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-rw-r--r--third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.py18
-rw-r--r--third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.rb18
2 files changed, 18 insertions, 18 deletions
diff --git a/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.py b/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.py
index 5142c2fc42..d04742e076 100644
--- a/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.py
+++ b/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.py
@@ -1,17 +1,17 @@
from sprites import *
sempty = Sprite(None)
-assert sempty.get_position() == Point(0, 0)
+assert sempty.get_position() == Point(x=0, y=0)
-s = Sprite(Point(0, 1))
-assert s.get_position() == Point(0, 1)
+s = Sprite(Point(x=0, y=1))
+assert s.get_position() == Point(x=0, y=1)
-s.move_to(Point(1, 2))
-assert s.get_position() == Point(1, 2)
+s.move_to(Point(x=1, y=2))
+assert s.get_position() == Point(x=1, y=2)
-s.move_by(Vector(-4, 2))
-assert s.get_position() == Point(-3, 4)
+s.move_by(Vector(dx=-4, dy=2))
+assert s.get_position() == Point(x=-3, y=4)
-srel = Sprite.new_relative_to(Point(0, 1), Vector(1, 1.5))
-assert srel.get_position() == Point(1, 2.5)
+srel = Sprite.new_relative_to(Point(x=0, y=1), Vector(dx=1, dy=1.5))
+assert srel.get_position() == Point(x=1, y=2.5)
diff --git a/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.rb b/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.rb
index 9d79b57026..fa73043979 100644
--- a/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.rb
+++ b/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.rb
@@ -7,16 +7,16 @@ include Test::Unit::Assertions
include Sprites
sempty = Sprite.new(nil)
-assert_equal sempty.get_position, Point.new(0, 0)
+assert_equal sempty.get_position, Point.new(x: 0, y: 0)
-s = Sprite.new(Point.new(0, 1))
-assert_equal s.get_position, Point.new(0, 1)
+s = Sprite.new(Point.new(x: 0, y: 1))
+assert_equal s.get_position, Point.new(x: 0, y: 1)
-s.move_to(Point.new(1, 2))
-assert_equal s.get_position, Point.new(1, 2)
+s.move_to(Point.new(x: 1, y: 2))
+assert_equal s.get_position, Point.new(x: 1, y: 2)
-s.move_by(Vector.new(-4, 2))
-assert_equal s.get_position, Point.new(-3, 4)
+s.move_by(Vector.new(dx: -4, dy: 2))
+assert_equal s.get_position, Point.new(x: -3, y: 4)
-srel = Sprite.new_relative_to(Point.new(0, 1), Vector.new(1, 1.5))
-assert_equal srel.get_position, Point.new(1, 2.5)
+srel = Sprite.new_relative_to(Point.new(x: 0, y: 1), Vector.new(dx: 1, dy: 1.5))
+assert_equal srel.get_position, Point.new(x: 1, y: 2.5)