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+// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
+// file at the top-level directory of this distribution and at
+// http://rust-lang.org/COPYRIGHT.
+//
+// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+// https://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or https://opensource.org/licenses/MIT>, at your
+// option. This file may not be copied, modified, or distributed
+// except according to those terms.
+
+//! A helper module to looking for windows-specific tools:
+//! 1. On Windows host, probe the Windows Registry if needed;
+//! 2. On non-Windows host, check specified environment variables.
+
+#![allow(clippy::upper_case_acronyms)]
+
+use std::process::Command;
+
+use crate::Tool;
+use crate::ToolFamily;
+
+const MSVC_FAMILY: ToolFamily = ToolFamily::Msvc { clang_cl: false };
+
+#[derive(Copy, Clone)]
+struct TargetArch<'a>(pub &'a str);
+
+impl PartialEq<&str> for TargetArch<'_> {
+ fn eq(&self, other: &&str) -> bool {
+ self.0 == *other
+ }
+}
+
+impl<'a> From<TargetArch<'a>> for &'a str {
+ fn from(target: TargetArch<'a>) -> Self {
+ target.0
+ }
+}
+
+/// Attempts to find a tool within an MSVC installation using the Windows
+/// registry as a point to search from.
+///
+/// The `target` argument is the target that the tool should work for (e.g.
+/// compile or link for) and the `tool` argument is the tool to find (e.g.
+/// `cl.exe` or `link.exe`).
+///
+/// This function will return `None` if the tool could not be found, or it will
+/// return `Some(cmd)` which represents a command that's ready to execute the
+/// tool with the appropriate environment variables set.
+///
+/// Note that this function always returns `None` for non-MSVC targets.
+pub fn find(target: &str, tool: &str) -> Option<Command> {
+ find_tool(target, tool).map(|c| c.to_command())
+}
+
+/// Similar to the `find` function above, this function will attempt the same
+/// operation (finding a MSVC tool in a local install) but instead returns a
+/// `Tool` which may be introspected.
+pub fn find_tool(target: &str, tool: &str) -> Option<Tool> {
+ // This logic is all tailored for MSVC, if we're not that then bail out
+ // early.
+ if !target.contains("msvc") {
+ return None;
+ }
+
+ // Split the target to get the arch.
+ let target = TargetArch(target.split_once('-')?.0);
+
+ // Looks like msbuild isn't located in the same location as other tools like
+ // cl.exe and lib.exe.
+ if tool.contains("msbuild") {
+ return impl_::find_msbuild(target);
+ }
+
+ // Looks like devenv isn't located in the same location as other tools like
+ // cl.exe and lib.exe.
+ if tool.contains("devenv") {
+ return impl_::find_devenv(target);
+ }
+
+ // Ok, if we're here, now comes the fun part of the probing. Default shells
+ // or shells like MSYS aren't really configured to execute `cl.exe` and the
+ // various compiler tools shipped as part of Visual Studio. Here we try to
+ // first find the relevant tool, then we also have to be sure to fill in
+ // environment variables like `LIB`, `INCLUDE`, and `PATH` to ensure that
+ // the tool is actually usable.
+
+ impl_::find_msvc_environment(tool, target)
+ .or_else(|| impl_::find_msvc_15plus(tool, target))
+ .or_else(|| impl_::find_msvc_14(tool, target))
+ .or_else(|| impl_::find_msvc_12(tool, target))
+ .or_else(|| impl_::find_msvc_11(tool, target))
+}
+
+/// A version of Visual Studio
+#[derive(Debug, PartialEq, Eq, Copy, Clone)]
+#[non_exhaustive]
+pub enum VsVers {
+ /// Visual Studio 12 (2013)
+ Vs12,
+ /// Visual Studio 14 (2015)
+ Vs14,
+ /// Visual Studio 15 (2017)
+ Vs15,
+ /// Visual Studio 16 (2019)
+ Vs16,
+ /// Visual Studio 17 (2022)
+ Vs17,
+}
+
+/// Find the most recent installed version of Visual Studio
+///
+/// This is used by the cmake crate to figure out the correct
+/// generator.
+pub fn find_vs_version() -> Result<VsVers, String> {
+ match std::env::var("VisualStudioVersion") {
+ Ok(version) => match &version[..] {
+ "17.0" => Ok(VsVers::Vs17),
+ "16.0" => Ok(VsVers::Vs16),
+ "15.0" => Ok(VsVers::Vs15),
+ "14.0" => Ok(VsVers::Vs14),
+ "12.0" => Ok(VsVers::Vs12),
+ vers => Err(format!(
+ "\n\n\
+ unsupported or unknown VisualStudio version: {}\n\
+ if another version is installed consider running \
+ the appropriate vcvars script before building this \
+ crate\n\
+ ",
+ vers
+ )),
+ },
+ _ => {
+ // Check for the presence of a specific registry key
+ // that indicates visual studio is installed.
+ if impl_::has_msbuild_version("17.0") {
+ Ok(VsVers::Vs17)
+ } else if impl_::has_msbuild_version("16.0") {
+ Ok(VsVers::Vs16)
+ } else if impl_::has_msbuild_version("15.0") {
+ Ok(VsVers::Vs15)
+ } else if impl_::has_msbuild_version("14.0") {
+ Ok(VsVers::Vs14)
+ } else if impl_::has_msbuild_version("12.0") {
+ Ok(VsVers::Vs12)
+ } else {
+ Err(format!(
+ "\n\n\
+ couldn't determine visual studio generator\n\
+ if VisualStudio is installed, however, consider \
+ running the appropriate vcvars script before building \
+ this crate\n\
+ "
+ ))
+ }
+ }
+ }
+}
+
+/// Windows Implementation.
