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+#[cfg(feature = "alloc")]
+use crate::util::search::PatternSet;
+use crate::{
+ dfa::search,
+ util::{
+ empty,
+ prefilter::Prefilter,
+ primitives::{PatternID, StateID},
+ search::{Anchored, HalfMatch, Input, MatchError},
+ },
+};
+
+/// A trait describing the interface of a deterministic finite automaton (DFA).
+///
+/// The complexity of this trait probably means that it's unlikely for others
+/// to implement it. The primary purpose of the trait is to provide for a way
+/// of abstracting over different types of DFAs. In this crate, that means
+/// dense DFAs and sparse DFAs. (Dense DFAs are fast but memory hungry, where
+/// as sparse DFAs are slower but come with a smaller memory footprint. But
+/// they otherwise provide exactly equivalent expressive power.) For example, a
+/// [`dfa::regex::Regex`](crate::dfa::regex::Regex) is generic over this trait.
+///
+/// Normally, a DFA's execution model is very simple. You might have a single
+/// start state, zero or more final or "match" states and a function that
+/// transitions from one state to the next given the next byte of input.
+/// Unfortunately, the interface described by this trait is significantly
+/// more complicated than this. The complexity has a number of different
+/// reasons, mostly motivated by performance, functionality or space savings:
+///
+/// * A DFA can search for multiple patterns simultaneously. This
+/// means extra information is returned when a match occurs. Namely,
+/// a match is not just an offset, but an offset plus a pattern ID.
+/// [`Automaton::pattern_len`] returns the number of patterns compiled into
+/// the DFA, [`Automaton::match_len`] returns the total number of patterns
+/// that match in a particular state and [`Automaton::match_pattern`] permits
+/// iterating over the patterns that match in a particular state.
+/// * A DFA can have multiple start states, and the choice of which start
+/// state to use depends on the content of the string being searched and
+/// position of the search, as well as whether the search is an anchored
+/// search for a specific pattern in the DFA. Moreover, computing the start
+/// state also depends on whether you're doing a forward or a reverse search.
+/// [`Automaton::start_state_forward`] and [`Automaton::start_state_reverse`]
+/// are used to compute the start state for forward and reverse searches,
+/// respectively.
+/// * All matches are delayed by one byte to support things like `$` and `\b`
+/// at the end of a pattern. Therefore, every use of a DFA is required to use
+/// [`Automaton::next_eoi_state`]
+/// at the end of the search to compute the final transition.
+/// * For optimization reasons, some states are treated specially. Every
+/// state is either special or not, which can be determined via the
+/// [`Automaton::is_special_state`] method. If it's special, then the state
+/// must be at least one of a few possible types of states. (Note that some
+/// types can overlap, for example, a match state can also be an accel state.
+/// But some types can't. If a state is a dead state, then it can never be any
+/// other type of state.) Those types are:
+/// * A dead state. A dead state means the DFA will never enter a match
+/// state. This can be queried via the [`Automaton::is_dead_state`] method.
+/// * A quit state. A quit state occurs if the DFA had to stop the search
+/// prematurely for some reason. This can be queried via the
+/// [`Automaton::is_quit_state`] method.
+/// * A match state. A match state occurs when a match is found. When a DFA
+/// enters a match state, the search may stop immediately (when looking
+/// for the earliest match), or it may continue to find the leftmost-first
+/// match. This can be queried via the [`Automaton::is_match_state`]
+/// method.
+/// * A start state. A start state is where a search begins. For every
+/// search, there is exactly one start state that is used, however, a
+/// DFA may contain many start states. When the search is in a start
+/// state, it may use a prefilter to quickly skip to candidate matches
+/// without executing the DFA on every byte. This can be queried via the
+/// [`Automaton::is_start_state`] method.
+/// * An accel state. An accel state is a state that is accelerated.
+/// That is, it is a state where _most_ of its transitions loop back to
+/// itself and only a small number of transitions lead to other states.
+/// This kind of state is said to be accelerated because a search routine
+/// can quickly look for the bytes leading out of the state instead of
+/// continuing to execute the DFA on each byte. This can be queried via the
+/// [`Automaton::is_accel_state`] method. And the bytes that lead out of
+/// the state can be queried via the [`Automaton::accelerator`] method.
+///
+/// There are a number of provided methods on this trait that implement
+/// efficient searching (for forwards and backwards) with a DFA using
+/// all of the above features of this trait. In particular, given the
+/// complexity of all these features, implementing a search routine in
+/// this trait can be a little subtle. With that said, it is possible to
+/// somewhat simplify the search routine. For example, handling accelerated
+/// states is strictly optional, since it is always correct to assume that
+/// `Automaton::is_accel_state` returns false. However, one complex part of
+/// writing a search routine using this trait is handling the 1-byte delay of a
+/// match. That is not optional.
+///
+/// # Safety
+///
+/// This trait is not safe to implement so that code may rely on the
+/// correctness of implementations of this trait to avoid undefined behavior.
+/// The primary correctness guarantees are:
+///
+/// * `Automaton::start_state` always returns a valid state ID or an error or
+/// panics.
+/// * `Automaton::next_state`, when given a valid state ID, always returns
+/// a valid state ID for all values of `anchored` and `byte`, or otherwise
+/// panics.
+///
+/// In general, the rest of the methods on `Automaton` need to uphold their
+/// contracts as well. For example, `Automaton::is_dead` should only returns
+/// true if the given state ID is actually a dead state.
+pub unsafe trait Automaton {
+ /// Transitions from the current state to the next state, given the next
+ /// byte of input.
+ ///
+ /// Implementations must guarantee that the returned ID is always a valid
+ /// ID when `current` refers to a valid ID. Moreover, the transition
+ /// function must be defined for all possible values of `input`.
+ ///
+ /// # Panics
+ ///
+ /// If the given ID does not refer to a valid state, then this routine
+ /// may panic but it also may not panic and instead return an invalid ID.
+ /// However, if the caller provides an invalid ID then this must never
+ /// sacrifice memory safety.
+ ///
+ /// # Example
+ ///
+ /// This shows a simplistic example for walking a DFA for a given haystack
+ /// by using the `next_state` method.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, Input};
+ ///
+ /// let dfa = dense::DFA::new(r"[a-z]+r")?;
+ /// let haystack = "bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut state = dfa.start_state_forward(&Input::new(haystack))?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// state = dfa.next_state(state, b);
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk the
+ /// // special "EOI" transition at the end of the search.
+ /// state = dfa.next_eoi_state(state);
+ /// assert!(dfa.is_match_state(state));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn next_state(&self, current: StateID, input: u8) -> StateID;
+
+ /// Transitions from the current state to the next state, given the next
+ /// byte of input.
+ ///
+ /// Unlike [`Automaton::next_state`], implementations may implement this
+ /// more efficiently by assuming that the `current` state ID is valid.
+ /// Typically, this manifests by eliding bounds checks.
+ ///
+ /// # Safety
+ ///
+ /// Callers of this method must guarantee that `current` refers to a valid
+ /// state ID. If `current` is not a valid state ID for this automaton, then
+ /// calling this routine may result in undefined behavior.
+ ///
+ /// If `current` is valid, then implementations must guarantee that the ID
+ /// returned is valid for all possible values of `input`.
+ unsafe fn next_state_unchecked(
+ &self,
+ current: StateID,
+ input: u8,
+ ) -> StateID;
+
+ /// Transitions from the current state to the next state for the special
+ /// EOI symbol.
+ ///
+ /// Implementations must guarantee that the returned ID is always a valid
+ /// ID when `current` refers to a valid ID.
+ ///
+ /// This routine must be called at the end of every search in a correct
+ /// implementation of search. Namely, DFAs in this crate delay matches
+ /// by one byte in order to support look-around operators. Thus, after
+ /// reaching the end of a haystack, a search implementation must follow one
+ /// last EOI transition.
+ ///
+ /// It is best to think of EOI as an additional symbol in the alphabet of
+ /// a DFA that is distinct from every other symbol. That is, the alphabet
+ /// of DFAs in this crate has a logical size of 257 instead of 256, where
+ /// 256 corresponds to every possible inhabitant of `u8`. (In practice, the
+ /// physical alphabet size may be smaller because of alphabet compression
+ /// via equivalence classes, but EOI is always represented somehow in the
+ /// alphabet.)
+ ///
+ /// # Panics
+ ///
+ /// If the given ID does not refer to a valid state, then this routine
+ /// may panic but it also may not panic and instead return an invalid ID.
+ /// However, if the caller provides an invalid ID then this must never
+ /// sacrifice memory safety.
+ ///
+ /// # Example
+ ///
+ /// This shows a simplistic example for walking a DFA for a given haystack,
+ /// and then finishing the search with the final EOI transition.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, Input};
+ ///
+ /// let dfa = dense::DFA::new(r"[a-z]+r")?;
+ /// let haystack = "bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// //
+ /// // The unwrap is OK because we aren't requesting a start state for a
+ /// // specific pattern.
+ /// let mut state = dfa.start_state_forward(&Input::new(haystack))?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// state = dfa.next_state(state, b);
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk
+ /// // the special "EOI" transition at the end of the search. Without this
+ /// // final transition, the assert below will fail since the DFA will not
+ /// // have entered a match state yet!
