summaryrefslogtreecommitdiffstats
path: root/third_party/rust/regex-automata/src/hybrid/dfa.rs
diff options
context:
space:
mode:
Diffstat (limited to 'third_party/rust/regex-automata/src/hybrid/dfa.rs')
-rw-r--r--third_party/rust/regex-automata/src/hybrid/dfa.rs4381
1 files changed, 4381 insertions, 0 deletions
diff --git a/third_party/rust/regex-automata/src/hybrid/dfa.rs b/third_party/rust/regex-automata/src/hybrid/dfa.rs
new file mode 100644
index 0000000000..67261c1a30
--- /dev/null
+++ b/third_party/rust/regex-automata/src/hybrid/dfa.rs
@@ -0,0 +1,4381 @@
+/*!
+Types and routines specific to lazy DFAs.
+
+This module is the home of [`hybrid::dfa::DFA`](DFA).
+
+This module also contains a [`hybrid::dfa::Builder`](Builder) and a
+[`hybrid::dfa::Config`](Config) for configuring and building a lazy DFA.
+*/
+
+use core::{iter, mem::size_of};
+
+use alloc::vec::Vec;
+
+use crate::{
+ hybrid::{
+ error::{BuildError, CacheError},
+ id::{LazyStateID, LazyStateIDError},
+ search,
+ },
+ nfa::thompson,
+ util::{
+ alphabet::{self, ByteClasses, ByteSet},
+ determinize::{self, State, StateBuilderEmpty, StateBuilderNFA},
+ empty,
+ prefilter::Prefilter,
+ primitives::{PatternID, StateID as NFAStateID},
+ search::{
+ Anchored, HalfMatch, Input, MatchError, MatchKind, PatternSet,
+ },
+ sparse_set::SparseSets,
+ start::{Start, StartByteMap},
+ },
+};
+
+/// The minimum number of states that a lazy DFA's cache size must support.
+///
+/// This is checked at time of construction to ensure that at least some small
+/// number of states can fit in the given capacity allotment. If we can't fit
+/// at least this number of states, then the thinking is that it's pretty
+/// senseless to use the lazy DFA. More to the point, parts of the code do
+/// assume that the cache can fit at least some small number of states.
+const MIN_STATES: usize = SENTINEL_STATES + 2;
+
+/// The number of "sentinel" states that get added to every lazy DFA.
+///
+/// These are special states indicating status conditions of a search: unknown,
+/// dead and quit. These states in particular also use zero NFA states, so
+/// their memory usage is quite small. This is relevant for computing the
+/// minimum memory needed for a lazy DFA cache.
+const SENTINEL_STATES: usize = 3;
+
+/// A hybrid NFA/DFA (also called a "lazy DFA") for regex searching.
+///
+/// A lazy DFA is a DFA that builds itself at search time. It otherwise has
+/// very similar characteristics as a [`dense::DFA`](crate::dfa::dense::DFA).
+/// Indeed, both support precisely the same regex features with precisely the
+/// same semantics.
+///
+/// Where as a `dense::DFA` must be completely built to handle any input before
+/// it may be used for search, a lazy DFA starts off effectively empty. During
+/// a search, a lazy DFA will build itself depending on whether it has already
+/// computed the next transition or not. If it has, then it looks a lot like
+/// a `dense::DFA` internally: it does a very fast table based access to find
+/// the next transition. Otherwise, if the state hasn't been computed, then it
+/// does determinization _for that specific transition_ to compute the next DFA
+/// state.
+///
+/// The main selling point of a lazy DFA is that, in practice, it has
+/// the performance profile of a `dense::DFA` without the weakness of it
+/// taking worst case exponential time to build. Indeed, for each byte of
+/// input, the lazy DFA will construct as most one new DFA state. Thus, a
+/// lazy DFA achieves worst case `O(mn)` time for regex search (where `m ~
+/// pattern.len()` and `n ~ haystack.len()`).
+///
+/// The main downsides of a lazy DFA are:
+///
+/// 1. It requires mutable "cache" space during search. This is where the
+/// transition table, among other things, is stored.
+/// 2. In pathological cases (e.g., if the cache is too small), it will run
+/// out of room and either require a bigger cache capacity or will repeatedly
+/// clear the cache and thus repeatedly regenerate DFA states. Overall, this
+/// will tend to be slower than a typical NFA simulation.
+///
+/// # Capabilities
+///
+/// Like a `dense::DFA`, a single lazy DFA fundamentally supports the following
+/// operations:
+///
+/// 1. Detection of a match.
+/// 2. Location of the end of a match.
+/// 3. In the case of a lazy DFA with multiple patterns, which pattern matched
+/// is reported as well.
+///
+/// A notable absence from the above list of capabilities is the location of
+/// the *start* of a match. In order to provide both the start and end of
+/// a match, *two* lazy DFAs are required. This functionality is provided by a
+/// [`Regex`](crate::hybrid::regex::Regex).
+///
+/// # Example
+///
+/// This shows how to build a lazy DFA with the default configuration and
+/// execute a search. Notice how, in contrast to a `dense::DFA`, we must create
+/// a cache and pass it to our search routine.
+///
+/// ```
+/// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+///
+/// let dfa = DFA::new("foo[0-9]+")?;
+/// let mut cache = dfa.create_cache();
+///
+/// let expected = Some(HalfMatch::must(0, 8));
+/// assert_eq!(expected, dfa.try_search_fwd(
+/// &mut cache, &Input::new("foo12345"))?,
+/// );
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct DFA {
+ config: Config,
+ nfa: thompson::NFA,
+ stride2: usize,
+ start_map: StartByteMap,
+ classes: ByteClasses,
+ quitset: ByteSet,
+ cache_capacity: usize,
+}
+
+impl DFA {
+ /// Parse the given regular expression using a default configuration and
+ /// return the corresponding lazy DFA.
+ ///
+ /// If you want a non-default configuration, then use the [`Builder`] to
+ /// set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa = DFA::new("foo[0-9]+bar")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let expected = HalfMatch::must(0, 11);
+ /// assert_eq!(
+ /// Some(expected),
+ /// dfa.try_search_fwd(&mut cache, &Input::new("foo12345bar"))?,
+ /// );
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new(pattern: &str) -> Result<DFA, BuildError> {
+ DFA::builder().build(pattern)
+ }
+
+ /// Parse the given regular expressions using a default configuration and
+ /// return the corresponding lazy multi-DFA.
+ ///
+ /// If you want a non-default configuration, then use the [`Builder`] to
+ /// set your own configuration.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa = DFA::new_many(&["[0-9]+", "[a-z]+"])?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let expected = HalfMatch::must(1, 3);
+ /// assert_eq!(
+ /// Some(expected),
+ /// dfa.try_search_fwd(&mut cache, &Input::new("foo12345bar"))?,
+ /// );
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[cfg(feature = "syntax")]
+ pub fn new_many<P: AsRef<str>>(patterns: &[P]) -> Result<DFA, BuildError> {
+ DFA::builder().build_many(patterns)
+ }
+
+ /// Create a new lazy DFA that matches every input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa = DFA::always_match()?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let expected = HalfMatch::must(0, 0);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(
+ /// &mut cache, &Input::new(""))?,
+ /// );
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(
+ /// &mut cache, &Input::new("foo"))?,
+ /// );
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn always_match() -> Result<DFA, BuildError> {
+ let nfa = thompson::NFA::always_match();
+ Builder::new().build_from_nfa(nfa)
+ }
+
+ /// Create a new lazy DFA that never matches any input.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, Input};
+ ///
+ /// let dfa = DFA::never_match()?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// assert_eq!(None, dfa.try_search_fwd(&mut cache, &Input::new(""))?);
+ /// assert_eq!(None, dfa.try_search_fwd(&mut cache, &Input::new("foo"))?);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn never_match() -> Result<DFA, BuildError> {
+ let nfa = thompson::NFA::never_match();
+ Builder::new().build_from_nfa(nfa)
+ }
+
+ /// Return a default configuration for a `DFA`.
+ ///
+ /// This is a convenience routine to avoid needing to import the [`Config`]
+ /// type when customizing the construction of a lazy DFA.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a lazy DFA that heuristically supports
+ /// Unicode word boundaries.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, MatchError, Input};
+ ///
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().unicode_word_boundary(true))
+ /// .build(r"\b\w+\b")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// // Since our haystack is all ASCII, the DFA search sees then and knows
+ /// // it is legal to interpret Unicode word boundaries as ASCII word
+ /// // boundaries.
+ /// let input = Input::new("!!foo!!");
+ /// let expected = HalfMatch::must(0, 5);
+ /// assert_eq!(Some(expected), re.try_search_fwd(&mut cache, &input)?);
+ ///
+ /// // But if our haystack contains non-ASCII, then the search will fail
+ /// // with an error.
+ /// let input = Input::new("!!βββ!!");
+ /// let expected = MatchError::quit(b'\xCE', 2);
+ /// assert_eq!(Err(expected), re.try_search_fwd(&mut cache, &input));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn config() -> Config {
+ Config::new()
+ }
+
+ /// Return a builder for configuring the construction of a `Regex`.
+ ///
+ /// This is a convenience routine to avoid needing to import the
+ /// [`Builder`] type in common cases.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use the builder to disable UTF-8 mode
+ /// everywhere for lazy DFAs.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, util::syntax, HalfMatch, Input};
+ ///
+ /// let re = DFA::builder()
+ /// .syntax(syntax::Config::new().utf8(false))
+ /// .build(r"foo(?-u:[^b])ar.*")?;
+ /// let mut cache = re.create_cache();
+ ///
+ /// let input = Input::new(b"\xFEfoo\xFFarzz\xE2\x98\xFF\n");
+ /// let expected = Some(HalfMatch::must(0, 9));
+ /// let got = re.try_search_fwd(&mut cache, &input)?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn builder() -> Builder {
+ Builder::new()
+ }
+
+ /// Create a new cache for this lazy DFA.
+ ///
+ /// The cache returned should only be used for searches for this
+ /// lazy DFA. If you want to reuse the cache for another DFA, then
+ /// you must call [`Cache::reset`] with that DFA (or, equivalently,
+ /// [`DFA::reset_cache`]).
+ pub fn create_cache(&self) -> Cache {
+ Cache::new(self)
+ }
+
+ /// Reset the given cache such that it can be used for searching with the
+ /// this lazy DFA (and only this DFA).
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different lazy DFA.
+ ///
+ /// Resetting a cache sets its "clear count" to 0. This is relevant if the
+ /// lazy DFA has been configured to "give up" after it has cleared the
+ /// cache a certain number of times.
+ ///
+ /// Any lazy state ID generated by the cache prior to resetting it is
+ /// invalid after the reset.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different DFA.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa1 = DFA::new(r"\w")?;
+ /// let dfa2 = DFA::new(r"\W")?;
+ ///
+ /// let mut cache = dfa1.create_cache();
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 2)),
+ /// dfa1.try_search_fwd(&mut cache, &Input::new("Δ"))?,
+ /// );
+ ///
+ /// // Using 'cache' with dfa2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the DFA we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 'dfa1' is also not
+ /// // allowed.
+ /// dfa2.reset_cache(&mut cache);
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 3)),
+ /// dfa2.try_search_fwd(&mut cache, &Input::new("☃"))?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset_cache(&self, cache: &mut Cache) {
+ Lazy::new(self, cache).reset_cache()
+ }
+
+ /// Returns the total number of patterns compiled into this lazy DFA.
+ ///
+ /// In the case of a DFA that contains no patterns, this returns `0`.
+ ///
+ /// # Example
+ ///
+ /// This example shows the pattern length for a DFA that never matches:
+ ///
+ /// ```
+ /// use regex_automata::hybrid::dfa::DFA;
+ ///
+ /// let dfa = DFA::never_match()?;
+ /// assert_eq!(dfa.pattern_len(), 0);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And another example for a DFA that matches at every position:
+ ///
+ /// ```
+ /// use regex_automata::hybrid::dfa::DFA;
+ ///
+ /// let dfa = DFA::always_match()?;
+ /// assert_eq!(dfa.pattern_len(), 1);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// And finally, a DFA that was constructed from multiple patterns:
+ ///
+ /// ```
+ /// use regex_automata::hybrid::dfa::DFA;
+ ///
+ /// let dfa = DFA::new_many(&["[0-9]+", "[a-z]+", "[A-Z]+"])?;
+ /// assert_eq!(dfa.pattern_len(), 3);
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn pattern_len(&self) -> usize {
+ self.nfa.pattern_len()
+ }
+
+ /// Returns the equivalence classes that make up the alphabet for this DFA.
+ ///
+ /// Unless [`Config::byte_classes`] was disabled, it is possible that
+ /// multiple distinct bytes are grouped into the same equivalence class
+ /// if it is impossible for them to discriminate between a match and a
+ /// non-match. This has the effect of reducing the overall alphabet size
+ /// and in turn potentially substantially reducing the size of the DFA's
+ /// transition table.
+ ///
+ /// The downside of using equivalence classes like this is that every state
+ /// transition will automatically use this map to convert an arbitrary
+ /// byte to its corresponding equivalence class. In practice this has a
+ /// negligible impact on performance.
+ pub fn byte_classes(&self) -> &ByteClasses {
+ &self.classes
+ }
+
+ /// Returns this lazy DFA's configuration.
+ pub fn get_config(&self) -> &Config {
+ &self.config
+ }
+
+ /// Returns a reference to the underlying NFA.
+ pub fn get_nfa(&self) -> &thompson::NFA {
+ &self.nfa
+ }
+
+ /// Returns the stride, as a base-2 exponent, required for these
+ /// equivalence classes.
+ ///
+ /// The stride is always the smallest power of 2 that is greater than or
+ /// equal to the alphabet length. This is done so that converting between
+ /// state IDs and indices can be done with shifts alone, which is much
+ /// faster than integer division.
+ fn stride2(&self) -> usize {
+ self.stride2
+ }
+
+ /// Returns the total stride for every state in this lazy DFA. This
+ /// corresponds to the total number of transitions used by each state in
+ /// this DFA's transition table.
+ fn stride(&self) -> usize {
+ 1 << self.stride2()
+ }
+
+ /// Returns the memory usage, in bytes, of this lazy DFA.
+ ///
+ /// This does **not** include the stack size used up by this lazy DFA. To
+ /// compute that, use `std::mem::size_of::<DFA>()`. This also does not
+ /// include the size of the `Cache` used.
+ ///
+ /// This also does not include any heap memory used by the NFA inside of
+ /// this hybrid NFA/DFA. This is because the NFA's ownership is shared, and
+ /// thus not owned by this hybrid NFA/DFA. More practically, several regex
+ /// engines in this crate embed an NFA, and reporting the NFA's memory
+ /// usage in all of them would likely result in reporting higher heap
+ /// memory than is actually used.
+ pub fn memory_usage(&self) -> usize {
+ // The only thing that uses heap memory in a DFA is the NFA. But the
+ // NFA has shared ownership, so reporting its memory as part of the
+ // hybrid DFA is likely to lead to double-counting the NFA memory
+ // somehow. In particular, this DFA does not really own an NFA, so
+ // including it in the DFA's memory usage doesn't seem semantically
+ // correct.
+ 0
+ }
+}
+
+impl DFA {
+ /// Executes a forward search and returns the end position of the leftmost
+ /// match that is found. If no match exists, then `None` is returned.
+ ///
+ /// In particular, this method continues searching even after it enters
+ /// a match state. The search only terminates once it has reached the
+ /// end of the input or when it has entered a dead or quit state. Upon
+ /// termination, the position of the last byte seen while still in a match
+ /// state is returned.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to run a basic search.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa = DFA::new("foo[0-9]+")?;
+ /// let mut cache = dfa.create_cache();
+ /// let expected = HalfMatch::must(0, 8);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(
+ /// &mut cache, &Input::new("foo12345"))?,
+ /// );
+ ///
+ /// // Even though a match is found after reading the first byte (`a`),
+ /// // the leftmost first match semantics demand that we find the earliest
+ /// // match that prefers earlier parts of the pattern over later parts.
+ /// let dfa = DFA::new("abc|a")?;
+ /// let mut cache = dfa.create_cache();
+ /// let expected = HalfMatch::must(0, 3);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(
+ /// &mut cache, &Input::new("abc"))?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specific pattern search
+ ///
+ /// This example shows how to build a lazy multi-DFA that permits searching
+ /// for specific patterns.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// Anchored, HalfMatch, PatternID, Input,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().starts_for_each_pattern(true))
+ /// .build_many(&["[a-z0-9]{6}", "[a-z][a-z0-9]{5}"])?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "foo123";
+ ///
+ /// // Since we are using the default leftmost-first match and both
+ /// // patterns match at the same starting position, only the first pattern
+ /// // will be returned in this case when doing a search for any of the
+ /// // patterns.
+ /// let expected = Some(HalfMatch::must(0, 6));
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// // But if we want to check whether some other pattern matches, then we
+ /// // can provide its pattern ID.
+ /// let expected = Some(HalfMatch::must(1, 6));
+ /// let input = Input::new(haystack)
+ /// .anchored(Anchored::Pattern(PatternID::must(1)));
+ /// let got = dfa.try_search_fwd(&mut cache, &input)?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: specifying the bounds of a search
+ ///
+ /// This example shows how providing the bounds of a search can produce
+ /// different results than simply sub-slicing the haystack.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// // N.B. We disable Unicode here so that we use a simple ASCII word
+ /// // boundary. Alternatively, we could enable heuristic support for
+ /// // Unicode word boundaries since our haystack is pure ASCII.
+ /// let dfa = DFA::new(r"(?-u)\b[0-9]{3}\b")?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "foo123bar";
+ ///
+ /// // Since we sub-slice the haystack, the search doesn't know about the
+ /// // larger context and assumes that `123` is surrounded by word
+ /// // boundaries. And of course, the match position is reported relative
+ /// // to the sub-slice as well, which means we get `3` instead of `6`.
+ /// let expected = Some(HalfMatch::must(0, 3));
+ /// let got = dfa.try_search_fwd(
+ /// &mut cache,
+ /// &Input::new(&haystack[3..6]),
+ /// )?;
+ /// assert_eq!(expected, got);
+ ///
+ /// // But if we provide the bounds of the search within the context of the
+ /// // entire haystack, then the search can take the surrounding context
+ /// // into account. (And if we did find a match, it would be reported
+ /// // as a valid offset into `haystack` instead of its sub-slice.)
+ /// let expected = None;
+ /// let got = dfa.try_search_fwd(
+ /// &mut cache,
+ /// &Input::new(haystack).range(3..6),
+ /// )?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search_fwd(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ let hm = match search::find_fwd(self, cache, input)? {
+ None => return Ok(None),
+ Some(hm) if !utf8empty => return Ok(Some(hm)),
+ Some(hm) => hm,
+ };
+ // We get to this point when we know our DFA can match the empty string
+ // AND when UTF-8 mode is enabled. In this case, we skip any matches
+ // whose offset splits a codepoint. Such a match is necessarily a
+ // zero-width match, because UTF-8 mode requires the underlying NFA
+ // to be built such that all non-empty matches span valid UTF-8.
+ // Therefore, any match that ends in the middle of a codepoint cannot
+ // be part of a span of valid UTF-8 and thus must be an empty match.
+ // In such cases, we skip it, so as not to report matches that split a
+ // codepoint.
+ //
+ // Note that this is not a checked assumption. Callers *can* provide an
+ // NFA with UTF-8 mode enabled but produces non-empty matches that span
+ // invalid UTF-8. But doing so is documented to result in unspecified
+ // behavior.
