLImageTargetTexture2DOES_global_rewrite_ptr;
+
+PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC epoxy_glEGLImageTargetTextureStorageEXT = epoxy_glEGLImageTargetTextureStorageEXT_global_rewrite_ptr;
+
+PFNGLEDGEFLAGPROC epoxy_glEdgeFlag = epoxy_glEdgeFlag_global_rewrite_ptr;
+
+PFNGLEDGEFLAGFORMATNVPROC epoxy_glEdgeFlagFormatNV = epoxy_glEdgeFlagFormatNV_global_rewrite_ptr;
+
+PFNGLEDGEFLAGPOINTERPROC epoxy_glEdgeFlagPointer = epoxy_glEdgeFlagPointer_global_rewrite_ptr;
+
+PFNGLEDGEFLAGPOINTEREXTPROC epoxy_glEdgeFlagPointerEXT = epoxy_glEdgeFlagPointerEXT_global_rewrite_ptr;
+
+PFNGLEDGEFLAGPOINTERLISTIBMPROC epoxy_glEdgeFlagPointerListIBM = epoxy_glEdgeFlagPointerListIBM_global_rewrite_ptr;
+
+PFNGLEDGEFLAGVPROC epoxy_glEdgeFlagv = epoxy_glEdgeFlagv_global_rewrite_ptr;
+
+PFNGLELEMENTPOINTERAPPLEPROC epoxy_glElementPointerAPPLE = epoxy_glElementPointerAPPLE_global_rewrite_ptr;
+
+PFNGLELEMENTPOINTERATIPROC epoxy_glElementPointerATI = epoxy_glElementPointerATI_global_rewrite_ptr;
+
+PFNGLENABLEPROC epoxy_glEnable = epoxy_glEnable_global_rewrite_ptr;
+
+PFNGLENABLECLIENTSTATEPROC epoxy_glEnableClientState = epoxy_glEnableClientState_global_rewrite_ptr;
+
+PFNGLENABLECLIENTSTATEINDEXEDEXTPROC epoxy_glEnableClientStateIndexedEXT = epoxy_glEnableClientStateIndexedEXT_global_rewrite_ptr;
+
+PFNGLENABLECLIENTSTATEIEXTPROC epoxy_glEnableClientStateiEXT = epoxy_glEnableClientStateiEXT_global_rewrite_ptr;
+
+PFNGLENABLEDRIVERCONTROLQCOMPROC epoxy_glEnableDriverControlQCOM = epoxy_glEnableDriverControlQCOM_global_rewrite_ptr;
+
+PFNGLENABLEINDEXEDEXTPROC epoxy_glEnableIndexedEXT = epoxy_glEnableIndexedEXT_global_rewrite_ptr;
+
+PFNGLENABLEVARIANTCLIENTSTATEEXTPROC epoxy_glEnableVariantClientStateEXT = epoxy_glEnableVariantClientStateEXT_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXARRAYATTRIBPROC epoxy_glEnableVertexArrayAttrib = epoxy_glEnableVertexArrayAttrib_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXARRAYATTRIBEXTPROC epoxy_glEnableVertexArrayAttribEXT = epoxy_glEnableVertexArrayAttribEXT_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXARRAYEXTPROC epoxy_glEnableVertexArrayEXT = epoxy_glEnableVertexArrayEXT_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXATTRIBAPPLEPROC epoxy_glEnableVertexAttribAPPLE = epoxy_glEnableVertexAttribAPPLE_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXATTRIBARRAYPROC epoxy_glEnableVertexAttribArray = epoxy_glEnableVertexAttribArray_global_rewrite_ptr;
+
+PFNGLENABLEVERTEXATTRIBARRAYARBPROC epoxy_glEnableVertexAttribArrayARB = epoxy_glEnableVertexAttribArrayARB_global_rewrite_ptr;
+
+PFNGLENABLEIPROC epoxy_glEnablei = epoxy_glEnablei_global_rewrite_ptr;
+
+PFNGLENABLEIEXTPROC epoxy_glEnableiEXT = epoxy_glEnableiEXT_global_rewrite_ptr;
+
+PFNGLENABLEINVPROC epoxy_glEnableiNV = epoxy_glEnableiNV_global_rewrite_ptr;
+
+PFNGLENABLEIOESPROC epoxy_glEnableiOES = epoxy_glEnableiOES_global_rewrite_ptr;
+
+PFNGLENDPROC epoxy_glEnd_unwrapped = epoxy_glEnd_unwrapped_global_rewrite_ptr;
+
+PFNGLENDCONDITIONALRENDERPROC epoxy_glEndConditionalRender = epoxy_glEndConditionalRender_global_rewrite_ptr;
+
+PFNGLENDCONDITIONALRENDERNVPROC epoxy_glEndConditionalRenderNV = epoxy_glEndConditionalRenderNV_global_rewrite_ptr;
+
+PFNGLENDCONDITIONALRENDERNVXPROC epoxy_glEndConditionalRenderNVX = epoxy_glEndConditionalRenderNVX_global_rewrite_ptr;
+
+PFNGLENDFRAGMENTSHADERATIPROC epoxy_glEndFragmentShaderATI = epoxy_glEndFragmentShaderATI_global_rewrite_ptr;
+
+PFNGLENDLISTPROC epoxy_glEndList = epoxy_glEndList_global_rewrite_ptr;
+
+PFNGLENDOCCLUSIONQUERYNVPROC epoxy_glEndOcclusionQueryNV = epoxy_glEndOcclusionQueryNV_global_rewrite_ptr;
+
+PFNGLENDPERFMONITORAMDPROC epoxy_glEndPerfMonitorAMD = epoxy_glEndPerfMonitorAMD_global_rewrite_ptr;
+
+PFNGLENDPERFQUERYINTELPROC epoxy_glEndPerfQueryINTEL = epoxy_glEndPerfQueryINTEL_global_rewrite_ptr;
+
+PFNGLENDQUERYPROC epoxy_glEndQuery = epoxy_glEndQuery_global_rewrite_ptr;
+
+PFNGLENDQUERYARBPROC epoxy_glEndQueryARB = epoxy_glEndQueryARB_global_rewrite_ptr;
+
+PFNGLENDQUERYEXTPROC epoxy_glEndQueryEXT = epoxy_glEndQueryEXT_global_rewrite_ptr;
+
+PFNGLENDQUERYINDEXEDPROC epoxy_glEndQueryIndexed = epoxy_glEndQueryIndexed_global_rewrite_ptr;
+
+PFNGLENDTILINGQCOMPROC epoxy_glEndTilingQCOM = epoxy_glEndTilingQCOM_global_rewrite_ptr;
+
+PFNGLENDTRANSFORMFEEDBACKPROC epoxy_glEndTransformFeedback = epoxy_glEndTransformFeedback_global_rewrite_ptr;
+
+PFNGLENDTRANSFORMFEEDBACKEXTPROC epoxy_glEndTransformFeedbackEXT = epoxy_glEndTransformFeedbackEXT_global_rewrite_ptr;
+
+PFNGLENDTRANSFORMFEEDBACKNVPROC epoxy_glEndTransformFeedbackNV = epoxy_glEndTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLENDVERTEXSHADEREXTPROC epoxy_glEndVertexShaderEXT = epoxy_glEndVertexShaderEXT_global_rewrite_ptr;
+
+PFNGLENDVIDEOCAPTURENVPROC epoxy_glEndVideoCaptureNV = epoxy_glEndVideoCaptureNV_global_rewrite_ptr;
+
+PFNGLEVALCOORD1DPROC epoxy_glEvalCoord1d = epoxy_glEvalCoord1d_global_rewrite_ptr;
+
+PFNGLEVALCOORD1DVPROC epoxy_glEvalCoord1dv = epoxy_glEvalCoord1dv_global_rewrite_ptr;
+
+PFNGLEVALCOORD1FPROC epoxy_glEvalCoord1f = epoxy_glEvalCoord1f_global_rewrite_ptr;
+
+PFNGLEVALCOORD1FVPROC epoxy_glEvalCoord1fv = epoxy_glEvalCoord1fv_global_rewrite_ptr;
+
+PFNGLEVALCOORD1XOESPROC epoxy_glEvalCoord1xOES = epoxy_glEvalCoord1xOES_global_rewrite_ptr;
+
+PFNGLEVALCOORD1XVOESPROC epoxy_glEvalCoord1xvOES = epoxy_glEvalCoord1xvOES_global_rewrite_ptr;
+
+PFNGLEVALCOORD2DPROC epoxy_glEvalCoord2d = epoxy_glEvalCoord2d_global_rewrite_ptr;
+
+PFNGLEVALCOORD2DVPROC epoxy_glEvalCoord2dv = epoxy_glEvalCoord2dv_global_rewrite_ptr;
+
+PFNGLEVALCOORD2FPROC epoxy_glEvalCoord2f = epoxy_glEvalCoord2f_global_rewrite_ptr;
+
+PFNGLEVALCOORD2FVPROC epoxy_glEvalCoord2fv = epoxy_glEvalCoord2fv_global_rewrite_ptr;
+
+PFNGLEVALCOORD2XOESPROC epoxy_glEvalCoord2xOES = epoxy_glEvalCoord2xOES_global_rewrite_ptr;
+
+PFNGLEVALCOORD2XVOESPROC epoxy_glEvalCoord2xvOES = epoxy_glEvalCoord2xvOES_global_rewrite_ptr;
+
+PFNGLEVALMAPSNVPROC epoxy_glEvalMapsNV = epoxy_glEvalMapsNV_global_rewrite_ptr;
+
+PFNGLEVALMESH1PROC epoxy_glEvalMesh1 = epoxy_glEvalMesh1_global_rewrite_ptr;
+
+PFNGLEVALMESH2PROC epoxy_glEvalMesh2 = epoxy_glEvalMesh2_global_rewrite_ptr;
+
+PFNGLEVALPOINT1PROC epoxy_glEvalPoint1 = epoxy_glEvalPoint1_global_rewrite_ptr;
+
+PFNGLEVALPOINT2PROC epoxy_glEvalPoint2 = epoxy_glEvalPoint2_global_rewrite_ptr;
+
+PFNGLEVALUATEDEPTHVALUESARBPROC epoxy_glEvaluateDepthValuesARB = epoxy_glEvaluateDepthValuesARB_global_rewrite_ptr;
+
+PFNGLEXECUTEPROGRAMNVPROC epoxy_glExecuteProgramNV = epoxy_glExecuteProgramNV_global_rewrite_ptr;
+
+PFNGLEXTGETBUFFERPOINTERVQCOMPROC epoxy_glExtGetBufferPointervQCOM = epoxy_glExtGetBufferPointervQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETBUFFERSQCOMPROC epoxy_glExtGetBuffersQCOM = epoxy_glExtGetBuffersQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETFRAMEBUFFERSQCOMPROC epoxy_glExtGetFramebuffersQCOM = epoxy_glExtGetFramebuffersQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC epoxy_glExtGetProgramBinarySourceQCOM = epoxy_glExtGetProgramBinarySourceQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETPROGRAMSQCOMPROC epoxy_glExtGetProgramsQCOM = epoxy_glExtGetProgramsQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETRENDERBUFFERSQCOMPROC epoxy_glExtGetRenderbuffersQCOM = epoxy_glExtGetRenderbuffersQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETSHADERSQCOMPROC epoxy_glExtGetShadersQCOM = epoxy_glExtGetShadersQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC epoxy_glExtGetTexLevelParameterivQCOM = epoxy_glExtGetTexLevelParameterivQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETTEXSUBIMAGEQCOMPROC epoxy_glExtGetTexSubImageQCOM = epoxy_glExtGetTexSubImageQCOM_global_rewrite_ptr;
+
+PFNGLEXTGETTEXTURESQCOMPROC epoxy_glExtGetTexturesQCOM = epoxy_glExtGetTexturesQCOM_global_rewrite_ptr;
+
+PFNGLEXTISPROGRAMBINARYQCOMPROC epoxy_glExtIsProgramBinaryQCOM = epoxy_glExtIsProgramBinaryQCOM_global_rewrite_ptr;
+
+PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC epoxy_glExtTexObjectStateOverrideiQCOM = epoxy_glExtTexObjectStateOverrideiQCOM_global_rewrite_ptr;
+
+PFNGLEXTRACTCOMPONENTEXTPROC epoxy_glExtractComponentEXT = epoxy_glExtractComponentEXT_global_rewrite_ptr;
+
+PFNGLFEEDBACKBUFFERPROC epoxy_glFeedbackBuffer = epoxy_glFeedbackBuffer_global_rewrite_ptr;
+
+PFNGLFEEDBACKBUFFERXOESPROC epoxy_glFeedbackBufferxOES = epoxy_glFeedbackBufferxOES_global_rewrite_ptr;
+
+PFNGLFENCESYNCPROC epoxy_glFenceSync = epoxy_glFenceSync_global_rewrite_ptr;
+
+PFNGLFENCESYNCAPPLEPROC epoxy_glFenceSyncAPPLE = epoxy_glFenceSyncAPPLE_global_rewrite_ptr;
+
+PFNGLFINALCOMBINERINPUTNVPROC epoxy_glFinalCombinerInputNV = epoxy_glFinalCombinerInputNV_global_rewrite_ptr;
+
+PFNGLFINISHPROC epoxy_glFinish = epoxy_glFinish_global_rewrite_ptr;
+
+PFNGLFINISHASYNCSGIXPROC epoxy_glFinishAsyncSGIX = epoxy_glFinishAsyncSGIX_global_rewrite_ptr;
+
+PFNGLFINISHFENCEAPPLEPROC epoxy_glFinishFenceAPPLE = epoxy_glFinishFenceAPPLE_global_rewrite_ptr;
+
+PFNGLFINISHFENCENVPROC epoxy_glFinishFenceNV = epoxy_glFinishFenceNV_global_rewrite_ptr;
+
+PFNGLFINISHOBJECTAPPLEPROC epoxy_glFinishObjectAPPLE = epoxy_glFinishObjectAPPLE_global_rewrite_ptr;
+
+PFNGLFINISHTEXTURESUNXPROC epoxy_glFinishTextureSUNX = epoxy_glFinishTextureSUNX_global_rewrite_ptr;
+
+PFNGLFLUSHPROC epoxy_glFlush = epoxy_glFlush_global_rewrite_ptr;
+
+PFNGLFLUSHMAPPEDBUFFERRANGEPROC epoxy_glFlushMappedBufferRange = epoxy_glFlushMappedBufferRange_global_rewrite_ptr;
+
+PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC epoxy_glFlushMappedBufferRangeAPPLE = epoxy_glFlushMappedBufferRangeAPPLE_global_rewrite_ptr;
+
+PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC epoxy_glFlushMappedBufferRangeEXT = epoxy_glFlushMappedBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC epoxy_glFlushMappedNamedBufferRange = epoxy_glFlushMappedNamedBufferRange_global_rewrite_ptr;
+
+PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC epoxy_glFlushMappedNamedBufferRangeEXT = epoxy_glFlushMappedNamedBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLFLUSHPIXELDATARANGENVPROC epoxy_glFlushPixelDataRangeNV = epoxy_glFlushPixelDataRangeNV_global_rewrite_ptr;
+
+PFNGLFLUSHRASTERSGIXPROC epoxy_glFlushRasterSGIX = epoxy_glFlushRasterSGIX_global_rewrite_ptr;
+
+PFNGLFLUSHSTATICDATAIBMPROC epoxy_glFlushStaticDataIBM = epoxy_glFlushStaticDataIBM_global_rewrite_ptr;
+
+PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC epoxy_glFlushVertexArrayRangeAPPLE = epoxy_glFlushVertexArrayRangeAPPLE_global_rewrite_ptr;
+
+PFNGLFLUSHVERTEXARRAYRANGENVPROC epoxy_glFlushVertexArrayRangeNV = epoxy_glFlushVertexArrayRangeNV_global_rewrite_ptr;
+
+PFNGLFOGCOORDFORMATNVPROC epoxy_glFogCoordFormatNV = epoxy_glFogCoordFormatNV_global_rewrite_ptr;
+
+PFNGLFOGCOORDPOINTERPROC epoxy_glFogCoordPointer = epoxy_glFogCoordPointer_global_rewrite_ptr;
+
+PFNGLFOGCOORDPOINTEREXTPROC epoxy_glFogCoordPointerEXT = epoxy_glFogCoordPointerEXT_global_rewrite_ptr;
+
+PFNGLFOGCOORDPOINTERLISTIBMPROC epoxy_glFogCoordPointerListIBM = epoxy_glFogCoordPointerListIBM_global_rewrite_ptr;
+
+PFNGLFOGCOORDDPROC epoxy_glFogCoordd = epoxy_glFogCoordd_global_rewrite_ptr;
+
+PFNGLFOGCOORDDEXTPROC epoxy_glFogCoorddEXT = epoxy_glFogCoorddEXT_global_rewrite_ptr;
+
+PFNGLFOGCOORDDVPROC epoxy_glFogCoorddv = epoxy_glFogCoorddv_global_rewrite_ptr;
+
+PFNGLFOGCOORDDVEXTPROC epoxy_glFogCoorddvEXT = epoxy_glFogCoorddvEXT_global_rewrite_ptr;
+
+PFNGLFOGCOORDFPROC epoxy_glFogCoordf = epoxy_glFogCoordf_global_rewrite_ptr;
+
+PFNGLFOGCOORDFEXTPROC epoxy_glFogCoordfEXT = epoxy_glFogCoordfEXT_global_rewrite_ptr;
+
+PFNGLFOGCOORDFVPROC epoxy_glFogCoordfv = epoxy_glFogCoordfv_global_rewrite_ptr;
+
+PFNGLFOGCOORDFVEXTPROC epoxy_glFogCoordfvEXT = epoxy_glFogCoordfvEXT_global_rewrite_ptr;
+
+PFNGLFOGCOORDHNVPROC epoxy_glFogCoordhNV = epoxy_glFogCoordhNV_global_rewrite_ptr;
+
+PFNGLFOGCOORDHVNVPROC epoxy_glFogCoordhvNV = epoxy_glFogCoordhvNV_global_rewrite_ptr;
+
+PFNGLFOGFUNCSGISPROC epoxy_glFogFuncSGIS = epoxy_glFogFuncSGIS_global_rewrite_ptr;
+
+PFNGLFOGFPROC epoxy_glFogf = epoxy_glFogf_global_rewrite_ptr;
+
+PFNGLFOGFVPROC epoxy_glFogfv = epoxy_glFogfv_global_rewrite_ptr;
+
+PFNGLFOGIPROC epoxy_glFogi = epoxy_glFogi_global_rewrite_ptr;
+
+PFNGLFOGIVPROC epoxy_glFogiv = epoxy_glFogiv_global_rewrite_ptr;
+
+PFNGLFOGXPROC epoxy_glFogx = epoxy_glFogx_global_rewrite_ptr;
+
+PFNGLFOGXOESPROC epoxy_glFogxOES = epoxy_glFogxOES_global_rewrite_ptr;
+
+PFNGLFOGXVPROC epoxy_glFogxv = epoxy_glFogxv_global_rewrite_ptr;
+
+PFNGLFOGXVOESPROC epoxy_glFogxvOES = epoxy_glFogxvOES_global_rewrite_ptr;
+
+PFNGLFRAGMENTCOLORMATERIALSGIXPROC epoxy_glFragmentColorMaterialSGIX = epoxy_glFragmentColorMaterialSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTCOVERAGECOLORNVPROC epoxy_glFragmentCoverageColorNV = epoxy_glFragmentCoverageColorNV_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTMODELFSGIXPROC epoxy_glFragmentLightModelfSGIX = epoxy_glFragmentLightModelfSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTMODELFVSGIXPROC epoxy_glFragmentLightModelfvSGIX = epoxy_glFragmentLightModelfvSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTMODELISGIXPROC epoxy_glFragmentLightModeliSGIX = epoxy_glFragmentLightModeliSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTMODELIVSGIXPROC epoxy_glFragmentLightModelivSGIX = epoxy_glFragmentLightModelivSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTFSGIXPROC epoxy_glFragmentLightfSGIX = epoxy_glFragmentLightfSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTFVSGIXPROC epoxy_glFragmentLightfvSGIX = epoxy_glFragmentLightfvSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTISGIXPROC epoxy_glFragmentLightiSGIX = epoxy_glFragmentLightiSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTLIGHTIVSGIXPROC epoxy_glFragmentLightivSGIX = epoxy_glFragmentLightivSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTMATERIALFSGIXPROC epoxy_glFragmentMaterialfSGIX = epoxy_glFragmentMaterialfSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTMATERIALFVSGIXPROC epoxy_glFragmentMaterialfvSGIX = epoxy_glFragmentMaterialfvSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTMATERIALISGIXPROC epoxy_glFragmentMaterialiSGIX = epoxy_glFragmentMaterialiSGIX_global_rewrite_ptr;
+
+PFNGLFRAGMENTMATERIALIVSGIXPROC epoxy_glFragmentMaterialivSGIX = epoxy_glFragmentMaterialivSGIX_global_rewrite_ptr;
+
+PFNGLFRAMETERMINATORGREMEDYPROC epoxy_glFrameTerminatorGREMEDY = epoxy_glFrameTerminatorGREMEDY_global_rewrite_ptr;
+
+PFNGLFRAMEZOOMSGIXPROC epoxy_glFrameZoomSGIX = epoxy_glFrameZoomSGIX_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC epoxy_glFramebufferDrawBufferEXT = epoxy_glFramebufferDrawBufferEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC epoxy_glFramebufferDrawBuffersEXT = epoxy_glFramebufferDrawBuffersEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC epoxy_glFramebufferFetchBarrierEXT = epoxy_glFramebufferFetchBarrierEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC epoxy_glFramebufferFetchBarrierQCOM = epoxy_glFramebufferFetchBarrierQCOM_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC epoxy_glFramebufferFoveationConfigQCOM = epoxy_glFramebufferFoveationConfigQCOM_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC epoxy_glFramebufferFoveationParametersQCOM = epoxy_glFramebufferFoveationParametersQCOM_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERPARAMETERIPROC epoxy_glFramebufferParameteri = epoxy_glFramebufferParameteri_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERPARAMETERIMESAPROC epoxy_glFramebufferParameteriMESA = epoxy_glFramebufferParameteriMESA_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC epoxy_glFramebufferPixelLocalStorageSizeEXT = epoxy_glFramebufferPixelLocalStorageSizeEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERREADBUFFEREXTPROC epoxy_glFramebufferReadBufferEXT = epoxy_glFramebufferReadBufferEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERRENDERBUFFERPROC epoxy_glFramebufferRenderbuffer = epoxy_glFramebufferRenderbuffer_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glFramebufferRenderbufferEXT = epoxy_glFramebufferRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERRENDERBUFFEROESPROC epoxy_glFramebufferRenderbufferOES = epoxy_glFramebufferRenderbufferOES_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glFramebufferSampleLocationsfvARB = epoxy_glFramebufferSampleLocationsfvARB_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glFramebufferSampleLocationsfvNV = epoxy_glFramebufferSampleLocationsfvNV_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC epoxy_glFramebufferSamplePositionsfvAMD = epoxy_glFramebufferSamplePositionsfvAMD_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREPROC epoxy_glFramebufferTexture = epoxy_glFramebufferTexture_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE1DPROC epoxy_glFramebufferTexture1D = epoxy_glFramebufferTexture1D_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glFramebufferTexture1DEXT = epoxy_glFramebufferTexture1DEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DPROC epoxy_glFramebufferTexture2D = epoxy_glFramebufferTexture2D_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DDOWNSAMPLEIMGPROC epoxy_glFramebufferTexture2DDownsampleIMG = epoxy_glFramebufferTexture2DDownsampleIMG_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glFramebufferTexture2DEXT = epoxy_glFramebufferTexture2DEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC epoxy_glFramebufferTexture2DMultisampleEXT = epoxy_glFramebufferTexture2DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC epoxy_glFramebufferTexture2DMultisampleIMG = epoxy_glFramebufferTexture2DMultisampleIMG_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE2DOESPROC epoxy_glFramebufferTexture2DOES = epoxy_glFramebufferTexture2DOES_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE3DPROC epoxy_glFramebufferTexture3D = epoxy_glFramebufferTexture3D_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glFramebufferTexture3DEXT = epoxy_glFramebufferTexture3DEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURE3DOESPROC epoxy_glFramebufferTexture3DOES = epoxy_glFramebufferTexture3DOES_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREARBPROC epoxy_glFramebufferTextureARB = epoxy_glFramebufferTextureARB_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREEXTPROC epoxy_glFramebufferTextureEXT = epoxy_glFramebufferTextureEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREFACEARBPROC epoxy_glFramebufferTextureFaceARB = epoxy_glFramebufferTextureFaceARB_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glFramebufferTextureFaceEXT = epoxy_glFramebufferTextureFaceEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURELAYERPROC epoxy_glFramebufferTextureLayer = epoxy_glFramebufferTextureLayer_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURELAYERARBPROC epoxy_glFramebufferTextureLayerARB = epoxy_glFramebufferTextureLayerARB_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURELAYERDOWNSAMPLEIMGPROC epoxy_glFramebufferTextureLayerDownsampleIMG = epoxy_glFramebufferTextureLayerDownsampleIMG_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glFramebufferTextureLayerEXT = epoxy_glFramebufferTextureLayerEXT_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultisampleMultiviewOVR = epoxy_glFramebufferTextureMultisampleMultiviewOVR_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC epoxy_glFramebufferTextureMultiviewOVR = epoxy_glFramebufferTextureMultiviewOVR_global_rewrite_ptr;
+
+PFNGLFRAMEBUFFERTEXTUREOESPROC epoxy_glFramebufferTextureOES = epoxy_glFramebufferTextureOES_global_rewrite_ptr;
+
+PFNGLFREEOBJECTBUFFERATIPROC epoxy_glFreeObjectBufferATI = epoxy_glFreeObjectBufferATI_global_rewrite_ptr;
+
+PFNGLFRONTFACEPROC epoxy_glFrontFace = epoxy_glFrontFace_global_rewrite_ptr;
+
+PFNGLFRUSTUMPROC epoxy_glFrustum = epoxy_glFrustum_global_rewrite_ptr;
+
+PFNGLFRUSTUMFPROC epoxy_glFrustumf = epoxy_glFrustumf_global_rewrite_ptr;
+
+PFNGLFRUSTUMFOESPROC epoxy_glFrustumfOES = epoxy_glFrustumfOES_global_rewrite_ptr;
+
+PFNGLFRUSTUMXPROC epoxy_glFrustumx = epoxy_glFrustumx_global_rewrite_ptr;
+
+PFNGLFRUSTUMXOESPROC epoxy_glFrustumxOES = epoxy_glFrustumxOES_global_rewrite_ptr;
+
+PFNGLGENASYNCMARKERSSGIXPROC epoxy_glGenAsyncMarkersSGIX = epoxy_glGenAsyncMarkersSGIX_global_rewrite_ptr;
+
+PFNGLGENBUFFERSPROC epoxy_glGenBuffers = epoxy_glGenBuffers_global_rewrite_ptr;
+
+PFNGLGENBUFFERSARBPROC epoxy_glGenBuffersARB = epoxy_glGenBuffersARB_global_rewrite_ptr;
+
+PFNGLGENFENCESAPPLEPROC epoxy_glGenFencesAPPLE = epoxy_glGenFencesAPPLE_global_rewrite_ptr;
+
+PFNGLGENFENCESNVPROC epoxy_glGenFencesNV = epoxy_glGenFencesNV_global_rewrite_ptr;
+
+PFNGLGENFRAGMENTSHADERSATIPROC epoxy_glGenFragmentShadersATI = epoxy_glGenFragmentShadersATI_global_rewrite_ptr;
+
+PFNGLGENFRAMEBUFFERSPROC epoxy_glGenFramebuffers = epoxy_glGenFramebuffers_global_rewrite_ptr;
+
+PFNGLGENFRAMEBUFFERSEXTPROC epoxy_glGenFramebuffersEXT = epoxy_glGenFramebuffersEXT_global_rewrite_ptr;
+
+PFNGLGENFRAMEBUFFERSOESPROC epoxy_glGenFramebuffersOES = epoxy_glGenFramebuffersOES_global_rewrite_ptr;
+
+PFNGLGENLISTSPROC epoxy_glGenLists = epoxy_glGenLists_global_rewrite_ptr;
+
+PFNGLGENNAMESAMDPROC epoxy_glGenNamesAMD = epoxy_glGenNamesAMD_global_rewrite_ptr;
+
+PFNGLGENOCCLUSIONQUERIESNVPROC epoxy_glGenOcclusionQueriesNV = epoxy_glGenOcclusionQueriesNV_global_rewrite_ptr;
+
+PFNGLGENPATHSNVPROC epoxy_glGenPathsNV = epoxy_glGenPathsNV_global_rewrite_ptr;
+
+PFNGLGENPERFMONITORSAMDPROC epoxy_glGenPerfMonitorsAMD = epoxy_glGenPerfMonitorsAMD_global_rewrite_ptr;
+
+PFNGLGENPROGRAMPIPELINESPROC epoxy_glGenProgramPipelines = epoxy_glGenProgramPipelines_global_rewrite_ptr;
+
+PFNGLGENPROGRAMPIPELINESEXTPROC epoxy_glGenProgramPipelinesEXT = epoxy_glGenProgramPipelinesEXT_global_rewrite_ptr;
+
+PFNGLGENPROGRAMSARBPROC epoxy_glGenProgramsARB = epoxy_glGenProgramsARB_global_rewrite_ptr;
+
+PFNGLGENPROGRAMSNVPROC epoxy_glGenProgramsNV = epoxy_glGenProgramsNV_global_rewrite_ptr;
+
+PFNGLGENQUERIESPROC epoxy_glGenQueries = epoxy_glGenQueries_global_rewrite_ptr;
+
+PFNGLGENQUERIESARBPROC epoxy_glGenQueriesARB = epoxy_glGenQueriesARB_global_rewrite_ptr;
+
+PFNGLGENQUERIESEXTPROC epoxy_glGenQueriesEXT = epoxy_glGenQueriesEXT_global_rewrite_ptr;
+
+PFNGLGENQUERYRESOURCETAGNVPROC epoxy_glGenQueryResourceTagNV = epoxy_glGenQueryResourceTagNV_global_rewrite_ptr;
+
+PFNGLGENRENDERBUFFERSPROC epoxy_glGenRenderbuffers = epoxy_glGenRenderbuffers_global_rewrite_ptr;
+
+PFNGLGENRENDERBUFFERSEXTPROC epoxy_glGenRenderbuffersEXT = epoxy_glGenRenderbuffersEXT_global_rewrite_ptr;
+
+PFNGLGENRENDERBUFFERSOESPROC epoxy_glGenRenderbuffersOES = epoxy_glGenRenderbuffersOES_global_rewrite_ptr;
+
+PFNGLGENSAMPLERSPROC epoxy_glGenSamplers = epoxy_glGenSamplers_global_rewrite_ptr;
+
+PFNGLGENSEMAPHORESEXTPROC epoxy_glGenSemaphoresEXT = epoxy_glGenSemaphoresEXT_global_rewrite_ptr;
+
+PFNGLGENSYMBOLSEXTPROC epoxy_glGenSymbolsEXT = epoxy_glGenSymbolsEXT_global_rewrite_ptr;
+
+PFNGLGENTEXTURESPROC epoxy_glGenTextures = epoxy_glGenTextures_global_rewrite_ptr;
+
+PFNGLGENTEXTURESEXTPROC epoxy_glGenTexturesEXT = epoxy_glGenTexturesEXT_global_rewrite_ptr;
+
+PFNGLGENTRANSFORMFEEDBACKSPROC epoxy_glGenTransformFeedbacks = epoxy_glGenTransformFeedbacks_global_rewrite_ptr;
+
+PFNGLGENTRANSFORMFEEDBACKSNVPROC epoxy_glGenTransformFeedbacksNV = epoxy_glGenTransformFeedbacksNV_global_rewrite_ptr;
+
+PFNGLGENVERTEXARRAYSPROC epoxy_glGenVertexArrays = epoxy_glGenVertexArrays_global_rewrite_ptr;
+
+PFNGLGENVERTEXARRAYSAPPLEPROC epoxy_glGenVertexArraysAPPLE = epoxy_glGenVertexArraysAPPLE_global_rewrite_ptr;
+
+PFNGLGENVERTEXARRAYSOESPROC epoxy_glGenVertexArraysOES = epoxy_glGenVertexArraysOES_global_rewrite_ptr;
+
+PFNGLGENVERTEXSHADERSEXTPROC epoxy_glGenVertexShadersEXT = epoxy_glGenVertexShadersEXT_global_rewrite_ptr;
+
+PFNGLGENERATEMIPMAPPROC epoxy_glGenerateMipmap = epoxy_glGenerateMipmap_global_rewrite_ptr;
+
+PFNGLGENERATEMIPMAPEXTPROC epoxy_glGenerateMipmapEXT = epoxy_glGenerateMipmapEXT_global_rewrite_ptr;
+
+PFNGLGENERATEMIPMAPOESPROC epoxy_glGenerateMipmapOES = epoxy_glGenerateMipmapOES_global_rewrite_ptr;
+
+PFNGLGENERATEMULTITEXMIPMAPEXTPROC epoxy_glGenerateMultiTexMipmapEXT = epoxy_glGenerateMultiTexMipmapEXT_global_rewrite_ptr;
+
+PFNGLGENERATETEXTUREMIPMAPPROC epoxy_glGenerateTextureMipmap = epoxy_glGenerateTextureMipmap_global_rewrite_ptr;
+
+PFNGLGENERATETEXTUREMIPMAPEXTPROC epoxy_glGenerateTextureMipmapEXT = epoxy_glGenerateTextureMipmapEXT_global_rewrite_ptr;
+
+PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC epoxy_glGetActiveAtomicCounterBufferiv = epoxy_glGetActiveAtomicCounterBufferiv_global_rewrite_ptr;
+
+PFNGLGETACTIVEATTRIBPROC epoxy_glGetActiveAttrib = epoxy_glGetActiveAttrib_global_rewrite_ptr;
+
+PFNGLGETACTIVEATTRIBARBPROC epoxy_glGetActiveAttribARB = epoxy_glGetActiveAttribARB_global_rewrite_ptr;
+
+PFNGLGETACTIVESUBROUTINENAMEPROC epoxy_glGetActiveSubroutineName = epoxy_glGetActiveSubroutineName_global_rewrite_ptr;
+
+PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC epoxy_glGetActiveSubroutineUniformName = epoxy_glGetActiveSubroutineUniformName_global_rewrite_ptr;
+
+PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC epoxy_glGetActiveSubroutineUniformiv = epoxy_glGetActiveSubroutineUniformiv_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMPROC epoxy_glGetActiveUniform = epoxy_glGetActiveUniform_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMARBPROC epoxy_glGetActiveUniformARB = epoxy_glGetActiveUniformARB_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC epoxy_glGetActiveUniformBlockName = epoxy_glGetActiveUniformBlockName_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMBLOCKIVPROC epoxy_glGetActiveUniformBlockiv = epoxy_glGetActiveUniformBlockiv_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMNAMEPROC epoxy_glGetActiveUniformName = epoxy_glGetActiveUniformName_global_rewrite_ptr;
+
+PFNGLGETACTIVEUNIFORMSIVPROC epoxy_glGetActiveUniformsiv = epoxy_glGetActiveUniformsiv_global_rewrite_ptr;
+
+PFNGLGETACTIVEVARYINGNVPROC epoxy_glGetActiveVaryingNV = epoxy_glGetActiveVaryingNV_global_rewrite_ptr;
+
+PFNGLGETARRAYOBJECTFVATIPROC epoxy_glGetArrayObjectfvATI = epoxy_glGetArrayObjectfvATI_global_rewrite_ptr;
+
+PFNGLGETARRAYOBJECTIVATIPROC epoxy_glGetArrayObjectivATI = epoxy_glGetArrayObjectivATI_global_rewrite_ptr;
+
+PFNGLGETATTACHEDOBJECTSARBPROC epoxy_glGetAttachedObjectsARB = epoxy_glGetAttachedObjectsARB_global_rewrite_ptr;
+
+PFNGLGETATTACHEDSHADERSPROC epoxy_glGetAttachedShaders = epoxy_glGetAttachedShaders_global_rewrite_ptr;
+
+PFNGLGETATTRIBLOCATIONPROC epoxy_glGetAttribLocation = epoxy_glGetAttribLocation_global_rewrite_ptr;
+
+PFNGLGETATTRIBLOCATIONARBPROC epoxy_glGetAttribLocationARB = epoxy_glGetAttribLocationARB_global_rewrite_ptr;
+
+PFNGLGETBOOLEANINDEXEDVEXTPROC epoxy_glGetBooleanIndexedvEXT = epoxy_glGetBooleanIndexedvEXT_global_rewrite_ptr;
+
+PFNGLGETBOOLEANI_VPROC epoxy_glGetBooleani_v = epoxy_glGetBooleani_v_global_rewrite_ptr;
+
+PFNGLGETBOOLEANVPROC epoxy_glGetBooleanv = epoxy_glGetBooleanv_global_rewrite_ptr;
+
+PFNGLGETBUFFERPARAMETERI64VPROC epoxy_glGetBufferParameteri64v = epoxy_glGetBufferParameteri64v_global_rewrite_ptr;
+
+PFNGLGETBUFFERPARAMETERIVPROC epoxy_glGetBufferParameteriv = epoxy_glGetBufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETBUFFERPARAMETERIVARBPROC epoxy_glGetBufferParameterivARB = epoxy_glGetBufferParameterivARB_global_rewrite_ptr;
+
+PFNGLGETBUFFERPARAMETERUI64VNVPROC epoxy_glGetBufferParameterui64vNV = epoxy_glGetBufferParameterui64vNV_global_rewrite_ptr;
+
+PFNGLGETBUFFERPOINTERVPROC epoxy_glGetBufferPointerv = epoxy_glGetBufferPointerv_global_rewrite_ptr;
+
+PFNGLGETBUFFERPOINTERVARBPROC epoxy_glGetBufferPointervARB = epoxy_glGetBufferPointervARB_global_rewrite_ptr;
+
+PFNGLGETBUFFERPOINTERVOESPROC epoxy_glGetBufferPointervOES = epoxy_glGetBufferPointervOES_global_rewrite_ptr;
+
+PFNGLGETBUFFERSUBDATAPROC epoxy_glGetBufferSubData = epoxy_glGetBufferSubData_global_rewrite_ptr;
+
+PFNGLGETBUFFERSUBDATAARBPROC epoxy_glGetBufferSubDataARB = epoxy_glGetBufferSubDataARB_global_rewrite_ptr;
+
+PFNGLGETCLIPPLANEPROC epoxy_glGetClipPlane = epoxy_glGetClipPlane_global_rewrite_ptr;
+
+PFNGLGETCLIPPLANEFPROC epoxy_glGetClipPlanef = epoxy_glGetClipPlanef_global_rewrite_ptr;
+
+PFNGLGETCLIPPLANEFOESPROC epoxy_glGetClipPlanefOES = epoxy_glGetClipPlanefOES_global_rewrite_ptr;
+
+PFNGLGETCLIPPLANEXPROC epoxy_glGetClipPlanex = epoxy_glGetClipPlanex_global_rewrite_ptr;
+
+PFNGLGETCLIPPLANEXOESPROC epoxy_glGetClipPlanexOES = epoxy_glGetClipPlanexOES_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPROC epoxy_glGetColorTable = epoxy_glGetColorTable_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEEXTPROC epoxy_glGetColorTableEXT = epoxy_glGetColorTableEXT_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERFVPROC epoxy_glGetColorTableParameterfv = epoxy_glGetColorTableParameterfv_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERFVEXTPROC epoxy_glGetColorTableParameterfvEXT = epoxy_glGetColorTableParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERFVSGIPROC epoxy_glGetColorTableParameterfvSGI = epoxy_glGetColorTableParameterfvSGI_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERIVPROC epoxy_glGetColorTableParameteriv = epoxy_glGetColorTableParameteriv_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERIVEXTPROC epoxy_glGetColorTableParameterivEXT = epoxy_glGetColorTableParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLEPARAMETERIVSGIPROC epoxy_glGetColorTableParameterivSGI = epoxy_glGetColorTableParameterivSGI_global_rewrite_ptr;
+
+PFNGLGETCOLORTABLESGIPROC epoxy_glGetColorTableSGI = epoxy_glGetColorTableSGI_global_rewrite_ptr;
+
+PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetCombinerInputParameterfvNV = epoxy_glGetCombinerInputParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetCombinerInputParameterivNV = epoxy_glGetCombinerInputParameterivNV_global_rewrite_ptr;
+
+PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC epoxy_glGetCombinerOutputParameterfvNV = epoxy_glGetCombinerOutputParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC epoxy_glGetCombinerOutputParameterivNV = epoxy_glGetCombinerOutputParameterivNV_global_rewrite_ptr;
+
+PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC epoxy_glGetCombinerStageParameterfvNV = epoxy_glGetCombinerStageParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETCOMMANDHEADERNVPROC epoxy_glGetCommandHeaderNV = epoxy_glGetCommandHeaderNV_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC epoxy_glGetCompressedMultiTexImageEXT = epoxy_glGetCompressedMultiTexImageEXT_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDTEXIMAGEPROC epoxy_glGetCompressedTexImage = epoxy_glGetCompressedTexImage_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetCompressedTexImageARB = epoxy_glGetCompressedTexImageARB_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC epoxy_glGetCompressedTextureImage = epoxy_glGetCompressedTextureImage_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC epoxy_glGetCompressedTextureImageEXT = epoxy_glGetCompressedTextureImageEXT_global_rewrite_ptr;
+
+PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC epoxy_glGetCompressedTextureSubImage = epoxy_glGetCompressedTextureSubImage_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONFILTERPROC epoxy_glGetConvolutionFilter = epoxy_glGetConvolutionFilter_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONFILTEREXTPROC epoxy_glGetConvolutionFilterEXT = epoxy_glGetConvolutionFilterEXT_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONPARAMETERFVPROC epoxy_glGetConvolutionParameterfv = epoxy_glGetConvolutionParameterfv_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC epoxy_glGetConvolutionParameterfvEXT = epoxy_glGetConvolutionParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONPARAMETERIVPROC epoxy_glGetConvolutionParameteriv = epoxy_glGetConvolutionParameteriv_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC epoxy_glGetConvolutionParameterivEXT = epoxy_glGetConvolutionParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETCONVOLUTIONPARAMETERXVOESPROC epoxy_glGetConvolutionParameterxvOES = epoxy_glGetConvolutionParameterxvOES_global_rewrite_ptr;
+
+PFNGLGETCOVERAGEMODULATIONTABLENVPROC epoxy_glGetCoverageModulationTableNV = epoxy_glGetCoverageModulationTableNV_global_rewrite_ptr;
+
+PFNGLGETDEBUGMESSAGELOGPROC epoxy_glGetDebugMessageLog = epoxy_glGetDebugMessageLog_global_rewrite_ptr;
+
+PFNGLGETDEBUGMESSAGELOGAMDPROC epoxy_glGetDebugMessageLogAMD = epoxy_glGetDebugMessageLogAMD_global_rewrite_ptr;
+
+PFNGLGETDEBUGMESSAGELOGARBPROC epoxy_glGetDebugMessageLogARB = epoxy_glGetDebugMessageLogARB_global_rewrite_ptr;
+
+PFNGLGETDEBUGMESSAGELOGKHRPROC epoxy_glGetDebugMessageLogKHR = epoxy_glGetDebugMessageLogKHR_global_rewrite_ptr;
+
+PFNGLGETDETAILTEXFUNCSGISPROC epoxy_glGetDetailTexFuncSGIS = epoxy_glGetDetailTexFuncSGIS_global_rewrite_ptr;
+
+PFNGLGETDOUBLEINDEXEDVEXTPROC epoxy_glGetDoubleIndexedvEXT = epoxy_glGetDoubleIndexedvEXT_global_rewrite_ptr;
+
+PFNGLGETDOUBLEI_VPROC epoxy_glGetDoublei_v = epoxy_glGetDoublei_v_global_rewrite_ptr;
+
+PFNGLGETDOUBLEI_VEXTPROC epoxy_glGetDoublei_vEXT = epoxy_glGetDoublei_vEXT_global_rewrite_ptr;
+
+PFNGLGETDOUBLEVPROC epoxy_glGetDoublev = epoxy_glGetDoublev_global_rewrite_ptr;
+
+PFNGLGETDRIVERCONTROLSTRINGQCOMPROC epoxy_glGetDriverControlStringQCOM = epoxy_glGetDriverControlStringQCOM_global_rewrite_ptr;
+
+PFNGLGETDRIVERCONTROLSQCOMPROC epoxy_glGetDriverControlsQCOM = epoxy_glGetDriverControlsQCOM_global_rewrite_ptr;
+
+PFNGLGETERRORPROC epoxy_glGetError = epoxy_glGetError_global_rewrite_ptr;
+
+PFNGLGETFENCEIVNVPROC epoxy_glGetFenceivNV = epoxy_glGetFenceivNV_global_rewrite_ptr;
+
+PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC epoxy_glGetFinalCombinerInputParameterfvNV = epoxy_glGetFinalCombinerInputParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC epoxy_glGetFinalCombinerInputParameterivNV = epoxy_glGetFinalCombinerInputParameterivNV_global_rewrite_ptr;
+
+PFNGLGETFIRSTPERFQUERYIDINTELPROC epoxy_glGetFirstPerfQueryIdINTEL = epoxy_glGetFirstPerfQueryIdINTEL_global_rewrite_ptr;
+
+PFNGLGETFIXEDVPROC epoxy_glGetFixedv = epoxy_glGetFixedv_global_rewrite_ptr;
+
+PFNGLGETFIXEDVOESPROC epoxy_glGetFixedvOES = epoxy_glGetFixedvOES_global_rewrite_ptr;
+
+PFNGLGETFLOATINDEXEDVEXTPROC epoxy_glGetFloatIndexedvEXT = epoxy_glGetFloatIndexedvEXT_global_rewrite_ptr;
+
+PFNGLGETFLOATI_VPROC epoxy_glGetFloati_v = epoxy_glGetFloati_v_global_rewrite_ptr;
+
+PFNGLGETFLOATI_VEXTPROC epoxy_glGetFloati_vEXT = epoxy_glGetFloati_vEXT_global_rewrite_ptr;
+
+PFNGLGETFLOATI_VNVPROC epoxy_glGetFloati_vNV = epoxy_glGetFloati_vNV_global_rewrite_ptr;
+
+PFNGLGETFLOATI_VOESPROC epoxy_glGetFloati_vOES = epoxy_glGetFloati_vOES_global_rewrite_ptr;
+
+PFNGLGETFLOATVPROC epoxy_glGetFloatv = epoxy_glGetFloatv_global_rewrite_ptr;
+
+PFNGLGETFOGFUNCSGISPROC epoxy_glGetFogFuncSGIS = epoxy_glGetFogFuncSGIS_global_rewrite_ptr;
+
+PFNGLGETFRAGDATAINDEXPROC epoxy_glGetFragDataIndex = epoxy_glGetFragDataIndex_global_rewrite_ptr;
+
+PFNGLGETFRAGDATAINDEXEXTPROC epoxy_glGetFragDataIndexEXT = epoxy_glGetFragDataIndexEXT_global_rewrite_ptr;
+
+PFNGLGETFRAGDATALOCATIONPROC epoxy_glGetFragDataLocation = epoxy_glGetFragDataLocation_global_rewrite_ptr;
+
+PFNGLGETFRAGDATALOCATIONEXTPROC epoxy_glGetFragDataLocationEXT = epoxy_glGetFragDataLocationEXT_global_rewrite_ptr;
+
+PFNGLGETFRAGMENTLIGHTFVSGIXPROC epoxy_glGetFragmentLightfvSGIX = epoxy_glGetFragmentLightfvSGIX_global_rewrite_ptr;
+
+PFNGLGETFRAGMENTLIGHTIVSGIXPROC epoxy_glGetFragmentLightivSGIX = epoxy_glGetFragmentLightivSGIX_global_rewrite_ptr;
+
+PFNGLGETFRAGMENTMATERIALFVSGIXPROC epoxy_glGetFragmentMaterialfvSGIX = epoxy_glGetFragmentMaterialfvSGIX_global_rewrite_ptr;
+
+PFNGLGETFRAGMENTMATERIALIVSGIXPROC epoxy_glGetFragmentMaterialivSGIX = epoxy_glGetFragmentMaterialivSGIX_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetFramebufferAttachmentParameteriv = epoxy_glGetFramebufferAttachmentParameteriv_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetFramebufferAttachmentParameterivEXT = epoxy_glGetFramebufferAttachmentParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC epoxy_glGetFramebufferAttachmentParameterivOES = epoxy_glGetFramebufferAttachmentParameterivOES_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC epoxy_glGetFramebufferParameterfvAMD = epoxy_glGetFramebufferParameterfvAMD_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERPARAMETERIVPROC epoxy_glGetFramebufferParameteriv = epoxy_glGetFramebufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetFramebufferParameterivEXT = epoxy_glGetFramebufferParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC epoxy_glGetFramebufferParameterivMESA = epoxy_glGetFramebufferParameterivMESA_global_rewrite_ptr;