+ /// state = dfa.next_eoi_state(state);
+ /// assert!(dfa.is_match_state(state));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn next_eoi_state(&self, current: StateID) -> StateID;
+
+ /// Return the ID of the start state for this lazy DFA when executing a
+ /// forward search.
+ ///
+ /// Unlike typical DFA implementations, the start state for DFAs in this
+ /// crate is dependent on a few different factors:
+ ///
+ /// * The [`Anchored`] mode of the search. Unanchored, anchored and
+ /// anchored searches for a specific [`PatternID`] all use different start
+ /// states.
+ /// * The position at which the search begins, via [`Input::start`]. This
+ /// and the byte immediately preceding the start of the search (if one
+ /// exists) influence which look-behind assertions are true at the start
+ /// of the search. This in turn influences which start state is selected.
+ /// * Whether the search is a forward or reverse search. This routine can
+ /// only be used for forward searches.
+ ///
+ /// # Errors
+ ///
+ /// This may return a [`MatchError`] if the search needs to give up
+ /// when determining the start state (for example, if it sees a "quit"
+ /// byte). This can also return an error if the given `Input` contains an
+ /// unsupported [`Anchored`] configuration.
+ fn start_state_forward(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<StateID, MatchError>;
+
+ /// Return the ID of the start state for this lazy DFA when executing a
+ /// reverse search.
+ ///
+ /// Unlike typical DFA implementations, the start state for DFAs in this
+ /// crate is dependent on a few different factors:
+ ///
+ /// * The [`Anchored`] mode of the search. Unanchored, anchored and
+ /// anchored searches for a specific [`PatternID`] all use different start
+ /// states.
+ /// * The position at which the search begins, via [`Input::start`]. This
+ /// and the byte immediately preceding the start of the search (if one
+ /// exists) influence which look-behind assertions are true at the start
+ /// of the search. This in turn influences which start state is selected.
+ /// * Whether the search is a forward or reverse search. This routine can
+ /// only be used for reverse searches.
+ ///
+ /// # Errors
+ ///
+ /// This may return a [`MatchError`] if the search needs to give up
+ /// when determining the start state (for example, if it sees a "quit"
+ /// byte). This can also return an error if the given `Input` contains an
+ /// unsupported [`Anchored`] configuration.
+ fn start_state_reverse(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<StateID, MatchError>;
+
+ /// If this DFA has a universal starting state for the given anchor mode
+ /// and the DFA supports universal starting states, then this returns that
+ /// state's identifier.
+ ///
+ /// A DFA is said to have a universal starting state when the starting
+ /// state is invariant with respect to the haystack. Usually, the starting
+ /// state is chosen depending on the bytes immediately surrounding the
+ /// starting position of a search. However, the starting state only differs
+ /// when one or more of the patterns in the DFA have look-around assertions
+ /// in its prefix.
+ ///
+ /// Stated differently, if none of the patterns in a DFA have look-around
+ /// assertions in their prefix, then the DFA has a universal starting state
+ /// and _may_ be returned by this method.
+ ///
+ /// It is always correct for implementations to return `None`, and indeed,
+ /// this is what the default implementation does. When this returns `None`,
+ /// callers must use either `start_state_forward` or `start_state_reverse`
+ /// to get the starting state.
+ ///
+ /// # Use case
+ ///
+ /// There are a few reasons why one might want to use this:
+ ///
+ /// * If you know your regex patterns have no look-around assertions in
+ /// their prefix, then calling this routine is likely cheaper and perhaps
+ /// more semantically meaningful.
+ /// * When implementing prefilter support in a DFA regex implementation,
+ /// it is necessary to re-compute the start state after a candidate
+ /// is returned from the prefilter. However, this is only needed when
+ /// there isn't a universal start state. When one exists, one can avoid
+ /// re-computing the start state.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense::DFA},
+ /// Anchored,
+ /// };
+ ///
+ /// // There are no look-around assertions in the prefixes of any of the
+ /// // patterns, so we get a universal start state.
+ /// let dfa = DFA::new_many(&["[0-9]+", "[a-z]+$", "[A-Z]+"])?;
+ /// assert!(dfa.universal_start_state(Anchored::No).is_some());
+ /// assert!(dfa.universal_start_state(Anchored::Yes).is_some());
+ ///
+ /// // One of the patterns has a look-around assertion in its prefix,
+ /// // so this means there is no longer a universal start state.
+ /// let dfa = DFA::new_many(&["[0-9]+", "^[a-z]+$", "[A-Z]+"])?;
+ /// assert!(!dfa.universal_start_state(Anchored::No).is_some());
+ /// assert!(!dfa.universal_start_state(Anchored::Yes).is_some());
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn universal_start_state(&self, _mode: Anchored) -> Option<StateID> {
+ None
+ }
+
+ /// Returns true if and only if the given identifier corresponds to a
+ /// "special" state. A special state is one or more of the following:
+ /// a dead state, a quit state, a match state, a start state or an
+ /// accelerated state.
+ ///
+ /// A correct implementation _may_ always return false for states that
+ /// are either start states or accelerated states, since that information
+ /// is only intended to be used for optimization purposes. Correct
+ /// implementations must return true if the state is a dead, quit or match
+ /// state. This is because search routines using this trait must be able
+ /// to rely on `is_special_state` as an indicator that a state may need
+ /// special treatment. (For example, when a search routine sees a dead
+ /// state, it must terminate.)
+ ///
+ /// This routine permits search implementations to use a single branch to
+ /// check whether a state needs special attention before executing the next
+ /// transition. The example below shows how to do this.
+ ///
+ /// # Example
+ ///
+ /// This example shows how `is_special_state` can be used to implement a
+ /// correct search routine with minimal branching. In particular, this
+ /// search routine implements "leftmost" matching, which means that it
+ /// doesn't immediately stop once a match is found. Instead, it continues
+ /// until it reaches a dead state.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense},
+ /// HalfMatch, MatchError, Input,
+ /// };
+ ///
+ /// fn find<A: Automaton>(
+ /// dfa: &A,
+ /// haystack: &[u8],
+ /// ) -> Result<Option<HalfMatch>, MatchError> {
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack. Note that start states can never
+ /// // be match states (since DFAs in this crate delay matches by 1
+ /// // byte), so we don't need to check if the start state is a match.
+ /// let mut state = dfa.start_state_forward(&Input::new(haystack))?;
+ /// let mut last_match = None;
+ /// // Walk all the bytes in the haystack. We can quit early if we see
+ /// // a dead or a quit state. The former means the automaton will
+ /// // never transition to any other state. The latter means that the
+ /// // automaton entered a condition in which its search failed.
+ /// for (i, &b) in haystack.iter().enumerate() {
+ /// state = dfa.next_state(state, b);
+ /// if dfa.is_special_state(state) {
+ /// if dfa.is_match_state(state) {
+ /// last_match = Some(HalfMatch::new(
+ /// dfa.match_pattern(state, 0),
+ /// i,
+ /// ));
+ /// } else if dfa.is_dead_state(state) {
+ /// return Ok(last_match);
+ /// } else if dfa.is_quit_state(state) {
+ /// // It is possible to enter into a quit state after
+ /// // observing a match has occurred. In that case, we
+ /// // should return the match instead of an error.
+ /// if last_match.is_some() {
+ /// return Ok(last_match);
+ /// }
+ /// return Err(MatchError::quit(b, i));
+ /// }
+ /// // Implementors may also want to check for start or accel
+ /// // states and handle them differently for performance
+ /// // reasons. But it is not necessary for correctness.
+ /// }
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk
+ /// // the special "EOI" transition at the end of the search.
+ /// state = dfa.next_eoi_state(state);
+ /// if dfa.is_match_state(state) {
+ /// last_match = Some(HalfMatch::new(
+ /// dfa.match_pattern(state, 0),
+ /// haystack.len(),
+ /// ));
+ /// }
+ /// Ok(last_match)
+ /// }
+ ///
+ /// // We use a greedy '+' operator to show how the search doesn't just
+ /// // stop once a match is detected. It continues extending the match.
+ /// // Using '[a-z]+?' would also work as expected and stop the search
+ /// // early. Greediness is built into the automaton.
+ /// let dfa = dense::DFA::new(r"[a-z]+")?;
+ /// let haystack = "123 foobar 4567".as_bytes();
+ /// let mat = find(&dfa, haystack)?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 0);
+ /// assert_eq!(mat.offset(), 10);
+ ///
+ /// // Here's another example that tests our handling of the special EOI
+ /// // transition. This will fail to find a match if we don't call
+ /// // 'next_eoi_state' at the end of the search since the match isn't
+ /// // found until the final byte in the haystack.
+ /// let dfa = dense::DFA::new(r"[0-9]{4}")?;
+ /// let haystack = "123 foobar 4567".as_bytes();
+ /// let mat = find(&dfa, haystack)?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 0);
+ /// assert_eq!(mat.offset(), 15);
+ ///
+ /// // And note that our search implementation above automatically works
+ /// // with multi-DFAs. Namely, `dfa.match_pattern(match_state, 0)` selects
+ /// // the appropriate pattern ID for us.