+ empty::skip_splits_fwd(input, hm, hm.offset(), |input| {
+ let got = search::find_fwd(self, cache, input)?;
+ Ok(got.map(|hm| (hm, hm.offset())))
+ })
+ }
+
+ /// Executes a reverse search and returns the start of the position of the
+ /// leftmost match that is found. If no match exists, then `None` is
+ /// returned.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This routine is principally useful when used in
+ /// conjunction with the
+ /// [`nfa::thompson::Config::reverse`](crate::nfa::thompson::Config::reverse)
+ /// configuration. In general, it's unlikely to be correct to use both
+ /// `try_search_fwd` and `try_search_rev` with the same DFA since any
+ /// particular DFA will only support searching in one direction with
+ /// respect to the pattern.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// nfa::thompson,
+ /// hybrid::dfa::DFA,
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build("foo[0-9]+")?;
+ /// let mut cache = dfa.create_cache();
+ /// let expected = HalfMatch::must(0, 0);
+ /// assert_eq!(
+ /// Some(expected),
+ /// dfa.try_search_rev(&mut cache, &Input::new("foo12345"))?,
+ /// );
+ ///
+ /// // Even though a match is found after reading the last byte (`c`),
+ /// // the leftmost first match semantics demand that we find the earliest
+ /// // match that prefers earlier parts of the pattern over latter parts.
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build("abc|c")?;
+ /// let mut cache = dfa.create_cache();
+ /// let expected = HalfMatch::must(0, 0);
+ /// assert_eq!(Some(expected), dfa.try_search_rev(
+ /// &mut cache, &Input::new("abc"))?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: UTF-8 mode
+ ///
+ /// This examples demonstrates that UTF-8 mode applies to reverse
+ /// DFAs. When UTF-8 mode is enabled in the underlying NFA, then all
+ /// matches reported must correspond to valid UTF-8 spans. This includes
+ /// prohibiting zero-width matches that split a codepoint.
+ ///
+ /// UTF-8 mode is enabled by default. Notice below how the only zero-width
+ /// matches reported are those at UTF-8 boundaries:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build(r"")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let mut input = Input::new("☃");
+ /// let mut matches = vec![];
+ /// loop {
+ /// match dfa.try_search_rev(&mut cache, &input)? {
+ /// None => break,
+ /// Some(hm) => {
+ /// matches.push(hm);
+ /// if hm.offset() == 0 || input.end() == 0 {
+ /// break;
+ /// } else if hm.offset() < input.end() {
+ /// input.set_end(hm.offset());
+ /// } else {
+ /// // This is only necessary to handle zero-width
+ /// // matches, which of course occur in this example.
+ /// // Without this, the search would never advance
+ /// // backwards beyond the initial match.
+ /// input.set_end(input.end() - 1);
+ /// }
+ /// }
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Now let's look at the same example, but with UTF-8 mode on the
+ /// underlying NFA disabled:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .thompson(thompson::Config::new().reverse(true).utf8(false))
+ /// .build(r"")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let mut input = Input::new("☃");
+ /// let mut matches = vec![];
+ /// loop {
+ /// match dfa.try_search_rev(&mut cache, &input)? {
+ /// None => break,
+ /// Some(hm) => {
+ /// matches.push(hm);
+ /// if hm.offset() == 0 || input.end() == 0 {
+ /// break;
+ /// } else if hm.offset() < input.end() {
+ /// input.set_end(hm.offset());
+ /// } else {
+ /// // This is only necessary to handle zero-width
+ /// // matches, which of course occur in this example.
+ /// // Without this, the search would never advance
+ /// // backwards beyond the initial match.
+ /// input.set_end(input.end() - 1);
+ /// }
+ /// }
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 2),
+ /// HalfMatch::must(0, 1),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search_rev(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<Option<HalfMatch>, MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ let hm = match search::find_rev(self, cache, input)? {
+ None => return Ok(None),
+ Some(hm) if !utf8empty => return Ok(Some(hm)),
+ Some(hm) => hm,
+ };
+ empty::skip_splits_rev(input, hm, hm.offset(), |input| {
+ let got = search::find_rev(self, cache, input)?;
+ Ok(got.map(|hm| (hm, hm.offset())))
+ })
+ }
+
+ /// Executes an overlapping forward search and returns the end position of
+ /// matches as they are found. If no match exists, then `None` is returned.
+ ///
+ /// This routine is principally only useful when searching for multiple
+ /// patterns on inputs where multiple patterns may match the same regions
+ /// of text. In particular, callers must preserve the automaton's search
+ /// state from prior calls so that the implementation knows where the last
+ /// match occurred.
+ ///
+ /// When using this routine to implement an iterator of overlapping
+ /// matches, the `start` of the search should remain invariant throughout
+ /// iteration. The `OverlappingState` given to the search will keep track
+ /// of the current position of the search. (This is because multiple
+ /// matches may be reported at the same position, so only the search
+ /// implementation itself knows when to advance the position.)
+ ///
+ /// If for some reason you want the search to forget about its previous
+ /// state and restart the search at a particular position, then setting the
+ /// state to [`OverlappingState::start`] will accomplish that.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to run a basic overlapping search. Notice
+ /// that we build the automaton with a `MatchKind::All` configuration.
+ /// Overlapping searches are unlikely to work as one would expect when
+ /// using the default `MatchKind::LeftmostFirst` match semantics, since
+ /// leftmost-first matching is fundamentally incompatible with overlapping
+ /// searches. Namely, overlapping searches need to report matches as they
+ /// are seen, where as leftmost-first searches will continue searching even
+ /// after a match has been observed in order to find the conventional end
+ /// position of the match. More concretely, leftmost-first searches use
+ /// dead states to terminate a search after a specific match can no longer
+ /// be extended. Overlapping searches instead do the opposite by continuing
+ /// the search to find totally new matches (potentially of other patterns).
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// hybrid::dfa::{DFA, OverlappingState},
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build_many(&[r"\w+$", r"\S+$"])?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "@foo";
+ /// let mut state = OverlappingState::start();
+ ///
+ /// let expected = Some(HalfMatch::must(1, 4));
+ /// dfa.try_search_overlapping_fwd(
+ /// &mut cache, &Input::new(haystack), &mut state,
+ /// )?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// // The first pattern also matches at the same position, so re-running
+ /// // the search will yield another match. Notice also that the first
+ /// // pattern is returned after the second. This is because the second
+ /// // pattern begins its match before the first, is therefore an earlier
+ /// // match and is thus reported first.
+ /// let expected = Some(HalfMatch::must(0, 4));
+ /// dfa.try_search_overlapping_fwd(
+ /// &mut cache, &Input::new(haystack), &mut state,
+ /// )?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search_overlapping_fwd(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ search::find_overlapping_fwd(self, cache, input, state)?;
+ match state.get_match() {
+ None => Ok(()),
+ Some(_) if !utf8empty => Ok(()),
+ Some(_) => skip_empty_utf8_splits_overlapping(
+ input,
+ state,
+ |input, state| {
+ search::find_overlapping_fwd(self, cache, input, state)
+ },
+ ),
+ }
+ }
+
+ /// Executes a reverse overlapping search and returns the start of the
+ /// position of the leftmost match that is found. If no match exists, then
+ /// `None` is returned.
+ ///
+ /// When using this routine to implement an iterator of overlapping
+ /// matches, the `start` of the search should remain invariant throughout
+ /// iteration. The `OverlappingState` given to the search will keep track
+ /// of the current position of the search. (This is because multiple
+ /// matches may be reported at the same position, so only the search
+ /// implementation itself knows when to advance the position.)
+ ///
+ /// If for some reason you want the search to forget about its previous
+ /// state and restart the search at a particular position, then setting the
+ /// state to [`OverlappingState::start`] will accomplish that.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example: UTF-8 mode
+ ///
+ /// This examples demonstrates that UTF-8 mode applies to reverse
+ /// DFAs. When UTF-8 mode is enabled in the underlying NFA, then all
+ /// matches reported must correspond to valid UTF-8 spans. This includes
+ /// prohibiting zero-width matches that split a codepoint.
+ ///
+ /// UTF-8 mode is enabled by default. Notice below how the only zero-width
+ /// matches reported are those at UTF-8 boundaries:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::{DFA, OverlappingState},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .thompson(thompson::Config::new().reverse(true))
+ /// .build_many(&[r"", r"☃"])?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let input = Input::new("☃");
+ /// let mut state = OverlappingState::start();
+ /// let mut matches = vec![];
+ /// loop {
+ /// dfa.try_search_overlapping_rev(&mut cache, &input, &mut state)?;
+ /// match state.get_match() {
+ /// None => break,
+ /// Some(hm) => matches.push(hm),
+ /// }
+ /// }
+ ///
+ /// // No matches split a codepoint.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(1, 0),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Now let's look at the same example, but with UTF-8 mode on the
+ /// underlying NFA disabled:
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::{DFA, OverlappingState},
+ /// nfa::thompson,
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .thompson(thompson::Config::new().reverse(true).utf8(false))
+ /// .build_many(&[r"", r"☃"])?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // Run the reverse DFA to collect all matches.
+ /// let input = Input::new("☃");
+ /// let mut state = OverlappingState::start();
+ /// let mut matches = vec![];
+ /// loop {
+ /// dfa.try_search_overlapping_rev(&mut cache, &input, &mut state)?;
+ /// match state.get_match() {
+ /// None => break,
+ /// Some(hm) => matches.push(hm),
+ /// }
+ /// }
+ ///
+ /// // Now *all* positions match, even within a codepoint,
+ /// // because we lifted the requirement that matches
+ /// // correspond to valid UTF-8 spans.
+ /// let expected = vec![
+ /// HalfMatch::must(0, 3),
+ /// HalfMatch::must(0, 2),
+ /// HalfMatch::must(0, 1),
+ /// HalfMatch::must(1, 0),
+ /// HalfMatch::must(0, 0),
+ /// ];
+ /// assert_eq!(expected, matches);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_search_overlapping_rev(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ ) -> Result<(), MatchError> {
+ let utf8empty = self.get_nfa().has_empty() && self.get_nfa().is_utf8();
+ search::find_overlapping_rev(self, cache, input, state)?;
+ match state.get_match() {
+ None => Ok(()),
+ Some(_) if !utf8empty => Ok(()),
+ Some(_) => skip_empty_utf8_splits_overlapping(
+ input,
+ state,
+ |input, state| {
+ search::find_overlapping_rev(self, cache, input, state)
+ },
+ ),
+ }
+ }
+
+ /// Writes the set of patterns that match anywhere in the given search
+ /// configuration to `patset`. If multiple patterns match at the same
+ /// position and the underlying DFA supports overlapping matches, then all
+ /// matching patterns are written to the given set.
+ ///
+ /// Unless all of the patterns in this DFA are anchored, then generally
+ /// speaking, this will visit every byte in the haystack.
+ ///
+ /// This search routine *does not* clear the pattern set. This gives some
+ /// flexibility to the caller (e.g., running multiple searches with the
+ /// same pattern set), but does make the API bug-prone if you're reusing
+ /// the same pattern set for multiple searches but intended them to be
+ /// independent.
+ ///
+ /// If a pattern ID matched but the given `PatternSet` does not have
+ /// sufficient capacity to store it, then it is not inserted and silently
+ /// dropped.
+ ///
+ /// # Errors
+ ///
+ /// This routine errors if the search could not complete. This can occur
+ /// in a number of circumstances:
+ ///
+ /// * The configuration of the lazy DFA may permit it to "quit" the search.
+ /// For example, setting quit bytes or enabling heuristic support for
+ /// Unicode word boundaries. The default configuration does not enable any
+ /// option that could result in the lazy DFA quitting.
+ /// * The configuration of the lazy DFA may also permit it to "give up"
+ /// on a search if it makes ineffective use of its transition table
+ /// cache. The default configuration does not enable this by default,
+ /// although it is typically a good idea to.
+ /// * When the provided `Input` configuration is not supported. For
+ /// example, by providing an unsupported anchor mode.
+ ///
+ /// When a search returns an error, callers cannot know whether a match
+ /// exists or not.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to find all matching patterns in a haystack,
+ /// even when some patterns match at the same position as other patterns.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// Input, MatchKind, PatternSet,
+ /// };
+ ///
+ /// let patterns = &[
+ /// r"\w+", r"\d+", r"\pL+", r"foo", r"bar", r"barfoo", r"foobar",
+ /// ];
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build_many(patterns)?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let input = Input::new("foobar");
+ /// let mut patset = PatternSet::new(dfa.pattern_len());
+ /// dfa.try_which_overlapping_matches(&mut cache, &input, &mut patset)?;
+ /// let expected = vec![0, 2, 3, 4, 6];
+ /// let got: Vec<usize> = patset.iter().map(|p| p.as_usize()).collect();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn try_which_overlapping_matches(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ patset: &mut PatternSet,
+ ) -> Result<(), MatchError> {
+ let mut state = OverlappingState::start();
+ while let Some(m) = {
+ self.try_search_overlapping_fwd(cache, input, &mut state)?;
+ state.get_match()
+ } {
+ let _ = patset.try_insert(m.pattern());
+ // There's nothing left to find, so we can stop. Or the caller
+ // asked us to.
+ if patset.is_full() || input.get_earliest() {
+ break;
+ }
+ }
+ Ok(())
+ }
+}
+
+impl DFA {
+ /// Transitions from the current state to the next state, given the next
+ /// byte of input.
+ ///
+ /// The given cache is used to either reuse pre-computed state
+ /// transitions, or to store this newly computed transition for future
+ /// reuse. Thus, this routine guarantees that it will never return a state
+ /// ID that has an "unknown" tag.
+ ///
+ /// # State identifier validity
+ ///
+ /// The only valid value for `current` is the lazy state ID returned
+ /// by the most recent call to `next_state`, `next_state_untagged`,
+ /// `next_state_untagged_unchecked`, `start_state_forward` or
+ /// `state_state_reverse` for the given `cache`. Any state ID returned from
+ /// prior calls to these routines (with the same `cache`) is considered
+ /// invalid (even if it gives an appearance of working). State IDs returned
+ /// from _any_ prior call for different `cache` values are also always
+ /// invalid.
+ ///
+ /// The returned ID is always a valid ID when `current` refers to a valid
+ /// ID. Moreover, this routine is defined for all possible values of
+ /// `input`.
+ ///
+ /// These validity rules are not checked, even in debug mode. Callers are
+ /// required to uphold these rules themselves.
+ ///
+ /// Violating these state ID validity rules will not sacrifice memory
+ /// safety, but _may_ produce an incorrect result or a panic.
+ ///
+ /// # Panics
+ ///
+ /// If the given ID does not refer to a valid state, then this routine
+ /// may panic but it also may not panic and instead return an invalid or
+ /// incorrect ID.
+ ///
+ /// # Example
+ ///
+ /// This shows a simplistic example for walking a lazy DFA for a given
+ /// haystack by using the `next_state` method.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, Input};
+ ///
+ /// let dfa = DFA::new(r"[a-z]+r")?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut sid = dfa.start_state_forward(
+ /// &mut cache, &Input::new(haystack),
+ /// )?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// sid = dfa.next_state(&mut cache, sid, b)?;
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk the
+ /// // special "EOI" transition at the end of the search.
+ /// sid = dfa.next_eoi_state(&mut cache, sid)?;
+ /// assert!(sid.is_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn next_state(
+ &self,
+ cache: &mut Cache,
+ current: LazyStateID,
+ input: u8,
+ ) -> Result<LazyStateID, CacheError> {
+ let class = usize::from(self.classes.get(input));
+ let offset = current.as_usize_untagged() + class;
+ let sid = cache.trans[offset];
+ if !sid.is_unknown() {
+ return Ok(sid);
+ }
+ let unit = alphabet::Unit::u8(input);
+ Lazy::new(self, cache).cache_next_state(current, unit)
+ }
+
+ /// Transitions from the current state to the next state, given the next
+ /// byte of input and a state ID that is not tagged.
+ ///
+ /// The only reason to use this routine is performance. In particular, the
+ /// `next_state` method needs to do some additional checks, among them is
+ /// to account for identifiers to states that are not yet computed. In
+ /// such a case, the transition is computed on the fly. However, if it is
+ /// known that the `current` state ID is untagged, then these checks can be
+ /// omitted.
+ ///
+ /// Since this routine does not compute states on the fly, it does not
+ /// modify the cache and thus cannot return an error. Consequently, `cache`
+ /// does not need to be mutable and it is possible for this routine to
+ /// return a state ID corresponding to the special "unknown" state. In
+ /// this case, it is the caller's responsibility to use the prior state
+ /// ID and `input` with `next_state` in order to force the computation of
+ /// the unknown transition. Otherwise, trying to use the "unknown" state
+ /// ID will just result in transitioning back to itself, and thus never
+ /// terminating. (This is technically a special exemption to the state ID
+ /// validity rules, but is permissible since this routine is guarateed to
+ /// never mutate the given `cache`, and thus the identifier is guaranteed
+ /// to remain valid.)
+ ///
+ /// See [`LazyStateID`] for more details on what it means for a state ID
+ /// to be tagged. Also, see
+ /// [`next_state_untagged_unchecked`](DFA::next_state_untagged_unchecked)
+ /// for this same idea, but with bounds checks forcefully elided.
+ ///
+ /// # State identifier validity
+ ///
+ /// The only valid value for `current` is an **untagged** lazy
+ /// state ID returned by the most recent call to `next_state`,
+ /// `next_state_untagged`, `next_state_untagged_unchecked`,
+ /// `start_state_forward` or `state_state_reverse` for the given `cache`.
+ /// Any state ID returned from prior calls to these routines (with the
+ /// same `cache`) is considered invalid (even if it gives an appearance
+ /// of working). State IDs returned from _any_ prior call for different
+ /// `cache` values are also always invalid.
+ ///
+ /// The returned ID is always a valid ID when `current` refers to a valid
+ /// ID, although it may be tagged. Moreover, this routine is defined for
+ /// all possible values of `input`.
+ ///
+ /// Not all validity rules are checked, even in debug mode. Callers are
+ /// required to uphold these rules themselves.
+ ///
+ /// Violating these state ID validity rules will not sacrifice memory
+ /// safety, but _may_ produce an incorrect result or a panic.
+ ///
+ /// # Panics
+ ///
+ /// If the given ID does not refer to a valid state, then this routine
+ /// may panic but it also may not panic and instead return an invalid or
+ /// incorrect ID.
+ ///
+ /// # Example
+ ///
+ /// This shows a simplistic example for walking a lazy DFA for a given
+ /// haystack by using the `next_state_untagged` method where possible.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, Input};
+ ///
+ /// let dfa = DFA::new(r"[a-z]+r")?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut sid = dfa.start_state_forward(
+ /// &mut cache, &Input::new(haystack),
+ /// )?;
+ /// // Walk all the bytes in the haystack.
+ /// let mut at = 0;
+ /// while at < haystack.len() {
+ /// if sid.is_tagged() {
+ /// sid = dfa.next_state(&mut cache, sid, haystack[at])?;
+ /// } else {
+ /// let mut prev_sid = sid;
+ /// // We attempt to chew through as much as we can while moving
+ /// // through untagged state IDs. Thus, the transition function
+ /// // does less work on average per byte. (Unrolling this loop
+ /// // may help even more.)
+ /// while at < haystack.len() {
+ /// prev_sid = sid;
+ /// sid = dfa.next_state_untagged(
+ /// &mut cache, sid, haystack[at],
+ /// );
+ /// at += 1;
+ /// if sid.is_tagged() {
+ /// break;
+ /// }
+ /// }
+ /// // We must ensure that we never proceed to the next iteration
+ /// // with an unknown state ID. If we don't account for this
+ /// // case, then search isn't guaranteed to terminate since all
+ /// // transitions on unknown states loop back to itself.
+ /// if sid.is_unknown() {
+ /// sid = dfa.next_state(
+ /// &mut cache, prev_sid, haystack[at - 1],
+ /// )?;
+ /// }
+ /// }
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk the
+ /// // special "EOI" transition at the end of the search.
+ /// sid = dfa.next_eoi_state(&mut cache, sid)?;
+ /// assert!(sid.is_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn next_state_untagged(
+ &self,
+ cache: &Cache,
+ current: LazyStateID,
+ input: u8,
+ ) -> LazyStateID {
+ debug_assert!(!current.is_tagged());
+ let class = usize::from(self.classes.get(input));
+ let offset = current.as_usize_unchecked() + class;
+ cache.trans[offset]
+ }
+
+ /// Transitions from the current state to the next state, eliding bounds
+ /// checks, given the next byte of input and a state ID that is not tagged.
