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Diffstat (limited to 'third_party/libwebrtc/modules/audio_device/test_audio_device_impl.h')
-rw-r--r-- | third_party/libwebrtc/modules/audio_device/test_audio_device_impl.h | 198 |
1 files changed, 198 insertions, 0 deletions
diff --git a/third_party/libwebrtc/modules/audio_device/test_audio_device_impl.h b/third_party/libwebrtc/modules/audio_device/test_audio_device_impl.h new file mode 100644 index 0000000000..36192b7f7f --- /dev/null +++ b/third_party/libwebrtc/modules/audio_device/test_audio_device_impl.h @@ -0,0 +1,198 @@ +/* + * Copyright (c) 2023 The WebRTC project authors. All Rights Reserved. + * + * Use of this source code is governed by a BSD-style license + * that can be found in the LICENSE file in the root of the source + * tree. An additional intellectual property rights grant can be found + * in the file PATENTS. All contributing project authors may + * be found in the AUTHORS file in the root of the source tree. + */ + +#ifndef MODULES_AUDIO_DEVICE_TEST_AUDIO_DEVICE_IMPL_H_ +#define MODULES_AUDIO_DEVICE_TEST_AUDIO_DEVICE_IMPL_H_ + +#include <memory> +#include <vector> + +#include "api/task_queue/task_queue_factory.h" +#include "modules/audio_device/audio_device_buffer.h" +#include "modules/audio_device/audio_device_generic.h" +#include "modules/audio_device/include/audio_device.h" +#include "modules/audio_device/include/audio_device_defines.h" +#include "modules/audio_device/include/test_audio_device.h" +#include "rtc_base/buffer.h" +#include "rtc_base/synchronization/mutex.h" +#include "rtc_base/task_queue.h" + +namespace webrtc { + +class TestAudioDevice : public AudioDeviceGeneric { + public: + // Creates a new TestAudioDevice. When capturing or playing, 10 ms audio + // frames will be processed every 10ms / `speed`. + // `capturer` is an object that produces audio data. Can be nullptr if this + // device is never used for recording. + // `renderer` is an object that receives audio data that would have been + // played out. Can be nullptr if this device is never used for playing. + TestAudioDevice(TaskQueueFactory* task_queue_factory, + std::unique_ptr<TestAudioDeviceModule::Capturer> capturer, + std::unique_ptr<TestAudioDeviceModule::Renderer> renderer, + float speed = 1); + TestAudioDevice(const TestAudioDevice&) = delete; + TestAudioDevice& operator=(const TestAudioDevice&) = delete; + ~TestAudioDevice() override = default; + + // Retrieve the currently utilized audio layer + int32_t ActiveAudioLayer( + AudioDeviceModule::AudioLayer& audioLayer) const override { + return 0; + } + + // Main initializaton and termination + InitStatus Init() override; + int32_t Terminate() override { return 0; } + bool Initialized() const override { return true; } + + // Device enumeration + int16_t PlayoutDevices() override { return 0; } + int16_t RecordingDevices() override { return 0; } + int32_t PlayoutDeviceName(uint16_t index, + char name[kAdmMaxDeviceNameSize], + char guid[kAdmMaxGuidSize]) override { + return 0; + } + int32_t RecordingDeviceName(uint16_t index, + char name[kAdmMaxDeviceNameSize], + char guid[kAdmMaxGuidSize]) override { + return 0; + } + + // Device selection + int32_t SetPlayoutDevice(uint16_t index) override { return 0; } + int32_t SetPlayoutDevice( + AudioDeviceModule::WindowsDeviceType device) override { + return 0; + } + int32_t SetRecordingDevice(uint16_t index) override { return 0; } + int32_t SetRecordingDevice( + AudioDeviceModule::WindowsDeviceType device) override { + return 0; + } + + // Audio transport initialization + int32_t PlayoutIsAvailable(bool& available) override; + int32_t InitPlayout() override; + bool PlayoutIsInitialized() const override; + int32_t RecordingIsAvailable(bool& available) override; + int32_t InitRecording() override; + bool RecordingIsInitialized() const override; + + // Audio transport control + int32_t StartPlayout() override; + int32_t StopPlayout() override; + bool Playing() const override; + int32_t StartRecording() override; + int32_t