+ /// let dfa = dense::DFA::new_many(&[r"[a-z]+", r"[0-9]+"])?;
+ /// let haystack = "123 foobar 4567".as_bytes();
+ /// let mat = find(&dfa, haystack)?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 1);
+ /// assert_eq!(mat.offset(), 3);
+ /// let mat = find(&dfa, &haystack[3..])?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 0);
+ /// assert_eq!(mat.offset(), 7);
+ /// let mat = find(&dfa, &haystack[10..])?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 1);
+ /// assert_eq!(mat.offset(), 5);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn is_special_state(&self, id: StateID) -> bool;
+
+ /// Returns true if and only if the given identifier corresponds to a dead
+ /// state. When a DFA enters a dead state, it is impossible to leave. That
+ /// is, every transition on a dead state by definition leads back to the
+ /// same dead state.
+ ///
+ /// In practice, the dead state always corresponds to the identifier `0`.
+ /// Moreover, in practice, there is only one dead state.
+ ///
+ /// The existence of a dead state is not strictly required in the classical
+ /// model of finite state machines, where one generally only cares about
+ /// the question of whether an input sequence matches or not. Dead states
+ /// are not needed to answer that question, since one can immediately quit
+ /// as soon as one enters a final or "match" state. However, we don't just
+ /// care about matches but also care about the location of matches, and
+ /// more specifically, care about semantics like "greedy" matching.
+ ///
+ /// For example, given the pattern `a+` and the input `aaaz`, the dead
+ /// state won't be entered until the state machine reaches `z` in the
+ /// input, at which point, the search routine can quit. But without the
+ /// dead state, the search routine wouldn't know when to quit. In a
+ /// classical representation, the search routine would stop after seeing
+ /// the first `a` (which is when the search would enter a match state). But
+ /// this wouldn't implement "greedy" matching where `a+` matches as many
+ /// `a`'s as possible.
+ ///
+ /// # Example
+ ///
+ /// See the example for [`Automaton::is_special_state`] for how to use this
+ /// method correctly.
+ fn is_dead_state(&self, id: StateID) -> bool;
+
+ /// Returns true if and only if the given identifier corresponds to a quit
+ /// state. A quit state is like a dead state (it has no transitions other
+ /// than to itself), except it indicates that the DFA failed to complete
+ /// the search. When this occurs, callers can neither accept or reject that
+ /// a match occurred.
+ ///
+ /// In practice, the quit state always corresponds to the state immediately
+ /// following the dead state. (Which is not usually represented by `1`,
+ /// since state identifiers are pre-multiplied by the state machine's
+ /// alphabet stride, and the alphabet stride varies between DFAs.)
+ ///
+ /// The typical way in which a quit state can occur is when heuristic
+ /// support for Unicode word boundaries is enabled via the
+ /// [`dense::Config::unicode_word_boundary`](crate::dfa::dense::Config::unicode_word_boundary)
+ /// option. But other options, like the lower level
+ /// [`dense::Config::quit`](crate::dfa::dense::Config::quit)
+ /// configuration, can also result in a quit state being entered. The
+ /// purpose of the quit state is to provide a way to execute a fast DFA
+ /// in common cases while delegating to slower routines when the DFA quits.
+ ///
+ /// The default search implementations provided by this crate will return a
+ /// [`MatchError::quit`] error when a quit state is entered.
+ ///
+ /// # Example
+ ///
+ /// See the example for [`Automaton::is_special_state`] for how to use this
+ /// method correctly.
+ fn is_quit_state(&self, id: StateID) -> bool;
+
+ /// Returns true if and only if the given identifier corresponds to a
+ /// match state. A match state is also referred to as a "final" state and
+ /// indicates that a match has been found.
+ ///
+ /// If all you care about is whether a particular pattern matches in the
+ /// input sequence, then a search routine can quit early as soon as the
+ /// machine enters a match state. However, if you're looking for the
+ /// standard "leftmost-first" match location, then search _must_ continue
+ /// until either the end of the input or until the machine enters a dead
+ /// state. (Since either condition implies that no other useful work can
+ /// be done.) Namely, when looking for the location of a match, then
+ /// search implementations should record the most recent location in
+ /// which a match state was entered, but otherwise continue executing the
+ /// search as normal. (The search may even leave the match state.) Once
+ /// the termination condition is reached, the most recently recorded match
+ /// location should be returned.
+ ///
+ /// Finally, one additional power given to match states in this crate
+ /// is that they are always associated with a specific pattern in order
+ /// to support multi-DFAs. See [`Automaton::match_pattern`] for more
+ /// details and an example for how to query the pattern associated with a
+ /// particular match state.
+ ///
+ /// # Example
+ ///
+ /// See the example for [`Automaton::is_special_state`] for how to use this
+ /// method correctly.
+ fn is_match_state(&self, id: StateID) -> bool;
+
+ /// Returns true only if the given identifier corresponds to a start
+ /// state
+ ///
+ /// A start state is a state in which a DFA begins a search.
+ /// All searches begin in a start state. Moreover, since all matches are
+ /// delayed by one byte, a start state can never be a match state.
+ ///
+ /// The main role of a start state is, as mentioned, to be a starting
+ /// point for a DFA. This starting point is determined via one of
+ /// [`Automaton::start_state_forward`] or
+ /// [`Automaton::start_state_reverse`], depending on whether one is doing
+ /// a forward or a reverse search, respectively.
+ ///
+ /// A secondary use of start states is for prefix acceleration. Namely,
+ /// while executing a search, if one detects that you're in a start state,
+ /// then it may be faster to look for the next match of a prefix of the
+ /// pattern, if one exists. If a prefix exists and since all matches must
+ /// begin with that prefix, then skipping ahead to occurrences of that
+ /// prefix may be much faster than executing the DFA.
+ ///
+ /// As mentioned in the documentation for
+ /// [`is_special_state`](Automaton::is_special_state) implementations
+ /// _may_ always return false, even if the given identifier is a start
+ /// state. This is because knowing whether a state is a start state or not
+ /// is not necessary for correctness and is only treated as a potential
+ /// performance optimization. (For example, the implementations of this
+ /// trait in this crate will only return true when the given identifier
+ /// corresponds to a start state and when [specialization of start
+ /// states](crate::dfa::dense::Config::specialize_start_states) was enabled
+ /// during DFA construction. If start state specialization is disabled
+ /// (which is the default), then this method will always return false.)
+ ///
+ /// # Example
+ ///
+ /// This example shows how to implement your own search routine that does
+ /// a prefix search whenever the search enters a start state.
+ ///
+ /// Note that you do not need to implement your own search routine
+ /// to make use of prefilters like this. The search routines
+ /// provided by this crate already implement prefilter support via
+ /// the [`Prefilter`](crate::util::prefilter::Prefilter) trait.
+ /// A prefilter can be added to your search configuration with
+ /// [`dense::Config::prefilter`](crate::dfa::dense::Config::prefilter) for
+ /// dense and sparse DFAs in this crate.
+ ///
+ /// This example is meant to show how you might deal with prefilters in a
+ /// simplified case if you are implementing your own search routine.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense},
+ /// HalfMatch, MatchError, Input,
+ /// };
+ ///
+ /// fn find_byte(slice: &[u8], at: usize, byte: u8) -> Option<usize> {
+ /// // Would be faster to use the memchr crate, but this is still
+ /// // faster than running through the DFA.
+ /// slice[at..].iter().position(|&b| b == byte).map(|i| at + i)
+ /// }
+ ///
+ /// fn find<A: Automaton>(
+ /// dfa: &A,
+ /// haystack: &[u8],
+ /// prefix_byte: Option<u8>,
+ /// ) -> Result<Option<HalfMatch>, MatchError> {
+ /// // See the Automaton::is_special_state example for similar code
+ /// // with more comments.
+ ///
+ /// let mut state = dfa.start_state_forward(&Input::new(haystack))?;
+ /// let mut last_match = None;
+ /// let mut pos = 0;
+ /// while pos < haystack.len() {
+ /// let b = haystack[pos];
+ /// state = dfa.next_state(state, b);
+ /// pos += 1;
+ /// if dfa.is_special_state(state) {
+ /// if dfa.is_match_state(state) {
+ /// last_match = Some(HalfMatch::new(
+ /// dfa.match_pattern(state, 0),
+ /// pos - 1,
+ /// ));
+ /// } else if dfa.is_dead_state(state) {
+ /// return Ok(last_match);
+ /// } else if dfa.is_quit_state(state) {
+ /// // It is possible to enter into a quit state after
+ /// // observing a match has occurred. In that case, we
+ /// // should return the match instead of an error.
+ /// if last_match.is_some() {
+ /// return Ok(last_match);
+ /// }
+ /// return Err(MatchError::quit(b, pos - 1));
+ /// } else if dfa.is_start_state(state) {
+ /// // If we're in a start state and know all matches begin
+ /// // with a particular byte, then we can quickly skip to
+ /// // candidate matches without running the DFA through
+ /// // every byte inbetween.
+ /// if let Some(prefix_byte) = prefix_byte {
+ /// pos = match find_byte(haystack, pos, prefix_byte) {
+ /// Some(pos) => pos,
+ /// None => break,
+ /// };
+ /// }
+ /// }
+ /// }
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk
+ /// // the special "EOI" transition at the end of the search.
+ /// state = dfa.next_eoi_state(state);
+ /// if dfa.is_match_state(state) {
+ /// last_match = Some(HalfMatch::new(
+ /// dfa.match_pattern(state, 0),
+ /// haystack.len(),
+ /// ));
+ /// }
+ /// Ok(last_match)
+ /// }
+ ///
+ /// // In this example, it's obvious that all occurrences of our pattern
+ /// // begin with 'Z', so we pass in 'Z'. Note also that we need to
+ /// // enable start state specialization, or else it won't be possible to
+ /// // detect start states during a search. ('is_start_state' would always
+ /// // return false.)