+ ///
+ /// The only reason to use this routine is performance. In particular, the
+ /// `next_state` method needs to do some additional checks, among them is
+ /// to account for identifiers to states that are not yet computed. In
+ /// such a case, the transition is computed on the fly. However, if it is
+ /// known that the `current` state ID is untagged, then these checks can be
+ /// omitted.
+ ///
+ /// Since this routine does not compute states on the fly, it does not
+ /// modify the cache and thus cannot return an error. Consequently, `cache`
+ /// does not need to be mutable and it is possible for this routine to
+ /// return a state ID corresponding to the special "unknown" state. In
+ /// this case, it is the caller's responsibility to use the prior state
+ /// ID and `input` with `next_state` in order to force the computation of
+ /// the unknown transition. Otherwise, trying to use the "unknown" state
+ /// ID will just result in transitioning back to itself, and thus never
+ /// terminating. (This is technically a special exemption to the state ID
+ /// validity rules, but is permissible since this routine is guarateed to
+ /// never mutate the given `cache`, and thus the identifier is guaranteed
+ /// to remain valid.)
+ ///
+ /// See [`LazyStateID`] for more details on what it means for a state ID
+ /// to be tagged. Also, see
+ /// [`next_state_untagged`](DFA::next_state_untagged)
+ /// for this same idea, but with memory safety guaranteed by retaining
+ /// bounds checks.
+ ///
+ /// # State identifier validity
+ ///
+ /// The only valid value for `current` is an **untagged** lazy
+ /// state ID returned by the most recent call to `next_state`,
+ /// `next_state_untagged`, `next_state_untagged_unchecked`,
+ /// `start_state_forward` or `state_state_reverse` for the given `cache`.
+ /// Any state ID returned from prior calls to these routines (with the
+ /// same `cache`) is considered invalid (even if it gives an appearance
+ /// of working). State IDs returned from _any_ prior call for different
+ /// `cache` values are also always invalid.
+ ///
+ /// The returned ID is always a valid ID when `current` refers to a valid
+ /// ID, although it may be tagged. Moreover, this routine is defined for
+ /// all possible values of `input`.
+ ///
+ /// Not all validity rules are checked, even in debug mode. Callers are
+ /// required to uphold these rules themselves.
+ ///
+ /// Violating these state ID validity rules will not sacrifice memory
+ /// safety, but _may_ produce an incorrect result or a panic.
+ ///
+ /// # Safety
+ ///
+ /// Callers of this method must guarantee that `current` refers to a valid
+ /// state ID according to the rules described above. If `current` is not a
+ /// valid state ID for this automaton, then calling this routine may result
+ /// in undefined behavior.
+ ///
+ /// If `current` is valid, then the ID returned is valid for all possible
+ /// values of `input`.
+ #[inline]
+ pub unsafe fn next_state_untagged_unchecked(
+ &self,
+ cache: &Cache,
+ current: LazyStateID,
+ input: u8,
+ ) -> LazyStateID {
+ debug_assert!(!current.is_tagged());
+ let class = usize::from(self.classes.get(input));
+ let offset = current.as_usize_unchecked() + class;
+ *cache.trans.get_unchecked(offset)
+ }
+
+ /// Transitions from the current state to the next state for the special
+ /// EOI symbol.
+ ///
+ /// The given cache is used to either reuse pre-computed state
+ /// transitions, or to store this newly computed transition for future
+ /// reuse. Thus, this routine guarantees that it will never return a state
+ /// ID that has an "unknown" tag.
+ ///
+ /// This routine must be called at the end of every search in a correct
+ /// implementation of search. Namely, lazy DFAs in this crate delay matches
+ /// by one byte in order to support look-around operators. Thus, after
+ /// reaching the end of a haystack, a search implementation must follow one
+ /// last EOI transition.
+ ///
+ /// It is best to think of EOI as an additional symbol in the alphabet of a
+ /// DFA that is distinct from every other symbol. That is, the alphabet of
+ /// lazy DFAs in this crate has a logical size of 257 instead of 256, where
+ /// 256 corresponds to every possible inhabitant of `u8`. (In practice, the
+ /// physical alphabet size may be smaller because of alphabet compression
+ /// via equivalence classes, but EOI is always represented somehow in the
+ /// alphabet.)
+ ///
+ /// # State identifier validity
+ ///
+ /// The only valid value for `current` is the lazy state ID returned
+ /// by the most recent call to `next_state`, `next_state_untagged`,
+ /// `next_state_untagged_unchecked`, `start_state_forward` or
+ /// `state_state_reverse` for the given `cache`. Any state ID returned from
+ /// prior calls to these routines (with the same `cache`) is considered
+ /// invalid (even if it gives an appearance of working). State IDs returned
+ /// from _any_ prior call for different `cache` values are also always
+ /// invalid.
+ ///
+ /// The returned ID is always a valid ID when `current` refers to a valid
+ /// ID.
+ ///
+ /// These validity rules are not checked, even in debug mode. Callers are
+ /// required to uphold these rules themselves.
+ ///
+ /// Violating these state ID validity rules will not sacrifice memory
+ /// safety, but _may_ produce an incorrect result or a panic.
+ ///
+ /// # Panics
+ ///
+ /// If the given ID does not refer to a valid state, then this routine
+ /// may panic but it also may not panic and instead return an invalid or
+ /// incorrect ID.
+ ///
+ /// # Example
+ ///
+ /// This shows a simplistic example for walking a DFA for a given haystack,
+ /// and then finishing the search with the final EOI transition.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, Input};
+ ///
+ /// let dfa = DFA::new(r"[a-z]+r")?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut sid = dfa.start_state_forward(
+ /// &mut cache, &Input::new(haystack),
+ /// )?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// sid = dfa.next_state(&mut cache, sid, b)?;
+ /// }
+ /// // Matches are always delayed by 1 byte, so we must explicitly walk
+ /// // the special "EOI" transition at the end of the search. Without this
+ /// // final transition, the assert below will fail since the DFA will not
+ /// // have entered a match state yet!
+ /// sid = dfa.next_eoi_state(&mut cache, sid)?;
+ /// assert!(sid.is_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn next_eoi_state(
+ &self,
+ cache: &mut Cache,
+ current: LazyStateID,
+ ) -> Result<LazyStateID, CacheError> {
+ let eoi = self.classes.eoi().as_usize();
+ let offset = current.as_usize_untagged() + eoi;
+ let sid = cache.trans[offset];
+ if !sid.is_unknown() {
+ return Ok(sid);
+ }
+ let unit = self.classes.eoi();
+ Lazy::new(self, cache).cache_next_state(current, unit)
+ }
+
+ /// Return the ID of the start state for this lazy DFA when executing a
+ /// forward search.
+ ///
+ /// Unlike typical DFA implementations, the start state for DFAs in this
+ /// crate is dependent on a few different factors:
+ ///
+ /// * The [`Anchored`] mode of the search. Unanchored, anchored and
+ /// anchored searches for a specific [`PatternID`] all use different start
+ /// states.
+ /// * The position at which the search begins, via [`Input::start`]. This
+ /// and the byte immediately preceding the start of the search (if one
+ /// exists) influence which look-behind assertions are true at the start
+ /// of the search. This in turn influences which start state is selected.
+ /// * Whether the search is a forward or reverse search. This routine can
+ /// only be used for forward searches.
+ ///
+ /// # Errors
+ ///
+ /// This may return a [`MatchError`] (not a [`CacheError`]!) if the search
+ /// needs to give up when determining the start state (for example, if
+ /// it sees a "quit" byte or if the cache has been cleared too many
+ /// times). This can also return an error if the given `Input` contains an
+ /// unsupported [`Anchored`] configuration.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub fn start_state_forward(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<LazyStateID, MatchError> {
+ if !self.quitset.is_empty() && input.start() > 0 {
+ let offset = input.start() - 1;
+ let byte = input.haystack()[offset];
+ if self.quitset.contains(byte) {
+ return Err(MatchError::quit(byte, offset));
+ }
+ }
+ let start_type = self.start_map.fwd(input);
+ let start = LazyRef::new(self, cache)
+ .get_cached_start_id(input, start_type)?;
+ if !start.is_unknown() {
+ return Ok(start);
+ }
+ Lazy::new(self, cache).cache_start_group(input, start_type)
+ }
+
+ /// Return the ID of the start state for this lazy DFA when executing a
+ /// reverse search.
+ ///
+ /// Unlike typical DFA implementations, the start state for DFAs in this
+ /// crate is dependent on a few different factors:
+ ///
+ /// * The [`Anchored`] mode of the search. Unanchored, anchored and
+ /// anchored searches for a specific [`PatternID`] all use different start
+ /// states.
+ /// * The position at which the search begins, via [`Input::start`]. This
+ /// and the byte immediately preceding the start of the search (if one
+ /// exists) influence which look-behind assertions are true at the start
+ /// of the search. This in turn influences which start state is selected.
+ /// * Whether the search is a forward or reverse search. This routine can
+ /// only be used for reverse searches.
+ ///
+ /// # Errors
+ ///
+ /// This may return a [`MatchError`] (not a [`CacheError`]!) if the search
+ /// needs to give up when determining the start state (for example, if
+ /// it sees a "quit" byte or if the cache has been cleared too many
+ /// times). This can also return an error if the given `Input` contains an
+ /// unsupported [`Anchored`] configuration.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ pub fn start_state_reverse(
+ &self,
+ cache: &mut Cache,
+ input: &Input<'_>,
+ ) -> Result<LazyStateID, MatchError> {
+ if !self.quitset.is_empty() && input.end() < input.haystack().len() {
+ let offset = input.end();
+ let byte = input.haystack()[offset];
+ if self.quitset.contains(byte) {
+ return Err(MatchError::quit(byte, offset));
+ }
+ }
+ let start_type = self.start_map.rev(input);
+ let start = LazyRef::new(self, cache)
+ .get_cached_start_id(input, start_type)?;
+ if !start.is_unknown() {
+ return Ok(start);
+ }
+ Lazy::new(self, cache).cache_start_group(input, start_type)
+ }
+
+ /// Returns the total number of patterns that match in this state.
+ ///
+ /// If the lazy DFA was compiled with one pattern, then this must
+ /// necessarily always return `1` for all match states.
+ ///
+ /// A lazy DFA guarantees that [`DFA::match_pattern`] can be called with
+ /// indices up to (but not including) the length returned by this routine
+ /// without panicking.
+ ///
+ /// # Panics
+ ///
+ /// If the given state is not a match state, then this may either panic
+ /// or return an incorrect result.
+ ///
+ /// # Example
+ ///
+ /// This example shows a simple instance of implementing overlapping
+ /// matches. In particular, it shows not only how to determine how many
+ /// patterns have matched in a particular state, but also how to access
+ /// which specific patterns have matched.
+ ///
+ /// Notice that we must use [`MatchKind::All`] when building the DFA. If we
+ /// used [`MatchKind::LeftmostFirst`] instead, then the DFA would not be
+ /// constructed in a way that supports overlapping matches. (It would only
+ /// report a single pattern that matches at any particular point in time.)
+ ///
+ /// Another thing to take note of is the patterns used and the order in
+ /// which the pattern IDs are reported. In the example below, pattern `3`
+ /// is yielded first. Why? Because it corresponds to the match that
+ /// appears first. Namely, the `@` symbol is part of `\S+` but not part
+ /// of any of the other patterns. Since the `\S+` pattern has a match that
+ /// starts to the left of any other pattern, its ID is returned before any
+ /// other.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, Input, MatchKind};
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build_many(&[
+ /// r"\w+", r"[a-z]+", r"[A-Z]+", r"\S+",
+ /// ])?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "@bar".as_bytes();
+ ///
+ /// // The start state is determined by inspecting the position and the
+ /// // initial bytes of the haystack.
+ /// let mut sid = dfa.start_state_forward(
+ /// &mut cache, &Input::new(haystack),
+ /// )?;
+ /// // Walk all the bytes in the haystack.
+ /// for &b in haystack {
+ /// sid = dfa.next_state(&mut cache, sid, b)?;
+ /// }
+ /// sid = dfa.next_eoi_state(&mut cache, sid)?;
+ ///
+ /// assert!(sid.is_match());
+ /// assert_eq!(dfa.match_len(&mut cache, sid), 3);
+ /// // The following calls are guaranteed to not panic since `match_len`
+ /// // returned `3` above.
+ /// assert_eq!(dfa.match_pattern(&mut cache, sid, 0).as_usize(), 3);
+ /// assert_eq!(dfa.match_pattern(&mut cache, sid, 1).as_usize(), 0);
+ /// assert_eq!(dfa.match_pattern(&mut cache, sid, 2).as_usize(), 1);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ #[inline]
+ pub fn match_len(&self, cache: &Cache, id: LazyStateID) -> usize {
+ assert!(id.is_match());
+ LazyRef::new(self, cache).get_cached_state(id).match_len()
+ }
+
+ /// Returns the pattern ID corresponding to the given match index in the
+ /// given state.
+ ///
+ /// See [`DFA::match_len`] for an example of how to use this method
+ /// correctly. Note that if you know your lazy DFA is configured with a
+ /// single pattern, then this routine is never necessary since it will
+ /// always return a pattern ID of `0` for an index of `0` when `id`
+ /// corresponds to a match state.
+ ///
+ /// Typically, this routine is used when implementing an overlapping
+ /// search, as the example for `DFA::match_len` does.
+ ///
+ /// # Panics
+ ///
+ /// If the state ID is not a match state or if the match index is out
+ /// of bounds for the given state, then this routine may either panic
+ /// or produce an incorrect result. If the state ID is correct and the
+ /// match index is correct, then this routine always produces a valid
+ /// `PatternID`.
+ #[inline]
+ pub fn match_pattern(
+ &self,
+ cache: &Cache,
+ id: LazyStateID,
+ match_index: usize,
+ ) -> PatternID {
+ // This is an optimization for the very common case of a DFA with a
+ // single pattern. This conditional avoids a somewhat more costly path
+ // that finds the pattern ID from the corresponding `State`, which
+ // requires a bit of slicing/pointer-chasing. This optimization tends
+ // to only matter when matches are frequent.
+ if self.pattern_len() == 1 {
+ return PatternID::ZERO;
+ }
+ LazyRef::new(self, cache)
+ .get_cached_state(id)
+ .match_pattern(match_index)
+ }
+}
+
+/// A cache represents a partially computed DFA.
+///
+/// A cache is the key component that differentiates a classical DFA and a
+/// hybrid NFA/DFA (also called a "lazy DFA"). Where a classical DFA builds a
+/// complete transition table that can handle all possible inputs, a hybrid
+/// NFA/DFA starts with an empty transition table and builds only the parts
+/// required during search. The parts that are built are stored in a cache. For
+/// this reason, a cache is a required parameter for nearly every operation on
+/// a [`DFA`].
+///
+/// Caches can be created from their corresponding DFA via
+/// [`DFA::create_cache`]. A cache can only be used with either the DFA that
+/// created it, or the DFA that was most recently used to reset it with
+/// [`Cache::reset`]. Using a cache with any other DFA may result in panics
+/// or incorrect results.
+#[derive(Clone, Debug)]
+pub struct Cache {
+ // N.B. If you're looking to understand how determinization works, it
+ // is probably simpler to first grok src/dfa/determinize.rs, since that
+ // doesn't have the "laziness" component.
+ /// The transition table.
+ ///
+ /// Given a `current` LazyStateID and an `input` byte, the next state can
+ /// be computed via `trans[untagged(current) + equiv_class(input)]`. Notice
+ /// that no multiplication is used. That's because state identifiers are
+ /// "premultiplied."
+ ///
+ /// Note that the next state may be the "unknown" state. In this case, the
+ /// next state is not known and determinization for `current` on `input`
+ /// must be performed.
+ trans: Vec<LazyStateID>,
+ /// The starting states for this DFA.
+ ///
+ /// These are computed lazily. Initially, these are all set to "unknown"
+ /// lazy state IDs.
+ ///
+ /// When 'starts_for_each_pattern' is disabled (the default), then the size
+ /// of this is constrained to the possible starting configurations based
+ /// on the search parameters. (At time of writing, that's 4.) However,
+ /// when starting states for each pattern is enabled, then there are N
+ /// additional groups of starting states, where each group reflects the
+ /// different possible configurations and N is the number of patterns.
+ starts: Vec<LazyStateID>,
+ /// A sequence of NFA/DFA powerset states that have been computed for this
+ /// lazy DFA. This sequence is indexable by untagged LazyStateIDs. (Every
+ /// tagged LazyStateID can be used to index this sequence by converting it
+ /// to its untagged form.)
+ states: Vec<State>,
+ /// A map from states to their corresponding IDs. This map may be accessed
+ /// via the raw byte representation of a state, which means that a `State`
+ /// does not need to be allocated to determine whether it already exists
+ /// in this map. Indeed, the existence of such a state is what determines
+ /// whether we allocate a new `State` or not.
+ ///
+ /// The higher level idea here is that we do just enough determinization
+ /// for a state to check whether we've already computed it. If we have,
+ /// then we can save a little (albeit not much) work. The real savings is
+ /// in memory usage. If we never checked for trivially duplicate states,
+ /// then our memory usage would explode to unreasonable levels.
+ states_to_id: StateMap,
+ /// Sparse sets used to track which NFA states have been visited during
+ /// various traversals.
+ sparses: SparseSets,
+ /// Scratch space for traversing the NFA graph. (We use space on the heap
+ /// instead of the call stack.)
+ stack: Vec<NFAStateID>,
+ /// Scratch space for building a NFA/DFA powerset state. This is used to
+ /// help amortize allocation since not every powerset state generated is
+ /// added to the cache. In particular, if it already exists in the cache,
+ /// then there is no need to allocate a new `State` for it.
+ scratch_state_builder: StateBuilderEmpty,
+ /// A simple abstraction for handling the saving of at most a single state
+ /// across a cache clearing. This is required for correctness. Namely, if
+ /// adding a new state after clearing the cache fails, then the caller
+ /// must retain the ability to continue using the state ID given. The
+ /// state corresponding to the state ID is what we preserve across cache
+ /// clearings.
+ state_saver: StateSaver,
+ /// The memory usage, in bytes, used by 'states' and 'states_to_id'. We
+ /// track this as new states are added since states use a variable amount
+ /// of heap. Tracking this as we add states makes it possible to compute
+ /// the total amount of memory used by the determinizer in constant time.
+ memory_usage_state: usize,
+ /// The number of times the cache has been cleared. When a minimum cache
+ /// clear count is set, then the cache will return an error instead of
+ /// clearing the cache if the count has been exceeded.
+ clear_count: usize,
+ /// The total number of bytes searched since the last time this cache was
+ /// cleared, not including the current search.
+ ///
+ /// This can be added to the length of the current search to get the true
+ /// total number of bytes searched.
+ ///
+ /// This is generally only non-zero when the
+ /// `Cache::search_{start,update,finish}` APIs are used to track search
+ /// progress.
+ bytes_searched: usize,
+ /// The progress of the current search.
+ ///
+ /// This is only non-`None` when callers utlize the `Cache::search_start`,
+ /// `Cache::search_update` and `Cache::search_finish` APIs.
+ ///
+ /// The purpose of recording search progress is to be able to make a
+ /// determination about the efficiency of the cache. Namely, by keeping
+ /// track of the
+ progress: Option<SearchProgress>,
+}
+
+impl Cache {
+ /// Create a new cache for the given lazy DFA.
+ ///
+ /// The cache returned should only be used for searches for the given DFA.
+ /// If you want to reuse the cache for another DFA, then you must call
+ /// [`Cache::reset`] with that DFA.