+
+PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC epoxy_glGetFramebufferPixelLocalStorageSizeEXT = epoxy_glGetFramebufferPixelLocalStorageSizeEXT_global_rewrite_ptr;
+
+PFNGLGETGRAPHICSRESETSTATUSPROC epoxy_glGetGraphicsResetStatus = epoxy_glGetGraphicsResetStatus_global_rewrite_ptr;
+
+PFNGLGETGRAPHICSRESETSTATUSARBPROC epoxy_glGetGraphicsResetStatusARB = epoxy_glGetGraphicsResetStatusARB_global_rewrite_ptr;
+
+PFNGLGETGRAPHICSRESETSTATUSEXTPROC epoxy_glGetGraphicsResetStatusEXT = epoxy_glGetGraphicsResetStatusEXT_global_rewrite_ptr;
+
+PFNGLGETGRAPHICSRESETSTATUSKHRPROC epoxy_glGetGraphicsResetStatusKHR = epoxy_glGetGraphicsResetStatusKHR_global_rewrite_ptr;
+
+PFNGLGETHANDLEARBPROC epoxy_glGetHandleARB = epoxy_glGetHandleARB_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPROC epoxy_glGetHistogram = epoxy_glGetHistogram_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMEXTPROC epoxy_glGetHistogramEXT = epoxy_glGetHistogramEXT_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPARAMETERFVPROC epoxy_glGetHistogramParameterfv = epoxy_glGetHistogramParameterfv_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPARAMETERFVEXTPROC epoxy_glGetHistogramParameterfvEXT = epoxy_glGetHistogramParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPARAMETERIVPROC epoxy_glGetHistogramParameteriv = epoxy_glGetHistogramParameteriv_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPARAMETERIVEXTPROC epoxy_glGetHistogramParameterivEXT = epoxy_glGetHistogramParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETHISTOGRAMPARAMETERXVOESPROC epoxy_glGetHistogramParameterxvOES = epoxy_glGetHistogramParameterxvOES_global_rewrite_ptr;
+
+PFNGLGETIMAGEHANDLEARBPROC epoxy_glGetImageHandleARB = epoxy_glGetImageHandleARB_global_rewrite_ptr;
+
+PFNGLGETIMAGEHANDLENVPROC epoxy_glGetImageHandleNV = epoxy_glGetImageHandleNV_global_rewrite_ptr;
+
+PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glGetImageTransformParameterfvHP = epoxy_glGetImageTransformParameterfvHP_global_rewrite_ptr;
+
+PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glGetImageTransformParameterivHP = epoxy_glGetImageTransformParameterivHP_global_rewrite_ptr;
+
+PFNGLGETINFOLOGARBPROC epoxy_glGetInfoLogARB = epoxy_glGetInfoLogARB_global_rewrite_ptr;
+
+PFNGLGETINSTRUMENTSSGIXPROC epoxy_glGetInstrumentsSGIX = epoxy_glGetInstrumentsSGIX_global_rewrite_ptr;
+
+PFNGLGETINTEGER64I_VPROC epoxy_glGetInteger64i_v = epoxy_glGetInteger64i_v_global_rewrite_ptr;
+
+PFNGLGETINTEGER64VPROC epoxy_glGetInteger64v = epoxy_glGetInteger64v_global_rewrite_ptr;
+
+PFNGLGETINTEGER64VAPPLEPROC epoxy_glGetInteger64vAPPLE = epoxy_glGetInteger64vAPPLE_global_rewrite_ptr;
+
+PFNGLGETINTEGERINDEXEDVEXTPROC epoxy_glGetIntegerIndexedvEXT = epoxy_glGetIntegerIndexedvEXT_global_rewrite_ptr;
+
+PFNGLGETINTEGERI_VPROC epoxy_glGetIntegeri_v = epoxy_glGetIntegeri_v_global_rewrite_ptr;
+
+PFNGLGETINTEGERI_VEXTPROC epoxy_glGetIntegeri_vEXT = epoxy_glGetIntegeri_vEXT_global_rewrite_ptr;
+
+PFNGLGETINTEGERUI64I_VNVPROC epoxy_glGetIntegerui64i_vNV = epoxy_glGetIntegerui64i_vNV_global_rewrite_ptr;
+
+PFNGLGETINTEGERUI64VNVPROC epoxy_glGetIntegerui64vNV = epoxy_glGetIntegerui64vNV_global_rewrite_ptr;
+
+PFNGLGETINTEGERVPROC epoxy_glGetIntegerv = epoxy_glGetIntegerv_global_rewrite_ptr;
+
+PFNGLGETINTERNALFORMATSAMPLEIVNVPROC epoxy_glGetInternalformatSampleivNV = epoxy_glGetInternalformatSampleivNV_global_rewrite_ptr;
+
+PFNGLGETINTERNALFORMATI64VPROC epoxy_glGetInternalformati64v = epoxy_glGetInternalformati64v_global_rewrite_ptr;
+
+PFNGLGETINTERNALFORMATIVPROC epoxy_glGetInternalformativ = epoxy_glGetInternalformativ_global_rewrite_ptr;
+
+PFNGLGETINVARIANTBOOLEANVEXTPROC epoxy_glGetInvariantBooleanvEXT = epoxy_glGetInvariantBooleanvEXT_global_rewrite_ptr;
+
+PFNGLGETINVARIANTFLOATVEXTPROC epoxy_glGetInvariantFloatvEXT = epoxy_glGetInvariantFloatvEXT_global_rewrite_ptr;
+
+PFNGLGETINVARIANTINTEGERVEXTPROC epoxy_glGetInvariantIntegervEXT = epoxy_glGetInvariantIntegervEXT_global_rewrite_ptr;
+
+PFNGLGETLIGHTFVPROC epoxy_glGetLightfv = epoxy_glGetLightfv_global_rewrite_ptr;
+
+PFNGLGETLIGHTIVPROC epoxy_glGetLightiv = epoxy_glGetLightiv_global_rewrite_ptr;
+
+PFNGLGETLIGHTXOESPROC epoxy_glGetLightxOES = epoxy_glGetLightxOES_global_rewrite_ptr;
+
+PFNGLGETLIGHTXVPROC epoxy_glGetLightxv = epoxy_glGetLightxv_global_rewrite_ptr;
+
+PFNGLGETLIGHTXVOESPROC epoxy_glGetLightxvOES = epoxy_glGetLightxvOES_global_rewrite_ptr;
+
+PFNGLGETLISTPARAMETERFVSGIXPROC epoxy_glGetListParameterfvSGIX = epoxy_glGetListParameterfvSGIX_global_rewrite_ptr;
+
+PFNGLGETLISTPARAMETERIVSGIXPROC epoxy_glGetListParameterivSGIX = epoxy_glGetListParameterivSGIX_global_rewrite_ptr;
+
+PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC epoxy_glGetLocalConstantBooleanvEXT = epoxy_glGetLocalConstantBooleanvEXT_global_rewrite_ptr;
+
+PFNGLGETLOCALCONSTANTFLOATVEXTPROC epoxy_glGetLocalConstantFloatvEXT = epoxy_glGetLocalConstantFloatvEXT_global_rewrite_ptr;
+
+PFNGLGETLOCALCONSTANTINTEGERVEXTPROC epoxy_glGetLocalConstantIntegervEXT = epoxy_glGetLocalConstantIntegervEXT_global_rewrite_ptr;
+
+PFNGLGETMAPATTRIBPARAMETERFVNVPROC epoxy_glGetMapAttribParameterfvNV = epoxy_glGetMapAttribParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETMAPATTRIBPARAMETERIVNVPROC epoxy_glGetMapAttribParameterivNV = epoxy_glGetMapAttribParameterivNV_global_rewrite_ptr;
+
+PFNGLGETMAPCONTROLPOINTSNVPROC epoxy_glGetMapControlPointsNV = epoxy_glGetMapControlPointsNV_global_rewrite_ptr;
+
+PFNGLGETMAPPARAMETERFVNVPROC epoxy_glGetMapParameterfvNV = epoxy_glGetMapParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETMAPPARAMETERIVNVPROC epoxy_glGetMapParameterivNV = epoxy_glGetMapParameterivNV_global_rewrite_ptr;
+
+PFNGLGETMAPDVPROC epoxy_glGetMapdv = epoxy_glGetMapdv_global_rewrite_ptr;
+
+PFNGLGETMAPFVPROC epoxy_glGetMapfv = epoxy_glGetMapfv_global_rewrite_ptr;
+
+PFNGLGETMAPIVPROC epoxy_glGetMapiv = epoxy_glGetMapiv_global_rewrite_ptr;
+
+PFNGLGETMAPXVOESPROC epoxy_glGetMapxvOES = epoxy_glGetMapxvOES_global_rewrite_ptr;
+
+PFNGLGETMATERIALFVPROC epoxy_glGetMaterialfv = epoxy_glGetMaterialfv_global_rewrite_ptr;
+
+PFNGLGETMATERIALIVPROC epoxy_glGetMaterialiv = epoxy_glGetMaterialiv_global_rewrite_ptr;
+
+PFNGLGETMATERIALXOESPROC epoxy_glGetMaterialxOES = epoxy_glGetMaterialxOES_global_rewrite_ptr;
+
+PFNGLGETMATERIALXVPROC epoxy_glGetMaterialxv = epoxy_glGetMaterialxv_global_rewrite_ptr;
+
+PFNGLGETMATERIALXVOESPROC epoxy_glGetMaterialxvOES = epoxy_glGetMaterialxvOES_global_rewrite_ptr;
+
+PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC epoxy_glGetMemoryObjectDetachedResourcesuivNV = epoxy_glGetMemoryObjectDetachedResourcesuivNV_global_rewrite_ptr;
+
+PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC epoxy_glGetMemoryObjectParameterivEXT = epoxy_glGetMemoryObjectParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETMINMAXPROC epoxy_glGetMinmax = epoxy_glGetMinmax_global_rewrite_ptr;
+
+PFNGLGETMINMAXEXTPROC epoxy_glGetMinmaxEXT = epoxy_glGetMinmaxEXT_global_rewrite_ptr;
+
+PFNGLGETMINMAXPARAMETERFVPROC epoxy_glGetMinmaxParameterfv = epoxy_glGetMinmaxParameterfv_global_rewrite_ptr;
+
+PFNGLGETMINMAXPARAMETERFVEXTPROC epoxy_glGetMinmaxParameterfvEXT = epoxy_glGetMinmaxParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETMINMAXPARAMETERIVPROC epoxy_glGetMinmaxParameteriv = epoxy_glGetMinmaxParameteriv_global_rewrite_ptr;
+
+PFNGLGETMINMAXPARAMETERIVEXTPROC epoxy_glGetMinmaxParameterivEXT = epoxy_glGetMinmaxParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXENVFVEXTPROC epoxy_glGetMultiTexEnvfvEXT = epoxy_glGetMultiTexEnvfvEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXENVIVEXTPROC epoxy_glGetMultiTexEnvivEXT = epoxy_glGetMultiTexEnvivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXGENDVEXTPROC epoxy_glGetMultiTexGendvEXT = epoxy_glGetMultiTexGendvEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXGENFVEXTPROC epoxy_glGetMultiTexGenfvEXT = epoxy_glGetMultiTexGenfvEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXGENIVEXTPROC epoxy_glGetMultiTexGenivEXT = epoxy_glGetMultiTexGenivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXIMAGEEXTPROC epoxy_glGetMultiTexImageEXT = epoxy_glGetMultiTexImageEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC epoxy_glGetMultiTexLevelParameterfvEXT = epoxy_glGetMultiTexLevelParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC epoxy_glGetMultiTexLevelParameterivEXT = epoxy_glGetMultiTexLevelParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXPARAMETERIIVEXTPROC epoxy_glGetMultiTexParameterIivEXT = epoxy_glGetMultiTexParameterIivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXPARAMETERIUIVEXTPROC epoxy_glGetMultiTexParameterIuivEXT = epoxy_glGetMultiTexParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXPARAMETERFVEXTPROC epoxy_glGetMultiTexParameterfvEXT = epoxy_glGetMultiTexParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETMULTITEXPARAMETERIVEXTPROC epoxy_glGetMultiTexParameterivEXT = epoxy_glGetMultiTexParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETMULTISAMPLEFVPROC epoxy_glGetMultisamplefv = epoxy_glGetMultisamplefv_global_rewrite_ptr;
+
+PFNGLGETMULTISAMPLEFVNVPROC epoxy_glGetMultisamplefvNV = epoxy_glGetMultisamplefvNV_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPARAMETERI64VPROC epoxy_glGetNamedBufferParameteri64v = epoxy_glGetNamedBufferParameteri64v_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPARAMETERIVPROC epoxy_glGetNamedBufferParameteriv = epoxy_glGetNamedBufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedBufferParameterivEXT = epoxy_glGetNamedBufferParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC epoxy_glGetNamedBufferParameterui64vNV = epoxy_glGetNamedBufferParameterui64vNV_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPOINTERVPROC epoxy_glGetNamedBufferPointerv = epoxy_glGetNamedBufferPointerv_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERPOINTERVEXTPROC epoxy_glGetNamedBufferPointervEXT = epoxy_glGetNamedBufferPointervEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERSUBDATAPROC epoxy_glGetNamedBufferSubData = epoxy_glGetNamedBufferSubData_global_rewrite_ptr;
+
+PFNGLGETNAMEDBUFFERSUBDATAEXTPROC epoxy_glGetNamedBufferSubDataEXT = epoxy_glGetNamedBufferSubDataEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC epoxy_glGetNamedFramebufferAttachmentParameteriv = epoxy_glGetNamedFramebufferAttachmentParameteriv_global_rewrite_ptr;
+
+PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferAttachmentParameterivEXT = epoxy_glGetNamedFramebufferAttachmentParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC epoxy_glGetNamedFramebufferParameterfvAMD = epoxy_glGetNamedFramebufferParameterfvAMD_global_rewrite_ptr;
+
+PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC epoxy_glGetNamedFramebufferParameteriv = epoxy_glGetNamedFramebufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedFramebufferParameterivEXT = epoxy_glGetNamedFramebufferParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC epoxy_glGetNamedProgramLocalParameterIivEXT = epoxy_glGetNamedProgramLocalParameterIivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC epoxy_glGetNamedProgramLocalParameterIuivEXT = epoxy_glGetNamedProgramLocalParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC epoxy_glGetNamedProgramLocalParameterdvEXT = epoxy_glGetNamedProgramLocalParameterdvEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC epoxy_glGetNamedProgramLocalParameterfvEXT = epoxy_glGetNamedProgramLocalParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMSTRINGEXTPROC epoxy_glGetNamedProgramStringEXT = epoxy_glGetNamedProgramStringEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDPROGRAMIVEXTPROC epoxy_glGetNamedProgramivEXT = epoxy_glGetNamedProgramivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC epoxy_glGetNamedRenderbufferParameteriv = epoxy_glGetNamedRenderbufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetNamedRenderbufferParameterivEXT = epoxy_glGetNamedRenderbufferParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETNAMEDSTRINGARBPROC epoxy_glGetNamedStringARB = epoxy_glGetNamedStringARB_global_rewrite_ptr;
+
+PFNGLGETNAMEDSTRINGIVARBPROC epoxy_glGetNamedStringivARB = epoxy_glGetNamedStringivARB_global_rewrite_ptr;
+
+PFNGLGETNEXTPERFQUERYIDINTELPROC epoxy_glGetNextPerfQueryIdINTEL = epoxy_glGetNextPerfQueryIdINTEL_global_rewrite_ptr;
+
+PFNGLGETOBJECTBUFFERFVATIPROC epoxy_glGetObjectBufferfvATI = epoxy_glGetObjectBufferfvATI_global_rewrite_ptr;
+
+PFNGLGETOBJECTBUFFERIVATIPROC epoxy_glGetObjectBufferivATI = epoxy_glGetObjectBufferivATI_global_rewrite_ptr;
+
+PFNGLGETOBJECTLABELPROC epoxy_glGetObjectLabel = epoxy_glGetObjectLabel_global_rewrite_ptr;
+
+PFNGLGETOBJECTLABELEXTPROC epoxy_glGetObjectLabelEXT = epoxy_glGetObjectLabelEXT_global_rewrite_ptr;
+
+PFNGLGETOBJECTLABELKHRPROC epoxy_glGetObjectLabelKHR = epoxy_glGetObjectLabelKHR_global_rewrite_ptr;
+
+PFNGLGETOBJECTPARAMETERFVARBPROC epoxy_glGetObjectParameterfvARB = epoxy_glGetObjectParameterfvARB_global_rewrite_ptr;
+
+PFNGLGETOBJECTPARAMETERIVAPPLEPROC epoxy_glGetObjectParameterivAPPLE = epoxy_glGetObjectParameterivAPPLE_global_rewrite_ptr;
+
+PFNGLGETOBJECTPARAMETERIVARBPROC epoxy_glGetObjectParameterivARB = epoxy_glGetObjectParameterivARB_global_rewrite_ptr;
+
+PFNGLGETOBJECTPTRLABELPROC epoxy_glGetObjectPtrLabel = epoxy_glGetObjectPtrLabel_global_rewrite_ptr;
+
+PFNGLGETOBJECTPTRLABELKHRPROC epoxy_glGetObjectPtrLabelKHR = epoxy_glGetObjectPtrLabelKHR_global_rewrite_ptr;
+
+PFNGLGETOCCLUSIONQUERYIVNVPROC epoxy_glGetOcclusionQueryivNV = epoxy_glGetOcclusionQueryivNV_global_rewrite_ptr;
+
+PFNGLGETOCCLUSIONQUERYUIVNVPROC epoxy_glGetOcclusionQueryuivNV = epoxy_glGetOcclusionQueryuivNV_global_rewrite_ptr;
+
+PFNGLGETPATHCOLORGENFVNVPROC epoxy_glGetPathColorGenfvNV = epoxy_glGetPathColorGenfvNV_global_rewrite_ptr;
+
+PFNGLGETPATHCOLORGENIVNVPROC epoxy_glGetPathColorGenivNV = epoxy_glGetPathColorGenivNV_global_rewrite_ptr;
+
+PFNGLGETPATHCOMMANDSNVPROC epoxy_glGetPathCommandsNV = epoxy_glGetPathCommandsNV_global_rewrite_ptr;
+
+PFNGLGETPATHCOORDSNVPROC epoxy_glGetPathCoordsNV = epoxy_glGetPathCoordsNV_global_rewrite_ptr;
+
+PFNGLGETPATHDASHARRAYNVPROC epoxy_glGetPathDashArrayNV = epoxy_glGetPathDashArrayNV_global_rewrite_ptr;
+
+PFNGLGETPATHLENGTHNVPROC epoxy_glGetPathLengthNV = epoxy_glGetPathLengthNV_global_rewrite_ptr;
+
+PFNGLGETPATHMETRICRANGENVPROC epoxy_glGetPathMetricRangeNV = epoxy_glGetPathMetricRangeNV_global_rewrite_ptr;
+
+PFNGLGETPATHMETRICSNVPROC epoxy_glGetPathMetricsNV = epoxy_glGetPathMetricsNV_global_rewrite_ptr;
+
+PFNGLGETPATHPARAMETERFVNVPROC epoxy_glGetPathParameterfvNV = epoxy_glGetPathParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETPATHPARAMETERIVNVPROC epoxy_glGetPathParameterivNV = epoxy_glGetPathParameterivNV_global_rewrite_ptr;
+
+PFNGLGETPATHSPACINGNVPROC epoxy_glGetPathSpacingNV = epoxy_glGetPathSpacingNV_global_rewrite_ptr;
+
+PFNGLGETPATHTEXGENFVNVPROC epoxy_glGetPathTexGenfvNV = epoxy_glGetPathTexGenfvNV_global_rewrite_ptr;
+
+PFNGLGETPATHTEXGENIVNVPROC epoxy_glGetPathTexGenivNV = epoxy_glGetPathTexGenivNV_global_rewrite_ptr;
+
+PFNGLGETPERFCOUNTERINFOINTELPROC epoxy_glGetPerfCounterInfoINTEL = epoxy_glGetPerfCounterInfoINTEL_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORCOUNTERDATAAMDPROC epoxy_glGetPerfMonitorCounterDataAMD = epoxy_glGetPerfMonitorCounterDataAMD_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORCOUNTERINFOAMDPROC epoxy_glGetPerfMonitorCounterInfoAMD = epoxy_glGetPerfMonitorCounterInfoAMD_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC epoxy_glGetPerfMonitorCounterStringAMD = epoxy_glGetPerfMonitorCounterStringAMD_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORCOUNTERSAMDPROC epoxy_glGetPerfMonitorCountersAMD = epoxy_glGetPerfMonitorCountersAMD_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORGROUPSTRINGAMDPROC epoxy_glGetPerfMonitorGroupStringAMD = epoxy_glGetPerfMonitorGroupStringAMD_global_rewrite_ptr;
+
+PFNGLGETPERFMONITORGROUPSAMDPROC epoxy_glGetPerfMonitorGroupsAMD = epoxy_glGetPerfMonitorGroupsAMD_global_rewrite_ptr;
+
+PFNGLGETPERFQUERYDATAINTELPROC epoxy_glGetPerfQueryDataINTEL = epoxy_glGetPerfQueryDataINTEL_global_rewrite_ptr;
+
+PFNGLGETPERFQUERYIDBYNAMEINTELPROC epoxy_glGetPerfQueryIdByNameINTEL = epoxy_glGetPerfQueryIdByNameINTEL_global_rewrite_ptr;
+
+PFNGLGETPERFQUERYINFOINTELPROC epoxy_glGetPerfQueryInfoINTEL = epoxy_glGetPerfQueryInfoINTEL_global_rewrite_ptr;
+
+PFNGLGETPIXELMAPFVPROC epoxy_glGetPixelMapfv = epoxy_glGetPixelMapfv_global_rewrite_ptr;
+
+PFNGLGETPIXELMAPUIVPROC epoxy_glGetPixelMapuiv = epoxy_glGetPixelMapuiv_global_rewrite_ptr;
+
+PFNGLGETPIXELMAPUSVPROC epoxy_glGetPixelMapusv = epoxy_glGetPixelMapusv_global_rewrite_ptr;
+
+PFNGLGETPIXELMAPXVPROC epoxy_glGetPixelMapxv = epoxy_glGetPixelMapxv_global_rewrite_ptr;
+
+PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC epoxy_glGetPixelTexGenParameterfvSGIS = epoxy_glGetPixelTexGenParameterfvSGIS_global_rewrite_ptr;
+
+PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC epoxy_glGetPixelTexGenParameterivSGIS = epoxy_glGetPixelTexGenParameterivSGIS_global_rewrite_ptr;
+
+PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glGetPixelTransformParameterfvEXT = epoxy_glGetPixelTransformParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glGetPixelTransformParameterivEXT = epoxy_glGetPixelTransformParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETPOINTERINDEXEDVEXTPROC epoxy_glGetPointerIndexedvEXT = epoxy_glGetPointerIndexedvEXT_global_rewrite_ptr;
+
+PFNGLGETPOINTERI_VEXTPROC epoxy_glGetPointeri_vEXT = epoxy_glGetPointeri_vEXT_global_rewrite_ptr;
+
+PFNGLGETPOINTERVPROC epoxy_glGetPointerv = epoxy_glGetPointerv_global_rewrite_ptr;
+
+PFNGLGETPOINTERVEXTPROC epoxy_glGetPointervEXT = epoxy_glGetPointervEXT_global_rewrite_ptr;
+
+PFNGLGETPOINTERVKHRPROC epoxy_glGetPointervKHR = epoxy_glGetPointervKHR_global_rewrite_ptr;
+
+PFNGLGETPOLYGONSTIPPLEPROC epoxy_glGetPolygonStipple = epoxy_glGetPolygonStipple_global_rewrite_ptr;
+
+PFNGLGETPROGRAMBINARYPROC epoxy_glGetProgramBinary = epoxy_glGetProgramBinary_global_rewrite_ptr;
+
+PFNGLGETPROGRAMBINARYOESPROC epoxy_glGetProgramBinaryOES = epoxy_glGetProgramBinaryOES_global_rewrite_ptr;
+
+PFNGLGETPROGRAMENVPARAMETERIIVNVPROC epoxy_glGetProgramEnvParameterIivNV = epoxy_glGetProgramEnvParameterIivNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC epoxy_glGetProgramEnvParameterIuivNV = epoxy_glGetProgramEnvParameterIuivNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMENVPARAMETERDVARBPROC epoxy_glGetProgramEnvParameterdvARB = epoxy_glGetProgramEnvParameterdvARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMENVPARAMETERFVARBPROC epoxy_glGetProgramEnvParameterfvARB = epoxy_glGetProgramEnvParameterfvARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMINFOLOGPROC epoxy_glGetProgramInfoLog = epoxy_glGetProgramInfoLog_global_rewrite_ptr;
+
+PFNGLGETPROGRAMINTERFACEIVPROC epoxy_glGetProgramInterfaceiv = epoxy_glGetProgramInterfaceiv_global_rewrite_ptr;
+
+PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC epoxy_glGetProgramLocalParameterIivNV = epoxy_glGetProgramLocalParameterIivNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC epoxy_glGetProgramLocalParameterIuivNV = epoxy_glGetProgramLocalParameterIuivNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC epoxy_glGetProgramLocalParameterdvARB = epoxy_glGetProgramLocalParameterdvARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC epoxy_glGetProgramLocalParameterfvARB = epoxy_glGetProgramLocalParameterfvARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC epoxy_glGetProgramNamedParameterdvNV = epoxy_glGetProgramNamedParameterdvNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC epoxy_glGetProgramNamedParameterfvNV = epoxy_glGetProgramNamedParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPARAMETERDVNVPROC epoxy_glGetProgramParameterdvNV = epoxy_glGetProgramParameterdvNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPARAMETERFVNVPROC epoxy_glGetProgramParameterfvNV = epoxy_glGetProgramParameterfvNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPIPELINEINFOLOGPROC epoxy_glGetProgramPipelineInfoLog = epoxy_glGetProgramPipelineInfoLog_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC epoxy_glGetProgramPipelineInfoLogEXT = epoxy_glGetProgramPipelineInfoLogEXT_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPIPELINEIVPROC epoxy_glGetProgramPipelineiv = epoxy_glGetProgramPipelineiv_global_rewrite_ptr;
+
+PFNGLGETPROGRAMPIPELINEIVEXTPROC epoxy_glGetProgramPipelineivEXT = epoxy_glGetProgramPipelineivEXT_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCEINDEXPROC epoxy_glGetProgramResourceIndex = epoxy_glGetProgramResourceIndex_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCELOCATIONPROC epoxy_glGetProgramResourceLocation = epoxy_glGetProgramResourceLocation_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC epoxy_glGetProgramResourceLocationIndex = epoxy_glGetProgramResourceLocationIndex_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC epoxy_glGetProgramResourceLocationIndexEXT = epoxy_glGetProgramResourceLocationIndexEXT_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCENAMEPROC epoxy_glGetProgramResourceName = epoxy_glGetProgramResourceName_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCEFVNVPROC epoxy_glGetProgramResourcefvNV = epoxy_glGetProgramResourcefvNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMRESOURCEIVPROC epoxy_glGetProgramResourceiv = epoxy_glGetProgramResourceiv_global_rewrite_ptr;
+
+PFNGLGETPROGRAMSTAGEIVPROC epoxy_glGetProgramStageiv = epoxy_glGetProgramStageiv_global_rewrite_ptr;
+
+PFNGLGETPROGRAMSTRINGARBPROC epoxy_glGetProgramStringARB = epoxy_glGetProgramStringARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMSTRINGNVPROC epoxy_glGetProgramStringNV = epoxy_glGetProgramStringNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC epoxy_glGetProgramSubroutineParameteruivNV = epoxy_glGetProgramSubroutineParameteruivNV_global_rewrite_ptr;
+
+PFNGLGETPROGRAMIVPROC epoxy_glGetProgramiv = epoxy_glGetProgramiv_global_rewrite_ptr;
+
+PFNGLGETPROGRAMIVARBPROC epoxy_glGetProgramivARB = epoxy_glGetProgramivARB_global_rewrite_ptr;
+
+PFNGLGETPROGRAMIVNVPROC epoxy_glGetProgramivNV = epoxy_glGetProgramivNV_global_rewrite_ptr;
+
+PFNGLGETQUERYBUFFEROBJECTI64VPROC epoxy_glGetQueryBufferObjecti64v = epoxy_glGetQueryBufferObjecti64v_global_rewrite_ptr;
+
+PFNGLGETQUERYBUFFEROBJECTIVPROC epoxy_glGetQueryBufferObjectiv = epoxy_glGetQueryBufferObjectiv_global_rewrite_ptr;
+
+PFNGLGETQUERYBUFFEROBJECTUI64VPROC epoxy_glGetQueryBufferObjectui64v = epoxy_glGetQueryBufferObjectui64v_global_rewrite_ptr;
+
+PFNGLGETQUERYBUFFEROBJECTUIVPROC epoxy_glGetQueryBufferObjectuiv = epoxy_glGetQueryBufferObjectuiv_global_rewrite_ptr;
+
+PFNGLGETQUERYINDEXEDIVPROC epoxy_glGetQueryIndexediv = epoxy_glGetQueryIndexediv_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTI64VPROC epoxy_glGetQueryObjecti64v = epoxy_glGetQueryObjecti64v_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTI64VEXTPROC epoxy_glGetQueryObjecti64vEXT = epoxy_glGetQueryObjecti64vEXT_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTIVPROC epoxy_glGetQueryObjectiv = epoxy_glGetQueryObjectiv_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTIVARBPROC epoxy_glGetQueryObjectivARB = epoxy_glGetQueryObjectivARB_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTIVEXTPROC epoxy_glGetQueryObjectivEXT = epoxy_glGetQueryObjectivEXT_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTUI64VPROC epoxy_glGetQueryObjectui64v = epoxy_glGetQueryObjectui64v_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTUI64VEXTPROC epoxy_glGetQueryObjectui64vEXT = epoxy_glGetQueryObjectui64vEXT_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTUIVPROC epoxy_glGetQueryObjectuiv = epoxy_glGetQueryObjectuiv_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTUIVARBPROC epoxy_glGetQueryObjectuivARB = epoxy_glGetQueryObjectuivARB_global_rewrite_ptr;
+
+PFNGLGETQUERYOBJECTUIVEXTPROC epoxy_glGetQueryObjectuivEXT = epoxy_glGetQueryObjectuivEXT_global_rewrite_ptr;
+
+PFNGLGETQUERYIVPROC epoxy_glGetQueryiv = epoxy_glGetQueryiv_global_rewrite_ptr;
+
+PFNGLGETQUERYIVARBPROC epoxy_glGetQueryivARB = epoxy_glGetQueryivARB_global_rewrite_ptr;
+
+PFNGLGETQUERYIVEXTPROC epoxy_glGetQueryivEXT = epoxy_glGetQueryivEXT_global_rewrite_ptr;
+
+PFNGLGETRENDERBUFFERPARAMETERIVPROC epoxy_glGetRenderbufferParameteriv = epoxy_glGetRenderbufferParameteriv_global_rewrite_ptr;
+
+PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC epoxy_glGetRenderbufferParameterivEXT = epoxy_glGetRenderbufferParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETRENDERBUFFERPARAMETERIVOESPROC epoxy_glGetRenderbufferParameterivOES = epoxy_glGetRenderbufferParameterivOES_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIIVPROC epoxy_glGetSamplerParameterIiv = epoxy_glGetSamplerParameterIiv_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIIVEXTPROC epoxy_glGetSamplerParameterIivEXT = epoxy_glGetSamplerParameterIivEXT_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIIVOESPROC epoxy_glGetSamplerParameterIivOES = epoxy_glGetSamplerParameterIivOES_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIUIVPROC epoxy_glGetSamplerParameterIuiv = epoxy_glGetSamplerParameterIuiv_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIUIVEXTPROC epoxy_glGetSamplerParameterIuivEXT = epoxy_glGetSamplerParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIUIVOESPROC epoxy_glGetSamplerParameterIuivOES = epoxy_glGetSamplerParameterIuivOES_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERFVPROC epoxy_glGetSamplerParameterfv = epoxy_glGetSamplerParameterfv_global_rewrite_ptr;
+
+PFNGLGETSAMPLERPARAMETERIVPROC epoxy_glGetSamplerParameteriv = epoxy_glGetSamplerParameteriv_global_rewrite_ptr;
+
+PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC epoxy_glGetSemaphoreParameterui64vEXT = epoxy_glGetSemaphoreParameterui64vEXT_global_rewrite_ptr;
+
+PFNGLGETSEPARABLEFILTERPROC epoxy_glGetSeparableFilter = epoxy_glGetSeparableFilter_global_rewrite_ptr;
+
+PFNGLGETSEPARABLEFILTEREXTPROC epoxy_glGetSeparableFilterEXT = epoxy_glGetSeparableFilterEXT_global_rewrite_ptr;
+
+PFNGLGETSHADERINFOLOGPROC epoxy_glGetShaderInfoLog = epoxy_glGetShaderInfoLog_global_rewrite_ptr;
+
+PFNGLGETSHADERPRECISIONFORMATPROC epoxy_glGetShaderPrecisionFormat = epoxy_glGetShaderPrecisionFormat_global_rewrite_ptr;
+
+PFNGLGETSHADERSOURCEPROC epoxy_glGetShaderSource = epoxy_glGetShaderSource_global_rewrite_ptr;
+
+PFNGLGETSHADERSOURCEARBPROC epoxy_glGetShaderSourceARB = epoxy_glGetShaderSourceARB_global_rewrite_ptr;
+
+PFNGLGETSHADERIVPROC epoxy_glGetShaderiv = epoxy_glGetShaderiv_global_rewrite_ptr;
+
+PFNGLGETSHADINGRATEIMAGEPALETTENVPROC epoxy_glGetShadingRateImagePaletteNV = epoxy_glGetShadingRateImagePaletteNV_global_rewrite_ptr;
+
+PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC epoxy_glGetShadingRateSampleLocationivNV = epoxy_glGetShadingRateSampleLocationivNV_global_rewrite_ptr;
+
+PFNGLGETSHARPENTEXFUNCSGISPROC epoxy_glGetSharpenTexFuncSGIS = epoxy_glGetSharpenTexFuncSGIS_global_rewrite_ptr;
+
+PFNGLGETSTAGEINDEXNVPROC epoxy_glGetStageIndexNV = epoxy_glGetStageIndexNV_global_rewrite_ptr;
+
+PFNGLGETSTRINGPROC epoxy_glGetString = epoxy_glGetString_global_rewrite_ptr;
+
+PFNGLGETSTRINGIPROC epoxy_glGetStringi = epoxy_glGetStringi_global_rewrite_ptr;
+
+PFNGLGETSUBROUTINEINDEXPROC epoxy_glGetSubroutineIndex = epoxy_glGetSubroutineIndex_global_rewrite_ptr;
+
+PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC epoxy_glGetSubroutineUniformLocation = epoxy_glGetSubroutineUniformLocation_global_rewrite_ptr;
+
+PFNGLGETSYNCIVPROC epoxy_glGetSynciv = epoxy_glGetSynciv_global_rewrite_ptr;
+
+PFNGLGETSYNCIVAPPLEPROC epoxy_glGetSyncivAPPLE = epoxy_glGetSyncivAPPLE_global_rewrite_ptr;
+
+PFNGLGETTEXBUMPPARAMETERFVATIPROC epoxy_glGetTexBumpParameterfvATI = epoxy_glGetTexBumpParameterfvATI_global_rewrite_ptr;
+
+PFNGLGETTEXBUMPPARAMETERIVATIPROC epoxy_glGetTexBumpParameterivATI = epoxy_glGetTexBumpParameterivATI_global_rewrite_ptr;
+
+PFNGLGETTEXENVFVPROC epoxy_glGetTexEnvfv = epoxy_glGetTexEnvfv_global_rewrite_ptr;
+
+PFNGLGETTEXENVIVPROC epoxy_glGetTexEnviv = epoxy_glGetTexEnviv_global_rewrite_ptr;
+
+PFNGLGETTEXENVXVPROC epoxy_glGetTexEnvxv = epoxy_glGetTexEnvxv_global_rewrite_ptr;
+
+PFNGLGETTEXENVXVOESPROC epoxy_glGetTexEnvxvOES = epoxy_glGetTexEnvxvOES_global_rewrite_ptr;
+
+PFNGLGETTEXFILTERFUNCSGISPROC epoxy_glGetTexFilterFuncSGIS = epoxy_glGetTexFilterFuncSGIS_global_rewrite_ptr;
+
+PFNGLGETTEXGENDVPROC epoxy_glGetTexGendv = epoxy_glGetTexGendv_global_rewrite_ptr;
+
+PFNGLGETTEXGENFVPROC epoxy_glGetTexGenfv = epoxy_glGetTexGenfv_global_rewrite_ptr;
+
+PFNGLGETTEXGENFVOESPROC epoxy_glGetTexGenfvOES = epoxy_glGetTexGenfvOES_global_rewrite_ptr;
+
+PFNGLGETTEXGENIVPROC epoxy_glGetTexGeniv = epoxy_glGetTexGeniv_global_rewrite_ptr;
+
+PFNGLGETTEXGENIVOESPROC epoxy_glGetTexGenivOES = epoxy_glGetTexGenivOES_global_rewrite_ptr;
+
+PFNGLGETTEXGENXVOESPROC epoxy_glGetTexGenxvOES = epoxy_glGetTexGenxvOES_global_rewrite_ptr;
+
+PFNGLGETTEXIMAGEPROC epoxy_glGetTexImage = epoxy_glGetTexImage_global_rewrite_ptr;
+
+PFNGLGETTEXLEVELPARAMETERFVPROC epoxy_glGetTexLevelParameterfv = epoxy_glGetTexLevelParameterfv_global_rewrite_ptr;
+
+PFNGLGETTEXLEVELPARAMETERIVPROC epoxy_glGetTexLevelParameteriv = epoxy_glGetTexLevelParameteriv_global_rewrite_ptr;
+
+PFNGLGETTEXLEVELPARAMETERXVOESPROC epoxy_glGetTexLevelParameterxvOES = epoxy_glGetTexLevelParameterxvOES_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIIVPROC epoxy_glGetTexParameterIiv = epoxy_glGetTexParameterIiv_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIIVEXTPROC epoxy_glGetTexParameterIivEXT = epoxy_glGetTexParameterIivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIIVOESPROC epoxy_glGetTexParameterIivOES = epoxy_glGetTexParameterIivOES_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIUIVPROC epoxy_glGetTexParameterIuiv = epoxy_glGetTexParameterIuiv_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIUIVEXTPROC epoxy_glGetTexParameterIuivEXT = epoxy_glGetTexParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIUIVOESPROC epoxy_glGetTexParameterIuivOES = epoxy_glGetTexParameterIuivOES_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC epoxy_glGetTexParameterPointervAPPLE = epoxy_glGetTexParameterPointervAPPLE_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERFVPROC epoxy_glGetTexParameterfv = epoxy_glGetTexParameterfv_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERIVPROC epoxy_glGetTexParameteriv = epoxy_glGetTexParameteriv_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERXVPROC epoxy_glGetTexParameterxv = epoxy_glGetTexParameterxv_global_rewrite_ptr;
+
+PFNGLGETTEXPARAMETERXVOESPROC epoxy_glGetTexParameterxvOES = epoxy_glGetTexParameterxvOES_global_rewrite_ptr;
+
+PFNGLGETTEXTUREHANDLEARBPROC epoxy_glGetTextureHandleARB = epoxy_glGetTextureHandleARB_global_rewrite_ptr;
+
+PFNGLGETTEXTUREHANDLEIMGPROC epoxy_glGetTextureHandleIMG = epoxy_glGetTextureHandleIMG_global_rewrite_ptr;
+
+PFNGLGETTEXTUREHANDLENVPROC epoxy_glGetTextureHandleNV = epoxy_glGetTextureHandleNV_global_rewrite_ptr;
+
+PFNGLGETTEXTUREIMAGEPROC epoxy_glGetTextureImage = epoxy_glGetTextureImage_global_rewrite_ptr;
+
+PFNGLGETTEXTUREIMAGEEXTPROC epoxy_glGetTextureImageEXT = epoxy_glGetTextureImageEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTURELEVELPARAMETERFVPROC epoxy_glGetTextureLevelParameterfv = epoxy_glGetTextureLevelParameterfv_global_rewrite_ptr;
+
+PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC epoxy_glGetTextureLevelParameterfvEXT = epoxy_glGetTextureLevelParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTURELEVELPARAMETERIVPROC epoxy_glGetTextureLevelParameteriv = epoxy_glGetTextureLevelParameteriv_global_rewrite_ptr;
+
+PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC epoxy_glGetTextureLevelParameterivEXT = epoxy_glGetTextureLevelParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIIVPROC epoxy_glGetTextureParameterIiv = epoxy_glGetTextureParameterIiv_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIIVEXTPROC epoxy_glGetTextureParameterIivEXT = epoxy_glGetTextureParameterIivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIUIVPROC epoxy_glGetTextureParameterIuiv = epoxy_glGetTextureParameterIuiv_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIUIVEXTPROC epoxy_glGetTextureParameterIuivEXT = epoxy_glGetTextureParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERFVPROC epoxy_glGetTextureParameterfv = epoxy_glGetTextureParameterfv_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERFVEXTPROC epoxy_glGetTextureParameterfvEXT = epoxy_glGetTextureParameterfvEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIVPROC epoxy_glGetTextureParameteriv = epoxy_glGetTextureParameteriv_global_rewrite_ptr;
+
+PFNGLGETTEXTUREPARAMETERIVEXTPROC epoxy_glGetTextureParameterivEXT = epoxy_glGetTextureParameterivEXT_global_rewrite_ptr;
+
+PFNGLGETTEXTURESAMPLERHANDLEARBPROC epoxy_glGetTextureSamplerHandleARB = epoxy_glGetTextureSamplerHandleARB_global_rewrite_ptr;
+
+PFNGLGETTEXTURESAMPLERHANDLEIMGPROC epoxy_glGetTextureSamplerHandleIMG = epoxy_glGetTextureSamplerHandleIMG_global_rewrite_ptr;
+
+PFNGLGETTEXTURESAMPLERHANDLENVPROC epoxy_glGetTextureSamplerHandleNV = epoxy_glGetTextureSamplerHandleNV_global_rewrite_ptr;
+
+PFNGLGETTEXTURESUBIMAGEPROC epoxy_glGetTextureSubImage = epoxy_glGetTextureSubImage_global_rewrite_ptr;
+
+PFNGLGETTRACKMATRIXIVNVPROC epoxy_glGetTrackMatrixivNV = epoxy_glGetTrackMatrixivNV_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKVARYINGPROC epoxy_glGetTransformFeedbackVarying = epoxy_glGetTransformFeedbackVarying_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC epoxy_glGetTransformFeedbackVaryingEXT = epoxy_glGetTransformFeedbackVaryingEXT_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC epoxy_glGetTransformFeedbackVaryingNV = epoxy_glGetTransformFeedbackVaryingNV_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKI64_VPROC epoxy_glGetTransformFeedbacki64_v = epoxy_glGetTransformFeedbacki64_v_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKI_VPROC epoxy_glGetTransformFeedbacki_v = epoxy_glGetTransformFeedbacki_v_global_rewrite_ptr;
+
+PFNGLGETTRANSFORMFEEDBACKIVPROC epoxy_glGetTransformFeedbackiv = epoxy_glGetTransformFeedbackiv_global_rewrite_ptr;
+
+PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC epoxy_glGetTranslatedShaderSourceANGLE = epoxy_glGetTranslatedShaderSourceANGLE_global_rewrite_ptr;
+
+PFNGLGETUNIFORMBLOCKINDEXPROC epoxy_glGetUniformBlockIndex = epoxy_glGetUniformBlockIndex_global_rewrite_ptr;
+
+PFNGLGETUNIFORMBUFFERSIZEEXTPROC epoxy_glGetUniformBufferSizeEXT = epoxy_glGetUniformBufferSizeEXT_global_rewrite_ptr;
+
+PFNGLGETUNIFORMINDICESPROC epoxy_glGetUniformIndices = epoxy_glGetUniformIndices_global_rewrite_ptr;
+
+PFNGLGETUNIFORMLOCATIONPROC epoxy_glGetUniformLocation = epoxy_glGetUniformLocation_global_rewrite_ptr;
+
+PFNGLGETUNIFORMLOCATIONARBPROC epoxy_glGetUniformLocationARB = epoxy_glGetUniformLocationARB_global_rewrite_ptr;
+
+PFNGLGETUNIFORMOFFSETEXTPROC epoxy_glGetUniformOffsetEXT = epoxy_glGetUniformOffsetEXT_global_rewrite_ptr;
+
+PFNGLGETUNIFORMSUBROUTINEUIVPROC epoxy_glGetUniformSubroutineuiv = epoxy_glGetUniformSubroutineuiv_global_rewrite_ptr;
+
+PFNGLGETUNIFORMDVPROC epoxy_glGetUniformdv = epoxy_glGetUniformdv_global_rewrite_ptr;
+
+PFNGLGETUNIFORMFVPROC epoxy_glGetUniformfv = epoxy_glGetUniformfv_global_rewrite_ptr;
+
+PFNGLGETUNIFORMFVARBPROC epoxy_glGetUniformfvARB = epoxy_glGetUniformfvARB_global_rewrite_ptr;
+
+PFNGLGETUNIFORMI64VARBPROC epoxy_glGetUniformi64vARB = epoxy_glGetUniformi64vARB_global_rewrite_ptr;
+
+PFNGLGETUNIFORMI64VNVPROC epoxy_glGetUniformi64vNV = epoxy_glGetUniformi64vNV_global_rewrite_ptr;
+
+PFNGLGETUNIFORMIVPROC epoxy_glGetUniformiv = epoxy_glGetUniformiv_global_rewrite_ptr;
+
+PFNGLGETUNIFORMIVARBPROC epoxy_glGetUniformivARB = epoxy_glGetUniformivARB_global_rewrite_ptr;
+
+PFNGLGETUNIFORMUI64VARBPROC epoxy_glGetUniformui64vARB = epoxy_glGetUniformui64vARB_global_rewrite_ptr;
+
+PFNGLGETUNIFORMUI64VNVPROC epoxy_glGetUniformui64vNV = epoxy_glGetUniformui64vNV_global_rewrite_ptr;
+
+PFNGLGETUNIFORMUIVPROC epoxy_glGetUniformuiv = epoxy_glGetUniformuiv_global_rewrite_ptr;
+
+PFNGLGETUNIFORMUIVEXTPROC epoxy_glGetUniformuivEXT = epoxy_glGetUniformuivEXT_global_rewrite_ptr;
+
+PFNGLGETUNSIGNEDBYTEI_VEXTPROC epoxy_glGetUnsignedBytei_vEXT = epoxy_glGetUnsignedBytei_vEXT_global_rewrite_ptr;
+
+PFNGLGETUNSIGNEDBYTEVEXTPROC epoxy_glGetUnsignedBytevEXT = epoxy_glGetUnsignedBytevEXT_global_rewrite_ptr;
+
+PFNGLGETVARIANTARRAYOBJECTFVATIPROC epoxy_glGetVariantArrayObjectfvATI = epoxy_glGetVariantArrayObjectfvATI_global_rewrite_ptr;