StopRecording() override; + bool Recording() const override; + + // Audio mixer initialization + int32_t InitSpeaker() override { return 0; } + bool SpeakerIsInitialized() const override { return true; } + int32_t InitMicrophone() override { return 0; } + bool MicrophoneIsInitialized() const override { return true; } + + // Speaker volume controls + int32_t SpeakerVolumeIsAvailable(bool& available) override { return 0; } + int32_t SetSpeakerVolume(uint32_t volume) override { return 0; } + int32_t SpeakerVolume(uint32_t& volume) const override { return 0; } + int32_t MaxSpeakerVolume(uint32_t& maxVolume) const override { return 0; } + int32_t MinSpeakerVolume(uint32_t& minVolume) const override { return 0; } + + // Microphone volume controls + int32_t MicrophoneVolumeIsAvailable(bool& available) override { return 0; } + int32_t SetMicrophoneVolume(uint32_t volume) override { return 0; } + int32_t MicrophoneVolume(uint32_t& volume) const override { return 0; } + int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const override { return 0; } + int32_t MinMicrophoneVolume(uint32_t& minVolume) const override { return 0; } + + // Speaker mute control + int32_t SpeakerMuteIsAvailable(bool& available) override { return 0; } + int32_t SetSpeakerMute(bool enable) override { return 0; } + int32_t SpeakerMute(bool& enabled) const override { return 0; } + + // Microphone mute control + int32_t MicrophoneMuteIsAvailable(bool& available) override { return 0; } + int32_t SetMicrophoneMute(bool enable) override { return 0; } + int32_t MicrophoneMute(bool& enabled) const override { return 0; } + + // Stereo support + int32_t StereoPlayoutIsAvailable(bool& available) override { + available = false; + return 0; + } + int32_t SetStereoPlayout(bool enable) override { return 0; } + int32_t StereoPlayout(bool& enabled) const override { return 0; } + int32_t StereoRecordingIsAvailable(bool& available) override { + available = false; + return 0; + } + int32_t SetStereoRecording(bool enable) override { return 0; } + int32_t StereoRecording(bool& enabled) const override { return 0; } + + // Delay information and control + int32_t PlayoutDelay(uint16_t& delayMS) const override { + delayMS = 0; + return 0; + } + + // Android only + bool BuiltInAECIsAvailable() const override { return false; } + bool BuiltInAGCIsAvailable() const override { return false; } + bool BuiltInNSIsAvailable() const override { return false; } + + // Windows Core Audio and Android only. + int32_t EnableBuiltInAEC(bool enable) override { return -1; } + int32_t EnableBuiltInAGC(bool enable) override { return -1; } + int32_t EnableBuiltInNS(bool enable) override { return -1; } + + // Play underrun count. + int32_t GetPlayoutUnderrunCount() const override { return -1; } + +// iOS only. +// TODO(henrika): add Android support. +#if defined(WEBRTC_IOS) + int GetPlayoutAudioParameters(AudioParameters* params) const override { + return -1; + } + int GetRecordAudioParameters(AudioParameters* params) const override { + return -1; + } +#endif // WEBRTC_IOS + + void AttachAudioBuffer(AudioDeviceBuffer* audio_buffer) override; + + private: + void ProcessAudio(); + + TaskQueueFactory* const task_queue_factory_; + const std::unique_ptr<TestAudioDeviceModule::Capturer> capturer_ + RTC_GUARDED_BY(lock_); + const std::unique_ptr<TestAudioDeviceModule::Renderer> renderer_ + RTC_GUARDED_BY(lock_); + const int64_t process_interval_us_; + + mutable Mutex lock_; + AudioDeviceBuffer* audio_buffer_ RTC_GUARDED_BY(lock_) = nullptr; + bool rendering_ RTC_GUARDED_BY(lock_) = false; + bool capturing_ RTC_GUARDED_BY(lock_) = false; + bool rendering_initialized_ RTC_GUARDED_BY(lock_) = false; + bool capturing_initialized_ RTC_GUARDED_BY(lock_) = false; + + std::vector<int16_t> playout_buffer_ RTC_GUARDED_BY(lock_); + rtc::BufferT<int16_t> recording_buffer_ RTC_GUARDED_BY(lock_); + std::unique_ptr<rtc::TaskQueue> task_queue_; +}; + +} // namespace webrtc + +#endif // MODULES_AUDIO_DEVICE_TEST_AUDIO_DEVICE_IMPL_H_ |