+ pub fn new(dfa: &DFA) -> Cache {
+ let mut cache = Cache {
+ trans: alloc::vec![],
+ starts: alloc::vec![],
+ states: alloc::vec![],
+ states_to_id: StateMap::new(),
+ sparses: SparseSets::new(dfa.get_nfa().states().len()),
+ stack: alloc::vec![],
+ scratch_state_builder: StateBuilderEmpty::new(),
+ state_saver: StateSaver::none(),
+ memory_usage_state: 0,
+ clear_count: 0,
+ bytes_searched: 0,
+ progress: None,
+ };
+ debug!("pre-init lazy DFA cache size: {}", cache.memory_usage());
+ Lazy { dfa, cache: &mut cache }.init_cache();
+ debug!("post-init lazy DFA cache size: {}", cache.memory_usage());
+ cache
+ }
+
+ /// Reset this cache such that it can be used for searching with the given
+ /// lazy DFA (and only that DFA).
+ ///
+ /// A cache reset permits reusing memory already allocated in this cache
+ /// with a different lazy DFA.
+ ///
+ /// Resetting a cache sets its "clear count" to 0. This is relevant if the
+ /// lazy DFA has been configured to "give up" after it has cleared the
+ /// cache a certain number of times.
+ ///
+ /// Any lazy state ID generated by the cache prior to resetting it is
+ /// invalid after the reset.
+ ///
+ /// # Example
+ ///
+ /// This shows how to re-purpose a cache for use with a different DFA.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let dfa1 = DFA::new(r"\w")?;
+ /// let dfa2 = DFA::new(r"\W")?;
+ ///
+ /// let mut cache = dfa1.create_cache();
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 2)),
+ /// dfa1.try_search_fwd(&mut cache, &Input::new("Δ"))?,
+ /// );
+ ///
+ /// // Using 'cache' with dfa2 is not allowed. It may result in panics or
+ /// // incorrect results. In order to re-purpose the cache, we must reset
+ /// // it with the DFA we'd like to use it with.
+ /// //
+ /// // Similarly, after this reset, using the cache with 'dfa1' is also not
+ /// // allowed.
+ /// cache.reset(&dfa2);
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 3)),
+ /// dfa2.try_search_fwd(&mut cache, &Input::new("☃"))?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn reset(&mut self, dfa: &DFA) {
+ Lazy::new(dfa, self).reset_cache()
+ }
+
+ /// Initializes a new search starting at the given position.
+ ///
+ /// If a previous search was unfinished, then it is finished automatically
+ /// and a new search is begun.
+ ///
+ /// Note that keeping track of search progress is _not necessary_
+ /// for correct implementations of search using a lazy DFA. Keeping
+ /// track of search progress is only necessary if you want the
+ /// [`Config::minimum_bytes_per_state`] configuration knob to work.
+ #[inline]
+ pub fn search_start(&mut self, at: usize) {
+ // If a previous search wasn't marked as finished, then finish it
+ // now automatically.
+ if let Some(p) = self.progress.take() {
+ self.bytes_searched += p.len();
+ }
+ self.progress = Some(SearchProgress { start: at, at });
+ }
+
+ /// Updates the current search to indicate that it has search to the
+ /// current position.
+ ///
+ /// No special care needs to be taken for reverse searches. Namely, the
+ /// position given may be _less than_ the starting position of the search.
+ ///
+ /// # Panics
+ ///
+ /// This panics if no search has been started by [`Cache::search_start`].
+ #[inline]
+ pub fn search_update(&mut self, at: usize) {
+ let p =
+ self.progress.as_mut().expect("no in-progress search to update");
+ p.at = at;
+ }
+
+ /// Indicates that a search has finished at the given position.
+ ///
+ /// # Panics
+ ///
+ /// This panics if no search has been started by [`Cache::search_start`].
+ #[inline]
+ pub fn search_finish(&mut self, at: usize) {
+ let mut p =
+ self.progress.take().expect("no in-progress search to finish");
+ p.at = at;
+ self.bytes_searched += p.len();
+ }
+
+ /// Returns the total number of bytes that have been searched since this
+ /// cache was last cleared.
+ ///
+ /// This is useful for determining the efficiency of the cache. For
+ /// example, the lazy DFA uses this value in conjunction with the
+ /// [`Config::minimum_bytes_per_state`] knob to help determine whether it
+ /// should quit searching.
+ ///
+ /// This always returns `0` if search progress isn't being tracked. Note
+ /// that the lazy DFA search routines in this crate always track search
+ /// progress.
+ pub fn search_total_len(&self) -> usize {
+ self.bytes_searched + self.progress.as_ref().map_or(0, |p| p.len())
+ }
+
+ /// Returns the total number of times this cache has been cleared since it
+ /// was either created or last reset.
+ ///
+ /// This is useful for informational purposes or if you want to change
+ /// search strategies based on the number of times the cache has been
+ /// cleared.
+ pub fn clear_count(&self) -> usize {
+ self.clear_count
+ }
+
+ /// Returns the heap memory usage, in bytes, of this cache.
+ ///
+ /// This does **not** include the stack size used up by this cache. To
+ /// compute that, use `std::mem::size_of::<Cache>()`.
+ pub fn memory_usage(&self) -> usize {
+ const ID_SIZE: usize = size_of::<LazyStateID>();
+ const STATE_SIZE: usize = size_of::<State>();
+
+ // NOTE: If you make changes to the below, then
+ // 'minimum_cache_capacity' should be updated correspondingly.
+
+ self.trans.len() * ID_SIZE
+ + self.starts.len() * ID_SIZE
+ + self.states.len() * STATE_SIZE
+ // Maps likely use more memory than this, but it's probably close.
+ + self.states_to_id.len() * (STATE_SIZE + ID_SIZE)
+ + self.sparses.memory_usage()
+ + self.stack.capacity() * ID_SIZE
+ + self.scratch_state_builder.capacity()
+ // Heap memory used by 'State' in both 'states' and 'states_to_id'.
+ + self.memory_usage_state
+ }
+}
+
+/// Keeps track of the progress of the current search.
+///
+/// This is updated via the `Cache::search_{start,update,finish}` APIs to
+/// record how many bytes have been searched. This permits computing a
+/// heuristic that represents the efficiency of a cache, and thus helps inform
+/// whether the lazy DFA should give up or not.
+#[derive(Clone, Debug)]
+struct SearchProgress {
+ start: usize,
+ at: usize,
+}
+
+impl SearchProgress {
+ /// Returns the length, in bytes, of this search so far.
+ ///
+ /// This automatically handles the case of a reverse search, where `at`
+ /// is likely to be less than `start`.
+ fn len(&self) -> usize {
+ if self.start <= self.at {
+ self.at - self.start
+ } else {
+ self.start - self.at
+ }
+ }
+}
+
+/// A map from states to state identifiers. When using std, we use a standard
+/// hashmap, since it's a bit faster for this use case. (Other maps, like
+/// one's based on FNV, have not yet been benchmarked.)
+///
+/// The main purpose of this map is to reuse states where possible. This won't
+/// fully minimize the DFA, but it works well in a lot of cases.
+#[cfg(feature = "std")]
+type StateMap = std::collections::HashMap<State, LazyStateID>;
+#[cfg(not(feature = "std"))]
+type StateMap = alloc::collections::BTreeMap<State, LazyStateID>;
+
+/// A type that groups methods that require the base NFA/DFA and writable
+/// access to the cache.
+#[derive(Debug)]
+struct Lazy<'i, 'c> {
+ dfa: &'i DFA,
+ cache: &'c mut Cache,
+}
+
+impl<'i, 'c> Lazy<'i, 'c> {
+ /// Creates a new 'Lazy' wrapper for a DFA and its corresponding cache.
+ fn new(dfa: &'i DFA, cache: &'c mut Cache) -> Lazy<'i, 'c> {
+ Lazy { dfa, cache }
+ }
+
+ /// Return an immutable view by downgrading a writable cache to a read-only
+ /// cache.
+ fn as_ref<'a>(&'a self) -> LazyRef<'i, 'a> {
+ LazyRef::new(self.dfa, self.cache)
+ }
+
+ /// This is marked as 'inline(never)' to avoid bloating methods on 'DFA'
+ /// like 'next_state' and 'next_eoi_state' that are called in critical
+ /// areas. The idea is to let the optimizer focus on the other areas of
+ /// those methods as the hot path.
+ ///
+ /// Here's an example that justifies 'inline(never)'
+ ///
+ /// ```ignore
+ /// regex-cli find hybrid dfa \
+ /// @all-codepoints-utf8-100x '\pL{100}' --cache-capacity 10000000
+ /// ```
+ ///
+ /// Where 'all-codepoints-utf8-100x' is the UTF-8 encoding of every
+ /// codepoint, in sequence, repeated 100 times.
+ ///
+ /// With 'inline(never)' hyperfine reports 1.1s per run. With
+ /// 'inline(always)', hyperfine reports 1.23s. So that's a 10% improvement.
+ #[cold]
+ #[inline(never)]
+ fn cache_next_state(
+ &mut self,
+ mut current: LazyStateID,
+ unit: alphabet::Unit,
+ ) -> Result<LazyStateID, CacheError> {
+ let stride2 = self.dfa.stride2();
+ let empty_builder = self.get_state_builder();
+ let builder = determinize::next(
+ self.dfa.get_nfa(),
+ self.dfa.get_config().get_match_kind(),
+ &mut self.cache.sparses,
+ &mut self.cache.stack,
+ &self.cache.states[current.as_usize_untagged() >> stride2],
+ unit,
+ empty_builder,
+ );
+ let save_state = !self.as_ref().state_builder_fits_in_cache(&builder);
+ if save_state {
+ self.save_state(current);
+ }
+ let next = self.add_builder_state(builder, |sid| sid)?;
+ if save_state {
+ current = self.saved_state_id();
+ }
+ // This is the payoff. The next time 'next_state' is called with this
+ // state and alphabet unit, it will find this transition and avoid
+ // having to re-determinize this transition.
+ self.set_transition(current, unit, next);
+ Ok(next)
+ }
+
+ /// Compute and cache the starting state for the given pattern ID (if
+ /// present) and the starting configuration.
+ ///
+ /// This panics if a pattern ID is given and the DFA isn't configured to
+ /// build anchored start states for each pattern.
+ ///
+ /// This will never return an unknown lazy state ID.
+ ///
+ /// If caching this state would otherwise result in a cache that has been
+ /// cleared too many times, then an error is returned.
+ #[cold]
+ #[inline(never)]
+ fn cache_start_group(
+ &mut self,
+ input: &Input<'_>,
+ start: Start,
+ ) -> Result<LazyStateID, MatchError> {
+ let mode = input.get_anchored();
+ let nfa_start_id = match mode {
+ Anchored::No => self.dfa.get_nfa().start_unanchored(),
+ Anchored::Yes => self.dfa.get_nfa().start_anchored(),
+ Anchored::Pattern(pid) => {
+ if !self.dfa.get_config().get_starts_for_each_pattern() {
+ return Err(MatchError::unsupported_anchored(mode));
+ }
+ match self.dfa.get_nfa().start_pattern(pid) {
+ None => return Ok(self.as_ref().dead_id()),
+ Some(sid) => sid,
+ }
+ }
+ };
+
+ let id = self
+ .cache_start_one(nfa_start_id, start)
+ .map_err(|_| MatchError::gave_up(input.start()))?;
+ self.set_start_state(input, start, id);
+ Ok(id)
+ }
+
+ /// Compute and cache the starting state for the given NFA state ID and the
+ /// starting configuration. The NFA state ID might be one of the following:
+ ///
+ /// 1) An unanchored start state to match any pattern.
+ /// 2) An anchored start state to match any pattern.
+ /// 3) An anchored start state for a particular pattern.
+ ///
+ /// This will never return an unknown lazy state ID.
+ ///
+ /// If caching this state would otherwise result in a cache that has been
+ /// cleared too many times, then an error is returned.
+ fn cache_start_one(
+ &mut self,
+ nfa_start_id: NFAStateID,
+ start: Start,
+ ) -> Result<LazyStateID, CacheError> {
+ let mut builder_matches = self.get_state_builder().into_matches();
+ determinize::set_lookbehind_from_start(
+ self.dfa.get_nfa(),
+ &start,
+ &mut builder_matches,
+ );
+ self.cache.sparses.set1.clear();
+ determinize::epsilon_closure(
+ self.dfa.get_nfa(),
+ nfa_start_id,
+ builder_matches.look_have(),
+ &mut self.cache.stack,
+ &mut self.cache.sparses.set1,
+ );
+ let mut builder = builder_matches.into_nfa();
+ determinize::add_nfa_states(
+ &self.dfa.get_nfa(),
+ &self.cache.sparses.set1,
+ &mut builder,
+ );
+ let tag_starts = self.dfa.get_config().get_specialize_start_states();
+ self.add_builder_state(builder, |id| {
+ if tag_starts {
+ id.to_start()
+ } else {
+ id
+ }
+ })
+ }
+
+ /// Either add the given builder state to this cache, or return an ID to an
+ /// equivalent state already in this cache.
+ ///
+ /// In the case where no equivalent state exists, the idmap function given
+ /// may be used to transform the identifier allocated. This is useful if
+ /// the caller needs to tag the ID with additional information.
+ ///
+ /// This will never return an unknown lazy state ID.
+ ///
+ /// If caching this state would otherwise result in a cache that has been
+ /// cleared too many times, then an error is returned.
+ fn add_builder_state(
+ &mut self,
+ builder: StateBuilderNFA,
+ idmap: impl Fn(LazyStateID) -> LazyStateID,
+ ) -> Result<LazyStateID, CacheError> {
+ if let Some(&cached_id) =
+ self.cache.states_to_id.get(builder.as_bytes())
+ {
+ // Since we have a cached state, put the constructed state's
+ // memory back into our scratch space, so that it can be reused.
+ self.put_state_builder(builder);
+ return Ok(cached_id);
+ }
+ let result = self.add_state(builder.to_state(), idmap);
+ self.put_state_builder(builder);
+ result
+ }
+
+ /// Allocate a new state ID and add the given state to this cache.
+ ///
+ /// The idmap function given may be used to transform the identifier
+ /// allocated. This is useful if the caller needs to tag the ID with
+ /// additional information.
+ ///
+ /// This will never return an unknown lazy state ID.
+ ///
+ /// If caching this state would otherwise result in a cache that has been
+ /// cleared too many times, then an error is returned.
+ fn add_state(
+ &mut self,
+ state: State,
+ idmap: impl Fn(LazyStateID) -> LazyStateID,
+ ) -> Result<LazyStateID, CacheError> {
+ if !self.as_ref().state_fits_in_cache(&state) {
+ self.try_clear_cache()?;
+ }
+ // It's important for this to come second, since the above may clear
+ // the cache. If we clear the cache after ID generation, then the ID
+ // is likely bunk since it would have been generated based on a larger
+ // transition table.
+ let mut id = idmap(self.next_state_id()?);
+ if state.is_match() {
+ id = id.to_match();
+ }
+ // Add room in the transition table. Since this is a fresh state, all
+ // of its transitions are unknown.
+ self.cache.trans.extend(
+ iter::repeat(self.as_ref().unknown_id()).take(self.dfa.stride()),
+ );
+ // When we add a sentinel state, we never want to set any quit
+ // transitions. Technically, this is harmless, since sentinel states
+ // have all of their transitions set to loop back to themselves. But
+ // when creating sentinel states before the quit sentinel state,
+ // this will try to call 'set_transition' on a state ID that doesn't
+ // actually exist yet, which isn't allowed. So we just skip doing so
+ // entirely.
+ if !self.dfa.quitset.is_empty() && !self.as_ref().is_sentinel(id) {
+ let quit_id = self.as_ref().quit_id();
+ for b in self.dfa.quitset.iter() {
+ self.set_transition(id, alphabet::Unit::u8(b), quit_id);
+ }
+ }
+ self.cache.memory_usage_state += state.memory_usage();
+ self.cache.states.push(state.clone());
+ self.cache.states_to_id.insert(state, id);
+ Ok(id)
+ }
+
+ /// Allocate a new state ID.
+ ///
+ /// This will never return an unknown lazy state ID.
+ ///
+ /// If caching this state would otherwise result in a cache that has been
+ /// cleared too many times, then an error is returned.
+ fn next_state_id(&mut self) -> Result<LazyStateID, CacheError> {
+ let sid = match LazyStateID::new(self.cache.trans.len()) {
+ Ok(sid) => sid,
+ Err(_) => {
+ self.try_clear_cache()?;
+ // This has to pass since we check that ID capacity at
+ // construction time can fit at least MIN_STATES states.
+ LazyStateID::new(self.cache.trans.len()).unwrap()
+ }
+ };
+ Ok(sid)
+ }
+
+ /// Attempt to clear the cache used by this lazy DFA.
+ ///
+ /// If clearing the cache exceeds the minimum number of required cache
+ /// clearings, then this will return a cache error. In this case,
+ /// callers should bubble this up as the cache can't be used until it is
+ /// reset. Implementations of search should convert this error into a
+ /// [`MatchError::gave_up`].
+ ///
+ /// If 'self.state_saver' is set to save a state, then this state is
+ /// persisted through cache clearing. Otherwise, the cache is returned to
+ /// its state after initialization with two exceptions: its clear count
+ /// is incremented and some of its memory likely has additional capacity.
+ /// That is, clearing a cache does _not_ release memory.
+ ///
+ /// Otherwise, any lazy state ID generated by the cache prior to resetting
+ /// it is invalid after the reset.
+ fn try_clear_cache(&mut self) -> Result<(), CacheError> {
+ let c = self.dfa.get_config();
+ if let Some(min_count) = c.get_minimum_cache_clear_count() {
+ if self.cache.clear_count >= min_count {
+ if let Some(min_bytes_per) = c.get_minimum_bytes_per_state() {
+ let len = self.cache.search_total_len();
+ let min_bytes =
+ min_bytes_per.saturating_mul(self.cache.states.len());
+ // If we've searched 0 bytes then probably something has
+ // gone wrong and the lazy DFA search implementation isn't
+ // correctly updating the search progress state.
+ if len == 0 {
+ trace!(
+ "number of bytes searched is 0, but \
+ a minimum bytes per state searched ({}) is \
+ enabled, maybe Cache::search_update \
+ is not being used?",
+ min_bytes_per,
+ );
+ }
+ if len < min_bytes {
+ trace!(
+ "lazy DFA cache has been cleared {} times, \
+ which exceeds the limit of {}, \
+ AND its bytes searched per state is less \
+ than the configured minimum of {}, \
+ therefore lazy DFA is giving up \
+ (bytes searched since cache clear = {}, \
+ number of states = {})",
+ self.cache.clear_count,
+ min_count,
+ min_bytes_per,
+ len,
+ self.cache.states.len(),
+ );
+ return Err(CacheError::bad_efficiency());
+ } else {
+ trace!(
+ "lazy DFA cache has been cleared {} times, \
+ which exceeds the limit of {}, \
+ AND its bytes searched per state is greater \
+ than the configured minimum of {}, \
+ therefore lazy DFA is continuing! \
+ (bytes searched since cache clear = {}, \
+ number of states = {})",
+ self.cache.clear_count,
+ min_count,
+ min_bytes_per,
+ len,
+ self.cache.states.len(),
+ );
+ }
+ } else {
+ trace!(
+ "lazy DFA cache has been cleared {} times, \
+ which exceeds the limit of {}, \
+ since there is no configured bytes per state \
+ minimum, lazy DFA is giving up",
+ self.cache.clear_count,
+ min_count,
+ );
+ return Err(CacheError::too_many_cache_clears());
+ }
+ }
+ }
+ self.clear_cache();
+ Ok(())
+ }
+
+ /// Clears _and_ resets the cache. Resetting the cache means that no
+ /// states are persisted and the clear count is reset to 0. No heap memory
+ /// is released.
+ ///
+ /// Note that the caller may reset a cache with a different DFA than what
+ /// it was created from. In which case, the cache can now be used with the
+ /// new DFA (and not the old DFA).
+ fn reset_cache(&mut self) {
+ self.cache.state_saver = StateSaver::none();
+ self.clear_cache();
+ // If a new DFA is used, it might have a different number of NFA
+ // states, so we need to make sure our sparse sets have the appropriate
+ // size.