+
+PFNGLGETVARIANTARRAYOBJECTIVATIPROC epoxy_glGetVariantArrayObjectivATI = epoxy_glGetVariantArrayObjectivATI_global_rewrite_ptr;
+
+PFNGLGETVARIANTBOOLEANVEXTPROC epoxy_glGetVariantBooleanvEXT = epoxy_glGetVariantBooleanvEXT_global_rewrite_ptr;
+
+PFNGLGETVARIANTFLOATVEXTPROC epoxy_glGetVariantFloatvEXT = epoxy_glGetVariantFloatvEXT_global_rewrite_ptr;
+
+PFNGLGETVARIANTINTEGERVEXTPROC epoxy_glGetVariantIntegervEXT = epoxy_glGetVariantIntegervEXT_global_rewrite_ptr;
+
+PFNGLGETVARIANTPOINTERVEXTPROC epoxy_glGetVariantPointervEXT = epoxy_glGetVariantPointervEXT_global_rewrite_ptr;
+
+PFNGLGETVARYINGLOCATIONNVPROC epoxy_glGetVaryingLocationNV = epoxy_glGetVaryingLocationNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYINDEXED64IVPROC epoxy_glGetVertexArrayIndexed64iv = epoxy_glGetVertexArrayIndexed64iv_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYINDEXEDIVPROC epoxy_glGetVertexArrayIndexediv = epoxy_glGetVertexArrayIndexediv_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC epoxy_glGetVertexArrayIntegeri_vEXT = epoxy_glGetVertexArrayIntegeri_vEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYINTEGERVEXTPROC epoxy_glGetVertexArrayIntegervEXT = epoxy_glGetVertexArrayIntegervEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC epoxy_glGetVertexArrayPointeri_vEXT = epoxy_glGetVertexArrayPointeri_vEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYPOINTERVEXTPROC epoxy_glGetVertexArrayPointervEXT = epoxy_glGetVertexArrayPointervEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXARRAYIVPROC epoxy_glGetVertexArrayiv = epoxy_glGetVertexArrayiv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC epoxy_glGetVertexAttribArrayObjectfvATI = epoxy_glGetVertexAttribArrayObjectfvATI_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC epoxy_glGetVertexAttribArrayObjectivATI = epoxy_glGetVertexAttribArrayObjectivATI_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIIVPROC epoxy_glGetVertexAttribIiv = epoxy_glGetVertexAttribIiv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIIVEXTPROC epoxy_glGetVertexAttribIivEXT = epoxy_glGetVertexAttribIivEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIUIVPROC epoxy_glGetVertexAttribIuiv = epoxy_glGetVertexAttribIuiv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIUIVEXTPROC epoxy_glGetVertexAttribIuivEXT = epoxy_glGetVertexAttribIuivEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBLDVPROC epoxy_glGetVertexAttribLdv = epoxy_glGetVertexAttribLdv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBLDVEXTPROC epoxy_glGetVertexAttribLdvEXT = epoxy_glGetVertexAttribLdvEXT_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBLI64VNVPROC epoxy_glGetVertexAttribLi64vNV = epoxy_glGetVertexAttribLi64vNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBLUI64VARBPROC epoxy_glGetVertexAttribLui64vARB = epoxy_glGetVertexAttribLui64vARB_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBLUI64VNVPROC epoxy_glGetVertexAttribLui64vNV = epoxy_glGetVertexAttribLui64vNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBPOINTERVPROC epoxy_glGetVertexAttribPointerv = epoxy_glGetVertexAttribPointerv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBPOINTERVARBPROC epoxy_glGetVertexAttribPointervARB = epoxy_glGetVertexAttribPointervARB_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBPOINTERVNVPROC epoxy_glGetVertexAttribPointervNV = epoxy_glGetVertexAttribPointervNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBDVPROC epoxy_glGetVertexAttribdv = epoxy_glGetVertexAttribdv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBDVARBPROC epoxy_glGetVertexAttribdvARB = epoxy_glGetVertexAttribdvARB_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBDVNVPROC epoxy_glGetVertexAttribdvNV = epoxy_glGetVertexAttribdvNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBFVPROC epoxy_glGetVertexAttribfv = epoxy_glGetVertexAttribfv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBFVARBPROC epoxy_glGetVertexAttribfvARB = epoxy_glGetVertexAttribfvARB_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBFVNVPROC epoxy_glGetVertexAttribfvNV = epoxy_glGetVertexAttribfvNV_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIVPROC epoxy_glGetVertexAttribiv = epoxy_glGetVertexAttribiv_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIVARBPROC epoxy_glGetVertexAttribivARB = epoxy_glGetVertexAttribivARB_global_rewrite_ptr;
+
+PFNGLGETVERTEXATTRIBIVNVPROC epoxy_glGetVertexAttribivNV = epoxy_glGetVertexAttribivNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOCAPTURESTREAMDVNVPROC epoxy_glGetVideoCaptureStreamdvNV = epoxy_glGetVideoCaptureStreamdvNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOCAPTURESTREAMFVNVPROC epoxy_glGetVideoCaptureStreamfvNV = epoxy_glGetVideoCaptureStreamfvNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOCAPTURESTREAMIVNVPROC epoxy_glGetVideoCaptureStreamivNV = epoxy_glGetVideoCaptureStreamivNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOCAPTUREIVNVPROC epoxy_glGetVideoCaptureivNV = epoxy_glGetVideoCaptureivNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOI64VNVPROC epoxy_glGetVideoi64vNV = epoxy_glGetVideoi64vNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOIVNVPROC epoxy_glGetVideoivNV = epoxy_glGetVideoivNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOUI64VNVPROC epoxy_glGetVideoui64vNV = epoxy_glGetVideoui64vNV_global_rewrite_ptr;
+
+PFNGLGETVIDEOUIVNVPROC epoxy_glGetVideouivNV = epoxy_glGetVideouivNV_global_rewrite_ptr;
+
+PFNGLGETVKPROCADDRNVPROC epoxy_glGetVkProcAddrNV = epoxy_glGetVkProcAddrNV_global_rewrite_ptr;
+
+PFNGLGETNCOLORTABLEPROC epoxy_glGetnColorTable = epoxy_glGetnColorTable_global_rewrite_ptr;
+
+PFNGLGETNCOLORTABLEARBPROC epoxy_glGetnColorTableARB = epoxy_glGetnColorTableARB_global_rewrite_ptr;
+
+PFNGLGETNCOMPRESSEDTEXIMAGEPROC epoxy_glGetnCompressedTexImage = epoxy_glGetnCompressedTexImage_global_rewrite_ptr;
+
+PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC epoxy_glGetnCompressedTexImageARB = epoxy_glGetnCompressedTexImageARB_global_rewrite_ptr;
+
+PFNGLGETNCONVOLUTIONFILTERPROC epoxy_glGetnConvolutionFilter = epoxy_glGetnConvolutionFilter_global_rewrite_ptr;
+
+PFNGLGETNCONVOLUTIONFILTERARBPROC epoxy_glGetnConvolutionFilterARB = epoxy_glGetnConvolutionFilterARB_global_rewrite_ptr;
+
+PFNGLGETNHISTOGRAMPROC epoxy_glGetnHistogram = epoxy_glGetnHistogram_global_rewrite_ptr;
+
+PFNGLGETNHISTOGRAMARBPROC epoxy_glGetnHistogramARB = epoxy_glGetnHistogramARB_global_rewrite_ptr;
+
+PFNGLGETNMAPDVPROC epoxy_glGetnMapdv = epoxy_glGetnMapdv_global_rewrite_ptr;
+
+PFNGLGETNMAPDVARBPROC epoxy_glGetnMapdvARB = epoxy_glGetnMapdvARB_global_rewrite_ptr;
+
+PFNGLGETNMAPFVPROC epoxy_glGetnMapfv = epoxy_glGetnMapfv_global_rewrite_ptr;
+
+PFNGLGETNMAPFVARBPROC epoxy_glGetnMapfvARB = epoxy_glGetnMapfvARB_global_rewrite_ptr;
+
+PFNGLGETNMAPIVPROC epoxy_glGetnMapiv = epoxy_glGetnMapiv_global_rewrite_ptr;
+
+PFNGLGETNMAPIVARBPROC epoxy_glGetnMapivARB = epoxy_glGetnMapivARB_global_rewrite_ptr;
+
+PFNGLGETNMINMAXPROC epoxy_glGetnMinmax = epoxy_glGetnMinmax_global_rewrite_ptr;
+
+PFNGLGETNMINMAXARBPROC epoxy_glGetnMinmaxARB = epoxy_glGetnMinmaxARB_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPFVPROC epoxy_glGetnPixelMapfv = epoxy_glGetnPixelMapfv_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPFVARBPROC epoxy_glGetnPixelMapfvARB = epoxy_glGetnPixelMapfvARB_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPUIVPROC epoxy_glGetnPixelMapuiv = epoxy_glGetnPixelMapuiv_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPUIVARBPROC epoxy_glGetnPixelMapuivARB = epoxy_glGetnPixelMapuivARB_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPUSVPROC epoxy_glGetnPixelMapusv = epoxy_glGetnPixelMapusv_global_rewrite_ptr;
+
+PFNGLGETNPIXELMAPUSVARBPROC epoxy_glGetnPixelMapusvARB = epoxy_glGetnPixelMapusvARB_global_rewrite_ptr;
+
+PFNGLGETNPOLYGONSTIPPLEPROC epoxy_glGetnPolygonStipple = epoxy_glGetnPolygonStipple_global_rewrite_ptr;
+
+PFNGLGETNPOLYGONSTIPPLEARBPROC epoxy_glGetnPolygonStippleARB = epoxy_glGetnPolygonStippleARB_global_rewrite_ptr;
+
+PFNGLGETNSEPARABLEFILTERPROC epoxy_glGetnSeparableFilter = epoxy_glGetnSeparableFilter_global_rewrite_ptr;
+
+PFNGLGETNSEPARABLEFILTERARBPROC epoxy_glGetnSeparableFilterARB = epoxy_glGetnSeparableFilterARB_global_rewrite_ptr;
+
+PFNGLGETNTEXIMAGEPROC epoxy_glGetnTexImage = epoxy_glGetnTexImage_global_rewrite_ptr;
+
+PFNGLGETNTEXIMAGEARBPROC epoxy_glGetnTexImageARB = epoxy_glGetnTexImageARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMDVPROC epoxy_glGetnUniformdv = epoxy_glGetnUniformdv_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMDVARBPROC epoxy_glGetnUniformdvARB = epoxy_glGetnUniformdvARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMFVPROC epoxy_glGetnUniformfv = epoxy_glGetnUniformfv_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMFVARBPROC epoxy_glGetnUniformfvARB = epoxy_glGetnUniformfvARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMFVEXTPROC epoxy_glGetnUniformfvEXT = epoxy_glGetnUniformfvEXT_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMFVKHRPROC epoxy_glGetnUniformfvKHR = epoxy_glGetnUniformfvKHR_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMI64VARBPROC epoxy_glGetnUniformi64vARB = epoxy_glGetnUniformi64vARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMIVPROC epoxy_glGetnUniformiv = epoxy_glGetnUniformiv_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMIVARBPROC epoxy_glGetnUniformivARB = epoxy_glGetnUniformivARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMIVEXTPROC epoxy_glGetnUniformivEXT = epoxy_glGetnUniformivEXT_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMIVKHRPROC epoxy_glGetnUniformivKHR = epoxy_glGetnUniformivKHR_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMUI64VARBPROC epoxy_glGetnUniformui64vARB = epoxy_glGetnUniformui64vARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMUIVPROC epoxy_glGetnUniformuiv = epoxy_glGetnUniformuiv_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMUIVARBPROC epoxy_glGetnUniformuivARB = epoxy_glGetnUniformuivARB_global_rewrite_ptr;
+
+PFNGLGETNUNIFORMUIVKHRPROC epoxy_glGetnUniformuivKHR = epoxy_glGetnUniformuivKHR_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORBSUNPROC epoxy_glGlobalAlphaFactorbSUN = epoxy_glGlobalAlphaFactorbSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORDSUNPROC epoxy_glGlobalAlphaFactordSUN = epoxy_glGlobalAlphaFactordSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORFSUNPROC epoxy_glGlobalAlphaFactorfSUN = epoxy_glGlobalAlphaFactorfSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORISUNPROC epoxy_glGlobalAlphaFactoriSUN = epoxy_glGlobalAlphaFactoriSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORSSUNPROC epoxy_glGlobalAlphaFactorsSUN = epoxy_glGlobalAlphaFactorsSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORUBSUNPROC epoxy_glGlobalAlphaFactorubSUN = epoxy_glGlobalAlphaFactorubSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORUISUNPROC epoxy_glGlobalAlphaFactoruiSUN = epoxy_glGlobalAlphaFactoruiSUN_global_rewrite_ptr;
+
+PFNGLGLOBALALPHAFACTORUSSUNPROC epoxy_glGlobalAlphaFactorusSUN = epoxy_glGlobalAlphaFactorusSUN_global_rewrite_ptr;
+
+PFNGLHINTPROC epoxy_glHint = epoxy_glHint_global_rewrite_ptr;
+
+PFNGLHINTPGIPROC epoxy_glHintPGI = epoxy_glHintPGI_global_rewrite_ptr;
+
+PFNGLHISTOGRAMPROC epoxy_glHistogram = epoxy_glHistogram_global_rewrite_ptr;
+
+PFNGLHISTOGRAMEXTPROC epoxy_glHistogramEXT = epoxy_glHistogramEXT_global_rewrite_ptr;
+
+PFNGLIGLOOINTERFACESGIXPROC epoxy_glIglooInterfaceSGIX = epoxy_glIglooInterfaceSGIX_global_rewrite_ptr;
+
+PFNGLIMAGETRANSFORMPARAMETERFHPPROC epoxy_glImageTransformParameterfHP = epoxy_glImageTransformParameterfHP_global_rewrite_ptr;
+
+PFNGLIMAGETRANSFORMPARAMETERFVHPPROC epoxy_glImageTransformParameterfvHP = epoxy_glImageTransformParameterfvHP_global_rewrite_ptr;
+
+PFNGLIMAGETRANSFORMPARAMETERIHPPROC epoxy_glImageTransformParameteriHP = epoxy_glImageTransformParameteriHP_global_rewrite_ptr;
+
+PFNGLIMAGETRANSFORMPARAMETERIVHPPROC epoxy_glImageTransformParameterivHP = epoxy_glImageTransformParameterivHP_global_rewrite_ptr;
+
+PFNGLIMPORTMEMORYFDEXTPROC epoxy_glImportMemoryFdEXT = epoxy_glImportMemoryFdEXT_global_rewrite_ptr;
+
+PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC epoxy_glImportMemoryWin32HandleEXT = epoxy_glImportMemoryWin32HandleEXT_global_rewrite_ptr;
+
+PFNGLIMPORTMEMORYWIN32NAMEEXTPROC epoxy_glImportMemoryWin32NameEXT = epoxy_glImportMemoryWin32NameEXT_global_rewrite_ptr;
+
+PFNGLIMPORTSEMAPHOREFDEXTPROC epoxy_glImportSemaphoreFdEXT = epoxy_glImportSemaphoreFdEXT_global_rewrite_ptr;
+
+PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC epoxy_glImportSemaphoreWin32HandleEXT = epoxy_glImportSemaphoreWin32HandleEXT_global_rewrite_ptr;
+
+PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC epoxy_glImportSemaphoreWin32NameEXT = epoxy_glImportSemaphoreWin32NameEXT_global_rewrite_ptr;
+
+PFNGLIMPORTSYNCEXTPROC epoxy_glImportSyncEXT = epoxy_glImportSyncEXT_global_rewrite_ptr;
+
+PFNGLINDEXFORMATNVPROC epoxy_glIndexFormatNV = epoxy_glIndexFormatNV_global_rewrite_ptr;
+
+PFNGLINDEXFUNCEXTPROC epoxy_glIndexFuncEXT = epoxy_glIndexFuncEXT_global_rewrite_ptr;
+
+PFNGLINDEXMASKPROC epoxy_glIndexMask = epoxy_glIndexMask_global_rewrite_ptr;
+
+PFNGLINDEXMATERIALEXTPROC epoxy_glIndexMaterialEXT = epoxy_glIndexMaterialEXT_global_rewrite_ptr;
+
+PFNGLINDEXPOINTERPROC epoxy_glIndexPointer = epoxy_glIndexPointer_global_rewrite_ptr;
+
+PFNGLINDEXPOINTEREXTPROC epoxy_glIndexPointerEXT = epoxy_glIndexPointerEXT_global_rewrite_ptr;
+
+PFNGLINDEXPOINTERLISTIBMPROC epoxy_glIndexPointerListIBM = epoxy_glIndexPointerListIBM_global_rewrite_ptr;
+
+PFNGLINDEXDPROC epoxy_glIndexd = epoxy_glIndexd_global_rewrite_ptr;
+
+PFNGLINDEXDVPROC epoxy_glIndexdv = epoxy_glIndexdv_global_rewrite_ptr;
+
+PFNGLINDEXFPROC epoxy_glIndexf = epoxy_glIndexf_global_rewrite_ptr;
+
+PFNGLINDEXFVPROC epoxy_glIndexfv = epoxy_glIndexfv_global_rewrite_ptr;
+
+PFNGLINDEXIPROC epoxy_glIndexi = epoxy_glIndexi_global_rewrite_ptr;
+
+PFNGLINDEXIVPROC epoxy_glIndexiv = epoxy_glIndexiv_global_rewrite_ptr;
+
+PFNGLINDEXSPROC epoxy_glIndexs = epoxy_glIndexs_global_rewrite_ptr;
+
+PFNGLINDEXSVPROC epoxy_glIndexsv = epoxy_glIndexsv_global_rewrite_ptr;
+
+PFNGLINDEXUBPROC epoxy_glIndexub = epoxy_glIndexub_global_rewrite_ptr;
+
+PFNGLINDEXUBVPROC epoxy_glIndexubv = epoxy_glIndexubv_global_rewrite_ptr;
+
+PFNGLINDEXXOESPROC epoxy_glIndexxOES = epoxy_glIndexxOES_global_rewrite_ptr;
+
+PFNGLINDEXXVOESPROC epoxy_glIndexxvOES = epoxy_glIndexxvOES_global_rewrite_ptr;
+
+PFNGLINITNAMESPROC epoxy_glInitNames = epoxy_glInitNames_global_rewrite_ptr;
+
+PFNGLINSERTCOMPONENTEXTPROC epoxy_glInsertComponentEXT = epoxy_glInsertComponentEXT_global_rewrite_ptr;
+
+PFNGLINSERTEVENTMARKEREXTPROC epoxy_glInsertEventMarkerEXT = epoxy_glInsertEventMarkerEXT_global_rewrite_ptr;
+
+PFNGLINSTRUMENTSBUFFERSGIXPROC epoxy_glInstrumentsBufferSGIX = epoxy_glInstrumentsBufferSGIX_global_rewrite_ptr;
+
+PFNGLINTERLEAVEDARRAYSPROC epoxy_glInterleavedArrays = epoxy_glInterleavedArrays_global_rewrite_ptr;
+
+PFNGLINTERPOLATEPATHSNVPROC epoxy_glInterpolatePathsNV = epoxy_glInterpolatePathsNV_global_rewrite_ptr;
+
+PFNGLINVALIDATEBUFFERDATAPROC epoxy_glInvalidateBufferData = epoxy_glInvalidateBufferData_global_rewrite_ptr;
+
+PFNGLINVALIDATEBUFFERSUBDATAPROC epoxy_glInvalidateBufferSubData = epoxy_glInvalidateBufferSubData_global_rewrite_ptr;
+
+PFNGLINVALIDATEFRAMEBUFFERPROC epoxy_glInvalidateFramebuffer = epoxy_glInvalidateFramebuffer_global_rewrite_ptr;
+
+PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC epoxy_glInvalidateNamedFramebufferData = epoxy_glInvalidateNamedFramebufferData_global_rewrite_ptr;
+
+PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC epoxy_glInvalidateNamedFramebufferSubData = epoxy_glInvalidateNamedFramebufferSubData_global_rewrite_ptr;
+
+PFNGLINVALIDATESUBFRAMEBUFFERPROC epoxy_glInvalidateSubFramebuffer = epoxy_glInvalidateSubFramebuffer_global_rewrite_ptr;
+
+PFNGLINVALIDATETEXIMAGEPROC epoxy_glInvalidateTexImage = epoxy_glInvalidateTexImage_global_rewrite_ptr;
+
+PFNGLINVALIDATETEXSUBIMAGEPROC epoxy_glInvalidateTexSubImage = epoxy_glInvalidateTexSubImage_global_rewrite_ptr;
+
+PFNGLISASYNCMARKERSGIXPROC epoxy_glIsAsyncMarkerSGIX = epoxy_glIsAsyncMarkerSGIX_global_rewrite_ptr;
+
+PFNGLISBUFFERPROC epoxy_glIsBuffer = epoxy_glIsBuffer_global_rewrite_ptr;
+
+PFNGLISBUFFERARBPROC epoxy_glIsBufferARB = epoxy_glIsBufferARB_global_rewrite_ptr;
+
+PFNGLISBUFFERRESIDENTNVPROC epoxy_glIsBufferResidentNV = epoxy_glIsBufferResidentNV_global_rewrite_ptr;
+
+PFNGLISCOMMANDLISTNVPROC epoxy_glIsCommandListNV = epoxy_glIsCommandListNV_global_rewrite_ptr;
+
+PFNGLISENABLEDPROC epoxy_glIsEnabled = epoxy_glIsEnabled_global_rewrite_ptr;
+
+PFNGLISENABLEDINDEXEDEXTPROC epoxy_glIsEnabledIndexedEXT = epoxy_glIsEnabledIndexedEXT_global_rewrite_ptr;
+
+PFNGLISENABLEDIPROC epoxy_glIsEnabledi = epoxy_glIsEnabledi_global_rewrite_ptr;
+
+PFNGLISENABLEDIEXTPROC epoxy_glIsEnablediEXT = epoxy_glIsEnablediEXT_global_rewrite_ptr;
+
+PFNGLISENABLEDINVPROC epoxy_glIsEnablediNV = epoxy_glIsEnablediNV_global_rewrite_ptr;
+
+PFNGLISENABLEDIOESPROC epoxy_glIsEnablediOES = epoxy_glIsEnablediOES_global_rewrite_ptr;
+
+PFNGLISFENCEAPPLEPROC epoxy_glIsFenceAPPLE = epoxy_glIsFenceAPPLE_global_rewrite_ptr;
+
+PFNGLISFENCENVPROC epoxy_glIsFenceNV = epoxy_glIsFenceNV_global_rewrite_ptr;
+
+PFNGLISFRAMEBUFFERPROC epoxy_glIsFramebuffer = epoxy_glIsFramebuffer_global_rewrite_ptr;
+
+PFNGLISFRAMEBUFFEREXTPROC epoxy_glIsFramebufferEXT = epoxy_glIsFramebufferEXT_global_rewrite_ptr;
+
+PFNGLISFRAMEBUFFEROESPROC epoxy_glIsFramebufferOES = epoxy_glIsFramebufferOES_global_rewrite_ptr;
+
+PFNGLISIMAGEHANDLERESIDENTARBPROC epoxy_glIsImageHandleResidentARB = epoxy_glIsImageHandleResidentARB_global_rewrite_ptr;
+
+PFNGLISIMAGEHANDLERESIDENTNVPROC epoxy_glIsImageHandleResidentNV = epoxy_glIsImageHandleResidentNV_global_rewrite_ptr;
+
+PFNGLISLISTPROC epoxy_glIsList = epoxy_glIsList_global_rewrite_ptr;
+
+PFNGLISMEMORYOBJECTEXTPROC epoxy_glIsMemoryObjectEXT = epoxy_glIsMemoryObjectEXT_global_rewrite_ptr;
+
+PFNGLISNAMEAMDPROC epoxy_glIsNameAMD = epoxy_glIsNameAMD_global_rewrite_ptr;
+
+PFNGLISNAMEDBUFFERRESIDENTNVPROC epoxy_glIsNamedBufferResidentNV = epoxy_glIsNamedBufferResidentNV_global_rewrite_ptr;
+
+PFNGLISNAMEDSTRINGARBPROC epoxy_glIsNamedStringARB = epoxy_glIsNamedStringARB_global_rewrite_ptr;
+
+PFNGLISOBJECTBUFFERATIPROC epoxy_glIsObjectBufferATI = epoxy_glIsObjectBufferATI_global_rewrite_ptr;
+
+PFNGLISOCCLUSIONQUERYNVPROC epoxy_glIsOcclusionQueryNV = epoxy_glIsOcclusionQueryNV_global_rewrite_ptr;
+
+PFNGLISPATHNVPROC epoxy_glIsPathNV = epoxy_glIsPathNV_global_rewrite_ptr;
+
+PFNGLISPOINTINFILLPATHNVPROC epoxy_glIsPointInFillPathNV = epoxy_glIsPointInFillPathNV_global_rewrite_ptr;
+
+PFNGLISPOINTINSTROKEPATHNVPROC epoxy_glIsPointInStrokePathNV = epoxy_glIsPointInStrokePathNV_global_rewrite_ptr;
+
+PFNGLISPROGRAMPROC epoxy_glIsProgram = epoxy_glIsProgram_global_rewrite_ptr;
+
+PFNGLISPROGRAMARBPROC epoxy_glIsProgramARB = epoxy_glIsProgramARB_global_rewrite_ptr;
+
+PFNGLISPROGRAMNVPROC epoxy_glIsProgramNV = epoxy_glIsProgramNV_global_rewrite_ptr;
+
+PFNGLISPROGRAMPIPELINEPROC epoxy_glIsProgramPipeline = epoxy_glIsProgramPipeline_global_rewrite_ptr;
+
+PFNGLISPROGRAMPIPELINEEXTPROC epoxy_glIsProgramPipelineEXT = epoxy_glIsProgramPipelineEXT_global_rewrite_ptr;
+
+PFNGLISQUERYPROC epoxy_glIsQuery = epoxy_glIsQuery_global_rewrite_ptr;
+
+PFNGLISQUERYARBPROC epoxy_glIsQueryARB = epoxy_glIsQueryARB_global_rewrite_ptr;
+
+PFNGLISQUERYEXTPROC epoxy_glIsQueryEXT = epoxy_glIsQueryEXT_global_rewrite_ptr;
+
+PFNGLISRENDERBUFFERPROC epoxy_glIsRenderbuffer = epoxy_glIsRenderbuffer_global_rewrite_ptr;
+
+PFNGLISRENDERBUFFEREXTPROC epoxy_glIsRenderbufferEXT = epoxy_glIsRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLISRENDERBUFFEROESPROC epoxy_glIsRenderbufferOES = epoxy_glIsRenderbufferOES_global_rewrite_ptr;
+
+PFNGLISSAMPLERPROC epoxy_glIsSampler = epoxy_glIsSampler_global_rewrite_ptr;
+
+PFNGLISSEMAPHOREEXTPROC epoxy_glIsSemaphoreEXT = epoxy_glIsSemaphoreEXT_global_rewrite_ptr;
+
+PFNGLISSHADERPROC epoxy_glIsShader = epoxy_glIsShader_global_rewrite_ptr;
+
+PFNGLISSTATENVPROC epoxy_glIsStateNV = epoxy_glIsStateNV_global_rewrite_ptr;
+
+PFNGLISSYNCPROC epoxy_glIsSync = epoxy_glIsSync_global_rewrite_ptr;
+
+PFNGLISSYNCAPPLEPROC epoxy_glIsSyncAPPLE = epoxy_glIsSyncAPPLE_global_rewrite_ptr;
+
+PFNGLISTEXTUREPROC epoxy_glIsTexture = epoxy_glIsTexture_global_rewrite_ptr;
+
+PFNGLISTEXTUREEXTPROC epoxy_glIsTextureEXT = epoxy_glIsTextureEXT_global_rewrite_ptr;
+
+PFNGLISTEXTUREHANDLERESIDENTARBPROC epoxy_glIsTextureHandleResidentARB = epoxy_glIsTextureHandleResidentARB_global_rewrite_ptr;
+
+PFNGLISTEXTUREHANDLERESIDENTNVPROC epoxy_glIsTextureHandleResidentNV = epoxy_glIsTextureHandleResidentNV_global_rewrite_ptr;
+
+PFNGLISTRANSFORMFEEDBACKPROC epoxy_glIsTransformFeedback = epoxy_glIsTransformFeedback_global_rewrite_ptr;
+
+PFNGLISTRANSFORMFEEDBACKNVPROC epoxy_glIsTransformFeedbackNV = epoxy_glIsTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLISVARIANTENABLEDEXTPROC epoxy_glIsVariantEnabledEXT = epoxy_glIsVariantEnabledEXT_global_rewrite_ptr;
+
+PFNGLISVERTEXARRAYPROC epoxy_glIsVertexArray = epoxy_glIsVertexArray_global_rewrite_ptr;
+
+PFNGLISVERTEXARRAYAPPLEPROC epoxy_glIsVertexArrayAPPLE = epoxy_glIsVertexArrayAPPLE_global_rewrite_ptr;
+
+PFNGLISVERTEXARRAYOESPROC epoxy_glIsVertexArrayOES = epoxy_glIsVertexArrayOES_global_rewrite_ptr;
+
+PFNGLISVERTEXATTRIBENABLEDAPPLEPROC epoxy_glIsVertexAttribEnabledAPPLE = epoxy_glIsVertexAttribEnabledAPPLE_global_rewrite_ptr;
+
+PFNGLLGPUCOPYIMAGESUBDATANVXPROC epoxy_glLGPUCopyImageSubDataNVX = epoxy_glLGPUCopyImageSubDataNVX_global_rewrite_ptr;
+
+PFNGLLGPUINTERLOCKNVXPROC epoxy_glLGPUInterlockNVX = epoxy_glLGPUInterlockNVX_global_rewrite_ptr;
+
+PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC epoxy_glLGPUNamedBufferSubDataNVX = epoxy_glLGPUNamedBufferSubDataNVX_global_rewrite_ptr;
+
+PFNGLLABELOBJECTEXTPROC epoxy_glLabelObjectEXT = epoxy_glLabelObjectEXT_global_rewrite_ptr;
+
+PFNGLLIGHTENVISGIXPROC epoxy_glLightEnviSGIX = epoxy_glLightEnviSGIX_global_rewrite_ptr;
+
+PFNGLLIGHTMODELFPROC epoxy_glLightModelf = epoxy_glLightModelf_global_rewrite_ptr;
+
+PFNGLLIGHTMODELFVPROC epoxy_glLightModelfv = epoxy_glLightModelfv_global_rewrite_ptr;
+
+PFNGLLIGHTMODELIPROC epoxy_glLightModeli = epoxy_glLightModeli_global_rewrite_ptr;
+
+PFNGLLIGHTMODELIVPROC epoxy_glLightModeliv = epoxy_glLightModeliv_global_rewrite_ptr;
+
+PFNGLLIGHTMODELXPROC epoxy_glLightModelx = epoxy_glLightModelx_global_rewrite_ptr;
+
+PFNGLLIGHTMODELXOESPROC epoxy_glLightModelxOES = epoxy_glLightModelxOES_global_rewrite_ptr;
+
+PFNGLLIGHTMODELXVPROC epoxy_glLightModelxv = epoxy_glLightModelxv_global_rewrite_ptr;
+
+PFNGLLIGHTMODELXVOESPROC epoxy_glLightModelxvOES = epoxy_glLightModelxvOES_global_rewrite_ptr;
+
+PFNGLLIGHTFPROC epoxy_glLightf = epoxy_glLightf_global_rewrite_ptr;
+
+PFNGLLIGHTFVPROC epoxy_glLightfv = epoxy_glLightfv_global_rewrite_ptr;
+
+PFNGLLIGHTIPROC epoxy_glLighti = epoxy_glLighti_global_rewrite_ptr;
+
+PFNGLLIGHTIVPROC epoxy_glLightiv = epoxy_glLightiv_global_rewrite_ptr;
+
+PFNGLLIGHTXPROC epoxy_glLightx = epoxy_glLightx_global_rewrite_ptr;
+
+PFNGLLIGHTXOESPROC epoxy_glLightxOES = epoxy_glLightxOES_global_rewrite_ptr;
+
+PFNGLLIGHTXVPROC epoxy_glLightxv = epoxy_glLightxv_global_rewrite_ptr;
+
+PFNGLLIGHTXVOESPROC epoxy_glLightxvOES = epoxy_glLightxvOES_global_rewrite_ptr;
+
+PFNGLLINESTIPPLEPROC epoxy_glLineStipple = epoxy_glLineStipple_global_rewrite_ptr;
+
+PFNGLLINEWIDTHPROC epoxy_glLineWidth = epoxy_glLineWidth_global_rewrite_ptr;
+
+PFNGLLINEWIDTHXPROC epoxy_glLineWidthx = epoxy_glLineWidthx_global_rewrite_ptr;
+
+PFNGLLINEWIDTHXOESPROC epoxy_glLineWidthxOES = epoxy_glLineWidthxOES_global_rewrite_ptr;
+
+PFNGLLINKPROGRAMPROC epoxy_glLinkProgram = epoxy_glLinkProgram_global_rewrite_ptr;
+
+PFNGLLINKPROGRAMARBPROC epoxy_glLinkProgramARB = epoxy_glLinkProgramARB_global_rewrite_ptr;
+
+PFNGLLISTBASEPROC epoxy_glListBase = epoxy_glListBase_global_rewrite_ptr;
+
+PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC epoxy_glListDrawCommandsStatesClientNV = epoxy_glListDrawCommandsStatesClientNV_global_rewrite_ptr;
+
+PFNGLLISTPARAMETERFSGIXPROC epoxy_glListParameterfSGIX = epoxy_glListParameterfSGIX_global_rewrite_ptr;
+
+PFNGLLISTPARAMETERFVSGIXPROC epoxy_glListParameterfvSGIX = epoxy_glListParameterfvSGIX_global_rewrite_ptr;
+
+PFNGLLISTPARAMETERISGIXPROC epoxy_glListParameteriSGIX = epoxy_glListParameteriSGIX_global_rewrite_ptr;
+
+PFNGLLISTPARAMETERIVSGIXPROC epoxy_glListParameterivSGIX = epoxy_glListParameterivSGIX_global_rewrite_ptr;
+
+PFNGLLOADIDENTITYPROC epoxy_glLoadIdentity = epoxy_glLoadIdentity_global_rewrite_ptr;
+
+PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC epoxy_glLoadIdentityDeformationMapSGIX = epoxy_glLoadIdentityDeformationMapSGIX_global_rewrite_ptr;
+
+PFNGLLOADMATRIXDPROC epoxy_glLoadMatrixd = epoxy_glLoadMatrixd_global_rewrite_ptr;
+
+PFNGLLOADMATRIXFPROC epoxy_glLoadMatrixf = epoxy_glLoadMatrixf_global_rewrite_ptr;
+
+PFNGLLOADMATRIXXPROC epoxy_glLoadMatrixx = epoxy_glLoadMatrixx_global_rewrite_ptr;
+
+PFNGLLOADMATRIXXOESPROC epoxy_glLoadMatrixxOES = epoxy_glLoadMatrixxOES_global_rewrite_ptr;
+
+PFNGLLOADNAMEPROC epoxy_glLoadName = epoxy_glLoadName_global_rewrite_ptr;
+
+PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC epoxy_glLoadPaletteFromModelViewMatrixOES = epoxy_glLoadPaletteFromModelViewMatrixOES_global_rewrite_ptr;
+
+PFNGLLOADPROGRAMNVPROC epoxy_glLoadProgramNV = epoxy_glLoadProgramNV_global_rewrite_ptr;
+
+PFNGLLOADTRANSPOSEMATRIXDPROC epoxy_glLoadTransposeMatrixd = epoxy_glLoadTransposeMatrixd_global_rewrite_ptr;
+
+PFNGLLOADTRANSPOSEMATRIXDARBPROC epoxy_glLoadTransposeMatrixdARB = epoxy_glLoadTransposeMatrixdARB_global_rewrite_ptr;
+
+PFNGLLOADTRANSPOSEMATRIXFPROC epoxy_glLoadTransposeMatrixf = epoxy_glLoadTransposeMatrixf_global_rewrite_ptr;
+
+PFNGLLOADTRANSPOSEMATRIXFARBPROC epoxy_glLoadTransposeMatrixfARB = epoxy_glLoadTransposeMatrixfARB_global_rewrite_ptr;
+
+PFNGLLOADTRANSPOSEMATRIXXOESPROC epoxy_glLoadTransposeMatrixxOES = epoxy_glLoadTransposeMatrixxOES_global_rewrite_ptr;
+
+PFNGLLOCKARRAYSEXTPROC epoxy_glLockArraysEXT = epoxy_glLockArraysEXT_global_rewrite_ptr;
+
+PFNGLLOGICOPPROC epoxy_glLogicOp = epoxy_glLogicOp_global_rewrite_ptr;
+
+PFNGLMAKEBUFFERNONRESIDENTNVPROC epoxy_glMakeBufferNonResidentNV = epoxy_glMakeBufferNonResidentNV_global_rewrite_ptr;
+
+PFNGLMAKEBUFFERRESIDENTNVPROC epoxy_glMakeBufferResidentNV = epoxy_glMakeBufferResidentNV_global_rewrite_ptr;
+
+PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC epoxy_glMakeImageHandleNonResidentARB = epoxy_glMakeImageHandleNonResidentARB_global_rewrite_ptr;
+
+PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC epoxy_glMakeImageHandleNonResidentNV = epoxy_glMakeImageHandleNonResidentNV_global_rewrite_ptr;
+
+PFNGLMAKEIMAGEHANDLERESIDENTARBPROC epoxy_glMakeImageHandleResidentARB = epoxy_glMakeImageHandleResidentARB_global_rewrite_ptr;
+
+PFNGLMAKEIMAGEHANDLERESIDENTNVPROC epoxy_glMakeImageHandleResidentNV = epoxy_glMakeImageHandleResidentNV_global_rewrite_ptr;
+
+PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC epoxy_glMakeNamedBufferNonResidentNV = epoxy_glMakeNamedBufferNonResidentNV_global_rewrite_ptr;
+
+PFNGLMAKENAMEDBUFFERRESIDENTNVPROC epoxy_glMakeNamedBufferResidentNV = epoxy_glMakeNamedBufferResidentNV_global_rewrite_ptr;
+
+PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC epoxy_glMakeTextureHandleNonResidentARB = epoxy_glMakeTextureHandleNonResidentARB_global_rewrite_ptr;
+
+PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC epoxy_glMakeTextureHandleNonResidentNV = epoxy_glMakeTextureHandleNonResidentNV_global_rewrite_ptr;
+
+PFNGLMAKETEXTUREHANDLERESIDENTARBPROC epoxy_glMakeTextureHandleResidentARB = epoxy_glMakeTextureHandleResidentARB_global_rewrite_ptr;
+
+PFNGLMAKETEXTUREHANDLERESIDENTNVPROC epoxy_glMakeTextureHandleResidentNV = epoxy_glMakeTextureHandleResidentNV_global_rewrite_ptr;
+
+PFNGLMAP1DPROC epoxy_glMap1d = epoxy_glMap1d_global_rewrite_ptr;
+
+PFNGLMAP1FPROC epoxy_glMap1f = epoxy_glMap1f_global_rewrite_ptr;
+
+PFNGLMAP1XOESPROC epoxy_glMap1xOES = epoxy_glMap1xOES_global_rewrite_ptr;
+
+PFNGLMAP2DPROC epoxy_glMap2d = epoxy_glMap2d_global_rewrite_ptr;
+
+PFNGLMAP2FPROC epoxy_glMap2f = epoxy_glMap2f_global_rewrite_ptr;
+
+PFNGLMAP2XOESPROC epoxy_glMap2xOES = epoxy_glMap2xOES_global_rewrite_ptr;
+
+PFNGLMAPBUFFERPROC epoxy_glMapBuffer = epoxy_glMapBuffer_global_rewrite_ptr;
+
+PFNGLMAPBUFFERARBPROC epoxy_glMapBufferARB = epoxy_glMapBufferARB_global_rewrite_ptr;
+
+PFNGLMAPBUFFEROESPROC epoxy_glMapBufferOES = epoxy_glMapBufferOES_global_rewrite_ptr;
+
+PFNGLMAPBUFFERRANGEPROC epoxy_glMapBufferRange = epoxy_glMapBufferRange_global_rewrite_ptr;
+
+PFNGLMAPBUFFERRANGEEXTPROC epoxy_glMapBufferRangeEXT = epoxy_glMapBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLMAPCONTROLPOINTSNVPROC epoxy_glMapControlPointsNV = epoxy_glMapControlPointsNV_global_rewrite_ptr;
+
+PFNGLMAPGRID1DPROC epoxy_glMapGrid1d = epoxy_glMapGrid1d_global_rewrite_ptr;
+
+PFNGLMAPGRID1FPROC epoxy_glMapGrid1f = epoxy_glMapGrid1f_global_rewrite_ptr;
+
+PFNGLMAPGRID1XOESPROC epoxy_glMapGrid1xOES = epoxy_glMapGrid1xOES_global_rewrite_ptr;
+
+PFNGLMAPGRID2DPROC epoxy_glMapGrid2d = epoxy_glMapGrid2d_global_rewrite_ptr;
+
+PFNGLMAPGRID2FPROC epoxy_glMapGrid2f = epoxy_glMapGrid2f_global_rewrite_ptr;
+
+PFNGLMAPGRID2XOESPROC epoxy_glMapGrid2xOES = epoxy_glMapGrid2xOES_global_rewrite_ptr;
+
+PFNGLMAPNAMEDBUFFERPROC epoxy_glMapNamedBuffer = epoxy_glMapNamedBuffer_global_rewrite_ptr;
+
+PFNGLMAPNAMEDBUFFEREXTPROC epoxy_glMapNamedBufferEXT = epoxy_glMapNamedBufferEXT_global_rewrite_ptr;
+
+PFNGLMAPNAMEDBUFFERRANGEPROC epoxy_glMapNamedBufferRange = epoxy_glMapNamedBufferRange_global_rewrite_ptr;
+
+PFNGLMAPNAMEDBUFFERRANGEEXTPROC epoxy_glMapNamedBufferRangeEXT = epoxy_glMapNamedBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLMAPOBJECTBUFFERATIPROC epoxy_glMapObjectBufferATI = epoxy_glMapObjectBufferATI_global_rewrite_ptr;
+
+PFNGLMAPPARAMETERFVNVPROC epoxy_glMapParameterfvNV = epoxy_glMapParameterfvNV_global_rewrite_ptr;
+
+PFNGLMAPPARAMETERIVNVPROC epoxy_glMapParameterivNV = epoxy_glMapParameterivNV_global_rewrite_ptr;
+
+PFNGLMAPTEXTURE2DINTELPROC epoxy_glMapTexture2DINTEL = epoxy_glMapTexture2DINTEL_global_rewrite_ptr;
+
+PFNGLMAPVERTEXATTRIB1DAPPLEPROC epoxy_glMapVertexAttrib1dAPPLE = epoxy_glMapVertexAttrib1dAPPLE_global_rewrite_ptr;
+
+PFNGLMAPVERTEXATTRIB1FAPPLEPROC epoxy_glMapVertexAttrib1fAPPLE = epoxy_glMapVertexAttrib1fAPPLE_global_rewrite_ptr;
+
+PFNGLMAPVERTEXATTRIB2DAPPLEPROC epoxy_glMapVertexAttrib2dAPPLE = epoxy_glMapVertexAttrib2dAPPLE_global_rewrite_ptr;
+
+PFNGLMAPVERTEXATTRIB2FAPPLEPROC epoxy_glMapVertexAttrib2fAPPLE = epoxy_glMapVertexAttrib2fAPPLE_global_rewrite_ptr;
+
+PFNGLMATERIALFPROC epoxy_glMaterialf = epoxy_glMaterialf_global_rewrite_ptr;
+
+PFNGLMATERIALFVPROC epoxy_glMaterialfv = epoxy_glMaterialfv_global_rewrite_ptr;
+
+PFNGLMATERIALIPROC epoxy_glMateriali = epoxy_glMateriali_global_rewrite_ptr;
+
+PFNGLMATERIALIVPROC epoxy_glMaterialiv = epoxy_glMaterialiv_global_rewrite_ptr;
+
+PFNGLMATERIALXPROC epoxy_glMaterialx = epoxy_glMaterialx_global_rewrite_ptr;
+
+PFNGLMATERIALXOESPROC epoxy_glMaterialxOES = epoxy_glMaterialxOES_global_rewrite_ptr;
+
+PFNGLMATERIALXVPROC epoxy_glMaterialxv = epoxy_glMaterialxv_global_rewrite_ptr;
+
+PFNGLMATERIALXVOESPROC epoxy_glMaterialxvOES = epoxy_glMaterialxvOES_global_rewrite_ptr;
+
+PFNGLMATRIXFRUSTUMEXTPROC epoxy_glMatrixFrustumEXT = epoxy_glMatrixFrustumEXT_global_rewrite_ptr;
+
+PFNGLMATRIXINDEXPOINTERARBPROC epoxy_glMatrixIndexPointerARB = epoxy_glMatrixIndexPointerARB_global_rewrite_ptr;
+
+PFNGLMATRIXINDEXPOINTEROESPROC epoxy_glMatrixIndexPointerOES = epoxy_glMatrixIndexPointerOES_global_rewrite_ptr;
+
+PFNGLMATRIXINDEXUBVARBPROC epoxy_glMatrixIndexubvARB = epoxy_glMatrixIndexubvARB_global_rewrite_ptr;
+
+PFNGLMATRIXINDEXUIVARBPROC epoxy_glMatrixIndexuivARB = epoxy_glMatrixIndexuivARB_global_rewrite_ptr;
+
+PFNGLMATRIXINDEXUSVARBPROC epoxy_glMatrixIndexusvARB = epoxy_glMatrixIndexusvARB_global_rewrite_ptr;
+
+PFNGLMATRIXLOAD3X2FNVPROC epoxy_glMatrixLoad3x2fNV = epoxy_glMatrixLoad3x2fNV_global_rewrite_ptr;
+
+PFNGLMATRIXLOAD3X3FNVPROC epoxy_glMatrixLoad3x3fNV = epoxy_glMatrixLoad3x3fNV_global_rewrite_ptr;
+
+PFNGLMATRIXLOADIDENTITYEXTPROC epoxy_glMatrixLoadIdentityEXT = epoxy_glMatrixLoadIdentityEXT_global_rewrite_ptr;
+
+PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC epoxy_glMatrixLoadTranspose3x3fNV = epoxy_glMatrixLoadTranspose3x3fNV_global_rewrite_ptr;
+
+PFNGLMATRIXLOADTRANSPOSEDEXTPROC epoxy_glMatrixLoadTransposedEXT = epoxy_glMatrixLoadTransposedEXT_global_rewrite_ptr;
+
+PFNGLMATRIXLOADTRANSPOSEFEXTPROC epoxy_glMatrixLoadTransposefEXT = epoxy_glMatrixLoadTransposefEXT_global_rewrite_ptr;
+
+PFNGLMATRIXLOADDEXTPROC epoxy_glMatrixLoaddEXT = epoxy_glMatrixLoaddEXT_global_rewrite_ptr;
+
+PFNGLMATRIXLOADFEXTPROC epoxy_glMatrixLoadfEXT = epoxy_glMatrixLoadfEXT_global_rewrite_ptr;
+
+PFNGLMATRIXMODEPROC epoxy_glMatrixMode = epoxy_glMatrixMode_global_rewrite_ptr;
+
+PFNGLMATRIXMULT3X2FNVPROC epoxy_glMatrixMult3x2fNV = epoxy_glMatrixMult3x2fNV_global_rewrite_ptr;
+
+PFNGLMATRIXMULT3X3FNVPROC epoxy_glMatrixMult3x3fNV = epoxy_glMatrixMult3x3fNV_global_rewrite_ptr;
+
+PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC epoxy_glMatrixMultTranspose3x3fNV = epoxy_glMatrixMultTranspose3x3fNV_global_rewrite_ptr;
+
+PFNGLMATRIXMULTTRANSPOSEDEXTPROC epoxy_glMatrixMultTransposedEXT = epoxy_glMatrixMultTransposedEXT_global_rewrite_ptr;
+
+PFNGLMATRIXMULTTRANSPOSEFEXTPROC epoxy_glMatrixMultTransposefEXT = epoxy_glMatrixMultTransposefEXT_global_rewrite_ptr;
+
+PFNGLMATRIXMULTDEXTPROC epoxy_glMatrixMultdEXT = epoxy_glMatrixMultdEXT_global_rewrite_ptr;
+
+PFNGLMATRIXMULTFEXTPROC epoxy_glMatrixMultfEXT = epoxy_glMatrixMultfEXT_global_rewrite_ptr;
+
+PFNGLMATRIXORTHOEXTPROC epoxy_glMatrixOrthoEXT = epoxy_glMatrixOrthoEXT_global_rewrite_ptr;
+
+PFNGLMATRIXPOPEXTPROC epoxy_glMatrixPopEXT = epoxy_glMatrixPopEXT_global_rewrite_ptr;
+
+PFNGLMATRIXPUSHEXTPROC epoxy_glMatrixPushEXT = epoxy_glMatrixPushEXT_global_rewrite_ptr;
+
+PFNGLMATRIXROTATEDEXTPROC epoxy_glMatrixRotatedEXT = epoxy_glMatrixRotatedEXT_global_rewrite_ptr;
+
+PFNGLMATRIXROTATEFEXTPROC epoxy_glMatrixRotatefEXT = epoxy_glMatrixRotatefEXT_global_rewrite_ptr;
+
+PFNGLMATRIXSCALEDEXTPROC epoxy_glMatrixScaledEXT = epoxy_glMatrixScaledEXT_global_rewrite_ptr;
+
+PFNGLMATRIXSCALEFEXTPROC epoxy_glMatrixScalefEXT = epoxy_glMatrixScalefEXT_global_rewrite_ptr;
+
+PFNGLMATRIXTRANSLATEDEXTPROC epoxy_glMatrixTranslatedEXT = epoxy_glMatrixTranslatedEXT_global_rewrite_ptr;
+
+PFNGLMATRIXTRANSLATEFEXTPROC epoxy_glMatrixTranslatefEXT = epoxy_glMatrixTranslatefEXT_global_rewrite_ptr;
+
+PFNGLMAXSHADERCOMPILERTHREADSARBPROC epoxy_glMaxShaderCompilerThreadsARB = epoxy_glMaxShaderCompilerThreadsARB_global_rewrite_ptr;
+
+PFNGLMAXSHADERCOMPILERTHREADSKHRPROC epoxy_glMaxShaderCompilerThreadsKHR = epoxy_glMaxShaderCompilerThreadsKHR_global_rewrite_ptr;
+
+PFNGLMEMORYBARRIERPROC epoxy_glMemoryBarrier = epoxy_glMemoryBarrier_global_rewrite_ptr;
+
+PFNGLMEMORYBARRIERBYREGIONPROC epoxy_glMemoryBarrierByRegion = epoxy_glMemoryBarrierByRegion_global_rewrite_ptr;
+
+PFNGLMEMORYBARRIEREXTPROC epoxy_glMemoryBarrierEXT = epoxy_glMemoryBarrierEXT_global_rewrite_ptr;
+
+PFNGLMEMORYOBJECTPARAMETERIVEXTPROC epoxy_glMemoryObjectParameterivEXT = epoxy_glMemoryObjectParameterivEXT_global_rewrite_ptr;
+
+PFNGLMINSAMPLESHADINGPROC epoxy_glMinSampleShading = epoxy_glMinSampleShading_global_rewrite_ptr;
+
+PFNGLMINSAMPLESHADINGARBPROC epoxy_glMinSampleShadingARB = epoxy_glMinSampleShadingARB_global_rewrite_ptr;
+
+PFNGLMINSAMPLESHADINGOESPROC epoxy_glMinSampleShadingOES = epoxy_glMinSampleShadingOES_global_rewrite_ptr;
+
+PFNGLMINMAXPROC epoxy_glMinmax = epoxy_glMinmax_global_rewrite_ptr;
+
+PFNGLMINMAXEXTPROC epoxy_glMinmaxEXT = epoxy_glMinmaxEXT_global_rewrite_ptr;
+
+PFNGLMULTMATRIXDPROC epoxy_glMultMatrixd = epoxy_glMultMatrixd_global_rewrite_ptr;
+
+PFNGLMULTMATRIXFPROC epoxy_glMultMatrixf = epoxy_glMultMatrixf_global_rewrite_ptr;
+
+PFNGLMULTMATRIXXPROC epoxy_glMultMatrixx = epoxy_glMultMatrixx_global_rewrite_ptr;
+
+PFNGLMULTMATRIXXOESPROC epoxy_glMultMatrixxOES = epoxy_glMultMatrixxOES_global_rewrite_ptr;
+
+PFNGLMULTTRANSPOSEMATRIXDPROC epoxy_glMultTransposeMatrixd = epoxy_glMultTransposeMatrixd_global_rewrite_ptr;
+
+PFNGLMULTTRANSPOSEMATRIXDARBPROC epoxy_glMultTransposeMatrixdARB = epoxy_glMultTransposeMatrixdARB_global_rewrite_ptr;
+
+PFNGLMULTTRANSPOSEMATRIXFPROC epoxy_glMultTransposeMatrixf = epoxy_glMultTransposeMatrixf_global_rewrite_ptr;
+