+#[cfg(windows)]
+mod impl_ {
+ use crate::windows::com;
+ use crate::windows::registry::{RegistryKey, LOCAL_MACHINE};
+ use crate::windows::setup_config::SetupConfiguration;
+ use crate::windows::vs_instances::{VsInstances, VswhereInstance};
+ use crate::windows::windows_sys::{
+ FreeLibrary, GetMachineTypeAttributes, GetProcAddress, LoadLibraryA, UserEnabled, HMODULE,
+ IMAGE_FILE_MACHINE_AMD64, MACHINE_ATTRIBUTES, S_OK,
+ };
+ use std::convert::TryFrom;
+ use std::env;
+ use std::ffi::OsString;
+ use std::fs::File;
+ use std::io::Read;
+ use std::iter;
+ use std::mem;
+ use std::path::{Path, PathBuf};
+ use std::process::Command;
+ use std::str::FromStr;
+ use std::sync::atomic::{AtomicBool, Ordering};
+ use std::sync::Once;
+
+ use super::{TargetArch, MSVC_FAMILY};
+ use crate::Tool;
+
+ struct MsvcTool {
+ tool: PathBuf,
+ libs: Vec<PathBuf>,
+ path: Vec<PathBuf>,
+ include: Vec<PathBuf>,
+ }
+
+ struct LibraryHandle(HMODULE);
+
+ impl LibraryHandle {
+ fn new(name: &[u8]) -> Option<Self> {
+ let handle = unsafe { LoadLibraryA(name.as_ptr() as _) };
+ (!handle.is_null()).then(|| Self(handle))
+ }
+
+ /// Get a function pointer to a function in the library.
+ /// SAFETY: The caller must ensure that the function signature matches the actual function.
+ /// The easiest way to do this is to add an entry to windows_sys_no_link.list and use the
+ /// generated function for `func_signature`.
+ unsafe fn get_proc_address<F>(&self, name: &[u8]) -> Option<F> {
+ let symbol = unsafe { GetProcAddress(self.0, name.as_ptr() as _) };
+ symbol.map(|symbol| unsafe { mem::transmute_copy(&symbol) })
+ }
+ }
+
+ impl Drop for LibraryHandle {
+ fn drop(&mut self) {
+ unsafe { FreeLibrary(self.0) };
+ }
+ }
+
+ type GetMachineTypeAttributesFuncType =
+ unsafe extern "system" fn(u16, *mut MACHINE_ATTRIBUTES) -> i32;
+ const _: () = {
+ // Ensure that our hand-written signature matches the actual function signature.
+ // We can't use `GetMachineTypeAttributes` outside of a const scope otherwise we'll end up statically linking to
+ // it, which will fail to load on older versions of Windows.
+ let _: GetMachineTypeAttributesFuncType = GetMachineTypeAttributes;
+ };
+
+ fn is_amd64_emulation_supported_inner() -> Option<bool> {
+ // GetMachineTypeAttributes is only available on Win11 22000+, so dynamically load it.
+ let kernel32 = LibraryHandle::new(b"kernel32.dll\0")?;
+ // SAFETY: GetMachineTypeAttributesFuncType is checked to match the real function signature.
+ let get_machine_type_attributes = unsafe {
+ kernel32
+ .get_proc_address::<GetMachineTypeAttributesFuncType>(b"GetMachineTypeAttributes\0")
+ }?;
+ let mut attributes = Default::default();
+ if unsafe { get_machine_type_attributes(IMAGE_FILE_MACHINE_AMD64, &mut attributes) } == S_OK
+ {
+ Some((attributes & UserEnabled) != 0)
+ } else {
+ Some(false)
+ }
+ }
+
+ fn is_amd64_emulation_supported() -> bool {
+ // TODO: Replace with a OnceLock once MSRV is 1.70.
+ static LOAD_VALUE: Once = Once::new();
+ static IS_SUPPORTED: AtomicBool = AtomicBool::new(false);
+
+ // Using Relaxed ordering since the Once is providing synchronization.
+ LOAD_VALUE.call_once(|| {
+ IS_SUPPORTED.store(
+ is_amd64_emulation_supported_inner().unwrap_or(false),
+ Ordering::Relaxed,
+ );
+ });
+ IS_SUPPORTED.load(Ordering::Relaxed)
+ }
+
+ impl MsvcTool {
+ fn new(tool: PathBuf) -> MsvcTool {
+ MsvcTool {
+ tool,
+ libs: Vec::new(),
+ path: Vec::new(),
+ include: Vec::new(),
+ }
+ }
+
+ fn into_tool(self) -> Tool {
+ let MsvcTool {
+ tool,
+ libs,
+ path,
+ include,
+ } = self;
+ let mut tool = Tool::with_family(tool, MSVC_FAMILY);
+ add_env(&mut tool, "LIB", libs);
+ add_env(&mut tool, "PATH", path);
+ add_env(&mut tool, "INCLUDE", include);
+ tool
+ }
+ }
+
+ /// Checks to see if the `VSCMD_ARG_TGT_ARCH` environment variable matches the
+ /// given target's arch. Returns `None` if the variable does not exist.
+ fn is_vscmd_target(target: TargetArch<'_>) -> Option<bool> {
+ let vscmd_arch = env::var("VSCMD_ARG_TGT_ARCH").ok()?;
+ // Convert the Rust target arch to its VS arch equivalent.
+ let arch = match target.into() {
+ "x86_64" => "x64",
+ "aarch64" | "arm64ec" => "arm64",
+ "i686" | "i586" => "x86",
+ "thumbv7a" => "arm",
+ // An unrecognized arch.