+ /// let dfa = dense::DFA::builder()
+ /// .configure(dense::DFA::config().specialize_start_states(true))
+ /// .build(r"Z[a-z]+")?;
+ /// let haystack = "123 foobar Zbaz quux".as_bytes();
+ /// let mat = find(&dfa, haystack, Some(b'Z'))?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 0);
+ /// assert_eq!(mat.offset(), 15);
+ ///
+ /// // But note that we don't need to pass in a prefix byte. If we don't,
+ /// // then the search routine does no acceleration.
+ /// let mat = find(&dfa, haystack, None)?.unwrap();
+ /// assert_eq!(mat.pattern().as_usize(), 0);
+ /// assert_eq!(mat.offset(), 15);
+ ///
+ /// // However, if we pass an incorrect byte, then the prefix search will
+ /// // result in incorrect results.
+ /// assert_eq!(find(&dfa, haystack, Some(b'X'))?, None);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn is_start_state(&self, id: StateID) -> bool;
+
+ /// Returns true if and only if the given identifier corresponds to an
+ /// accelerated state.
+ ///
+ /// An accelerated state is a special optimization
+ /// trick implemented by this crate. Namely, if
+ /// [`dense::Config::accelerate`](crate::dfa::dense::Config::accelerate) is
+ /// enabled (and it is by default), then DFAs generated by this crate will
+ /// tag states meeting certain characteristics as accelerated. States meet
+ /// this criteria whenever most of their transitions are self-transitions.
+ /// That is, transitions that loop back to the same state. When a small
+ /// number of transitions aren't self-transitions, then it follows that
+ /// there are only a small number of bytes that can cause the DFA to leave
+ /// that state. Thus, there is an opportunity to look for those bytes
+ /// using more optimized routines rather than continuing to run through
+ /// the DFA. This trick is similar to the prefilter idea described in
+ /// the documentation of [`Automaton::is_start_state`] with two main
+ /// differences:
+ ///
+ /// 1. It is more limited since acceleration only applies to single bytes.
+ /// This means states are rarely accelerated when Unicode mode is enabled
+ /// (which is enabled by default).
+ /// 2. It can occur anywhere in the DFA, which increases optimization
+ /// opportunities.
+ ///
+ /// Like the prefilter idea, the main downside (and a possible reason to
+ /// disable it) is that it can lead to worse performance in some cases.
+ /// Namely, if a state is accelerated for very common bytes, then the
+ /// overhead of checking for acceleration and using the more optimized
+ /// routines to look for those bytes can cause overall performance to be
+ /// worse than if acceleration wasn't enabled at all.
+ ///
+ /// A simple example of a regex that has an accelerated state is
+ /// `(?-u)[^a]+a`. Namely, the `[^a]+` sub-expression gets compiled down
+ /// into a single state where all transitions except for `a` loop back to
+ /// itself, and where `a` is the only transition (other than the special
+ /// EOI transition) that goes to some other state. Thus, this state can
+ /// be accelerated and implemented more efficiently by calling an
+ /// optimized routine like `memchr` with `a` as the needle. Notice that
+ /// the `(?-u)` to disable Unicode is necessary here, as without it,
+ /// `[^a]` will match any UTF-8 encoding of any Unicode scalar value other
+ /// than `a`. This more complicated expression compiles down to many DFA
+ /// states and the simple acceleration optimization is no longer available.
+ ///
+ /// Typically, this routine is used to guard calls to
+ /// [`Automaton::accelerator`], which returns the accelerated bytes for
+ /// the specified state.
+ fn is_accel_state(&self, id: StateID) -> bool;
+
+ /// Returns the total number of patterns compiled into this DFA.
+ ///
+ /// In the case of a DFA that contains no patterns, this must return `0`.
+ ///
+ /// # Example
+ ///
+ /// This example shows the pattern length for a DFA that never matches:
+ ///
+ /// ```
+ /// use regex_automata::dfa::{Automaton, dense::DFA};
+ ///
+ /// let dfa: DFA<Vec<u32>> = DFA::never_match()?;
+ /// assert_eq!(dfa.pattern_len(), 0);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And another example for a DFA that matches at every position:
+ ///
+ /// ```
+ /// use regex_automata::dfa::{Automaton, dense::DFA};
+ ///
+ /// let dfa: DFA<Vec<u32>> = DFA::always_match()?;
+ /// assert_eq!(dfa.pattern_len(), 1);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And finally, a DFA that was constructed from multiple patterns:
+ ///
+ /// ```
+ /// use regex_automata::dfa::{Automaton, dense::DFA};
+ ///
+ /// let dfa = DFA::new_many(&["[0-9]+", "[a-z]+", "[A-Z]+"])?;
+ /// assert_eq!(dfa.pattern_len(), 3);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn pattern_len(&self) -> usize;
+
+ /// Returns the total number of patterns that match in this state.
+ ///
+ /// If the given state is not a match state, then implementations may
+ /// panic.
+ ///
+ /// If the DFA was compiled with one pattern, then this must necessarily
+ /// always return `1` for all match states.
+ ///
+ /// Implementations must guarantee that [`Automaton::match_pattern`] can be
+ /// called with indices up to (but not including) the length returned by
+ /// this routine without panicking.
+ ///
+ /// # Panics
+ ///
+ /// Implementations are permitted to panic if the provided state ID does
+ /// not correspond to a match state.
+ ///
+ /// # Example
+ ///
+ /// This example shows a simple instance of implementing overlapping
+ /// matches. In particular, it shows not only how to determine how many
+ /// patterns have matched in a particular state, but also how to access
+ /// which specific patterns have matched.
+ ///
+ /// Notice that we must use
+ /// [`MatchKind::All`](crate::MatchKind::All)
+ /// when building the DFA. If we used
+ /// [`MatchKind::LeftmostFirst`](crate::MatchKind::LeftmostFirst)
+ /// instead, then the DFA would not be constructed in a way that
+ /// supports overlapping matches. (It would only report a single pattern
+ /// that matches at any particular point in time.)
+ ///
+ /// Another thing to take note of is the patterns used and the order in
+ /// which the pattern IDs are reported. In the example below, pattern `3`
+ /// is yielded first. Why? Because it corresponds to the match that
+ /// appears first. Namely, the `@` symbol is part of `\S+` but not part
+ /// of any of the other patterns. Since the `\S+` pattern has a match that
+ /// starts to the left of any other pattern, its ID is returned before any
+ /// other.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{dfa::{Automaton, dense}, Input, MatchKind};
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new().match_kind(MatchKind::All))
+ /// .build_many(&[
+ /// r"[[:word:]]+", r"[a-z]+", r"[A-Z]+", r"[[:^space:]]+",
+ /// ])?;
+ /// let haystack = "@bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut state = dfa.start_state_forward(&Input::new(haystack))?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// state = dfa.next_state(state, b);
+ /// }
+ /// state = dfa.next_eoi_state(state);
+ ///
+ /// assert!(dfa.is_match_state(state));
+ /// assert_eq!(dfa.match_len(state), 3);
+ /// // The following calls are guaranteed to not panic since `match_len`
+ /// // returned `3` above.
+ /// assert_eq!(dfa.match_pattern(state, 0).as_usize(), 3);
+ /// assert_eq!(dfa.match_pattern(state, 1).as_usize(), 0);
+ /// assert_eq!(dfa.match_pattern(state, 2).as_usize(), 1);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn match_len(&self, id: StateID) -> usize;
+
+ /// Returns the pattern ID corresponding to the given match index in the
+ /// given state.
+ ///
+ /// See [`Automaton::match_len`] for an example of how to use this
+ /// method correctly. Note that if you know your DFA is compiled with a
+ /// single pattern, then this routine is never necessary since it will
+ /// always return a pattern ID of `0` for an index of `0` when `id`
+ /// corresponds to a match state.
+ ///
+ /// Typically, this routine is used when implementing an overlapping
+ /// search, as the example for `Automaton::match_len` does.
+ ///
+ /// # Panics
+ ///
+ /// If the state ID is not a match state or if the match index is out
+ /// of bounds for the given state, then this routine may either panic
+ /// or produce an incorrect result. If the state ID is correct and the
+ /// match index is correct, then this routine must always produce a valid
+ /// `PatternID`.
+ fn match_pattern(&self, id: StateID, index: usize) -> PatternID;
+
+ /// Returns true if and only if this automaton can match the empty string.
+ /// When it returns false, all possible matches are guaranteed to have a
+ /// non-zero length.
+ ///
+ /// This is useful as cheap way to know whether code needs to handle the
+ /// case of a zero length match. This is particularly important when UTF-8
+ /// modes are enabled, as when UTF-8 mode is enabled, empty matches that
+ /// split a codepoint must never be reported. This extra handling can
+ /// sometimes be costly, and since regexes matching an empty string are
+ /// somewhat rare, it can be beneficial to treat such regexes specially.
+ ///
+ /// # Example
+ ///
+ /// This example shows a few different DFAs and whether they match the
+ /// empty string or not. Notice the empty string isn't merely a matter
+ /// of a string of length literally `0`, but rather, whether a match can
+ /// occur between specific pairs of bytes.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{dense::DFA, Automaton}, util::syntax};
+ ///
+ /// // The empty regex matches the empty string.