+PFNGLMULTTRANSPOSEMATRIXFARBPROC epoxy_glMultTransposeMatrixfARB = epoxy_glMultTransposeMatrixfARB_global_rewrite_ptr;
+
+PFNGLMULTTRANSPOSEMATRIXXOESPROC epoxy_glMultTransposeMatrixxOES = epoxy_glMultTransposeMatrixxOES_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSPROC epoxy_glMultiDrawArrays = epoxy_glMultiDrawArrays_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSEXTPROC epoxy_glMultiDrawArraysEXT = epoxy_glMultiDrawArraysEXT_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTPROC epoxy_glMultiDrawArraysIndirect = epoxy_glMultiDrawArraysIndirect_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC epoxy_glMultiDrawArraysIndirectAMD = epoxy_glMultiDrawArraysIndirectAMD_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawArraysIndirectBindlessCountNV = epoxy_glMultiDrawArraysIndirectBindlessCountNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawArraysIndirectBindlessNV = epoxy_glMultiDrawArraysIndirectBindlessNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC epoxy_glMultiDrawArraysIndirectCount = epoxy_glMultiDrawArraysIndirectCount_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC epoxy_glMultiDrawArraysIndirectCountARB = epoxy_glMultiDrawArraysIndirectCountARB_global_rewrite_ptr;
+
+PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC epoxy_glMultiDrawArraysIndirectEXT = epoxy_glMultiDrawArraysIndirectEXT_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC epoxy_glMultiDrawElementArrayAPPLE = epoxy_glMultiDrawElementArrayAPPLE_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSPROC epoxy_glMultiDrawElements = epoxy_glMultiDrawElements_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC epoxy_glMultiDrawElementsBaseVertex = epoxy_glMultiDrawElementsBaseVertex_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC epoxy_glMultiDrawElementsBaseVertexEXT = epoxy_glMultiDrawElementsBaseVertexEXT_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSEXTPROC epoxy_glMultiDrawElementsEXT = epoxy_glMultiDrawElementsEXT_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTPROC epoxy_glMultiDrawElementsIndirect = epoxy_glMultiDrawElementsIndirect_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC epoxy_glMultiDrawElementsIndirectAMD = epoxy_glMultiDrawElementsIndirectAMD_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC epoxy_glMultiDrawElementsIndirectBindlessCountNV = epoxy_glMultiDrawElementsIndirectBindlessCountNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC epoxy_glMultiDrawElementsIndirectBindlessNV = epoxy_glMultiDrawElementsIndirectBindlessNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC epoxy_glMultiDrawElementsIndirectCount = epoxy_glMultiDrawElementsIndirectCount_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC epoxy_glMultiDrawElementsIndirectCountARB = epoxy_glMultiDrawElementsIndirectCountARB_global_rewrite_ptr;
+
+PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC epoxy_glMultiDrawElementsIndirectEXT = epoxy_glMultiDrawElementsIndirectEXT_global_rewrite_ptr;
+
+PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC epoxy_glMultiDrawMeshTasksIndirectCountNV = epoxy_glMultiDrawMeshTasksIndirectCountNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC epoxy_glMultiDrawMeshTasksIndirectNV = epoxy_glMultiDrawMeshTasksIndirectNV_global_rewrite_ptr;
+
+PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC epoxy_glMultiDrawRangeElementArrayAPPLE = epoxy_glMultiDrawRangeElementArrayAPPLE_global_rewrite_ptr;
+
+PFNGLMULTIMODEDRAWARRAYSIBMPROC epoxy_glMultiModeDrawArraysIBM = epoxy_glMultiModeDrawArraysIBM_global_rewrite_ptr;
+
+PFNGLMULTIMODEDRAWELEMENTSIBMPROC epoxy_glMultiModeDrawElementsIBM = epoxy_glMultiModeDrawElementsIBM_global_rewrite_ptr;
+
+PFNGLMULTITEXBUFFEREXTPROC epoxy_glMultiTexBufferEXT = epoxy_glMultiTexBufferEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1BOESPROC epoxy_glMultiTexCoord1bOES = epoxy_glMultiTexCoord1bOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1BVOESPROC epoxy_glMultiTexCoord1bvOES = epoxy_glMultiTexCoord1bvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1DPROC epoxy_glMultiTexCoord1d = epoxy_glMultiTexCoord1d_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1DARBPROC epoxy_glMultiTexCoord1dARB = epoxy_glMultiTexCoord1dARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1DVPROC epoxy_glMultiTexCoord1dv = epoxy_glMultiTexCoord1dv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1DVARBPROC epoxy_glMultiTexCoord1dvARB = epoxy_glMultiTexCoord1dvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1FPROC epoxy_glMultiTexCoord1f = epoxy_glMultiTexCoord1f_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1FARBPROC epoxy_glMultiTexCoord1fARB = epoxy_glMultiTexCoord1fARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1FVPROC epoxy_glMultiTexCoord1fv = epoxy_glMultiTexCoord1fv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1FVARBPROC epoxy_glMultiTexCoord1fvARB = epoxy_glMultiTexCoord1fvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1HNVPROC epoxy_glMultiTexCoord1hNV = epoxy_glMultiTexCoord1hNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1HVNVPROC epoxy_glMultiTexCoord1hvNV = epoxy_glMultiTexCoord1hvNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1IPROC epoxy_glMultiTexCoord1i = epoxy_glMultiTexCoord1i_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1IARBPROC epoxy_glMultiTexCoord1iARB = epoxy_glMultiTexCoord1iARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1IVPROC epoxy_glMultiTexCoord1iv = epoxy_glMultiTexCoord1iv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1IVARBPROC epoxy_glMultiTexCoord1ivARB = epoxy_glMultiTexCoord1ivARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1SPROC epoxy_glMultiTexCoord1s = epoxy_glMultiTexCoord1s_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1SARBPROC epoxy_glMultiTexCoord1sARB = epoxy_glMultiTexCoord1sARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1SVPROC epoxy_glMultiTexCoord1sv = epoxy_glMultiTexCoord1sv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1SVARBPROC epoxy_glMultiTexCoord1svARB = epoxy_glMultiTexCoord1svARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1XOESPROC epoxy_glMultiTexCoord1xOES = epoxy_glMultiTexCoord1xOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD1XVOESPROC epoxy_glMultiTexCoord1xvOES = epoxy_glMultiTexCoord1xvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2BOESPROC epoxy_glMultiTexCoord2bOES = epoxy_glMultiTexCoord2bOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2BVOESPROC epoxy_glMultiTexCoord2bvOES = epoxy_glMultiTexCoord2bvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2DPROC epoxy_glMultiTexCoord2d = epoxy_glMultiTexCoord2d_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2DARBPROC epoxy_glMultiTexCoord2dARB = epoxy_glMultiTexCoord2dARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2DVPROC epoxy_glMultiTexCoord2dv = epoxy_glMultiTexCoord2dv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2DVARBPROC epoxy_glMultiTexCoord2dvARB = epoxy_glMultiTexCoord2dvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2FPROC epoxy_glMultiTexCoord2f = epoxy_glMultiTexCoord2f_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2FARBPROC epoxy_glMultiTexCoord2fARB = epoxy_glMultiTexCoord2fARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2FVPROC epoxy_glMultiTexCoord2fv = epoxy_glMultiTexCoord2fv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2FVARBPROC epoxy_glMultiTexCoord2fvARB = epoxy_glMultiTexCoord2fvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2HNVPROC epoxy_glMultiTexCoord2hNV = epoxy_glMultiTexCoord2hNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2HVNVPROC epoxy_glMultiTexCoord2hvNV = epoxy_glMultiTexCoord2hvNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2IPROC epoxy_glMultiTexCoord2i = epoxy_glMultiTexCoord2i_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2IARBPROC epoxy_glMultiTexCoord2iARB = epoxy_glMultiTexCoord2iARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2IVPROC epoxy_glMultiTexCoord2iv = epoxy_glMultiTexCoord2iv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2IVARBPROC epoxy_glMultiTexCoord2ivARB = epoxy_glMultiTexCoord2ivARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2SPROC epoxy_glMultiTexCoord2s = epoxy_glMultiTexCoord2s_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2SARBPROC epoxy_glMultiTexCoord2sARB = epoxy_glMultiTexCoord2sARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2SVPROC epoxy_glMultiTexCoord2sv = epoxy_glMultiTexCoord2sv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2SVARBPROC epoxy_glMultiTexCoord2svARB = epoxy_glMultiTexCoord2svARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2XOESPROC epoxy_glMultiTexCoord2xOES = epoxy_glMultiTexCoord2xOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD2XVOESPROC epoxy_glMultiTexCoord2xvOES = epoxy_glMultiTexCoord2xvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3BOESPROC epoxy_glMultiTexCoord3bOES = epoxy_glMultiTexCoord3bOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3BVOESPROC epoxy_glMultiTexCoord3bvOES = epoxy_glMultiTexCoord3bvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3DPROC epoxy_glMultiTexCoord3d = epoxy_glMultiTexCoord3d_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3DARBPROC epoxy_glMultiTexCoord3dARB = epoxy_glMultiTexCoord3dARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3DVPROC epoxy_glMultiTexCoord3dv = epoxy_glMultiTexCoord3dv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3DVARBPROC epoxy_glMultiTexCoord3dvARB = epoxy_glMultiTexCoord3dvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3FPROC epoxy_glMultiTexCoord3f = epoxy_glMultiTexCoord3f_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3FARBPROC epoxy_glMultiTexCoord3fARB = epoxy_glMultiTexCoord3fARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3FVPROC epoxy_glMultiTexCoord3fv = epoxy_glMultiTexCoord3fv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3FVARBPROC epoxy_glMultiTexCoord3fvARB = epoxy_glMultiTexCoord3fvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3HNVPROC epoxy_glMultiTexCoord3hNV = epoxy_glMultiTexCoord3hNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3HVNVPROC epoxy_glMultiTexCoord3hvNV = epoxy_glMultiTexCoord3hvNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3IPROC epoxy_glMultiTexCoord3i = epoxy_glMultiTexCoord3i_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3IARBPROC epoxy_glMultiTexCoord3iARB = epoxy_glMultiTexCoord3iARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3IVPROC epoxy_glMultiTexCoord3iv = epoxy_glMultiTexCoord3iv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3IVARBPROC epoxy_glMultiTexCoord3ivARB = epoxy_glMultiTexCoord3ivARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3SPROC epoxy_glMultiTexCoord3s = epoxy_glMultiTexCoord3s_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3SARBPROC epoxy_glMultiTexCoord3sARB = epoxy_glMultiTexCoord3sARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3SVPROC epoxy_glMultiTexCoord3sv = epoxy_glMultiTexCoord3sv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3SVARBPROC epoxy_glMultiTexCoord3svARB = epoxy_glMultiTexCoord3svARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3XOESPROC epoxy_glMultiTexCoord3xOES = epoxy_glMultiTexCoord3xOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD3XVOESPROC epoxy_glMultiTexCoord3xvOES = epoxy_glMultiTexCoord3xvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4BOESPROC epoxy_glMultiTexCoord4bOES = epoxy_glMultiTexCoord4bOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4BVOESPROC epoxy_glMultiTexCoord4bvOES = epoxy_glMultiTexCoord4bvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4DPROC epoxy_glMultiTexCoord4d = epoxy_glMultiTexCoord4d_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4DARBPROC epoxy_glMultiTexCoord4dARB = epoxy_glMultiTexCoord4dARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4DVPROC epoxy_glMultiTexCoord4dv = epoxy_glMultiTexCoord4dv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4DVARBPROC epoxy_glMultiTexCoord4dvARB = epoxy_glMultiTexCoord4dvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4FPROC epoxy_glMultiTexCoord4f = epoxy_glMultiTexCoord4f_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4FARBPROC epoxy_glMultiTexCoord4fARB = epoxy_glMultiTexCoord4fARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4FVPROC epoxy_glMultiTexCoord4fv = epoxy_glMultiTexCoord4fv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4FVARBPROC epoxy_glMultiTexCoord4fvARB = epoxy_glMultiTexCoord4fvARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4HNVPROC epoxy_glMultiTexCoord4hNV = epoxy_glMultiTexCoord4hNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4HVNVPROC epoxy_glMultiTexCoord4hvNV = epoxy_glMultiTexCoord4hvNV_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4IPROC epoxy_glMultiTexCoord4i = epoxy_glMultiTexCoord4i_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4IARBPROC epoxy_glMultiTexCoord4iARB = epoxy_glMultiTexCoord4iARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4IVPROC epoxy_glMultiTexCoord4iv = epoxy_glMultiTexCoord4iv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4IVARBPROC epoxy_glMultiTexCoord4ivARB = epoxy_glMultiTexCoord4ivARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4SPROC epoxy_glMultiTexCoord4s = epoxy_glMultiTexCoord4s_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4SARBPROC epoxy_glMultiTexCoord4sARB = epoxy_glMultiTexCoord4sARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4SVPROC epoxy_glMultiTexCoord4sv = epoxy_glMultiTexCoord4sv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4SVARBPROC epoxy_glMultiTexCoord4svARB = epoxy_glMultiTexCoord4svARB_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4XPROC epoxy_glMultiTexCoord4x = epoxy_glMultiTexCoord4x_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4XOESPROC epoxy_glMultiTexCoord4xOES = epoxy_glMultiTexCoord4xOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORD4XVOESPROC epoxy_glMultiTexCoord4xvOES = epoxy_glMultiTexCoord4xvOES_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP1UIPROC epoxy_glMultiTexCoordP1ui = epoxy_glMultiTexCoordP1ui_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP1UIVPROC epoxy_glMultiTexCoordP1uiv = epoxy_glMultiTexCoordP1uiv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP2UIPROC epoxy_glMultiTexCoordP2ui = epoxy_glMultiTexCoordP2ui_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP2UIVPROC epoxy_glMultiTexCoordP2uiv = epoxy_glMultiTexCoordP2uiv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP3UIPROC epoxy_glMultiTexCoordP3ui = epoxy_glMultiTexCoordP3ui_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP3UIVPROC epoxy_glMultiTexCoordP3uiv = epoxy_glMultiTexCoordP3uiv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP4UIPROC epoxy_glMultiTexCoordP4ui = epoxy_glMultiTexCoordP4ui_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDP4UIVPROC epoxy_glMultiTexCoordP4uiv = epoxy_glMultiTexCoordP4uiv_global_rewrite_ptr;
+
+PFNGLMULTITEXCOORDPOINTEREXTPROC epoxy_glMultiTexCoordPointerEXT = epoxy_glMultiTexCoordPointerEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXENVFEXTPROC epoxy_glMultiTexEnvfEXT = epoxy_glMultiTexEnvfEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXENVFVEXTPROC epoxy_glMultiTexEnvfvEXT = epoxy_glMultiTexEnvfvEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXENVIEXTPROC epoxy_glMultiTexEnviEXT = epoxy_glMultiTexEnviEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXENVIVEXTPROC epoxy_glMultiTexEnvivEXT = epoxy_glMultiTexEnvivEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENDEXTPROC epoxy_glMultiTexGendEXT = epoxy_glMultiTexGendEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENDVEXTPROC epoxy_glMultiTexGendvEXT = epoxy_glMultiTexGendvEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENFEXTPROC epoxy_glMultiTexGenfEXT = epoxy_glMultiTexGenfEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENFVEXTPROC epoxy_glMultiTexGenfvEXT = epoxy_glMultiTexGenfvEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENIEXTPROC epoxy_glMultiTexGeniEXT = epoxy_glMultiTexGeniEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXGENIVEXTPROC epoxy_glMultiTexGenivEXT = epoxy_glMultiTexGenivEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXIMAGE1DEXTPROC epoxy_glMultiTexImage1DEXT = epoxy_glMultiTexImage1DEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXIMAGE2DEXTPROC epoxy_glMultiTexImage2DEXT = epoxy_glMultiTexImage2DEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXIMAGE3DEXTPROC epoxy_glMultiTexImage3DEXT = epoxy_glMultiTexImage3DEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERIIVEXTPROC epoxy_glMultiTexParameterIivEXT = epoxy_glMultiTexParameterIivEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERIUIVEXTPROC epoxy_glMultiTexParameterIuivEXT = epoxy_glMultiTexParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERFEXTPROC epoxy_glMultiTexParameterfEXT = epoxy_glMultiTexParameterfEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERFVEXTPROC epoxy_glMultiTexParameterfvEXT = epoxy_glMultiTexParameterfvEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERIEXTPROC epoxy_glMultiTexParameteriEXT = epoxy_glMultiTexParameteriEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXPARAMETERIVEXTPROC epoxy_glMultiTexParameterivEXT = epoxy_glMultiTexParameterivEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXRENDERBUFFEREXTPROC epoxy_glMultiTexRenderbufferEXT = epoxy_glMultiTexRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXSUBIMAGE1DEXTPROC epoxy_glMultiTexSubImage1DEXT = epoxy_glMultiTexSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXSUBIMAGE2DEXTPROC epoxy_glMultiTexSubImage2DEXT = epoxy_glMultiTexSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLMULTITEXSUBIMAGE3DEXTPROC epoxy_glMultiTexSubImage3DEXT = epoxy_glMultiTexSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLMULTICASTBARRIERNVPROC epoxy_glMulticastBarrierNV = epoxy_glMulticastBarrierNV_global_rewrite_ptr;
+
+PFNGLMULTICASTBLITFRAMEBUFFERNVPROC epoxy_glMulticastBlitFramebufferNV = epoxy_glMulticastBlitFramebufferNV_global_rewrite_ptr;
+
+PFNGLMULTICASTBUFFERSUBDATANVPROC epoxy_glMulticastBufferSubDataNV = epoxy_glMulticastBufferSubDataNV_global_rewrite_ptr;
+
+PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC epoxy_glMulticastCopyBufferSubDataNV = epoxy_glMulticastCopyBufferSubDataNV_global_rewrite_ptr;
+
+PFNGLMULTICASTCOPYIMAGESUBDATANVPROC epoxy_glMulticastCopyImageSubDataNV = epoxy_glMulticastCopyImageSubDataNV_global_rewrite_ptr;
+
+PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glMulticastFramebufferSampleLocationsfvNV = epoxy_glMulticastFramebufferSampleLocationsfvNV_global_rewrite_ptr;
+
+PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC epoxy_glMulticastGetQueryObjecti64vNV = epoxy_glMulticastGetQueryObjecti64vNV_global_rewrite_ptr;
+
+PFNGLMULTICASTGETQUERYOBJECTIVNVPROC epoxy_glMulticastGetQueryObjectivNV = epoxy_glMulticastGetQueryObjectivNV_global_rewrite_ptr;
+
+PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC epoxy_glMulticastGetQueryObjectui64vNV = epoxy_glMulticastGetQueryObjectui64vNV_global_rewrite_ptr;
+
+PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC epoxy_glMulticastGetQueryObjectuivNV = epoxy_glMulticastGetQueryObjectuivNV_global_rewrite_ptr;
+
+PFNGLMULTICASTSCISSORARRAYVNVXPROC epoxy_glMulticastScissorArrayvNVX = epoxy_glMulticastScissorArrayvNVX_global_rewrite_ptr;
+
+PFNGLMULTICASTVIEWPORTARRAYVNVXPROC epoxy_glMulticastViewportArrayvNVX = epoxy_glMulticastViewportArrayvNVX_global_rewrite_ptr;
+
+PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC epoxy_glMulticastViewportPositionWScaleNVX = epoxy_glMulticastViewportPositionWScaleNVX_global_rewrite_ptr;
+
+PFNGLMULTICASTWAITSYNCNVPROC epoxy_glMulticastWaitSyncNV = epoxy_glMulticastWaitSyncNV_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERATTACHMEMORYNVPROC epoxy_glNamedBufferAttachMemoryNV = epoxy_glNamedBufferAttachMemoryNV_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERDATAPROC epoxy_glNamedBufferData = epoxy_glNamedBufferData_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERDATAEXTPROC epoxy_glNamedBufferDataEXT = epoxy_glNamedBufferDataEXT_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC epoxy_glNamedBufferPageCommitmentARB = epoxy_glNamedBufferPageCommitmentARB_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC epoxy_glNamedBufferPageCommitmentEXT = epoxy_glNamedBufferPageCommitmentEXT_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSTORAGEPROC epoxy_glNamedBufferStorage = epoxy_glNamedBufferStorage_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSTORAGEEXTPROC epoxy_glNamedBufferStorageEXT = epoxy_glNamedBufferStorageEXT_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC epoxy_glNamedBufferStorageExternalEXT = epoxy_glNamedBufferStorageExternalEXT_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC epoxy_glNamedBufferStorageMemEXT = epoxy_glNamedBufferStorageMemEXT_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSUBDATAPROC epoxy_glNamedBufferSubData = epoxy_glNamedBufferSubData_global_rewrite_ptr;
+
+PFNGLNAMEDBUFFERSUBDATAEXTPROC epoxy_glNamedBufferSubDataEXT = epoxy_glNamedBufferSubDataEXT_global_rewrite_ptr;
+
+PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC epoxy_glNamedCopyBufferSubDataEXT = epoxy_glNamedCopyBufferSubDataEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC epoxy_glNamedFramebufferDrawBuffer = epoxy_glNamedFramebufferDrawBuffer_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC epoxy_glNamedFramebufferDrawBuffers = epoxy_glNamedFramebufferDrawBuffers_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC epoxy_glNamedFramebufferParameteri = epoxy_glNamedFramebufferParameteri_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC epoxy_glNamedFramebufferParameteriEXT = epoxy_glNamedFramebufferParameteriEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC epoxy_glNamedFramebufferReadBuffer = epoxy_glNamedFramebufferReadBuffer_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC epoxy_glNamedFramebufferRenderbuffer = epoxy_glNamedFramebufferRenderbuffer_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC epoxy_glNamedFramebufferRenderbufferEXT = epoxy_glNamedFramebufferRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC epoxy_glNamedFramebufferSampleLocationsfvARB = epoxy_glNamedFramebufferSampleLocationsfvARB_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC epoxy_glNamedFramebufferSampleLocationsfvNV = epoxy_glNamedFramebufferSampleLocationsfvNV_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC epoxy_glNamedFramebufferSamplePositionsfvAMD = epoxy_glNamedFramebufferSamplePositionsfvAMD_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTUREPROC epoxy_glNamedFramebufferTexture = epoxy_glNamedFramebufferTexture_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC epoxy_glNamedFramebufferTexture1DEXT = epoxy_glNamedFramebufferTexture1DEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC epoxy_glNamedFramebufferTexture2DEXT = epoxy_glNamedFramebufferTexture2DEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC epoxy_glNamedFramebufferTexture3DEXT = epoxy_glNamedFramebufferTexture3DEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC epoxy_glNamedFramebufferTextureEXT = epoxy_glNamedFramebufferTextureEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC epoxy_glNamedFramebufferTextureFaceEXT = epoxy_glNamedFramebufferTextureFaceEXT_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC epoxy_glNamedFramebufferTextureLayer = epoxy_glNamedFramebufferTextureLayer_global_rewrite_ptr;
+
+PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC epoxy_glNamedFramebufferTextureLayerEXT = epoxy_glNamedFramebufferTextureLayerEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC epoxy_glNamedProgramLocalParameter4dEXT = epoxy_glNamedProgramLocalParameter4dEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC epoxy_glNamedProgramLocalParameter4dvEXT = epoxy_glNamedProgramLocalParameter4dvEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC epoxy_glNamedProgramLocalParameter4fEXT = epoxy_glNamedProgramLocalParameter4fEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC epoxy_glNamedProgramLocalParameter4fvEXT = epoxy_glNamedProgramLocalParameter4fvEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC epoxy_glNamedProgramLocalParameterI4iEXT = epoxy_glNamedProgramLocalParameterI4iEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC epoxy_glNamedProgramLocalParameterI4ivEXT = epoxy_glNamedProgramLocalParameterI4ivEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC epoxy_glNamedProgramLocalParameterI4uiEXT = epoxy_glNamedProgramLocalParameterI4uiEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC epoxy_glNamedProgramLocalParameterI4uivEXT = epoxy_glNamedProgramLocalParameterI4uivEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glNamedProgramLocalParameters4fvEXT = epoxy_glNamedProgramLocalParameters4fvEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC epoxy_glNamedProgramLocalParametersI4ivEXT = epoxy_glNamedProgramLocalParametersI4ivEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC epoxy_glNamedProgramLocalParametersI4uivEXT = epoxy_glNamedProgramLocalParametersI4uivEXT_global_rewrite_ptr;
+
+PFNGLNAMEDPROGRAMSTRINGEXTPROC epoxy_glNamedProgramStringEXT = epoxy_glNamedProgramStringEXT_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEPROC epoxy_glNamedRenderbufferStorage = epoxy_glNamedRenderbufferStorage_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC epoxy_glNamedRenderbufferStorageEXT = epoxy_glNamedRenderbufferStorageEXT_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glNamedRenderbufferStorageMultisample = epoxy_glNamedRenderbufferStorageMultisample_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD = epoxy_glNamedRenderbufferStorageMultisampleAdvancedAMD_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT = epoxy_glNamedRenderbufferStorageMultisampleCoverageEXT_global_rewrite_ptr;
+
+PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glNamedRenderbufferStorageMultisampleEXT = epoxy_glNamedRenderbufferStorageMultisampleEXT_global_rewrite_ptr;
+
+PFNGLNAMEDSTRINGARBPROC epoxy_glNamedStringARB = epoxy_glNamedStringARB_global_rewrite_ptr;
+
+PFNGLNEWLISTPROC epoxy_glNewList = epoxy_glNewList_global_rewrite_ptr;
+
+PFNGLNEWOBJECTBUFFERATIPROC epoxy_glNewObjectBufferATI = epoxy_glNewObjectBufferATI_global_rewrite_ptr;
+
+PFNGLNORMAL3BPROC epoxy_glNormal3b = epoxy_glNormal3b_global_rewrite_ptr;
+
+PFNGLNORMAL3BVPROC epoxy_glNormal3bv = epoxy_glNormal3bv_global_rewrite_ptr;
+
+PFNGLNORMAL3DPROC epoxy_glNormal3d = epoxy_glNormal3d_global_rewrite_ptr;
+
+PFNGLNORMAL3DVPROC epoxy_glNormal3dv = epoxy_glNormal3dv_global_rewrite_ptr;
+
+PFNGLNORMAL3FPROC epoxy_glNormal3f = epoxy_glNormal3f_global_rewrite_ptr;
+
+PFNGLNORMAL3FVERTEX3FSUNPROC epoxy_glNormal3fVertex3fSUN = epoxy_glNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLNORMAL3FVERTEX3FVSUNPROC epoxy_glNormal3fVertex3fvSUN = epoxy_glNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLNORMAL3FVPROC epoxy_glNormal3fv = epoxy_glNormal3fv_global_rewrite_ptr;
+
+PFNGLNORMAL3HNVPROC epoxy_glNormal3hNV = epoxy_glNormal3hNV_global_rewrite_ptr;
+
+PFNGLNORMAL3HVNVPROC epoxy_glNormal3hvNV = epoxy_glNormal3hvNV_global_rewrite_ptr;
+
+PFNGLNORMAL3IPROC epoxy_glNormal3i = epoxy_glNormal3i_global_rewrite_ptr;
+
+PFNGLNORMAL3IVPROC epoxy_glNormal3iv = epoxy_glNormal3iv_global_rewrite_ptr;
+
+PFNGLNORMAL3SPROC epoxy_glNormal3s = epoxy_glNormal3s_global_rewrite_ptr;
+
+PFNGLNORMAL3SVPROC epoxy_glNormal3sv = epoxy_glNormal3sv_global_rewrite_ptr;
+
+PFNGLNORMAL3XPROC epoxy_glNormal3x = epoxy_glNormal3x_global_rewrite_ptr;
+
+PFNGLNORMAL3XOESPROC epoxy_glNormal3xOES = epoxy_glNormal3xOES_global_rewrite_ptr;
+
+PFNGLNORMAL3XVOESPROC epoxy_glNormal3xvOES = epoxy_glNormal3xvOES_global_rewrite_ptr;
+
+PFNGLNORMALFORMATNVPROC epoxy_glNormalFormatNV = epoxy_glNormalFormatNV_global_rewrite_ptr;
+
+PFNGLNORMALP3UIPROC epoxy_glNormalP3ui = epoxy_glNormalP3ui_global_rewrite_ptr;
+
+PFNGLNORMALP3UIVPROC epoxy_glNormalP3uiv = epoxy_glNormalP3uiv_global_rewrite_ptr;
+
+PFNGLNORMALPOINTERPROC epoxy_glNormalPointer = epoxy_glNormalPointer_global_rewrite_ptr;
+
+PFNGLNORMALPOINTEREXTPROC epoxy_glNormalPointerEXT = epoxy_glNormalPointerEXT_global_rewrite_ptr;
+
+PFNGLNORMALPOINTERLISTIBMPROC epoxy_glNormalPointerListIBM = epoxy_glNormalPointerListIBM_global_rewrite_ptr;
+
+PFNGLNORMALPOINTERVINTELPROC epoxy_glNormalPointervINTEL = epoxy_glNormalPointervINTEL_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3BATIPROC epoxy_glNormalStream3bATI = epoxy_glNormalStream3bATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3BVATIPROC epoxy_glNormalStream3bvATI = epoxy_glNormalStream3bvATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3DATIPROC epoxy_glNormalStream3dATI = epoxy_glNormalStream3dATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3DVATIPROC epoxy_glNormalStream3dvATI = epoxy_glNormalStream3dvATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3FATIPROC epoxy_glNormalStream3fATI = epoxy_glNormalStream3fATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3FVATIPROC epoxy_glNormalStream3fvATI = epoxy_glNormalStream3fvATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3IATIPROC epoxy_glNormalStream3iATI = epoxy_glNormalStream3iATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3IVATIPROC epoxy_glNormalStream3ivATI = epoxy_glNormalStream3ivATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3SATIPROC epoxy_glNormalStream3sATI = epoxy_glNormalStream3sATI_global_rewrite_ptr;
+
+PFNGLNORMALSTREAM3SVATIPROC epoxy_glNormalStream3svATI = epoxy_glNormalStream3svATI_global_rewrite_ptr;
+
+PFNGLOBJECTLABELPROC epoxy_glObjectLabel = epoxy_glObjectLabel_global_rewrite_ptr;
+
+PFNGLOBJECTLABELKHRPROC epoxy_glObjectLabelKHR = epoxy_glObjectLabelKHR_global_rewrite_ptr;
+
+PFNGLOBJECTPTRLABELPROC epoxy_glObjectPtrLabel = epoxy_glObjectPtrLabel_global_rewrite_ptr;
+
+PFNGLOBJECTPTRLABELKHRPROC epoxy_glObjectPtrLabelKHR = epoxy_glObjectPtrLabelKHR_global_rewrite_ptr;
+
+PFNGLOBJECTPURGEABLEAPPLEPROC epoxy_glObjectPurgeableAPPLE = epoxy_glObjectPurgeableAPPLE_global_rewrite_ptr;
+
+PFNGLOBJECTUNPURGEABLEAPPLEPROC epoxy_glObjectUnpurgeableAPPLE = epoxy_glObjectUnpurgeableAPPLE_global_rewrite_ptr;
+
+PFNGLORTHOPROC epoxy_glOrtho = epoxy_glOrtho_global_rewrite_ptr;
+
+PFNGLORTHOFPROC epoxy_glOrthof = epoxy_glOrthof_global_rewrite_ptr;
+
+PFNGLORTHOFOESPROC epoxy_glOrthofOES = epoxy_glOrthofOES_global_rewrite_ptr;
+
+PFNGLORTHOXPROC epoxy_glOrthox = epoxy_glOrthox_global_rewrite_ptr;
+
+PFNGLORTHOXOESPROC epoxy_glOrthoxOES = epoxy_glOrthoxOES_global_rewrite_ptr;
+
+PFNGLPNTRIANGLESFATIPROC epoxy_glPNTrianglesfATI = epoxy_glPNTrianglesfATI_global_rewrite_ptr;
+
+PFNGLPNTRIANGLESIATIPROC epoxy_glPNTrianglesiATI = epoxy_glPNTrianglesiATI_global_rewrite_ptr;
+
+PFNGLPASSTEXCOORDATIPROC epoxy_glPassTexCoordATI = epoxy_glPassTexCoordATI_global_rewrite_ptr;
+
+PFNGLPASSTHROUGHPROC epoxy_glPassThrough = epoxy_glPassThrough_global_rewrite_ptr;
+
+PFNGLPASSTHROUGHXOESPROC epoxy_glPassThroughxOES = epoxy_glPassThroughxOES_global_rewrite_ptr;
+
+PFNGLPATCHPARAMETERFVPROC epoxy_glPatchParameterfv = epoxy_glPatchParameterfv_global_rewrite_ptr;
+
+PFNGLPATCHPARAMETERIPROC epoxy_glPatchParameteri = epoxy_glPatchParameteri_global_rewrite_ptr;
+
+PFNGLPATCHPARAMETERIEXTPROC epoxy_glPatchParameteriEXT = epoxy_glPatchParameteriEXT_global_rewrite_ptr;
+
+PFNGLPATCHPARAMETERIOESPROC epoxy_glPatchParameteriOES = epoxy_glPatchParameteriOES_global_rewrite_ptr;
+
+PFNGLPATHCOLORGENNVPROC epoxy_glPathColorGenNV = epoxy_glPathColorGenNV_global_rewrite_ptr;
+
+PFNGLPATHCOMMANDSNVPROC epoxy_glPathCommandsNV = epoxy_glPathCommandsNV_global_rewrite_ptr;
+
+PFNGLPATHCOORDSNVPROC epoxy_glPathCoordsNV = epoxy_glPathCoordsNV_global_rewrite_ptr;
+
+PFNGLPATHCOVERDEPTHFUNCNVPROC epoxy_glPathCoverDepthFuncNV = epoxy_glPathCoverDepthFuncNV_global_rewrite_ptr;
+
+PFNGLPATHDASHARRAYNVPROC epoxy_glPathDashArrayNV = epoxy_glPathDashArrayNV_global_rewrite_ptr;
+
+PFNGLPATHFOGGENNVPROC epoxy_glPathFogGenNV = epoxy_glPathFogGenNV_global_rewrite_ptr;
+
+PFNGLPATHGLYPHINDEXARRAYNVPROC epoxy_glPathGlyphIndexArrayNV = epoxy_glPathGlyphIndexArrayNV_global_rewrite_ptr;
+
+PFNGLPATHGLYPHINDEXRANGENVPROC epoxy_glPathGlyphIndexRangeNV = epoxy_glPathGlyphIndexRangeNV_global_rewrite_ptr;
+
+PFNGLPATHGLYPHRANGENVPROC epoxy_glPathGlyphRangeNV = epoxy_glPathGlyphRangeNV_global_rewrite_ptr;
+
+PFNGLPATHGLYPHSNVPROC epoxy_glPathGlyphsNV = epoxy_glPathGlyphsNV_global_rewrite_ptr;
+
+PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC epoxy_glPathMemoryGlyphIndexArrayNV = epoxy_glPathMemoryGlyphIndexArrayNV_global_rewrite_ptr;
+
+PFNGLPATHPARAMETERFNVPROC epoxy_glPathParameterfNV = epoxy_glPathParameterfNV_global_rewrite_ptr;
+
+PFNGLPATHPARAMETERFVNVPROC epoxy_glPathParameterfvNV = epoxy_glPathParameterfvNV_global_rewrite_ptr;
+
+PFNGLPATHPARAMETERINVPROC epoxy_glPathParameteriNV = epoxy_glPathParameteriNV_global_rewrite_ptr;
+
+PFNGLPATHPARAMETERIVNVPROC epoxy_glPathParameterivNV = epoxy_glPathParameterivNV_global_rewrite_ptr;
+
+PFNGLPATHSTENCILDEPTHOFFSETNVPROC epoxy_glPathStencilDepthOffsetNV = epoxy_glPathStencilDepthOffsetNV_global_rewrite_ptr;
+
+PFNGLPATHSTENCILFUNCNVPROC epoxy_glPathStencilFuncNV = epoxy_glPathStencilFuncNV_global_rewrite_ptr;
+
+PFNGLPATHSTRINGNVPROC epoxy_glPathStringNV = epoxy_glPathStringNV_global_rewrite_ptr;
+
+PFNGLPATHSUBCOMMANDSNVPROC epoxy_glPathSubCommandsNV = epoxy_glPathSubCommandsNV_global_rewrite_ptr;
+
+PFNGLPATHSUBCOORDSNVPROC epoxy_glPathSubCoordsNV = epoxy_glPathSubCoordsNV_global_rewrite_ptr;
+
+PFNGLPATHTEXGENNVPROC epoxy_glPathTexGenNV = epoxy_glPathTexGenNV_global_rewrite_ptr;
+
+PFNGLPAUSETRANSFORMFEEDBACKPROC epoxy_glPauseTransformFeedback = epoxy_glPauseTransformFeedback_global_rewrite_ptr;
+
+PFNGLPAUSETRANSFORMFEEDBACKNVPROC epoxy_glPauseTransformFeedbackNV = epoxy_glPauseTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLPIXELDATARANGENVPROC epoxy_glPixelDataRangeNV = epoxy_glPixelDataRangeNV_global_rewrite_ptr;
+
+PFNGLPIXELMAPFVPROC epoxy_glPixelMapfv = epoxy_glPixelMapfv_global_rewrite_ptr;
+
+PFNGLPIXELMAPUIVPROC epoxy_glPixelMapuiv = epoxy_glPixelMapuiv_global_rewrite_ptr;
+
+PFNGLPIXELMAPUSVPROC epoxy_glPixelMapusv = epoxy_glPixelMapusv_global_rewrite_ptr;
+
+PFNGLPIXELMAPXPROC epoxy_glPixelMapx = epoxy_glPixelMapx_global_rewrite_ptr;
+
+PFNGLPIXELSTOREFPROC epoxy_glPixelStoref = epoxy_glPixelStoref_global_rewrite_ptr;
+
+PFNGLPIXELSTOREIPROC epoxy_glPixelStorei = epoxy_glPixelStorei_global_rewrite_ptr;
+
+PFNGLPIXELSTOREXPROC epoxy_glPixelStorex = epoxy_glPixelStorex_global_rewrite_ptr;
+
+PFNGLPIXELTEXGENPARAMETERFSGISPROC epoxy_glPixelTexGenParameterfSGIS = epoxy_glPixelTexGenParameterfSGIS_global_rewrite_ptr;
+
+PFNGLPIXELTEXGENPARAMETERFVSGISPROC epoxy_glPixelTexGenParameterfvSGIS = epoxy_glPixelTexGenParameterfvSGIS_global_rewrite_ptr;
+
+PFNGLPIXELTEXGENPARAMETERISGISPROC epoxy_glPixelTexGenParameteriSGIS = epoxy_glPixelTexGenParameteriSGIS_global_rewrite_ptr;
+
+PFNGLPIXELTEXGENPARAMETERIVSGISPROC epoxy_glPixelTexGenParameterivSGIS = epoxy_glPixelTexGenParameterivSGIS_global_rewrite_ptr;
+
+PFNGLPIXELTEXGENSGIXPROC epoxy_glPixelTexGenSGIX = epoxy_glPixelTexGenSGIX_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFERFPROC epoxy_glPixelTransferf = epoxy_glPixelTransferf_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFERIPROC epoxy_glPixelTransferi = epoxy_glPixelTransferi_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFERXOESPROC epoxy_glPixelTransferxOES = epoxy_glPixelTransferxOES_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFORMPARAMETERFEXTPROC epoxy_glPixelTransformParameterfEXT = epoxy_glPixelTransformParameterfEXT_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC epoxy_glPixelTransformParameterfvEXT = epoxy_glPixelTransformParameterfvEXT_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFORMPARAMETERIEXTPROC epoxy_glPixelTransformParameteriEXT = epoxy_glPixelTransformParameteriEXT_global_rewrite_ptr;
+
+PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC epoxy_glPixelTransformParameterivEXT = epoxy_glPixelTransformParameterivEXT_global_rewrite_ptr;
+
+PFNGLPIXELZOOMPROC epoxy_glPixelZoom = epoxy_glPixelZoom_global_rewrite_ptr;
+
+PFNGLPIXELZOOMXOESPROC epoxy_glPixelZoomxOES = epoxy_glPixelZoomxOES_global_rewrite_ptr;
+