+ _ => return Some(false),
+ };
+ Some(vscmd_arch == arch)
+ }
+
+ /// Attempt to find the tool using environment variables set by vcvars.
+ pub(super) fn find_msvc_environment(tool: &str, target: TargetArch<'_>) -> Option<Tool> {
+ // Early return if the environment doesn't contain a VC install.
+ if env::var_os("VCINSTALLDIR").is_none() {
+ return None;
+ }
+ let vs_install_dir = env::var_os("VSINSTALLDIR")?.into();
+
+ // If the vscmd target differs from the requested target then
+ // attempt to get the tool using the VS install directory.
+ if is_vscmd_target(target) == Some(false) {
+ // We will only get here with versions 15+.
+ tool_from_vs15plus_instance(tool, target, &vs_install_dir)
+ } else {
+ // Fallback to simply using the current environment.
+ env::var_os("PATH")
+ .and_then(|path| {
+ env::split_paths(&path)
+ .map(|p| p.join(tool))
+ .find(|p| p.exists())
+ })
+ .map(|path| Tool::with_family(path, MSVC_FAMILY))
+ }
+ }
+
+ fn find_msbuild_vs17(target: TargetArch<'_>) -> Option<Tool> {
+ find_tool_in_vs16plus_path(r"MSBuild\Current\Bin\MSBuild.exe", target, "17")
+ }
+
+ #[allow(bare_trait_objects)]
+ fn vs16plus_instances(
+ target: TargetArch<'_>,
+ version: &'static str,
+ ) -> Box<Iterator<Item = PathBuf>> {
+ let instances = if let Some(instances) = vs15plus_instances(target) {
+ instances
+ } else {
+ return Box::new(iter::empty());
+ };
+ Box::new(instances.into_iter().filter_map(move |instance| {
+ let installation_name = instance.installation_name()?;
+ if installation_name.starts_with(&format!("VisualStudio/{}.", version)) {
+ Some(instance.installation_path()?)
+ } else if installation_name.starts_with(&format!("VisualStudioPreview/{}.", version)) {
+ Some(instance.installation_path()?)
+ } else {
+ None
+ }
+ }))
+ }
+
+ fn find_tool_in_vs16plus_path(
+ tool: &str,
+ target: TargetArch<'_>,
+ version: &'static str,
+ ) -> Option<Tool> {
+ vs16plus_instances(target, version)
+ .filter_map(|path| {
+ let path = path.join(tool);
+ if !path.is_file() {
+ return None;
+ }
+ let mut tool = Tool::with_family(path, MSVC_FAMILY);
+ if target == "x86_64" {
+ tool.env.push(("Platform".into(), "X64".into()));
+ }
+ if target == "aarch64" || target == "arm64ec" {
+ tool.env.push(("Platform".into(), "ARM64".into()));
+ }
+ Some(tool)
+ })
+ .next()
+ }
+
+ fn find_msbuild_vs16(target: TargetArch<'_>) -> Option<Tool> {
+ find_tool_in_vs16plus_path(r"MSBuild\Current\Bin\MSBuild.exe", target, "16")
+ }
+
+ // In MSVC 15 (2017) MS once again changed the scheme for locating
+ // the tooling. Now we must go through some COM interfaces, which
+ // is super fun for Rust.
+ //
+ // Note that much of this logic can be found [online] wrt paths, COM, etc.
+ //
+ // [online]: https://blogs.msdn.microsoft.com/vcblog/2017/03/06/finding-the-visual-c-compiler-tools-in-visual-studio-2017/
+ //
+ // Returns MSVC 15+ instances (15, 16 right now), the order should be consider undefined.
+ //
+ // However, on ARM64 this method doesn't work because VS Installer fails to register COM component on ARM64.
+ // Hence, as the last resort we try to use vswhere.exe to list available instances.
+ fn vs15plus_instances(target: TargetArch<'_>) -> Option<VsInstances> {
+ vs15plus_instances_using_com().or_else(|| vs15plus_instances_using_vswhere(target))
+ }
+
+ fn vs15plus_instances_using_com() -> Option<VsInstances> {
+ com::initialize().ok()?;
+
+ let config = SetupConfiguration::new().ok()?;
+ let enum_setup_instances = config.enum_all_instances().ok()?;
+
+ Some(VsInstances::ComBased(enum_setup_instances))
+ }
+
+ fn vs15plus_instances_using_vswhere(target: TargetArch<'_>) -> Option<VsInstances> {
+ let program_files_path: PathBuf = env::var("ProgramFiles(x86)")
+ .or_else(|_| env::var("ProgramFiles"))
+ .ok()?
+ .into();
+
+ let vswhere_path =
+ program_files_path.join(r"Microsoft Visual Studio\Installer\vswhere.exe");
+
+ if !vswhere_path.exists() {
+ return None;
+ }
+
+ let tools_arch = match target.into() {
+ "i586" | "i686" | "x86_64" => Some("x86.x64"),
+ "arm" | "thumbv7a" => Some("ARM"),
+ "aarch64" | "arm64ec" => Some("ARM64"),
+ _ => None,
+ };
+
+ let vswhere_output = Command::new(vswhere_path)
+ .args(&[
+ "-latest",
+ "-products",
+ "*",
+ "-requires",
+ &format!("Microsoft.VisualStudio.Component.VC.Tools.{}", tools_arch?),
+ "-format",
+ "text",
+ "-nologo",
+ ])
+ .stderr(std::process::Stdio::inherit())
+ .output()
+ .ok()?;
+
+ let vs_instances =
+ VsInstances::VswhereBased(VswhereInstance::try_from(&vswhere_output.stdout).ok()?);
+
+ Some(vs_instances)
+ }
+
+ // Inspired from official microsoft/vswhere ParseVersionString
+ // i.e. at most four u16 numbers separated by '.'