+ self.cache.sparses.resize(self.dfa.get_nfa().states().len());
+ self.cache.clear_count = 0;
+ self.cache.progress = None;
+ }
+
+ /// Clear the cache used by this lazy DFA.
+ ///
+ /// If 'self.state_saver' is set to save a state, then this state is
+ /// persisted through cache clearing. Otherwise, the cache is returned to
+ /// its state after initialization with two exceptions: its clear count
+ /// is incremented and some of its memory likely has additional capacity.
+ /// That is, clearing a cache does _not_ release memory.
+ ///
+ /// Otherwise, any lazy state ID generated by the cache prior to resetting
+ /// it is invalid after the reset.
+ fn clear_cache(&mut self) {
+ self.cache.trans.clear();
+ self.cache.starts.clear();
+ self.cache.states.clear();
+ self.cache.states_to_id.clear();
+ self.cache.memory_usage_state = 0;
+ self.cache.clear_count += 1;
+ self.cache.bytes_searched = 0;
+ if let Some(ref mut progress) = self.cache.progress {
+ progress.start = progress.at;
+ }
+ trace!(
+ "lazy DFA cache has been cleared (count: {})",
+ self.cache.clear_count
+ );
+ self.init_cache();
+ // If the state we want to save is one of the sentinel
+ // (unknown/dead/quit) states, then 'init_cache' adds those back, and
+ // their identifier values remains invariant. So there's no need to add
+ // it again. (And indeed, doing so would be incorrect!)
+ if let Some((old_id, state)) = self.cache.state_saver.take_to_save() {
+ // If the state is one of the special sentinel states, then it is
+ // automatically added by cache initialization and its ID always
+ // remains the same. With that said, this should never occur since
+ // the sentinel states are all loop states back to themselves. So
+ // we should never be in a position where we're attempting to save
+ // a sentinel state since we never compute transitions out of a
+ // sentinel state.
+ assert!(
+ !self.as_ref().is_sentinel(old_id),
+ "cannot save sentinel state"
+ );
+ let new_id = self
+ .add_state(state, |id| {
+ if old_id.is_start() {
+ // We don't need to consult the
+ // 'specialize_start_states' config knob here, because
+ // if it's disabled, old_id.is_start() will never
+ // return true.
+ id.to_start()
+ } else {
+ id
+ }
+ })
+ // The unwrap here is OK because lazy DFA creation ensures that
+ // we have room in the cache to add MIN_STATES states. Since
+ // 'init_cache' above adds 3, this adds a 4th.
+ .expect("adding one state after cache clear must work");
+ self.cache.state_saver = StateSaver::Saved(new_id);
+ }
+ }
+
+ /// Initialize this cache from emptiness to a place where it can be used
+ /// for search.
+ ///
+ /// This is called both at cache creation time and after the cache has been
+ /// cleared.
+ ///
+ /// Primarily, this adds the three sentinel states and allocates some
+ /// initial memory.
+ fn init_cache(&mut self) {
+ // Why multiply by 2 here? Because we make room for both the unanchored
+ // and anchored start states. Unanchored is first and then anchored.
+ let mut starts_len = Start::len().checked_mul(2).unwrap();
+ // ... but if we also want start states for every pattern, we make room
+ // for that too.
+ if self.dfa.get_config().get_starts_for_each_pattern() {
+ starts_len += Start::len() * self.dfa.pattern_len();
+ }
+ self.cache
+ .starts
+ .extend(iter::repeat(self.as_ref().unknown_id()).take(starts_len));
+ // This is the set of NFA states that corresponds to each of our three
+ // sentinel states: the empty set.
+ let dead = State::dead();
+ // This sets up some states that we use as sentinels that are present
+ // in every DFA. While it would be technically possible to implement
+ // this DFA without explicitly putting these states in the transition
+ // table, this is convenient to do to make `next_state` correct for all
+ // valid state IDs without needing explicit conditionals to special
+ // case these sentinel states.
+ //
+ // All three of these states are "dead" states. That is, all of
+ // them transition only to themselves. So once you enter one of
+ // these states, it's impossible to leave them. Thus, any correct
+ // search routine must explicitly check for these state types. (Sans
+ // `unknown`, since that is only used internally to represent missing
+ // states.)
+ let unk_id =
+ self.add_state(dead.clone(), |id| id.to_unknown()).unwrap();
+ let dead_id = self.add_state(dead.clone(), |id| id.to_dead()).unwrap();
+ let quit_id = self.add_state(dead.clone(), |id| id.to_quit()).unwrap();
+ assert_eq!(unk_id, self.as_ref().unknown_id());
+ assert_eq!(dead_id, self.as_ref().dead_id());
+ assert_eq!(quit_id, self.as_ref().quit_id());
+ // The idea here is that if you start in an unknown/dead/quit state and
+ // try to transition on them, then you should end up where you started.
+ self.set_all_transitions(unk_id, unk_id);
+ self.set_all_transitions(dead_id, dead_id);
+ self.set_all_transitions(quit_id, quit_id);
+ // All of these states are technically equivalent from the FSM
+ // perspective, so putting all three of them in the cache isn't
+ // possible. (They are distinct merely because we use their
+ // identifiers as sentinels to mean something, as indicated by the
+ // names.) Moreover, we wouldn't want to do that. Unknown and quit
+ // states are special in that they are artificial constructions
+ // this implementation. But dead states are a natural part of
+ // determinization. When you reach a point in the NFA where you cannot
+ // go anywhere else, a dead state will naturally arise and we MUST
+ // reuse the canonical dead state that we've created here. Why? Because
+ // it is the state ID that tells the search routine whether a state is
+ // dead or not, and thus, whether to stop the search. Having a bunch of
+ // distinct dead states would be quite wasteful!
+ self.cache.states_to_id.insert(dead, dead_id);
+ }
+
+ /// Save the state corresponding to the ID given such that the state
+ /// persists through a cache clearing.
+ ///
+ /// While the state may persist, the ID may not. In order to discover the
+ /// new state ID, one must call 'saved_state_id' after a cache clearing.
+ fn save_state(&mut self, id: LazyStateID) {
+ let state = self.as_ref().get_cached_state(id).clone();
+ self.cache.state_saver = StateSaver::ToSave { id, state };
+ }
+
+ /// Returns the updated lazy state ID for a state that was persisted
+ /// through a cache clearing.
+ ///
+ /// It is only correct to call this routine when both a state has been
+ /// saved and the cache has just been cleared. Otherwise, this panics.
+ fn saved_state_id(&mut self) -> LazyStateID {
+ self.cache
+ .state_saver
+ .take_saved()
+ .expect("state saver does not have saved state ID")
+ }
+
+ /// Set all transitions on the state 'from' to 'to'.
+ fn set_all_transitions(&mut self, from: LazyStateID, to: LazyStateID) {
+ for unit in self.dfa.classes.representatives(..) {
+ self.set_transition(from, unit, to);
+ }
+ }
+
+ /// Set the transition on 'from' for 'unit' to 'to'.
+ ///
+ /// This panics if either 'from' or 'to' is invalid.
+ ///
+ /// All unit values are OK.
+ fn set_transition(
+ &mut self,
+ from: LazyStateID,
+ unit: alphabet::Unit,
+ to: LazyStateID,
+ ) {
+ assert!(self.as_ref().is_valid(from), "invalid 'from' id: {:?}", from);
+ assert!(self.as_ref().is_valid(to), "invalid 'to' id: {:?}", to);
+ let offset =
+ from.as_usize_untagged() + self.dfa.classes.get_by_unit(unit);
+ self.cache.trans[offset] = to;
+ }
+
+ /// Set the start ID for the given pattern ID (if given) and starting
+ /// configuration to the ID given.
+ ///
+ /// This panics if 'id' is not valid or if a pattern ID is given and
+ /// 'starts_for_each_pattern' is not enabled.
+ fn set_start_state(
+ &mut self,
+ input: &Input<'_>,
+ start: Start,
+ id: LazyStateID,
+ ) {
+ assert!(self.as_ref().is_valid(id));
+ let start_index = start.as_usize();
+ let index = match input.get_anchored() {
+ Anchored::No => start_index,
+ Anchored::Yes => Start::len() + start_index,
+ Anchored::Pattern(pid) => {
+ assert!(
+ self.dfa.get_config().get_starts_for_each_pattern(),
+ "attempted to search for a specific pattern \
+ without enabling starts_for_each_pattern",
+ );
+ let pid = pid.as_usize();
+ (2 * Start::len()) + (Start::len() * pid) + start_index
+ }
+ };
+ self.cache.starts[index] = id;
+ }
+
+ /// Returns a state builder from this DFA that might have existing
+ /// capacity. This helps avoid allocs in cases where a state is built that
+ /// turns out to already be cached.
+ ///
+ /// Callers must put the state builder back with 'put_state_builder',
+ /// otherwise the allocation reuse won't work.
+ fn get_state_builder(&mut self) -> StateBuilderEmpty {
+ core::mem::replace(
+ &mut self.cache.scratch_state_builder,
+ StateBuilderEmpty::new(),
+ )
+ }
+
+ /// Puts the given state builder back into this DFA for reuse.
+ ///
+ /// Note that building a 'State' from a builder always creates a new alloc,
+ /// so callers should always put the builder back.
+ fn put_state_builder(&mut self, builder: StateBuilderNFA) {
+ let _ = core::mem::replace(
+ &mut self.cache.scratch_state_builder,
+ builder.clear(),
+ );
+ }
+}
+
+/// A type that groups methods that require the base NFA/DFA and read-only
+/// access to the cache.
+#[derive(Debug)]
+struct LazyRef<'i, 'c> {
+ dfa: &'i DFA,
+ cache: &'c Cache,
+}
+
+impl<'i, 'c> LazyRef<'i, 'c> {
+ /// Creates a new 'Lazy' wrapper for a DFA and its corresponding cache.
+ fn new(dfa: &'i DFA, cache: &'c Cache) -> LazyRef<'i, 'c> {
+ LazyRef { dfa, cache }
+ }
+
+ /// Return the ID of the start state for the given configuration.
+ ///
+ /// If the start state has not yet been computed, then this returns an
+ /// unknown lazy state ID.
+ #[cfg_attr(feature = "perf-inline", inline(always))]
+ fn get_cached_start_id(
+ &self,
+ input: &Input<'_>,
+ start: Start,
+ ) -> Result<LazyStateID, MatchError> {
+ let start_index = start.as_usize();
+ let mode = input.get_anchored();
+ let index = match mode {
+ Anchored::No => start_index,
+ Anchored::Yes => Start::len() + start_index,
+ Anchored::Pattern(pid) => {
+ if !self.dfa.get_config().get_starts_for_each_pattern() {
+ return Err(MatchError::unsupported_anchored(mode));
+ }
+ if pid.as_usize() >= self.dfa.pattern_len() {
+ return Ok(self.dead_id());
+ }
+ (2 * Start::len())
+ + (Start::len() * pid.as_usize())
+ + start_index
+ }
+ };
+ Ok(self.cache.starts[index])
+ }
+
+ /// Return the cached NFA/DFA powerset state for the given ID.
+ ///
+ /// This panics if the given ID does not address a valid state.
+ fn get_cached_state(&self, sid: LazyStateID) -> &State {
+ let index = sid.as_usize_untagged() >> self.dfa.stride2();
+ &self.cache.states[index]
+ }
+
+ /// Returns true if and only if the given ID corresponds to a "sentinel"
+ /// state.
+ ///
+ /// A sentinel state is a state that signifies a special condition of
+ /// search, and where every transition maps back to itself. See LazyStateID
+ /// for more details. Note that start and match states are _not_ sentinels
+ /// since they may otherwise be real states with non-trivial transitions.
+ /// The purposes of sentinel states is purely to indicate something. Their
+ /// transitions are not meant to be followed.
+ fn is_sentinel(&self, id: LazyStateID) -> bool {
+ id == self.unknown_id() || id == self.dead_id() || id == self.quit_id()
+ }
+
+ /// Returns the ID of the unknown state for this lazy DFA.
+ fn unknown_id(&self) -> LazyStateID {
+ // This unwrap is OK since 0 is always a valid state ID.
+ LazyStateID::new(0).unwrap().to_unknown()
+ }
+
+ /// Returns the ID of the dead state for this lazy DFA.
+ fn dead_id(&self) -> LazyStateID {
+ // This unwrap is OK since the maximum value here is 1 * 512 = 512,
+ // which is <= 2047 (the maximum state ID on 16-bit systems). Where
+ // 512 is the worst case for our equivalence classes (every byte is a
+ // distinct class).
+ LazyStateID::new(1 << self.dfa.stride2()).unwrap().to_dead()
+ }
+
+ /// Returns the ID of the quit state for this lazy DFA.
+ fn quit_id(&self) -> LazyStateID {
+ // This unwrap is OK since the maximum value here is 2 * 512 = 1024,
+ // which is <= 2047 (the maximum state ID on 16-bit systems). Where
+ // 512 is the worst case for our equivalence classes (every byte is a
+ // distinct class).
+ LazyStateID::new(2 << self.dfa.stride2()).unwrap().to_quit()
+ }
+
+ /// Returns true if and only if the given ID is valid.
+ ///
+ /// An ID is valid if it is both a valid index into the transition table
+ /// and is a multiple of the DFA's stride.
+ fn is_valid(&self, id: LazyStateID) -> bool {
+ let id = id.as_usize_untagged();
+ id < self.cache.trans.len() && id % self.dfa.stride() == 0
+ }
+
+ /// Returns true if adding the state given would fit in this cache.
+ fn state_fits_in_cache(&self, state: &State) -> bool {
+ let needed = self.cache.memory_usage()
+ + self.memory_usage_for_one_more_state(state.memory_usage());
+ trace!(
+ "lazy DFA cache capacity check: {:?} ?<=? {:?}",
+ needed,
+ self.dfa.cache_capacity
+ );
+ needed <= self.dfa.cache_capacity
+ }
+
+ /// Returns true if adding the state to be built by the given builder would
+ /// fit in this cache.
+ fn state_builder_fits_in_cache(&self, state: &StateBuilderNFA) -> bool {
+ let needed = self.cache.memory_usage()
+ + self.memory_usage_for_one_more_state(state.as_bytes().len());
+ needed <= self.dfa.cache_capacity
+ }
+
+ /// Returns the additional memory usage, in bytes, required to add one more
+ /// state to this cache. The given size should be the heap size, in bytes,
+ /// that would be used by the new state being added.
+ fn memory_usage_for_one_more_state(
+ &self,
+ state_heap_size: usize,
+ ) -> usize {
+ const ID_SIZE: usize = size_of::<LazyStateID>();
+ const STATE_SIZE: usize = size_of::<State>();
+
+ self.dfa.stride() * ID_SIZE // additional space needed in trans table
+ + STATE_SIZE // space in cache.states
+ + (STATE_SIZE + ID_SIZE) // space in cache.states_to_id
+ + state_heap_size // heap memory used by state itself
+ }
+}
+
+/// A simple type that encapsulates the saving of a state ID through a cache
+/// clearing.
+///
+/// A state ID can be marked for saving with ToSave, while a state ID can be
+/// saved itself with Saved.
+#[derive(Clone, Debug)]
+enum StateSaver {
+ /// An empty state saver. In this case, no states (other than the special
+ /// sentinel states) are preserved after clearing the cache.
+ None,
+ /// An ID of a state (and the state itself) that should be preserved after
+ /// the lazy DFA's cache has been cleared. After clearing, the updated ID
+ /// is stored in 'Saved' since it may have changed.
+ ToSave { id: LazyStateID, state: State },
+ /// An ID that of a state that has been persisted through a lazy DFA
+ /// cache clearing. The ID recorded here corresponds to an ID that was
+ /// once marked as ToSave. The IDs are likely not equivalent even though
+ /// the states they point to are.
+ Saved(LazyStateID),
+}
+
+impl StateSaver {
+ /// Create an empty state saver.
+ fn none() -> StateSaver {
+ StateSaver::None
+ }
+
+ /// Replace this state saver with an empty saver, and if this saver is a
+ /// request to save a state, return that request.
+ fn take_to_save(&mut self) -> Option<(LazyStateID, State)> {
+ match core::mem::replace(self, StateSaver::None) {
+ StateSaver::None | StateSaver::Saved(_) => None,
+ StateSaver::ToSave { id, state } => Some((id, state)),
+ }
+ }
+
+ /// Replace this state saver with an empty saver, and if this saver is a
+ /// saved state (or a request to save a state), return that state's ID.
+ ///
+ /// The idea here is that a request to save a state isn't necessarily
+ /// honored because it might not be needed. e.g., Some higher level code
+ /// might request a state to be saved on the off chance that the cache gets
+ /// cleared when a new state is added at a lower level. But if that new
+ /// state is never added, then the cache is never cleared and the state and
+ /// its ID remain unchanged.
+ fn take_saved(&mut self) -> Option<LazyStateID> {
+ match core::mem::replace(self, StateSaver::None) {
+ StateSaver::None => None,
+ StateSaver::Saved(id) | StateSaver::ToSave { id, .. } => Some(id),
+ }
+ }
+}
+
+/// The configuration used for building a lazy DFA.
+///
+/// As a convenience, [`DFA::config`] is an alias for [`Config::new`]. The
+/// advantage of the former is that it often lets you avoid importing the
+/// `Config` type directly.
+///
+/// A lazy DFA configuration is a simple data object that is typically used
+/// with [`Builder::configure`].
+///
+/// The default configuration guarantees that a search will never return a
+/// "gave up" or "quit" error, although it is possible for a search to fail
+/// if [`Config::starts_for_each_pattern`] wasn't enabled (which it is not by
+/// default) and an [`Anchored::Pattern`] mode is requested via [`Input`].
+#[derive(Clone, Debug, Default)]
+pub struct Config {
+ // As with other configuration types in this crate, we put all our knobs
+ // in options so that we can distinguish between "default" and "not set."
+ // This makes it possible to easily combine multiple configurations
+ // without default values overwriting explicitly specified values. See the
+ // 'overwrite' method.
+ //
+ // For docs on the fields below, see the corresponding method setters.
+ match_kind: Option<MatchKind>,
+ pre: Option<Option<Prefilter>>,
+ starts_for_each_pattern: Option<bool>,
+ byte_classes: Option<bool>,
+ unicode_word_boundary: Option<bool>,
+ quitset: Option<ByteSet>,
+ specialize_start_states: Option<bool>,
+ cache_capacity: Option<usize>,
+ skip_cache_capacity_check: Option<bool>,
+ minimum_cache_clear_count: Option<Option<usize>>,
+ minimum_bytes_per_state: Option<Option<usize>>,
+}
+
+impl Config {
+ /// Return a new default lazy DFA builder configuration.
+ pub fn new() -> Config {
+ Config::default()
+ }
+
+ /// Set the desired match semantics.
+ ///
+ /// The default is [`MatchKind::LeftmostFirst`], which corresponds to the
+ /// match semantics of Perl-like regex engines. That is, when multiple
+ /// patterns would match at the same leftmost position, the pattern that
+ /// appears first in the concrete syntax is chosen.
+ ///
+ /// Currently, the only other kind of match semantics supported is
+ /// [`MatchKind::All`]. This corresponds to classical DFA construction
+ /// where all possible matches are added to the lazy DFA.
+ ///
+ /// Typically, `All` is used when one wants to execute an overlapping
+ /// search and `LeftmostFirst` otherwise. In particular, it rarely makes
+ /// sense to use `All` with the various "leftmost" find routines, since the
+ /// leftmost routines depend on the `LeftmostFirst` automata construction
+ /// strategy. Specifically, `LeftmostFirst` adds dead states to the
+ /// lazy DFA as a way to terminate the search and report a match.
+ /// `LeftmostFirst` also supports non-greedy matches using this strategy
+ /// where as `All` does not.