+PFNGLPOINTALONGPATHNVPROC epoxy_glPointAlongPathNV = epoxy_glPointAlongPathNV_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFPROC epoxy_glPointParameterf = epoxy_glPointParameterf_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFARBPROC epoxy_glPointParameterfARB = epoxy_glPointParameterfARB_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFEXTPROC epoxy_glPointParameterfEXT = epoxy_glPointParameterfEXT_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFSGISPROC epoxy_glPointParameterfSGIS = epoxy_glPointParameterfSGIS_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFVPROC epoxy_glPointParameterfv = epoxy_glPointParameterfv_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFVARBPROC epoxy_glPointParameterfvARB = epoxy_glPointParameterfvARB_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFVEXTPROC epoxy_glPointParameterfvEXT = epoxy_glPointParameterfvEXT_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERFVSGISPROC epoxy_glPointParameterfvSGIS = epoxy_glPointParameterfvSGIS_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERIPROC epoxy_glPointParameteri = epoxy_glPointParameteri_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERINVPROC epoxy_glPointParameteriNV = epoxy_glPointParameteriNV_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERIVPROC epoxy_glPointParameteriv = epoxy_glPointParameteriv_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERIVNVPROC epoxy_glPointParameterivNV = epoxy_glPointParameterivNV_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERXPROC epoxy_glPointParameterx = epoxy_glPointParameterx_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERXOESPROC epoxy_glPointParameterxOES = epoxy_glPointParameterxOES_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERXVPROC epoxy_glPointParameterxv = epoxy_glPointParameterxv_global_rewrite_ptr;
+
+PFNGLPOINTPARAMETERXVOESPROC epoxy_glPointParameterxvOES = epoxy_glPointParameterxvOES_global_rewrite_ptr;
+
+PFNGLPOINTSIZEPROC epoxy_glPointSize = epoxy_glPointSize_global_rewrite_ptr;
+
+PFNGLPOINTSIZEPOINTEROESPROC epoxy_glPointSizePointerOES = epoxy_glPointSizePointerOES_global_rewrite_ptr;
+
+PFNGLPOINTSIZEXPROC epoxy_glPointSizex = epoxy_glPointSizex_global_rewrite_ptr;
+
+PFNGLPOINTSIZEXOESPROC epoxy_glPointSizexOES = epoxy_glPointSizexOES_global_rewrite_ptr;
+
+PFNGLPOLLASYNCSGIXPROC epoxy_glPollAsyncSGIX = epoxy_glPollAsyncSGIX_global_rewrite_ptr;
+
+PFNGLPOLLINSTRUMENTSSGIXPROC epoxy_glPollInstrumentsSGIX = epoxy_glPollInstrumentsSGIX_global_rewrite_ptr;
+
+PFNGLPOLYGONMODEPROC epoxy_glPolygonMode = epoxy_glPolygonMode_global_rewrite_ptr;
+
+PFNGLPOLYGONMODENVPROC epoxy_glPolygonModeNV = epoxy_glPolygonModeNV_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETPROC epoxy_glPolygonOffset = epoxy_glPolygonOffset_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETCLAMPPROC epoxy_glPolygonOffsetClamp = epoxy_glPolygonOffsetClamp_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETCLAMPEXTPROC epoxy_glPolygonOffsetClampEXT = epoxy_glPolygonOffsetClampEXT_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETEXTPROC epoxy_glPolygonOffsetEXT = epoxy_glPolygonOffsetEXT_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETXPROC epoxy_glPolygonOffsetx = epoxy_glPolygonOffsetx_global_rewrite_ptr;
+
+PFNGLPOLYGONOFFSETXOESPROC epoxy_glPolygonOffsetxOES = epoxy_glPolygonOffsetxOES_global_rewrite_ptr;
+
+PFNGLPOLYGONSTIPPLEPROC epoxy_glPolygonStipple = epoxy_glPolygonStipple_global_rewrite_ptr;
+
+PFNGLPOPATTRIBPROC epoxy_glPopAttrib = epoxy_glPopAttrib_global_rewrite_ptr;
+
+PFNGLPOPCLIENTATTRIBPROC epoxy_glPopClientAttrib = epoxy_glPopClientAttrib_global_rewrite_ptr;
+
+PFNGLPOPDEBUGGROUPPROC epoxy_glPopDebugGroup = epoxy_glPopDebugGroup_global_rewrite_ptr;
+
+PFNGLPOPDEBUGGROUPKHRPROC epoxy_glPopDebugGroupKHR = epoxy_glPopDebugGroupKHR_global_rewrite_ptr;
+
+PFNGLPOPGROUPMARKEREXTPROC epoxy_glPopGroupMarkerEXT = epoxy_glPopGroupMarkerEXT_global_rewrite_ptr;
+
+PFNGLPOPMATRIXPROC epoxy_glPopMatrix = epoxy_glPopMatrix_global_rewrite_ptr;
+
+PFNGLPOPNAMEPROC epoxy_glPopName = epoxy_glPopName_global_rewrite_ptr;
+
+PFNGLPRESENTFRAMEDUALFILLNVPROC epoxy_glPresentFrameDualFillNV = epoxy_glPresentFrameDualFillNV_global_rewrite_ptr;
+
+PFNGLPRESENTFRAMEKEYEDNVPROC epoxy_glPresentFrameKeyedNV = epoxy_glPresentFrameKeyedNV_global_rewrite_ptr;
+
+PFNGLPRIMITIVEBOUNDINGBOXPROC epoxy_glPrimitiveBoundingBox = epoxy_glPrimitiveBoundingBox_global_rewrite_ptr;
+
+PFNGLPRIMITIVEBOUNDINGBOXARBPROC epoxy_glPrimitiveBoundingBoxARB = epoxy_glPrimitiveBoundingBoxARB_global_rewrite_ptr;
+
+PFNGLPRIMITIVEBOUNDINGBOXEXTPROC epoxy_glPrimitiveBoundingBoxEXT = epoxy_glPrimitiveBoundingBoxEXT_global_rewrite_ptr;
+
+PFNGLPRIMITIVEBOUNDINGBOXOESPROC epoxy_glPrimitiveBoundingBoxOES = epoxy_glPrimitiveBoundingBoxOES_global_rewrite_ptr;
+
+PFNGLPRIMITIVERESTARTINDEXPROC epoxy_glPrimitiveRestartIndex = epoxy_glPrimitiveRestartIndex_global_rewrite_ptr;
+
+PFNGLPRIMITIVERESTARTINDEXNVPROC epoxy_glPrimitiveRestartIndexNV = epoxy_glPrimitiveRestartIndexNV_global_rewrite_ptr;
+
+PFNGLPRIMITIVERESTARTNVPROC epoxy_glPrimitiveRestartNV = epoxy_glPrimitiveRestartNV_global_rewrite_ptr;
+
+PFNGLPRIORITIZETEXTURESPROC epoxy_glPrioritizeTextures = epoxy_glPrioritizeTextures_global_rewrite_ptr;
+
+PFNGLPRIORITIZETEXTURESEXTPROC epoxy_glPrioritizeTexturesEXT = epoxy_glPrioritizeTexturesEXT_global_rewrite_ptr;
+
+PFNGLPRIORITIZETEXTURESXOESPROC epoxy_glPrioritizeTexturesxOES = epoxy_glPrioritizeTexturesxOES_global_rewrite_ptr;
+
+PFNGLPROGRAMBINARYPROC epoxy_glProgramBinary = epoxy_glProgramBinary_global_rewrite_ptr;
+
+PFNGLPROGRAMBINARYOESPROC epoxy_glProgramBinaryOES = epoxy_glProgramBinaryOES_global_rewrite_ptr;
+
+PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC epoxy_glProgramBufferParametersIivNV = epoxy_glProgramBufferParametersIivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC epoxy_glProgramBufferParametersIuivNV = epoxy_glProgramBufferParametersIuivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC epoxy_glProgramBufferParametersfvNV = epoxy_glProgramBufferParametersfvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETER4DARBPROC epoxy_glProgramEnvParameter4dARB = epoxy_glProgramEnvParameter4dARB_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETER4DVARBPROC epoxy_glProgramEnvParameter4dvARB = epoxy_glProgramEnvParameter4dvARB_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETER4FARBPROC epoxy_glProgramEnvParameter4fARB = epoxy_glProgramEnvParameter4fARB_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETER4FVARBPROC epoxy_glProgramEnvParameter4fvARB = epoxy_glProgramEnvParameter4fvARB_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERI4INVPROC epoxy_glProgramEnvParameterI4iNV = epoxy_glProgramEnvParameterI4iNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERI4IVNVPROC epoxy_glProgramEnvParameterI4ivNV = epoxy_glProgramEnvParameterI4ivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERI4UINVPROC epoxy_glProgramEnvParameterI4uiNV = epoxy_glProgramEnvParameterI4uiNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERI4UIVNVPROC epoxy_glProgramEnvParameterI4uivNV = epoxy_glProgramEnvParameterI4uivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERS4FVEXTPROC epoxy_glProgramEnvParameters4fvEXT = epoxy_glProgramEnvParameters4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERSI4IVNVPROC epoxy_glProgramEnvParametersI4ivNV = epoxy_glProgramEnvParametersI4ivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC epoxy_glProgramEnvParametersI4uivNV = epoxy_glProgramEnvParametersI4uivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETER4DARBPROC epoxy_glProgramLocalParameter4dARB = epoxy_glProgramLocalParameter4dARB_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETER4DVARBPROC epoxy_glProgramLocalParameter4dvARB = epoxy_glProgramLocalParameter4dvARB_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETER4FARBPROC epoxy_glProgramLocalParameter4fARB = epoxy_glProgramLocalParameter4fARB_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETER4FVARBPROC epoxy_glProgramLocalParameter4fvARB = epoxy_glProgramLocalParameter4fvARB_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERI4INVPROC epoxy_glProgramLocalParameterI4iNV = epoxy_glProgramLocalParameterI4iNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC epoxy_glProgramLocalParameterI4ivNV = epoxy_glProgramLocalParameterI4ivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERI4UINVPROC epoxy_glProgramLocalParameterI4uiNV = epoxy_glProgramLocalParameterI4uiNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC epoxy_glProgramLocalParameterI4uivNV = epoxy_glProgramLocalParameterI4uivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC epoxy_glProgramLocalParameters4fvEXT = epoxy_glProgramLocalParameters4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC epoxy_glProgramLocalParametersI4ivNV = epoxy_glProgramLocalParametersI4ivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC epoxy_glProgramLocalParametersI4uivNV = epoxy_glProgramLocalParametersI4uivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMNAMEDPARAMETER4DNVPROC epoxy_glProgramNamedParameter4dNV = epoxy_glProgramNamedParameter4dNV_global_rewrite_ptr;
+
+PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC epoxy_glProgramNamedParameter4dvNV = epoxy_glProgramNamedParameter4dvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMNAMEDPARAMETER4FNVPROC epoxy_glProgramNamedParameter4fNV = epoxy_glProgramNamedParameter4fNV_global_rewrite_ptr;
+
+PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC epoxy_glProgramNamedParameter4fvNV = epoxy_glProgramNamedParameter4fvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETER4DNVPROC epoxy_glProgramParameter4dNV = epoxy_glProgramParameter4dNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETER4DVNVPROC epoxy_glProgramParameter4dvNV = epoxy_glProgramParameter4dvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETER4FNVPROC epoxy_glProgramParameter4fNV = epoxy_glProgramParameter4fNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETER4FVNVPROC epoxy_glProgramParameter4fvNV = epoxy_glProgramParameter4fvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETERIPROC epoxy_glProgramParameteri = epoxy_glProgramParameteri_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETERIARBPROC epoxy_glProgramParameteriARB = epoxy_glProgramParameteriARB_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETERIEXTPROC epoxy_glProgramParameteriEXT = epoxy_glProgramParameteriEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETERS4DVNVPROC epoxy_glProgramParameters4dvNV = epoxy_glProgramParameters4dvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPARAMETERS4FVNVPROC epoxy_glProgramParameters4fvNV = epoxy_glProgramParameters4fvNV_global_rewrite_ptr;
+
+PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC epoxy_glProgramPathFragmentInputGenNV = epoxy_glProgramPathFragmentInputGenNV_global_rewrite_ptr;
+
+PFNGLPROGRAMSTRINGARBPROC epoxy_glProgramStringARB = epoxy_glProgramStringARB_global_rewrite_ptr;
+
+PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC epoxy_glProgramSubroutineParametersuivNV = epoxy_glProgramSubroutineParametersuivNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1DPROC epoxy_glProgramUniform1d = epoxy_glProgramUniform1d_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1DEXTPROC epoxy_glProgramUniform1dEXT = epoxy_glProgramUniform1dEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1DVPROC epoxy_glProgramUniform1dv = epoxy_glProgramUniform1dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1DVEXTPROC epoxy_glProgramUniform1dvEXT = epoxy_glProgramUniform1dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1FPROC epoxy_glProgramUniform1f = epoxy_glProgramUniform1f_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1FEXTPROC epoxy_glProgramUniform1fEXT = epoxy_glProgramUniform1fEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1FVPROC epoxy_glProgramUniform1fv = epoxy_glProgramUniform1fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1FVEXTPROC epoxy_glProgramUniform1fvEXT = epoxy_glProgramUniform1fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1IPROC epoxy_glProgramUniform1i = epoxy_glProgramUniform1i_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1I64ARBPROC epoxy_glProgramUniform1i64ARB = epoxy_glProgramUniform1i64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1I64NVPROC epoxy_glProgramUniform1i64NV = epoxy_glProgramUniform1i64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1I64VARBPROC epoxy_glProgramUniform1i64vARB = epoxy_glProgramUniform1i64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1I64VNVPROC epoxy_glProgramUniform1i64vNV = epoxy_glProgramUniform1i64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1IEXTPROC epoxy_glProgramUniform1iEXT = epoxy_glProgramUniform1iEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1IVPROC epoxy_glProgramUniform1iv = epoxy_glProgramUniform1iv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1IVEXTPROC epoxy_glProgramUniform1ivEXT = epoxy_glProgramUniform1ivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UIPROC epoxy_glProgramUniform1ui = epoxy_glProgramUniform1ui_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UI64ARBPROC epoxy_glProgramUniform1ui64ARB = epoxy_glProgramUniform1ui64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UI64NVPROC epoxy_glProgramUniform1ui64NV = epoxy_glProgramUniform1ui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UI64VARBPROC epoxy_glProgramUniform1ui64vARB = epoxy_glProgramUniform1ui64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UI64VNVPROC epoxy_glProgramUniform1ui64vNV = epoxy_glProgramUniform1ui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UIEXTPROC epoxy_glProgramUniform1uiEXT = epoxy_glProgramUniform1uiEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UIVPROC epoxy_glProgramUniform1uiv = epoxy_glProgramUniform1uiv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM1UIVEXTPROC epoxy_glProgramUniform1uivEXT = epoxy_glProgramUniform1uivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2DPROC epoxy_glProgramUniform2d = epoxy_glProgramUniform2d_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2DEXTPROC epoxy_glProgramUniform2dEXT = epoxy_glProgramUniform2dEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2DVPROC epoxy_glProgramUniform2dv = epoxy_glProgramUniform2dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2DVEXTPROC epoxy_glProgramUniform2dvEXT = epoxy_glProgramUniform2dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2FPROC epoxy_glProgramUniform2f = epoxy_glProgramUniform2f_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2FEXTPROC epoxy_glProgramUniform2fEXT = epoxy_glProgramUniform2fEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2FVPROC epoxy_glProgramUniform2fv = epoxy_glProgramUniform2fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2FVEXTPROC epoxy_glProgramUniform2fvEXT = epoxy_glProgramUniform2fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2IPROC epoxy_glProgramUniform2i = epoxy_glProgramUniform2i_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2I64ARBPROC epoxy_glProgramUniform2i64ARB = epoxy_glProgramUniform2i64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2I64NVPROC epoxy_glProgramUniform2i64NV = epoxy_glProgramUniform2i64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2I64VARBPROC epoxy_glProgramUniform2i64vARB = epoxy_glProgramUniform2i64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2I64VNVPROC epoxy_glProgramUniform2i64vNV = epoxy_glProgramUniform2i64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2IEXTPROC epoxy_glProgramUniform2iEXT = epoxy_glProgramUniform2iEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2IVPROC epoxy_glProgramUniform2iv = epoxy_glProgramUniform2iv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2IVEXTPROC epoxy_glProgramUniform2ivEXT = epoxy_glProgramUniform2ivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UIPROC epoxy_glProgramUniform2ui = epoxy_glProgramUniform2ui_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UI64ARBPROC epoxy_glProgramUniform2ui64ARB = epoxy_glProgramUniform2ui64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UI64NVPROC epoxy_glProgramUniform2ui64NV = epoxy_glProgramUniform2ui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UI64VARBPROC epoxy_glProgramUniform2ui64vARB = epoxy_glProgramUniform2ui64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UI64VNVPROC epoxy_glProgramUniform2ui64vNV = epoxy_glProgramUniform2ui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UIEXTPROC epoxy_glProgramUniform2uiEXT = epoxy_glProgramUniform2uiEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UIVPROC epoxy_glProgramUniform2uiv = epoxy_glProgramUniform2uiv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM2UIVEXTPROC epoxy_glProgramUniform2uivEXT = epoxy_glProgramUniform2uivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3DPROC epoxy_glProgramUniform3d = epoxy_glProgramUniform3d_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3DEXTPROC epoxy_glProgramUniform3dEXT = epoxy_glProgramUniform3dEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3DVPROC epoxy_glProgramUniform3dv = epoxy_glProgramUniform3dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3DVEXTPROC epoxy_glProgramUniform3dvEXT = epoxy_glProgramUniform3dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3FPROC epoxy_glProgramUniform3f = epoxy_glProgramUniform3f_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3FEXTPROC epoxy_glProgramUniform3fEXT = epoxy_glProgramUniform3fEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3FVPROC epoxy_glProgramUniform3fv = epoxy_glProgramUniform3fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3FVEXTPROC epoxy_glProgramUniform3fvEXT = epoxy_glProgramUniform3fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3IPROC epoxy_glProgramUniform3i = epoxy_glProgramUniform3i_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3I64ARBPROC epoxy_glProgramUniform3i64ARB = epoxy_glProgramUniform3i64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3I64NVPROC epoxy_glProgramUniform3i64NV = epoxy_glProgramUniform3i64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3I64VARBPROC epoxy_glProgramUniform3i64vARB = epoxy_glProgramUniform3i64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3I64VNVPROC epoxy_glProgramUniform3i64vNV = epoxy_glProgramUniform3i64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3IEXTPROC epoxy_glProgramUniform3iEXT = epoxy_glProgramUniform3iEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3IVPROC epoxy_glProgramUniform3iv = epoxy_glProgramUniform3iv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3IVEXTPROC epoxy_glProgramUniform3ivEXT = epoxy_glProgramUniform3ivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UIPROC epoxy_glProgramUniform3ui = epoxy_glProgramUniform3ui_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UI64ARBPROC epoxy_glProgramUniform3ui64ARB = epoxy_glProgramUniform3ui64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UI64NVPROC epoxy_glProgramUniform3ui64NV = epoxy_glProgramUniform3ui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UI64VARBPROC epoxy_glProgramUniform3ui64vARB = epoxy_glProgramUniform3ui64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UI64VNVPROC epoxy_glProgramUniform3ui64vNV = epoxy_glProgramUniform3ui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UIEXTPROC epoxy_glProgramUniform3uiEXT = epoxy_glProgramUniform3uiEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UIVPROC epoxy_glProgramUniform3uiv = epoxy_glProgramUniform3uiv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM3UIVEXTPROC epoxy_glProgramUniform3uivEXT = epoxy_glProgramUniform3uivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4DPROC epoxy_glProgramUniform4d = epoxy_glProgramUniform4d_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4DEXTPROC epoxy_glProgramUniform4dEXT = epoxy_glProgramUniform4dEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4DVPROC epoxy_glProgramUniform4dv = epoxy_glProgramUniform4dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4DVEXTPROC epoxy_glProgramUniform4dvEXT = epoxy_glProgramUniform4dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4FPROC epoxy_glProgramUniform4f = epoxy_glProgramUniform4f_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4FEXTPROC epoxy_glProgramUniform4fEXT = epoxy_glProgramUniform4fEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4FVPROC epoxy_glProgramUniform4fv = epoxy_glProgramUniform4fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4FVEXTPROC epoxy_glProgramUniform4fvEXT = epoxy_glProgramUniform4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4IPROC epoxy_glProgramUniform4i = epoxy_glProgramUniform4i_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4I64ARBPROC epoxy_glProgramUniform4i64ARB = epoxy_glProgramUniform4i64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4I64NVPROC epoxy_glProgramUniform4i64NV = epoxy_glProgramUniform4i64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4I64VARBPROC epoxy_glProgramUniform4i64vARB = epoxy_glProgramUniform4i64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4I64VNVPROC epoxy_glProgramUniform4i64vNV = epoxy_glProgramUniform4i64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4IEXTPROC epoxy_glProgramUniform4iEXT = epoxy_glProgramUniform4iEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4IVPROC epoxy_glProgramUniform4iv = epoxy_glProgramUniform4iv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4IVEXTPROC epoxy_glProgramUniform4ivEXT = epoxy_glProgramUniform4ivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UIPROC epoxy_glProgramUniform4ui = epoxy_glProgramUniform4ui_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UI64ARBPROC epoxy_glProgramUniform4ui64ARB = epoxy_glProgramUniform4ui64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UI64NVPROC epoxy_glProgramUniform4ui64NV = epoxy_glProgramUniform4ui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UI64VARBPROC epoxy_glProgramUniform4ui64vARB = epoxy_glProgramUniform4ui64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UI64VNVPROC epoxy_glProgramUniform4ui64vNV = epoxy_glProgramUniform4ui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UIEXTPROC epoxy_glProgramUniform4uiEXT = epoxy_glProgramUniform4uiEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UIVPROC epoxy_glProgramUniform4uiv = epoxy_glProgramUniform4uiv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORM4UIVEXTPROC epoxy_glProgramUniform4uivEXT = epoxy_glProgramUniform4uivEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC epoxy_glProgramUniformHandleui64ARB = epoxy_glProgramUniformHandleui64ARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC epoxy_glProgramUniformHandleui64IMG = epoxy_glProgramUniformHandleui64IMG_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC epoxy_glProgramUniformHandleui64NV = epoxy_glProgramUniformHandleui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC epoxy_glProgramUniformHandleui64vARB = epoxy_glProgramUniformHandleui64vARB_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC epoxy_glProgramUniformHandleui64vIMG = epoxy_glProgramUniformHandleui64vIMG_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC epoxy_glProgramUniformHandleui64vNV = epoxy_glProgramUniformHandleui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2DVPROC epoxy_glProgramUniformMatrix2dv = epoxy_glProgramUniformMatrix2dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC epoxy_glProgramUniformMatrix2dvEXT = epoxy_glProgramUniformMatrix2dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2FVPROC epoxy_glProgramUniformMatrix2fv = epoxy_glProgramUniformMatrix2fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC epoxy_glProgramUniformMatrix2fvEXT = epoxy_glProgramUniformMatrix2fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC epoxy_glProgramUniformMatrix2x3dv = epoxy_glProgramUniformMatrix2x3dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC epoxy_glProgramUniformMatrix2x3dvEXT = epoxy_glProgramUniformMatrix2x3dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC epoxy_glProgramUniformMatrix2x3fv = epoxy_glProgramUniformMatrix2x3fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC epoxy_glProgramUniformMatrix2x3fvEXT = epoxy_glProgramUniformMatrix2x3fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC epoxy_glProgramUniformMatrix2x4dv = epoxy_glProgramUniformMatrix2x4dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC epoxy_glProgramUniformMatrix2x4dvEXT = epoxy_glProgramUniformMatrix2x4dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC epoxy_glProgramUniformMatrix2x4fv = epoxy_glProgramUniformMatrix2x4fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC epoxy_glProgramUniformMatrix2x4fvEXT = epoxy_glProgramUniformMatrix2x4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3DVPROC epoxy_glProgramUniformMatrix3dv = epoxy_glProgramUniformMatrix3dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC epoxy_glProgramUniformMatrix3dvEXT = epoxy_glProgramUniformMatrix3dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3FVPROC epoxy_glProgramUniformMatrix3fv = epoxy_glProgramUniformMatrix3fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC epoxy_glProgramUniformMatrix3fvEXT = epoxy_glProgramUniformMatrix3fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC epoxy_glProgramUniformMatrix3x2dv = epoxy_glProgramUniformMatrix3x2dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC epoxy_glProgramUniformMatrix3x2dvEXT = epoxy_glProgramUniformMatrix3x2dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC epoxy_glProgramUniformMatrix3x2fv = epoxy_glProgramUniformMatrix3x2fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC epoxy_glProgramUniformMatrix3x2fvEXT = epoxy_glProgramUniformMatrix3x2fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC epoxy_glProgramUniformMatrix3x4dv = epoxy_glProgramUniformMatrix3x4dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC epoxy_glProgramUniformMatrix3x4dvEXT = epoxy_glProgramUniformMatrix3x4dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC epoxy_glProgramUniformMatrix3x4fv = epoxy_glProgramUniformMatrix3x4fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC epoxy_glProgramUniformMatrix3x4fvEXT = epoxy_glProgramUniformMatrix3x4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4DVPROC epoxy_glProgramUniformMatrix4dv = epoxy_glProgramUniformMatrix4dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC epoxy_glProgramUniformMatrix4dvEXT = epoxy_glProgramUniformMatrix4dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4FVPROC epoxy_glProgramUniformMatrix4fv = epoxy_glProgramUniformMatrix4fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC epoxy_glProgramUniformMatrix4fvEXT = epoxy_glProgramUniformMatrix4fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC epoxy_glProgramUniformMatrix4x2dv = epoxy_glProgramUniformMatrix4x2dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC epoxy_glProgramUniformMatrix4x2dvEXT = epoxy_glProgramUniformMatrix4x2dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC epoxy_glProgramUniformMatrix4x2fv = epoxy_glProgramUniformMatrix4x2fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC epoxy_glProgramUniformMatrix4x2fvEXT = epoxy_glProgramUniformMatrix4x2fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC epoxy_glProgramUniformMatrix4x3dv = epoxy_glProgramUniformMatrix4x3dv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC epoxy_glProgramUniformMatrix4x3dvEXT = epoxy_glProgramUniformMatrix4x3dvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC epoxy_glProgramUniformMatrix4x3fv = epoxy_glProgramUniformMatrix4x3fv_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC epoxy_glProgramUniformMatrix4x3fvEXT = epoxy_glProgramUniformMatrix4x3fvEXT_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMUI64NVPROC epoxy_glProgramUniformui64NV = epoxy_glProgramUniformui64NV_global_rewrite_ptr;
+
+PFNGLPROGRAMUNIFORMUI64VNVPROC epoxy_glProgramUniformui64vNV = epoxy_glProgramUniformui64vNV_global_rewrite_ptr;
+
+PFNGLPROGRAMVERTEXLIMITNVPROC epoxy_glProgramVertexLimitNV = epoxy_glProgramVertexLimitNV_global_rewrite_ptr;
+
+PFNGLPROVOKINGVERTEXPROC epoxy_glProvokingVertex = epoxy_glProvokingVertex_global_rewrite_ptr;
+
+PFNGLPROVOKINGVERTEXEXTPROC epoxy_glProvokingVertexEXT = epoxy_glProvokingVertexEXT_global_rewrite_ptr;
+
+PFNGLPUSHATTRIBPROC epoxy_glPushAttrib = epoxy_glPushAttrib_global_rewrite_ptr;
+
+PFNGLPUSHCLIENTATTRIBPROC epoxy_glPushClientAttrib = epoxy_glPushClientAttrib_global_rewrite_ptr;
+
+PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC epoxy_glPushClientAttribDefaultEXT = epoxy_glPushClientAttribDefaultEXT_global_rewrite_ptr;
+
+PFNGLPUSHDEBUGGROUPPROC epoxy_glPushDebugGroup = epoxy_glPushDebugGroup_global_rewrite_ptr;
+
+PFNGLPUSHDEBUGGROUPKHRPROC epoxy_glPushDebugGroupKHR = epoxy_glPushDebugGroupKHR_global_rewrite_ptr;
+
+PFNGLPUSHGROUPMARKEREXTPROC epoxy_glPushGroupMarkerEXT = epoxy_glPushGroupMarkerEXT_global_rewrite_ptr;
+
+PFNGLPUSHMATRIXPROC epoxy_glPushMatrix = epoxy_glPushMatrix_global_rewrite_ptr;
+
+PFNGLPUSHNAMEPROC epoxy_glPushName = epoxy_glPushName_global_rewrite_ptr;
+
+PFNGLQUERYCOUNTERPROC epoxy_glQueryCounter = epoxy_glQueryCounter_global_rewrite_ptr;
+
+PFNGLQUERYCOUNTEREXTPROC epoxy_glQueryCounterEXT = epoxy_glQueryCounterEXT_global_rewrite_ptr;
+
+PFNGLQUERYMATRIXXOESPROC epoxy_glQueryMatrixxOES = epoxy_glQueryMatrixxOES_global_rewrite_ptr;
+
+PFNGLQUERYOBJECTPARAMETERUIAMDPROC epoxy_glQueryObjectParameteruiAMD = epoxy_glQueryObjectParameteruiAMD_global_rewrite_ptr;
+
+PFNGLQUERYRESOURCENVPROC epoxy_glQueryResourceNV = epoxy_glQueryResourceNV_global_rewrite_ptr;
+
+PFNGLQUERYRESOURCETAGNVPROC epoxy_glQueryResourceTagNV = epoxy_glQueryResourceTagNV_global_rewrite_ptr;
+
+PFNGLRASTERPOS2DPROC epoxy_glRasterPos2d = epoxy_glRasterPos2d_global_rewrite_ptr;
+
+PFNGLRASTERPOS2DVPROC epoxy_glRasterPos2dv = epoxy_glRasterPos2dv_global_rewrite_ptr;
+
+PFNGLRASTERPOS2FPROC epoxy_glRasterPos2f = epoxy_glRasterPos2f_global_rewrite_ptr;
+
+PFNGLRASTERPOS2FVPROC epoxy_glRasterPos2fv = epoxy_glRasterPos2fv_global_rewrite_ptr;
+
+PFNGLRASTERPOS2IPROC epoxy_glRasterPos2i = epoxy_glRasterPos2i_global_rewrite_ptr;
+
+PFNGLRASTERPOS2IVPROC epoxy_glRasterPos2iv = epoxy_glRasterPos2iv_global_rewrite_ptr;
+
+PFNGLRASTERPOS2SPROC epoxy_glRasterPos2s = epoxy_glRasterPos2s_global_rewrite_ptr;
+
+PFNGLRASTERPOS2SVPROC epoxy_glRasterPos2sv = epoxy_glRasterPos2sv_global_rewrite_ptr;
+
+PFNGLRASTERPOS2XOESPROC epoxy_glRasterPos2xOES = epoxy_glRasterPos2xOES_global_rewrite_ptr;
+
+PFNGLRASTERPOS2XVOESPROC epoxy_glRasterPos2xvOES = epoxy_glRasterPos2xvOES_global_rewrite_ptr;
+
+PFNGLRASTERPOS3DPROC epoxy_glRasterPos3d = epoxy_glRasterPos3d_global_rewrite_ptr;
+
+PFNGLRASTERPOS3DVPROC epoxy_glRasterPos3dv = epoxy_glRasterPos3dv_global_rewrite_ptr;
+
+PFNGLRASTERPOS3FPROC epoxy_glRasterPos3f = epoxy_glRasterPos3f_global_rewrite_ptr;
+
+PFNGLRASTERPOS3FVPROC epoxy_glRasterPos3fv = epoxy_glRasterPos3fv_global_rewrite_ptr;
+
+PFNGLRASTERPOS3IPROC epoxy_glRasterPos3i = epoxy_glRasterPos3i_global_rewrite_ptr;
+
+PFNGLRASTERPOS3IVPROC epoxy_glRasterPos3iv = epoxy_glRasterPos3iv_global_rewrite_ptr;
+
+PFNGLRASTERPOS3SPROC epoxy_glRasterPos3s = epoxy_glRasterPos3s_global_rewrite_ptr;
+
+PFNGLRASTERPOS3SVPROC epoxy_glRasterPos3sv = epoxy_glRasterPos3sv_global_rewrite_ptr;
+
+PFNGLRASTERPOS3XOESPROC epoxy_glRasterPos3xOES = epoxy_glRasterPos3xOES_global_rewrite_ptr;
+
+PFNGLRASTERPOS3XVOESPROC epoxy_glRasterPos3xvOES = epoxy_glRasterPos3xvOES_global_rewrite_ptr;
+
+PFNGLRASTERPOS4DPROC epoxy_glRasterPos4d = epoxy_glRasterPos4d_global_rewrite_ptr;
+
+PFNGLRASTERPOS4DVPROC epoxy_glRasterPos4dv = epoxy_glRasterPos4dv_global_rewrite_ptr;
+
+PFNGLRASTERPOS4FPROC epoxy_glRasterPos4f = epoxy_glRasterPos4f_global_rewrite_ptr;
+
+PFNGLRASTERPOS4FVPROC epoxy_glRasterPos4fv = epoxy_glRasterPos4fv_global_rewrite_ptr;
+
+PFNGLRASTERPOS4IPROC epoxy_glRasterPos4i = epoxy_glRasterPos4i_global_rewrite_ptr;
+
+PFNGLRASTERPOS4IVPROC epoxy_glRasterPos4iv = epoxy_glRasterPos4iv_global_rewrite_ptr;
+
+PFNGLRASTERPOS4SPROC epoxy_glRasterPos4s = epoxy_glRasterPos4s_global_rewrite_ptr;
+
+PFNGLRASTERPOS4SVPROC epoxy_glRasterPos4sv = epoxy_glRasterPos4sv_global_rewrite_ptr;
+
+PFNGLRASTERPOS4XOESPROC epoxy_glRasterPos4xOES = epoxy_glRasterPos4xOES_global_rewrite_ptr;
+
+PFNGLRASTERPOS4XVOESPROC epoxy_glRasterPos4xvOES = epoxy_glRasterPos4xvOES_global_rewrite_ptr;
+
+PFNGLRASTERSAMPLESEXTPROC epoxy_glRasterSamplesEXT = epoxy_glRasterSamplesEXT_global_rewrite_ptr;
+
+PFNGLREADBUFFERPROC epoxy_glReadBuffer = epoxy_glReadBuffer_global_rewrite_ptr;
+
+PFNGLREADBUFFERINDEXEDEXTPROC epoxy_glReadBufferIndexedEXT = epoxy_glReadBufferIndexedEXT_global_rewrite_ptr;
+
+PFNGLREADBUFFERNVPROC epoxy_glReadBufferNV = epoxy_glReadBufferNV_global_rewrite_ptr;
+
+PFNGLREADINSTRUMENTSSGIXPROC epoxy_glReadInstrumentsSGIX = epoxy_glReadInstrumentsSGIX_global_rewrite_ptr;
+
+PFNGLREADPIXELSPROC epoxy_glReadPixels = epoxy_glReadPixels_global_rewrite_ptr;
+
+PFNGLREADNPIXELSPROC epoxy_glReadnPixels = epoxy_glReadnPixels_global_rewrite_ptr;
+
+PFNGLREADNPIXELSARBPROC epoxy_glReadnPixelsARB = epoxy_glReadnPixelsARB_global_rewrite_ptr;
+
+PFNGLREADNPIXELSEXTPROC epoxy_glReadnPixelsEXT = epoxy_glReadnPixelsEXT_global_rewrite_ptr;
+
+PFNGLREADNPIXELSKHRPROC epoxy_glReadnPixelsKHR = epoxy_glReadnPixelsKHR_global_rewrite_ptr;
+
+PFNGLRECTDPROC epoxy_glRectd = epoxy_glRectd_global_rewrite_ptr;
+
+PFNGLRECTDVPROC epoxy_glRectdv = epoxy_glRectdv_global_rewrite_ptr;
+
+PFNGLRECTFPROC epoxy_glRectf = epoxy_glRectf_global_rewrite_ptr;
+
+PFNGLRECTFVPROC epoxy_glRectfv = epoxy_glRectfv_global_rewrite_ptr;
+
+PFNGLRECTIPROC epoxy_glRecti = epoxy_glRecti_global_rewrite_ptr;
+
+PFNGLRECTIVPROC epoxy_glRectiv = epoxy_glRectiv_global_rewrite_ptr;
+
+PFNGLRECTSPROC epoxy_glRects = epoxy_glRects_global_rewrite_ptr;
+
+PFNGLRECTSVPROC epoxy_glRectsv = epoxy_glRectsv_global_rewrite_ptr;
+
+PFNGLRECTXOESPROC epoxy_glRectxOES = epoxy_glRectxOES_global_rewrite_ptr;
+
+PFNGLRECTXVOESPROC epoxy_glRectxvOES = epoxy_glRectxvOES_global_rewrite_ptr;
+
+PFNGLREFERENCEPLANESGIXPROC epoxy_glReferencePlaneSGIX = epoxy_glReferencePlaneSGIX_global_rewrite_ptr;
+
+PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC epoxy_glReleaseKeyedMutexWin32EXT = epoxy_glReleaseKeyedMutexWin32EXT_global_rewrite_ptr;
+
+PFNGLRELEASESHADERCOMPILERPROC epoxy_glReleaseShaderCompiler = epoxy_glReleaseShaderCompiler_global_rewrite_ptr;
+
+PFNGLRENDERGPUMASKNVPROC epoxy_glRenderGpuMaskNV = epoxy_glRenderGpuMaskNV_global_rewrite_ptr;
+
+PFNGLRENDERMODEPROC epoxy_glRenderMode = epoxy_glRenderMode_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEPROC epoxy_glRenderbufferStorage = epoxy_glRenderbufferStorage_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEEXTPROC epoxy_glRenderbufferStorageEXT = epoxy_glRenderbufferStorageEXT_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC epoxy_glRenderbufferStorageMultisample = epoxy_glRenderbufferStorageMultisample_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC epoxy_glRenderbufferStorageMultisampleANGLE = epoxy_glRenderbufferStorageMultisampleANGLE_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC epoxy_glRenderbufferStorageMultisampleAPPLE = epoxy_glRenderbufferStorageMultisampleAPPLE_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC epoxy_glRenderbufferStorageMultisampleAdvancedAMD = epoxy_glRenderbufferStorageMultisampleAdvancedAMD_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC epoxy_glRenderbufferStorageMultisampleCoverageNV = epoxy_glRenderbufferStorageMultisampleCoverageNV_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC epoxy_glRenderbufferStorageMultisampleEXT = epoxy_glRenderbufferStorageMultisampleEXT_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC epoxy_glRenderbufferStorageMultisampleIMG = epoxy_glRenderbufferStorageMultisampleIMG_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC epoxy_glRenderbufferStorageMultisampleNV = epoxy_glRenderbufferStorageMultisampleNV_global_rewrite_ptr;
+
+PFNGLRENDERBUFFERSTORAGEOESPROC epoxy_glRenderbufferStorageOES = epoxy_glRenderbufferStorageOES_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEPOINTERSUNPROC epoxy_glReplacementCodePointerSUN = epoxy_glReplacementCodePointerSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUBSUNPROC epoxy_glReplacementCodeubSUN = epoxy_glReplacementCodeubSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUBVSUNPROC epoxy_glReplacementCodeubvSUN = epoxy_glReplacementCodeubvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fSUN = epoxy_glReplacementCodeuiColor3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor3fVertex3fvSUN = epoxy_glReplacementCodeuiColor3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiColor4fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fSUN = epoxy_glReplacementCodeuiColor4ubVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC epoxy_glReplacementCodeuiColor4ubVertex3fvSUN = epoxy_glReplacementCodeuiColor4ubVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fSUN = epoxy_glReplacementCodeuiNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUISUNPROC epoxy_glReplacementCodeuiSUN = epoxy_glReplacementCodeuiSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN = epoxy_glReplacementCodeuiTexCoord2fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC epoxy_glReplacementCodeuiVertex3fSUN = epoxy_glReplacementCodeuiVertex3fSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC epoxy_glReplacementCodeuiVertex3fvSUN = epoxy_glReplacementCodeuiVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUIVSUNPROC epoxy_glReplacementCodeuivSUN = epoxy_glReplacementCodeuivSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUSSUNPROC epoxy_glReplacementCodeusSUN = epoxy_glReplacementCodeusSUN_global_rewrite_ptr;
