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-rw-r--r--third_party/libwebrtc/sdk/android/src/java/org/webrtc/audio/LowLatencyAudioBufferManager.java81
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diff --git a/third_party/libwebrtc/sdk/android/src/java/org/webrtc/audio/LowLatencyAudioBufferManager.java b/third_party/libwebrtc/sdk/android/src/java/org/webrtc/audio/LowLatencyAudioBufferManager.java
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+++ b/third_party/libwebrtc/sdk/android/src/java/org/webrtc/audio/LowLatencyAudioBufferManager.java
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+/*
+ * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+package org.webrtc.audio;
+
+import android.media.AudioTrack;
+import android.os.Build;
+import org.webrtc.Logging;
+
+// Lowers the buffer size if no underruns are detected for 100 ms. Once an
+// underrun is detected, the buffer size is increased by 10 ms and it will not
+// be lowered further. The buffer size will never be increased more than
+// 5 times, to avoid the possibility of the buffer size increasing without
+// bounds.
+class LowLatencyAudioBufferManager {
+ private static final String TAG = "LowLatencyAudioBufferManager";
+ // The underrun count that was valid during the previous call to maybeAdjustBufferSize(). Used to
+ // detect increases in the value.
+ private int prevUnderrunCount;
+ // The number of ticks to wait without an underrun before decreasing the buffer size.
+ private int ticksUntilNextDecrease;
+ // Indicate if we should continue to decrease the buffer size.
+ private boolean keepLoweringBufferSize;
+ // How often the buffer size was increased.
+ private int bufferIncreaseCounter;
+
+ public LowLatencyAudioBufferManager() {
+ this.prevUnderrunCount = 0;
+ this.ticksUntilNextDecrease = 10;
+ this.keepLoweringBufferSize = true;
+ this.bufferIncreaseCounter = 0;
+ }
+
+ public void maybeAdjustBufferSize(AudioTrack audioTrack) {
+ if (Build.VERSION.SDK_INT >= 26) {
+ final int underrunCount = audioTrack.getUnderrunCount();
+ if (underrunCount > prevUnderrunCount) {
+ // Don't increase buffer more than 5 times. Continuing to increase the buffer size
+ // could be harmful on low-power devices that regularly experience underruns under
+ // normal conditions.
+ if (bufferIncreaseCounter < 5) {
+ // Underrun detected, increase buffer size by 10ms.
+ final int currentBufferSize = audioTrack.getBufferSizeInFrames();
+ final int newBufferSize = currentBufferSize + audioTrack.getPlaybackRate() / 100;
+ Logging.d(TAG,
+ "Underrun detected! Increasing AudioTrack buffer size from " + currentBufferSize
+ + " to " + newBufferSize);
+ audioTrack.setBufferSizeInFrames(newBufferSize);
+ bufferIncreaseCounter++;
+ }
+ // Stop trying to lower the buffer size.
+ keepLoweringBufferSize = false;
+ prevUnderrunCount = underrunCount;
+ ticksUntilNextDecrease = 10;
+ } else if (keepLoweringBufferSize) {
+ ticksUntilNextDecrease--;
+ if (ticksUntilNextDecrease <= 0) {
+ // No underrun seen for 100 ms, try to lower the buffer size by 10ms.
+ final int bufferSize10ms = audioTrack.getPlaybackRate() / 100;
+ // Never go below a buffer size of 10ms.
+ final int currentBufferSize = audioTrack.getBufferSizeInFrames();
+ final int newBufferSize = Math.max(bufferSize10ms, currentBufferSize - bufferSize10ms);
+ if (newBufferSize != currentBufferSize) {
+ Logging.d(TAG,
+ "Lowering AudioTrack buffer size from " + currentBufferSize + " to "
+ + newBufferSize);
+ audioTrack.setBufferSizeInFrames(newBufferSize);
+ }
+ ticksUntilNextDecrease = 10;
+ }
+ }
+ }
+ }
+}