+ fn parse_version(version: &str) -> Option<Vec<u16>> {
+ version
+ .split('.')
+ .map(|chunk| u16::from_str(chunk).ok())
+ .collect()
+ }
+
+ pub(super) fn find_msvc_15plus(tool: &str, target: TargetArch<'_>) -> Option<Tool> {
+ let iter = vs15plus_instances(target)?;
+ iter.into_iter()
+ .filter_map(|instance| {
+ let version = parse_version(&instance.installation_version()?)?;
+ let instance_path = instance.installation_path()?;
+ let tool = tool_from_vs15plus_instance(tool, target, &instance_path)?;
+ Some((version, tool))
+ })
+ .max_by(|(a_version, _), (b_version, _)| a_version.cmp(b_version))
+ .map(|(_version, tool)| tool)
+ }
+
+ // While the paths to Visual Studio 2017's devenv and MSBuild could
+ // potentially be retrieved from the registry, finding them via
+ // SetupConfiguration has shown to be [more reliable], and is preferred
+ // according to Microsoft. To help head off potential regressions though,
+ // we keep the registry method as a fallback option.
+ //
+ // [more reliable]: https://github.com/rust-lang/cc-rs/pull/331
+ fn find_tool_in_vs15_path(tool: &str, target: TargetArch<'_>) -> Option<Tool> {
+ let mut path = match vs15plus_instances(target) {
+ Some(instances) => instances
+ .into_iter()
+ .filter_map(|instance| instance.installation_path())
+ .map(|path| path.join(tool))
+ .find(|path| path.is_file()),
+ None => None,
+ };
+
+ if path.is_none() {
+ let key = r"SOFTWARE\WOW6432Node\Microsoft\VisualStudio\SxS\VS7";
+ path = LOCAL_MACHINE
+ .open(key.as_ref())
+ .ok()
+ .and_then(|key| key.query_str("15.0").ok())
+ .map(|path| PathBuf::from(path).join(tool))
+ .and_then(|path| if path.is_file() { Some(path) } else { None });
+ }
+
+ path.map(|path| {
+ let mut tool = Tool::with_family(path, MSVC_FAMILY);
+ if target == "x86_64" {
+ tool.env.push(("Platform".into(), "X64".into()));
+ } else if target == "aarch64" {
+ tool.env.push(("Platform".into(), "ARM64".into()));
+ }
+ tool
+ })
+ }
+
+ fn tool_from_vs15plus_instance(
+ tool: &str,
+ target: TargetArch<'_>,
+ instance_path: &PathBuf,
+ ) -> Option<Tool> {
+ let (root_path, bin_path, host_dylib_path, lib_path, alt_lib_path, include_path) =
+ vs15plus_vc_paths(target, instance_path)?;
+ let tool_path = bin_path.join(tool);
+ if !tool_path.exists() {
+ return None;
+ };
+
+ let mut tool = MsvcTool::new(tool_path);
+ tool.path.push(bin_path.clone());
+ tool.path.push(host_dylib_path);
+ if let Some(alt_lib_path) = alt_lib_path {
+ tool.libs.push(alt_lib_path);
+ }
+ tool.libs.push(lib_path);
+ tool.include.push(include_path);
+
+ if let Some((atl_lib_path, atl_include_path)) = atl_paths(target, &root_path) {
+ tool.libs.push(atl_lib_path);
+ tool.include.push(atl_include_path);
+ }
+
+ add_sdks(&mut tool, target)?;
+
+ Some(tool.into_tool())
+ }
+
+ fn vs15plus_vc_paths(
+ target: TargetArch<'_>,
+ instance_path: &Path,
+ ) -> Option<(PathBuf, PathBuf, PathBuf, PathBuf, Option<PathBuf>, PathBuf)> {
+ let version = vs15plus_vc_read_version(instance_path)?;
+
+ let hosts = match host_arch() {
+ X86 => &["X86"],
+ X86_64 => &["X64"],
+ // Starting with VS 17.4, there is a natively hosted compiler on ARM64:
+ // https://devblogs.microsoft.com/visualstudio/arm64-visual-studio-is-officially-here/
+ // On older versions of VS, we use x64 if running under emulation is supported,
+ // otherwise use x86.
+ AARCH64 => {
+ if is_amd64_emulation_supported() {
+ &["ARM64", "X64", "X86"][..]
+ } else {
+ &["ARM64", "X86"]
+ }
+ }
+ _ => return None,
+ };
+ let target = lib_subdir(target)?;
+ // The directory layout here is MSVC/bin/Host$host/$target/
+ let path = instance_path.join(r"VC\Tools\MSVC").join(version);
+ // We use the first available host architecture that can build for the target
+ let (host_path, host) = hosts.iter().find_map(|&x| {
+ let candidate = path.join("bin").join(format!("Host{}", x));
+ if candidate.join(target).exists() {
+ Some((candidate, x))
+ } else {
+ None
+ }
+ })?;
+ // This is the path to the toolchain for a particular target, running
+ // on a given host
+ let bin_path = host_path.join(target);
+ // But! we also need PATH to contain the target directory for the host
+ // architecture, because it contains dlls like mspdb140.dll compiled for
+ // the host architecture.