+
+PFNGLREPLACEMENTCODEUSVSUNPROC epoxy_glReplacementCodeusvSUN = epoxy_glReplacementCodeusvSUN_global_rewrite_ptr;
+
+PFNGLREQUESTRESIDENTPROGRAMSNVPROC epoxy_glRequestResidentProgramsNV = epoxy_glRequestResidentProgramsNV_global_rewrite_ptr;
+
+PFNGLRESETHISTOGRAMPROC epoxy_glResetHistogram = epoxy_glResetHistogram_global_rewrite_ptr;
+
+PFNGLRESETHISTOGRAMEXTPROC epoxy_glResetHistogramEXT = epoxy_glResetHistogramEXT_global_rewrite_ptr;
+
+PFNGLRESETMEMORYOBJECTPARAMETERNVPROC epoxy_glResetMemoryObjectParameterNV = epoxy_glResetMemoryObjectParameterNV_global_rewrite_ptr;
+
+PFNGLRESETMINMAXPROC epoxy_glResetMinmax = epoxy_glResetMinmax_global_rewrite_ptr;
+
+PFNGLRESETMINMAXEXTPROC epoxy_glResetMinmaxEXT = epoxy_glResetMinmaxEXT_global_rewrite_ptr;
+
+PFNGLRESIZEBUFFERSMESAPROC epoxy_glResizeBuffersMESA = epoxy_glResizeBuffersMESA_global_rewrite_ptr;
+
+PFNGLRESOLVEDEPTHVALUESNVPROC epoxy_glResolveDepthValuesNV = epoxy_glResolveDepthValuesNV_global_rewrite_ptr;
+
+PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC epoxy_glResolveMultisampleFramebufferAPPLE = epoxy_glResolveMultisampleFramebufferAPPLE_global_rewrite_ptr;
+
+PFNGLRESUMETRANSFORMFEEDBACKPROC epoxy_glResumeTransformFeedback = epoxy_glResumeTransformFeedback_global_rewrite_ptr;
+
+PFNGLRESUMETRANSFORMFEEDBACKNVPROC epoxy_glResumeTransformFeedbackNV = epoxy_glResumeTransformFeedbackNV_global_rewrite_ptr;
+
+PFNGLROTATEDPROC epoxy_glRotated = epoxy_glRotated_global_rewrite_ptr;
+
+PFNGLROTATEFPROC epoxy_glRotatef = epoxy_glRotatef_global_rewrite_ptr;
+
+PFNGLROTATEXPROC epoxy_glRotatex = epoxy_glRotatex_global_rewrite_ptr;
+
+PFNGLROTATEXOESPROC epoxy_glRotatexOES = epoxy_glRotatexOES_global_rewrite_ptr;
+
+PFNGLSAMPLECOVERAGEPROC epoxy_glSampleCoverage = epoxy_glSampleCoverage_global_rewrite_ptr;
+
+PFNGLSAMPLECOVERAGEARBPROC epoxy_glSampleCoverageARB = epoxy_glSampleCoverageARB_global_rewrite_ptr;
+
+PFNGLSAMPLECOVERAGEXPROC epoxy_glSampleCoveragex = epoxy_glSampleCoveragex_global_rewrite_ptr;
+
+PFNGLSAMPLECOVERAGEXOESPROC epoxy_glSampleCoveragexOES = epoxy_glSampleCoveragexOES_global_rewrite_ptr;
+
+PFNGLSAMPLEMAPATIPROC epoxy_glSampleMapATI = epoxy_glSampleMapATI_global_rewrite_ptr;
+
+PFNGLSAMPLEMASKEXTPROC epoxy_glSampleMaskEXT = epoxy_glSampleMaskEXT_global_rewrite_ptr;
+
+PFNGLSAMPLEMASKINDEXEDNVPROC epoxy_glSampleMaskIndexedNV = epoxy_glSampleMaskIndexedNV_global_rewrite_ptr;
+
+PFNGLSAMPLEMASKSGISPROC epoxy_glSampleMaskSGIS = epoxy_glSampleMaskSGIS_global_rewrite_ptr;
+
+PFNGLSAMPLEMASKIPROC epoxy_glSampleMaski = epoxy_glSampleMaski_global_rewrite_ptr;
+
+PFNGLSAMPLEPATTERNEXTPROC epoxy_glSamplePatternEXT = epoxy_glSamplePatternEXT_global_rewrite_ptr;
+
+PFNGLSAMPLEPATTERNSGISPROC epoxy_glSamplePatternSGIS = epoxy_glSamplePatternSGIS_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIIVPROC epoxy_glSamplerParameterIiv = epoxy_glSamplerParameterIiv_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIIVEXTPROC epoxy_glSamplerParameterIivEXT = epoxy_glSamplerParameterIivEXT_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIIVOESPROC epoxy_glSamplerParameterIivOES = epoxy_glSamplerParameterIivOES_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIUIVPROC epoxy_glSamplerParameterIuiv = epoxy_glSamplerParameterIuiv_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIUIVEXTPROC epoxy_glSamplerParameterIuivEXT = epoxy_glSamplerParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIUIVOESPROC epoxy_glSamplerParameterIuivOES = epoxy_glSamplerParameterIuivOES_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERFPROC epoxy_glSamplerParameterf = epoxy_glSamplerParameterf_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERFVPROC epoxy_glSamplerParameterfv = epoxy_glSamplerParameterfv_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIPROC epoxy_glSamplerParameteri = epoxy_glSamplerParameteri_global_rewrite_ptr;
+
+PFNGLSAMPLERPARAMETERIVPROC epoxy_glSamplerParameteriv = epoxy_glSamplerParameteriv_global_rewrite_ptr;
+
+PFNGLSCALEDPROC epoxy_glScaled = epoxy_glScaled_global_rewrite_ptr;
+
+PFNGLSCALEFPROC epoxy_glScalef = epoxy_glScalef_global_rewrite_ptr;
+
+PFNGLSCALEXPROC epoxy_glScalex = epoxy_glScalex_global_rewrite_ptr;
+
+PFNGLSCALEXOESPROC epoxy_glScalexOES = epoxy_glScalexOES_global_rewrite_ptr;
+
+PFNGLSCISSORPROC epoxy_glScissor = epoxy_glScissor_global_rewrite_ptr;
+
+PFNGLSCISSORARRAYVPROC epoxy_glScissorArrayv = epoxy_glScissorArrayv_global_rewrite_ptr;
+
+PFNGLSCISSORARRAYVNVPROC epoxy_glScissorArrayvNV = epoxy_glScissorArrayvNV_global_rewrite_ptr;
+
+PFNGLSCISSORARRAYVOESPROC epoxy_glScissorArrayvOES = epoxy_glScissorArrayvOES_global_rewrite_ptr;
+
+PFNGLSCISSOREXCLUSIVEARRAYVNVPROC epoxy_glScissorExclusiveArrayvNV = epoxy_glScissorExclusiveArrayvNV_global_rewrite_ptr;
+
+PFNGLSCISSOREXCLUSIVENVPROC epoxy_glScissorExclusiveNV = epoxy_glScissorExclusiveNV_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDPROC epoxy_glScissorIndexed = epoxy_glScissorIndexed_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDNVPROC epoxy_glScissorIndexedNV = epoxy_glScissorIndexedNV_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDOESPROC epoxy_glScissorIndexedOES = epoxy_glScissorIndexedOES_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDVPROC epoxy_glScissorIndexedv = epoxy_glScissorIndexedv_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDVNVPROC epoxy_glScissorIndexedvNV = epoxy_glScissorIndexedvNV_global_rewrite_ptr;
+
+PFNGLSCISSORINDEXEDVOESPROC epoxy_glScissorIndexedvOES = epoxy_glScissorIndexedvOES_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3BPROC epoxy_glSecondaryColor3b = epoxy_glSecondaryColor3b_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3BEXTPROC epoxy_glSecondaryColor3bEXT = epoxy_glSecondaryColor3bEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3BVPROC epoxy_glSecondaryColor3bv = epoxy_glSecondaryColor3bv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3BVEXTPROC epoxy_glSecondaryColor3bvEXT = epoxy_glSecondaryColor3bvEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3DPROC epoxy_glSecondaryColor3d = epoxy_glSecondaryColor3d_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3DEXTPROC epoxy_glSecondaryColor3dEXT = epoxy_glSecondaryColor3dEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3DVPROC epoxy_glSecondaryColor3dv = epoxy_glSecondaryColor3dv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3DVEXTPROC epoxy_glSecondaryColor3dvEXT = epoxy_glSecondaryColor3dvEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3FPROC epoxy_glSecondaryColor3f = epoxy_glSecondaryColor3f_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3FEXTPROC epoxy_glSecondaryColor3fEXT = epoxy_glSecondaryColor3fEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3FVPROC epoxy_glSecondaryColor3fv = epoxy_glSecondaryColor3fv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3FVEXTPROC epoxy_glSecondaryColor3fvEXT = epoxy_glSecondaryColor3fvEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3HNVPROC epoxy_glSecondaryColor3hNV = epoxy_glSecondaryColor3hNV_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3HVNVPROC epoxy_glSecondaryColor3hvNV = epoxy_glSecondaryColor3hvNV_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3IPROC epoxy_glSecondaryColor3i = epoxy_glSecondaryColor3i_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3IEXTPROC epoxy_glSecondaryColor3iEXT = epoxy_glSecondaryColor3iEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3IVPROC epoxy_glSecondaryColor3iv = epoxy_glSecondaryColor3iv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3IVEXTPROC epoxy_glSecondaryColor3ivEXT = epoxy_glSecondaryColor3ivEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3SPROC epoxy_glSecondaryColor3s = epoxy_glSecondaryColor3s_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3SEXTPROC epoxy_glSecondaryColor3sEXT = epoxy_glSecondaryColor3sEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3SVPROC epoxy_glSecondaryColor3sv = epoxy_glSecondaryColor3sv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3SVEXTPROC epoxy_glSecondaryColor3svEXT = epoxy_glSecondaryColor3svEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UBPROC epoxy_glSecondaryColor3ub = epoxy_glSecondaryColor3ub_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UBEXTPROC epoxy_glSecondaryColor3ubEXT = epoxy_glSecondaryColor3ubEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UBVPROC epoxy_glSecondaryColor3ubv = epoxy_glSecondaryColor3ubv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UBVEXTPROC epoxy_glSecondaryColor3ubvEXT = epoxy_glSecondaryColor3ubvEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UIPROC epoxy_glSecondaryColor3ui = epoxy_glSecondaryColor3ui_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UIEXTPROC epoxy_glSecondaryColor3uiEXT = epoxy_glSecondaryColor3uiEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UIVPROC epoxy_glSecondaryColor3uiv = epoxy_glSecondaryColor3uiv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3UIVEXTPROC epoxy_glSecondaryColor3uivEXT = epoxy_glSecondaryColor3uivEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3USPROC epoxy_glSecondaryColor3us = epoxy_glSecondaryColor3us_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3USEXTPROC epoxy_glSecondaryColor3usEXT = epoxy_glSecondaryColor3usEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3USVPROC epoxy_glSecondaryColor3usv = epoxy_glSecondaryColor3usv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLOR3USVEXTPROC epoxy_glSecondaryColor3usvEXT = epoxy_glSecondaryColor3usvEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORFORMATNVPROC epoxy_glSecondaryColorFormatNV = epoxy_glSecondaryColorFormatNV_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORP3UIPROC epoxy_glSecondaryColorP3ui = epoxy_glSecondaryColorP3ui_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORP3UIVPROC epoxy_glSecondaryColorP3uiv = epoxy_glSecondaryColorP3uiv_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORPOINTERPROC epoxy_glSecondaryColorPointer = epoxy_glSecondaryColorPointer_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORPOINTEREXTPROC epoxy_glSecondaryColorPointerEXT = epoxy_glSecondaryColorPointerEXT_global_rewrite_ptr;
+
+PFNGLSECONDARYCOLORPOINTERLISTIBMPROC epoxy_glSecondaryColorPointerListIBM = epoxy_glSecondaryColorPointerListIBM_global_rewrite_ptr;
+
+PFNGLSELECTBUFFERPROC epoxy_glSelectBuffer = epoxy_glSelectBuffer_global_rewrite_ptr;
+
+PFNGLSELECTPERFMONITORCOUNTERSAMDPROC epoxy_glSelectPerfMonitorCountersAMD = epoxy_glSelectPerfMonitorCountersAMD_global_rewrite_ptr;
+
+PFNGLSEMAPHOREPARAMETERUI64VEXTPROC epoxy_glSemaphoreParameterui64vEXT = epoxy_glSemaphoreParameterui64vEXT_global_rewrite_ptr;
+
+PFNGLSEPARABLEFILTER2DPROC epoxy_glSeparableFilter2D = epoxy_glSeparableFilter2D_global_rewrite_ptr;
+
+PFNGLSEPARABLEFILTER2DEXTPROC epoxy_glSeparableFilter2DEXT = epoxy_glSeparableFilter2DEXT_global_rewrite_ptr;
+
+PFNGLSETFENCEAPPLEPROC epoxy_glSetFenceAPPLE = epoxy_glSetFenceAPPLE_global_rewrite_ptr;
+
+PFNGLSETFENCENVPROC epoxy_glSetFenceNV = epoxy_glSetFenceNV_global_rewrite_ptr;
+
+PFNGLSETFRAGMENTSHADERCONSTANTATIPROC epoxy_glSetFragmentShaderConstantATI = epoxy_glSetFragmentShaderConstantATI_global_rewrite_ptr;
+
+PFNGLSETINVARIANTEXTPROC epoxy_glSetInvariantEXT = epoxy_glSetInvariantEXT_global_rewrite_ptr;
+
+PFNGLSETLOCALCONSTANTEXTPROC epoxy_glSetLocalConstantEXT = epoxy_glSetLocalConstantEXT_global_rewrite_ptr;
+
+PFNGLSETMULTISAMPLEFVAMDPROC epoxy_glSetMultisamplefvAMD = epoxy_glSetMultisamplefvAMD_global_rewrite_ptr;
+
+PFNGLSHADEMODELPROC epoxy_glShadeModel = epoxy_glShadeModel_global_rewrite_ptr;
+
+PFNGLSHADERBINARYPROC epoxy_glShaderBinary = epoxy_glShaderBinary_global_rewrite_ptr;
+
+PFNGLSHADEROP1EXTPROC epoxy_glShaderOp1EXT = epoxy_glShaderOp1EXT_global_rewrite_ptr;
+
+PFNGLSHADEROP2EXTPROC epoxy_glShaderOp2EXT = epoxy_glShaderOp2EXT_global_rewrite_ptr;
+
+PFNGLSHADEROP3EXTPROC epoxy_glShaderOp3EXT = epoxy_glShaderOp3EXT_global_rewrite_ptr;
+
+PFNGLSHADERSOURCEPROC epoxy_glShaderSource = epoxy_glShaderSource_global_rewrite_ptr;
+
+PFNGLSHADERSOURCEARBPROC epoxy_glShaderSourceARB = epoxy_glShaderSourceARB_global_rewrite_ptr;
+
+PFNGLSHADERSTORAGEBLOCKBINDINGPROC epoxy_glShaderStorageBlockBinding = epoxy_glShaderStorageBlockBinding_global_rewrite_ptr;
+
+PFNGLSHADINGRATEIMAGEBARRIERNVPROC epoxy_glShadingRateImageBarrierNV = epoxy_glShadingRateImageBarrierNV_global_rewrite_ptr;
+
+PFNGLSHADINGRATEIMAGEPALETTENVPROC epoxy_glShadingRateImagePaletteNV = epoxy_glShadingRateImagePaletteNV_global_rewrite_ptr;
+
+PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC epoxy_glShadingRateSampleOrderCustomNV = epoxy_glShadingRateSampleOrderCustomNV_global_rewrite_ptr;
+
+PFNGLSHADINGRATESAMPLEORDERNVPROC epoxy_glShadingRateSampleOrderNV = epoxy_glShadingRateSampleOrderNV_global_rewrite_ptr;
+
+PFNGLSHARPENTEXFUNCSGISPROC epoxy_glSharpenTexFuncSGIS = epoxy_glSharpenTexFuncSGIS_global_rewrite_ptr;
+
+PFNGLSIGNALSEMAPHOREEXTPROC epoxy_glSignalSemaphoreEXT = epoxy_glSignalSemaphoreEXT_global_rewrite_ptr;
+
+PFNGLSIGNALSEMAPHOREUI64NVXPROC epoxy_glSignalSemaphoreui64NVX = epoxy_glSignalSemaphoreui64NVX_global_rewrite_ptr;
+
+PFNGLSIGNALVKFENCENVPROC epoxy_glSignalVkFenceNV = epoxy_glSignalVkFenceNV_global_rewrite_ptr;
+
+PFNGLSIGNALVKSEMAPHORENVPROC epoxy_glSignalVkSemaphoreNV = epoxy_glSignalVkSemaphoreNV_global_rewrite_ptr;
+
+PFNGLSPECIALIZESHADERPROC epoxy_glSpecializeShader = epoxy_glSpecializeShader_global_rewrite_ptr;
+
+PFNGLSPECIALIZESHADERARBPROC epoxy_glSpecializeShaderARB = epoxy_glSpecializeShaderARB_global_rewrite_ptr;
+
+PFNGLSPRITEPARAMETERFSGIXPROC epoxy_glSpriteParameterfSGIX = epoxy_glSpriteParameterfSGIX_global_rewrite_ptr;
+
+PFNGLSPRITEPARAMETERFVSGIXPROC epoxy_glSpriteParameterfvSGIX = epoxy_glSpriteParameterfvSGIX_global_rewrite_ptr;
+
+PFNGLSPRITEPARAMETERISGIXPROC epoxy_glSpriteParameteriSGIX = epoxy_glSpriteParameteriSGIX_global_rewrite_ptr;
+
+PFNGLSPRITEPARAMETERIVSGIXPROC epoxy_glSpriteParameterivSGIX = epoxy_glSpriteParameterivSGIX_global_rewrite_ptr;
+
+PFNGLSTARTINSTRUMENTSSGIXPROC epoxy_glStartInstrumentsSGIX = epoxy_glStartInstrumentsSGIX_global_rewrite_ptr;
+
+PFNGLSTARTTILINGQCOMPROC epoxy_glStartTilingQCOM = epoxy_glStartTilingQCOM_global_rewrite_ptr;
+
+PFNGLSTATECAPTURENVPROC epoxy_glStateCaptureNV = epoxy_glStateCaptureNV_global_rewrite_ptr;
+
+PFNGLSTENCILCLEARTAGEXTPROC epoxy_glStencilClearTagEXT = epoxy_glStencilClearTagEXT_global_rewrite_ptr;
+
+PFNGLSTENCILFILLPATHINSTANCEDNVPROC epoxy_glStencilFillPathInstancedNV = epoxy_glStencilFillPathInstancedNV_global_rewrite_ptr;
+
+PFNGLSTENCILFILLPATHNVPROC epoxy_glStencilFillPathNV = epoxy_glStencilFillPathNV_global_rewrite_ptr;
+
+PFNGLSTENCILFUNCPROC epoxy_glStencilFunc = epoxy_glStencilFunc_global_rewrite_ptr;
+
+PFNGLSTENCILFUNCSEPARATEPROC epoxy_glStencilFuncSeparate = epoxy_glStencilFuncSeparate_global_rewrite_ptr;
+
+PFNGLSTENCILFUNCSEPARATEATIPROC epoxy_glStencilFuncSeparateATI = epoxy_glStencilFuncSeparateATI_global_rewrite_ptr;
+
+PFNGLSTENCILMASKPROC epoxy_glStencilMask = epoxy_glStencilMask_global_rewrite_ptr;
+
+PFNGLSTENCILMASKSEPARATEPROC epoxy_glStencilMaskSeparate = epoxy_glStencilMaskSeparate_global_rewrite_ptr;
+
+PFNGLSTENCILOPPROC epoxy_glStencilOp = epoxy_glStencilOp_global_rewrite_ptr;
+
+PFNGLSTENCILOPSEPARATEPROC epoxy_glStencilOpSeparate = epoxy_glStencilOpSeparate_global_rewrite_ptr;
+
+PFNGLSTENCILOPSEPARATEATIPROC epoxy_glStencilOpSeparateATI = epoxy_glStencilOpSeparateATI_global_rewrite_ptr;
+
+PFNGLSTENCILOPVALUEAMDPROC epoxy_glStencilOpValueAMD = epoxy_glStencilOpValueAMD_global_rewrite_ptr;
+
+PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC epoxy_glStencilStrokePathInstancedNV = epoxy_glStencilStrokePathInstancedNV_global_rewrite_ptr;
+
+PFNGLSTENCILSTROKEPATHNVPROC epoxy_glStencilStrokePathNV = epoxy_glStencilStrokePathNV_global_rewrite_ptr;
+
+PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC epoxy_glStencilThenCoverFillPathInstancedNV = epoxy_glStencilThenCoverFillPathInstancedNV_global_rewrite_ptr;
+
+PFNGLSTENCILTHENCOVERFILLPATHNVPROC epoxy_glStencilThenCoverFillPathNV = epoxy_glStencilThenCoverFillPathNV_global_rewrite_ptr;
+
+PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC epoxy_glStencilThenCoverStrokePathInstancedNV = epoxy_glStencilThenCoverStrokePathInstancedNV_global_rewrite_ptr;
+
+PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC epoxy_glStencilThenCoverStrokePathNV = epoxy_glStencilThenCoverStrokePathNV_global_rewrite_ptr;
+
+PFNGLSTOPINSTRUMENTSSGIXPROC epoxy_glStopInstrumentsSGIX = epoxy_glStopInstrumentsSGIX_global_rewrite_ptr;
+
+PFNGLSTRINGMARKERGREMEDYPROC epoxy_glStringMarkerGREMEDY = epoxy_glStringMarkerGREMEDY_global_rewrite_ptr;
+
+PFNGLSUBPIXELPRECISIONBIASNVPROC epoxy_glSubpixelPrecisionBiasNV = epoxy_glSubpixelPrecisionBiasNV_global_rewrite_ptr;
+
+PFNGLSWIZZLEEXTPROC epoxy_glSwizzleEXT = epoxy_glSwizzleEXT_global_rewrite_ptr;
+
+PFNGLSYNCTEXTUREINTELPROC epoxy_glSyncTextureINTEL = epoxy_glSyncTextureINTEL_global_rewrite_ptr;
+
+PFNGLTAGSAMPLEBUFFERSGIXPROC epoxy_glTagSampleBufferSGIX = epoxy_glTagSampleBufferSGIX_global_rewrite_ptr;
+
+PFNGLTANGENT3BEXTPROC epoxy_glTangent3bEXT = epoxy_glTangent3bEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3BVEXTPROC epoxy_glTangent3bvEXT = epoxy_glTangent3bvEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3DEXTPROC epoxy_glTangent3dEXT = epoxy_glTangent3dEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3DVEXTPROC epoxy_glTangent3dvEXT = epoxy_glTangent3dvEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3FEXTPROC epoxy_glTangent3fEXT = epoxy_glTangent3fEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3FVEXTPROC epoxy_glTangent3fvEXT = epoxy_glTangent3fvEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3IEXTPROC epoxy_glTangent3iEXT = epoxy_glTangent3iEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3IVEXTPROC epoxy_glTangent3ivEXT = epoxy_glTangent3ivEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3SEXTPROC epoxy_glTangent3sEXT = epoxy_glTangent3sEXT_global_rewrite_ptr;
+
+PFNGLTANGENT3SVEXTPROC epoxy_glTangent3svEXT = epoxy_glTangent3svEXT_global_rewrite_ptr;
+
+PFNGLTANGENTPOINTEREXTPROC epoxy_glTangentPointerEXT = epoxy_glTangentPointerEXT_global_rewrite_ptr;
+
+PFNGLTBUFFERMASK3DFXPROC epoxy_glTbufferMask3DFX = epoxy_glTbufferMask3DFX_global_rewrite_ptr;
+
+PFNGLTESSELLATIONFACTORAMDPROC epoxy_glTessellationFactorAMD = epoxy_glTessellationFactorAMD_global_rewrite_ptr;
+
+PFNGLTESSELLATIONMODEAMDPROC epoxy_glTessellationModeAMD = epoxy_glTessellationModeAMD_global_rewrite_ptr;
+
+PFNGLTESTFENCEAPPLEPROC epoxy_glTestFenceAPPLE = epoxy_glTestFenceAPPLE_global_rewrite_ptr;
+
+PFNGLTESTFENCENVPROC epoxy_glTestFenceNV = epoxy_glTestFenceNV_global_rewrite_ptr;
+
+PFNGLTESTOBJECTAPPLEPROC epoxy_glTestObjectAPPLE = epoxy_glTestObjectAPPLE_global_rewrite_ptr;
+
+PFNGLTEXATTACHMEMORYNVPROC epoxy_glTexAttachMemoryNV = epoxy_glTexAttachMemoryNV_global_rewrite_ptr;
+
+PFNGLTEXBUFFERPROC epoxy_glTexBuffer = epoxy_glTexBuffer_global_rewrite_ptr;
+
+PFNGLTEXBUFFERARBPROC epoxy_glTexBufferARB = epoxy_glTexBufferARB_global_rewrite_ptr;
+
+PFNGLTEXBUFFEREXTPROC epoxy_glTexBufferEXT = epoxy_glTexBufferEXT_global_rewrite_ptr;
+
+PFNGLTEXBUFFEROESPROC epoxy_glTexBufferOES = epoxy_glTexBufferOES_global_rewrite_ptr;
+
+PFNGLTEXBUFFERRANGEPROC epoxy_glTexBufferRange = epoxy_glTexBufferRange_global_rewrite_ptr;
+
+PFNGLTEXBUFFERRANGEEXTPROC epoxy_glTexBufferRangeEXT = epoxy_glTexBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLTEXBUFFERRANGEOESPROC epoxy_glTexBufferRangeOES = epoxy_glTexBufferRangeOES_global_rewrite_ptr;
+
+PFNGLTEXBUMPPARAMETERFVATIPROC epoxy_glTexBumpParameterfvATI = epoxy_glTexBumpParameterfvATI_global_rewrite_ptr;
+
+PFNGLTEXBUMPPARAMETERIVATIPROC epoxy_glTexBumpParameterivATI = epoxy_glTexBumpParameterivATI_global_rewrite_ptr;
+
+PFNGLTEXCOORD1BOESPROC epoxy_glTexCoord1bOES = epoxy_glTexCoord1bOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD1BVOESPROC epoxy_glTexCoord1bvOES = epoxy_glTexCoord1bvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD1DPROC epoxy_glTexCoord1d = epoxy_glTexCoord1d_global_rewrite_ptr;
+
+PFNGLTEXCOORD1DVPROC epoxy_glTexCoord1dv = epoxy_glTexCoord1dv_global_rewrite_ptr;
+
+PFNGLTEXCOORD1FPROC epoxy_glTexCoord1f = epoxy_glTexCoord1f_global_rewrite_ptr;
+
+PFNGLTEXCOORD1FVPROC epoxy_glTexCoord1fv = epoxy_glTexCoord1fv_global_rewrite_ptr;
+
+PFNGLTEXCOORD1HNVPROC epoxy_glTexCoord1hNV = epoxy_glTexCoord1hNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD1HVNVPROC epoxy_glTexCoord1hvNV = epoxy_glTexCoord1hvNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD1IPROC epoxy_glTexCoord1i = epoxy_glTexCoord1i_global_rewrite_ptr;
+
+PFNGLTEXCOORD1IVPROC epoxy_glTexCoord1iv = epoxy_glTexCoord1iv_global_rewrite_ptr;
+
+PFNGLTEXCOORD1SPROC epoxy_glTexCoord1s = epoxy_glTexCoord1s_global_rewrite_ptr;
+
+PFNGLTEXCOORD1SVPROC epoxy_glTexCoord1sv = epoxy_glTexCoord1sv_global_rewrite_ptr;
+
+PFNGLTEXCOORD1XOESPROC epoxy_glTexCoord1xOES = epoxy_glTexCoord1xOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD1XVOESPROC epoxy_glTexCoord1xvOES = epoxy_glTexCoord1xvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD2BOESPROC epoxy_glTexCoord2bOES = epoxy_glTexCoord2bOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD2BVOESPROC epoxy_glTexCoord2bvOES = epoxy_glTexCoord2bvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD2DPROC epoxy_glTexCoord2d = epoxy_glTexCoord2d_global_rewrite_ptr;
+
+PFNGLTEXCOORD2DVPROC epoxy_glTexCoord2dv = epoxy_glTexCoord2dv_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FPROC epoxy_glTexCoord2f = epoxy_glTexCoord2f_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor3fVertex3fSUN = epoxy_glTexCoord2fColor3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor3fVertex3fvSUN = epoxy_glTexCoord2fColor3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN = epoxy_glTexCoord2fColor4fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC epoxy_glTexCoord2fColor4ubVertex3fSUN = epoxy_glTexCoord2fColor4ubVertex3fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC epoxy_glTexCoord2fColor4ubVertex3fvSUN = epoxy_glTexCoord2fColor4ubVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC epoxy_glTexCoord2fNormal3fVertex3fSUN = epoxy_glTexCoord2fNormal3fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC epoxy_glTexCoord2fNormal3fVertex3fvSUN = epoxy_glTexCoord2fNormal3fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FVERTEX3FSUNPROC epoxy_glTexCoord2fVertex3fSUN = epoxy_glTexCoord2fVertex3fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FVERTEX3FVSUNPROC epoxy_glTexCoord2fVertex3fvSUN = epoxy_glTexCoord2fVertex3fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD2FVPROC epoxy_glTexCoord2fv = epoxy_glTexCoord2fv_global_rewrite_ptr;
+
+PFNGLTEXCOORD2HNVPROC epoxy_glTexCoord2hNV = epoxy_glTexCoord2hNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD2HVNVPROC epoxy_glTexCoord2hvNV = epoxy_glTexCoord2hvNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD2IPROC epoxy_glTexCoord2i = epoxy_glTexCoord2i_global_rewrite_ptr;
+
+PFNGLTEXCOORD2IVPROC epoxy_glTexCoord2iv = epoxy_glTexCoord2iv_global_rewrite_ptr;
+
+PFNGLTEXCOORD2SPROC epoxy_glTexCoord2s = epoxy_glTexCoord2s_global_rewrite_ptr;
+
+PFNGLTEXCOORD2SVPROC epoxy_glTexCoord2sv = epoxy_glTexCoord2sv_global_rewrite_ptr;
+
+PFNGLTEXCOORD2XOESPROC epoxy_glTexCoord2xOES = epoxy_glTexCoord2xOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD2XVOESPROC epoxy_glTexCoord2xvOES = epoxy_glTexCoord2xvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD3BOESPROC epoxy_glTexCoord3bOES = epoxy_glTexCoord3bOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD3BVOESPROC epoxy_glTexCoord3bvOES = epoxy_glTexCoord3bvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD3DPROC epoxy_glTexCoord3d = epoxy_glTexCoord3d_global_rewrite_ptr;
+
+PFNGLTEXCOORD3DVPROC epoxy_glTexCoord3dv = epoxy_glTexCoord3dv_global_rewrite_ptr;
+
+PFNGLTEXCOORD3FPROC epoxy_glTexCoord3f = epoxy_glTexCoord3f_global_rewrite_ptr;
+
+PFNGLTEXCOORD3FVPROC epoxy_glTexCoord3fv = epoxy_glTexCoord3fv_global_rewrite_ptr;
+
+PFNGLTEXCOORD3HNVPROC epoxy_glTexCoord3hNV = epoxy_glTexCoord3hNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD3HVNVPROC epoxy_glTexCoord3hvNV = epoxy_glTexCoord3hvNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD3IPROC epoxy_glTexCoord3i = epoxy_glTexCoord3i_global_rewrite_ptr;
+
+PFNGLTEXCOORD3IVPROC epoxy_glTexCoord3iv = epoxy_glTexCoord3iv_global_rewrite_ptr;
+
+PFNGLTEXCOORD3SPROC epoxy_glTexCoord3s = epoxy_glTexCoord3s_global_rewrite_ptr;
+
+PFNGLTEXCOORD3SVPROC epoxy_glTexCoord3sv = epoxy_glTexCoord3sv_global_rewrite_ptr;
+
+PFNGLTEXCOORD3XOESPROC epoxy_glTexCoord3xOES = epoxy_glTexCoord3xOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD3XVOESPROC epoxy_glTexCoord3xvOES = epoxy_glTexCoord3xvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD4BOESPROC epoxy_glTexCoord4bOES = epoxy_glTexCoord4bOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD4BVOESPROC epoxy_glTexCoord4bvOES = epoxy_glTexCoord4bvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD4DPROC epoxy_glTexCoord4d = epoxy_glTexCoord4d_global_rewrite_ptr;
+
+PFNGLTEXCOORD4DVPROC epoxy_glTexCoord4dv = epoxy_glTexCoord4dv_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FPROC epoxy_glTexCoord4f = epoxy_glTexCoord4f_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN = epoxy_glTexCoord4fColor4fNormal3fVertex4fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FVERTEX4FSUNPROC epoxy_glTexCoord4fVertex4fSUN = epoxy_glTexCoord4fVertex4fSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FVERTEX4FVSUNPROC epoxy_glTexCoord4fVertex4fvSUN = epoxy_glTexCoord4fVertex4fvSUN_global_rewrite_ptr;
+
+PFNGLTEXCOORD4FVPROC epoxy_glTexCoord4fv = epoxy_glTexCoord4fv_global_rewrite_ptr;
+
+PFNGLTEXCOORD4HNVPROC epoxy_glTexCoord4hNV = epoxy_glTexCoord4hNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD4HVNVPROC epoxy_glTexCoord4hvNV = epoxy_glTexCoord4hvNV_global_rewrite_ptr;
+
+PFNGLTEXCOORD4IPROC epoxy_glTexCoord4i = epoxy_glTexCoord4i_global_rewrite_ptr;
+
+PFNGLTEXCOORD4IVPROC epoxy_glTexCoord4iv = epoxy_glTexCoord4iv_global_rewrite_ptr;
+
+PFNGLTEXCOORD4SPROC epoxy_glTexCoord4s = epoxy_glTexCoord4s_global_rewrite_ptr;
+
+PFNGLTEXCOORD4SVPROC epoxy_glTexCoord4sv = epoxy_glTexCoord4sv_global_rewrite_ptr;
+
+PFNGLTEXCOORD4XOESPROC epoxy_glTexCoord4xOES = epoxy_glTexCoord4xOES_global_rewrite_ptr;
+
+PFNGLTEXCOORD4XVOESPROC epoxy_glTexCoord4xvOES = epoxy_glTexCoord4xvOES_global_rewrite_ptr;
+
+PFNGLTEXCOORDFORMATNVPROC epoxy_glTexCoordFormatNV = epoxy_glTexCoordFormatNV_global_rewrite_ptr;
+
+PFNGLTEXCOORDP1UIPROC epoxy_glTexCoordP1ui = epoxy_glTexCoordP1ui_global_rewrite_ptr;
+
+PFNGLTEXCOORDP1UIVPROC epoxy_glTexCoordP1uiv = epoxy_glTexCoordP1uiv_global_rewrite_ptr;
+
+PFNGLTEXCOORDP2UIPROC epoxy_glTexCoordP2ui = epoxy_glTexCoordP2ui_global_rewrite_ptr;
+
+PFNGLTEXCOORDP2UIVPROC epoxy_glTexCoordP2uiv = epoxy_glTexCoordP2uiv_global_rewrite_ptr;
+
+PFNGLTEXCOORDP3UIPROC epoxy_glTexCoordP3ui = epoxy_glTexCoordP3ui_global_rewrite_ptr;
+
+PFNGLTEXCOORDP3UIVPROC epoxy_glTexCoordP3uiv = epoxy_glTexCoordP3uiv_global_rewrite_ptr;
+
+PFNGLTEXCOORDP4UIPROC epoxy_glTexCoordP4ui = epoxy_glTexCoordP4ui_global_rewrite_ptr;
+
+PFNGLTEXCOORDP4UIVPROC epoxy_glTexCoordP4uiv = epoxy_glTexCoordP4uiv_global_rewrite_ptr;
+
+PFNGLTEXCOORDPOINTERPROC epoxy_glTexCoordPointer = epoxy_glTexCoordPointer_global_rewrite_ptr;
+
+PFNGLTEXCOORDPOINTEREXTPROC epoxy_glTexCoordPointerEXT = epoxy_glTexCoordPointerEXT_global_rewrite_ptr;
+
+PFNGLTEXCOORDPOINTERLISTIBMPROC epoxy_glTexCoordPointerListIBM = epoxy_glTexCoordPointerListIBM_global_rewrite_ptr;
+
+PFNGLTEXCOORDPOINTERVINTELPROC epoxy_glTexCoordPointervINTEL = epoxy_glTexCoordPointervINTEL_global_rewrite_ptr;
+
+PFNGLTEXENVFPROC epoxy_glTexEnvf = epoxy_glTexEnvf_global_rewrite_ptr;
+
+PFNGLTEXENVFVPROC epoxy_glTexEnvfv = epoxy_glTexEnvfv_global_rewrite_ptr;
+
+PFNGLTEXENVIPROC epoxy_glTexEnvi = epoxy_glTexEnvi_global_rewrite_ptr;
+
+PFNGLTEXENVIVPROC epoxy_glTexEnviv = epoxy_glTexEnviv_global_rewrite_ptr;
+
+PFNGLTEXENVXPROC epoxy_glTexEnvx = epoxy_glTexEnvx_global_rewrite_ptr;
+
+PFNGLTEXENVXOESPROC epoxy_glTexEnvxOES = epoxy_glTexEnvxOES_global_rewrite_ptr;
+
+PFNGLTEXENVXVPROC epoxy_glTexEnvxv = epoxy_glTexEnvxv_global_rewrite_ptr;
+
+PFNGLTEXENVXVOESPROC epoxy_glTexEnvxvOES = epoxy_glTexEnvxvOES_global_rewrite_ptr;
+
+PFNGLTEXFILTERFUNCSGISPROC epoxy_glTexFilterFuncSGIS = epoxy_glTexFilterFuncSGIS_global_rewrite_ptr;
+
+PFNGLTEXGENDPROC epoxy_glTexGend = epoxy_glTexGend_global_rewrite_ptr;
+
+PFNGLTEXGENDVPROC epoxy_glTexGendv = epoxy_glTexGendv_global_rewrite_ptr;
+
+PFNGLTEXGENFPROC epoxy_glTexGenf = epoxy_glTexGenf_global_rewrite_ptr;
+
+PFNGLTEXGENFOESPROC epoxy_glTexGenfOES = epoxy_glTexGenfOES_global_rewrite_ptr;
+
+PFNGLTEXGENFVPROC epoxy_glTexGenfv = epoxy_glTexGenfv_global_rewrite_ptr;
+
+PFNGLTEXGENFVOESPROC epoxy_glTexGenfvOES = epoxy_glTexGenfvOES_global_rewrite_ptr;
+
+PFNGLTEXGENIPROC epoxy_glTexGeni = epoxy_glTexGeni_global_rewrite_ptr;
+
+PFNGLTEXGENIOESPROC epoxy_glTexGeniOES = epoxy_glTexGeniOES_global_rewrite_ptr;
+
+PFNGLTEXGENIVPROC epoxy_glTexGeniv = epoxy_glTexGeniv_global_rewrite_ptr;
+
+PFNGLTEXGENIVOESPROC epoxy_glTexGenivOES = epoxy_glTexGenivOES_global_rewrite_ptr;
+
+PFNGLTEXGENXOESPROC epoxy_glTexGenxOES = epoxy_glTexGenxOES_global_rewrite_ptr;
+
+PFNGLTEXGENXVOESPROC epoxy_glTexGenxvOES = epoxy_glTexGenxvOES_global_rewrite_ptr;
+
+PFNGLTEXIMAGE1DPROC epoxy_glTexImage1D = epoxy_glTexImage1D_global_rewrite_ptr;
+
+PFNGLTEXIMAGE2DPROC epoxy_glTexImage2D = epoxy_glTexImage2D_global_rewrite_ptr;
+
+PFNGLTEXIMAGE2DMULTISAMPLEPROC epoxy_glTexImage2DMultisample = epoxy_glTexImage2DMultisample_global_rewrite_ptr;
+
+PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage2DMultisampleCoverageNV = epoxy_glTexImage2DMultisampleCoverageNV_global_rewrite_ptr;
+
+PFNGLTEXIMAGE3DPROC epoxy_glTexImage3D = epoxy_glTexImage3D_global_rewrite_ptr;
+
+PFNGLTEXIMAGE3DEXTPROC epoxy_glTexImage3DEXT = epoxy_glTexImage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXIMAGE3DMULTISAMPLEPROC epoxy_glTexImage3DMultisample = epoxy_glTexImage3DMultisample_global_rewrite_ptr;
+
+PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTexImage3DMultisampleCoverageNV = epoxy_glTexImage3DMultisampleCoverageNV_global_rewrite_ptr;
+
+PFNGLTEXIMAGE3DOESPROC epoxy_glTexImage3DOES = epoxy_glTexImage3DOES_global_rewrite_ptr;
+
+PFNGLTEXIMAGE4DSGISPROC epoxy_glTexImage4DSGIS = epoxy_glTexImage4DSGIS_global_rewrite_ptr;
+
+PFNGLTEXPAGECOMMITMENTARBPROC epoxy_glTexPageCommitmentARB = epoxy_glTexPageCommitmentARB_global_rewrite_ptr;
+
+PFNGLTEXPAGECOMMITMENTEXTPROC epoxy_glTexPageCommitmentEXT = epoxy_glTexPageCommitmentEXT_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIIVPROC epoxy_glTexParameterIiv = epoxy_glTexParameterIiv_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIIVEXTPROC epoxy_glTexParameterIivEXT = epoxy_glTexParameterIivEXT_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIIVOESPROC epoxy_glTexParameterIivOES = epoxy_glTexParameterIivOES_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIUIVPROC epoxy_glTexParameterIuiv = epoxy_glTexParameterIuiv_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIUIVEXTPROC epoxy_glTexParameterIuivEXT = epoxy_glTexParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIUIVOESPROC epoxy_glTexParameterIuivOES = epoxy_glTexParameterIuivOES_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERFPROC epoxy_glTexParameterf = epoxy_glTexParameterf_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERFVPROC epoxy_glTexParameterfv = epoxy_glTexParameterfv_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIPROC epoxy_glTexParameteri = epoxy_glTexParameteri_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERIVPROC epoxy_glTexParameteriv = epoxy_glTexParameteriv_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERXPROC epoxy_glTexParameterx = epoxy_glTexParameterx_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERXOESPROC epoxy_glTexParameterxOES = epoxy_glTexParameterxOES_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERXVPROC epoxy_glTexParameterxv = epoxy_glTexParameterxv_global_rewrite_ptr;
+
+PFNGLTEXPARAMETERXVOESPROC epoxy_glTexParameterxvOES = epoxy_glTexParameterxvOES_global_rewrite_ptr;
+
+PFNGLTEXRENDERBUFFERNVPROC epoxy_glTexRenderbufferNV = epoxy_glTexRenderbufferNV_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE1DPROC epoxy_glTexStorage1D = epoxy_glTexStorage1D_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE1DEXTPROC epoxy_glTexStorage1DEXT = epoxy_glTexStorage1DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE2DPROC epoxy_glTexStorage2D = epoxy_glTexStorage2D_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE2DEXTPROC epoxy_glTexStorage2DEXT = epoxy_glTexStorage2DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE2DMULTISAMPLEPROC epoxy_glTexStorage2DMultisample = epoxy_glTexStorage2DMultisample_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE3DPROC epoxy_glTexStorage3D = epoxy_glTexStorage3D_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE3DEXTPROC epoxy_glTexStorage3DEXT = epoxy_glTexStorage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE3DMULTISAMPLEPROC epoxy_glTexStorage3DMultisample = epoxy_glTexStorage3DMultisample_global_rewrite_ptr;
+
+PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC epoxy_glTexStorage3DMultisampleOES = epoxy_glTexStorage3DMultisampleOES_global_rewrite_ptr;
+
+PFNGLTEXSTORAGEMEM1DEXTPROC epoxy_glTexStorageMem1DEXT = epoxy_glTexStorageMem1DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGEMEM2DEXTPROC epoxy_glTexStorageMem2DEXT = epoxy_glTexStorageMem2DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC epoxy_glTexStorageMem2DMultisampleEXT = epoxy_glTexStorageMem2DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGEMEM3DEXTPROC epoxy_glTexStorageMem3DEXT = epoxy_glTexStorageMem3DEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC epoxy_glTexStorageMem3DMultisampleEXT = epoxy_glTexStorageMem3DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXSTORAGESPARSEAMDPROC epoxy_glTexStorageSparseAMD = epoxy_glTexStorageSparseAMD_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE1DPROC epoxy_glTexSubImage1D = epoxy_glTexSubImage1D_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE1DEXTPROC epoxy_glTexSubImage1DEXT = epoxy_glTexSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE2DPROC epoxy_glTexSubImage2D = epoxy_glTexSubImage2D_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE2DEXTPROC epoxy_glTexSubImage2DEXT = epoxy_glTexSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE3DPROC epoxy_glTexSubImage3D = epoxy_glTexSubImage3D_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE3DEXTPROC epoxy_glTexSubImage3DEXT = epoxy_glTexSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE3DOESPROC epoxy_glTexSubImage3DOES = epoxy_glTexSubImage3DOES_global_rewrite_ptr;
+
+PFNGLTEXSUBIMAGE4DSGISPROC epoxy_glTexSubImage4DSGIS = epoxy_glTexSubImage4DSGIS_global_rewrite_ptr;
+
+PFNGLTEXTUREATTACHMEMORYNVPROC epoxy_glTextureAttachMemoryNV = epoxy_glTextureAttachMemoryNV_global_rewrite_ptr;
+
+PFNGLTEXTUREBARRIERPROC epoxy_glTextureBarrier = epoxy_glTextureBarrier_global_rewrite_ptr;
+
+PFNGLTEXTUREBARRIERNVPROC epoxy_glTextureBarrierNV = epoxy_glTextureBarrierNV_global_rewrite_ptr;
+
+PFNGLTEXTUREBUFFERPROC epoxy_glTextureBuffer = epoxy_glTextureBuffer_global_rewrite_ptr;
+
+PFNGLTEXTUREBUFFEREXTPROC epoxy_glTextureBufferEXT = epoxy_glTextureBufferEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREBUFFERRANGEPROC epoxy_glTextureBufferRange = epoxy_glTextureBufferRange_global_rewrite_ptr;
+
+PFNGLTEXTUREBUFFERRANGEEXTPROC epoxy_glTextureBufferRangeEXT = epoxy_glTextureBufferRangeEXT_global_rewrite_ptr;
+
+PFNGLTEXTURECOLORMASKSGISPROC epoxy_glTextureColorMaskSGIS = epoxy_glTextureColorMaskSGIS_global_rewrite_ptr;
+