+ ///
+ /// # Example: overlapping search
+ ///
+ /// This example shows the typical use of `MatchKind::All`, which is to
+ /// report overlapping matches.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{
+ /// hybrid::dfa::{DFA, OverlappingState},
+ /// HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build_many(&[r"\w+$", r"\S+$"])?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "@foo";
+ /// let mut state = OverlappingState::start();
+ ///
+ /// let expected = Some(HalfMatch::must(1, 4));
+ /// dfa.try_search_overlapping_fwd(
+ /// &mut cache, &Input::new(haystack), &mut state,
+ /// )?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// // The first pattern also matches at the same position, so re-running
+ /// // the search will yield another match. Notice also that the first
+ /// // pattern is returned after the second. This is because the second
+ /// // pattern begins its match before the first, is therefore an earlier
+ /// // match and is thus reported first.
+ /// let expected = Some(HalfMatch::must(0, 4));
+ /// dfa.try_search_overlapping_fwd(
+ /// &mut cache, &Input::new(haystack), &mut state,
+ /// )?;
+ /// assert_eq!(expected, state.get_match());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// # Example: reverse automaton to find start of match
+ ///
+ /// Another example for using `MatchKind::All` is for constructing a
+ /// reverse automaton to find the start of a match. `All` semantics are
+ /// used for this in order to find the longest possible match, which
+ /// corresponds to the leftmost starting position.
+ ///
+ /// Note that if you need the starting position then
+ /// [`hybrid::regex::Regex`](crate::hybrid::regex::Regex) will handle this
+ /// for you, so it's usually not necessary to do this yourself.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// nfa::thompson::NFA,
+ /// Anchored, HalfMatch, Input, MatchKind,
+ /// };
+ ///
+ /// let input = Input::new("123foobar456");
+ /// let pattern = r"[a-z]+r";
+ ///
+ /// let dfa_fwd = DFA::new(pattern)?;
+ /// let dfa_rev = DFA::builder()
+ /// .thompson(NFA::config().reverse(true))
+ /// .configure(DFA::config().match_kind(MatchKind::All))
+ /// .build(pattern)?;
+ /// let mut cache_fwd = dfa_fwd.create_cache();
+ /// let mut cache_rev = dfa_rev.create_cache();
+ ///
+ /// let expected_fwd = HalfMatch::must(0, 9);
+ /// let expected_rev = HalfMatch::must(0, 3);
+ /// let got_fwd = dfa_fwd.try_search_fwd(&mut cache_fwd, &input)?.unwrap();
+ /// // Here we don't specify the pattern to search for since there's only
+ /// // one pattern and we're doing a leftmost search. But if this were an
+ /// // overlapping search, you'd need to specify the pattern that matched
+ /// // in the forward direction. (Otherwise, you might wind up finding the
+ /// // starting position of a match of some other pattern.) That in turn
+ /// // requires building the reverse automaton with starts_for_each_pattern
+ /// // enabled.
+ /// let input = input
+ /// .clone()
+ /// .range(..got_fwd.offset())
+ /// .anchored(Anchored::Yes);
+ /// let got_rev = dfa_rev.try_search_rev(&mut cache_rev, &input)?.unwrap();
+ /// assert_eq!(expected_fwd, got_fwd);
+ /// assert_eq!(expected_rev, got_rev);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn match_kind(mut self, kind: MatchKind) -> Config {
+ self.match_kind = Some(kind);
+ self
+ }
+
+ /// Set a prefilter to be used whenever a start state is entered.
+ ///
+ /// A [`Prefilter`] in this context is meant to accelerate searches by
+ /// looking for literal prefixes that every match for the corresponding
+ /// pattern (or patterns) must start with. Once a prefilter produces a
+ /// match, the underlying search routine continues on to try and confirm
+ /// the match.
+ ///
+ /// Be warned that setting a prefilter does not guarantee that the search
+ /// will be faster. While it's usually a good bet, if the prefilter
+ /// produces a lot of false positive candidates (i.e., positions matched
+ /// by the prefilter but not by the regex), then the overall result can
+ /// be slower than if you had just executed the regex engine without any
+ /// prefilters.
+ ///
+ /// Note that unless [`Config::specialize_start_states`] has been
+ /// explicitly set, then setting this will also enable (when `pre` is
+ /// `Some`) or disable (when `pre` is `None`) start state specialization.
+ /// This occurs because without start state specialization, a prefilter
+ /// is likely to be less effective. And without a prefilter, start state
+ /// specialization is usually pointless.
+ ///
+ /// By default no prefilter is set.
+ ///
+ /// # Example
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// util::prefilter::Prefilter,
+ /// Input, HalfMatch, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["foo", "bar"]);
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().prefilter(pre))
+ /// .build(r"(foo|bar)[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("foo1 barfox bar");
+ /// assert_eq!(
+ /// Some(HalfMatch::must(0, 11)),
+ /// re.try_search_fwd(&mut cache, &input)?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Be warned though that an incorrect prefilter can lead to incorrect
+ /// results!
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// util::prefilter::Prefilter,
+ /// Input, HalfMatch, MatchKind,
+ /// };
+ ///
+ /// let pre = Prefilter::new(MatchKind::LeftmostFirst, &["foo", "car"]);
+ /// let re = DFA::builder()
+ /// .configure(DFA::config().prefilter(pre))
+ /// .build(r"(foo|bar)[a-z]+")?;
+ /// let mut cache = re.create_cache();
+ /// let input = Input::new("foo1 barfox bar");
+ /// assert_eq!(
+ /// // No match reported even though there clearly is one!
+ /// None,
+ /// re.try_search_fwd(&mut cache, &input)?,
+ /// );
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn prefilter(mut self, pre: Option<Prefilter>) -> Config {
+ self.pre = Some(pre);
+ if self.specialize_start_states.is_none() {
+ self.specialize_start_states =
+ Some(self.get_prefilter().is_some());
+ }
+ self
+ }
+
+ /// Whether to compile a separate start state for each pattern in the
+ /// lazy DFA.
+ ///
+ /// When enabled, a separate **anchored** start state is added for each
+ /// pattern in the lazy DFA. When this start state is used, then the DFA
+ /// will only search for matches for the pattern specified, even if there
+ /// are other patterns in the DFA.
+ ///
+ /// The main downside of this option is that it can potentially increase
+ /// the size of the DFA and/or increase the time it takes to build the
+ /// DFA at search time. However, since this is configuration for a lazy
+ /// DFA, these states aren't actually built unless they're used. Enabling
+ /// this isn't necessarily free, however, as it may result in higher cache
+ /// usage.
+ ///
+ /// There are a few reasons one might want to enable this (it's disabled
+ /// by default):
+ ///
+ /// 1. When looking for the start of an overlapping match (using a reverse
+ /// DFA), doing it correctly requires starting the reverse search using the
+ /// starting state of the pattern that matched in the forward direction.
+ /// Indeed, when building a [`Regex`](crate::hybrid::regex::Regex), it
+ /// will automatically enable this option when building the reverse DFA
+ /// internally.
+ /// 2. When you want to use a DFA with multiple patterns to both search
+ /// for matches of any pattern or to search for anchored matches of one
+ /// particular pattern while using the same DFA. (Otherwise, you would need
+ /// to compile a new DFA for each pattern.)
+ ///
+ /// By default this is disabled.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to use this option to permit the same lazy DFA
+ /// to run both general searches for any pattern and anchored searches for
+ /// a specific pattern.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// Anchored, HalfMatch, Input, PatternID,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().starts_for_each_pattern(true))
+ /// .build_many(&[r"[a-z0-9]{6}", r"[a-z][a-z0-9]{5}"])?;
+ /// let mut cache = dfa.create_cache();
+ /// let haystack = "bar foo123";
+ ///
+ /// // Here's a normal unanchored search that looks for any pattern.
+ /// let expected = HalfMatch::must(0, 10);
+ /// let input = Input::new(haystack);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(&mut cache, &input)?);
+ /// // We can also do a normal anchored search for any pattern. Since it's
+ /// // an anchored search, we position the start of the search where we
+ /// // know the match will begin.
+ /// let expected = HalfMatch::must(0, 10);
+ /// let input = Input::new(haystack).range(4..);
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(&mut cache, &input)?);
+ /// // Since we compiled anchored start states for each pattern, we can
+ /// // also look for matches of other patterns explicitly, even if a
+ /// // different pattern would have normally matched.
+ /// let expected = HalfMatch::must(1, 10);
+ /// let input = Input::new(haystack)
+ /// .range(4..)
+ /// .anchored(Anchored::Pattern(PatternID::must(1)));
+ /// assert_eq!(Some(expected), dfa.try_search_fwd(&mut cache, &input)?);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn starts_for_each_pattern(mut self, yes: bool) -> Config {
+ self.starts_for_each_pattern = Some(yes);
+ self
+ }
+
+ /// Whether to attempt to shrink the size of the lazy DFA's alphabet or
+ /// not.
+ ///
+ /// This option is enabled by default and should never be disabled unless
+ /// one is debugging the lazy DFA.
+ ///
+ /// When enabled, the lazy DFA will use a map from all possible bytes
+ /// to their corresponding equivalence class. Each equivalence class
+ /// represents a set of bytes that does not discriminate between a match
+ /// and a non-match in the DFA. For example, the pattern `[ab]+` has at
+ /// least two equivalence classes: a set containing `a` and `b` and a set
+ /// containing every byte except for `a` and `b`. `a` and `b` are in the
+ /// same equivalence classes because they never discriminate between a
+ /// match and a non-match.
+ ///
+ /// The advantage of this map is that the size of the transition table
+ /// can be reduced drastically from `#states * 256 * sizeof(LazyStateID)`
+ /// to `#states * k * sizeof(LazyStateID)` where `k` is the number of
+ /// equivalence classes (rounded up to the nearest power of 2). As a
+ /// result, total space usage can decrease substantially. Moreover, since a
+ /// smaller alphabet is used, DFA compilation during search becomes faster
+ /// as well since it will potentially be able to reuse a single transition
+ /// for multiple bytes.
+ ///
+ /// **WARNING:** This is only useful for debugging lazy DFAs. Disabling
+ /// this does not yield any speed advantages. Namely, even when this is
+ /// disabled, a byte class map is still used while searching. The only
+ /// difference is that every byte will be forced into its own distinct
+ /// equivalence class. This is useful for debugging the actual generated
+ /// transitions because it lets one see the transitions defined on actual
+ /// bytes instead of the equivalence classes.
+ pub fn byte_classes(mut self, yes: bool) -> Config {
+ self.byte_classes = Some(yes);
+ self
+ }
+
+ /// Heuristically enable Unicode word boundaries.
+ ///
+ /// When set, this will attempt to implement Unicode word boundaries as if
+ /// they were ASCII word boundaries. This only works when the search input
+ /// is ASCII only. If a non-ASCII byte is observed while searching, then a
+ /// [`MatchError::quit`] error is returned.
+ ///
+ /// A possible alternative to enabling this option is to simply use an
+ /// ASCII word boundary, e.g., via `(?-u:\b)`. The main reason to use this
+ /// option is if you absolutely need Unicode support. This option lets one
+ /// use a fast search implementation (a DFA) for some potentially very
+ /// common cases, while providing the option to fall back to some other
+ /// regex engine to handle the general case when an error is returned.
+ ///
+ /// If the pattern provided has no Unicode word boundary in it, then this
+ /// option has no effect. (That is, quitting on a non-ASCII byte only
+ /// occurs when this option is enabled _and_ a Unicode word boundary is
+ /// present in the pattern.)
+ ///
+ /// This is almost equivalent to setting all non-ASCII bytes to be quit
+ /// bytes. The only difference is that this will cause non-ASCII bytes to
+ /// be quit bytes _only_ when a Unicode word boundary is present in the
+ /// pattern.
+ ///
+ /// When enabling this option, callers _must_ be prepared to handle
+ /// a [`MatchError`](crate::MatchError) error during search.
+ /// When using a [`Regex`](crate::hybrid::regex::Regex), this
+ /// corresponds to using the `try_` suite of methods. Alternatively,
+ /// if callers can guarantee that their input is ASCII only, then a
+ /// [`MatchError::quit`] error will never be returned while searching.
+ ///
+ /// This is disabled by default.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to heuristically enable Unicode word boundaries
+ /// in a pattern. It also shows what happens when a search comes across a
+ /// non-ASCII byte.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// HalfMatch, Input, MatchError,
+ /// };
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().unicode_word_boundary(true))
+ /// .build(r"\b[0-9]+\b")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // The match occurs before the search ever observes the snowman
+ /// // character, so no error occurs.
+ /// let haystack = "foo 123 ☃";
+ /// let expected = Some(HalfMatch::must(0, 7));
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// // Notice that this search fails, even though the snowman character
+ /// // occurs after the ending match offset. This is because search
+ /// // routines read one byte past the end of the search to account for
+ /// // look-around, and indeed, this is required here to determine whether
+ /// // the trailing \b matches.
+ /// let haystack = "foo 123 ☃";
+ /// let expected = MatchError::quit(0xE2, 8);
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(haystack));
+ /// assert_eq!(Err(expected), got);
+ ///
+ /// // Another example is executing a search where the span of the haystack
+ /// // we specify is all ASCII, but there is non-ASCII just before it. This
+ /// // correctly also reports an error.
+ /// let input = Input::new("β123").range(2..);
+ /// let expected = MatchError::quit(0xB2, 1);
+ /// let got = dfa.try_search_fwd(&mut cache, &input);
+ /// assert_eq!(Err(expected), got);
+ ///
+ /// // And similarly for the trailing word boundary.
+ /// let input = Input::new("123β").range(..3);
+ /// let expected = MatchError::quit(0xCE, 3);
+ /// let got = dfa.try_search_fwd(&mut cache, &input);
+ /// assert_eq!(Err(expected), got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn unicode_word_boundary(mut self, yes: bool) -> Config {
+ // We have a separate option for this instead of just setting the
+ // appropriate quit bytes here because we don't want to set quit bytes
+ // for every regex. We only want to set them when the regex contains a
+ // Unicode word boundary.
+ self.unicode_word_boundary = Some(yes);
+ self
+ }
+
+ /// Add a "quit" byte to the lazy DFA.
+ ///
+ /// When a quit byte is seen during search time, then search will return a
+ /// [`MatchError::quit`] error indicating the offset at which the search
+ /// stopped.
+ ///
+ /// A quit byte will always overrule any other aspects of a regex. For
+ /// example, if the `x` byte is added as a quit byte and the regex `\w` is
+ /// used, then observing `x` will cause the search to quit immediately
+ /// despite the fact that `x` is in the `\w` class.
+ ///
+ /// This mechanism is primarily useful for heuristically enabling certain
+ /// features like Unicode word boundaries in a DFA. Namely, if the input
+ /// to search is ASCII, then a Unicode word boundary can be implemented
+ /// via an ASCII word boundary with no change in semantics. Thus, a DFA
+ /// can attempt to match a Unicode word boundary but give up as soon as it
+ /// observes a non-ASCII byte. Indeed, if callers set all non-ASCII bytes
+ /// to be quit bytes, then Unicode word boundaries will be permitted when
+ /// building lazy DFAs. Of course, callers should enable
+ /// [`Config::unicode_word_boundary`] if they want this behavior instead.
+ /// (The advantage being that non-ASCII quit bytes will only be added if a
+ /// Unicode word boundary is in the pattern.)
+ ///
+ /// When enabling this option, callers _must_ be prepared to handle a
+ /// [`MatchError`](crate::MatchError) error during search. When using a
+ /// [`Regex`](crate::hybrid::regex::Regex), this corresponds to using the
+ /// `try_` suite of methods.
+ ///
+ /// By default, there are no quit bytes set.
+ ///
+ /// # Panics
+ ///
+ /// This panics if heuristic Unicode word boundaries are enabled and any
+ /// non-ASCII byte is removed from the set of quit bytes. Namely, enabling
+ /// Unicode word boundaries requires setting every non-ASCII byte to a quit
+ /// byte. So if the caller attempts to undo any of that, then this will
+ /// panic.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to cause a search to terminate if it sees a
+ /// `\n` byte. This could be useful if, for example, you wanted to prevent
+ /// a user supplied pattern from matching across a line boundary.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, MatchError, Input};
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().quit(b'\n', true))
+ /// .build(r"foo\p{any}+bar")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "foo\nbar";
+ /// // Normally this would produce a match, since \p{any} contains '\n'.
+ /// // But since we instructed the automaton to enter a quit state if a
+ /// // '\n' is observed, this produces a match error instead.
+ /// let expected = MatchError::quit(b'\n', 3);
+ /// let got = dfa.try_search_fwd(
+ /// &mut cache,
+ /// &Input::new(haystack),
+ /// ).unwrap_err();
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn quit(mut self, byte: u8, yes: bool) -> Config {
+ if self.get_unicode_word_boundary() && !byte.is_ascii() && !yes {
+ panic!(
+ "cannot set non-ASCII byte to be non-quit when \
+ Unicode word boundaries are enabled"
+ );
+ }
+ if self.quitset.is_none() {
+ self.quitset = Some(ByteSet::empty());
+ }
+ if yes {
+ self.quitset.as_mut().unwrap().add(byte);
+ } else {
+ self.quitset.as_mut().unwrap().remove(byte);
+ }
+ self
+ }
+
+ /// Enable specializing start states in the lazy DFA.
+ ///
+ /// When start states are specialized, an implementor of a search routine
+ /// using a lazy DFA can tell when the search has entered a starting state.
+ /// When start states aren't specialized, then it is impossible to know
+ /// whether the search has entered a start state.
+ ///
+ /// Ideally, this option wouldn't need to exist and we could always
+ /// specialize start states. The problem is that start states can be quite
+ /// active. This in turn means that an efficient search routine is likely
+ /// to ping-pong between a heavily optimized hot loop that handles most
+ /// states and to a less optimized specialized handling of start states.
+ /// This causes branches to get heavily mispredicted and overall can
+ /// materially decrease throughput. Therefore, specializing start states
+ /// should only be enabled when it is needed.
+ ///
+ /// Knowing whether a search is in a start state is typically useful when a
+ /// prefilter is active for the search. A prefilter is typically only run
+ /// when in a start state and a prefilter can greatly accelerate a search.
+ /// Therefore, the possible cost of specializing start states is worth it
+ /// in this case. Otherwise, if you have no prefilter, there is likely no
+ /// reason to specialize start states.
+ ///
+ /// This is disabled by default, but note that it is automatically
+ /// enabled (or disabled) if [`Config::prefilter`] is set. Namely, unless
+ /// `specialize_start_states` has already been set, [`Config::prefilter`]
+ /// will automatically enable or disable it based on whether a prefilter
+ /// is present or not, respectively. This is done because a prefilter's
+ /// effectiveness is rooted in being executed whenever the DFA is in a
+ /// start state, and that's only possible to do when they are specialized.
+ ///
+ /// Note that it is plausibly reasonable to _disable_ this option
+ /// explicitly while _enabling_ a prefilter. In that case, a prefilter
+ /// will still be run at the beginning of a search, but never again. This
+ /// in theory could strike a good balance if you're in a situation where a
+ /// prefilter is likely to produce many false positive candidates.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to enable start state specialization and then
+ /// shows how to check whether a state is a start state or not.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, MatchError, Input};
+ ///
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().specialize_start_states(true))
+ /// .build(r"[a-z]+")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "123 foobar 4567".as_bytes();
+ /// let sid = dfa.start_state_forward(&mut cache, &Input::new(haystack))?;
+ /// // The ID returned by 'start_state_forward' will always be tagged as
+ /// // a start state when start state specialization is enabled.
+ /// assert!(sid.is_tagged());
+ /// assert!(sid.is_start());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ ///
+ /// Compare the above with the default lazy DFA configuration where
+ /// start states are _not_ specialized. In this case, the start state
+ /// is not tagged and `sid.is_start()` returns false.
+ ///
+ /// ```
+ /// use regex_automata::{hybrid::dfa::DFA, MatchError, Input};
+ ///
+ /// let dfa = DFA::new(r"[a-z]+")?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "123 foobar 4567".as_bytes();
+ /// let sid = dfa.start_state_forward(&mut cache, &Input::new(haystack))?;
+ /// // Start states are not tagged in the default configuration!