+ /// let dfa = DFA::new("")?;
+ /// assert!(dfa.has_empty(), "empty matches empty");
+ /// // The '+' repetition operator requires at least one match, and so
+ /// // does not match the empty string.
+ /// let dfa = DFA::new("a+")?;
+ /// assert!(!dfa.has_empty(), "+ does not match empty");
+ /// // But the '*' repetition operator does.
+ /// let dfa = DFA::new("a*")?;
+ /// assert!(dfa.has_empty(), "* does match empty");
+ /// // And wrapping '+' in an operator that can match an empty string also
+ /// // causes it to match the empty string too.
+ /// let dfa = DFA::new("(a+)*")?;
+ /// assert!(dfa.has_empty(), "+ inside of * matches empty");
+ ///
+ /// // If a regex is just made of a look-around assertion, even if the
+ /// // assertion requires some kind of non-empty string around it (such as
+ /// // \b), then it is still treated as if it matches the empty string.
+ /// // Namely, if a match occurs of just a look-around assertion, then the
+ /// // match returned is empty.
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().unicode_word_boundary(true))
+ /// .syntax(syntax::Config::new().utf8(false))
+ /// .build(r"^$\A\z\b\B(?-u:\b\B)")?;
+ /// assert!(dfa.has_empty(), "assertions match empty");
+ /// // Even when an assertion is wrapped in a '+', it still matches the
+ /// // empty string.
+ /// let dfa = DFA::new(r"^+")?;
+ /// assert!(dfa.has_empty(), "+ of an assertion matches empty");
+ ///
+ /// // An alternation with even one branch that can match the empty string
+ /// // is also said to match the empty string overall.
+ /// let dfa = DFA::new("foo|(bar)?|quux")?;
+ /// assert!(dfa.has_empty(), "alternations can match empty");
+ ///
+ /// // An NFA that matches nothing does not match the empty string.
+ /// let dfa = DFA::new("[a&&b]")?;
+ /// assert!(!dfa.has_empty(), "never matching means not matching empty");
+ /// // But if it's wrapped in something that doesn't require a match at
+ /// // all, then it can match the empty string!
+ /// let dfa = DFA::new("[a&&b]*")?;
+ /// assert!(dfa.has_empty(), "* on never-match still matches empty");
+ /// // Since a '+' requires a match, using it on something that can never
+ /// // match will itself produce a regex that can never match anything,
+ /// // and thus does not match the empty string.
+ /// let dfa = DFA::new("[a&&b]+")?;
+ /// assert!(!dfa.has_empty(), "+ on never-match still matches nothing");
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn has_empty(&self) -> bool;
+
+ /// Whether UTF-8 mode is enabled for this DFA or not.
+ ///
+ /// When UTF-8 mode is enabled, all matches reported by a DFA are
+ /// guaranteed to correspond to spans of valid UTF-8. This includes
+ /// zero-width matches. For example, the DFA must guarantee that the empty
+ /// regex will not match at the positions between code units in the UTF-8
+ /// encoding of a single codepoint.
+ ///
+ /// See [`thompson::Config::utf8`](crate::nfa::thompson::Config::utf8) for
+ /// more information.
+ ///
+ /// # Example
+ ///
+ /// This example shows how UTF-8 mode can impact the match spans that may
+ /// be reported in certain cases.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton},
+ /// nfa::thompson,
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// // UTF-8 mode is enabled by default.
+ /// let re = DFA::new("")?;
+ /// assert!(re.is_utf8());
+ /// let mut input = Input::new("☃");
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(Some(HalfMatch::must(0, 0)), got);
+ ///
+ /// // Even though an empty regex matches at 1..1, our next match is
+ /// // 3..3 because 1..1 and 2..2 split the snowman codepoint (which is
+ /// // three bytes long).
+ /// input.set_start(1);
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(Some(HalfMatch::must(0, 3)), got);
+ ///
+ /// // But if we disable UTF-8, then we'll get matches at 1..1 and 2..2:
+ /// let re = DFA::builder()
+ /// .thompson(thompson::Config::new().utf8(false))
+ /// .build("")?;
+ /// assert!(!re.is_utf8());
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(Some(HalfMatch::must(0, 1)), got);
+ ///
+ /// input.set_start(2);
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(Some(HalfMatch::must(0, 2)), got);
+ ///
+ /// input.set_start(3);
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(Some(HalfMatch::must(0, 3)), got);
+ ///
+ /// input.set_start(4);
+ /// let got = re.try_search_fwd(&input)?;
+ /// assert_eq!(None, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn is_utf8(&self) -> bool;
+
+ /// Returns true if and only if this DFA is limited to returning matches
+ /// whose start position is `0`.
+ ///
+ /// Note that if you're using DFAs provided by
+ /// this crate, then this is _orthogonal_ to
+ /// [`Config::start_kind`](crate::dfa::dense::Config::start_kind).
+ ///
+ /// This is useful in some cases because if a DFA is limited to producing
+ /// matches that start at offset `0`, then a reverse search is never
+ /// required for finding the start of a match.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::dfa::{dense::DFA, Automaton};
+ ///
+ /// // The empty regex matches anywhere
+ /// let dfa = DFA::new("")?;
+ /// assert!(!dfa.is_always_start_anchored(), "empty matches anywhere");
+ /// // 'a' matches anywhere.
+ /// let dfa = DFA::new("a")?;
+ /// assert!(!dfa.is_always_start_anchored(), "'a' matches anywhere");
+ /// // '^' only matches at offset 0!
+ /// let dfa = DFA::new("^a")?;
+ /// assert!(dfa.is_always_start_anchored(), "'^a' matches only at 0");
+ /// // But '(?m:^)' matches at 0 but at other offsets too.
+ /// let dfa = DFA::new("(?m:^)a")?;
+ /// assert!(!dfa.is_always_start_anchored(), "'(?m:^)a' matches anywhere");
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ fn is_always_start_anchored(&self) -> bool;
+
+ /// Return a slice of bytes to accelerate for the given state, if possible.
+ ///
+ /// If the given state has no accelerator, then an empty slice must be
+ /// returned. If `Automaton::is_accel_state` returns true for the given ID,
+ /// then this routine _must_ return a non-empty slice. But note that it is
+ /// not required for an implementation of this trait to ever return `true`
+ /// for `is_accel_state`, even if the state _could_ be accelerated. That
+ /// is, acceleration is an optional optimization. But the return values of
+ /// `is_accel_state` and `accelerator` must be in sync.
+ ///
+ /// If the given ID is not a valid state ID for this automaton, then
+ /// implementations may panic or produce incorrect results.
+ ///
+ /// See [`Automaton::is_accel_state`] for more details on state
+ /// acceleration.
+ ///
+ /// By default, this method will always return an empty slice.
+ ///
+ /// # Example
+ ///
+ /// This example shows a contrived case in which we build a regex that we
+ /// know is accelerated and extract the accelerator from a state.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense},
+ /// util::{primitives::StateID, syntax},
+ /// };
+ ///
+ /// let dfa = dense::Builder::new()
+ /// // We disable Unicode everywhere and permit the regex to match
+ /// // invalid UTF-8. e.g., [^abc] matches \xFF, which is not valid
+ /// // UTF-8. If we left Unicode enabled, [^abc] would match any UTF-8
+ /// // encoding of any Unicode scalar value except for 'a', 'b' or 'c'.
+ /// // That translates to a much more complicated DFA, and also
+ /// // inhibits the 'accelerator' optimization that we are trying to
+ /// // demonstrate in this example.
+ /// .syntax(syntax::Config::new().unicode(false).utf8(false))
+ /// .build("[^abc]+a")?;
+ ///
+ /// // Here we just pluck out the state that we know is accelerated.
+ /// // While the stride calculations are something that can be relied
+ /// // on by callers, the specific position of the accelerated state is
+ /// // implementation defined.
+ /// //
+ /// // N.B. We get '3' by inspecting the state machine using 'regex-cli'.
+ /// // e.g., try `regex-cli debug dfa dense '[^abc]+a' -BbUC`.
+ /// let id = StateID::new(3 * dfa.stride()).unwrap();
+ /// let accelerator = dfa.accelerator(id);
+ /// // The `[^abc]+` sub-expression permits [a, b, c] to be accelerated.
+ /// assert_eq!(accelerator, &[b'a', b'b', b'c']);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn accelerator(&self, _id: StateID) -> &[u8] {
+ &[]
+ }
+
+ /// Returns the prefilter associated with a DFA, if one exists.
+ ///
+ /// The default implementation of this trait always returns `None`. And
+ /// indeed, it is always correct to return `None`.
+ ///
+ /// For DFAs in this crate, a prefilter can be attached to a DFA via
+ /// [`dense::Config::prefilter`](crate::dfa::dense::Config::prefilter).
+ ///
+ /// Do note that prefilters are not serialized by DFAs in this crate.
+ /// So if you deserialize a DFA that had a prefilter attached to it
+ /// at serialization time, then it will not have a prefilter after
+ /// deserialization.
+ #[inline]
+ fn get_prefilter(&self) -> Option<&Prefilter> {
+ None
+ }
+
+ /// Executes a forward search and returns the end position of the leftmost
+ /// match that is found. If no match exists, then `None` is returned.