+PFNGLTEXTUREFOVEATIONPARAMETERSQCOMPROC epoxy_glTextureFoveationParametersQCOM = epoxy_glTextureFoveationParametersQCOM_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE1DEXTPROC epoxy_glTextureImage1DEXT = epoxy_glTextureImage1DEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE2DEXTPROC epoxy_glTextureImage2DEXT = epoxy_glTextureImage2DEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage2DMultisampleCoverageNV = epoxy_glTextureImage2DMultisampleCoverageNV_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC epoxy_glTextureImage2DMultisampleNV = epoxy_glTextureImage2DMultisampleNV_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE3DEXTPROC epoxy_glTextureImage3DEXT = epoxy_glTextureImage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC epoxy_glTextureImage3DMultisampleCoverageNV = epoxy_glTextureImage3DMultisampleCoverageNV_global_rewrite_ptr;
+
+PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC epoxy_glTextureImage3DMultisampleNV = epoxy_glTextureImage3DMultisampleNV_global_rewrite_ptr;
+
+PFNGLTEXTURELIGHTEXTPROC epoxy_glTextureLightEXT = epoxy_glTextureLightEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREMATERIALEXTPROC epoxy_glTextureMaterialEXT = epoxy_glTextureMaterialEXT_global_rewrite_ptr;
+
+PFNGLTEXTURENORMALEXTPROC epoxy_glTextureNormalEXT = epoxy_glTextureNormalEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPAGECOMMITMENTEXTPROC epoxy_glTexturePageCommitmentEXT = epoxy_glTexturePageCommitmentEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIIVPROC epoxy_glTextureParameterIiv = epoxy_glTextureParameterIiv_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIIVEXTPROC epoxy_glTextureParameterIivEXT = epoxy_glTextureParameterIivEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIUIVPROC epoxy_glTextureParameterIuiv = epoxy_glTextureParameterIuiv_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIUIVEXTPROC epoxy_glTextureParameterIuivEXT = epoxy_glTextureParameterIuivEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERFPROC epoxy_glTextureParameterf = epoxy_glTextureParameterf_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERFEXTPROC epoxy_glTextureParameterfEXT = epoxy_glTextureParameterfEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERFVPROC epoxy_glTextureParameterfv = epoxy_glTextureParameterfv_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERFVEXTPROC epoxy_glTextureParameterfvEXT = epoxy_glTextureParameterfvEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIPROC epoxy_glTextureParameteri = epoxy_glTextureParameteri_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIEXTPROC epoxy_glTextureParameteriEXT = epoxy_glTextureParameteriEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIVPROC epoxy_glTextureParameteriv = epoxy_glTextureParameteriv_global_rewrite_ptr;
+
+PFNGLTEXTUREPARAMETERIVEXTPROC epoxy_glTextureParameterivEXT = epoxy_glTextureParameterivEXT_global_rewrite_ptr;
+
+PFNGLTEXTURERANGEAPPLEPROC epoxy_glTextureRangeAPPLE = epoxy_glTextureRangeAPPLE_global_rewrite_ptr;
+
+PFNGLTEXTURERENDERBUFFEREXTPROC epoxy_glTextureRenderbufferEXT = epoxy_glTextureRenderbufferEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE1DPROC epoxy_glTextureStorage1D = epoxy_glTextureStorage1D_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE1DEXTPROC epoxy_glTextureStorage1DEXT = epoxy_glTextureStorage1DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE2DPROC epoxy_glTextureStorage2D = epoxy_glTextureStorage2D_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE2DEXTPROC epoxy_glTextureStorage2DEXT = epoxy_glTextureStorage2DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC epoxy_glTextureStorage2DMultisample = epoxy_glTextureStorage2DMultisample_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC epoxy_glTextureStorage2DMultisampleEXT = epoxy_glTextureStorage2DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE3DPROC epoxy_glTextureStorage3D = epoxy_glTextureStorage3D_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE3DEXTPROC epoxy_glTextureStorage3DEXT = epoxy_glTextureStorage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC epoxy_glTextureStorage3DMultisample = epoxy_glTextureStorage3DMultisample_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC epoxy_glTextureStorage3DMultisampleEXT = epoxy_glTextureStorage3DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGEMEM1DEXTPROC epoxy_glTextureStorageMem1DEXT = epoxy_glTextureStorageMem1DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGEMEM2DEXTPROC epoxy_glTextureStorageMem2DEXT = epoxy_glTextureStorageMem2DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC epoxy_glTextureStorageMem2DMultisampleEXT = epoxy_glTextureStorageMem2DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGEMEM3DEXTPROC epoxy_glTextureStorageMem3DEXT = epoxy_glTextureStorageMem3DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC epoxy_glTextureStorageMem3DMultisampleEXT = epoxy_glTextureStorageMem3DMultisampleEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESTORAGESPARSEAMDPROC epoxy_glTextureStorageSparseAMD = epoxy_glTextureStorageSparseAMD_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE1DPROC epoxy_glTextureSubImage1D = epoxy_glTextureSubImage1D_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE1DEXTPROC epoxy_glTextureSubImage1DEXT = epoxy_glTextureSubImage1DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE2DPROC epoxy_glTextureSubImage2D = epoxy_glTextureSubImage2D_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE2DEXTPROC epoxy_glTextureSubImage2DEXT = epoxy_glTextureSubImage2DEXT_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE3DPROC epoxy_glTextureSubImage3D = epoxy_glTextureSubImage3D_global_rewrite_ptr;
+
+PFNGLTEXTURESUBIMAGE3DEXTPROC epoxy_glTextureSubImage3DEXT = epoxy_glTextureSubImage3DEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREVIEWPROC epoxy_glTextureView = epoxy_glTextureView_global_rewrite_ptr;
+
+PFNGLTEXTUREVIEWEXTPROC epoxy_glTextureViewEXT = epoxy_glTextureViewEXT_global_rewrite_ptr;
+
+PFNGLTEXTUREVIEWOESPROC epoxy_glTextureViewOES = epoxy_glTextureViewOES_global_rewrite_ptr;
+
+PFNGLTRACKMATRIXNVPROC epoxy_glTrackMatrixNV = epoxy_glTrackMatrixNV_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC epoxy_glTransformFeedbackAttribsNV = epoxy_glTransformFeedbackAttribsNV_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC epoxy_glTransformFeedbackBufferBase = epoxy_glTransformFeedbackBufferBase_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC epoxy_glTransformFeedbackBufferRange = epoxy_glTransformFeedbackBufferRange_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC epoxy_glTransformFeedbackStreamAttribsNV = epoxy_glTransformFeedbackStreamAttribsNV_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKVARYINGSPROC epoxy_glTransformFeedbackVaryings = epoxy_glTransformFeedbackVaryings_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC epoxy_glTransformFeedbackVaryingsEXT = epoxy_glTransformFeedbackVaryingsEXT_global_rewrite_ptr;
+
+PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC epoxy_glTransformFeedbackVaryingsNV = epoxy_glTransformFeedbackVaryingsNV_global_rewrite_ptr;
+
+PFNGLTRANSFORMPATHNVPROC epoxy_glTransformPathNV = epoxy_glTransformPathNV_global_rewrite_ptr;
+
+PFNGLTRANSLATEDPROC epoxy_glTranslated = epoxy_glTranslated_global_rewrite_ptr;
+
+PFNGLTRANSLATEFPROC epoxy_glTranslatef = epoxy_glTranslatef_global_rewrite_ptr;
+
+PFNGLTRANSLATEXPROC epoxy_glTranslatex = epoxy_glTranslatex_global_rewrite_ptr;
+
+PFNGLTRANSLATEXOESPROC epoxy_glTranslatexOES = epoxy_glTranslatexOES_global_rewrite_ptr;
+
+PFNGLUNIFORM1DPROC epoxy_glUniform1d = epoxy_glUniform1d_global_rewrite_ptr;
+
+PFNGLUNIFORM1DVPROC epoxy_glUniform1dv = epoxy_glUniform1dv_global_rewrite_ptr;
+
+PFNGLUNIFORM1FPROC epoxy_glUniform1f = epoxy_glUniform1f_global_rewrite_ptr;
+
+PFNGLUNIFORM1FARBPROC epoxy_glUniform1fARB = epoxy_glUniform1fARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1FVPROC epoxy_glUniform1fv = epoxy_glUniform1fv_global_rewrite_ptr;
+
+PFNGLUNIFORM1FVARBPROC epoxy_glUniform1fvARB = epoxy_glUniform1fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1IPROC epoxy_glUniform1i = epoxy_glUniform1i_global_rewrite_ptr;
+
+PFNGLUNIFORM1I64ARBPROC epoxy_glUniform1i64ARB = epoxy_glUniform1i64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1I64NVPROC epoxy_glUniform1i64NV = epoxy_glUniform1i64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM1I64VARBPROC epoxy_glUniform1i64vARB = epoxy_glUniform1i64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1I64VNVPROC epoxy_glUniform1i64vNV = epoxy_glUniform1i64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM1IARBPROC epoxy_glUniform1iARB = epoxy_glUniform1iARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1IVPROC epoxy_glUniform1iv = epoxy_glUniform1iv_global_rewrite_ptr;
+
+PFNGLUNIFORM1IVARBPROC epoxy_glUniform1ivARB = epoxy_glUniform1ivARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1UIPROC epoxy_glUniform1ui = epoxy_glUniform1ui_global_rewrite_ptr;
+
+PFNGLUNIFORM1UI64ARBPROC epoxy_glUniform1ui64ARB = epoxy_glUniform1ui64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1UI64NVPROC epoxy_glUniform1ui64NV = epoxy_glUniform1ui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM1UI64VARBPROC epoxy_glUniform1ui64vARB = epoxy_glUniform1ui64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM1UI64VNVPROC epoxy_glUniform1ui64vNV = epoxy_glUniform1ui64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM1UIEXTPROC epoxy_glUniform1uiEXT = epoxy_glUniform1uiEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM1UIVPROC epoxy_glUniform1uiv = epoxy_glUniform1uiv_global_rewrite_ptr;
+
+PFNGLUNIFORM1UIVEXTPROC epoxy_glUniform1uivEXT = epoxy_glUniform1uivEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM2DPROC epoxy_glUniform2d = epoxy_glUniform2d_global_rewrite_ptr;
+
+PFNGLUNIFORM2DVPROC epoxy_glUniform2dv = epoxy_glUniform2dv_global_rewrite_ptr;
+
+PFNGLUNIFORM2FPROC epoxy_glUniform2f = epoxy_glUniform2f_global_rewrite_ptr;
+
+PFNGLUNIFORM2FARBPROC epoxy_glUniform2fARB = epoxy_glUniform2fARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2FVPROC epoxy_glUniform2fv = epoxy_glUniform2fv_global_rewrite_ptr;
+
+PFNGLUNIFORM2FVARBPROC epoxy_glUniform2fvARB = epoxy_glUniform2fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2IPROC epoxy_glUniform2i = epoxy_glUniform2i_global_rewrite_ptr;
+
+PFNGLUNIFORM2I64ARBPROC epoxy_glUniform2i64ARB = epoxy_glUniform2i64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2I64NVPROC epoxy_glUniform2i64NV = epoxy_glUniform2i64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM2I64VARBPROC epoxy_glUniform2i64vARB = epoxy_glUniform2i64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2I64VNVPROC epoxy_glUniform2i64vNV = epoxy_glUniform2i64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM2IARBPROC epoxy_glUniform2iARB = epoxy_glUniform2iARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2IVPROC epoxy_glUniform2iv = epoxy_glUniform2iv_global_rewrite_ptr;
+
+PFNGLUNIFORM2IVARBPROC epoxy_glUniform2ivARB = epoxy_glUniform2ivARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2UIPROC epoxy_glUniform2ui = epoxy_glUniform2ui_global_rewrite_ptr;
+
+PFNGLUNIFORM2UI64ARBPROC epoxy_glUniform2ui64ARB = epoxy_glUniform2ui64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2UI64NVPROC epoxy_glUniform2ui64NV = epoxy_glUniform2ui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM2UI64VARBPROC epoxy_glUniform2ui64vARB = epoxy_glUniform2ui64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM2UI64VNVPROC epoxy_glUniform2ui64vNV = epoxy_glUniform2ui64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM2UIEXTPROC epoxy_glUniform2uiEXT = epoxy_glUniform2uiEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM2UIVPROC epoxy_glUniform2uiv = epoxy_glUniform2uiv_global_rewrite_ptr;
+
+PFNGLUNIFORM2UIVEXTPROC epoxy_glUniform2uivEXT = epoxy_glUniform2uivEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM3DPROC epoxy_glUniform3d = epoxy_glUniform3d_global_rewrite_ptr;
+
+PFNGLUNIFORM3DVPROC epoxy_glUniform3dv = epoxy_glUniform3dv_global_rewrite_ptr;
+
+PFNGLUNIFORM3FPROC epoxy_glUniform3f = epoxy_glUniform3f_global_rewrite_ptr;
+
+PFNGLUNIFORM3FARBPROC epoxy_glUniform3fARB = epoxy_glUniform3fARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3FVPROC epoxy_glUniform3fv = epoxy_glUniform3fv_global_rewrite_ptr;
+
+PFNGLUNIFORM3FVARBPROC epoxy_glUniform3fvARB = epoxy_glUniform3fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3IPROC epoxy_glUniform3i = epoxy_glUniform3i_global_rewrite_ptr;
+
+PFNGLUNIFORM3I64ARBPROC epoxy_glUniform3i64ARB = epoxy_glUniform3i64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3I64NVPROC epoxy_glUniform3i64NV = epoxy_glUniform3i64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM3I64VARBPROC epoxy_glUniform3i64vARB = epoxy_glUniform3i64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3I64VNVPROC epoxy_glUniform3i64vNV = epoxy_glUniform3i64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM3IARBPROC epoxy_glUniform3iARB = epoxy_glUniform3iARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3IVPROC epoxy_glUniform3iv = epoxy_glUniform3iv_global_rewrite_ptr;
+
+PFNGLUNIFORM3IVARBPROC epoxy_glUniform3ivARB = epoxy_glUniform3ivARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3UIPROC epoxy_glUniform3ui = epoxy_glUniform3ui_global_rewrite_ptr;
+
+PFNGLUNIFORM3UI64ARBPROC epoxy_glUniform3ui64ARB = epoxy_glUniform3ui64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3UI64NVPROC epoxy_glUniform3ui64NV = epoxy_glUniform3ui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM3UI64VARBPROC epoxy_glUniform3ui64vARB = epoxy_glUniform3ui64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM3UI64VNVPROC epoxy_glUniform3ui64vNV = epoxy_glUniform3ui64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM3UIEXTPROC epoxy_glUniform3uiEXT = epoxy_glUniform3uiEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM3UIVPROC epoxy_glUniform3uiv = epoxy_glUniform3uiv_global_rewrite_ptr;
+
+PFNGLUNIFORM3UIVEXTPROC epoxy_glUniform3uivEXT = epoxy_glUniform3uivEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM4DPROC epoxy_glUniform4d = epoxy_glUniform4d_global_rewrite_ptr;
+
+PFNGLUNIFORM4DVPROC epoxy_glUniform4dv = epoxy_glUniform4dv_global_rewrite_ptr;
+
+PFNGLUNIFORM4FPROC epoxy_glUniform4f = epoxy_glUniform4f_global_rewrite_ptr;
+
+PFNGLUNIFORM4FARBPROC epoxy_glUniform4fARB = epoxy_glUniform4fARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4FVPROC epoxy_glUniform4fv = epoxy_glUniform4fv_global_rewrite_ptr;
+
+PFNGLUNIFORM4FVARBPROC epoxy_glUniform4fvARB = epoxy_glUniform4fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4IPROC epoxy_glUniform4i = epoxy_glUniform4i_global_rewrite_ptr;
+
+PFNGLUNIFORM4I64ARBPROC epoxy_glUniform4i64ARB = epoxy_glUniform4i64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4I64NVPROC epoxy_glUniform4i64NV = epoxy_glUniform4i64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM4I64VARBPROC epoxy_glUniform4i64vARB = epoxy_glUniform4i64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4I64VNVPROC epoxy_glUniform4i64vNV = epoxy_glUniform4i64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM4IARBPROC epoxy_glUniform4iARB = epoxy_glUniform4iARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4IVPROC epoxy_glUniform4iv = epoxy_glUniform4iv_global_rewrite_ptr;
+
+PFNGLUNIFORM4IVARBPROC epoxy_glUniform4ivARB = epoxy_glUniform4ivARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4UIPROC epoxy_glUniform4ui = epoxy_glUniform4ui_global_rewrite_ptr;
+
+PFNGLUNIFORM4UI64ARBPROC epoxy_glUniform4ui64ARB = epoxy_glUniform4ui64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4UI64NVPROC epoxy_glUniform4ui64NV = epoxy_glUniform4ui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORM4UI64VARBPROC epoxy_glUniform4ui64vARB = epoxy_glUniform4ui64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORM4UI64VNVPROC epoxy_glUniform4ui64vNV = epoxy_glUniform4ui64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORM4UIEXTPROC epoxy_glUniform4uiEXT = epoxy_glUniform4uiEXT_global_rewrite_ptr;
+
+PFNGLUNIFORM4UIVPROC epoxy_glUniform4uiv = epoxy_glUniform4uiv_global_rewrite_ptr;
+
+PFNGLUNIFORM4UIVEXTPROC epoxy_glUniform4uivEXT = epoxy_glUniform4uivEXT_global_rewrite_ptr;
+
+PFNGLUNIFORMBLOCKBINDINGPROC epoxy_glUniformBlockBinding = epoxy_glUniformBlockBinding_global_rewrite_ptr;
+
+PFNGLUNIFORMBUFFEREXTPROC epoxy_glUniformBufferEXT = epoxy_glUniformBufferEXT_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64ARBPROC epoxy_glUniformHandleui64ARB = epoxy_glUniformHandleui64ARB_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64IMGPROC epoxy_glUniformHandleui64IMG = epoxy_glUniformHandleui64IMG_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64NVPROC epoxy_glUniformHandleui64NV = epoxy_glUniformHandleui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64VARBPROC epoxy_glUniformHandleui64vARB = epoxy_glUniformHandleui64vARB_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64VIMGPROC epoxy_glUniformHandleui64vIMG = epoxy_glUniformHandleui64vIMG_global_rewrite_ptr;
+
+PFNGLUNIFORMHANDLEUI64VNVPROC epoxy_glUniformHandleui64vNV = epoxy_glUniformHandleui64vNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2DVPROC epoxy_glUniformMatrix2dv = epoxy_glUniformMatrix2dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2FVPROC epoxy_glUniformMatrix2fv = epoxy_glUniformMatrix2fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2FVARBPROC epoxy_glUniformMatrix2fvARB = epoxy_glUniformMatrix2fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X3DVPROC epoxy_glUniformMatrix2x3dv = epoxy_glUniformMatrix2x3dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X3FVPROC epoxy_glUniformMatrix2x3fv = epoxy_glUniformMatrix2x3fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X3FVNVPROC epoxy_glUniformMatrix2x3fvNV = epoxy_glUniformMatrix2x3fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X4DVPROC epoxy_glUniformMatrix2x4dv = epoxy_glUniformMatrix2x4dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X4FVPROC epoxy_glUniformMatrix2x4fv = epoxy_glUniformMatrix2x4fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX2X4FVNVPROC epoxy_glUniformMatrix2x4fvNV = epoxy_glUniformMatrix2x4fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3DVPROC epoxy_glUniformMatrix3dv = epoxy_glUniformMatrix3dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3FVPROC epoxy_glUniformMatrix3fv = epoxy_glUniformMatrix3fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3FVARBPROC epoxy_glUniformMatrix3fvARB = epoxy_glUniformMatrix3fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X2DVPROC epoxy_glUniformMatrix3x2dv = epoxy_glUniformMatrix3x2dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X2FVPROC epoxy_glUniformMatrix3x2fv = epoxy_glUniformMatrix3x2fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X2FVNVPROC epoxy_glUniformMatrix3x2fvNV = epoxy_glUniformMatrix3x2fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X4DVPROC epoxy_glUniformMatrix3x4dv = epoxy_glUniformMatrix3x4dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X4FVPROC epoxy_glUniformMatrix3x4fv = epoxy_glUniformMatrix3x4fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX3X4FVNVPROC epoxy_glUniformMatrix3x4fvNV = epoxy_glUniformMatrix3x4fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4DVPROC epoxy_glUniformMatrix4dv = epoxy_glUniformMatrix4dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4FVPROC epoxy_glUniformMatrix4fv = epoxy_glUniformMatrix4fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4FVARBPROC epoxy_glUniformMatrix4fvARB = epoxy_glUniformMatrix4fvARB_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X2DVPROC epoxy_glUniformMatrix4x2dv = epoxy_glUniformMatrix4x2dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X2FVPROC epoxy_glUniformMatrix4x2fv = epoxy_glUniformMatrix4x2fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X2FVNVPROC epoxy_glUniformMatrix4x2fvNV = epoxy_glUniformMatrix4x2fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X3DVPROC epoxy_glUniformMatrix4x3dv = epoxy_glUniformMatrix4x3dv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X3FVPROC epoxy_glUniformMatrix4x3fv = epoxy_glUniformMatrix4x3fv_global_rewrite_ptr;
+
+PFNGLUNIFORMMATRIX4X3FVNVPROC epoxy_glUniformMatrix4x3fvNV = epoxy_glUniformMatrix4x3fvNV_global_rewrite_ptr;
+
+PFNGLUNIFORMSUBROUTINESUIVPROC epoxy_glUniformSubroutinesuiv = epoxy_glUniformSubroutinesuiv_global_rewrite_ptr;
+
+PFNGLUNIFORMUI64NVPROC epoxy_glUniformui64NV = epoxy_glUniformui64NV_global_rewrite_ptr;
+
+PFNGLUNIFORMUI64VNVPROC epoxy_glUniformui64vNV = epoxy_glUniformui64vNV_global_rewrite_ptr;
+
+PFNGLUNLOCKARRAYSEXTPROC epoxy_glUnlockArraysEXT = epoxy_glUnlockArraysEXT_global_rewrite_ptr;
+
+PFNGLUNMAPBUFFERPROC epoxy_glUnmapBuffer = epoxy_glUnmapBuffer_global_rewrite_ptr;
+
+PFNGLUNMAPBUFFERARBPROC epoxy_glUnmapBufferARB = epoxy_glUnmapBufferARB_global_rewrite_ptr;
+
+PFNGLUNMAPBUFFEROESPROC epoxy_glUnmapBufferOES = epoxy_glUnmapBufferOES_global_rewrite_ptr;
+
+PFNGLUNMAPNAMEDBUFFERPROC epoxy_glUnmapNamedBuffer = epoxy_glUnmapNamedBuffer_global_rewrite_ptr;
+
+PFNGLUNMAPNAMEDBUFFEREXTPROC epoxy_glUnmapNamedBufferEXT = epoxy_glUnmapNamedBufferEXT_global_rewrite_ptr;
+
+PFNGLUNMAPOBJECTBUFFERATIPROC epoxy_glUnmapObjectBufferATI = epoxy_glUnmapObjectBufferATI_global_rewrite_ptr;
+
+PFNGLUNMAPTEXTURE2DINTELPROC epoxy_glUnmapTexture2DINTEL = epoxy_glUnmapTexture2DINTEL_global_rewrite_ptr;
+
+PFNGLUPDATEOBJECTBUFFERATIPROC epoxy_glUpdateObjectBufferATI = epoxy_glUpdateObjectBufferATI_global_rewrite_ptr;
+
+PFNGLUPLOADGPUMASKNVXPROC epoxy_glUploadGpuMaskNVX = epoxy_glUploadGpuMaskNVX_global_rewrite_ptr;
+
+PFNGLUSEPROGRAMPROC epoxy_glUseProgram = epoxy_glUseProgram_global_rewrite_ptr;
+
+PFNGLUSEPROGRAMOBJECTARBPROC epoxy_glUseProgramObjectARB = epoxy_glUseProgramObjectARB_global_rewrite_ptr;
+
+PFNGLUSEPROGRAMSTAGESPROC epoxy_glUseProgramStages = epoxy_glUseProgramStages_global_rewrite_ptr;
+
+PFNGLUSEPROGRAMSTAGESEXTPROC epoxy_glUseProgramStagesEXT = epoxy_glUseProgramStagesEXT_global_rewrite_ptr;
+
+PFNGLUSESHADERPROGRAMEXTPROC epoxy_glUseShaderProgramEXT = epoxy_glUseShaderProgramEXT_global_rewrite_ptr;
+
+PFNGLVDPAUFININVPROC epoxy_glVDPAUFiniNV = epoxy_glVDPAUFiniNV_global_rewrite_ptr;
+
+PFNGLVDPAUGETSURFACEIVNVPROC epoxy_glVDPAUGetSurfaceivNV = epoxy_glVDPAUGetSurfaceivNV_global_rewrite_ptr;
+
+PFNGLVDPAUINITNVPROC epoxy_glVDPAUInitNV = epoxy_glVDPAUInitNV_global_rewrite_ptr;
+
+PFNGLVDPAUISSURFACENVPROC epoxy_glVDPAUIsSurfaceNV = epoxy_glVDPAUIsSurfaceNV_global_rewrite_ptr;
+
+PFNGLVDPAUMAPSURFACESNVPROC epoxy_glVDPAUMapSurfacesNV = epoxy_glVDPAUMapSurfacesNV_global_rewrite_ptr;
+
+PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC epoxy_glVDPAURegisterOutputSurfaceNV = epoxy_glVDPAURegisterOutputSurfaceNV_global_rewrite_ptr;
+
+PFNGLVDPAUREGISTERVIDEOSURFACENVPROC epoxy_glVDPAURegisterVideoSurfaceNV = epoxy_glVDPAURegisterVideoSurfaceNV_global_rewrite_ptr;
+
+PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV = epoxy_glVDPAURegisterVideoSurfaceWithPictureStructureNV_global_rewrite_ptr;
+
+PFNGLVDPAUSURFACEACCESSNVPROC epoxy_glVDPAUSurfaceAccessNV = epoxy_glVDPAUSurfaceAccessNV_global_rewrite_ptr;
+
+PFNGLVDPAUUNMAPSURFACESNVPROC epoxy_glVDPAUUnmapSurfacesNV = epoxy_glVDPAUUnmapSurfacesNV_global_rewrite_ptr;
+
+PFNGLVDPAUUNREGISTERSURFACENVPROC epoxy_glVDPAUUnregisterSurfaceNV = epoxy_glVDPAUUnregisterSurfaceNV_global_rewrite_ptr;
+
+PFNGLVALIDATEPROGRAMPROC epoxy_glValidateProgram = epoxy_glValidateProgram_global_rewrite_ptr;
+
+PFNGLVALIDATEPROGRAMARBPROC epoxy_glValidateProgramARB = epoxy_glValidateProgramARB_global_rewrite_ptr;
+
+PFNGLVALIDATEPROGRAMPIPELINEPROC epoxy_glValidateProgramPipeline = epoxy_glValidateProgramPipeline_global_rewrite_ptr;
+
+PFNGLVALIDATEPROGRAMPIPELINEEXTPROC epoxy_glValidateProgramPipelineEXT = epoxy_glValidateProgramPipelineEXT_global_rewrite_ptr;
+
+PFNGLVARIANTARRAYOBJECTATIPROC epoxy_glVariantArrayObjectATI = epoxy_glVariantArrayObjectATI_global_rewrite_ptr;
+
+PFNGLVARIANTPOINTEREXTPROC epoxy_glVariantPointerEXT = epoxy_glVariantPointerEXT_global_rewrite_ptr;
+
+PFNGLVARIANTBVEXTPROC epoxy_glVariantbvEXT = epoxy_glVariantbvEXT_global_rewrite_ptr;
+
+PFNGLVARIANTDVEXTPROC epoxy_glVariantdvEXT = epoxy_glVariantdvEXT_global_rewrite_ptr;
+
+PFNGLVARIANTFVEXTPROC epoxy_glVariantfvEXT = epoxy_glVariantfvEXT_global_rewrite_ptr;
+
+PFNGLVARIANTIVEXTPROC epoxy_glVariantivEXT = epoxy_glVariantivEXT_global_rewrite_ptr;
+
+PFNGLVARIANTSVEXTPROC epoxy_glVariantsvEXT = epoxy_glVariantsvEXT_global_rewrite_ptr;
+
+PFNGLVARIANTUBVEXTPROC epoxy_glVariantubvEXT = epoxy_glVariantubvEXT_global_rewrite_ptr;
+
+PFNGLVARIANTUIVEXTPROC epoxy_glVariantuivEXT = epoxy_glVariantuivEXT_global_rewrite_ptr;
+
+PFNGLVARIANTUSVEXTPROC epoxy_glVariantusvEXT = epoxy_glVariantusvEXT_global_rewrite_ptr;
+
+PFNGLVERTEX2BOESPROC epoxy_glVertex2bOES = epoxy_glVertex2bOES_global_rewrite_ptr;
+
+PFNGLVERTEX2BVOESPROC epoxy_glVertex2bvOES = epoxy_glVertex2bvOES_global_rewrite_ptr;
+
+PFNGLVERTEX2DPROC epoxy_glVertex2d = epoxy_glVertex2d_global_rewrite_ptr;
+
+PFNGLVERTEX2DVPROC epoxy_glVertex2dv = epoxy_glVertex2dv_global_rewrite_ptr;
+
+PFNGLVERTEX2FPROC epoxy_glVertex2f = epoxy_glVertex2f_global_rewrite_ptr;
+
+PFNGLVERTEX2FVPROC epoxy_glVertex2fv = epoxy_glVertex2fv_global_rewrite_ptr;
+
+PFNGLVERTEX2HNVPROC epoxy_glVertex2hNV = epoxy_glVertex2hNV_global_rewrite_ptr;
+
+PFNGLVERTEX2HVNVPROC epoxy_glVertex2hvNV = epoxy_glVertex2hvNV_global_rewrite_ptr;
+
+PFNGLVERTEX2IPROC epoxy_glVertex2i = epoxy_glVertex2i_global_rewrite_ptr;
+
+PFNGLVERTEX2IVPROC epoxy_glVertex2iv = epoxy_glVertex2iv_global_rewrite_ptr;
+
+PFNGLVERTEX2SPROC epoxy_glVertex2s = epoxy_glVertex2s_global_rewrite_ptr;
+
+PFNGLVERTEX2SVPROC epoxy_glVertex2sv = epoxy_glVertex2sv_global_rewrite_ptr;
+
+PFNGLVERTEX2XOESPROC epoxy_glVertex2xOES = epoxy_glVertex2xOES_global_rewrite_ptr;
+
+PFNGLVERTEX2XVOESPROC epoxy_glVertex2xvOES = epoxy_glVertex2xvOES_global_rewrite_ptr;
+
+PFNGLVERTEX3BOESPROC epoxy_glVertex3bOES = epoxy_glVertex3bOES_global_rewrite_ptr;
+
+PFNGLVERTEX3BVOESPROC epoxy_glVertex3bvOES = epoxy_glVertex3bvOES_global_rewrite_ptr;
+
+PFNGLVERTEX3DPROC epoxy_glVertex3d = epoxy_glVertex3d_global_rewrite_ptr;
+
+PFNGLVERTEX3DVPROC epoxy_glVertex3dv = epoxy_glVertex3dv_global_rewrite_ptr;
+
+PFNGLVERTEX3FPROC epoxy_glVertex3f = epoxy_glVertex3f_global_rewrite_ptr;
+
+PFNGLVERTEX3FVPROC epoxy_glVertex3fv = epoxy_glVertex3fv_global_rewrite_ptr;
+
+PFNGLVERTEX3HNVPROC epoxy_glVertex3hNV = epoxy_glVertex3hNV_global_rewrite_ptr;
+
+PFNGLVERTEX3HVNVPROC epoxy_glVertex3hvNV = epoxy_glVertex3hvNV_global_rewrite_ptr;
+
+PFNGLVERTEX3IPROC epoxy_glVertex3i = epoxy_glVertex3i_global_rewrite_ptr;
+
+PFNGLVERTEX3IVPROC epoxy_glVertex3iv = epoxy_glVertex3iv_global_rewrite_ptr;
+
+PFNGLVERTEX3SPROC epoxy_glVertex3s = epoxy_glVertex3s_global_rewrite_ptr;
+
+PFNGLVERTEX3SVPROC epoxy_glVertex3sv = epoxy_glVertex3sv_global_rewrite_ptr;
+
+PFNGLVERTEX3XOESPROC epoxy_glVertex3xOES = epoxy_glVertex3xOES_global_rewrite_ptr;
+
+PFNGLVERTEX3XVOESPROC epoxy_glVertex3xvOES = epoxy_glVertex3xvOES_global_rewrite_ptr;
+
+PFNGLVERTEX4BOESPROC epoxy_glVertex4bOES = epoxy_glVertex4bOES_global_rewrite_ptr;
+
+PFNGLVERTEX4BVOESPROC epoxy_glVertex4bvOES = epoxy_glVertex4bvOES_global_rewrite_ptr;
+
+PFNGLVERTEX4DPROC epoxy_glVertex4d = epoxy_glVertex4d_global_rewrite_ptr;
+
+PFNGLVERTEX4DVPROC epoxy_glVertex4dv = epoxy_glVertex4dv_global_rewrite_ptr;
+
+PFNGLVERTEX4FPROC epoxy_glVertex4f = epoxy_glVertex4f_global_rewrite_ptr;
+
+PFNGLVERTEX4FVPROC epoxy_glVertex4fv = epoxy_glVertex4fv_global_rewrite_ptr;
+
+PFNGLVERTEX4HNVPROC epoxy_glVertex4hNV = epoxy_glVertex4hNV_global_rewrite_ptr;
+
+PFNGLVERTEX4HVNVPROC epoxy_glVertex4hvNV = epoxy_glVertex4hvNV_global_rewrite_ptr;
+
+PFNGLVERTEX4IPROC epoxy_glVertex4i = epoxy_glVertex4i_global_rewrite_ptr;
+
+PFNGLVERTEX4IVPROC epoxy_glVertex4iv = epoxy_glVertex4iv_global_rewrite_ptr;
+
+PFNGLVERTEX4SPROC epoxy_glVertex4s = epoxy_glVertex4s_global_rewrite_ptr;
+
+PFNGLVERTEX4SVPROC epoxy_glVertex4sv = epoxy_glVertex4sv_global_rewrite_ptr;
+
+PFNGLVERTEX4XOESPROC epoxy_glVertex4xOES = epoxy_glVertex4xOES_global_rewrite_ptr;
+
+PFNGLVERTEX4XVOESPROC epoxy_glVertex4xvOES = epoxy_glVertex4xvOES_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYATTRIBBINDINGPROC epoxy_glVertexArrayAttribBinding = epoxy_glVertexArrayAttribBinding_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYATTRIBFORMATPROC epoxy_glVertexArrayAttribFormat = epoxy_glVertexArrayAttribFormat_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYATTRIBIFORMATPROC epoxy_glVertexArrayAttribIFormat = epoxy_glVertexArrayAttribIFormat_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYATTRIBLFORMATPROC epoxy_glVertexArrayAttribLFormat = epoxy_glVertexArrayAttribLFormat_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC epoxy_glVertexArrayBindVertexBufferEXT = epoxy_glVertexArrayBindVertexBufferEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYBINDINGDIVISORPROC epoxy_glVertexArrayBindingDivisor = epoxy_glVertexArrayBindingDivisor_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYCOLOROFFSETEXTPROC epoxy_glVertexArrayColorOffsetEXT = epoxy_glVertexArrayColorOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC epoxy_glVertexArrayEdgeFlagOffsetEXT = epoxy_glVertexArrayEdgeFlagOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYELEMENTBUFFERPROC epoxy_glVertexArrayElementBuffer = epoxy_glVertexArrayElementBuffer_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC epoxy_glVertexArrayFogCoordOffsetEXT = epoxy_glVertexArrayFogCoordOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYINDEXOFFSETEXTPROC epoxy_glVertexArrayIndexOffsetEXT = epoxy_glVertexArrayIndexOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC epoxy_glVertexArrayMultiTexCoordOffsetEXT = epoxy_glVertexArrayMultiTexCoordOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYNORMALOFFSETEXTPROC epoxy_glVertexArrayNormalOffsetEXT = epoxy_glVertexArrayNormalOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYPARAMETERIAPPLEPROC epoxy_glVertexArrayParameteriAPPLE = epoxy_glVertexArrayParameteriAPPLE_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYRANGEAPPLEPROC epoxy_glVertexArrayRangeAPPLE = epoxy_glVertexArrayRangeAPPLE_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYRANGENVPROC epoxy_glVertexArrayRangeNV = epoxy_glVertexArrayRangeNV_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC epoxy_glVertexArraySecondaryColorOffsetEXT = epoxy_glVertexArraySecondaryColorOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC epoxy_glVertexArrayTexCoordOffsetEXT = epoxy_glVertexArrayTexCoordOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC epoxy_glVertexArrayVertexAttribBindingEXT = epoxy_glVertexArrayVertexAttribBindingEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexArrayVertexAttribDivisorEXT = epoxy_glVertexArrayVertexAttribDivisorEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC epoxy_glVertexArrayVertexAttribFormatEXT = epoxy_glVertexArrayVertexAttribFormatEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC epoxy_glVertexArrayVertexAttribIFormatEXT = epoxy_glVertexArrayVertexAttribIFormatEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC epoxy_glVertexArrayVertexAttribIOffsetEXT = epoxy_glVertexArrayVertexAttribIOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC epoxy_glVertexArrayVertexAttribLFormatEXT = epoxy_glVertexArrayVertexAttribLFormatEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC epoxy_glVertexArrayVertexAttribLOffsetEXT = epoxy_glVertexArrayVertexAttribLOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC epoxy_glVertexArrayVertexAttribOffsetEXT = epoxy_glVertexArrayVertexAttribOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC epoxy_glVertexArrayVertexBindingDivisorEXT = epoxy_glVertexArrayVertexBindingDivisorEXT_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXBUFFERPROC epoxy_glVertexArrayVertexBuffer = epoxy_glVertexArrayVertexBuffer_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXBUFFERSPROC epoxy_glVertexArrayVertexBuffers = epoxy_glVertexArrayVertexBuffers_global_rewrite_ptr;
+
+PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC epoxy_glVertexArrayVertexOffsetEXT = epoxy_glVertexArrayVertexOffsetEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DPROC epoxy_glVertexAttrib1d = epoxy_glVertexAttrib1d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DARBPROC epoxy_glVertexAttrib1dARB = epoxy_glVertexAttrib1dARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DNVPROC epoxy_glVertexAttrib1dNV = epoxy_glVertexAttrib1dNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DVPROC epoxy_glVertexAttrib1dv = epoxy_glVertexAttrib1dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DVARBPROC epoxy_glVertexAttrib1dvARB = epoxy_glVertexAttrib1dvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1DVNVPROC epoxy_glVertexAttrib1dvNV = epoxy_glVertexAttrib1dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FPROC epoxy_glVertexAttrib1f = epoxy_glVertexAttrib1f_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FARBPROC epoxy_glVertexAttrib1fARB = epoxy_glVertexAttrib1fARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FNVPROC epoxy_glVertexAttrib1fNV = epoxy_glVertexAttrib1fNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FVPROC epoxy_glVertexAttrib1fv = epoxy_glVertexAttrib1fv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FVARBPROC epoxy_glVertexAttrib1fvARB = epoxy_glVertexAttrib1fvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1FVNVPROC epoxy_glVertexAttrib1fvNV = epoxy_glVertexAttrib1fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1HNVPROC epoxy_glVertexAttrib1hNV = epoxy_glVertexAttrib1hNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1HVNVPROC epoxy_glVertexAttrib1hvNV = epoxy_glVertexAttrib1hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SPROC epoxy_glVertexAttrib1s = epoxy_glVertexAttrib1s_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SARBPROC epoxy_glVertexAttrib1sARB = epoxy_glVertexAttrib1sARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SNVPROC epoxy_glVertexAttrib1sNV = epoxy_glVertexAttrib1sNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SVPROC epoxy_glVertexAttrib1sv = epoxy_glVertexAttrib1sv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SVARBPROC epoxy_glVertexAttrib1svARB = epoxy_glVertexAttrib1svARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB1SVNVPROC epoxy_glVertexAttrib1svNV = epoxy_glVertexAttrib1svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DPROC epoxy_glVertexAttrib2d = epoxy_glVertexAttrib2d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DARBPROC epoxy_glVertexAttrib2dARB = epoxy_glVertexAttrib2dARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DNVPROC epoxy_glVertexAttrib2dNV = epoxy_glVertexAttrib2dNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DVPROC epoxy_glVertexAttrib2dv = epoxy_glVertexAttrib2dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DVARBPROC epoxy_glVertexAttrib2dvARB = epoxy_glVertexAttrib2dvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2DVNVPROC epoxy_glVertexAttrib2dvNV = epoxy_glVertexAttrib2dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FPROC epoxy_glVertexAttrib2f = epoxy_glVertexAttrib2f_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FARBPROC epoxy_glVertexAttrib2fARB = epoxy_glVertexAttrib2fARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FNVPROC epoxy_glVertexAttrib2fNV = epoxy_glVertexAttrib2fNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FVPROC epoxy_glVertexAttrib2fv = epoxy_glVertexAttrib2fv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FVARBPROC epoxy_glVertexAttrib2fvARB = epoxy_glVertexAttrib2fvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2FVNVPROC epoxy_glVertexAttrib2fvNV = epoxy_glVertexAttrib2fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2HNVPROC epoxy_glVertexAttrib2hNV = epoxy_glVertexAttrib2hNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2HVNVPROC epoxy_glVertexAttrib2hvNV = epoxy_glVertexAttrib2hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SPROC epoxy_glVertexAttrib2s = epoxy_glVertexAttrib2s_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SARBPROC epoxy_glVertexAttrib2sARB = epoxy_glVertexAttrib2sARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SNVPROC epoxy_glVertexAttrib2sNV = epoxy_glVertexAttrib2sNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SVPROC epoxy_glVertexAttrib2sv = epoxy_glVertexAttrib2sv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SVARBPROC epoxy_glVertexAttrib2svARB = epoxy_glVertexAttrib2svARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB2SVNVPROC epoxy_glVertexAttrib2svNV = epoxy_glVertexAttrib2svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DPROC epoxy_glVertexAttrib3d = epoxy_glVertexAttrib3d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DARBPROC epoxy_glVertexAttrib3dARB = epoxy_glVertexAttrib3dARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DNVPROC epoxy_glVertexAttrib3dNV = epoxy_glVertexAttrib3dNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DVPROC epoxy_glVertexAttrib3dv = epoxy_glVertexAttrib3dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DVARBPROC epoxy_glVertexAttrib3dvARB = epoxy_glVertexAttrib3dvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3DVNVPROC epoxy_glVertexAttrib3dvNV = epoxy_glVertexAttrib3dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FPROC epoxy_glVertexAttrib3f = epoxy_glVertexAttrib3f_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FARBPROC epoxy_glVertexAttrib3fARB = epoxy_glVertexAttrib3fARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FNVPROC epoxy_glVertexAttrib3fNV = epoxy_glVertexAttrib3fNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FVPROC epoxy_glVertexAttrib3fv = epoxy_glVertexAttrib3fv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FVARBPROC epoxy_glVertexAttrib3fvARB = epoxy_glVertexAttrib3fvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3FVNVPROC epoxy_glVertexAttrib3fvNV = epoxy_glVertexAttrib3fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3HNVPROC epoxy_glVertexAttrib3hNV = epoxy_glVertexAttrib3hNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3HVNVPROC epoxy_glVertexAttrib3hvNV = epoxy_glVertexAttrib3hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SPROC epoxy_glVertexAttrib3s = epoxy_glVertexAttrib3s_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SARBPROC epoxy_glVertexAttrib3sARB = epoxy_glVertexAttrib3sARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SNVPROC epoxy_glVertexAttrib3sNV = epoxy_glVertexAttrib3sNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SVPROC epoxy_glVertexAttrib3sv = epoxy_glVertexAttrib3sv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SVARBPROC epoxy_glVertexAttrib3svARB = epoxy_glVertexAttrib3svARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB3SVNVPROC epoxy_glVertexAttrib3svNV = epoxy_glVertexAttrib3svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NBVPROC epoxy_glVertexAttrib4Nbv = epoxy_glVertexAttrib4Nbv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NBVARBPROC epoxy_glVertexAttrib4NbvARB = epoxy_glVertexAttrib4NbvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NIVPROC epoxy_glVertexAttrib4Niv = epoxy_glVertexAttrib4Niv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NIVARBPROC epoxy_glVertexAttrib4NivARB = epoxy_glVertexAttrib4NivARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NSVPROC epoxy_glVertexAttrib4Nsv = epoxy_glVertexAttrib4Nsv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NSVARBPROC epoxy_glVertexAttrib4NsvARB = epoxy_glVertexAttrib4NsvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUBPROC epoxy_glVertexAttrib4Nub = epoxy_glVertexAttrib4Nub_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUBARBPROC epoxy_glVertexAttrib4NubARB = epoxy_glVertexAttrib4NubARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUBVPROC epoxy_glVertexAttrib4Nubv = epoxy_glVertexAttrib4Nubv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUBVARBPROC epoxy_glVertexAttrib4NubvARB = epoxy_glVertexAttrib4NubvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUIVPROC epoxy_glVertexAttrib4Nuiv = epoxy_glVertexAttrib4Nuiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUIVARBPROC epoxy_glVertexAttrib4NuivARB = epoxy_glVertexAttrib4NuivARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUSVPROC epoxy_glVertexAttrib4Nusv = epoxy_glVertexAttrib4Nusv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4NUSVARBPROC epoxy_glVertexAttrib4NusvARB = epoxy_glVertexAttrib4NusvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4BVPROC epoxy_glVertexAttrib4bv = epoxy_glVertexAttrib4bv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4BVARBPROC epoxy_glVertexAttrib4bvARB = epoxy_glVertexAttrib4bvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DPROC epoxy_glVertexAttrib4d = epoxy_glVertexAttrib4d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DARBPROC epoxy_glVertexAttrib4dARB = epoxy_glVertexAttrib4dARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DNVPROC epoxy_glVertexAttrib4dNV = epoxy_glVertexAttrib4dNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DVPROC epoxy_glVertexAttrib4dv = epoxy_glVertexAttrib4dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DVARBPROC epoxy_glVertexAttrib4dvARB = epoxy_glVertexAttrib4dvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4DVNVPROC epoxy_glVertexAttrib4dvNV = epoxy_glVertexAttrib4dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FPROC epoxy_glVertexAttrib4f = epoxy_glVertexAttrib4f_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FARBPROC epoxy_glVertexAttrib4fARB = epoxy_glVertexAttrib4fARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FNVPROC epoxy_glVertexAttrib4fNV = epoxy_glVertexAttrib4fNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FVPROC epoxy_glVertexAttrib4fv = epoxy_glVertexAttrib4fv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FVARBPROC epoxy_glVertexAttrib4fvARB = epoxy_glVertexAttrib4fvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4FVNVPROC epoxy_glVertexAttrib4fvNV = epoxy_glVertexAttrib4fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4HNVPROC epoxy_glVertexAttrib4hNV = epoxy_glVertexAttrib4hNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4HVNVPROC epoxy_glVertexAttrib4hvNV = epoxy_glVertexAttrib4hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4IVPROC epoxy_glVertexAttrib4iv = epoxy_glVertexAttrib4iv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4IVARBPROC epoxy_glVertexAttrib4ivARB = epoxy_glVertexAttrib4ivARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SPROC epoxy_glVertexAttrib4s = epoxy_glVertexAttrib4s_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SARBPROC epoxy_glVertexAttrib4sARB = epoxy_glVertexAttrib4sARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SNVPROC epoxy_glVertexAttrib4sNV = epoxy_glVertexAttrib4sNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SVPROC epoxy_glVertexAttrib4sv = epoxy_glVertexAttrib4sv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SVARBPROC epoxy_glVertexAttrib4svARB = epoxy_glVertexAttrib4svARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4SVNVPROC epoxy_glVertexAttrib4svNV = epoxy_glVertexAttrib4svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UBNVPROC epoxy_glVertexAttrib4ubNV = epoxy_glVertexAttrib4ubNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UBVPROC epoxy_glVertexAttrib4ubv = epoxy_glVertexAttrib4ubv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UBVARBPROC epoxy_glVertexAttrib4ubvARB = epoxy_glVertexAttrib4ubvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UBVNVPROC epoxy_glVertexAttrib4ubvNV = epoxy_glVertexAttrib4ubvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UIVPROC epoxy_glVertexAttrib4uiv = epoxy_glVertexAttrib4uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4UIVARBPROC epoxy_glVertexAttrib4uivARB = epoxy_glVertexAttrib4uivARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4USVPROC epoxy_glVertexAttrib4usv = epoxy_glVertexAttrib4usv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIB4USVARBPROC epoxy_glVertexAttrib4usvARB = epoxy_glVertexAttrib4usvARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBARRAYOBJECTATIPROC epoxy_glVertexAttribArrayObjectATI = epoxy_glVertexAttribArrayObjectATI_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBBINDINGPROC epoxy_glVertexAttribBinding = epoxy_glVertexAttribBinding_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBDIVISORPROC epoxy_glVertexAttribDivisor = epoxy_glVertexAttribDivisor_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBDIVISORANGLEPROC epoxy_glVertexAttribDivisorANGLE = epoxy_glVertexAttribDivisorANGLE_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBDIVISORARBPROC epoxy_glVertexAttribDivisorARB = epoxy_glVertexAttribDivisorARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBDIVISOREXTPROC epoxy_glVertexAttribDivisorEXT = epoxy_glVertexAttribDivisorEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBDIVISORNVPROC epoxy_glVertexAttribDivisorNV = epoxy_glVertexAttribDivisorNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBFORMATPROC epoxy_glVertexAttribFormat = epoxy_glVertexAttribFormat_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBFORMATNVPROC epoxy_glVertexAttribFormatNV = epoxy_glVertexAttribFormatNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1IPROC epoxy_glVertexAttribI1i = epoxy_glVertexAttribI1i_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1IEXTPROC epoxy_glVertexAttribI1iEXT = epoxy_glVertexAttribI1iEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1IVPROC epoxy_glVertexAttribI1iv = epoxy_glVertexAttribI1iv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1IVEXTPROC epoxy_glVertexAttribI1ivEXT = epoxy_glVertexAttribI1ivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1UIPROC epoxy_glVertexAttribI1ui = epoxy_glVertexAttribI1ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1UIEXTPROC epoxy_glVertexAttribI1uiEXT = epoxy_glVertexAttribI1uiEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1UIVPROC epoxy_glVertexAttribI1uiv = epoxy_glVertexAttribI1uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI1UIVEXTPROC epoxy_glVertexAttribI1uivEXT = epoxy_glVertexAttribI1uivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2IPROC epoxy_glVertexAttribI2i = epoxy_glVertexAttribI2i_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2IEXTPROC epoxy_glVertexAttribI2iEXT = epoxy_glVertexAttribI2iEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2IVPROC epoxy_glVertexAttribI2iv = epoxy_glVertexAttribI2iv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2IVEXTPROC epoxy_glVertexAttribI2ivEXT = epoxy_glVertexAttribI2ivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2UIPROC epoxy_glVertexAttribI2ui = epoxy_glVertexAttribI2ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2UIEXTPROC epoxy_glVertexAttribI2uiEXT = epoxy_glVertexAttribI2uiEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2UIVPROC epoxy_glVertexAttribI2uiv = epoxy_glVertexAttribI2uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI2UIVEXTPROC epoxy_glVertexAttribI2uivEXT = epoxy_glVertexAttribI2uivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3IPROC epoxy_glVertexAttribI3i = epoxy_glVertexAttribI3i_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3IEXTPROC epoxy_glVertexAttribI3iEXT = epoxy_glVertexAttribI3iEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3IVPROC epoxy_glVertexAttribI3iv = epoxy_glVertexAttribI3iv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3IVEXTPROC epoxy_glVertexAttribI3ivEXT = epoxy_glVertexAttribI3ivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3UIPROC epoxy_glVertexAttribI3ui = epoxy_glVertexAttribI3ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3UIEXTPROC epoxy_glVertexAttribI3uiEXT = epoxy_glVertexAttribI3uiEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3UIVPROC epoxy_glVertexAttribI3uiv = epoxy_glVertexAttribI3uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI3UIVEXTPROC epoxy_glVertexAttribI3uivEXT = epoxy_glVertexAttribI3uivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4BVPROC epoxy_glVertexAttribI4bv = epoxy_glVertexAttribI4bv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4BVEXTPROC epoxy_glVertexAttribI4bvEXT = epoxy_glVertexAttribI4bvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4IPROC epoxy_glVertexAttribI4i = epoxy_glVertexAttribI4i_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4IEXTPROC epoxy_glVertexAttribI4iEXT = epoxy_glVertexAttribI4iEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4IVPROC epoxy_glVertexAttribI4iv = epoxy_glVertexAttribI4iv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4IVEXTPROC epoxy_glVertexAttribI4ivEXT = epoxy_glVertexAttribI4ivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4SVPROC epoxy_glVertexAttribI4sv = epoxy_glVertexAttribI4sv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4SVEXTPROC epoxy_glVertexAttribI4svEXT = epoxy_glVertexAttribI4svEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UBVPROC epoxy_glVertexAttribI4ubv = epoxy_glVertexAttribI4ubv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UBVEXTPROC epoxy_glVertexAttribI4ubvEXT = epoxy_glVertexAttribI4ubvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UIPROC epoxy_glVertexAttribI4ui = epoxy_glVertexAttribI4ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UIEXTPROC epoxy_glVertexAttribI4uiEXT = epoxy_glVertexAttribI4uiEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UIVPROC epoxy_glVertexAttribI4uiv = epoxy_glVertexAttribI4uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4UIVEXTPROC epoxy_glVertexAttribI4uivEXT = epoxy_glVertexAttribI4uivEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4USVPROC epoxy_glVertexAttribI4usv = epoxy_glVertexAttribI4usv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBI4USVEXTPROC epoxy_glVertexAttribI4usvEXT = epoxy_glVertexAttribI4usvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBIFORMATPROC epoxy_glVertexAttribIFormat = epoxy_glVertexAttribIFormat_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBIFORMATNVPROC epoxy_glVertexAttribIFormatNV = epoxy_glVertexAttribIFormatNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBIPOINTERPROC epoxy_glVertexAttribIPointer = epoxy_glVertexAttribIPointer_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBIPOINTEREXTPROC epoxy_glVertexAttribIPointerEXT = epoxy_glVertexAttribIPointerEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1DPROC epoxy_glVertexAttribL1d = epoxy_glVertexAttribL1d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1DEXTPROC epoxy_glVertexAttribL1dEXT = epoxy_glVertexAttribL1dEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1DVPROC epoxy_glVertexAttribL1dv = epoxy_glVertexAttribL1dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1DVEXTPROC epoxy_glVertexAttribL1dvEXT = epoxy_glVertexAttribL1dvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1I64NVPROC epoxy_glVertexAttribL1i64NV = epoxy_glVertexAttribL1i64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1I64VNVPROC epoxy_glVertexAttribL1i64vNV = epoxy_glVertexAttribL1i64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1UI64ARBPROC epoxy_glVertexAttribL1ui64ARB = epoxy_glVertexAttribL1ui64ARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1UI64NVPROC epoxy_glVertexAttribL1ui64NV = epoxy_glVertexAttribL1ui64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1UI64VARBPROC epoxy_glVertexAttribL1ui64vARB = epoxy_glVertexAttribL1ui64vARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL1UI64VNVPROC epoxy_glVertexAttribL1ui64vNV = epoxy_glVertexAttribL1ui64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2DPROC epoxy_glVertexAttribL2d = epoxy_glVertexAttribL2d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2DEXTPROC epoxy_glVertexAttribL2dEXT = epoxy_glVertexAttribL2dEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2DVPROC epoxy_glVertexAttribL2dv = epoxy_glVertexAttribL2dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2DVEXTPROC epoxy_glVertexAttribL2dvEXT = epoxy_glVertexAttribL2dvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2I64NVPROC epoxy_glVertexAttribL2i64NV = epoxy_glVertexAttribL2i64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2I64VNVPROC epoxy_glVertexAttribL2i64vNV = epoxy_glVertexAttribL2i64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2UI64NVPROC epoxy_glVertexAttribL2ui64NV = epoxy_glVertexAttribL2ui64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL2UI64VNVPROC epoxy_glVertexAttribL2ui64vNV = epoxy_glVertexAttribL2ui64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3DPROC epoxy_glVertexAttribL3d = epoxy_glVertexAttribL3d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3DEXTPROC epoxy_glVertexAttribL3dEXT = epoxy_glVertexAttribL3dEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3DVPROC epoxy_glVertexAttribL3dv = epoxy_glVertexAttribL3dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3DVEXTPROC epoxy_glVertexAttribL3dvEXT = epoxy_glVertexAttribL3dvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3I64NVPROC epoxy_glVertexAttribL3i64NV = epoxy_glVertexAttribL3i64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3I64VNVPROC epoxy_glVertexAttribL3i64vNV = epoxy_glVertexAttribL3i64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3UI64NVPROC epoxy_glVertexAttribL3ui64NV = epoxy_glVertexAttribL3ui64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL3UI64VNVPROC epoxy_glVertexAttribL3ui64vNV = epoxy_glVertexAttribL3ui64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4DPROC epoxy_glVertexAttribL4d = epoxy_glVertexAttribL4d_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4DEXTPROC epoxy_glVertexAttribL4dEXT = epoxy_glVertexAttribL4dEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4DVPROC epoxy_glVertexAttribL4dv = epoxy_glVertexAttribL4dv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4DVEXTPROC epoxy_glVertexAttribL4dvEXT = epoxy_glVertexAttribL4dvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4I64NVPROC epoxy_glVertexAttribL4i64NV = epoxy_glVertexAttribL4i64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4I64VNVPROC epoxy_glVertexAttribL4i64vNV = epoxy_glVertexAttribL4i64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4UI64NVPROC epoxy_glVertexAttribL4ui64NV = epoxy_glVertexAttribL4ui64NV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBL4UI64VNVPROC epoxy_glVertexAttribL4ui64vNV = epoxy_glVertexAttribL4ui64vNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBLFORMATPROC epoxy_glVertexAttribLFormat = epoxy_glVertexAttribLFormat_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBLFORMATNVPROC epoxy_glVertexAttribLFormatNV = epoxy_glVertexAttribLFormatNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBLPOINTERPROC epoxy_glVertexAttribLPointer = epoxy_glVertexAttribLPointer_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBLPOINTEREXTPROC epoxy_glVertexAttribLPointerEXT = epoxy_glVertexAttribLPointerEXT_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP1UIPROC epoxy_glVertexAttribP1ui = epoxy_glVertexAttribP1ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP1UIVPROC epoxy_glVertexAttribP1uiv = epoxy_glVertexAttribP1uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP2UIPROC epoxy_glVertexAttribP2ui = epoxy_glVertexAttribP2ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP2UIVPROC epoxy_glVertexAttribP2uiv = epoxy_glVertexAttribP2uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP3UIPROC epoxy_glVertexAttribP3ui = epoxy_glVertexAttribP3ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP3UIVPROC epoxy_glVertexAttribP3uiv = epoxy_glVertexAttribP3uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP4UIPROC epoxy_glVertexAttribP4ui = epoxy_glVertexAttribP4ui_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBP4UIVPROC epoxy_glVertexAttribP4uiv = epoxy_glVertexAttribP4uiv_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBPARAMETERIAMDPROC epoxy_glVertexAttribParameteriAMD = epoxy_glVertexAttribParameteriAMD_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBPOINTERPROC epoxy_glVertexAttribPointer = epoxy_glVertexAttribPointer_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBPOINTERARBPROC epoxy_glVertexAttribPointerARB = epoxy_glVertexAttribPointerARB_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBPOINTERNVPROC epoxy_glVertexAttribPointerNV = epoxy_glVertexAttribPointerNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS1DVNVPROC epoxy_glVertexAttribs1dvNV = epoxy_glVertexAttribs1dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS1FVNVPROC epoxy_glVertexAttribs1fvNV = epoxy_glVertexAttribs1fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS1HVNVPROC epoxy_glVertexAttribs1hvNV = epoxy_glVertexAttribs1hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS1SVNVPROC epoxy_glVertexAttribs1svNV = epoxy_glVertexAttribs1svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS2DVNVPROC epoxy_glVertexAttribs2dvNV = epoxy_glVertexAttribs2dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS2FVNVPROC epoxy_glVertexAttribs2fvNV = epoxy_glVertexAttribs2fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS2HVNVPROC epoxy_glVertexAttribs2hvNV = epoxy_glVertexAttribs2hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS2SVNVPROC epoxy_glVertexAttribs2svNV = epoxy_glVertexAttribs2svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS3DVNVPROC epoxy_glVertexAttribs3dvNV = epoxy_glVertexAttribs3dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS3FVNVPROC epoxy_glVertexAttribs3fvNV = epoxy_glVertexAttribs3fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS3HVNVPROC epoxy_glVertexAttribs3hvNV = epoxy_glVertexAttribs3hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS3SVNVPROC epoxy_glVertexAttribs3svNV = epoxy_glVertexAttribs3svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS4DVNVPROC epoxy_glVertexAttribs4dvNV = epoxy_glVertexAttribs4dvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS4FVNVPROC epoxy_glVertexAttribs4fvNV = epoxy_glVertexAttribs4fvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS4HVNVPROC epoxy_glVertexAttribs4hvNV = epoxy_glVertexAttribs4hvNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS4SVNVPROC epoxy_glVertexAttribs4svNV = epoxy_glVertexAttribs4svNV_global_rewrite_ptr;
+
+PFNGLVERTEXATTRIBS4UBVNVPROC epoxy_glVertexAttribs4ubvNV = epoxy_glVertexAttribs4ubvNV_global_rewrite_ptr;
+
+PFNGLVERTEXBINDINGDIVISORPROC epoxy_glVertexBindingDivisor = epoxy_glVertexBindingDivisor_global_rewrite_ptr;
+
+PFNGLVERTEXBLENDARBPROC epoxy_glVertexBlendARB = epoxy_glVertexBlendARB_global_rewrite_ptr;
+
+PFNGLVERTEXBLENDENVFATIPROC epoxy_glVertexBlendEnvfATI = epoxy_glVertexBlendEnvfATI_global_rewrite_ptr;
+
+PFNGLVERTEXBLENDENVIATIPROC epoxy_glVertexBlendEnviATI = epoxy_glVertexBlendEnviATI_global_rewrite_ptr;
+
+PFNGLVERTEXFORMATNVPROC epoxy_glVertexFormatNV = epoxy_glVertexFormatNV_global_rewrite_ptr;
+
+PFNGLVERTEXP2UIPROC epoxy_glVertexP2ui = epoxy_glVertexP2ui_global_rewrite_ptr;
+
+PFNGLVERTEXP2UIVPROC epoxy_glVertexP2uiv = epoxy_glVertexP2uiv_global_rewrite_ptr;
+
+PFNGLVERTEXP3UIPROC epoxy_glVertexP3ui = epoxy_glVertexP3ui_global_rewrite_ptr;
+
+PFNGLVERTEXP3UIVPROC epoxy_glVertexP3uiv = epoxy_glVertexP3uiv_global_rewrite_ptr;
+
+PFNGLVERTEXP4UIPROC epoxy_glVertexP4ui = epoxy_glVertexP4ui_global_rewrite_ptr;
+
+PFNGLVERTEXP4UIVPROC epoxy_glVertexP4uiv = epoxy_glVertexP4uiv_global_rewrite_ptr;
+
+PFNGLVERTEXPOINTERPROC epoxy_glVertexPointer = epoxy_glVertexPointer_global_rewrite_ptr;
+
+PFNGLVERTEXPOINTEREXTPROC epoxy_glVertexPointerEXT = epoxy_glVertexPointerEXT_global_rewrite_ptr;
+
+PFNGLVERTEXPOINTERLISTIBMPROC epoxy_glVertexPointerListIBM = epoxy_glVertexPointerListIBM_global_rewrite_ptr;
+
+PFNGLVERTEXPOINTERVINTELPROC epoxy_glVertexPointervINTEL = epoxy_glVertexPointervINTEL_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1DATIPROC epoxy_glVertexStream1dATI = epoxy_glVertexStream1dATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1DVATIPROC epoxy_glVertexStream1dvATI = epoxy_glVertexStream1dvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1FATIPROC epoxy_glVertexStream1fATI = epoxy_glVertexStream1fATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1FVATIPROC epoxy_glVertexStream1fvATI = epoxy_glVertexStream1fvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1IATIPROC epoxy_glVertexStream1iATI = epoxy_glVertexStream1iATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1IVATIPROC epoxy_glVertexStream1ivATI = epoxy_glVertexStream1ivATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1SATIPROC epoxy_glVertexStream1sATI = epoxy_glVertexStream1sATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM1SVATIPROC epoxy_glVertexStream1svATI = epoxy_glVertexStream1svATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2DATIPROC epoxy_glVertexStream2dATI = epoxy_glVertexStream2dATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2DVATIPROC epoxy_glVertexStream2dvATI = epoxy_glVertexStream2dvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2FATIPROC epoxy_glVertexStream2fATI = epoxy_glVertexStream2fATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2FVATIPROC epoxy_glVertexStream2fvATI = epoxy_glVertexStream2fvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2IATIPROC epoxy_glVertexStream2iATI = epoxy_glVertexStream2iATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2IVATIPROC epoxy_glVertexStream2ivATI = epoxy_glVertexStream2ivATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2SATIPROC epoxy_glVertexStream2sATI = epoxy_glVertexStream2sATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM2SVATIPROC epoxy_glVertexStream2svATI = epoxy_glVertexStream2svATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3DATIPROC epoxy_glVertexStream3dATI = epoxy_glVertexStream3dATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3DVATIPROC epoxy_glVertexStream3dvATI = epoxy_glVertexStream3dvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3FATIPROC epoxy_glVertexStream3fATI = epoxy_glVertexStream3fATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3FVATIPROC epoxy_glVertexStream3fvATI = epoxy_glVertexStream3fvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3IATIPROC epoxy_glVertexStream3iATI = epoxy_glVertexStream3iATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3IVATIPROC epoxy_glVertexStream3ivATI = epoxy_glVertexStream3ivATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3SATIPROC epoxy_glVertexStream3sATI = epoxy_glVertexStream3sATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM3SVATIPROC epoxy_glVertexStream3svATI = epoxy_glVertexStream3svATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4DATIPROC epoxy_glVertexStream4dATI = epoxy_glVertexStream4dATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4DVATIPROC epoxy_glVertexStream4dvATI = epoxy_glVertexStream4dvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4FATIPROC epoxy_glVertexStream4fATI = epoxy_glVertexStream4fATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4FVATIPROC epoxy_glVertexStream4fvATI = epoxy_glVertexStream4fvATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4IATIPROC epoxy_glVertexStream4iATI = epoxy_glVertexStream4iATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4IVATIPROC epoxy_glVertexStream4ivATI = epoxy_glVertexStream4ivATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4SATIPROC epoxy_glVertexStream4sATI = epoxy_glVertexStream4sATI_global_rewrite_ptr;
+
+PFNGLVERTEXSTREAM4SVATIPROC epoxy_glVertexStream4svATI = epoxy_glVertexStream4svATI_global_rewrite_ptr;
+
+PFNGLVERTEXWEIGHTPOINTEREXTPROC epoxy_glVertexWeightPointerEXT = epoxy_glVertexWeightPointerEXT_global_rewrite_ptr;
+
+PFNGLVERTEXWEIGHTFEXTPROC epoxy_glVertexWeightfEXT = epoxy_glVertexWeightfEXT_global_rewrite_ptr;
+
+PFNGLVERTEXWEIGHTFVEXTPROC epoxy_glVertexWeightfvEXT = epoxy_glVertexWeightfvEXT_global_rewrite_ptr;
+
+PFNGLVERTEXWEIGHTHNVPROC epoxy_glVertexWeighthNV = epoxy_glVertexWeighthNV_global_rewrite_ptr;
+
+PFNGLVERTEXWEIGHTHVNVPROC epoxy_glVertexWeighthvNV = epoxy_glVertexWeighthvNV_global_rewrite_ptr;
+
+PFNGLVIDEOCAPTURENVPROC epoxy_glVideoCaptureNV = epoxy_glVideoCaptureNV_global_rewrite_ptr;
+
+PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC epoxy_glVideoCaptureStreamParameterdvNV = epoxy_glVideoCaptureStreamParameterdvNV_global_rewrite_ptr;
+
+PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC epoxy_glVideoCaptureStreamParameterfvNV = epoxy_glVideoCaptureStreamParameterfvNV_global_rewrite_ptr;
+
+PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC epoxy_glVideoCaptureStreamParameterivNV = epoxy_glVideoCaptureStreamParameterivNV_global_rewrite_ptr;
+
+PFNGLVIEWPORTPROC epoxy_glViewport = epoxy_glViewport_global_rewrite_ptr;
+
+PFNGLVIEWPORTARRAYVPROC epoxy_glViewportArrayv = epoxy_glViewportArrayv_global_rewrite_ptr;
+
+PFNGLVIEWPORTARRAYVNVPROC epoxy_glViewportArrayvNV = epoxy_glViewportArrayvNV_global_rewrite_ptr;
+
+PFNGLVIEWPORTARRAYVOESPROC epoxy_glViewportArrayvOES = epoxy_glViewportArrayvOES_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFPROC epoxy_glViewportIndexedf = epoxy_glViewportIndexedf_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFNVPROC epoxy_glViewportIndexedfNV = epoxy_glViewportIndexedfNV_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFOESPROC epoxy_glViewportIndexedfOES = epoxy_glViewportIndexedfOES_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFVPROC epoxy_glViewportIndexedfv = epoxy_glViewportIndexedfv_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFVNVPROC epoxy_glViewportIndexedfvNV = epoxy_glViewportIndexedfvNV_global_rewrite_ptr;
+
+PFNGLVIEWPORTINDEXEDFVOESPROC epoxy_glViewportIndexedfvOES = epoxy_glViewportIndexedfvOES_global_rewrite_ptr;
+
+PFNGLVIEWPORTPOSITIONWSCALENVPROC epoxy_glViewportPositionWScaleNV = epoxy_glViewportPositionWScaleNV_global_rewrite_ptr;
+
+PFNGLVIEWPORTSWIZZLENVPROC epoxy_glViewportSwizzleNV = epoxy_glViewportSwizzleNV_global_rewrite_ptr;
+
+PFNGLWAITSEMAPHOREEXTPROC epoxy_glWaitSemaphoreEXT = epoxy_glWaitSemaphoreEXT_global_rewrite_ptr;
+
+PFNGLWAITSEMAPHOREUI64NVXPROC epoxy_glWaitSemaphoreui64NVX = epoxy_glWaitSemaphoreui64NVX_global_rewrite_ptr;
+
+PFNGLWAITSYNCPROC epoxy_glWaitSync = epoxy_glWaitSync_global_rewrite_ptr;
+
+PFNGLWAITSYNCAPPLEPROC epoxy_glWaitSyncAPPLE = epoxy_glWaitSyncAPPLE_global_rewrite_ptr;
+
+PFNGLWAITVKSEMAPHORENVPROC epoxy_glWaitVkSemaphoreNV = epoxy_glWaitVkSemaphoreNV_global_rewrite_ptr;
+
+PFNGLWEIGHTPATHSNVPROC epoxy_glWeightPathsNV = epoxy_glWeightPathsNV_global_rewrite_ptr;
+
+PFNGLWEIGHTPOINTERARBPROC epoxy_glWeightPointerARB = epoxy_glWeightPointerARB_global_rewrite_ptr;
+
+PFNGLWEIGHTPOINTEROESPROC epoxy_glWeightPointerOES = epoxy_glWeightPointerOES_global_rewrite_ptr;
+
+PFNGLWEIGHTBVARBPROC epoxy_glWeightbvARB = epoxy_glWeightbvARB_global_rewrite_ptr;
+
+PFNGLWEIGHTDVARBPROC epoxy_glWeightdvARB = epoxy_glWeightdvARB_global_rewrite_ptr;
+
+PFNGLWEIGHTFVARBPROC epoxy_glWeightfvARB = epoxy_glWeightfvARB_global_rewrite_ptr;
+
+PFNGLWEIGHTIVARBPROC epoxy_glWeightivARB = epoxy_glWeightivARB_global_rewrite_ptr;
+
+PFNGLWEIGHTSVARBPROC epoxy_glWeightsvARB = epoxy_glWeightsvARB_global_rewrite_ptr;
+
+PFNGLWEIGHTUBVARBPROC epoxy_glWeightubvARB = epoxy_glWeightubvARB_global_rewrite_ptr;
+
+PFNGLWEIGHTUIVARBPROC epoxy_glWeightuivARB = epoxy_glWeightuivARB_global_rewrite_ptr;
+
+PFNGLWEIGHTUSVARBPROC epoxy_glWeightusvARB = epoxy_glWeightusvARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DPROC epoxy_glWindowPos2d = epoxy_glWindowPos2d_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DARBPROC epoxy_glWindowPos2dARB = epoxy_glWindowPos2dARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DMESAPROC epoxy_glWindowPos2dMESA = epoxy_glWindowPos2dMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DVPROC epoxy_glWindowPos2dv = epoxy_glWindowPos2dv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DVARBPROC epoxy_glWindowPos2dvARB = epoxy_glWindowPos2dvARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2DVMESAPROC epoxy_glWindowPos2dvMESA = epoxy_glWindowPos2dvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FPROC epoxy_glWindowPos2f = epoxy_glWindowPos2f_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FARBPROC epoxy_glWindowPos2fARB = epoxy_glWindowPos2fARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FMESAPROC epoxy_glWindowPos2fMESA = epoxy_glWindowPos2fMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FVPROC epoxy_glWindowPos2fv = epoxy_glWindowPos2fv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FVARBPROC epoxy_glWindowPos2fvARB = epoxy_glWindowPos2fvARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2FVMESAPROC epoxy_glWindowPos2fvMESA = epoxy_glWindowPos2fvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IPROC epoxy_glWindowPos2i = epoxy_glWindowPos2i_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IARBPROC epoxy_glWindowPos2iARB = epoxy_glWindowPos2iARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IMESAPROC epoxy_glWindowPos2iMESA = epoxy_glWindowPos2iMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IVPROC epoxy_glWindowPos2iv = epoxy_glWindowPos2iv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IVARBPROC epoxy_glWindowPos2ivARB = epoxy_glWindowPos2ivARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2IVMESAPROC epoxy_glWindowPos2ivMESA = epoxy_glWindowPos2ivMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SPROC epoxy_glWindowPos2s = epoxy_glWindowPos2s_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SARBPROC epoxy_glWindowPos2sARB = epoxy_glWindowPos2sARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SMESAPROC epoxy_glWindowPos2sMESA = epoxy_glWindowPos2sMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SVPROC epoxy_glWindowPos2sv = epoxy_glWindowPos2sv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SVARBPROC epoxy_glWindowPos2svARB = epoxy_glWindowPos2svARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS2SVMESAPROC epoxy_glWindowPos2svMESA = epoxy_glWindowPos2svMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DPROC epoxy_glWindowPos3d = epoxy_glWindowPos3d_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DARBPROC epoxy_glWindowPos3dARB = epoxy_glWindowPos3dARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DMESAPROC epoxy_glWindowPos3dMESA = epoxy_glWindowPos3dMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DVPROC epoxy_glWindowPos3dv = epoxy_glWindowPos3dv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DVARBPROC epoxy_glWindowPos3dvARB = epoxy_glWindowPos3dvARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3DVMESAPROC epoxy_glWindowPos3dvMESA = epoxy_glWindowPos3dvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FPROC epoxy_glWindowPos3f = epoxy_glWindowPos3f_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FARBPROC epoxy_glWindowPos3fARB = epoxy_glWindowPos3fARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FMESAPROC epoxy_glWindowPos3fMESA = epoxy_glWindowPos3fMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FVPROC epoxy_glWindowPos3fv = epoxy_glWindowPos3fv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FVARBPROC epoxy_glWindowPos3fvARB = epoxy_glWindowPos3fvARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3FVMESAPROC epoxy_glWindowPos3fvMESA = epoxy_glWindowPos3fvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IPROC epoxy_glWindowPos3i = epoxy_glWindowPos3i_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IARBPROC epoxy_glWindowPos3iARB = epoxy_glWindowPos3iARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IMESAPROC epoxy_glWindowPos3iMESA = epoxy_glWindowPos3iMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IVPROC epoxy_glWindowPos3iv = epoxy_glWindowPos3iv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IVARBPROC epoxy_glWindowPos3ivARB = epoxy_glWindowPos3ivARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3IVMESAPROC epoxy_glWindowPos3ivMESA = epoxy_glWindowPos3ivMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SPROC epoxy_glWindowPos3s = epoxy_glWindowPos3s_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SARBPROC epoxy_glWindowPos3sARB = epoxy_glWindowPos3sARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SMESAPROC epoxy_glWindowPos3sMESA = epoxy_glWindowPos3sMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SVPROC epoxy_glWindowPos3sv = epoxy_glWindowPos3sv_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SVARBPROC epoxy_glWindowPos3svARB = epoxy_glWindowPos3svARB_global_rewrite_ptr;
+
+PFNGLWINDOWPOS3SVMESAPROC epoxy_glWindowPos3svMESA = epoxy_glWindowPos3svMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4DMESAPROC epoxy_glWindowPos4dMESA = epoxy_glWindowPos4dMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4DVMESAPROC epoxy_glWindowPos4dvMESA = epoxy_glWindowPos4dvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4FMESAPROC epoxy_glWindowPos4fMESA = epoxy_glWindowPos4fMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4FVMESAPROC epoxy_glWindowPos4fvMESA = epoxy_glWindowPos4fvMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4IMESAPROC epoxy_glWindowPos4iMESA = epoxy_glWindowPos4iMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4IVMESAPROC epoxy_glWindowPos4ivMESA = epoxy_glWindowPos4ivMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4SMESAPROC epoxy_glWindowPos4sMESA = epoxy_glWindowPos4sMESA_global_rewrite_ptr;
+
+PFNGLWINDOWPOS4SVMESAPROC epoxy_glWindowPos4svMESA = epoxy_glWindowPos4svMESA_global_rewrite_ptr;
+
+PFNGLWINDOWRECTANGLESEXTPROC epoxy_glWindowRectanglesEXT = epoxy_glWindowRectanglesEXT_global_rewrite_ptr;
+
+PFNGLWRITEMASKEXTPROC epoxy_glWriteMaskEXT = epoxy_glWriteMaskEXT_global_rewrite_ptr;
+