diff options
Diffstat (limited to 'third_party/rust/uniffi-example-sprites/tests')
-rw-r--r-- | third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.py | 18 | ||||
-rw-r--r-- | third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.rb | 18 |
2 files changed, 18 insertions, 18 deletions
diff --git a/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.py b/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.py index 5142c2fc42..d04742e076 100644 --- a/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.py +++ b/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.py @@ -1,17 +1,17 @@ from sprites import * sempty = Sprite(None) -assert sempty.get_position() == Point(0, 0) +assert sempty.get_position() == Point(x=0, y=0) -s = Sprite(Point(0, 1)) -assert s.get_position() == Point(0, 1) +s = Sprite(Point(x=0, y=1)) +assert s.get_position() == Point(x=0, y=1) -s.move_to(Point(1, 2)) -assert s.get_position() == Point(1, 2) +s.move_to(Point(x=1, y=2)) +assert s.get_position() == Point(x=1, y=2) -s.move_by(Vector(-4, 2)) -assert s.get_position() == Point(-3, 4) +s.move_by(Vector(dx=-4, dy=2)) +assert s.get_position() == Point(x=-3, y=4) -srel = Sprite.new_relative_to(Point(0, 1), Vector(1, 1.5)) -assert srel.get_position() == Point(1, 2.5) +srel = Sprite.new_relative_to(Point(x=0, y=1), Vector(dx=1, dy=1.5)) +assert srel.get_position() == Point(x=1, y=2.5) diff --git a/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.rb b/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.rb index 9d79b57026..fa73043979 100644 --- a/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.rb +++ b/third_party/rust/uniffi-example-sprites/tests/bindings/test_sprites.rb @@ -7,16 +7,16 @@ include Test::Unit::Assertions include Sprites sempty = Sprite.new(nil) -assert_equal sempty.get_position, Point.new(0, 0) +assert_equal sempty.get_position, Point.new(x: 0, y: 0) -s = Sprite.new(Point.new(0, 1)) -assert_equal s.get_position, Point.new(0, 1) +s = Sprite.new(Point.new(x: 0, y: 1)) +assert_equal s.get_position, Point.new(x: 0, y: 1) -s.move_to(Point.new(1, 2)) -assert_equal s.get_position, Point.new(1, 2) +s.move_to(Point.new(x: 1, y: 2)) +assert_equal s.get_position, Point.new(x: 1, y: 2) -s.move_by(Vector.new(-4, 2)) -assert_equal s.get_position, Point.new(-3, 4) +s.move_by(Vector.new(dx: -4, dy: 2)) +assert_equal s.get_position, Point.new(x: -3, y: 4) -srel = Sprite.new_relative_to(Point.new(0, 1), Vector.new(1, 1.5)) -assert_equal srel.get_position, Point.new(1, 2.5) +srel = Sprite.new_relative_to(Point.new(x: 0, y: 1), Vector.new(dx: 1, dy: 1.5)) +assert_equal srel.get_position, Point.new(x: 1, y: 2.5) |