+ ///
+ /// In particular, this method continues searching even after it enters
+ /// a match state. The search only terminates once it has reached the
+ /// end of the input or when it has entered a dead or quit state. Upon
+ /// termination, the position of the last byte seen while still in a match
+ /// state is returned.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Notes for implementors
+ ///
+ /// Implementors of this trait are not required to implement any particular
+ /// match semantics (such as leftmost-first), which are instead manifest in
+ /// the DFA's transitions. But this search routine should behave as a
+ /// general "leftmost" search.
+ ///
+ /// In particular, this method must continue searching even after it enters
+ /// a match state. The search should only terminate once it has reached
+ /// the end of the input or when it has entered a dead or quit state. Upon
+ /// termination, the position of the last byte seen while still in a match
+ /// state is returned.
+ ///
+ /// Since this trait provides an implementation for this method by default,
+ /// it's unlikely that one will need to implement this.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use this method with a
+ /// [`dense::DFA`](crate::dfa::dense::DFA).
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, HalfMatch, Input};
+ ///
+ /// let dfa = dense::DFA::new("foo[0-9]+")?;
+ /// let expected = Some(HalfMatch::must(0, 8));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new(b"foo12345"))?);
+ ///
+ /// // Even though a match is found after reading the first byte (`a`),
+ /// // the leftmost first match semantics demand that we find the earliest
+ /// // match that prefers earlier parts of the pattern over latter parts.
+ /// let dfa = dense::DFA::new("abc|a")?;
+ /// let expected = Some(HalfMatch::must(0, 3));
+ /// assert_eq!(expected, dfa.try_search_fwd(&Input::new(b"abc"))?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specific pattern search
+ ///
+ /// This example shows how to build a multi-DFA that permits searching for
+ /// specific patterns.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense},
+ /// Anchored, HalfMatch, PatternID, Input,
+ /// };
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new().starts_for_each_pattern(true))
+ /// .build_many(&["[a-z0-9]{6}", "[a-z][a-z0-9]{5}"])?;
+ /// let haystack = "foo123".as_bytes();
+ ///
+ /// // Since we are using the default leftmost-first match and both
+ /// // patterns match at the same starting position, only the first pattern
+ /// // will be returned in this case when doing a search for any of the
+ /// // patterns.
+ /// let expected = Some(HalfMatch::must(0, 6));
+ /// let got = dfa.try_search_fwd(&Input::new(haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// // But if we want to check whether some other pattern matches, then we
+ /// // can provide its pattern ID.
+ /// let input = Input::new(haystack)
+ /// .anchored(Anchored::Pattern(PatternID::must(1)));
+ /// let expected = Some(HalfMatch::must(1, 6));
+ /// let got = dfa.try_search_fwd(&input)?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specifying the bounds of a search
+ ///
+ /// This example shows how providing the bounds of a search can produce
+ /// different results than simply sub-slicing the haystack.
+ ///
+ /// ```
+ /// use regex_automata::{dfa::{Automaton, dense}, HalfMatch, Input};
+ ///
+ /// // N.B. We disable Unicode here so that we use a simple ASCII word
+ /// // boundary. Alternatively, we could enable heuristic support for
+ /// // Unicode word boundaries.
+ /// let dfa = dense::DFA::new(r"(?-u)\b[0-9]{3}\b")?;
+ /// let haystack = "foo123bar".as_bytes();
+ ///
+ /// // Since we sub-slice the haystack, the search doesn't know about the
+ /// // larger context and assumes that `123` is surrounded by word
+ /// // boundaries. And of course, the match position is reported relative
+ /// // to the sub-slice as well, which means we get `3` instead of `6`.
+ /// let input = Input::new(&haystack[3..6]);
+ /// let expected = Some(HalfMatch::must(0, 3));
+ /// let got = dfa.try_search_fwd(&input)?;
+ /// assert_eq!(expected, got);
+ ///
+ /// // But if we provide the bounds of the search within the context of the
+ /// // entire haystack, then the search can take the surrounding context
+ /// // into account. (And if we did find a match, it would be reported
+ /// // as a valid offset into `haystack` instead of its sub-slice.)
+ /// let input = Input::new(haystack).range(3..6);
+ /// let expected = None;
+ /// let got = dfa.try_search_fwd(&input)?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn try_search_fwd(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ let utf8empty = self.has_empty() && self.is_utf8();
+ let hm = match search::find_fwd(&self, input)? {
+ None => return Ok(None),
+ Some(hm) if !utf8empty => return Ok(Some(hm)),
+ Some(hm) => hm,
+ };
+ // We get to this point when we know our DFA can match the empty string
+ // AND when UTF-8 mode is enabled. In this case, we skip any matches
+ // whose offset splits a codepoint. Such a match is necessarily a
+ // zero-width match, because UTF-8 mode requires the underlying NFA
+ // to be built such that all non-empty matches span valid UTF-8.
+ // Therefore, any match that ends in the middle of a codepoint cannot
+ // be part of a span of valid UTF-8 and thus must be an empty match.
+ // In such cases, we skip it, so as not to report matches that split a
+ // codepoint.
+ //
+ // Note that this is not a checked assumption. Callers *can* provide an
+ // NFA with UTF-8 mode enabled but produces non-empty matches that span
+ // invalid UTF-8. But doing so is documented to result in unspecified
+ // behavior.
+ empty::skip_splits_fwd(input, hm, hm.offset(), |input| {
+ let got = search::find_fwd(&self, input)?;
+ Ok(got.map(|hm| (hm, hm.offset())))
+ })
+ }
+
+ /// Executes a reverse search and returns the start of the position of the
+ /// leftmost match that is found. If no match exists, then `None` is
+ /// returned.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use this method with a
+ /// [`dense::DFA`](crate::dfa::dense::DFA). In particular, this
+ /// routine is principally useful when used in conjunction with the
+ /// [`nfa::thompson::Config::reverse`](crate::nfa::thompson::Config::reverse)
+ /// configuration. In general, it's unlikely to be correct to use
+ /// both `try_search_fwd` and `try_search_rev` with the same DFA since
+ /// any particular DFA will only support searching in one direction with
+ /// respect to the pattern.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson,
+ /// dfa::{Automaton, dense},
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build("foo[0-9]+")?;
+ /// let expected = Some(HalfMatch::must(0, 0));
+ /// assert_eq!(expected, dfa.try_search_rev(&Input::new(b"foo12345"))?);
+ ///
+ /// // Even though a match is found after reading the last byte (`c`),
+ /// // the leftmost first match semantics demand that we find the earliest
+ /// // match that prefers earlier parts of the pattern over latter parts.
+ /// let dfa = dense::Builder::new()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build("abc|c")?;
+ /// let expected = Some(HalfMatch::must(0, 0));
+ /// assert_eq!(expected, dfa.try_search_rev(&Input::new(b"abc"))?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: UTF-8 mode
+ ///
+ /// This examples demonstrates that UTF-8 mode applies to reverse
+ /// DFAs. When UTF-8 mode is enabled in the underlying NFA, then all
+ /// matches reported must correspond to valid UTF-8 spans. This includes
+ /// prohibiting zero-width matches that split a codepoint.
+ ///
+ /// UTF-8 mode is enabled by default. Notice below how the only zero-width
+ /// matches reported are those at UTF-8 boundaries:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build(r"")?;
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let mut input = Input::new("☃");
+ /// let mut matches = vec![];
+ /// loop {
+ /// match dfa.try_search_rev(&input)? {
+ /// None => break,
+ /// Some(hm) => {
+ /// matches.push(hm);
+ /// if hm.offset() == 0 || input.end() == 0 {
+ /// break;
+ /// } else if hm.offset() < input.end() {
+ /// input.set_end(hm.offset());
+ /// } else {
+ /// // This is only necessary to handle zero-width
+ /// // matches, which of course occur in this example.
+ /// // Without this, the search would never advance
+ /// // backwards beyond the initial match.
+ /// input.set_end(input.end() - 1);
+ /// }
+ /// }
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Now let's look at the same example, but with UTF-8 mode on the
+ /// original NFA disabled (which results in disabling UTF-8 mode on the
+ /// DFA):
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true).utf8(false))
+ /// .build(r"")?;
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let mut input = Input::new("☃");
+ /// let mut matches = vec![];
+ /// loop {
+ /// match dfa.try_search_rev(&input)? {
+ /// None => break,
+ /// Some(hm) => {
+ /// matches.push(hm);
+ /// if hm.offset() == 0 || input.end() == 0 {
+ /// break;
+ /// } else if hm.offset() < input.end() {
+ /// input.set_end(hm.offset());
+ /// } else {
+ /// // This is only necessary to handle zero-width
+ /// // matches, which of course occur in this example.
+ /// // Without this, the search would never advance
+ /// // backwards beyond the initial match.
+ /// input.set_end(input.end() - 1);
+ /// }
+ /// }
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 2),
+ /// HalfMatch::must(0, 1),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn try_search_rev(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ let utf8empty = self.has_empty() && self.is_utf8();
+ let hm = match search::find_rev(self, input)? {
+ None => return Ok(None),
+ Some(hm) if !utf8empty => return Ok(Some(hm)),
+ Some(hm) => hm,
+ };
+ empty::skip_splits_rev(input, hm, hm.offset(), |input| {
+ let got = search::find_rev(self, input)?;
+ Ok(got.map(|hm| (hm, hm.offset())))
+ })
+ }
+
+ /// Executes an overlapping forward search. Matches, if one exists, can be
+ /// obtained via the [`OverlappingState::get_match`] method.