+ let host_dylib_path = host_path.join(host.to_lowercase());
+ let lib_path = path.join("lib").join(target);
+ let alt_lib_path = (target == "arm64ec").then(|| path.join("lib").join("arm64ec"));
+ let include_path = path.join("include");
+ Some((
+ path,
+ bin_path,
+ host_dylib_path,
+ lib_path,
+ alt_lib_path,
+ include_path,
+ ))
+ }
+
+ fn vs15plus_vc_read_version(dir: &Path) -> Option<String> {
+ // Try to open the default version file.
+ let mut version_path: PathBuf =
+ dir.join(r"VC\Auxiliary\Build\Microsoft.VCToolsVersion.default.txt");
+ let mut version_file = if let Ok(f) = File::open(&version_path) {
+ f
+ } else {
+ // If the default doesn't exist, search for other version files.
+ // These are in the form Microsoft.VCToolsVersion.v143.default.txt
+ // where `143` is any three decimal digit version number.
+ // This sorts versions by lexical order and selects the highest version.
+ let mut version_file = String::new();
+ version_path.pop();
+ for file in version_path.read_dir().ok()? {
+ let name = file.ok()?.file_name();
+ let name = name.to_str()?;
+ if name.starts_with("Microsoft.VCToolsVersion.v")
+ && name.ends_with(".default.txt")
+ && name > &version_file
+ {
+ version_file.replace_range(.., name);
+ }
+ }
+ if version_file.is_empty() {
+ return None;
+ }
+ version_path.push(version_file);
+ File::open(version_path).ok()?
+ };
+
+ // Get the version string from the file we found.
+ let mut version = String::new();
+ version_file.read_to_string(&mut version).ok()?;
+ version.truncate(version.trim_end().len());
+ Some(version)
+ }
+
+ fn atl_paths(target: TargetArch<'_>, path: &Path) -> Option<(PathBuf, PathBuf)> {
+ let atl_path = path.join("atlmfc");
+ let sub = lib_subdir(target)?;
+ if atl_path.exists() {
+ Some((atl_path.join("lib").join(sub), atl_path.join("include")))
+ } else {
+ None
+ }
+ }
+
+ // For MSVC 14 we need to find the Universal CRT as well as either
+ // the Windows 10 SDK or Windows 8.1 SDK.
+ pub(super) fn find_msvc_14(tool: &str, target: TargetArch<'_>) -> Option<Tool> {
+ let vcdir = get_vc_dir("14.0")?;
+ let mut tool = get_tool(tool, &vcdir, target)?;
+ add_sdks(&mut tool, target)?;
+ Some(tool.into_tool())
+ }
+
+ fn add_sdks(tool: &mut MsvcTool, target: TargetArch<'_>) -> Option<()> {
+ let sub = lib_subdir(target)?;
+ let (ucrt, ucrt_version) = get_ucrt_dir()?;
+
+ let host = match host_arch() {
+ X86 => "x86",
+ X86_64 => "x64",
+ AARCH64 => "arm64",
+ _ => return None,
+ };
+
+ tool.path
+ .push(ucrt.join("bin").join(&ucrt_version).join(host));
+
+ let ucrt_include = ucrt.join("include").join(&ucrt_version);
+ tool.include.push(ucrt_include.join("ucrt"));
+
+ let ucrt_lib = ucrt.join("lib").join(&ucrt_version);
+ tool.libs.push(ucrt_lib.join("ucrt").join(sub));
+
+ if let Some((sdk, version)) = get_sdk10_dir() {
+ tool.path.push(sdk.join("bin").join(host));
+ let sdk_lib = sdk.join("lib").join(&version);
+ tool.libs.push(sdk_lib.join("um").join(sub));
+ let sdk_include = sdk.join("include").join(&version);
+ tool.include.push(sdk_include.join("um"));
+ tool.include.push(sdk_include.join("cppwinrt"));
+ tool.include.push(sdk_include.join("winrt"));
+ tool.include.push(sdk_include.join("shared"));
+ } else if let Some(sdk) = get_sdk81_dir() {
+ tool.path.push(sdk.join("bin").join(host));
+ let sdk_lib = sdk.join("lib").join("winv6.3");
+ tool.libs.push(sdk_lib.join("um").join(sub));
+ let sdk_include = sdk.join("include");
+ tool.include.push(sdk_include.join("um"));
+ tool.include.push(sdk_include.join("winrt"));
+ tool.include.push(sdk_include.join("shared"));
+ }
+
+ Some(())
+ }
+
+ // For MSVC 12 we need to find the Windows 8.1 SDK.
+ pub(super) fn find_msvc_12(tool: &str, target: TargetArch<'_>) -> Option<Tool> {
+ let vcdir = get_vc_dir("12.0")?;
+ let mut tool = get_tool(tool, &vcdir, target)?;
+ let sub = lib_subdir(target)?;
+ let sdk81 = get_sdk81_dir()?;
+ tool.path.push(sdk81.join("bin").join(sub));
+ let sdk_lib = sdk81.join("lib").join("winv6.3");
+ tool.libs.push(sdk_lib.join("um").join(sub));
+ let sdk_include = sdk81.join("include");
+ tool.include.push(sdk_include.join("shared"));
+ tool.include.push(sdk_include.join("um"));
+ tool.include.push(sdk_include.join("winrt"));
+ Some(tool.into_tool())
+ }
+
+ // For MSVC 11 we need to find the Windows 8 SDK.