+ /// assert!(!sid.is_tagged());
+ /// assert!(!sid.is_start());
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn specialize_start_states(mut self, yes: bool) -> Config {
+ self.specialize_start_states = Some(yes);
+ self
+ }
+
+ /// Sets the maximum amount of heap memory, in bytes, to allocate to the
+ /// cache for use during a lazy DFA search. If the lazy DFA would otherwise
+ /// use more heap memory, then, depending on other configuration knobs,
+ /// either stop the search and return an error or clear the cache and
+ /// continue the search.
+ ///
+ /// The default cache capacity is some "reasonable" number that will
+ /// accommodate most regular expressions. You may find that if you need
+ /// to build a large DFA then it may be necessary to increase the cache
+ /// capacity.
+ ///
+ /// Note that while building a lazy DFA will do a "minimum" check to ensure
+ /// the capacity is big enough, this is more or less about correctness.
+ /// If the cache is bigger than the minimum but still "too small," then the
+ /// lazy DFA could wind up spending a lot of time clearing the cache and
+ /// recomputing transitions, thus negating the performance benefits of a
+ /// lazy DFA. Thus, setting the cache capacity is mostly an experimental
+ /// endeavor. For most common patterns, however, the default should be
+ /// sufficient.
+ ///
+ /// For more details on how the lazy DFA's cache is used, see the
+ /// documentation for [`Cache`].
+ ///
+ /// # Example
+ ///
+ /// This example shows what happens if the configured cache capacity is
+ /// too small. In such cases, one can override the cache capacity to make
+ /// it bigger. Alternatively, one might want to use less memory by setting
+ /// a smaller cache capacity.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let pattern = r"\p{L}{1000}";
+ ///
+ /// // The default cache capacity is likely too small to deal with regexes
+ /// // that are very large. Large repetitions of large Unicode character
+ /// // classes are a common way to make very large regexes.
+ /// let _ = DFA::new(pattern).unwrap_err();
+ /// // Bump up the capacity to something bigger.
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().cache_capacity(100 * (1<<20))) // 100 MB
+ /// .build(pattern)?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "ͰͲͶͿΆΈΉΊΌΎΏΑΒΓΔΕΖΗΘΙ".repeat(50);
+ /// let expected = Some(HalfMatch::must(0, 2000));
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(&haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn cache_capacity(mut self, bytes: usize) -> Config {
+ self.cache_capacity = Some(bytes);
+ self
+ }
+
+ /// Configures construction of a lazy DFA to use the minimum cache capacity
+ /// if the configured capacity is otherwise too small for the provided NFA.
+ ///
+ /// This is useful if you never want lazy DFA construction to fail because
+ /// of a capacity that is too small.
+ ///
+ /// In general, this option is typically not a good idea. In particular,
+ /// while a minimum cache capacity does permit the lazy DFA to function
+ /// where it otherwise couldn't, it's plausible that it may not function
+ /// well if it's constantly running out of room. In that case, the speed
+ /// advantages of the lazy DFA may be negated. On the other hand, the
+ /// "minimum" cache capacity computed may not be completely accurate and
+ /// could actually be bigger than what is really necessary. Therefore, it
+ /// is plausible that using the minimum cache capacity could still result
+ /// in very good performance.
+ ///
+ /// This is disabled by default.
+ ///
+ /// # Example
+ ///
+ /// This example shows what happens if the configured cache capacity is
+ /// too small. In such cases, one could override the capacity explicitly.
+ /// An alternative, demonstrated here, let's us force construction to use
+ /// the minimum cache capacity if the configured capacity is otherwise
+ /// too small.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, HalfMatch, Input};
+ ///
+ /// let pattern = r"\p{L}{1000}";
+ ///
+ /// // The default cache capacity is likely too small to deal with regexes
+ /// // that are very large. Large repetitions of large Unicode character
+ /// // classes are a common way to make very large regexes.
+ /// let _ = DFA::new(pattern).unwrap_err();
+ /// // Configure construction such it automatically selects the minimum
+ /// // cache capacity if it would otherwise be too small.
+ /// let dfa = DFA::builder()
+ /// .configure(DFA::config().skip_cache_capacity_check(true))
+ /// .build(pattern)?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// let haystack = "ͰͲͶͿΆΈΉΊΌΎΏΑΒΓΔΕΖΗΘΙ".repeat(50);
+ /// let expected = Some(HalfMatch::must(0, 2000));
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(&haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn skip_cache_capacity_check(mut self, yes: bool) -> Config {
+ self.skip_cache_capacity_check = Some(yes);
+ self
+ }
+
+ /// Configure a lazy DFA search to quit after a certain number of cache
+ /// clearings.
+ ///
+ /// When a minimum is set, then a lazy DFA search will *possibly* "give
+ /// up" after the minimum number of cache clearings has occurred. This is
+ /// typically useful in scenarios where callers want to detect whether the
+ /// lazy DFA search is "efficient" or not. If the cache is cleared too many
+ /// times, this is a good indicator that it is not efficient, and thus, the
+ /// caller may wish to use some other regex engine.
+ ///
+ /// Note that the number of times a cache is cleared is a property of
+ /// the cache itself. Thus, if a cache is used in a subsequent search
+ /// with a similarly configured lazy DFA, then it could cause the
+ /// search to "give up" if the cache needed to be cleared, depending
+ /// on its internal count and configured minimum. The cache clear
+ /// count can only be reset to `0` via [`DFA::reset_cache`] (or
+ /// [`Regex::reset_cache`](crate::hybrid::regex::Regex::reset_cache) if
+ /// you're using the `Regex` API).
+ ///
+ /// By default, no minimum is configured. Thus, a lazy DFA search will
+ /// never give up due to cache clearings. If you do set this option, you
+ /// might consider also setting [`Config::minimum_bytes_per_state`] in
+ /// order for the lazy DFA to take efficiency into account before giving
+ /// up.
+ ///
+ /// # Example
+ ///
+ /// This example uses a somewhat pathological configuration to demonstrate
+ /// the _possible_ behavior of cache clearing and how it might result
+ /// in a search that returns an error.
+ ///
+ /// It is important to note that the precise mechanics of how and when
+ /// a cache gets cleared is an implementation detail.
+ ///
+ /// ```
+ /// # if cfg!(miri) { return Ok(()); } // miri takes too long
+ /// use regex_automata::{hybrid::dfa::DFA, Input, MatchError, MatchErrorKind};
+ ///
+ /// // This is a carefully chosen regex. The idea is to pick one
+ /// // that requires some decent number of states (hence the bounded
+ /// // repetition). But we specifically choose to create a class with an
+ /// // ASCII letter and a non-ASCII letter so that we can check that no new
+ /// // states are created once the cache is full. Namely, if we fill up the
+ /// // cache on a haystack of 'a's, then in order to match one 'β', a new
+ /// // state will need to be created since a 'β' is encoded with multiple
+ /// // bytes. Since there's no room for this state, the search should quit
+ /// // at the very first position.
+ /// let pattern = r"[aβ]{100}";
+ /// let dfa = DFA::builder()
+ /// .configure(
+ /// // Configure it so that we have the minimum cache capacity
+ /// // possible. And that if any clearings occur, the search quits.
+ /// DFA::config()
+ /// .skip_cache_capacity_check(true)
+ /// .cache_capacity(0)
+ /// .minimum_cache_clear_count(Some(0)),
+ /// )
+ /// .build(pattern)?;
+ /// let mut cache = dfa.create_cache();
+ ///
+ /// // Our search will give up before reaching the end!
+ /// let haystack = "a".repeat(101).into_bytes();
+ /// let result = dfa.try_search_fwd(&mut cache, &Input::new(&haystack));
+ /// assert!(matches!(
+ /// *result.unwrap_err().kind(),
+ /// MatchErrorKind::GaveUp { .. },
+ /// ));
+ ///
+ /// // Now that we know the cache is full, if we search a haystack that we
+ /// // know will require creating at least one new state, it should not
+ /// // be able to make much progress.
+ /// let haystack = "β".repeat(101).into_bytes();
+ /// let result = dfa.try_search_fwd(&mut cache, &Input::new(&haystack));
+ /// assert!(matches!(
+ /// *result.unwrap_err().kind(),
+ /// MatchErrorKind::GaveUp { .. },
+ /// ));
+ ///
+ /// // If we reset the cache, then we should be able to create more states
+ /// // and make more progress with searching for betas.
+ /// cache.reset(&dfa);
+ /// let haystack = "β".repeat(101).into_bytes();
+ /// let result = dfa.try_search_fwd(&mut cache, &Input::new(&haystack));
+ /// assert!(matches!(
+ /// *result.unwrap_err().kind(),
+ /// MatchErrorKind::GaveUp { .. },
+ /// ));
+ ///
+ /// // ... switching back to ASCII still makes progress since it just needs
+ /// // to set transitions on existing states!
+ /// let haystack = "a".repeat(101).into_bytes();
+ /// let result = dfa.try_search_fwd(&mut cache, &Input::new(&haystack));
+ /// assert!(matches!(
+ /// *result.unwrap_err().kind(),
+ /// MatchErrorKind::GaveUp { .. },
+ /// ));
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn minimum_cache_clear_count(mut self, min: Option<usize>) -> Config {
+ self.minimum_cache_clear_count = Some(min);
+ self
+ }
+
+ /// Configure a lazy DFA search to quit only when its efficiency drops
+ /// below the given minimum.
+ ///
+ /// The efficiency of the cache is determined by the number of DFA states
+ /// compiled per byte of haystack searched. For example, if the efficiency
+ /// is 2, then it means the lazy DFA is creating a new DFA state after
+ /// searching approximately 2 bytes in a haystack. Generally speaking, 2
+ /// is quite bad and it's likely that even a slower regex engine like the
+ /// [`PikeVM`](crate::nfa::thompson::pikevm::PikeVM) would be faster.
+ ///
+ /// This has no effect if [`Config::minimum_cache_clear_count`] is not set.
+ /// Namely, this option only kicks in when the cache has been cleared more
+ /// than the minimum number. If no minimum is set, then the cache is simply
+ /// cleared whenever it fills up and it is impossible for the lazy DFA to
+ /// quit due to ineffective use of the cache.
+ ///
+ /// In general, if one is setting [`Config::minimum_cache_clear_count`],
+ /// then one should probably also set this knob as well. The reason is
+ /// that the absolute number of times the cache is cleared is generally
+ /// not a great predictor of efficiency. For example, if a new DFA state
+ /// is created for every 1,000 bytes searched, then it wouldn't be hard
+ /// for the cache to get cleared more than `N` times and then cause the
+ /// lazy DFA to quit. But a new DFA state every 1,000 bytes is likely quite
+ /// good from a performance perspective, and it's likely that the lazy
+ /// DFA should continue searching, even if it requires clearing the cache
+ /// occasionally.
+ ///
+ /// Finally, note that if you're implementing your own lazy DFA search
+ /// routine and also want this efficiency check to work correctly, then
+ /// you'll need to use the following routines to record search progress:
+ ///
+ /// * Call [`Cache::search_start`] at the beginning of every search.
+ /// * Call [`Cache::search_update`] whenever [`DFA::next_state`] is
+ /// called.
+ /// * Call [`Cache::search_finish`] before completing a search. (It is
+ /// not strictly necessary to call this when an error is returned, as
+ /// `Cache::search_start` will automatically finish the previous search
+ /// for you. But calling it where possible before returning helps improve
+ /// the accuracy of how many bytes have actually been searched.)
+ pub fn minimum_bytes_per_state(mut self, min: Option<usize>) -> Config {
+ self.minimum_bytes_per_state = Some(min);
+ self
+ }
+
+ /// Returns the match semantics set in this configuration.
+ pub fn get_match_kind(&self) -> MatchKind {
+ self.match_kind.unwrap_or(MatchKind::LeftmostFirst)
+ }
+
+ /// Returns the prefilter set in this configuration, if one at all.
+ pub fn get_prefilter(&self) -> Option<&Prefilter> {
+ self.pre.as_ref().unwrap_or(&None).as_ref()
+ }
+
+ /// Returns whether this configuration has enabled anchored starting states
+ /// for every pattern in the DFA.
+ pub fn get_starts_for_each_pattern(&self) -> bool {
+ self.starts_for_each_pattern.unwrap_or(false)
+ }
+
+ /// Returns whether this configuration has enabled byte classes or not.
+ /// This is typically a debugging oriented option, as disabling it confers
+ /// no speed benefit.
+ pub fn get_byte_classes(&self) -> bool {
+ self.byte_classes.unwrap_or(true)
+ }
+
+ /// Returns whether this configuration has enabled heuristic Unicode word
+ /// boundary support. When enabled, it is possible for a search to return
+ /// an error.
+ pub fn get_unicode_word_boundary(&self) -> bool {
+ self.unicode_word_boundary.unwrap_or(false)
+ }
+
+ /// Returns whether this configuration will instruct the lazy DFA to enter
+ /// a quit state whenever the given byte is seen during a search. When at
+ /// least one byte has this enabled, it is possible for a search to return
+ /// an error.
+ pub fn get_quit(&self, byte: u8) -> bool {
+ self.quitset.map_or(false, |q| q.contains(byte))
+ }
+
+ /// Returns whether this configuration will instruct the lazy DFA to
+ /// "specialize" start states. When enabled, the lazy DFA will tag start
+ /// states so that search routines using the lazy DFA can detect when
+ /// it's in a start state and do some kind of optimization (like run a
+ /// prefilter).
+ pub fn get_specialize_start_states(&self) -> bool {
+ self.specialize_start_states.unwrap_or(false)
+ }
+
+ /// Returns the cache capacity set on this configuration.
+ pub fn get_cache_capacity(&self) -> usize {
+ self.cache_capacity.unwrap_or(2 * (1 << 20))
+ }
+
+ /// Returns whether the cache capacity check should be skipped.
+ pub fn get_skip_cache_capacity_check(&self) -> bool {
+ self.skip_cache_capacity_check.unwrap_or(false)
+ }
+
+ /// Returns, if set, the minimum number of times the cache must be cleared
+ /// before a lazy DFA search can give up. When no minimum is set, then a
+ /// search will never quit and will always clear the cache whenever it
+ /// fills up.
+ pub fn get_minimum_cache_clear_count(&self) -> Option<usize> {
+ self.minimum_cache_clear_count.unwrap_or(None)
+ }
+
+ /// Returns, if set, the minimum number of bytes per state that need to be
+ /// processed in order for the lazy DFA to keep going. If the minimum falls
+ /// below this number (and the cache has been cleared a minimum number of
+ /// times), then the lazy DFA will return a "gave up" error.
+ pub fn get_minimum_bytes_per_state(&self) -> Option<usize> {
+ self.minimum_bytes_per_state.unwrap_or(None)
+ }
+
+ /// Returns the minimum lazy DFA cache capacity required for the given NFA.
+ ///
+ /// The cache capacity required for a particular NFA may change without
+ /// notice. Callers should not rely on it being stable.
+ ///
+ /// This is useful for informational purposes, but can also be useful for
+ /// other reasons. For example, if one wants to check the minimum cache
+ /// capacity themselves or if one wants to set the capacity based on the
+ /// minimum.
+ ///
+ /// This may return an error if this configuration does not support all of
+ /// the instructions used in the given NFA. For example, if the NFA has a
+ /// Unicode word boundary but this configuration does not enable heuristic
+ /// support for Unicode word boundaries.
+ pub fn get_minimum_cache_capacity(
+ &self,
+ nfa: &thompson::NFA,
+ ) -> Result<usize, BuildError> {
+ let quitset = self.quit_set_from_nfa(nfa)?;
+ let classes = self.byte_classes_from_nfa(nfa, &quitset);
+ let starts = self.get_starts_for_each_pattern();
+ Ok(minimum_cache_capacity(nfa, &classes, starts))
+ }
+
+ /// Returns the byte class map used during search from the given NFA.
+ ///
+ /// If byte classes are disabled on this configuration, then a map is
+ /// returned that puts each byte in its own equivalent class.
+ fn byte_classes_from_nfa(
+ &self,
+ nfa: &thompson::NFA,
+ quit: &ByteSet,
+ ) -> ByteClasses {
+ if !self.get_byte_classes() {
+ // The lazy DFA will always use the equivalence class map, but
+ // enabling this option is useful for debugging. Namely, this will
+ // cause all transitions to be defined over their actual bytes
+ // instead of an opaque equivalence class identifier. The former is
+ // much easier to grok as a human.
+ ByteClasses::singletons()
+ } else {
+ let mut set = nfa.byte_class_set().clone();
+ // It is important to distinguish any "quit" bytes from all other
+ // bytes. Otherwise, a non-quit byte may end up in the same class
+ // as a quit byte, and thus cause the DFA stop when it shouldn't.
+ //
+ // Test case:
+ //
+ // regex-cli find hybrid regex -w @conn.json.1000x.log \
+ // '^#' '\b10\.55\.182\.100\b'
+ if !quit.is_empty() {
+ set.add_set(&quit);
+ }
+ set.byte_classes()
+ }
+ }
+
+ /// Return the quit set for this configuration and the given NFA.
+ ///
+ /// This may return an error if the NFA is incompatible with this
+ /// configuration's quit set. For example, if the NFA has a Unicode word
+ /// boundary and the quit set doesn't include non-ASCII bytes.
+ fn quit_set_from_nfa(
+ &self,
+ nfa: &thompson::NFA,
+ ) -> Result<ByteSet, BuildError> {
+ let mut quit = self.quitset.unwrap_or(ByteSet::empty());
+ if nfa.look_set_any().contains_word_unicode() {
+ if self.get_unicode_word_boundary() {
+ for b in 0x80..=0xFF {
+ quit.add(b);
+ }
+ } else {
+ // If heuristic support for Unicode word boundaries wasn't
+ // enabled, then we can still check if our quit set is correct.
+ // If the caller set their quit bytes in a way that causes the
+ // DFA to quit on at least all non-ASCII bytes, then that's all
+ // we need for heuristic support to work.
+ if !quit.contains_range(0x80, 0xFF) {
+ return Err(
+ BuildError::unsupported_dfa_word_boundary_unicode(),
+ );
+ }
+ }
+ }
+ Ok(quit)
+ }
+
+ /// Overwrite the default configuration such that the options in `o` are
+ /// always used. If an option in `o` is not set, then the corresponding
+ /// option in `self` is used. If it's not set in `self` either, then it
+ /// remains not set.
+ fn overwrite(&self, o: Config) -> Config {
+ Config {
+ match_kind: o.match_kind.or(self.match_kind),
+ pre: o.pre.or_else(|| self.pre.clone()),
+ starts_for_each_pattern: o
+ .starts_for_each_pattern
+ .or(self.starts_for_each_pattern),
+ byte_classes: o.byte_classes.or(self.byte_classes),
+ unicode_word_boundary: o
+ .unicode_word_boundary
+ .or(self.unicode_word_boundary),
+ quitset: o.quitset.or(self.quitset),
+ specialize_start_states: o
+ .specialize_start_states
+ .or(self.specialize_start_states),
+ cache_capacity: o.cache_capacity.or(self.cache_capacity),
+ skip_cache_capacity_check: o
+ .skip_cache_capacity_check
+ .or(self.skip_cache_capacity_check),
+ minimum_cache_clear_count: o
+ .minimum_cache_clear_count
+ .or(self.minimum_cache_clear_count),
+ minimum_bytes_per_state: o
+ .minimum_bytes_per_state
+ .or(self.minimum_bytes_per_state),
+ }
+ }
+}
+
+/// A builder for constructing a lazy deterministic finite automaton from
+/// regular expressions.
+///
+/// As a convenience, [`DFA::builder`] is an alias for [`Builder::new`]. The
+/// advantage of the former is that it often lets you avoid importing the
+/// `Builder` type directly.
+///
+/// This builder provides two main things:
+///
+/// 1. It provides a few different `build` routines for actually constructing
+/// a DFA from different kinds of inputs. The most convenient is
+/// [`Builder::build`], which builds a DFA directly from a pattern string. The
+/// most flexible is [`Builder::build_from_nfa`], which builds a DFA straight
+/// from an NFA.
+/// 2. The builder permits configuring a number of things.