+ ///
+ /// This routine is principally only useful when searching for multiple
+ /// patterns on inputs where multiple patterns may match the same regions
+ /// of text. In particular, callers must preserve the automaton's search
+ /// state from prior calls so that the implementation knows where the last
+ /// match occurred.
+ ///
+ /// When using this routine to implement an iterator of overlapping
+ /// matches, the `start` of the search should always be set to the end
+ /// of the last match. If more patterns match at the previous location,
+ /// then they will be immediately returned. (This is tracked by the given
+ /// overlapping state.) Otherwise, the search continues at the starting
+ /// position given.
+ ///
+ /// If for some reason you want the search to forget about its previous
+ /// state and restart the search at a particular position, then setting the
+ /// state to [`OverlappingState::start`] will accomplish that.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to run a basic overlapping search with a
+ /// [`dense::DFA`](crate::dfa::dense::DFA). Notice that we build the
+ /// automaton with a `MatchKind::All` configuration. Overlapping searches
+ /// are unlikely to work as one would expect when using the default
+ /// `MatchKind::LeftmostFirst` match semantics, since leftmost-first
+ /// matching is fundamentally incompatible with overlapping searches.
+ /// Namely, overlapping searches need to report matches as they are seen,
+ /// where as leftmost-first searches will continue searching even after a
+ /// match has been observed in order to find the conventional end position
+ /// of the match. More concretely, leftmost-first searches use dead states
+ /// to terminate a search after a specific match can no longer be extended.
+ /// Overlapping searches instead do the opposite by continuing the search
+ /// to find totally new matches (potentially of other patterns).
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// dfa::{Automaton, OverlappingState, dense},
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = dense::Builder::new()
+ /// .configure(dense::Config::new().match_kind(MatchKind::All))
+ /// .build_many(&[r"[[:word:]]+$", r"[[:^space:]]+$"])?;
+ /// let haystack = "@foo";
+ /// let mut state = OverlappingState::start();
+ ///
+ /// let expected = Some(HalfMatch::must(1, 4));
+ /// dfa.try_search_overlapping_fwd(&Input::new(haystack), &mut state)?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// // The first pattern also matches at the same position, so re-running
+ /// // the search will yield another match. Notice also that the first
+ /// // pattern is returned after the second. This is because the second
+ /// // pattern begins its match before the first, is therefore an earlier
+ /// // match and is thus reported first.
+ /// let expected = Some(HalfMatch::must(0, 4));
+ /// dfa.try_search_overlapping_fwd(&Input::new(haystack), &mut state)?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn try_search_overlapping_fwd(
+ &self,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ let utf8empty = self.has_empty() && self.is_utf8();
+ search::find_overlapping_fwd(self, input, state)?;
+ match state.get_match() {
+ None => Ok(()),
+ Some(_) if !utf8empty => Ok(()),
+ Some(_) => skip_empty_utf8_splits_overlapping(
+ input,
+ state,
+ |input, state| {
+ search::find_overlapping_fwd(self, input, state)
+ },
+ ),
+ }
+ }
+
+ /// Executes a reverse overlapping forward search. Matches, if one exists,
+ /// can be obtained via the [`OverlappingState::get_match`] method.
+ ///
+ /// When using this routine to implement an iterator of overlapping
+ /// matches, the `start` of the search should remain invariant throughout
+ /// iteration. The `OverlappingState` given to the search will keep track
+ /// of the current position of the search. (This is because multiple
+ /// matches may be reported at the same position, so only the search
+ /// implementation itself knows when to advance the position.)
+ ///
+ /// If for some reason you want the search to forget about its previous
+ /// state and restart the search at a particular position, then setting the
+ /// state to [`OverlappingState::start`] will accomplish that.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example: UTF-8 mode
+ ///
+ /// This examples demonstrates that UTF-8 mode applies to reverse
+ /// DFAs. When UTF-8 mode is enabled in the underlying NFA, then all
+ /// matches reported must correspond to valid UTF-8 spans. This includes
+ /// prohibiting zero-width matches that split a codepoint.
+ ///
+ /// UTF-8 mode is enabled by default. Notice below how the only zero-width
+ /// matches reported are those at UTF-8 boundaries:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton, OverlappingState},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build_many(&[r"", r"☃"])?;
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let input = Input::new("☃");
+ /// let mut state = OverlappingState::start();
+ /// let mut matches = vec![];
+ /// loop {
+ /// dfa.try_search_overlapping_rev(&input, &mut state)?;
+ /// match state.get_match() {
+ /// None => break,
+ /// Some(hm) => matches.push(hm),
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(1, 0),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Now let's look at the same example, but with UTF-8 mode on the
+ /// original NFA disabled (which results in disabling UTF-8 mode on the
+ /// DFA):
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// dfa::{dense::DFA, Automaton, OverlappingState},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .thompson(thompson::Config::new().reverse(true).utf8(false))
+ /// .build_many(&[r"", r"☃"])?;
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let input = Input::new("☃");
+ /// let mut state = OverlappingState::start();
+ /// let mut matches = vec![];
+ /// loop {
+ /// dfa.try_search_overlapping_rev(&input, &mut state)?;
+ /// match state.get_match() {
+ /// None => break,
+ /// Some(hm) => matches.push(hm),
+ /// }
+ /// }
+ ///
+ /// // Now *all* positions match, even within a codepoint,
+ /// // because we lifted the requirement that matches
+ /// // correspond to valid UTF-8 spans.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 2),
+ /// HalfMatch::must(0, 1),
+ /// HalfMatch::must(1, 0),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ fn try_search_overlapping_rev(
+ &self,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ let utf8empty = self.has_empty() && self.is_utf8();
+ search::find_overlapping_rev(self, input, state)?;
+ match state.get_match() {
+ None => Ok(()),
+ Some(_) if !utf8empty => Ok(()),
+ Some(_) => skip_empty_utf8_splits_overlapping(
+ input,
+ state,
+ |input, state| {
+ search::find_overlapping_rev(self, input, state)
+ },
+ ),
+ }
+ }
+
+ /// Writes the set of patterns that match anywhere in the given search
+ /// configuration to `patset`. If multiple patterns match at the same
+ /// position and the underlying DFA supports overlapping matches, then all
+ /// matching patterns are written to the given set.
+ ///
+ /// Unless all of the patterns in this DFA are anchored, then generally
+ /// speaking, this will visit every byte in the haystack.
+ ///
+ /// This search routine *does not* clear the pattern set. This gives some
+ /// flexibility to the caller (e.g., running multiple searches with the
+ /// same pattern set), but does make the API bug-prone if you're reusing
+ /// the same pattern set for multiple searches but intended them to be
+ /// independent.
+ ///
+ /// If a pattern ID matched but the given `PatternSet` does not have
+ /// sufficient capacity to store it, then it is not inserted and silently
+ /// dropped.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the DFA quitting.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find all matching patterns in a haystack,
+ /// even when some patterns match at the same position as other patterns.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// dfa::{Automaton, dense::DFA},
+ /// Input, MatchKind, PatternSet,
+ /// };
+ ///
+ /// let patterns = &[
+ /// r"[[:word:]]+",
+ /// r"[0-9]+",
+ /// r"[[:alpha:]]+",
+ /// r"foo",
+ /// r"bar",
+ /// r"barfoo",
+ /// r"foobar",
+ /// ];
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build_many(patterns)?;
+ ///
+ /// let input = Input::new("foobar");
+ /// let mut patset = PatternSet::new(dfa.pattern_len());
+ /// dfa.try_which_overlapping_matches(&input, &mut patset)?;
+ /// let expected = vec![0, 2, 3, 4, 6];
+ /// let got: Vec<usize> = patset.iter().map(|p| p.as_usize()).collect();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "alloc")]
+ #[inline]
+ fn try_which_overlapping_matches(
+ &self,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) -> Result<(), MatchError> {
+ let mut state = OverlappingState::start();
+ while let Some(m) = {
+ self.try_search_overlapping_fwd(input, &mut state)?;
+ state.get_match()
+ } {
+ let _ = patset.insert(m.pattern());
+ // There's nothing left to find, so we can stop. Or the caller
+ // asked us to.