+ pub(super) fn find_msvc_11(tool: &str, target: TargetArch<'_>) -> Option<Tool> {
+ let vcdir = get_vc_dir("11.0")?;
+ let mut tool = get_tool(tool, &vcdir, target)?;
+ let sub = lib_subdir(target)?;
+ let sdk8 = get_sdk8_dir()?;
+ tool.path.push(sdk8.join("bin").join(sub));
+ let sdk_lib = sdk8.join("lib").join("win8");
+ tool.libs.push(sdk_lib.join("um").join(sub));
+ let sdk_include = sdk8.join("include");
+ tool.include.push(sdk_include.join("shared"));
+ tool.include.push(sdk_include.join("um"));
+ tool.include.push(sdk_include.join("winrt"));
+ Some(tool.into_tool())
+ }
+
+ fn add_env(tool: &mut Tool, env: &str, paths: Vec<PathBuf>) {
+ let prev = env::var_os(env).unwrap_or(OsString::new());
+ let prev = env::split_paths(&prev);
+ let new = paths.into_iter().chain(prev);
+ tool.env
+ .push((env.to_string().into(), env::join_paths(new).unwrap()));
+ }
+
+ // Given a possible MSVC installation directory, we look for the linker and
+ // then add the MSVC library path.
+ fn get_tool(tool: &str, path: &Path, target: TargetArch<'_>) -> Option<MsvcTool> {
+ bin_subdir(target)
+ .into_iter()
+ .map(|(sub, host)| {
+ (
+ path.join("bin").join(sub).join(tool),
+ path.join("bin").join(host),
+ )
+ })
+ .filter(|(path, _)| path.is_file())
+ .map(|(path, host)| {
+ let mut tool = MsvcTool::new(path);
+ tool.path.push(host);
+ tool
+ })
+ .filter_map(|mut tool| {
+ let sub = vc_lib_subdir(target)?;
+ tool.libs.push(path.join("lib").join(sub));
+ tool.include.push(path.join("include"));
+ let atlmfc_path = path.join("atlmfc");
+ if atlmfc_path.exists() {
+ tool.libs.push(atlmfc_path.join("lib").join(sub));
+ tool.include.push(atlmfc_path.join("include"));
+ }
+ Some(tool)
+ })
+ .next()
+ }
+
+ // To find MSVC we look in a specific registry key for the version we are
+ // trying to find.
+ fn get_vc_dir(ver: &str) -> Option<PathBuf> {
+ let key = r"SOFTWARE\Microsoft\VisualStudio\SxS\VC7";
+ let key = LOCAL_MACHINE.open(key.as_ref()).ok()?;
+ let path = key.query_str(ver).ok()?;
+ Some(path.into())
+ }
+
+ // To find the Universal CRT we look in a specific registry key for where
+ // all the Universal CRTs are located and then sort them asciibetically to
+ // find the newest version. While this sort of sorting isn't ideal, it is
+ // what vcvars does so that's good enough for us.
+ //
+ // Returns a pair of (root, version) for the ucrt dir if found
+ fn get_ucrt_dir() -> Option<(PathBuf, String)> {
+ let key = r"SOFTWARE\Microsoft\Windows Kits\Installed Roots";
+ let key = LOCAL_MACHINE.open(key.as_ref()).ok()?;
+ let root = key.query_str("KitsRoot10").ok()?;
+ let readdir = Path::new(&root).join("lib").read_dir().ok()?;
+ let max_libdir = readdir
+ .filter_map(|dir| dir.ok())
+ .map(|dir| dir.path())
+ .filter(|dir| {
+ dir.components()
+ .last()
+ .and_then(|c| c.as_os_str().to_str())
+ .map(|c| c.starts_with("10.") && dir.join("ucrt").is_dir())
+ .unwrap_or(false)
+ })
+ .max()?;
+ let version = max_libdir.components().last().unwrap();
+ let version = version.as_os_str().to_str().unwrap().to_string();
+ Some((root.into(), version))
+ }
+
+ // Vcvars finds the correct version of the Windows 10 SDK by looking
+ // for the include `um\Windows.h` because sometimes a given version will
+ // only have UCRT bits without the rest of the SDK. Since we only care about
+ // libraries and not includes, we instead look for `um\x64\kernel32.lib`.
+ // Since the 32-bit and 64-bit libraries are always installed together we
+ // only need to bother checking x64, making this code a tiny bit simpler.
+ // Like we do for the Universal CRT, we sort the possibilities
+ // asciibetically to find the newest one as that is what vcvars does.
+ // Before doing that, we check the "WindowsSdkDir" and "WindowsSDKVersion"
+ // environment variables set by vcvars to use the environment sdk version
+ // if one is already configured.
+ fn get_sdk10_dir() -> Option<(PathBuf, String)> {
+ if let (Ok(root), Ok(version)) = (env::var("WindowsSdkDir"), env::var("WindowsSDKVersion"))
+ {
+ return Some((root.into(), version.trim_end_matches('\\').to_string()));
+ }
+
+ let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v10.0";
+ let key = LOCAL_MACHINE.open(key.as_ref()).ok()?;
+ let root = key.query_str("InstallationFolder").ok()?;
+ let readdir = Path::new(&root).join("lib").read_dir().ok()?;
+ let mut dirs = readdir
+ .filter_map(|dir| dir.ok())
+ .map(|dir| dir.path())
+ .collect::<Vec<_>>();
+ dirs.sort();
+ let dir = dirs
+ .into_iter()
+ .rev()
+ .filter(|dir| dir.join("um").join("x64").join("kernel32.lib").is_file())
+ .next()?;
+ let version = dir.components().last().unwrap();
+ let version = version.as_os_str().to_str().unwrap().to_string();
+ Some((root.into(), version))
+ }
+
+ // Interestingly there are several subdirectories, `win7` `win8` and
+ // `winv6.3`. Vcvars seems to only care about `winv6.3` though, so the same
+ // applies to us. Note that if we were targeting kernel mode drivers
+ // instead of user mode applications, we would care.