+/// [`Builder::configure`] is used with [`Config`] to configure aspects of
+/// the DFA and the construction process itself. [`Builder::syntax`] and
+/// [`Builder::thompson`] permit configuring the regex parser and Thompson NFA
+/// construction, respectively. The syntax and thompson configurations only
+/// apply when building from a pattern string.
+///
+/// This builder always constructs a *single* lazy DFA. As such, this builder
+/// can only be used to construct regexes that either detect the presence
+/// of a match or find the end location of a match. A single DFA cannot
+/// produce both the start and end of a match. For that information, use a
+/// [`Regex`](crate::hybrid::regex::Regex), which can be similarly configured
+/// using [`regex::Builder`](crate::hybrid::regex::Builder). The main reason
+/// to use a DFA directly is if the end location of a match is enough for your
+/// use case. Namely, a `Regex` will construct two lazy DFAs instead of one,
+/// since a second reverse DFA is needed to find the start of a match.
+///
+/// # Example
+///
+/// This example shows how to build a lazy DFA that uses a tiny cache capacity
+/// and completely disables Unicode. That is:
+///
+/// * Things such as `\w`, `.` and `\b` are no longer Unicode-aware. `\w`
+/// and `\b` are ASCII-only while `.` matches any byte except for `\n`
+/// (instead of any UTF-8 encoding of a Unicode scalar value except for
+/// `\n`). Things that are Unicode only, such as `\pL`, are not allowed.
+/// * The pattern itself is permitted to match invalid UTF-8. For example,
+/// things like `[^a]` that match any byte except for `a` are permitted.
+///
+/// ```
+/// use regex_automata::{
+/// hybrid::dfa::DFA,
+/// nfa::thompson,
+/// util::syntax,
+/// HalfMatch, Input,
+/// };
+///
+/// let dfa = DFA::builder()
+/// .configure(DFA::config().cache_capacity(5_000))
+/// .thompson(thompson::Config::new().utf8(false))
+/// .syntax(syntax::Config::new().unicode(false).utf8(false))
+/// .build(r"foo[^b]ar.*")?;
+/// let mut cache = dfa.create_cache();
+///
+/// let haystack = b"\xFEfoo\xFFar\xE2\x98\xFF\n";
+/// let expected = Some(HalfMatch::must(0, 10));
+/// let got = dfa.try_search_fwd(&mut cache, &Input::new(haystack))?;
+/// assert_eq!(expected, got);
+///
+/// # Ok::<(), Box<dyn std::error::Error>>(())
+/// ```
+#[derive(Clone, Debug)]
+pub struct Builder {
+ config: Config,
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler,
+}
+
+impl Builder {
+ /// Create a new lazy DFA builder with the default configuration.
+ pub fn new() -> Builder {
+ Builder {
+ config: Config::default(),
+ #[cfg(feature = "syntax")]
+ thompson: thompson::Compiler::new(),
+ }
+ }
+
+ /// Build a lazy DFA from the given pattern.
+ ///
+ /// If there was a problem parsing or compiling the pattern, then an error
+ /// is returned.
+ #[cfg(feature = "syntax")]
+ pub fn build(&self, pattern: &str) -> Result<DFA, BuildError> {
+ self.build_many(&[pattern])
+ }
+
+ /// Build a lazy DFA from the given patterns.
+ ///
+ /// When matches are returned, the pattern ID corresponds to the index of
+ /// the pattern in the slice given.
+ #[cfg(feature = "syntax")]
+ pub fn build_many<P: AsRef<str>>(
+ &self,
+ patterns: &[P],
+ ) -> Result<DFA, BuildError> {
+ let nfa = self
+ .thompson
+ .clone()
+ // We can always forcefully disable captures because DFAs do not
+ // support them.
+ .configure(
+ thompson::Config::new()
+ .which_captures(thompson::WhichCaptures::None),
+ )
+ .build_many(patterns)
+ .map_err(BuildError::nfa)?;
+ self.build_from_nfa(nfa)
+ }
+
+ /// Build a DFA from the given NFA.
+ ///
+ /// Note that this requires owning a `thompson::NFA`. While this may force
+ /// you to clone the NFA, such a clone is not a deep clone. Namely, NFAs
+ /// are defined internally to support shared ownership such that cloning is
+ /// very cheap.
+ ///
+ /// # Example
+ ///
+ /// This example shows how to build a lazy DFA if you already have an NFA
+ /// in hand.
+ ///
+ /// ```
+ /// use regex_automata::{
+ /// hybrid::dfa::DFA,
+ /// nfa::thompson,
+ /// HalfMatch, Input,
+ /// };
+ ///
+ /// let haystack = "foo123bar";
+ ///
+ /// // This shows how to set non-default options for building an NFA.
+ /// let nfa = thompson::Compiler::new()
+ /// .configure(thompson::Config::new().shrink(true))
+ /// .build(r"[0-9]+")?;
+ /// let dfa = DFA::builder().build_from_nfa(nfa)?;
+ /// let mut cache = dfa.create_cache();
+ /// let expected = Some(HalfMatch::must(0, 6));
+ /// let got = dfa.try_search_fwd(&mut cache, &Input::new(haystack))?;
+ /// assert_eq!(expected, got);
+ ///
+ /// # Ok::<(), Box<dyn std::error::Error>>(())
+ /// ```
+ pub fn build_from_nfa(
+ &self,
+ nfa: thompson::NFA,
+ ) -> Result<DFA, BuildError> {
+ let quitset = self.config.quit_set_from_nfa(&nfa)?;
+ let classes = self.config.byte_classes_from_nfa(&nfa, &quitset);
+ // Check that we can fit at least a few states into our cache,
+ // otherwise it's pretty senseless to use the lazy DFA. This does have
+ // a possible failure mode though. This assumes the maximum size of a
+ // state in powerset space (so, the total number of NFA states), which
+ // may never actually materialize, and could be quite a bit larger
+ // than the actual biggest state. If this turns out to be a problem,
+ // we could expose a knob that disables this check. But if so, we have
+ // to be careful not to panic in other areas of the code (the cache
+ // clearing and init code) that tend to assume some minimum useful
+ // cache capacity.
+ let min_cache = minimum_cache_capacity(
+ &nfa,
+ &classes,
+ self.config.get_starts_for_each_pattern(),
+ );
+ let mut cache_capacity = self.config.get_cache_capacity();
+ if cache_capacity < min_cache {
+ // When the caller has asked us to skip the cache capacity check,
+ // then we simply force the cache capacity to its minimum amount
+ // and mush on.
+ if self.config.get_skip_cache_capacity_check() {
+ debug!(
+ "given capacity ({}) is too small, \
+ since skip_cache_capacity_check is enabled, \
+ setting cache capacity to minimum ({})",
+ cache_capacity, min_cache,
+ );
+ cache_capacity = min_cache;
+ } else {
+ return Err(BuildError::insufficient_cache_capacity(
+ min_cache,
+ cache_capacity,
+ ));
+ }
+ }
+ // We also need to check that we can fit at least some small number
+ // of states in our state ID space. This is unlikely to trigger in
+ // >=32-bit systems, but 16-bit systems have a pretty small state ID
+ // space since a number of bits are used up as sentinels.
+ if let Err(err) = minimum_lazy_state_id(&classes) {
+ return Err(BuildError::insufficient_state_id_capacity(err));
+ }
+ let stride2 = classes.stride2();
+ let start_map = StartByteMap::new(nfa.look_matcher());
+ Ok(DFA {
+ config: self.config.clone(),
+ nfa,
+ stride2,
+ start_map,
+ classes,
+ quitset,
+ cache_capacity,
+ })
+ }
+
+ /// Apply the given lazy DFA configuration options to this builder.
+ pub fn configure(&mut self, config: Config) -> &mut Builder {
+ self.config = self.config.overwrite(config);
+ self
+ }
+
+ /// Set the syntax configuration for this builder using
+ /// [`syntax::Config`](crate::util::syntax::Config).
+ ///
+ /// This permits setting things like case insensitivity, Unicode and multi
+ /// line mode.
+ ///
+ /// These settings only apply when constructing a lazy DFA directly from a
+ /// pattern.
+ #[cfg(feature = "syntax")]
+ pub fn syntax(
+ &mut self,
+ config: crate::util::syntax::Config,
+ ) -> &mut Builder {
+ self.thompson.syntax(config);
+ self
+ }
+
+ /// Set the Thompson NFA configuration for this builder using
+ /// [`nfa::thompson::Config`](crate::nfa::thompson::Config).
+ ///
+ /// This permits setting things like whether the DFA should match the regex
+ /// in reverse or if additional time should be spent shrinking the size of
+ /// the NFA.
+ ///
+ /// These settings only apply when constructing a DFA directly from a
+ /// pattern.
+ #[cfg(feature = "syntax")]
+ pub fn thompson(&mut self, config: thompson::Config) -> &mut Builder {
+ self.thompson.configure(config);
+ self
+ }
+}
+
+/// Represents the current state of an overlapping search.
+///
+/// This is used for overlapping searches since they need to know something
+/// about the previous search. For example, when multiple patterns match at the
+/// same position, this state tracks the last reported pattern so that the next
+/// search knows whether to report another matching pattern or continue with
+/// the search at the next position. Additionally, it also tracks which state
+/// the last search call terminated in.
+///
+/// This type provides little introspection capabilities. The only thing a
+/// caller can do is construct it and pass it around to permit search routines
+/// to use it to track state, and also ask whether a match has been found.
+///
+/// Callers should always provide a fresh state constructed via
+/// [`OverlappingState::start`] when starting a new search. Reusing state from
+/// a previous search may result in incorrect results.
+#[derive(Clone, Debug, Eq, PartialEq)]
+pub struct OverlappingState {
+ /// The match reported by the most recent overlapping search to use this
+ /// state.
+ ///
+ /// If a search does not find any matches, then it is expected to clear
+ /// this value.
+ pub(crate) mat: Option<HalfMatch>,
+ /// The state ID of the state at which the search was in when the call
+ /// terminated. When this is a match state, `last_match` must be set to a
+ /// non-None value.
+ ///
+ /// A `None` value indicates the start state of the corresponding
+ /// automaton. We cannot use the actual ID, since any one automaton may
+ /// have many start states, and which one is in use depends on several
+ /// search-time factors.
+ pub(crate) id: Option<LazyStateID>,
+ /// The position of the search.
+ ///
+ /// When `id` is None (i.e., we are starting a search), this is set to
+ /// the beginning of the search as given by the caller regardless of its
+ /// current value. Subsequent calls to an overlapping search pick up at
+ /// this offset.
+ pub(crate) at: usize,
+ /// The index into the matching patterns of the next match to report if the
+ /// current state is a match state. Note that this may be 1 greater than
+ /// the total number of matches to report for the current match state. (In
+ /// which case, no more matches should be reported at the current position
+ /// and the search should advance to the next position.)
+ pub(crate) next_match_index: Option<usize>,
+ /// This is set to true when a reverse overlapping search has entered its
+ /// EOI transitions.
+ ///
+ /// This isn't used in a forward search because it knows to stop once the
+ /// position exceeds the end of the search range. In a reverse search,
+ /// since we use unsigned offsets, we don't "know" once we've gone past
+ /// `0`. So the only way to detect it is with this extra flag. The reverse
+ /// overlapping search knows to terminate specifically after it has
+ /// reported all matches after following the EOI transition.
+ pub(crate) rev_eoi: bool,
+}
+
+impl OverlappingState {
+ /// Create a new overlapping state that begins at the start state of any
+ /// automaton.
+ pub fn start() -> OverlappingState {
+ OverlappingState {
+ mat: None,
+ id: None,
+ at: 0,
+ next_match_index: None,
+ rev_eoi: false,
+ }
+ }
+
+ /// Return the match result of the most recent search to execute with this
+ /// state.
+ ///
+ /// A searches will clear this result automatically, such that if no
+ /// match is found, this will correctly report `None`.
+ pub fn get_match(&self) -> Option<HalfMatch> {
+ self.mat
+ }
+}
+
+/// Runs the given overlapping `search` function (forwards or backwards) until
+/// a match is found whose offset does not split a codepoint.
+///
+/// This is *not* always correct to call. It should only be called when the
+/// underlying NFA has UTF-8 mode enabled *and* it can produce zero-width
+/// matches. Calling this when both of those things aren't true might result
+/// in legitimate matches getting skipped.
+#[cold]
+#[inline(never)]
+fn skip_empty_utf8_splits_overlapping<F>(
+ input: &Input<'_>,
+ state: &mut OverlappingState,
+ mut search: F,
+) -> Result<(), MatchError>
+where
+ F: FnMut(&Input<'_>, &mut OverlappingState) -> Result<(), MatchError>,
+{
+ // Note that this routine works for forwards and reverse searches
+ // even though there's no code here to handle those cases. That's
+ // because overlapping searches drive themselves to completion via
+ // `OverlappingState`. So all we have to do is push it until no matches are
+ // found.
+
+ let mut hm = match state.get_match() {
+ None => return Ok(()),
+ Some(hm) => hm,
+ };
+ if input.get_anchored().is_anchored() {
+ if !input.is_char_boundary(hm.offset()) {
+ state.mat = None;
+ }
+ return Ok(());
+ }
+ while !input.is_char_boundary(hm.offset()) {
+ search(input, state)?;
+ hm = match state.get_match() {
+ None => return Ok(()),
+ Some(hm) => hm,
+ };
+ }
+ Ok(())
+}
+
+/// Based on the minimum number of states required for a useful lazy DFA cache,
+/// this returns the minimum lazy state ID that must be representable.
+///
+/// It's not likely for this to have any impact 32-bit systems (or higher), but
+/// on 16-bit systems, the lazy state ID space is quite constrained and thus
+/// may be insufficient if our MIN_STATES value is (for some reason) too high.
+fn minimum_lazy_state_id(
+ classes: &ByteClasses,
+) -> Result<LazyStateID, LazyStateIDError> {
+ let stride = 1 << classes.stride2();
+ let min_state_index = MIN_STATES.checked_sub(1).unwrap();
+ LazyStateID::new(min_state_index * stride)
+}
+
+/// Based on the minimum number of states required for a useful lazy DFA cache,
+/// this returns a heuristic minimum number of bytes of heap space required.
+///
+/// This is a "heuristic" because the minimum it returns is likely bigger than
+/// the true minimum. Namely, it assumes that each powerset NFA/DFA state uses
+/// the maximum number of NFA states (all of them). This is likely bigger
+/// than what is required in practice. Computing the true minimum effectively
+/// requires determinization, which is probably too much work to do for a
+/// simple check like this.
+///
+/// One of the issues with this approach IMO is that it requires that this
+/// be in sync with the calculation above for computing how much heap memory
+/// the DFA cache uses. If we get it wrong, it's possible for example for the
+/// minimum to be smaller than the computed heap memory, and thus, it may be
+/// the case that we can't add the required minimum number of states. That in
+/// turn will make lazy DFA panic because we assume that we can add at least a
+/// minimum number of states.
+///
+/// Another approach would be to always allow the minimum number of states to
+/// be added to the lazy DFA cache, even if it exceeds the configured cache
+/// limit. This does mean that the limit isn't really a limit in all cases,
+/// which is unfortunate. But it does at least guarantee that the lazy DFA can
+/// always make progress, even if it is slow. (This approach is very similar to
+/// enabling the 'skip_cache_capacity_check' config knob, except it wouldn't
+/// rely on cache size calculation. Instead, it would just always permit a
+/// minimum number of states to be added.)
+fn minimum_cache_capacity(
+ nfa: &thompson::NFA,
+ classes: &ByteClasses,
+ starts_for_each_pattern: bool,
+) -> usize {
+ const ID_SIZE: usize = size_of::<LazyStateID>();
+ const STATE_SIZE: usize = size_of::<State>();
+
+ let stride = 1 << classes.stride2();
+ let states_len = nfa.states().len();
+ let sparses = 2 * states_len * NFAStateID::SIZE;
+ let trans = MIN_STATES * stride * ID_SIZE;
+
+ let mut starts = Start::len() * ID_SIZE;
+ if starts_for_each_pattern {
+ starts += (Start::len() * nfa.pattern_len()) * ID_SIZE;
+ }
+
+ // The min number of states HAS to be at least 4: we have 3 sentinel states
+ // and then we need space for one more when we save a state after clearing
+ // the cache. We also need space for one more, otherwise we get stuck in a
+ // loop where we try to add a 5th state, which gets rejected, which clears
+ // the cache, which adds back a saved state (4th total state) which then
+ // tries to add the 5th state again.
+ assert!(MIN_STATES >= 5, "minimum number of states has to be at least 5");
+ // The minimum number of non-sentinel states. We consider this separately
+ // because sentinel states are much smaller in that they contain no NFA
+ // states. Given our aggressive calculation here, it's worth being more
+ // precise with the number of states we need.
+ let non_sentinel = MIN_STATES.checked_sub(SENTINEL_STATES).unwrap();
+
+ // Every `State` has 5 bytes for flags, 4 bytes (max) for the number of
+ // patterns, followed by 32-bit encodings of patterns and then delta
+ // varint encodings of NFA state IDs. We use the worst case (which isn't
+ // technically possible) of 5 bytes for each NFA state ID.
+ //
+ // HOWEVER, three of the states needed by a lazy DFA are just the sentinel
+ // unknown, dead and quit states. Those states have a known size and it is
+ // small.
+ let dead_state_size = State::dead().memory_usage();
+ let max_state_size = 5 + 4 + (nfa.pattern_len() * 4) + (states_len * 5);
+ let states = (SENTINEL_STATES * (STATE_SIZE + dead_state_size))
+ + (non_sentinel * (STATE_SIZE + max_state_size));
+ // NOTE: We don't double count heap memory used by State for this map since
+ // we use reference counting to avoid doubling memory usage. (This tends to
+ // be where most memory is allocated in the cache.)
+ let states_to_sid = (MIN_STATES * STATE_SIZE) + (MIN_STATES * ID_SIZE);
+ let stack = states_len * NFAStateID::SIZE;
+ let scratch_state_builder = max_state_size;
+
+ trans
+ + starts
+ + states
+ + states_to_sid
+ + sparses
+ + stack
+ + scratch_state_builder
+}
+
+#[cfg(all(test, feature = "syntax"))]
+mod tests {
+ use super::*;
+
+ // Tests that we handle heuristic Unicode word boundary support in reverse
+ // DFAs in the specific case of contextual searches.
+ //
+ // I wrote this test when I discovered a bug in how heuristic word
+ // boundaries were handled. Namely, that the starting state selection
+ // didn't consider the DFA's quit byte set when looking at the byte
+ // immediately before the start of the search (or immediately after the
+ // end of the search in the case of a reverse search). As a result, it was
+ // possible for '\bfoo\b' to match 'β123' because the trailing \xB2 byte
+ // in the 'β' codepoint would be treated as a non-word character. But of
+ // course, this search should trigger the DFA to quit, since there is a
+ // non-ASCII byte in consideration.
+ //
+ // Thus, I fixed 'start_state_{forward,reverse}' to check the quit byte set
+ // if it wasn't empty. The forward case is tested in the doc test for the
+ // Config::unicode_word_boundary API. We test the reverse case here, which
+ // is sufficiently niche that it doesn't really belong in a doc test.
+ #[test]
+ fn heuristic_unicode_reverse() {
+ let dfa = DFA::builder()
+ .configure(DFA::config().unicode_word_boundary(true))
+ .thompson(thompson::Config::new().reverse(true))
+ .build(r"\b[0-9]+\b")
+ .unwrap();
+ let mut cache = dfa.create_cache();
+
+ let input = Input::new("β123").range(2..);
+ let expected = MatchError::quit(0xB2, 1);
+ let got = dfa.try_search_rev(&mut cache, &input);
+ assert_eq!(Err(expected), got);
+
+ let input = Input::new("123β").range(..3);
+ let expected = MatchError::quit(0xCE, 3);
+ let got = dfa.try_search_rev(&mut cache, &input);
+ assert_eq!(Err(expected), got);
+ }
+}