+ if patset.is_full() || input.get_earliest() {
+ break;
+ }
+ }
+ Ok(())
+ }
+}
+
+unsafe impl<'a, A: Automaton + ?Sized> Automaton for &'a A {
+ #[inline]
+ fn next_state(&self, current: StateID, input: u8) -> StateID {
+ (**self).next_state(current, input)
+ }
+
+ #[inline]
+ unsafe fn next_state_unchecked(
+ &self,
+ current: StateID,
+ input: u8,
+ ) -> StateID {
+ (**self).next_state_unchecked(current, input)
+ }
+
+ #[inline]
+ fn next_eoi_state(&self, current: StateID) -> StateID {
+ (**self).next_eoi_state(current)
+ }
+
+ #[inline]
+ fn start_state_forward(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<StateID, MatchError> {
+ (**self).start_state_forward(input)
+ }
+
+ #[inline]
+ fn start_state_reverse(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<StateID, MatchError> {
+ (**self).start_state_reverse(input)
+ }
+
+ #[inline]
+ fn universal_start_state(&self, mode: Anchored) -> Option<StateID> {
+ (**self).universal_start_state(mode)
+ }
+
+ #[inline]
+ fn is_special_state(&self, id: StateID) -> bool {
+ (**self).is_special_state(id)
+ }
+
+ #[inline]
+ fn is_dead_state(&self, id: StateID) -> bool {
+ (**self).is_dead_state(id)
+ }
+
+ #[inline]
+ fn is_quit_state(&self, id: StateID) -> bool {
+ (**self).is_quit_state(id)
+ }
+
+ #[inline]
+ fn is_match_state(&self, id: StateID) -> bool {
+ (**self).is_match_state(id)
+ }
+
+ #[inline]
+ fn is_start_state(&self, id: StateID) -> bool {
+ (**self).is_start_state(id)
+ }
+
+ #[inline]
+ fn is_accel_state(&self, id: StateID) -> bool {
+ (**self).is_accel_state(id)
+ }
+
+ #[inline]
+ fn pattern_len(&self) -> usize {
+ (**self).pattern_len()
+ }
+
+ #[inline]
+ fn match_len(&self, id: StateID) -> usize {
+ (**self).match_len(id)
+ }
+
+ #[inline]
+ fn match_pattern(&self, id: StateID, index: usize) -> PatternID {
+ (**self).match_pattern(id, index)
+ }
+
+ #[inline]
+ fn has_empty(&self) -> bool {
+ (**self).has_empty()
+ }
+
+ #[inline]
+ fn is_utf8(&self) -> bool {
+ (**self).is_utf8()
+ }
+
+ #[inline]
+ fn is_always_start_anchored(&self) -> bool {
+ (**self).is_always_start_anchored()
+ }
+
+ #[inline]
+ fn accelerator(&self, id: StateID) -> &[u8] {
+ (**self).accelerator(id)
+ }
+
+ #[inline]
+ fn get_prefilter(&self) -> Option<&Prefilter> {
+ (**self).get_prefilter()
+ }
+
+ #[inline]
+ fn try_search_fwd(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ (**self).try_search_fwd(input)
+ }
+
+ #[inline]
+ fn try_search_rev(
+ &self,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ (**self).try_search_rev(input)
+ }
+
+ #[inline]
+ fn try_search_overlapping_fwd(
+ &self,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ (**self).try_search_overlapping_fwd(input, state)
+ }
+
+ #[inline]
+ fn try_search_overlapping_rev(
+ &self,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ (**self).try_search_overlapping_rev(input, state)
+ }
+
+ #[cfg(feature = "alloc")]
+ #[inline]
+ fn try_which_overlapping_matches(
+ &self,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) -> Result<(), MatchError> {
+ (**self).try_which_overlapping_matches(input, patset)
+ }
+}
+
+/// Represents the current state of an overlapping search.
+///
+/// This is used for overlapping searches since they need to know something
+/// about the previous search. For example, when multiple patterns match at the
+/// same position, this state tracks the last reported pattern so that the next
+/// search knows whether to report another matching pattern or continue with
+/// the search at the next position. Additionally, it also tracks which state
+/// the last search call terminated in.
+///
+/// This type provides little introspection capabilities. The only thing a
+/// caller can do is construct it and pass it around to permit search routines
+/// to use it to track state, and also ask whether a match has been found.
+///
+/// Callers should always provide a fresh state constructed via
+/// [`OverlappingState::start`] when starting a new search. Reusing state from
+/// a previous search may result in incorrect results.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct OverlappingState {
+ /// The match reported by the most recent overlapping search to use this
+ /// state.
+ ///
+ /// If a search does not find any matches, then it is expected to clear
+ /// this value.
+ pub(crate) mat: Option<HalfMatch>,
+ /// The state ID of the state at which the search was in when the call
+ /// terminated. When this is a match state, `last_match` must be set to a
+ /// non-None value.
+ ///
+ /// A `None` value indicates the start state of the corresponding
+ /// automaton. We cannot use the actual ID, since any one automaton may
+ /// have many start states, and which one is in use depends on several
+ /// search-time factors.
+ pub(crate) id: Option<StateID>,
+ /// The position of the search.
+ ///
+ /// When `id` is None (i.e., we are starting a search), this is set to
+ /// the beginning of the search as given by the caller regardless of its
+ /// current value. Subsequent calls to an overlapping search pick up at
+ /// this offset.
+ pub(crate) at: usize,
+ /// The index into the matching patterns of the next match to report if the
+ /// current state is a match state. Note that this may be 1 greater than
+ /// the total number of matches to report for the current match state. (In
+ /// which case, no more matches should be reported at the current position
+ /// and the search should advance to the next position.)
+ pub(crate) next_match_index: Option<usize>,
+ /// This is set to true when a reverse overlapping search has entered its
+ /// EOI transitions.
+ ///
+ /// This isn't used in a forward search because it knows to stop once the
+ /// position exceeds the end of the search range. In a reverse search,
+ /// since we use unsigned offsets, we don't "know" once we've gone past
+ /// `0`. So the only way to detect it is with this extra flag. The reverse
+ /// overlapping search knows to terminate specifically after it has
+ /// reported all matches after following the EOI transition.
+ pub(crate) rev_eoi: bool,
+}
+
+impl OverlappingState {
+ /// Create a new overlapping state that begins at the start state of any
+ /// automaton.
+ pub fn start() -> OverlappingState {
+ OverlappingState {
+ mat: None,
+ id: None,
+ at: 0,
+ next_match_index: None,
+ rev_eoi: false,
+ }
+ }
+
+ /// Return the match result of the most recent search to execute with this
+ /// state.
+ ///
+ /// A searches will clear this result automatically, such that if no
+ /// match is found, this will correctly report `None`.
+ pub fn get_match(&self) -> Option<HalfMatch> {
+ self.mat
+ }
+}
+
+/// Runs the given overlapping `search` function (forwards or backwards) until
+/// a match is found whose offset does not split a codepoint.
+///
+/// This is *not* always correct to call. It should only be called when the DFA
+/// has UTF-8 mode enabled *and* it can produce zero-width matches. Calling
+/// this when both of those things aren't true might result in legitimate
+/// matches getting skipped.
+#[cold]
+#[inline(never)]
+fn skip_empty_utf8_splits_overlapping<F>(
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ mut search: F,
+) -> Result<(), MatchError>
+where
+ F: FnMut(&Input<'_>, &mut OverlappingState) -> Result<(), MatchError>,
+{
+ // Note that this routine works for forwards and reverse searches
+ // even though there's no code here to handle those cases. That's
+ // because overlapping searches drive themselves to completion via
+ // `OverlappingState`. So all we have to do is push it until no matches are
+ // found.
+
+ let mut hm = match state.get_match() {
+ None => return Ok(()),
+ Some(hm) => hm,
+ };
+ if input.get_anchored().is_anchored() {
+ if !input.is_char_boundary(hm.offset()) {
+ state.mat = None;
+ }
+ return Ok(());
+ }
+ while !input.is_char_boundary(hm.offset()) {
+ search(input, state)?;
+ hm = match state.get_match() {
+ None => return Ok(()),
+ Some(hm) => hm,
+ };
+ }
+ Ok(())
+}
+
+/// Write a prefix "state" indicator for fmt::Debug impls.
+///
+/// Specifically, this tries to succinctly distinguish the different types of
+/// states: dead states, quit states, accelerated states, start states and
+/// match states. It even accounts for the possible overlappings of different
+/// state types.
+pub(crate) fn fmt_state_indicator<A: Automaton>(
+ f: &mut core::fmt::Formatter<'_>,
+ dfa: A,
+ id: StateID,
+) -> core::fmt::Result {
+ if dfa.is_dead_state(id) {
+ write!(f, "D")?;
+ if dfa.is_start_state(id) {
+ write!(f, ">")?;
+ } else {
+ write!(f, " ")?;
+ }
+ } else if dfa.is_quit_state(id) {
+ write!(f, "Q ")?;
+ } else if dfa.is_start_state(id) {
+ if dfa.is_accel_state(id) {
+ write!(f, "A>")?;
+ } else {
+ write!(f, " >")?;
+ }
+ } else if dfa.is_match_state(id) {
+ if dfa.is_accel_state(id) {
+ write!(f, "A*")?;
+ } else {
+ write!(f, " *")?;
+ }
+ } else if dfa.is_accel_state(id) {
+ write!(f, "A ")?;
+ } else {
+ write!(f, " ")?;
+ }
+ Ok(())
+}
+
+#[cfg(all(test, feature = "syntax", feature = "dfa-build"))]
+mod tests {
+ // A basic test ensuring that our Automaton trait is object safe. (This is
+ // the main reason why we don't define the search routines as generic over
+ // Into<Input>.)
+ #[test]
+ fn object_safe() {
+ use crate::{
+ dfa::{dense, Automaton},
+ HalfMatch, Input,
+ };
+
+ let dfa = dense::DFA::new("abc").unwrap();
+ let dfa: &dyn Automaton = &dfa;
+ assert_eq!(
+ Ok(Some(HalfMatch::must(0, 6))),
+ dfa.try_search_fwd(&Input::new(b"xyzabcxyz")),
+ );
+ }
+}