+ fn get_sdk81_dir() -> Option<PathBuf> {
+ let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v8.1";
+ let key = LOCAL_MACHINE.open(key.as_ref()).ok()?;
+ let root = key.query_str("InstallationFolder").ok()?;
+ Some(root.into())
+ }
+
+ fn get_sdk8_dir() -> Option<PathBuf> {
+ let key = r"SOFTWARE\Microsoft\Microsoft SDKs\Windows\v8.0";
+ let key = LOCAL_MACHINE.open(key.as_ref()).ok()?;
+ let root = key.query_str("InstallationFolder").ok()?;
+ Some(root.into())
+ }
+
+ const PROCESSOR_ARCHITECTURE_INTEL: u16 = 0;
+ const PROCESSOR_ARCHITECTURE_AMD64: u16 = 9;
+ const PROCESSOR_ARCHITECTURE_ARM64: u16 = 12;
+ const X86: u16 = PROCESSOR_ARCHITECTURE_INTEL;
+ const X86_64: u16 = PROCESSOR_ARCHITECTURE_AMD64;
+ const AARCH64: u16 = PROCESSOR_ARCHITECTURE_ARM64;
+
+ // When choosing the tool to use, we have to choose the one which matches
+ // the target architecture. Otherwise we end up in situations where someone
+ // on 32-bit Windows is trying to cross compile to 64-bit and it tries to
+ // invoke the native 64-bit compiler which won't work.
+ //
+ // For the return value of this function, the first member of the tuple is
+ // the folder of the tool we will be invoking, while the second member is
+ // the folder of the host toolchain for that tool which is essential when
+ // using a cross linker. We return a Vec since on x64 there are often two
+ // linkers that can target the architecture we desire. The 64-bit host
+ // linker is preferred, and hence first, due to 64-bit allowing it more
+ // address space to work with and potentially being faster.
+ fn bin_subdir(target: TargetArch<'_>) -> Vec<(&'static str, &'static str)> {
+ match (target.into(), host_arch()) {
+ ("i586", X86) | ("i686", X86) => vec![("", "")],
+ ("i586", X86_64) | ("i686", X86_64) => vec![("amd64_x86", "amd64"), ("", "")],
+ ("x86_64", X86) => vec![("x86_amd64", "")],
+ ("x86_64", X86_64) => vec![("amd64", "amd64"), ("x86_amd64", "")],
+ ("arm", X86) | ("thumbv7a", X86) => vec![("x86_arm", "")],
+ ("arm", X86_64) | ("thumbv7a", X86_64) => vec![("amd64_arm", "amd64"), ("x86_arm", "")],
+ _ => vec![],
+ }
+ }
+
+ fn lib_subdir(target: TargetArch<'_>) -> Option<&'static str> {
+ match target.into() {
+ "i586" | "i686" => Some("x86"),
+ "x86_64" => Some("x64"),
+ "arm" | "thumbv7a" => Some("arm"),
+ "aarch64" | "arm64ec" => Some("arm64"),
+ _ => None,
+ }
+ }
+
+ // MSVC's x86 libraries are not in a subfolder
+ fn vc_lib_subdir(target: TargetArch<'_>) -> Option<&'static str> {
+ match target.into() {
+ "i586" | "i686" => Some(""),
+ "x86_64" => Some("amd64"),
+ "arm" | "thumbv7a" => Some("arm"),
+ "aarch64" => Some("arm64"),
+ _ => None,
+ }
+ }
+
+ #[allow(bad_style)]
+ fn host_arch() -> u16 {
+ type DWORD = u32;
+ type WORD = u16;
+ type LPVOID = *mut u8;
+ type DWORD_PTR = usize;
+
+ #[repr(C)]
+ struct SYSTEM_INFO {
+ wProcessorArchitecture: WORD,
+ _wReserved: WORD,
+ _dwPageSize: DWORD,
+ _lpMinimumApplicationAddress: LPVOID,
+ _lpMaximumApplicationAddress: LPVOID,
+ _dwActiveProcessorMask: DWORD_PTR,
+ _dwNumberOfProcessors: DWORD,
+ _dwProcessorType: DWORD,
+ _dwAllocationGranularity: DWORD,
+ _wProcessorLevel: WORD,
+ _wProcessorRevision: WORD,
+ }
+
+ extern "system" {
+ fn GetNativeSystemInfo(lpSystemInfo: *mut SYSTEM_INFO);
+ }
+
+ unsafe {
+ let mut info = mem::zeroed();
+ GetNativeSystemInfo(&mut info);
+ info.wProcessorArchitecture
+ }
+ }
+
+ // Given a registry key, look at all the sub keys and find the one which has
+ // the maximal numeric value.
+ //
+ // Returns the name of the maximal key as well as the opened maximal key.
+ fn max_version(key: &RegistryKey) -> Option<(OsString, RegistryKey)> {
+ let mut max_vers = 0;
+ let mut max_key = None;
+ for subkey in key.iter().filter_map(|k| k.ok()) {
+ let val = subkey
+ .to_str()
+ .and_then(|s| s.trim_left_matches("v").replace('.', "").parse().ok());
+ let val = match val {
+ Some(s) => s,
+ None => continue,
+ };
+ if val > max_vers {
+ if let Ok(k) = key.open(&subkey) {
+ max_vers = val;
+ max_key = Some((subkey, k));
+ }
+ }
+ }
+ max_key
+ }
+
+ pub(super) fn has_msbuild_version(version: &str) -> bool {
+ match version {
+ "17.0" => {
+ find_msbuild_vs17(TargetArch("x86_64")).is_some()
+ || find_msbuild_vs17(TargetArch("i686")).is_some()
+ || find_msbuild_vs17(TargetArch("aarch64")).is_some()
+ }
+ "16.0" => {
+ find_msbuild_vs16(TargetArch("x86_64")).is_some()
+ || find_msbuild_vs16(TargetArch("i686")).is_some()
+ || find_msbuild_vs16(TargetArch("aarch64")).is_some()
+ }
+ "15.0" => {
+ find_msbuild_vs15(TargetArch("x86_64")).is_some()
+ || find_msbuild_vs15(TargetArch("i686")).is_some()
+ || find_msbuild_vs15(TargetArch("aarch64")).is_some()
+ }
+ "12.0" | "14.0" => LOCAL_MACHINE
+ .open(&OsString::from(format!(
+ "SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\{}",
+ version
+ )))
+ .is_ok(),
+ _ => false,
+ }
+ }
+
+ pub(super) fn find_devenv(target: TargetArch<'_>) -> Option<Tool> {
+ find_devenv_vs15(target)
+ }
+
+ fn find_devenv_vs15(target: TargetArch<'_>) -> Option<Tool> {
+ find_tool_in_vs15_path(r"Common7\IDE\devenv.exe", target)
+ }
+
+ // see http://stackoverflow.com/questions/328017/path-to-msbuild
+ pub(super) fn find_msbuild(target: TargetArch<'_>) -> Option<Tool> {
+ // VS 15 (2017) changed how to locate msbuild
+ if let Some(r) = find_msbuild_vs17(target) {
+ Some(r)
+ } else if let Some(r) = find_msbuild_vs16(target) {
+ return Some(r);
+ } else if let Some(r) = find_msbuild_vs15(target) {
+ return Some(r);
+ } else {
+ find_old_msbuild(target)
+ }
+ }
+
+ fn find_msbuild_vs15(target: TargetArch<'_>) -> Option<Tool> {
+ find_tool_in_vs15_path(r"MSBuild\15.0\Bin\MSBuild.exe", target)
+ }
+
+ fn find_old_msbuild(target: TargetArch<'_>) -> Option<Tool> {
+ let key = r"SOFTWARE\Microsoft\MSBuild\ToolsVersions";
+ LOCAL_MACHINE
+ .open(key.as_ref())
+ .ok()
+ .and_then(|key| {
+ max_version(&key).and_then(|(_vers, key)| key.query_str("MSBuildToolsPath").ok())
+ })
+ .map(|path| {
+ let mut path = PathBuf::from(path);
+ path.push("MSBuild.exe");
+ let mut tool = Tool::with_family(path, MSVC_FAMILY);
+ if target == "x86_64" {
+ tool.env.push(("Platform".into(), "X64".into()));
+ }
+ tool
+ })
+ }
+}
+
+/// Non-Windows Implementation.
+#[cfg(not(windows))]
+mod impl_ {
+ use std::{env, ffi::OsString};
+
+ use super::{TargetArch, MSVC_FAMILY};
+ use crate::Tool;
+
+ /// Finding msbuild.exe tool under unix system is not currently supported.
+ /// Maybe can check it using an environment variable looks like `MSBUILD_BIN`.
+ pub(super) fn find_msbuild(_target: TargetArch<'_>) -> Option<Tool> {
+ None
+ }
+
+ // Finding devenv.exe tool under unix system is not currently supported.
+ // Maybe can check it using an environment variable looks like `DEVENV_BIN`.
+ pub(super) fn find_devenv(_target: TargetArch<'_>) -> Option<Tool> {
+ None
+ }
+
+ /// Attempt to find the tool using environment variables set by vcvars.
+ pub(super) fn find_msvc_environment(tool: &str, _target: TargetArch<'_>) -> Option<Tool> {
+ // Early return if the environment doesn't contain a VC install.
+ let vc_install_dir = env::var_os("VCINSTALLDIR")?;
+ let vs_install_dir = env::var_os("VSINSTALLDIR")?;
+
+ let get_tool = |install_dir: OsString| {
+ env::split_paths(&install_dir)
+ .map(|p| p.join(tool))
+ .find(|p| p.exists())
+ .map(|path| Tool::with_family(path.into(), MSVC_FAMILY))
+ };
+
+ // Take the path of tool for the vc install directory.
+ get_tool(vc_install_dir)
+ // Take the path of tool for the vs install directory.
+ .or_else(|| get_tool(vs_install_dir))
+ // Take the path of tool for the current path environment.
+ .or_else(|| env::var_os("PATH").and_then(|path| get_tool(path)))
+ }
+
+ pub(super) fn find_msvc_15plus(_tool: &str, _target: TargetArch<'_>) -> Option<Tool> {
+ None
+ }
+
+ // For MSVC 14 we need to find the Universal CRT as well as either
+ // the Windows 10 SDK or Windows 8.1 SDK.
+ pub(super) fn find_msvc_14(_tool: &str, _target: TargetArch<'_>) -> Option<Tool> {
+ None
+ }
+
+ // For MSVC 12 we need to find the Windows 8.1 SDK.
+ pub(super) fn find_msvc_12(_tool: &str, _target: TargetArch<'_>) -> Option<Tool> {
+ None
+ }
+
+ // For MSVC 11 we need to find the Windows 8 SDK.
+ pub(super) fn find_msvc_11(_tool: &str, _target: TargetArch<'_>) -> Option<Tool> {
+ None
+ }
+
+ pub(super) fn has_msbuild_version(version: &str) -> bool {
+ match version {
+ "17.0" => false,
+ "16.0" => false,
+ "15.0" => false,
+ "12.0" | "14.0" => false,
+ _ => false,
+ }
+ }
+}